Proficiencies: Difference between revisions

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Intermediate Placeholder While I write the page/do other things.
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Added Shield prof gain to the armor subsection
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'''Gaining Equipment Proficiencies''':
'''Gaining Equipment Proficiencies''':
There are two methods for gaining proficiency with equipment. These are performing an equipment [[montage]] or through use.
There are two methods for gaining proficiency with equipment. These are the performing of an equipment [[montage]] or by using the specific equipment.


For Armor:
For Armor:
*When a player is hit, an occupied armor slot is randomly chosen. Depending on the players current proficiency with that armor type, they might proficiency in the use of that type of armor.
*When a player is hit, an occupied armor slot is randomly chosen. Depending on the players current proficiency with that armor type, they might proficiency in the use of that type of armor.
*When a player blocks an attack with a [[Shield (Equipment)|Shield]], they have an increased chance of gaining Shield proficiency.


For Weapons:
For Weapons:

Revision as of 00:11, 1 January 2010

This is an intermediate placeholder while I write the page.


Equipment Proficiencies

Effects:

Gaining Equipment Proficiencies: There are two methods for gaining proficiency with equipment. These are the performing of an equipment montage or by using the specific equipment.

For Armor:

  • When a player is hit, an occupied armor slot is randomly chosen. Depending on the players current proficiency with that armor type, they might proficiency in the use of that type of armor.
  • When a player blocks an attack with a Shield, they have an increased chance of gaining Shield proficiency.

For Weapons:


Magic Proficiencies

Effects:

Gaining Magic Proficiencies: