Items

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Items

Note: draughts last 12 turns, potions 5, elixirs 10.

Health Restoration Items

  • (Percentage indicates regenerative ability each turn)
    • Crude Health Draught: 2%
    • Lesser Health Draught: 3%
    • Average Health Draught: 4%
    • Greater Health Draught: 5%
    • Superior Health Draught: 6%
    • Godly Health Draught: 7%
    • Crude Health Potion: 4%
    • Lesser Health Potion: 6%
    • Average Health Potion: 8%
    • Greater Health Potion: 10%
    • Superior Health Potion: 12%
    • Godly Health Potion: 14%
    • Health Elixir: 20%

Mana Restoration Items

  • (Percentage indicates regenerative ability each turn)
    • Crude Mana Draught: 2%
    • Lesser Mana Draught: 3%
    • Average Mana Draught: 4%
    • Greater Mana Draught: 5%
    • Superior Mana Draught: 6%
    • Godly Mana Draught: 7%
    • Crude Mana Potion: 4%
    • Lesser Mana Potion: 6%
    • Average Mana Potion: 8%
    • Greater Mana Potion: 10%
    • Superior Mana Potion: 12%
    • Godly Mana Potion: 14%
    • Mana Elixir: 20%

Spirit Restoration Items

  • (Percentage indicates regenerative ability each turn)
    • Crude Spirit Draught: 2%
    • Lesser Spirit Draught: 3%
    • Average Spirit Draught: 4%
    • Greater Spirit Draught: 5%
    • Superior Spirit Draught: 6%
    • Godly Spirit Draught: 7%
    • Crude Spirit Potion: 4%
    • Lesser Spirit Potion: 6%
    • Average Spirit Potion: 8%
    • Greater Spirit Potion: 10%
    • Superior Spirit Potion: 12%
    • Godly Spirit Potion: 14%
    • Spirit Elixir: 20%

Elemental Infusion Items

  • (Each increase elemental rating by 50% and lasts for 10 turns)
    • Infusion of Flames
    • Infusion of Frost
    • Infusion of Lightning
    • Infusion of Storms
    • Infusion of Divinity
    • Infusion of Darkness
    • Infusion of Gaia: Increases all Elemental Ratings by 50% for 10 Turn

Supportive Scrolls

  • (Grants Supporting Spell Effects)
    • Scroll of Swiftness: Grants the Haste effect
    • Scroll of Shielding: Grants the Shield Effect
    • Scroll of Shadows: Grants the Shadow Veil effect
    • Scroll of Warding: Grants the Barrier effect
    • Scroll of Absorption: Grants the Absorb effect
    • Scroll of Life: Grants the Spark of Life effect
    • Scroll of the Gods: Absorb, Shadow Veil and Spark of Life effects
    • Scroll of the Avatar: Grants the haste, shield and barrier effect

Items

  • Other consumable items
    • Soul Stone: Increases Your Overcharge by 20% Per Turn for 5 Turns. This item can boost Overcharge past the normal limit.

Artifacts

(Special Items of Unknown use)
  1. Flower Vase: There are three flowers in a vase. The third flower is green.
  2. Tesla Coil: Must be hooked up to an Advanced Power Plant to fire
  3. Flame Thrower: Now all you need is some fuel.
  4. Bubble-Gum: "It is time to kick ass and chew bubble-gum... and here is some gum."
  5. BFG9000: The Energy Cells are Completely Drained
  6. Grue: "It is dead, and smaller than you expected."
  7. Shark-Mounted Laser: "It would be totally awesome, but you do not have any sharks."
  8. ASHPD Portal Gun: Unfortunately it is incomplete, and there are no orange portals around.
  9. Railgun: The electromagnetic acceleration rails are bent and twisted. Using it would be bad.
  10. Wirt's Leg: So that is where that thing ended up.
  11. Chainsaw Repair Guide: Contains information on the proper care and maintenance of a chainsaw.
  12. Chainsaw Guide Bar: Spare guide bar for a chainsaw.
  13. Chainsaw Chain: Spare cutting chain for a chainsaw.
  14. Chainsaw Fuel: Fuel for chainsaws. Will not work in flame throwers.
  15. Chainsaw Oil:
  16. Chainsaw Safety Manual: A booklet with safety information for proper use of a chainsaw.
  17. Small Nuke: Great for blowing up small kingdoms, but you do not know the code to activate it.
  18. Vorpal Blade Hilt: The blade that should be attached to this hilt is gone.
  19. Crystal Jiggy: A piece to the puzzle.