Talk:Damage Mitigation

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Revision as of 20:28, 14 January 2010 by Cmal (talk | contribs)
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Here is what I had so far:

Damage Reduction: There are three factors that go into determining damage reduction: Physical/Magical Absorption (including that granted by Shield or Barrier), Physical/Magical Mitigation, and specific type Mitigation (e.g. Slashing, Fire, etc.). It is important to note that mitigations are applied in a multiplicative fashion.

This works out to:

[(Original Damage Roll- Absorption)*(1-Mitigation)*(1-Mitigation)]= Damage taken.


The reason I haven't pushed it live is because I'm not sure when Absorption is applied (I Pm'ed Tenboro about it) and I think more info about how the mitigation granted from elemental ratings are calculated additively (before being applied multiplicatively)--Boggyb 18:17, 14 January 2010 (UTC)

We need to figure out how to do equations properly in this thing. That LaTeX thing has no documentation. --cmal 20:28, 14 January 2010 (UTC)