Damage Mitigation: Difference between revisions
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Moved stuff. More needs to be done though. |
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This page is dedicated to explaining the mechanics of the ways players in the [[HentaiVerse]] mini-game reduce damage. | This page is dedicated to explaining the mechanics of the ways players in the [[HentaiVerse]] mini-game reduce damage. It is not intended as a guide to reducing damage though a better understanding of the mechanics can allow a player to make more informed decisions. | ||
'''Damage Reduction''': | |||
There are three factors that go into determining damage reduction: Physical/Magical Absorption (including that granted by Shield or Barrier), Physical/Magical Mitigation, and specific type Mitigation (e.g. Slashing, Fire, etc.). It is important to note that mitigations are applied in a multiplicative fashion. | |||
This works out to: | |||
[(Original Damage Roll- Absorption)*(1-Mitigation)*(1-Mitigation)]= Damage taken. | |||
[[Category:HentaiVerse]] | [[Category:HentaiVerse]] | ||
Revision as of 20:10, 29 January 2010
This page is dedicated to explaining the mechanics of the ways players in the HentaiVerse mini-game reduce damage. It is not intended as a guide to reducing damage though a better understanding of the mechanics can allow a player to make more informed decisions.
Damage Reduction: There are three factors that go into determining damage reduction: Physical/Magical Absorption (including that granted by Shield or Barrier), Physical/Magical Mitigation, and specific type Mitigation (e.g. Slashing, Fire, etc.). It is important to note that mitigations are applied in a multiplicative fashion.
This works out to:
[(Original Damage Roll- Absorption)*(1-Mitigation)*(1-Mitigation)]= Damage taken.