User:Maximum Joe: Difference between revisions

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*[[translated]] from non-translated or [[rewrite]] galleries (and vice-versa) [http://g.e-hentai.org/?f_doujinshi=1&f_manga=1&f_artistcg=1&f_gamecg=1&f_western=1&f_non-h=1&f_imageset=1&f_cosplay=1&f_asianporn=1&f_misc=1&f_search=translated+rewrite&f_apply=Apply+Filter&advsearch=1&f_stags=on&f_srdd=2 (Link)]
*[[translated]] from non-translated or [[rewrite]] galleries (and vice-versa) [http://g.e-hentai.org/?f_doujinshi=1&f_manga=1&f_artistcg=1&f_gamecg=1&f_western=1&f_non-h=1&f_imageset=1&f_cosplay=1&f_asianporn=1&f_misc=1&f_search=translated+rewrite&f_apply=Apply+Filter&advsearch=1&f_stags=on&f_srdd=2 (Link)]
*[[yuri]] and [[yaoi]] from [[Non-H]]
*[[yuri]] and [[yaoi]] from [[Non-H]]
==Gallery Tier List==
The following is how I view content or actions for the galleries. My [[ratings]] on galleries tend to reflect this.
====http://st.exhentai.net/img/r/10.gif God Tier====
*Buying, scanning, or translating pro bono
====http://st.exhentai.net/img/r/9.gif Top Tier====
*Buying, scanning, or translating in exchange for bounties or commissions
====http://st.exhentai.net/img/r/8.gif High Tier====
*Rare stuff (old, never available outside of Japan, not found in most stores, etc.)
*Commissioning for translations
*Game CG rips
*Decensoring
====http://st.exhentai.net/img/r/7.gif Mid Tier====
*Regular doujin/manga/CG/cosplay/western content
*Re-uploads of superior quality, including high-res (therefore replacing)
*Easy to find free porn comics / imagesets
*Themed galleries of good size and overall quality
*Coloring
*Incompletes that are updated within the update limits
====http://st.exhentai.net/img/r/4.gif Low Tier====
*Re-uploads of the inferior quality but more content
*Easy to find free non-porn webcomics / imagesets
*Galleries with dupes or vague themes
*Alternative scans
*[[out of order|Out of order]]
*Low image count with a reason
*[[incomplete|Incompletes]] that are never updated or updated too frequently
*Themed galleries of small size or poor quality
====http://st.exhentai.net/img/r/2.gif Shit Tier====
*"My favorites" / random / no theme at all
*Low image count when not necessary
*The same shit we've seen a million times
*Mixed content
*Anything with repeats
*Screenshots
*Rewrites
*MLP
====http://st.exhentai.net/img/r/2.gif Get B& Tier====
*Pretty much anything that gets [[expunged]] (except being replaced)
====http://ehgt.org/img/expunged.png Call The Fucking Police Tier====
*CP


==Monster Ideas==
==Monster Ideas==

Revision as of 19:16, 20 April 2013

Help out with tagging decisions here. Thanks!

Wiki To Do List

  • Add article about site API (TBD when documentation is ready)

Tagging To-Do List

Add

  • Artist names to anthologies as well as indexing them in the comments
  • Missing viking tags to older galleries
  • Character names to Non-H galleries
  • translated to older translated galleries
  • Male character names
  • Naruhodo to naruho-dou galleries (Link)

Fix

Replace

Remove

Monster Ideas

I came up with some new monsters ideas. Note that these do not appear in the Arena.


Potion Monster - There's a monster holding a potion! Kill it for a bit of relief!

  • Spawns along with other monsters.
  • Upon its death the player receives a moderate restoration of either SP/MP/HP or a small amount of each.
  • Can be useful as a replacement to Gems.

Quiz Monsters - Attack the correct monster first and win a prize!

  • Spawn without other monsters. 2-5 of them will spawn.
  • A question is asked via the Combat Log.
  • The round's monsters have names that serve as possible answers to the question.
  • Targeting and attacking the correct one before hitting any other monsters results in a bonus loot drop at the end of the round.
  • The primary target of an attack is what counts as the player's answer, so AoE attacks and misses are fine so long as they targeted the correct monster.
  • Answering wrong results in no drops for the round, but a bonus drop if correct.
  • Rewards players that pay attention. Can also be useful as an anti-bot measure.

Beat-up Monsters - Some battle-worn monsters appear, finish them off!

  • All monsters start with their health depleted to just above the agitated threshold (21%-25%).

Treasure Monster - A strange treasure chest approaches! Strike hard and fast!

  • Spawns alone.
  • Has just 1 HP but has very high offensive stats and speed.
  • Guaranteed drop if killed.
  • How much a player hits it for in a single attack determines the reward (caps at +1000 LQB).

Golden Monster - A rare golden monster! Defeat it before it reaches full mana for a reward!

  • Spawns alone. Starts with 50% mana.
  • Has no weaknesses.
  • Immune to all debuffs.
  • At 100% mana it will cast "Golden Mana Burn" which drains the player's mana by 50% of their total MP.
  • If it is killed before it can 100% mana there is a guaranteed drop; otherwise there are no drops, credits, or EXP rewarded.

Shiny Monster - One monster seems hard to hit, might be because it's carrying money!

  • Spawns along with other monsters.
  • Has high evasion/resistance.
  • Immune to MagNet?
  • Drops bonus credits if killed.

Armored Monster - Hey, there's a monster that was actually smart enough to wear some armor!

  • Spawns along with other monsters.
  • Has higher defensive stats.
  • +5% bonus to base chance for an equipment drop.

Jumbo Monster - Woah, it's huge! Defeat it before it defeats you!

  • Spawns alone. Starts with 50% mana.
  • Has high health and no weaknesses.
  • Immune to all debuffs besides elemental statuses.
  • At 100% mana it launches a deadly shock-wave attack that cannot miss and is a guaranteed crit.
  • 150+ players only.

Charging-Up Monster - It's taken a strange pose and appears to be powering up for something! Defeat it fast!

  • Spawns alone. Starts with 25% mana.
  • Has high health and no weaknesses.
  • Immune to all debuffs besides elemental statuses.
  • At 100% mana it will cast "Super Speed" on itself which gives it +300% action speed for a dozen turns. This can break the cap.
  • 200+ players only.

Full-Mana Monsters - Feeling lucky? All these monster are all ready to cast their spells!

  • All monsters start off with 100% mana.
  • 200+ players only.

Agitated Monsters - You ran into some monsters who were... "busy", and they don't seem too happy about it!

  • All monsters start off Agitated at full health but are all affected by Slow for 5 turns.
  • 300+ players only.

Enchanted Monster - Uh oh, there's a monster that has mastered magic! It can cast its magic attack at any time!

  • Spawns along with other monsters.
  • Can use its magic attack with any amount of MP.
  • 300+ players only.

Spirit Monster - Stay on guard! There's a monster that has unbelievable spiritual power!

  • Spawns along with other monsters.
  • Can use its spirit attack with any amount of SP.
  • 300+ players only.