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		<id>https://ehwiki.org/index.php?title=Skills&amp;diff=26130</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Skills&amp;diff=26130"/>
		<updated>2013-09-25T14:17:55Z</updated>

		<summary type="html">&lt;p&gt;Thira: /* Special Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Skills&#039;&#039;&#039; are special abilities in the [[HentaiVerse]], currently for aiding the user in combat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Universal Skills&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Innate Skills==&lt;br /&gt;
These skills are available to all players.&lt;br /&gt;
{|class=wikitable width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:defend.png]]&amp;lt;br&amp;gt;Defend&lt;br /&gt;
| You are defending from enemy blows. The amount of damage you take is reduced by 25%&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Defending&#039;&#039;&#039; lasts for 2 turns - the turn in which it was cast and the following turn&#039;&#039;&lt;br /&gt;
* &#039;&#039;10% [[Overcharge]] is consumed to recover 10% [[Character_Stats#Bases|base health]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Abilities_Static_Charge.png]]&amp;lt;br&amp;gt;Focus&lt;br /&gt;
| You are mentally prepared for casting a magical attack. The chance for your spell being resisted or interfered is reduced, but so are your avoidance stats.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Focusing&#039;&#039;&#039; will leave the player unable to Evade/Block/Parry/Resist (-100% penalty). Monsters can still miss though.&lt;br /&gt;
* &#039;&#039;Increases Magic Hit Chance by 100%, reduce interference by 50%, and reduce monsters&#039; resist chance by 50%?&#039;&#039;&lt;br /&gt;
* &#039;&#039;25% [[Overcharge]] is consumed to recover 5% [[Character_Stats#Bases|base mana]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:flee.png]]&amp;lt;br&amp;gt;Flee&lt;br /&gt;
| You are running away.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Fleeing&#039;&#039;&#039; may take a full turn to take effect, during which monsters may still attack&lt;br /&gt;
* &#039;&#039;Removes the player from the current [[battle]] series&#039;&#039;&lt;br /&gt;
* &#039;&#039;Counts as a [[Monster_Lab#Chances|victory]] for monsters involved. There is a cooldown on how often a player can count towards a monster&#039;s win stat.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Scan&lt;br /&gt;
| Retrieve data on the target.[[Image:Scan_Example.JPG|frame|right|Scan Example]]&lt;br /&gt;
*&#039;&#039;Gives further details about a single monster, including its&#039;&#039;:&lt;br /&gt;
** Health, Mana, and Spirit Points&lt;br /&gt;
** Class and [[Monster_Lab#Monster_Stats_.26_Power_Level|Power Level]]&lt;br /&gt;
** Owner&lt;br /&gt;
** Melee attack [[damage type]]&lt;br /&gt;
** Damage type mitigation values&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fighting Skills&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon Skills==&lt;br /&gt;
A player&#039;s [[fighting style]] will grant additional fighting skills to players. &lt;br /&gt;
*They cannot miss, be parried, or be evaded.&lt;br /&gt;
*Players do not need to be in [[Spirit Stance]] to use these skills though this does boost their damage.&lt;br /&gt;
**If they are used while Spirit Stance is activated, the cost for Spirit Stance will be deducted before the skill is used. Thus, the skill will fail if the player doesn&#039;t have at least 10% Overcharge past the skill&#039;s cost.&lt;br /&gt;
*Using skills will drain [[Overcharge]] according to the table below. Additional Overcharge gives a bonus towards the inflicted damage.&lt;br /&gt;
*All skills have a cooldown time before they can be used again.&lt;br /&gt;
*New skills are unlocked with higher [[Proficiencies]]. For Niten Ichiryu, the smaller of dual-wield and two-handed proficiencies is used for this calculation.&lt;br /&gt;
*These skills use the player&#039;s current mainhand [[Weapons|weapon]]&#039;s element / damage type unless otherwise stated.&lt;br /&gt;
*Skills can be chained. Players need to use lower-tier skills in order to activate higher-tier skills. This lasts for 5 turns each.&lt;br /&gt;
**[[Image:chain1.png]] = Tier 2 unlocked&lt;br /&gt;
**[[Image:chain2.png]] = Tier 3 unlocked&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!Fighting Style &lt;br /&gt;
!Skill (Tier)&lt;br /&gt;
!Cost &lt;br /&gt;
!Cooldown &lt;br /&gt;
!Unlock &lt;br /&gt;
!Status Effect&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | [[Fighting_Styles#One-Handed|One-Handed]]&lt;br /&gt;
!Shield Bash (T1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |25&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |Basic&lt;br /&gt;
|Bash an enemy with your shield to stun it, and follow up with a devastating strike with your weapon. &lt;br /&gt;
*Does NOT require a [[Shield_(Equipment)|shield]].&lt;br /&gt;
*Causes [[Equipment_Procs|Stunned]] for 5 turns.&lt;br /&gt;
*Does crushing damage.&lt;br /&gt;
|-&lt;br /&gt;
!Vital Strike (T2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|&lt;br /&gt;
*Causes 5 stacks of [[Equipment_Procs|Bleeding Wound]] (Bleeding % = 50%) to a stunned enemy for 5 turns.&lt;br /&gt;
*Deals extra damage to a stunned enemy.&lt;br /&gt;
|-&lt;br /&gt;
!Merciful Blow (T3)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |75&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |100&lt;br /&gt;
|Finish off a mortally wounded enemy.&lt;br /&gt;
*Instantly kills a bleeding target with less than 25% health.&lt;br /&gt;
**A target with more than 25% health simply takes damage.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | [[Fighting_Styles#Dual_Wielding|Dual Wielding]]&lt;br /&gt;
!Iris Strike (T1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |5&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |Basic&lt;br /&gt;
|A precision strike towards the sensory organs of your enemy inflicts massive damage and temporarily blinds it.&lt;br /&gt;
*Causes [[Spells#Deprecating_Magic|Blind]] for 100 turns.&lt;br /&gt;
|-&lt;br /&gt;
!Backstab (T2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |5&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|Ponies do it from behind.&lt;br /&gt;
*Deals extra damage on Blinded targets.&lt;br /&gt;
*Has a ~50% chance to inflict a Poison effect on Blinded targets for 15 turns.&lt;br /&gt;
|-&lt;br /&gt;
!Frenzied Blows (T3)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |75&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |100&lt;br /&gt;
|Go nuts.&lt;br /&gt;
*Hits up to 5? adjacent enemies for a total of 10-20 hits (depends on the number of enemies).&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | [[Fighting_Styles#Two-Handed|2-Handed Weapon]]&lt;br /&gt;
|-&lt;br /&gt;
!Great Cleave (T1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |Basic&lt;br /&gt;
|Focus a powerful strike on a single enemy.&lt;br /&gt;
|-&lt;br /&gt;
!Rending Blow (T2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|Tears through enemy defenses, leaving them vulnerable for followup attacks. &lt;br /&gt;
*Inflicts 3 stacks of Penetrated Armor on all targets.&lt;br /&gt;
|-&lt;br /&gt;
!Shatter Strike (T3)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |100&lt;br /&gt;
|A mighty swing with your weapon causes your enemies to stagger.&lt;br /&gt;
*Inflicts Stunned on all targets if chained of off Rending Blow.&lt;br /&gt;
|-&lt;br /&gt;
![[Fighting_Styles#Niten_Ichiryu|Niten Ichiryu]]&lt;br /&gt;
!Skyward Sword&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |100&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |Basic&lt;br /&gt;
|Channels the power of the heavens for a powerful strike that causes massive carnage.&lt;br /&gt;
*Inflicts both 3 stacks of Penetrated Armor (reduced to 25% mitigation) and 5 stacks of Bleeding Wound (Bleeding % = 20%) on all targets.&lt;br /&gt;
|-&lt;br /&gt;
![[Fighting_Styles#Staff|Staff]]&lt;br /&gt;
!Concussive Strike&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |Basic&lt;br /&gt;
|Focus your power into a precision strike towards the head of your enemy, causing major damage and stunning it.&lt;br /&gt;
*Causes Stunned for 5 turns. Will not refresh an existing stun.&lt;br /&gt;
*Does magical damage, not physical.&lt;br /&gt;
*Can proc [[Fighting_Styles#Staff|Coalesced Mana]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Skills==&lt;br /&gt;
Skills that have special requirements to unlock.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Cost !! Cooldown !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
!Orbital Friendship Cannon&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |200&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|Massive AoE damage to all enemies on the battlefield.&lt;br /&gt;
*Hits up to 10 targets 5 times.&lt;br /&gt;
*Does [[Void]] damage.&lt;br /&gt;
*Unlocked as long as the player owns at least 21 different My Little Pony [[collectables]].&lt;br /&gt;
*Damage can be increased greatly via the Pony Mode [[Hath Perk]].&lt;br /&gt;
|-&lt;br /&gt;
!FUS RO DAH&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |100&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|Damages and temporarily staggers all enemies on the battlefield.&lt;br /&gt;
*Does [[Void]] damage.&lt;br /&gt;
*Causes Stunned for 5 turns.&lt;br /&gt;
*Unlocked by obtaining and using the Dovahkiin [[title]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage==&lt;br /&gt;
&amp;lt;!-- Overcharge for damage calculations is the Overcharge before skill use (otherwise a skill that used all OC would do 0 damage). --&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Base Skill Damage&#039;&#039;&#039; = Physical_Attack_Base_Damage * Skill_Multiplier &amp;lt;!--* Overcharge --&amp;gt;* 0.02&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Skill Name&lt;br /&gt;
!Skill Multiplier&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;1H&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Shield Bash || 1?&lt;br /&gt;
|-&lt;br /&gt;
|Vital Strike || 2.5?, 5? if stunned&lt;br /&gt;
|-&lt;br /&gt;
|Merciful Blow || 5? if Monster HP &amp;gt; 25%&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;2H&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Great Cleave || 2.5?&lt;br /&gt;
|-&lt;br /&gt;
|Rending Blow || 1?&lt;br /&gt;
|-&lt;br /&gt;
|Shatter Strike || 1?&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Dual Wield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Iris Strike || 1.5?&lt;br /&gt;
|-&lt;br /&gt;
|Backstab || 2.5?, 5? if blinded&lt;br /&gt;
|-&lt;br /&gt;
|Frenzied Blows || 1?&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Niten&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Skyward Sword || 1?&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Staff&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Concussive Strike || 1.5?&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Special&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Orbital Friendship Cannon || 5?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Abilities]]&lt;br /&gt;
*[[Overcharge]]&lt;br /&gt;
*[[Spells]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Thira</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Skills&amp;diff=26129</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Skills&amp;diff=26129"/>
		<updated>2013-09-25T14:16:56Z</updated>

		<summary type="html">&lt;p&gt;Thira: /* Special Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Skills&#039;&#039;&#039; are special abilities in the [[HentaiVerse]], currently for aiding the user in combat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Universal Skills&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Innate Skills==&lt;br /&gt;
These skills are available to all players.&lt;br /&gt;
{|class=wikitable width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:defend.png]]&amp;lt;br&amp;gt;Defend&lt;br /&gt;
| You are defending from enemy blows. The amount of damage you take is reduced by 25%&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Defending&#039;&#039;&#039; lasts for 2 turns - the turn in which it was cast and the following turn&#039;&#039;&lt;br /&gt;
* &#039;&#039;10% [[Overcharge]] is consumed to recover 10% [[Character_Stats#Bases|base health]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Abilities_Static_Charge.png]]&amp;lt;br&amp;gt;Focus&lt;br /&gt;
| You are mentally prepared for casting a magical attack. The chance for your spell being resisted or interfered is reduced, but so are your avoidance stats.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Focusing&#039;&#039;&#039; will leave the player unable to Evade/Block/Parry/Resist (-100% penalty). Monsters can still miss though.&lt;br /&gt;
* &#039;&#039;Increases Magic Hit Chance by 100%, reduce interference by 50%, and reduce monsters&#039; resist chance by 50%?&#039;&#039;&lt;br /&gt;
* &#039;&#039;25% [[Overcharge]] is consumed to recover 5% [[Character_Stats#Bases|base mana]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:flee.png]]&amp;lt;br&amp;gt;Flee&lt;br /&gt;
| You are running away.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Fleeing&#039;&#039;&#039; may take a full turn to take effect, during which monsters may still attack&lt;br /&gt;
* &#039;&#039;Removes the player from the current [[battle]] series&#039;&#039;&lt;br /&gt;
* &#039;&#039;Counts as a [[Monster_Lab#Chances|victory]] for monsters involved. There is a cooldown on how often a player can count towards a monster&#039;s win stat.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Scan&lt;br /&gt;
| Retrieve data on the target.[[Image:Scan_Example.JPG|frame|right|Scan Example]]&lt;br /&gt;
*&#039;&#039;Gives further details about a single monster, including its&#039;&#039;:&lt;br /&gt;
** Health, Mana, and Spirit Points&lt;br /&gt;
** Class and [[Monster_Lab#Monster_Stats_.26_Power_Level|Power Level]]&lt;br /&gt;
** Owner&lt;br /&gt;
** Melee attack [[damage type]]&lt;br /&gt;
** Damage type mitigation values&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Fighting Skills&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon Skills==&lt;br /&gt;
A player&#039;s [[fighting style]] will grant additional fighting skills to players. &lt;br /&gt;
*They cannot miss, be parried, or be evaded.&lt;br /&gt;
*Players do not need to be in [[Spirit Stance]] to use these skills though this does boost their damage.&lt;br /&gt;
**If they are used while Spirit Stance is activated, the cost for Spirit Stance will be deducted before the skill is used. Thus, the skill will fail if the player doesn&#039;t have at least 10% Overcharge past the skill&#039;s cost.&lt;br /&gt;
*Using skills will drain [[Overcharge]] according to the table below. Additional Overcharge gives a bonus towards the inflicted damage.&lt;br /&gt;
*All skills have a cooldown time before they can be used again.&lt;br /&gt;
*New skills are unlocked with higher [[Proficiencies]]. For Niten Ichiryu, the smaller of dual-wield and two-handed proficiencies is used for this calculation.&lt;br /&gt;
*These skills use the player&#039;s current mainhand [[Weapons|weapon]]&#039;s element / damage type unless otherwise stated.&lt;br /&gt;
*Skills can be chained. Players need to use lower-tier skills in order to activate higher-tier skills. This lasts for 5 turns each.&lt;br /&gt;
**[[Image:chain1.png]] = Tier 2 unlocked&lt;br /&gt;
**[[Image:chain2.png]] = Tier 3 unlocked&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!Fighting Style &lt;br /&gt;
!Skill (Tier)&lt;br /&gt;
!Cost &lt;br /&gt;
!Cooldown &lt;br /&gt;
!Unlock &lt;br /&gt;
!Status Effect&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | [[Fighting_Styles#One-Handed|One-Handed]]&lt;br /&gt;
!Shield Bash (T1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |25&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |Basic&lt;br /&gt;
|Bash an enemy with your shield to stun it, and follow up with a devastating strike with your weapon. &lt;br /&gt;
*Does NOT require a [[Shield_(Equipment)|shield]].&lt;br /&gt;
*Causes [[Equipment_Procs|Stunned]] for 5 turns.&lt;br /&gt;
*Does crushing damage.&lt;br /&gt;
|-&lt;br /&gt;
!Vital Strike (T2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|&lt;br /&gt;
*Causes 5 stacks of [[Equipment_Procs|Bleeding Wound]] (Bleeding % = 50%) to a stunned enemy for 5 turns.&lt;br /&gt;
*Deals extra damage to a stunned enemy.&lt;br /&gt;
|-&lt;br /&gt;
!Merciful Blow (T3)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |75&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |100&lt;br /&gt;
|Finish off a mortally wounded enemy.&lt;br /&gt;
*Instantly kills a bleeding target with less than 25% health.&lt;br /&gt;
**A target with more than 25% health simply takes damage.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | [[Fighting_Styles#Dual_Wielding|Dual Wielding]]&lt;br /&gt;
!Iris Strike (T1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |5&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |Basic&lt;br /&gt;
|A precision strike towards the sensory organs of your enemy inflicts massive damage and temporarily blinds it.&lt;br /&gt;
*Causes [[Spells#Deprecating_Magic|Blind]] for 100 turns.&lt;br /&gt;
|-&lt;br /&gt;
!Backstab (T2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |5&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|Ponies do it from behind.&lt;br /&gt;
*Deals extra damage on Blinded targets.&lt;br /&gt;
*Has a ~50% chance to inflict a Poison effect on Blinded targets for 15 turns.&lt;br /&gt;
|-&lt;br /&gt;
!Frenzied Blows (T3)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |75&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |100&lt;br /&gt;
|Go nuts.&lt;br /&gt;
*Hits up to 5? adjacent enemies for a total of 10-20 hits (depends on the number of enemies).&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | [[Fighting_Styles#Two-Handed|2-Handed Weapon]]&lt;br /&gt;
|-&lt;br /&gt;
!Great Cleave (T1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |Basic&lt;br /&gt;
|Focus a powerful strike on a single enemy.&lt;br /&gt;
|-&lt;br /&gt;
!Rending Blow (T2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|Tears through enemy defenses, leaving them vulnerable for followup attacks. &lt;br /&gt;
*Inflicts 3 stacks of Penetrated Armor on all targets.&lt;br /&gt;
|-&lt;br /&gt;
!Shatter Strike (T3)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |100&lt;br /&gt;
|A mighty swing with your weapon causes your enemies to stagger.&lt;br /&gt;
*Inflicts Stunned on all targets if chained of off Rending Blow.&lt;br /&gt;
|-&lt;br /&gt;
![[Fighting_Styles#Niten_Ichiryu|Niten Ichiryu]]&lt;br /&gt;
!Skyward Sword&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |100&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |Basic&lt;br /&gt;
|Channels the power of the heavens for a powerful strike that causes massive carnage.&lt;br /&gt;
*Inflicts both 3 stacks of Penetrated Armor (reduced to 25% mitigation) and 5 stacks of Bleeding Wound (Bleeding % = 20%) on all targets.&lt;br /&gt;
|-&lt;br /&gt;
![[Fighting_Styles#Staff|Staff]]&lt;br /&gt;
!Concussive Strike&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |Basic&lt;br /&gt;
|Focus your power into a precision strike towards the head of your enemy, causing major damage and stunning it.&lt;br /&gt;
*Causes Stunned for 5 turns. Will not refresh an existing stun.&lt;br /&gt;
*Does magical damage, not physical.&lt;br /&gt;
*Can proc [[Fighting_Styles#Staff|Coalesced Mana]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Skills==&lt;br /&gt;
Skills that have special requirements to unlock.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Cost !! Cooldown !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
!Orbital Friendship Cannon&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |200&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|Massive AoE damage to all enemies on the battlefield.&lt;br /&gt;
*Hits up to 10 targets 5 times.&lt;br /&gt;
*Does [[Void]] damage.&lt;br /&gt;
*Unlocked as long as the player owns at least 21 different My Little Pony [[collectables]].&lt;br /&gt;
*Damage can be increased greatly via the Pony Mode [[Hath Perk]].&lt;br /&gt;
|-&lt;br /&gt;
!FUS RO DAH&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |100&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|Damages and temporarily staggers all enemies on the battlefield.&lt;br /&gt;
*Uses [[weapon]]&#039;s [[damage type]].&lt;br /&gt;
*Causes Stunned for 5 turns.&lt;br /&gt;
*Unlocked by obtaining and using the Dovahkiin [[title]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage==&lt;br /&gt;
&amp;lt;!-- Overcharge for damage calculations is the Overcharge before skill use (otherwise a skill that used all OC would do 0 damage). --&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Base Skill Damage&#039;&#039;&#039; = Physical_Attack_Base_Damage * Skill_Multiplier &amp;lt;!--* Overcharge --&amp;gt;* 0.02&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Skill Name&lt;br /&gt;
!Skill Multiplier&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;1H&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Shield Bash || 1?&lt;br /&gt;
|-&lt;br /&gt;
|Vital Strike || 2.5?, 5? if stunned&lt;br /&gt;
|-&lt;br /&gt;
|Merciful Blow || 5? if Monster HP &amp;gt; 25%&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;2H&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Great Cleave || 2.5?&lt;br /&gt;
|-&lt;br /&gt;
|Rending Blow || 1?&lt;br /&gt;
|-&lt;br /&gt;
|Shatter Strike || 1?&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Dual Wield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Iris Strike || 1.5?&lt;br /&gt;
|-&lt;br /&gt;
|Backstab || 2.5?, 5? if blinded&lt;br /&gt;
|-&lt;br /&gt;
|Frenzied Blows || 1?&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Niten&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Skyward Sword || 1?&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Staff&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Concussive Strike || 1.5?&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Special&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Orbital Friendship Cannon || 5?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Abilities]]&lt;br /&gt;
*[[Overcharge]]&lt;br /&gt;
*[[Spells]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Thira</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Arena&amp;diff=21726</id>
		<title>Arena</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Arena&amp;diff=21726"/>
		<updated>2013-03-19T07:49:45Z</updated>

		<summary type="html">&lt;p&gt;Thira: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Arena.png|thumb|The Arena interface.]]&lt;br /&gt;
The Arena is one of the [[battle modes]] in the [[HentaiVerse]] mini-game.&lt;br /&gt;
&lt;br /&gt;
In the Arena, battles have a predetermined length and number of [[HentaiVerse_Bestiary|monsters]] per round (always increasing as the rounds go). Each arena challenge has a [[level]] requirement. Each Arena challenge may only be attempted once per [[Dawn of a New Day]], regardless of success or failure. Arenas started before the Dawn, but cleared afterwards, are counted towards the previous day and do not enter cooldown.&lt;br /&gt;
&lt;br /&gt;
Unlike other multi-round battle modes, the monsters in arena challenges do not get stronger as the rounds progress. Instead, they remain at 100% strength for the entire battle.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
*The first time a new new arena challenge is cleared, players receive a significant [[credit]] bonus. Subsequent clears reward a reduced amount of credits.&lt;br /&gt;
*The first time a challenge is cleared on a higher [[difficulty]] than previously accomplished grants full HP and MP restoration.&lt;br /&gt;
*Clearing arena challenges gives better chances of [[item]] and [[equipment]] drops.&lt;br /&gt;
**[[Loot_Drop_Rolls|The chance]] increases for higher-level arenas, and is guaranteed (100%) beyond The Trio and the Tree.&lt;br /&gt;
*There is also a chance for a [[token]] to drop in addition to the usual reward.&lt;br /&gt;
**The chance increases for higher-level arenas.&lt;br /&gt;
*There are bonus [[EXP]] modifiers for higher-level arena challenges.&lt;br /&gt;
&lt;br /&gt;
==Arena Challenges==&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;Monster Legend:&#039;&#039;&lt;br /&gt;
x = Common/Custom Monsters (Black)&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;x&amp;lt;/span&amp;gt; = [[HentaiVerse_Bestiary#Boss|Bosses]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt;)&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;x&amp;lt;/span&amp;gt; = [[HentaiVerse_Bestiary#Legendaries|Legendary]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt;)&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;x&amp;lt;/span&amp;gt; = Ultimate (&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Purple&amp;lt;/span&amp;gt;)&lt;br /&gt;
Round Composition indicates the number of rounds with that specific amount of monsters per round.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; width=&amp;quot;150px&amp;quot;| Challenge&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; width=&amp;quot;40px&amp;quot;| Min. [[Level]]&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; width=&amp;quot;40px&amp;quot;| Rounds&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; width=&amp;quot;40px&amp;quot;| [[EXP]] Mod&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; width=&amp;quot;55px&amp;quot;| First Clear&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; width=&amp;quot;50px&amp;quot;| Future Clears&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; width=&amp;quot;55px&amp;quot;| Total Monster Count &lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;| Round Composition (Number of Monsters)&lt;br /&gt;
|-&lt;br /&gt;
! 1-2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || Last Round&lt;br /&gt;
|-&lt;br /&gt;
|First Blood || 1 || 1 || 1.0 || 200 C || 40 C || 1&lt;br /&gt;
| || || || || || || || || 1 &lt;br /&gt;
|-&lt;br /&gt;
|Learning Curves || 1 || 3 || 1.0 || 600 C || 120 C || 4 &lt;br /&gt;
| 2 || || || || || || || || 2&lt;br /&gt;
|-&lt;br /&gt;
|Graduation || 5 || 5 || 1.0 || 1000 C || 200 C || 11&lt;br /&gt;
| 4 || || || || || || || || 3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;16&amp;quot;| The following arena challenges require a minimum difficulty setting of Normal.&lt;br /&gt;
|-&lt;br /&gt;
|Test of Faith || 10 || 7 || 1.0 || 2000 C || 400 C || 28&lt;br /&gt;
| || 5 || 2 || || || || || || 5&lt;br /&gt;
|-&lt;br /&gt;
|Road Less Traveled || 15 || 10 || 1.0 || 2500 C || 500 C || 36&lt;br /&gt;
| || 6 || 2 || 1 || || || || || 5&lt;br /&gt;
|-&lt;br /&gt;
|A Rolling Stone || 20 || 12 || 1.0 || 3000 C || 600 C || 48&lt;br /&gt;
| || 6 || 2 || 2 || 1 || || || || 6&lt;br /&gt;
|-&lt;br /&gt;
|Blazing Field || 30 || 15 || 1.0 || 3500 C || 700 C || 72&lt;br /&gt;
| || || 9 || 2 || 2 || 1 || || || 7&lt;br /&gt;
|-&lt;br /&gt;
|Fresh Meat || 40 || 20 || 1.0 || 4000 C || 800 C || 102&lt;br /&gt;
| || || 11 || 2 || 3 || 2 || 1 || || 8&lt;br /&gt;
|-&lt;br /&gt;
|Dark Skies || 50 || 25 || 1.0 || 4500 C || 900 C || 126&lt;br /&gt;
| || || 14 || 3 || 3 || 2 || 1 || || 8&lt;br /&gt;
|-&lt;br /&gt;
|Growing Storm || 60 || 30 || 1.0 || 5000 C || 1000 C || 152&lt;br /&gt;
| || || 16 || 4 || 4 || 4 || 1 || || 8&lt;br /&gt;
|-&lt;br /&gt;
|Apocalypse Soon || 70 || 35 || 1.0 || 6000 C || 1000 C || 177&lt;br /&gt;
| || || 19 || 5 || 4 || 4 || 2 || || 8&lt;br /&gt;
|-&lt;br /&gt;
|Power Flux || 80 || 40 || 1.0 || 7000 C || 1000 C || 202&lt;br /&gt;
| || || 22 || 5 || 5 || 5 || 2 || || 8&lt;br /&gt;
|-&lt;br /&gt;
|Killzone || 90 || 45 || 1.0 || 8000 C || 1000 C || 227&lt;br /&gt;
| || || 25 || 5 || 6 || 6 || 2 || || 8&lt;br /&gt;
|-&lt;br /&gt;
|Endgame || 100 || 50 || 1.0 || 10000 C || 1000 C || 233/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
| || || 32 || 7 || 7 || 3 || || || 7 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;16&amp;quot;| The following arena challenges only appear when the preceding arena challenge is cleared.&amp;lt;div id=&amp;quot;Longest Journey&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;longest journey&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Longest Journey || 110 || 55 || 1.1 || 14000 C || 1000 C || 278/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
| || || 30 || 7 || 7 || 7 || 3 || || 8 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Dreamfall || 120 || 60 || 1.2 || 16000 C || 1000 C || 356/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
| || ||  || 36 || 7 || 6 || 7 || 3 || 9 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Exile || 130 || 65 || 1.3 || 18000 C || 1000 C || 385/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
| || ||  || 39 || 7 || 8 || 7 || 3 || 9 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Feast For Crows || 140 || 70 || 1.4 || 20000 C || 1000 C || 414/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
| || ||  || 42 || 8 || 8 || 8 || 3 || 9 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Sealed Power || 150 || 75 || 1.5 || 25000 C || 1000 C || 377/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&lt;br /&gt;
| || || 42 || 9 || 9 || 10 || 4 || || 8 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|New Wings || 160 || 80 || 1.6 || 30000 C || 1000 C || 404/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&lt;br /&gt;
| || || 44 || 10 || 10 || 10 || 5 || || 8 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Crusade || 170 || 85 || 1.7 || 35000 C || 1000 C || 397/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&lt;br /&gt;
| || || 54 || 12 || 12 || 6 || || || 7 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|To Kill A God || 180 || 90 || 1.8 || 40000 C || 1000 C || 534/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
| || || || 54 || 10 || 10 || 10 || 5 || 9 + &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Eve of Death || 190 || 95 || 1.9 || 45000 C || 1000 C || 476/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
| || || 53 || 12 || 12 || 12 || 5 || || 8 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[HentaiVerse_Bestiary#Trio_and_the_Tree|The Trio and the Tree]] || 200 || 100 || 2.0 || 50000 C || 1000 C || 494/&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&lt;br /&gt;
| || || 56 || 12 || 13 || 12 || 6 || || &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
! 2 || 3 || 2+ || 3+ || 3+ || 4+ || 5+ || 6+ || Last Round&lt;br /&gt;
|-&lt;br /&gt;
|End of Days || 220 || 100 || 2.5 || 50000 C || 1000 C || 378/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;52&amp;lt;/span&amp;gt;&lt;br /&gt;
|| || 49 || || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 9 || || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 16 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 17 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 8 || 6 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|The Twilight || 240 || 100 || 3.0 || 50000 C || 1000 C || 342/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;52&amp;lt;/span&amp;gt;&lt;br /&gt;
| || 49 || || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 20 || || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 20 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 10 || || 5 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Beyond The Clouds || 260 || 100 || 3.5 || 50000 C || 1000 C || 251/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;52&amp;lt;/span&amp;gt;&lt;br /&gt;
| 49 ||  || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 13 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 25 || || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 12 || || || 4 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Eternal Darkness || 280 || 100 || 4.0 || 50000 C || 1000 C || 251/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;102&amp;lt;/span&amp;gt;&lt;br /&gt;
| 33 ||  || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 29 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 4 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 21 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 12 || || || 4 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[HentaiVerse_Bestiary#A_Dance_With_Dragons|A Dance With Dragons]] || 300 || 100 || 5.0 || 50000 C || 1000 C || 371/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&lt;br /&gt;
|  || 24 || || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 25 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 9 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 16 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 17 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 8||  &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Challenge&lt;br /&gt;
!Min. [[Level]]&lt;br /&gt;
!Rounds&lt;br /&gt;
![[EXP]] Mod&lt;br /&gt;
!First Clear&lt;br /&gt;
!Future Clears&lt;br /&gt;
!Total Monster Count &lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;| Round Composition (Number of Monsters)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Ring of Blood]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>Thira</name></author>
	</entry>
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