<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://ehwiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shank</id>
	<title>EHWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ehwiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shank"/>
	<link rel="alternate" type="text/html" href="https://ehwiki.org/wiki/Special:Contributions/Shank"/>
	<updated>2026-07-11T07:34:58Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://ehwiki.org/index.php?title=Tagging_To-Do&amp;diff=64755</id>
		<title>Tagging To-Do</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Tagging_To-Do&amp;diff=64755"/>
		<updated>2026-07-08T09:45:24Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;This page is for [[E-Hentai Janitor|Tag Moderator]] use only. Use the existing [https://forums.e-hentai.org/index.php?showforum=74 forum threads] to discuss potential changes.&#039;&#039;&#039; Tags that are higher on the list are generally closer to becoming officiated.&lt;br /&gt;
&lt;br /&gt;
==Adjusting==&lt;br /&gt;
*[[double blowjob]] (&#039;&#039;confusion, needs a rename&#039;&#039;)&lt;br /&gt;
*[[hairy]] (&#039;&#039;more detailed definition&#039;&#039;; [https://forums.e-hentai.org/index.php?showtopic=245604 Forum Thread])&lt;br /&gt;
*[[kunoichi]] ([https://forums.e-hentai.org/index.php?showtopic=216964 Forum Thread])&lt;br /&gt;
*[[makeup]] (&#039;&#039;more detailed definition; evaluate usefulness in cosplay&#039;&#039;)&lt;br /&gt;
*[[wormhole]] -&amp;gt; detachable body part (&#039;&#039;expanded territory&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Adding==&lt;br /&gt;
To assist in officiating these tags please submit [[presence]]-passing examples to a [[E-Hentai Janitor|tag moderator]] or in the linked forum threads.&lt;br /&gt;
&lt;br /&gt;
===Assessing===&lt;br /&gt;
*[[adventitious breasts]] ♀ ([https://e-hentai.org/g/806386/d5856c66af/])&lt;br /&gt;
*[[no iris]] ([https://e-hentai.org/g/1520910/7bb79d4d9a/], [https://e-hentai.org/s/48f907b216/1597910-60], [https://e-hentai.org/tag/character:hinata+hyuga], [https://e-hentai.org/tag/character:kaguya+ootsutsuki])&lt;br /&gt;
*[[purification]] ([https://forums.e-hentai.org/index.php?showtopic=228303 Forum Thread])&lt;br /&gt;
*[[shaving]] ([https://forums.e-hentai.org/index.php?showtopic=220720 Forum Thread])&lt;br /&gt;
*[[tired eyes]] (&#039;&#039;need examples&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
===Polishing===&lt;br /&gt;
*[[barbed penis]] ([https://e-hentai.org/g/836762/d918a308e0/])&lt;br /&gt;
*[[faceless]] (&#039;&#039;need examples&#039;&#039;)&lt;br /&gt;
*[[long nails]] (&#039;&#039;need examples&#039;&#039;)&lt;br /&gt;
*[[pacifier]] (&#039;&#039;need examples&#039;&#039;; [https://e-hentai.org/s/ad924d4b95/1414931-16])&lt;br /&gt;
*[[queens stallion]] ([https://e-hentai.org/g/934734/e199bafa96/], [https://e-hentai.org/g/1063685/c7d341c490/])&lt;br /&gt;
&lt;br /&gt;
===Defining===&lt;br /&gt;
*[[bellyjob]] (&#039;&#039;not to be confused with&#039;&#039; [[navel fuck]]&#039;&#039;; need examples&#039;&#039;; [https://e-hentai.org/s/057a14d4c7/838819-123])&lt;br /&gt;
*[[bracers]] ([https://e-hentai.org/g/279287/29a784a2c2/], [https://e-hentai.org/g/318887/78111c294b/], [https://e-hentai.org/g/972888/e26fbf953a/], [https://e-hentai.org/g/1087643/a0e60b9057/], [https://e-hentai.org/g/863650/e6b6358a86/])&lt;br /&gt;
*[[braided hair]] (&#039;&#039;include cornrows&#039;&#039;; [https://e-hentai.org/g/84333/d6669f4b34/], [https://e-hentai.org/g/878483/cd715f4620/])&lt;br /&gt;
*[[engorged anus]] ([https://e-hentai.org/s/ca80a6ef95/790972-15], [https://e-hentai.org/g/1244406/fbf564fcf0/], [https://e-hentai.org/s/68a9d2f7ba/885251-15], [https://e-hentai.org/s/19a254ee68/1684966-11], [https://e-hentai.org/g/1849081/b7d90cba06/])&lt;br /&gt;
*[[heavy breathing]] (&#039;&#039;need examples&#039;&#039;)&lt;br /&gt;
*[[mutual penetration]] ([https://forums.e-hentai.org/index.php?showtopic=245428 Forum Thread])&lt;br /&gt;
*[[right to left]] (&#039;&#039;not for Japanese works&#039;&#039;; [https://e-hentai.org/g/1297159/7e76fbc448/])&lt;br /&gt;
*[[towel]] ([https://forums.e-hentai.org/index.php?showtopic=248614 Forum Thread])&lt;br /&gt;
&lt;br /&gt;
===Potential===&lt;br /&gt;
*[[ass to mouth]] (&#039;&#039;need examples&#039;&#039;; [https://forums.e-hentai.org/index.php?showtopic=238379 Forum Thread]) &lt;br /&gt;
*[[breastphagia]] (&#039;&#039;need examples&#039;&#039;; [https://forums.e-hentai.org/index.php?showtopic=189960 Forum Thread])&lt;br /&gt;
*[[castration]] (&#039;&#039;need examples&#039;&#039;)&lt;br /&gt;
*[[deception]] (&#039;&#039;need objective factors&#039;&#039;)&lt;br /&gt;
*[[floating sex]] (&#039;&#039;need examples&#039;&#039;; [https://e-hentai.org/g/1198791/503e625165/])&lt;br /&gt;
*[[gradient hair]] ([https://e-hentai.org/s/413656a6c8/1494922-16])&lt;br /&gt;
*[[huge ass]] (&#039;&#039;not viable at this time;&#039;&#039; [[big ass]] &#039;&#039;misused far too liberally&#039;&#039;; [https://e-hentai.org/g/1233930/9feace3648/])&lt;br /&gt;
*[[inserted nipple]] (&#039;&#039;not to be confused with&#039;&#039; [[nipple fuck]]; [https://e-hentai.org/g/1186634/3e01b87a33/], [https://e-hentai.org/g/1505855/9a5fcfe4bd/], [https://e-hentai.org/g/1060716/8a0a58e5eb/];)&lt;br /&gt;
*[[mohawk]] (&#039;&#039;need examples&#039;&#039;)&lt;br /&gt;
*[[naizuri]] (&#039;&#039;need examples&#039;&#039;; [https://forums.e-hentai.org/index.php?showtopic=225362 Forum Thread])&lt;br /&gt;
*[[navelphagia]] (&#039;&#039;need examples&#039;&#039;; [https://forums.e-hentai.org/index.php?showtopic=247540 Forum Thread])&lt;br /&gt;
*[[saggy breasts]] (&#039;&#039;need objective definition&#039;&#039;; [https://e-hentai.org/g/2349072/4f6399b278/], [https://e-hentai.org/g/970424/91eb39c94e/], [https://e-hentai.org/g/1417925/f40d9ed372/], [https://e-hentai.org/g/1577980/af18c8f71f/], [https://e-hentai.org/g/1492760/9c2aa4c570/], [https://e-hentai.org/g/1423950/7059485e96/], [https://e-hentai.org/g/1372570/ea04705cce/], [https://e-hentai.org/g/1421261/519a402002/], [https://e-hentai.org/g/1389931/c33d525c7a/], [https://e-hentai.org/g/1240356/747c81b3e4/], [https://e-hentai.org/s/3b05661c79/1566740-18]. [https://e-hentai.org/g/2439438/cb7e852bb1/], [https://e-hentai.org/g/3179282/077d3758f5/])&lt;br /&gt;
*[[stat screen]] ([https://forums.e-hentai.org/index.php?showtopic=225001 Forum Thread])&lt;br /&gt;
*[[sweater]] ([https://e-hentai.org/g/783617/a2400fde4f/], [https://e-hentai.org/g/1227629/f3dba097a3/])&lt;br /&gt;
*[[veiny penis]] (&#039;&#039;need examples&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
===Dubious===&lt;br /&gt;
*[[braces]] (&#039;&#039;need examples&#039;&#039;)&lt;br /&gt;
*[[cuddling]] (&#039;&#039;need examples&#039;&#039;)&lt;br /&gt;
*[[melanocyted anus]]&lt;br /&gt;
*[[sapient body parts]] (&#039;&#039;need examples&#039;&#039;)&lt;br /&gt;
*[[sexually naive]] (&#039;&#039;need objective definition&#039;&#039;; [https://forums.e-hentai.org/index.php?showtopic=195279 Forum Thread])&lt;br /&gt;
*[[smug]] ([https://e-hentai.org/g/1566458/ad4b663fbf/])&lt;br /&gt;
*[[tail insertion]] (&#039;&#039;need examples&#039;&#039;; [https://e-hentai.org/g/581187/74babd8cae/])&lt;br /&gt;
*[[toe curling]]&lt;br /&gt;
*[[voodoo]] (&#039;&#039;need examples&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Removing==&lt;br /&gt;
===Conflicting===&lt;br /&gt;
*[[bike shorts]] vs. [[gymshorts]] vs. [[hotpants]] ([https://forums.e-hentai.org/index.php?showtopic=197381 Forum Thread])&lt;br /&gt;
*[[legjob]] vs. [[sumata]] (&#039;&#039;lower legs rarely used&#039;&#039;)&lt;br /&gt;
*[[prolapse]] vs. [[cervix prolapse]] / [[anal prolapse]] (&#039;&#039;prolapse to-be removed&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Redundant==&lt;br /&gt;
Please do not request these tags as there is a (relatively) viable method of finding the content using existing tags.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Tag || Existing Approach&lt;br /&gt;
|-&lt;br /&gt;
|bara || yaoi + bbm / dilf / m:&amp;quot;facial hair&amp;quot; / m:muscle&lt;br /&gt;
|-&lt;br /&gt;
|black bar censorship || -other:&amp;quot;mosaic censorship&amp;quot; -other:&amp;quot;full censorship&amp;quot; -other:uncensored&lt;br /&gt;
|-&lt;br /&gt;
|consensual || -tag:rape -tag:blackmail -tag:&amp;quot;mind control&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|consentacles || tentacles -rape&lt;br /&gt;
|-&lt;br /&gt;
|interracial || m:&amp;quot;dark skin&amp;quot; -f:&amp;quot;dark skin&amp;quot; / f:&amp;quot;dark skin&amp;quot; - m:&amp;quot;dark skin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|medium breasts || -&amp;quot;big breasts&amp;quot; -&amp;quot;small breasts&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|plugsuit || bodysuit + p:&amp;quot;neon genesis evangelion&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|straight shota || shotacon -yaoi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Deader Than Dead==&lt;br /&gt;
Please do not request these tags as they have been administratively vetoed.&lt;br /&gt;
&lt;br /&gt;
*[[Talk:Tagging To-Do|happy sex/vanilla sex]]&lt;br /&gt;
*mtl/machine translated/ai translated [https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=107861&amp;amp;view=findpost&amp;amp;p=6492005]&lt;br /&gt;
* netori [https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=269745&amp;amp;view=findpost&amp;amp;p=6351340] [https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=178654&amp;amp;view=findpost&amp;amp;p=6916714]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Sporadic Updates]]&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Item_World&amp;diff=64740</id>
		<title>Item World</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Item_World&amp;diff=64740"/>
		<updated>2026-07-01T07:55:57Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://hentaiverse.org/?s=Battle&amp;amp;ss=iw Item World] (also known as IW) is one of the [[battle modes]] in the [[HentaiVerse]] mini-game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;**This mechanic underwent significant changes in update 0.91, and a new page is currently in development.**&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
*Available on soulbound items only.&lt;br /&gt;
*Rounds: 5 - 30 (see below).&lt;br /&gt;
*Entry Fee: 1 - 3 world seeds (see below).&lt;br /&gt;
*Monsters: Random amount per round but tends to rise as the round counter increases.&lt;br /&gt;
*&#039;&#039;Monster damage increases by 2% per round.&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Credits]] Bonus (Penalty): 1/4x.&#039;&#039;&lt;br /&gt;
*[[Stamina]]: Consumed entirely upfront rather than per round.&lt;br /&gt;
&lt;br /&gt;
==Renaming==&lt;br /&gt;
Restrictions and rules are:&lt;br /&gt;
*50 characters maximum allowed.&lt;br /&gt;
*The original name of the equipment will always be preserved, and will be displayed on the equipment popup below the custom name.&lt;br /&gt;
*Player can remove a custom name by renaming to blank or the same as the original name. &lt;br /&gt;
*Attaching equipment to a MoogleMail will automatically remove the custom name.&lt;br /&gt;
&lt;br /&gt;
==Item World Level==&lt;br /&gt;
An Item World has rounds based on the equipment&#039;s [[Detailed_Equip_Characteristics#Quality|quality]] and current IW level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:300px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Fair/Average/Superior/Exquisite&lt;br /&gt;
|-&lt;br /&gt;
! Item World Level !! Rounds !! Monster Lvl !! Difficulty !! Entry Fee&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 5 || 100 || Hard || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 6 || 110 || Hard || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 7 || 120 || Hard || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 8 || 130 || Hard || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 9 || 140 || Nightmare || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 10 || 150 || Nightmare || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 10 || 160 || Nightmare || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 10 || 170 || Nightmare || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 10 || 180 || Nightmare || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 10 || 190 || Nightmare || 1 World Seed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:300px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Magnificent&lt;br /&gt;
|-&lt;br /&gt;
! Item World Level !! Rounds !! Monster Lvl !! Difficulty !! Entry Fee&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 5 || 175 || Nightmare || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 6 || 190 || Nightmare || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 7 || 205 || Nightmare || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 8 || 220 || Nightmare || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 9 || 235 || Hell || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 10 || 250 || Hell || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 10 || 265 || Hell || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 10 || 280 || Hell || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 10 || 295 || Hell || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 10 || 310 || Nintendo || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 10 || 325 || Nintendo || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 10 || 340 || Nintendo || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 10 || 355 || IWBTH || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 10 || 370 || IWBTH || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 10 || 385 || IWBTH || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 20 || 400 || PFUDOR || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 20 || 415 || PFUDOR +15% || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 20 || 430 || PFUDOR +30 || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 20 || 445 || PFUDOR +45 || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 20 || 460 || PFUDOR +60 || 2 World Seeds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:300px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Legendary&lt;br /&gt;
|-&lt;br /&gt;
! Item World Level !! Rounds !! Monster Lvl !! Difficulty !! Entry Fee&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 5 || 200 || Hell || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 6 || 220 || Hell || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 7 || 240 || Hell || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 8 || 260 || Hell || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 9 || 280 || Nintendo || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 10 || 300 || Nintendo || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 11 || 320 || Nintendo || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 12 || 340 || IWBTH || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 13 || 360 || IWBTH || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 14 || 380 || IWBTH || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 15 || 400 || PFUDOR || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 16 || 415 || PFUDOR +15% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 17 || 430 || PFUDOR +30% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 18 || 445 || PFUDOR +45% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 19 || 460 || PFUDOR +60% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 20 || 475 || PFUDOR +75% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 20 || 490 || PFUDOR +90% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 20 || 505 || PFUDOR +105% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 20 || 520 || PFUDOR +120% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 20 || 535 || PFUDOR +135% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| 25 || 550 || PFUDOR +150% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| 25 || 575 || PFUDOR +175% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| 25 || 600 || PFUDOR +200% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| 25 || 650 || PFUDOR +250% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| 25 || 700 || PFUDOR +300% || 3 World Seeds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:300px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Peerless&lt;br /&gt;
|-&lt;br /&gt;
! Item World Level !! Rounds !! Monster Lvl !! Difficulty !! Entry Fee&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 5 || 200 || Hell || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 6 || 220 || Hell || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 7 || 240 || Hell || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 8 || 260 || Hell || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 9 || 280 || Nintendo || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 10 || 300 || Nintendo || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 11 || 320 || Nintendo || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 12 || 340 || IWBTH || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 13 || 360 || IWBTH || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 14 || 380 || IWBTH || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 15 || 400 || PFUDOR || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 16 || 415 || PFUDOR +15% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 17 || 430 || PFUDOR +30% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 18 || 445 || PFUDOR +45% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 19 || 460 || PFUDOR +60% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 20 || 475 || PFUDOR +75% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 20 || 490 || PFUDOR +90% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 20 || 505 || PFUDOR +105% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 20 || 520 || PFUDOR +120% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 20 || 535 || PFUDOR +135% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| 25 || 550 || PFUDOR +150% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| 25 || 575 || PFUDOR +175% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| 25 || 600 || PFUDOR +200% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| 25 || 650 || PFUDOR +250% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| 25 || 700 || PFUDOR +300% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 26&lt;br /&gt;
| 30 || 750 || PFUDOR +350% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 27&lt;br /&gt;
| 30 || 800 || PFUDOR +400% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 28&lt;br /&gt;
| 30 || 850 || PFUDOR +450% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 29&lt;br /&gt;
| 30 || 900 || PFUDOR +500% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 30&lt;br /&gt;
| 30 || 950 || PFUDOR +550% || 3 World Seeds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Battles]] - Information about how battles operate.&lt;br /&gt;
*[[Riddlemaster]] - May happens before any rounds.&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Item_World&amp;diff=64720</id>
		<title>Item World</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Item_World&amp;diff=64720"/>
		<updated>2026-06-24T18:07:24Z</updated>

		<summary type="html">&lt;p&gt;Shank: /* Item World Level */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://hentaiverse.org/?s=Battle&amp;amp;ss=iw Item World] (also known as IW) is one of the [[battle modes]] in the [[HentaiVerse]] mini-game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;**This mechanic underwent significant changes in update 0.91, and a new page is currently in development.**&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
*Available on soulbound items only.&lt;br /&gt;
*Rounds: 5 - 30 (see below).&lt;br /&gt;
*Entry Fee: 1 - 3 world seeds (see below).&lt;br /&gt;
*Monsters: Random amount per round but tends to rise as the round counter increases.&lt;br /&gt;
*&#039;&#039;Monster damage increases by 1% per round. (Source?)&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Credits]] Bonus (Penalty): 1/4x. (Source?)&#039;&#039;&lt;br /&gt;
*[[Stamina]]: Consumed entirely upfront rather than per round.&lt;br /&gt;
&lt;br /&gt;
==Renaming==&lt;br /&gt;
Restrictions and rules are:&lt;br /&gt;
*50 characters maximum allowed.&lt;br /&gt;
*The original name of the equipment will always be preserved, and will be displayed on the equipment popup below the custom name.&lt;br /&gt;
*Player can remove a custom name by renaming to blank or the same as the original name. &lt;br /&gt;
*Attaching equipment to a MoogleMail will automatically remove the custom name.&lt;br /&gt;
&lt;br /&gt;
==Item World Level==&lt;br /&gt;
An Item World has rounds based on the equipment&#039;s [[Detailed_Equip_Characteristics#Quality|quality]] and current IW level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:300px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Fair/Average/Superior/Exquisite&lt;br /&gt;
|-&lt;br /&gt;
! Item World Level !! Rounds !! Monster Lvl !! Difficulty !! Entry Fee&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 5 || 100 || Hard || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 6 || 110 || Hard || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 7 || 120 || Hard || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 8 || 130 || Hard || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 9 || 140 || Nightmare || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 10 || 150 || Nightmare || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 10 || 160 || Nightmare || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 10 || 170 || Nightmare || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 10 || 180 || Nightmare || 1 World Seed&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 10 || 190 || Nightmare || 1 World Seed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:300px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Magnificent&lt;br /&gt;
|-&lt;br /&gt;
! Item World Level !! Rounds !! Monster Lvl !! Difficulty !! Entry Fee&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 5 || 175 || Nightmare || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 6 || 190 || Nightmare || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 7 || 205 || Nightmare || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 8 || 220 || Nightmare || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 9 || 235 || Hell || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 10 || 250 || Hell || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 10 || 265 || Hell || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 10 || 280 || Hell || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 10 || 295 || Hell || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 10 || 310 || Nintendo || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 10 || 325 || Nintendo || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 10 || 340 || Nintendo || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 10 || 355 || IWBTH || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 10 || 370 || IWBTH || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 10 || 385 || IWBTH || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 20 || 400 || PFUDOR || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 20 || 415 || PFUDOR +15% || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 20 || 430 || PFUDOR +30 || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 20 || 445 || PFUDOR +45 || 2 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 20 || 460 || PFUDOR +60 || 2 World Seeds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:300px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Legendary&lt;br /&gt;
|-&lt;br /&gt;
! Item World Level !! Rounds !! Monster Lvl !! Difficulty !! Entry Fee&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 5 || 200 || Hell || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 6 || 220 || Hell || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 7 || 240 || Hell || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 8 || 260 || Hell || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 9 || 280 || Nintendo || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 10 || 300 || Nintendo || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 11 || 320 || Nintendo || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 12 || 340 || IWBTH || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 13 || 360 || IWBTH || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 14 || 380 || IWBTH || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 15 || 400 || PFUDOR || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 16 || 415 || PFUDOR +15% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 17 || 430 || PFUDOR +30% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 18 || 445 || PFUDOR +45% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 19 || 460 || PFUDOR +60% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 20 || 475 || PFUDOR +75% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 20 || 490 || PFUDOR +90% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 20 || 505 || PFUDOR +105% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 20 || 520 || PFUDOR +120% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 20 || 535 || PFUDOR +135% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| 25 || 550 || PFUDOR +150% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| 25 || 575 || PFUDOR +175% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| 25 || 600 || PFUDOR +200% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| 25 || 650 || PFUDOR +250% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| 25 || 700 || PFUDOR +300% || 3 World Seeds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:300px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Peerless&lt;br /&gt;
|-&lt;br /&gt;
! Item World Level !! Rounds !! Monster Lvl !! Difficulty !! Entry Fee&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 5 || 200 || Hell || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 6 || 220 || Hell || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 7 || 240 || Hell || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 8 || 260 || Hell || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 9 || 280 || Nintendo || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 10 || 300 || Nintendo || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 11 || 320 || Nintendo || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 12 || 340 || IWBTH || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 13 || 360 || IWBTH || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 14 || 380 || IWBTH || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 15 || 400 || PFUDOR || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 16 || 415 || PFUDOR +15% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 17 || 430 || PFUDOR +30% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 18 || 445 || PFUDOR +45% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 19 || 460 || PFUDOR +60% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 20 || 475 || PFUDOR +75% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 20 || 490 || PFUDOR +90% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 20 || 505 || PFUDOR +105% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 20 || 520 || PFUDOR +120% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 20 || 535 || PFUDOR +135% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| 25 || 550 || PFUDOR +150% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| 25 || 575 || PFUDOR +175% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| 25 || 600 || PFUDOR +200% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| 25 || 650 || PFUDOR +250% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| 25 || 700 || PFUDOR +300% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 26&lt;br /&gt;
| 30 || 750 || PFUDOR +350% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 27&lt;br /&gt;
| 30 || 800 || PFUDOR +400% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 28&lt;br /&gt;
| 30 || 850 || PFUDOR +450% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 29&lt;br /&gt;
| 30 || 900 || PFUDOR +500% || 3 World Seeds&lt;br /&gt;
|-&lt;br /&gt;
! 30&lt;br /&gt;
| 30 || 950 || PFUDOR +550% || 3 World Seeds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Battles]] - Information about how battles operate.&lt;br /&gt;
*[[Riddlemaster]] - May happens before any rounds.&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Hath_Perks&amp;diff=64719</id>
		<title>Hath Perks</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Hath_Perks&amp;diff=64719"/>
		<updated>2026-06-24T10:48:29Z</updated>

		<summary type="html">&lt;p&gt;Shank: https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=296631&amp;amp;view=findpost&amp;amp;p=6904584&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://e-hentai.org/hathperks.php Hath Perks] are various augmentations to a user&#039;s experience on the site. These perks can only be purchased with [[Hath]]. The effects of perks are immediate (upon account refresh), permanent, and cannot be refunded once purchased except for the donator perks{{Fn|1}}.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==List of Perks==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;| Hath Perk&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
!width=&amp;quot;25px&amp;quot;|Cost&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
===[[Gallery]] Perks===&lt;br /&gt;
|-&lt;br /&gt;
!Ads-Be-Gone{{Fn|1}}&lt;br /&gt;
|Makes ads be gone.&lt;br /&gt;
*This will allow you to browse [[E-Hentai Galleries]] without ads.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|200&lt;br /&gt;
|-&lt;br /&gt;
!Source Nexus{{Fn|1}}&lt;br /&gt;
|Unlocks the Original Images functionality on [[E-Hentai Galleries]]. This allows you to browse most files with the original, non-resampled version.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Multi-Page Viewer{{Fn|1}}&lt;br /&gt;
|Unlocks the [[Multi-Page Viewer]] function on [[E-Hentai Galleries]]. This allows you to view all images from a gallery on one page.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
!More Thumbs{{Fn|1}} {{Fn|2}}&lt;br /&gt;
|Increases the maximum number of thumbnail rows to 10.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|200&lt;br /&gt;
|-&lt;br /&gt;
!Thumbs Up{{Fn|1}} {{Fn|2}}&lt;br /&gt;
|Further increases the maximum number of thumbnail rows to 20.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;More Thumbs&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|400&lt;br /&gt;
|-&lt;br /&gt;
!All Thumbs{{Fn|1}} {{Fn|2}}&lt;br /&gt;
|Further increases the maximum number of thumbnail rows to 40. &lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Thumbs Up&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|800&lt;br /&gt;
|-&lt;br /&gt;
!More Pages{{Fn|1}}&lt;br /&gt;
|Increases all limits on how many pages you can view by a factor of two.&lt;br /&gt;
*Your [[Image Limits|image limits]] will be at 10,000 and also be changed to account-based tracking.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|200&lt;br /&gt;
|-&lt;br /&gt;
!Lots of Pages{{Fn|1}}&lt;br /&gt;
|Increases all limits on how many pages you can view by a factor of five.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;More Pages&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Your [[Image Limits|image limits]] will be at 25,000.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
!Too Many Pages{{Fn|1}}&lt;br /&gt;
|Increases all limits on how many pages you can view by a factor of ten.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Lots of Pages&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Your [[Image Limits|image limits]] will be at 50,000.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!More Favorite Notes I&lt;br /&gt;
|Increases the number of [[favorite]] note slots to 10,000.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
!More Favorite Notes II&lt;br /&gt;
|Increases the number of [[favorite]] note slots to 25,000.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;More Favorite Notes I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Paging Enlargement I&lt;br /&gt;
|Increases the number of results you can get per page on the index/[[search]] pages to 50.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
!Paging Enlargement II&lt;br /&gt;
|Increases the number of results you can get per page on the index/[[search]] pages to 100.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Paging Enlargement I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===[[HentaiVerse]] Perks===&lt;br /&gt;
|-&lt;br /&gt;
!Postage Paid&lt;br /&gt;
|You no longer have to pay postage or CoD fees on messages sent through [[MoogleMail]].&lt;br /&gt;
*Removes both the 10 [[credit]] postage fee and the 10% CoD fee.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|100&lt;br /&gt;
|-&lt;br /&gt;
!Vigorous Vitality&lt;br /&gt;
|Increases your base health by 10%.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Effluent Ether&lt;br /&gt;
|Increases your base mana by 10%.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Suffusive Spirit&lt;br /&gt;
|Increases your base spirit by 10%.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Resplendent Regeneration&lt;br /&gt;
|Increases your in-[[combat]] [[Character_Stats#Battle_Regen|regeneration]] by 50%.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,000&lt;br /&gt;
|-&lt;br /&gt;
!Enigma Energizer&lt;br /&gt;
|Doubles the bonus from the [[RiddleMaster]], and increases duration to 50 turns.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|200&lt;br /&gt;
|-&lt;br /&gt;
!Yakety Sax&lt;br /&gt;
|Monsters will never catch you when [[flee]]ing.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|200&lt;br /&gt;
|-&lt;br /&gt;
!Soul Catcher&lt;br /&gt;
|Get ten free [[soul fragment]]s per day. These are added automatically if you have opened HV at some point during the past 30 days.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
!Extra Strength Formula&lt;br /&gt;
|Happy Pills are twice as effective at improving monster [[Monster_Lab#Morale|morale]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,000&lt;br /&gt;
|-&lt;br /&gt;
!That&#039;s Good Eatin&#039;&lt;br /&gt;
|Increases monster [[food]] recovery amount by 20%.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,000&lt;br /&gt;
|-&lt;br /&gt;
!Coupon Clipper&lt;br /&gt;
|10% discount on all purchases at the [[Item Shop]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Long Gone Before Daylight&lt;br /&gt;
|The first [[Items#Other Restoratives|energy drink]] used in a day gives twice the normal amount of [[stamina]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,000&lt;br /&gt;
|-&lt;br /&gt;
!Dark Descent&lt;br /&gt;
|Increases the number of [[Item World|World Seeds]] dropped from [[Arena]] Level 200 and higher from 20% to 50% upon clearing.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,000&lt;br /&gt;
|-&lt;br /&gt;
!Eminent Elementalist&lt;br /&gt;
|Increases effective Elemental Magic Proficiency by 10% of your natural base [[proficiency]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Divine Warmage&lt;br /&gt;
|Increases effective Divine Magic Proficiency by 10% of your natural base [[proficiency]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Death and Decay&lt;br /&gt;
|Increases effective Forbidden Magic Proficiency by 10% of your natural base [[proficiency]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Evil Enchantress&lt;br /&gt;
|Increases effective Deprecating Magic Proficiency by 10% of your natural base [[proficiency]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Force of Nature&lt;br /&gt;
|Increases effective Supportive Magic Proficiency by 10% of your natural base [[proficiency]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Manehattan Project&lt;br /&gt;
|&lt;br /&gt;
Significantly boosts the damage output of the [[Skills#Special_Skills|Orbital Friendship Cannon]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|25,000&lt;br /&gt;
|-&lt;br /&gt;
!Follower of Snowflake&lt;br /&gt;
|&lt;br /&gt;
Displays your unyielding devotion to [[Snowflake]], the Goddess of Loot and Harvest. Gives a [[Items#Trophies|peerless voucher]] for every 10m value offered to the [[Shrine]] &lt;br /&gt;
|align=&amp;quot;right&amp;quot;|50,000&lt;br /&gt;
|-&lt;br /&gt;
!Limit Breaker I&lt;br /&gt;
|For those who believe that power is but a number; increases the equipment [[The_Armory#Stat_Fusion|stat fusion]] cap to 210.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|20,000&lt;br /&gt;
|-&lt;br /&gt;
!Limit Breaker II&lt;br /&gt;
|Further increases the equipment [[The_Armory#Stat_Fusion|stat fusion]] cap to 220.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Limit Breaker I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|40,000&lt;br /&gt;
|-&lt;br /&gt;
!Limit Breaker III&lt;br /&gt;
|Further increases the equipment [[The_Armory#Stat_Fusion|stat fusion]] cap to 230.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Limit Breaker II&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|60,000&lt;br /&gt;
|-&lt;br /&gt;
!Limit Breaker IV&lt;br /&gt;
|Further increases the equipment [[The_Armory#Stat_Fusion|stat fusion]] cap to 240.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Limit Breaker III&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|80,000&lt;br /&gt;
|-&lt;br /&gt;
!Limit Breaker V&lt;br /&gt;
|Further increases the equipment [[The_Armory#Stat_Fusion|stat fusion]] cap to 250.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Limit Breaker IV&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|100,000&lt;br /&gt;
|-&lt;br /&gt;
!Thinking Cap&lt;br /&gt;
|Increases all gained [[EXP]] by 25%. For calculation purposes, this bonus is added to the HentaiVerse [[training]] bonus.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|250&lt;br /&gt;
|-&lt;br /&gt;
!Mentats&lt;br /&gt;
|Increases this [[EXP]] bonus to 50%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Thinking Cap&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
!Learning Chip&lt;br /&gt;
|Increases this [[EXP]] bonus to 75%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Mentats&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|750&lt;br /&gt;
|-&lt;br /&gt;
!Cybernetic Implants&lt;br /&gt;
|Increases this [[EXP]] bonus to 100%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Learning Chip&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Innate Arcana I&lt;br /&gt;
|Applies a 10% upkeep discount on autocast spells.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
!Innate Arcana II&lt;br /&gt;
|Increases the upkeep discount on autocast spells to 20%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Innate Arcana I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Innate Arcana III&lt;br /&gt;
|Increases the upkeep discount on autocast spells to 30%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Innate Arcana II&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,500&lt;br /&gt;
|-&lt;br /&gt;
!Innate Arcana IV&lt;br /&gt;
|Increases the upkeep discount on autocast spells to 40%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Innate Arcana III&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,000&lt;br /&gt;
|-&lt;br /&gt;
!Innate Arcana V&lt;br /&gt;
|Increases the upkeep discount on autocast spells to 50%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Innate Arcana IV&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,500&lt;br /&gt;
|-&lt;br /&gt;
!Crystarium I&lt;br /&gt;
|Whenever a monster drops a [[crystal]] in the [[HentaiVerse]], you will receive an additional bonus crystal.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Crystarium II&lt;br /&gt;
|Further increases the number of [[crystals]] received per drop to three.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Crystarium I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|3,000&lt;br /&gt;
|-&lt;br /&gt;
!Crystarium III&lt;br /&gt;
|Further increases the number of [[crystals]] received per drop to five.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Crystarium II&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|5,000&lt;br /&gt;
|-&lt;br /&gt;
!Crystarium IV&lt;br /&gt;
|Further increases the number of [[crystals]] received per drop to seven.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Crystarium III&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|7,000&lt;br /&gt;
|-&lt;br /&gt;
!Crystarium V&lt;br /&gt;
|Further increases the number of [[crystals]] received per drop to ten.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Crystarium IV&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|10,000&lt;br /&gt;
|-&lt;br /&gt;
!Tokenizer I&lt;br /&gt;
|Doubles the chance of random mob [[token]] drops and increases the relative rate of Chaos Token drops&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Tokenizer II&lt;br /&gt;
|Triples the chance of random mob [[token]] drops and increases the relative rate of Chaos Token drops&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Tokenizer I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,500&lt;br /&gt;
|-&lt;br /&gt;
!Tokenizer III&lt;br /&gt;
|Quadruples the chance of random mob [[token]] drops and increases the relative rate of Chaos Token drops&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Tokenizer II&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|5,000&lt;br /&gt;
|-&lt;br /&gt;
!Hoarder I&lt;br /&gt;
|The first 200 [[equips]] placed in storage do not count towards your [[equipment limit]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Hoarder II&lt;br /&gt;
|The first 400 equips placed in storage do not count towards your equipment limit.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Hoarder I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,000&lt;br /&gt;
|-&lt;br /&gt;
!Hoarder III&lt;br /&gt;
|The first 600 equips placed in storage do not count towards your equipment limit.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Hoarder II&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|3,000&lt;br /&gt;
|-&lt;br /&gt;
!Hoarder IV&lt;br /&gt;
|The first 800 equips placed in storage do not count towards your equipment limit.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Hoarder III&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|4,000&lt;br /&gt;
|-&lt;br /&gt;
!Hoarder V&lt;br /&gt;
|The first 1,000 equips placed in storage do not count towards your equipment limit.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Hoarder IV&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|5,000&lt;br /&gt;
|-&lt;br /&gt;
!Repair Bear Mk.1&lt;br /&gt;
|The latest invention from Moogle Dynamics, the [[Repair]] Bear will follow you around and help you keep your equipment in good shape at all times. Reduces effective [[Equipment Basics|Equipment]] wear by half.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|3,000&lt;br /&gt;
|-&lt;br /&gt;
!Repair Bear Mk.2&lt;br /&gt;
|Further hones the skills of your [[Repair]] Bear, making it better at maintaining your equipment. Effective [[Equipment Basics|Equipment]] wear is reduced to 25% of normal.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Repair Bear Mk.1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|5,000&lt;br /&gt;
|-&lt;br /&gt;
!Repair Bear Mk.3&lt;br /&gt;
|Trains your [[Repair]] Bear to the ultimate level, making those pesky forge visits (almost) a distant memory. Effective [[Equipment Basics|Equipment]] wear is reduced to 10% of normal.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Repair Bear Mk.2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|7,000&lt;br /&gt;
|-&lt;br /&gt;
!Repair Bear Mk.4&lt;br /&gt;
|The pinnacle of [[Repair]] Bear Technology, providing the ultimate in-the-field preventive equipment maintenance. [[Equipment Basics|Equipment]] wear is fully eliminated, and [[Losing|defeat]] durability loss is cut by half.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Repair Bear Mk.3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|10,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality I{{Fn|3}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 10%.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality II{{Fn|3}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 15%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Dæmon Duality I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|4,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality III{{Fn|3}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 20%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Dæmon Duality II&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|6,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality IV{{Fn|3}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 25%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Dæmon Duality III&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|8,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality V{{Fn|3}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 30%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Dæmon Duality IV&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|10,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality VI{{Fn|3}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 35%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Dæmon Duality V&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|20,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality VII{{Fn|3}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 40%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Dæmon Duality VI&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|30,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality VIII{{Fn|3}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 45%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Dæmon Duality VII&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|40,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality IX{{Fn|3}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 50%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Dæmon Duality VIII&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|50,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Fnb|1}} These perks are part of [[Stars]] bonuses. If they are owned before obtaining said stars the hath spent on the perks will be reimbursed.&lt;br /&gt;
&lt;br /&gt;
{{Fnb|2}} The thumbnail selector can be enabled under [[https://e-hentai.org/uconfig.php#optionalui Optional UI Settings]] under the [[My Settings]] tab, in [[My Home]]. The selector shows the total number of pages that will be visible per page rather than the number of rows.&lt;br /&gt;
&lt;br /&gt;
{{Fnb|3}} The ranks of Daemon Duality are &#039;&#039;not&#039;&#039; additive: the bonus for each rank replaces the previous one. The overall damage bonus for Daemon Duality is 50%, not 270%&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hath]]&lt;br /&gt;
*[[Training]]&lt;br /&gt;
*[[Donation]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;br /&gt;
{{EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]] [[Category:HentaiVerse]] [[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=The_Armory&amp;diff=64706</id>
		<title>The Armory</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=The_Armory&amp;diff=64706"/>
		<updated>2026-06-22T12:03:08Z</updated>

		<summary type="html">&lt;p&gt;Shank: /* Ranges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WIP&lt;br /&gt;
&lt;br /&gt;
The Armory allows players to Organize, Modify, Repair, Soulbind, Purchase, Sell, and Salvage [[equipment]].&lt;br /&gt;
&lt;br /&gt;
==Organize==&lt;br /&gt;
&lt;br /&gt;
This is the default option when accessing The Armory, and will also be set on the New tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organise your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organising. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organised by selecting any items that need organising in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Modify==&lt;br /&gt;
&lt;br /&gt;
In this section, [[equipment]] can be modified in various ways. The default tab is Equipped, which lists everything the Player has equipped currently, across all personas and equipment sets. These are marked with a 🗡️. The other tabs let you also filter to newly acquired gear, or to gear of a specific type.&lt;br /&gt;
&lt;br /&gt;
To use this section, the Player chooses the equip they want to modify, and click &amp;quot;Modify Equipment&amp;quot;, which then provides various options.&lt;br /&gt;
&lt;br /&gt;
All equipment have a modify page, but no stat changing modification may be performed unless the equipment is Soulbound. See the [[Bazaar/The_Armory/Soulbind/New|Soulbind]] tab for more information on soulbinding.&lt;br /&gt;
&lt;br /&gt;
For equipment that has been soulbound, the following actions may be performed.&lt;br /&gt;
&lt;br /&gt;
===Challenge [[Item World]]===&lt;br /&gt;
This option lets you consume [[Items|World Seeds]] to enter the Item World (IW) [[battle mode]]. Each victorious completion increases all base stats by 1% (2% for Physical and Magical Attack), increases the amount of charm points available on the equip by 1, and increases the maximum forge level on the equip by 1. The maximum IW level is the third number after Upgrade Tier:, the current level is the second. IW may not exceed the maximum IW level. For example: Upgrade Tier 0 / 15 / 25 indicates that the gear may be IW&#039;d to level 25, and is currently at IW 15.&lt;br /&gt;
&lt;br /&gt;
See [[Item World]] for a more detailed breakdown of this battle mode.&lt;br /&gt;
&lt;br /&gt;
===Forging===&lt;br /&gt;
&lt;br /&gt;
Equipment may be forged, up to the maximum completed Item World level. This always costs materials, rare materials depending on the equipment type, credits, and Legendary or Peerless Cores. Legendary Cores and Peerless Cores are substituted with a credit cost if the Player does not own enough Cores in their inventory.&lt;br /&gt;
&lt;br /&gt;
Each upgrade level increases all base stats by 1% (2% for Physical and Magical attack).&lt;br /&gt;
&lt;br /&gt;
The forge level is the first number after Upgrade Tier:. For example, Upgrade Tier: 10 / 15 / 25 indicates the current forge level is 10, it can currently go up to 15 (the current IW level), and the maximum forge level of 25, should the IW level also be completed to 25.&lt;br /&gt;
&lt;br /&gt;
====Materials====&lt;br /&gt;
=====Basic Materials=====&lt;br /&gt;
These come in &#039;&#039;&#039;Low&#039;&#039;&#039;, &#039;&#039;&#039;Mid&#039;&#039;&#039;, and &#039;&#039;&#039;High&#039;&#039;&#039;-grade varieties.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Reforge &amp;amp; Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cloth&#039;&#039;&#039; || Cloth armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leather&#039;&#039;&#039; || Light armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Metals&#039;&#039;&#039; || Heavy armor and Weapons&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wood&#039;&#039;&#039; || Staffs and Shields&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Rare Materials=====&lt;br /&gt;
Cannot be retrieved from salvaging (except from those coming from upgrades, with the usual 90% ratio).&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Upgrade&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystallized Phazon&#039;&#039;&#039; || Phase armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shade Fragment&#039;&#039;&#039; || Shade armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Repurposed Actuator&#039;&#039;&#039; || Power armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Defense Matrix Modulator&#039;&#039;&#039; || Force Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Upgrade Costs====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Superior&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Exquisite&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Magnificent&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100 Low Grade, 5 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100 Low Grade, 10 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100 Low Grade, 15 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100 Low Grade, 20 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100 Low Grade, 25 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100 Low Grade, 30 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100 Low Grade, 35 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100 Low Grade, 40 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100 Low Grade, 45 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare || || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 4 Rare || || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 4 Rare || || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 4 Rare || || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 4 Rare || || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 4 Rare || || 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Legendary&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100 Mid Grade, 10 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100 Mid Grade, 15 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100 Mid Grade, 20 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100 Mid Grade, 25 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100 Mid Grade, 35 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100 Mid Grade, 40 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100 Mid Grade, 45 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Peerless&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 2 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 26&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 4 Peerless Cores || 600,000&lt;br /&gt;
|-&lt;br /&gt;
! 27&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 4 Peerless Cores || 600,000&lt;br /&gt;
|-&lt;br /&gt;
! 28&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 4 Peerless Cores || 600,000&lt;br /&gt;
|-&lt;br /&gt;
! 29&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 4 Peerless Cores || 600,000&lt;br /&gt;
|-&lt;br /&gt;
! 30&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 4 Peerless Cores || 600,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Charm Slots===&lt;br /&gt;
Charms, and the [[Charms#Pouches|Pouches]] that contain them, may be equipped. Each charm has it&#039;s own charm point cost and energy upkeep materials. Pouches do not require upkeep, except to replace them should they be destroyed, but also have a charm point cost depending on their effect, notably protecting the charms from damage, and reducing the amount of wear the charms receive through battle.&lt;br /&gt;
&lt;br /&gt;
Charms can be found on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] screen of The Armory, after selecting an equipment under the Modify tab.&lt;br /&gt;
&lt;br /&gt;
They come in &amp;quot;Lesser&amp;quot; and &amp;quot;Greater&amp;quot; variants. Greater charms are more expensive to slot but give a larger bonus.&lt;br /&gt;
&lt;br /&gt;
Each equipment piece has a number of Charm Slots, as well as a base number of Charm Points; both depend on the quality of the equipment. You can boost the number of Charm Points by clearing levels in the [[Item World]] and upgrading, each of which adds +1 charm point.&lt;br /&gt;
&lt;br /&gt;
Charms are consumables, and will wear out over time without sufficient protection; the [[condition]] is visible in the charm selector on the modify screen. This works the same as regular equipment damage, except it is not affected by the Repair Bear [[Hath Perk]]. If the Charm is exposed, it will take condition loss equal to the base equipment condition loss. Lesser Charms wear out twice as fast as Greater Charms.&lt;br /&gt;
&lt;br /&gt;
Wear can be reduced by using a [[The Armory#Pouches|Pouch]]. All Charms come inside a free Silk Pouch.&lt;br /&gt;
&lt;br /&gt;
When a Charm reaches 20% condition, it is considered worn and becomes replaceable. You can either manually replace damaged charms and pouches from the charm selector, or automatically by repairing it with the Repair button on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] page or via the [[Bazaar/The_Armory/Repair/New|Repair]] tab. Once a Charm Reaches 20% Condition, its Pouch cannot be replaced without also replacing the Charm.&lt;br /&gt;
&lt;br /&gt;
While above 20% Condition, it is possible to replace a Charm inside of a Pouch without destroying the latter. It is also possible to replace a Pouch with a &amp;quot;higher&amp;quot; (or lower for Charm Point saving purposes) tier one without destroying/replacing the Charm as long as the condition does not fall below 20%.&lt;br /&gt;
&lt;br /&gt;
If you replace a [[The_Armory#Repair|worn or torn]] charm with an identical charm, it will not charge upkeep [[materials]], and any remaining condition will be added to the new charm. I.E., if the old Charm had 10% condition remaining, the replacement charm will initially be at 110% condition.&lt;br /&gt;
&lt;br /&gt;
Charms also require upkeep [[Items]]. Elemental Charms require elemental [[infusions]], Voidseeker charms require [[Items|Voidseeker Shards]], Featherweight Charms need [[Items|Featherweight Shards]], and Aether Charms require [[Items|Aether Shards]]. Other Charms use Energy Cells. This is charged as part of the slotting and repair costs.&lt;br /&gt;
&lt;br /&gt;
Charms can be obtained by clearing [[Item World|Item Worlds]]; however, they are not automatically attached to the cleared equipment. Charms and [[Charms#Pouches|pouches]] can also be obtained by offering [[Trophies]] at [[The Shrine]], and can be traded in [[The Market]].&lt;br /&gt;
&lt;br /&gt;
It is not possible to extract Charms or Pouches from a piece of Equipment once attached.&lt;br /&gt;
&lt;br /&gt;
=====Charms=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Charm&lt;br /&gt;
|Charm Point Cost&lt;br /&gt;
|Effects&lt;br /&gt;
|Material Costs&lt;br /&gt;
|Slot&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Featherweight Charm&lt;br /&gt;
|5&lt;br /&gt;
|Reduces [[Burden]] and [[Interference]]&lt;br /&gt;
|Featherweight Shard x10&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|Greater Featherweight Charm&lt;br /&gt;
|15&lt;br /&gt;
|Reduces [[Burden]] and [[Interference]]&lt;br /&gt;
|Featherweight Shard x20&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Hollowforged Charm&lt;br /&gt;
|15&lt;br /&gt;
|Turns damage into Void and Adds 30% Void Strike&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Hollowforged Charm&lt;br /&gt;
|25&lt;br /&gt;
|Turns damage into Void and Adds 50% Void Strike&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fire Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Fire Strike&lt;br /&gt;
|Infusion of Flames x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fire Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Fire Strike&lt;br /&gt;
|Infusion of Flames x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Cold Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Cold Strike&lt;br /&gt;
|Infusion of Frost x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Cold Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Cold Strike&lt;br /&gt;
|Infusion of Frost x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Lightning Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Lightning Strike&lt;br /&gt;
|Infusion of Lightning x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Lightning Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Lightning Strike&lt;br /&gt;
|Infusion of Lightning x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Wind Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Wind Strike&lt;br /&gt;
|Infusion of Storms x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Wind Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Wind Strike&lt;br /&gt;
|Infusion of Storms x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Holy Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Holy Strike&lt;br /&gt;
|Infusion of Divinity x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Holy Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Holy Strike&lt;br /&gt;
|Infusion of Divinity x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Dark Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Dark Strike&lt;br /&gt;
|Infusion of Darkness x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Dark Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Dark Strike&lt;br /&gt;
|Infusion of Darkness x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Butcher Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Attack Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Butcher Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Attack Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Swiftness Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Attack Speed&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Swiftness Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Attack Speed&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fatality Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Attack Critical Strike Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fatality Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Attack Critical Strike Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Overpower Charm&lt;br /&gt;
|5&lt;br /&gt;
|Adds 12% Counter-Parry&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Overpower Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 20% Counter-Parry&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Voidseeker Charm&lt;br /&gt;
|15&lt;br /&gt;
|Turns damage into Void, Increases Accuracy, and Adds 30% Void Strike&lt;br /&gt;
|Voidseeker Shard x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Voidseeker Charm&lt;br /&gt;
|30&lt;br /&gt;
|Turns damage into Void, Increases Accuracy, and Adds 50% Void Strike&lt;br /&gt;
|Voidseeker Shard x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Archmage Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Magic Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Archmage Charm&lt;br /&gt;
|40&lt;br /&gt;
|Increases Magic Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Economizer Charm&lt;br /&gt;
|15&lt;br /&gt;
|Adds 10% Mana Conservation for One-Handed and 15% for Two-Handed&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Economizer Charm&lt;br /&gt;
|30&lt;br /&gt;
|Adds 15% Mana Conservation for One-Handed and 25% for Two-Handed&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Spellweaver Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Cast Speed by 5%&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Spellweaver Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Cast Speed by 7.5%&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Annihilator Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Magic Critical Strike Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Annihilator Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Magic Critical Strike Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Penetrator Charm&lt;br /&gt;
|15&lt;br /&gt;
|Adds 12% Counter-Resist&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Penetrator Charm&lt;br /&gt;
|30&lt;br /&gt;
|Adds 20% Counter-Resist&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Aether Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Accuracy and adds Mana Conservation&lt;br /&gt;
|Aether Shard x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Aether Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Accuracy and adds Mana Conservation&lt;br /&gt;
|Aether Shard x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fire-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Fire Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Flames x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fire-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Fire Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Flames x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Cold-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Cold Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Frost x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Cold-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Cold Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Frost x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Lightning-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Lightning Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Lightning x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Lightning-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Lightning Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Lightning x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Wind-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Wind Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Storms x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Wind-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Wind Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Storms x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Holy-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Holy Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Divinity x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Holy-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Holy Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Divinity x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Dark-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Dark Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Darkness x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Dark-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Dark Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Darkness x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Juggernaut Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases HP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Juggernaut Charm&lt;br /&gt;
|40&lt;br /&gt;
|Increases HP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Capacitor Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases MP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Capacitor Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases MP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|}&lt;br /&gt;
{{Fnb|1}}Values: &lt;br /&gt;
&lt;br /&gt;
* Shield: &lt;br /&gt;
** X-Proof: Lesser = 12%. Greater = 20%.&lt;br /&gt;
** Juggernaut: Lesser = 6%. Greater = 10%.&lt;br /&gt;
** Capacitor: Lesser = 6%. Greater = 10%.&lt;br /&gt;
&lt;br /&gt;
* Helmet&lt;br /&gt;
** X-Proof: Lesser = 12%. Greater = 20%.&lt;br /&gt;
** Juggernaut: Lesser = 6%. Greater = 10%.&lt;br /&gt;
** Capacitor: Lesser = 6%. Greater = 10%.&lt;br /&gt;
&lt;br /&gt;
* Body&lt;br /&gt;
** X-Proof: Lesser = 14.40%. Greater = 24%.&lt;br /&gt;
** Juggernaut: Lesser = 7.20%. Greater = 12%.&lt;br /&gt;
** Capacitor: Lesser = 7.20%. Greater = 12%.&lt;br /&gt;
&lt;br /&gt;
* Hands&lt;br /&gt;
** X-Proof: Lesser = 10.80%. Greater = 18%.&lt;br /&gt;
** Juggernaut: Lesser = 5.40%. Greater = 9%.&lt;br /&gt;
** Capacitor: Lesser = 5.40%. Greater = 9%.&lt;br /&gt;
&lt;br /&gt;
* Legs&lt;br /&gt;
** X-Proof: Lesser = 13.20%. Greater = 22%.&lt;br /&gt;
** Juggernaut: Lesser = 6.60%. Greater = 11%.&lt;br /&gt;
** Capacitor: Lesser = 6.60%. Greater = 11%.&lt;br /&gt;
&lt;br /&gt;
* Feet.&lt;br /&gt;
** X-Proof: Lesser = 9.80%. Greater = 16%.&lt;br /&gt;
** Juggernaut: Lesser = 4.80%. Greater = 8%.&lt;br /&gt;
** Capacitor: Lesser = 4.80%. Greater = 8%.&lt;br /&gt;
&lt;br /&gt;
=====Pouches=====&lt;br /&gt;
&lt;br /&gt;
The only way of obtaining Pouches is offering [[Trophies]] at [[The Shrine]]. Every 500k of Shrine Value &amp;quot;guarantees&amp;quot; a Pouch bonus drop. The odds are Silk/Kevlar/Mithril: 75%/20%/5%.&lt;br /&gt;
&lt;br /&gt;
* Silk Pouches reduce wear by 50%; the pouch will always be destroyed if it takes damage on defeat.&lt;br /&gt;
&lt;br /&gt;
* Kevlar Pouches reduce wear by 90%; the pouch has a 20% chance of being destroyed if it takes damage on defeat.&lt;br /&gt;
**Requires 1 Charm Point to equip.&lt;br /&gt;
* Mithril Pouches fully eliminate wear, and the pouch itself is indestructible.&lt;br /&gt;
**Requires 2 Charm Points to equip.&lt;br /&gt;
&lt;br /&gt;
===Stat Fusion===&lt;br /&gt;
&lt;br /&gt;
Stat Fusion allows The Player to increase the base stat rolls of Legendary [[equipment]], by sacrificing a different Legendary or Peerless equipment of the same template + slot. In other words, cotton shoes can be fused with all other cotton shoes regardless of [[Detailed Equip Characteristics|prefix/suffix]], but not with phase shoes or cotton pants.&lt;br /&gt;
&lt;br /&gt;
For each stat, if the equip being sacrificed is Peerless or has a base stat higher than the equip being fused, the stat is increased by +2. Otherwise, it is increased by +1, and requires a core corresponding to the equip being fused.&lt;br /&gt;
&lt;br /&gt;
If any of the stats are already capped, it will add +1 overflow point for each capped stat. These are redistributed to uncapped stats in order of lowest base. Stats can get multiple overflow points if there are more capped stats than uncapped stats.&lt;br /&gt;
&lt;br /&gt;
It will charge 10 [[The Forge#Bindings|bindings]] for each stat being upgraded - that is, per fusion, not per point. It also charges a fixed number of credits per fusion based on the type of gear being upgraded and its average base stats. If you are missing any cores, it will add the equivalent number of credits instead, just like for upgrades.&lt;br /&gt;
&lt;br /&gt;
Fully fusing a Legendary piece of equipment to have 200 in all base stats will change it into a Peerless. There are no differences between natural-born Peerless equips and fused post-Legendary Peerless equips.&lt;br /&gt;
&lt;br /&gt;
Note that if you statfuse gear with a &amp;quot;legacy name&amp;quot; (i.e. equipment converted from the old system with a name that doesn&#039;t exist or is different in the new system), this name will be cleared if you fuse it to the point where it changes quality tier.&lt;br /&gt;
&lt;br /&gt;
Certain hath perks will be added that also allow you to upgrade Peerless gear further. You can still sacrifice Legendary gear to fuse these, but the same rules apply. In other words, if sacrificing a Legendary, every stat increase will be +1 and require a Peerless core; if sacrificing a Peerless, every stat increase will be +2 and will not require a core.&lt;br /&gt;
&lt;br /&gt;
====Ranges====&lt;br /&gt;
*Each stat on an [[equipment]] piece is determined based on a base value, which have different ranges depending on the quality. The higher the number, the higher the actual stat. Each stat that has a corresponding [[The Armory#Bindings|binding]] has its own range rolled separately based on the gear quality. Stats that do not have a corresponding binding, are instead determined based on the average of the ones that do. &lt;br /&gt;
**Equipment ranges are not uniform across an equipment piece, each stat is rolled seperately.&lt;br /&gt;
*Only Legendary and higher quality gear may be stat fused to increase their ranges. Peerless + requires the Limit Breaker [[Hath Perks]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quality !! Min !! Max&lt;br /&gt;
|-&lt;br /&gt;
| Peerless + || 200 || 250&lt;br /&gt;
|-&lt;br /&gt;
| Peerless || 200 || 200&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 170 || 200&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 150 || 180&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 120 || 160&lt;br /&gt;
|-&lt;br /&gt;
| Superior || 90 || 130&lt;br /&gt;
|-&lt;br /&gt;
| Average || 60 || 100&lt;br /&gt;
|-&lt;br /&gt;
| Fair || 30 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Crude || 0 || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bindings====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Upgrades&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Binding of Slaughter&#039;&#039;&#039; ||  Base Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Balance&#039;&#039;&#039; || Physical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Isaac&#039;&#039;&#039; || Physical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Destruction&#039;&#039;&#039; || Base Magical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Focus&#039;&#039;&#039; || Magical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Friendship&#039;&#039;&#039; || Magical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Protection&#039;&#039;&#039; || Physical Defense&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fleet&#039;&#039;&#039; || Evade Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Barrier&#039;&#039;&#039; || Block Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Nimble&#039;&#039;&#039; || Parry Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Elementalist&#039;&#039;&#039; || Elemental Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Heaven-sent&#039;&#039;&#039; || Divine Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Demon-fiend&#039;&#039;&#039; || Forbidden Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Curse-weaver&#039;&#039;&#039; || Depreciating Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Earth-walker&#039;&#039;&#039; || Supportive Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Surtr&#039;&#039;&#039; || Fire Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Niflheim&#039;&#039;&#039; || Cold Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Mjolnir&#039;&#039;&#039; || Elec Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Freyr&#039;&#039;&#039; || Wind Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Heimdall&#039;&#039;&#039; || Holy Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Fenrir&#039;&#039;&#039; || Dark Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Dampening&#039;&#039;&#039; || Crushing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Stone-skin&#039;&#039;&#039; || Slashing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Deflection&#039;&#039;&#039; || Piercing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fire-eater&#039;&#039;&#039; || Fire Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Frost-born&#039;&#039;&#039; || Cold Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thunder-child&#039;&#039;&#039; || Elec Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Wind-waker&#039;&#039;&#039; || Wind Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thrice-blessed&#039;&#039;&#039; || Holy Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Spirit-ward&#039;&#039;&#039; || Dark Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Ox&#039;&#039;&#039; || Strength&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Raccoon&#039;&#039;&#039; || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Cheetah&#039;&#039;&#039; || Agility&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Turtle&#039;&#039;&#039; || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fox&#039;&#039;&#039; || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Owl&#039;&#039;&#039; || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Warding&#039;&#039;&#039; || Magical Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Negation&#039;&#039;&#039; || Resist Chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scraps&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
All equipment has a Condition value which degrades when you are defeated in battle, as well as at a fixed rate depending on the equipment Durability and the number of cleared rounds. Repairs require different Scrap Material corresponding to the equipment type; these can be salvaged from low-grade equipment, or bought from the Item Store or The Market.&lt;br /&gt;
&lt;br /&gt;
Magitech equipment and equipment with attached charms will also have an Energy value. Energy is consumed at a fixed rate depending on the number of cleared rounds. Recharging energy requires Energy Cells; these can be salvaged from magitech equipment, or bought from the Item Store or The Market. Attached charms affect the required number of energy cells and can also require other upkeep materials.&lt;br /&gt;
&lt;br /&gt;
Charms attached to your equipment may take condition damage, depending on its Pouch; if the condition reaches zero, it will tear, rendering it useless. If you are defeated, some pouches can be destroyed, exposing their charms to additional damage. Torn charms and destroyed pouches can be replaced with spare charms and pouches from your inventory; these can be obtained in the Item World or by offering trophies in The Shrine, or bought from other players in The Market.&lt;br /&gt;
&lt;br /&gt;
==Soulbind==&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Purchase==&lt;br /&gt;
&lt;br /&gt;
==Sell==&lt;br /&gt;
&lt;br /&gt;
==Salvage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Monster Lab]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Talk:The_Armory&amp;diff=64705</id>
		<title>Talk:The Armory</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Talk:The_Armory&amp;diff=64705"/>
		<updated>2026-06-22T11:57:38Z</updated>

		<summary type="html">&lt;p&gt;Shank: /* WIP Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== WIP Notes ==&lt;br /&gt;
Recommend we work out a consistent lexicon for the forging section (didn&#039;t want to arbitrarily change things). The in game note mentions &amp;quot;using upgrades&amp;quot; as well as refering to &amp;quot;upgrading&amp;quot; as an action. Here  we have a mix of terms: forging/forged, upgrade level, forge level, upgrade tier. Established players will understand, but I think this could confuse the hell out of newer players --[[User:CornerCactus|CornerCactus]] 08:09, 22 June 2026 (UTC)&lt;br /&gt;
:Upgrading might also be confused with stat fusion, but matching game terminology is probably still better, so as long as we consistently use stat fusion and upgrading separately, should be fine to just change any instance of forging to upgrading. [[User:Shank|Shank]] ([[User talk:Shank|talk]]) 11:57, 22 June 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
== General Notes ==&lt;br /&gt;
From unforged to forged:&lt;br /&gt;
 &#039;&#039;&#039;BaseRoll&#039;&#039;&#039; = rounddown(UnforgedBase / Fluctuation)&lt;br /&gt;
 &#039;&#039;&#039;QualityBonus&#039;&#039;&#039; = UnforgedBase / Fluctuation - BaseRoll&lt;br /&gt;
 &#039;&#039;&#039;ForgedBase&#039;&#039;&#039; = Fluctuation * (ForgeFactor * BaseRoll + QualityBonus)&lt;br /&gt;
&lt;br /&gt;
From forged to unforged:&lt;br /&gt;
 &#039;&#039;&#039;BaseRoll&#039;&#039;&#039; = rounddown(ForgedBase / Fluctuation / ForgeFactor)&lt;br /&gt;
 &#039;&#039;&#039;QualityBonus&#039;&#039;&#039; = ForgedBase / Fluctuation - BaseRoll * ForgeFactor&lt;br /&gt;
 &#039;&#039;&#039;UnforgedBase&#039;&#039;&#039; = Fluctuation * (BaseRoll + QualityBonus)&lt;br /&gt;
&lt;br /&gt;
Repair costs&lt;br /&gt;
Magnificent, in isekai (August 2025, HV 0.90)&lt;br /&gt;
Quality factor new minimum of 1.9  &lt;br /&gt;
source https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=211064&amp;amp;view=findpost&amp;amp;p=6728759&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Bazaar/The_Armory/Repair/Equipped&amp;diff=64668</id>
		<title>Bazaar/The Armory/Repair/Equipped</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Bazaar/The_Armory/Repair/Equipped&amp;diff=64668"/>
		<updated>2026-06-22T04:06:12Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavStart&lt;br /&gt;
|leftsection=repair&lt;br /&gt;
|topsection=equipped&lt;br /&gt;
}}&lt;br /&gt;
In this section, degraded [[equipment]] can be selectively repaired to max durability. The default tab is Equipped, which lists all gear with less than 100 durability that the Player has equipped currently, across all personas and equipment sets. These are marked with a 🗡️. The other tabs let you also filter to newly acquired gear, or to gear of a specific type.&lt;br /&gt;
&lt;br /&gt;
Selecting equipment will show a total repair cost that lists the specific items and quanity required to complete the repair. Players can also select the option to replace degraded [[Charms]] and [[Pouches]] on all equipment being repaired. &lt;br /&gt;
&lt;br /&gt;
To use this section, the Player chooses the equip they want to repair, and click &amp;quot;Repair Equipment&amp;quot;.&lt;br /&gt;
{{HVGameNavEnd}}&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Template:HVGameNavStart&amp;diff=64666</id>
		<title>Template:HVGameNavStart</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Template:HVGameNavStart&amp;diff=64666"/>
		<updated>2026-06-22T04:03:36Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;background:#e8e6d6; color:#660000; border:1px solid #7a0000; width:100%; max-width:100%; min-height:670px; font-family:Georgia, &#039;Times New Roman&#039;, serif; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- TOP --&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border-bottom:1px solid #7a0000; padding:0; overflow:visible;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height:44px; display:flex; flex-wrap:wrap; align-items:center; padding:0 20px 0 30px; overflow:visible;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; display:inline-block; margin-right:45px; line-height:44px; font-size:20px; font-weight:bold; letter-spacing:1px; white-space:nowrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-HVCharacterMenu&amp;quot; style=&amp;quot;cursor:pointer; color:#660000;&amp;quot;&amp;gt;CHARACTER&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-HVCharacterMenu&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;&amp;quot; data-collapsetext=&amp;quot;&amp;quot; style=&amp;quot;position:absolute; z-index:999; top:36px; left:-10px; min-width:175px; background:#e8e6d6; border:1px solid #7a0000; padding:4px 8px; font-size:16px; letter-spacing:0; line-height:1.45; text-align:left; font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
[[Character/Character|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Character&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Equipment|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Equipment&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Abilities|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Abilities&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Training|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Training&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Item Inventory|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Item Inventory&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Settings|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Settings&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; display:inline-block; margin-right:45px; line-height:44px; font-size:20px; font-weight:bold; letter-spacing:1px; white-space:nowrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-HVBazaarMenu&amp;quot; style=&amp;quot;cursor:pointer; color:#660000;&amp;quot;&amp;gt;BAZAAR&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-HVBazaarMenu&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;&amp;quot; data-collapsetext=&amp;quot;&amp;quot; style=&amp;quot;position:absolute; z-index:999; top:36px; left:-20px; min-width:175px; background:#e8e6d6; border:1px solid #7a0000; padding:4px 8px; font-size:16px; letter-spacing:0; line-height:1.45; text-align:left; font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/Item Shop|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Item Shop&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Shrine|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;The Shrine&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/The Market|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;The Market&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Organize/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;The Armory&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/Monster Lab|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Monster Lab&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/MoogleMail|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;MoogleMail&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/Weapon Lottery|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Weapon Lottery&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/Armor Lottery|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Armor Lottery&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; display:inline-block; margin-right:20px; line-height:44px; font-size:20px; font-weight:bold; letter-spacing:1px; white-space:nowrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-HVBattleMenu&amp;quot; style=&amp;quot;cursor:pointer; color:#660000;&amp;quot;&amp;gt;BATTLE&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-HVBattleMenu&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;&amp;quot; data-collapsetext=&amp;quot;&amp;quot; style=&amp;quot;position:absolute; z-index:999; top:36px; left:-20px; min-width:175px; background:#e8e6d6; border:1px solid #7a0000; padding:4px 8px; font-size:16px; letter-spacing:0; line-height:1.45; text-align:left; font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
[[Battle/The Arena|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;The Arena&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Battle/Ring of Blood|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Ring of Blood&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Battle/GrindFest|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;GrindFest&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Battle/Item World|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Item World&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1 1 60px; min-width:20px; height:1px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; margin-left:15px; margin-right:35px; line-height:44px; text-align:center; font-size:16px; font-weight:bold; white-space:nowrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[Stamina|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Stamina&amp;lt;/span&amp;gt;]]: 99 [[Image:sticon4.gif]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; margin-right:35px; line-height:44px; text-align:center; font-size:16px; font-weight:bold; white-space:nowrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[HentaiVerse_Settings#Challenge_Level|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;]] [[Leveling_Up|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Lv.123&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; line-height:44px; text-align:center; font-size:16px; font-weight:bold; white-space:nowrap;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ifeq:{{lc:{{{world|Persistent}}}}}|isekai|[[Isekai|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Isekai&amp;lt;/span&amp;gt;]]|[[Persistent|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Persistent&amp;lt;/span&amp;gt;]]}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- LEFT --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:86px; border-right:1px solid #7a0000; vertical-align:top; padding-top:52px; {{#ifeq:{{{toponly|no}}}|yes|display:none;|}}&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|organize|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Organize/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Organize&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|modify|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Modify/Equipped|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Modify&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|repair|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Repair/Equipped|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Repair&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|soulbind|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Soulbind/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Soulbind&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|purchase|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Purchase/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Purchase&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|sell|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Sell/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Sell&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|salvage|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Salvage/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvage&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- MAIN --&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; padding:0; max-width:100%;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:100%; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- TOP TABS --&amp;gt;&lt;br /&gt;
| style=&amp;quot;min-height:37px; border-bottom:1px solid #7a0000; padding-left:15px; padding-right:15px; padding-top:6px; white-space:normal; vertical-align:bottom; line-height:29px; {{#ifeq:{{{toponly|no}}}|yes|display:none;|}}&amp;quot; |&lt;br /&gt;
{{#switch:{{{leftsection|organize}}}&lt;br /&gt;
|modify=&amp;lt;span style=&amp;quot;display:inline-block; height:29px; line-height:29px; padding:0 10px; white-space:nowrap; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|equipped|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Modify/Equipped|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Equipped&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; width:10px; height:1px;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|repair=&amp;lt;span style=&amp;quot;display:inline-block; height:29px; line-height:29px; padding:0 10px; white-space:nowrap; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|equipped|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Repair/Equipped|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Equipped&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; width:10px; height:1px;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;display:inline-block; height:29px; line-height:29px; padding:0 10px; white-space:nowrap; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|new|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;New&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; width:10px; height:1px;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; height:29px; line-height:29px; padding:0 10px; white-space:nowrap; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|onehanded|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/One-Handed|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;One-Handed&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; width:10px; height:1px;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; height:29px; line-height:29px; padding:0 10px; white-space:nowrap; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|twohanded|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Two-Handed|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Two-Handed&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; width:10px; height:1px;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; height:29px; line-height:29px; padding:0 10px; white-space:nowrap; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|staffs|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Staffs|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Staffs&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; width:10px; height:1px;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; height:29px; line-height:29px; padding:0 10px; white-space:nowrap; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|shield|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Shield|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Shield&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; width:10px; height:1px;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; height:29px; line-height:29px; padding:0 10px; white-space:nowrap; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|cloth|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Cloth|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Cloth&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; width:10px; height:1px;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; height:29px; line-height:29px; padding:0 10px; white-space:nowrap; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|light|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Light|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Light&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; width:10px; height:1px;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; height:29px; line-height:29px; padding:0 10px; white-space:nowrap; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|heavy|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Heavy|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Heavy&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{#switch:{{{leftsection|organize}}}&lt;br /&gt;
|organize=&amp;lt;span style=&amp;quot;display:inline-block; width:10px; height:1px;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; height:29px; line-height:29px; padding:0 10px; white-space:nowrap; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|salvaged|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Organize/Salvaged|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvaged&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|repair=&amp;lt;span style=&amp;quot;display:inline-block; width:10px; height:1px;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; height:29px; line-height:29px; padding:0 10px; white-space:nowrap; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|salvaged|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Repair/Salvaged|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvaged&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|purchase=&amp;lt;span style=&amp;quot;display:inline-block; width:10px; height:1px;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; height:29px; line-height:29px; padding:0 10px; white-space:nowrap; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|salvaged|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Purchase/Salvaged|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvaged&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|sell=&amp;lt;span style=&amp;quot;display:inline-block; width:10px; height:1px;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; height:29px; line-height:29px; padding:0 10px; white-space:nowrap; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|salvaged|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Sell/Salvaged|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvaged&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CONTENT --&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; padding:25px; max-width:100%; overflow-wrap:break-word; word-wrap:break-word;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height:{{#ifeq:{{{toponly|no}}}|yes|625px|585px}}; max-width:100%; overflow-wrap:break-word; word-wrap:break-word;&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Equipment_Ranges_Weapons&amp;diff=64665</id>
		<title>Equipment Ranges Weapons</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Equipment_Ranges_Weapons&amp;diff=64665"/>
		<updated>2026-06-22T03:51:04Z</updated>

		<summary type="html">&lt;p&gt;Shank: Not sure any of this is accurate anymore. Any formulas if determined as correct can be added to the Armory page where its relevant.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[The Armory#Ranges]]&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Equipment_Base_Coefficients&amp;diff=64664</id>
		<title>Equipment Base Coefficients</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Equipment_Base_Coefficients&amp;diff=64664"/>
		<updated>2026-06-22T03:50:50Z</updated>

		<summary type="html">&lt;p&gt;Shank: Not sure any of this is accurate anymore. Any formulas if determined as correct can be added to the Armory page where its relevant.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[The Armory#Ranges]]&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Equipment_Base_Modifier_Ranges&amp;diff=64663</id>
		<title>Equipment Base Modifier Ranges</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Equipment_Base_Modifier_Ranges&amp;diff=64663"/>
		<updated>2026-06-22T03:50:30Z</updated>

		<summary type="html">&lt;p&gt;Shank: Not sure any of this is accurate anymore. Any formulas if determined as correct can be added to the Armory page where its relevant.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[The Armory#Ranges]]&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Equipment_Ranges_Heavy&amp;diff=64662</id>
		<title>Equipment Ranges Heavy</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Equipment_Ranges_Heavy&amp;diff=64662"/>
		<updated>2026-06-22T03:50:16Z</updated>

		<summary type="html">&lt;p&gt;Shank: Not sure any of this is accurate anymore. Any formulas if determined as correct can be added to the Armory page where its relevant.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[The Armory#Ranges]]&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Equipment_Ranges_Clothes&amp;diff=64660</id>
		<title>Equipment Ranges Clothes</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Equipment_Ranges_Clothes&amp;diff=64660"/>
		<updated>2026-06-22T03:50:05Z</updated>

		<summary type="html">&lt;p&gt;Shank: Not sure any of this is accurate anymore. Any formulas if determined as correct can be added to the Armory page where its relevant.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[The Armory#Ranges]]&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Equipment_Ranges_Light&amp;diff=64659</id>
		<title>Equipment Ranges Light</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Equipment_Ranges_Light&amp;diff=64659"/>
		<updated>2026-06-22T03:49:54Z</updated>

		<summary type="html">&lt;p&gt;Shank: Not sure any of this is accurate anymore. Any formulas if determined as correct can be added to the Armory page where its relevant.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[The Armory#Ranges]]&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Talk:Equipment_Ranges&amp;diff=64658</id>
		<title>Talk:Equipment Ranges</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Talk:Equipment_Ranges&amp;diff=64658"/>
		<updated>2026-06-22T03:49:27Z</updated>

		<summary type="html">&lt;p&gt;Shank: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Equipment_Ranges&amp;diff=64657</id>
		<title>Equipment Ranges</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Equipment_Ranges&amp;diff=64657"/>
		<updated>2026-06-22T03:48:48Z</updated>

		<summary type="html">&lt;p&gt;Shank: Not sure any of this is accurate anymore. Any formulas if determined as correct can be added to the Armory page where its relevant.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[The Armory#Ranges]]&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=The_Armory&amp;diff=64656</id>
		<title>The Armory</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=The_Armory&amp;diff=64656"/>
		<updated>2026-06-22T03:45:54Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WIP&lt;br /&gt;
&lt;br /&gt;
The Armory allows players to Organize, Modify, Repair, Soulbind, Purchase, Sell, and Salvage [[equipment]].&lt;br /&gt;
&lt;br /&gt;
==Organize==&lt;br /&gt;
&lt;br /&gt;
This is the default option when accessing The Armory, and will also be set on the New tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organise your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organising. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organised by selecting any items that need organising in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Modify==&lt;br /&gt;
&lt;br /&gt;
In this section, [[equipment]] can be modified in various ways. The default tab is Equipped, which lists everything the Player has equipped currently, across all personas and equipment sets. These are marked with a 🗡️. The other tabs let you also filter to newly acquired gear, or to gear of a specific type.&lt;br /&gt;
&lt;br /&gt;
To use this section, the Player chooses the equip they want to modify, and click &amp;quot;Modify Equipment&amp;quot;, which then provides various options.&lt;br /&gt;
&lt;br /&gt;
All equipment have a modify page, but no stat changing modification may be performed unless the equipment is Soulbound. See the [[Bazaar/The_Armory/Soulbind/New|Soulbind]] tab for more information on soulbinding.&lt;br /&gt;
&lt;br /&gt;
For equipment that has been soulbound, the following actions may be performed.&lt;br /&gt;
&lt;br /&gt;
===Challenge [[Item World]]===&lt;br /&gt;
This option lets you consume [[Items|World Seeds]] to enter the Item World (IW) [[battle mode]]. Each victorious completion increases all base stats by 1% (2% for Physical and Magical Attack), increases the amount of charm points available on the equip by 1, and increases the maximum forge level on the equip by 1. The maximum IW level is the third number after Upgrade Tier:, the current level is the second. IW may not exceed the maximum IW level. For example: Upgrade Tier 0 / 15 / 25 indicates that the gear may be IW&#039;d to level 25, and is currently at IW 15.&lt;br /&gt;
&lt;br /&gt;
See [[Item World]] for a more detailed breakdown of this battle mode.&lt;br /&gt;
&lt;br /&gt;
===Forging===&lt;br /&gt;
&lt;br /&gt;
Equipment may be forged, up to the maximum completed Item World level. This always costs materials, rare materials depending on the equipment type, credits, and Legendary or Peerless Cores. Legendary Cores and Peerless Cores are substituted with a credit cost if the Player does not own enough Cores in their inventory.&lt;br /&gt;
&lt;br /&gt;
Each upgrade level increases all base stats by 1% (2% for Physical and Magical attack).&lt;br /&gt;
&lt;br /&gt;
The forge level is the first number after Upgrade Tier:. For example, Upgrade Tier: 10 / 15 / 25 indicates the current forge level is 10, it can currently go up to 15 (the current IW level), and the maximum forge level of 25, should the IW level also be completed to 25.&lt;br /&gt;
&lt;br /&gt;
====Materials====&lt;br /&gt;
=====Basic Materials=====&lt;br /&gt;
These come in &#039;&#039;&#039;Low&#039;&#039;&#039;, &#039;&#039;&#039;Mid&#039;&#039;&#039;, and &#039;&#039;&#039;High&#039;&#039;&#039;-grade varieties.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Reforge &amp;amp; Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cloth&#039;&#039;&#039; || Cloth armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leather&#039;&#039;&#039; || Light armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Metals&#039;&#039;&#039; || Heavy armor and Weapons&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wood&#039;&#039;&#039; || Staffs and Shields&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Rares=====&lt;br /&gt;
Cannot be retrieved from salvaging (except from those coming from upgrades, with the usual 90% ratio).&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Upgrade&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystallized Phazon&#039;&#039;&#039; || Phase armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shade Fragment&#039;&#039;&#039; || Shade armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Repurposed Actuator&#039;&#039;&#039; || Power armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Defense Matrix Modulator&#039;&#039;&#039; || Force Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Upgrade Costs=====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Superior&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Exquisite&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Magnificent&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100 Low Grade, 5 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100 Low Grade, 10 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100 Low Grade, 15 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100 Low Grade, 20 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100 Low Grade, 25 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100 Low Grade, 30 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100 Low Grade, 35 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100 Low Grade, 40 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100 Low Grade, 45 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare || || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 4 Rare || || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 4 Rare || || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 4 Rare || || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 4 Rare || || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 4 Rare || || 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Legendary&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100 Mid Grade, 10 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100 Mid Grade, 15 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100 Mid Grade, 20 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100 Mid Grade, 25 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100 Mid Grade, 35 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100 Mid Grade, 40 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100 Mid Grade, 45 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Peerless&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 2 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 26&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 4 Peerless Cores || 600,000&lt;br /&gt;
|-&lt;br /&gt;
! 27&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 4 Peerless Cores || 600,000&lt;br /&gt;
|-&lt;br /&gt;
! 28&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 4 Peerless Cores || 600,000&lt;br /&gt;
|-&lt;br /&gt;
! 29&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 4 Peerless Cores || 600,000&lt;br /&gt;
|-&lt;br /&gt;
! 30&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 4 Peerless Cores || 600,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipping Charms====&lt;br /&gt;
Charms, and the [[Charms#Pouches|Pouches]] that contain them, may be equipped. Each charm has it&#039;s own charm point cost and energy upkeep materials. Pouches do not require upkeep, except to replace them should they be destroyed, but also have a charm point cost depending on their effect, notably protecting the charms from damage, and reducing the amount of wear the charms receive through battle.&lt;br /&gt;
&lt;br /&gt;
Charms can be found on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] screen of The Armory, after selecting an equipment under the Modify tab.&lt;br /&gt;
&lt;br /&gt;
They come in &amp;quot;Lesser&amp;quot; and &amp;quot;Greater&amp;quot; variants. Greater charms are more expensive to slot but give a larger bonus.&lt;br /&gt;
&lt;br /&gt;
Each equipment piece has a number of Charm Slots, as well as a base number of Charm Points; both depend on the quality of the equipment. You can boost the number of Charm Points by clearing levels in the [[Item World]] and upgrading, each of which adds +1 charm point.&lt;br /&gt;
&lt;br /&gt;
Charms are consumables, and will wear out over time without sufficient protection; the [[condition]] is visible in the charm selector on the modify screen. This works the same as regular equipment damage, except it is not affected by the Repair Bear [[Hath Perk]]. If the Charm is exposed, it will take condition loss equal to the base equipment condition loss. Lesser Charms wear out twice as fast as Greater Charms.&lt;br /&gt;
&lt;br /&gt;
Wear can be reduced by using a [[The Armory#Pouches|Pouch]]. All Charms come inside a free Silk Pouch.&lt;br /&gt;
&lt;br /&gt;
When a Charm reaches 20% condition, it is considered worn and becomes replaceable. You can either manually replace damaged charms and pouches from the charm selector, or automatically by repairing it with the Repair button on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] page or via the [[Bazaar/The_Armory/Repair/New|Repair]] tab. Once a Charm Reaches 20% Condition, its Pouch cannot be replaced without also replacing the Charm.&lt;br /&gt;
&lt;br /&gt;
While above 20% Condition, it is possible to replace a Charm inside of a Pouch without destroying the latter. It is also possible to replace a Pouch with a &amp;quot;higher&amp;quot; (or lower for Charm Point saving purposes) tier one without destroying/replacing the Charm as long as the condition does not fall below 20%.&lt;br /&gt;
&lt;br /&gt;
If you replace a [[The_Armory#Repair|worn or torn]] charm with an identical charm, it will not charge upkeep [[materials]], and any remaining condition will be added to the new charm. I.E., if the old Charm had 10% condition remaining, the replacement charm will initially be at 110% condition.&lt;br /&gt;
&lt;br /&gt;
Charms also require upkeep [[Items]]. Elemental Charms require elemental [[infusions]], Voidseeker charms require [[Items|Voidseeker Shards]], Featherweight Charms need [[Items|Featherweight Shards]], and Aether Charms require [[Items|Aether Shards]]. Other Charms use Energy Cells. This is charged as part of the slotting and repair costs.&lt;br /&gt;
&lt;br /&gt;
Charms can be obtained by clearing [[Item World|Item Worlds]]; however, they are not automatically attached to the cleared equipment. Charms and [[Charms#Pouches|pouches]] can also be obtained by offering [[Trophies]] at [[The Shrine]], and can be traded in [[The Market]].&lt;br /&gt;
&lt;br /&gt;
It is not possible to extract Charms or Pouches from a piece of Equipment once attached.&lt;br /&gt;
&lt;br /&gt;
=====Charms=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Charm&lt;br /&gt;
|Charm Point Cost&lt;br /&gt;
|Effects&lt;br /&gt;
|Material Costs&lt;br /&gt;
|Slot&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Featherweight Charm&lt;br /&gt;
|5&lt;br /&gt;
|Reduces [[Burden]] and [[Interference]]&lt;br /&gt;
|Featherweight Shard x10&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|Greater Featherweight Charm&lt;br /&gt;
|15&lt;br /&gt;
|Reduces [[Burden]] and [[Interference]]&lt;br /&gt;
|Featherweight Shard x20&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Hollowforged Charm&lt;br /&gt;
|15&lt;br /&gt;
|Turns damage into Void and Adds 30% Void Strike&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Hollowforged Charm&lt;br /&gt;
|25&lt;br /&gt;
|Turns damage into Void and Adds 50% Void Strike&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fire Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Fire Strike&lt;br /&gt;
|Infusion of Flames x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fire Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Fire Strike&lt;br /&gt;
|Infusion of Flames x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Cold Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Cold Strike&lt;br /&gt;
|Infusion of Frost x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Cold Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Cold Strike&lt;br /&gt;
|Infusion of Frost x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Lightning Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Lightning Strike&lt;br /&gt;
|Infusion of Lightning x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Lightning Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Lightning Strike&lt;br /&gt;
|Infusion of Lightning x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Wind Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Wind Strike&lt;br /&gt;
|Infusion of Storms x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Wind Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Wind Strike&lt;br /&gt;
|Infusion of Storms x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Holy Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Holy Strike&lt;br /&gt;
|Infusion of Divinity x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Holy Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Holy Strike&lt;br /&gt;
|Infusion of Divinity x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Dark Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Dark Strike&lt;br /&gt;
|Infusion of Darkness x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Dark Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Dark Strike&lt;br /&gt;
|Infusion of Darkness x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Butcher Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Attack Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Butcher Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Attack Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Swiftness Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Attack Speed&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Swiftness Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Attack Speed&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fatality Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Attack Critical Strike Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fatality Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Attack Critical Strike Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Overpower Charm&lt;br /&gt;
|5&lt;br /&gt;
|Adds 12% Counter-Parry&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Overpower Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 20% Counter-Parry&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Voidseeker Charm&lt;br /&gt;
|15&lt;br /&gt;
|Turns damage into Void, Increases Accuracy, and Adds 30% Void Strike&lt;br /&gt;
|Voidseeker Shard x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Voidseeker Charm&lt;br /&gt;
|30&lt;br /&gt;
|Turns damage into Void, Increases Accuracy, and Adds 50% Void Strike&lt;br /&gt;
|Voidseeker Shard x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Archmage Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Magic Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Archmage Charm&lt;br /&gt;
|40&lt;br /&gt;
|Increases Magic Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Economizer Charm&lt;br /&gt;
|15&lt;br /&gt;
|Adds 10% Mana Conservation for One-Handed and 15% for Two-Handed&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Economizer Charm&lt;br /&gt;
|30&lt;br /&gt;
|Adds 15% Mana Conservation for One-Handed and 25% for Two-Handed&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Spellweaver Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Cast Speed by 5%&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Spellweaver Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Cast Speed by 7.5%&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Annihilator Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Magic Critical Strike Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Annihilator Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Magic Critical Strike Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Penetrator Charm&lt;br /&gt;
|15&lt;br /&gt;
|Adds 12% Counter-Resist&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Penetrator Charm&lt;br /&gt;
|30&lt;br /&gt;
|Adds 20% Counter-Resist&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Aether Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Accuracy and adds Mana Conservation&lt;br /&gt;
|Aether Shard x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Aether Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Accuracy and adds Mana Conservation&lt;br /&gt;
|Aether Shard x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fire-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Fire Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Flames x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fire-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Fire Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Flames x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Cold-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Cold Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Frost x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Cold-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Cold Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Frost x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Lightning-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Lightning Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Lightning x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Lightning-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Lightning Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Lightning x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Wind-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Wind Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Storms x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Wind-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Wind Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Storms x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Holy-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Holy Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Divinity x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Holy-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Holy Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Divinity x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Dark-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Dark Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Darkness x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Dark-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Dark Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Darkness x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Juggernaut Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases HP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Juggernaut Charm&lt;br /&gt;
|40&lt;br /&gt;
|Increases HP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Capacitor Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases MP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Capacitor Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases MP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|}&lt;br /&gt;
{{Fnb|1}}Values: &lt;br /&gt;
&lt;br /&gt;
* Shield: &lt;br /&gt;
** X-Proof: Lesser = 12%. Greater = 20%.&lt;br /&gt;
** Juggernaut: Lesser = 6%. Greater = 10%.&lt;br /&gt;
** Capacitor: Lesser = 6%. Greater = 10%.&lt;br /&gt;
&lt;br /&gt;
* Helmet&lt;br /&gt;
** X-Proof: Lesser = 12%. Greater = 20%.&lt;br /&gt;
** Juggernaut: Lesser = 6%. Greater = 10%.&lt;br /&gt;
** Capacitor: Lesser = 6%. Greater = 10%.&lt;br /&gt;
&lt;br /&gt;
* Body&lt;br /&gt;
** X-Proof: Lesser = 14.40%. Greater = 24%.&lt;br /&gt;
** Juggernaut: Lesser = 7.20%. Greater = 12%.&lt;br /&gt;
** Capacitor: Lesser = 7.20%. Greater = 12%.&lt;br /&gt;
&lt;br /&gt;
* Hands&lt;br /&gt;
** X-Proof: Lesser = 10.80%. Greater = 18%.&lt;br /&gt;
** Juggernaut: Lesser = 5.40%. Greater = 9%.&lt;br /&gt;
** Capacitor: Lesser = 5.40%. Greater = 9%.&lt;br /&gt;
&lt;br /&gt;
* Legs&lt;br /&gt;
** X-Proof: Lesser = 13.20%. Greater = 22%.&lt;br /&gt;
** Juggernaut: Lesser = 6.60%. Greater = 11%.&lt;br /&gt;
** Capacitor: Lesser = 6.60%. Greater = 11%.&lt;br /&gt;
&lt;br /&gt;
* Feet.&lt;br /&gt;
** X-Proof: Lesser = 9.80%. Greater = 16%.&lt;br /&gt;
** Juggernaut: Lesser = 4.80%. Greater = 8%.&lt;br /&gt;
** Capacitor: Lesser = 4.80%. Greater = 8%.&lt;br /&gt;
&lt;br /&gt;
=====Pouches=====&lt;br /&gt;
&lt;br /&gt;
The only way of obtaining Pouches is offering [[Trophies]] at [[The Shrine]]. Every 500k of Shrine Value &amp;quot;guarantees&amp;quot; a Pouch bonus drop. The odds are Silk/Kevlar/Mithril: 75%/20%/5%.&lt;br /&gt;
&lt;br /&gt;
* Silk Pouches reduce wear by 50%; the pouch will always be destroyed if it takes damage on defeat.&lt;br /&gt;
&lt;br /&gt;
* Kevlar Pouches reduce wear by 90%; the pouch has a 20% chance of being destroyed if it takes damage on defeat.&lt;br /&gt;
&lt;br /&gt;
* Mithril Pouches fully eliminate wear, and the pouch itself is indestructible.&lt;br /&gt;
&lt;br /&gt;
===Stat Fusion===&lt;br /&gt;
&lt;br /&gt;
Stat Fusion allows The Player to increase the base stat rolls of Legendary [[equipment]], by sacrificing a different Legendary or Peerless equipment of the same template + slot. In other words, cotton shoes can be fused with all other cotton shoes regardless of [[Detailed Equip Characteristics|prefix/suffix]], but not with phase shoes or cotton pants.&lt;br /&gt;
&lt;br /&gt;
For each stat, if the equip being sacrificed is Peerless or has a base stat higher than the equip being fused, the stat is increased by +2. Otherwise, it is increased by +1, and requires a core corresponding to the equip being fused.&lt;br /&gt;
&lt;br /&gt;
If any of the stats are already capped, it will add +1 overflow point for each capped stat. These are redistributed to uncapped stats in order of lowest base. Stats can get multiple overflow points if there are more capped stats than uncapped stats.&lt;br /&gt;
&lt;br /&gt;
It will charge 10 [[The Forge#Bindings|bindings]] for each stat being upgraded - that is, per fusion, not per point. It also charges a fixed number of credits per fusion based on the type of gear being upgraded and its average base stats. If you are missing any cores, it will add the equivalent number of credits instead, just like for upgrades.&lt;br /&gt;
&lt;br /&gt;
Fully fusing a Legendary piece of equipment to have 200 in all base stats will change it into a Peerless. There are no differences between natural-born Peerless equips and fused post-Legendary Peerless equips.&lt;br /&gt;
&lt;br /&gt;
Note that if you statfuse gear with a &amp;quot;legacy name&amp;quot; (i.e. equipment converted from the old system with a name that doesn&#039;t exist or is different in the new system), this name will be cleared if you fuse it to the point where it changes quality tier.&lt;br /&gt;
&lt;br /&gt;
Certain hath perks will be added that also allow you to upgrade Peerless gear further. You can still sacrifice Legendary gear to fuse these, but the same rules apply. In other words, if sacrificing a Legendary, every stat increase will be +1 and require a Peerless core; if sacrificing a Peerless, every stat increase will be +2 and will not require a core.&lt;br /&gt;
&lt;br /&gt;
====Ranges====&lt;br /&gt;
Each stat on an [[equipment]] is determined based on a base value, which have different ranges depending on the quality. The higher the number, the higher the actual stat. Each stat that has a corresponding [[The Armory#Bindings|binding]] has its own base value, and different stats on the same equipment might have different rolls. Stats that do not have a corresponding binding, are instead determined based on the average of the ones that do. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quality !! Min !! Max&lt;br /&gt;
|-&lt;br /&gt;
| Peerless || 200 || 200&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 170 || 200&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 150 || 180&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 120 || 160&lt;br /&gt;
|-&lt;br /&gt;
| Superior || 90 || 130&lt;br /&gt;
|-&lt;br /&gt;
| Average || 60 || 100&lt;br /&gt;
|-&lt;br /&gt;
| Fair || 30 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Crude || 0 || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bindings====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Upgrades&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Binding of Slaughter&#039;&#039;&#039; ||  Base Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Balance&#039;&#039;&#039; || Physical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Isaac&#039;&#039;&#039; || Physical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Destruction&#039;&#039;&#039; || Base Magical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Focus&#039;&#039;&#039; || Magical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Friendship&#039;&#039;&#039; || Magical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Protection&#039;&#039;&#039; || Physical Defense&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fleet&#039;&#039;&#039; || Evade Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Barrier&#039;&#039;&#039; || Block Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Nimble&#039;&#039;&#039; || Parry Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Elementalist&#039;&#039;&#039; || Elemental Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Heaven-sent&#039;&#039;&#039; || Divine Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Demon-fiend&#039;&#039;&#039; || Forbidden Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Curse-weaver&#039;&#039;&#039; || Depreciating Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Earth-walker&#039;&#039;&#039; || Supportive Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Surtr&#039;&#039;&#039; || Fire Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Niflheim&#039;&#039;&#039; || Cold Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Mjolnir&#039;&#039;&#039; || Elec Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Freyr&#039;&#039;&#039; || Wind Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Heimdall&#039;&#039;&#039; || Holy Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Fenrir&#039;&#039;&#039; || Dark Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Dampening&#039;&#039;&#039; || Crushing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Stone-skin&#039;&#039;&#039; || Slashing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Deflection&#039;&#039;&#039; || Piercing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fire-eater&#039;&#039;&#039; || Fire Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Frost-born&#039;&#039;&#039; || Cold Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thunder-child&#039;&#039;&#039; || Elec Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Wind-waker&#039;&#039;&#039; || Wind Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thrice-blessed&#039;&#039;&#039; || Holy Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Spirit-ward&#039;&#039;&#039; || Dark Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Ox&#039;&#039;&#039; || Strength&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Raccoon&#039;&#039;&#039; || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Cheetah&#039;&#039;&#039; || Agility&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Turtle&#039;&#039;&#039; || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fox&#039;&#039;&#039; || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Owl&#039;&#039;&#039; || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Warding&#039;&#039;&#039; || Magical Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Negation&#039;&#039;&#039; || Resist Chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scraps&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
==Soulbind==&lt;br /&gt;
&lt;br /&gt;
==Purchase==&lt;br /&gt;
&lt;br /&gt;
==Sell==&lt;br /&gt;
&lt;br /&gt;
==Salvage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Monster Lab]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=The_Armory&amp;diff=64652</id>
		<title>The Armory</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=The_Armory&amp;diff=64652"/>
		<updated>2026-06-22T03:06:38Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WIP&lt;br /&gt;
&lt;br /&gt;
The Armory allows players to Organize, Modify, Repair, Soulbind, Purchase, Sell, and Salvage [[equipment]].&lt;br /&gt;
&lt;br /&gt;
==Organize==&lt;br /&gt;
&lt;br /&gt;
This is the default option when accessing The Armory, and will also be set on the New tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organise your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organising. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organised by selecting any items that need organising in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Modify==&lt;br /&gt;
&lt;br /&gt;
In this section, [[equipment]] can be modified in various ways. The default tab is Equipped, which lists everything the Player has equipped currently, across all personas and equipment sets. These are marked with a 🗡️. The other tabs let you also filter to newly acquired gear, or to gear of a specific type.&lt;br /&gt;
&lt;br /&gt;
To use this section, the Player chooses the equip they want to modify, and click &amp;quot;Modify Equipment&amp;quot;, which then provides various options.&lt;br /&gt;
&lt;br /&gt;
All equipment have a modify page, but no stat changing modification may be performed unless the equipment is Soulbound. See the [[Bazaar/The_Armory/Soulbind/New|Soulbind]] tab for more information on soulbinding.&lt;br /&gt;
&lt;br /&gt;
For equipment that has been soulbound, the following actions may be performed.&lt;br /&gt;
&lt;br /&gt;
===Challenge [[Item World]]===&lt;br /&gt;
This option lets you consume [[Items|World Seeds]] to enter the Item World (IW) [[battle mode]]. Each victorious completion increases all base stats by 1% (2% for Physical and Magical Attack), increases the amount of charm points available on the equip by 1, and increases the maximum forge level on the equip by 1. The maximum IW level is the third number after Upgrade Tier:, the current level is the second. IW may not exceed the maximum IW level. For example: Upgrade Tier 0 / 15 / 25 indicates that the gear may be IW&#039;d to level 25, and is currently at IW 15.&lt;br /&gt;
&lt;br /&gt;
See [[Item World]] for a more detailed breakdown of this battle mode.&lt;br /&gt;
&lt;br /&gt;
===Forging===&lt;br /&gt;
&lt;br /&gt;
Equipment may be forged, up to the maximum completed Item World level. This always costs materials, rare materials depending on the equipment type, credits, and Legendary or Peerless Cores. Legendary Cores and Peerless Cores are substituted with a credit cost if the Player does not own enough Cores in their inventory.&lt;br /&gt;
&lt;br /&gt;
Each upgrade level increases all base stats by 1% (2% for Physical and Magical attack).&lt;br /&gt;
&lt;br /&gt;
The forge level is the first number after Upgrade Tier:. For example, Upgrade Tier: 10 / 15 / 25 indicates the current forge level is 10, it can currently go up to 15 (the current IW level), and the maximum forge level of 25, should the IW level also be completed to 25.&lt;br /&gt;
&lt;br /&gt;
====Materials====&lt;br /&gt;
=====Basic Materials=====&lt;br /&gt;
These come in &#039;&#039;&#039;Low&#039;&#039;&#039;, &#039;&#039;&#039;Mid&#039;&#039;&#039;, and &#039;&#039;&#039;High&#039;&#039;&#039;-grade varieties.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Reforge &amp;amp; Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cloth&#039;&#039;&#039; || Cloth armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leather&#039;&#039;&#039; || Light armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Metals&#039;&#039;&#039; || Heavy armor and Weapons&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wood&#039;&#039;&#039; || Staffs and Shields&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Rares=====&lt;br /&gt;
Cannot be retrieved from salvaging (except from those coming from upgrades, with the usual 90% ratio).&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Upgrade&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystallized Phazon&#039;&#039;&#039; || Phase armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shade Fragment&#039;&#039;&#039; || Shade armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Repurposed Actuator&#039;&#039;&#039; || Power armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Defense Matrix Modulator&#039;&#039;&#039; || Force Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Upgrade Costs=====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Superior&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Exquisite&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Magnificent&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100 Low Grade, 5 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100 Low Grade, 10 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100 Low Grade, 15 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100 Low Grade, 20 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100 Low Grade, 25 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100 Low Grade, 30 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100 Low Grade, 35 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100 Low Grade, 40 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100 Low Grade, 45 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare || || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 4 Rare || || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 4 Rare || || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 4 Rare || || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 4 Rare || || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 4 Rare || || 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Legendary&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100 Mid Grade, 10 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100 Mid Grade, 15 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100 Mid Grade, 20 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100 Mid Grade, 25 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100 Mid Grade, 35 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100 Mid Grade, 40 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100 Mid Grade, 45 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Peerless&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 2 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 100,000&lt;br /&gt;
|-&lt;br /&gt;
! 26&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 4 Peerless Cores || 600,000&lt;br /&gt;
|-&lt;br /&gt;
! 27&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 4 Peerless Cores || 600,000&lt;br /&gt;
|-&lt;br /&gt;
! 28&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 4 Peerless Cores || 600,000&lt;br /&gt;
|-&lt;br /&gt;
! 29&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 4 Peerless Cores || 600,000&lt;br /&gt;
|-&lt;br /&gt;
! 30&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 4 Peerless Cores || 600,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipping Charms====&lt;br /&gt;
Charms, and the [[Charms#Pouches|Pouches]] that contain them, may be equipped. Each charm has it&#039;s own charm point cost and energy upkeep materials. Pouches do not require upkeep, except to replace them should they be destroyed, but also have a charm point cost depending on their effect, notably protecting the charms from damage, and reducing the amount of wear the charms receive through battle.&lt;br /&gt;
&lt;br /&gt;
Charms can be found on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] screen of The Armory, after selecting an equipment under the Modify tab.&lt;br /&gt;
&lt;br /&gt;
They come in &amp;quot;Lesser&amp;quot; and &amp;quot;Greater&amp;quot; variants. Greater charms are more expensive to slot but give a larger bonus.&lt;br /&gt;
&lt;br /&gt;
Each equipment piece has a number of Charm Slots, as well as a base number of Charm Points; both depend on the quality of the equipment. You can boost the number of Charm Points by clearing levels in the [[Item World]] and upgrading, each of which adds +1 charm point.&lt;br /&gt;
&lt;br /&gt;
Charms are consumables, and will wear out over time without sufficient protection; the [[condition]] is visible in the charm selector on the modify screen. This works the same as regular equipment damage, except it is not affected by the Repair Bear [[Hath Perk]]. If the Charm is exposed, it will take condition loss equal to the base equipment condition loss. Lesser Charms wear out twice as fast as Greater Charms.&lt;br /&gt;
&lt;br /&gt;
Wear can be reduced by using a [[The Armory#Pouches|Pouch]]. All Charms come inside a free Silk Pouch.&lt;br /&gt;
&lt;br /&gt;
When a Charm reaches 20% condition, it is considered worn and becomes replaceable. You can either manually replace damaged charms and pouches from the charm selector, or automatically by repairing it with the Repair button on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] page or via the [[Bazaar/The_Armory/Repair/New|Repair]] tab. Once a Charm Reaches 20% Condition, its Pouch cannot be replaced without also replacing the Charm.&lt;br /&gt;
&lt;br /&gt;
While above 20% Condition, it is possible to replace a Charm inside of a Pouch without destroying the latter. It is also possible to replace a Pouch with a &amp;quot;higher&amp;quot; (or lower for Charm Point saving purposes) tier one without destroying/replacing the Charm as long as the condition does not fall below 20%.&lt;br /&gt;
&lt;br /&gt;
If you replace a [[The_Armory#Repair|worn or torn]] charm with an identical charm, it will not charge upkeep [[materials]], and any remaining condition will be added to the new charm. I.E., if the old Charm had 10% condition remaining, the replacement charm will initially be at 110% condition.&lt;br /&gt;
&lt;br /&gt;
Charms also require upkeep [[Items]]. Elemental Charms require elemental [[infusions]], Voidseeker charms require [[Items|Voidseeker Shards]], Featherweight Charms need [[Items|Featherweight Shards]], and Aether Charms require [[Items|Aether Shards]]. Other Charms use Energy Cells. This is charged as part of the slotting and repair costs.&lt;br /&gt;
&lt;br /&gt;
Charms can be obtained by clearing [[Item World|Item Worlds]]; however, they are not automatically attached to the cleared equipment. Charms and [[Charms#Pouches|pouches]] can also be obtained by offering [[Trophies]] at [[The Shrine]], and can be traded in [[The Market]].&lt;br /&gt;
&lt;br /&gt;
It is not possible to extract Charms or Pouches from a piece of Equipment once attached.&lt;br /&gt;
&lt;br /&gt;
=====Charms=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Charm&lt;br /&gt;
|Charm Point Cost&lt;br /&gt;
|Effects&lt;br /&gt;
|Material Costs&lt;br /&gt;
|Slot&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Featherweight Charm&lt;br /&gt;
|5&lt;br /&gt;
|Reduces [[Burden]] and [[Interference]]&lt;br /&gt;
|Featherweight Shard x10&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|Greater Featherweight Charm&lt;br /&gt;
|15&lt;br /&gt;
|Reduces [[Burden]] and [[Interference]]&lt;br /&gt;
|Featherweight Shard x20&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Hollowforged Charm&lt;br /&gt;
|15&lt;br /&gt;
|Turns damage into Void and Adds 30% Void Strike&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Hollowforged Charm&lt;br /&gt;
|25&lt;br /&gt;
|Turns damage into Void and Adds 50% Void Strike&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fire Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Fire Strike&lt;br /&gt;
|Infusion of Flames x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fire Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Fire Strike&lt;br /&gt;
|Infusion of Flames x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Cold Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Cold Strike&lt;br /&gt;
|Infusion of Frost x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Cold Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Cold Strike&lt;br /&gt;
|Infusion of Frost x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Lightning Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Lightning Strike&lt;br /&gt;
|Infusion of Lightning x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Lightning Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Lightning Strike&lt;br /&gt;
|Infusion of Lightning x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Wind Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Wind Strike&lt;br /&gt;
|Infusion of Storms x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Wind Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Wind Strike&lt;br /&gt;
|Infusion of Storms x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Holy Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Holy Strike&lt;br /&gt;
|Infusion of Divinity x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Holy Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Holy Strike&lt;br /&gt;
|Infusion of Divinity x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Dark Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Dark Strike&lt;br /&gt;
|Infusion of Darkness x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Dark Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Dark Strike&lt;br /&gt;
|Infusion of Darkness x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Butcher Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Attack Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Butcher Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Attack Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Swiftness Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Attack Speed&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Swiftness Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Attack Speed&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fatality Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Attack Critical Strike Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fatality Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Attack Critical Strike Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Overpower Charm&lt;br /&gt;
|5&lt;br /&gt;
|Adds 12% Counter-Parry&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Overpower Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 20% Counter-Parry&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Voidseeker Charm&lt;br /&gt;
|15&lt;br /&gt;
|Turns damage into Void, Increases Accuracy, and Adds 30% Void Strike&lt;br /&gt;
|Voidseeker Shard x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Voidseeker Charm&lt;br /&gt;
|30&lt;br /&gt;
|Turns damage into Void, Increases Accuracy, and Adds 50% Void Strike&lt;br /&gt;
|Voidseeker Shard x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Archmage Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Magic Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Archmage Charm&lt;br /&gt;
|40&lt;br /&gt;
|Increases Magic Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Economizer Charm&lt;br /&gt;
|15&lt;br /&gt;
|Adds 10% Mana Conservation for One-Handed and 15% for Two-Handed&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Economizer Charm&lt;br /&gt;
|30&lt;br /&gt;
|Adds 15% Mana Conservation for One-Handed and 25% for Two-Handed&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Spellweaver Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Cast Speed by 5%&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Spellweaver Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Cast Speed by 7.5%&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Annihilator Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Magic Critical Strike Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Annihilator Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Magic Critical Strike Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Penetrator Charm&lt;br /&gt;
|15&lt;br /&gt;
|Adds 12% Counter-Resist&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Penetrator Charm&lt;br /&gt;
|30&lt;br /&gt;
|Adds 20% Counter-Resist&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Aether Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Accuracy and adds Mana Conservation&lt;br /&gt;
|Aether Shard x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Aether Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Accuracy and adds Mana Conservation&lt;br /&gt;
|Aether Shard x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fire-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Fire Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Flames x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fire-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Fire Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Flames x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Cold-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Cold Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Frost x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Cold-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Cold Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Frost x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Lightning-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Lightning Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Lightning x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Lightning-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Lightning Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Lightning x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Wind-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Wind Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Storms x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Wind-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Wind Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Storms x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Holy-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Holy Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Divinity x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Holy-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Holy Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Divinity x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Dark-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Dark Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Darkness x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Dark-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Dark Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Darkness x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Juggernaut Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases HP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Juggernaut Charm&lt;br /&gt;
|40&lt;br /&gt;
|Increases HP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Capacitor Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases MP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Capacitor Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases MP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|}&lt;br /&gt;
{{Fnb|1}}Values: &lt;br /&gt;
&lt;br /&gt;
* Shield: &lt;br /&gt;
** X-Proof: Lesser = 12%. Greater = 20%.&lt;br /&gt;
** Juggernaut: Lesser = 6%. Greater = 10%.&lt;br /&gt;
** Capacitor: Lesser = 6%. Greater = 10%.&lt;br /&gt;
&lt;br /&gt;
* Helmet&lt;br /&gt;
** X-Proof: Lesser = 12%. Greater = 20%.&lt;br /&gt;
** Juggernaut: Lesser = 6%. Greater = 10%.&lt;br /&gt;
** Capacitor: Lesser = 6%. Greater = 10%.&lt;br /&gt;
&lt;br /&gt;
* Body&lt;br /&gt;
** X-Proof: Lesser = 14.40%. Greater = 24%.&lt;br /&gt;
** Juggernaut: Lesser = 7.20%. Greater = 12%.&lt;br /&gt;
** Capacitor: Lesser = 7.20%. Greater = 12%.&lt;br /&gt;
&lt;br /&gt;
* Hands&lt;br /&gt;
** X-Proof: Lesser = 10.80%. Greater = 18%.&lt;br /&gt;
** Juggernaut: Lesser = 5.40%. Greater = 9%.&lt;br /&gt;
** Capacitor: Lesser = 5.40%. Greater = 9%.&lt;br /&gt;
&lt;br /&gt;
* Legs&lt;br /&gt;
** X-Proof: Lesser = 13.20%. Greater = 22%.&lt;br /&gt;
** Juggernaut: Lesser = 6.60%. Greater = 11%.&lt;br /&gt;
** Capacitor: Lesser = 6.60%. Greater = 11%.&lt;br /&gt;
&lt;br /&gt;
* Feet.&lt;br /&gt;
** X-Proof: Lesser = 9.80%. Greater = 16%.&lt;br /&gt;
** Juggernaut: Lesser = 4.80%. Greater = 8%.&lt;br /&gt;
** Capacitor: Lesser = 4.80%. Greater = 8%.&lt;br /&gt;
&lt;br /&gt;
=====Pouches=====&lt;br /&gt;
&lt;br /&gt;
The only way of obtaining Pouches is offering [[Trophies]] at [[The Shrine]]. Every 500k of Shrine Value &amp;quot;guarantees&amp;quot; a Pouch bonus drop. The odds are Silk/Kevlar/Mithril: 75%/20%/5%.&lt;br /&gt;
&lt;br /&gt;
* Silk Pouches reduce wear by 50%; the pouch will always be destroyed if it takes damage on defeat.&lt;br /&gt;
&lt;br /&gt;
* Kevlar Pouches reduce wear by 90%; the pouch has a 20% chance of being destroyed if it takes damage on defeat.&lt;br /&gt;
&lt;br /&gt;
* Mithril Pouches fully eliminate wear, and the pouch itself is indestructible.&lt;br /&gt;
&lt;br /&gt;
===Stat Fusion===&lt;br /&gt;
&lt;br /&gt;
Stat Fusion allows The Player to increase the base stat rolls of Legendary [[equipment]], by sacrificing a different Legendary or Peerless equipment of the same template + slot. In other words, cotton shoes can be fused with all other cotton shoes regardless of [[Detailed Equip Characteristics|prefix/suffix]], but not with phase shoes or cotton pants.&lt;br /&gt;
&lt;br /&gt;
For each stat, if the equip being sacrificed is Peerless or has a base stat higher than the equip being fused, the stat is increased by +2. Otherwise, it is increased by +1, and requires a core corresponding to the equip being fused.&lt;br /&gt;
&lt;br /&gt;
If any of the stats are already capped, it will add +1 overflow point for each capped stat. These are redistributed to uncapped stats in order of lowest base. Stats can get multiple overflow points if there are more capped stats than uncapped stats.&lt;br /&gt;
&lt;br /&gt;
It will charge 10 [[The Forge#Bindings|bindings]] for each stat being upgraded - that is, per fusion, not per point. It also charges a fixed number of credits per fusion based on the type of gear being upgraded and its average base stats. If you are missing any cores, it will add the equivalent number of credits instead, just like for upgrades.&lt;br /&gt;
&lt;br /&gt;
Fully fusing a Legendary piece of equipment to have 200 in all base stats will change it into a Peerless. There are no differences between natural-born Peerless equips and fused post-Legendary Peerless equips.&lt;br /&gt;
&lt;br /&gt;
Note that if you statfuse gear with a &amp;quot;legacy name&amp;quot; (i.e. equipment converted from the old system with a name that doesn&#039;t exist or is different in the new system), this name will be cleared if you fuse it to the point where it changes quality tier.&lt;br /&gt;
&lt;br /&gt;
Certain hath perks will be added that also allow you to upgrade Peerless gear further. You can still sacrifice Legendary gear to fuse these, but the same rules apply. In other words, if sacrificing a Legendary, every stat increase will be +1 and require a Peerless core; if sacrificing a Peerless, every stat increase will be +2 and will not require a core.&lt;br /&gt;
&lt;br /&gt;
====Bindings====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Upgrades&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Binding of Slaughter&#039;&#039;&#039; ||  Base Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Balance&#039;&#039;&#039; || Physical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Isaac&#039;&#039;&#039; || Physical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Destruction&#039;&#039;&#039; || Base Magical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Focus&#039;&#039;&#039; || Magical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Friendship&#039;&#039;&#039; || Magical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Protection&#039;&#039;&#039; || Physical Defense&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fleet&#039;&#039;&#039; || Evade Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Barrier&#039;&#039;&#039; || Block Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Nimble&#039;&#039;&#039; || Parry Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Elementalist&#039;&#039;&#039; || Elemental Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Heaven-sent&#039;&#039;&#039; || Divine Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Demon-fiend&#039;&#039;&#039; || Forbidden Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Curse-weaver&#039;&#039;&#039; || Depreciating Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Earth-walker&#039;&#039;&#039; || Supportive Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Surtr&#039;&#039;&#039; || Fire Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Niflheim&#039;&#039;&#039; || Cold Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Mjolnir&#039;&#039;&#039; || Elec Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Freyr&#039;&#039;&#039; || Wind Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Heimdall&#039;&#039;&#039; || Holy Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Fenrir&#039;&#039;&#039; || Dark Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Dampening&#039;&#039;&#039; || Crushing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Stone-skin&#039;&#039;&#039; || Slashing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Deflection&#039;&#039;&#039; || Piercing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fire-eater&#039;&#039;&#039; || Fire Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Frost-born&#039;&#039;&#039; || Cold Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thunder-child&#039;&#039;&#039; || Elec Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Wind-waker&#039;&#039;&#039; || Wind Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thrice-blessed&#039;&#039;&#039; || Holy Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Spirit-ward&#039;&#039;&#039; || Dark Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Ox&#039;&#039;&#039; || Strength&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Raccoon&#039;&#039;&#039; || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Cheetah&#039;&#039;&#039; || Agility&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Turtle&#039;&#039;&#039; || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fox&#039;&#039;&#039; || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Owl&#039;&#039;&#039; || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Warding&#039;&#039;&#039; || Magical Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Negation&#039;&#039;&#039; || Resist Chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scraps&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
==Soulbind==&lt;br /&gt;
&lt;br /&gt;
==Purchase==&lt;br /&gt;
&lt;br /&gt;
==Sell==&lt;br /&gt;
&lt;br /&gt;
==Salvage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Monster Lab]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=The_Armory&amp;diff=64645</id>
		<title>The Armory</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=The_Armory&amp;diff=64645"/>
		<updated>2026-06-21T09:56:01Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WIP&lt;br /&gt;
&lt;br /&gt;
The Armory allows players to Organize, Modify, Repair, Soulbind, Purchase, Sell, and Salvage [[equipment]].&lt;br /&gt;
&lt;br /&gt;
==Organize==&lt;br /&gt;
&lt;br /&gt;
This is the default option when accessing The Armory, and will also be set on the New tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organise your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organising. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organised by selecting any items that need organising in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Modify==&lt;br /&gt;
&lt;br /&gt;
In this section, [[equipment]] can be modified in various ways. The default tab is Equipped, which lists everything the Player has equipped currently, across all personas and equipment sets. These are marked with a 🗡️. The other tabs let you also filter to newly acquired gear, or to gear of a specific type.&lt;br /&gt;
&lt;br /&gt;
To use this section, the Player chooses the equip they want to modify, and click &amp;quot;Modify Equipment&amp;quot;, which then provides various options.&lt;br /&gt;
&lt;br /&gt;
All equipment have a modify page, but no stat changing modification may be performed unless the equipment is Soulbound. See the [[Bazaar/The_Armory/Soulbind/New|Soulbind]] tab for more information on soulbinding.&lt;br /&gt;
&lt;br /&gt;
For equipment that has been soulbound, the following actions may be performed.&lt;br /&gt;
&lt;br /&gt;
===Challenge [[Item World]]===&lt;br /&gt;
This option lets you consume [[Items|World Seeds]] to enter the Item World (IW) [[battle mode]]. Each victorious completion increases all base stats by 1% (2% for Physical and Magical Attack), increases the amount of charm points available on the equip by 1, and increases the maximum forge level on the equip by 1. The maximum IW level is the third number after Upgrade Tier:, the current level is the second. IW may not exceed the maximum IW level. For example: Upgrade Tier 0 / 15 / 25 indicates that the gear may be IW&#039;d to level 25, and is currently at IW 15.&lt;br /&gt;
&lt;br /&gt;
See [[Item World]] for a more detailed breakdown of this battle mode.&lt;br /&gt;
&lt;br /&gt;
===Forging===&lt;br /&gt;
&lt;br /&gt;
Equipment may be forged, up to the maximum completed Item World level. This always costs materials, rare materials depending on the equipment type, credits, and Legendary or Peerless Cores. Legendary Cores and Peerless Cores are substituted with a credit cost if the Player does not own enough Cores in their inventory.&lt;br /&gt;
&lt;br /&gt;
Each upgrade level increases all base stats by 1% (2% for Physical and Magical attack).&lt;br /&gt;
&lt;br /&gt;
The forge level is the first number after Upgrade Tier:. For example, Upgrade Tier: 10 / 15 / 25 indicates the current forge level is 10, it can currently go up to 15 (the current IW level), and the maximum forge level of 25, should the IW level also be completed to 25.&lt;br /&gt;
&lt;br /&gt;
====Materials====&lt;br /&gt;
=====Basic Materials=====&lt;br /&gt;
These come in &#039;&#039;&#039;Low&#039;&#039;&#039;, &#039;&#039;&#039;Mid&#039;&#039;&#039;, and &#039;&#039;&#039;High&#039;&#039;&#039;-grade varieties.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Reforge &amp;amp; Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cloth&#039;&#039;&#039; || Cloth armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leather&#039;&#039;&#039; || Light armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Metals&#039;&#039;&#039; || Heavy armor and Weapons&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wood&#039;&#039;&#039; || Staffs and Shields&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Rares=====&lt;br /&gt;
Cannot be retrieved from salvaging (except from those coming from upgrades, with the usual 90% ratio).&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Upgrade&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystallized Phazon&#039;&#039;&#039; || Phase armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shade Fragment&#039;&#039;&#039; || Shade armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Repurposed Actuator&#039;&#039;&#039; || Power armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Defense Matrix Modulator&#039;&#039;&#039; || Force Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Upgrade Costs=====&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Superior&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Exquisite&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Magnificent&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100 Low Grade, 5 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100 Low Grade, 10 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100 Low Grade, 15 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100 Low Grade, 20 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100 Low Grade, 25 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100 Low Grade, 30 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100 Low Grade, 35 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100 Low Grade, 40 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100 Low Grade, 45 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 2 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade ||  || 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Legendary&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100 Mid Grade, 10 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100 Mid Grade, 15 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100 Mid Grade, 20 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100 Mid Grade, 25 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 1 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100 Mid Grade, 35 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100 Mid Grade, 40 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100 Mid Grade, 45 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 2 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;min-width:190px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Peerless&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 2 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 26&lt;br /&gt;
| 100 Mid Grade, 50 High Grade || 4 Peerless Cores || 60,0000&lt;br /&gt;
|-&lt;br /&gt;
! 27&lt;br /&gt;
| 100 Mid Grade, 50 High Grade || 4 Peerless Cores || 60,0000&lt;br /&gt;
|-&lt;br /&gt;
! 28&lt;br /&gt;
| 100 Mid Grade, 50 High Grade || 4 Peerless Cores || 60,0000&lt;br /&gt;
|-&lt;br /&gt;
! 29&lt;br /&gt;
| 100 Mid Grade, 50 High Grade || 4 Peerless Cores || 60,0000&lt;br /&gt;
|-&lt;br /&gt;
! 30&lt;br /&gt;
| 100 Mid Grade, 50 High Grade || 4 Peerless Cores || 60,0000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipping Charms====&lt;br /&gt;
Charms, and the [[Charms#Pouches|Pouches]] that contain them, may be equipped. Each charm has it&#039;s own charm point cost and energy upkeep materials. Pouches do not require upkeep, except to replace them should they be destroyed, but also have a charm point cost depending on their effect, notably protecting the charms from damage, and reducing the amount of wear the charms receive through battle.&lt;br /&gt;
&lt;br /&gt;
Charms can be found on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] screen of The Armory, after selecting an equipment under the Modify tab.&lt;br /&gt;
&lt;br /&gt;
They come in &amp;quot;Lesser&amp;quot; and &amp;quot;Greater&amp;quot; variants. Greater charms are more expensive to slot but give a larger bonus.&lt;br /&gt;
&lt;br /&gt;
Each equipment piece has a number of Charm Slots, as well as a base number of Charm Points; both depend on the quality of the equipment. You can boost the number of Charm Points by clearing levels in the [[Item World]] and upgrading, each of which adds +1 charm point.&lt;br /&gt;
&lt;br /&gt;
Charms are consumables, and will wear out over time without sufficient protection; the [[condition]] is visible in the charm selector on the modify screen. This works the same as regular equipment damage, except it is not affected by the Repair Bear [[Hath Perk]]. If the Charm is exposed, it will take condition loss equal to the base equipment condition loss. Lesser Charms wear out twice as fast as Greater Charms.&lt;br /&gt;
&lt;br /&gt;
Wear can be reduced by using a [[The Armory#Pouches|Pouch]]. All Charms come inside a free Silk Pouch.&lt;br /&gt;
&lt;br /&gt;
When a Charm reaches 20% condition, it is considered worn and becomes replaceable. You can either manually replace damaged charms and pouches from the charm selector, or automatically by repairing it with the Repair button on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] page or via the [[Bazaar/The_Armory/Repair/New|Repair]] tab. Once a Charm Reaches 20% Condition, its Pouch cannot be replaced without also replacing the Charm.&lt;br /&gt;
&lt;br /&gt;
While above 20% Condition, it is possible to replace a Charm inside of a Pouch without destroying the latter. It is also possible to replace a Pouch with a &amp;quot;higher&amp;quot; (or lower for Charm Point saving purposes) tier one without destroying/replacing the Charm as long as the condition does not fall below 20%.&lt;br /&gt;
&lt;br /&gt;
If you replace a [[The_Armory#Repair|worn or torn]] charm with an identical charm, it will not charge upkeep [[materials]], and any remaining condition will be added to the new charm. I.E., if the old Charm had 10% condition remaining, the replacement charm will initially be at 110% condition.&lt;br /&gt;
&lt;br /&gt;
Charms also require upkeep [[Items]]. Elemental Charms require elemental [[infusions]], Voidseeker charms require [[Items|Voidseeker Shards]], Featherweight Charms need [[Items|Featherweight Shards]], and Aether Charms require [[Items|Aether Shards]]. Other Charms use Energy Cells. This is charged as part of the slotting and repair costs.&lt;br /&gt;
&lt;br /&gt;
Charms can be obtained by clearing [[Item World|Item Worlds]]; however, they are not automatically attached to the cleared equipment. Charms and [[Charms#Pouches|pouches]] can also be obtained by offering [[Trophies]] at [[The Shrine]], and can be traded in [[The Market]].&lt;br /&gt;
&lt;br /&gt;
It is not possible to extract Charms or Pouches from a piece of Equipment once attached.&lt;br /&gt;
&lt;br /&gt;
=====Charms=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Charm&lt;br /&gt;
|Charm Point Cost&lt;br /&gt;
|Effects&lt;br /&gt;
|Material Costs&lt;br /&gt;
|Slot&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Featherweight Charm&lt;br /&gt;
|5&lt;br /&gt;
|Reduces [[Burden]] and [[Interference]]&lt;br /&gt;
|Featherweight Shard x10&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|Greater Featherweight Charm&lt;br /&gt;
|15&lt;br /&gt;
|Reduces [[Burden]] and [[Interference]]&lt;br /&gt;
|Featherweight Shard x20&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Hollowforged Charm&lt;br /&gt;
|15&lt;br /&gt;
|Turns damage into Void and Adds 30% Void Strike&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Hollowforged Charm&lt;br /&gt;
|25&lt;br /&gt;
|Turns damage into Void and Adds 50% Void Strike&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fire Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Fire Strike&lt;br /&gt;
|Infusion of Flames x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fire Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Fire Strike&lt;br /&gt;
|Infusion of Flames x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Cold Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Cold Strike&lt;br /&gt;
|Infusion of Frost x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Cold Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Cold Strike&lt;br /&gt;
|Infusion of Frost x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Lightning Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Lightning Strike&lt;br /&gt;
|Infusion of Lightning x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Lightning Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Lightning Strike&lt;br /&gt;
|Infusion of Lightning x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Wind Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Wind Strike&lt;br /&gt;
|Infusion of Storms x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Wind Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Wind Strike&lt;br /&gt;
|Infusion of Storms x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Holy Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Holy Strike&lt;br /&gt;
|Infusion of Divinity x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Holy Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Holy Strike&lt;br /&gt;
|Infusion of Divinity x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Dark Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Dark Strike&lt;br /&gt;
|Infusion of Darkness x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Dark Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Dark Strike&lt;br /&gt;
|Infusion of Darkness x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Butcher Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Attack Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Butcher Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Attack Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Swiftness Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Attack Speed&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Swiftness Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Attack Speed&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fatality Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Attack Critical Strike Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fatality Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Attack Critical Strike Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Overpower Charm&lt;br /&gt;
|5&lt;br /&gt;
|Adds 12% Counter-Parry&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Overpower Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 20% Counter-Parry&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Voidseeker Charm&lt;br /&gt;
|15&lt;br /&gt;
|Turns damage into Void, Increases Accuracy, and Adds 30% Void Strike&lt;br /&gt;
|Voidseeker Shard x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Voidseeker Charm&lt;br /&gt;
|30&lt;br /&gt;
|Turns damage into Void, Increases Accuracy, and Adds 50% Void Strike&lt;br /&gt;
|Voidseeker Shard x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Archmage Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Magic Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Archmage Charm&lt;br /&gt;
|40&lt;br /&gt;
|Increases Magic Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Economizer Charm&lt;br /&gt;
|15&lt;br /&gt;
|Adds 10% Mana Conservation for One-Handed and 15% for Two-Handed&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Economizer Charm&lt;br /&gt;
|30&lt;br /&gt;
|Adds 15% Mana Conservation for One-Handed and 25% for Two-Handed&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Spellweaver Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Cast Speed by 5%&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Spellweaver Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Cast Speed by 7.5%&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Annihilator Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Magic Critical Strike Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Annihilator Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Magic Critical Strike Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Penetrator Charm&lt;br /&gt;
|15&lt;br /&gt;
|Adds 12% Counter-Resist&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Penetrator Charm&lt;br /&gt;
|30&lt;br /&gt;
|Adds 20% Counter-Resist&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Aether Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Accuracy and adds Mana Conservation&lt;br /&gt;
|Aether Shard x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Aether Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Accuracy and adds Mana Conservation&lt;br /&gt;
|Aether Shard x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fire-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Fire Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Flames x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fire-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Fire Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Flames x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Cold-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Cold Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Frost x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Cold-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Cold Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Frost x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Lightning-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Lightning Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Lightning x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Lightning-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Lightning Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Lightning x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Wind-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Wind Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Storms x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Wind-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Wind Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Storms x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Holy-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Holy Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Divinity x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Holy-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Holy Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Divinity x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Dark-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Dark Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Darkness x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Dark-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Dark Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Darkness x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Juggernaut Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases HP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Juggernaut Charm&lt;br /&gt;
|40&lt;br /&gt;
|Increases HP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Capacitor Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases MP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Capacitor Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases MP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|}&lt;br /&gt;
{{Fnb|1}}Values: &lt;br /&gt;
&lt;br /&gt;
* Shield: &lt;br /&gt;
** X-Proof: Lesser = 12%. Greater = 20%.&lt;br /&gt;
** Juggernaut: Lesser = 6%. Greater = 10%.&lt;br /&gt;
** Capacitor: Lesser = 6%. Greater = 10%.&lt;br /&gt;
&lt;br /&gt;
* Helmet&lt;br /&gt;
** X-Proof: Lesser = 12%. Greater = 20%.&lt;br /&gt;
** Juggernaut: Lesser = 6%. Greater = 10%.&lt;br /&gt;
** Capacitor: Lesser = 6%. Greater = 10%.&lt;br /&gt;
&lt;br /&gt;
* Body&lt;br /&gt;
** X-Proof: Lesser = 14.40%. Greater = 24%.&lt;br /&gt;
** Juggernaut: Lesser = 7.20%. Greater = 12%.&lt;br /&gt;
** Capacitor: Lesser = 7.20%. Greater = 12%.&lt;br /&gt;
&lt;br /&gt;
* Hands&lt;br /&gt;
** X-Proof: Lesser = 10.80%. Greater = 18%.&lt;br /&gt;
** Juggernaut: Lesser = 5.40%. Greater = 9%.&lt;br /&gt;
** Capacitor: Lesser = 5.40%. Greater = 9%.&lt;br /&gt;
&lt;br /&gt;
* Legs&lt;br /&gt;
** X-Proof: Lesser = 13.20%. Greater = 22%.&lt;br /&gt;
** Juggernaut: Lesser = 6.60%. Greater = 11%.&lt;br /&gt;
** Capacitor: Lesser = 6.60%. Greater = 11%.&lt;br /&gt;
&lt;br /&gt;
* Feet.&lt;br /&gt;
** X-Proof: Lesser = 9.80%. Greater = 16%.&lt;br /&gt;
** Juggernaut: Lesser = 4.80%. Greater = 8%.&lt;br /&gt;
** Capacitor: Lesser = 4.80%. Greater = 8%.&lt;br /&gt;
&lt;br /&gt;
=====Pouches=====&lt;br /&gt;
&lt;br /&gt;
The only way of obtaining Pouches is offering [[Trophies]] at [[The Shrine]]. Every 500k of Shrine Value &amp;quot;guarantees&amp;quot; a Pouch bonus drop. The odds are Silk/Kevlar/Mithril: 75%/20%/5%.&lt;br /&gt;
&lt;br /&gt;
* Silk Pouches reduce wear by 50%; the pouch will always be destroyed if it takes damage on defeat.&lt;br /&gt;
&lt;br /&gt;
* Kevlar Pouches reduce wear by 90%; the pouch has a 20% chance of being destroyed if it takes damage on defeat.&lt;br /&gt;
&lt;br /&gt;
* Mithril Pouches fully eliminate wear, and the pouch itself is indestructible.&lt;br /&gt;
&lt;br /&gt;
===Stat Fusion===&lt;br /&gt;
&lt;br /&gt;
Stat Fusion allows The Player to increase the base stat rolls of Legendary [[equipment]], by sacrificing a different Legendary or Peerless equipment of the same template + slot. In other words, cotton shoes can be fused with all other cotton shoes regardless of [[Detailed Equip Characteristics|prefix/suffix]], but not with phase shoes or cotton pants.&lt;br /&gt;
&lt;br /&gt;
For each stat, if the equip being sacrificed is Peerless or has a base stat higher than the equip being fused, the stat is increased by +2. Otherwise, it is increased by +1, and requires a core corresponding to the equip being fused.&lt;br /&gt;
&lt;br /&gt;
If any of the stats are already capped, it will add +1 overflow point for each capped stat. These are redistributed to uncapped stats in order of lowest base. Stats can get multiple overflow points if there are more capped stats than uncapped stats.&lt;br /&gt;
&lt;br /&gt;
It will charge 10 [[The Forge#Bindings|bindings]] for each stat being upgraded - that is, per fusion, not per point. It also charges a fixed number of credits per fusion based on the type of gear being upgraded and its average base stats. If you are missing any cores, it will add the equivalent number of credits instead, just like for upgrades.&lt;br /&gt;
&lt;br /&gt;
Fully fusing a Legendary piece of equipment to have 200 in all base stats will change it into a Peerless. There are no differences between natural-born Peerless equips and fused post-Legendary Peerless equips.&lt;br /&gt;
&lt;br /&gt;
Note that if you statfuse gear with a &amp;quot;legacy name&amp;quot; (i.e. equipment converted from the old system with a name that doesn&#039;t exist or is different in the new system), this name will be cleared if you fuse it to the point where it changes quality tier.&lt;br /&gt;
&lt;br /&gt;
Certain hath perks will be added that also allow you to upgrade Peerless gear further. You can still sacrifice Legendary gear to fuse these, but the same rules apply. In other words, if sacrificing a Legendary, every stat increase will be +1 and require a Peerless core; if sacrificing a Peerless, every stat increase will be +2 and will not require a core.&lt;br /&gt;
&lt;br /&gt;
====Bindings====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Upgrades&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Binding of Slaughter&#039;&#039;&#039; ||  Base Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Balance&#039;&#039;&#039; || Physical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Isaac&#039;&#039;&#039; || Physical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Destruction&#039;&#039;&#039; || Base Magical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Focus&#039;&#039;&#039; || Magical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Friendship&#039;&#039;&#039; || Magical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Protection&#039;&#039;&#039; || Physical Defense&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fleet&#039;&#039;&#039; || Evade Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Barrier&#039;&#039;&#039; || Block Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Nimble&#039;&#039;&#039; || Parry Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Elementalist&#039;&#039;&#039; || Elemental Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Heaven-sent&#039;&#039;&#039; || Divine Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Demon-fiend&#039;&#039;&#039; || Forbidden Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Curse-weaver&#039;&#039;&#039; || Depreciating Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Earth-walker&#039;&#039;&#039; || Supportive Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Surtr&#039;&#039;&#039; || Fire Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Niflheim&#039;&#039;&#039; || Cold Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Mjolnir&#039;&#039;&#039; || Elec Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Freyr&#039;&#039;&#039; || Wind Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Heimdall&#039;&#039;&#039; || Holy Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Fenrir&#039;&#039;&#039; || Dark Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Dampening&#039;&#039;&#039; || Crushing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Stone-skin&#039;&#039;&#039; || Slashing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Deflection&#039;&#039;&#039; || Piercing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fire-eater&#039;&#039;&#039; || Fire Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Frost-born&#039;&#039;&#039; || Cold Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thunder-child&#039;&#039;&#039; || Elec Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Wind-waker&#039;&#039;&#039; || Wind Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thrice-blessed&#039;&#039;&#039; || Holy Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Spirit-ward&#039;&#039;&#039; || Dark Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Ox&#039;&#039;&#039; || Strength&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Raccoon&#039;&#039;&#039; || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Cheetah&#039;&#039;&#039; || Agility&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Turtle&#039;&#039;&#039; || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fox&#039;&#039;&#039; || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Owl&#039;&#039;&#039; || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Warding&#039;&#039;&#039; || Magical Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Negation&#039;&#039;&#039; || Resist Chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scraps&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
==Soulbind==&lt;br /&gt;
&lt;br /&gt;
==Purchase==&lt;br /&gt;
&lt;br /&gt;
==Sell==&lt;br /&gt;
&lt;br /&gt;
==Salvage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Monster Lab]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=User_talk:Shank&amp;diff=64644</id>
		<title>User talk:Shank</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=User_talk:Shank&amp;diff=64644"/>
		<updated>2026-06-20T19:11:35Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;todo&lt;br /&gt;
&lt;br /&gt;
but it&#039;s empty&lt;br /&gt;
&lt;br /&gt;
because its todo [[User:Angaver|Shank]] ([[User talk:Angaver|talk]]) 14:05, 9 April 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
do harder then [[User:PrincessKaguya|PrincessKaguya]] ([[User talk:PrincessKaguya|talk]]) 14:08, 9 April 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
I did some hard [[User:Angaver|Shank]] ([[User talk:Angaver|talk]]) 20:33, 17 May 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
not hard enough, too soft [[User:PrincessKaguya|PrincessKaguya]] ([[User talk:PrincessKaguya|talk]]) 07:54, 19 May 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
* All below characters can appear in Fate Grand Order. Most appear in only one other series, usually the one they debuted in.&lt;br /&gt;
* Most Saber characters have an identical or very similar face.&lt;br /&gt;
* Characters are not limited to the listed attire, and are for reference of what is canon or commonly worn.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Slaved Tags (notable aliases)&lt;br /&gt;
!Debut Series&lt;br /&gt;
!Notes / Common Attire&lt;br /&gt;
|-&lt;br /&gt;
|[[saber]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=1177 arturia pendragon] || [[fate stay night]] || The original Saber. Wears a blue and white armour [https://e-hentai.org/s/94fddcf9b7/1591759-19] a blue dress with similar theming [https://e-hentai.org/s/e534634cd3/1591759-2], or a blue skirt with white shirt and blue ribbon [https://e-hentai.org/s/a0e94c24fc/180105-173] . In Fate/Zero she occasionally wears a black suit [https://e-hentai.org/s/e9ca7b58c4/707821-28]. Blue dress with a white shirt and blue ribbon.&lt;br /&gt;
Has an ahoge, hair tied into a bun with blue ribbon, and green eyes.&lt;br /&gt;
|-&lt;br /&gt;
|[[saber alter]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=38266]&amp;lt;br&amp;gt;(black saber, dark saber) || fate stay night || The corrupted version of Saber. Wears black metal armour [link to add], or a black gothic dress [link to add]. Her eyes are golden, unlike the original sabers green. Wears a visor [link to add].&amp;lt;br/&amp;gt; &amp;quot;Santa Saber&amp;quot; [link to add] is a variant tagged as saber alter + f:[[christmas]].&lt;br /&gt;
|-&lt;br /&gt;
|[[artoria pendragon]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=386852] || fate grand order || Lancer. Wears a gold crown [link to add], is a more mature version of saber with a more curvaceous body and when let down has longer hair [link to add]. Wears full plate silver and blue armour [link to add] and a wolf stylized helmet. [link to add if not covered by previous]&lt;br /&gt;
|-&lt;br /&gt;
|[[artoria pendragon alter]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=387286] || fate grand order || Corrupted Lancer. Wears black and dark indigo armor and helmet with draconic theming. Her hair and skin is paler than artoria pendragon. [http://typemoon.wikia.com/wiki/Lancer_(Fate/Grand_Order_-_Artoria_Alter)] [http://fategrandorder.wikia.com/wiki/Artoria_Pendragon_(Lancer_Alter)]&lt;br /&gt;
|-&lt;br /&gt;
|[[artoria pendragon rider alter]] || || fate grand order || Wears a 2 piece bikini stylized as a maid uniform, often with an opened jacket with hood ([https://static.wikia.nocookie.net/typemoon/images/1/1b/RiderArtoriaPendragonAlterStage2.jpg]). Also known to wear a back halter neck bikini with diamond front cutout and ruched skirt ([https://fategrandorder.fandom.com/wiki/Artoria_Pendragon_(Rider_Alter)]), as well as a blue dress with oversized trench coat ([https://static.wikia.nocookie.net/typemoon/images/f/f7/RiderArtoriaPendragonAlterStage3.jpg]). &lt;br /&gt;
|-&lt;br /&gt;
|[[saber lily]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=30431] || fate grand order || Wears white armour [link to add] or a white dress [link to add]. Hair tied in a ponytail with black ribbon. [http://typemoon.wikia.com/wiki/Saber_Lily] [http://fategrandorder.wikia.com/wiki/Artoria_Pendragon_(Lily)]&lt;br /&gt;
|-&lt;br /&gt;
|[[mordred pendragon]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=285098]&amp;lt;br&amp;gt;(saber of red) || fate apocrypha || Tomboyish.&lt;br /&gt;
|-&lt;br /&gt;
|[[red saber]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=258748]&amp;lt;br&amp;gt;(nero claudius caesar augustus germanicus, extra saber) || fate extra || Red dress.&lt;br /&gt;
|-&lt;br /&gt;
|[[nero claudius bride]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=397062] || fate grand order || White dress and a wreath.&lt;br /&gt;
|-&lt;br /&gt;
|[[souji okita]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=300738]&amp;lt;br&amp;gt;(sakura saber) || fate grand order || Kimono.&lt;br /&gt;
|-&lt;br /&gt;
|[[altera]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=381897]&amp;lt;br&amp;gt;(attila the hun) || fate grand order || Dark skin, white hair, body tattoos.&lt;br /&gt;
|-&lt;br /&gt;
|[[mysterious heroine x]] ||  || fate grand order || Short shorts, cap. [http://fategrandorder.wikia.com/wiki/Mysterious_Heroine_X] [http://typemoon.wikia.com/wiki/Mysterious_Heroine_X]&lt;br /&gt;
|-&lt;br /&gt;
|[[mysterious heroine x alter]] ||  || fate grand order || Glasses and plain clothing. [http://fategrandorder.wikia.com/wiki/Mysterious_Heroine_X_(Alter)] [http://fategrandorder.wikia.com/wiki/Mysterious_Heroine_X_(Alter)] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{User:Shank/testing/ContentTag&lt;br /&gt;
|type=Creature&lt;br /&gt;
|description=Anthromorphic animal characters with human personalities and characteristics.&lt;br /&gt;
|gender=The furry&#039;s gender decides if the tag is placed in the female or male [[namespaces|namespace]].&lt;br /&gt;
|taggroupid=84&lt;br /&gt;
|othertaggroupid=84&lt;br /&gt;
|maletaggroupid=6428&lt;br /&gt;
|langtaggroupid=456&lt;br /&gt;
|mixedtaggroupid=123&lt;br /&gt;
|mixedtaggroupid=69&lt;br /&gt;
|slavetagsnote=with notable synonyms &#039;&#039;worgen&#039;&#039; and &#039;&#039;yiff&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== About [[:Category:Chinese]] ==&lt;br /&gt;
&lt;br /&gt;
I think this page should contain a index of all Chinese pages, or at least link to the [[Main Page/Chinese|translated Main Page]] for reader&#039;s ease. Consider reverting the revert of edits by [[User:Dongmian]]. --[[User:Strongarm|Strongarm]] ([[User talk:Strongarm|talk]]) 07:38, 13 June 2023 (UTC)&lt;br /&gt;
:Translated pages should match their English counterparts as closely in format as possible, but adding a link to it is fine. It&#039;s open to edit now. [[User:Shank|Shank]] ([[User talk:Shank|talk]]) 08:10, 13 June 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Requesting unprotect [[Donation/Chinese]] ==&lt;br /&gt;
&lt;br /&gt;
The page is not all done, links are still pointing to original pages instead already translated ones. --[[User:Strongarm|Strongarm]] ([[User talk:Strongarm|talk]]) 12:40, 13 June 2023 (UTC)&lt;br /&gt;
:Sure [[User:Shank|Shank]] ([[User talk:Shank|talk]]) 00:54, 14 June 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== German in Main Page footer ==&lt;br /&gt;
&lt;br /&gt;
https://ehwiki.org/index.php?title=Main_Page&amp;amp;curid=1&amp;amp;diff=61660&amp;amp;oldid=61506&lt;br /&gt;
&lt;br /&gt;
I think that should link to [[:Category:German]] rather than [[:Category:Germany]]. None have any pages yet, but given how the other Categories are named that makes more sense. Can&#039;t change it myself due to protection level. [[User:Peterson123|Peterson123]] ([[User talk:Peterson123|talk]]) 13:44, 4 April 2024 (UTC)&lt;br /&gt;
:Fixed [[User:Shank|Shank]] ([[User talk:Shank|talk]]) 13:49, 4 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000; border-left:2px solid #000000;&amp;quot; | Upgrade Level !! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Quality !! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Materials !! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Cores !! style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Credits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 1 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 5 Mid Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 5 High Grade, 1 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 1 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 10 Mid Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 10 High Grade, 1 Rare || 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 5 High Grade, 1 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 1 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 15 Mid Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 15 High Grade, 1 Rare || 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 5 High Grade, 1 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 1 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 20 Mid Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 20 High Grade, 1 Rare || 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 5 High Grade, 1 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 1 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 25 Mid Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 25 High Grade, 1 Rare || 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 5 High Grade, 1 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 2 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 30 Mid Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 30 High Grade, 1 Rare || 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 30 High Grade, 2 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 2 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 35 Mid Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 35 High Grade, 2 Rare || 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 30 High Grade, 2 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 2 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 40 Mid Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 40 High Grade, 2 Rare || 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 30 High Grade, 2 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 2 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 45 Mid Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 45 High Grade, 2 Rare || 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 30 High Grade, 2 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 2 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 50 Mid Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 2 Rare || 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 30 High Grade, 2 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade, 2 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 2 Rare || 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 2 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade, 3 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 3 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade, 3 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 3 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade, 3 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 3 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade, 3 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 3 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 3 Rare || 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 3 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 4 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 4 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 4 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 4 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Legendary || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 4 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 4 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Legendary || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 5 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 5 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Legendary || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 5 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 5 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Legendary || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 5 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 5 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Legendary || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 5 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 5 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 26&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 4 Peerless Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 60,0000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 4 Peerless Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 60,0000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 28&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 4 Peerless Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 60,0000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 29&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 4 Peerless Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 60,0000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 4 Peerless Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 60,0000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Superior&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Exquisite&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100x Low Grade, 1 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100x Low Grade, 2 Rare ||  || 5,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Magnificent&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100 Low Grade, 5 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100 Low Grade, 10 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100 Low Grade, 15 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100 Low Grade, 20 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100 Low Grade, 25 Mid Grade, 1 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100 Low Grade, 30 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100 Low Grade, 35 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100 Low Grade, 40 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100 Low Grade, 45 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 2 Rare ||  || 10,000&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 2 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade, 3 Rare ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade ||  || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 100 Low Grade, 50 Mid Grade ||  || 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Legendary&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100 Mid Grade, 10 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100 Mid Grade, 15 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100 Mid Grade, 20 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100 Mid Grade, 25 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 1 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100 Mid Grade, 35 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100 Mid Grade, 40 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100 Mid Grade, 45 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 2 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Peerless&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Level !! Materials !! Cores !! Credits&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 100 Mid Grade, 30 High Grade, 2 Rare || 2 Legendary Cores || 25,000&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 2 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 3 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || 50,000&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 4 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| 100 Mid Grade, 50 High Grade, 5 Rare || 5 Legendary Cores || 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! 26&lt;br /&gt;
| 100 Mid Grade, 50 High Grade || 4 Peerless Cores || 60,0000&lt;br /&gt;
|-&lt;br /&gt;
! 27&lt;br /&gt;
| 100 Mid Grade, 50 High Grade || 4 Peerless Cores || 60,0000&lt;br /&gt;
|-&lt;br /&gt;
! 28&lt;br /&gt;
| 100 Mid Grade, 50 High Grade || 4 Peerless Cores || 60,0000&lt;br /&gt;
|-&lt;br /&gt;
! 29&lt;br /&gt;
| 100 Mid Grade, 50 High Grade || 4 Peerless Cores || 60,0000&lt;br /&gt;
|-&lt;br /&gt;
! 30&lt;br /&gt;
| 100 Mid Grade, 50 High Grade || 4 Peerless Cores || 60,0000&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=User_talk:Shank&amp;diff=64643</id>
		<title>User talk:Shank</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=User_talk:Shank&amp;diff=64643"/>
		<updated>2026-06-20T18:52:02Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;todo&lt;br /&gt;
&lt;br /&gt;
but it&#039;s empty&lt;br /&gt;
&lt;br /&gt;
because its todo [[User:Angaver|Shank]] ([[User talk:Angaver|talk]]) 14:05, 9 April 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
do harder then [[User:PrincessKaguya|PrincessKaguya]] ([[User talk:PrincessKaguya|talk]]) 14:08, 9 April 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
I did some hard [[User:Angaver|Shank]] ([[User talk:Angaver|talk]]) 20:33, 17 May 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
not hard enough, too soft [[User:PrincessKaguya|PrincessKaguya]] ([[User talk:PrincessKaguya|talk]]) 07:54, 19 May 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
* All below characters can appear in Fate Grand Order. Most appear in only one other series, usually the one they debuted in.&lt;br /&gt;
* Most Saber characters have an identical or very similar face.&lt;br /&gt;
* Characters are not limited to the listed attire, and are for reference of what is canon or commonly worn.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Slaved Tags (notable aliases)&lt;br /&gt;
!Debut Series&lt;br /&gt;
!Notes / Common Attire&lt;br /&gt;
|-&lt;br /&gt;
|[[saber]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=1177 arturia pendragon] || [[fate stay night]] || The original Saber. Wears a blue and white armour [https://e-hentai.org/s/94fddcf9b7/1591759-19] a blue dress with similar theming [https://e-hentai.org/s/e534634cd3/1591759-2], or a blue skirt with white shirt and blue ribbon [https://e-hentai.org/s/a0e94c24fc/180105-173] . In Fate/Zero she occasionally wears a black suit [https://e-hentai.org/s/e9ca7b58c4/707821-28]. Blue dress with a white shirt and blue ribbon.&lt;br /&gt;
Has an ahoge, hair tied into a bun with blue ribbon, and green eyes.&lt;br /&gt;
|-&lt;br /&gt;
|[[saber alter]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=38266]&amp;lt;br&amp;gt;(black saber, dark saber) || fate stay night || The corrupted version of Saber. Wears black metal armour [link to add], or a black gothic dress [link to add]. Her eyes are golden, unlike the original sabers green. Wears a visor [link to add].&amp;lt;br/&amp;gt; &amp;quot;Santa Saber&amp;quot; [link to add] is a variant tagged as saber alter + f:[[christmas]].&lt;br /&gt;
|-&lt;br /&gt;
|[[artoria pendragon]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=386852] || fate grand order || Lancer. Wears a gold crown [link to add], is a more mature version of saber with a more curvaceous body and when let down has longer hair [link to add]. Wears full plate silver and blue armour [link to add] and a wolf stylized helmet. [link to add if not covered by previous]&lt;br /&gt;
|-&lt;br /&gt;
|[[artoria pendragon alter]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=387286] || fate grand order || Corrupted Lancer. Wears black and dark indigo armor and helmet with draconic theming. Her hair and skin is paler than artoria pendragon. [http://typemoon.wikia.com/wiki/Lancer_(Fate/Grand_Order_-_Artoria_Alter)] [http://fategrandorder.wikia.com/wiki/Artoria_Pendragon_(Lancer_Alter)]&lt;br /&gt;
|-&lt;br /&gt;
|[[artoria pendragon rider alter]] || || fate grand order || Wears a 2 piece bikini stylized as a maid uniform, often with an opened jacket with hood ([https://static.wikia.nocookie.net/typemoon/images/1/1b/RiderArtoriaPendragonAlterStage2.jpg]). Also known to wear a back halter neck bikini with diamond front cutout and ruched skirt ([https://fategrandorder.fandom.com/wiki/Artoria_Pendragon_(Rider_Alter)]), as well as a blue dress with oversized trench coat ([https://static.wikia.nocookie.net/typemoon/images/f/f7/RiderArtoriaPendragonAlterStage3.jpg]). &lt;br /&gt;
|-&lt;br /&gt;
|[[saber lily]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=30431] || fate grand order || Wears white armour [link to add] or a white dress [link to add]. Hair tied in a ponytail with black ribbon. [http://typemoon.wikia.com/wiki/Saber_Lily] [http://fategrandorder.wikia.com/wiki/Artoria_Pendragon_(Lily)]&lt;br /&gt;
|-&lt;br /&gt;
|[[mordred pendragon]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=285098]&amp;lt;br&amp;gt;(saber of red) || fate apocrypha || Tomboyish.&lt;br /&gt;
|-&lt;br /&gt;
|[[red saber]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=258748]&amp;lt;br&amp;gt;(nero claudius caesar augustus germanicus, extra saber) || fate extra || Red dress.&lt;br /&gt;
|-&lt;br /&gt;
|[[nero claudius bride]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=397062] || fate grand order || White dress and a wreath.&lt;br /&gt;
|-&lt;br /&gt;
|[[souji okita]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=300738]&amp;lt;br&amp;gt;(sakura saber) || fate grand order || Kimono.&lt;br /&gt;
|-&lt;br /&gt;
|[[altera]] || [https://e-hentai.org/tools.php?act=taggroup&amp;amp;mastertag=381897]&amp;lt;br&amp;gt;(attila the hun) || fate grand order || Dark skin, white hair, body tattoos.&lt;br /&gt;
|-&lt;br /&gt;
|[[mysterious heroine x]] ||  || fate grand order || Short shorts, cap. [http://fategrandorder.wikia.com/wiki/Mysterious_Heroine_X] [http://typemoon.wikia.com/wiki/Mysterious_Heroine_X]&lt;br /&gt;
|-&lt;br /&gt;
|[[mysterious heroine x alter]] ||  || fate grand order || Glasses and plain clothing. [http://fategrandorder.wikia.com/wiki/Mysterious_Heroine_X_(Alter)] [http://fategrandorder.wikia.com/wiki/Mysterious_Heroine_X_(Alter)] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{User:Shank/testing/ContentTag&lt;br /&gt;
|type=Creature&lt;br /&gt;
|description=Anthromorphic animal characters with human personalities and characteristics.&lt;br /&gt;
|gender=The furry&#039;s gender decides if the tag is placed in the female or male [[namespaces|namespace]].&lt;br /&gt;
|taggroupid=84&lt;br /&gt;
|othertaggroupid=84&lt;br /&gt;
|maletaggroupid=6428&lt;br /&gt;
|langtaggroupid=456&lt;br /&gt;
|mixedtaggroupid=123&lt;br /&gt;
|mixedtaggroupid=69&lt;br /&gt;
|slavetagsnote=with notable synonyms &#039;&#039;worgen&#039;&#039; and &#039;&#039;yiff&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== About [[:Category:Chinese]] ==&lt;br /&gt;
&lt;br /&gt;
I think this page should contain a index of all Chinese pages, or at least link to the [[Main Page/Chinese|translated Main Page]] for reader&#039;s ease. Consider reverting the revert of edits by [[User:Dongmian]]. --[[User:Strongarm|Strongarm]] ([[User talk:Strongarm|talk]]) 07:38, 13 June 2023 (UTC)&lt;br /&gt;
:Translated pages should match their English counterparts as closely in format as possible, but adding a link to it is fine. It&#039;s open to edit now. [[User:Shank|Shank]] ([[User talk:Shank|talk]]) 08:10, 13 June 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Requesting unprotect [[Donation/Chinese]] ==&lt;br /&gt;
&lt;br /&gt;
The page is not all done, links are still pointing to original pages instead already translated ones. --[[User:Strongarm|Strongarm]] ([[User talk:Strongarm|talk]]) 12:40, 13 June 2023 (UTC)&lt;br /&gt;
:Sure [[User:Shank|Shank]] ([[User talk:Shank|talk]]) 00:54, 14 June 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== German in Main Page footer ==&lt;br /&gt;
&lt;br /&gt;
https://ehwiki.org/index.php?title=Main_Page&amp;amp;curid=1&amp;amp;diff=61660&amp;amp;oldid=61506&lt;br /&gt;
&lt;br /&gt;
I think that should link to [[:Category:German]] rather than [[:Category:Germany]]. None have any pages yet, but given how the other Categories are named that makes more sense. Can&#039;t change it myself due to protection level. [[User:Peterson123|Peterson123]] ([[User talk:Peterson123|talk]]) 13:44, 4 April 2024 (UTC)&lt;br /&gt;
:Fixed [[User:Shank|Shank]] ([[User talk:Shank|talk]]) 13:49, 4 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000; border-left:2px solid #000000;&amp;quot; | Upgrade Level !! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Quality !! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Materials !! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Cores !! style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Credits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 1 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 5 Mid Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 5 High Grade, 1 Rare || 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 5 High Grade, 1 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 1 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 10 Mid Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 10 High Grade, 1 Rare || 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 5 High Grade, 1 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 1 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 15 Mid Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 15 High Grade, 1 Rare || 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 5 High Grade, 1 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 1 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 20 Mid Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 20 High Grade, 1 Rare || 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 5 High Grade, 1 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 1 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 25 Mid Grade, 1 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 25 High Grade, 1 Rare || 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 5 High Grade, 1 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 1 Legendary Core || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 2 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 30 Mid Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 30 High Grade, 1 Rare || 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 30 High Grade, 2 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 2 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 35 Mid Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 35 High Grade, 2 Rare || 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 30 High Grade, 2 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 2 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 40 Mid Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 40 High Grade, 2 Rare || 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 30 High Grade, 2 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 2 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 45 Mid Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 45 High Grade, 2 Rare || 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 30 High Grade, 2 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Superior || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100x Low Grade, 2 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite || 100x Low Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Magnificent || 100 Low Grade, 50 Mid Grade, 2 Rare ||  || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 2 Rare || 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 30 High Grade, 2 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 2 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade, 2 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 2 Rare || 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 2 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade, 3 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 3 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade, 3 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 3 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade, 3 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 3 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade, 3 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 3 Rare || 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 3 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 3 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 3 Rare || 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 3 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 4 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 4 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 4 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Magnificent || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Low Grade, 50 Mid Grade || style=&amp;quot;border-top:2px solid #000000;&amp;quot; |  || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 25,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || 100 Mid Grade, 50 High Grade, 4 Rare || 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 4 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 4 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 50,000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Legendary || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 4 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 4 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Legendary || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 5 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 5 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Legendary || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 5 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 5 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Legendary || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 5 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 5 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border-top:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000;&amp;quot; | Legendary || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 5 Rare || style=&amp;quot;border-top:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade, 5 Rare || style=&amp;quot;border-bottom:2px solid #000000;&amp;quot; | 5 Legendary Cores || style=&amp;quot;border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 10,0000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 26&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 4 Peerless Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 60,0000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 4 Peerless Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 60,0000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 28&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 4 Peerless Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 60,0000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 29&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 4 Peerless Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 60,0000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000; border-left:2px solid #000000;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | Peerless || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 100 Mid Grade, 50 High Grade || style=&amp;quot;border-top:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 4 Peerless Cores || style=&amp;quot;border-top:2px solid #000000; border-right:2px solid #000000; border-bottom:2px solid #000000;&amp;quot; | 60,0000&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Forging&amp;diff=64642</id>
		<title>Forging</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Forging&amp;diff=64642"/>
		<updated>2026-06-20T17:19:13Z</updated>

		<summary type="html">&lt;p&gt;Shank: Changed redirect target from The Forge to The Armory#Forging&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[The_Armory#Forging]]&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/Salvaged&amp;diff=64641</id>
		<title>Bazaar/The Armory/Organize/Salvaged</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/Salvaged&amp;diff=64641"/>
		<updated>2026-06-20T17:18:15Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavStart&lt;br /&gt;
|leftsection=organize&lt;br /&gt;
|topsection=salvaged&lt;br /&gt;
}}&lt;br /&gt;
This option displays all your Salvaged [[equipment]] when accessing The Armory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organize your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organizing. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organized by selecting any items that need organizing in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavEnd}}&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/Heavy&amp;diff=64640</id>
		<title>Bazaar/The Armory/Organize/Heavy</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/Heavy&amp;diff=64640"/>
		<updated>2026-06-20T17:18:03Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavStart&lt;br /&gt;
|leftsection=organize&lt;br /&gt;
|topsection=heavy&lt;br /&gt;
}}&lt;br /&gt;
This option displays all your Heavy armor [[equipment]] when accessing The Armory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organize your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organizing. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organized by selecting any items that need organizing in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavEnd}}&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/One-Handed&amp;diff=64639</id>
		<title>Bazaar/The Armory/Organize/One-Handed</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/One-Handed&amp;diff=64639"/>
		<updated>2026-06-20T17:17:28Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavStart&lt;br /&gt;
|leftsection=organize&lt;br /&gt;
|topsection=onehanded&lt;br /&gt;
}}&lt;br /&gt;
This option displays all your One-Handed [[equipment]] when accessing The Armory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organize your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organizing. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organized by selecting any items that need organizing in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavEnd}}&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/Two-Handed&amp;diff=64638</id>
		<title>Bazaar/The Armory/Organize/Two-Handed</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/Two-Handed&amp;diff=64638"/>
		<updated>2026-06-20T17:17:13Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavStart&lt;br /&gt;
|leftsection=organize&lt;br /&gt;
|topsection=twohanded&lt;br /&gt;
}}&lt;br /&gt;
This option displays all your Two-Handed [[equipment]] when accessing The Armory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organize your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organizing. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organized by selecting any items that need organizing in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavEnd}}&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/Light&amp;diff=64637</id>
		<title>Bazaar/The Armory/Organize/Light</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/Light&amp;diff=64637"/>
		<updated>2026-06-20T17:16:58Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavStart&lt;br /&gt;
|leftsection=organize&lt;br /&gt;
|topsection=light&lt;br /&gt;
}}&lt;br /&gt;
This option displays all your Light armor [[equipment]] when accessing The Armory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organize your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organizing. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organized by selecting any items that need organizing in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavEnd}}&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/Cloth&amp;diff=64636</id>
		<title>Bazaar/The Armory/Organize/Cloth</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/Cloth&amp;diff=64636"/>
		<updated>2026-06-20T17:16:47Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavStart&lt;br /&gt;
|leftsection=organize&lt;br /&gt;
|topsection=cloth&lt;br /&gt;
}}&lt;br /&gt;
This option displays all your Cloth armor [[equipment]] when accessing The Armory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organize your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organizing. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organized by selecting any items that need organizing in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavEnd}}&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/Shield&amp;diff=64635</id>
		<title>Bazaar/The Armory/Organize/Shield</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/Shield&amp;diff=64635"/>
		<updated>2026-06-20T17:16:37Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavStart&lt;br /&gt;
|leftsection=organize&lt;br /&gt;
|topsection=shield&lt;br /&gt;
}}&lt;br /&gt;
This option displays all your Shield [[equipment]] when accessing The Armory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organize your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organizing. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organized by selecting any items that need organizing in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavEnd}}&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/Staffs&amp;diff=64634</id>
		<title>Bazaar/The Armory/Organize/Staffs</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/Staffs&amp;diff=64634"/>
		<updated>2026-06-20T17:16:24Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavStart&lt;br /&gt;
|leftsection=organize&lt;br /&gt;
|topsection=staffs&lt;br /&gt;
}}&lt;br /&gt;
This option displays all your Staff [[equipment]] when accessing The Armory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organize your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organizing. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organized by selecting any items that need organizing in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavEnd}}&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/Two-Handed&amp;diff=64633</id>
		<title>Bazaar/The Armory/Organize/Two-Handed</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/Two-Handed&amp;diff=64633"/>
		<updated>2026-06-20T17:16:11Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavStart&lt;br /&gt;
|leftsection=organize&lt;br /&gt;
|topsection=twohanded&lt;br /&gt;
}}&lt;br /&gt;
This option displays all your Two-Handed equipment when accessing The Armory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organize your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organizing. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organized by selecting any items that need organizing in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavEnd}}&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/One-Handed&amp;diff=64632</id>
		<title>Bazaar/The Armory/Organize/One-Handed</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Bazaar/The_Armory/Organize/One-Handed&amp;diff=64632"/>
		<updated>2026-06-20T17:15:58Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavStart&lt;br /&gt;
|leftsection=organize&lt;br /&gt;
|topsection=onehanded&lt;br /&gt;
}}&lt;br /&gt;
This option displays all your One-Handed equipment when accessing The Armory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organize your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organizing. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organized by selecting any items that need organizing in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavEnd}}&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Stamina&amp;diff=64624</id>
		<title>Stamina</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Stamina&amp;diff=64624"/>
		<updated>2026-06-18T18:18:01Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavStart&lt;br /&gt;
|toponly=yes&lt;br /&gt;
}}&lt;br /&gt;
This is primarily an anti-cheating mechanism, but is also used to add a &amp;quot;Rested&amp;quot; [[EXP]] bonus.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Stamina is displayed to the right of the top navigation menu and to the left of your level while out of battle, as a number from 1-99. The number ranges are as follows:&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;85%&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stamina&lt;br /&gt;
!Status&lt;br /&gt;
!Icon&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|60-99 || align=&amp;quot;center&amp;quot; |Great ||align=&amp;quot;center&amp;quot;| [[Image:sticon4.gif]] || +100% [[EXP]] but stamina drains 50% faster&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1-59 || align=&amp;quot;center&amp;quot; |Normal ||align=&amp;quot;center&amp;quot;|  [[Image:sticon3.gif]] || No bonuses or penalties&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0||align=&amp;quot;center&amp;quot;|Exhausted ||align=&amp;quot;center&amp;quot;|  [[Image:sticon1.gif]] || No EXP, [[credit]], [[proficiency|proficiency gains]], [[Item_World#Item_Potency|potency gains]], or drops from monsters. Battles can&#039;t be started when stamina &amp;lt; 2&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0-99 || align=&amp;quot;center&amp;quot; |Any|| align=&amp;quot;center&amp;quot; | Any&lt;br /&gt;
| Increased stamina consumption per round, caused by the [[Riddlemaster]] penalty&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The &amp;quot;Great&amp;quot; status [[EXP]] bonus is applied separately from everything else, so regardless what other bonuses a player has, they will gain twice as much.&lt;br /&gt;
&lt;br /&gt;
==Stamina Usage==&lt;br /&gt;
There are two main ways that stamina is used up&lt;br /&gt;
&lt;br /&gt;
It is consumed at the end of every [[battle]] round at the rate of 0.03 on Great status and 0.02 at Normal status.&lt;br /&gt;
&lt;br /&gt;
*[[Random Encounter]]s do not cost stamina&lt;br /&gt;
*[[Grindfest]]s cost 1 stamina to enter.&lt;br /&gt;
*[[Item World]]s cost all stamina needed to clear them upfront.&lt;br /&gt;
*[[Skills|Fleeing]] or being defeated will not consume any stamina for that round.&lt;br /&gt;
&lt;br /&gt;
===RiddleMaster===&lt;br /&gt;
If you make too many errors in the [[RiddleMaster]] puzzle, you will get a penalty: faster stamina consumption during battle (exact value of the penalty is undisclosed).&lt;br /&gt;
&lt;br /&gt;
* There is no direct indicator of being under the influence of the RiddleMaster&#039;s curse.&lt;br /&gt;
* There is a margin of error, you can get an undisclosed number wrong before you&#039;ll get a penalty.&lt;br /&gt;
&lt;br /&gt;
==Recovering Stamina==&lt;br /&gt;
Stamina is restored at a base rate of 24 per day (1 per hour). Stamina regenerates while in [[battle]] but the counter will not update until the player is out of battle.&lt;br /&gt;
&lt;br /&gt;
Stamina can also be restored using rare [[item|items]]:&lt;br /&gt;
*[[Item#Other_Restoratives|Energy Drink]]: restore 10 points, and are obtained automatically around [[Dawn of a New Day]] by Gold Star and higher [[donators]]. They can only be traded in [[The Market]].&lt;br /&gt;
**Gold Star donators receive 1 per day.&lt;br /&gt;
**Catgirl Lvl.1 donators receive 2 per day.&lt;br /&gt;
**Catgirl Lvl.3 donators receive 3 per day.&lt;br /&gt;
**Catgirl Lvl.5 donators receive 4 per day.&lt;br /&gt;
**Catgirl Lvl.7 donators receive 5 per day.&lt;br /&gt;
*[[Item#Other_Restoratives|Caffeinated Candy]]: restore 5 points, and are obtained only from [[The Lottery]]. They can only be traded in [[The Market]].&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Out of battle, the Player may only recover stamina from either item while &amp;lt;85 stamina. They may be consumed at any time while in battle.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[RiddleMaster]]&lt;br /&gt;
*[[EXP]]&lt;br /&gt;
*[[Battles]]&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavEnd}}&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Template:HVGameNavStart&amp;diff=64623</id>
		<title>Template:HVGameNavStart</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Template:HVGameNavStart&amp;diff=64623"/>
		<updated>2026-06-18T16:28:44Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;background:#e8e6d6; color:#660000; border:1px solid #7a0000; width:100%; max-width:100%; min-height:670px; font-family:Georgia, &#039;Times New Roman&#039;, serif; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- TOP --&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border-bottom:1px solid #7a0000; padding:0; overflow:visible;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height:44px; display:flex; flex-wrap:wrap; align-items:center; padding:0 20px 0 30px; overflow:visible;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; display:inline-block; margin-right:45px; line-height:44px; font-size:20px; font-weight:bold; letter-spacing:1px; white-space:nowrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-HVCharacterMenu&amp;quot; style=&amp;quot;cursor:pointer; color:#660000;&amp;quot;&amp;gt;CHARACTER&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-HVCharacterMenu&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;&amp;quot; data-collapsetext=&amp;quot;&amp;quot; style=&amp;quot;position:absolute; z-index:999; top:36px; left:-10px; min-width:175px; background:#e8e6d6; border:1px solid #7a0000; padding:4px 8px; font-size:16px; letter-spacing:0; line-height:1.45; text-align:left; font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
[[Character/Character|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Character&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Equipment|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Equipment&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Abilities|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Abilities&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Training|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Training&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Item Inventory|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Item Inventory&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Settings|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Settings&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; display:inline-block; margin-right:45px; line-height:44px; font-size:20px; font-weight:bold; letter-spacing:1px; white-space:nowrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-HVBazaarMenu&amp;quot; style=&amp;quot;cursor:pointer; color:#660000;&amp;quot;&amp;gt;BAZAAR&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-HVBazaarMenu&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;&amp;quot; data-collapsetext=&amp;quot;&amp;quot; style=&amp;quot;position:absolute; z-index:999; top:36px; left:-20px; min-width:175px; background:#e8e6d6; border:1px solid #7a0000; padding:4px 8px; font-size:16px; letter-spacing:0; line-height:1.45; text-align:left; font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/Item Shop|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Item Shop&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Shrine|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;The Shrine&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/The Market|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;The Market&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Organize/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;The Armory&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/Monster Lab|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Monster Lab&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/MoogleMail|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;MoogleMail&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/Weapon Lottery|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Weapon Lottery&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/Armor Lottery|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Armor Lottery&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; display:inline-block; margin-right:20px; line-height:44px; font-size:20px; font-weight:bold; letter-spacing:1px; white-space:nowrap;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-HVBattleMenu&amp;quot; style=&amp;quot;cursor:pointer; color:#660000;&amp;quot;&amp;gt;BATTLE&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-HVBattleMenu&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;&amp;quot; data-collapsetext=&amp;quot;&amp;quot; style=&amp;quot;position:absolute; z-index:999; top:36px; left:-20px; min-width:175px; background:#e8e6d6; border:1px solid #7a0000; padding:4px 8px; font-size:16px; letter-spacing:0; line-height:1.45; text-align:left; font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
[[Battle/The Arena|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;The Arena&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Battle/Ring of Blood|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Ring of Blood&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Battle/GrindFest|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;GrindFest&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Battle/Item World|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Item World&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1 1 60px; min-width:20px; height:1px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; margin-left:15px; margin-right:35px; line-height:44px; text-align:center; font-size:16px; font-weight:bold; white-space:nowrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[Stamina|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Stamina&amp;lt;/span&amp;gt;]]: 99 [[Image:sticon4.gif]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; margin-right:35px; line-height:44px; text-align:center; font-size:16px; font-weight:bold; white-space:nowrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[HentaiVerse_Settings#Challenge_Level|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;]] [[Leveling_Up|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Lv.123&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; line-height:44px; text-align:center; font-size:16px; font-weight:bold; white-space:nowrap;&amp;quot;&amp;gt;&lt;br /&gt;
{{#ifeq:{{lc:{{{world|Persistent}}}}}|isekai|[[Isekai|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Isekai&amp;lt;/span&amp;gt;]]|[[Persistent|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Persistent&amp;lt;/span&amp;gt;]]}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- LEFT --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:86px; border-right:1px solid #7a0000; vertical-align:top; padding-top:52px; {{#ifeq:{{{toponly|no}}}|yes|display:none;|}}&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|organize|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Organize/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Organize&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|modify|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Modify/Equipped|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Modify&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|repair|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Repair/Equipped|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Repair&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|soulbind|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Soulbind/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Soulbind&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|purchase|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Purchase/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Purchase&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|sell|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Sell/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Sell&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|salvage|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Salvage/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvage&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- MAIN --&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; padding:0; max-width:100%;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:100%; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- TOP TABS --&amp;gt;&lt;br /&gt;
| style=&amp;quot;min-height:37px; border-bottom:1px solid #7a0000; padding-left:15px; padding-top:6px; white-space:normal; vertical-align:bottom; line-height:29px; {{#ifeq:{{{toponly|no}}}|yes|display:none;|}}&amp;quot; |&lt;br /&gt;
{{#switch:{{{leftsection|organize}}}&lt;br /&gt;
|modify=&amp;lt;span style=&amp;quot;display:inline-block; min-width:110px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|equipped|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Modify/Equipped|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Equipped&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|repair=&amp;lt;span style=&amp;quot;display:inline-block; min-width:110px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|equipped|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Repair/Equipped|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Equipped&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|new|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;New&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:110px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|onehanded|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/One-Handed|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;One-Handed&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:110px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|twohanded|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Two-Handed|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Two-Handed&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|staffs|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Staffs|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Staffs&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|shield|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Shield|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Shield&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|cloth|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Cloth|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Cloth&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|light|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Light|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Light&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|heavy|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Heavy|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Heavy&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{#switch:{{{leftsection|organize}}}&lt;br /&gt;
|organize=&amp;lt;span style=&amp;quot;display:inline-block; min-width:100px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|salvaged|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Organize/Salvaged|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvaged&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|repair=&amp;lt;span style=&amp;quot;display:inline-block; min-width:100px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|salvaged|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Repair/Salvaged|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvaged&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|purchase=&amp;lt;span style=&amp;quot;display:inline-block; min-width:100px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|salvaged|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Purchase/Salvaged|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvaged&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|sell=&amp;lt;span style=&amp;quot;display:inline-block; min-width:100px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|salvaged|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Sell/Salvaged|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvaged&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CONTENT --&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; padding:25px; max-width:100%; overflow-wrap:break-word; word-wrap:break-word;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height:{{#ifeq:{{{toponly|no}}}|yes|625px|585px}}; max-width:100%; overflow-wrap:break-word; word-wrap:break-word;&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Stamina&amp;diff=64622</id>
		<title>Stamina</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Stamina&amp;diff=64622"/>
		<updated>2026-06-18T10:29:53Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavStart&lt;br /&gt;
|toponly=yes&lt;br /&gt;
}}&lt;br /&gt;
This is primarily an anti-cheating mechanism, but is also used to add a &amp;quot;Rested&amp;quot; [[EXP]] bonus.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Stamina is displayed to the right of the top navigation menu and to the left of your level while out of battle, as a number from 1-99. The number ranges are as follows:&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;85%&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stamina&lt;br /&gt;
!Status&lt;br /&gt;
!Icon&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|60-99 || align=&amp;quot;center&amp;quot; |Great ||align=&amp;quot;center&amp;quot;| [[Image:sticon4.gif]] || +100% [[EXP]] but stamina drains 50% faster&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1-59 || align=&amp;quot;center&amp;quot; |Normal ||align=&amp;quot;center&amp;quot;|  [[Image:sticon3.gif]] || No bonuses or penalties&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0||align=&amp;quot;center&amp;quot;|Exhausted ||align=&amp;quot;center&amp;quot;|  [[Image:sticon1.gif]] || No EXP, [[credit]], [[proficiency|proficiency gains]], [[Item_World#Item_Potency|potency gains]], or drops from monsters. Battles can&#039;t be started when stamina &amp;lt; 2&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0-99 || align=&amp;quot;center&amp;quot; |Any|| align=&amp;quot;center&amp;quot; | Any&lt;br /&gt;
| Increased stamina consumption per round, caused by the [[Riddlemaster]] penalty&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The &amp;quot;Great&amp;quot; status [[EXP]] bonus is applied separately from everything else, so regardless what other bonuses a player has, they will gain twice as much.&lt;br /&gt;
&lt;br /&gt;
==Stamina Usage==&lt;br /&gt;
There are two main ways that stamina is used up&lt;br /&gt;
&lt;br /&gt;
It is consumed at the end of every [[battle]] round at the rate of 0.03 on Great status and 0.02 at Normal status.&lt;br /&gt;
&lt;br /&gt;
*[[Random Encounter]]s do not cost stamina&lt;br /&gt;
*[[Grindfest]]s cost 1 stamina to enter.&lt;br /&gt;
*[[Item World]]s cost all stamina needed to clear them upfront.&lt;br /&gt;
*[[Skills|Fleeing]] or being defeated will not consume any stamina for that round.&lt;br /&gt;
&lt;br /&gt;
===RiddleMaster===&lt;br /&gt;
If you make too many errors in the [[RiddleMaster]] puzzle, you will get a penalty: faster stamina consumption during battle (exact value of the penalty is undisclosed).&lt;br /&gt;
&lt;br /&gt;
* There is no direct indicator of being under the influence of  the RiddleMaster&#039;s curse.&lt;br /&gt;
* There is a margin of error, you can get an undisclosed number wrong before you&#039;ll get a penalty.&lt;br /&gt;
&lt;br /&gt;
==Recovering Stamina==&lt;br /&gt;
Stamina is restored at a base rate of 24 per day (1 per hour). Stamina regenerates while in [[battle]] but the counter will not update until the player is out of battle.&lt;br /&gt;
&lt;br /&gt;
Stamina can also be restored using rare [[item|items]]:&lt;br /&gt;
*[[Item#Other_Restoratives|Energy Drink]]: restore 10 points, and are obtained automatically around [[Dawn of a New Day]] by Gold Star and higher [[donators]]. They can only be traded in [[The Market]].&lt;br /&gt;
**Gold Star donators receive 1 per day.&lt;br /&gt;
**Catgirl Lvl.1 donators receive 2 per day.&lt;br /&gt;
**Catgirl Lvl.3 donators receive 3 per day.&lt;br /&gt;
**Catgirl Lvl.5 donators receive 4 per day.&lt;br /&gt;
**Catgirl Lvl.7 donators receive 5 per day.&lt;br /&gt;
*[[Item#Other_Restoratives|Caffeinated Candy]]: restore 5 points, and are obtained only from [[The Lottery]]. They can only be traded in [[The Market]].&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Out of battle, the Player may only recover stamina from either item while &amp;lt;85 stamina. They may be consumed at any time while in battle.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[RiddleMaster]]&lt;br /&gt;
*[[EXP]]&lt;br /&gt;
*[[Battles]]&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavEnd}}&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=The_Armory/Chinese&amp;diff=64621</id>
		<title>The Armory/Chinese</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=The_Armory/Chinese&amp;diff=64621"/>
		<updated>2026-06-18T09:05:03Z</updated>

		<summary type="html">&lt;p&gt;Shank: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=The_Armory&amp;diff=64617</id>
		<title>The Armory</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=The_Armory&amp;diff=64617"/>
		<updated>2026-06-17T10:06:39Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WIP&lt;br /&gt;
&lt;br /&gt;
The Armory allows players to Organize, Modify, Repair, Soulbind, Purchase, Sell, and Salvage [[equipment]].&lt;br /&gt;
&lt;br /&gt;
==Organize==&lt;br /&gt;
&lt;br /&gt;
This is the default option when accessing The Armory, and will also be set on the New tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organise your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organising. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organised by selecting any items that need organising in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Modify==&lt;br /&gt;
&lt;br /&gt;
In this section, [[equipment]] can be modified in various ways. The default tab is Equipped, which lists everything the Player has equipped currently, across all personas and equipment sets. These are marked with a 🗡️. The other tabs let you also filter to newly acquired gear, or to gear of a specific type.&lt;br /&gt;
&lt;br /&gt;
To use this section, the Player chooses the equip they want to modify, and click &amp;quot;Modify Equipment&amp;quot;, which then provides various options.&lt;br /&gt;
&lt;br /&gt;
All equipment have a modify page, but no stat changing modification may be performed unless the equipment is Soulbound. See the [[Bazaar/The_Armory/Soulbind/New|Soulbind]] tab for more information on soulbinding.&lt;br /&gt;
&lt;br /&gt;
For equipment that has been soulbound, the following actions may be performed.&lt;br /&gt;
&lt;br /&gt;
===Challenge [[Item World]]===&lt;br /&gt;
This option lets you consume [[Items|World Seeds]] to enter the Item World (IW) [[battle mode]]. Each victorious completion increases all base stats by 1% (2% for Physical and Magical Attack), increases the amount of charm points available on the equip by 1, and increases the maximum forge level on the equip by 1. The maximum IW level is the third number after Upgrade Tier:, the current level is the second. IW may not exceed the maximum IW level. For example: Upgrade Tier 0 / 15 / 25 indicates that the gear may be IW&#039;d to level 25, and is currently at IW 15.&lt;br /&gt;
&lt;br /&gt;
See [[Item World]] for a more detailed breakdown of this battle mode.&lt;br /&gt;
&lt;br /&gt;
===Forging===&lt;br /&gt;
&lt;br /&gt;
Equipment may be forged, up to the maximum completed Item World level. This always costs materials, rare materials depending on the equipment type, credits, and Legendary or Peerless Cores. Legendary Cores and Peerless Cores are substituted with a credit cost if the Player does not own enough Cores in their inventory.&lt;br /&gt;
&lt;br /&gt;
Each upgrade level increases all base stats by 1% (2% for Physical and Magical attack).&lt;br /&gt;
&lt;br /&gt;
The forge level is the first number after Upgrade Tier:. For example, Upgrade Tier: 10 / 15 / 25 indicates the current forge level is 10, it can currently go up to 15 (the current IW level), and the maximum forge level of 25, should the IW level also be completed to 25.&lt;br /&gt;
&lt;br /&gt;
====Materials====&lt;br /&gt;
=====Basic Materials=====&lt;br /&gt;
These come in &#039;&#039;&#039;Low&#039;&#039;&#039;, &#039;&#039;&#039;Mid&#039;&#039;&#039;, and &#039;&#039;&#039;High&#039;&#039;&#039;-grade varieties.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Reforge &amp;amp; Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cloth&#039;&#039;&#039; || Cloth armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leather&#039;&#039;&#039; || Light armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Metals&#039;&#039;&#039; || Heavy armor and Weapons&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wood&#039;&#039;&#039; || Staffs and Shields&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Rares=====&lt;br /&gt;
Cannot be retrieved from salvaging (except from those coming from upgrades, with the usual 90% ratio).&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Upgrade&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystallized Phazon&#039;&#039;&#039; || Phase armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shade Fragment&#039;&#039;&#039; || Shade armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Repurposed Actuator&#039;&#039;&#039; || Power armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Defense Matrix Modulator&#039;&#039;&#039; || Force Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipping Charms====&lt;br /&gt;
Charms, and the [[Charms#Pouches|Pouches]] that contain them, may be equipped. Each charm has it&#039;s own charm point cost and energy upkeep materials. Pouches do not require upkeep, except to replace them should they be destroyed, but also have a charm point cost depending on their effect, notably protecting the charms from damage, and reducing the amount of wear the charms receive through battle.&lt;br /&gt;
&lt;br /&gt;
Charms can be found on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] screen of The Armory, after selecting an equipment under the Modify tab.&lt;br /&gt;
&lt;br /&gt;
They come in &amp;quot;Lesser&amp;quot; and &amp;quot;Greater&amp;quot; variants. Greater charms are more expensive to slot but give a larger bonus.&lt;br /&gt;
&lt;br /&gt;
Each equipment piece has a number of Charm Slots, as well as a base number of Charm Points; both depend on the quality of the equipment. You can boost the number of Charm Points by clearing levels in the [[Item World]] and upgrading, each of which adds +1 charm point.&lt;br /&gt;
&lt;br /&gt;
Charms are consumables, and will wear out over time without sufficient protection; the [[condition]] is visible in the charm selector on the modify screen. This works the same as regular equipment damage, except it is not affected by the Repair Bear [[Hath Perk]]. If the Charm is exposed, it will take condition loss equal to the base equipment condition loss. Lesser Charms wear out twice as fast as Greater Charms.&lt;br /&gt;
&lt;br /&gt;
Wear can be reduced by using a [[The Armory#Pouches|Pouch]]. All Charms come inside a free Silk Pouch.&lt;br /&gt;
&lt;br /&gt;
When a Charm reaches 20% condition, it is considered worn and becomes replaceable. You can either manually replace damaged charms and pouches from the charm selector, or automatically by repairing it with the Repair button on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] page or via the [[Bazaar/The_Armory/Repair/New|Repair]] tab. Once a Charm Reaches 20% Condition, its Pouch cannot be replaced without also replacing the Charm.&lt;br /&gt;
&lt;br /&gt;
While above 20% Condition, it is possible to replace a Charm inside of a Pouch without destroying the latter. It is also possible to replace a Pouch with a &amp;quot;higher&amp;quot; (or lower for Charm Point saving purposes) tier one without destroying/replacing the Charm as long as the condition does not fall below 20%.&lt;br /&gt;
&lt;br /&gt;
If you replace a [[The_Armory#Repair|worn or torn]] charm with an identical charm, it will not charge upkeep [[materials]], and any remaining condition will be added to the new charm. I.E., if the old Charm had 10% condition remaining, the replacement charm will initially be at 110% condition.&lt;br /&gt;
&lt;br /&gt;
Charms also require upkeep [[Items]]. Elemental Charms require elemental [[infusions]], Voidseeker charms require [[Items|Voidseeker Shards]], Featherweight Charms need [[Items|Featherweight Shards]], and Aether Charms require [[Items|Aether Shards]]. Other Charms use Energy Cells. This is charged as part of the slotting and repair costs.&lt;br /&gt;
&lt;br /&gt;
Charms can be obtained by clearing [[Item World|Item Worlds]]; however, they are not automatically attached to the cleared equipment. Charms and [[Charms#Pouches|pouches]] can also be obtained by offering [[Trophies]] at [[The Shrine]], and can be traded in [[The Market]].&lt;br /&gt;
&lt;br /&gt;
It is not possible to extract Charms or Pouches from a piece of Equipment once attached.&lt;br /&gt;
&lt;br /&gt;
=====Charms=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Charm&lt;br /&gt;
|Charm Point Cost&lt;br /&gt;
|Effects&lt;br /&gt;
|Material Costs&lt;br /&gt;
|Slot&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Featherweight Charm&lt;br /&gt;
|5&lt;br /&gt;
|Reduces [[Burden]] and [[Interference]]&lt;br /&gt;
|Featherweight Shard x10&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|Greater Featherweight Charm&lt;br /&gt;
|15&lt;br /&gt;
|Reduces [[Burden]] and [[Interference]]&lt;br /&gt;
|Featherweight Shard x20&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Hollowforged Charm&lt;br /&gt;
|15&lt;br /&gt;
|Turns damage into Void and Adds 30% Void Strike&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Hollowforged Charm&lt;br /&gt;
|25&lt;br /&gt;
|Turns damage into Void and Adds 50% Void Strike&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fire Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Fire Strike&lt;br /&gt;
|Infusion of Flames x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fire Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Fire Strike&lt;br /&gt;
|Infusion of Flames x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Cold Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Cold Strike&lt;br /&gt;
|Infusion of Frost x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Cold Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Cold Strike&lt;br /&gt;
|Infusion of Frost x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Lightning Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Lightning Strike&lt;br /&gt;
|Infusion of Lightning x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Lightning Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Lightning Strike&lt;br /&gt;
|Infusion of Lightning x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Wind Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Wind Strike&lt;br /&gt;
|Infusion of Storms x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Wind Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Wind Strike&lt;br /&gt;
|Infusion of Storms x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Holy Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Holy Strike&lt;br /&gt;
|Infusion of Divinity x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Holy Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Holy Strike&lt;br /&gt;
|Infusion of Divinity x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Dark Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Dark Strike&lt;br /&gt;
|Infusion of Darkness x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Dark Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Dark Strike&lt;br /&gt;
|Infusion of Darkness x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Butcher Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Attack Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Butcher Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Attack Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Swiftness Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Attack Speed&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Swiftness Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Attack Speed&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fatality Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Attack Critical Strike Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fatality Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Attack Critical Strike Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Overpower Charm&lt;br /&gt;
|5&lt;br /&gt;
|Adds 12% Counter-Parry&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Overpower Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 20% Counter-Parry&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Voidseeker Charm&lt;br /&gt;
|15&lt;br /&gt;
|Turns damage into Void, Increases Accuracy, and Adds 30% Void Strike&lt;br /&gt;
|Voidseeker Shard x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Voidseeker Charm&lt;br /&gt;
|30&lt;br /&gt;
|Turns damage into Void, Increases Accuracy, and Adds 50% Void Strike&lt;br /&gt;
|Voidseeker Shard x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Archmage Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Magic Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Archmage Charm&lt;br /&gt;
|40&lt;br /&gt;
|Increases Magic Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Economizer Charm&lt;br /&gt;
|15&lt;br /&gt;
|Adds 10% Mana Conservation for One-Handed and 15% for Two-Handed&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Economizer Charm&lt;br /&gt;
|30&lt;br /&gt;
|Adds 15% Mana Conservation for One-Handed and 25% for Two-Handed&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Spellweaver Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Cast Speed by 5%&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Spellweaver Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Cast Speed by 7.5%&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Annihilator Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Magic Critical Strike Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Annihilator Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Magic Critical Strike Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Penetrator Charm&lt;br /&gt;
|15&lt;br /&gt;
|Adds 12% Counter-Resist&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Penetrator Charm&lt;br /&gt;
|30&lt;br /&gt;
|Adds 20% Counter-Resist&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Aether Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Accuracy and adds Mana Conservation&lt;br /&gt;
|Aether Shard x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Aether Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Accuracy and adds Mana Conservation&lt;br /&gt;
|Aether Shard x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fire-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Fire Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Flames x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fire-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Fire Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Flames x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Cold-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Cold Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Frost x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Cold-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Cold Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Frost x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Lightning-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Lightning Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Lightning x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Lightning-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Lightning Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Lightning x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Wind-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Wind Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Storms x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Wind-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Wind Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Storms x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Holy-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Holy Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Divinity x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Holy-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Holy Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Divinity x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Dark-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Dark Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Darkness x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Dark-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Dark Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Darkness x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Juggernaut Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases HP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Juggernaut Charm&lt;br /&gt;
|40&lt;br /&gt;
|Increases HP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Capacitor Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases MP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Capacitor Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases MP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|}&lt;br /&gt;
{{Fnb|1}}Values: &lt;br /&gt;
&lt;br /&gt;
* Shield: &lt;br /&gt;
** X-Proof: Lesser = 12%. Greater = 20%.&lt;br /&gt;
** Juggernaut: Lesser = 6%. Greater = 10%.&lt;br /&gt;
** Capacitor: Lesser = 6%. Greater = 10%.&lt;br /&gt;
&lt;br /&gt;
* Helmet&lt;br /&gt;
** X-Proof: Lesser = 12%. Greater = 20%.&lt;br /&gt;
** Juggernaut: Lesser = 6%. Greater = 10%.&lt;br /&gt;
** Capacitor: Lesser = 6%. Greater = 10%.&lt;br /&gt;
&lt;br /&gt;
* Body&lt;br /&gt;
** X-Proof: Lesser = 14.40%. Greater = 24%.&lt;br /&gt;
** Juggernaut: Lesser = 7.20%. Greater = 12%.&lt;br /&gt;
** Capacitor: Lesser = 7.20%. Greater = 12%.&lt;br /&gt;
&lt;br /&gt;
* Hands&lt;br /&gt;
** X-Proof: Lesser = 10.80%. Greater = 18%.&lt;br /&gt;
** Juggernaut: Lesser = 5.40%. Greater = 9%.&lt;br /&gt;
** Capacitor: Lesser = 5.40%. Greater = 9%.&lt;br /&gt;
&lt;br /&gt;
* Legs&lt;br /&gt;
** X-Proof: Lesser = 13.20%. Greater = 22%.&lt;br /&gt;
** Juggernaut: Lesser = 6.60%. Greater = 11%.&lt;br /&gt;
** Capacitor: Lesser = 6.60%. Greater = 11%.&lt;br /&gt;
&lt;br /&gt;
* Feet.&lt;br /&gt;
** X-Proof: Lesser = 9.80%. Greater = 16%.&lt;br /&gt;
** Juggernaut: Lesser = 4.80%. Greater = 8%.&lt;br /&gt;
** Capacitor: Lesser = 4.80%. Greater = 8%.&lt;br /&gt;
&lt;br /&gt;
=====Pouches=====&lt;br /&gt;
&lt;br /&gt;
The only way of obtaining Pouches is offering [[Trophies]] at [[The Shrine]]. Every 500k of Shrine Value &amp;quot;guarantees&amp;quot; a Pouch bonus drop. The odds are Silk/Kevlar/Mithril: 75%/20%/5%.&lt;br /&gt;
&lt;br /&gt;
* Silk Pouches reduce wear by 50%; the pouch will always be destroyed if it takes damage on defeat.&lt;br /&gt;
&lt;br /&gt;
* Kevlar Pouches reduce wear by 90%; the pouch has a 20% chance of being destroyed if it takes damage on defeat.&lt;br /&gt;
&lt;br /&gt;
* Mithril Pouches fully eliminate wear, and the pouch itself is indestructible.&lt;br /&gt;
&lt;br /&gt;
===Stat Fusion===&lt;br /&gt;
&lt;br /&gt;
Stat Fusion allows The Player to increase the base stat rolls of Legendary [[equipment]], by sacrificing a different Legendary or Peerless equipment of the same template + slot. In other words, cotton shoes can be fused with all other cotton shoes regardless of [[Detailed Equip Characteristics|prefix/suffix]], but not with phase shoes or cotton pants.&lt;br /&gt;
&lt;br /&gt;
For each stat, if the equip being sacrificed is Peerless or has a base stat higher than the equip being fused, the stat is increased by +2. Otherwise, it is increased by +1, and requires a core corresponding to the equip being fused.&lt;br /&gt;
&lt;br /&gt;
If any of the stats are already capped, it will add +1 overflow point for each capped stat. These are redistributed to uncapped stats in order of lowest base. Stats can get multiple overflow points if there are more capped stats than uncapped stats.&lt;br /&gt;
&lt;br /&gt;
It will charge 10 [[The Forge#Bindings|bindings]] for each stat being upgraded - that is, per fusion, not per point. It also charges a fixed number of credits per fusion based on the type of gear being upgraded and its average base stats. If you are missing any cores, it will add the equivalent number of credits instead, just like for upgrades.&lt;br /&gt;
&lt;br /&gt;
Fully fusing a Legendary piece of equipment to have 200 in all base stats will change it into a Peerless. There are no differences between natural-born Peerless equips and fused post-Legendary Peerless equips.&lt;br /&gt;
&lt;br /&gt;
Note that if you statfuse gear with a &amp;quot;legacy name&amp;quot; (i.e. equipment converted from the old system with a name that doesn&#039;t exist or is different in the new system), this name will be cleared if you fuse it to the point where it changes quality tier.&lt;br /&gt;
&lt;br /&gt;
Certain hath perks will be added that also allow you to upgrade Peerless gear further. You can still sacrifice Legendary gear to fuse these, but the same rules apply. In other words, if sacrificing a Legendary, every stat increase will be +1 and require a Peerless core; if sacrificing a Peerless, every stat increase will be +2 and will not require a core.&lt;br /&gt;
&lt;br /&gt;
====Bindings====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Upgrades&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Binding of Slaughter&#039;&#039;&#039; ||  Base Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Balance&#039;&#039;&#039; || Physical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Isaac&#039;&#039;&#039; || Physical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Destruction&#039;&#039;&#039; || Base Magical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Focus&#039;&#039;&#039; || Magical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Friendship&#039;&#039;&#039; || Magical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Protection&#039;&#039;&#039; || Physical Defense&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fleet&#039;&#039;&#039; || Evade Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Barrier&#039;&#039;&#039; || Block Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Nimble&#039;&#039;&#039; || Parry Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Elementalist&#039;&#039;&#039; || Elemental Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Heaven-sent&#039;&#039;&#039; || Divine Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Demon-fiend&#039;&#039;&#039; || Forbidden Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Curse-weaver&#039;&#039;&#039; || Depreciating Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Earth-walker&#039;&#039;&#039; || Supportive Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Surtr&#039;&#039;&#039; || Fire Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Niflheim&#039;&#039;&#039; || Cold Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Mjolnir&#039;&#039;&#039; || Elec Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Freyr&#039;&#039;&#039; || Wind Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Heimdall&#039;&#039;&#039; || Holy Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Fenrir&#039;&#039;&#039; || Dark Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Dampening&#039;&#039;&#039; || Crushing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Stone-skin&#039;&#039;&#039; || Slashing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Deflection&#039;&#039;&#039; || Piercing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fire-eater&#039;&#039;&#039; || Fire Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Frost-born&#039;&#039;&#039; || Cold Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thunder-child&#039;&#039;&#039; || Elec Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Wind-waker&#039;&#039;&#039; || Wind Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thrice-blessed&#039;&#039;&#039; || Holy Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Spirit-ward&#039;&#039;&#039; || Dark Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Ox&#039;&#039;&#039; || Strength&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Raccoon&#039;&#039;&#039; || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Cheetah&#039;&#039;&#039; || Agility&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Turtle&#039;&#039;&#039; || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fox&#039;&#039;&#039; || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Owl&#039;&#039;&#039; || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Warding&#039;&#039;&#039; || Magical Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Negation&#039;&#039;&#039; || Resist Chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scraps&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
==Soulbind==&lt;br /&gt;
&lt;br /&gt;
==Purchase==&lt;br /&gt;
&lt;br /&gt;
==Sell==&lt;br /&gt;
&lt;br /&gt;
==Salvage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Monster Lab]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Stat_Fusion&amp;diff=64616</id>
		<title>Stat Fusion</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Stat_Fusion&amp;diff=64616"/>
		<updated>2026-06-17T10:01:43Z</updated>

		<summary type="html">&lt;p&gt;Shank: Redirected page to The Armory#Stat Fusion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[The Armory#Stat Fusion]]&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Charms&amp;diff=64615</id>
		<title>Charms</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Charms&amp;diff=64615"/>
		<updated>2026-06-17T10:01:17Z</updated>

		<summary type="html">&lt;p&gt;Shank: Redirected page to The Armory#Charms&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[The Armory#Charms]]&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=The_Armory&amp;diff=64614</id>
		<title>The Armory</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=The_Armory&amp;diff=64614"/>
		<updated>2026-06-17T10:00:43Z</updated>

		<summary type="html">&lt;p&gt;Shank: Consolidating, WIP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavStart&lt;br /&gt;
|toponly=yes&lt;br /&gt;
}}WIP&lt;br /&gt;
&lt;br /&gt;
The Armory allows players to Organize, Modify, Repair, Soulbind, Purchase, Sell, and Salvage [[equipment]].&lt;br /&gt;
&lt;br /&gt;
==Organize==&lt;br /&gt;
&lt;br /&gt;
This is the default option when accessing The Armory, and will also be set on the New tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organise your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organising. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organised by selecting any items that need organising in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Modify==&lt;br /&gt;
&lt;br /&gt;
In this section, [[equipment]] can be modified in various ways. The default tab is Equipped, which lists everything the Player has equipped currently, across all personas and equipment sets. These are marked with a 🗡️. The other tabs let you also filter to newly acquired gear, or to gear of a specific type.&lt;br /&gt;
&lt;br /&gt;
To use this section, the Player chooses the equip they want to modify, and click &amp;quot;Modify Equipment&amp;quot;, which then provides various options.&lt;br /&gt;
&lt;br /&gt;
All equipment have a modify page, but no stat changing modification may be performed unless the equipment is Soulbound. See the [[Bazaar/The_Armory/Soulbind/New|Soulbind]] tab for more information on soulbinding.&lt;br /&gt;
&lt;br /&gt;
For equipment that has been soulbound, the following actions may be performed.&lt;br /&gt;
&lt;br /&gt;
===Challenge [[Item World]]===&lt;br /&gt;
This option lets you consume [[Items|World Seeds]] to enter the Item World (IW) [[battle mode]]. Each victorious completion increases all base stats by 1% (2% for Physical and Magical Attack), increases the amount of charm points available on the equip by 1, and increases the maximum forge level on the equip by 1. The maximum IW level is the third number after Upgrade Tier:, the current level is the second. IW may not exceed the maximum IW level. For example: Upgrade Tier 0 / 15 / 25 indicates that the gear may be IW&#039;d to level 25, and is currently at IW 15.&lt;br /&gt;
&lt;br /&gt;
See [[Item World]] for a more detailed breakdown of this battle mode.&lt;br /&gt;
&lt;br /&gt;
===Forging===&lt;br /&gt;
&lt;br /&gt;
Equipment may be forged, up to the maximum completed Item World level. This always costs materials, rare materials depending on the equipment type, credits, and Legendary or Peerless Cores. Legendary Cores and Peerless Cores are substituted with a credit cost if the Player does not own enough Cores in their inventory.&lt;br /&gt;
&lt;br /&gt;
Each upgrade level increases all base stats by 1% (2% for Physical and Magical attack).&lt;br /&gt;
&lt;br /&gt;
The forge level is the first number after Upgrade Tier:. For example, Upgrade Tier: 10 / 15 / 25 indicates the current forge level is 10, it can currently go up to 15 (the current IW level), and the maximum forge level of 25, should the IW level also be completed to 25.&lt;br /&gt;
&lt;br /&gt;
====Materials====&lt;br /&gt;
=====Basic Materials=====&lt;br /&gt;
These come in &#039;&#039;&#039;Low&#039;&#039;&#039;, &#039;&#039;&#039;Mid&#039;&#039;&#039;, and &#039;&#039;&#039;High&#039;&#039;&#039;-grade varieties.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Reforge &amp;amp; Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cloth&#039;&#039;&#039; || Cloth armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leather&#039;&#039;&#039; || Light armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Metals&#039;&#039;&#039; || Heavy armor and Weapons&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wood&#039;&#039;&#039; || Staffs and Shields&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Rares=====&lt;br /&gt;
Cannot be retrieved from salvaging (except from those coming from upgrades, with the usual 90% ratio).&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Upgrade&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystallized Phazon&#039;&#039;&#039; || Phase armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shade Fragment&#039;&#039;&#039; || Shade armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Repurposed Actuator&#039;&#039;&#039; || Power armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Defense Matrix Modulator&#039;&#039;&#039; || Force Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipping Charms====&lt;br /&gt;
Charms, and the [[Charms#Pouches|Pouches]] that contain them, may be equipped. Each charm has it&#039;s own charm point cost and energy upkeep materials. Pouches do not require upkeep, except to replace them should they be destroyed, but also have a charm point cost depending on their effect, notably protecting the charms from damage, and reducing the amount of wear the charms receive through battle.&lt;br /&gt;
&lt;br /&gt;
Charms can be found on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] screen of The Armory, after selecting an equipment under the Modify tab.&lt;br /&gt;
&lt;br /&gt;
They come in &amp;quot;Lesser&amp;quot; and &amp;quot;Greater&amp;quot; variants. Greater charms are more expensive to slot but give a larger bonus.&lt;br /&gt;
&lt;br /&gt;
Each equipment piece has a number of Charm Slots, as well as a base number of Charm Points; both depend on the quality of the equipment. You can boost the number of Charm Points by clearing levels in the [[Item World]] and upgrading, each of which adds +1 charm point.&lt;br /&gt;
&lt;br /&gt;
Charms are consumables, and will wear out over time without sufficient protection; the [[condition]] is visible in the charm selector on the modify screen. This works the same as regular equipment damage, except it is not affected by the Repair Bear [[Hath Perk]]. If the Charm is exposed, it will take condition loss equal to the base equipment condition loss. Lesser Charms wear out twice as fast as Greater Charms.&lt;br /&gt;
&lt;br /&gt;
Wear can be reduced by using a [[The Armory#Pouches|Pouch]]. All Charms come inside a free Silk Pouch.&lt;br /&gt;
&lt;br /&gt;
When a Charm reaches 20% condition, it is considered worn and becomes replaceable. You can either manually replace damaged charms and pouches from the charm selector, or automatically by repairing it with the Repair button on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] page or via the [[Bazaar/The_Armory/Repair/New|Repair]] tab. Once a Charm Reaches 20% Condition, its Pouch cannot be replaced without also replacing the Charm.&lt;br /&gt;
&lt;br /&gt;
While above 20% Condition, it is possible to replace a Charm inside of a Pouch without destroying the latter. It is also possible to replace a Pouch with a &amp;quot;higher&amp;quot; (or lower for Charm Point saving purposes) tier one without destroying/replacing the Charm as long as the condition does not fall below 20%.&lt;br /&gt;
&lt;br /&gt;
If you replace a [[The_Armory#Repair|worn or torn]] charm with an identical charm, it will not charge upkeep [[materials]], and any remaining condition will be added to the new charm. I.E., if the old Charm had 10% condition remaining, the replacement charm will initially be at 110% condition.&lt;br /&gt;
&lt;br /&gt;
Charms also require upkeep [[Items]]. Elemental Charms require elemental [[infusions]], Voidseeker charms require [[Items|Voidseeker Shards]], Featherweight Charms need [[Items|Featherweight Shards]], and Aether Charms require [[Items|Aether Shards]]. Other Charms use Energy Cells. This is charged as part of the slotting and repair costs.&lt;br /&gt;
&lt;br /&gt;
Charms can be obtained by clearing [[Item World|Item Worlds]]; however, they are not automatically attached to the cleared equipment. Charms and [[Charms#Pouches|pouches]] can also be obtained by offering [[Trophies]] at [[The Shrine]], and can be traded in [[The Market]].&lt;br /&gt;
&lt;br /&gt;
It is not possible to extract Charms or Pouches from a piece of Equipment once attached.&lt;br /&gt;
&lt;br /&gt;
=====Charms=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Charm&lt;br /&gt;
|Charm Point Cost&lt;br /&gt;
|Effects&lt;br /&gt;
|Material Costs&lt;br /&gt;
|Slot&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Featherweight Charm&lt;br /&gt;
|5&lt;br /&gt;
|Reduces [[Burden]] and [[Interference]]&lt;br /&gt;
|Featherweight Shard x10&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|Greater Featherweight Charm&lt;br /&gt;
|15&lt;br /&gt;
|Reduces [[Burden]] and [[Interference]]&lt;br /&gt;
|Featherweight Shard x20&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Hollowforged Charm&lt;br /&gt;
|15&lt;br /&gt;
|Turns damage into Void and Adds 30% Void Strike&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Hollowforged Charm&lt;br /&gt;
|25&lt;br /&gt;
|Turns damage into Void and Adds 50% Void Strike&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fire Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Fire Strike&lt;br /&gt;
|Infusion of Flames x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fire Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Fire Strike&lt;br /&gt;
|Infusion of Flames x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Cold Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Cold Strike&lt;br /&gt;
|Infusion of Frost x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Cold Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Cold Strike&lt;br /&gt;
|Infusion of Frost x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Lightning Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Lightning Strike&lt;br /&gt;
|Infusion of Lightning x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Lightning Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Lightning Strike&lt;br /&gt;
|Infusion of Lightning x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Wind Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Wind Strike&lt;br /&gt;
|Infusion of Storms x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Wind Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Wind Strike&lt;br /&gt;
|Infusion of Storms x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Holy Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Holy Strike&lt;br /&gt;
|Infusion of Divinity x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Holy Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Holy Strike&lt;br /&gt;
|Infusion of Divinity x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Dark Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Dark Strike&lt;br /&gt;
|Infusion of Darkness x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Dark Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Dark Strike&lt;br /&gt;
|Infusion of Darkness x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Butcher Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Attack Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Butcher Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Attack Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Swiftness Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Attack Speed&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Swiftness Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Attack Speed&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fatality Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Attack Critical Strike Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fatality Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Attack Critical Strike Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Overpower Charm&lt;br /&gt;
|5&lt;br /&gt;
|Adds 12% Counter-Parry&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Overpower Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 20% Counter-Parry&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Voidseeker Charm&lt;br /&gt;
|15&lt;br /&gt;
|Turns damage into Void, Increases Accuracy, and Adds 30% Void Strike&lt;br /&gt;
|Voidseeker Shard x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Voidseeker Charm&lt;br /&gt;
|30&lt;br /&gt;
|Turns damage into Void, Increases Accuracy, and Adds 50% Void Strike&lt;br /&gt;
|Voidseeker Shard x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Archmage Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Magic Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Archmage Charm&lt;br /&gt;
|40&lt;br /&gt;
|Increases Magic Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Economizer Charm&lt;br /&gt;
|15&lt;br /&gt;
|Adds 10% Mana Conservation for One-Handed and 15% for Two-Handed&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Economizer Charm&lt;br /&gt;
|30&lt;br /&gt;
|Adds 15% Mana Conservation for One-Handed and 25% for Two-Handed&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Spellweaver Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Cast Speed by 5%&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Spellweaver Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Cast Speed by 7.5%&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Annihilator Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Magic Critical Strike Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Annihilator Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Magic Critical Strike Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Penetrator Charm&lt;br /&gt;
|15&lt;br /&gt;
|Adds 12% Counter-Resist&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Penetrator Charm&lt;br /&gt;
|30&lt;br /&gt;
|Adds 20% Counter-Resist&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Aether Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Accuracy and adds Mana Conservation&lt;br /&gt;
|Aether Shard x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Aether Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Accuracy and adds Mana Conservation&lt;br /&gt;
|Aether Shard x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fire-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Fire Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Flames x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fire-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Fire Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Flames x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Cold-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Cold Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Frost x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Cold-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Cold Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Frost x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Lightning-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Lightning Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Lightning x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Lightning-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Lightning Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Lightning x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Wind-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Wind Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Storms x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Wind-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Wind Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Storms x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Holy-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Holy Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Divinity x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Holy-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Holy Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Divinity x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Dark-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Dark Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Darkness x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Dark-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Dark Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Darkness x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Juggernaut Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases HP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Juggernaut Charm&lt;br /&gt;
|40&lt;br /&gt;
|Increases HP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Capacitor Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases MP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Capacitor Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases MP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|}&lt;br /&gt;
{{Fnb|1}}Values: &lt;br /&gt;
&lt;br /&gt;
* Shield: &lt;br /&gt;
** X-Proof: Lesser = 12%. Greater = 20%.&lt;br /&gt;
** Juggernaut: Lesser = 6%. Greater = 10%.&lt;br /&gt;
** Capacitor: Lesser = 6%. Greater = 10%.&lt;br /&gt;
&lt;br /&gt;
* Helmet&lt;br /&gt;
** X-Proof: Lesser = 12%. Greater = 20%.&lt;br /&gt;
** Juggernaut: Lesser = 6%. Greater = 10%.&lt;br /&gt;
** Capacitor: Lesser = 6%. Greater = 10%.&lt;br /&gt;
&lt;br /&gt;
* Body&lt;br /&gt;
** X-Proof: Lesser = 14.40%. Greater = 24%.&lt;br /&gt;
** Juggernaut: Lesser = 7.20%. Greater = 12%.&lt;br /&gt;
** Capacitor: Lesser = 7.20%. Greater = 12%.&lt;br /&gt;
&lt;br /&gt;
* Hands&lt;br /&gt;
** X-Proof: Lesser = 10.80%. Greater = 18%.&lt;br /&gt;
** Juggernaut: Lesser = 5.40%. Greater = 9%.&lt;br /&gt;
** Capacitor: Lesser = 5.40%. Greater = 9%.&lt;br /&gt;
&lt;br /&gt;
* Legs&lt;br /&gt;
** X-Proof: Lesser = 13.20%. Greater = 22%.&lt;br /&gt;
** Juggernaut: Lesser = 6.60%. Greater = 11%.&lt;br /&gt;
** Capacitor: Lesser = 6.60%. Greater = 11%.&lt;br /&gt;
&lt;br /&gt;
* Feet.&lt;br /&gt;
** X-Proof: Lesser = 9.80%. Greater = 16%.&lt;br /&gt;
** Juggernaut: Lesser = 4.80%. Greater = 8%.&lt;br /&gt;
** Capacitor: Lesser = 4.80%. Greater = 8%.&lt;br /&gt;
&lt;br /&gt;
=====Pouches=====&lt;br /&gt;
&lt;br /&gt;
The only way of obtaining Pouches is offering [[Trophies]] at [[The Shrine]]. Every 500k of Shrine Value &amp;quot;guarantees&amp;quot; a Pouch bonus drop. The odds are Silk/Kevlar/Mithril: 75%/20%/5%.&lt;br /&gt;
&lt;br /&gt;
* Silk Pouches reduce wear by 50%; the pouch will always be destroyed if it takes damage on defeat.&lt;br /&gt;
&lt;br /&gt;
* Kevlar Pouches reduce wear by 90%; the pouch has a 20% chance of being destroyed if it takes damage on defeat.&lt;br /&gt;
&lt;br /&gt;
* Mithril Pouches fully eliminate wear, and the pouch itself is indestructible.&lt;br /&gt;
&lt;br /&gt;
===Stat Fusion===&lt;br /&gt;
&lt;br /&gt;
Stat Fusion allows The Player to increase the base stat rolls of Legendary [[equipment]], by sacrificing a different Legendary or Peerless equipment of the same template + slot. In other words, cotton shoes can be fused with all other cotton shoes regardless of [[Detailed Equip Characteristics|prefix/suffix]], but not with phase shoes or cotton pants.&lt;br /&gt;
&lt;br /&gt;
For each stat, if the equip being sacrificed is Peerless or has a base stat higher than the equip being fused, the stat is increased by +2. Otherwise, it is increased by +1, and requires a core corresponding to the equip being fused.&lt;br /&gt;
&lt;br /&gt;
If any of the stats are already capped, it will add +1 overflow point for each capped stat. These are redistributed to uncapped stats in order of lowest base. Stats can get multiple overflow points if there are more capped stats than uncapped stats.&lt;br /&gt;
&lt;br /&gt;
It will charge 10 [[The Forge#Bindings|bindings]] for each stat being upgraded - that is, per fusion, not per point. It also charges a fixed number of credits per fusion based on the type of gear being upgraded and its average base stats. If you are missing any cores, it will add the equivalent number of credits instead, just like for upgrades.&lt;br /&gt;
&lt;br /&gt;
Fully fusing a Legendary piece of equipment to have 200 in all base stats will change it into a Peerless. There are no differences between natural-born Peerless equips and fused post-Legendary Peerless equips.&lt;br /&gt;
&lt;br /&gt;
Note that if you statfuse gear with a &amp;quot;legacy name&amp;quot; (i.e. equipment converted from the old system with a name that doesn&#039;t exist or is different in the new system), this name will be cleared if you fuse it to the point where it changes quality tier.&lt;br /&gt;
&lt;br /&gt;
Certain hath perks will be added that also allow you to upgrade Peerless gear further. You can still sacrifice Legendary gear to fuse these, but the same rules apply. In other words, if sacrificing a Legendary, every stat increase will be +1 and require a Peerless core; if sacrificing a Peerless, every stat increase will be +2 and will not require a core.&lt;br /&gt;
&lt;br /&gt;
====Bindings====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Upgrades&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Binding of Slaughter&#039;&#039;&#039; ||  Base Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Balance&#039;&#039;&#039; || Physical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Isaac&#039;&#039;&#039; || Physical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Destruction&#039;&#039;&#039; || Base Magical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Focus&#039;&#039;&#039; || Magical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Friendship&#039;&#039;&#039; || Magical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Protection&#039;&#039;&#039; || Physical Defense&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fleet&#039;&#039;&#039; || Evade Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Barrier&#039;&#039;&#039; || Block Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Nimble&#039;&#039;&#039; || Parry Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Elementalist&#039;&#039;&#039; || Elemental Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Heaven-sent&#039;&#039;&#039; || Divine Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Demon-fiend&#039;&#039;&#039; || Forbidden Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Curse-weaver&#039;&#039;&#039; || Depreciating Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Earth-walker&#039;&#039;&#039; || Supportive Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Surtr&#039;&#039;&#039; || Fire Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Niflheim&#039;&#039;&#039; || Cold Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Mjolnir&#039;&#039;&#039; || Elec Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Freyr&#039;&#039;&#039; || Wind Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Heimdall&#039;&#039;&#039; || Holy Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Fenrir&#039;&#039;&#039; || Dark Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Dampening&#039;&#039;&#039; || Crushing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Stone-skin&#039;&#039;&#039; || Slashing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Deflection&#039;&#039;&#039; || Piercing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fire-eater&#039;&#039;&#039; || Fire Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Frost-born&#039;&#039;&#039; || Cold Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thunder-child&#039;&#039;&#039; || Elec Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Wind-waker&#039;&#039;&#039; || Wind Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thrice-blessed&#039;&#039;&#039; || Holy Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Spirit-ward&#039;&#039;&#039; || Dark Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Ox&#039;&#039;&#039; || Strength&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Raccoon&#039;&#039;&#039; || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Cheetah&#039;&#039;&#039; || Agility&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Turtle&#039;&#039;&#039; || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fox&#039;&#039;&#039; || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Owl&#039;&#039;&#039; || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Warding&#039;&#039;&#039; || Magical Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Negation&#039;&#039;&#039; || Resist Chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scraps&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
==Soulbind==&lt;br /&gt;
&lt;br /&gt;
==Purchase==&lt;br /&gt;
&lt;br /&gt;
==Sell==&lt;br /&gt;
&lt;br /&gt;
==Salvage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Monster Lab]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavEnd}}&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=The_Armory&amp;diff=64613</id>
		<title>The Armory</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=The_Armory&amp;diff=64613"/>
		<updated>2026-06-17T09:57:59Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavStart&lt;br /&gt;
|toponly=yes&lt;br /&gt;
}}WIP&lt;br /&gt;
&lt;br /&gt;
The Armory allows players to Organize, Modify, Repair, Soulbind, Purchase, Sell, and Salvage [[equipment]].&lt;br /&gt;
&lt;br /&gt;
==Organize==&lt;br /&gt;
&lt;br /&gt;
This is the default option when accessing The Armory, and will also be set on the New tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organise your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organising. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organised by selecting any items that need organising in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Modify==&lt;br /&gt;
&lt;br /&gt;
In this section, [[equipment]] can be modified in various ways. The default tab is Equipped, which lists everything the Player has equipped currently, across all personas and equipment sets. These are marked with a 🗡️. The other tabs let you also filter to newly acquired gear, or to gear of a specific type.&lt;br /&gt;
&lt;br /&gt;
To use this section, the Player chooses the equip they want to modify, and click &amp;quot;Modify Equipment&amp;quot;, which then provides various options.&lt;br /&gt;
&lt;br /&gt;
All equipment have a modify page, but no stat changing modification may be performed unless the equipment is Soulbound. See the [[Bazaar/The_Armory/Soulbind/New|Soulbind]] tab for more information on soulbinding.&lt;br /&gt;
&lt;br /&gt;
For equipment that has been soulbound, the following actions may be performed.&lt;br /&gt;
&lt;br /&gt;
===Challenge [[Item World]]===&lt;br /&gt;
This option lets you consume [[Items|World Seeds]] to enter the Item World (IW) [[battle mode]]. Each victorious completion increases all base stats by 1% (2% for Physical and Magical Attack), increases the amount of charm points available on the equip by 1, and increases the maximum forge level on the equip by 1. The maximum IW level is the third number after Upgrade Tier:, the current level is the second. IW may not exceed the maximum IW level. For example: Upgrade Tier 0 / 15 / 25 indicates that the gear may be IW&#039;d to level 25, and is currently at IW 15.&lt;br /&gt;
&lt;br /&gt;
See [[Item World]] for a more detailed breakdown of this battle mode.&lt;br /&gt;
&lt;br /&gt;
===Forging===&lt;br /&gt;
&lt;br /&gt;
Equipment may be forged, up to the maximum completed Item World level. This always costs materials, rare materials depending on the equipment type, credits, and Legendary or Peerless Cores. Legendary Cores and Peerless Cores are substituted with a credit cost if the Player does not own enough Cores in their inventory.&lt;br /&gt;
&lt;br /&gt;
Each upgrade level increases all base stats by 1% (2% for Physical and Magical attack).&lt;br /&gt;
&lt;br /&gt;
The forge level is the first number after Upgrade Tier:. For example, Upgrade Tier: 10 / 15 / 25 indicates the current forge level is 10, it can currently go up to 15 (the current IW level), and the maximum forge level of 25, should the IW level also be completed to 25.&lt;br /&gt;
&lt;br /&gt;
====Materials====&lt;br /&gt;
=====Basic Materials=====&lt;br /&gt;
These come in &#039;&#039;&#039;Low&#039;&#039;&#039;, &#039;&#039;&#039;Mid&#039;&#039;&#039;, and &#039;&#039;&#039;High&#039;&#039;&#039;-grade varieties.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Reforge &amp;amp; Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cloth&#039;&#039;&#039; || Cloth armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leather&#039;&#039;&#039; || Light armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Metals&#039;&#039;&#039; || Heavy armor and Weapons&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wood&#039;&#039;&#039; || Staffs and Shields&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Rares=====&lt;br /&gt;
Cannot be retrieved from salvaging (except from those coming from upgrades, with the usual 90% ratio).&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Upgrade&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystallized Phazon&#039;&#039;&#039; || Phase armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shade Fragment&#039;&#039;&#039; || Shade armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Repurposed Actuator&#039;&#039;&#039; || Power armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Defense Matrix Modulator&#039;&#039;&#039; || Force Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipping Charms====&lt;br /&gt;
Charms, and the [[Charms#Pouches|Pouches]] that contain them, may be equipped. Each charm has it&#039;s own charm point cost and energy upkeep materials. Pouches do not require upkeep, except to replace them should they be destroyed, but also have a charm point cost depending on their effect, notably protecting the charms from damage, and reducing the amount of wear the charms receive through battle.&lt;br /&gt;
&lt;br /&gt;
Charms can be found on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] screen of The Armory, after selecting an equipment under the Modify tab.&lt;br /&gt;
&lt;br /&gt;
They come in &amp;quot;Lesser&amp;quot; and &amp;quot;Greater&amp;quot; variants. Greater charms are more expensive to slot but give a larger bonus.&lt;br /&gt;
&lt;br /&gt;
Each equipment piece has a number of Charm Slots, as well as a base number of Charm Points; both depend on the quality of the equipment. You can boost the number of Charm Points by clearing levels in the [[Item World]] and upgrading, each of which adds +1 charm point.&lt;br /&gt;
&lt;br /&gt;
Charms are consumables, and will wear out over time without sufficient protection; the [[condition]] is visible in the charm selector on the modify screen. This works the same as regular equipment damage, except it is not affected by the Repair Bear [[Hath Perk]]. If the Charm is exposed, it will take condition loss equal to the base equipment condition loss. Lesser Charms wear out twice as fast as Greater Charms.&lt;br /&gt;
&lt;br /&gt;
Wear can be reduced by using a [[The Armory#Pouches|Pouch]]. All Charms come inside a free Silk Pouch.&lt;br /&gt;
&lt;br /&gt;
When a Charm reaches 20% condition, it is considered worn and becomes replaceable. You can either manually replace damaged charms and pouches from the charm selector, or automatically by repairing it with the Repair button on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] page or via the [[Bazaar/The_Armory/Repair/New|Repair]] tab. Once a Charm Reaches 20% Condition, its Pouch cannot be replaced without also replacing the Charm.&lt;br /&gt;
&lt;br /&gt;
While above 20% Condition, it is possible to replace a Charm inside of a Pouch without destroying the latter. It is also possible to replace a Pouch with a &amp;quot;higher&amp;quot; (or lower for Charm Point saving purposes) tier one without destroying/replacing the Charm as long as the condition does not fall below 20%.&lt;br /&gt;
&lt;br /&gt;
If you replace a [[The_Armory#Repair|worn or torn]] charm with an identical charm, it will not charge upkeep [[materials]], and any remaining condition will be added to the new charm. I.E., if the old Charm had 10% condition remaining, the replacement charm will initially be at 110% condition.&lt;br /&gt;
&lt;br /&gt;
Charms also require upkeep [[Items]]. Elemental Charms require elemental [[infusions]], Voidseeker charms require [[Items|Voidseeker Shards]], Featherweight Charms need [[Items|Featherweight Shards]], and Aether Charms require [[Items|Aether Shards]]. Other Charms use Energy Cells. This is charged as part of the slotting and repair costs.&lt;br /&gt;
&lt;br /&gt;
Charms can be obtained by clearing [[Item World|Item Worlds]]; however, they are not automatically attached to the cleared equipment. Charms and [[Charms#Pouches|pouches]] can also be obtained by offering [[Trophies]] at [[The Shrine]], and can be traded in [[The Market]].&lt;br /&gt;
&lt;br /&gt;
It is not possible to extract Charms or Pouches from a piece of Equipment once attached.&lt;br /&gt;
&lt;br /&gt;
=====Charms=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Charm&lt;br /&gt;
|Charm Point Cost&lt;br /&gt;
|Effects&lt;br /&gt;
|Material Costs&lt;br /&gt;
|Slot&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Featherweight Charm&lt;br /&gt;
|5&lt;br /&gt;
|Reduces [[Burden]] and [[Interference]]&lt;br /&gt;
|Featherweight Shard x10&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|Greater Featherweight Charm&lt;br /&gt;
|15&lt;br /&gt;
|Reduces [[Burden]] and [[Interference]]&lt;br /&gt;
|Featherweight Shard x20&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Hollowforged Charm&lt;br /&gt;
|15&lt;br /&gt;
|Turns damage into Void and Adds 30% Void Strike&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Hollowforged Charm&lt;br /&gt;
|25&lt;br /&gt;
|Turns damage into Void and Adds 50% Void Strike&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fire Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Fire Strike&lt;br /&gt;
|Infusion of Flames x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fire Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Fire Strike&lt;br /&gt;
|Infusion of Flames x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Cold Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Cold Strike&lt;br /&gt;
|Infusion of Frost x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Cold Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Cold Strike&lt;br /&gt;
|Infusion of Frost x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Lightning Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Lightning Strike&lt;br /&gt;
|Infusion of Lightning x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Lightning Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Lightning Strike&lt;br /&gt;
|Infusion of Lightning x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Wind Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Wind Strike&lt;br /&gt;
|Infusion of Storms x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Wind Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Wind Strike&lt;br /&gt;
|Infusion of Storms x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Holy Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Holy Strike&lt;br /&gt;
|Infusion of Divinity x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Holy Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Holy Strike&lt;br /&gt;
|Infusion of Divinity x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Dark Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Dark Strike&lt;br /&gt;
|Infusion of Darkness x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Dark Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Dark Strike&lt;br /&gt;
|Infusion of Darkness x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Butcher Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Attack Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Butcher Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Attack Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Swiftness Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Attack Speed&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Swiftness Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Attack Speed&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fatality Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Attack Critical Strike Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fatality Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Attack Critical Strike Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Overpower Charm&lt;br /&gt;
|5&lt;br /&gt;
|Adds 12% Counter-Parry&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Overpower Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 20% Counter-Parry&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Voidseeker Charm&lt;br /&gt;
|15&lt;br /&gt;
|Turns damage into Void, Increases Accuracy, and Adds 30% Void Strike&lt;br /&gt;
|Voidseeker Shard x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Voidseeker Charm&lt;br /&gt;
|30&lt;br /&gt;
|Turns damage into Void, Increases Accuracy, and Adds 50% Void Strike&lt;br /&gt;
|Voidseeker Shard x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Archmage Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Magic Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Archmage Charm&lt;br /&gt;
|40&lt;br /&gt;
|Increases Magic Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Economizer Charm&lt;br /&gt;
|15&lt;br /&gt;
|Adds 10% Mana Conservation for One-Handed and 15% for Two-Handed&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Economizer Charm&lt;br /&gt;
|30&lt;br /&gt;
|Adds 15% Mana Conservation for One-Handed and 25% for Two-Handed&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Spellweaver Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Cast Speed by 5%&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Spellweaver Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Cast Speed by 7.5%&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Annihilator Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Magic Critical Strike Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Annihilator Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Magic Critical Strike Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Penetrator Charm&lt;br /&gt;
|15&lt;br /&gt;
|Adds 12% Counter-Resist&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Penetrator Charm&lt;br /&gt;
|30&lt;br /&gt;
|Adds 20% Counter-Resist&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Aether Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Accuracy and adds Mana Conservation&lt;br /&gt;
|Aether Shard x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Aether Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Accuracy and adds Mana Conservation&lt;br /&gt;
|Aether Shard x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fire-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Fire Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Flames x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fire-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Fire Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Flames x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Cold-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Cold Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Frost x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Cold-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Cold Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Frost x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Lightning-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Lightning Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Lightning x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Lightning-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Lightning Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Lightning x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Wind-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Wind Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Storms x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Wind-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Wind Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Storms x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Holy-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Holy Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Divinity x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Holy-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Holy Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Divinity x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Dark-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Dark Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Darkness x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Dark-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Dark Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Darkness x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Juggernaut Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases HP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Juggernaut Charm&lt;br /&gt;
|40&lt;br /&gt;
|Increases HP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Capacitor Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases MP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Capacitor Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases MP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|}&lt;br /&gt;
{{Fnb|1}}Values: &lt;br /&gt;
&lt;br /&gt;
* Shield: &lt;br /&gt;
** X-Proof: Lesser = 12%. Greater = 20%.&lt;br /&gt;
** Juggernaut: Lesser = 6%. Greater = 10%.&lt;br /&gt;
** Capacitor: Lesser = 6%. Greater = 10%.&lt;br /&gt;
&lt;br /&gt;
* Helmet&lt;br /&gt;
** X-Proof: Lesser = 12%. Greater = 20%.&lt;br /&gt;
** Juggernaut: Lesser = 6%. Greater = 10%.&lt;br /&gt;
** Capacitor: Lesser = 6%. Greater = 10%.&lt;br /&gt;
&lt;br /&gt;
* Body&lt;br /&gt;
** X-Proof: Lesser = 14.40%. Greater = 24%.&lt;br /&gt;
** Juggernaut: Lesser = 7.20%. Greater = 12%.&lt;br /&gt;
** Capacitor: Lesser = 7.20%. Greater = 12%.&lt;br /&gt;
&lt;br /&gt;
* Hands&lt;br /&gt;
** X-Proof: Lesser = 10.80%. Greater = 18%.&lt;br /&gt;
** Juggernaut: Lesser = 5.40%. Greater = 9%.&lt;br /&gt;
** Capacitor: Lesser = 5.40%. Greater = 9%.&lt;br /&gt;
&lt;br /&gt;
* Legs&lt;br /&gt;
** X-Proof: Lesser = 13.20%. Greater = 22%.&lt;br /&gt;
** Juggernaut: Lesser = 6.60%. Greater = 11%.&lt;br /&gt;
** Capacitor: Lesser = 6.60%. Greater = 11%.&lt;br /&gt;
&lt;br /&gt;
* Feet.&lt;br /&gt;
** X-Proof: Lesser = 9.80%. Greater = 16%.&lt;br /&gt;
** Juggernaut: Lesser = 4.80%. Greater = 8%.&lt;br /&gt;
** Capacitor: Lesser = 4.80%. Greater = 8%.&lt;br /&gt;
&lt;br /&gt;
=====Pouches=====&lt;br /&gt;
&lt;br /&gt;
The only way of obtaining Pouches is offering [[Trophies]] at [[The Shrine]]. Every 500k of Shrine Value &amp;quot;guarantees&amp;quot; a Pouch bonus drop. The odds are Silk/Kevlar/Mithril: 75%/20%/5%.&lt;br /&gt;
&lt;br /&gt;
* Silk Pouches reduce wear by 50%; the pouch will always be destroyed if it takes damage on defeat.&lt;br /&gt;
&lt;br /&gt;
* Kevlar Pouches reduce wear by 90%; the pouch has a 20% chance of being destroyed if it takes damage on defeat.&lt;br /&gt;
&lt;br /&gt;
* Mithril Pouches fully eliminate wear, and the pouch itself is indestructible.&lt;br /&gt;
&lt;br /&gt;
===Stat Fusion===&lt;br /&gt;
&lt;br /&gt;
====Bindings====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Upgrades&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Binding of Slaughter&#039;&#039;&#039; ||  Base Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Balance&#039;&#039;&#039; || Physical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Isaac&#039;&#039;&#039; || Physical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Destruction&#039;&#039;&#039; || Base Magical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Focus&#039;&#039;&#039; || Magical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Friendship&#039;&#039;&#039; || Magical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Protection&#039;&#039;&#039; || Physical Defense&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fleet&#039;&#039;&#039; || Evade Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Barrier&#039;&#039;&#039; || Block Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Nimble&#039;&#039;&#039; || Parry Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Elementalist&#039;&#039;&#039; || Elemental Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Heaven-sent&#039;&#039;&#039; || Divine Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Demon-fiend&#039;&#039;&#039; || Forbidden Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Curse-weaver&#039;&#039;&#039; || Depreciating Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Earth-walker&#039;&#039;&#039; || Supportive Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Surtr&#039;&#039;&#039; || Fire Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Niflheim&#039;&#039;&#039; || Cold Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Mjolnir&#039;&#039;&#039; || Elec Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Freyr&#039;&#039;&#039; || Wind Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Heimdall&#039;&#039;&#039; || Holy Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Fenrir&#039;&#039;&#039; || Dark Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Dampening&#039;&#039;&#039; || Crushing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Stone-skin&#039;&#039;&#039; || Slashing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Deflection&#039;&#039;&#039; || Piercing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fire-eater&#039;&#039;&#039; || Fire Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Frost-born&#039;&#039;&#039; || Cold Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thunder-child&#039;&#039;&#039; || Elec Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Wind-waker&#039;&#039;&#039; || Wind Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thrice-blessed&#039;&#039;&#039; || Holy Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Spirit-ward&#039;&#039;&#039; || Dark Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Ox&#039;&#039;&#039; || Strength&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Raccoon&#039;&#039;&#039; || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Cheetah&#039;&#039;&#039; || Agility&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Turtle&#039;&#039;&#039; || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fox&#039;&#039;&#039; || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Owl&#039;&#039;&#039; || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Warding&#039;&#039;&#039; || Magical Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Negation&#039;&#039;&#039; || Resist Chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scraps&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
==Soulbind==&lt;br /&gt;
&lt;br /&gt;
==Purchase==&lt;br /&gt;
&lt;br /&gt;
==Sell==&lt;br /&gt;
&lt;br /&gt;
==Salvage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Monster Lab]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavEnd}}&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=The_Armory&amp;diff=64612</id>
		<title>The Armory</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=The_Armory&amp;diff=64612"/>
		<updated>2026-06-17T09:57:13Z</updated>

		<summary type="html">&lt;p&gt;Shank: Consolidating, WIP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WIP&lt;br /&gt;
&lt;br /&gt;
The Armory allows players to Organize, Modify, Repair, Soulbind, Purchase, Sell, and Salvage [[equipment]].&lt;br /&gt;
&lt;br /&gt;
==Organize==&lt;br /&gt;
&lt;br /&gt;
This is the default option when accessing The Armory, and will also be set on the New tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can bulk organise your equipment on this or any of the other above tabs while on the Organize tab to the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 tabs allow for quicker location of specific equipment for organising. The New tab shows you recently acquired equipment, followed by each [[weapon]] type and [[armor]] weight, followed by a Salvaged tab, which contains the remains of salvaged equipment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment is organised by selecting any items that need organising in the same way, then selecting Enable under:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
📌 Pinned, to pin all selected equipment. Pinned equipment are always sorted before unpinned equipment for each respective equipment type.&lt;br /&gt;
&lt;br /&gt;
🛡️ Protected equipment require an additional confirmation to select for sell or salvage, to be attached to mooglemails, and to be sacrificed for stat fusion. This protects them from various dangerous actions while not preventing it outright.&lt;br /&gt;
&lt;br /&gt;
🔒 Locked equipment are further protected and will not show up on pages with potentially dangerous actions at all. You can still freely repair, upgrade and modify protected and locked equipment. Equips cannot be both locked and protected.&lt;br /&gt;
&lt;br /&gt;
📦 Stored equipment are hidden on all equipment lists except for the one on this page, and are not available for any actions. These will not count towards your regular equipment limit unless your equipment storage overflows.&lt;br /&gt;
&lt;br /&gt;
🗡️ Equipped equipment is used as an indicator for equipment that is currently equipped, even if it is in a different equipment set or profile. These cannot be stored; attempting this will be silently ignored.&lt;br /&gt;
&lt;br /&gt;
Clicking Organize Equipment after making the choices applies them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clear option removes the Pinned, Store, or Protect/Lock status where present when selected. The Protect and Lock options may not be cleared individually, they clear together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unchanged, the default option, maintains the current Pinned, Stored, Protected, or Locked status if not adjusted to Enable or Clear&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Modify==&lt;br /&gt;
&lt;br /&gt;
In this section, [[equipment]] can be modified in various ways. The default tab is Equipped, which lists everything the Player has equipped currently, across all personas and equipment sets. These are marked with a 🗡️. The other tabs let you also filter to newly acquired gear, or to gear of a specific type.&lt;br /&gt;
&lt;br /&gt;
To use this section, the Player chooses the equip they want to modify, and click &amp;quot;Modify Equipment&amp;quot;, which then provides various options.&lt;br /&gt;
&lt;br /&gt;
All equipment have a modify page, but no stat changing modification may be performed unless the equipment is Soulbound. See the [[Bazaar/The_Armory/Soulbind/New|Soulbind]] tab for more information on soulbinding.&lt;br /&gt;
&lt;br /&gt;
For equipment that has been soulbound, the following actions may be performed.&lt;br /&gt;
&lt;br /&gt;
===Challenge [[Item World]]===&lt;br /&gt;
This option lets you consume [[Items|World Seeds]] to enter the Item World (IW) [[battle mode]]. Each victorious completion increases all base stats by 1% (2% for Physical and Magical Attack), increases the amount of charm points available on the equip by 1, and increases the maximum forge level on the equip by 1. The maximum IW level is the third number after Upgrade Tier:, the current level is the second. IW may not exceed the maximum IW level. For example: Upgrade Tier 0 / 15 / 25 indicates that the gear may be IW&#039;d to level 25, and is currently at IW 15.&lt;br /&gt;
&lt;br /&gt;
See [[Item World]] for a more detailed breakdown of this battle mode.&lt;br /&gt;
&lt;br /&gt;
===Forging===&lt;br /&gt;
&lt;br /&gt;
Equipment may be forged, up to the maximum completed Item World level. This always costs materials, rare materials depending on the equipment type, credits, and Legendary or Peerless Cores. Legendary Cores and Peerless Cores are substituted with a credit cost if the Player does not own enough Cores in their inventory.&lt;br /&gt;
&lt;br /&gt;
Each upgrade level increases all base stats by 1% (2% for Physical and Magical attack).&lt;br /&gt;
&lt;br /&gt;
The forge level is the first number after Upgrade Tier:. For example, Upgrade Tier: 10 / 15 / 25 indicates the current forge level is 10, it can currently go up to 15 (the current IW level), and the maximum forge level of 25, should the IW level also be completed to 25.&lt;br /&gt;
&lt;br /&gt;
====Materials====&lt;br /&gt;
=====Basic Materials=====&lt;br /&gt;
These come in &#039;&#039;&#039;Low&#039;&#039;&#039;, &#039;&#039;&#039;Mid&#039;&#039;&#039;, and &#039;&#039;&#039;High&#039;&#039;&#039;-grade varieties.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Reforge &amp;amp; Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cloth&#039;&#039;&#039; || Cloth armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leather&#039;&#039;&#039; || Light armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Metals&#039;&#039;&#039; || Heavy armor and Weapons&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wood&#039;&#039;&#039; || Staffs and Shields&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Rares=====&lt;br /&gt;
Cannot be retrieved from salvaging (except from those coming from upgrades, with the usual 90% ratio).&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Upgrade&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystallized Phazon&#039;&#039;&#039; || Phase armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shade Fragment&#039;&#039;&#039; || Shade armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Repurposed Actuator&#039;&#039;&#039; || Power armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Defense Matrix Modulator&#039;&#039;&#039; || Force Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipping Charms====&lt;br /&gt;
Charms, and the [[Charms#Pouches|Pouches]] that contain them, may be equipped. Each charm has it&#039;s own charm point cost and energy upkeep materials. Pouches do not require upkeep, except to replace them should they be destroyed, but also have a charm point cost depending on their effect, notably protecting the charms from damage, and reducing the amount of wear the charms receive through battle.&lt;br /&gt;
&lt;br /&gt;
Charms can be found on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] screen of The Armory, after selecting an equipment under the Modify tab.&lt;br /&gt;
&lt;br /&gt;
They come in &amp;quot;Lesser&amp;quot; and &amp;quot;Greater&amp;quot; variants. Greater charms are more expensive to slot but give a larger bonus.&lt;br /&gt;
&lt;br /&gt;
Each equipment piece has a number of Charm Slots, as well as a base number of Charm Points; both depend on the quality of the equipment. You can boost the number of Charm Points by clearing levels in the [[Item World]] and upgrading, each of which adds +1 charm point.&lt;br /&gt;
&lt;br /&gt;
Charms are consumables, and will wear out over time without sufficient protection; the [[condition]] is visible in the charm selector on the modify screen. This works the same as regular equipment damage, except it is not affected by the Repair Bear [[Hath Perk]]. If the Charm is exposed, it will take condition loss equal to the base equipment condition loss. Lesser Charms wear out twice as fast as Greater Charms.&lt;br /&gt;
&lt;br /&gt;
Wear can be reduced by using a [[The Armory#Pouches|Pouch]]. All Charms come inside a free Silk Pouch.&lt;br /&gt;
&lt;br /&gt;
When a Charm reaches 20% condition, it is considered worn and becomes replaceable. You can either manually replace damaged charms and pouches from the charm selector, or automatically by repairing it with the Repair button on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] page or via the [[Bazaar/The_Armory/Repair/New|Repair]] tab. Once a Charm Reaches 20% Condition, its Pouch cannot be replaced without also replacing the Charm.&lt;br /&gt;
&lt;br /&gt;
While above 20% Condition, it is possible to replace a Charm inside of a Pouch without destroying the latter. It is also possible to replace a Pouch with a &amp;quot;higher&amp;quot; (or lower for Charm Point saving purposes) tier one without destroying/replacing the Charm as long as the condition does not fall below 20%.&lt;br /&gt;
&lt;br /&gt;
If you replace a [[The_Armory#Repair|worn or torn]] charm with an identical charm, it will not charge upkeep [[materials]], and any remaining condition will be added to the new charm. I.E., if the old Charm had 10% condition remaining, the replacement charm will initially be at 110% condition.&lt;br /&gt;
&lt;br /&gt;
Charms also require upkeep [[Items]]. Elemental Charms require elemental [[infusions]], Voidseeker charms require [[Items|Voidseeker Shards]], Featherweight Charms need [[Items|Featherweight Shards]], and Aether Charms require [[Items|Aether Shards]]. Other Charms use Energy Cells. This is charged as part of the slotting and repair costs.&lt;br /&gt;
&lt;br /&gt;
Charms can be obtained by clearing [[Item World|Item Worlds]]; however, they are not automatically attached to the cleared equipment. Charms and [[Charms#Pouches|pouches]] can also be obtained by offering [[Trophies]] at [[The Shrine]], and can be traded in [[The Market]].&lt;br /&gt;
&lt;br /&gt;
It is not possible to extract Charms or Pouches from a piece of Equipment once attached.&lt;br /&gt;
&lt;br /&gt;
=====Charms=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Charm&lt;br /&gt;
|Charm Point Cost&lt;br /&gt;
|Effects&lt;br /&gt;
|Material Costs&lt;br /&gt;
|Slot&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Featherweight Charm&lt;br /&gt;
|5&lt;br /&gt;
|Reduces [[Burden]] and [[Interference]]&lt;br /&gt;
|Featherweight Shard x10&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|Greater Featherweight Charm&lt;br /&gt;
|15&lt;br /&gt;
|Reduces [[Burden]] and [[Interference]]&lt;br /&gt;
|Featherweight Shard x20&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Hollowforged Charm&lt;br /&gt;
|15&lt;br /&gt;
|Turns damage into Void and Adds 30% Void Strike&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Hollowforged Charm&lt;br /&gt;
|25&lt;br /&gt;
|Turns damage into Void and Adds 50% Void Strike&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fire Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Fire Strike&lt;br /&gt;
|Infusion of Flames x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fire Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Fire Strike&lt;br /&gt;
|Infusion of Flames x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Cold Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Cold Strike&lt;br /&gt;
|Infusion of Frost x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Cold Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Cold Strike&lt;br /&gt;
|Infusion of Frost x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Lightning Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Lightning Strike&lt;br /&gt;
|Infusion of Lightning x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Lightning Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Lightning Strike&lt;br /&gt;
|Infusion of Lightning x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Wind Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Wind Strike&lt;br /&gt;
|Infusion of Storms x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Wind Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Wind Strike&lt;br /&gt;
|Infusion of Storms x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Holy Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Holy Strike&lt;br /&gt;
|Infusion of Divinity x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Holy Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Holy Strike&lt;br /&gt;
|Infusion of Divinity x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Dark Strike Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 30% Dark Strike&lt;br /&gt;
|Infusion of Darkness x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Dark Strike Charm&lt;br /&gt;
|20&lt;br /&gt;
|Adds 50% Dark Strike&lt;br /&gt;
|Infusion of Darkness x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Butcher Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Attack Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Butcher Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Attack Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Swiftness Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Attack Speed&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Swiftness Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Attack Speed&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fatality Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Attack Critical Strike Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fatality Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Attack Critical Strike Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Overpower Charm&lt;br /&gt;
|5&lt;br /&gt;
|Adds 12% Counter-Parry&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Overpower Charm&lt;br /&gt;
|10&lt;br /&gt;
|Adds 20% Counter-Parry&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Voidseeker Charm&lt;br /&gt;
|15&lt;br /&gt;
|Turns damage into Void, Increases Accuracy, and Adds 30% Void Strike&lt;br /&gt;
|Voidseeker Shard x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Voidseeker Charm&lt;br /&gt;
|30&lt;br /&gt;
|Turns damage into Void, Increases Accuracy, and Adds 50% Void Strike&lt;br /&gt;
|Voidseeker Shard x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Archmage Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Magic Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Archmage Charm&lt;br /&gt;
|40&lt;br /&gt;
|Increases Magic Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Economizer Charm&lt;br /&gt;
|15&lt;br /&gt;
|Adds 10% Mana Conservation for One-Handed and 15% for Two-Handed&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Economizer Charm&lt;br /&gt;
|30&lt;br /&gt;
|Adds 15% Mana Conservation for One-Handed and 25% for Two-Handed&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Spellweaver Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Cast Speed by 5%&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Spellweaver Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Cast Speed by 7.5%&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Annihilator Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Magic Critical Strike Damage&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Annihilator Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Magic Critical Strike Damage&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Penetrator Charm&lt;br /&gt;
|15&lt;br /&gt;
|Adds 12% Counter-Resist&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Penetrator Charm&lt;br /&gt;
|30&lt;br /&gt;
|Adds 20% Counter-Resist&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Aether Charm&lt;br /&gt;
|15&lt;br /&gt;
|Increases Accuracy and adds Mana Conservation&lt;br /&gt;
|Aether Shard x10&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Greater Aether Charm&lt;br /&gt;
|30&lt;br /&gt;
|Increases Accuracy and adds Mana Conservation&lt;br /&gt;
|Aether Shard x20&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Fire-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Fire Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Flames x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Fire-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Fire Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Flames x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Cold-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Cold Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Frost x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Cold-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Cold Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Frost x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Lightning-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Lightning Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Lightning x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Lightning-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Lightning Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Lightning x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Wind-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Wind Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Storms x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Wind-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Wind Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Storms x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Holy-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Holy Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Divinity x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Holy-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Holy Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Divinity x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Dark-proof Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases Dark Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Darkness x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Dark-proof Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases Dark Mitigation depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Infusion of Darkness x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Juggernaut Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases HP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Juggernaut Charm&lt;br /&gt;
|40&lt;br /&gt;
|Increases HP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Capacitor Charm&lt;br /&gt;
|10&lt;br /&gt;
|Increases MP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x10&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|-&lt;br /&gt;
|Greater Capacitor Charm&lt;br /&gt;
|20&lt;br /&gt;
|Increases MP depending on the equipment slot{{Fn|1}}&lt;br /&gt;
|Energy Cells x20&lt;br /&gt;
|Armour/Shield&lt;br /&gt;
|}&lt;br /&gt;
{{Fnb|1}}Values: &lt;br /&gt;
&lt;br /&gt;
* Shield: &lt;br /&gt;
** X-Proof: Lesser = 12%. Greater = 20%.&lt;br /&gt;
** Juggernaut: Lesser = 6%. Greater = 10%.&lt;br /&gt;
** Capacitor: Lesser = 6%. Greater = 10%.&lt;br /&gt;
&lt;br /&gt;
* Helmet&lt;br /&gt;
** X-Proof: Lesser = 12%. Greater = 20%.&lt;br /&gt;
** Juggernaut: Lesser = 6%. Greater = 10%.&lt;br /&gt;
** Capacitor: Lesser = 6%. Greater = 10%.&lt;br /&gt;
&lt;br /&gt;
* Body&lt;br /&gt;
** X-Proof: Lesser = 14.40%. Greater = 24%.&lt;br /&gt;
** Juggernaut: Lesser = 7.20%. Greater = 12%.&lt;br /&gt;
** Capacitor: Lesser = 7.20%. Greater = 12%.&lt;br /&gt;
&lt;br /&gt;
* Hands&lt;br /&gt;
** X-Proof: Lesser = 10.80%. Greater = 18%.&lt;br /&gt;
** Juggernaut: Lesser = 5.40%. Greater = 9%.&lt;br /&gt;
** Capacitor: Lesser = 5.40%. Greater = 9%.&lt;br /&gt;
&lt;br /&gt;
* Legs&lt;br /&gt;
** X-Proof: Lesser = 13.20%. Greater = 22%.&lt;br /&gt;
** Juggernaut: Lesser = 6.60%. Greater = 11%.&lt;br /&gt;
** Capacitor: Lesser = 6.60%. Greater = 11%.&lt;br /&gt;
&lt;br /&gt;
* Feet.&lt;br /&gt;
** X-Proof: Lesser = 9.80%. Greater = 16%.&lt;br /&gt;
** Juggernaut: Lesser = 4.80%. Greater = 8%.&lt;br /&gt;
** Capacitor: Lesser = 4.80%. Greater = 8%.&lt;br /&gt;
&lt;br /&gt;
=====Pouches=====&lt;br /&gt;
&lt;br /&gt;
The only way of obtaining Pouches is offering [[Trophies]] at [[The Shrine]]. Every 500k of Shrine Value &amp;quot;guarantees&amp;quot; a Pouch bonus drop. The odds are Silk/Kevlar/Mithril: 75%/20%/5%.&lt;br /&gt;
&lt;br /&gt;
* Silk Pouches reduce wear by 50%; the pouch will always be destroyed if it takes damage on defeat.&lt;br /&gt;
&lt;br /&gt;
* Kevlar Pouches reduce wear by 90%; the pouch has a 20% chance of being destroyed if it takes damage on defeat.&lt;br /&gt;
&lt;br /&gt;
* Mithril Pouches fully eliminate wear, and the pouch itself is indestructible.&lt;br /&gt;
&lt;br /&gt;
===Stat Fusion===&lt;br /&gt;
&lt;br /&gt;
====Bindings====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Upgrades&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Binding of Slaughter&#039;&#039;&#039; ||  Base Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Balance&#039;&#039;&#039; || Physical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Isaac&#039;&#039;&#039; || Physical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Destruction&#039;&#039;&#039; || Base Magical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Focus&#039;&#039;&#039; || Magical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Friendship&#039;&#039;&#039; || Magical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Protection&#039;&#039;&#039; || Physical Defense&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fleet&#039;&#039;&#039; || Evade Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Barrier&#039;&#039;&#039; || Block Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Nimble&#039;&#039;&#039; || Parry Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Elementalist&#039;&#039;&#039; || Elemental Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Heaven-sent&#039;&#039;&#039; || Divine Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Demon-fiend&#039;&#039;&#039; || Forbidden Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Curse-weaver&#039;&#039;&#039; || Depreciating Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Earth-walker&#039;&#039;&#039; || Supportive Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Surtr&#039;&#039;&#039; || Fire Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Niflheim&#039;&#039;&#039; || Cold Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Mjolnir&#039;&#039;&#039; || Elec Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Freyr&#039;&#039;&#039; || Wind Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Heimdall&#039;&#039;&#039; || Holy Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Fenrir&#039;&#039;&#039; || Dark Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Dampening&#039;&#039;&#039; || Crushing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Stone-skin&#039;&#039;&#039; || Slashing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Deflection&#039;&#039;&#039; || Piercing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fire-eater&#039;&#039;&#039; || Fire Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Frost-born&#039;&#039;&#039; || Cold Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thunder-child&#039;&#039;&#039; || Elec Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Wind-waker&#039;&#039;&#039; || Wind Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thrice-blessed&#039;&#039;&#039; || Holy Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Spirit-ward&#039;&#039;&#039; || Dark Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Ox&#039;&#039;&#039; || Strength&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Raccoon&#039;&#039;&#039; || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Cheetah&#039;&#039;&#039; || Agility&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Turtle&#039;&#039;&#039; || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fox&#039;&#039;&#039; || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Owl&#039;&#039;&#039; || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Warding&#039;&#039;&#039; || Magical Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Negation&#039;&#039;&#039; || Resist Chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scraps&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Repair==&lt;br /&gt;
&lt;br /&gt;
==Soulbind==&lt;br /&gt;
&lt;br /&gt;
==Purchase==&lt;br /&gt;
&lt;br /&gt;
==Sell==&lt;br /&gt;
&lt;br /&gt;
==Salvage==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Monster Lab]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Talk:The_Forge&amp;diff=64611</id>
		<title>Talk:The Forge</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Talk:The_Forge&amp;diff=64611"/>
		<updated>2026-06-17T09:23:42Z</updated>

		<summary type="html">&lt;p&gt;Shank: Shank moved page Talk:The Forge to Talk:The Armory: The Forge no longer exists, replaced by new Armory&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Talk:The Armory]]&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Talk:The_Armory&amp;diff=64610</id>
		<title>Talk:The Armory</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Talk:The_Armory&amp;diff=64610"/>
		<updated>2026-06-17T09:23:42Z</updated>

		<summary type="html">&lt;p&gt;Shank: Shank moved page Talk:The Forge to Talk:The Armory: The Forge no longer exists, replaced by new Armory&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;From unforged to forged:&lt;br /&gt;
 &#039;&#039;&#039;BaseRoll&#039;&#039;&#039; = rounddown(UnforgedBase / Fluctuation)&lt;br /&gt;
 &#039;&#039;&#039;QualityBonus&#039;&#039;&#039; = UnforgedBase / Fluctuation - BaseRoll&lt;br /&gt;
 &#039;&#039;&#039;ForgedBase&#039;&#039;&#039; = Fluctuation * (ForgeFactor * BaseRoll + QualityBonus)&lt;br /&gt;
&lt;br /&gt;
From forged to unforged:&lt;br /&gt;
 &#039;&#039;&#039;BaseRoll&#039;&#039;&#039; = rounddown(ForgedBase / Fluctuation / ForgeFactor)&lt;br /&gt;
 &#039;&#039;&#039;QualityBonus&#039;&#039;&#039; = ForgedBase / Fluctuation - BaseRoll * ForgeFactor&lt;br /&gt;
 &#039;&#039;&#039;UnforgedBase&#039;&#039;&#039; = Fluctuation * (BaseRoll + QualityBonus)&lt;br /&gt;
&lt;br /&gt;
Repair costs&lt;br /&gt;
Magnificent, in isekai (August 2025, HV 0.90)&lt;br /&gt;
Quality factor new minimum of 1.9  &lt;br /&gt;
source https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=211064&amp;amp;view=findpost&amp;amp;p=6728759&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=The_Forge&amp;diff=64609</id>
		<title>The Forge</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=The_Forge&amp;diff=64609"/>
		<updated>2026-06-17T09:23:42Z</updated>

		<summary type="html">&lt;p&gt;Shank: Shank moved page The Forge to The Armory: The Forge no longer exists, replaced by new Armory&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[The Armory]]&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=The_Armory&amp;diff=64608</id>
		<title>The Armory</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=The_Armory&amp;diff=64608"/>
		<updated>2026-06-17T09:23:42Z</updated>

		<summary type="html">&lt;p&gt;Shank: Shank moved page The Forge to The Armory: The Forge no longer exists, replaced by new Armory&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;**The forge mechanic was replaced by &amp;quot;The Armory&amp;quot; with update 0.91, and a new page is currently in development.**&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Forge allows players to repair, salvage, reforge, and improve their [[equipment]]. It does not allow for the creation of new equipment from scratch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scraps&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Repair==&lt;br /&gt;
All [[equipment]] has Condition (a.k.a. Durability) which degrades with use. Degradation is a fixed value for every monster killed; [[difficulty]] and round/turn count do not have any effect. Being [[Battles#Losing|defeated]] in battle results in a set percentage being lost.&lt;br /&gt;
&lt;br /&gt;
Losses are as follows:&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Level&lt;br /&gt;
!Degrade Rate&lt;br /&gt;
!Defeat&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;100 || 0x || 2%&lt;br /&gt;
|-&lt;br /&gt;
|100-199 || 0.5x || 5%&lt;br /&gt;
|-&lt;br /&gt;
|200+ || 1x || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Example&amp;lt;/u&amp;gt;: A player at level 250 that killed 10 monsters on average per round for 1,000 rounds would lose ~50 condition. At level 150 this would be ~25 and at level 50 it would be 0.&lt;br /&gt;
&lt;br /&gt;
The Repair Bear [[hath perk]]s reduce/prevent the degradation rate but only the 4th rank helps with condition loss caused by being [[Losing|defeated]].&lt;br /&gt;
&lt;br /&gt;
If an equipment&#039;s condition drops below 50% its effective [[stats|attributes]] are reduced until it is repaired. This reduction increases linearly with the loss of condition and will update mid-[[battle]]. At 0% condition [[equipment]] provides no attributes (except [[burden]] and [[interference]]). Equipment at 100% condition is not listed in the repair area of the forge.&lt;br /&gt;
&lt;br /&gt;
Every tier has a given range of possible maximum condition values. Rare tier gear are generally more fragile than the corresponding common tiers. The range of possible values is narrower for rare gear than for common gear, with a bonus based on the equipment [[quality]].&lt;br /&gt;
&lt;br /&gt;
Gear dropped from [[battles]] will start out at a random wear level between 50% and 100%. Gear from Snowflake&#039;s [[Shrine]] and the [[Lottery]] will always start at 100%.&lt;br /&gt;
&lt;br /&gt;
===Repair Costs===&lt;br /&gt;
Scrap materials are used to fully restore an [[equipment]] piece to its maximum condition. Scrap can be [[#Salvage|salvaged]] from unwanted [[equipment]] or bought from the [[Item Shop]].&lt;br /&gt;
&lt;br /&gt;
The amount of scrap required depends on the [[equipment]]&#039;s [[quality]] and percentage-wise degradation. Equipment with high max condition need less frequent repairs and comparatively less scrap to maintain over time. Repairing equipment will grant [[#Forge Level|forge experience]] according to the number of items used in the repair.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Scraps Needed&#039;&#039;&#039; = 1 + rounddown((100 - condition%) / quality_mod)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where &#039;&#039;condition%&#039;&#039; is the equipment item&#039;s condition in percentage, and the &#039;&#039;quality_mod&#039;&#039; value is specified in the table below:&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Quality]]&lt;br /&gt;
!quality_mod&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Superior&#039;&#039;&#039; and below || 10&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Exquisite&#039;&#039;&#039;|| 6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Magnificent&#039;&#039;&#039; || 2.2 - 2.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Legendary&#039;&#039;&#039; || 1.3 - 1.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Peerless&#039;&#039;&#039; || 1.3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rare tier armor and shields (Phase/Shade/Power Armor and Force Shields) require Energy Cells in addition to scrap materials. These can be salvaged from other rare [[equipment]] or bought from the [[Item Shop]].&lt;br /&gt;
*The required number of cells for repair will always be 1/3rd the amount of scrap. The number that can be salvaged from gear is linearly random between 10% and 100% of the salvaged scrap, but always at least 1. Salvaged equipment that does not provide scrap will yield 1 Energy Cell.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Upgrading&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Upgrade==&lt;br /&gt;
Upgrading is done using the [[Monster_Lab#Gifts|materials]] brought to players by their [[Monster Lab|monsters]], [[salvage]]d, or purchased from the [[Bazaar#Item_Shop|Bazaar&#039;s item shop]].&lt;br /&gt;
&lt;br /&gt;
*Each upgrade level adds roughly the following factor to the base stat (upgrade cap is 1.668 for ADB/MDB and 1.358 for non-ADB/MDB).&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;For non-ADB/MDB factors&#039;&#039;&#039;: 1 + 0.2 * ln(0.1 * forge_count + 1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For ADB/MDB&#039;&#039;&#039;: 1 + 0.278875 * ln(0.1 * forge_count + 1)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:ADB gain.jpg|thumb|Example of ADB gain for every 10 upgrade levels]]&lt;br /&gt;
&lt;br /&gt;
*Stats can only be increased.&lt;br /&gt;
*Only stats that already exist on the gear (including those stats gained from equip [[Detailed Equip Characteristics|prefixes/suffixes]]) can be increased. No new stats may be added.&lt;br /&gt;
**Notable exceptions: Crit damage (both physic and magic), Attack/Cast Speed, Mana Conservation&lt;br /&gt;
**Any stats that are gained from [[Item_World#Potencies|Potencies]] cannot be forged, unless they are ADB/MDB (since they were already present).&lt;br /&gt;
*The exact formula is rather complicated and explained [[Equipment_Ranges#How_to_scale_stats|here]]&lt;br /&gt;
&lt;br /&gt;
===Materials===&lt;br /&gt;
====Basic Materials====&lt;br /&gt;
These come in &#039;&#039;&#039;Low&#039;&#039;&#039;, &#039;&#039;&#039;Mid&#039;&#039;&#039;, and &#039;&#039;&#039;High&#039;&#039;&#039;-grade varieties.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Reforge &amp;amp; Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cloth&#039;&#039;&#039; || Cloth armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leather&#039;&#039;&#039; || Light armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Metals&#039;&#039;&#039; || Heavy armor and Weapons&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wood&#039;&#039;&#039; || Staffs and Shields&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rares====&lt;br /&gt;
Cannot be retrieved from salvaging (except from those coming from upgrades, with the usual 90% ratio).&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Upgrade&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystallized Phazon&#039;&#039;&#039; || Phase armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shade Fragment&#039;&#039;&#039; || Shade armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Repurposed Actuator&#039;&#039;&#039; || Power armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Defense Matrix Modulator&#039;&#039;&#039; || Force Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bindings - used only for [[Stat Fusion]].====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Upgrades&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Binding of Slaughter&#039;&#039;&#039; ||  Base Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Balance&#039;&#039;&#039; || Physical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Isaac&#039;&#039;&#039; || Physical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Destruction&#039;&#039;&#039; || Base Magical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Focus&#039;&#039;&#039; || Magical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Friendship&#039;&#039;&#039; || Magical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Protection&#039;&#039;&#039; || Physical Defense&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fleet&#039;&#039;&#039; || Evade Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Barrier&#039;&#039;&#039; || Block Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Nimble&#039;&#039;&#039; || Parry Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Elementalist&#039;&#039;&#039; || Elemental Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Heaven-sent&#039;&#039;&#039; || Divine Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Demon-fiend&#039;&#039;&#039; || Forbidden Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Curse-weaver&#039;&#039;&#039; || Depreciating Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Earth-walker&#039;&#039;&#039; || Supportive Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Surtr&#039;&#039;&#039; || Fire Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Niflheim&#039;&#039;&#039; || Cold Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Mjolnir&#039;&#039;&#039; || Elec Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Freyr&#039;&#039;&#039; || Wind Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Heimdall&#039;&#039;&#039; || Holy Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Fenrir&#039;&#039;&#039; || Dark Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Dampening&#039;&#039;&#039; || Crushing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Stone-skin&#039;&#039;&#039; || Slashing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Deflection&#039;&#039;&#039; || Piercing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fire-eater&#039;&#039;&#039; || Fire Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Frost-born&#039;&#039;&#039; || Cold Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thunder-child&#039;&#039;&#039; || Elec Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Wind-waker&#039;&#039;&#039; || Wind Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thrice-blessed&#039;&#039;&#039; || Holy Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Spirit-ward&#039;&#039;&#039; || Dark Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Ox&#039;&#039;&#039; || Strength&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Raccoon&#039;&#039;&#039; || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Cheetah&#039;&#039;&#039; || Agility&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Turtle&#039;&#039;&#039; || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fox&#039;&#039;&#039; || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Owl&#039;&#039;&#039; || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Warding&#039;&#039;&#039; || Magical Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Negation&#039;&#039;&#039; || Resist Chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Material Costs===&lt;br /&gt;
*The material costs are a fixed amount per upgrade level based on an item&#039;s quality.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center&amp;quot; &lt;br /&gt;
|+ Basic Material Required per upgrade (except physical and magical damage)&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Upgrade Level&lt;br /&gt;
!colspan=&amp;quot;18&amp;quot; | [[Equipment_Ranges#Formulas | Quality]] / Material per upgrade&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; | Below 0.5 ||colspan=&amp;quot;3&amp;quot; |  0.5 - 0.6 ||colspan=&amp;quot;3&amp;quot; |  0.6 - 0.7 ||colspan=&amp;quot;3&amp;quot; |  0.7 - 0.8 ||colspan=&amp;quot;3&amp;quot; |  0.8 - 0.9 ||colspan=&amp;quot;3&amp;quot; |  0.9 - 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High &lt;br /&gt;
|-&lt;br /&gt;
| 1 - 2 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 - 6 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 7 - 10 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 11 - 14 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 15 - 18 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 19 - 22 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 23 - 26 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 27 - 30 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 31 - 34 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 35 - 38 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 39 - 40 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center&amp;quot; &lt;br /&gt;
|+ Basic Material Required per upgrade (physical and magical damage)&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Upgrade Level&lt;br /&gt;
!colspan=&amp;quot;18&amp;quot; | [[Equipment_Ranges#Formulas | Quality]] / Material per upgrade&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; | Below 0.5 ||colspan=&amp;quot;3&amp;quot; |  0.5 - 0.6 ||colspan=&amp;quot;3&amp;quot; |  0.6 - 0.7 ||colspan=&amp;quot;3&amp;quot; |  0.7 - 0.8 ||colspan=&amp;quot;3&amp;quot; |  0.8 - 0.9 ||colspan=&amp;quot;3&amp;quot; |  0.9 - 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High &lt;br /&gt;
|-&lt;br /&gt;
| 1 - 4 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 5 - 14 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 15 - 24 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 25 - 34 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 35 - 44 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 45 - 54 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 55 - 64 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 65 - 74 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 75 - 84 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 85 - 94 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 95 - 100 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|} --&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Enchantments&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enchant==&lt;br /&gt;
&#039;&#039;&#039;**This feature no longer exists in the game as of update 91.**&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Salvaging&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Salvage==&lt;br /&gt;
Salvaging retrieves materials from higher-quality [[equipment]] pieces and [[scrap]] from all pieces. Only low/mid/high-grade [[#Basic_Materials|base materials]] can be directly acquired this way. Rare tier armor can also give Energy Cells (see above).&lt;br /&gt;
*Salvaging yields between 1 and 50 scrap per Average or lower quality equipment depending on its sale value. This scales such that it is always more economical to salvage for scrap rather than sell equipment that provides scrap in order to buy the same amount of scrap from the [[bazaar]].&lt;br /&gt;
**For equipment of Average quality or lower, Scrap is given with the following formula: roundup(sale_value / 100); e.g. if the equipment&#039;s sale value was 101 a player would receive 2 scrap.&lt;br /&gt;
**For equipment of Superior quality or higher, you get one graded material (see below).&lt;br /&gt;
*Salvaging equipment with upgrades will always return 90% of the materials spent on upgrading rounded down (but never any catalysts).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Quality]]&lt;br /&gt;
!Salvage Result&lt;br /&gt;
|-&lt;br /&gt;
|Average or lower || Only Scrap&lt;br /&gt;
|-&lt;br /&gt;
|Superior || Low-Grade&lt;br /&gt;
|-&lt;br /&gt;
|Exquisite || Mid-Grade&lt;br /&gt;
|-&lt;br /&gt;
|Magnificent || High-Grade&lt;br /&gt;
|-&lt;br /&gt;
|Legendary || High-Grade + [[Items#Equipment Cores|Legendary core]]&lt;br /&gt;
|-&lt;br /&gt;
|Peerless|| High-Grade + [[Items#Equipment Cores|Peerless core]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Shade armor, Power armor, Phase armor and Force Shield will give 5 armor cores, all other legendary and peerless equipment will give 1 core.&lt;br /&gt;
*Cores have no use in the current version of Hentaiverse, but legendary cores are tradable.  &lt;br /&gt;
&lt;br /&gt;
Salvaged equipment can be bought from the [[bazaar]] for up to 24 hours after it was salvaged. It will only be visible to the salvager and will be fully repaired but also account-bound. The equipment will be wiped entirely of its [[potencies]] and [[forge]] benefits. The buyback cost is 5 times the normal buy cost or 10k [[credits]], whichever is higher.&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; Any currently slotted equipment cannot be salvaged even if it is [[locked|unlocked]]. This applies across all [[Character_Menu#Equipment|equip sets]] on each [[persona]].&lt;br /&gt;
&lt;br /&gt;
Equipment that is salvaged in Isekai will retain the salvaged status when transferred to persistent (i.e. soulfused or peerless equipment)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Reforging&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reforge==&lt;br /&gt;
&#039;&#039;&#039;**This feature no longer exists in the game as of update 91.**&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Renaming ==&lt;br /&gt;
A custom name can be given to the equipment.&lt;br /&gt;
*The original name of the equipment will always be preserved, and will be displayed on the equipment popup below the custom name.&lt;br /&gt;
**The custom name can be removed by renaming to blank or the same as the original name.&lt;br /&gt;
**Sending the equipment through the [[MoogleMail]] will also remove the custom name.&lt;br /&gt;
&lt;br /&gt;
==SoulFuse==&lt;br /&gt;
By consuming [[Soul Fragments]] players can bind a piece of gear to their character and make it [[level]] up as they do. The number of [[soul fragments]] needed can be found here: https://ehwiki.org/wiki/Items#Soul_Fragments&lt;br /&gt;
&lt;br /&gt;
*When equipment is soulfused, its stats will be immediately [[Level_Scaling|scaled]] to the player&#039;s level, and will continue scaling as the player levels up.&lt;br /&gt;
** This means that if the item has a level higher than player&#039;s level, its stats will lower and vice versa. &#039;&#039;&#039;Base&#039;&#039;&#039; stats will always remain the same though.&lt;br /&gt;
*Soulfused equipment becomes &#039;&#039;&#039;untradeable&#039;&#039;&#039; but can still be [[salvage]]d.&lt;br /&gt;
*Soulfusion is permanent and cannot be undone.&lt;br /&gt;
*All equipment rewarded from the [[Lotteries]] or the Follower of Snowflake [[hath perk]] are automatically soulfused.&lt;br /&gt;
&lt;br /&gt;
Equipment pieces that are already soulfused cannot be seen on this pane.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Monster Lab]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Template:HVGameNavStart&amp;diff=64607</id>
		<title>Template:HVGameNavStart</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Template:HVGameNavStart&amp;diff=64607"/>
		<updated>2026-06-17T09:22:49Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;background:#e8e6d6; color:#660000; border:1px solid #7a0000; width:100%; min-height:670px; font-family:Georgia, &#039;Times New Roman&#039;, serif; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- TOP --&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;height:44px; border-bottom:1px solid #7a0000; padding:0; overflow:visible;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width:100%; border-collapse:collapse; height:44px; overflow:visible;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:1%; padding-left:30px; padding-right:45px; position:relative; vertical-align:middle; font-size:20px; font-weight:bold; letter-spacing:1px; overflow:visible; white-space:nowrap;&amp;quot; |&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-HVCharacterMenu&amp;quot; style=&amp;quot;cursor:pointer; color:#660000;&amp;quot;&amp;gt;CHARACTER&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-HVCharacterMenu&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;&amp;quot; data-collapsetext=&amp;quot;&amp;quot; style=&amp;quot;position:absolute; z-index:999; top:32px; left:20px; min-width:175px; background:#e8e6d6; border:1px solid #7a0000; padding:4px 8px; font-size:16px; letter-spacing:0; line-height:1.45; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
[[Character/Character|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Character&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Equipment|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Equipment&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Abilities|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Abilities&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Training|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Training&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Item Inventory|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Item Inventory&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Settings|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Settings&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:1%; padding-right:45px; position:relative; vertical-align:middle; font-size:20px; font-weight:bold; letter-spacing:1px; overflow:visible; white-space:nowrap;&amp;quot; |&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-HVBazaarMenu&amp;quot; style=&amp;quot;cursor:pointer; color:#660000;&amp;quot;&amp;gt;BAZAAR&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-HVBazaarMenu&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;&amp;quot; data-collapsetext=&amp;quot;&amp;quot; style=&amp;quot;position:absolute; z-index:999; top:32px; left:-20px; min-width:175px; background:#e8e6d6; border:1px solid #7a0000; padding:4px 8px; font-size:16px; letter-spacing:0; line-height:1.45; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/Item Shop|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Item Shop&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Shrine|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;The Shrine&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/The Market|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;The Market&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Organize/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;The Armory&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/Monster Lab|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Monster Lab&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/MoogleMail|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;MoogleMail&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/Weapon Lottery|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Weapon Lottery&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/Armor Lottery|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Armor Lottery&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:1%; padding-right:20px; position:relative; vertical-align:middle; font-size:20px; font-weight:bold; letter-spacing:1px; overflow:visible; white-space:nowrap;&amp;quot; |&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-HVBattleMenu&amp;quot; style=&amp;quot;cursor:pointer; color:#660000;&amp;quot;&amp;gt;BATTLE&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-HVBattleMenu&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;&amp;quot; data-collapsetext=&amp;quot;&amp;quot; style=&amp;quot;position:absolute; z-index:999; top:32px; left:-20px; min-width:175px; background:#e8e6d6; border:1px solid #7a0000; padding:4px 8px; font-size:16px; letter-spacing:0; line-height:1.45; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
[[Battle/The Arena|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;The Arena&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Battle/Ring of Blood|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Ring of Blood&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Battle/GrindFest|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;GrindFest&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Battle/Item World|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Item World&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:100%; vertical-align:middle;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:1%; padding-left:15px; padding-right:35px; vertical-align:middle; text-align:center; font-size:16px; font-weight:bold; white-space:nowrap;&amp;quot; |&lt;br /&gt;
[[Stamina|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Stamina&amp;lt;/span&amp;gt;]]: 99 [[Image:sticon4.gif]] &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:1%; padding-right:35px; vertical-align:middle; text-align:center; font-size:16px; font-weight:bold; white-space:nowrap;&amp;quot; |&lt;br /&gt;
[[HentaiVerse_Settings#Challenge_Level|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;]] [[Leveling_Up|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Lv.123&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:1%; padding-right:20px; vertical-align:middle; text-align:center; font-size:16px; font-weight:bold; white-space:nowrap;&amp;quot; |&lt;br /&gt;
{{#ifeq:{{lc:{{{world|Persistent}}}}}|isekai|[[Isekai|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Isekai&amp;lt;/span&amp;gt;]]|[[Persistent|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Persistent&amp;lt;/span&amp;gt;]]}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- LEFT --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:86px; border-right:1px solid #7a0000; vertical-align:top; padding-top:52px; {{#ifeq:{{{toponly|no}}}|yes|display:none;|}}&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|organize|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Organize/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Organize&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|modify|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Modify/Equipped|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Modify&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|repair|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Repair/Equipped|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Repair&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|soulbind|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Soulbind/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Soulbind&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|purchase|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Purchase/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Purchase&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|sell|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Sell/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Sell&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|salvage|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Salvage/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvage&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- MAIN --&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; padding:0;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- TOP TABS --&amp;gt;&lt;br /&gt;
| style=&amp;quot;height:37px; border-bottom:1px solid #7a0000; padding-left:15px; white-space:nowrap; vertical-align:bottom; {{#ifeq:{{{toponly|no}}}|yes|display:none;|}}&amp;quot; |&lt;br /&gt;
{{#switch:{{{leftsection|organize}}}&lt;br /&gt;
|modify=&amp;lt;span style=&amp;quot;display:inline-block; min-width:110px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|equipped|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Modify/Equipped|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Equipped&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|repair=&amp;lt;span style=&amp;quot;display:inline-block; min-width:110px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|equipped|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Repair/Equipped|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Equipped&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|new|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;New&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:110px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|onehanded|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/One-Handed|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;One-Handed&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:110px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|twohanded|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Two-Handed|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Two-Handed&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|staffs|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Staffs|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Staffs&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|shield|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Shield|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Shield&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|cloth|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Cloth|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Cloth&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|light|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Light|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Light&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|heavy|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Heavy|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Heavy&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{#switch:{{{leftsection|organize}}}&lt;br /&gt;
|organize=&amp;lt;span style=&amp;quot;display:inline-block; min-width:100px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|salvaged|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Organize/Salvaged|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvaged&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|repair=&amp;lt;span style=&amp;quot;display:inline-block; min-width:100px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|salvaged|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Repair/Salvaged|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvaged&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|purchase=&amp;lt;span style=&amp;quot;display:inline-block; min-width:100px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|salvaged|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Purchase/Salvaged|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvaged&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|sell=&amp;lt;span style=&amp;quot;display:inline-block; min-width:100px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|salvaged|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Sell/Salvaged|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvaged&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CONTENT --&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; padding:25px;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height:{{#ifeq:{{{toponly|no}}}|yes|625px|585px}};&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=ISK&amp;diff=64580</id>
		<title>ISK</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=ISK&amp;diff=64580"/>
		<updated>2026-06-15T12:12:48Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavStart&lt;br /&gt;
|toponly=yes&lt;br /&gt;
|world=isekai&lt;br /&gt;
}}&lt;br /&gt;
Isekai Credits (often [[Acronyms|abbreviated]] as &#039;ISK&#039;) is a [[currency]] used specifically for the [[HentaiVerse]] [[Isekai|Isekai Mode]]. Unlike the other currencies, ISK cannot be sent directly to other Players, used in the [[Gallery Point Exchange]], used in the [[Hath Exchange]], or used to purchase [[Doggie Bag|Archives]].&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
There are several ways to gain ISK, each limited to the HentaiVerse Isekai Mode:&lt;br /&gt;
&lt;br /&gt;
*Killing [[monsters]] in the [[HentaiVerse]]&lt;br /&gt;
**~20% chance per monster; amount modified by [[Difficulty|difficulty setting]] and [[battle mode]], not affected by Player [[level|levels]].&lt;br /&gt;
*Clearing [[Arena]], [[Ring of Blood]], and [[Grindfest]] [[Battle Modes]]&lt;br /&gt;
*Sent CoD [[MoogleMail|MoogleMails]] that have been paid by the recipient.&lt;br /&gt;
*Transferred from the previous [[Isekai]] season, capped to 1,000,000 ISK.&lt;br /&gt;
**This process is automatic, and ISK transferred to the next season takes priority over being converted to Persistent [[Credits]].&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
All uses of ISK are limited to the HentaiVerse Isekai Mode:&lt;br /&gt;
*Purchasing [[Items]] or [[Equipment]] from the [[Bazaar]].&lt;br /&gt;
*Paying for CoD [[MoogleMail|MoogleMails]]&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
*&#039;&#039;&#039;Any transaction involving ISK may not also involve any persistent [[item]], [[equipment]], or service. ISK may only be traded for [[Isekai]] Equipment, Items, or services.&#039;&#039;&#039; Further rules on ISK trading and Isekai can be found [[Isekai#Additional_Rules|here]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Currency]]&lt;br /&gt;
*[[Isekai]]&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavEnd}}&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Template:HVGameNavStart&amp;diff=64579</id>
		<title>Template:HVGameNavStart</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Template:HVGameNavStart&amp;diff=64579"/>
		<updated>2026-06-15T12:11:20Z</updated>

		<summary type="html">&lt;p&gt;Shank: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;background:#e8e6d6; color:#660000; border:1px solid #7a0000; width:100%; min-height:670px; font-family:Georgia, &#039;Times New Roman&#039;, serif; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- TOP --&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;height:44px; border-bottom:1px solid #7a0000; padding:0; overflow:visible;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width:100%; border-collapse:collapse; height:44px; overflow:visible;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:1%; padding-left:30px; padding-right:45px; position:relative; vertical-align:middle; font-size:20px; font-weight:bold; letter-spacing:1px; overflow:visible; white-space:nowrap;&amp;quot; |&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-HVCharacterMenu&amp;quot; style=&amp;quot;cursor:pointer; color:#660000;&amp;quot;&amp;gt;CHARACTER&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-HVCharacterMenu&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;&amp;quot; data-collapsetext=&amp;quot;&amp;quot; style=&amp;quot;position:absolute; z-index:999; top:32px; left:20px; min-width:175px; background:#e8e6d6; border:1px solid #7a0000; padding:4px 8px; font-size:16px; letter-spacing:0; line-height:1.45; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
[[Character/Character|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Character&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Equipment|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Equipment&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Abilities|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Abilities&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Training|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Training&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Item Inventory|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Item Inventory&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Character/Settings|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Settings&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:1%; padding-right:45px; position:relative; vertical-align:middle; font-size:20px; font-weight:bold; letter-spacing:1px; overflow:visible; white-space:nowrap;&amp;quot; |&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-HVBazaarMenu&amp;quot; style=&amp;quot;cursor:pointer; color:#660000;&amp;quot;&amp;gt;BAZAAR&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-HVBazaarMenu&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;&amp;quot; data-collapsetext=&amp;quot;&amp;quot; style=&amp;quot;position:absolute; z-index:999; top:32px; left:-20px; min-width:175px; background:#e8e6d6; border:1px solid #7a0000; padding:4px 8px; font-size:16px; letter-spacing:0; line-height:1.45; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/Item Shop|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Item Shop&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Shrine|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;The Shrine&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/The Market|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;The Market&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;The Armory&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/Monster Lab|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Monster Lab&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/MoogleMail|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;MoogleMail&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/Weapon Lottery|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Weapon Lottery&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bazaar/Armor Lottery|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Armor Lottery&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:1%; padding-right:20px; position:relative; vertical-align:middle; font-size:20px; font-weight:bold; letter-spacing:1px; overflow:visible; white-space:nowrap;&amp;quot; |&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-HVBattleMenu&amp;quot; style=&amp;quot;cursor:pointer; color:#660000;&amp;quot;&amp;gt;BATTLE&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-HVBattleMenu&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;&amp;quot; data-collapsetext=&amp;quot;&amp;quot; style=&amp;quot;position:absolute; z-index:999; top:32px; left:-20px; min-width:175px; background:#e8e6d6; border:1px solid #7a0000; padding:4px 8px; font-size:16px; letter-spacing:0; line-height:1.45; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
[[Battle/The Arena|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;The Arena&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Battle/Ring of Blood|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Ring of Blood&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Battle/GrindFest|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;GrindFest&amp;lt;/span&amp;gt;]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Battle/Item World|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Item World&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:100%; vertical-align:middle;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:1%; padding-left:15px; padding-right:35px; vertical-align:middle; text-align:center; font-size:16px; font-weight:bold; white-space:nowrap;&amp;quot; |&lt;br /&gt;
[[Stamina|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Stamina&amp;lt;/span&amp;gt;]]: 99 [[Image:sticon4.gif]] &lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:1%; padding-right:35px; vertical-align:middle; text-align:center; font-size:16px; font-weight:bold; white-space:nowrap;&amp;quot; |&lt;br /&gt;
[[HentaiVerse_Settings#Challenge_Level|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;]] [[Leveling_Up|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Lv.123&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:1%; padding-right:20px; vertical-align:middle; text-align:center; font-size:16px; font-weight:bold; white-space:nowrap;&amp;quot; |&lt;br /&gt;
{{#ifeq:{{lc:{{{world|Persistent}}}}}|isekai|[[Isekai|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Isekai&amp;lt;/span&amp;gt;]]|[[Persistent|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Persistent&amp;lt;/span&amp;gt;]]}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- LEFT --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:86px; border-right:1px solid #7a0000; vertical-align:top; padding-top:52px; {{#ifeq:{{{toponly|no}}}|yes|display:none;|}}&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|organize|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Organize/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Organize&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|modify|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Modify/Equipped|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Modify&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|repair|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Repair/Equipped|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Repair&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|soulbind|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Soulbind/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Soulbind&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|purchase|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Purchase/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Purchase&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|sell|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Sell/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Sell&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height:46px; line-height:46px; text-align:center; font-weight:bold; {{#ifeq:{{{leftsection|organize}}}|salvage|border:1px solid #7a0000; border-left:none; border-right:1px solid #e8e6d6; border-radius:8px 0 0 8px; background:#f0eee0; margin-right:-1px;|}}&amp;quot;&amp;gt;&lt;br /&gt;
[[Bazaar/The Armory/Salvage/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvage&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- MAIN --&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; padding:0;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- TOP TABS --&amp;gt;&lt;br /&gt;
| style=&amp;quot;height:37px; border-bottom:1px solid #7a0000; padding-left:15px; white-space:nowrap; vertical-align:bottom; {{#ifeq:{{{toponly|no}}}|yes|display:none;|}}&amp;quot; |&lt;br /&gt;
{{#switch:{{{leftsection|organize}}}&lt;br /&gt;
|modify=&amp;lt;span style=&amp;quot;display:inline-block; min-width:110px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|equipped|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Modify/Equipped|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Equipped&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|repair=&amp;lt;span style=&amp;quot;display:inline-block; min-width:110px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|equipped|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Repair/Equipped|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Equipped&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|new|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/New|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;New&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:110px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|onehanded|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/One-Handed|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;One-Handed&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:110px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|twohanded|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Two-Handed|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Two-Handed&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|staffs|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Staffs|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Staffs&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|shield|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Shield|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Shield&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|cloth|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Cloth|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Cloth&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|light|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Light|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Light&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;display:inline-block; min-width:85px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|heavy|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/{{ucfirst:{{{leftsection|organize}}}}}/Heavy|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Heavy&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{#switch:{{{leftsection|organize}}}&lt;br /&gt;
|organize=&amp;lt;span style=&amp;quot;display:inline-block; min-width:100px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|salvaged|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Organize/Salvaged|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvaged&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|repair=&amp;lt;span style=&amp;quot;display:inline-block; min-width:100px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|salvaged|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Repair/Salvaged|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvaged&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|purchase=&amp;lt;span style=&amp;quot;display:inline-block; min-width:100px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|salvaged|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Purchase/Salvaged|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvaged&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|sell=&amp;lt;span style=&amp;quot;display:inline-block; min-width:100px; height:29px; line-height:29px; text-align:center; font-weight:bold; {{#ifeq:{{{topsection|new}}}|salvaged|border:1px solid #7a0000; border-bottom:0; border-radius:8px 8px 0 0; background:#f0eee0;|}}&amp;quot;&amp;gt;[[Bazaar/The Armory/Sell/Salvaged|&amp;lt;span style=&amp;quot;color:#660000;&amp;quot;&amp;gt;Salvaged&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- CONTENT --&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; padding:25px;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height:{{#ifeq:{{{toponly|no}}}|yes|625px|585px}};&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Credits&amp;diff=64578</id>
		<title>Credits</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Credits&amp;diff=64578"/>
		<updated>2026-06-15T12:05:05Z</updated>

		<summary type="html">&lt;p&gt;Shank: Technically not hv specific, but probably more connected with hv, so added the new hv template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavStart&lt;br /&gt;
|toponly=yes&lt;br /&gt;
}}Credit (often [[Acronyms|abbreviated]] as &#039;C&#039;) is the core [[currency]] of E-Hentai. It is easily converted to the other two types and can be sent to other users at no cost. It has the most uses and sources of all currencies and is the only usable one inside the [[HentaiVerse]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Acquisition And Uses&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Sources And Uses==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Activity&lt;br /&gt;
!Earns&lt;br /&gt;
!Uses&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[HentaiVerse]]&lt;br /&gt;
|-&lt;br /&gt;
|Killing [[monsters]] in the [[HentaiVerse]]&amp;lt;br&amp;gt;(&#039;&#039;~20% chance per monster; amount modified by [[Difficulty|difficulty setting]] and [[battle mode]], not affected by [[level]]s&#039;&#039;) ||align=&amp;quot;center&amp;quot;| ✔ ||&lt;br /&gt;
|-&lt;br /&gt;
|Clearing [[Arena]] and [[Ring of Blood]] challenges ||align=&amp;quot;center&amp;quot;| ✔ ||&lt;br /&gt;
|-&lt;br /&gt;
|Selling / Buying [[Items]] or [[Equipment Basics|Equipment]] in the [[Bazaar]] ||align=&amp;quot;center&amp;quot;| ✔ ||align=&amp;quot;center&amp;quot;| ✔&lt;br /&gt;
|-&lt;br /&gt;
|[[Training]] || ||align=&amp;quot;center&amp;quot;| ✔&lt;br /&gt;
|-&lt;br /&gt;
|Using [[MoogleMail]]; 10 per message sent &amp;lt;br&amp;gt;(&#039;&#039;Can be removed via the Postage Paid [[Hath Perk]]&#039;&#039;) || ||align=&amp;quot;center&amp;quot;| ✔&lt;br /&gt;
|-&lt;br /&gt;
|CoD-ing via MoogleMail &amp;lt;br&amp;gt;(&#039;&#039;10% fee, capped at 1k; nullified by the Postage Paid [[Hath Perk]]&#039;&#039;) || ||align=&amp;quot;center&amp;quot;| ✔&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[E-Hentai Galleries]]&lt;br /&gt;
|-&lt;br /&gt;
|Claiming / Creating [[bounties]] &amp;lt;br&amp;gt;(&#039;&#039;Claims require a 1,000C deposit refunded on success&#039;&#039;) ||align=&amp;quot;center&amp;quot;| ✔ ||align=&amp;quot;center&amp;quot;| ✔&lt;br /&gt;
|-&lt;br /&gt;
|[[Downloading]] [[archives]] or owning galleries that have their archives downloaded&amp;lt;br&amp;gt;(&#039;&#039;Downloading will auto-convert Credits to GP at the &amp;quot;high&amp;quot; rate in the [[GP Exchange]], if there is insufficient GP; for receiving the amount is 25% of the cost&#039;&#039;) || align=&amp;quot;center&amp;quot;|✔ ||align=&amp;quot;center&amp;quot;| ✔&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
- The archiver and full image downloads now both auto-convert Credits to GP using the &amp;quot;High&amp;quot; rate from the last 24 hours in the exchange if you have a Credit balance but insufficient GP. (In other words, you can still usually eke out a 1-2% better rate by converting manually, but doing so is no longer essential.)&lt;br /&gt;
&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Other&lt;br /&gt;
|-&lt;br /&gt;
|Selling / Buying [[GP]] on the [[GP Exchange]] ||align=&amp;quot;center&amp;quot;| ✔ || align=&amp;quot;center&amp;quot;|✔&lt;br /&gt;
|-&lt;br /&gt;
|Selling / Buying [[Hath]] on the [[Hath Exchange]] ||align=&amp;quot;center&amp;quot;| ✔ ||align=&amp;quot;center&amp;quot;| ✔&lt;br /&gt;
|-&lt;br /&gt;
|Transferred from / to other users via [[MoogleMail]] ||align=&amp;quot;center&amp;quot;| ✔ ||align=&amp;quot;center&amp;quot;| ✔&lt;br /&gt;
|-&lt;br /&gt;
|Received every [[Dawn of a New Day]] ||align=&amp;quot;center&amp;quot;| ✔ || &lt;br /&gt;
|-&lt;br /&gt;
|Making a monetary [[donation]] to the site; [[Adopt-A-Server|Adopting a server]]; Earning certain [[awards]] ||align=&amp;quot;center&amp;quot;| ✔ || &lt;br /&gt;
|-&lt;br /&gt;
|Transferred from a finished [[Isekai]] season ||align=&amp;quot;center&amp;quot;| ✔ &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Credit Log==&lt;br /&gt;
[[Image:Credit_Log.png|thumb|An example of the log&#039;s contents.]]&lt;br /&gt;
[https://e-hentai.org/logs.php?t=credits The Credit Log] lists all of a user&#039;s credit income, spending activities, and refunds over the last 30 days. This includes all attachments and receptions of credits through [[MoogleMail]], manual transactions done in the [[HentaiVerse]], automatic purchases done by the [[Item Bot]], etc. The [[Dawn]] event and transactions within [[Isekai]] are the only factors excluded.&lt;br /&gt;
&lt;br /&gt;
{{HVGameNavEnd}}&lt;br /&gt;
{{HVnav}}&lt;br /&gt;
{{EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Site Features]] [[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>Shank</name></author>
	</entry>
</feed>