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		<id>https://ehwiki.org/index.php?title=Installing_H@H_on_Ubuntu&amp;diff=36127</id>
		<title>Installing H@H on Ubuntu</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Installing_H@H_on_Ubuntu&amp;diff=36127"/>
		<updated>2016-06-14T03:47:18Z</updated>

		<summary type="html">&lt;p&gt;Mozilla: /* Installing H@H */ removed -9 signal from kill command, so that H@H is told to shutdown cleanly.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page will tell you how to set up a [[Hentai@Home]] client using a Linux Ubuntu Server&lt;br /&gt;
&lt;br /&gt;
Before you start reading at all, to use this guide you should be “above average” interested in computers, having a little more than “standard” equipment is recommended! (Meaning this guide is for advanced users)&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
*Being able to search Google.&lt;br /&gt;
&lt;br /&gt;
*Basic Linux knowledge is recommended.&lt;br /&gt;
&lt;br /&gt;
*A running Linux server (I used version 12.04) (for setting one up refer to: https://www.howtoforge.com/perfect-server-ubuntu-12.04-lts-apache2-bind-dovecot-ispconfig-3  page 1 and 2)&lt;br /&gt;
&lt;br /&gt;
*It is recommended to use PuTTY or any other SSH program to connect to your server, this allows the copying/pasting of commands to the server.&lt;br /&gt;
&lt;br /&gt;
*You have an “active” H@H client (http://g.e-hentai.org/hentaiathome.php) if not you will have to request this first.&lt;br /&gt;
&lt;br /&gt;
A couple things to be aware of before starting:&lt;br /&gt;
&lt;br /&gt;
*Linux IS case sensitive on file names. Therefore, best thing is to create everything with lower case names to make it easier for yourself.&lt;br /&gt;
&lt;br /&gt;
*Commands you should type is given in &amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;Green&amp;lt;/FONT&amp;gt;, output from the command prompt is given in &amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;Red&amp;lt;/FONT&amp;gt;. Text in commands that is marked in &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;Blue&amp;lt;/FONT&amp;gt; is part of a command that typically you would have to change.&lt;br /&gt;
&lt;br /&gt;
*This manual was developed based on a virtual server. The use of a physical server or another program than VMware to virtualize your server may require doing some things differently.&lt;br /&gt;
&lt;br /&gt;
==Configuring the Network==&lt;br /&gt;
First thing you would want to do with your server is setting a static IP address. &lt;br /&gt;
Use this command&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo nano /etc/network/interfaces&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
The file that is opened should look something like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;This file describes the network interfaces available on your system&lt;br /&gt;
# and how to activate them. For more information, see interfaces(5).&lt;br /&gt;
 &lt;br /&gt;
# The loopback network interface&lt;br /&gt;
auto lo&lt;br /&gt;
iface lo inet loopback&lt;br /&gt;
 &lt;br /&gt;
# The primary network interface&lt;br /&gt;
auto eth0&lt;br /&gt;
iface eth0 inet dhcp&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below where it says “# The primary network interface”&lt;br /&gt;
 &lt;br /&gt;
Type in this information:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;auto eth0&lt;br /&gt;
iface eth0 inet static&lt;br /&gt;
address &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;192.168.0.100&amp;lt;/FONT&amp;gt;&lt;br /&gt;
netmask &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;255.255.255.0&amp;lt;/FONT&amp;gt;&lt;br /&gt;
gateway &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;192.168.0.1&amp;lt;/FONT&amp;gt;&lt;br /&gt;
dns-nameservers &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;192.168.0.1&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Change the IP addresses with what is relevant for your network.&lt;br /&gt;
&lt;br /&gt;
When you have made the changes to the file press “ctrl+o” and press enter to save changes.&lt;br /&gt;
Then press “ctrl+x” to exit the text editor. &lt;br /&gt;
&lt;br /&gt;
When you have exited the file, type this command to restart the network interface and activate the new configuration.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo /etc/init.d/networking restart&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can check and see if your IP has changed by typing:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;ifconfig&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should see something like this:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;eth0      Link encap:Ethernet  HWaddr 00:00:00:00:00:00&lt;br /&gt;
inet addr:192.168.0.100  Bcast:192.168.0.255  Mask:255.255.255.0&lt;br /&gt;
inet6 addr: ffff::fff:ffff:ffff:ffff/64 Scope:Link&lt;br /&gt;
UP BROADCAST RUNNING MULTICAST  MTU:1500  Metric:1&lt;br /&gt;
RX packets:0 errors:0 dropped:0 overruns:0 frame:0&lt;br /&gt;
TX packets:0 errors:0 dropped:0 overruns:0 carrier:0&lt;br /&gt;
collisions:0 txqueuelen:0&lt;br /&gt;
RX bytes:0 (0.0 MB)  TX bytes:0 (0.0 GB)&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The second line is what is important.&lt;br /&gt;
&lt;br /&gt;
You can test and see if the network is working by pinging an internet server:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;ping google.com&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
If this returns an error try pinging:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;ping 8.8.8.8&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
If this last one works and not the first, there is a problem with your DNS settings (refer to “dns-nameservers” that was typed in when you configured the network, this setting is typically the same as you gateway).&lt;br /&gt;
&lt;br /&gt;
If none of them work there is no connection to internet. If this is the case you can try pinging your inside router(gateway) to check if you have network connection at all, if not check the IP you set for your server, make sure it&#039;s not in use by another computer and make sure you server is physically connected to the network.&lt;br /&gt;
&lt;br /&gt;
That’s it for setting up the network.&lt;br /&gt;
&lt;br /&gt;
P.S: Important thing to do when you have confirmed network connection on your server, run these commands to update you server with latest security patches.&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo apt-get update&lt;br /&gt;
sudo apt-get upgrade&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installing Java (Pick 6 or 7)==&lt;br /&gt;
&lt;br /&gt;
===apt-get OpenJDK Installation===&lt;br /&gt;
&lt;br /&gt;
OpenJDK is a free and open source implementation of Sun&#039;s Java SE Platform. It is also the default Java software package included in Ubuntu Package archive. &lt;br /&gt;
&lt;br /&gt;
It allows you to install Java through the usual apt-get command, and is the easiest way to install Java on your Ubuntu machine. This will install OpenJDK 6 on Ubuntu 12.04 and earlier and OpenJDK 7 on 12.10+.&lt;br /&gt;
&lt;br /&gt;
Despite earlier reports, the latest H@H client works perfectly with OpenJDK. &lt;br /&gt;
&lt;br /&gt;
First, update the package index:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;sudo apt-get update&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then, check if Java has already been installed:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;java -version&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If it returns &amp;quot;The program java can be found in the following packages&amp;quot;, Java hasn&#039;t been installed yet, so execute the following command:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;sudo apt-get install default-jre&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will install the Java Runtime Environment (JRE). Finally, check if Java has been installed correctly: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;java -version&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If properly installed, the expected output is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&lt;br /&gt;
java version &amp;quot;1.7.0_65&amp;quot;&lt;br /&gt;
OpenJDK Runtime Environment (IcedTea 2.5.3) (7u71-2.5.3-0ubuntu0.14.04.1)&lt;br /&gt;
OpenJDK 64-Bit Server VM (build 24.65-b04, mixed mode)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Oracle Java 6 Installation===&lt;br /&gt;
(old source: http://www.devsniper.com/ubuntu-12-04-install-sun-jdk-6-7/ rewritten by Melkeku and Fyxie)&lt;br /&gt;
&lt;br /&gt;
To run the H@H server you will have to have java installed on the server.&lt;br /&gt;
&lt;br /&gt;
As far as I was told on the forums and as I installed you have to use Sun&#039;s(/Oracle&#039;s) Java. It will not work with other versions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First download the JDK can be with the following command.&lt;br /&gt;
(Official download is here http://www.oracle.com/technetwork/java/javase/downloads/index.html)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;wget --no-cookies --header &amp;quot;Cookie: gpw_e24=http%3A%2F%2Fwww.oracle.com%2F&amp;quot; &amp;quot;http://download.oracle.com/otn-pub/java/jdk/6u32-b05/jdk-6u32-linux-x64.bin&amp;quot;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Extract the (bin) file:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;./jdk-6u32-linux-x64.bin&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you type «ls» you should now see 2 files:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;jdk1.6.0_32  jdk-6u32-linux-x64.bin&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now move the extracted file:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo mv jdk1.6.0_32 /usr/lib/jvm/&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now type in these commands to “install” Java (as 3 separate commands)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo update-alternatives --install /usr/bin/javac javac /usr/lib/jvm/jdk1.6.0_32/bin/javac 1&lt;br /&gt;
sudo update-alternatives --install /usr/bin/java java /usr/lib/jvm/jdk1.6.0_32/bin/java 1&lt;br /&gt;
sudo update-alternatives --install /usr/bin/javaws javaws /usr/lib/jvm/jdk1.6.0_32/bin/javaws 1&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now tell the server that this java installation is the default one (as 3 separate commands):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo update-alternatives --config javac&lt;br /&gt;
sudo update-alternatives --config java&lt;br /&gt;
sudo update-alternatives --config javaws&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To verify the installation is complete type:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;java -version&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should see this message:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;java version &amp;quot;1.6.0_32&amp;quot;&lt;br /&gt;
Java(TM) SE Runtime Environment (build 1.6.0_32-b05)&lt;br /&gt;
Java HotSpot(TM) 64-Bit Server VM (build 20.7-b02, mixed mode)&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Oracle Java 7 Installation===&lt;br /&gt;
Note that 7 is said to have issues with the graphical client. 7 Should be fine for a headless machine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Become root&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;su -&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Download and exract files &lt;br /&gt;
(Official download is here http://www.oracle.com/technetwork/java/javase/downloads/index.html)&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;wget --no-cookies --header &amp;quot;Cookie: gpw_e24=http%3A%2F%2Fwww.oracle.com%2F&amp;quot; &amp;quot;http://download.oracle.com/otn-pub/java/jdk/7u9-b05/jdk-7u9-linux-x64.tar.gz&amp;quot;&lt;br /&gt;
tar xvfo jdk-7u9-linux-x64.tar.gz&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Move java files into their place&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;mkdir /usr/lib/jvm&lt;br /&gt;
mv jdk1.7.0_09 /usr/lib/jvm/jdk1.7.0_09&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Set alternatives links&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;update-alternatives --install &amp;quot;/usr/bin/java&amp;quot; &amp;quot;java&amp;quot; &amp;quot;/usr/lib/jvm/jdk1.7.0_09/bin/java&amp;quot; 1&lt;br /&gt;
update-alternatives --install &amp;quot;/usr/bin/javac&amp;quot; &amp;quot;javac&amp;quot; &amp;quot;/usr/lib/jvm/jdk1.7.0_09/bin/javac&amp;quot; 1&lt;br /&gt;
update-alternatives --install &amp;quot;/usr/bin/javaws&amp;quot; &amp;quot;javaws&amp;quot; &amp;quot;/usr/lib/jvm/jdk1.7.0_09/bin/javaws&amp;quot; 1&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Config alternatives links&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;update-alternatives --config java&lt;br /&gt;
update-alternatives --config javac&lt;br /&gt;
update-alternatives --config javaws&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verify java version&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;java -version&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Expected output)&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;java version &amp;quot;1.7.0_09&amp;quot;&lt;br /&gt;
Java(TM) SE Runtime Environment (build 1.7.0_09-b05)&lt;br /&gt;
Java HotSpot(TM) 64-Bit Server VM (build 23.5-b02, mixed mode)&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installing H@H==&lt;br /&gt;
Download H@H (check the newest version in [http://g.e-hentai.org/hentaiathome.php here])&lt;br /&gt;
&lt;br /&gt;
To download H@H first make a new directory for where you want to run the files from:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo mkdir /home/”username”/hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;cd /home/”username”/hath&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
This creates a folder called “hath” in your home directory and moves you to it. Now download the H@H program by typing:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo wget hentaiathome.net/get/HentaiAtHome_1.2.1.zip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
This might take time depending on your network speed.&lt;br /&gt;
&lt;br /&gt;
When finished downloading you will have to install “unzip” to unzip the file. Type:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo apt-get install unzip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now unzip the file by typing:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo unzip HentaiAtHome_1.2.1.zip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
If you type «ls» you should see all the files extracted from the zip file.&lt;br /&gt;
&lt;br /&gt;
Now, if everything went as planned before you can type:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;java -jar HentaiAtHome.jar&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
And the server should start up.&lt;br /&gt;
&lt;br /&gt;
You will be prompted for your client ID and Password which you can find on your H@H page:&lt;br /&gt;
http://g.e-hentai.org/hentaiathome.php&lt;br /&gt;
&lt;br /&gt;
You will need to configure the server settings on the above page before you get you client password. If you have not applied to run a H@H client yet you will have to do so first.&lt;br /&gt;
&lt;br /&gt;
To stop the server, press &amp;quot;Ctrl+C&amp;quot; and wait for a couple seconds.&lt;br /&gt;
&lt;br /&gt;
If you restart the server or for some reason are not in the folder where the H@H program is located you can also start it by typing&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo java -jar /home/&amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;&amp;quot;username&amp;quot;&amp;lt;/FONT&amp;gt;/hath/HentaiAtHome.jar&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you want to start the server in the background so that you can access the console or close the console without closing the server together, use &amp;quot;nohup&amp;quot; and append a &amp;quot;&amp;amp;&amp;quot; at the end of the command:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;nohup java -jar /home/&amp;quot;username&amp;quot;/hath/HentaiAtHome.jar &amp;amp;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
or&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;nohup java -jar HentaiAtHome.jar &amp;amp;&amp;lt;/pre&amp;gt; when you are inside the directory where H@H client is located.&lt;br /&gt;
&lt;br /&gt;
If you want to close the background process, use the following command to identify the process ID (PID):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;ps aux | grep -i hentai&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Result similar to the following will be returned:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&lt;br /&gt;
user@host:~# ps aux | grep -i hentai&lt;br /&gt;
user      xxxx  0.4  7.0 1366476 71976 ?       Sl   Jan15  39:09 java -jar HentaiAtHome.jar&lt;br /&gt;
user      yyyy  0.0  0.0  11744   932 pts/2    S+   16:35   0:00 grep --color=auto -i hentai&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
where xxxx is the PID of the HentaiAtHome.jar. Execute the following command to kill the process: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;sudo kill xxxx&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
If you are having trouble when downloading updates or when installing the unzip program, if the command prompt is stuck saying ”[waiting for headers]” please refer to this page (it&#039;s a common/known problem):&lt;br /&gt;
https://askubuntu.com/questions/37753/how-can-i-get-apt-to-use-a-mirror-close-to-me-or-choose-a-faster-mirror&lt;br /&gt;
&lt;br /&gt;
As always check the [[Technical_Issues#H.40H | H@H technical issues]] first!&lt;br /&gt;
&lt;br /&gt;
For problems after starting the H@H program that are not explained in the FAQ make a forum post [https://forums.e-hentai.org/index.php?showforum=7 here].&lt;br /&gt;
&lt;br /&gt;
For problems related to putty, Ubuntu or Java please use a search engine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- will try to add &amp;quot;autostart/stop&amp;quot; function as well --&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home]]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795&amp;amp;st=0&amp;amp;p=797807&amp;amp;#entry797807 Advanced Linux Installation]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>Mozilla</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Installing_H@H_on_Ubuntu&amp;diff=36126</id>
		<title>Installing H@H on Ubuntu</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Installing_H@H_on_Ubuntu&amp;diff=36126"/>
		<updated>2016-06-14T03:37:06Z</updated>

		<summary type="html">&lt;p&gt;Mozilla: /* apt-get OpenJDK Installation */  Removed instructions to download OpenJDK, which is not required for H@H&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page will tell you how to set up a [[Hentai@Home]] client using a Linux Ubuntu Server&lt;br /&gt;
&lt;br /&gt;
Before you start reading at all, to use this guide you should be “above average” interested in computers, having a little more than “standard” equipment is recommended! (Meaning this guide is for advanced users)&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
*Being able to search Google.&lt;br /&gt;
&lt;br /&gt;
*Basic Linux knowledge is recommended.&lt;br /&gt;
&lt;br /&gt;
*A running Linux server (I used version 12.04) (for setting one up refer to: https://www.howtoforge.com/perfect-server-ubuntu-12.04-lts-apache2-bind-dovecot-ispconfig-3  page 1 and 2)&lt;br /&gt;
&lt;br /&gt;
*It is recommended to use PuTTY or any other SSH program to connect to your server, this allows the copying/pasting of commands to the server.&lt;br /&gt;
&lt;br /&gt;
*You have an “active” H@H client (http://g.e-hentai.org/hentaiathome.php) if not you will have to request this first.&lt;br /&gt;
&lt;br /&gt;
A couple things to be aware of before starting:&lt;br /&gt;
&lt;br /&gt;
*Linux IS case sensitive on file names. Therefore, best thing is to create everything with lower case names to make it easier for yourself.&lt;br /&gt;
&lt;br /&gt;
*Commands you should type is given in &amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;Green&amp;lt;/FONT&amp;gt;, output from the command prompt is given in &amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;Red&amp;lt;/FONT&amp;gt;. Text in commands that is marked in &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;Blue&amp;lt;/FONT&amp;gt; is part of a command that typically you would have to change.&lt;br /&gt;
&lt;br /&gt;
*This manual was developed based on a virtual server. The use of a physical server or another program than VMware to virtualize your server may require doing some things differently.&lt;br /&gt;
&lt;br /&gt;
==Configuring the Network==&lt;br /&gt;
First thing you would want to do with your server is setting a static IP address. &lt;br /&gt;
Use this command&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo nano /etc/network/interfaces&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
The file that is opened should look something like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;This file describes the network interfaces available on your system&lt;br /&gt;
# and how to activate them. For more information, see interfaces(5).&lt;br /&gt;
 &lt;br /&gt;
# The loopback network interface&lt;br /&gt;
auto lo&lt;br /&gt;
iface lo inet loopback&lt;br /&gt;
 &lt;br /&gt;
# The primary network interface&lt;br /&gt;
auto eth0&lt;br /&gt;
iface eth0 inet dhcp&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below where it says “# The primary network interface”&lt;br /&gt;
 &lt;br /&gt;
Type in this information:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;auto eth0&lt;br /&gt;
iface eth0 inet static&lt;br /&gt;
address &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;192.168.0.100&amp;lt;/FONT&amp;gt;&lt;br /&gt;
netmask &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;255.255.255.0&amp;lt;/FONT&amp;gt;&lt;br /&gt;
gateway &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;192.168.0.1&amp;lt;/FONT&amp;gt;&lt;br /&gt;
dns-nameservers &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;192.168.0.1&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Change the IP addresses with what is relevant for your network.&lt;br /&gt;
&lt;br /&gt;
When you have made the changes to the file press “ctrl+o” and press enter to save changes.&lt;br /&gt;
Then press “ctrl+x” to exit the text editor. &lt;br /&gt;
&lt;br /&gt;
When you have exited the file, type this command to restart the network interface and activate the new configuration.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo /etc/init.d/networking restart&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can check and see if your IP has changed by typing:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;ifconfig&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should see something like this:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;eth0      Link encap:Ethernet  HWaddr 00:00:00:00:00:00&lt;br /&gt;
inet addr:192.168.0.100  Bcast:192.168.0.255  Mask:255.255.255.0&lt;br /&gt;
inet6 addr: ffff::fff:ffff:ffff:ffff/64 Scope:Link&lt;br /&gt;
UP BROADCAST RUNNING MULTICAST  MTU:1500  Metric:1&lt;br /&gt;
RX packets:0 errors:0 dropped:0 overruns:0 frame:0&lt;br /&gt;
TX packets:0 errors:0 dropped:0 overruns:0 carrier:0&lt;br /&gt;
collisions:0 txqueuelen:0&lt;br /&gt;
RX bytes:0 (0.0 MB)  TX bytes:0 (0.0 GB)&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The second line is what is important.&lt;br /&gt;
&lt;br /&gt;
You can test and see if the network is working by pinging an internet server:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;ping google.com&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
If this returns an error try pinging:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;ping 8.8.8.8&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
If this last one works and not the first, there is a problem with your DNS settings (refer to “dns-nameservers” that was typed in when you configured the network, this setting is typically the same as you gateway).&lt;br /&gt;
&lt;br /&gt;
If none of them work there is no connection to internet. If this is the case you can try pinging your inside router(gateway) to check if you have network connection at all, if not check the IP you set for your server, make sure it&#039;s not in use by another computer and make sure you server is physically connected to the network.&lt;br /&gt;
&lt;br /&gt;
That’s it for setting up the network.&lt;br /&gt;
&lt;br /&gt;
P.S: Important thing to do when you have confirmed network connection on your server, run these commands to update you server with latest security patches.&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo apt-get update&lt;br /&gt;
sudo apt-get upgrade&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installing Java (Pick 6 or 7)==&lt;br /&gt;
&lt;br /&gt;
===apt-get OpenJDK Installation===&lt;br /&gt;
&lt;br /&gt;
OpenJDK is a free and open source implementation of Sun&#039;s Java SE Platform. It is also the default Java software package included in Ubuntu Package archive. &lt;br /&gt;
&lt;br /&gt;
It allows you to install Java through the usual apt-get command, and is the easiest way to install Java on your Ubuntu machine. This will install OpenJDK 6 on Ubuntu 12.04 and earlier and OpenJDK 7 on 12.10+.&lt;br /&gt;
&lt;br /&gt;
Despite earlier reports, the latest H@H client works perfectly with OpenJDK. &lt;br /&gt;
&lt;br /&gt;
First, update the package index:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;sudo apt-get update&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then, check if Java has already been installed:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;java -version&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If it returns &amp;quot;The program java can be found in the following packages&amp;quot;, Java hasn&#039;t been installed yet, so execute the following command:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;sudo apt-get install default-jre&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will install the Java Runtime Environment (JRE). Finally, check if Java has been installed correctly: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;java -version&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If properly installed, the expected output is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&lt;br /&gt;
java version &amp;quot;1.7.0_65&amp;quot;&lt;br /&gt;
OpenJDK Runtime Environment (IcedTea 2.5.3) (7u71-2.5.3-0ubuntu0.14.04.1)&lt;br /&gt;
OpenJDK 64-Bit Server VM (build 24.65-b04, mixed mode)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Oracle Java 6 Installation===&lt;br /&gt;
(old source: http://www.devsniper.com/ubuntu-12-04-install-sun-jdk-6-7/ rewritten by Melkeku and Fyxie)&lt;br /&gt;
&lt;br /&gt;
To run the H@H server you will have to have java installed on the server.&lt;br /&gt;
&lt;br /&gt;
As far as I was told on the forums and as I installed you have to use Sun&#039;s(/Oracle&#039;s) Java. It will not work with other versions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First download the JDK can be with the following command.&lt;br /&gt;
(Official download is here http://www.oracle.com/technetwork/java/javase/downloads/index.html)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;wget --no-cookies --header &amp;quot;Cookie: gpw_e24=http%3A%2F%2Fwww.oracle.com%2F&amp;quot; &amp;quot;http://download.oracle.com/otn-pub/java/jdk/6u32-b05/jdk-6u32-linux-x64.bin&amp;quot;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Extract the (bin) file:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;./jdk-6u32-linux-x64.bin&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you type «ls» you should now see 2 files:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;jdk1.6.0_32  jdk-6u32-linux-x64.bin&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now move the extracted file:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo mv jdk1.6.0_32 /usr/lib/jvm/&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now type in these commands to “install” Java (as 3 separate commands)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo update-alternatives --install /usr/bin/javac javac /usr/lib/jvm/jdk1.6.0_32/bin/javac 1&lt;br /&gt;
sudo update-alternatives --install /usr/bin/java java /usr/lib/jvm/jdk1.6.0_32/bin/java 1&lt;br /&gt;
sudo update-alternatives --install /usr/bin/javaws javaws /usr/lib/jvm/jdk1.6.0_32/bin/javaws 1&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now tell the server that this java installation is the default one (as 3 separate commands):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo update-alternatives --config javac&lt;br /&gt;
sudo update-alternatives --config java&lt;br /&gt;
sudo update-alternatives --config javaws&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To verify the installation is complete type:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;java -version&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should see this message:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;java version &amp;quot;1.6.0_32&amp;quot;&lt;br /&gt;
Java(TM) SE Runtime Environment (build 1.6.0_32-b05)&lt;br /&gt;
Java HotSpot(TM) 64-Bit Server VM (build 20.7-b02, mixed mode)&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Oracle Java 7 Installation===&lt;br /&gt;
Note that 7 is said to have issues with the graphical client. 7 Should be fine for a headless machine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Become root&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;su -&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Download and exract files &lt;br /&gt;
(Official download is here http://www.oracle.com/technetwork/java/javase/downloads/index.html)&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;wget --no-cookies --header &amp;quot;Cookie: gpw_e24=http%3A%2F%2Fwww.oracle.com%2F&amp;quot; &amp;quot;http://download.oracle.com/otn-pub/java/jdk/7u9-b05/jdk-7u9-linux-x64.tar.gz&amp;quot;&lt;br /&gt;
tar xvfo jdk-7u9-linux-x64.tar.gz&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Move java files into their place&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;mkdir /usr/lib/jvm&lt;br /&gt;
mv jdk1.7.0_09 /usr/lib/jvm/jdk1.7.0_09&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Set alternatives links&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;update-alternatives --install &amp;quot;/usr/bin/java&amp;quot; &amp;quot;java&amp;quot; &amp;quot;/usr/lib/jvm/jdk1.7.0_09/bin/java&amp;quot; 1&lt;br /&gt;
update-alternatives --install &amp;quot;/usr/bin/javac&amp;quot; &amp;quot;javac&amp;quot; &amp;quot;/usr/lib/jvm/jdk1.7.0_09/bin/javac&amp;quot; 1&lt;br /&gt;
update-alternatives --install &amp;quot;/usr/bin/javaws&amp;quot; &amp;quot;javaws&amp;quot; &amp;quot;/usr/lib/jvm/jdk1.7.0_09/bin/javaws&amp;quot; 1&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Config alternatives links&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;update-alternatives --config java&lt;br /&gt;
update-alternatives --config javac&lt;br /&gt;
update-alternatives --config javaws&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verify java version&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;java -version&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Expected output)&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;java version &amp;quot;1.7.0_09&amp;quot;&lt;br /&gt;
Java(TM) SE Runtime Environment (build 1.7.0_09-b05)&lt;br /&gt;
Java HotSpot(TM) 64-Bit Server VM (build 23.5-b02, mixed mode)&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installing H@H==&lt;br /&gt;
Download H@H (check the newest version in [http://g.e-hentai.org/hentaiathome.php here])&lt;br /&gt;
&lt;br /&gt;
To download H@H first make a new directory for where you want to run the files from:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo mkdir /home/”username”/hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;cd /home/”username”/hath&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
This creates a folder called “hath” in your home directory and moves you to it. Now download the H@H program by typing:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo wget hentaiathome.net/get/HentaiAtHome_1.2.1.zip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
This might take time depending on your network speed.&lt;br /&gt;
&lt;br /&gt;
When finished downloading you will have to install “unzip” to unzip the file. Type:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo apt-get install unzip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now unzip the file by typing:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo unzip HentaiAtHome_1.2.1.zip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
If you type «ls» you should see all the files extracted from the zip file.&lt;br /&gt;
&lt;br /&gt;
Now, if everything went as planned before you can type:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;java -jar HentaiAtHome.jar&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
And the server should start up.&lt;br /&gt;
&lt;br /&gt;
You will be prompted for your client ID and Password which you can find on your H@H page:&lt;br /&gt;
http://g.e-hentai.org/hentaiathome.php&lt;br /&gt;
&lt;br /&gt;
You will need to configure the server settings on the above page before you get you client password. If you have not applied to run a H@H client yet you will have to do so first.&lt;br /&gt;
&lt;br /&gt;
To stop the server, press &amp;quot;Ctrl+C&amp;quot; and wait for a couple seconds.&lt;br /&gt;
&lt;br /&gt;
If you restart the server or for some reason are not in the folder where the H@H program is located you can also start it by typing&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo java -jar /home/&amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;&amp;quot;username&amp;quot;&amp;lt;/FONT&amp;gt;/hath/HentaiAtHome.jar&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you want to start the server in the background so that you can access the console or close the console without closing the server together, use &amp;quot;nohup&amp;quot; and append a &amp;quot;&amp;amp;&amp;quot; at the end of the command:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;nohup java -jar /home/&amp;quot;username&amp;quot;/hath/HentaiAtHome.jar &amp;amp;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
or&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;nohup java -jar HentaiAtHome.jar &amp;amp;&amp;lt;/pre&amp;gt; when you are inside the directory where H@H client is located.&lt;br /&gt;
&lt;br /&gt;
If you want to close the background process, use the following command to identify the process ID (PID):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;ps aux | grep -i hentai&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Result similar to the following will be returned:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&lt;br /&gt;
user@host:~# ps aux | grep -i hentai&lt;br /&gt;
user      xxxx  0.4  7.0 1366476 71976 ?       Sl   Jan15  39:09 java -jar HentaiAtHome.jar&lt;br /&gt;
user      yyyy  0.0  0.0  11744   932 pts/2    S+   16:35   0:00 grep --color=auto -i hentai&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
where xxxx is the PID of the HentaiAtHome.jar. Execute the following command to kill the process: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;sudo kill -9 xxxx&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
If you are having trouble when downloading updates or when installing the unzip program, if the command prompt is stuck saying ”[waiting for headers]” please refer to this page (it&#039;s a common/known problem):&lt;br /&gt;
https://askubuntu.com/questions/37753/how-can-i-get-apt-to-use-a-mirror-close-to-me-or-choose-a-faster-mirror&lt;br /&gt;
&lt;br /&gt;
As always check the [[Technical_Issues#H.40H | H@H technical issues]] first!&lt;br /&gt;
&lt;br /&gt;
For problems after starting the H@H program that are not explained in the FAQ make a forum post [https://forums.e-hentai.org/index.php?showforum=7 here].&lt;br /&gt;
&lt;br /&gt;
For problems related to putty, Ubuntu or Java please use a search engine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- will try to add &amp;quot;autostart/stop&amp;quot; function as well --&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home]]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795&amp;amp;st=0&amp;amp;p=797807&amp;amp;#entry797807 Advanced Linux Installation]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>Mozilla</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Character_Menu&amp;diff=35810</id>
		<title>Character Menu</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Character_Menu&amp;diff=35810"/>
		<updated>2016-04-24T12:39:51Z</updated>

		<summary type="html">&lt;p&gt;Mozilla: /* Battle Items */  scrolls &amp;amp; infusions in normal item slots do restock now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://hentaiverse.org/?s=Character&amp;amp;ss=ch The Character menu] containing various functions for the character in the [[HentaiVerse]] mini-game.&lt;br /&gt;
&lt;br /&gt;
==[[Persona]]==&lt;br /&gt;
Controls a player&#039;s set of [[abilities]], [[equipment]], and [[quickbar slots]]/[[auto-cast]]s. Can be renamed or cloned. A player begins with 3 persona slots. Additional slots can be obtained via [[training]].&lt;br /&gt;
&lt;br /&gt;
==Character==&lt;br /&gt;
Shows all of the character&#039;s [[stats]] and allows for their [[Character Stats#Primary_Attributes|primary attributes]] to be adjusted. Holding down {{Keypress|Shift}} before clicking the +/- buttons adjusts by 10 at a time while holding down {{Keypress|Ctrl}} adjusts by 100.&lt;br /&gt;
&lt;br /&gt;
*Primary stats in &amp;lt;span style=&amp;quot;color:#5c0d11&amp;quot;&amp;gt;&#039;&#039;&#039;brown&#039;&#039;&#039;&amp;lt;/span&amp;gt; are those gained from [[EXP]] (can be reassigned).&lt;br /&gt;
*Primary stats in &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;&#039;&#039;&#039;gray&#039;&#039;&#039;&amp;lt;/span&amp;gt; are those gained from [[equipment]].&lt;br /&gt;
*Primary stats in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;red&#039;&#039;&#039;&amp;lt;/span&amp;gt; are those gained from [[artifacts]] (permanent).&lt;br /&gt;
&lt;br /&gt;
==[[Equipment]]==&lt;br /&gt;
Allows for the adorning or removal of [[equipment]] from the character and the changing of equipment sets. Changing equipment sets also changes quickbar, [[#Battle Items|battle inventory]], and [[ability]] setups.&lt;br /&gt;
&lt;br /&gt;
==[[Abilities]]==&lt;br /&gt;
Allows players to invest Ability and [[Mastery]] Points into various slots for granting or improving [[spells]], improvements to [[weapon]] and [[armor]] usage, health point boosts, magic point boosts, etc.&lt;br /&gt;
&lt;br /&gt;
==[[Training]]==&lt;br /&gt;
Allows players to spend [[credits]] to improve various aspects such as [[drop rates]] and [[#Battle Items|inventory slots]].&lt;br /&gt;
&lt;br /&gt;
==Battle Items==&lt;br /&gt;
Allows players to assign [[items]] to their battle inventory.&lt;br /&gt;
&lt;br /&gt;
Items set in this column will be available in [[battle]]. Each slot must take a different item. Items will restock themselves in combat automatically as long as enough inventory exists. A player begins with 5 item slots, 1 [[scroll]] slot, and 1 [[infusion]] slot. Additional slots can be obtained via [[training]].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Types&lt;br /&gt;
!Max Slots&lt;br /&gt;
!Turn&amp;lt;br&amp;gt;Cooldown&lt;br /&gt;
|-&lt;br /&gt;
|Anything (including [[Items#Restoratives|Restorative Items]] &amp;amp; [[Items#Special Items|Special Items]]) || 15 || 40&lt;br /&gt;
|-&lt;br /&gt;
|[[Scrolls]] || 6 || 45&lt;br /&gt;
|-&lt;br /&gt;
|[[Infusions]] || 6 || 45?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that receiving any scrolls/infusions as loot during combat does NOT count them as being in a player&#039;s inventory if the player has already run out during combat.&lt;br /&gt;
&lt;br /&gt;
==Inventory==&lt;br /&gt;
Allows players to view all of their [[items]] and [[equipment]] pieces at once.&lt;br /&gt;
&lt;br /&gt;
There&#039;s also an equipment counter which shows the current number of equipments in a player&#039;s inventory (max 1,000).&lt;br /&gt;
&lt;br /&gt;
==[[HentaiVerse Settings|Settings]]==&lt;br /&gt;
Allows players to adjust [[difficulty]], [[title]], font, [[quickbar slots]], and [[auto-cast]] settings.&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Mozilla</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Character_Stats&amp;diff=35708</id>
		<title>Character Stats</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Character_Stats&amp;diff=35708"/>
		<updated>2016-04-17T05:49:28Z</updated>

		<summary type="html">&lt;p&gt;Mozilla: /* Cost */ amended PA exp costs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Primary Attributes==&lt;br /&gt;
Primary Attributes are purchased with [[Experience Points]]. There are six primary attributes which increase various derived stats as follows:&lt;br /&gt;
{|cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid gray; border-bottom: 1px solid gray&amp;quot; | &#039;&#039;&#039;Strength (STR)&#039;&#039;&#039;&lt;br /&gt;
* 1 point = +2 to [[#Base_Damage|Physical Damage]] formula&lt;br /&gt;
* 1 point = +0.5 to the [[#Accuracy_.26_Crit|Physical Crit Chance]] formula&lt;br /&gt;
* (&#039;&#039;1H only&#039;&#039;) 100 points = +1% [[Fighting_Styles#One-Handed|Overwelming Strikes]] Chance&lt;br /&gt;
* (&#039;&#039;1H only&#039;&#039;) 50 points = +1% [[Fighting_Styles#One-Handed|Counter-Attack]] Chance&lt;br /&gt;
* (&#039;&#039;2H/Niten only&#039;&#039;) 50 points = +1% [[Fighting_Styles#Two-Handed|Domino Strike]] Chance&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid gray&amp;quot; | &#039;&#039;&#039;Endurance (END)&#039;&#039;&#039;&lt;br /&gt;
* 1 point = +6 Health Points&lt;br /&gt;
* 1 point = +0.2 Health Regen per minute&lt;br /&gt;
* 1 point = +1 to [[#Mitigation|Physical Mitigation]] formula&lt;br /&gt;
* 1 point = +1 to [[#Mitigation|Magical Mitigation]] formula&lt;br /&gt;
* (&#039;&#039;1H only&#039;&#039;) 100 points = +1% [[Fighting_Styles#One-Handed|Overwelming Strikes]] Chance&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid gray; border-bottom: 1px solid gray&amp;quot; | &#039;&#039;&#039;Dexterity (DEX)&#039;&#039;&#039;&lt;br /&gt;
* 1 point = +1 to [[#Base_Damage|Physical Damage]] formula&lt;br /&gt;
* 1 point = +1 to the [[#Accuracy_.26_Crit|Physical Crit Chance]] formula&lt;br /&gt;
* 25 points = +1% Attack Accuracy and Parry Chance&lt;br /&gt;
* (&#039;&#039;1H only&#039;&#039;) 50 points = +1% [[Fighting_Styles#One-Handed|Counter-Attack]] Chance&lt;br /&gt;
* (&#039;&#039;2H/Niten only&#039;&#039;) 50 points = +1% [[Fighting_Styles#Two-Handed|Domino Strike]] Chance&lt;br /&gt;
* (&#039;&#039;DW/Niten only&#039;&#039;) 100 points = +1% [[Fighting_Styles#Dual_Wielding|Offhand Strike]] Chance&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid gray&amp;quot; | &#039;&#039;&#039;Intelligence (INT)&#039;&#039;&#039;&lt;br /&gt;
* 1 point = +2 to [[#Base_Damage|Magical Damage]] formula&lt;br /&gt;
* 1 point = +0.5 to the [[#Accuracy_.26_Crit|Magical Crit Chance]] formula&lt;br /&gt;
* (&#039;&#039;Staff only&#039;&#039;) 100 points = +1% [[Fighting_Styles#Staff|Coalesced Mana]] Chance&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid gray; border-bottom: 1px solid gray&amp;quot; | &#039;&#039;&#039;Agility (AGI)&#039;&#039;&#039;&lt;br /&gt;
* 1 point = +0.5 to [[#Mitigation|Physical Mitigation]] formula&lt;br /&gt;
* 25 points = +1% Evade Chance&lt;br /&gt;
* 1 point above the player&#039;s [[level]] = +(10%/level) Attack [[Speed]]&lt;br /&gt;
* (&#039;&#039;DW/Niten only&#039;&#039;) 100 points = +1% [[Fighting_Styles#Dual_Wielding|Offhand Strike]] Chance&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Wisdom (WIS)&#039;&#039;&#039; &lt;br /&gt;
* 1 point = +1 Magic Points&lt;br /&gt;
* 1 point = +0.04 Magic Regen per minute&lt;br /&gt;
* 1 point = +1 to [[#Base_Damage|Magical Damage]] formula&lt;br /&gt;
* 1 point = +1 to the [[#Accuracy_.26_Crit|Magical Crit Chance]] formula&lt;br /&gt;
* 1 point = +0.5 to [[#Mitigation|Magical Mitigation]] formula&lt;br /&gt;
* 25 points = +1% Magic Accuracy and Resist Chance&lt;br /&gt;
* (&#039;&#039;Staff only&#039;&#039;) 100 points = +1% [[Fighting_Styles#Staff|Coalesced Mana]] Chance&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid gray&amp;quot; | &#039;&#039;&#039;Every point invested in &#039;&#039;any&#039;&#039; attribute&#039;&#039;&#039;:&lt;br /&gt;
* +0.2 Spirit Points&lt;br /&gt;
* +1/600 Spirit Regen&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
*All increases affect base stats before any other bonuses/penalties are applied.&lt;br /&gt;
*Proc chances from fighting styles are capped; cap values can be found [[Fighting_Styles|here]].&lt;br /&gt;
*Mitigation gains from Primary Attributes are capped at 80%.&lt;br /&gt;
*The attack speed increases from AGI is capped at 10%, which occurs at 2x [[level]].&lt;br /&gt;
*Any percentage effects on Crit Rate, Avoidance, and Mitigation stats (including Block) are added &#039;&#039;multiplicatively&#039;&#039;. It becomes increasingly harder (technically impossible) to reach 100% in any of these derived stats through Primary Attributes alone, but it can be done with the use of certain [[items]].&lt;br /&gt;
&lt;br /&gt;
===Cost===&lt;br /&gt;
The [[EXP]] needed to raise an attribute increases as it goes up. The amount of EXP needed to [[level up]] begins to exceed the amount of EXP needed to raise all primary attributes by one point as the player rises in level. The total exp cost required to raise an attribute from zero to the next level is as follows:&lt;br /&gt;
&amp;lt;pre style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;(current_stat + 1)^(2.5475566751265^(1+(current_stat/950)))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thus, the exp cost to raise an additional point is as follows:&lt;br /&gt;
&amp;lt;pre style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;(current_stat + 1)^(2.5475566751265^(1+(current_stat/950))) - (current_stat)^(2.5475566751265^(1+((current_stat-1)/950)))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alternative Sources===&lt;br /&gt;
*Offering an [[Artifact]] at the [[Shrine]] can provide a permanent +1 bonus to one primary attribute. The maximum bonus to each attribute is increased by 1 every 10 levels gained. This is capped at +50 per attribute once a player reaches [[level]] 491.&lt;br /&gt;
*Pieces of [[equipment]] provide bonuses to certain attributes while worn.&lt;br /&gt;
**Wearing full sets of the same [[armor]] type grant stats based on a player&#039;s [[Proficiencies#Equipment_Proficiencies|proficiency]] with them if they have the correct [[abilities]] assigned.&lt;br /&gt;
&lt;br /&gt;
===Adjustments===&lt;br /&gt;
Players can readjust their primary attributes on their [[Character Menu‎#Character|character screen]] up to a maximum of 10 per day. These &amp;quot;do-over&amp;quot; points recover at a rate of 1 every 8640 seconds.&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
Derived attributes are stats calculated from the player&#039;s primary attributes. These stats are displayed on the player&#039;s [[Character Menu#Character|Character page]] of the HentaiVerse. Note that these formulas may be partially inaccurate.&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;&#039;base damage&#039;&#039;&#039;, &#039;&#039;&#039;accuracy&#039;&#039;&#039; and &#039;&#039;&#039;cast speed&#039;&#039;&#039;, &#039;&#039;equipment_bonus&#039;&#039; is the sum of the values on the player&#039;s current equipment. For &#039;&#039;&#039;everything else&#039;&#039;&#039;, &#039;&#039;equipment_bonus&#039;&#039; is multiplicative, and follows the following formula: 1-(1-bonus_a)*(1-bonus_b)*(1-bonus_c)... where bonus_x is the equipment&#039;s bonus in percentage.&lt;br /&gt;
&lt;br /&gt;
====Base Damage====&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Base physical damage&#039;&#039;&#039; = (log(3330 + STR * 2 + DEX , 1.0003) - 27039.81) + ([[Proficiencies#Weapons |weapon_prof]] * TYPE) + (equipment_Attack_Damage_Bonus)&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Where &#039;&#039;TYPE&#039;&#039; = 4 for 1-Handed, 3 for Staff, 2-Handed, and Niten, and 5 for Dual Wielding.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Base magic damage&#039;&#039;&#039; = (log(3330 + INT * 2 + WIS , 1.0003) - 27039.81) + ([[Proficiencies#Weapons |staff_prof]] * 0.5) + (equipment_Magic_Damage_Bonus)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Accuracy====&lt;br /&gt;
It is possible to exceed 100% accuracy, with additional accuracy granting anti-evade against monsters. Each 1% accuracy past 100% gives a 1% reduction in the target&#039;s evasion chance, 200% or higher completely ignores evasion (but not parry or resist).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Phys. Accuracy&#039;&#039;&#039; = 80% + [[Equipment |equipment_bonus]] + [[Proficiency|proficiency_bonus]] + DEX * 0.04%&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Magic Accuracy&#039;&#039;&#039; = 80% + [[Equipment |equipment_bonus]] + [[Proficiency|proficiency_bonus]] + WIS * 0.04%&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Critical Strike Chance====&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Phys. Crit Chance&#039;&#039;&#039; = (1 - 0.95 * (1 - [[Equipment |equipment_bonus]]) * (1 - [[Proficiency|proficiency_bonus]]) * (3750 / (3750 + DEX + STR / 2))) * Max(1 - (Max([[Burden]] - 70, 0) * 0.02)^1.5, 0)&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Magic Crit Chance&#039;&#039;&#039; = (1 - 0.95 * (1 - [[Equipment |equipment_bonus]]) * (1 - [[Proficiency|proficiency_bonus]]) * (3750 / (3750 + WIS + INT / 2))) * Max(1 - ([[Interference]] * 0.02)^1.5, 0)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Attack Speed====&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Attack Speed&#039;&#039;&#039; = (1 - (1 - [[Equipment|equipment_bonus]]) * (1 - [[Proficiency|proficiency_bonus]]) * (1 - Min(0.1, Max((AGI - [[level]]) / [[level]], 0) * 0.1))) * (1 -  Min((Max(([[Burden]] - 40), 0) * 0.02)^1.5, 1))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Cast Speed====&lt;br /&gt;
Unlike Attack Speed, Cast Speed is additive.&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Cast Speed&#039;&#039;&#039; = (1 + [[Equipment|equipment_bonus]] + [[Proficiency|proficiency_bonus]])&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Evade====&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Evade&#039;&#039;&#039; = 1 - (1 - [[Spells#Supportive_Magic |shadow_veil)]] * (1- (1 - Min(([[Burden]] * 4/3%)^1.5 , 1)) * (1 - (1 - [[Equipment |equipment_bonus]]) * (1 - [[Ranks |title_bonus]]) * (1 - AGI * 0.04%)))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Parry====&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Parry&#039;&#039;&#039; = 1 - (1 - [[Equipment |equipment_bonus]]) * (1 - DEX * 0.04%) * (1 - [[Proficiencies#Weapons |proficiency_bonus]])&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Resist====&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Resist&#039;&#039;&#039; = 1 - (1 - [[Equipment |equipment_bonus]]) * (1 - WIS * 0.04%)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Block====&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Block&#039;&#039;&#039; = 1 - (1 - [[Equipment |equipment_bonus]]) * (1 - [[Proficiencies#Weapons |proficiency_bonus]])&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Damage|Mitigation]]====&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Physical Mitigation&#039;&#039;&#039; = 1 - (1 - [[Equipment |equipment_bonus]]) * (900/(900 + END + (AGI/2)))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Magical Mitigation&#039;&#039;&#039; = 1 - (1 - [[Equipment |equipment_bonus]]) * (900/(900 + END + (WIS/2)))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Points====&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Health Points&#039;&#039;&#039; = (50 + ([[Level]] * 10) + (END * 6)) * [[Abilities#General|HP Tank]] * [[Hath Perks|vigorous_vitality]]&lt;br /&gt;
&#039;&#039;&#039;Magic Points&#039;&#039;&#039; = (10 + [[Level]] + WIS) * [[Abilities#General|MP Tank]] * [[Hath Perks|effluent_ether]]&lt;br /&gt;
&#039;&#039;&#039;Spirit Points&#039;&#039;&#039; = (1 + (STR + DEX + AGI + END + INT + WIS) / 5) * [[Abilities#General|SP Tank]] * [[Hath Perks|suffusive_spirit]]&lt;br /&gt;
&#039;&#039;&#039;Mana Cost&#039;&#039;&#039; = 100% * (1 + [[Interference]] * 0.5%) * (1 - mana_conservation)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Any potions/gems/spells modifying player&#039;s HP/MP/SP refers to player&#039;s base HP/MP/SP (i.e. before [[ability]] bonuses are applied). The base HP/MP/SP value can be seen at &#039;derived attributes&#039; in the character screen.&lt;br /&gt;
*The Hath Perk bonus is 1.10 if the appropriate perk is possessed. Otherwise it is 1.&lt;br /&gt;
&lt;br /&gt;
====Regeneration Rates====&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Health Regen (per minute)&#039;&#039;&#039; = 20 + (END / 5) * [[Hath Perks|perk_bonus]]&lt;br /&gt;
&#039;&#039;&#039;Magic Regen (per minute)&#039;&#039;&#039; = 5 + (WIS / 25) * [[Hath Perks|perk_bonus]]&lt;br /&gt;
&#039;&#039;&#039;Spirit Regen (per minute)&#039;&#039;&#039; = 1 + (STR + DEX + AGI + END + INT + WIS) / 600 * [[Hath Perks|perk_bonus]]&amp;lt;/pre&amp;gt;&lt;br /&gt;
*The &#039;&#039;&#039;perk_bonus&#039;&#039;&#039; is 1.50 if Resplendent Regeneration (or [[Stars#Gold|Gold star]]) is obtained, 2 if both are possessed, and otherwise is 1.&lt;br /&gt;
&lt;br /&gt;
=====Battle Regen=====&lt;br /&gt;
During [[battle]], mana and spirit regen stats count each turn as 2 seconds of game time per turn (regardless of how long the turn actually lasts).&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;MP gained per turn&#039;&#039;&#039; = Magic Regen / 15&lt;br /&gt;
&#039;&#039;&#039;SP gained per turn&#039;&#039;&#039; = Spirit Regen / 30&amp;lt;/pre&amp;gt;&lt;br /&gt;
These do &#039;&#039;&#039;not&#039;&#039;&#039; occur during any turns in which [[Skills]], [[Spirit Stance]], or any [[Items]] are used.&lt;br /&gt;
&lt;br /&gt;
==Other Stats==&lt;br /&gt;
===Elemental Resistance===&lt;br /&gt;
Elemental Resistance is a stat that is provided by various [[Equipment]], [[Item_World#Potencies|Potencies]], [[Infusions]], and [[Abilities]].&lt;br /&gt;
* Each 1% of resistance increases the player&#039;s mitigation against attacks of that element by 1%.&lt;br /&gt;
* These resistances are before any effects of [[equipment]]. &lt;br /&gt;
* This is multiplicative.&lt;br /&gt;
&lt;br /&gt;
===Compromise Stats===&lt;br /&gt;
*[[Burden]]&lt;br /&gt;
*[[Interference]]&lt;br /&gt;
&lt;br /&gt;
===Mana Conservation===&lt;br /&gt;
*Reduces the cost of all [[spells]]. Found on certain [[weapons]] and cloth [[armor]] with the [[prefix]] &amp;quot;Frugal&amp;quot; as well as via the Economizer [[potency]]. &lt;br /&gt;
*This is multiplicative.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Character Menu‎]]&lt;br /&gt;
*[[Experience Points]]&lt;br /&gt;
*[[Proficiencies]]&lt;br /&gt;
*[[Damage]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Mozilla</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Equipment&amp;diff=35484</id>
		<title>Equipment</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Equipment&amp;diff=35484"/>
		<updated>2016-03-11T14:38:50Z</updated>

		<summary type="html">&lt;p&gt;Mozilla: /* Level */  soulfuse level limit now at 100&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Equipment is worn to enhance a player&#039;s [[stats]]. It is equipped via the [[Character Menu#Equipment|character equipment screen]].&lt;br /&gt;
&lt;br /&gt;
==Equipment Popups==&lt;br /&gt;
[[Image:Equipment.png|thumb|The layout of an equipment piece&#039;s popup]]&lt;br /&gt;
&lt;br /&gt;
To open a popup window listing the stats for a piece of equipment, simply mouse over the equipment (in either the [[Bazaar#Equipment_Shop|Equipment Shop]] or the [[Character Menu#Equipment|character equipment screen]]) and press &amp;quot;{{Keypress|C}}&amp;quot;. Caps Lock must be off and the browser used must be set to allow popups from the HentaiVerse. This allows the stats or the equipment URL to be copied and pasted such as in a [[forum]] post.&lt;br /&gt;
&lt;br /&gt;
Hovering over equipment stats on the equipment popup and in the forge and lottery will display the base (level 0) value for the stat.&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
The base chance for equipment to drop is 4% of a normal loot drop (See [[Loot Drop Rolls]]). This can be increased (up to doubled) via Quartermaster [[training]]. Quartermaster only increases the ratio of Equipment in relation to other drops. Drops are nullified if a player is holding 1,000 or more pieces of equipment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: [[Obsolete Items#Equipment|Equipment from older versions of the game]] may be found in the [[Bazaar#Equipment_Shop|Bazaar&#039;s Equipment Shop]] but no longer drop from battles.&lt;br /&gt;
&lt;br /&gt;
==Level==&lt;br /&gt;
Most equipment possess levels, similar to players, which affects their stats.&lt;br /&gt;
*Any equipment without a level will become the player&#039;s level once it is equipped.&lt;br /&gt;
*Equipment dropped in [[battle]]s at or above Superior [[quality]] will have the player&#039;s current [[level]] upon dropping.&lt;br /&gt;
**Anything below Superior [[quality]] will not have a level assigned.&lt;br /&gt;
*Any equipment that is below the player&#039;s level will not [[Level Scaling|scale up]] in stats with the player.&lt;br /&gt;
*Equipment can become [[soulfuse]]d via the [[forge]] which causes the equipment to become tied to the player&#039;s level (matching it and growing with them).&lt;br /&gt;
*Players cannot equip anything above their [[level]] but they can [[soulfuse]] equipment up to 100 levels higher than they are.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;Legend:&#039;&#039;&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;▲&amp;lt;/span&amp;gt; = High  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;●&amp;lt;/span&amp;gt; = Mid  &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;▼&amp;lt;/span&amp;gt; = Low &#039;&#039;&#039;▬&#039;&#039;&#039; = None&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: The information in these tables does NOT include bonuses from [[prefixes]] or [[suffixes]].&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;  style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Weapon || Style || Damage Type || [[Equipment Proc]] || Damage || Accuracy|| &amp;lt;span title=&amp;quot;Critical Hit Chance&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Crit&amp;lt;/span&amp;gt; || Parry || [[Burden]] || &amp;lt;span title=&amp;quot;Interference&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;[[Interference|Intr]]&amp;lt;/span&amp;gt; || &amp;lt;span title=&amp;quot;Attack Speed Bonus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;[[Action Speed|ASB]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Axe || 1H || Slashing || Bleeding Wound &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:red&amp;quot;|▼ || ▬ &lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|● || ▬&lt;br /&gt;
|-&lt;br /&gt;
|Club || 1H || Crushing || Stun &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:red&amp;quot;|▼ || ▬ &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● || ▬&lt;br /&gt;
|-&lt;br /&gt;
|Rapier || 1H || Piercing || Penetrated Armor &lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ ||style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:red&amp;quot;|▼ &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:green&amp;quot;|▼ ||style=&amp;quot;color:blue&amp;quot;|● || ▬&lt;br /&gt;
|- &lt;br /&gt;
|Shortsword || 1H || Slashing || Bleeding Wound &lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▼&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:green&amp;quot;|▼ ||style=&amp;quot;color:blue&amp;quot;|● || ▬&lt;br /&gt;
|-&lt;br /&gt;
|Wakizashi || 1H || Slashing || Bleeding Wound&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼▼ ||style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▼&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▼▼ ||style=&amp;quot;color:green&amp;quot;|▼ ||style=&amp;quot;color:green&amp;quot;|▲&lt;br /&gt;
|-&lt;br /&gt;
|Estoc || 2H || Piercing || Penetrated Armor&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:green&amp;quot;|▲ || ▬&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▲ || ▬&lt;br /&gt;
|-&lt;br /&gt;
|Longsword || 2H || Slashing || Bleeding Wound &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲▲ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:green&amp;quot;|▲ || ▬&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲▲▲ ||style=&amp;quot;color:red&amp;quot;|▲▲ || ▬&lt;br /&gt;
|-&lt;br /&gt;
|Mace || 2H || Crushing || Stun &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:green&amp;quot;|▲ || ▬&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▲ || ▬&lt;br /&gt;
|-&lt;br /&gt;
|Katana || 2H || Slashing || Bleeding Wound&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:green&amp;quot;|▲ || ▬&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▲ || ▬&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===One-Handed Weapons (1H)===&lt;br /&gt;
One-handed weapons typically have lower damage, higher accuracy, lower critical, weaker procs, and lower [[burden]]/[[interference]] than two-handed weapons. They also usually have a parry bonus and can have the &amp;quot;of the nimble&amp;quot; [[suffix]].&lt;br /&gt;
&lt;br /&gt;
===Two-Handed Weapons (2H)===&lt;br /&gt;
Two-handed weapons typically have higher damage, lower accuracy, higher critical, stronger procs, and higher [[burden]]/[[interference]] than one-handed weapons. They also don&#039;t have any parry bonuses.&lt;br /&gt;
&lt;br /&gt;
===Staffs===&lt;br /&gt;
Staffs are two-handed weapons that have the following characteristics:&lt;br /&gt;
*Crushing [[damage type]].&lt;br /&gt;
*Ether Theft proc.&lt;br /&gt;
*No [[Interference]].&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Weapon&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|&amp;lt;span title=&amp;quot;Magical Damage&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MDmg&amp;lt;/span&amp;gt;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|&amp;lt;span title=&amp;quot;Magical Accuracy&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MAcc&amp;lt;/span&amp;gt;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|&amp;lt;span title=&amp;quot;Magical Crit Chance&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCrit&amp;lt;/span&amp;gt;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|&amp;lt;span title=&amp;quot;Counter-Resist&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;C-Resist&amp;lt;/span&amp;gt;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|&amp;lt;span title=&amp;quot;Burden&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;[[Burden|Bur]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|[[Proficiencies#Magic Proficiencies|Magic Proficiencies]]&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Elemental Damage&lt;br /&gt;
|-&lt;br /&gt;
!Ele || Div || For || Dep || Sup&lt;br /&gt;
!Fire ||Cold ||Elec ||Wind ||Holy || Dark&lt;br /&gt;
|-&lt;br /&gt;
|Oak&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||▬ ||▬ ||style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:red&amp;quot;|▼ ||▬ ||▬ &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲ ||▬&lt;br /&gt;
|-&lt;br /&gt;
|Redwood&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||▬ ||style=&amp;quot;color:green&amp;quot;|▼ ||style=&amp;quot;color:green&amp;quot;|▲ ||▬ ||▬&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||▬ ||▬&lt;br /&gt;
|-&lt;br /&gt;
|Willow&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:green&amp;quot;|▼ ||style=&amp;quot;color:blue&amp;quot;|● ||▬&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:green&amp;quot;|▲▲ ||▬ ||▬ ||▬ ||style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:red&amp;quot;|▼ ||▬  ||style=&amp;quot;color:green&amp;quot;|▲▲&lt;br /&gt;
|-&lt;br /&gt;
|Katalox&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▲ ||▬ ||style=&amp;quot;color:blue&amp;quot;|● ||▬ ||style=&amp;quot;color:green&amp;quot;|▲ &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|● ||▬ ||▬ ||▬ ||▬ ||▬ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
Armor can be divided into shields, cloth armors, light armors, and heavy armors. Each category of armor has 3-4 types available in the game. Each type of armors has particular strengths and weaknesses and suit the needs of different character builds and play styles. Each category of armors (besides shields) have [[abilities]] that can raise different [[stats]] as [[proficiency]] increases if the player is wearing the full set of armor.&lt;br /&gt;
&lt;br /&gt;
Currently, each category of armors have 1 type that no longer drops in-game and can only be purchased from the bazaar or from other players.&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
Shields are used in [[Fighting_Styles#One-Handed|One-Handed]] fighting style. They have very low mitigation stats, but are notable for their ability to [[Damage|block]] both physical and magical attacks and gives a player a chance to [[Counter-Attack]] after a successful block.&lt;br /&gt;
&lt;br /&gt;
===Cloth Armor===&lt;br /&gt;
Cloth armors have low physical/magical mitigation with has no [[burden]] and [[interference]]. Cloth armor also increases Magic Accuracy, Evade Chance, and Resist Chance. It has abilities that increases maximum MP, spell damage, spell crit chance, and spell casting speed as proficiency increases&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
Light armors have moderate physical/magical mitigation with low [[burden]] and [[interference]]. Light armors also increase Evade Chance and Resist Chance. It has abilities that increases maximum HP and MP, accuracy, crit chance, and attack speed as proficiency increases&lt;br /&gt;
&lt;br /&gt;
===Heavy Armor===&lt;br /&gt;
Heavy armors have high physical/magical mitigation with high [[burden]] and [[interference]]. It has abilities that increases maximum HP and specific mitigation (crushing, slashing, and piercing) as proficiency increases&lt;br /&gt;
&lt;br /&gt;
===Tables===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Slot Name&lt;br /&gt;
|-&lt;br /&gt;
! Head || Body || Hands || Legs || Feet&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cloth&#039;&#039;&#039; || Cap || Robe || Gloves || Pants || Shoes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light&#039;&#039;&#039; || Helmet || Breastplate || Gauntlets || Leggings || Boots&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heavy&#039;&#039;&#039; || Helmet || Cuirass/Armor || Gauntlets || Greaves/Leggings || Sabatons/Boots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Armor &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Tier &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|&amp;lt;span title=&amp;quot;Physical Mitigation&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;PMiti&amp;lt;/span&amp;gt;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|&amp;lt;span title=&amp;quot;Magical Mitigation&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MMiti&amp;lt;/span&amp;gt;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|&amp;lt;span title=&amp;quot;Burden&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;[[Burden|Bur]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|&amp;lt;span title=&amp;quot;Interference&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;[[Interference|Intr]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|&amp;lt;span title=&amp;quot;Physical Damage&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;PDmg&amp;lt;/span&amp;gt;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|&amp;lt;span title=&amp;quot;Physical Accuracy&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;PAcc&amp;lt;/span&amp;gt;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|&amp;lt;span title=&amp;quot;Magical Accuracy&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MAcc&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Specific Mitigation&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Avoidance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
! Crush || Slash || Pierce  &lt;br /&gt;
! Evade || Block || Resist&lt;br /&gt;
|-&lt;br /&gt;
|Buckler || Shield || Common&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼▼ || style=&amp;quot;color:red&amp;quot;|▼▼▼ || style=&amp;quot;color:green&amp;quot;|▼▼ || style=&amp;quot;color:green&amp;quot;|▼▼▼ || ▬ || ▬ || ▬ &lt;br /&gt;
|| ▬ || ▬ || ▬ || ▬ || style=&amp;quot;color:blue&amp;quot;|● || ▬ &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kite || Shield || Common&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▲ || style=&amp;quot;color:blue&amp;quot;|● || ▬ || ▬ || ▬ &lt;br /&gt;
| ▬ || ▬ || ▬ || ▬ || style=&amp;quot;color:green&amp;quot;|▲ || ▬&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Force || Shield || Rare&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:green&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▲▲▲ || ▬ || ▬ || ▬ &lt;br /&gt;
| ▬ || ▬ || ▬ || ▬ || style=&amp;quot;color:green&amp;quot;|▲▲ || ▬&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cotton || Cloth || Common&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼ || style=&amp;quot;color:red&amp;quot;|▼ || ▬ || ▬ || ▬ || style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:blue&amp;quot;|● &lt;br /&gt;
| style=&amp;quot;color:red&amp;quot;|▼▼ || ▬ || ▬ || style=&amp;quot;color:blue&amp;quot;|● || ▬ || style=&amp;quot;color:red&amp;quot;|▼&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Can have a [[Proficiencies#Magic Proficiencies|Magic Proficiency]] [[suffix]].&lt;br /&gt;
|-&lt;br /&gt;
|Phase || Cloth || Rare&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▼ || ▬ || ▬ || ▬ || style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:green&amp;quot;|▲ &lt;br /&gt;
| style=&amp;quot;color:red&amp;quot;|▼▼▼ || ▬ || ▬ || style=&amp;quot;color:green&amp;quot;|▲ || ▬ || style=&amp;quot;color:red&amp;quot;|▼&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Always has an Elemental Damage Bonus [[suffix]].&lt;br /&gt;
|-&lt;br /&gt;
|Leather || Light || Common&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▼▼ || style=&amp;quot;color:green&amp;quot;|▼▼ || ▬ || ▬ || ▬ &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:red&amp;quot;|▼ || style=&amp;quot;color:red&amp;quot;|▼ || ▬ || style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shade || Light || Rare&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:blue&amp;quot;|● || ▬ || style=&amp;quot;color:green&amp;quot;|▼ || style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:green&amp;quot;|▲▲ || ▬ &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:blue&amp;quot;|● || ▬ || style=&amp;quot;color:blue&amp;quot;|● || ▬ || style=&amp;quot;color:green&amp;quot;|▲&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plate || Heavy || Common&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲ || style=&amp;quot;color:green&amp;quot;|▲▲ || style=&amp;quot;color:red&amp;quot;|▲▲ || style=&amp;quot;color:red&amp;quot;|▲ || ▬ || ▬ || ▬ &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:green&amp;quot;|▲▲ || style=&amp;quot;color:green&amp;quot;|▲▲ || ▬ || ▬ || ▬&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Power || Heavy || Rare&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:red&amp;quot;|▲ || style=&amp;quot;color:red&amp;quot;|▲▲ || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || ▬ &lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼ || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || ▬ || ▬ || ▬&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Gives Crit and Crit Damage Bonus.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment Characteristics==&lt;br /&gt;
&lt;br /&gt;
===Tier===&lt;br /&gt;
Armor tier drops are affected by [[difficulty]] setting and determines the equipments&#039; rarity and [[bazaar]] value. There is one &#039;common&#039; tier and one &#039;rare&#039; tier.&lt;br /&gt;
&lt;br /&gt;
===[[Prefixes]] and [[Suffixes]]===&lt;br /&gt;
Prefixes and Suffixes are special characteristics that can be found on all weapons and armor and add or improve certain stats.&lt;br /&gt;
&lt;br /&gt;
===[[Character_Stats#Primary_Attributes|Primary Attribute]] Bonus===&lt;br /&gt;
There are separate rolls for the various primary attribute bonuses that can be applied to an equipment piece. Since it rolls against a probability for each given stat, a given piece will usually not have every bonus it can have.&lt;br /&gt;
*[[Quality]] of the equipment affects the chance to get primary attribute bonuses. equipments of higher quality will have better chance to get more bonuses. &lt;br /&gt;
*Conversely, the number of primary attribute bonuses will affect the final quality score.&lt;br /&gt;
&lt;br /&gt;
The following table is the list of Primary Attribute Bonus possible on the specific type of equipment.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Equipment || STR || DEX || AGI || END || INT || WIS&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; | Melee Weapons&lt;br /&gt;
| Axe || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Club || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;  || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Rapier || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Shortsword || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;  || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Wakizashi || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Estoc || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Longsword || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Mace || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Katana || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | Staffs&lt;br /&gt;
|-&lt;br /&gt;
| Oak || || || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Redwood || || || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Willow || || || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Katalox || || || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; | Shield/Armor&lt;br /&gt;
|-&lt;br /&gt;
| Buckler || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;  || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;  || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kite || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;  || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;  || ||&lt;br /&gt;
|-&lt;br /&gt;
| Force || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;  || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;  || ||&lt;br /&gt;
|-&lt;br /&gt;
| Cotton || || || &#039;&#039;&#039;X&#039;&#039;&#039; || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Phase || || || &#039;&#039;&#039;X&#039;&#039;&#039; || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Leather || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
| Shade || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;A&#039;&#039;&#039; || &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Plate || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || &#039;&#039;&#039;X&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
| Power || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || &#039;&#039;&#039;X&#039;&#039;&#039; || ||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;A&#039;&#039;&#039;: Can come with Int and Wis bonus if it has the &amp;quot;of the Arcanist&amp;quot; [[suffix]].&lt;br /&gt;
&lt;br /&gt;
===Elemental Strike===&lt;br /&gt;
Can be obtained on [[weapons]] though [[Equipment Prefixes]], achieving level 10 [[potency]] in Item World, or by [[infusions]] through [[The Forge]].&lt;br /&gt;
*Deals additional damage in that element&lt;br /&gt;
**Average damage done is equal to 50% of your physical damage (before mitigation by monsters) - this has a separate damage roll independent from the main hit. Counts as physical damage&lt;br /&gt;
**Unaffected by elemental EDB&lt;br /&gt;
**Triggered by both main-hand and offhand melee hits&lt;br /&gt;
**Only affects the primary target&lt;br /&gt;
&lt;br /&gt;
==Improvements==&lt;br /&gt;
*[[Upgrades]] are shown in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;red&amp;lt;/span&amp;gt;.&lt;br /&gt;
*[[Potencies]] are shown in &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;blue&amp;lt;/span&amp;gt;.&lt;br /&gt;
*[[Enhancements]] are shown in &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;purple&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[The Forge]]&lt;br /&gt;
*[[Equipment Procs]]&lt;br /&gt;
*[[Equipment Prefixes]]&lt;br /&gt;
*[[Equipment Suffixes]]&lt;br /&gt;
*[[Fighting Styles]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
*[[Level Scaling]]&lt;br /&gt;
*[[Bazaar#Equipment_Shop|Equipment Shop]]&lt;br /&gt;
*[[The Lottery]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Mozilla</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Toplists&amp;diff=34933</id>
		<title>Toplists</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Toplists&amp;diff=34933"/>
		<updated>2016-01-01T13:58:32Z</updated>

		<summary type="html">&lt;p&gt;Mozilla: /* Ranking Points */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:EhToplistExample.png|thumb|The E-Hentai Toplists]]&lt;br /&gt;
&lt;br /&gt;
[http://g.e-hentai.org/toplist.php The E-Hentai Toplists] are a public measurement of a user&#039;s participation activity in the [[E-Hentai Galleries]] and [[Hentai@Home|Hentai@Home system]]. Every non-[[banned]] registered user is able to participate.&lt;br /&gt;
&lt;br /&gt;
==Toplist Categories==&lt;br /&gt;
There are currently 8 categories in which users can compete for the top positions. Each category is further separated into Day, Month, Year, and All Time sub-categories.&lt;br /&gt;
&lt;br /&gt;
===Gallery Toplists===&lt;br /&gt;
This lists the most viewed galleries. To be featured on this list users simply need to [[Making Galleries|upload galleries]] and for many users to view them. Users receive points for each viewed picture up to a maximum per gallery and also for each [[Doggie Bag]] download requested on their gallery. A &amp;quot;visit&amp;quot; is counted once per visitor per half hour per gallery.&lt;br /&gt;
&lt;br /&gt;
Users can view what kind of activity their galleries are receiving by going to the [[Gallery Manager]] if they own them. For other galleries, users may simply visit one and click the &amp;quot;Gallery Stats&amp;quot; link on the right.&lt;br /&gt;
&lt;br /&gt;
If the images in a gallery are fully contained in another gallery from which it is not a direct descendant, it is excluded from the toplists.&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?showtopic=72637&amp;amp;st=0&amp;amp;p=2020422&amp;amp;#entry2020422 Ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Uploader Toplists===&lt;br /&gt;
Similar to the [[#Gallery Toplists|gallery toplist]], this list is for the cumulative total activity of all of a user&#039;s galleries. Getting on this list and maintaining a position is much more competitive since users need to upload many galleries that continually receive visits. Users can see what kind of activity their galleries are receiving collectively on their [[My_Home#My_Stats|My Stats page]].&lt;br /&gt;
&lt;br /&gt;
===[[Tagging]] Toplists===&lt;br /&gt;
This is a list of the top taggers. To tag users simply need to go to any gallery and put in descriptors that describe the gallery.&lt;br /&gt;
&lt;br /&gt;
[[Image:Point.png]] It is &#039;&#039;&#039;highly&#039;&#039;&#039; recommended to read the [[Gallery_Tagging#Usage_Guidelines|tagging guidelines]] and [[Fetish Listing|approved tags list]] before tagging. It is also recommended for less experienced users to not tag older galleries. When in doubt it is better &#039;&#039;&#039;not&#039;&#039;&#039; to tag something.&lt;br /&gt;
&lt;br /&gt;
====Tagging Points====&lt;br /&gt;
*3 points for adding a new tag&lt;br /&gt;
*1 point for voting an existing tag up or down&lt;br /&gt;
*1 point for adding a tag that is contained within the gallery&#039;s name&lt;br /&gt;
*0 points for voting up any tag that is over 100 [[mod power]] (solid bordered)&lt;br /&gt;
&lt;br /&gt;
===[[Hentai@Home]] Toplists===&lt;br /&gt;
This lists the top users running [[Hentai@Home]] clients. Points are based on the hits received for all of user&#039;s H@H clients. [[Adopt-A-Server]] activity also counts towards this.&lt;br /&gt;
&lt;br /&gt;
===[[EHTracker]] Toplists===&lt;br /&gt;
This lists the top uploaders for torrents on the site&#039;s tracker. The score for this toplist is a weighted combination of a user&#039;s torrent completions, seedmins, and seed ratio for the given period. Seed ratio is capped to a factor between 0.1 and 2.&lt;br /&gt;
&lt;br /&gt;
===Cleanup Toplists===&lt;br /&gt;
See [[Expunging]] and [[Renaming]].&lt;br /&gt;
&lt;br /&gt;
This is a list of users who most contribute to the ongoing effort to keep the galleries properly organized by updating titles, as well as [[expunging]] duplicates, unsuitable entries, and [[forbidden content]]. Incomplete petitions do not reward anything. Participating through [https://forums.e-hentai.org/index.php?showforum=74 The Vigilante] subforum is &#039;&#039;&#039;greatly&#039;&#039;&#039; recommended.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Rating|Rating]] &amp;amp; [[Commenting|Reviewing]] Toplists===&lt;br /&gt;
This lists the top users who have either rated galleries, made [[comments]] on galleries, or voted on such comments. There is a cap of 100 points per day for rating and 50 points per comment (depending on which users voted for it and what other comments those users voted on). There is a limit of 10 comment votes per day that award points. Comments must be longer than 100 characters in order to qualify for any points.&lt;br /&gt;
&lt;br /&gt;
==[[Rewards]]==&lt;br /&gt;
There are 3 sets of rewards. The [[EXP]] rewards are strictly for [[gallery]] uploads while the others are for all toplists.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Daily Awards&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;EXP Bonuses&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===[[EXP]] Boosts===&lt;br /&gt;
Users whose [[galleries]] rank in the top 25 for the day are rewarded passively during the period of time in which their [[galleries]] hold those ranks. The increased [[experience]] gain lasts between toplist calculations (~24 hours).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Rank&lt;br /&gt;
!Bonus [[EXP]]&lt;br /&gt;
|-&lt;br /&gt;
|#1|| 50%&lt;br /&gt;
|-&lt;br /&gt;
|#2|| 40%&lt;br /&gt;
|-&lt;br /&gt;
|#3|| 35%&lt;br /&gt;
|-&lt;br /&gt;
|#4|| 30%&lt;br /&gt;
|-&lt;br /&gt;
|#5|| 25%&lt;br /&gt;
|-&lt;br /&gt;
|#6|| 20%&lt;br /&gt;
|-&lt;br /&gt;
|#7|| 19%&lt;br /&gt;
|-&lt;br /&gt;
|#8|| 18%&lt;br /&gt;
|-&lt;br /&gt;
|#9|| 17%&lt;br /&gt;
|-&lt;br /&gt;
|#10|| 16%&lt;br /&gt;
|-&lt;br /&gt;
|#11|| 15%&lt;br /&gt;
|-&lt;br /&gt;
|#12|| 14%&lt;br /&gt;
|-&lt;br /&gt;
|#13|| 13%&lt;br /&gt;
|-&lt;br /&gt;
|#14|| 12%&lt;br /&gt;
|-&lt;br /&gt;
|#15|| 11%&lt;br /&gt;
|-&lt;br /&gt;
|#16|| 10%&lt;br /&gt;
|-&lt;br /&gt;
|#17|| 9%&lt;br /&gt;
|-&lt;br /&gt;
|#18|| 8%&lt;br /&gt;
|-&lt;br /&gt;
|#19|| 7%&lt;br /&gt;
|-&lt;br /&gt;
|#20|| 6%&lt;br /&gt;
|-&lt;br /&gt;
|#21|| 5%&lt;br /&gt;
|-&lt;br /&gt;
|#22|| 4%&lt;br /&gt;
|-&lt;br /&gt;
|#23|| 3%&lt;br /&gt;
|-&lt;br /&gt;
|#24|| 2%&lt;br /&gt;
|-&lt;br /&gt;
|#25|| 1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Coupons===&lt;br /&gt;
These and are given on the first day of each month to the users who ranked in the top of the monthly toplists the previous day. Users that rank in multiple toplists get one coupon per each ranking. These function as [[trophies]] and can be exchanged at the [[Shrine]] for [[equipment]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;These are strictly meant as compensation for those who greatly contribute to the site for the duration of a month; they are NOT meant as incentives for those seeking [[HentaiVerse]] loot.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Toplist rank&lt;br /&gt;
! HV [[Items#Trophies|Trophy]]&lt;br /&gt;
! Trophy Tier&lt;br /&gt;
|-&lt;br /&gt;
| 1st-3rd&lt;br /&gt;
| Platinum Coupon&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 4th-10th&lt;br /&gt;
| Golden Coupon&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 11th-25th&lt;br /&gt;
| Silver Coupon&lt;br /&gt;
| 5?&lt;br /&gt;
|-&lt;br /&gt;
| 26th-50th&lt;br /&gt;
| Bronze Coupon&lt;br /&gt;
| 4?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Awards]]===&lt;br /&gt;
These are only given on special events to users to thank them for having contributed to the community (except for the Confectioneries).&lt;br /&gt;
&lt;br /&gt;
[[Image:Point.png]] &#039;&#039;&#039;These are strictly meant as compensation for those who greatly contribute to the site for the duration of a year; they are NOT meant as incentives for those seeking [[HentaiVerse]] or other rewards.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Reason&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;140&amp;quot;|Permanent&lt;br /&gt;
!width=&amp;quot;100&amp;quot;|Every [[Dawn]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Confectionaries&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:cookie.png]] &#039;&#039;&#039;Cookie&#039;&#039;&#039; || &lt;br /&gt;
*&#039;&#039;Won the 2008, 2009, 2010, 2011 or 2012 E-Hentai Yuletide Lottery&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?showtopic=16212 ref1],[https://forums.e-hentai.org/index.php?showtopic=23365 ref2],[https://forums.e-hentai.org/index.php?showtopic=32326 ref3],[https://forums.e-hentai.org/index.php?showtopic=54357 ref4],[https://forums.e-hentai.org/index.php?showtopic=104296 ref5])&amp;lt;/sup&amp;gt; &lt;br /&gt;
*&#039;&#039;Participated in the 2013 E-Hentai Yuletide Lottery&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=162004&amp;amp;view=findpost&amp;amp;p=2976131 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
*+20% [[EXP]] gain&lt;br /&gt;
*&#039;&#039;(Pre-2012)&#039;&#039;: 1 [[Mastery]] Point&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=29703&amp;amp;view=findpost&amp;amp;p=1787371 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
*&#039;&#039;(Post-2013)&#039;&#039;: 1 [[Hath]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:thin_mint.png]] &#039;&#039;&#039;Thin Mint&#039;&#039;&#039; || &lt;br /&gt;
&#039;&#039;Participated in the 2014 E-Hentai Yuletide Lottery&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=173929&amp;amp;view=findpost&amp;amp;p=3731386 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
||&lt;br /&gt;
*+20% [[EXP]] gain&lt;br /&gt;
||&lt;br /&gt;
*1 [[Hath]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:cookie_2015.png]] &#039;&#039;&#039;Icecream Cookie&#039;&#039;&#039; || &lt;br /&gt;
&#039;&#039;Participated in the 2015 E-Hentai Yuletide Lottery&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=188503&amp;amp;view=findpost&amp;amp;p=4310890 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
*+20% [[EXP]] gain&lt;br /&gt;
||&lt;br /&gt;
*1 [[Hath]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Other Awards&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:goldenat.png]] &#039;&#039;&#039;Golden @&#039;&#039;&#039; ||&lt;br /&gt;
&#039;&#039;Ranked in the Top 100 on either the H@H All-Time Toplist (on 2009-10-10) or on the H@H 2009 Toplist&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?showtopic=21954 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+25% [[EXP]] gain&lt;br /&gt;
|| N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:tjewel.png]] &#039;&#039;&#039;Twin Jewel of Awesomeness&#039;&#039;&#039; || &#039;&#039;Ranked 1st in the 2008 Uploader, Tagging &amp;amp; Rating or Hentai@Home Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?showtopic=16212 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+100% [[EXP]]&lt;br /&gt;
*+2 [[Mod Power]]?&lt;br /&gt;
||&lt;br /&gt;
*2 [[Hath]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:dgem.png]] &#039;&#039;&#039;Dull Gem of Almostness&#039;&#039;&#039; || &lt;br /&gt;
&#039;&#039;Ranked 2nd or 3rd in the 2008 Uploader, Tagging &amp;amp; Rating or Hentai@Home Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?showtopic=16212 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+50% [[EXP]] gain&lt;br /&gt;
*+1 [[Mod Power]]?&lt;br /&gt;
||&lt;br /&gt;
*1 [[Hath]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:gemstone yellow.png‎]] &#039;&#039;&#039;Yellow Crystal of Win&#039;&#039;&#039; || &lt;br /&gt;
&#039;&#039;Ranked 1st in the 2009 Uploader, Tagging &amp;amp; Rating, Hentai@Home, EHTracker, or Cleanup Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?showtopic=23365 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+100% [[EXP]] gain&lt;br /&gt;
*+3 [[Mod Power]]&lt;br /&gt;
||&lt;br /&gt;
*3 [[Hath]]&lt;br /&gt;
*5,000 [[Credits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:gemstone blue.png‎]] &#039;&#039;&#039;Blue Crystal of Win&#039;&#039;&#039; || &lt;br /&gt;
&#039;&#039;Ranked 2nd in the 2009 Uploader, Tagging &amp;amp; Rating, Hentai@Home, EHTracker, or Cleanup Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?showtopic=23365 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+75% [[EXP]] gain&lt;br /&gt;
*+2 [[Mod Power]]?&lt;br /&gt;
||&lt;br /&gt;
*2 [[Hath]]&lt;br /&gt;
*2,500 [[Credits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:gemstone purple.png‎]] &#039;&#039;&#039;Purple Crystal of Win&#039;&#039;&#039; || &lt;br /&gt;
&#039;&#039;Ranked 3rd in the 2009 Uploader, Tagging &amp;amp; Rating, Hentai@Home, EHTracker, or Cleanup Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?showtopic=23365 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+50% [[EXP]] gain&lt;br /&gt;
*+1 [[Mod Power]]?&lt;br /&gt;
||&lt;br /&gt;
*1 [[Hath]]&lt;br /&gt;
*1,000 [[Credits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:sf_2010_1.png‎‎‎]] &#039;&#039;&#039;Snowflake&#039;s Hand&#039;&#039;&#039; || &lt;br /&gt;
&#039;&#039;Ranked 1st in the 2010 Uploader, Tagging, Hentai@Home, EHTracker, Cleanup, or Rating &amp;amp; Reviewing Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?showtopic=32326 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+100% [[EXP]]&lt;br /&gt;
*+3 [[Mod Power]]&lt;br /&gt;
||&lt;br /&gt;
*3 [[Hath]]&lt;br /&gt;
*5,000 [[Credits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:sf_2010_2.png‎‎]] &#039;&#039;&#039;Snowflake&#039;s Pride&#039;&#039;&#039; || &lt;br /&gt;
&#039;&#039;Ranked 2nd in the 2010 Uploader, Tagging, Hentai@Home, EHTracker, Cleanup, or Rating &amp;amp; Reviewing Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?showtopic=32326 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+75% [[EXP]] gain&lt;br /&gt;
*+2 [[Mod Power]]&lt;br /&gt;
||&lt;br /&gt;
*2 [[Hath]]&lt;br /&gt;
*2,500 [[Credits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:sf_2010_3.png‎‎‎]] &#039;&#039;&#039;Snowflake&#039;s Esteem&#039;&#039;&#039; || &lt;br /&gt;
&#039;&#039;Ranked 3rd in the 2010 Uploader, Tagging, Hentai@Home, EHTracker, Cleanup, or Rating &amp;amp; Reviewing Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?showtopic=32326 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+50% [[EXP]] gain&lt;br /&gt;
*+1 [[Mod Power]]&lt;br /&gt;
||&lt;br /&gt;
*1 [[Hath]]&lt;br /&gt;
*1,000 [[Credits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:sf_2011_1.png]] &#039;&#039;&#039;Ruby Snowflake&#039;&#039;&#039; || &lt;br /&gt;
&#039;&#039;Gained 7 ranking points in the 2011 Uploader, Tagging, Hentai@Home, EHTracker, Cleanup, or Rating &amp;amp; Reviewing Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?showtopic=54357 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+100% [[EXP]] gain&lt;br /&gt;
*+3 [[Mod Power]]&lt;br /&gt;
||&lt;br /&gt;
*3 [[Hath]]&lt;br /&gt;
*5,000 [[Credits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:sf_2011_2.png]] &#039;&#039;&#039;Emerald Snowflake&#039;&#039;&#039; || &lt;br /&gt;
&#039;&#039;Gained 5 ranking points in the 2011 Uploader, Tagging, Hentai@Home, EHTracker, Cleanup, or Rating &amp;amp; Reviewing Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?showtopic=54357 ref)]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+75% [[EXP]] gain&lt;br /&gt;
*+2 [[Mod Power]]&lt;br /&gt;
||&lt;br /&gt;
*2 [[Hath]]&lt;br /&gt;
*2,500 [[Credits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:sf_2011_3.png‎]] &#039;&#039;&#039;Sapphire Snowflake&#039;&#039;&#039; ||&lt;br /&gt;
&#039;&#039;Gained 1 ranking point in the 2011 Uploader, Tagging, Hentai@Home, EHTracker, Cleanup, or Rating &amp;amp; Reviewing Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?showtopic=54357 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+50% [[EXP]] gain&lt;br /&gt;
*+1 [[Mod Power]]&lt;br /&gt;
||&lt;br /&gt;
*1 [[Hath]]&lt;br /&gt;
*1,000 [[Credits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:sf2012_1.png]] &#039;&#039;&#039;Ruby Emblem of Loyalty&#039;&#039;&#039; ||&lt;br /&gt;
&#039;&#039;Gained 7 ranking points in the 2012 Uploader, Tagging, Hentai@Home, EHTracker, Cleanup, or Rating &amp;amp; Reviewing Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?showtopic=104296 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+100% [[EXP]] gain&lt;br /&gt;
*+3 [[Mod Power]]&lt;br /&gt;
||&lt;br /&gt;
*3 [[Hath]]&lt;br /&gt;
*5,000 [[Credits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:sf2012_2.png]] &#039;&#039;&#039;Emerald Emblem of Loyalty&#039;&#039;&#039; ||&lt;br /&gt;
&#039;&#039;Gained 4 ranking points in the 2012 Uploader, Tagging, Hentai@Home, EHTracker, Cleanup, or Rating &amp;amp; Reviewing Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?showtopic=104296 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+75% [[EXP]] gain&lt;br /&gt;
*+2 [[Mod Power]]&lt;br /&gt;
||&lt;br /&gt;
*2 [[Hath]]&lt;br /&gt;
*2,500 [[Credits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:sf2012_3.png]] &#039;&#039;&#039;Sapphire Emblem of Loyalty&#039;&#039;&#039; ||&lt;br /&gt;
&#039;&#039;Gained 1 ranking point in the 2012 Uploader, Tagging, Hentai@Home, EHTracker, Cleanup, or Rating &amp;amp; Reviewing Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?showtopic=104296 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+50% [[EXP]] gain&lt;br /&gt;
*+1 [[Mod Power]]&lt;br /&gt;
||&lt;br /&gt;
*1 [[Hath]]&lt;br /&gt;
*1,000 [[Credits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:sf_2013_1.png]] &#039;&#039;&#039;Ruby Heart&#039;&#039;&#039; ||&lt;br /&gt;
&#039;&#039;Gained 7 ranking points in the 2013 Uploader, Tagging, Hentai@Home, EHTracker, Cleanup, or Rating &amp;amp; Reviewing Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=162004&amp;amp;view=findpost&amp;amp;p=2976131 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+100% [[EXP]] gain&lt;br /&gt;
*+3 [[Mod Power]]&lt;br /&gt;
||&lt;br /&gt;
*4 [[Hath]]&lt;br /&gt;
*7,000 [[Credits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:sf_2013_2.png]] &#039;&#039;&#039;Emerald Heart&#039;&#039;&#039; ||&lt;br /&gt;
&#039;&#039;Gained 4 ranking points in the 2013 Uploader, Tagging, Hentai@Home, EHTracker, Cleanup, or Rating &amp;amp; Reviewing Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=162004&amp;amp;view=findpost&amp;amp;p=2976131 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+75% [[EXP]] gain&lt;br /&gt;
*+2 [[Mod Power]]&lt;br /&gt;
||&lt;br /&gt;
*3 [[Hath]]&lt;br /&gt;
*5,000 [[Credits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:sf_2013_3.png]] &#039;&#039;&#039;Sapphire Heart&#039;&#039;&#039; ||&lt;br /&gt;
&#039;&#039;Gained 1 ranking point in the 2013 Uploader, Tagging, Hentai@Home, EHTracker, Cleanup, or Rating &amp;amp; Reviewing Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=162004&amp;amp;view=findpost&amp;amp;p=2976131 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+50% [[EXP]] gain&lt;br /&gt;
*+1 [[Mod Power]]&lt;br /&gt;
||&lt;br /&gt;
*2 [[Hath]]&lt;br /&gt;
*3,000 [[Credits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:sf_2014_1.png]] &#039;&#039;&#039;Ruby Cupcake&#039;&#039;&#039; ||&lt;br /&gt;
&#039;&#039;Gained 3 ranking points in the 2014 Uploader, Tagging, Hentai@Home, EHTracker, Cleanup, or Rating &amp;amp; Reviewing Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=173929&amp;amp;view=findpost&amp;amp;p=3731386 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+100% [[EXP]] gain&lt;br /&gt;
*+3 [[Mod Power]]&lt;br /&gt;
||&lt;br /&gt;
*4 [[Hath]]&lt;br /&gt;
*7,000 [[Credits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:sf_2014_2.png]] &#039;&#039;&#039;Emerald Cupcake&#039;&#039;&#039; ||&lt;br /&gt;
&#039;&#039;Gained 2 ranking points in the 2014 Uploader, Tagging, Hentai@Home, EHTracker, Cleanup, or Rating &amp;amp; Reviewing Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=173929&amp;amp;view=findpost&amp;amp;p=3731386 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+75% [[EXP]] gain&lt;br /&gt;
*+2 [[Mod Power]]&lt;br /&gt;
||&lt;br /&gt;
*3 [[Hath]]&lt;br /&gt;
*5,000 [[Credits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:sf_2014_3.png]] &#039;&#039;&#039;Sapphire Cupcake&#039;&#039;&#039; ||&lt;br /&gt;
&#039;&#039;Gained 1 ranking point in the 2014 Uploader, Tagging, Hentai@Home, EHTracker, Cleanup, or Rating &amp;amp; Reviewing Toplists&#039;&#039;&amp;lt;sup&amp;gt;([https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=173929&amp;amp;view=findpost&amp;amp;p=3731386 ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*+50% [[EXP]] gain&lt;br /&gt;
*+1 [[Mod Power]]&lt;br /&gt;
||&lt;br /&gt;
*2 [[Hath]]&lt;br /&gt;
*3,000 [[Credits]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scoring&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====Ranking Points====&lt;br /&gt;
Ranking Points for [[#Awards|awards]] made after 2010 are based on the sum total of yearly toplist placements for each category.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Place&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Points&lt;br /&gt;
|-&lt;br /&gt;
!Year:&lt;br /&gt;
|2011 || 2012 || 2013 || 2014 || 2015&lt;br /&gt;
|-&lt;br /&gt;
|1st ||colspan=&amp;quot;3&amp;quot;| 7 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
|2nd ||colspan=&amp;quot;3&amp;quot;| 6 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
|3rd ||colspan=&amp;quot;3&amp;quot;| 5 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
|4th ||colspan=&amp;quot;3&amp;quot;| 4 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
|5th ||colspan=&amp;quot;3&amp;quot;| 3 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
|6th ||colspan=&amp;quot;3&amp;quot;| 2 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
|7th ||colspan=&amp;quot;3&amp;quot;| 1 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
|8th || 0 ||colspan=&amp;quot;2&amp;quot;| 0.5 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
|9th || 0 ||colspan=&amp;quot;2&amp;quot;| 0.5 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
|10th || 0 ||colspan=&amp;quot;2&amp;quot;| 0.5 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
|11-25th || 0 ||colspan=&amp;quot;2&amp;quot;| 0.5 || 1 || 2&lt;br /&gt;
|-&lt;br /&gt;
|26-50th ||colspan=&amp;quot;3&amp;quot;| 0 || 0.5 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Timeframes==&lt;br /&gt;
*The lists are generated based on the period of the last 24 hours, 30 days, and 365 days (for daily, monthly, and yearly lists respectively). e.g. On April 18 the monthly toplist will be based on March 18 to April 17.&lt;br /&gt;
*The [[#Tagging Toplists|Tagging toplist]]&#039;s daily list is delayed by 3 days.&lt;br /&gt;
&lt;br /&gt;
==Time Discrepancies==&lt;br /&gt;
Sometimes it takes a while for the system to update. Users may upload or tag a large number of galleries and not see these changes in the toplists until the following day or two.&lt;br /&gt;
&lt;br /&gt;
The toplists are updated during the [[Dawn of a New Day]], but the update process takes a few minutes to complete. Thus, the toplists page may contain some inaccuracies during the update process.&lt;br /&gt;
&lt;br /&gt;
{{EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>Mozilla</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=HentaiVerse_Advice&amp;diff=34106</id>
		<title>HentaiVerse Advice</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=HentaiVerse_Advice&amp;diff=34106"/>
		<updated>2015-09-15T00:40:55Z</updated>

		<summary type="html">&lt;p&gt;Mozilla: /* Melee Weapon */ typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is for general [[HentaiVerse]] playing advice. For help with shortened terms see the [[acronyms]] page. For extra help beyond this wiki simply [https://forums.e-hentai.org/index.php?showtopic=22234 Ask The Experts].&lt;br /&gt;
&lt;br /&gt;
==Very Important [[HentaiVerse_Hotkeys|Hotkey]]!==&lt;br /&gt;
&#039;&#039;&#039;If you want to get an [[equipment]]&#039;s link, mouse over it and press {{Keypress|C}}.&#039;&#039;&#039;&lt;br /&gt;
*Make sure Caps Lock is off and popups are enabled.&lt;br /&gt;
&lt;br /&gt;
==Pre-Level 50==&lt;br /&gt;
Keep [[stats]] balanced and do not invest in a particular build unless you are certain. Determine which [[play style]] you think best suits you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[#Mage|Mages]]&#039;&#039;&#039;: [[Weapon]] should be Ebony/Redwood staff of Focus. Armor choice should be &amp;quot;of the Elementalist&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[#Melee|Melees]]&#039;&#039;&#039;: [[Weapon]] should be &amp;quot;of Balance&amp;quot; if you have problems with accuracy. You can use &amp;quot;of Slaughter&amp;quot; on main hand if you&#039;re using [[Fighting_Styles#Dual_Wielding|Dual-Wield]]/[[Fighting_Styles#One-Handed|One-Handed]] style.&lt;br /&gt;
&lt;br /&gt;
===Picking Your Role===&lt;br /&gt;
(See [[Play Styles]] and [[Fighting Styles]])&lt;br /&gt;
&lt;br /&gt;
All styles are viable by the end-game but vary in ease of use and affordable [[equipment]].&lt;br /&gt;
&lt;br /&gt;
===Mage===&lt;br /&gt;
*Only use Cloth armor and Staffs.&lt;br /&gt;
*Can cast [[spells]] of every [[damage type]] except [[Void]].&lt;br /&gt;
*Can cast AoE spells which can hit multiple monsters on the field.&lt;br /&gt;
*Can take advantage of [[Spells#Status_Effects|elemental explosions]].&lt;br /&gt;
*Have 0 [[interference]] and very little [[burden]].&lt;br /&gt;
*Lowest mitigation.&lt;br /&gt;
&lt;br /&gt;
===Melee===&lt;br /&gt;
====Light Armor====&lt;br /&gt;
*Medium mitigation, [[burden]], and [[interference]].&lt;br /&gt;
*Has variants which increase mitigation, evasion, attack damage, as well as less [[burden]] (Shade armor).&lt;br /&gt;
&lt;br /&gt;
====Heavy Armor====&lt;br /&gt;
*Highest mitigation but also the most [[burden]] and [[interference]].&lt;br /&gt;
*Has a variant which increases attack damage (Power armor).&lt;br /&gt;
&lt;br /&gt;
====1H====&lt;br /&gt;
*Can use [[shields]] for extra block chance at the cost of more [[burden]] and [[interference]].&lt;br /&gt;
*Can further boost block chance via Shielding [[prefix|prefixed]] armor.&lt;br /&gt;
*Overwhelming Strikes [[fighting skill]] gives increase damage, accuracy, and parry chance.&lt;br /&gt;
&lt;br /&gt;
====DW====&lt;br /&gt;
*Highest damage versus single targets. Good for high [[difficulty]] [[Ring of Blood]] and legendary [[Arena]] challenges.&lt;br /&gt;
*Can take advantage of 2 different [[Equipment Procs|procs]] (e.g. stun and penetrated armor) because of offhand strikes.&lt;br /&gt;
*Final [[fighting skill]] can hit multiple targets.&lt;br /&gt;
&lt;br /&gt;
====2H====&lt;br /&gt;
*Domino Strike has the chance to hit multiple targets.&lt;br /&gt;
**Easiest style to apply [[Equipment Procs|procs]] on multiple monsters.&lt;br /&gt;
&lt;br /&gt;
====Niten====&lt;br /&gt;
*Usable only by equipping a Katana in mainhand and a Wakizashi in offhand.&lt;br /&gt;
*Partial benefits from 2H and DW.&lt;br /&gt;
**Domino Strike limited to 5 monsters.&lt;br /&gt;
**Offhand damage but no parry bonus.&lt;br /&gt;
*Generally only good for new (below lv.100) or advanced (above lv.300) players.&lt;br /&gt;
**Does NOT give any weapon [[proficiencies]], but benefits from existing ones.&lt;br /&gt;
&lt;br /&gt;
==Regardless of Build==&lt;br /&gt;
The following are universal regardless of whether you choose a melee or a mage build.&lt;br /&gt;
&lt;br /&gt;
===[[Abilities]]===&lt;br /&gt;
*Do NOT invest into abilities you do not actively use (e.g. Holy/Dark abilities if you use only Elemental). AP consumed counts across all [[Character_Menu#Equipment|equipment sets]].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Ability&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Top Priority&lt;br /&gt;
|-&lt;br /&gt;
|HP Tank || Increases health pool, massively increases survival&lt;br /&gt;
|-&lt;br /&gt;
|MP Tank || Increases mana pool, greatly useful&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Second Priority&lt;br /&gt;
|-&lt;br /&gt;
|(Applicable [[Armor]] &amp;amp; [[Weapon]] abilities) || Improve with [[proficiency]] and work well with the [[fighting style]] to which they belong&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Better Mana Pots || Mana are the most recommended type of restorative to bring into [[battle]]&lt;br /&gt;
|-&lt;br /&gt;
|Better Cure || Can cast more frequently and better healing&lt;br /&gt;
|-&lt;br /&gt;
|Better Regen || Stronger and longer heal-over-time&lt;br /&gt;
|-&lt;br /&gt;
|Better Haste || Further action speed increase, &#039;&#039;very useful&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Stronger Spirit || Procs earlier and uses less SP per proc&lt;br /&gt;
|-&lt;br /&gt;
|Better Protection || Solid survival boost&lt;br /&gt;
|-&lt;br /&gt;
|Better Shadow Veil || Decent survival boost, especially at lower levels&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Optional&lt;br /&gt;
|-&lt;br /&gt;
|Better Imperil || Increases damage done using Imperil, especially good for mages&lt;br /&gt;
|-&lt;br /&gt;
|Faster Imperil || Reduces cost and cooldown of Imperil as well as increases targets affected&lt;br /&gt;
|-&lt;br /&gt;
|SP Tanks || Good for melee (to use [[Spirit Stance]] more) or once Spark of Life / Spirit Shield become useful&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Substandard&lt;br /&gt;
|-&lt;br /&gt;
|Better Drain || Very weak increase in damage.&lt;br /&gt;
|-&lt;br /&gt;
|Faster Drain || Already a fast [[spell]], still a long cooldown&lt;br /&gt;
|-&lt;br /&gt;
|Better Absorb || Just procs more often, still a weak [[spell]]&lt;br /&gt;
|-&lt;br /&gt;
|Better Spark || Just decreases cost and increases duration; worth even less if SoL is [[auto-cast]]&lt;br /&gt;
|-&lt;br /&gt;
|Better Slow || Replaceable with Better MagNet once the MagNet [[spell]] becomes available&lt;br /&gt;
|-&lt;br /&gt;
|Mind Control || Both [[spell]]s are not highly useful even when they break less often&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Discouraged&lt;br /&gt;
|-&lt;br /&gt;
|Better Blind, Faster Blind || Weaken is more useful&lt;br /&gt;
|-&lt;br /&gt;
|Ether Theft || Already occurs as part of the Mage [[play style]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mage Builds==&lt;br /&gt;
===Mage Philosophy===&lt;br /&gt;
*Glass Cannon: kill them faster than they kill you.&lt;br /&gt;
**Uses primarily damage and evasion to avoid damage&lt;br /&gt;
**Expensive to be powerful&lt;br /&gt;
&lt;br /&gt;
===Mage Weapon===&lt;br /&gt;
*EDB-suffix (Surtr, Heimdall, etc.) or Destruction staff. High MDB or EDB for the elements you use. &lt;br /&gt;
**Preferably Ebony/Redwood if using elemental spells, Katalox if using [[holy]]/[[dark]] spells&lt;br /&gt;
**Oak if you primarily use [[holy]] spells.&lt;br /&gt;
**Redwood is the cheapest alternative for new players.&lt;br /&gt;
**MDB &amp;gt; EDB = Proficiencies, Proc chance and duration preferably be 30-40% with 3-4 effective turns. The use of EDB/prof depends on the amount of EDB bonus you have.&lt;br /&gt;
&lt;br /&gt;
===Mage Armor===&lt;br /&gt;
*Matching Phase gear of the element you use, with a [[prefix]] if you can get it. Recommended to stick with one element.&lt;br /&gt;
**[[Proficiency]] cloth (Demon-fiend, Heaven-sent, or Elementalist) can be used when you have insufficient funds, but are less recommended as you get higher in [[proficiency]].&lt;br /&gt;
*EDB &amp;gt; PAB = Evade, generally speaking.&lt;br /&gt;
&lt;br /&gt;
===Mage Stats===&lt;br /&gt;
(Does not include stats from [[equipment]])&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat&lt;br /&gt;
!Equal to&lt;br /&gt;
!Priority&lt;br /&gt;
|-&lt;br /&gt;
|STR || Level * ~0.8 || Lowest&lt;br /&gt;
|-&lt;br /&gt;
|DEX || Level * ~0.9 || Low&lt;br /&gt;
|-&lt;br /&gt;
|AGI || Level * ~0.9 || Low-Mid&lt;br /&gt;
|-&lt;br /&gt;
|END || Level + a bit || Mid&lt;br /&gt;
|-&lt;br /&gt;
|INT || Level + a bit || High&lt;br /&gt;
|-&lt;br /&gt;
|WIS || Level + a bit || High&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mage Abilities===&lt;br /&gt;
*&#039;&#039;&#039;Optional&#039;&#039;&#039;: Better Arcane Focus.&lt;br /&gt;
*&#039;&#039;&#039;Holy/Dark Builds&#039;&#039;&#039;: Spirit Theft, Dark Imperil, Holy Imperil.&lt;br /&gt;
*&#039;&#039;&#039;Elemental Builds&#039;&#039;&#039;: Spike Shield; use one that benefits your spell cycle (e.g. if you cast Cold spells a lot get Flame Spike Shield).&lt;br /&gt;
&lt;br /&gt;
==Melee Builds==&lt;br /&gt;
===Melee Philosophy===&lt;br /&gt;
*Efficiency and enduring attacks&lt;br /&gt;
**Uses high defenses in combined with regen spell to survive most attacks&lt;br /&gt;
**Uses either Block or Evade as a primary defense.&lt;br /&gt;
**Unlike other games, all melee builds are battle mages in that you need to constantly keep yourself buffed up.&lt;br /&gt;
&lt;br /&gt;
===[[Fighting_Styles|Recommended Combos]]===&lt;br /&gt;
*2H Weapon + Light Armor&lt;br /&gt;
*DW Weapons + Light Armor&lt;br /&gt;
*1H Weapon + Shield + Heavy Armor&lt;br /&gt;
&lt;br /&gt;
===Melee Weapon===&lt;br /&gt;
* 2H: Mace/Estoc &amp;quot;of Slaughter&amp;quot; with high ADB and proc chance/duration.&lt;br /&gt;
* DW: Club/Axe on main hand and Rapier on offhand. Preferably with &amp;quot;of Slaughter&amp;quot; suffix (high weapon damage) for main hand weapon and &amp;quot;of Nimble/Balance&amp;quot; suffix (high parry chance/accuracy) for offhand weapon. Some combinations include:&lt;br /&gt;
:; Club+Rapier:&lt;br /&gt;
:* club of slaughter + rapier of nimble - Not viable. The chance to inflict [[Penetrated Armor]] is pretty low.&lt;br /&gt;
:* club of nimble + rapier of nimble - Not viable. You lose way too much ADB.&lt;br /&gt;
:* club of slaughter + rapier of balance - A pretty good offensive combination but lacks some defense. &lt;br /&gt;
:; Rapier+Wakizashi:&lt;br /&gt;
:* rapier of slaughter + wakizashi of nimble - This combo lets you play more like 1H (less Cure used). You get a massive Parry due to DW&#039;s Parry Bonus. Very good for Grindfest.&lt;br /&gt;
:* rapier of slaughter + wakizashi of balance - The fastest and most offensive DW combo. &lt;br /&gt;
:* rapier of nimble + wakizashi of nimble - The &amp;quot;safest&amp;quot; and most defensive DW combo. But kinda slow to kill the mobs, since your ADB is not enough.&lt;br /&gt;
:* rapier of balance + wakizashi of balance - Due to DW&#039;s Crit Chance Bonus, this combo somewhat works, if combined with a shadowdancer build. But overall, not very good.&lt;br /&gt;
:* rapier of slaughter + wakizashi of swiftness - Another combination that plays like 1H. &lt;br /&gt;
*1H Rapier of Slaughter, Force Shield with High Block chance.&lt;br /&gt;
*[[Ethereal]] versions of Weapons are preferable at higher levels.&lt;br /&gt;
&lt;br /&gt;
===Melee Armor===&lt;br /&gt;
*For light melee Leather &amp;quot;of Protection&amp;quot; or Shade &amp;quot;of Fleet/Shadowdancer&amp;quot; gear and with the &amp;quot;Agile&amp;quot; [[prefix]] if you can get it.&lt;br /&gt;
*For heavy melee Plate and Power armor, preferably with &amp;quot;of Protection&amp;quot;, &amp;quot;of Barrier&amp;quot;, &amp;quot;of Balance&amp;quot; or &amp;quot;of Slaughter&amp;quot; suffix and with the &amp;quot;Mithril&amp;quot; [[prefix]] if you can get it.&lt;br /&gt;
&lt;br /&gt;
===Accuracy===&lt;br /&gt;
*Should have around 100%+ before level 200 to ensure the attacks won&#039;t miss.&lt;br /&gt;
*Should aim for 150%+ after level 200 against high PL monsters that have higher evasion.&lt;br /&gt;
&lt;br /&gt;
===Melee Stats===&lt;br /&gt;
(Does not include stats from [[equipment]])&lt;br /&gt;
&lt;br /&gt;
Heavy armor players should use less AGI, light armor players should use more.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat&lt;br /&gt;
!Equal to&lt;br /&gt;
!Priority&lt;br /&gt;
|-&lt;br /&gt;
|STR || Level + a bit || High&lt;br /&gt;
|-&lt;br /&gt;
|DEX || Level || Mid-high&lt;br /&gt;
|-&lt;br /&gt;
|AGI || Level ± a bit || Mid-low&lt;br /&gt;
|-&lt;br /&gt;
|END || Level + a bit || High&lt;br /&gt;
|-&lt;br /&gt;
|INT || Level * ~0.7 || Lowest&lt;br /&gt;
|-&lt;br /&gt;
|WIS || Level || Mid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Melee Abilities===&lt;br /&gt;
*&#039;&#039;&#039;Recommended&#039;&#039;&#039;: Better Silence.&lt;br /&gt;
*&#039;&#039;&#039;Optional&#039;&#039;&#039;: Better Heartseeker.&lt;br /&gt;
&lt;br /&gt;
==Leveling Adjustments==&lt;br /&gt;
When you progress in [[level]] you&#039;ll start facing monsters of increased [[Power Level]], mostly above PL 400 (thus with powerful spirit attacks). As a result most of the fights will be significantly more difficult. There&#039;s a few adjustments you can do:&lt;br /&gt;
*Lower your [[difficulty]] setting until you get accustomed to the new monsters.&lt;br /&gt;
*Get better [[equipment]] (especially a better [[weapon]]). Do not worry if its a few levels lower than you, the stat difference isn&#039;t that big.&lt;br /&gt;
*Utilize your [[scrolls]] and deprecating spells such as Weaken, Silence, and Imperil.&lt;br /&gt;
*Understand [[Monster_Lab_Bestiary|which monsters]] are more difficult to deal with and their strengths/weaknesses.&lt;br /&gt;
*For melee players, use [[Skills#Innate_Skills|Focus]] as it replenishes mana and helps to land deprecating spells on monsters at the same time.&lt;br /&gt;
*It may be wise to invest in an [[Innate Arcana]] slot if you haven&#039;t already.&lt;br /&gt;
&lt;br /&gt;
==[[Equipment]]==&lt;br /&gt;
Principles for worthy equipments, in order of importance:&lt;br /&gt;
# Suitability to the playing style. (Refer to [[Equipment Ranges]] for max/min base values)&lt;br /&gt;
#* High weapon damage (&#039;&#039;of Slaughter&#039;&#039;) for main-hand one-handed weapons (Club, Axe) and two-handed weapons&lt;br /&gt;
#* High parry chance for off-hand weapons (Rapier, Wakizashi)&lt;br /&gt;
#**Alternatively, high attack accuracy so proc will appear more often&lt;br /&gt;
#* High chance/duration/damage for [[Equipment_Procs|procs]] (bleeding, stun, penetrated armor, [[Fighting_Styles#Staff|ether tap]])&lt;br /&gt;
#* High MDB/EDB for staffs (Katalox)&lt;br /&gt;
#* High EDB for Phases&lt;br /&gt;
#* High evade/ADB for Shade, high crit rate for &#039;&#039;of Shadowdancer&#039;&#039; suffix &lt;br /&gt;
#* High mitigation (&#039;&#039;of protection&#039;&#039;) for Kevlar, Plate, and Power armor&lt;br /&gt;
#* High block rate for [[Shield_(Equipment)|shields]] and shielding prefixed armor&lt;br /&gt;
#* High ADB for Power armor &#039;&#039;of Slaughter&#039;&#039;&lt;br /&gt;
# [[Ethereal]] weapons&lt;br /&gt;
#* Rare and worth more than normal equips because of [[void]] damage&lt;br /&gt;
# Rarity &lt;br /&gt;
#* Rare equips: Wakizashi, Katana, Katalox, Phase, Shade, Power, Force&lt;br /&gt;
# [[Equipment#Prefixes|Prefix]]&lt;br /&gt;
#* Better quality produces better equips&lt;br /&gt;
# Primary Attribute Bonuses&lt;br /&gt;
#* Make sure the equips have the best PAB for specific styles.&lt;br /&gt;
#** INT/WIS for mage build.&lt;br /&gt;
#** STR/END/DEX for melee build.&lt;br /&gt;
&lt;br /&gt;
==[[Items]]==&lt;br /&gt;
*&#039;&#039;&#039;Utilize your restoratives. They&#039;re meant to be used, not for collection.&#039;&#039;&#039;&lt;br /&gt;
**It is always safe to use an item since it takes 0 [[action speed]].&lt;br /&gt;
**Draughts are best used on long battles as a weak regen. Potions are more for emergencies. Elixirs are better off for when the aforementioned 2 are on cooldown or when both effects are desired right away.&lt;br /&gt;
*Remember that [[token]], [[trophy]], and [[artifact]] [[drop rates]] are not affected by [[difficulty]] so fighting on Normal is fine for farming them.&lt;br /&gt;
*[[Tokens|Tokens of Blood]] used for fighting FSM/TT&amp;amp;T give the best return on investment. Clear all the other [[Ring of Blood]] challenges only once for their [[credit]] bonuses.&lt;br /&gt;
**Consider TT&amp;amp;T only if you are capable of beating it at PFUDOR [[difficulty]].&lt;br /&gt;
&lt;br /&gt;
==[[Monster Lab]]==&lt;br /&gt;
*Do not increase the INT of any monsters without magical attacks unless it is to inflate their PL.&lt;br /&gt;
*Don&#039;t use happy pills instead of [[crystals]] until you have stronger monsters (PL 400+).&lt;br /&gt;
*For [[Monster_Lab#Chaos_Upgrades|Chaos Upgrades]]: Scavenging &amp;gt; Fortitude &amp;gt; Swiftness &amp;gt; Brutality &amp;gt; Dissipation &amp;gt; (Everything Else)&lt;br /&gt;
**Remember that all chaos upgrades slow a monster&#039;s [[morale]] drain rate.&lt;br /&gt;
*You can check for gifts as often as you want but remember that it takes at least 1 hour for new gifts to appear and weaker monsters likely won&#039;t have them that frequently.&lt;br /&gt;
**Remember that monsters who haven&#039;t given you a gift in 3 days will acquire one automatically.&lt;br /&gt;
*Remember to name your monsters&#039; [[Monster_Lab#Skill_Editor|special attacks]] or they won&#039;t be used in [[combat]].&lt;br /&gt;
*Avoid using food if it says it will restore less than 1,000 hunger; same with Pills restoring less than 6,000 morale as this is wasteful.&lt;br /&gt;
&lt;br /&gt;
==[[Hath Perks]]==&lt;br /&gt;
===Tank/Regeneration===&lt;br /&gt;
Resplendent Regeneration  -&amp;gt; Effluent Ether  -&amp;gt; Vigorous Vitality -&amp;gt; Suffusive Spirit&lt;br /&gt;
&lt;br /&gt;
Note that EE/VV/SS increases your maximum HP/MP/SP but not the base HP/MP/SP, so any restoratives used would still recover the same amount.&lt;br /&gt;
&lt;br /&gt;
===[[Crystal]] Perks===&lt;br /&gt;
More valuable the more rounds you can survive in [[Grindfest]] (minimum 200+).&lt;br /&gt;
&lt;br /&gt;
===[[Innate Arcana]]===&lt;br /&gt;
*1st: Haste&lt;br /&gt;
*2nd: Shadow Veil/Protection&lt;br /&gt;
&lt;br /&gt;
Shadow Veil/Protection can be substituted with Spark of Life or Spirit Shield when you&#039;re playing on high [[difficulty]]. However, remember that putting SoL and SS on IA has risks since they can dissipate if you fall below 10% mana. SoL will &#039;&#039;&#039;not&#039;&#039;&#039; be recast if you are below 25% and its effect is triggered.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;God Strategies&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==[[Ring of Blood]] Strategies==&lt;br /&gt;
*Universal: Weaken, Slow, Imperil, Silence. If you don&#039;t have silence, keep Spark (or Spirit Shield with over 50% health) and Haste up at all times. Shadow Veil is also good, but is not a must.&lt;br /&gt;
*Mages: &lt;br /&gt;
**Armor: Use those which boosts your damage in specific element. Heimdall for FSM, Fenrir for IPU.&lt;br /&gt;
**Weapon: Preferably a Destruction staff with high magical damage bonus. EDB/prof staff is acceptable. High ether theft duration/chance is always a plus.&lt;br /&gt;
**Strategy: Use the strongest spells of the damage type(s) matching the weakness(es) of the opponent. You can also use infusions to raise the spell&#039;s power.&lt;br /&gt;
*Melee: &lt;br /&gt;
**Armor: Preferably mitigation armor with high mitigation bonus. Usual armor is also okay, but you&#039;ll receive more damage.&lt;br /&gt;
**Weapon(s): Void weapon is recommended (either [[ethereal]] weapon or use a voidseeker [[shard]]). For Dual Wield a club for Main Hand and a rapier as Off-hand. For two-handed, either a mace or estoc. Use the weapon with highest weapon damage.&lt;br /&gt;
**Strategy: Just beware of the health left. Always keep Silence on.&lt;br /&gt;
&lt;br /&gt;
==Grinding [[Proficiencies]]==&lt;br /&gt;
Proficiency grinding is mostly only needed for Deprecating and Supportive proficiencies if they are below 50-75% of your [[level]]. [[Weapon]], [[armor]], and magic proficiencies usually keep up with you unless you are power-leveling. &lt;br /&gt;
*&#039;&#039;&#039;Weapons&#039;&#039;&#039; - Go into a high [[difficulty]] [[Quality|crude]] equipment&#039;s [[Item World]] and go for as long as you can.&lt;br /&gt;
*&#039;&#039;&#039;Armors&#039;&#039;&#039; - Same as above but on Normal [[difficulty]].&lt;br /&gt;
**Remember that you still gain armor proficiency when you evade so there&#039;s no harm in using Shadow Veil, etc.&lt;br /&gt;
**Do not use Haste when training Armor; you want monsters to attack you as often as possible.&lt;br /&gt;
*When grinding magic proficiencies it is recommended to change your equip according to your current proficiency level. Use cloth armor and mana-conserving staff at low proficiency to save mana, then gradually change to equips with high interference when your proficiency gain rate starts to slow down. &lt;br /&gt;
**&#039;&#039;&#039;Supportive&#039;&#039;&#039; - Spam Cure. Protection is also viable.&lt;br /&gt;
**&#039;&#039;&#039;Deprecating&#039;&#039;&#039; - Spam Weaken.&lt;br /&gt;
**&#039;&#039;&#039;Elemental&#039;&#039;&#039; - Spam any elemental tier 1 spells.&lt;br /&gt;
**&#039;&#039;&#039;Divine&#039;&#039;&#039; - Spam Smite.&lt;br /&gt;
**&#039;&#039;&#039;Forbidden&#039;&#039;&#039; - Spam Corruption.&lt;br /&gt;
&lt;br /&gt;
==[[Trophies]]==&lt;br /&gt;
*You can turn these in for [[equipment]] or sell them any time you want. Their value at the [[shrine]] never changes, thus there is no real point in hoarding them.&lt;br /&gt;
*Trophies should never be sold to the [[bazaar]]; shrining them will almost always be worth more or at least they can be sold to players for more than the bazaar pays.&lt;br /&gt;
&lt;br /&gt;
==[[Training]]==&lt;br /&gt;
*Train Adept Learner to ~100-150.&lt;br /&gt;
*Train [[Ability]] Boost as much as possible unless you have no more active abilities to upgrade.&lt;br /&gt;
*Train Pack Rat as your item consumption dictates. Same goes for And A Scholar and Tincture.&lt;br /&gt;
*Train 2-4 ranks of Assimilator if you are power-leveling. If you&#039;ve reached the proficiency cap in anything then don&#039;t train it further.&lt;br /&gt;
*Keep Scavenger, Archaeologist, LotD, and Quartermaster balanced cost-wise.&lt;br /&gt;
*Set Collector isn&#039;t useful until much later on (when you have enough [[equipment]] and want to try different [[play styles]]).&lt;br /&gt;
&lt;br /&gt;
==[[Equipment Shop]]==&lt;br /&gt;
*Clicking on the padlock ([[Image:padlock_open.png]]) next to a piece of equipment prevents it from being sold ([[Image:padlock_closed.png]]). If you don&#039;t lock the equipment you want to keep, chances are that at some point you will click the &amp;quot;Sell All&amp;quot; button instead of &amp;quot;Accept&amp;quot; by mistake, accidentally selling a whole bunch of your valuable gear in the process. Woops.&lt;br /&gt;
&lt;br /&gt;
==The [[Forge]]==&lt;br /&gt;
*The first 5 upgrade levels don&#039;t require bindings (but may cost [[Upgrade#Rares|Rare Materials]]), thus making them relatively cost effective.&lt;br /&gt;
*Do NOT spend bindings on upgrades unless you have amazing pieces of equipment, especially if it requires a rare material as well.&lt;br /&gt;
*Salvage high [[quality]] common tier equipment only if its bazaar sale value is worse than the possible material(s) that would be gained.&lt;br /&gt;
*Low-grade materials and wispy catalysts can be used on crude equipment to get easy forge experience.&lt;br /&gt;
*Reforge equipment right away when it gets a potency you don&#039;t want as every level of potency requires another amnesia [[shard]] to remove.&lt;br /&gt;
*Remember that stacking [[infusions]] increases their duration but not their effects.&lt;br /&gt;
*Soul Fragments should never be bought. They can be easily farmed up to 6 per day by clearing [[Random Encounter]]s (regardless of [[difficulty]]).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[HentaiVerse FAQ]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Mozilla</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=HentaiVerse_Advice&amp;diff=34103</id>
		<title>HentaiVerse Advice</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=HentaiVerse_Advice&amp;diff=34103"/>
		<updated>2015-09-14T15:10:39Z</updated>

		<summary type="html">&lt;p&gt;Mozilla: /* Melee Weapon - DW combinations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is for general [[HentaiVerse]] playing advice. For help with shortened terms see the [[acronyms]] page. For extra help beyond this wiki simply [https://forums.e-hentai.org/index.php?showtopic=22234 Ask The Experts].&lt;br /&gt;
&lt;br /&gt;
==Very Important [[HentaiVerse_Hotkeys|Hotkey]]!==&lt;br /&gt;
&#039;&#039;&#039;If you want to get an [[equipment]]&#039;s link, mouse over it and press {{Keypress|C}}.&#039;&#039;&#039;&lt;br /&gt;
*Make sure Caps Lock is off and popups are enabled.&lt;br /&gt;
&lt;br /&gt;
==Pre-Level 50==&lt;br /&gt;
Keep [[stats]] balanced and do not invest in a particular build unless you are certain. Determine which [[play style]] you think best suits you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[#Mage|Mages]]&#039;&#039;&#039;: [[Weapon]] should be Ebony/Redwood staff of Focus. Armor choice should be &amp;quot;of the Elementalist&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[#Melee|Melees]]&#039;&#039;&#039;: [[Weapon]] should be &amp;quot;of Balance&amp;quot; if you have problems with accuracy. You can use &amp;quot;of Slaughter&amp;quot; on main hand if you&#039;re using [[Fighting_Styles#Dual_Wielding|Dual-Wield]]/[[Fighting_Styles#One-Handed|One-Handed]] style.&lt;br /&gt;
&lt;br /&gt;
===Picking Your Role===&lt;br /&gt;
(See [[Play Styles]] and [[Fighting Styles]])&lt;br /&gt;
&lt;br /&gt;
All styles are viable by the end-game but vary in ease of use and affordable [[equipment]].&lt;br /&gt;
&lt;br /&gt;
===Mage===&lt;br /&gt;
*Only use Cloth armor and Staffs.&lt;br /&gt;
*Can cast [[spells]] of every [[damage type]] except [[Void]].&lt;br /&gt;
*Can cast AoE spells which can hit multiple monsters on the field.&lt;br /&gt;
*Can take advantage of [[Spells#Status_Effects|elemental explosions]].&lt;br /&gt;
*Have 0 [[interference]] and very little [[burden]].&lt;br /&gt;
*Lowest mitigation.&lt;br /&gt;
&lt;br /&gt;
===Melee===&lt;br /&gt;
====Light Armor====&lt;br /&gt;
*Medium mitigation, [[burden]], and [[interference]].&lt;br /&gt;
*Has variants which increase mitigation, evasion, attack damage, as well as less [[burden]] (Shade armor).&lt;br /&gt;
&lt;br /&gt;
====Heavy Armor====&lt;br /&gt;
*Highest mitigation but also the most [[burden]] and [[interference]].&lt;br /&gt;
*Has a variant which increases attack damage (Power armor).&lt;br /&gt;
&lt;br /&gt;
====1H====&lt;br /&gt;
*Can use [[shields]] for extra block chance at the cost of more [[burden]] and [[interference]].&lt;br /&gt;
*Can further boost block chance via Shielding [[prefix|prefixed]] armor.&lt;br /&gt;
*Overwhelming Strikes [[fighting skill]] gives increase damage, accuracy, and parry chance.&lt;br /&gt;
&lt;br /&gt;
====DW====&lt;br /&gt;
*Highest damage versus single targets. Good for high [[difficulty]] [[Ring of Blood]] and legendary [[Arena]] challenges.&lt;br /&gt;
*Can take advantage of 2 different [[Equipment Procs|procs]] (e.g. stun and penetrated armor) because of offhand strikes.&lt;br /&gt;
*Final [[fighting skill]] can hit multiple targets.&lt;br /&gt;
&lt;br /&gt;
====2H====&lt;br /&gt;
*Domino Strike has the chance to hit multiple targets.&lt;br /&gt;
**Easiest style to apply [[Equipment Procs|procs]] on multiple monsters.&lt;br /&gt;
&lt;br /&gt;
====Niten====&lt;br /&gt;
*Usable only by equipping a Katana in mainhand and a Wakizashi in offhand.&lt;br /&gt;
*Partial benefits from 2H and DW.&lt;br /&gt;
**Domino Strike limited to 5 monsters.&lt;br /&gt;
**Offhand damage but no parry bonus.&lt;br /&gt;
*Generally only good for new (below lv.100) or advanced (above lv.300) players.&lt;br /&gt;
**Does NOT give any weapon [[proficiencies]], but benefits from existing ones.&lt;br /&gt;
&lt;br /&gt;
==Regardless of Build==&lt;br /&gt;
The following are universal regardless of whether you choose a melee or a mage build.&lt;br /&gt;
&lt;br /&gt;
===[[Abilities]]===&lt;br /&gt;
*Do NOT invest into abilities you do not actively use (e.g. Holy/Dark abilities if you use only Elemental). AP consumed counts across all [[Character_Menu#Equipment|equipment sets]].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Ability&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Top Priority&lt;br /&gt;
|-&lt;br /&gt;
|HP Tank || Increases health pool, massively increases survival&lt;br /&gt;
|-&lt;br /&gt;
|MP Tank || Increases mana pool, greatly useful&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Second Priority&lt;br /&gt;
|-&lt;br /&gt;
|(Applicable [[Armor]] &amp;amp; [[Weapon]] abilities) || Improve with [[proficiency]] and work well with the [[fighting style]] to which they belong&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Better Mana Pots || Mana are the most recommended type of restorative to bring into [[battle]]&lt;br /&gt;
|-&lt;br /&gt;
|Better Cure || Can cast more frequently and better healing&lt;br /&gt;
|-&lt;br /&gt;
|Better Regen || Stronger and longer heal-over-time&lt;br /&gt;
|-&lt;br /&gt;
|Better Haste || Further action speed increase, &#039;&#039;very useful&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Stronger Spirit || Procs earlier and uses less SP per proc&lt;br /&gt;
|-&lt;br /&gt;
|Better Protection || Solid survival boost&lt;br /&gt;
|-&lt;br /&gt;
|Better Shadow Veil || Decent survival boost, especially at lower levels&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Optional&lt;br /&gt;
|-&lt;br /&gt;
|Better Imperil || Increases damage done using Imperil, especially good for mages&lt;br /&gt;
|-&lt;br /&gt;
|Faster Imperil || Reduces cost and cooldown of Imperil as well as increases targets affected&lt;br /&gt;
|-&lt;br /&gt;
|SP Tanks || Good for melee (to use [[Spirit Stance]] more) or once Spark of Life / Spirit Shield become useful&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Substandard&lt;br /&gt;
|-&lt;br /&gt;
|Better Drain || Very weak increase in damage.&lt;br /&gt;
|-&lt;br /&gt;
|Faster Drain || Already a fast [[spell]], still a long cooldown&lt;br /&gt;
|-&lt;br /&gt;
|Better Absorb || Just procs more often, still a weak [[spell]]&lt;br /&gt;
|-&lt;br /&gt;
|Better Spark || Just decreases cost and increases duration; worth even less if SoL is [[auto-cast]]&lt;br /&gt;
|-&lt;br /&gt;
|Better Slow || Replaceable with Better MagNet once the MagNet [[spell]] becomes available&lt;br /&gt;
|-&lt;br /&gt;
|Mind Control || Both [[spell]]s are not highly useful even when they break less often&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Discouraged&lt;br /&gt;
|-&lt;br /&gt;
|Better Blind, Faster Blind || Weaken is more useful&lt;br /&gt;
|-&lt;br /&gt;
|Ether Theft || Already occurs as part of the Mage [[play style]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mage Builds==&lt;br /&gt;
===Mage Philosophy===&lt;br /&gt;
*Glass Cannon: kill them faster than they kill you.&lt;br /&gt;
**Uses primarily damage and evasion to avoid damage&lt;br /&gt;
**Expensive to be powerful&lt;br /&gt;
&lt;br /&gt;
===Mage Weapon===&lt;br /&gt;
*EDB-suffix (Surtr, Heimdall, etc.) or Destruction staff. High MDB or EDB for the elements you use. &lt;br /&gt;
**Preferably Ebony/Redwood if using elemental spells, Katalox if using [[holy]]/[[dark]] spells&lt;br /&gt;
**Oak if you primarily use [[holy]] spells.&lt;br /&gt;
**Redwood is the cheapest alternative for new players.&lt;br /&gt;
**MDB &amp;gt; EDB = Proficiencies, Proc chance and duration preferably be 30-40% with 3-4 effective turns. The use of EDB/prof depends on the amount of EDB bonus you have.&lt;br /&gt;
&lt;br /&gt;
===Mage Armor===&lt;br /&gt;
*Matching Phase gear of the element you use, with a [[prefix]] if you can get it. Recommended to stick with one element.&lt;br /&gt;
**[[Proficiency]] cloth (Demon-fiend, Heaven-sent, or Elementalist) can be used when you have insufficient funds, but are less recommended as you get higher in [[proficiency]].&lt;br /&gt;
*EDB &amp;gt; PAB = Evade, generally speaking.&lt;br /&gt;
&lt;br /&gt;
===Mage Stats===&lt;br /&gt;
(Does not include stats from [[equipment]])&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat&lt;br /&gt;
!Equal to&lt;br /&gt;
!Priority&lt;br /&gt;
|-&lt;br /&gt;
|STR || Level * ~0.8 || Lowest&lt;br /&gt;
|-&lt;br /&gt;
|DEX || Level * ~0.9 || Low&lt;br /&gt;
|-&lt;br /&gt;
|AGI || Level * ~0.9 || Low-Mid&lt;br /&gt;
|-&lt;br /&gt;
|END || Level + a bit || Mid&lt;br /&gt;
|-&lt;br /&gt;
|INT || Level + a bit || High&lt;br /&gt;
|-&lt;br /&gt;
|WIS || Level + a bit || High&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mage Abilities===&lt;br /&gt;
*&#039;&#039;&#039;Optional&#039;&#039;&#039;: Better Arcane Focus.&lt;br /&gt;
*&#039;&#039;&#039;Holy/Dark Builds&#039;&#039;&#039;: Spirit Theft, Dark Imperil, Holy Imperil.&lt;br /&gt;
*&#039;&#039;&#039;Elemental Builds&#039;&#039;&#039;: Spike Shield; use one that benefits your spell cycle (e.g. if you cast Cold spells a lot get Flame Spike Shield).&lt;br /&gt;
&lt;br /&gt;
==Melee Builds==&lt;br /&gt;
===Melee Philosophy===&lt;br /&gt;
*Efficiency and enduring attacks&lt;br /&gt;
**Uses high defenses in combined with regen spell to survive most attacks&lt;br /&gt;
**Uses either Block or Evade as a primary defense.&lt;br /&gt;
**Unlike other games, all melee builds are battle mages in that you need to constantly keep yourself buffed up.&lt;br /&gt;
&lt;br /&gt;
===[[Fighting_Styles|Recommended Combos]]===&lt;br /&gt;
*2H Weapon + Light Armor&lt;br /&gt;
*DW Weapons + Light Armor&lt;br /&gt;
*1H Weapon + Shield + Heavy Armor&lt;br /&gt;
&lt;br /&gt;
===Melee Weapon===&lt;br /&gt;
* 2H: Mace/Estoc &amp;quot;of Slaughter&amp;quot; with high ADB and proc chance/duration.&lt;br /&gt;
* DW: Club/Axe on main hand and Rapier on offhand. Preferably with &amp;quot;of Slaughter&amp;quot; suffix (high weapon damage) for main hand weapon and &amp;quot;of Nimble/Balance&amp;quot; suffix (high parry chance/accuracy) for offhand weapon. Some combinations include:&lt;br /&gt;
:; Club+Rapier:&lt;br /&gt;
:* club of slaughter + rapier of nimble - Not viable. The chance to inflict [[Penetrated Armor]] is pretty low.&lt;br /&gt;
:* club of nimble + rapier of nimble - Not viable. You lose way too much ADB.&lt;br /&gt;
:* club of slaughter + rapier of balance - A pretty good offensive combination but lacks some defense. &lt;br /&gt;
:; Rapier+Wakizashi:&lt;br /&gt;
:* rapier of slaughter + wakizashi of nimble - This combo lets you play more like 1H (less Cure used). You get a massive Parry due to DW&#039;s Parry Bonus. Very good for Grindfest.&lt;br /&gt;
:* rapier of slaughter + wakizashi of balance - The fastest and mode offensive DW combo. enough said.&lt;br /&gt;
:* rapier of nimble + wakizashi of nimble - The &amp;quot;safest&amp;quot; and most defensive DW combo. But kinda slow to kill the mobs, since your ADB is not enough.&lt;br /&gt;
:* rapier of balance + wakizashi of balance - Due to DW&#039;s Crit Chance Bonus, this combo somewhat works, if combined with a shadowdancer build. But overall, not very good.&lt;br /&gt;
:* rapier of slaughter + wakizashi of swiftness - Another combination that plays like 1H. &lt;br /&gt;
*1H Rapier of Slaughter, Force Shield with High Block chance.&lt;br /&gt;
*[[Ethereal]] versions of Weapons are preferable at higher levels.&lt;br /&gt;
&lt;br /&gt;
===Melee Armor===&lt;br /&gt;
*For light melee Leather &amp;quot;of Protection&amp;quot; or Shade &amp;quot;of Fleet/Shadowdancer&amp;quot; gear and with the &amp;quot;Agile&amp;quot; [[prefix]] if you can get it.&lt;br /&gt;
*For heavy melee Plate and Power armor, preferably with &amp;quot;of Protection&amp;quot;, &amp;quot;of Barrier&amp;quot;, &amp;quot;of Balance&amp;quot; or &amp;quot;of Slaughter&amp;quot; suffix and with the &amp;quot;Mithril&amp;quot; [[prefix]] if you can get it.&lt;br /&gt;
&lt;br /&gt;
===Accuracy===&lt;br /&gt;
*Should have around 100%+ before level 200 to ensure the attacks won&#039;t miss.&lt;br /&gt;
*Should aim for 150%+ after level 200 against high PL monsters that have higher evasion.&lt;br /&gt;
&lt;br /&gt;
===Melee Stats===&lt;br /&gt;
(Does not include stats from [[equipment]])&lt;br /&gt;
&lt;br /&gt;
Heavy armor players should use less AGI, light armor players should use more.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat&lt;br /&gt;
!Equal to&lt;br /&gt;
!Priority&lt;br /&gt;
|-&lt;br /&gt;
|STR || Level + a bit || High&lt;br /&gt;
|-&lt;br /&gt;
|DEX || Level || Mid-high&lt;br /&gt;
|-&lt;br /&gt;
|AGI || Level ± a bit || Mid-low&lt;br /&gt;
|-&lt;br /&gt;
|END || Level + a bit || High&lt;br /&gt;
|-&lt;br /&gt;
|INT || Level * ~0.7 || Lowest&lt;br /&gt;
|-&lt;br /&gt;
|WIS || Level || Mid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Melee Abilities===&lt;br /&gt;
*&#039;&#039;&#039;Recommended&#039;&#039;&#039;: Better Silence.&lt;br /&gt;
*&#039;&#039;&#039;Optional&#039;&#039;&#039;: Better Heartseeker.&lt;br /&gt;
&lt;br /&gt;
==Leveling Adjustments==&lt;br /&gt;
When you progress in [[level]] you&#039;ll start facing monsters of increased [[Power Level]], mostly above PL 400 (thus with powerful spirit attacks). As a result most of the fights will be significantly more difficult. There&#039;s a few adjustments you can do:&lt;br /&gt;
*Lower your [[difficulty]] setting until you get accustomed to the new monsters.&lt;br /&gt;
*Get better [[equipment]] (especially a better [[weapon]]). Do not worry if its a few levels lower than you, the stat difference isn&#039;t that big.&lt;br /&gt;
*Utilize your [[scrolls]] and deprecating spells such as Weaken, Silence, and Imperil.&lt;br /&gt;
*Understand [[Monster_Lab_Bestiary|which monsters]] are more difficult to deal with and their strengths/weaknesses.&lt;br /&gt;
*For melee players, use [[Skills#Innate_Skills|Focus]] as it replenishes mana and helps to land deprecating spells on monsters at the same time.&lt;br /&gt;
*It may be wise to invest in an [[Innate Arcana]] slot if you haven&#039;t already.&lt;br /&gt;
&lt;br /&gt;
==[[Equipment]]==&lt;br /&gt;
Principles for worthy equipments, in order of importance:&lt;br /&gt;
# Suitability to the playing style. (Refer to [[Equipment Ranges]] for max/min base values)&lt;br /&gt;
#* High weapon damage (&#039;&#039;of Slaughter&#039;&#039;) for main-hand one-handed weapons (Club, Axe) and two-handed weapons&lt;br /&gt;
#* High parry chance for off-hand weapons (Rapier, Wakizashi)&lt;br /&gt;
#**Alternatively, high attack accuracy so proc will appear more often&lt;br /&gt;
#* High chance/duration/damage for [[Equipment_Procs|procs]] (bleeding, stun, penetrated armor, [[Fighting_Styles#Staff|ether tap]])&lt;br /&gt;
#* High MDB/EDB for staffs (Katalox)&lt;br /&gt;
#* High EDB for Phases&lt;br /&gt;
#* High evade/ADB for Shade, high crit rate for &#039;&#039;of Shadowdancer&#039;&#039; suffix &lt;br /&gt;
#* High mitigation (&#039;&#039;of protection&#039;&#039;) for Kevlar, Plate, and Power armor&lt;br /&gt;
#* High block rate for [[Shield_(Equipment)|shields]] and shielding prefixed armor&lt;br /&gt;
#* High ADB for Power armor &#039;&#039;of Slaughter&#039;&#039;&lt;br /&gt;
# [[Ethereal]] weapons&lt;br /&gt;
#* Rare and worth more than normal equips because of [[void]] damage&lt;br /&gt;
# Rarity &lt;br /&gt;
#* Rare equips: Wakizashi, Katana, Katalox, Phase, Shade, Power, Force&lt;br /&gt;
# [[Equipment#Prefixes|Prefix]]&lt;br /&gt;
#* Better quality produces better equips&lt;br /&gt;
# Primary Attribute Bonuses&lt;br /&gt;
#* Make sure the equips have the best PAB for specific styles.&lt;br /&gt;
#** INT/WIS for mage build.&lt;br /&gt;
#** STR/END/DEX for melee build.&lt;br /&gt;
&lt;br /&gt;
==[[Items]]==&lt;br /&gt;
*&#039;&#039;&#039;Utilize your restoratives. They&#039;re meant to be used, not for collection.&#039;&#039;&#039;&lt;br /&gt;
**It is always safe to use an item since it takes 0 [[action speed]].&lt;br /&gt;
**Draughts are best used on long battles as a weak regen. Potions are more for emergencies. Elixirs are better off for when the aforementioned 2 are on cooldown or when both effects are desired right away.&lt;br /&gt;
*Remember that [[token]], [[trophy]], and [[artifact]] [[drop rates]] are not affected by [[difficulty]] so fighting on Normal is fine for farming them.&lt;br /&gt;
*[[Tokens|Tokens of Blood]] used for fighting FSM/TT&amp;amp;T give the best return on investment. Clear all the other [[Ring of Blood]] challenges only once for their [[credit]] bonuses.&lt;br /&gt;
**Consider TT&amp;amp;T only if you are capable of beating it at PFUDOR [[difficulty]].&lt;br /&gt;
&lt;br /&gt;
==[[Monster Lab]]==&lt;br /&gt;
*Do not increase the INT of any monsters without magical attacks unless it is to inflate their PL.&lt;br /&gt;
*Don&#039;t use happy pills instead of [[crystals]] until you have stronger monsters (PL 400+).&lt;br /&gt;
*For [[Monster_Lab#Chaos_Upgrades|Chaos Upgrades]]: Scavenging &amp;gt; Fortitude &amp;gt; Swiftness &amp;gt; Brutality &amp;gt; Dissipation &amp;gt; (Everything Else)&lt;br /&gt;
**Remember that all chaos upgrades slow a monster&#039;s [[morale]] drain rate.&lt;br /&gt;
*You can check for gifts as often as you want but remember that it takes at least 1 hour for new gifts to appear and weaker monsters likely won&#039;t have them that frequently.&lt;br /&gt;
**Remember that monsters who haven&#039;t given you a gift in 3 days will acquire one automatically.&lt;br /&gt;
*Remember to name your monsters&#039; [[Monster_Lab#Skill_Editor|special attacks]] or they won&#039;t be used in [[combat]].&lt;br /&gt;
*Avoid using food if it says it will restore less than 1,000 hunger; same with Pills restoring less than 6,000 morale as this is wasteful.&lt;br /&gt;
&lt;br /&gt;
==[[Hath Perks]]==&lt;br /&gt;
===Tank/Regeneration===&lt;br /&gt;
Resplendent Regeneration  -&amp;gt; Effluent Ether  -&amp;gt; Vigorous Vitality -&amp;gt; Suffusive Spirit&lt;br /&gt;
&lt;br /&gt;
Note that EE/VV/SS increases your maximum HP/MP/SP but not the base HP/MP/SP, so any restoratives used would still recover the same amount.&lt;br /&gt;
&lt;br /&gt;
===[[Crystal]] Perks===&lt;br /&gt;
More valuable the more rounds you can survive in [[Grindfest]] (minimum 200+).&lt;br /&gt;
&lt;br /&gt;
===[[Innate Arcana]]===&lt;br /&gt;
*1st: Haste&lt;br /&gt;
*2nd: Shadow Veil/Protection&lt;br /&gt;
&lt;br /&gt;
Shadow Veil/Protection can be substituted with Spark of Life or Spirit Shield when you&#039;re playing on high [[difficulty]]. However, remember that putting SoL and SS on IA has risks since they can dissipate if you fall below 10% mana. SoL will &#039;&#039;&#039;not&#039;&#039;&#039; be recast if you are below 25% and its effect is triggered.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;God Strategies&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==[[Ring of Blood]] Strategies==&lt;br /&gt;
*Universal: Weaken, Slow, Imperil, Silence. If you don&#039;t have silence, keep Spark (or Spirit Shield with over 50% health) and Haste up at all times. Shadow Veil is also good, but is not a must.&lt;br /&gt;
*Mages: &lt;br /&gt;
**Armor: Use those which boosts your damage in specific element. Heimdall for FSM, Fenrir for IPU.&lt;br /&gt;
**Weapon: Preferably a Destruction staff with high magical damage bonus. EDB/prof staff is acceptable. High ether theft duration/chance is always a plus.&lt;br /&gt;
**Strategy: Use the strongest spells of the damage type(s) matching the weakness(es) of the opponent. You can also use infusions to raise the spell&#039;s power.&lt;br /&gt;
*Melee: &lt;br /&gt;
**Armor: Preferably mitigation armor with high mitigation bonus. Usual armor is also okay, but you&#039;ll receive more damage.&lt;br /&gt;
**Weapon(s): Void weapon is recommended (either [[ethereal]] weapon or use a voidseeker [[shard]]). For Dual Wield a club for Main Hand and a rapier as Off-hand. For two-handed, either a mace or estoc. Use the weapon with highest weapon damage.&lt;br /&gt;
**Strategy: Just beware of the health left. Always keep Silence on.&lt;br /&gt;
&lt;br /&gt;
==Grinding [[Proficiencies]]==&lt;br /&gt;
Proficiency grinding is mostly only needed for Deprecating and Supportive proficiencies if they are below 50-75% of your [[level]]. [[Weapon]], [[armor]], and magic proficiencies usually keep up with you unless you are power-leveling. &lt;br /&gt;
*&#039;&#039;&#039;Weapons&#039;&#039;&#039; - Go into a high [[difficulty]] [[Quality|crude]] equipment&#039;s [[Item World]] and go for as long as you can.&lt;br /&gt;
*&#039;&#039;&#039;Armors&#039;&#039;&#039; - Same as above but on Normal [[difficulty]].&lt;br /&gt;
**Remember that you still gain armor proficiency when you evade so there&#039;s no harm in using Shadow Veil, etc.&lt;br /&gt;
**Do not use Haste when training Armor; you want monsters to attack you as often as possible.&lt;br /&gt;
*When grinding magic proficiencies it is recommended to change your equip according to your current proficiency level. Use cloth armor and mana-conserving staff at low proficiency to save mana, then gradually change to equips with high interference when your proficiency gain rate starts to slow down. &lt;br /&gt;
**&#039;&#039;&#039;Supportive&#039;&#039;&#039; - Spam Cure. Protection is also viable.&lt;br /&gt;
**&#039;&#039;&#039;Deprecating&#039;&#039;&#039; - Spam Weaken.&lt;br /&gt;
**&#039;&#039;&#039;Elemental&#039;&#039;&#039; - Spam any elemental tier 1 spells.&lt;br /&gt;
**&#039;&#039;&#039;Divine&#039;&#039;&#039; - Spam Smite.&lt;br /&gt;
**&#039;&#039;&#039;Forbidden&#039;&#039;&#039; - Spam Corruption.&lt;br /&gt;
&lt;br /&gt;
==[[Trophies]]==&lt;br /&gt;
*You can turn these in for [[equipment]] or sell them any time you want. Their value at the [[shrine]] never changes, thus there is no real point in hoarding them.&lt;br /&gt;
*Trophies should never be sold to the [[bazaar]]; shrining them will almost always be worth more or at least they can be sold to players for more than the bazaar pays.&lt;br /&gt;
&lt;br /&gt;
==[[Training]]==&lt;br /&gt;
*Train Adept Learner to ~100-150.&lt;br /&gt;
*Train [[Ability]] Boost as much as possible unless you have no more active abilities to upgrade.&lt;br /&gt;
*Train Pack Rat as your item consumption dictates. Same goes for And A Scholar and Tincture.&lt;br /&gt;
*Train 2-4 ranks of Assimilator if you are power-leveling. If you&#039;ve reached the proficiency cap in anything then don&#039;t train it further.&lt;br /&gt;
*Keep Scavenger, Archaeologist, LotD, and Quartermaster balanced cost-wise.&lt;br /&gt;
*Set Collector isn&#039;t useful until much later on (when you have enough [[equipment]] and want to try different [[play styles]]).&lt;br /&gt;
&lt;br /&gt;
==[[Equipment Shop]]==&lt;br /&gt;
*Clicking on the padlock ([[Image:padlock_open.png]]) next to a piece of equipment prevents it from being sold ([[Image:padlock_closed.png]]). If you don&#039;t lock the equipment you want to keep, chances are that at some point you will click the &amp;quot;Sell All&amp;quot; button instead of &amp;quot;Accept&amp;quot; by mistake, accidentally selling a whole bunch of your valuable gear in the process. Woops.&lt;br /&gt;
&lt;br /&gt;
==The [[Forge]]==&lt;br /&gt;
*The first 5 upgrade levels don&#039;t require bindings (but may cost [[Upgrade#Rares|Rare Materials]]), thus making them relatively cost effective.&lt;br /&gt;
*Do NOT spend bindings on upgrades unless you have amazing pieces of equipment, especially if it requires a rare material as well.&lt;br /&gt;
*Salvage high [[quality]] common tier equipment only if its bazaar sale value is worse than the possible material(s) that would be gained.&lt;br /&gt;
*Low-grade materials and wispy catalysts can be used on crude equipment to get easy forge experience.&lt;br /&gt;
*Reforge equipment right away when it gets a potency you don&#039;t want as every level of potency requires another amnesia [[shard]] to remove.&lt;br /&gt;
*Remember that stacking [[infusions]] increases their duration but not their effects.&lt;br /&gt;
*Soul Fragments should never be bought. They can be easily farmed up to 6 per day by clearing [[Random Encounter]]s (regardless of [[difficulty]]).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[HentaiVerse FAQ]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Mozilla</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Items&amp;diff=33945</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Items&amp;diff=33945"/>
		<updated>2015-08-26T00:57:27Z</updated>

		<summary type="html">&lt;p&gt;Mozilla: Added column of shrine values to trophies table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the [[HentaiVerse]] items are obtained by killing monsters, completing [[arena]] challenges, and as [[gifts]] from the [[Monster Lab|owned monsters]]. [[Training]] can increase the chance for some items to drop from slain monsters as well as affect the quality and type of drops.&lt;br /&gt;
&lt;br /&gt;
There are thirteen types of items: [[#Battle Powerups|Battle Powerups]], [[#Restoratives|Restoratives]], [[#Infusions|Infusions]], [[#Scrolls|Scrolls]], [[#Special Items|Special Items]], [[#Artifacts|Artifacts]], [[#Trophies|Trophies]], [[#Tokens|Tokens]], [[#Collectables|Collectables]], [[#Crystals|Crystals]], [[#Food|Food]], [[#Enhancements|Enhancements]], and [[#Materials|Materials]].&lt;br /&gt;
&lt;br /&gt;
==Battle Powerups==&lt;br /&gt;
During a [[battle]] round any defeated monster has a ~4% chance of dropping a powerup. These powerups are automatically slotted in the &amp;quot;P&amp;quot; item slot of the player&#039;s inventory. Players can only have one powerup at a time and cannot receive a new one until the current one is used. They persist between rounds of a battle but are lost at the end of a battle series, essentially making them temporary items.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; |&#039;&#039;&#039;Mystic Gem&#039;&#039;&#039; || [[Image:channeling.png]] || Grants the [[Fighting Styles#Any|Channeling]] effect for 15 turns or until a [[spell]] is cast.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health Gem&#039;&#039;&#039; || [[Image:Health Points.png‎]] || Restores 100% base health.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mana Gem&#039;&#039;&#039; || [[Image:Magic Points.png‎]] || Restores 50% base mana.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spirit Gem&#039;&#039;&#039; || [[Image:Spirit Points.png‎]] || Restores 25% base spirit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Restoratives==&lt;br /&gt;
These may be set as a player&#039;s [[Character Menu#Battle_Items|Battle Items]]. Players start with 5 item slots and can unlock 10 more via [[training]] Rat Pack. Items will restock themselves in battle as long as there is sufficient supply. The effects of these items when used in combat can be increased via [[Abilities#General|General abilities]].&lt;br /&gt;
&lt;br /&gt;
===Health Restoratives===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
| width=&amp;quot;100px&amp;quot; | &#039;&#039;&#039;Draught&#039;&#039;&#039; || Restores 2% base health per turn for 50 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Potion&#039;&#039;&#039; || Restores 100% of base health.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elixir&#039;&#039;&#039; || Restores 100% health on use + 2% base health per turn for 50 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Magic/Spirit Restoratives===&lt;br /&gt;
&#039;&#039;Magic and Spirit restoratives are separate items, they simply have the same percentages.&#039;&#039;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; | &#039;&#039;&#039;Draught&#039;&#039;&#039; || Restores 1% base mana/spirit per turn for 50 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Potion&#039;&#039;&#039; || Restores 50% of base mana/spirit.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elixir&#039;&#039;&#039; || Restores 100% mana/spirit on use + 1% base mana/spirit per turn for 50 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Restoratives===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; | &#039;&#039;&#039;Energy Drink&#039;&#039;&#039; || Restores 10 points of [[Stamina]]. Also grants the Energized effect which boosts [[Overcharge]] and spirit by 10% for ten turns.&lt;br /&gt;
*Players with the Long Gone Before Daylight [[Hath Perk]] receive 20 [[stamina]] instead (limit once per day).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Last Elixir&#039;&#039;&#039; || Combined effects of a health, mana, and spirit elixir.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Infusions==&lt;br /&gt;
These may be set as [[Character Menu#Battle_Items|Battle Items]] or enhancement in [[The Forge]]. &lt;br /&gt;
&lt;br /&gt;
If used as a [[Character_Menu#Battle_Items|Battle Item]]:&lt;br /&gt;
*Lasts 50 turns.&lt;br /&gt;
*These increase a player&#039;s [[Character_Stats#Elemental_Resistance|elemental resistance]] by 25%, and increases the respective Spell Damage Bonus by 25.&lt;br /&gt;
*Only 1 infusion effect may be active at any time in combat.&lt;br /&gt;
*Players start with one slots for these and can unlock 5 more via [[training]] Tincture. They will restock themselves during battle as long as there is sufficient supply. &lt;br /&gt;
&lt;br /&gt;
If used as an enhancement through [[The Forge]]:&lt;br /&gt;
*Multiple infusions can be used to extend the time their effects last.&lt;br /&gt;
*&#039;&#039;&#039;[[Weapon]]&#039;&#039;&#039;:&lt;br /&gt;
**Lasts 15 minutes per infusion. &lt;br /&gt;
**Adds an [[Equipment_Prefixes#Elemental|Elemental Strike]] effect to the player&#039;s weapons.&lt;br /&gt;
***A maximum of 2 different types of elemental strikes (in addition to Void) may exist on a weapon.&lt;br /&gt;
*&#039;&#039;&#039;[[Armor]]&#039;&#039;&#039;:&lt;br /&gt;
**Last 1 hour per infusion.&lt;br /&gt;
**Adds 5% elemental [[Character_Stats#Elemental_Resistance|resistance]] to the corresponding element to the player&#039;s armors.&lt;br /&gt;
&lt;br /&gt;
==Scrolls==&lt;br /&gt;
These may be set as [[Character Menu#Battle_Items|Battle Items]]. &lt;br /&gt;
*Players start with 1 slot for these and can unlock 5 more via [[training]] Scholar of War. They will restock themselves during battle as long as there is sufficient supply. &lt;br /&gt;
*These grant [[Spells#Supportive_Magic|supportive spell effects]] when used and last a long number of turns. &lt;br /&gt;
*These override their respective [[spells]]. Any [[Innate Arcana]] spells affected in this manner will not be auto-cast until the scroll&#039;s effect ends.&lt;br /&gt;
*Each effect has a 100 turn duration (besides Absorption which lasts until triggered).&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Scroll of || Effect&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Swiftness&#039;&#039;&#039; || Grants the &#039;&#039;Haste&#039;&#039; effect.&lt;br /&gt;
*Increases [[Action Speed]] by 60%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Protection&#039;&#039;&#039; || Grants the &#039;&#039;Protection&#039;&#039; effect. &lt;br /&gt;
*Absorbs all damage taken by 50%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;the Avatar&#039;&#039;&#039; || Grants the &#039;&#039;Haste&#039;&#039; and &#039;&#039;Protection&#039;&#039; effects.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shadows&#039;&#039;&#039; || Grants the &#039;&#039;Shadow Veil&#039;&#039; effect.&lt;br /&gt;
*Increases evasion by 30%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Absorption&#039;&#039;&#039; || Grants the &#039;&#039;Absorb&#039;&#039; effect.&lt;br /&gt;
*Absorbs the next non-crit magical attack from a monster and partially converts it to MP.&lt;br /&gt;
*Has a 100% chance to proc.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Life&#039;&#039;&#039; || Grants the &#039;&#039;Spark of Life&#039;&#039; effect.&lt;br /&gt;
*Any attack that would normally kill the player leaves them alive with 50% of max HP&lt;br /&gt;
*Consumes 25% of base spirit if proc&#039;d.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;the Gods&#039;&#039;&#039; || Grants the &#039;&#039;Absorb&#039;&#039;, &#039;&#039;Shadow Veil&#039;&#039;, and &#039;&#039;Spark of Life&#039;&#039; effects.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Items==&lt;br /&gt;
These may be set as [[Character_Menu#Battle_Items|Battle Items]] in the same slots as restoratives. These consumables provide extremely powerful benefits. They are exceptionally rare.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Effect Name&lt;br /&gt;
! Effects&lt;br /&gt;
! Reference&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &amp;lt;span title=&amp;quot;It is time to kick ass and chew bubble-gum... and here is some gum.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Bubble Gum&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| [[File:gum.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Kicking Ass&#039;&#039;&#039;&lt;br /&gt;
| Your attacks and spells deal significantly more damage for a short time, will always hit, and will always land critical hits. Also replenishes 20% of base mana and health per turn.&lt;br /&gt;
*+100% damage&lt;br /&gt;
*Lasts 50 turns&lt;br /&gt;
|| [https://en.wikipedia.org/wiki/They_Live They Live] &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &amp;lt;span title=&amp;quot;There are three flowers in a vase. The third flower is green.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Flower Vase&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| [[File:Abilities Ragnarok.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Sleeper Imprint&#039;&#039;&#039;&lt;br /&gt;
| Your attack/magic damage, attack/magic hit/crit chance, and evade/resist chance increases significantly for a short time.&lt;br /&gt;
*+25% damage&lt;br /&gt;
*Lasts 50 turns&lt;br /&gt;
|| [https://en.wikipedia.org/wiki/Dollhouse_%28TV_series%29 Dollhouse] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
Items that can be exchanged for certain random benefits at the [[Shrine]]. They are quite rare, but the chance for them to drop can be increased via Archaeologist (up to doubled) and Scavenger [[training]] while training Quartermaster very slightly reduces the chances of getting an artifact. They can also be obtained from [[The Lotteries]].&lt;br /&gt;
&lt;br /&gt;
==Trophies==&lt;br /&gt;
Items dropped by [[HentaiVerse_Bestiary|Rare, Legendary, and God-class monsters]] that can be exchanged for a piece of [[equipment]] at the [[Shrine]]. Trophies drop 100% of the time except in [[Arena#Arena_Challenges|Arena challenges]] higher than [[HentaiVerse_Bestiary#Trio_and_the_Tree|The Trio and the Tree]] where the chance is a static 10% (except in the final round where it is once again 100%). The results of trophy hand-ins are &#039;&#039;&#039;not&#039;&#039;&#039; affected by anything else in the game such as Luck of the Draw [[training]].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Source&lt;br /&gt;
!width=&amp;quot;50px&amp;quot;|Trophy Tier&lt;br /&gt;
!width=&amp;quot;50px&amp;quot;|Minimum [[Quality]]&lt;br /&gt;
!width=&amp;quot;50px&amp;quot;|Shrine [[Shrine#Trophies|Value]]&lt;br /&gt;
|-&lt;br /&gt;
|(N/A) || Quality point for [[Arena]] clear drops: Endgame [[challenge]] and below on Normal/Hard [[difficulty]] || 1 || Average ||&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;&#039;&#039;&#039;Boss-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;No longer will MBP spread havoc, destruction, and melted polar ice caps.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Manbearpig Tail&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Manbearpig ||rowspan=&amp;quot;5&amp;quot;| 2 ||rowspan=&amp;quot;5&amp;quot;| Average ||rowspan=&amp;quot;4&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;You find this in the lair of a White Bunneh. It appears to be a dud.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Holy Hand Grenade of Antioch&amp;lt;/span&amp;gt;&#039;&#039;&#039; || White Bunneh &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A Lilac flower given to you by a Mithra when you defeated her. Apparently, this type was her favorite.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Mithra&#039;s Flower&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Mithra&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;Taken from the destroyed remains of a Dalek shell.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Dalek Voicebox&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Dalek&lt;br /&gt;
|-&lt;br /&gt;
|(N/A) || Quality point for [[Arena]] clear drops: Longest Journey [[challenge]] on Nightmare [[difficulty]] ||&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Legendary-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;Given to you by Konata when you defeated her. It smells of timotei.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Lock of Blue Hair&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Konata ||rowspan=&amp;quot;4&amp;quot;| 3 ||rowspan=&amp;quot;4&amp;quot;| Average || 750&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;Given to you by Mikuru when you defeated her. If you wear it, keep it to yourself.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Bunny-Girl Costume&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Mikuru Asahina ||rowspan=&amp;quot;3&amp;quot;|1000&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;Given to you by Ryouko when you defeated her. You decided to name is Achakura, for no particular reason.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Hinamatsuri Doll&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Ryouko Asakura&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;Given to you by Yuki when you defeated her. She looked better without them anyway.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Broken Glasses&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Yuki Nagato&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;God-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A sapling from Yggdrasil, the World Tree.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Sapling&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Yggdrasil ||rowspan=&amp;quot;2&amp;quot;| 4 ||rowspan=&amp;quot;4&amp;quot;| Superior ||rowspan=&amp;quot;3&amp;quot;|5000&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A plain black 100% cotton T-Shirt. On the front, an inscription in white letters reads: &#039;&#039;I defeated Real Life and all I got was this lousy T-Shirt&#039;&#039;&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Black T-Shirt&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Real Life &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;An Invisible Pink Unicorn Horn taken from the Invisible Pink Unicorn. It doesn&#039;t weigh anything and has the consistency of air, but you&#039;re quite sure it&#039;s real.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Unicorn Horn&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Invisible Pink Unicorn ||rowspan=&amp;quot;2&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
|(N/A) || Quality point for [[Arena]] clear drops: The Trio and the Tree to Eternal Darkness [[challenge]] on IWBTH/PFUDOR [[difficulty]]? ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A nutritious pasta-based appendage from the Flying Spaghetti Monster.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Noodly Appendage&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Flying Spaghetti Monster ||rowspan=&amp;quot;2&amp;quot;| 6 ||rowspan=&amp;quot;3&amp;quot;| Exquisite || 5000&lt;br /&gt;
|-&lt;br /&gt;
|(N/A) || Quality point for [[Arena]] clear drops: Dances with Dragons [[challenge]] on IWBTH [[difficulty]]? ||&lt;br /&gt;
|-&lt;br /&gt;
|(N/A) || Quality point for [[Arena]] clear drops: Dances with Dragons [[challenge]] on PFUDOR [[difficulty]] || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;&amp;quot;&amp;gt;&#039;&#039;&#039;Special&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|(Varies) || [[Obsolete_Items#Trophies|Certain holiday events]] || 8 || Magnificent ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;This box is said to contain an item of immense power. You should get Snowflake to open it.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Tenbora&#039;s Box&amp;lt;/span&amp;gt;&#039;&#039;&#039;|| Annual contest/giveaway || 9 || Legendary ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Coupons===&lt;br /&gt;
These are given to the users who place in the top 50 of the [[Toplists#Coupons|monthly toplists]] and operate very similarly to the trophies listed above.&lt;br /&gt;
&lt;br /&gt;
==Tokens==&lt;br /&gt;
These rarely drop in normal battles. Blood and Chaos Tokens are primarily obtained as [[Arena]] and [[Ring of Blood]] clear bonus drops or from [[The Lotteries]] and Soul Fragments from [[Random Encounter]]s. Tokens cannot be sold to the [[Bazaar#Item_Shop|Item Shop]] (besides Soul Fragments), sent via [[MoogleMail]], or be exchanged for other tokens.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Token of Blood&#039;&#039;&#039;: Can be used for the chance to face powerful monsters in the [[Ring of Blood]].&lt;br /&gt;
*&#039;&#039;&#039;Chaos Token&#039;&#039;&#039;: Used in the [[Monster Lab]] to create new monster slots and upgrade various stats of monsters.&lt;br /&gt;
*&#039;&#039;&#039;Soul Fragment&#039;&#039;&#039;: [[Soulfuse]]s a piece of equipment to the player.&lt;br /&gt;
&lt;br /&gt;
==Collectables==&lt;br /&gt;
These 27 items are figurines that are the rarest drop in the game (as a portion of [[#Artifacts|artifact]] drops). Collecting at least 21 different ones unlocks the [[Skills#Special_Skills|Orbital Friendship Cannon]] [[Skill]]. They can also be exchanged for bindings and high-grade [[materials]] at the [[Shrine]].&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Twilight Sparkle, the cutest, smartest, all-around best pony. According to Pinkie Pie, anyway.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Twilight Sparkle Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Rainbow Dash, flier extraordinaire. Owning this will make you about 20% cooler, but it probably took more than 10 seconds to get one.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Rainbow Dash Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Applejack, the loyalest of friends and most dependable of ponies. Equestria&#039;s best applebucker, and founder of Appleholics Anonymous.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Applejack Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Fluttershy, resident animal caretaker. You&#039;re going to love her. Likes baby dragons; Hates grown up could-eat-a-pony-in-one-bite dragons.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Fluttershy Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Pinkie Pie, a celebrated connoisseur of cupcakes and confectioneries. She just wants to keep smiling forever.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Pinkie Pie Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Rarity, the mistress of fashion and elegance. Even though she&#039;s prim and proper, she could make it in a pillow fight.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Rarity Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of The Great and Powerful Trixie. After losing her wagon, she now secretly lives in the Ponyville library with her girlfriend, Twilight Sparkle.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Trixie Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Princess Celestia, co-supreme ruler of Equestria. Bored of the daily squabble of the Royal Court, she has recently taken up sock swapping.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Princess Celestia Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Princess Luna, aka Nightmare Moon. After escaping her 1000 year banishment to the moon, she was grounded for stealing Celestia&#039;s socks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Princess Luna Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Apple Bloom, Applejack&#039;s little sister. Comes complete with a &amp;quot;Draw Your Own Cutie Mark&amp;quot; colored pencil and permanent tattoo applicator set.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Apple Bloom Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Scootaloo. Die-hard Dashie fanfilly, best pony of the Cutie Mark Crusaders, and inventor of the Wingboner Propulsion Drive. 1/64th chicken.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Scootaloo Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Sweetie Belle, Rarity&#039;s little sister. Comes complete with evening gown and cocktail dress accessories made of 100% Dumb Fabric.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Sweetie Belle Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Big Macintosh, Applejack&#039;s older brother. Famed applebucker and draft pony, and an expert in applied mathematics.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Big Macintosh Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Spitfire, team leader of the Wonderbolts. Dashie&#039;s idol and occasional shipping partner. Doesn&#039;t actually spit fire.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Spitfire Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Derpy Hooves, Ponyville&#039;s leading mailmare. Outspoken proponent of economic stimulus through excessive muffin consumption.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Derpy Hooves Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Lyra Heartstrings. Features twenty-six points of articulation, replaceable pegasus hoofs, and a detachable unicorn horn.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Lyra Heartstrings Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Octavia. Famous cello musician; believed to have created the Octatonic scale, the Octahedron, and the Octopus.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Octavia Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Zecora Zecora], a mysterious zebra from a distant land. She&#039;ll never hesitate to mix her brews or lend you a hand. Err, hoof.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Zecora Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Cheerilee, Ponyville&#039;s most beloved educational institution. Your teachers will never be as cool as Cheerilee.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Cheerilee Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A lifesize figurine of Angel Bunny, Fluttershy&#039;s faithful yet easily vexed pet and life partner. All-purpose assistant, time keeper, and personal attack alarm.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Angel Bunny Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A lifesize figurine of [http://mlp.wikia.com/wiki/Gummy Gummy], Pinkie Pie&#039;s faithful pet. Usually found lurking in your bathtub. While technically an alligator, he is still arguably the best pony.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Gummy Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Berry Punch. Overly protective parent pony and Ponyville&#039;s resident lush. It smells faintly of fruit wine.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Berry Punch Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Bon-Bon. Usually seen in the company of Lyra. Suffers from various throat ailments that make her sound different every time you see her.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Bon-Bon Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Dr. Whooves. Not a medical doctor. Once got into a hoof fight with Applejack over a derogatory remark about apples.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Doctor Whooves Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale bobblehead figurine of Vinyl Scratch, the original DJ P0n-3. Octavia&#039;s musical rival and wub wub wub interest.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Vinyl Scratch Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Daring Do, the thrill-seeking, action-taking mare starring numerous best-selling books. Dashie&#039;s recolor and favorite literary character.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Daring Do Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale fluffy figurine of Fluffle Puff. Best Bed Forever. &amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Fluffle Puff Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crystals==&lt;br /&gt;
Crystals are used to increase the [[Monster Stats|stats of monsters]] in the [[Monster Lab]] and raise their [[morale]]. These are regularly restocked in the [[Bazaar#Item_Shop|Item Shop]] and can be gained the quickest via the [[Grindfest]] battle mode.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Crystal&lt;br /&gt;
!Increases&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;150px&amp;quot; |&#039;&#039;&#039;Crystal of Vigor&#039;&#039;&#039; || Strength&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Finesse&#039;&#039;&#039; || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Swiftness&#039;&#039;&#039; || Agility&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Fortitude&#039;&#039;&#039; || Endurance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Cunning&#039;&#039;&#039; || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Knowledge&#039;&#039;&#039; || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Flame&#039;&#039;&#039; || Fire Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Frost&#039;&#039;&#039; || Cold Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Lightning&#039;&#039;&#039; || Elec Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Tempest&#039;&#039;&#039; || Wind Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Devotion&#039;&#039;&#039; || Holy Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Corruption&#039;&#039;&#039; || Dark Resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Items used to maintain a [[Monster_Lab#Food|custom monster]] in the [[Monster Lab]].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Food&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span title=&amp;quot;Non-discerning monsters like to munch on this chow.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Monster Chow&amp;lt;/span&amp;gt; || Feeds against 2,000 hunger ([[Monster_Lab#Monster_Stats_.26_Power_Level|power level]] 1 - 300 only).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span title=&amp;quot;Mid-level monsters like to feed on something slighly more palatable, like these scrumptious edibles.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Monster Edibles&amp;lt;/span&amp;gt; || Feeds against 2,000 hunger ([[Monster_Lab#Monster_Stats_.26_Power_Level|power level]] 301 - 750 only).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span title=&amp;quot;High-level monsters would very much prefer this highly refined level of dining if you wish to parlay their favor.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Monster Cuisine&amp;lt;/span&amp;gt; || Feeds against 2,000 hunger ([[Monster_Lab#Monster_Stats_.26_Power_Level|power level]] 751+ only).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span title=&amp;quot;Tiny pills filled with delicious artificial happiness. Use on monsters to restore morale if you cannot keep them happy. It beats leaving them sad and miserable.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Happy Pills&amp;lt;/span&amp;gt; || Restore a monster&#039;s [[morale]] by 6,000.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Enhancements&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enchantments==&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shards&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;shards&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Shards allow for temporary but powerful enchantments to [[equipment]] that last for 1 hour (real-time). Multiple shards can be used to extend the time their effects last. Voidseeker, Aether, and Amnesia Shard drops only occur on Hard or higher [[difficulty]]. These effects are automatically removed if the affected equipment is sold to the [[Bazaar]].&lt;br /&gt;
&lt;br /&gt;
See [[The_Forge#Enchant|The Forge - Enchant]] for the list of shards and their effects.&lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
Materials allow for permanent upgrade to [[equipment]] stats. It can primarily be obtained through [[gifts]] from monsters or [[salvage|salvaging]]. The amount/type of materials required depends on the specific stats of the equipment. &lt;br /&gt;
&lt;br /&gt;
See [[The_Forge#Materials|The Forge - Materials]] for the list of materials and their effects.&lt;br /&gt;
&lt;br /&gt;
==[[Loot Drop Rolls|Drop Rates]]==&lt;br /&gt;
The base drop rate for ALL items is 10% per monster kill but this is segmented into every type including [[equipment]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Bazaar#Item_Shop|Item Shop]]&lt;br /&gt;
*[[Character Menu‎]]&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Obsolete Items]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Mozilla</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Equipment_Procs&amp;diff=33905</id>
		<title>Equipment Procs</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Equipment_Procs&amp;diff=33905"/>
		<updated>2015-08-20T14:31:58Z</updated>

		<summary type="html">&lt;p&gt;Mozilla: Revise bleeding DOT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the various [[equipment]] procs in the [[HentaiVerse]].&lt;br /&gt;
&lt;br /&gt;
All [[Weapons|weapons]] are generated with a status effect that can proc on successfully hitting an enemy. The chance of it being applied is determined by the specific piece of equipment with a maximum chance of 25% for all weapons except the mace which has a maximum of 30%. The specific proc is determined by the type of weapon.&lt;br /&gt;
&lt;br /&gt;
Landing a critical strike will always proc your weapon&#039;s status effect. &lt;br /&gt;
&lt;br /&gt;
The three procs are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Weapon type&lt;br /&gt;
! Proc !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Piercing&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Rapier, Estoc&amp;lt;/small&amp;gt;&lt;br /&gt;
! [[Image:wpn_ap.png]]&amp;lt;br&amp;gt;Penetrated Armor&lt;br /&gt;
| The armor of this target has been breached, reducing its defenses.&lt;br /&gt;
* &#039;&#039;Duration capped at 7 turns.&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monster&#039;s physical mitigation is reduced by 25% per stack, with maximum of 3 stacks (mitigation reduced to 25%.)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Slashing&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Axe, Shortsword, Longsword, Katana, Wakizashi&amp;lt;/small&amp;gt;&lt;br /&gt;
! [[Image:wpn_bleed.png]]&amp;lt;br&amp;gt;Bleeding Wound&lt;br /&gt;
| A gushing wound is making this target take damage over time.&lt;br /&gt;
* &#039;&#039;Duration capped at 7 turns.&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bleed damage is consistent; it is not affected by difficulty, monster type, etc.&#039;&#039;&lt;br /&gt;
* &#039;&#039;Damage done = Bleeding % * base damage * Stack * 0.4&#039;&#039;&lt;br /&gt;
** &#039;&#039;5 stacks at maximum&#039;&#039;&lt;br /&gt;
** &#039;&#039;Any changes to base damage (e.g. Heartseeker [[spell]], [[Spirit Stance]], etc.) also increase bleeding damage.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Crushing&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Club, Mace&amp;lt;/small&amp;gt;&lt;br /&gt;
! [[Image:wpn_stun.png]]&amp;lt;br&amp;gt;Stunned&lt;br /&gt;
| A powerful blow has temporarily stunned this target.&lt;br /&gt;
* &#039;&#039;Duration capped at 4 turns.&#039;&#039;&lt;br /&gt;
* &#039;&#039;Stunned monsters cannot take any offensive action and cannot evade or parry.&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters receive a free action when a stun expires on them.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The following is the table for maximum proc chance, duration and damage. Please note that the maximum proc duration and actual damage depends on player&#039;s current level.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Weapon type || Proc || Chance || Duration || Bleeding %&lt;br /&gt;
|-&lt;br /&gt;
| Estoc || Penetrated Armor || 25% || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Longsword || Bleeding Wound || 25% || 7 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Mace || Stun || 30% || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| Katana || Bleeding Wound || 25% || 7 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Axe || Bleeding Wound || 25% || 7 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Club || Stun || 25% || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| Rapier || Penetrated Armor || 25% || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| Shortsword || Bleeding Wound || 25% || 7 || 20&lt;br /&gt;
|- &lt;br /&gt;
| Wakizashi || Bleeding Wound || 25% || 7 || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proc Effect Duration==&lt;br /&gt;
For Penetrated Armor and bleeding wound only&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|+ Proc Duration by Level&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; background= |&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Debuff&#039;s Actual Duration&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20&amp;quot; | 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; width=&amp;quot;1&amp;quot; | [[File:losernyeo_basedur.png|link=]]&lt;br /&gt;
! width=&amp;quot;30&amp;quot; | 0.5&lt;br /&gt;
| 0 || 400 || 800 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! 1.0 &lt;br /&gt;
| 0 || 100 || 300 || 500 || 700 || 900 || -&lt;br /&gt;
|-&lt;br /&gt;
! 1.5&lt;br /&gt;
| - || 0 || 134 || 267 || 400 || 534 || 667&lt;br /&gt;
|-&lt;br /&gt;
! 2.0&lt;br /&gt;
| - || 0 || 50 || 150 || 250 || 350 || 450&lt;br /&gt;
|-&lt;br /&gt;
! 2.5&lt;br /&gt;
| - || - || 0 || 80 || 160 || 240 || 320&lt;br /&gt;
|-&lt;br /&gt;
! 3.0&lt;br /&gt;
| - ||  - || 0 || 34 || 100 || 167 || 234&lt;br /&gt;
|-&lt;br /&gt;
! 3.5&lt;br /&gt;
| - || - || - || 0 || 58 || 115 || 172&lt;br /&gt;
|-&lt;br /&gt;
! 4.0&lt;br /&gt;
| - || - || - || 0 || 25 || 75 || 125&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Fighting Styles]]&lt;br /&gt;
*[[Level Scaling]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Mozilla</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Proficiencies&amp;diff=32963</id>
		<title>Proficiencies</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Proficiencies&amp;diff=32963"/>
		<updated>2015-05-30T08:28:40Z</updated>

		<summary type="html">&lt;p&gt;Mozilla: add patch 0.82 effect of supportive proficiency&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==[[Equipment]] Proficiencies==&lt;br /&gt;
Weapon proficiencies increase the chances of the special procs for a player&#039;s active [[Fighting Styles|Fighting Style]]. They also grant additional [[Skills#Fighting Skills|fighting skills]].&lt;br /&gt;
&lt;br /&gt;
The following effects are &#039;&#039;&#039;per 1 point&#039;&#039;&#039; in their respective proficiency. Each bonus requires the related [[ability]] to be slotted as well as the player only wearing the matching equipment.&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;&#039;health points, magic points, accuracy, spell cast speed and damage,&#039;&#039;&#039; the values are simply added on to the character sheet. For &#039;&#039;&#039;everything else&#039;&#039;&#039;, there is a single proficiency bonus that is multiplied on. See the [[attributes#Derived_Attributes|attributes]] page for the appropriate formula.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Bonus&lt;br /&gt;
!Amount&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
===[[Weapon]]===&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
====One-Handed====&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Damage || 2 / 3 / 4&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Accuracy || 0.01% / 0.02%&lt;br /&gt;
|-&lt;br /&gt;
| +Block Chance || 0.025%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
====Two-Handed====&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Damage || 2 / 2.5 / 3&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Accuracy || 0.01% / 0.02%&lt;br /&gt;
|-&lt;br /&gt;
| +Parry Chance || 0.025%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
====Dual-Wielding====&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Damage || 3 / 4 / 5&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Accuracy || 0.01% / 0.02%&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Critical Chance || 0.025%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
====Niten Ichiryuu====&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| (&#039;&#039;See Two-Handed and Dual-Wielding&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
====Staff====&lt;br /&gt;
|-&lt;br /&gt;
| +Spell Damage || 0.2 / 0.4 / 0.5&lt;br /&gt;
|-&lt;br /&gt;
| +Spell Accuracy || 0.01% / 0.02%&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Damage || 3&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
===[[Armor]]===&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
====Cloth====&lt;br /&gt;
|-&lt;br /&gt;
| +Spell Accuracy || 0.05%&lt;br /&gt;
|-&lt;br /&gt;
| +Spell Critical Chance || 0.01% / 0.015% / 0.018% / 0.021% / 0.025%&lt;br /&gt;
|-&lt;br /&gt;
| +Spell Casting Speed || 0.015% / 0.025%&lt;br /&gt;
|-&lt;br /&gt;
| +Magic Points || 0.05% / 0.06% / 0.07% / 0.08% / 0.09% / 0.095% / 0.1%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
====Light====&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Accuracy || 0.05%&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Critical Chance || 0.01% / 0.015% / 0.018% / 0.021% / 0.025%&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Attack Speed || 0.015% / 0.025%&lt;br /&gt;
|-&lt;br /&gt;
| +Health &amp;amp; Magic Points || HP: 0.025% / 0.035% / 0.045% / 0.055% / 0.065% / 0.07% / 0.075% &amp;lt;br&amp;gt;MP: 0.02% / 0.025% / 0.03% / 0.035% / 0.04% / 0.045% / 0.05%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
====Heavy====&lt;br /&gt;
|-&lt;br /&gt;
| +Crushing Mitigation || 0.02 / 0.04 / 0.05&lt;br /&gt;
|-&lt;br /&gt;
| +Piercing Mitigation || 0.02 / 0.04 / 0.05&lt;br /&gt;
|-&lt;br /&gt;
| +Slashing Mitigation || 0.02 / 0.04 / 0.05&lt;br /&gt;
|-&lt;br /&gt;
| +Health Points || 0.05% / 0.06% / 0.07% / 0.08% / 0.09% / 0.095% / 0.1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gaining [[Equipment]] Proficiencies===&lt;br /&gt;
For [[Armor]]:&lt;br /&gt;
*When a player is attacked (even if they evade/block/parry/absorb/resist, or if the monster misses), an occupied armor slot is randomly chosen for the chance at a proficiency gain.&lt;br /&gt;
*When a player blocks an attack with a [[shield]], they have an increased chance of gaining One-Handed proficiency.&lt;br /&gt;
&lt;br /&gt;
For [[Weapons]]:&lt;br /&gt;
*When a player attacks an enemy (even if the monster evades), there is a chance that they will gain proficiency with their active fighting style.&lt;br /&gt;
**Players using the [[Fighting Styles#Niten Ichiryu|Niten Ichiryu]] fighting style do not gain proficiency in either [[Fighting Styles#Two-Handed|Two-Handed]] or [[Fighting Styles#Dual Wielding|Dual Wielding]] proficiency even though both are used to determine [[equipment]] stats and fighting style procs.&lt;br /&gt;
&lt;br /&gt;
==[[Spells|Magic]] Proficiencies==&lt;br /&gt;
===Effects===&lt;br /&gt;
Magic proficiencies:&lt;br /&gt;
*Lower the cast time and mana cost of spells by up to 25% (based on spell).&lt;br /&gt;
*Increase the duration of sustained spells (beyond the effects of [[abilities]]).&lt;br /&gt;
**This includes the duration of [[Spells#Status_Effects|status effects]].&lt;br /&gt;
**Base durations can be found on the [[Spells]] page.&lt;br /&gt;
**Durations can be increased by maximum a factor of 7 (supportive/curative spells) or 4 (everything else).&lt;br /&gt;
*Increase a player&#039;s [[Damage#Countering|counter-resist]] and grants a [[Damage#Monsters|specific element mitigation reduction]] with spells of that type.&lt;br /&gt;
**Both effects depend on the player&#039;s proficiency factor, capped between 0 and 1:&lt;br /&gt;
**&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;gt;&#039;&#039;&#039;prof_factor&#039;&#039;&#039; = (effective_proficiency - monsterlevel) / monsterlevel&amp;lt;/pre&amp;gt;&lt;br /&gt;
**[[Damage#Resist_Mechanics|Counter-resist bonus]] = prof_factor * 50%&lt;br /&gt;
**Mitigation reduction = (prof_factor ^ 1.5) * 50&lt;br /&gt;
*Supportive magic proficiency scales the power of cure[http://forums.e-hentai.org/index.php?showtopic=178980] from 80% to 150%. It is linear in two parts:&lt;br /&gt;
** 0 supportive proficiency yields 80%; matching the player&#039;s level yields 100% base.&lt;br /&gt;
** doubling the player&#039;s level yields 150% base.&lt;br /&gt;
&lt;br /&gt;
===Gaining Magic Proficiencies===&lt;br /&gt;
Magic proficiency increases when casting a spell of the specific type even if it misses/is resisted. The chance of gaining proficiency when using a spell is directly tied to the cost of the spell compared to the player&#039;s base magic points. Spells auto-casted via [[Innate Arcana]] can give an increase each turn that they are kept active.&lt;br /&gt;
&lt;br /&gt;
*Elemental Proficiency can be increased by casting any [[Fire]], [[Cold]], [[Elec]], or [[Wind]] spells.&lt;br /&gt;
*Divine Proficiency can be increased by casting any [[Holy]] spells.&lt;br /&gt;
*Forbidden Proficiency can be increased by casting any [[Dark]] spells.&lt;br /&gt;
*Deprecating Proficiency can be increased by casting any negative status effect spell (e.g. [[Spells#Deprecating Magic|Weaken]]).&lt;br /&gt;
*Supportive Proficiency can be increased by casting any positive status spell (e.g. [[Spells#Supportive Magic|Haste]]) or any health-restoring spell (e.g. [[Spells#Curative Magic|Regen]]).&lt;br /&gt;
&lt;br /&gt;
Magic proficiencies can also be gained by purchasing certain [[Hath Perks]]. Each perk grants a 10% bonus to the base proficiency of the respective type of proficiency.&lt;br /&gt;
&lt;br /&gt;
==Gains==&lt;br /&gt;
*The base gain rate is much greater at lower levels (up to 5x the normal rate at level 1). This rate normalizes at level 250.&lt;br /&gt;
*The rate at which proficiency is gained can be increased via Assimilator [[training]] at +10% per rank trained, up to a maximum of double the normal rate.&lt;br /&gt;
*The chance for a proficiency gain decreases as the proficiency approaches the cap. The amount of gain however, is always chosen at random to be 0.01, 0.02, or 0.03.&lt;br /&gt;
*The chance of gaining proficiency when using a [[spell]] is directly tied to the cost of the spell compared to the player&#039;s base magic points.&lt;br /&gt;
*Proficiencies cannot be gained during the turn the [[Skills#Universal_Skills|Defend or Focus commands]] are used or when a player otherwise [[HentaiVerse Bugs &amp;amp; Errors|skips]] a turn.&lt;br /&gt;
&lt;br /&gt;
==Effective Proficiency==&lt;br /&gt;
*&#039;&#039;&#039;Effective proficiency&#039;&#039;&#039; can be seen on the right-side scroll section of the [[Character_Menu|character page]].&lt;br /&gt;
*Base proficiencies are capped at a player&#039;s current [[level]]. However, bonus proficiency points on [[equipment]], or through certain [[Hath Perks]], allow players to exceed their cap.&lt;br /&gt;
*Effective magic proficiency is capped at twice a player&#039;s level.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Fighting Styles]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Mozilla</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Item_World&amp;diff=32865</id>
		<title>Item World</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Item_World&amp;diff=32865"/>
		<updated>2015-05-23T15:46:11Z</updated>

		<summary type="html">&lt;p&gt;Mozilla: update pxp multiplier for hell+&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Item World (IW) is one of the [[battle modes]] in the [[HentaiVerse]] mini-game. Item World allows users to do battle inside any piece of [[equipment]] not equipped to their current equipment set in order to increase its latent potential.&lt;br /&gt;
&lt;br /&gt;
==Rounds==&lt;br /&gt;
An Item World has rounds based on the equipment&#039;s [[quality]]. It can be approximated by:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Number of Item World Rounds&#039;&#039;&#039; = 75 * (equip_quality)^3&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is a lower cap of 10 rounds (~230 PXP) and upper cap of 100 rounds (~375 PXP). Monsters start at 100% base damage and increase by 2%? per round. The number of monsters present in each round is random but tends to rise as the round counter increases.&lt;br /&gt;
&lt;br /&gt;
==Item Potency==&lt;br /&gt;
Clearing an Item World or [[The_Forge#Upgrading|Upgrading]] a piece of equipment earns the item PXP (Potency Experience) towards increasing the potency of the [[equipment]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;PXP gain&#039;&#039;&#039; = roundup(Item round count * [[difficulty|PXP modifier]])&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Challenge&lt;br /&gt;
!PXP Multiplier&lt;br /&gt;
|- style=&amp;quot;border-top: 2px solid #AAAAAA;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Normal || x2.0&lt;br /&gt;
|-&lt;br /&gt;
|Hard || x2.8&lt;br /&gt;
|-&lt;br /&gt;
|Nighmare || x4.0&lt;br /&gt;
|-&lt;br /&gt;
|Hell || x6.0&lt;br /&gt;
|-&lt;br /&gt;
|Nintendo || x10.0&lt;br /&gt;
|-&lt;br /&gt;
|IWBTH || x16.0&lt;br /&gt;
|-&lt;br /&gt;
|PFUDOR || x16.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Fleeing]] or being defeated in an IW does not grant any PXP; only clearing all rounds grants PXP for the item.&#039;&#039;&#039; Players cannot gain any PXP if they are at &amp;quot;exhausted&amp;quot; [[stamina]].&lt;br /&gt;
&lt;br /&gt;
All equipment starts at Potency Level 0, and can be leveled up to Level 10, unlocking a total of ten potencies. The amount of PXP required for the next level is displayed next to the equipment potency&#039;s level and increases as the item gains in potency levels. Potency unlocks add stats to the equipment (with the exception of &#039;of focus&#039; weapons which cannot gain Economizer). Additional levels of potency are more likely to level up existing ones rather than give new ones (50% chance when you have one, 75% when you have two). These additional stats &#039;&#039;&#039;cannot&#039;&#039;&#039; be further upgraded in the [[forge]].&lt;br /&gt;
&lt;br /&gt;
Except for the Level 10 weapon unlock, there are five levels to each potency, and it is possible to get up to three different potencies.&lt;br /&gt;
&lt;br /&gt;
Item Potency can be reset by [[The_Forge#Reforging|reforging]] in the [[forge]]. This requires [[The_Forge#Shards|Amnesia Shards]] equal to the equipment&#039;s Item Potency level. Players can only keep all the existing potencies or forfeit all of them.&lt;br /&gt;
&lt;br /&gt;
When an equipment piece has reached max level, it no longer shows up in the Item World.&lt;br /&gt;
&lt;br /&gt;
===Formula for &amp;lt;span title=&amp;quot;Potency Experience&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;PXP&amp;lt;/span&amp;gt;===&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;PXP(x) = PXP(1) * (1 + PXP(1)/1000)^(x-1)&amp;lt;/pre&amp;gt;&lt;br /&gt;
Note that PXP(x) is the amount of PXP required to advance from level (x-1) to level x.&lt;br /&gt;
&lt;br /&gt;
The amount of PXP required to advance from level 0 to level n is as follows:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;Total PXP needed = 1000*((1+PXP(1)/1000)^n - 1)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Potencies===&lt;br /&gt;
All potencies give roughly 2% bonus per potency level (then scaled according to player&#039;s [[level]]) except for mitigation potencies which give 4 base points. Economizer gives 5% mana conservation per level.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Class&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Addition&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[Weapon]]&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|[[Shield]]&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|[[Armor]]&lt;br /&gt;
|-&lt;br /&gt;
!Melee !! Staff&lt;br /&gt;
|- style=&amp;quot;border-top: 2px solid #AAAAAA;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | Mitigation&lt;br /&gt;
|-&lt;br /&gt;
|Coldproof || Cold || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Darkproof || Dark || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Elecproof || Elec || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Fireproof || Fire || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Holyproof || Holy || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Windproof || Wind || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-style=&amp;quot;border-top: 2px solid #AAAAAA;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | Special&lt;br /&gt;
|-&lt;br /&gt;
|Capacitor || Bonus MP || || || || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Juggernaut || Bonus HP || || || || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Butcher || Bonus Weapon Damage || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Fatality || Attack Crit Damage || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Overpower || Counter-Parry || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Swift Strike || Raises [[Action Speed|Attack Speed]] || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Annihilator || Spell Crit Damage || || &#039;&#039;&#039;X&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|Archmage || Bonus Magic Damage || || &#039;&#039;&#039;X&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|Economizer || Mana Conservation || || &#039;&#039;&#039;X&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator || Counter-Resist || || &#039;&#039;&#039;X&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|Spellweaver || Cast Speed || || &#039;&#039;&#039;X&#039;&#039;&#039; || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Level 10====&lt;br /&gt;
At level 10 an equipment piece ceases to gain PXP and may be renamed freely (max 50 characters).&lt;br /&gt;
&lt;br /&gt;
=====Weapon Level 10 Only=====&lt;br /&gt;
At level 10 a [[weapon]] will always get a special Potency based on what kind of weapon it is.&lt;br /&gt;
&lt;br /&gt;
Ethereal weapons will get a random &#039;&#039;&#039;[[Elemental Strike]]&#039;&#039;&#039; from the chart below.&lt;br /&gt;
*This does not turn a weapon into a true [[Equipment#Elemental_Weapons|Elemental Weapon]] (as a true elemental weapon also has Elemental Damage Bonus to boost [[spell]] damage).&lt;br /&gt;
&lt;br /&gt;
All other weapons will get &#039;&#039;&#039;Hollowforged&#039;&#039;&#039; which converts its damage type from Crushing/Slashing/Piercing to Void.&lt;br /&gt;
*Hollowforged weapons also get one additional void strike.&lt;br /&gt;
*This does not turn a weapon into a true [[Equipment#Ethereal_Weapons|Ethereal Weapon]] (it still has [[burden]]/[[interference]]).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Class&lt;br /&gt;
!Name&lt;br /&gt;
!Addition&lt;br /&gt;
|- style=&amp;quot;border-top: 2px solid #AAAAAA;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | Elemental&amp;lt;br&amp;gt;Strike&lt;br /&gt;
|-&lt;br /&gt;
|Cold Strike || Adds Cold damage&lt;br /&gt;
|-&lt;br /&gt;
|Dark Strike || Adds Dark damage&lt;br /&gt;
|-&lt;br /&gt;
|Elec Strike || Adds Elec damage&lt;br /&gt;
|-&lt;br /&gt;
|Fire Strike || Adds Fire damage&lt;br /&gt;
|-&lt;br /&gt;
|Holy Strike || Adds Holy damage&lt;br /&gt;
|-&lt;br /&gt;
|Wind Strike || Adds Wind damage&lt;br /&gt;
|- style=&amp;quot;border-top: 2px solid #AAAAAA;&amp;quot;&lt;br /&gt;
| Special || Hollowforged || Damage Type converts to [[Void]], adds Void Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[EXP]]==&lt;br /&gt;
The strength of the monsters and [[EXP]] gains depend on the [[quality]] of the item. A Magnificent item will have significantly harder mobs than a Crude one. Legendary equipment should give EXP equivalent to [[Grindfest]] at the same [[difficulty]]. The drop quality bonus is identical to the that of Grindfest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;EXP Gains in IW&#039;&#039;&#039; = Non-IW_EXP * (Base_PXP - 100) * 0.004&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[The Forge]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Mozilla</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Item_World&amp;diff=32858</id>
		<title>Item World</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Item_World&amp;diff=32858"/>
		<updated>2015-05-23T11:51:46Z</updated>

		<summary type="html">&lt;p&gt;Mozilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Item World (IW) is one of the [[battle modes]] in the [[HentaiVerse]] mini-game. Item World allows users to do battle inside any piece of [[equipment]] not equipped to their current equipment set in order to increase its latent potential.&lt;br /&gt;
&lt;br /&gt;
==Rounds==&lt;br /&gt;
An Item World has rounds based on the equipment&#039;s [[quality]]. It can be approximated by:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Number of Item World Rounds&#039;&#039;&#039; = 75 * (equip_quality)^3&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is a lower cap of 10 rounds (~230 PXP) and upper cap of 100 rounds (~375 PXP). Monsters start at 100% base damage and increase by 2%? per round. The number of monsters present in each round is random but tends to rise as the round counter increases.&lt;br /&gt;
&lt;br /&gt;
==Item Potency==&lt;br /&gt;
Clearing an Item World or [[The_Forge#Upgrading|Upgrading]] a piece of equipment earns the item PXP (Potency Experience) towards increasing the potency of the [[equipment]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;PXP gain&#039;&#039;&#039; = roundup(Item round count * [[difficulty|PXP modifier]])&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Challenge&lt;br /&gt;
!PXP Multiplier&lt;br /&gt;
|- style=&amp;quot;border-top: 2px solid #AAAAAA;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Normal || x2.0&lt;br /&gt;
|-&lt;br /&gt;
|Hard || x2.8&lt;br /&gt;
|-&lt;br /&gt;
|Nighmare || x4.0&lt;br /&gt;
|-&lt;br /&gt;
|Hell || x5.6&lt;br /&gt;
|-&lt;br /&gt;
|Nintendo || x10.0&lt;br /&gt;
|-&lt;br /&gt;
|IWBTH || x15.6&lt;br /&gt;
|-&lt;br /&gt;
|PFUDOR || x15.6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Fleeing]] or being defeated in an IW does not grant any PXP; only clearing all rounds grants PXP for the item.&#039;&#039;&#039; Players cannot gain any PXP if they are at &amp;quot;exhausted&amp;quot; [[stamina]].&lt;br /&gt;
&lt;br /&gt;
All equipment starts at Potency Level 0, and can be leveled up to Level 10, unlocking a total of ten potencies. The amount of PXP required for the next level is displayed next to the equipment potency&#039;s level and increases as the item gains in potency levels. Potency unlocks add stats to the equipment (with the exception of &#039;of focus&#039; weapons which cannot gain Economizer). Additional levels of potency are more likely to level up existing ones rather than give new ones (50% chance when you have one, 75% when you have two). These additional stats &#039;&#039;&#039;cannot&#039;&#039;&#039; be further upgraded in the [[forge]].&lt;br /&gt;
&lt;br /&gt;
Except for the Level 10 weapon unlock, there are five levels to each potency, and it is possible to get up to three different potencies.&lt;br /&gt;
&lt;br /&gt;
Item Potency can be reset by [[The_Forge#Reforging|reforging]] in the [[forge]]. This requires [[The_Forge#Shards|Amnesia Shards]] equal to the equipment&#039;s Item Potency level. Players can only keep all the existing potencies or forfeit all of them.&lt;br /&gt;
&lt;br /&gt;
When an equipment piece has reached max level, it no longer shows up in the Item World.&lt;br /&gt;
&lt;br /&gt;
===Formula for &amp;lt;span title=&amp;quot;Potency Experience&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;PXP&amp;lt;/span&amp;gt;===&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;PXP(x) = PXP(1) * (1 + PXP(1)/1000)^(x-1)&amp;lt;/pre&amp;gt;&lt;br /&gt;
Note that PXP(x) is the amount of PXP required to advance from level (x-1) to level x.&lt;br /&gt;
&lt;br /&gt;
The amount of PXP required to advance from level 0 to level n is as follows:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;Total PXP needed = 1000*((1+PXP(1)/1000)^n - 1)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Potencies===&lt;br /&gt;
All potencies give roughly 2% bonus per potency level (then scaled according to player&#039;s [[level]]) except for mitigation potencies which give 4 base points. Economizer gives 5% mana conservation per level.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Class&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Addition&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[Weapon]]&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|[[Shield]]&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|[[Armor]]&lt;br /&gt;
|-&lt;br /&gt;
!Melee !! Staff&lt;br /&gt;
|- style=&amp;quot;border-top: 2px solid #AAAAAA;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | Mitigation&lt;br /&gt;
|-&lt;br /&gt;
|Coldproof || Cold || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Darkproof || Dark || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Elecproof || Elec || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Fireproof || Fire || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Holyproof || Holy || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Windproof || Wind || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-style=&amp;quot;border-top: 2px solid #AAAAAA;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | Special&lt;br /&gt;
|-&lt;br /&gt;
|Capacitor || Bonus MP || || || || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Juggernaut || Bonus HP || || || || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Butcher || Bonus Weapon Damage || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Fatality || Attack Crit Damage || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Overpower || Counter-Parry || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Swift Strike || Raises [[Action Speed|Attack Speed]] || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|Annihilator || Spell Crit Damage || || &#039;&#039;&#039;X&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|Archmage || Bonus Magic Damage || || &#039;&#039;&#039;X&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|Economizer || Mana Conservation || || &#039;&#039;&#039;X&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|Penetrator || Counter-Resist || || &#039;&#039;&#039;X&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|Spellweaver || Cast Speed || || &#039;&#039;&#039;X&#039;&#039;&#039; || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Level 10====&lt;br /&gt;
At level 10 an equipment piece ceases to gain PXP and may be renamed freely (max 50 characters).&lt;br /&gt;
&lt;br /&gt;
=====Weapon Level 10 Only=====&lt;br /&gt;
At level 10 a [[weapon]] will always get a special Potency based on what kind of weapon it is.&lt;br /&gt;
&lt;br /&gt;
Ethereal weapons will get a random &#039;&#039;&#039;[[Elemental Strike]]&#039;&#039;&#039; from the chart below.&lt;br /&gt;
*This does not turn a weapon into a true [[Equipment#Elemental_Weapons|Elemental Weapon]] (as a true elemental weapon also has Elemental Damage Bonus to boost [[spell]] damage).&lt;br /&gt;
&lt;br /&gt;
All other weapons will get &#039;&#039;&#039;Hollowforged&#039;&#039;&#039; which converts its damage type from Crushing/Slashing/Piercing to Void.&lt;br /&gt;
*Hollowforged weapons also get one additional void strike.&lt;br /&gt;
*This does not turn a weapon into a true [[Equipment#Ethereal_Weapons|Ethereal Weapon]] (it still has [[burden]]/[[interference]]).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Class&lt;br /&gt;
!Name&lt;br /&gt;
!Addition&lt;br /&gt;
|- style=&amp;quot;border-top: 2px solid #AAAAAA;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | Elemental&amp;lt;br&amp;gt;Strike&lt;br /&gt;
|-&lt;br /&gt;
|Cold Strike || Adds Cold damage&lt;br /&gt;
|-&lt;br /&gt;
|Dark Strike || Adds Dark damage&lt;br /&gt;
|-&lt;br /&gt;
|Elec Strike || Adds Elec damage&lt;br /&gt;
|-&lt;br /&gt;
|Fire Strike || Adds Fire damage&lt;br /&gt;
|-&lt;br /&gt;
|Holy Strike || Adds Holy damage&lt;br /&gt;
|-&lt;br /&gt;
|Wind Strike || Adds Wind damage&lt;br /&gt;
|- style=&amp;quot;border-top: 2px solid #AAAAAA;&amp;quot;&lt;br /&gt;
| Special || Hollowforged || Damage Type converts to [[Void]], adds Void Strike&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[EXP]]==&lt;br /&gt;
The strength of the monsters and [[EXP]] gains depend on the [[quality]] of the item. A Magnificent item will have significantly harder mobs than a Crude one. Legendary equipment should give EXP equivalent to [[Grindfest]] at the same [[difficulty]]. The drop quality bonus is identical to the that of Grindfest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;EXP Gains in IW&#039;&#039;&#039; = Non-IW_EXP * (Base_PXP - 100) * 0.004&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[The Forge]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Mozilla</name></author>
	</entry>
</feed>