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		<id>https://ehwiki.org/index.php?title=System_Monsters&amp;diff=3662</id>
		<title>System Monsters</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=System_Monsters&amp;diff=3662"/>
		<updated>2010-10-28T15:05:16Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Legendary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following are the monsters one might face in the [[HentaiVerse]], including their attacks, resistances and weaknesses. The highest level monsters you will fight are on the same level as you, the lowest will be five levels below you. For legacy monsters, see [[Legacy Bestiary]].&lt;br /&gt;
&lt;br /&gt;
==Attack Types==&lt;br /&gt;
Monsters can have up to three different attacks, roughly corresponding to the player&#039;s Attack, Magic, and Spirit commands. The biggest difference from player attacks is that monsters&#039; special attacks can be either physical or magical in nature (a physical attack is &amp;quot;used&amp;quot; while a magical one is &amp;quot;cast&amp;quot;). In the absence of an official naming scheme, we&#039;ll refer to them as follows:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Normal Attack:&#039;&#039;&#039; Every monster has one, they have no names, and they are always physical in nature, so the only information given below is Damage Type. As you can see, this is usually Crushing, Slashing or Piercing, with some exceptions.&lt;br /&gt;
*&#039;&#039;&#039;Skill:&#039;&#039;&#039; A special attack which consumes the monster&#039;s MP. Most monsters require at least 50% of their full MP in order to employ a skill. You&#039;ll soon find out which ones don&#039;t.&lt;br /&gt;
*&#039;&#039;&#039;Spirit Attack:&#039;&#039;&#039; A very powerful special attack which consumes the monster&#039;s SP. Most Ordinary and Mini-boss monsters do not have spirit attacks &#039;&#039;yet&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Ordinary (Common)==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Minor&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Major&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Amphibious Sperm Whale&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Bukkake&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Ambergris Alert&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|[[Wind]], [[Dark]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Blue Slime&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Bouip&lt;br /&gt;
|Magical ([[Holy]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Elec]]&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cockatrice&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Kick&lt;br /&gt;
|Physical&lt;br /&gt;
|Spirit Kick&lt;br /&gt;
|Physical?&lt;br /&gt;
|[[Cold]], [[Elec]]&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Holy]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cookie Monster&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Cookie Cutter&lt;br /&gt;
|Physical&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Cold]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fire Fox&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Burning Tail&lt;br /&gt;
|Physical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Dark]]&lt;br /&gt;
|&lt;br /&gt;
|[[Cold]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Giant Panda&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Bamboo Attack&lt;br /&gt;
|Physical&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Cold]], [[Wind]]&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Green Slime&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Jiggle&lt;br /&gt;
|Magical ([[Wind]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mantitcore&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Squirt&lt;br /&gt;
|Magical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mutant Peacock&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Peck&lt;br /&gt;
|Physical&lt;br /&gt;
|Spirit Peck&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rabid Hamster&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Rabid Bite&lt;br /&gt;
|Physical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Cold]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|[[Elec]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scary Ghost&#039;&#039;&#039;&lt;br /&gt;
|[[Physical]]&lt;br /&gt;
|Haunt&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Dark]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tentacle Monster&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Horrible Rape&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss (Uncommon)==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Minor&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Major&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Apathetic Canuck&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|mEH&lt;br /&gt;
|Magical ([[Cold]])&lt;br /&gt;
|[[Cold]], [[Dark]]&lt;br /&gt;
|[[Wind]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Blue Hedgehog&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Spin Attack&lt;br /&gt;
|Physical&lt;br /&gt;
|[[Cold]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Manthra&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Claw Swipe&lt;br /&gt;
|Physical&lt;br /&gt;
|[[Fire]], [[Elec]], [[Holy]]&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mind Raper&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Toddlerguro&lt;br /&gt;
|Magical ([[Elec]])&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zombie Cow&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Moo&lt;br /&gt;
|Magical ([[Wind]])&lt;br /&gt;
|[[Fire]], [[Wind]]&lt;br /&gt;
|[[Elec]], [[Holy]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Boss==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Manbearpig&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Super Serial&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Global Warming&lt;br /&gt;
|Magical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Soul]]&lt;br /&gt;
|ManBearPig Tail&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;White Bunneh&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Awww&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|OM NOM NOM NOM&lt;br /&gt;
|Physical ([[Holy]])&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Cold]], [[Soul]]&lt;br /&gt;
|Holy Hand Grenade of Antioch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mithra&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Purr&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Undress&lt;br /&gt;
|Physical ([[Wind]])&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Holy]], [[Soul]]&lt;br /&gt;
|Mithra&#039;s Flower&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dalek&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Death Ray&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Brain Sucker&lt;br /&gt;
|Physical ([[Fire]])&lt;br /&gt;
|[[Cold]], [[Fire]]&lt;br /&gt;
|[[Elec]], [[Soul]]&lt;br /&gt;
|Dalek Voicebox&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Legendary==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Konata&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Timotei&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Petanko Smash&lt;br /&gt;
|Physical ([[Elec]])&lt;br /&gt;
|[[Fire]], [[Cold]], [[Elec]], [[Holy]], [[Dark]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|Lock of Blue Hair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mikuru Asahina&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Mikuru Beam&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Time Quake&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|[[Physical]], [[Fire]], [[Cold]], [[Elec]], [[Wind]], Crushing, Slashing&lt;br /&gt;
|[[Holy]], [[Dark]], Piercing&lt;br /&gt;
|Bunny-Girl Costume&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ryouko Asakura&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Spike Shot&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Impaler&lt;br /&gt;
|Physical ([[Cold]])&lt;br /&gt;
|[[Physical]], [[Fire]], [[Cold]], [[Elec]], [[Wind]], Crushing, Piercing&lt;br /&gt;
|[[Holy]], [[Dark]], Slashing&lt;br /&gt;
|Hinamatsuri Doll&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yuki Nagato&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Stoic Staredown&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Data Rewrite&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|[[Physical]], [[Fire]], [[Cold]], [[Elec]], [[Wind]], Slashing, Piercing&lt;br /&gt;
|[[Holy]], [[Dark]], Crushing&lt;br /&gt;
|Broken Glasses&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Arena|Trio and the Tree]] &amp;quot;Fates&amp;quot;==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Enemy Procs|Death Proc]]&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skuld&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Crushing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Future Shock&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Elec]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fated Demise&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Lightning&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Lamentations of the Future&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Urd&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Piercing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Frozen Fate&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Cold]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Altered Timeline&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Ice&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Screams of the Past&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Verdandi&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Slashing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Winds of Change&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Wind]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;No Time Like The Present&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Wind&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Wailings of the Present&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yggdrasil&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Soul]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Healing Roots&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Heal (Goddesses)&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fire&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fury of the Sisters&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Sapling&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gods==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot; width=&amp;quot;140&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Real Life&#039;&#039;&#039;&lt;br /&gt;
|[[Soul]]&lt;br /&gt;
|Crooks&amp;lt;br&amp;gt;Dead-End Job&amp;lt;br&amp;gt;Liars&amp;lt;br&amp;gt;Money Problems&amp;lt;br&amp;gt;No Girlfriend&amp;lt;br&amp;gt;Phone Sellers&amp;lt;br&amp;gt;Rent Is Due&amp;lt;br&amp;gt;Scam Artists&amp;lt;br&amp;gt;Sheeple&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Internet Shutdown&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Holy]], [[Dark]], Physical&lt;br /&gt;
|[[Soul]]&lt;br /&gt;
|Black T-Shirt&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Invisible Pink Unicorn&#039;&#039;&#039;&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|Pink Unicorn Sparkles&lt;br /&gt;
|Physical ([[Holy]])&lt;br /&gt;
|Perplexing Paradox&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Holy]], Physical&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
|Invisible Unicorn Horn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flying Spaghetti Monster&#039;&#039;&#039;&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
|Sudden Outbreak of Common Sense&lt;br /&gt;
|Physical ([[Dark]])&lt;br /&gt;
|Puff of Logic&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Dark]], Physical&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|Noodly Appendage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=System_Monsters&amp;diff=3661</id>
		<title>System Monsters</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=System_Monsters&amp;diff=3661"/>
		<updated>2010-10-28T14:57:31Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Mini-boss (Uncommon) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following are the monsters one might face in the [[HentaiVerse]], including their attacks, resistances and weaknesses. The highest level monsters you will fight are on the same level as you, the lowest will be five levels below you. For legacy monsters, see [[Legacy Bestiary]].&lt;br /&gt;
&lt;br /&gt;
==Attack Types==&lt;br /&gt;
Monsters can have up to three different attacks, roughly corresponding to the player&#039;s Attack, Magic, and Spirit commands. The biggest difference from player attacks is that monsters&#039; special attacks can be either physical or magical in nature (a physical attack is &amp;quot;used&amp;quot; while a magical one is &amp;quot;cast&amp;quot;). In the absence of an official naming scheme, we&#039;ll refer to them as follows:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Normal Attack:&#039;&#039;&#039; Every monster has one, they have no names, and they are always physical in nature, so the only information given below is Damage Type. As you can see, this is usually Crushing, Slashing or Piercing, with some exceptions.&lt;br /&gt;
*&#039;&#039;&#039;Skill:&#039;&#039;&#039; A special attack which consumes the monster&#039;s MP. Most monsters require at least 50% of their full MP in order to employ a skill. You&#039;ll soon find out which ones don&#039;t.&lt;br /&gt;
*&#039;&#039;&#039;Spirit Attack:&#039;&#039;&#039; A very powerful special attack which consumes the monster&#039;s SP. Most Ordinary and Mini-boss monsters do not have spirit attacks &#039;&#039;yet&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Ordinary (Common)==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Minor&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Major&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Amphibious Sperm Whale&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Bukkake&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Ambergris Alert&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|[[Wind]], [[Dark]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Blue Slime&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Bouip&lt;br /&gt;
|Magical ([[Holy]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Elec]]&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cockatrice&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Kick&lt;br /&gt;
|Physical&lt;br /&gt;
|Spirit Kick&lt;br /&gt;
|Physical?&lt;br /&gt;
|[[Cold]], [[Elec]]&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Holy]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cookie Monster&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Cookie Cutter&lt;br /&gt;
|Physical&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Cold]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fire Fox&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Burning Tail&lt;br /&gt;
|Physical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Dark]]&lt;br /&gt;
|&lt;br /&gt;
|[[Cold]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Giant Panda&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Bamboo Attack&lt;br /&gt;
|Physical&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Cold]], [[Wind]]&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Green Slime&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Jiggle&lt;br /&gt;
|Magical ([[Wind]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mantitcore&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Squirt&lt;br /&gt;
|Magical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mutant Peacock&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Peck&lt;br /&gt;
|Physical&lt;br /&gt;
|Spirit Peck&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rabid Hamster&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Rabid Bite&lt;br /&gt;
|Physical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Cold]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|[[Elec]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scary Ghost&#039;&#039;&#039;&lt;br /&gt;
|[[Physical]]&lt;br /&gt;
|Haunt&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Dark]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tentacle Monster&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Horrible Rape&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss (Uncommon)==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Minor&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Major&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Apathetic Canuck&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|mEH&lt;br /&gt;
|Magical ([[Cold]])&lt;br /&gt;
|[[Cold]], [[Dark]]&lt;br /&gt;
|[[Wind]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Blue Hedgehog&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Spin Attack&lt;br /&gt;
|Physical&lt;br /&gt;
|[[Cold]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Manthra&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Claw Swipe&lt;br /&gt;
|Physical&lt;br /&gt;
|[[Fire]], [[Elec]], [[Holy]]&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mind Raper&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Toddlerguro&lt;br /&gt;
|Magical ([[Elec]])&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zombie Cow&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Moo&lt;br /&gt;
|Magical ([[Wind]])&lt;br /&gt;
|[[Fire]], [[Wind]]&lt;br /&gt;
|[[Elec]], [[Holy]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Boss==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Manbearpig&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Super Serial&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Global Warming&lt;br /&gt;
|Magical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Soul]]&lt;br /&gt;
|ManBearPig Tail&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;White Bunneh&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Awww&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|OM NOM NOM NOM&lt;br /&gt;
|Physical ([[Holy]])&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Cold]], [[Soul]]&lt;br /&gt;
|Holy Hand Grenade of Antioch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mithra&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Purr&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Undress&lt;br /&gt;
|Physical ([[Wind]])&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Holy]], [[Soul]]&lt;br /&gt;
|Mithra&#039;s Flower&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dalek&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Death Ray&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Brain Sucker&lt;br /&gt;
|Physical ([[Fire]])&lt;br /&gt;
|[[Cold]], [[Fire]]&lt;br /&gt;
|[[Elec]], [[Soul]]&lt;br /&gt;
|Dalek Voicebox&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Legendary==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Konata&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Timotei&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Petanko Smash&lt;br /&gt;
|Physical ([[Elec]])&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|Lock of Blue Hair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mikuru Asahina&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Mikuru Beam&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Time Quake&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|[[Wind]], [[Fire]]&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|Bunny-Girl Costume&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ryouko Asakura&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Spike Shot&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Impaler&lt;br /&gt;
|Physical ([[Cold]])&lt;br /&gt;
|[[Cold]], [[Fire]]&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|Hinamatsuri Doll&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yuki Nagato&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Stoic Staredown&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Data Rewrite&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|Elemental&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|Broken Glasses&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Arena|Trio and the Tree]] &amp;quot;Fates&amp;quot;==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Enemy Procs|Death Proc]]&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skuld&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Crushing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Future Shock&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Elec]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fated Demise&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Lightning&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Lamentations of the Future&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Urd&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Piercing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Frozen Fate&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Cold]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Altered Timeline&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Ice&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Screams of the Past&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Verdandi&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Slashing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Winds of Change&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Wind]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;No Time Like The Present&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Wind&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Wailings of the Present&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yggdrasil&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Soul]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Healing Roots&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Heal (Goddesses)&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fire&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fury of the Sisters&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Sapling&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gods==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot; width=&amp;quot;140&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Real Life&#039;&#039;&#039;&lt;br /&gt;
|[[Soul]]&lt;br /&gt;
|Crooks&amp;lt;br&amp;gt;Dead-End Job&amp;lt;br&amp;gt;Liars&amp;lt;br&amp;gt;Money Problems&amp;lt;br&amp;gt;No Girlfriend&amp;lt;br&amp;gt;Phone Sellers&amp;lt;br&amp;gt;Rent Is Due&amp;lt;br&amp;gt;Scam Artists&amp;lt;br&amp;gt;Sheeple&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Internet Shutdown&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Holy]], [[Dark]], Physical&lt;br /&gt;
|[[Soul]]&lt;br /&gt;
|Black T-Shirt&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Invisible Pink Unicorn&#039;&#039;&#039;&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|Pink Unicorn Sparkles&lt;br /&gt;
|Physical ([[Holy]])&lt;br /&gt;
|Perplexing Paradox&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Holy]], Physical&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
|Invisible Unicorn Horn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flying Spaghetti Monster&#039;&#039;&#039;&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
|Sudden Outbreak of Common Sense&lt;br /&gt;
|Physical ([[Dark]])&lt;br /&gt;
|Puff of Logic&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Dark]], Physical&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|Noodly Appendage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=System_Monsters&amp;diff=3660</id>
		<title>System Monsters</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=System_Monsters&amp;diff=3660"/>
		<updated>2010-10-28T14:56:04Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Ordinary (Common) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following are the monsters one might face in the [[HentaiVerse]], including their attacks, resistances and weaknesses. The highest level monsters you will fight are on the same level as you, the lowest will be five levels below you. For legacy monsters, see [[Legacy Bestiary]].&lt;br /&gt;
&lt;br /&gt;
==Attack Types==&lt;br /&gt;
Monsters can have up to three different attacks, roughly corresponding to the player&#039;s Attack, Magic, and Spirit commands. The biggest difference from player attacks is that monsters&#039; special attacks can be either physical or magical in nature (a physical attack is &amp;quot;used&amp;quot; while a magical one is &amp;quot;cast&amp;quot;). In the absence of an official naming scheme, we&#039;ll refer to them as follows:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Normal Attack:&#039;&#039;&#039; Every monster has one, they have no names, and they are always physical in nature, so the only information given below is Damage Type. As you can see, this is usually Crushing, Slashing or Piercing, with some exceptions.&lt;br /&gt;
*&#039;&#039;&#039;Skill:&#039;&#039;&#039; A special attack which consumes the monster&#039;s MP. Most monsters require at least 50% of their full MP in order to employ a skill. You&#039;ll soon find out which ones don&#039;t.&lt;br /&gt;
*&#039;&#039;&#039;Spirit Attack:&#039;&#039;&#039; A very powerful special attack which consumes the monster&#039;s SP. Most Ordinary and Mini-boss monsters do not have spirit attacks &#039;&#039;yet&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Ordinary (Common)==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Minor&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Major&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Amphibious Sperm Whale&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Bukkake&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Ambergris Alert&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|[[Wind]], [[Dark]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Blue Slime&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Bouip&lt;br /&gt;
|Magical ([[Holy]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Elec]]&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cockatrice&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Kick&lt;br /&gt;
|Physical&lt;br /&gt;
|Spirit Kick&lt;br /&gt;
|Physical?&lt;br /&gt;
|[[Cold]], [[Elec]]&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Holy]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cookie Monster&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Cookie Cutter&lt;br /&gt;
|Physical&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Cold]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fire Fox&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Burning Tail&lt;br /&gt;
|Physical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Dark]]&lt;br /&gt;
|&lt;br /&gt;
|[[Cold]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Giant Panda&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Bamboo Attack&lt;br /&gt;
|Physical&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Cold]], [[Wind]]&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Green Slime&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Jiggle&lt;br /&gt;
|Magical ([[Wind]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mantitcore&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Squirt&lt;br /&gt;
|Magical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mutant Peacock&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Peck&lt;br /&gt;
|Physical&lt;br /&gt;
|Spirit Peck&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rabid Hamster&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Rabid Bite&lt;br /&gt;
|Physical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Cold]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|[[Elec]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scary Ghost&#039;&#039;&#039;&lt;br /&gt;
|[[Physical]]&lt;br /&gt;
|Haunt&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Dark]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tentacle Monster&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Horrible Rape&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss (Uncommon)==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Minor&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Major&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Apathetic Canuck&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|mEH&lt;br /&gt;
|Magical ([[Cold]])&lt;br /&gt;
|[[Cold]], [[Dark]]&lt;br /&gt;
|[[Wind]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Blue Hedgehog&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Spin Attack&lt;br /&gt;
|Physical&lt;br /&gt;
|[[Cold]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Manthra&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Claw Swipe&lt;br /&gt;
|Physical&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mind Raper&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Toddlerguro&lt;br /&gt;
|Magical ([[Elec]])&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zombie Cow&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Moo&lt;br /&gt;
|Magical ([[Wind]])&lt;br /&gt;
|[[Fire]], [[Wind]]&lt;br /&gt;
|[[Elec]], [[Holy]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Boss==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Manbearpig&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Super Serial&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Global Warming&lt;br /&gt;
|Magical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Soul]]&lt;br /&gt;
|ManBearPig Tail&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;White Bunneh&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Awww&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|OM NOM NOM NOM&lt;br /&gt;
|Physical ([[Holy]])&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Cold]], [[Soul]]&lt;br /&gt;
|Holy Hand Grenade of Antioch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mithra&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Purr&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Undress&lt;br /&gt;
|Physical ([[Wind]])&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Holy]], [[Soul]]&lt;br /&gt;
|Mithra&#039;s Flower&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dalek&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Death Ray&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Brain Sucker&lt;br /&gt;
|Physical ([[Fire]])&lt;br /&gt;
|[[Cold]], [[Fire]]&lt;br /&gt;
|[[Elec]], [[Soul]]&lt;br /&gt;
|Dalek Voicebox&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Legendary==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Konata&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Timotei&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Petanko Smash&lt;br /&gt;
|Physical ([[Elec]])&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|Lock of Blue Hair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mikuru Asahina&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Mikuru Beam&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Time Quake&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|[[Wind]], [[Fire]]&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|Bunny-Girl Costume&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ryouko Asakura&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Spike Shot&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Impaler&lt;br /&gt;
|Physical ([[Cold]])&lt;br /&gt;
|[[Cold]], [[Fire]]&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|Hinamatsuri Doll&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yuki Nagato&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Stoic Staredown&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Data Rewrite&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|Elemental&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|Broken Glasses&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Arena|Trio and the Tree]] &amp;quot;Fates&amp;quot;==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Enemy Procs|Death Proc]]&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skuld&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Crushing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Future Shock&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Elec]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fated Demise&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Lightning&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Lamentations of the Future&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Urd&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Piercing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Frozen Fate&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Cold]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Altered Timeline&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Ice&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Screams of the Past&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Verdandi&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Slashing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Winds of Change&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Wind]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;No Time Like The Present&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Wind&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Wailings of the Present&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yggdrasil&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Soul]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Healing Roots&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Heal (Goddesses)&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fire&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fury of the Sisters&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Sapling&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gods==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot; width=&amp;quot;140&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Real Life&#039;&#039;&#039;&lt;br /&gt;
|[[Soul]]&lt;br /&gt;
|Crooks&amp;lt;br&amp;gt;Dead-End Job&amp;lt;br&amp;gt;Liars&amp;lt;br&amp;gt;Money Problems&amp;lt;br&amp;gt;No Girlfriend&amp;lt;br&amp;gt;Phone Sellers&amp;lt;br&amp;gt;Rent Is Due&amp;lt;br&amp;gt;Scam Artists&amp;lt;br&amp;gt;Sheeple&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Internet Shutdown&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Holy]], [[Dark]], Physical&lt;br /&gt;
|[[Soul]]&lt;br /&gt;
|Black T-Shirt&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Invisible Pink Unicorn&#039;&#039;&#039;&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|Pink Unicorn Sparkles&lt;br /&gt;
|Physical ([[Holy]])&lt;br /&gt;
|Perplexing Paradox&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Holy]], Physical&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
|Invisible Unicorn Horn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flying Spaghetti Monster&#039;&#039;&#039;&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
|Sudden Outbreak of Common Sense&lt;br /&gt;
|Physical ([[Dark]])&lt;br /&gt;
|Puff of Logic&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Dark]], Physical&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|Noodly Appendage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=System_Monsters&amp;diff=3659</id>
		<title>System Monsters</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=System_Monsters&amp;diff=3659"/>
		<updated>2010-10-28T14:54:57Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Ordinary (Common) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following are the monsters one might face in the [[HentaiVerse]], including their attacks, resistances and weaknesses. The highest level monsters you will fight are on the same level as you, the lowest will be five levels below you. For legacy monsters, see [[Legacy Bestiary]].&lt;br /&gt;
&lt;br /&gt;
==Attack Types==&lt;br /&gt;
Monsters can have up to three different attacks, roughly corresponding to the player&#039;s Attack, Magic, and Spirit commands. The biggest difference from player attacks is that monsters&#039; special attacks can be either physical or magical in nature (a physical attack is &amp;quot;used&amp;quot; while a magical one is &amp;quot;cast&amp;quot;). In the absence of an official naming scheme, we&#039;ll refer to them as follows:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Normal Attack:&#039;&#039;&#039; Every monster has one, they have no names, and they are always physical in nature, so the only information given below is Damage Type. As you can see, this is usually Crushing, Slashing or Piercing, with some exceptions.&lt;br /&gt;
*&#039;&#039;&#039;Skill:&#039;&#039;&#039; A special attack which consumes the monster&#039;s MP. Most monsters require at least 50% of their full MP in order to employ a skill. You&#039;ll soon find out which ones don&#039;t.&lt;br /&gt;
*&#039;&#039;&#039;Spirit Attack:&#039;&#039;&#039; A very powerful special attack which consumes the monster&#039;s SP. Most Ordinary and Mini-boss monsters do not have spirit attacks &#039;&#039;yet&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Ordinary (Common)==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Minor&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Major&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Amphibious Sperm Whale&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Bukkake&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Ambergris Alert&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|[[Wind]], [[Dark]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Blue Slime&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Bouip&lt;br /&gt;
|Magical ([[Holy]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Elec]]&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cockatrice&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Kick&lt;br /&gt;
|Physical&lt;br /&gt;
|Spirit Kick&lt;br /&gt;
|Physical?&lt;br /&gt;
|[[Cold]], [[Elec]]&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Holy]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cookie Monster&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Cookie Cutter&lt;br /&gt;
|Physical&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fire Fox&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Burning Tail&lt;br /&gt;
|Physical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Dark]]&lt;br /&gt;
|&lt;br /&gt;
|[[Cold]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Giant Panda&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Bamboo Attack&lt;br /&gt;
|Physical&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Cold]], [[Wind]]&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Green Slime&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Jiggle&lt;br /&gt;
|Magical ([[Wind]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mantitcore&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Squirt&lt;br /&gt;
|Magical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mutant Peacock&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Peck&lt;br /&gt;
|Physical&lt;br /&gt;
|Spirit Peck&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rabid Hamster&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Rabid Bite&lt;br /&gt;
|Physical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Cold]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|[[Elec]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scary Ghost&#039;&#039;&#039;&lt;br /&gt;
|[[Physical]]&lt;br /&gt;
|Haunt&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Dark]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tentacle Monster&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Horrible Rape&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss (Uncommon)==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Minor&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Major&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Apathetic Canuck&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|mEH&lt;br /&gt;
|Magical ([[Cold]])&lt;br /&gt;
|[[Cold]], [[Dark]]&lt;br /&gt;
|[[Wind]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Blue Hedgehog&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Spin Attack&lt;br /&gt;
|Physical&lt;br /&gt;
|[[Cold]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Manthra&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Claw Swipe&lt;br /&gt;
|Physical&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mind Raper&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Toddlerguro&lt;br /&gt;
|Magical ([[Elec]])&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zombie Cow&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Moo&lt;br /&gt;
|Magical ([[Wind]])&lt;br /&gt;
|[[Fire]], [[Wind]]&lt;br /&gt;
|[[Elec]], [[Holy]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Boss==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Manbearpig&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Super Serial&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Global Warming&lt;br /&gt;
|Magical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Soul]]&lt;br /&gt;
|ManBearPig Tail&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;White Bunneh&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Awww&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|OM NOM NOM NOM&lt;br /&gt;
|Physical ([[Holy]])&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Cold]], [[Soul]]&lt;br /&gt;
|Holy Hand Grenade of Antioch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mithra&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Purr&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Undress&lt;br /&gt;
|Physical ([[Wind]])&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Holy]], [[Soul]]&lt;br /&gt;
|Mithra&#039;s Flower&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dalek&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Death Ray&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Brain Sucker&lt;br /&gt;
|Physical ([[Fire]])&lt;br /&gt;
|[[Cold]], [[Fire]]&lt;br /&gt;
|[[Elec]], [[Soul]]&lt;br /&gt;
|Dalek Voicebox&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Legendary==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Konata&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Timotei&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Petanko Smash&lt;br /&gt;
|Physical ([[Elec]])&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|Lock of Blue Hair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mikuru Asahina&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Mikuru Beam&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Time Quake&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|[[Wind]], [[Fire]]&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|Bunny-Girl Costume&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ryouko Asakura&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Spike Shot&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Impaler&lt;br /&gt;
|Physical ([[Cold]])&lt;br /&gt;
|[[Cold]], [[Fire]]&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|Hinamatsuri Doll&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yuki Nagato&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Stoic Staredown&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Data Rewrite&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|Elemental&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|Broken Glasses&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Arena|Trio and the Tree]] &amp;quot;Fates&amp;quot;==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Enemy Procs|Death Proc]]&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skuld&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Crushing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Future Shock&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Elec]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fated Demise&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Lightning&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Lamentations of the Future&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Urd&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Piercing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Frozen Fate&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Cold]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Altered Timeline&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Ice&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Screams of the Past&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Verdandi&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Slashing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Winds of Change&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Wind]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;No Time Like The Present&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Wind&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Wailings of the Present&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yggdrasil&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Soul]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Healing Roots&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Heal (Goddesses)&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fire&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fury of the Sisters&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Sapling&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gods==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot; width=&amp;quot;140&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Real Life&#039;&#039;&#039;&lt;br /&gt;
|[[Soul]]&lt;br /&gt;
|Crooks&amp;lt;br&amp;gt;Dead-End Job&amp;lt;br&amp;gt;Liars&amp;lt;br&amp;gt;Money Problems&amp;lt;br&amp;gt;No Girlfriend&amp;lt;br&amp;gt;Phone Sellers&amp;lt;br&amp;gt;Rent Is Due&amp;lt;br&amp;gt;Scam Artists&amp;lt;br&amp;gt;Sheeple&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Internet Shutdown&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Holy]], [[Dark]], Physical&lt;br /&gt;
|[[Soul]]&lt;br /&gt;
|Black T-Shirt&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Invisible Pink Unicorn&#039;&#039;&#039;&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|Pink Unicorn Sparkles&lt;br /&gt;
|Physical ([[Holy]])&lt;br /&gt;
|Perplexing Paradox&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Holy]], Physical&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
|Invisible Unicorn Horn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flying Spaghetti Monster&#039;&#039;&#039;&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
|Sudden Outbreak of Common Sense&lt;br /&gt;
|Physical ([[Dark]])&lt;br /&gt;
|Puff of Logic&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Dark]], Physical&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|Noodly Appendage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=System_Monsters&amp;diff=3658</id>
		<title>System Monsters</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=System_Monsters&amp;diff=3658"/>
		<updated>2010-10-28T13:21:07Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Mini-boss */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following are the monsters one might face in the [[HentaiVerse]], including their attacks, resistances and weaknesses. The highest level monsters you will fight are on the same level as you, the lowest will be five levels below you. For legacy monsters, see [[Legacy Bestiary]].&lt;br /&gt;
&lt;br /&gt;
==Attack Types==&lt;br /&gt;
Monsters can have up to three different attacks, roughly corresponding to the player&#039;s Attack, Magic, and Spirit commands. The biggest difference from player attacks is that monsters&#039; special attacks can be either physical or magical in nature (a physical attack is &amp;quot;used&amp;quot; while a magical one is &amp;quot;cast&amp;quot;). In the absence of an official naming scheme, we&#039;ll refer to them as follows:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Normal Attack:&#039;&#039;&#039; Every monster has one, they have no names, and they are always physical in nature, so the only information given below is Damage Type. As you can see, this is usually Crushing, Slashing or Piercing, with some exceptions.&lt;br /&gt;
*&#039;&#039;&#039;Skill:&#039;&#039;&#039; A special attack which consumes the monster&#039;s MP. Most monsters require at least 50% of their full MP in order to employ a skill. You&#039;ll soon find out which ones don&#039;t.&lt;br /&gt;
*&#039;&#039;&#039;Spirit Attack:&#039;&#039;&#039; A very powerful special attack which consumes the monster&#039;s SP. Most Ordinary and Mini-boss monsters do not have spirit attacks &#039;&#039;yet&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Ordinary (Common)==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Minor&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Major&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Amphibious Sperm Whale&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Bukkake&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Ambergris Alert&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Blue Slime&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Bouip&lt;br /&gt;
|Magical ([[Holy]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cockatrice&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Kick&lt;br /&gt;
|Physical&lt;br /&gt;
|Spirit Kick&lt;br /&gt;
|Physical?&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Holy]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cookie Monster&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Cookie Cutter&lt;br /&gt;
|Physical&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fire Fox&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Burning Tail&lt;br /&gt;
|Physical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Dark]]&lt;br /&gt;
|&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Giant Panda&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Bamboo Attack&lt;br /&gt;
|Physical&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Green Slime&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Jiggle&lt;br /&gt;
|Magical ([[Wind]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mantitcore&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Squirt&lt;br /&gt;
|Magical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mutant Peacock&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Peck&lt;br /&gt;
|Physical&lt;br /&gt;
|Spirit Peck&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rabid Hamster&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Rabid Bite&lt;br /&gt;
|Physical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|[[Elec]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scary Ghost&#039;&#039;&#039;&lt;br /&gt;
|[[Physical]]&lt;br /&gt;
|Haunt&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Dark]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tentacle Monster&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Horrible Rape&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss (Uncommon)==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Minor&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Major&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Apathetic Canuck&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|mEH&lt;br /&gt;
|Magical ([[Cold]])&lt;br /&gt;
|[[Cold]], [[Dark]]&lt;br /&gt;
|[[Wind]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Blue Hedgehog&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Spin Attack&lt;br /&gt;
|Physical&lt;br /&gt;
|[[Cold]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Manthra&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Claw Swipe&lt;br /&gt;
|Physical&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mind Raper&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Toddlerguro&lt;br /&gt;
|Magical ([[Elec]])&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zombie Cow&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Moo&lt;br /&gt;
|Magical ([[Wind]])&lt;br /&gt;
|[[Fire]], [[Wind]]&lt;br /&gt;
|[[Elec]], [[Holy]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Boss==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Manbearpig&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Super Serial&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Global Warming&lt;br /&gt;
|Magical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Soul]]&lt;br /&gt;
|ManBearPig Tail&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;White Bunneh&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Awww&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|OM NOM NOM NOM&lt;br /&gt;
|Physical ([[Holy]])&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Cold]], [[Soul]]&lt;br /&gt;
|Holy Hand Grenade of Antioch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mithra&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Purr&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Undress&lt;br /&gt;
|Physical ([[Wind]])&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Holy]], [[Soul]]&lt;br /&gt;
|Mithra&#039;s Flower&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dalek&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Death Ray&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Brain Sucker&lt;br /&gt;
|Physical ([[Fire]])&lt;br /&gt;
|[[Cold]], [[Fire]]&lt;br /&gt;
|[[Elec]], [[Soul]]&lt;br /&gt;
|Dalek Voicebox&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Legendary==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Konata&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Timotei&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Petanko Smash&lt;br /&gt;
|Physical ([[Elec]])&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|Lock of Blue Hair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mikuru Asahina&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Mikuru Beam&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Time Quake&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|[[Wind]], [[Fire]]&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|Bunny-Girl Costume&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ryouko Asakura&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Spike Shot&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Impaler&lt;br /&gt;
|Physical ([[Cold]])&lt;br /&gt;
|[[Cold]], [[Fire]]&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|Hinamatsuri Doll&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yuki Nagato&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Stoic Staredown&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Data Rewrite&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|Elemental&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|Broken Glasses&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Arena|Trio and the Tree]] &amp;quot;Fates&amp;quot;==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Enemy Procs|Death Proc]]&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skuld&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Crushing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Future Shock&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Elec]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fated Demise&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Lightning&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Lamentations of the Future&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Urd&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Piercing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Frozen Fate&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Cold]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Altered Timeline&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Ice&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Screams of the Past&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Verdandi&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Slashing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Winds of Change&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Wind]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;No Time Like The Present&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Wind&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Wailings of the Present&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yggdrasil&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Soul]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Healing Roots&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Heal (Goddesses)&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fire&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fury of the Sisters&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Sapling&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gods==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot; width=&amp;quot;140&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Real Life&#039;&#039;&#039;&lt;br /&gt;
|[[Soul]]&lt;br /&gt;
|Crooks&amp;lt;br&amp;gt;Dead-End Job&amp;lt;br&amp;gt;Liars&amp;lt;br&amp;gt;Money Problems&amp;lt;br&amp;gt;No Girlfriend&amp;lt;br&amp;gt;Phone Sellers&amp;lt;br&amp;gt;Rent Is Due&amp;lt;br&amp;gt;Scam Artists&amp;lt;br&amp;gt;Sheeple&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Internet Shutdown&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Holy]], [[Dark]], Physical&lt;br /&gt;
|[[Soul]]&lt;br /&gt;
|Black T-Shirt&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Invisible Pink Unicorn&#039;&#039;&#039;&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|Pink Unicorn Sparkles&lt;br /&gt;
|Physical ([[Holy]])&lt;br /&gt;
|Perplexing Paradox&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Holy]], Physical&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
|Invisible Unicorn Horn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flying Spaghetti Monster&#039;&#039;&#039;&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
|Sudden Outbreak of Common Sense&lt;br /&gt;
|Physical ([[Dark]])&lt;br /&gt;
|Puff of Logic&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Dark]], Physical&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|Noodly Appendage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=System_Monsters&amp;diff=3657</id>
		<title>System Monsters</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=System_Monsters&amp;diff=3657"/>
		<updated>2010-10-28T13:20:48Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Ordinary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following are the monsters one might face in the [[HentaiVerse]], including their attacks, resistances and weaknesses. The highest level monsters you will fight are on the same level as you, the lowest will be five levels below you. For legacy monsters, see [[Legacy Bestiary]].&lt;br /&gt;
&lt;br /&gt;
==Attack Types==&lt;br /&gt;
Monsters can have up to three different attacks, roughly corresponding to the player&#039;s Attack, Magic, and Spirit commands. The biggest difference from player attacks is that monsters&#039; special attacks can be either physical or magical in nature (a physical attack is &amp;quot;used&amp;quot; while a magical one is &amp;quot;cast&amp;quot;). In the absence of an official naming scheme, we&#039;ll refer to them as follows:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Normal Attack:&#039;&#039;&#039; Every monster has one, they have no names, and they are always physical in nature, so the only information given below is Damage Type. As you can see, this is usually Crushing, Slashing or Piercing, with some exceptions.&lt;br /&gt;
*&#039;&#039;&#039;Skill:&#039;&#039;&#039; A special attack which consumes the monster&#039;s MP. Most monsters require at least 50% of their full MP in order to employ a skill. You&#039;ll soon find out which ones don&#039;t.&lt;br /&gt;
*&#039;&#039;&#039;Spirit Attack:&#039;&#039;&#039; A very powerful special attack which consumes the monster&#039;s SP. Most Ordinary and Mini-boss monsters do not have spirit attacks &#039;&#039;yet&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Ordinary (Common)==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Minor&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Major&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Amphibious Sperm Whale&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Bukkake&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Ambergris Alert&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Blue Slime&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Bouip&lt;br /&gt;
|Magical ([[Holy]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cockatrice&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Kick&lt;br /&gt;
|Physical&lt;br /&gt;
|Spirit Kick&lt;br /&gt;
|Physical?&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Holy]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cookie Monster&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Cookie Cutter&lt;br /&gt;
|Physical&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fire Fox&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Burning Tail&lt;br /&gt;
|Physical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Dark]]&lt;br /&gt;
|&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Giant Panda&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Bamboo Attack&lt;br /&gt;
|Physical&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Green Slime&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Jiggle&lt;br /&gt;
|Magical ([[Wind]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mantitcore&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Squirt&lt;br /&gt;
|Magical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mutant Peacock&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Peck&lt;br /&gt;
|Physical&lt;br /&gt;
|Spirit Peck&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rabid Hamster&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Rabid Bite&lt;br /&gt;
|Physical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|[[Elec]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scary Ghost&#039;&#039;&#039;&lt;br /&gt;
|[[Physical]]&lt;br /&gt;
|Haunt&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Dark]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tentacle Monster&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Horrible Rape&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|[[Elec]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mini-boss==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Minor&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Major&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Apathetic Canuck&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|mEH&lt;br /&gt;
|Magical ([[Cold]])&lt;br /&gt;
|[[Cold]], [[Dark]]&lt;br /&gt;
|[[Wind]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Blue Hedgehog&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Spin Attack&lt;br /&gt;
|Physical&lt;br /&gt;
|[[Cold]], [[Holy]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Manthra&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Claw Swipe&lt;br /&gt;
|Physical&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]], [[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mind Raper&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Toddlerguro&lt;br /&gt;
|Magical ([[Elec]])&lt;br /&gt;
|[[Elec]], [[Dark]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|[[Fire]], [[Holy]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zombie Cow&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Moo&lt;br /&gt;
|Magical ([[Wind]])&lt;br /&gt;
|[[Fire]], [[Wind]]&lt;br /&gt;
|[[Elec]], [[Holy]]&lt;br /&gt;
|[[Cold]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Boss==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Manbearpig&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Super Serial&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Global Warming&lt;br /&gt;
|Magical ([[Fire]])&lt;br /&gt;
|&lt;br /&gt;
|[[Fire]], [[Soul]]&lt;br /&gt;
|ManBearPig Tail&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;White Bunneh&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Awww&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|OM NOM NOM NOM&lt;br /&gt;
|Physical ([[Holy]])&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Cold]], [[Soul]]&lt;br /&gt;
|Holy Hand Grenade of Antioch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mithra&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Purr&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Undress&lt;br /&gt;
|Physical ([[Wind]])&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|[[Holy]], [[Soul]]&lt;br /&gt;
|Mithra&#039;s Flower&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dalek&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Death Ray&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Brain Sucker&lt;br /&gt;
|Physical ([[Fire]])&lt;br /&gt;
|[[Cold]], [[Fire]]&lt;br /&gt;
|[[Elec]], [[Soul]]&lt;br /&gt;
|Dalek Voicebox&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Legendary==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Konata&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Timotei&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Petanko Smash&lt;br /&gt;
|Physical ([[Elec]])&lt;br /&gt;
|&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|Lock of Blue Hair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mikuru Asahina&#039;&#039;&#039;&lt;br /&gt;
|Piercing&lt;br /&gt;
|Mikuru Beam&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Time Quake&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|[[Wind]], [[Fire]]&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|Bunny-Girl Costume&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ryouko Asakura&#039;&#039;&#039;&lt;br /&gt;
|Slashing&lt;br /&gt;
|Spike Shot&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Impaler&lt;br /&gt;
|Physical ([[Cold]])&lt;br /&gt;
|[[Cold]], [[Fire]]&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|Hinamatsuri Doll&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yuki Nagato&#039;&#039;&#039;&lt;br /&gt;
|Crushing&lt;br /&gt;
|Stoic Staredown&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Data Rewrite&lt;br /&gt;
|Magical ([[Dark]])&lt;br /&gt;
|Elemental&lt;br /&gt;
|[[Holy]], [[Dark]]&lt;br /&gt;
|Broken Glasses&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Arena|Trio and the Tree]] &amp;quot;Fates&amp;quot;==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Enemy Procs|Death Proc]]&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skuld&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Crushing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Future Shock&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Elec]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fated Demise&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Lightning&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Lamentations of the Future&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Urd&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Piercing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Frozen Fate&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Cold]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Altered Timeline&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Ice&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Screams of the Past&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Verdandi&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;Slashing&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Winds of Change&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Magical ([[Wind]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;No Time Like The Present&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Physical ([[Soul]])&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Wind&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Wailings of the Present&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Yggdrasil&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Soul]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Healing Roots&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Heal (Goddesses)&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;???&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fire&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Fury of the Sisters&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;Sapling&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gods==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Monster&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Skill&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Spirit Attack&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Resistance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Weakness&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|[[Items#Trophies|Trophy]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot; width=&amp;quot;140&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Real Life&#039;&#039;&#039;&lt;br /&gt;
|[[Soul]]&lt;br /&gt;
|Crooks&amp;lt;br&amp;gt;Dead-End Job&amp;lt;br&amp;gt;Liars&amp;lt;br&amp;gt;Money Problems&amp;lt;br&amp;gt;No Girlfriend&amp;lt;br&amp;gt;Phone Sellers&amp;lt;br&amp;gt;Rent Is Due&amp;lt;br&amp;gt;Scam Artists&amp;lt;br&amp;gt;Sheeple&lt;br /&gt;
|Physical ([[Soul]])&lt;br /&gt;
|Internet Shutdown&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Holy]], [[Dark]], Physical&lt;br /&gt;
|[[Soul]]&lt;br /&gt;
|Black T-Shirt&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Invisible Pink Unicorn&#039;&#039;&#039;&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|Pink Unicorn Sparkles&lt;br /&gt;
|Physical ([[Holy]])&lt;br /&gt;
|Perplexing Paradox&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Holy]], Physical&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
|Invisible Unicorn Horn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flying Spaghetti Monster&#039;&#039;&#039;&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
|Sudden Outbreak of Common Sense&lt;br /&gt;
|Physical ([[Dark]])&lt;br /&gt;
|Puff of Logic&lt;br /&gt;
|Magical ([[Soul]])&lt;br /&gt;
|Elemental, [[Dark]], Physical&lt;br /&gt;
|[[Holy]]&lt;br /&gt;
|Noodly Appendage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Action_Speed&amp;diff=3321</id>
		<title>Action Speed</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Action_Speed&amp;diff=3321"/>
		<updated>2010-06-13T04:57:53Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Increasing Action Speed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Action Speed is a derived attribute, calculated from:&lt;br /&gt;
 Action Speed = 100 + AGI / 3&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
Action speed translates into how long a 1.0x action (like an attack or Tier 1 elemental spell) takes by subtracting it from 300. As battles progress and time units pass, some monsters with higher action speeds may perform an additional attack against the player. Conversely, a player who has accumulated enough time units due to their high action speed may take a turn to perform an additional action before the monsters are allowed their action.&lt;br /&gt;
&lt;br /&gt;
==Burden==&lt;br /&gt;
Burden is a Compromise Statistic on [[Equipment | equipment]]. Cloth armor has very little burden (Phase armor has none), while heavy plate armor has very high burden. Similarly, small weapons (like daggers) have low burden, while heavy weapons (such as maces) have very high burden. Higher quality equipment tends to have less burden than their lower quality counterparts. Every point of burden above 20 reduces action speed by 1.&lt;br /&gt;
&lt;br /&gt;
==Increasing Action Speed==&lt;br /&gt;
In addition to increasing his AGI stat and wearing low-Burden equipment, a player can do certain things to increase his action speed in battle. These are:&lt;br /&gt;
*Use the spell [[Spells#Supportive Magic|Haste]].&lt;br /&gt;
**Haste increases base action speed by 20, plus .4 for every point of [[Proficiencies|Supportive Proficiency]], capped at +100 action speed with 200 proficiency.&lt;br /&gt;
*Unlock the [[Abilities#Tier_9:_Hero | X-Item]], [[Abilities#Tier_10:_Lord | X-Attack]], and [[Abilities#Tier_17 | X-Magic]] abilities to decrease the base action time of their battle actions.&lt;br /&gt;
*Set their title to [[Ranks#Destined | Destined]], which reduces total burden by 3%, or [[Ranks#Godslayer | Godslayer]], which reduces total burden by 5%.&lt;br /&gt;
&lt;br /&gt;
==Note==&lt;br /&gt;
Action speed is capped at 200.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Interference]]&lt;br /&gt;
*[[Overcharge]]&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Fighting_Styles&amp;diff=3186</id>
		<title>Fighting Styles</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Fighting_Styles&amp;diff=3186"/>
		<updated>2010-02-25T03:48:02Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: Added additional info within Staff procs.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== One-Handed ==&lt;br /&gt;
&lt;br /&gt;
If a player is using a single one-handed weapon (possibly in combination with a [http://ehwiki.org/wiki/Shield_(Equipment) shield]), they have the chance to proc an additional status effect on themselves after hitting an enemy. This is:&lt;br /&gt;
*http://g.ehgt.org/hv043/img/e/overwhelming.png &#039;&#039;&#039;Overwhelming Strikes&#039;&#039;&#039;: Increases attack damage by 15%, attack accuracy by 50%, and parry chance by 10% for a short while.&lt;br /&gt;
**This effect generally lasts for 3 turns.&lt;br /&gt;
**Proc chance, in order of importance, is calculated from One-Handed [[Proficiencies|Proficiency]], Endurance, and Strength. It can be calculated with the following formula:&lt;br /&gt;
  Overwhelming Strikes chance = 5 + (0.02 * STR + 0.02 * END) * (1 + 1H / 200)&lt;br /&gt;
&lt;br /&gt;
When equipped with a [http://ehwiki.org/wiki/Shield_(Equipment) shield], an additional proc can trigger: a &#039;&#039;&#039;Counter-Attack&#039;&#039;&#039; on an enemy whose attack has been blocked.&lt;br /&gt;
*This is a normal attack, except that it cannot proc any effects. It is also affected by Overwhelming Strikes.&lt;br /&gt;
*Players can only Counter-Attack once per player turn.&lt;br /&gt;
*Proc chance, in order of importance, is calculated from Dexterity, Strength, and Shield Proficiency. It can be calculated with the following formula:&lt;br /&gt;
  Counter-Attack chance = 10 + (0.04 * STR + 0.04 * DEX) * (1 + Shield / 200)&lt;br /&gt;
&lt;br /&gt;
== Two-Handed ==&lt;br /&gt;
&lt;br /&gt;
Two-Handed weapons have a chance to proc &#039;&#039;&#039;Domino Strikes&#039;&#039;&#039; on hit, which will cause splash damage to nearby enemies. When Domino Strikes procs, it will hit at least one adjacent or one off enemy, and up to a maximum of two enemies in either direction (a maximum total number of 4 enemies splashed). Enemies further than one off will not be effected. Splash damage targets have an unreduced chance to be affected by standard weapon procs like Bleeding Wounds. Splash damage is calculated as 75% damage on adjacent enemies and 50% on enemies one off.&lt;br /&gt;
*Domino Strikes are not guaranteed hits -- they can still miss.&lt;br /&gt;
*Domino Strikes can go around an adjacent dead monster if you roll a hit on a one off monster.&lt;br /&gt;
*Proc chance, in order of importance, is calculated from Two-Handed Proficiency, Strength, and Dexterity. It can be calculated with the following formula:&lt;br /&gt;
  Domino Strike chance = 40 + (0.04 * STR + 0.02 * DEX) * (1 + 2H / 200)&lt;br /&gt;
&lt;br /&gt;
== Dual Wielding ==&lt;br /&gt;
&lt;br /&gt;
Equipping two one-handed weapons has a chance to proc &#039;&#039;&#039;Offhand Strike&#039;&#039;&#039; on hit, which will cause an extra attack against the targeted enemy with the same damage type as your offhand weapon. Offhand Strikes also have the chance to proc their own weapon proc. In the event that both weapons proc during the same attack, the offhand proc will take effect first, and if both weapons have the same proc, the mainhand&#039;s proc will override the offhand&#039;s. Offhand weapon damage is reduced by 50% - 1% per 10 points of dual wielding proficiency, capping at 250 proficiency (25% damage reduction). The offhand weapon also gets a 50% boost to its Parry.&lt;br /&gt;
*Proc chance, in order of importance, is calculated from Dual Wielding Proficiency, Agility, and Dexterity. It can be calculated with the following formula:&lt;br /&gt;
  Offhand Strike chance = 20 + (0.04 * AGI + 0.02 * DEX) * (1 + DW / 200)&lt;br /&gt;
&lt;br /&gt;
== [http://en.wikipedia.org/wiki/Niten_Ichi-ry%C5%AB Niten Ichiryu] ==&lt;br /&gt;
&lt;br /&gt;
A special Fighting Style that allows a Wakizashi to be equipped in the offhand with a Katana in the mainhand, bypassing the Katana&#039;s two-handed nature. While using Niten Ichiryu, both the Dual Wielding and Two-Handed proficiencies come into play. The stats of the Katana and the chance of Domino Strikes are determined by Two-Handed, while the stats of the Wakizashi and the chance of an Offhand Strike are determined by Dual Wielding. However, unlike normal dual wielding, offhand damage is reduced by 75% (upgradable to 50% through proficiency) and the offhand does not gain a parry bonus. Additionally, no weapon proficiencies are gained when using this style.&lt;br /&gt;
&lt;br /&gt;
== Staff ==&lt;br /&gt;
&lt;br /&gt;
If the player is wielding a staff, casting a spell on an enemy has a chance to proc:&lt;br /&gt;
*http://g.ehgt.org/hv043/img/e/coalescemana.png &#039;&#039;&#039;Coalesced Mana&#039;&#039;&#039;: Mystical energies have converged on this target. Striking it with any magic spell will consume only half the normal mana.&lt;br /&gt;
**Proc chance can be calculated with the following formula:&lt;br /&gt;
  Coalesced Mana chance = 10 + (0.04 * WIS + 0.02 * INT) * (1 + Staff / 200)&lt;br /&gt;
*Proc chance is capped at 35%.&lt;br /&gt;
*If Coalesced Mana is affecting an enemy, hitting it with your staff has a chance to proc:&lt;br /&gt;
**http://g.ehgt.org/hv043/img/e/wpn_et.png &#039;&#039;&#039;Ether Theft&#039;&#039;&#039;: Mana is being drained from this target and returned to the caster. (Chance based on equipped Staff. Duration capped at 3 turns.)&lt;br /&gt;
***This replaces the effects of Coalesced Mana.&lt;br /&gt;
***It is possible for Coalesced Mana to proc on a monster with an Ether Theft proc if an AOE spell was cast to a monster other than the one with the Ether Theft proc. &lt;br /&gt;
***If you cast a spell on a target affected by Ether Theft, there is a chance to proc:&lt;br /&gt;
****http://g.ehgt.org/hv043/img/e/channeling.png &#039;&#039;&#039;Channeling&#039;&#039;&#039;: You are channeling the mystic forces of the ever-after. Your next spell is powered up by 50%, and costs no MP.&lt;br /&gt;
*****Damage and direct healing spells are 50% stronger.&lt;br /&gt;
*****Deprecating magic and supportive magic (including Regen) last 50% longer.&lt;br /&gt;
*****Offensive spells have a 100% hit chance and cannot be interfered with.&lt;br /&gt;
*****The effects of Channeling does not occur and will not be lost if an offensive spell during Channeling is targeted on a monster with the Coalesced Mana proc. In this case, the effects of Coalesced Mana proc will occur instead.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Equipment Procs]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=22695 HentaiVerse 0.4.2]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=22806 HentaiVerse 0.4.3]&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Fighting_Styles&amp;diff=3185</id>
		<title>Fighting Styles</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Fighting_Styles&amp;diff=3185"/>
		<updated>2010-02-25T03:25:42Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: Coalesced Mana proc chance cap added.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== One-Handed ==&lt;br /&gt;
&lt;br /&gt;
If a player is using a single one-handed weapon (possibly in combination with a [http://ehwiki.org/wiki/Shield_(Equipment) shield]), they have the chance to proc an additional status effect on themselves after hitting an enemy. This is:&lt;br /&gt;
*http://g.ehgt.org/hv043/img/e/overwhelming.png &#039;&#039;&#039;Overwhelming Strikes&#039;&#039;&#039;: Increases attack damage by 15%, attack accuracy by 50%, and parry chance by 10% for a short while.&lt;br /&gt;
**This effect generally lasts for 3 turns.&lt;br /&gt;
**Proc chance, in order of importance, is calculated from One-Handed [[Proficiencies|Proficiency]], Endurance, and Strength. It can be calculated with the following formula:&lt;br /&gt;
  Overwhelming Strikes chance = 5 + (0.02 * STR + 0.02 * END) * (1 + 1H / 200)&lt;br /&gt;
&lt;br /&gt;
When equipped with a [http://ehwiki.org/wiki/Shield_(Equipment) shield], an additional proc can trigger: a &#039;&#039;&#039;Counter-Attack&#039;&#039;&#039; on an enemy whose attack has been blocked.&lt;br /&gt;
*This is a normal attack, except that it cannot proc any effects. It is also affected by Overwhelming Strikes.&lt;br /&gt;
*Players can only Counter-Attack once per player turn.&lt;br /&gt;
*Proc chance, in order of importance, is calculated from Dexterity, Strength, and Shield Proficiency. It can be calculated with the following formula:&lt;br /&gt;
  Counter-Attack chance = 10 + (0.04 * STR + 0.04 * DEX) * (1 + Shield / 200)&lt;br /&gt;
&lt;br /&gt;
== Two-Handed ==&lt;br /&gt;
&lt;br /&gt;
Two-Handed weapons have a chance to proc &#039;&#039;&#039;Domino Strikes&#039;&#039;&#039; on hit, which will cause splash damage to nearby enemies. When Domino Strikes procs, it will hit at least one adjacent or one off enemy, and up to a maximum of two enemies in either direction (a maximum total number of 4 enemies splashed). Enemies further than one off will not be effected. Splash damage targets have an unreduced chance to be affected by standard weapon procs like Bleeding Wounds. Splash damage is calculated as 75% damage on adjacent enemies and 50% on enemies one off.&lt;br /&gt;
*Domino Strikes are not guaranteed hits -- they can still miss.&lt;br /&gt;
*Domino Strikes can go around an adjacent dead monster if you roll a hit on a one off monster.&lt;br /&gt;
*Proc chance, in order of importance, is calculated from Two-Handed Proficiency, Strength, and Dexterity. It can be calculated with the following formula:&lt;br /&gt;
  Domino Strike chance = 40 + (0.04 * STR + 0.02 * DEX) * (1 + 2H / 200)&lt;br /&gt;
&lt;br /&gt;
== Dual Wielding ==&lt;br /&gt;
&lt;br /&gt;
Equipping two one-handed weapons has a chance to proc &#039;&#039;&#039;Offhand Strike&#039;&#039;&#039; on hit, which will cause an extra attack against the targeted enemy with the same damage type as your offhand weapon. Offhand Strikes also have the chance to proc their own weapon proc. In the event that both weapons proc during the same attack, the offhand proc will take effect first, and if both weapons have the same proc, the mainhand&#039;s proc will override the offhand&#039;s. Offhand weapon damage is reduced by 50% - 1% per 10 points of dual wielding proficiency, capping at 250 proficiency (25% damage reduction). The offhand weapon also gets a 50% boost to its Parry.&lt;br /&gt;
*Proc chance, in order of importance, is calculated from Dual Wielding Proficiency, Agility, and Dexterity. It can be calculated with the following formula:&lt;br /&gt;
  Offhand Strike chance = 20 + (0.04 * AGI + 0.02 * DEX) * (1 + DW / 200)&lt;br /&gt;
&lt;br /&gt;
== [http://en.wikipedia.org/wiki/Niten_Ichi-ry%C5%AB Niten Ichiryu] ==&lt;br /&gt;
&lt;br /&gt;
A special Fighting Style that allows a Wakizashi to be equipped in the offhand with a Katana in the mainhand, bypassing the Katana&#039;s two-handed nature. While using Niten Ichiryu, both the Dual Wielding and Two-Handed proficiencies come into play. The stats of the Katana and the chance of Domino Strikes are determined by Two-Handed, while the stats of the Wakizashi and the chance of an Offhand Strike are determined by Dual Wielding. However, unlike normal dual wielding, offhand damage is reduced by 75% (upgradable to 50% through proficiency) and the offhand does not gain a parry bonus. Additionally, no weapon proficiencies are gained when using this style.&lt;br /&gt;
&lt;br /&gt;
== Staff ==&lt;br /&gt;
&lt;br /&gt;
If the player is wielding a staff, casting a spell on an enemy has a chance to proc:&lt;br /&gt;
*http://g.ehgt.org/hv043/img/e/coalescemana.png &#039;&#039;&#039;Coalesced Mana&#039;&#039;&#039;: Mystical energies have converged on this target. Striking it with any magic spell will consume only half the normal mana.&lt;br /&gt;
**Proc chance can be calculated with the following formula:&lt;br /&gt;
  Coalesced Mana chance = 10 + (0.04 * WIS + 0.02 * INT) * (1 + Staff / 200)&lt;br /&gt;
*Proc chance is capped at 35%.&lt;br /&gt;
*If Coalesced Mana is affecting an enemy, hitting it with your staff has a chance to proc:&lt;br /&gt;
**http://g.ehgt.org/hv043/img/e/wpn_et.png &#039;&#039;&#039;Ether Theft&#039;&#039;&#039;: Mana is being drained from this target and returned to the caster. (Chance based on equipped Staff. Duration capped at 3 turns.)&lt;br /&gt;
***This replaces the effects of Coalesced Mana.&lt;br /&gt;
***If you cast a spell on a target affected by Ether Theft, there is a chance to proc:&lt;br /&gt;
****http://g.ehgt.org/hv043/img/e/channeling.png &#039;&#039;&#039;Channeling&#039;&#039;&#039;: You are channeling the mystic forces of the ever-after. Your next spell is powered up by 50%, and costs no MP.&lt;br /&gt;
*****Damage and direct healing spells are 50% stronger.&lt;br /&gt;
*****Deprecating magic and supportive magic (including Regen) last 50% longer.&lt;br /&gt;
*****Offensive spells have a 100% hit chance and cannot be interfered with.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Equipment Procs]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=22695 HentaiVerse 0.4.2]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=22806 HentaiVerse 0.4.3]&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Equipment_Suffixes&amp;diff=3131</id>
		<title>Equipment Suffixes</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Equipment_Suffixes&amp;diff=3131"/>
		<updated>2010-02-12T02:15:01Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: Added &amp;quot;of Slaughter&amp;quot; for Sword Chucks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Suffixes are special characteristics that can be found on all types of equipment and preceded by &#039;&#039;&amp;quot;of&amp;quot;&#039;&#039;. Specific Suffixes can only occur on certain types of equipment as follows.&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Legend:&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 M1 = One-Handed Melee Weapons (excluding Sword Chucks and Axes)&lt;br /&gt;
 M2 = Two-Handed Melee Weapons and One-Handed Axes&lt;br /&gt;
 St = Staffs&lt;br /&gt;
 Sh = Shields&lt;br /&gt;
 Co = Cotton Armor&lt;br /&gt;
 Si = Silk Armor&lt;br /&gt;
 GP = Gossamer/Phase Armor&lt;br /&gt;
 Le = Leather&lt;br /&gt;
 DK = Dragon Hide/Kevlar Armor&lt;br /&gt;
 He = Heavy Armors&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Sword Chucks have only been found with &amp;quot;of Slaughter&amp;quot;, &amp;quot;of the Ox&amp;quot; and &amp;quot;of the Raccoon&amp;quot; suffixes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Suffix&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Effect&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|Availability&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|M1&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|M2&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|St&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Sh&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Co&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Si&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|GP&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|Le&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|DK&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot;|He&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;8&amp;quot;|Damage&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of Slaughter&lt;br /&gt;
|Increases Attack Damage Multiplier&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of Destruction&lt;br /&gt;
|Increases Magic Damage Multiplier&lt;br /&gt;
| || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of Surtr&lt;br /&gt;
|Increases Fire Damage&lt;br /&gt;
| || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of Niflheim&lt;br /&gt;
|Increases Cold Damage&lt;br /&gt;
| || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of Mjolnir&lt;br /&gt;
|Increases Electric Damage&lt;br /&gt;
| || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of Freyr&lt;br /&gt;
|Increases Wind Damage&lt;br /&gt;
| || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of Heimdall&lt;br /&gt;
|Increases Holy Damage&lt;br /&gt;
| || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of Fenrir&lt;br /&gt;
|Increases Dark Damage&lt;br /&gt;
| || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Hit/Crit&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of Balance&lt;br /&gt;
|Increases Attack Accuracy and Critical Bonus&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of Focus&lt;br /&gt;
|Adds/Increases Magic Accuracy and Critical Bonus&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;1&amp;quot;|Hybrid&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Battlecaster&lt;br /&gt;
|Adds Magic Damage Multiplier, Magic Accuracy, Wisdom, Intelligence, and greatly reduces the item&#039;s [[Interference]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
| ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot;|[[Damage Avoidance|Avoidance]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Fleet&lt;br /&gt;
|Adds/Increases Dodge&lt;br /&gt;
| || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Barrier&lt;br /&gt;
|Increases Block&lt;br /&gt;
| || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Nimble&lt;br /&gt;
|Adds/Increases Parry&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of Negation&lt;br /&gt;
|Increases Resist&lt;br /&gt;
| || || || || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;5&amp;quot;|[[Character Stats#Primary Attributes|Stats]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Ox&lt;br /&gt;
|Adds/Increases Strength Bonus&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Raccoon&lt;br /&gt;
|Adds/Increases Dexterity Bonus&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Cheetah&lt;br /&gt;
|Adds/Increases Agility Bonus&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Owl&lt;br /&gt;
|Adds/Increases Wisdom Bonus&lt;br /&gt;
| || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Fox&lt;br /&gt;
|Adds/Increases Intelligence Bonus&lt;br /&gt;
| || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;13&amp;quot;|[[Damage Absorption &amp;amp; Mitigation|Defenses]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of Protection&lt;br /&gt;
|Increases Physical Absorption&lt;br /&gt;
| || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of Warding&lt;br /&gt;
|Increases Magical Absorption&lt;br /&gt;
| || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of Dampening&lt;br /&gt;
|Adds/Increases Crushing Mitigation&lt;br /&gt;
| || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Stone-Skinned&lt;br /&gt;
|Adds/Increases Slashing Mitigation&lt;br /&gt;
| || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of Deflection&lt;br /&gt;
|Adds/Increases Piercing Mitigation&lt;br /&gt;
| || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Hulk&lt;br /&gt;
|Adds/Increases Physical Mitigation (Scary Ghost&#039;s damage only)&lt;br /&gt;
| || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Fire-eater&lt;br /&gt;
|Adds Fire Mitigation&lt;br /&gt;
| || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; &lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Frost-born&lt;br /&gt;
|Adds Cold Mitigation&lt;br /&gt;
| || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Thunder-child&lt;br /&gt;
|Adds Electric Mitigation&lt;br /&gt;
| || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Wind-waker&lt;br /&gt;
|Adds Wind Mitigation&lt;br /&gt;
| || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Thrice-blessed&lt;br /&gt;
|Adds Holy Mitigation&lt;br /&gt;
| || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Spirit-ward&lt;br /&gt;
|Adds Dark Mitigation&lt;br /&gt;
| || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Shielding Aura&lt;br /&gt;
|Adds Soul Mitigation&lt;br /&gt;
| || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;6&amp;quot;|[[Proficiencies#Magic Proficiencies|Proficiencies]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Elementalist&lt;br /&gt;
|Increases Elemental Proficiency&lt;br /&gt;
| || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Heaven-sent&lt;br /&gt;
|Increases Divine Proficiency&lt;br /&gt;
| || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Demon-fiend&lt;br /&gt;
|Increases Forbidden Proficiency&lt;br /&gt;
| || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Curse-weaver&lt;br /&gt;
|Increases Depreciating Proficiency&lt;br /&gt;
| || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Earth-walker&lt;br /&gt;
|Increases Supportive Proficiency&lt;br /&gt;
| || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|of the Priestess&lt;br /&gt;
|Increases Curative Proficiency&lt;br /&gt;
| || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || || ||align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Equipment Procs]]&lt;br /&gt;
*[[Fighting Styles]]&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Arena&amp;diff=2847</id>
		<title>Arena</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Arena&amp;diff=2847"/>
		<updated>2010-01-01T01:45:25Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Arena Challenges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Arena.png|thumb|The Arena interface.]]&lt;br /&gt;
The Arena is one of the battle modes in the [[HentaiVerse]] mini-game.&lt;br /&gt;
&lt;br /&gt;
In the Arena, battles have a predetermined length and number of [[HentaiVerse_Bestiary|monsters]] per round. Each Arena challenge has a level requirement, and an entry cost. The first time you clear a new Arena challenge, you get a significant [[Credits|credit]] bonus. After you clear a challenge once, the bonus for clearing that challenge again is reduced to match the entry cost. Each Arena challenge may only be attempted once per [[Dawn of a New Day]], regardless of success or failure.&lt;br /&gt;
&lt;br /&gt;
Unlike in [[Grindfest]] and [[Item World]] battles, the monsters in Arena challenges do not get stronger as the rounds progress.  Instead, they remain at 100% strength for the entire battle.  There is also an [[EXP]] modifier for each Arena challenge, which alters the EXP you earn from each monster killed.  As the challenges get longer and require higher levels, the EXP modifier gets larger, eventually exceeding x1.0.&lt;br /&gt;
&lt;br /&gt;
Completing an Arena challenge is guaranteed to net you a random [[Items|Item]] or [[Equipment]]. There is also a chance that you will receive a [[Bazaar#Healer|Token of Healing]] or [[Token of Blood]] in additional to the usual reward. You will also have your HP and MP fully restored at the end of each arena challenge.&lt;br /&gt;
&lt;br /&gt;
===Arena Challenges===&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Legend:&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 i,j,k,... = Total number of monsters per round, including:&lt;br /&gt;
  ^ = Mini-Boss monsters&lt;br /&gt;
  # = Boss monsters&lt;br /&gt;
  ! = Legendary monsters&lt;br /&gt;
&lt;br /&gt;
{|border=1 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;| &#039;&#039;&#039;Challenge&#039;&#039;&#039; ||width=&amp;quot;75px&amp;quot;| &#039;&#039;&#039;Min. Level&#039;&#039;&#039; ||width=&amp;quot;75px&amp;quot;| &#039;&#039;&#039;Rounds&#039;&#039;&#039; ||width=&amp;quot;75px&amp;quot;| &#039;&#039;&#039;EXP Mod&#039;&#039;&#039; ||width=&amp;quot;75px&amp;quot;| &#039;&#039;&#039;Entry Cost&#039;&#039;&#039; ||width=&amp;quot;125px&amp;quot;| &#039;&#039;&#039;First Clear Bonus&#039;&#039;&#039; || &#039;&#039;&#039;Monster Count for Each Round&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|| First Blood           || 1   || 1   || 0.5 || 100 C  || 200 C   ||style=&amp;quot;text-align: left;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
|| Baby Steps            || 2   || 1   || 0.5 || 200 C  || 400 C   ||style=&amp;quot;text-align: left;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
|| Learning Curves       || 4   || 2   || 0.5 || 300 C  || 600 C   ||style=&amp;quot;text-align: left;&amp;quot;| 1, 2&lt;br /&gt;
|-&lt;br /&gt;
|| Schooltastic          || 6   || 2   || 0.5 || 400 C  || 800 C   ||style=&amp;quot;text-align: left;&amp;quot;| 2, 3&lt;br /&gt;
|-&lt;br /&gt;
|| Graduation            || 8   || 3   || 0.5 || 500 C  || 1000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot;| &amp;lt;small&amp;gt;The following arena challenges require a minimum difficulty setting of Normal.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| A New Beginning       || 10  || 4   || 0.6 || 600 C  || 1200 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 4^&lt;br /&gt;
|-&lt;br /&gt;
|| Test of Faith         || 12  || 5   || 0.6 || 700 C  || 1400 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 3, 5^&lt;br /&gt;
|-&lt;br /&gt;
|| Road Less Traveled    || 15  || 6   || 0.7 || 800 C  || 1600 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 3, 3, 5^&lt;br /&gt;
|-&lt;br /&gt;
|| A Rolling Stone       || 20  || 7   || 0.7 || 900 C  || 1800 C  ||style=&amp;quot;text-align: left;&amp;quot;| 3, 3, 3, 3, 4, 4, 6^&lt;br /&gt;
|-&lt;br /&gt;
|| Blazing Field         || 30  || 8   || 0.8 || 1000 C || 2000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 3, 3, 3, 3, 4, 5, 5, 7^&lt;br /&gt;
|-&lt;br /&gt;
|| Fresh Meat            || 40  || 9   || 0.8 || 1000 C || 3000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 3^, 4^, 4^, 5^, 6^^&lt;br /&gt;
|-&lt;br /&gt;
|| Dark Skies            || 50  || 10  || 0.9 || 1000 C || 4000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 3, 3, 3, 3, 4^, 4^, 5^, 5^, 6^, 7^^&lt;br /&gt;
|-&lt;br /&gt;
|| Growing Storm         || 60  || 12  || 0.9 || 1000 C || 5000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 3, 3, 3, 3, 3, 4^, 4^, 4^, 5^, 5^, 6^, 7^^&lt;br /&gt;
|-&lt;br /&gt;
|| Apocalypse Soon       || 70  || 14  || 1.0 || 1000 C || 6000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 3, 3, 3, 3, 3, 3, 4^, 4^, 4^, 5^, 5^, 5^, 6^, 7^^&lt;br /&gt;
|-&lt;br /&gt;
|| Power Flux            || 80  || 16  || 1.0 || 1000 C || 7000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 4^, 5^^, 5^^, 5^^, 6^^, 6^^, 7^^^&lt;br /&gt;
|-&lt;br /&gt;
|| Killzone              || 90  || 18  || 1.0 || 1000 C || 8000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 3^, 3^, 5^^, 5^^, 5^^, 5^^, 6^^, 6^^, 7^^^&lt;br /&gt;
|-&lt;br /&gt;
|| Endgame               || 100 || 20  || 1.0 || 1000 C || 10000 C ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 4^^, 4^^, 4^^, 5^^, 5^^, 5^^, 7^^^#&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot;| &amp;lt;small&amp;gt;The following arena challenges only appear when the preceding arena challenge is cleared.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| Twisted Plots         || 100 || 25  || 1.0 || 1500 C || 12000 C||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 4^^, 4^^, 4^^, 4^^, 5^^, 5^^, 5^^, 5^^, 7^^^#&lt;br /&gt;
|-&lt;br /&gt;
|| Longest Journey       || 110 || 30  || 1.1 || 1500 C || 14000 C||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 7^^^^#&lt;br /&gt;
|-&lt;br /&gt;
|| Dreamfall             || 120 || 35  || 1.2 || 1500 C || 16000 C||style=&amp;quot;text-align: left;&amp;quot;| 2,  2,  2,  2,  2,  2,  3^,  3^,  3^,  3^,  3^,  3^,  3^,  4^^,  4^^,  4^^,  4^^,  4^^,  4^^,  4^^,  5^^^,  6^^^,  6^^^,  6^^^,  6^^^,  6^^^,  6^^^,  7^^^^,  7^^^^,  7^^^^,  8^^^^,  8^^^^,  8^^^^,  8^^^^,  10^^^^^#&lt;br /&gt;
|-&lt;br /&gt;
|| Exile                 || 130 || 40  || 1.3 || 1500 C || 18000 C||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 9^^^^^#&lt;br /&gt;
|-&lt;br /&gt;
|| Feast For Crows       || 140 || 45  || 1.4 || 2000 C || 20000 C||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 6^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 8^^^^^#&lt;br /&gt;
|-&lt;br /&gt;
|| Sealed Power          || 150 || 50  || 1.5 || 2000 C || 25000 C||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 9^^^^^##&lt;br /&gt;
|-&lt;br /&gt;
|| New Wings             || 160 || 60  || 1.6 || 2000 C || 30000 C||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 8^^^^^##&lt;br /&gt;
|-&lt;br /&gt;
|| Crusade               || 170 || 70  || 1.7 || 2000 C || 35000 C||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 5^^^, 5^^^^, 5^^^^, 6^^^^, 6^^^^, 6^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 10^^^^^###&lt;br /&gt;
|-&lt;br /&gt;
|| To Kill A God         || 180 || 80  || 1.8 || 2500 C || 40000 C||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 9^^^^^!&lt;br /&gt;
|-&lt;br /&gt;
|| Eve of Death          || 190 || 90  || 1.9 || 2500 C || ???    ||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 8^^^^^#!&lt;br /&gt;
|-&lt;br /&gt;
|| The Trio and the Tree || 200 || 100 || 2.0 || 2500 C || ???    ||style=&amp;quot;text-align: left;&amp;quot;| &#039;&#039;???&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|| End of Days           || 220 || 150 || 2.2 || 3000 C || 55000 C ||style=&amp;quot;text-align: left;&amp;quot;| &#039;&#039;???&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|| The Twilight          || 240 || 200 || 2.4 || 3500 C || 60000 C ||style=&amp;quot;text-align: left;&amp;quot;| &#039;&#039;???&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you know the missing details on this page, please contribute!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Grindfest]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
*[[Random Encounter]]&lt;br /&gt;
*[[Ring of Blood]]&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Arena&amp;diff=2742</id>
		<title>Arena</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Arena&amp;diff=2742"/>
		<updated>2009-12-19T07:57:45Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Arena Challenges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Arena.png|thumb|The Arena interface.]]&lt;br /&gt;
The Arena is one of the battle modes in the [[HentaiVerse]] mini-game.&lt;br /&gt;
&lt;br /&gt;
In the Arena, battles have a predetermined length and number of [[HentaiVerse_Bestiary|monsters]] per round. Each Arena challenge has a level requirement, and an entry cost. The first time you clear a new Arena challenge, you get a significant [[Credits|credit]] bonus. After you clear a challenge once, the bonus for clearing that challenge again is reduced to match the entry cost. Each Arena challenge may only be attempted once per [[Dawn of a New Day]], regardless of success or failure.&lt;br /&gt;
&lt;br /&gt;
Unlike in [[Grindfest]] and [[Item World]] battles, the monsters in Arena challenges do not get stronger as the rounds progress.  Instead, they remain at 100% strength for the entire battle.  There is also an [[EXP]] modifier for each Arena challenge, which alters the EXP you earn from each monster killed.  As the challenges get longer and require higher levels, the EXP modifier gets larger, eventually exceeding x1.0.&lt;br /&gt;
&lt;br /&gt;
Completing an Arena challenge is guaranteed to net you a random [[Items|Item]] or [[Equipment]]. There is also a chance that you will receive a [[Bazaar#Healer|Token of Healing]] or [[Token of Blood]] in additional to the usual reward. You will also have your HP and MP fully restored at the end of each arena challenge.&lt;br /&gt;
&lt;br /&gt;
===Arena Challenges===&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Legend:&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 i,j,k,... = Total number of monsters per round, including:&lt;br /&gt;
  ^ = Mini-Boss monsters&lt;br /&gt;
  # = Boss monsters&lt;br /&gt;
  ! = Legendary monsters&lt;br /&gt;
&lt;br /&gt;
{|border=1 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;| &#039;&#039;&#039;Challenge&#039;&#039;&#039; ||width=&amp;quot;75px&amp;quot;| &#039;&#039;&#039;Min. Level&#039;&#039;&#039; ||width=&amp;quot;75px&amp;quot;| &#039;&#039;&#039;Rounds&#039;&#039;&#039; ||width=&amp;quot;75px&amp;quot;| &#039;&#039;&#039;EXP Mod&#039;&#039;&#039; ||width=&amp;quot;75px&amp;quot;| &#039;&#039;&#039;Entry Cost&#039;&#039;&#039; ||width=&amp;quot;125px&amp;quot;| &#039;&#039;&#039;First Clear Bonus&#039;&#039;&#039; || &#039;&#039;&#039;Monster Count for Each Round&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|| First Blood           || 1   || 1   || 0.5 || 100 C  || 200 C   ||style=&amp;quot;text-align: left;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
|| Baby Steps            || 2   || 1   || 0.5 || 200 C  || 400 C   ||style=&amp;quot;text-align: left;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
|| Learning Curves       || 4   || 2   || 0.5 || 300 C  || 600 C   ||style=&amp;quot;text-align: left;&amp;quot;| 1, 2&lt;br /&gt;
|-&lt;br /&gt;
|| Schooltastic          || 6   || 2   || 0.5 || 400 C  || 800 C   ||style=&amp;quot;text-align: left;&amp;quot;| 2, 3&lt;br /&gt;
|-&lt;br /&gt;
|| Graduation            || 8   || 3   || 0.5 || 500 C  || 1000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot;| &amp;lt;small&amp;gt;The following arena challenges require a minimum difficulty setting of Normal.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| A New Beginning       || 10  || 4   || 0.6 || 600 C  || 1200 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 4^&lt;br /&gt;
|-&lt;br /&gt;
|| Test of Faith         || 12  || 5   || 0.6 || 700 C  || 1400 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 3, 5^&lt;br /&gt;
|-&lt;br /&gt;
|| Road Less Traveled    || 15  || 6   || 0.7 || 800 C  || 1600 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 3, 3, 5^&lt;br /&gt;
|-&lt;br /&gt;
|| A Rolling Stone       || 20  || 7   || 0.7 || 900 C  || 1800 C  ||style=&amp;quot;text-align: left;&amp;quot;| 3, 3, 3, 3, 4, 4, 6^&lt;br /&gt;
|-&lt;br /&gt;
|| Blazing Field         || 30  || 8   || 0.8 || 1000 C || 2000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 3, 3, 3, 3, 4, 5, 5, 7^&lt;br /&gt;
|-&lt;br /&gt;
|| Fresh Meat            || 40  || 9   || 0.8 || 1000 C || 3000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 3^, 4^, 4^, 5^, 6^^&lt;br /&gt;
|-&lt;br /&gt;
|| Dark Skies            || 50  || 10  || 0.9 || 1000 C || 4000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 3, 3, 3, 3, 4^, 4^, 5^, 5^, 6^, 7^^&lt;br /&gt;
|-&lt;br /&gt;
|| Growing Storm         || 60  || 12  || 0.9 || 1000 C || 5000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 3, 3, 3, 3, 3, 4^, 4^, 4^, 5^, 5^, 6^, 7^^&lt;br /&gt;
|-&lt;br /&gt;
|| Apocalypse Soon       || 70  || 14  || 1.0 || 1000 C || 6000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 3, 3, 3, 3, 3, 3, 4^, 4^, 4^, 5^, 5^, 5^, 6^, 7^^&lt;br /&gt;
|-&lt;br /&gt;
|| Power Flux            || 80  || 16  || 1.0 || 1000 C || 7000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 4^, 5^^, 5^^, 5^^, 6^^, 6^^, 7^^^&lt;br /&gt;
|-&lt;br /&gt;
|| Killzone              || 90  || 18  || 1.0 || 1000 C || 8000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 3^, 3^, 5^^, 5^^, 5^^, 5^^, 6^^, 6^^, 7^^^&lt;br /&gt;
|-&lt;br /&gt;
|| Endgame               || 100 || 20  || 1.0 || 1000 C || 10000 C ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 4^^, 4^^, 4^^, 5^^, 5^^, 5^^, 7^^^#&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot;| &amp;lt;small&amp;gt;The following arena challenges only appear when the preceding arena challenge is cleared.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| Twisted Plots         || 100 || 25  || 1.0 || 1500 C || 12000 C||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 4^^, 4^^, 4^^, 4^^, 5^^, 5^^, 5^^, 5^^, 7^^^#&lt;br /&gt;
|-&lt;br /&gt;
|| Longest Journey       || 110 || 30  || 1.1 || 1500 C || 14000 C||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 7^^^^#&lt;br /&gt;
|-&lt;br /&gt;
|| Dreamfall             || 120 || 35  || 1.2 || 1500 C || 16000 C||style=&amp;quot;text-align: left;&amp;quot;| 2,  2,  2,  2,  2,  2,  3^,  3^,  3^,  3^,  3^,  3^,  3^,  4^^,  4^^,  4^^,  4^^,  4^^,  4^^,  4^^,  5^^^,  6^^^,  6^^^,  6^^^,  6^^^,  6^^^,  6^^^,  7^^^^,  7^^^^,  7^^^^,  8^^^^,  8^^^^,  8^^^^,  8^^^^,  10^^^^^#&lt;br /&gt;
|-&lt;br /&gt;
|| Exile                 || 130 || 40  || 1.3 || 1500 C || 18000 C||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 9^^^^^#&lt;br /&gt;
|-&lt;br /&gt;
|| Feast For Crows       || 140 || 45  || 1.4 || 2000 C || 20000 C||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 6^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 8^^^^^#&lt;br /&gt;
|-&lt;br /&gt;
|| Sealed Power          || 150 || 50  || 1.5 || 2000 C || 25000 C||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 9^^^^^##&lt;br /&gt;
|-&lt;br /&gt;
|| New Wings             || 160 || 60  || 1.6 || 2000 C || 30000 C||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 8^^^^^##&lt;br /&gt;
|-&lt;br /&gt;
|| Crusade               || 170 || 70  || 1.7 || 2000 C || 35000 C||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 5^^^, 5^^^^, 5^^^^, 6^^^^, 6^^^^, 6^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 10^^^^^###&lt;br /&gt;
|-&lt;br /&gt;
|| To Kill A God         || 180 || 80  || 1.8 || 2500 C || 40000 C||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 9^^^^^!&lt;br /&gt;
|-&lt;br /&gt;
|| Eve of Death          || 190 || 90  || 1.9 || 2500 C || ???    ||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 8^^^^^#!&lt;br /&gt;
|-&lt;br /&gt;
|| The Trio and the Tree || 200 || 100 || 2.0 || 2500 C || ???    ||style=&amp;quot;text-align: left;&amp;quot;| &#039;&#039;???&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|| End of Days           || 220 || 150 || 2.2 || 3000 C || 55000 C ||style=&amp;quot;text-align: left;&amp;quot;| &#039;&#039;???&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you know the missing details on this page, please contribute!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Grindfest]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
*[[Ring of Blood]]&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Arena&amp;diff=2741</id>
		<title>Arena</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Arena&amp;diff=2741"/>
		<updated>2009-12-19T07:50:54Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Arena Challenges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Arena.png|thumb|The Arena interface.]]&lt;br /&gt;
The Arena is one of the battle modes in the [[HentaiVerse]] mini-game.&lt;br /&gt;
&lt;br /&gt;
In the Arena, battles have a predetermined length and number of [[HentaiVerse_Bestiary|monsters]] per round. Each Arena challenge has a level requirement, and an entry cost. The first time you clear a new Arena challenge, you get a significant [[Credits|credit]] bonus. After you clear a challenge once, the bonus for clearing that challenge again is reduced to match the entry cost. Each Arena challenge may only be attempted once per [[Dawn of a New Day]], regardless of success or failure.&lt;br /&gt;
&lt;br /&gt;
Unlike in [[Grindfest]] and [[Item World]] battles, the monsters in Arena challenges do not get stronger as the rounds progress.  Instead, they remain at 100% strength for the entire battle.  There is also an [[EXP]] modifier for each Arena challenge, which alters the EXP you earn from each monster killed.  As the challenges get longer and require higher levels, the EXP modifier gets larger, eventually exceeding x1.0.&lt;br /&gt;
&lt;br /&gt;
Completing an Arena challenge is guaranteed to net you a random [[Items|Item]] or [[Equipment]]. There is also a chance that you will receive a [[Bazaar#Healer|Token of Healing]] or [[Token of Blood]] in additional to the usual reward. You will also have your HP and MP fully restored at the end of each arena challenge.&lt;br /&gt;
&lt;br /&gt;
===Arena Challenges===&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Legend:&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 i,j,k,... = Total number of monsters per round, including:&lt;br /&gt;
  ^ = Mini-Boss monsters&lt;br /&gt;
  # = Boss monsters&lt;br /&gt;
  ! = Legendary monsters&lt;br /&gt;
&lt;br /&gt;
{|border=1 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;| &#039;&#039;&#039;Challenge&#039;&#039;&#039; ||width=&amp;quot;75px&amp;quot;| &#039;&#039;&#039;Min. Level&#039;&#039;&#039; ||width=&amp;quot;75px&amp;quot;| &#039;&#039;&#039;Rounds&#039;&#039;&#039; ||width=&amp;quot;75px&amp;quot;| &#039;&#039;&#039;EXP Mod&#039;&#039;&#039; ||width=&amp;quot;75px&amp;quot;| &#039;&#039;&#039;Entry Cost&#039;&#039;&#039; ||width=&amp;quot;125px&amp;quot;| &#039;&#039;&#039;First Clear Bonus&#039;&#039;&#039; || &#039;&#039;&#039;Monster Count for Each Round&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|| First Blood           || 1   || 1   || 0.5 || 100 C  || 200 C   ||style=&amp;quot;text-align: left;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
|| Baby Steps            || 2   || 1   || 0.5 || 200 C  || 400 C   ||style=&amp;quot;text-align: left;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
|| Learning Curves       || 4   || 2   || 0.5 || 300 C  || 600 C   ||style=&amp;quot;text-align: left;&amp;quot;| 1, 2&lt;br /&gt;
|-&lt;br /&gt;
|| Schooltastic          || 6   || 2   || 0.5 || 400 C  || 800 C   ||style=&amp;quot;text-align: left;&amp;quot;| 2, 3&lt;br /&gt;
|-&lt;br /&gt;
|| Graduation            || 8   || 3   || 0.5 || 500 C  || 1000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot;| &amp;lt;small&amp;gt;The following arena challenges require a minimum difficulty setting of Normal.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| A New Beginning       || 10  || 4   || 0.6 || 600 C  || 1200 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 4^&lt;br /&gt;
|-&lt;br /&gt;
|| Test of Faith         || 12  || 5   || 0.6 || 700 C  || 1400 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 3, 5^&lt;br /&gt;
|-&lt;br /&gt;
|| Road Less Traveled    || 15  || 6   || 0.7 || 800 C  || 1600 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 3, 3, 5^&lt;br /&gt;
|-&lt;br /&gt;
|| A Rolling Stone       || 20  || 7   || 0.7 || 900 C  || 1800 C  ||style=&amp;quot;text-align: left;&amp;quot;| 3, 3, 3, 3, 4, 4, 6^&lt;br /&gt;
|-&lt;br /&gt;
|| Blazing Field         || 30  || 8   || 0.8 || 1000 C || 2000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 3, 3, 3, 3, 4, 5, 5, 7^&lt;br /&gt;
|-&lt;br /&gt;
|| Fresh Meat            || 40  || 9   || 0.8 || 1000 C || 3000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 3^, 4^, 4^, 5^, 6^^&lt;br /&gt;
|-&lt;br /&gt;
|| Dark Skies            || 50  || 10  || 0.9 || 1000 C || 4000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 3, 3, 3, 3, 4^, 4^, 5^, 5^, 6^, 7^^&lt;br /&gt;
|-&lt;br /&gt;
|| Growing Storm         || 60  || 12  || 0.9 || 1000 C || 5000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 3, 3, 3, 3, 3, 4^, 4^, 4^, 5^, 5^, 6^, 7^^&lt;br /&gt;
|-&lt;br /&gt;
|| Apocalypse Soon       || 70  || 14  || 1.0 || 1000 C || 6000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 3, 3, 3, 3, 3, 3, 4^, 4^, 4^, 5^, 5^, 5^, 6^, 7^^&lt;br /&gt;
|-&lt;br /&gt;
|| Power Flux            || 80  || 16  || 1.0 || 1000 C || 7000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 4^, 5^^, 5^^, 5^^, 6^^, 6^^, 7^^^&lt;br /&gt;
|-&lt;br /&gt;
|| Killzone              || 90  || 18  || 1.0 || 1000 C || 8000 C  ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 3^, 3^, 5^^, 5^^, 5^^, 5^^, 6^^, 6^^, 7^^^&lt;br /&gt;
|-&lt;br /&gt;
|| Endgame               || 100 || 20  || 1.0 || 1000 C || 10000 C ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 4^^, 4^^, 4^^, 5^^, 5^^, 5^^, 7^^^#&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot;| &amp;lt;small&amp;gt;The following arena challenges only appear when the preceding arena challenge is cleared.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|| Twisted Plots         || 100 || 25  || 1.0 || 1500 C || 12000 C   ||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 4^^, 4^^, 4^^, 4^^, 5^^, 5^^, 5^^, 5^^, 7^^^#&lt;br /&gt;
|-&lt;br /&gt;
|| Longest Journey       || 110 || 30  || 1.1 || 1500 C || 14000 C||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 7^^^^#&lt;br /&gt;
|-&lt;br /&gt;
|| Dreamfall             || 120 || 35  || 1.2 || 1500 C || 16000 C||style=&amp;quot;text-align: left;&amp;quot;| 2,  2,  2,  2,  2,  2,  3^,  3^,  3^,  3^,  3^,  3^,  3^,  4^^,  4^^,  4^^,  4^^,  4^^,  4^^,  4^^,  5^^^,  6^^^,  6^^^,  6^^^,  6^^^,  6^^^,  6^^^,  7^^^^,  7^^^^,  7^^^^,  8^^^^,  8^^^^,  8^^^^,  8^^^^,  10^^^^^#&lt;br /&gt;
|-&lt;br /&gt;
|| Exile                 || 130 || 40  || 1.3 || 1500 C || 18000 C||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 9^^^^^#&lt;br /&gt;
|-&lt;br /&gt;
|| Feast For Crows       || 140 || 45  || 1.4 || 2000 C || ???    ||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 6^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 8^^^^^#&lt;br /&gt;
|-&lt;br /&gt;
|| Sealed Power          || 150 || 50  || 1.5 || 2000 C || ???    ||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 7^^^^^, 9^^^^^##&lt;br /&gt;
|-&lt;br /&gt;
|| New Wings             || 160 || 60  || 1.6 || 2000 C || ???    ||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 8^^^^^##&lt;br /&gt;
|-&lt;br /&gt;
|| Crusade               || 170 || 70  || 1.7 || 2000 C || ???    ||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 5^^^, 5^^^^, 5^^^^, 6^^^^, 6^^^^, 6^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 7^^^^, 10^^^^^###&lt;br /&gt;
|-&lt;br /&gt;
|| To Kill A God         || 180 || 80  || 1.8 || 2500 C || 40000 C||style=&amp;quot;text-align: left;&amp;quot;| 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 3^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 4^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 5^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 6^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 8^^^^^, 9^^^^^!&lt;br /&gt;
|-&lt;br /&gt;
|| Eve of Death          || 190 || 90  || 1.9 || 2500 C || ???    ||style=&amp;quot;text-align: left;&amp;quot;| 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 2^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 3^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 4^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 5^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 6^^^^^, 8^^^^^#!&lt;br /&gt;
|-&lt;br /&gt;
|| The Trio and the Tree || 200 || 100 || 2.0 || 2500 C || ???    ||style=&amp;quot;text-align: left;&amp;quot;| &#039;&#039;???&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|| End of Days           || 220 || 150 || 2.2 || 3000 C || 55000 C ||style=&amp;quot;text-align: left;&amp;quot;| &#039;&#039;???&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If you know the missing details on this page, please contribute!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Grindfest]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
*[[Ring of Blood]]&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Items&amp;diff=2564</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Items&amp;diff=2564"/>
		<updated>2009-12-09T22:07:29Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Artifacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the [[HentaiVerse]], &#039;&#039;&#039;items&#039;&#039;&#039; are obtained by killing monsters and completing arena challenges.  There are seven types of items: restoratives, infusions, scrolls, special items, artifacts, trophies, and tokens.  [[Training]] can increase the chance for items to drop from slain monsters, and affect the quality and type of those drops.&lt;br /&gt;
&lt;br /&gt;
==Health, Magic, and Spirit Restoratives==&lt;br /&gt;
&lt;br /&gt;
===Draughts===&lt;br /&gt;
{|width=100%&lt;br /&gt;
| &#039;&#039;Restore the following percentages of base &#039;&#039;Health Points&#039;&#039; per Turn for 15 Turns:&#039;&#039;&lt;br /&gt;
{|width=25%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Crude&#039;&#039;&#039;    ||align=&amp;quot;right&amp;quot;| 4%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lesser&#039;&#039;&#039;   ||align=&amp;quot;right&amp;quot;| 5%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Average&#039;&#039;&#039;  ||align=&amp;quot;right&amp;quot;| 6%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater&#039;&#039;&#039;  ||align=&amp;quot;right&amp;quot;| 7%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Superior&#039;&#039;&#039; ||align=&amp;quot;right&amp;quot;| 8%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Godly&#039;&#039;&#039;    ||align=&amp;quot;right&amp;quot;| 9%&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;Restore the following percentages of base &#039;&#039;Magic/Spirit Points&#039;&#039; per Turn for 12 Turns:&#039;&#039;&lt;br /&gt;
{|width=25%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Crude&#039;&#039;&#039;    ||align=&amp;quot;right&amp;quot;| 2%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lesser&#039;&#039;&#039;   ||align=&amp;quot;right&amp;quot;| 3%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Average&#039;&#039;&#039;  ||align=&amp;quot;right&amp;quot;| 4%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater&#039;&#039;&#039;  ||align=&amp;quot;right&amp;quot;| 5%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Superior&#039;&#039;&#039; ||align=&amp;quot;right&amp;quot;| 6%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Godly&#039;&#039;&#039;    ||align=&amp;quot;right&amp;quot;| 7%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Potions===&lt;br /&gt;
{|width=100%&lt;br /&gt;
| &#039;&#039;Restore the following percentages of base &#039;&#039;Health Points&#039;&#039; per Turn for 3 Turns:&#039;&#039;&lt;br /&gt;
{|width=25%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Crude&#039;&#039;&#039;    ||align=&amp;quot;right&amp;quot;| 12%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lesser&#039;&#039;&#039;   ||align=&amp;quot;right&amp;quot;| 15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Average&#039;&#039;&#039;  ||align=&amp;quot;right&amp;quot;| 18%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater&#039;&#039;&#039;  ||align=&amp;quot;right&amp;quot;| 22%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Superior&#039;&#039;&#039; ||align=&amp;quot;right&amp;quot;| 26%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Godly&#039;&#039;&#039;    ||align=&amp;quot;right&amp;quot;| 30%&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;Restore the following percentages of base &#039;&#039;Magic/Spirit Points&#039;&#039; per Turn for 3 Turns:&#039;&#039;&lt;br /&gt;
{|width=25%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Crude&#039;&#039;&#039;    ||align=&amp;quot;right&amp;quot;| 7%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lesser&#039;&#039;&#039;   ||align=&amp;quot;right&amp;quot;| 10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Average&#039;&#039;&#039;  ||align=&amp;quot;right&amp;quot;| 13%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater&#039;&#039;&#039;  ||align=&amp;quot;right&amp;quot;| 16%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Superior&#039;&#039;&#039; ||align=&amp;quot;right&amp;quot;| 18%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Godly&#039;&#039;&#039;    ||align=&amp;quot;right&amp;quot;| 20%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elixirs===&lt;br /&gt;
&#039;&#039;Restore 20% of base &#039;&#039;Health, Magic, or Spirit Points&#039;&#039; per Turn for 10 Turns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Infusions==&lt;br /&gt;
&#039;&#039;Increase the respective elemental rating and converts your physical attack damage to elemental damage. Each last for 25 Turns.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| width=&amp;quot;175px&amp;quot; |&#039;&#039;&#039;Infusion of Flames&#039;&#039;&#039;    || &amp;quot;You are wreathed in the power of flames.  Your [[Fire]] rating is increased, and all melee attacks do Fire damage.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;175px&amp;quot; |&#039;&#039;&#039;Infusion of Frost&#039;&#039;&#039;     || &amp;quot;You are suffused with the power of frost.  Your [[Cold]] rating is increased, and all melee attacks do cold damage.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;175px&amp;quot; |&#039;&#039;&#039;Infusion of Lightning&#039;&#039;&#039; || &amp;quot;You are surrounded by the power of lightning.  Your [[Elec]] rating is increased, and all melee attacks do elec damage.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;175px&amp;quot; |&#039;&#039;&#039;Infusion of Storms&#039;&#039;&#039;    || &amp;quot;You are draped in the power of storms.  Your [[Wind]] rating is increased, and all melee attacks do wind damage.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;175px&amp;quot; |&#039;&#039;&#039;Infusion of Divinity&#039;&#039;&#039;  || &amp;quot;You are veiled in the power of divinity.  Your [[Holy]] rating is increased, and all melee attacks do holy damage.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;175px&amp;quot; |&#039;&#039;&#039;Infusion of Darkness&#039;&#039;&#039;  || &amp;quot;You are cloaked in the power of darkness.  Your [[Dark]] rating is increased, and all melee attacks do dark damage.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;175px&amp;quot; |&#039;&#039;&#039;Infusion of Gaia&#039;&#039;&#039;      || &amp;quot;You are attuned to all the elements suffusing the world.  All elemental ratings are increased, and all melee attacks do [[Soul]] damage.&amp;quot;  &#039;&#039;Lasts 50 Turns.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scrolls==&lt;br /&gt;
&#039;&#039;Grant special supportive spell effects when used.&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| width=&amp;quot;175px&amp;quot; |&#039;&#039;&#039;Scroll of Swiftness&#039;&#039;&#039;  || &amp;quot;The target has been &#039;&#039;&#039;hastened&#039;&#039;&#039;, increasing its action speed by 100.&amp;quot;  &#039;&#039;Lasts 23 Turns.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;175px&amp;quot; |&#039;&#039;&#039;Scroll of Shielding&#039;&#039;&#039;  || &amp;quot;Places a &#039;&#039;&#039;shield&#039;&#039;&#039; effect on the target, absorbing 25% of the damage from all physical attacks.&amp;quot; &#039;&#039;Lasts 42 Turns.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;175px&amp;quot; |&#039;&#039;&#039;Scroll of Shadows&#039;&#039;&#039;    || &amp;quot;A &#039;&#039;&#039;veil of shadows&#039;&#039;&#039; surrounds the target, increasing the chance to miss by 25%.&amp;quot; &#039;&#039;Lasts 23 Turns&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;175px&amp;quot; |&#039;&#039;&#039;Scroll of Warding&#039;&#039;&#039;    || &amp;quot;Places a &#039;&#039;&#039;barrier&#039;&#039;&#039; effect on the target, absorbing 25% of the damage from all magical attacks.&amp;quot; &#039;&#039;Lasts 42 Turns.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;175px&amp;quot; |&#039;&#039;&#039;Scroll of Absorption&#039;&#039;&#039; || &amp;quot;The next magical attack against the target will be &#039;&#039;&#039;absorbed&#039;&#039;&#039; and partially converted to MP.&amp;quot; &#039;&#039;Lasts up to 50 Turns.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;175px&amp;quot; |&#039;&#039;&#039;Scroll of Life&#039;&#039;&#039;       || &amp;quot;Any attack that would normally kill the target &#039;&#039;&#039;leaves it alive&#039;&#039;&#039; with 50% HP.  The buff is removed when triggered.&amp;quot; &#039;&#039;Lasts up to 50 Turns.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;175px&amp;quot; |&#039;&#039;&#039;Scroll of the Gods&#039;&#039;&#039;   || Grants the effects of Scroll of Shadows, Scroll of Life, and Scroll of Absorption for twice their normal durations.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;175px&amp;quot; |&#039;&#039;&#039;Scroll of the Avatar&#039;&#039;&#039; || Grants the effects of Scroll of Speed, Scroll of Warding, and Scroll of Shielding for twice their normal durations.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Items==&lt;br /&gt;
&#039;&#039;Consumables which provide an extremely powerful benefit.  As such, they are exceptionally rare.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Soul Stone&#039;&#039;&#039;: &amp;quot;Increases your Overcharge by 20% per Turn for 5 Turns. This item can boost Overcharge past the normal limit.&amp;quot; &#039;&#039;The overcharge increase lasts until the end of the current battle.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bubble-Gum&#039;&#039;&#039;: &amp;quot;It is time to kick ass and chew bubble-gum... and here is some gum.&amp;quot; ([http://en.wikipedia.org/wiki/Duke_Nukem_3D Duke Nukem] reference)&lt;br /&gt;
**Replenishes a large amount of HP and MP per turn, and gives 100% accuracy and critical chance.  &#039;&#039;Lasts 5 turns.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Flower Vase&#039;&#039;&#039;: &amp;quot;There are three flowers in a vase. The third flower is green.&amp;quot; ([http://en.wikipedia.org/wiki/Dollhouse_%28TV_series%29 Dollhouse] reference)&lt;br /&gt;
**Augments your Attack Rating and Magic Rating, dramatically increasing the damage you deal.  &#039;&#039;Lasts 7 turns.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Last Elixir&#039;&#039;&#039;: &amp;quot;Restores 20% of base Health, Mana, and Spirit per Turn for 10 Turns.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
&#039;&#039;Special items that can be exchanged for certain random benefits at the [[Shrine]].&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Seven-Leafed Clover&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Rabbit&#039;s Foot&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Wirt&#039;s Leg&#039;&#039;&#039;: So that is where that thing ended up. ([http://en.wikipedia.org/wiki/Diablo_%28video_game%29 Diablo] reference)&lt;br /&gt;
*&#039;&#039;&#039;Shark-Mounted Laser&#039;&#039;&#039;: It would be totally awesome, but you do not have any sharks. ([http://en.wikipedia.org/wiki/Austin_powers Austin Powers] reference)&lt;br /&gt;
*&#039;&#039;&#039;BFG9000&#039;&#039;&#039;: The Energy Cells are Completely Drained (BFG=Big F-ing Gun, [http://en.wikipedia.org/wiki/Doom_%28video_game%29 Doom] reference)&lt;br /&gt;
*&#039;&#039;&#039;[http://en.wikipedia.org/wiki/Railgun Railgun]&#039;&#039;&#039;: The electromagnetic acceleration rails are bent and twisted. Using it would be bad.&lt;br /&gt;
*&#039;&#039;&#039;Flame Thrower&#039;&#039;&#039;: Now all you need is some fuel.&lt;br /&gt;
*&#039;&#039;&#039;Small Nuke&#039;&#039;&#039;: Great for blowing up small kingdoms, but you do not know the code to activate it.&lt;br /&gt;
*&#039;&#039;&#039;Grue&#039;&#039;&#039;: It is dead, and smaller than you expected. ([http://en.wikipedia.org/wiki/Zork Zork] reference)&lt;br /&gt;
*&#039;&#039;&#039;Chainsaw Oil&#039;&#039;&#039;: Oil for chainsaws.&lt;br /&gt;
*&#039;&#039;&#039;Chainsaw Fuel&#039;&#039;&#039;: Fuel for chainsaws. Will not work in flame throwers.&lt;br /&gt;
*&#039;&#039;&#039;Chainsaw Chain&#039;&#039;&#039;: Spare cutting chain for a chainsaw.&lt;br /&gt;
*&#039;&#039;&#039;Chainsaw Safety Manual&#039;&#039;&#039;: A booklet with safety information for proper use of a chainsaw.&lt;br /&gt;
*&#039;&#039;&#039;Chainsaw Repair Guide&#039;&#039;&#039;: Contains information on the proper care and maintenance of a chainsaw.&lt;br /&gt;
*&#039;&#039;&#039;Chainsaw Guide Bar&#039;&#039;&#039;: Spare guide bar for a chainsaw.&lt;br /&gt;
*&#039;&#039;&#039;ASHPD Portal Gun&#039;&#039;&#039;: Unfortunately it is incomplete, and there are no orange portals around. (ASHPD = Aperture Science Handheld [http://en.wikipedia.org/wiki/Portal_%28video_game%29 Portal] Device)&lt;br /&gt;
*&#039;&#039;&#039;Smart Bomb&#039;&#039;&#039;: Being aware that fulfilling its function will also ends its existence, this bomb refuses to go off.&lt;br /&gt;
*&#039;&#039;&#039;Tesla Coil&#039;&#039;&#039;: Must be hooked up to an Advanced Power Plant to fire ([http://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert_series Command and Conquer] reference).&lt;br /&gt;
*&#039;&#039;&#039;[http://en.wikipedia.org/wiki/Vorpal_sword Vorpal Blade] Hilt&#039;&#039;&#039;: The blade that should be attached to this hilt is gone.&lt;br /&gt;
*&#039;&#039;&#039;Priceless Ming Vase&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Crystal Jiggy&#039;&#039;&#039;: A piece to the puzzle.&lt;br /&gt;
&lt;br /&gt;
==Trophies==&lt;br /&gt;
&#039;&#039;Needs work.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Manbearpig tail&#039;&#039;&#039;: No longer will MBP spread havoc, destruction, and melted polar ice caps.&lt;br /&gt;
*&#039;&#039;&#039;Dalek Voicebox&#039;&#039;&#039;: Taken from the destroyed remains of a Dalek shell.&lt;br /&gt;
*&#039;&#039;&#039;Mysterious Box&#039;&#039;&#039;: One of only 57 limited edition boxes filled with spent ability points. You&#039;re not quite sure when you picked this up, but something tells you to hang onto it.&lt;br /&gt;
&lt;br /&gt;
==Tokens==&lt;br /&gt;
*&#039;&#039;&#039;Token of Blood&#039;&#039;&#039;: You can exchange this token for the chance to face a legendary monster by itself in the [[Ring of Blood]].&lt;br /&gt;
*&#039;&#039;&#039;Token of Healing&#039;&#039;&#039;: You can exchange this token for one free trip to the [[Bazaar#Healer|healer]].&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Ring_of_Blood&amp;diff=2327</id>
		<title>Ring of Blood</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Ring_of_Blood&amp;diff=2327"/>
		<updated>2009-11-15T05:25:38Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ring of Blood is a single-round one-on-one battle that places you against a monster that is boss-ranked or higher. This is where the item &#039;&#039;Token of Blood&#039;&#039; is used. Each challenge requires &#039;&#039;Tokens&#039;&#039; to enter, unlike the [[Arena]], which requires [[Credits]]. Each battle may only be attempted once per day. &lt;br /&gt;
&lt;br /&gt;
Note that the difficulty must be set to Normal or higher in order to challenge these monsters.&lt;br /&gt;
&lt;br /&gt;
See the [[HentaiVerse Bestiary]] for monster information.&lt;br /&gt;
&lt;br /&gt;
{| {{table}} border=&amp;quot;1&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Challenge&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Min. Level&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Entry Cost&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Clear Bonus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Manbearpig&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|50&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|1 Token&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|10,000 C&lt;br /&gt;
|-&lt;br /&gt;
|White Bunneh&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|50&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|1 Token&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|10,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Mithra&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|50&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|1 Token&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|10,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Dalek&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|50&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|1 Token&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|10,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Konata&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|75&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|2 Tokens&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|25,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Mikuru Asahina&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|75&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|2 Tokens&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|25,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Ryouko Asakura&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|75&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|2 Tokens&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|25,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Yuki Nagato&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|75&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|2 Tokens&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|25,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Real Life&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|100&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|3 Tokens&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|50,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Invisible Pink Unicorn&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|100&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|3 Tokens&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|100,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Flying Spaghetti Monster&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|100&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|3 Tokens&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|200,000 C&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Arena&amp;diff=2326</id>
		<title>Arena</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Arena&amp;diff=2326"/>
		<updated>2009-11-15T05:24:51Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Arena, battles have predetermined length. They also require credits to start. The first time you clear a new Arena challenge, you get a significant credit bonus. After you clear an arena once, the bonus is reduced to equal the entry cost. Each arena may only be attempted once per day.&lt;br /&gt;
&lt;br /&gt;
Ending an arena is guaranteed to net you a random item (with the usual tiny chance of getting an artifact and equipment). There is also a chance that you will receive a [[Bazaar#Healer|Token of Healing]] or [[Token of Blood]]. You will also have your HP and MP fully restored at the end of each arena.&lt;br /&gt;
&lt;br /&gt;
This is how many monsters are in each round of each challenge.&lt;br /&gt;
&lt;br /&gt;
Legend: &lt;br /&gt;
&lt;br /&gt;
Challenge Title (n): i,j,...&lt;br /&gt;
&lt;br /&gt;
n = Number of rounds&lt;br /&gt;
&lt;br /&gt;
i,j = Total number of monsters per round, including&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;^&#039;&#039;&#039; = Mini-Boss monsters&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;#&#039;&#039;&#039; = Boss monsters&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;!&#039;&#039;&#039; = Legendary monsters&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First Blood(1): 1&lt;br /&gt;
&lt;br /&gt;
Baby Steps(1): 2&lt;br /&gt;
&lt;br /&gt;
Learning Curves(2): 1,2&lt;br /&gt;
&lt;br /&gt;
Schooltastic(2): 2,3&lt;br /&gt;
&lt;br /&gt;
Graduation(3): 2,2,3&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;From here on, difficulty setting has to be min. normal&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A New Beginning(4): 2,2,2,4&#039;&#039;&#039;^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Test of Faith(5): 2,2,2,3,5&#039;&#039;&#039;^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Road Less Traveled(6): 2,2,2,3,3,5&#039;&#039;&#039;^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A Rolling Stone(7): 3,3,3,3,4,4,6&#039;&#039;&#039;^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Blazing Field(8): 3,3,3,3,4,5,5,7&#039;&#039;&#039;^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fresh Meat(9): 2,2,2,2,3&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dark Skies(10): 3,3,3,3,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,7&#039;&#039;&#039;^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Growing Storm(12): 3,3,3,3,3,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,7&#039;&#039;&#039;^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Apocalypse Soon(14): 3,3,3,3,3,3,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,7&#039;&#039;&#039;^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Power Flux(16): 2,2,2,2,2,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Killzone(18): 3,3,4,4,4,4,4,5,6&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Endgame(20): 2,2,2,2,2,2,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^#&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;The following arena challenges only appear when the preceding arena challenge is cleared&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Twisted Plots(25): 2,2,2,2,2,2,2,2,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^^#&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Longest Journey(30) - 1,1,1,1,1,1,1,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^^^#&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dreamfall(35) - 2,2,2,2,2,2,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^&#039;&#039;&#039;,10&#039;&#039;&#039;^^^^^#&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Exile(40) - 2,2,2,2,2,2,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^^&#039;&#039;&#039;,9&#039;&#039;&#039;^^^^^#&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Feast For Crows(45) - 1,1,1,1,1,1,2^,2^,2^,2^,2^,2^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,6^^^^^,7^^^^^,                      7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,8^^^^^#&lt;br /&gt;
&lt;br /&gt;
Sealed Power(50) - 1,1,1,1,1,1,1,1,2^,2^,2^,2^,2^,2^,2^,2^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,5^^^^,5^^^^,5^^^^,5^^^^,6^^^^,                   6^^^^,6^^^^,6^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,9^^^^^##&lt;br /&gt;
&lt;br /&gt;
New Wings(60) - 1,1,1,1,1,1,1,1,2^,2^,2^,2^,2^,2^,2^,2^,2^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,                5^^^^,5^^^^,5^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,8^^^^^##&lt;br /&gt;
&lt;br /&gt;
Crusade(70) - 1,1,1,1,1,1,1,1,1,1,1,1,1,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,4^^^,4^^^,4^^^,4^^^,4^^^,              4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,5^^^,5^^^^,5^^^^,6^^^^,6^^^^,6^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,10^^^^^###&lt;br /&gt;
&lt;br /&gt;
To Kill A God(80) - 2,2,2,2,2,2,2,2,2,2,2,2,2,3^,3^,3^,3^,3^,3^,3^,3^,3^,3^,3^,3^,3^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,5^^^,5^^^,5^^^,5^^^,5^^^,5^^^,5^^&lt;br /&gt;
^,5^^^,5^^^,5^^^,5^^^,5^^^,5^^^,5^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,&lt;br /&gt;
8^^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,9^^^^^!&lt;br /&gt;
&lt;br /&gt;
Eve of Death(90) - 1,1,1,1,1,1,1,1,1,1,1,1,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,&lt;br /&gt;
4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,&lt;br /&gt;
6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,8^^^^^#! &lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Arena&amp;diff=2325</id>
		<title>Arena</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Arena&amp;diff=2325"/>
		<updated>2009-11-15T05:15:39Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Arena, battles have predetermined length. They also require credits to start. The first time you clear a new Arena challenge, you get a significant credit bonus. After you clear an arena once, the bonus is reduced to equal the entry cost. Each arena may only be attempted once per day.&lt;br /&gt;
&lt;br /&gt;
Ending an arena is guaranteed to net you a random item (with the usual tiny chance of getting an artifact and equipment). There is also a chance that you will receive a [[Token of Healing]] or [[Token of Blood]]. You will also have your HP and MP fully restored at the end of each arena.&lt;br /&gt;
&lt;br /&gt;
This is how many monsters are in each round of each challenge.&lt;br /&gt;
&lt;br /&gt;
Legend: &lt;br /&gt;
&lt;br /&gt;
Challenge Title (n): i,j,...&lt;br /&gt;
&lt;br /&gt;
n = Number of rounds&lt;br /&gt;
&lt;br /&gt;
i,j = Total number of monsters per round, including&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;^&#039;&#039;&#039; = Mini-Boss monsters&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;#&#039;&#039;&#039; = Boss monsters&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;!&#039;&#039;&#039; = Legendary monsters&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First Blood(1): 1&lt;br /&gt;
&lt;br /&gt;
Baby Steps(1): 2&lt;br /&gt;
&lt;br /&gt;
Learning Curves(2): 1,2&lt;br /&gt;
&lt;br /&gt;
Schooltastic(2): 2,3&lt;br /&gt;
&lt;br /&gt;
Graduation(3): 2,2,3&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;From here on, difficulty setting has to be min. normal&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A New Beginning(4): 2,2,2,4&#039;&#039;&#039;^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Test of Faith(5): 2,2,2,3,5&#039;&#039;&#039;^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Road Less Traveled(6): 2,2,2,3,3,5&#039;&#039;&#039;^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A Rolling Stone(7): 3,3,3,3,4,4,6&#039;&#039;&#039;^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Blazing Field(8): 3,3,3,3,4,5,5,7&#039;&#039;&#039;^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fresh Meat(9): 2,2,2,2,3&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dark Skies(10): 3,3,3,3,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,7&#039;&#039;&#039;^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Growing Storm(12): 3,3,3,3,3,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,7&#039;&#039;&#039;^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Apocalypse Soon(14): 3,3,3,3,3,3,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,7&#039;&#039;&#039;^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Power Flux(16): 2,2,2,2,2,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Killzone(18): 3,3,4,4,4,4,4,5,6&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Endgame(20): 2,2,2,2,2,2,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^#&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;The following arena challenges only appear when the preceding arena challenge is cleared&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Twisted Plots(25): 2,2,2,2,2,2,2,2,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^^#&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Longest Journey(30) - 1,1,1,1,1,1,1,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^^^#&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dreamfall(35) - 2,2,2,2,2,2,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^&#039;&#039;&#039;,10&#039;&#039;&#039;^^^^^#&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Exile(40) - 2,2,2,2,2,2,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^^&#039;&#039;&#039;,8&#039;&#039;&#039;^^^^^&#039;&#039;&#039;,9&#039;&#039;&#039;^^^^^#&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Feast For Crows(45) - 1,1,1,1,1,1,2^,2^,2^,2^,2^,2^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,6^^^^^,7^^^^^,                      7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,8^^^^^#&lt;br /&gt;
&lt;br /&gt;
Sealed Power(50) - 1,1,1,1,1,1,1,1,2^,2^,2^,2^,2^,2^,2^,2^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,5^^^^,5^^^^,5^^^^,5^^^^,6^^^^,                   6^^^^,6^^^^,6^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,9^^^^^##&lt;br /&gt;
&lt;br /&gt;
New Wings(60) - 1,1,1,1,1,1,1,1,2^,2^,2^,2^,2^,2^,2^,2^,2^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,                5^^^^,5^^^^,5^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,8^^^^^##&lt;br /&gt;
&lt;br /&gt;
Crusade(70) - 1,1,1,1,1,1,1,1,1,1,1,1,1,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,4^^^,4^^^,4^^^,4^^^,4^^^,              4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,5^^^,5^^^^,5^^^^,6^^^^,6^^^^,6^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,10^^^^^###&lt;br /&gt;
&lt;br /&gt;
To Kill A God(80) - 2,2,2,2,2,2,2,2,2,2,2,2,2,3^,3^,3^,3^,3^,3^,3^,3^,3^,3^,3^,3^,3^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,5^^^,5^^^,5^^^,5^^^,5^^^,5^^^,5^^&lt;br /&gt;
^,5^^^,5^^^,5^^^,5^^^,5^^^,5^^^,5^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,&lt;br /&gt;
8^^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,9^^^^^!&lt;br /&gt;
&lt;br /&gt;
Eve of Death(90) - 1,1,1,1,1,1,1,1,1,1,1,1,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,&lt;br /&gt;
4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,&lt;br /&gt;
6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,8^^^^^#! &lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Ranks&amp;diff=2322</id>
		<title>Ranks</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Ranks&amp;diff=2322"/>
		<updated>2009-11-11T03:56:09Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As you gain [[EXP]] and increase in levels, your character will increase in rank. Every time your rank increases, you gain an [[Auras#Primary_auras | Aura Point]].&amp;lt;br&amp;gt;&lt;br /&gt;
What follows is a list of all ranks that have been reached.&lt;br /&gt;
Each unlockable rank has special benefits attached, which higher ranks have increased benefits. Unlocked ranks can be changed any time through the Settings pane of the HentaiVerse.&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
&lt;br /&gt;
===Newbie===&lt;br /&gt;
&#039;&#039;&#039;Level 0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you&#039;re just beginning, you will be at Level 0 with a rank of Newbie. This rank does not have a [[Skills | skill tree]] and no [[Auras#Primary_auras | Aura Points]]. Also, your level will not show up in your [[E-Hentai Forums | forum]] sidebar.&lt;br /&gt;
&lt;br /&gt;
There are no bonuses in the HentaiVerse for this rank.&lt;br /&gt;
&lt;br /&gt;
===Beginner===&lt;br /&gt;
&#039;&#039;&#039;Levels 1-10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
At Level 1, you have achieved the Henjutsu rank of Beginner. You&#039;ll open up the associated skill tree and gain an Aura Point. The first skill on the tree is an [[Auras#Primary_auras | Aura Slot]].&lt;br /&gt;
&lt;br /&gt;
In the HentaiVerse, this rank gives an increase in damage given by +0.5%.&lt;br /&gt;
&lt;br /&gt;
===Novice===&lt;br /&gt;
&#039;&#039;&#039;Levels 10-19&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A second skill tree is opened upon reaching level 10. There are no skill trees beyond this rank in the old E-Hentai RPG system.&lt;br /&gt;
&lt;br /&gt;
In the HentaiVerse, this rank gives an increase in damage given by +1.0%.&lt;br /&gt;
&lt;br /&gt;
===Apprentice===&lt;br /&gt;
&#039;&#039;&#039;Levels 20-29&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the HentaiVerse, this rank gives an increase in damage given by +1.5%.&lt;br /&gt;
&lt;br /&gt;
===Journeyman===&lt;br /&gt;
&#039;&#039;&#039;Levels 30-39&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the HentaiVerse, this rank gives an increase in damage given by +2.0%.&lt;br /&gt;
&lt;br /&gt;
===Artisan===&lt;br /&gt;
&#039;&#039;&#039;Levels 40-49&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the HentaiVerse, this rank gives an increase in damage given by +2.5%.&lt;br /&gt;
&lt;br /&gt;
===Expert===&lt;br /&gt;
&#039;&#039;&#039;Levels 50-59&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the HentaiVerse, this rank gives an increase in damage given by +3.0%.&lt;br /&gt;
&lt;br /&gt;
===Master===&lt;br /&gt;
&#039;&#039;&#039;Levels 60-69&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the HentaiVerse, this rank gives an increase in damage given by +3.5%.&lt;br /&gt;
&lt;br /&gt;
===Champion===&lt;br /&gt;
&#039;&#039;&#039;Levels 70-79&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the HentaiVerse, this rank gives an increase in damage given by +4.0%.&lt;br /&gt;
&lt;br /&gt;
===Hero===&lt;br /&gt;
&#039;&#039;&#039;Levels 80-89&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the HentaiVerse, this rank gives an increase in damage given by +4.5%.&lt;br /&gt;
&lt;br /&gt;
===Lord===&lt;br /&gt;
&#039;&#039;&#039;Levels 90-99&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the HentaiVerse, this rank gives an increase in damage given by +5.0%.&lt;br /&gt;
&lt;br /&gt;
===Ascended===&lt;br /&gt;
&#039;&#039;&#039;Levels 100-149&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the HentaiVerse, this rank gives an increase in damage given by +5.0% and an increase in evade chance by +2%.&lt;br /&gt;
&lt;br /&gt;
*NOTE: Clearing the level 100 Arena Challenge &amp;quot;Endgame&amp;quot; is required to obtain this rank&lt;br /&gt;
&lt;br /&gt;
===Destined===&lt;br /&gt;
&#039;&#039;&#039;Levels 150-199&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*NOTE: Clearing the level 150 Arena Challenge &amp;quot;Sealed Power&amp;quot; is required to obtain this rank&lt;br /&gt;
&lt;br /&gt;
===Godslayer===&lt;br /&gt;
&#039;&#039;&#039;Levels 200-?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*NOTE: Clearing the level 200 Arena Challenge &amp;quot;The Trio and the Tree&amp;quot; is required to obtain this rank&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
[[Level and Rank Table]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Abilities&amp;diff=2321</id>
		<title>Abilities</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Abilities&amp;diff=2321"/>
		<updated>2009-11-09T14:46:20Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every 10 levels, starting with level 1, brings a new tier of abilities that may be purchased with ability points. One ability point is granted per level. Additional points may be purchased via Training or obtained through the offering of artifacts at the [[Shrine]].&lt;br /&gt;
&lt;br /&gt;
== Basic Abilities ==&lt;br /&gt;
&lt;br /&gt;
Every rank has the following:&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/exp.png &#039;&#039;&#039;Experience Bonus&#039;&#039;&#039; (x3) - provides 3% experience boost per level&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/hp.png &#039;&#039;&#039;Health Tank&#039;&#039;&#039; (x3) - boosts total HP by 3%&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/mp.png &#039;&#039;&#039;Magic Tank&#039;&#039;&#039; (x3) - boosts total MP by 3%&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/sp.png &#039;&#039;&#039;Spirit Tank&#039;&#039;&#039; (x3) - boosts total SP by 3%&lt;br /&gt;
** http://g.ehgt.org/hv_0.3.2/img/a/oc.png &#039;&#039;&#039;Overcharge Boost&#039;&#039;&#039; (x5) - boosts Overcharge limit by 2%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Tiers ==&lt;br /&gt;
&lt;br /&gt;
=== Tier 1: Beginner ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unlocks at Level 1.&lt;br /&gt;
&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0130.png &#039;&#039;&#039;Fireball&#039;&#039;&#039; - A ball of fire is hurled at the target, causing Fire damage. (Fire I - Single Target)&lt;br /&gt;
** http://g.ehgt.org/hv040/img/a/0132.png &#039;&#039;&#039;Inferno&#039;&#039;&#039; - Unleashes an inferno of flames on all hostile targets. Additional points decrease the cast time and mana cost, and increases spell damage. (Fire I - Area of Effect)&lt;br /&gt;
*** http://g.ehgt.org/hv040/img/a/0131.png &#039;&#039;&#039;Flame Tongues&#039;&#039;&#039; - Increases your Fire Rating by 2%.&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0133.png &#039;&#039;&#039;Poison&#039;&#039;&#039; - Inflicts Spreading Poison on one target, causing heavy damage over time. Additional points increase the duration of the spell. (Depreciating - Single Target)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/as.png &#039;&#039;&#039;Aura Slot I&#039;&#039;&#039; - Unlocks an Aura Slot, allowing you to spend an Aura Point to activate an Aura. (Permanent - Cannot be Reset.)&lt;br /&gt;
&lt;br /&gt;
=== Tier 2: Novice ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unlocks at Level 10.&lt;br /&gt;
&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0230.png &#039;&#039;&#039;Icestrike&#039;&#039;&#039; - Launches a pillar of ice against the target, causing Cold damage. (Cold I - Single Target)&lt;br /&gt;
** http://g.ehgt.org/hv040/img/a/0232.png &#039;&#039;&#039;Snowstorm&#039;&#039;&#039; - A snow storm surrounds all hostile targets. Additional points decrease the cast time and mana cost, and increases spell damage. (Cold I - Area of Effect)&lt;br /&gt;
*** http://g.ehgt.org/hv040/img/a/0231.png &#039;&#039;&#039;Cold Snap&#039;&#039;&#039; - Increases your Cold Rating by 2%.&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0233.png &#039;&#039;&#039;Slow&#039;&#039;&#039; - The target is slowed, making it attack less frequently. Additional points increase the duration of the spell. (Depreciating - Single Target)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/is.png &#039;&#039;&#039;Item Slots I&#039;&#039;&#039; - Increases your number of Battle Inventory Slots by one, allowing you to bring more items to battles. (Permanent - Cannot be Reset.)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0530.png &#039;&#039;&#039;Cure&#039;&#039;&#039; - Restores a moderate amount of Health on the target. (Curative - Self-Targeted)&lt;br /&gt;
&lt;br /&gt;
=== Tier 3: Apprentice ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unlocks at Level 20.&lt;br /&gt;
&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0330.png &#039;&#039;&#039;Lightning&#039;&#039;&#039; - A bolt of lightning strikes the target, causing Electrical damage. (Elec I - Single Target)&lt;br /&gt;
** http://g.ehgt.org/hv040/img/a/0332.png &#039;&#039;&#039;Thunderstorm&#039;&#039;&#039; - A thunder storm surrounds all hostile targets. Additional points decrease the cast time and mana cost, and increases spell damage. (Elec I - Area of Effect)&lt;br /&gt;
*** http://g.ehgt.org/hv040/img/a/0331.png &#039;&#039;&#039;Static Charge&#039;&#039;&#039; - Increases your Electrical Rating by 2%.&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0333.png &#039;&#039;&#039;Weaken&#039;&#039;&#039; - The target is weakened, making it deal less damage with physical attacks. Additional points increase the duration of the spell. (Depreciating - Single Target)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/as.png &#039;&#039;&#039;Aura Slot II&#039;&#039;&#039; - Unlocks another Aura Slot, allowing you to spend an Aura Point to activate another Aura. (Permanent - Cannot be Reset.)&lt;br /&gt;
&lt;br /&gt;
=== Tier 4: Journeyman ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unlocks at Level 30.&lt;br /&gt;
&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0430.png &#039;&#039;&#039;Windblast&#039;&#039;&#039; - A blast of wind hits the target, causing Wind damage. (Wind I - Single Target)&lt;br /&gt;
** http://g.ehgt.org/hv040/img/a/0432.png &#039;&#039;&#039;Cyclone&#039;&#039;&#039; - A cyclone surrounds all hostile targets. Additional points decrease the cast time and mana cost, and increases spell damage. (Wind I - Area of Effect)&lt;br /&gt;
*** http://g.ehgt.org/hv040/img/a/0431.png &#039;&#039;&#039;Storm Field&#039;&#039;&#039; - Increases your Wind Rating by 2%.&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0433.png &#039;&#039;&#039;Sleep&#039;&#039;&#039; - The target is lulled to sleep, preventing it from taking any actions. Additional points increase the duration of the spell. (Depreciating - Single Target)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/is.png &#039;&#039;&#039;Item Slots II&#039;&#039;&#039; - Increases your number of Battle Inventory Slots by one, allowing you to bring more items to battles. (Permanent - Cannot be Reset.)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0532.png &#039;&#039;&#039;Shield&#039;&#039;&#039; - Places a shield effect on the target, protecting it from physical attacks. (Supportive - Self-Targeted)&lt;br /&gt;
&lt;br /&gt;
=== Tier 5: Artisan ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unlocks at Level 40.&lt;br /&gt;
&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/m1510.png &#039;&#039;&#039;Condemn&#039;&#039;&#039; - Holy damage. (Holy I - Single Target)&lt;br /&gt;
** http://g.ehgt.org/hv040/img/a/m1511.png &#039;&#039;&#039;Purge&#039;&#039;&#039; - Holy damage. Additional points decrease the cast time and mana cost, and increases spell damage. (Holy I - Area of Effect)&lt;br /&gt;
*** http://g.ehgt.org/hv040/img/a/0531.png &#039;&#039;&#039;Redemption&#039;&#039;&#039; - Increases your Holy Rating by 2%.&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0533.png &#039;&#039;&#039;Haste&#039;&#039;&#039; - The target is hastened, allowing it to attack more frequently. Additional points increase the duration of the spell. (Supportive - Self-Targeted)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/as.png &#039;&#039;&#039;Aura Slot III&#039;&#039;&#039; - Unlocks another Aura Slot, allowing you to spend an Aura Point to activate another Aura. (Permanent - Cannot be Reset.)&lt;br /&gt;
&lt;br /&gt;
=== Tier 6: Expert ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unlocks at Level 50.&lt;br /&gt;
&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0630.png &#039;&#039;&#039;Flare&#039;&#039;&#039; - A powerful fiery blast envelops the target, causing heavy Fire damage. (Fire II - Single Target)&lt;br /&gt;
** http://g.ehgt.org/hv040/img/a/0632.png &#039;&#039;&#039;Meteor&#039;&#039;&#039; - A meteor strikes the battlefield, enveloping all hostile targets. Additional points decrease the cast time and mana cost, and increases spell damage. (Fire II - Area of Effect)&lt;br /&gt;
*** http://g.ehgt.org/hv040/img/a/0631.png &#039;&#039;&#039;Hellfire&#039;&#039;&#039; - Increases your Fire Rating by 2%.&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0633.png &#039;&#039;&#039;Shadow Veil&#039;&#039;&#039; - A veil of shadows surrounds the target, making it harder to hit with physical attacks. Additional points increase the duration of the spell. (Supportive - Self-Targeted)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/is.png &#039;&#039;&#039;Item Slots III&#039;&#039;&#039; - Increases your number of Battle Inventory Slots by one, allowing you to bring more items to battles. (Permanent - Cannot be Reset.)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/1032.png &#039;&#039;&#039;Barrier&#039;&#039;&#039; - Places a barrier effect on the target, protecting it from magical attacks. (Supportive - Self-Targeted)&lt;br /&gt;
&lt;br /&gt;
=== Tier 7: Master ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unlocks at Level 60.&lt;br /&gt;
&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0730.png &#039;&#039;&#039;Freeze&#039;&#039;&#039; - Cold damage. (Cold II - Single Target)&lt;br /&gt;
** http://g.ehgt.org/hv040/img/a/0732.png &#039;&#039;&#039;Blizzard&#039;&#039;&#039; - Cold damage. Additional points decrease the cast time and mana cost, and increases spell damage. (Cold II - Area of Effect)&lt;br /&gt;
*** http://g.ehgt.org/hv040/img/a/0731.png &#039;&#039;&#039;Absolute Zero&#039;&#039;&#039; - Increases your Cold Rating by 2%.&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0733.png &#039;&#039;&#039;Confuse&#039;&#039;&#039; - Confuses the target, making it lunge out wildly and strike friends and foes alike. (Depreciating - Single Target)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/af.png &#039;&#039;&#039;Focused Aura I&#039;&#039;&#039; - Increases your maximum Aura Rank by one, allowing you to upgrade your Auras to become more powerful. (Permanent - Cannot be Reset.)&lt;br /&gt;
&lt;br /&gt;
=== Tier 8: Champion ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unlocks at Level 70.&lt;br /&gt;
&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0830.png &#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - Elec damage. (Elec II - Single Target)&lt;br /&gt;
** http://g.ehgt.org/hv040/img/a/0832.png &#039;&#039;&#039;Column Lightning&#039;&#039;&#039; - Elec damage. Additional points decrease the cast time and mana cost, and increases spell damage. (Elec II - Area of Effect)&lt;br /&gt;
*** http://g.ehgt.org/hv040/img/a/0831.png &#039;&#039;&#039;Super Conductor&#039;&#039;&#039; - Increases your Elec Rating by 2%.&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/m2040.png &#039;&#039;&#039;Bewilder&#039;&#039;&#039; - The target is bewildered, making it deal less damage with magical attacks. Additional points increase the duration of the spell. (Depreciating - Single Target)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/is.png &#039;&#039;&#039;Item Slots IV&#039;&#039;&#039; - Increases your number of Battle Inventory Slots by one, allowing you to bring more items to battles. (Permanent - Cannot be Reset.)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/1030.png &#039;&#039;&#039;Regen&#039;&#039;&#039; - Places a heal over time effect on the target. (Curative - Self-Targeted)&lt;br /&gt;
&lt;br /&gt;
=== Tier 9: Hero ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unlocks at Level 80.&lt;br /&gt;
&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0930.png &#039;&#039;&#039;Gale&#039;&#039;&#039; - Wind damage. (Wind II - Single Target)&lt;br /&gt;
** http://g.ehgt.org/hv040/img/a/0932.png &#039;&#039;&#039;Hurricane&#039;&#039;&#039; - Wind damage. Additional points decrease the cast time and mana cost, and increases spell damage. (Wind II - Area of Effect)&lt;br /&gt;
*** http://g.ehgt.org/hv040/img/a/0931.png &#039;&#039;&#039;Pressure System&#039;&#039;&#039; - Increases your Wind Rating by 2%.&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0933.png &#039;&#039;&#039;Blind&#039;&#039;&#039; - Blinds the target, reducing the chance of landing attacks and hitting with magic spells. Additional points increase the duration of the spell. (Depreciating - Single Target)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/xitem.png &#039;&#039;&#039;X-Item&#039;&#039;&#039; - Your skills at using items are boosted, decreasing usage time by 25%. (Permanent - Cannot be Reset.)&lt;br /&gt;
&lt;br /&gt;
=== Tier 10: Lord ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unlocks at Level 90.&lt;br /&gt;
&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/1130.png &#039;&#039;&#039;Smite&#039;&#039;&#039; - Holy damage. (Holy II - Single Target)&lt;br /&gt;
** http://g.ehgt.org/hv040/img/a/1132.png &#039;&#039;&#039;Banish&#039;&#039;&#039; - Holy damage. Additional points decrease the cast time and mana cost, and increases spell damage. (Holy II - Area of Effect)&lt;br /&gt;
*** http://g.ehgt.org/hv040/img/a/1031.png &#039;&#039;&#039;Sanctity&#039;&#039;&#039; - Increases your Holy Rating by 2%.&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/1033.png &#039;&#039;&#039;Absorb&#039;&#039;&#039; - The next magical attack against the target will be absorbed and partially converted to MP. Additional points increase the duration and power of the spell. (Supportive - Self-Targeted)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/xattack.png &#039;&#039;&#039;X-Attack&#039;&#039;&#039; - Your skills at wielding weapons are boosted, decreasing attack time by 25%. (Permanent - Cannot be Reset.)&lt;br /&gt;
&lt;br /&gt;
=== Tier 11 ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unlocks at Level 100.&lt;br /&gt;
&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/m1720.png &#039;&#039;&#039;Soul Reaper&#039;&#039;&#039; - Soul damage. (Soul I - Single Target)&lt;br /&gt;
** http://g.ehgt.org/hv040/img/a/m1721.png &#039;&#039;&#039;Soul Harvest&#039;&#039;&#039; - Soul damage. Additional points decrease the cast time and mana cost, and increases spell damage. (Soul I - Area of Effect)&lt;br /&gt;
*** http://g.ehgt.org/hv040/img/a/m1722.png &#039;&#039;&#039;Searing Radiance&#039;&#039;&#039; - Increases your Soul Rating by 2%.&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/1133.png &#039;&#039;&#039;Spark of Life&#039;&#039;&#039; - Any attack that would normally kill the target leaves it alive with 1 HP. The buff is removed when triggered. Additional points increase the duration and power of the spell. (Supportive - Self-Targeted)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/af.png &#039;&#039;&#039;Focused Aura II&#039;&#039;&#039; - Increases your maximum Aura Rank by one, allowing you to upgrade your Auras to become more powerful. (Permanent - Cannot be Reset.)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0530.png &#039;&#039;&#039;Cure II&#039;&#039;&#039; - Restores a large amount of Health on the target. (Curative - Self-Targeted)&lt;br /&gt;
&lt;br /&gt;
=== Tier 12 ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unlocks at Level 110.&lt;br /&gt;
&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/m1130.png &#039;&#039;&#039;Nova&#039;&#039;&#039; - Fire damage. (Fire III - Single Target)&lt;br /&gt;
** http://g.ehgt.org/hv040/img/a/m1131.png &#039;&#039;&#039;Flames of Loki&#039;&#039;&#039; - Fire damage. Additional points decrease the cast time and mana cost, and increases spell damage. (Fire III - Area of Effect)&lt;br /&gt;
*** http://g.ehgt.org/hv040/img/a/m1132.png &#039;&#039;&#039;Mark of Muspell&#039;&#039;&#039; - Increases your Fire Rating by 2%.&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/0833.png &#039;&#039;&#039;Silence&#039;&#039;&#039; - The target is silenced, preventing it from using special attacks and magic. Additional points increase the duration of the spell. (Depreciating - Single Target)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/ss.png &#039;&#039;&#039;Scroll Slot I&#039;&#039;&#039; - Increases your number of Battle Scroll Slots by one, allowing you to bring more items to battles. (Permanent - Cannot be Reset.)&lt;br /&gt;
* http://g.ehgt.org/hv040/img/a/m4050.png &#039;&#039;&#039;Flame Spikes&#039;&#039;&#039; - A shield of flames surrounds the target. Fire mitigation is increased, and physical attackers take minor fire damage. (Supportive - Self-Targeted)&lt;br /&gt;
&lt;br /&gt;
=== Tier 13 ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unlocks at Level 130.&lt;br /&gt;
&lt;br /&gt;
=== Tier 14 ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unlocks at Level 150.&lt;br /&gt;
&lt;br /&gt;
=== Tier 15 ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unlocks at Level 170.&lt;br /&gt;
&lt;br /&gt;
=== Tier 16 ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unlocks at Level 190.&lt;br /&gt;
&lt;br /&gt;
=== Tier 17 ===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unlocks at Level 200.&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Ring_of_Blood&amp;diff=2266</id>
		<title>Ring of Blood</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Ring_of_Blood&amp;diff=2266"/>
		<updated>2009-10-20T03:07:07Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ring of Blood is a single-round one-on-one battle that places you against a monster that is boss-ranked or higher. This is where the item &#039;&#039;Token of Blood&#039;&#039; is used. Each challenge requires &#039;&#039;Tokens&#039;&#039; to enter, unlike the [[Arena]], which requires [[Credits]].&lt;br /&gt;
&lt;br /&gt;
Note that the difficulty must be set to Normal or higher in order to challenge these monsters.&lt;br /&gt;
&lt;br /&gt;
See the [[HentaiVerse Bestiary]] for monster information.&lt;br /&gt;
&lt;br /&gt;
{| {{table}} border=&amp;quot;1&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Challenge&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Min. Level&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Entry Cost&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#f0f0f0;&amp;quot;|&#039;&#039;&#039;Clear Bonus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Manbearpig&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|50&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|1 Token&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|10,000 C&lt;br /&gt;
|-&lt;br /&gt;
|White Bunneh&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|50&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|1 Token&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|10,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Mithra&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|50&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|1 Token&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|10,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Dalek&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|50&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|1 Token&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|10,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Konata&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|75&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|2 Tokens&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|25,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Mikuru Asahina&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|75&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|2 Tokens&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|25,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Ryouko Asakura&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|75&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|2 Tokens&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|25,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Yuki Nagato&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|75&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|2 Tokens&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|25,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Real Life&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|100&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|3 Tokens&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|50,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Invisible Pink Unicorn&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|100&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|3 Tokens&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|100,000 C&lt;br /&gt;
|-&lt;br /&gt;
|Flying Spaghetti Monster&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|100&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|3 Tokens&lt;br /&gt;
| align=&amp;quot;right&amp;quot;|200,000 C&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=HentaiVerse&amp;diff=2258</id>
		<title>HentaiVerse</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=HentaiVerse&amp;diff=2258"/>
		<updated>2009-10-17T20:41:47Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;HentaiVerse&#039;&#039;&#039;&#039;&#039; is a computer Role Playing Game (RPG) found on e-hentai.org.&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
Stats are purchased with unused [[Experience Points|experience points]]. As stats increase, the cost for each successive level increases greatly.&lt;br /&gt;
From the forums, info may be outdated:&lt;br /&gt;
&amp;lt;br&amp;gt;Attack Hit Chance= 75 + DEX / 25 + AGI / 40&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Hit Chance= 75 + INT / 25 + WIS / 40&lt;br /&gt;
&amp;lt;br&amp;gt;Attack Crit Chance= 3 + DEX / 25 + AGI / 50&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Crit Chance= 3 + INT / 25 + WIS / 50&lt;br /&gt;
&amp;lt;br&amp;gt;Attack Rating= 1 + STR + DEX * 0.75 + AGI * 0.25&lt;br /&gt;
&amp;lt;br&amp;gt;Shield Rating= 1 + STR * 0.5 + DEX * 0.25 + AGI * 0.25 + END&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Rating= 1 + INT * 1.5 + WIS * 0.5&lt;br /&gt;
&amp;lt;br&amp;gt;Barrier Rating= 1 + END * 1.5 + WIS * 0.5&lt;br /&gt;
&amp;lt;br&amp;gt;Health Points= (50 + LEVEL * 5 + STR + END * 4) * HP Tank Modifier&lt;br /&gt;
&amp;lt;br&amp;gt;Health Regen= 5 + END / 10&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Points= (10 + LEVEL + INT * 0.25 + WIS * 0.75) * MP Tank Modifier&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Regen= 1 + WIS / 50&lt;br /&gt;
&amp;lt;br&amp;gt;Spirit Points= (1 + POWER / 7 + (STR + DEX + AGI + END + INT + WIS) / 10) * SP Tank Modifier&lt;br /&gt;
&amp;lt;br&amp;gt;Spirit Regen= 0.1 + (STR + DEX + AGI + END + INT + WIS) / 600&lt;br /&gt;
&amp;lt;br&amp;gt;Action Speed= 100 + AGI / 3&lt;br /&gt;
&amp;lt;br&amp;gt;Overcharge= 100 * Overcharge Modifier&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attack Hit Calculation: Attacker&#039;s Attack Hit Chance - Target&#039;s Evade Chance&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Hit Calculation: Attacker&#039;s Magic Hit Chance - Target&#039;s Resist Chance&amp;lt;br&amp;gt;&lt;br /&gt;
Spirit: Always hits&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attack damage calculated from Attack Rating vs Shield Rating&amp;lt;br&amp;gt;&lt;br /&gt;
Magic damage calculated from Magic Rating vs Barrier Rating&amp;lt;br&amp;gt;&lt;br /&gt;
Spirit damage calculated as the sum of two damage rolls, one for Attack and one for Magic, modified by Overcharge and those Hath Perks.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Every 10 levels, starting with level 1, brings for a new slate of abilities that may be purchased with ability points. One ability point is granted per level. Additional points may be purchased via Training.&lt;br /&gt;
Every rank has the following:&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/exp.png Experience Bonus (x3)- provides 3% experience boost per level bought&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/hp.png Health Tank (x3)- boosts total HP by 3%&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/mp.png Magic Tank (x3)- boosts total MP by 3%&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/sp.png Sprit Tank (x3)- boosts total SP by 3%&lt;br /&gt;
** http://g.ehgt.org/hv_0.3.2/img/a/oc.png Overcharge Boost (x5)- boosts Overcharge limit by 2%&lt;br /&gt;
*New Offensive Spell (x1)&lt;br /&gt;
**New AoE Spell (x5)- Area of Effect version of above new spell&lt;br /&gt;
***Elemental Rating (x5)- Increases elemental rating of new spell type by 2% per level bought&lt;br /&gt;
*Tactical Spell (x5)- Changes outcome of battle by influencing conditions. Many of these are status effects. Each additional purchase increases spell duration by 25%.&lt;br /&gt;
&amp;lt;br&amp;gt; and one of the following&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/as.png Aura Slots (x1): allows for an additional Aura to be active&lt;br /&gt;
**Aura slots can be found at these tiers - 1, 3, 5&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/af.png Focused Aura (x1): Increases a single aura rank raising its elemental rating&lt;br /&gt;
**Focused Aura can be found at these tiers - 7, 11&lt;br /&gt;
*http://g.ehgt.org/hv_0.3.2/img/a/is.png Item Slots (x1): allows for an additional item to be carried&lt;br /&gt;
**Item slots can be found at these tiers - 2, 4, 6, 8&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/xitem.png X-Item (x1): Decreases item usage time by 25%&lt;br /&gt;
**X-Item can be found at tier 9&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/xattack.png X-Attack (x1): Your skills at wielding weapons are boosted, decreasing attack time by 25%&lt;br /&gt;
**X-Attack can be found at tier 10&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
{{Details|Spells}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
When you are victorious in battle, some monsters may drop items or equipment that are automatically stored into your inventory. Sometimes consumable healing (health, mana, or spirit) items can be obtained through the use of the [[Bazaar#Healer|Healer]]. The majority of items are consumables; that is, use one and it&#039;s gone. Most consumables are used to restore health, mana, or spirit, and can be of the following:&lt;br /&gt;
&lt;br /&gt;
*Draught: Recovery over 12 turns (15 for Health Draughts).&lt;br /&gt;
*Potion: Recovery over 3 turns.&lt;br /&gt;
*Elixir: Recovery over 10 turns.&lt;br /&gt;
*Infusion: Increases the respective elemental rating and converts damage to elemental damage for spirit and physical attacks for 25 turns.&lt;br /&gt;
*Scrolls: Provides supporting effects.&lt;br /&gt;
&lt;br /&gt;
Numerous levels of proficiency in items exist for each type of restoration item.&lt;br /&gt;
&lt;br /&gt;
For example, an &amp;quot;Average Health Potion&amp;quot; would recover 18% of your health over 3 turns (54% total).&lt;br /&gt;
&lt;br /&gt;
Keep an eye out for rare items such as elixirs, or even the artifact items (which are non-consumable).&lt;br /&gt;
&lt;br /&gt;
For more information on the non-consumable equipment go to [[Equipment]] and [[Items#Artifacts|Artifacts]].&lt;br /&gt;
&lt;br /&gt;
{{Details|Items}}&lt;br /&gt;
[[Category:HentaiVerse]]&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
Combat can be initiated by random encounters (which happen while browsing the site every hour or less often), [[Arena]] battles, or [[Grindfest]]s. Each battle with spawn any number of [[HentaiVerse Bestiary|monsters]] for you to fight. You will always act first.&lt;br /&gt;
&lt;br /&gt;
When it is your time to perform an action, you may choose between 7 selections:&lt;br /&gt;
&lt;br /&gt;
*Attack: Basic physical attack, applying attack stats against your target&#039;s defense stats.&lt;br /&gt;
*Magic: Prompts you to select a [[Spells|spell]] to cast. See the spells section above for details.&lt;br /&gt;
*Spirit: Perform your [[spirit attack]] on a target.&lt;br /&gt;
*Skills: Prompts you to select a skill. Currently the only skill implemented is the &amp;quot;Flee&amp;quot; skill is given for free here. Double click to run from a battle. Note that this takes a full turn to execute, so monsters will get a chance to attack before you escape.&lt;br /&gt;
*Items: Prompts you to use an [[Items|item]] from your battle inventory. Note that the battle inventory is NOT the same as the item inventory. Items in the item inventory must be moved to the battle inventory before they can be used.&lt;br /&gt;
*Defend: Increases your defenses for the turn (+25% physical and magical mitigation), but no action is taken.&lt;br /&gt;
*Focus: Increases your chance for landing a spell on the following turn (+50% hit chance, -25 effective interference), but ignores your evade, block, and parry for the current turn.&lt;br /&gt;
&lt;br /&gt;
After you select your command and execute it, each enemy will perform an attack, spell, or spirit attack. Most of the time, this will result in the end of a turn, though sometimes certain abilities take longer to perform than others, like multi-attack spells. In this case, some enemies may act again before you. Combat ends when you or your enemies&#039; health is reduced to zero, or you successfully flee from battle.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{{Details|Training}}&lt;br /&gt;
&lt;br /&gt;
==Auras==&lt;br /&gt;
{{Details|Auras}}&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Bazaar&amp;diff=2257</id>
		<title>Bazaar</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Bazaar&amp;diff=2257"/>
		<updated>2009-10-17T19:47:22Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Healer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Bazaar&#039;&#039;&#039; is one of the three main places you can visit in the [[HentaiVerse]]&lt;br /&gt;
&lt;br /&gt;
==Equipment Shop==&lt;br /&gt;
For buying and selling [[equipment]].&lt;br /&gt;
&lt;br /&gt;
==Item Shop==&lt;br /&gt;
For buying and selling [[items]].&lt;br /&gt;
&lt;br /&gt;
==Healer==&lt;br /&gt;
At the Healer&#039;s, you can heal your [[Health Points | Health]], [[Magic Points | Magic]] and [[Spirit Points]] in exchange for [[Credits]].&amp;lt;br&amp;gt; [[Image: EH_Healer_Award.jpg|right|thumb|200px|Example of what you could get.]]&lt;br /&gt;
You pay the following prices for healing:&lt;br /&gt;
&lt;br /&gt;
* 0.15 C per Health Point (the total cost is rounded up)&lt;br /&gt;
* 1 C per Magic Point&lt;br /&gt;
* 5 C per Spirit Point&lt;br /&gt;
&lt;br /&gt;
If you use the Healer frequently, you will receive [[Items#Health/Magic/Spirit restoration | healing items]] (potions, draughts and elixirs) when you pay for healing.&lt;br /&gt;
&lt;br /&gt;
If you have a Token of Healing, it will be used instead of credits when you choose the Heal All option only. Individual healing of HP, MP, or SP will still cost credits.&lt;br /&gt;
&lt;br /&gt;
==Shrine==&lt;br /&gt;
For trading [[artifact]]s and [[trophies]] for various goodies. See [[Shrine]]&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Ranks&amp;diff=2253</id>
		<title>Ranks</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Ranks&amp;diff=2253"/>
		<updated>2009-10-16T02:30:25Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Ranks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As you gain [[EXP]] and increase in levels, your character will increase in rank. Every time your rank increases, you gain an [[Auras#Primary_auras | Aura Point]].&amp;lt;br&amp;gt;&lt;br /&gt;
What follows is a list of all ranks that have been reached.&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
&lt;br /&gt;
===Newbie===&lt;br /&gt;
&#039;&#039;&#039;Level 0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you&#039;re just beginning, you will be at Level 0 with a rank of Newbie. This rank does not have a [[Skills | skill tree]] and no [[Auras#Primary_auras | Aura Points]]. Also, your level will not show up in your [[E-Hentai Forums | forum]] sidebar.&lt;br /&gt;
&lt;br /&gt;
===Beginner===&lt;br /&gt;
&#039;&#039;&#039;Levels 1-10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
At Level 1, you have achieved the Henjutsu rank of Beginner. You&#039;ll open up the associated skill tree and gain an Aura Point. The first skill on the tree is an [[Auras#Primary_auras | Aura Slot]].&lt;br /&gt;
&lt;br /&gt;
===Novice===&lt;br /&gt;
&#039;&#039;&#039;Levels 10-19&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A second skill tree is opened upon reaching level 10. There are no skill trees beyond this rank in the old E-Hentai RPG system.&lt;br /&gt;
&lt;br /&gt;
===Apprentice===&lt;br /&gt;
&#039;&#039;&#039;Levels 20-29&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Journeyman===&lt;br /&gt;
&#039;&#039;&#039;Levels 30-39&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Artisan===&lt;br /&gt;
&#039;&#039;&#039;Levels 40-49&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Expert===&lt;br /&gt;
&#039;&#039;&#039;Levels 50-59&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Master===&lt;br /&gt;
&#039;&#039;&#039;Levels 60-69&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Champion===&lt;br /&gt;
&#039;&#039;&#039;Levels 70-79&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Hero===&lt;br /&gt;
&#039;&#039;&#039;Levels 80-89&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Lord===&lt;br /&gt;
&#039;&#039;&#039;Levels 90-99&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Ascended===&lt;br /&gt;
&#039;&#039;&#039;Levels 100-149&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*NOTE: Clearing the level 100 Arena Challenge &amp;quot;Endgame&amp;quot; is required to obtain this rank&lt;br /&gt;
&lt;br /&gt;
===Destined===&lt;br /&gt;
&#039;&#039;&#039;Levels 150-199&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*NOTE: Clearing the level 150 Arena Challenge &amp;quot;Sealed Power&amp;quot; is required to obtain this rank&lt;br /&gt;
&lt;br /&gt;
===Godslayer===&lt;br /&gt;
&#039;&#039;&#039;Levels 200-?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*NOTE: Clearing the level 200 Arena Challenge &amp;quot;The Trio and the Tree&amp;quot; is required to obtain this rank&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
[[Level and Rank Table]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=HentaiVerse&amp;diff=2252</id>
		<title>HentaiVerse</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=HentaiVerse&amp;diff=2252"/>
		<updated>2009-10-16T02:20:46Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;HentaiVerse&#039;&#039;&#039;&#039;&#039; is a computer Role Playing Game (RPG) found on e-hentai.org.&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
Stats are purchased with unused [[Experience Points|experience points]]. As stats increase, the cost for each successive level increases greatly.&lt;br /&gt;
From the forums, info may be outdated:&lt;br /&gt;
&amp;lt;br&amp;gt;Attack Hit Chance= 75 + DEX / 25 + AGI / 40&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Hit Chance= 75 + INT / 25 + WIS / 40&lt;br /&gt;
&amp;lt;br&amp;gt;Attack Crit Chance= 3 + DEX / 25 + AGI / 50&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Crit Chance= 3 + INT / 25 + WIS / 50&lt;br /&gt;
&amp;lt;br&amp;gt;Attack Rating= 1 + STR + DEX * 0.75 + AGI * 0.25&lt;br /&gt;
&amp;lt;br&amp;gt;Shield Rating= 1 + STR * 0.5 + DEX * 0.25 + AGI * 0.25 + END&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Rating= 1 + INT * 1.5 + WIS * 0.5&lt;br /&gt;
&amp;lt;br&amp;gt;Barrier Rating= 1 + END * 1.5 + WIS * 0.5&lt;br /&gt;
&amp;lt;br&amp;gt;Health Points= (50 + LEVEL * 5 + STR + END * 4) * HP Tank Modifier&lt;br /&gt;
&amp;lt;br&amp;gt;Health Regen= 5 + END / 10&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Points= (10 + LEVEL + INT * 0.25 + WIS * 0.75) * MP Tank Modifier&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Regen= 1 + WIS / 50&lt;br /&gt;
&amp;lt;br&amp;gt;Spirit Points= (1 + POWER / 7 + (STR + DEX + AGI + END + INT + WIS) / 10) * SP Tank Modifier&lt;br /&gt;
&amp;lt;br&amp;gt;Spirit Regen= 0.1 + (STR + DEX + AGI + END + INT + WIS) / 600&lt;br /&gt;
&amp;lt;br&amp;gt;Action Speed= 100 + AGI / 3&lt;br /&gt;
&amp;lt;br&amp;gt;Overcharge= 100 * Overcharge Modifier&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attack Hit Calculation: Attacker&#039;s Attack Hit Chance - Target&#039;s Evade Chance&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Hit Calculation: Attacker&#039;s Magic Hit Chance - Target&#039;s Resist Chance&amp;lt;br&amp;gt;&lt;br /&gt;
Spirit: Always hits&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attack damage calculated from Attack Rating vs Shield Rating&amp;lt;br&amp;gt;&lt;br /&gt;
Magic damage calculated from Magic Rating vs Barrier Rating&amp;lt;br&amp;gt;&lt;br /&gt;
Spirit damage calculated as the sum of two damage rolls, one for Attack and one for Magic, modified by Overcharge and those Hath Perks.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Every 10 levels, starting with level 1, brings for a new slate of abilities that may be purchased with ability points. One ability point is granted per level. Additional points may be purchased via Training.&lt;br /&gt;
Every rank has the following:&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/exp.png Experience Bonus (x3)- provides 3% experience boost per level bought&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/hp.png Health Tank (x3)- boosts total HP by 3%&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/mp.png Magic Tank (x3)- boosts total MP by 3%&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/sp.png Sprit Tank (x3)- boosts total SP by 3%&lt;br /&gt;
** http://g.ehgt.org/hv_0.3.2/img/a/oc.png Overcharge Boost (x5)- boosts Overcharge limit by 2%&lt;br /&gt;
*New Offensive Spell (x1)&lt;br /&gt;
**New AoE Spell (x5)- Area of Effect version of above new spell&lt;br /&gt;
***Elemental Rating (x5)- Increases elemental rating of new spell type by 2% per level bought&lt;br /&gt;
*Tactical Spell (x5)- Changes outcome of battle by influencing conditions. Many of these are status effects. Each additional purchase increases spell duration by 25%.&lt;br /&gt;
&amp;lt;br&amp;gt; and one of the following&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/as.png Aura Slots (x1): allows for an additional Aura to be active&lt;br /&gt;
**Aura slots can be found at these tiers - 1, 3, 5&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/af.png Focused Aura (x1): Increases a single aura rank raising its elemental rating&lt;br /&gt;
**Focused Aura can be found at these tiers - 7&lt;br /&gt;
*http://g.ehgt.org/hv_0.3.2/img/a/is.png Item Slots (x1): allows for an additional item to be carried&lt;br /&gt;
**Item slots can be found at these tiers - 2, 4, 6, 8&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/xitem.png X-Item (x1): Decreases item usage time by 25%&lt;br /&gt;
**X-Item can be found at tier 9&lt;br /&gt;
* http://g.ehgt.org/hv_0.3.2/img/a/xattack.png X-Attack (x1): Your skills at wielding weapons are boosted, decreasing attack time by 25%&lt;br /&gt;
**X-Attack can be found at tier 10&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
{{Details|Spells}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
When you are victorious in battle, some monsters may drop items or equipment that are automatically stored into your inventory. Sometimes consumable healing (health, mana, or spirit) items can be obtained through the use of the [[Bazaar#Healer|Healer]]. The majority of items are consumables; that is, use one and it&#039;s gone. Most consumables are used to restore health, mana, or spirit, and can be of the following:&lt;br /&gt;
&lt;br /&gt;
*Draught: Recovery over 12 turns (15 for Health Draughts).&lt;br /&gt;
*Potion: Recovery over 3 turns.&lt;br /&gt;
*Elixir: Recovery over 10 turns.&lt;br /&gt;
*Infusion: Increases the respective elemental rating and converts damage to elemental damage for spirit and physical attacks for 25 turns.&lt;br /&gt;
*Scrolls: Provides supporting effects.&lt;br /&gt;
&lt;br /&gt;
Numerous levels of proficiency in items exist for each type of restoration item.&lt;br /&gt;
&lt;br /&gt;
For example, an &amp;quot;Average Health Potion&amp;quot; would recover 18% of your health over 3 turns (54% total).&lt;br /&gt;
&lt;br /&gt;
Keep an eye out for rare items such as elixirs, or even the artifact items (which are non-consumable).&lt;br /&gt;
&lt;br /&gt;
For more information on the non-consumable equipment go to [[Equipment]] and [[Items#Artifacts|Artifacts]].&lt;br /&gt;
&lt;br /&gt;
{{Details|Items}}&lt;br /&gt;
[[Category:HentaiVerse]]&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
Combat can be initiated by random encounters (which happen while browsing the site every hour or less often), [[Arena]] battles, or [[Grindfest]]s. Each battle with spawn any number of [[HentaiVerse Bestiary|monsters]] for you to fight. You will always act first.&lt;br /&gt;
&lt;br /&gt;
When it is your time to perform an action, you may choose between 7 selections:&lt;br /&gt;
&lt;br /&gt;
*Attack: Basic physical attack, applying attack stats against your target&#039;s defense stats.&lt;br /&gt;
*Magic: Prompts you to select a [[Spells|spell]] to cast. See the spells section above for details.&lt;br /&gt;
*Spirit: Perform your [[spirit attack]] on a target.&lt;br /&gt;
*Skills: Prompts you to select a skill. Currently the only skill implemented is the &amp;quot;Flee&amp;quot; skill is given for free here. Double click to run from a battle. Note that this takes a full turn to execute, so monsters will get a chance to attack before you escape.&lt;br /&gt;
*Items: Prompts you to use an [[Items|item]] from your battle inventory. Note that the battle inventory is NOT the same as the item inventory. Items in the item inventory must be moved to the battle inventory before they can be used.&lt;br /&gt;
*Defend: Increases your defenses for the turn (+25% physical and magical mitigation), but no action is taken.&lt;br /&gt;
*Focus: Increases your chance for landing a spell on the following turn (+50% hit chance, -25 effective interference), but ignores your evade, block, and parry for the current turn.&lt;br /&gt;
&lt;br /&gt;
After you select your command and execute it, each enemy will perform an attack, spell, or spirit attack. Most of the time, this will result in the end of a turn, though sometimes certain abilities take longer to perform than others, like multi-attack spells. In this case, some enemies may act again before you. Combat ends when you or your enemies&#039; health is reduced to zero, or you successfully flee from battle.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{{Details|Training}}&lt;br /&gt;
&lt;br /&gt;
==Auras==&lt;br /&gt;
{{Details|Auras}}&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Ranks&amp;diff=2148</id>
		<title>Ranks</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Ranks&amp;diff=2148"/>
		<updated>2009-09-18T22:06:18Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As you gain [[EXP]] and increase in levels, your character will increase in rank. Every time your rank increases, you gain an [[Auras#Primary_auras | Aura Point]].&amp;lt;br&amp;gt;&lt;br /&gt;
What follows is a list of all ranks that have been reached.&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
&lt;br /&gt;
===Newbie===&lt;br /&gt;
&#039;&#039;&#039;Level 0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you&#039;re just beginning, you will be at Level 0 with a rank of Newbie. This rank does not have a [[Skills | skill tree]] and no [[Auras#Primary_auras | Aura Points]]. Also, your level will not show up in your [[E-Hentai Forums | forum]] sidebar.&lt;br /&gt;
&lt;br /&gt;
===Beginner===&lt;br /&gt;
&#039;&#039;&#039;Levels 1-10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
At Level 1, you have achieved the Henjutsu rank of Beginner. You&#039;ll open up the associated skill tree and gain an Aura Point. The first skill on the tree is an [[Auras#Primary_auras | Aura Slot]].&lt;br /&gt;
&lt;br /&gt;
===Novice===&lt;br /&gt;
&#039;&#039;&#039;Levels 10-19&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A second skill tree is opened upon reaching level 10. There are no skill trees beyond this rank in the old E-Hentai RPG system.&lt;br /&gt;
&lt;br /&gt;
===Apprentice===&lt;br /&gt;
&#039;&#039;&#039;Levels 20-29&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Journeyman===&lt;br /&gt;
&#039;&#039;&#039;Levels 30-39&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Artisan===&lt;br /&gt;
&#039;&#039;&#039;Levels 40-49&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Expert===&lt;br /&gt;
&#039;&#039;&#039;Levels 50-59&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Master===&lt;br /&gt;
&#039;&#039;&#039;Levels 60-69&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Champion===&lt;br /&gt;
&#039;&#039;&#039;Levels 70-79&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Hero===&lt;br /&gt;
&#039;&#039;&#039;Levels 80-89&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Lord===&lt;br /&gt;
&#039;&#039;&#039;Levels 90-99&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Ascended===&lt;br /&gt;
&#039;&#039;&#039;Levels 100-149&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Destined===&lt;br /&gt;
&#039;&#039;&#039;Levels 150-?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
[[Level and Rank Table]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Ranks&amp;diff=2147</id>
		<title>Ranks</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Ranks&amp;diff=2147"/>
		<updated>2009-09-18T22:05:51Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Ascended */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As you gain [[EXP]] and increase in levels, your character will increase in rank. Every time your rank increases, you gain an [[Auras#Primary_auras | Aura Point]].&amp;lt;br&amp;gt;&lt;br /&gt;
What follows is a list of all ranks that have been reached.&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
&lt;br /&gt;
===Newbie===&lt;br /&gt;
&#039;&#039;&#039;Level 0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you&#039;re just beginning, you will be at Level 0 with a rank of Newbie. This rank does not have a [[Skills | skill tree]] and no [[Auras#Primary_auras | Aura Points]]. Also, your level will not show up in your [[E-Hentai Forums | forum]] sidebar.&lt;br /&gt;
&lt;br /&gt;
===Beginner===&lt;br /&gt;
&#039;&#039;&#039;Levels 1-10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
At Level 1, you have achieved the Henjutsu rank of Beginner. You&#039;ll open up the associated skill tree and gain an Aura Point. The first skill on the tree is an [[Auras#Primary_auras | Aura Slot]].&lt;br /&gt;
&lt;br /&gt;
===Novice===&lt;br /&gt;
&#039;&#039;&#039;Levels 10-19&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A second skill tree is opened upon reaching level 10. There are no skill trees beyond this rank in the old E-Hentai RPG system.&lt;br /&gt;
&lt;br /&gt;
===Apprentice===&lt;br /&gt;
&#039;&#039;&#039;Levels 20-29&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Journeyman===&lt;br /&gt;
&#039;&#039;&#039;Levels 30-39&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Artisan===&lt;br /&gt;
&#039;&#039;&#039;Levels 40-49&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Expert===&lt;br /&gt;
&#039;&#039;&#039;Levels 50-59&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Master===&lt;br /&gt;
&#039;&#039;&#039;Levels 60-69&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Champion===&lt;br /&gt;
&#039;&#039;&#039;Levels 70-79&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Hero===&lt;br /&gt;
&#039;&#039;&#039;Levels 80-89&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Lord===&lt;br /&gt;
&#039;&#039;&#039;Levels 90-99&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Ascended===&lt;br /&gt;
&#039;&#039;&#039;Levels 100-149&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
[[Level and Rank Table]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Spells&amp;diff=2146</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Spells&amp;diff=2146"/>
		<updated>2009-09-18T22:01:52Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Dark */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the known spells in the [[HentaiVerse]].&lt;br /&gt;
&lt;br /&gt;
==Offensive magic==&lt;br /&gt;
These spells are used to inflict direct damage on monsters. On each [[HentaiVerse#Abilities | Ability]] [[Ranks | tier]], there&#039;s a single-target spell and an area-of-effect spell. Area-of-effect spells inflict damage equivalent to the single-target spell on the targetted monster and less damage on the rest, but are also more expensive and take longer to cast. Each [[HentaiVerse_Bestiary | type of monster]] has different levels of resistance to each [[:Category:Damage_types | damage type]], something that should be taken into consideration before choosing which spell to cast and on whom. Monsters hit by offensive magic may also be afflicted by a set of negative [[Spells#Status effects | status effects]].&lt;br /&gt;
&lt;br /&gt;
===Piercing===&lt;br /&gt;
*&#039;&#039;Starting spell, no Ability required&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/001010.png &#039;&#039;&#039;Magic Missile&#039;&#039;&#039;: Fires a basic magic missile against the target. &#039;&#039;Casting this may increase Elemental proficiency.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Fire]]===&lt;br /&gt;
*&#039;&#039;Tier 1&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0130.png &#039;&#039;&#039;Fireball&#039;&#039;&#039;: A ball of fire is hurled at the target, causing Fire damage.&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0132.png &#039;&#039;&#039;Inferno&#039;&#039;&#039;: Unleashes an inferno of flames on all hostile targets, causing Fire damage.&lt;br /&gt;
*&#039;&#039;Tier 6&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0630.png &#039;&#039;&#039;Flare&#039;&#039;&#039;: A powerful fiery blast envelopes the target, causing heavy fire damage.&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0632.png &#039;&#039;&#039;Meteor&#039;&#039;&#039;: A meteor strikes the battlefield, enveloping all hostile targets in its fiery blast, causing heavy fire damage.&lt;br /&gt;
&lt;br /&gt;
===[[Cold]]===&lt;br /&gt;
*&#039;&#039;Tier 2&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0230.png &#039;&#039;&#039;Icestrike&#039;&#039;&#039;: Launches a pillar of ice against the target, causing Cold damage.&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0232.png &#039;&#039;&#039;Snowstorm&#039;&#039;&#039;: A snowstorm surrounds all hostile targets, causing Cold damage.&lt;br /&gt;
*&#039;&#039;Tier 7&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0730.png &#039;&#039;&#039;Freeze&#039;&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0732.png &#039;&#039;&#039;Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Elec]]===&lt;br /&gt;
*&#039;&#039;Tier 3&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0330.png &#039;&#039;&#039;Lightning&#039;&#039;&#039;: A bolt of lightning strikes the target, causing Elec damage.&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0332.png &#039;&#039;&#039;Thunderstorm&#039;&#039;&#039;: A thunderstorm surrounds all hostile targets, causing Elec damage.&lt;br /&gt;
*&#039;&#039;Tier 8&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0830.png &#039;&#039;&#039;Ball Lightning&#039;&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0832.png &#039;&#039;&#039;Column Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Wind]]===&lt;br /&gt;
*&#039;&#039;Tier 4&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0430.png &#039;&#039;&#039;Windblast&#039;&#039;&#039;: A blast of wind hits the target, causing Wind damage.&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0432.png &#039;&#039;&#039;Cyclone&#039;&#039;&#039;: A cyclone surrounds all hostile targets, causing Wind damage.&lt;br /&gt;
*&#039;&#039;Tier 9&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0930.png &#039;&#039;&#039;Gale&#039;&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0932.png &#039;&#039;&#039;Hurricane&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Holy]]===&lt;br /&gt;
*&#039;&#039;Tier 5&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.4/img/a/m1510.png &#039;&#039;&#039;Condemn&#039;&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.4/img/a/m1511.png &#039;&#039;&#039;Purge&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tier 10&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/1130.png &#039;&#039;&#039;Smite&#039;&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/1132.png &#039;&#039;&#039;Banish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Dark]]===&lt;br /&gt;
*Tier 11&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/1230.png &#039;&#039;&#039;Soul Reaper&#039;&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/1232.png &#039;&#039;&#039;Soul Harvest&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Deprecating magic==&lt;br /&gt;
*&#039;&#039;Tier 1&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0133.png &#039;&#039;&#039;Poison&#039;&#039;&#039;: Inflicts Spreading Poison on one target, causing heavy damage over time and lowering its evade chance.&lt;br /&gt;
*&#039;&#039;Tier 2&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0233.png &#039;&#039;&#039;Slow&#039;&#039;&#039;: The target is slowed, making it attack less frequently.&lt;br /&gt;
*&#039;&#039;Tier 3&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0333.png &#039;&#039;&#039;Weaken&#039;&#039;&#039;: The target is weakened, making it deal less damage with physical attacks.&lt;br /&gt;
*&#039;&#039;Tier 4&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0433.png &#039;&#039;&#039;Sleep&#039;&#039;&#039;: The target is lulled to sleep, preventing it from taking any actions.  However, it may wake up when damaged.&lt;br /&gt;
*&#039;&#039;Tier 7&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0733.png &#039;&#039;&#039;Confuse&#039;&#039;&#039;: Confuses the target, making it lunge out wildly and strike friends and foes alike.&lt;br /&gt;
*&#039;&#039;Tier 8&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0833.png &#039;&#039;&#039;Silence&#039;&#039;&#039;: The target is silenced, preventing it from using special attacks and magic.&lt;br /&gt;
*&#039;&#039;Tier 9&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0933.png &#039;&#039;&#039;Blind&#039;&#039;&#039;: Blinds the target, reducing the chance of landing attacks and hitting with magic spells.&lt;br /&gt;
&lt;br /&gt;
==Curative magic==&lt;br /&gt;
*&#039;&#039;Tier 2&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0530.png &#039;&#039;&#039;Cure&#039;&#039;&#039;: Restores a moderate amount of Health on the target.&lt;br /&gt;
*&#039;&#039;Tier 8&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/1030.png &#039;&#039;&#039;Regen&#039;&#039;&#039;: Restores a small amount of health and places a heal over time effect on the target.&lt;br /&gt;
&lt;br /&gt;
==Supportive magic==&lt;br /&gt;
*&#039;&#039;Tier 4&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0532.png &#039;&#039;&#039;Shield&#039;&#039;&#039;: Places a shield effect on the target, protecting it from physical attacks.&lt;br /&gt;
*&#039;&#039;Tier 5&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0533.png &#039;&#039;&#039;Haste&#039;&#039;&#039;: The target is hastened, allowing it to attack more frequently.&lt;br /&gt;
*&#039;&#039;Tier 6&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/1032.png &#039;&#039;&#039;Barrier&#039;&#039;&#039;: Places a barrier effect on the target, protecting it from magical attacks.&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0633.png &#039;&#039;&#039;Shadow Veil&#039;&#039;&#039;: A veil of shadows surrounds the target, making it harder to hit with physical attacks.&lt;br /&gt;
*&#039;&#039;Tier 10&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/1033.png &#039;&#039;&#039;Absorb&#039;&#039;&#039;: The next magical attack against the target will be absorbed and partially converted to MP.&lt;br /&gt;
*&#039;&#039;Tier 11&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/1133.png &#039;&#039;&#039;Spark of Life&#039;&#039;&#039;: Any attack that would normally kill the target leaves it alive with 1 HP.&lt;br /&gt;
&lt;br /&gt;
==Status effects==&lt;br /&gt;
When an [[Spells#Offensive magic | offensive spell]] is cast, it may produce an associated status effect on the target, which lasts for a number of turns. Note that a status effect may be produced even if the target is highly resistant to damage from spells of that element.&lt;br /&gt;
&lt;br /&gt;
*http://g.ehgt.org/hv_0.3.2/img/a/0630.png &#039;&#039;&#039;Searing Skin&#039;&#039;&#039;: The skin of the target has been ignited, causing ([[Fire]]) damage over time. [[Cold]] resistance is lowered.&lt;br /&gt;
*http://g.ehgt.org/hv_0.3.2/img/a/0730.png &#039;&#039;&#039;Freezing Limbs&#039;&#039;&#039;: The limbs of the target have been frozen, causing slower movement. [[Wind]] resistance is lowered.&lt;br /&gt;
*http://g.ehgt.org/hv_0.3.2/img/a/0330.png &#039;&#039;&#039;Deep Burns&#039;&#039;&#039;: Internal damage causes slower reactions and lowers evade and resist chance. [[Fire]] resistance is lowered.&lt;br /&gt;
*http://g.ehgt.org/hv_0.3.2/img/a/0930.png &#039;&#039;&#039;Turbulent Air&#039;&#039;&#039;: The air around the target has been upset, blowing up dust and increasing its miss chance. [[Elec]] resistance is lowered.&lt;br /&gt;
*http://g.ehgt.org/hv_0.3.2/img/a/1130.png &#039;&#039;&#039;Breached Defense&#039;&#039;&#039;: The holy attack has penetrated the target defenses, making it take more damage. [[Dark]] resistance is lowered.&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Spells&amp;diff=2145</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Spells&amp;diff=2145"/>
		<updated>2009-09-18T22:01:33Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Dark */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the known spells in the [[HentaiVerse]].&lt;br /&gt;
&lt;br /&gt;
==Offensive magic==&lt;br /&gt;
These spells are used to inflict direct damage on monsters. On each [[HentaiVerse#Abilities | Ability]] [[Ranks | tier]], there&#039;s a single-target spell and an area-of-effect spell. Area-of-effect spells inflict damage equivalent to the single-target spell on the targetted monster and less damage on the rest, but are also more expensive and take longer to cast. Each [[HentaiVerse_Bestiary | type of monster]] has different levels of resistance to each [[:Category:Damage_types | damage type]], something that should be taken into consideration before choosing which spell to cast and on whom. Monsters hit by offensive magic may also be afflicted by a set of negative [[Spells#Status effects | status effects]].&lt;br /&gt;
&lt;br /&gt;
===Piercing===&lt;br /&gt;
*&#039;&#039;Starting spell, no Ability required&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/001010.png &#039;&#039;&#039;Magic Missile&#039;&#039;&#039;: Fires a basic magic missile against the target. &#039;&#039;Casting this may increase Elemental proficiency.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Fire]]===&lt;br /&gt;
*&#039;&#039;Tier 1&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0130.png &#039;&#039;&#039;Fireball&#039;&#039;&#039;: A ball of fire is hurled at the target, causing Fire damage.&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0132.png &#039;&#039;&#039;Inferno&#039;&#039;&#039;: Unleashes an inferno of flames on all hostile targets, causing Fire damage.&lt;br /&gt;
*&#039;&#039;Tier 6&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0630.png &#039;&#039;&#039;Flare&#039;&#039;&#039;: A powerful fiery blast envelopes the target, causing heavy fire damage.&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0632.png &#039;&#039;&#039;Meteor&#039;&#039;&#039;: A meteor strikes the battlefield, enveloping all hostile targets in its fiery blast, causing heavy fire damage.&lt;br /&gt;
&lt;br /&gt;
===[[Cold]]===&lt;br /&gt;
*&#039;&#039;Tier 2&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0230.png &#039;&#039;&#039;Icestrike&#039;&#039;&#039;: Launches a pillar of ice against the target, causing Cold damage.&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0232.png &#039;&#039;&#039;Snowstorm&#039;&#039;&#039;: A snowstorm surrounds all hostile targets, causing Cold damage.&lt;br /&gt;
*&#039;&#039;Tier 7&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0730.png &#039;&#039;&#039;Freeze&#039;&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0732.png &#039;&#039;&#039;Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Elec]]===&lt;br /&gt;
*&#039;&#039;Tier 3&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0330.png &#039;&#039;&#039;Lightning&#039;&#039;&#039;: A bolt of lightning strikes the target, causing Elec damage.&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0332.png &#039;&#039;&#039;Thunderstorm&#039;&#039;&#039;: A thunderstorm surrounds all hostile targets, causing Elec damage.&lt;br /&gt;
*&#039;&#039;Tier 8&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0830.png &#039;&#039;&#039;Ball Lightning&#039;&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0832.png &#039;&#039;&#039;Column Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Wind]]===&lt;br /&gt;
*&#039;&#039;Tier 4&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0430.png &#039;&#039;&#039;Windblast&#039;&#039;&#039;: A blast of wind hits the target, causing Wind damage.&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0432.png &#039;&#039;&#039;Cyclone&#039;&#039;&#039;: A cyclone surrounds all hostile targets, causing Wind damage.&lt;br /&gt;
*&#039;&#039;Tier 9&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0930.png &#039;&#039;&#039;Gale&#039;&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0932.png &#039;&#039;&#039;Hurricane&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Holy]]===&lt;br /&gt;
*&#039;&#039;Tier 5&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.4/img/a/m1510.png &#039;&#039;&#039;Condemn&#039;&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.4/img/a/m1511.png &#039;&#039;&#039;Purge&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tier 10&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/1130.png &#039;&#039;&#039;Smite&#039;&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/1132.png &#039;&#039;&#039;Banish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Dark]]===&lt;br /&gt;
*Tier 11&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/1230.png Soul Reaper&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/1232.png Soul Harvest&lt;br /&gt;
&lt;br /&gt;
==Deprecating magic==&lt;br /&gt;
*&#039;&#039;Tier 1&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0133.png &#039;&#039;&#039;Poison&#039;&#039;&#039;: Inflicts Spreading Poison on one target, causing heavy damage over time and lowering its evade chance.&lt;br /&gt;
*&#039;&#039;Tier 2&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0233.png &#039;&#039;&#039;Slow&#039;&#039;&#039;: The target is slowed, making it attack less frequently.&lt;br /&gt;
*&#039;&#039;Tier 3&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0333.png &#039;&#039;&#039;Weaken&#039;&#039;&#039;: The target is weakened, making it deal less damage with physical attacks.&lt;br /&gt;
*&#039;&#039;Tier 4&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0433.png &#039;&#039;&#039;Sleep&#039;&#039;&#039;: The target is lulled to sleep, preventing it from taking any actions.  However, it may wake up when damaged.&lt;br /&gt;
*&#039;&#039;Tier 7&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0733.png &#039;&#039;&#039;Confuse&#039;&#039;&#039;: Confuses the target, making it lunge out wildly and strike friends and foes alike.&lt;br /&gt;
*&#039;&#039;Tier 8&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0833.png &#039;&#039;&#039;Silence&#039;&#039;&#039;: The target is silenced, preventing it from using special attacks and magic.&lt;br /&gt;
*&#039;&#039;Tier 9&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0933.png &#039;&#039;&#039;Blind&#039;&#039;&#039;: Blinds the target, reducing the chance of landing attacks and hitting with magic spells.&lt;br /&gt;
&lt;br /&gt;
==Curative magic==&lt;br /&gt;
*&#039;&#039;Tier 2&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0530.png &#039;&#039;&#039;Cure&#039;&#039;&#039;: Restores a moderate amount of Health on the target.&lt;br /&gt;
*&#039;&#039;Tier 8&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/1030.png &#039;&#039;&#039;Regen&#039;&#039;&#039;: Restores a small amount of health and places a heal over time effect on the target.&lt;br /&gt;
&lt;br /&gt;
==Supportive magic==&lt;br /&gt;
*&#039;&#039;Tier 4&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0532.png &#039;&#039;&#039;Shield&#039;&#039;&#039;: Places a shield effect on the target, protecting it from physical attacks.&lt;br /&gt;
*&#039;&#039;Tier 5&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0533.png &#039;&#039;&#039;Haste&#039;&#039;&#039;: The target is hastened, allowing it to attack more frequently.&lt;br /&gt;
*&#039;&#039;Tier 6&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/1032.png &#039;&#039;&#039;Barrier&#039;&#039;&#039;: Places a barrier effect on the target, protecting it from magical attacks.&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/0633.png &#039;&#039;&#039;Shadow Veil&#039;&#039;&#039;: A veil of shadows surrounds the target, making it harder to hit with physical attacks.&lt;br /&gt;
*&#039;&#039;Tier 10&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/1033.png &#039;&#039;&#039;Absorb&#039;&#039;&#039;: The next magical attack against the target will be absorbed and partially converted to MP.&lt;br /&gt;
*&#039;&#039;Tier 11&#039;&#039;&lt;br /&gt;
**http://g.ehgt.org/hv_0.3.2/img/a/1133.png &#039;&#039;&#039;Spark of Life&#039;&#039;&#039;: Any attack that would normally kill the target leaves it alive with 1 HP.&lt;br /&gt;
&lt;br /&gt;
==Status effects==&lt;br /&gt;
When an [[Spells#Offensive magic | offensive spell]] is cast, it may produce an associated status effect on the target, which lasts for a number of turns. Note that a status effect may be produced even if the target is highly resistant to damage from spells of that element.&lt;br /&gt;
&lt;br /&gt;
*http://g.ehgt.org/hv_0.3.2/img/a/0630.png &#039;&#039;&#039;Searing Skin&#039;&#039;&#039;: The skin of the target has been ignited, causing ([[Fire]]) damage over time. [[Cold]] resistance is lowered.&lt;br /&gt;
*http://g.ehgt.org/hv_0.3.2/img/a/0730.png &#039;&#039;&#039;Freezing Limbs&#039;&#039;&#039;: The limbs of the target have been frozen, causing slower movement. [[Wind]] resistance is lowered.&lt;br /&gt;
*http://g.ehgt.org/hv_0.3.2/img/a/0330.png &#039;&#039;&#039;Deep Burns&#039;&#039;&#039;: Internal damage causes slower reactions and lowers evade and resist chance. [[Fire]] resistance is lowered.&lt;br /&gt;
*http://g.ehgt.org/hv_0.3.2/img/a/0930.png &#039;&#039;&#039;Turbulent Air&#039;&#039;&#039;: The air around the target has been upset, blowing up dust and increasing its miss chance. [[Elec]] resistance is lowered.&lt;br /&gt;
*http://g.ehgt.org/hv_0.3.2/img/a/1130.png &#039;&#039;&#039;Breached Defense&#039;&#039;&#039;: The holy attack has penetrated the target defenses, making it take more damage. [[Dark]] resistance is lowered.&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Ring_of_Blood&amp;diff=2144</id>
		<title>Ring of Blood</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Ring_of_Blood&amp;diff=2144"/>
		<updated>2009-09-18T18:13:52Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ring of Blood is a single round, one-on-one battle that places you against a monster that is boss-ranked or higher.&lt;br /&gt;
This is where the item, Token of Blood, is used for. Each challenge require tokens, unlike the [[Arena]], which require [[Credits]].&lt;br /&gt;
&lt;br /&gt;
See the [[HentaiVerse Bestiary]] for monster information.&lt;br /&gt;
&lt;br /&gt;
====Challenge #1: Dalek====&lt;br /&gt;
Minimum Level: 50&lt;br /&gt;
&lt;br /&gt;
Entry cost: 1 Token&lt;br /&gt;
&lt;br /&gt;
====Challenge #2: White Bunneh====&lt;br /&gt;
Minimum Level: 50&lt;br /&gt;
&lt;br /&gt;
Entry cost: 1 Token&lt;br /&gt;
&lt;br /&gt;
====Challenge #3: Mithra====&lt;br /&gt;
Minimum Level: 50&lt;br /&gt;
&lt;br /&gt;
Entry cost: 1 Token&lt;br /&gt;
&lt;br /&gt;
====Challenge #4: Dalek====&lt;br /&gt;
Minimum Level: 50&lt;br /&gt;
&lt;br /&gt;
Entry cost: 1 Token&lt;br /&gt;
&lt;br /&gt;
====Challenge #5: Konata====&lt;br /&gt;
Minimum Level: 75&lt;br /&gt;
&lt;br /&gt;
Entry cost: 2 Tokens&lt;br /&gt;
&lt;br /&gt;
====Challenge #6: Mikuru Asahina====&lt;br /&gt;
Minimum Level: 75&lt;br /&gt;
&lt;br /&gt;
Entry cost: 2 Tokens&lt;br /&gt;
&lt;br /&gt;
====Challenge #7: Ryouko Asakura====&lt;br /&gt;
Minimum Level: 75&lt;br /&gt;
&lt;br /&gt;
Entry cost: 2 Tokens&lt;br /&gt;
&lt;br /&gt;
====Challenge #8: Yuki Nagato====&lt;br /&gt;
Minimum Level: 75&lt;br /&gt;
&lt;br /&gt;
Entry cost: 2 Tokens&lt;br /&gt;
&lt;br /&gt;
====Challenge #9: Real Life====&lt;br /&gt;
Minimum Level: 100&lt;br /&gt;
&lt;br /&gt;
Entry cost: 3 Tokens&lt;br /&gt;
&lt;br /&gt;
====Challenge #10: Invisible Pink Unicorn====&lt;br /&gt;
Minimum Level: 100&lt;br /&gt;
&lt;br /&gt;
Entry cost: 3 Tokens&lt;br /&gt;
&lt;br /&gt;
====Challenge #11: Flying Spaghetti Monster====&lt;br /&gt;
Minimum Level: 100&lt;br /&gt;
&lt;br /&gt;
Entry cost: 3 Tokens&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Ring_of_Blood&amp;diff=2143</id>
		<title>Ring of Blood</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Ring_of_Blood&amp;diff=2143"/>
		<updated>2009-09-18T18:08:18Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ring of Blood is a single round, one-on-one battle that places you against a monster that is boss-ranked or higher.&lt;br /&gt;
This is where the item, Token of Blood, is used for. Each challenge require tokens, unlike the [[Arena]], which require [[Credits]].&lt;br /&gt;
&lt;br /&gt;
See the [[HentaiVerse Bestiary]] for monster information.&lt;br /&gt;
&lt;br /&gt;
===Challenge #1: Dalek===&lt;br /&gt;
Minimum Level: 50&lt;br /&gt;
&lt;br /&gt;
Entry cost: 1 Token&lt;br /&gt;
&lt;br /&gt;
===Challenge #2: White Bunneh===&lt;br /&gt;
Minimum Level: 50&lt;br /&gt;
&lt;br /&gt;
Entry cost: 1 Token&lt;br /&gt;
&lt;br /&gt;
===Challenge #3: Mithra===&lt;br /&gt;
Minimum Level: 50&lt;br /&gt;
&lt;br /&gt;
Entry cost: 1 Token&lt;br /&gt;
&lt;br /&gt;
===Challenge #4: Dalek===&lt;br /&gt;
Minimum Level: 50&lt;br /&gt;
&lt;br /&gt;
Entry cost: 1 Token&lt;br /&gt;
&lt;br /&gt;
===Challenge #5: Konata===&lt;br /&gt;
Minimum Level: 75&lt;br /&gt;
&lt;br /&gt;
Entry cost: 2 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #6: Mikuru Asahina===&lt;br /&gt;
Minimum Level: 75&lt;br /&gt;
&lt;br /&gt;
Entry cost: 2 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #7: Ryouko Asakura===&lt;br /&gt;
Minimum Level: 75&lt;br /&gt;
&lt;br /&gt;
Entry cost: 2 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #8: Yuki Nagato===&lt;br /&gt;
Minimum Level: 75&lt;br /&gt;
&lt;br /&gt;
Entry cost: 2 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #9: Real Life===&lt;br /&gt;
Minimum Level: 100&lt;br /&gt;
&lt;br /&gt;
Entry cost: 3 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #10: Invisible Pink Unicorn===&lt;br /&gt;
Minimum Level: 100&lt;br /&gt;
&lt;br /&gt;
Entry cost: 3 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #11: Flying Spaghetti Monster===&lt;br /&gt;
Minimum Level: 100&lt;br /&gt;
&lt;br /&gt;
Entry cost: 3 Tokens&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Ring_of_Blood&amp;diff=2142</id>
		<title>Ring of Blood</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Ring_of_Blood&amp;diff=2142"/>
		<updated>2009-09-18T18:08:03Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ring of Blood is a single round, one-on-one battle that places you against a monster that is boss-ranked or higher.&lt;br /&gt;
This is where the item, Token of Blood, is used for. Each challenge require tokens, unlike the [[Arena]], which require [[Credits]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
See the [[HentaiVerse Bestiary]] for monster information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Challenge #1: Dalek===&lt;br /&gt;
Minimum Level: 50&lt;br /&gt;
&lt;br /&gt;
Entry cost: 1 Token&lt;br /&gt;
&lt;br /&gt;
===Challenge #2: White Bunneh===&lt;br /&gt;
Minimum Level: 50&lt;br /&gt;
&lt;br /&gt;
Entry cost: 1 Token&lt;br /&gt;
&lt;br /&gt;
===Challenge #3: Mithra===&lt;br /&gt;
Minimum Level: 50&lt;br /&gt;
&lt;br /&gt;
Entry cost: 1 Token&lt;br /&gt;
&lt;br /&gt;
===Challenge #4: Dalek===&lt;br /&gt;
Minimum Level: 50&lt;br /&gt;
&lt;br /&gt;
Entry cost: 1 Token&lt;br /&gt;
&lt;br /&gt;
===Challenge #5: Konata===&lt;br /&gt;
Minimum Level: 75&lt;br /&gt;
&lt;br /&gt;
Entry cost: 2 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #6: Mikuru Asahina===&lt;br /&gt;
Minimum Level: 75&lt;br /&gt;
&lt;br /&gt;
Entry cost: 2 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #7: Ryouko Asakura===&lt;br /&gt;
Minimum Level: 75&lt;br /&gt;
&lt;br /&gt;
Entry cost: 2 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #8: Yuki Nagato===&lt;br /&gt;
Minimum Level: 75&lt;br /&gt;
&lt;br /&gt;
Entry cost: 2 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #9: Real Life===&lt;br /&gt;
Minimum Level: 100&lt;br /&gt;
&lt;br /&gt;
Entry cost: 3 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #10: Invisible Pink Unicorn===&lt;br /&gt;
Minimum Level: 100&lt;br /&gt;
&lt;br /&gt;
Entry cost: 3 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #11: Flying Spaghetti Monster===&lt;br /&gt;
Minimum Level: 100&lt;br /&gt;
&lt;br /&gt;
Entry cost: 3 Tokens&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Ring_of_Blood&amp;diff=2141</id>
		<title>Ring of Blood</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Ring_of_Blood&amp;diff=2141"/>
		<updated>2009-09-18T18:05:31Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: New page: The Ring of Blood is a single round, one-on-one battle that places you against a monster that is boss-ranked or higher. This is where the item, Token of Blood, is used for. Each challenge ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ring of Blood is a single round, one-on-one battle that places you against a monster that is boss-ranked or higher.&lt;br /&gt;
This is where the item, Token of Blood, is used for. Each challenge require tokens, unlike the [[Arena]], which require [[Credits]].&lt;br /&gt;
&lt;br /&gt;
===Challenge #1: Dalek===&lt;br /&gt;
Minimum Level: 50&lt;br /&gt;
&lt;br /&gt;
Entry cost: 1 Token&lt;br /&gt;
&lt;br /&gt;
===Challenge #2: White Bunneh===&lt;br /&gt;
Minimum Level: 50&lt;br /&gt;
&lt;br /&gt;
Entry cost: 1 Token&lt;br /&gt;
&lt;br /&gt;
===Challenge #3: Mithra===&lt;br /&gt;
Minimum Level: 50&lt;br /&gt;
&lt;br /&gt;
Entry cost: 1 Token&lt;br /&gt;
&lt;br /&gt;
===Challenge #4: Dalek===&lt;br /&gt;
Minimum Level: 50&lt;br /&gt;
&lt;br /&gt;
Entry cost: 1 Token&lt;br /&gt;
&lt;br /&gt;
===Challenge #5: Konata===&lt;br /&gt;
Minimum Level: 75&lt;br /&gt;
&lt;br /&gt;
Entry cost: 2 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #6: Mikuru Asahina===&lt;br /&gt;
Minimum Level: 75&lt;br /&gt;
&lt;br /&gt;
Entry cost: 2 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #7: Ryouko Asakura===&lt;br /&gt;
Minimum Level: 75&lt;br /&gt;
&lt;br /&gt;
Entry cost: 2 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #8: Yuki Nagato===&lt;br /&gt;
Minimum Level: 75&lt;br /&gt;
&lt;br /&gt;
Entry cost: 2 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #9: Real Life===&lt;br /&gt;
Minimum Level: 100&lt;br /&gt;
&lt;br /&gt;
Entry cost: 3 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #10: Invisible Pink Unicorn===&lt;br /&gt;
Minimum Level: 100&lt;br /&gt;
&lt;br /&gt;
Entry cost: 3 Tokens&lt;br /&gt;
&lt;br /&gt;
===Challenge #11: Flying Spaghetti Monster===&lt;br /&gt;
Minimum Level: 100&lt;br /&gt;
&lt;br /&gt;
Entry cost: 3 Tokens&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Arena&amp;diff=2138</id>
		<title>Arena</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Arena&amp;diff=2138"/>
		<updated>2009-09-18T16:22:07Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Arena, battles have predetermined length. They also require credits to start. The first time you clear a new arena, you get a significant credit bonus (it is stated on the arena page, but what it doesn&#039;t state is that the bonus will include all of your credit bonuses!). After you clear an arena once, the bonuses become much poorer, once a day they reset themselves to the cost of entering the arena (hence most people do arena&#039;s once a day). The entry cost also increase after an arena is cleared, which also resets each day.&lt;br /&gt;
&lt;br /&gt;
Ending an arena is also guaranteed to net you a random item (with the usual tiny chance of getting an artifact and equipment). You will also have your HP and MP fully restored at the end of each arena.&lt;br /&gt;
&lt;br /&gt;
This is how many monsters are in each rounds of area challenges.&lt;br /&gt;
&lt;br /&gt;
Legend: &lt;br /&gt;
&lt;br /&gt;
Round Title(#) = number of rounds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;^&#039;&#039;&#039; = number of Mini-Boss monsters&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;#&#039;&#039;&#039; = number of Boss monsters&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;!&#039;&#039;&#039; = number of Legendary monsters&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First Blood(1): 1&lt;br /&gt;
&lt;br /&gt;
Baby Steps(1): 2&lt;br /&gt;
&lt;br /&gt;
Learning Curves(2): 1,2&lt;br /&gt;
&lt;br /&gt;
Schooltastic(2): 2,3&lt;br /&gt;
&lt;br /&gt;
Graduation(3): 2,2,3&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;From here on, difficulty setting has to be min. normal&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A New Beginning(4): 2,2,2,4&#039;&#039;&#039;^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Test of Faith(5): 2,2,2,3,5&#039;&#039;&#039;^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Road Less Traveled(6): 2,2,2,3,3,5&#039;&#039;&#039;^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A Rolling Stone(7): 3,3,3,3,4,4,6&#039;&#039;&#039;^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Blazing Field(8): 3,3,3,3,4,5,5,7&#039;&#039;&#039;^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fresh Meat(9): 2,2,2,2,3&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dark Skies(10): 3,3,3,3,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,7&#039;&#039;&#039;^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Growing Storm(12): 3,3,3,3,3,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,7&#039;&#039;&#039;^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Apocalypse Soon(14): 3,3,3,3,3,3,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,5&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,7&#039;&#039;&#039;^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Power Flux(16): 3,3,4,4,4,5,5,6&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,7&#039;&#039;&#039;^&#039;&#039;&#039;,7&#039;&#039;&#039;^&#039;&#039;&#039;,7&#039;&#039;&#039;^&#039;&#039;&#039;,7&#039;&#039;&#039;^&#039;&#039;&#039;,9&#039;&#039;&#039;^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Killzone(18): 3,3,4,4,4,4,4,5,6&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,6&#039;&#039;&#039;^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^^&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Endgame(20): 2,2,2,2,2,2,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^#&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;The following arena challenges only appear when the the preceding arena challenge is cleared&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Twisted Plots(25): 2,2,2,2,2,2,2,2,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,4&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^^#&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Longest Journey(30) - 1,1,1,1,1,1,1,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,2&#039;&#039;&#039;^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,3&#039;&#039;&#039;^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,5&#039;&#039;&#039;^^^&#039;&#039;&#039;,7&#039;&#039;&#039;^^^^#&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dreamfall(35) - 2,2,2,2,2,2,3^,3^,3^,3^,3^,3^,3^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,5^^^,6^^^,6^^^,6^^^,6^^^,6^^^,6^^^,7^^^^,7^^^^,7^^^^,8^^^^,8^^^^,8^^^^,8^^^^,10^^^^^#&lt;br /&gt;
&lt;br /&gt;
Exile(40) - 2,2,2,2,2,2,3^,3^,3^,3^,3^,3^,3^,4^^,4^^,4^^,4^^,4^^,4^^,5^^^,5^^^,5^^^,5^^^,5^^^,5^^^,5^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,8^^^^^,8^^^^^,           8^^^^^,8^^^^^,8^^^^^,8^^^^^,9^^^^^#&lt;br /&gt;
&lt;br /&gt;
Feast For Crows(45) - 1,1,1,1,1,1,2^,2^,2^,2^,2^,2^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,6^^^^^,7^^^^^,                      7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,8^^^^^#&lt;br /&gt;
&lt;br /&gt;
Sealed Power(50) - 1,1,1,1,1,1,1,1,2^,2^,2^,2^,2^,2^,2^,2^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,5^^^^,5^^^^,5^^^^,5^^^^,6^^^^,                   6^^^^,6^^^^,6^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,7^^^^^,9^^^^^##&lt;br /&gt;
&lt;br /&gt;
New Wings(60) - 1,1,1,1,1,1,1,1,2^,2^,2^,2^,2^,2^,2^,2^,2^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,                5^^^^,5^^^^,5^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,8^^^^^##&lt;br /&gt;
&lt;br /&gt;
Crusade(70) - 1,1,1,1,1,1,1,1,1,1,1,1,1,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,4^^^,4^^^,4^^^,4^^^,4^^^,              4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,5^^^,5^^^^,5^^^^,6^^^^,6^^^^,6^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,7^^^^,10^^^^^###&lt;br /&gt;
&lt;br /&gt;
To Kill A God(80) - 2,2,2,2,2,2,2,2,2,2,2,2,2,3^,3^,3^,3^,3^,3^,3^,3^,3^,3^,3^,3^,3^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,4^^,5^^^,5^^^,5^^^,5^^^,5^^^,5^^^,5^^&lt;br /&gt;
^,5^^^,5^^^,5^^^,5^^^,5^^^,5^^^,5^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,6^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,&lt;br /&gt;
8^^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,8^^^^^,9^^^^^!&lt;br /&gt;
&lt;br /&gt;
Eve of Death(90) - 1,1,1,1,1,1,1,1,1,1,1,1,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,2^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,3^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,&lt;br /&gt;
4^^^,4^^^,4^^^,4^^^,4^^^,4^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,5^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,&lt;br /&gt;
6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,6^^^^^,8^^^^^#! &lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Arena&amp;diff=2053</id>
		<title>Arena</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Arena&amp;diff=2053"/>
		<updated>2009-08-29T00:44:38Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: Added extra bits of info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Arena, battles have predetermined lenght. They also require credits to start. The first time you clear a new arena, you get a signficant credit bonus (it is stated on the arena page, but what it doesn&#039;t state is that the bonus will include all of your credit bonuses!). After you clear an arena once, the bonuses become much poorer, once a day they reset themselves to the cost of entering the arena (hence most people do arena&#039;s once a day). The entry cost also increase after an arena is cleared, which also resets each day.&lt;br /&gt;
&lt;br /&gt;
Ending an arena is also guaranteed to net you a random item (with the usual tiny chance of getting an artifact and equipment).&lt;br /&gt;
&lt;br /&gt;
This is how many monsters are in each rounds of area challenges.&lt;br /&gt;
&lt;br /&gt;
Legend:&lt;br /&gt;
* (#) = number of rounds&lt;br /&gt;
^ = number of boss monsters&lt;br /&gt;
&lt;br /&gt;
First Blood(1): 1&lt;br /&gt;
&lt;br /&gt;
Baby Steps(1): 2&lt;br /&gt;
&lt;br /&gt;
Learning Curves(2): 1,2&lt;br /&gt;
&lt;br /&gt;
Schooltastic(2): 2,3&lt;br /&gt;
&lt;br /&gt;
Graduation(3): 2,2,3&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;From here on, difficulty setting has to be min. normal&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A New Beginning(4): 2,2,2,4^&lt;br /&gt;
&lt;br /&gt;
Test of Faith(5): 2,2,2,3,5^&lt;br /&gt;
&lt;br /&gt;
Road Less Traveled(6): 2,2,3,3,3,5^&lt;br /&gt;
&lt;br /&gt;
A Rolling Stone(7): 2,3,3,3,4,4,6^&lt;br /&gt;
&lt;br /&gt;
Fresh Meat(9): 2,2,2,2,4^,4^,4^,4^,6^^&lt;br /&gt;
&lt;br /&gt;
Dark Skies(10): 2,2,3,3,4^,5^,5^,5^,5^,7^^&lt;br /&gt;
&lt;br /&gt;
Growing Storm(12): 3,3,3,4,4,5^,5^,6^,6^,6^,6^,8^^&lt;br /&gt;
&lt;br /&gt;
Apocalypse Soon(14): 3,3,4,4,4,4,5^,5^,5^,6^,6^,6^,6^,8^^&lt;br /&gt;
&lt;br /&gt;
Power Flux(16): 3,3,4,4,4,5,5,6^,6^,6^6^,7^,7^,7^,7^,9^^&lt;br /&gt;
&lt;br /&gt;
Killzone(18): 3,3,4,4,4,4,4,5,6^,6^,6^,6^,7^,7^,7^,7^,7^,9^^&lt;br /&gt;
&lt;br /&gt;
Endgame(20): ?&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Training&amp;diff=2001</id>
		<title>Training</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Training&amp;diff=2001"/>
		<updated>2009-08-09T06:23:28Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Ability Boost */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Training is a feature on E-Hentai. [[Credits]] are spent on skills that affect the user, which mainly has effects in the [[HentaiVerse]] and the [[E-Hentai Forums]]. Different costs and duration of training is based on training type as well as the training level of each skill. The training is complete after the given duration of the training has passed. Skills can be aborted during training, as a refund will be given back to the user if the user wishes to do so. A user can only train one skill at a time.&lt;br /&gt;
&lt;br /&gt;
(Please note that you may need to visit the training screen after the training has finished to &amp;quot;unlock&amp;quot; trained ability point and possibly other trained bonuses; visiting the training screen and navigating away is enough to unlock them)&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
==Adept Learner==&lt;br /&gt;
Boosts your EXP bonus by 1%&lt;br /&gt;
&lt;br /&gt;
Duration: 1 hour.&lt;br /&gt;
&lt;br /&gt;
500 levels. Starting cost: 200 C. Increases by 50 C per level.&lt;br /&gt;
&lt;br /&gt;
==Karma Amplifier==&lt;br /&gt;
Amplifies all imbued Karma by 1%&lt;br /&gt;
&lt;br /&gt;
Duration: 1 hour.&lt;br /&gt;
&lt;br /&gt;
100 levels. Starting cost: 100 C. Increases by 25 C per level.&lt;br /&gt;
&lt;br /&gt;
==Karma Shield==&lt;br /&gt;
Absorbs 1% of all given and received Negative Karma&lt;br /&gt;
&lt;br /&gt;
Duration: 4 hours.&lt;br /&gt;
&lt;br /&gt;
50 levels. Starting cost: 250 C. Increases by 250 C per level.&lt;br /&gt;
&lt;br /&gt;
==Atonement==&lt;br /&gt;
Reduces your current negative karma amount by 10%&lt;br /&gt;
&lt;br /&gt;
Duration: 6 hours.&lt;br /&gt;
&lt;br /&gt;
999 levels. Starting cost: 100C. Increases by 100 C per level.&lt;br /&gt;
&lt;br /&gt;
==Power Saving==&lt;br /&gt;
Reduces the power drain on karma imbuement by 2%&lt;br /&gt;
&lt;br /&gt;
Duration: 2 hours.&lt;br /&gt;
&lt;br /&gt;
25 levels. Starting cost: 500 C. Increases by 100 C per level.&lt;br /&gt;
&lt;br /&gt;
==Power Regen==&lt;br /&gt;
Increases your power regen by 0.5 points or 0.25% per tick, whichever is largest&lt;br /&gt;
&lt;br /&gt;
Duration: 4 hours.&lt;br /&gt;
&lt;br /&gt;
50 levels. Starting cost: 1,000 C. Increases by 500 C per level.&lt;br /&gt;
&lt;br /&gt;
==Power Tank==&lt;br /&gt;
Increases your base power by 0.5&lt;br /&gt;
&lt;br /&gt;
Duration: 8 hours.&lt;br /&gt;
&lt;br /&gt;
20 levels. Starting cost: 2,000 C. Increases by 1,000 C per level.&lt;br /&gt;
&lt;br /&gt;
==Ability Boost==&lt;br /&gt;
Awards you an additional Ability Point&lt;br /&gt;
&lt;br /&gt;
Duration: 8 hours.&lt;br /&gt;
&lt;br /&gt;
200 levels. Starting cost: 1,000 C. Increases by 1,000 C per level.&lt;br /&gt;
&lt;br /&gt;
==Pack Rat==&lt;br /&gt;
Increases the number of slots in your battle inventory by one&lt;br /&gt;
&lt;br /&gt;
Duration: 12 hours.&lt;br /&gt;
&lt;br /&gt;
5 levels. Starting cost: 20,000 C. Increases by 20,000 C per level.&lt;br /&gt;
&lt;br /&gt;
==Refined Aura==&lt;br /&gt;
Increases your number of aura slots by one&lt;br /&gt;
&lt;br /&gt;
Duration: 24 hours.&lt;br /&gt;
&lt;br /&gt;
4 levels. Starting cost: 25,000 C. Increases by 25,000 C per level.&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Training&amp;diff=2000</id>
		<title>Training</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Training&amp;diff=2000"/>
		<updated>2009-08-09T06:22:21Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Power Regen */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Training is a feature on E-Hentai. [[Credits]] are spent on skills that affect the user, which mainly has effects in the [[HentaiVerse]] and the [[E-Hentai Forums]]. Different costs and duration of training is based on training type as well as the training level of each skill. The training is complete after the given duration of the training has passed. Skills can be aborted during training, as a refund will be given back to the user if the user wishes to do so. A user can only train one skill at a time.&lt;br /&gt;
&lt;br /&gt;
(Please note that you may need to visit the training screen after the training has finished to &amp;quot;unlock&amp;quot; trained ability point and possibly other trained bonuses; visiting the training screen and navigating away is enough to unlock them)&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
==Adept Learner==&lt;br /&gt;
Boosts your EXP bonus by 1%&lt;br /&gt;
&lt;br /&gt;
Duration: 1 hour.&lt;br /&gt;
&lt;br /&gt;
500 levels. Starting cost: 200 C. Increases by 50 C per level.&lt;br /&gt;
&lt;br /&gt;
==Karma Amplifier==&lt;br /&gt;
Amplifies all imbued Karma by 1%&lt;br /&gt;
&lt;br /&gt;
Duration: 1 hour.&lt;br /&gt;
&lt;br /&gt;
100 levels. Starting cost: 100 C. Increases by 25 C per level.&lt;br /&gt;
&lt;br /&gt;
==Karma Shield==&lt;br /&gt;
Absorbs 1% of all given and received Negative Karma&lt;br /&gt;
&lt;br /&gt;
Duration: 4 hours.&lt;br /&gt;
&lt;br /&gt;
50 levels. Starting cost: 250 C. Increases by 250 C per level.&lt;br /&gt;
&lt;br /&gt;
==Atonement==&lt;br /&gt;
Reduces your current negative karma amount by 10%&lt;br /&gt;
&lt;br /&gt;
Duration: 6 hours.&lt;br /&gt;
&lt;br /&gt;
999 levels. Starting cost: 100C. Increases by 100 C per level.&lt;br /&gt;
&lt;br /&gt;
==Power Saving==&lt;br /&gt;
Reduces the power drain on karma imbuement by 2%&lt;br /&gt;
&lt;br /&gt;
Duration: 2 hours.&lt;br /&gt;
&lt;br /&gt;
25 levels. Starting cost: 500 C. Increases by 100 C per level.&lt;br /&gt;
&lt;br /&gt;
==Power Regen==&lt;br /&gt;
Increases your power regen by 0.5 points or 0.25% per tick, whichever is largest&lt;br /&gt;
&lt;br /&gt;
Duration: 4 hours.&lt;br /&gt;
&lt;br /&gt;
50 levels. Starting cost: 1,000 C. Increases by 500 C per level.&lt;br /&gt;
&lt;br /&gt;
==Power Tank==&lt;br /&gt;
Increases your base power by 0.5&lt;br /&gt;
&lt;br /&gt;
Duration: 8 hours.&lt;br /&gt;
&lt;br /&gt;
20 levels. Starting cost: 2,000 C. Increases by 1,000 C per level.&lt;br /&gt;
&lt;br /&gt;
==Ability Boost==&lt;br /&gt;
Awards you an additional Ability Point&lt;br /&gt;
&lt;br /&gt;
Duration: 8 hours.&lt;br /&gt;
&lt;br /&gt;
100 levels. Starting cost: 2,000 C. Increases by 1,000 C per level.&lt;br /&gt;
&lt;br /&gt;
==Pack Rat==&lt;br /&gt;
Increases the number of slots in your battle inventory by one&lt;br /&gt;
&lt;br /&gt;
Duration: 12 hours.&lt;br /&gt;
&lt;br /&gt;
5 levels. Starting cost: 20,000 C. Increases by 20,000 C per level.&lt;br /&gt;
&lt;br /&gt;
==Refined Aura==&lt;br /&gt;
Increases your number of aura slots by one&lt;br /&gt;
&lt;br /&gt;
Duration: 24 hours.&lt;br /&gt;
&lt;br /&gt;
4 levels. Starting cost: 25,000 C. Increases by 25,000 C per level.&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Arena&amp;diff=1964</id>
		<title>Arena</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Arena&amp;diff=1964"/>
		<updated>2009-07-27T04:35:20Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Arena, battles have predetermined lenght. They also require credits to start. The first time you clear a new arena, you get a signficant credit bonus (it is stated on the arena page, but what it doesn&#039;t state is that the bonus will include all of your credit bonuses!). After you clear an arena once, the bonuses become much poorer, once a day they reset themselves to the cost of entering the arena (hence most people do arena&#039;s once a day).&lt;br /&gt;
&lt;br /&gt;
Ending an arena is also guaranteed to net you a random item (with the usual tiny chance of getting an artifact).&lt;br /&gt;
&lt;br /&gt;
This is how many monsters are in each rounds of area challenges.&lt;br /&gt;
&lt;br /&gt;
Legend:&lt;br /&gt;
* (#) = number of rounds&lt;br /&gt;
^ = number of boss monsters&lt;br /&gt;
&lt;br /&gt;
First Blood(1): 1&lt;br /&gt;
&lt;br /&gt;
Baby Steps(1): 2&lt;br /&gt;
&lt;br /&gt;
Learning Curves(2): 1,2&lt;br /&gt;
&lt;br /&gt;
Schooltastic(2): 2,3&lt;br /&gt;
&lt;br /&gt;
Graduation(3): 2,2,3&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;From here on, difficulty setting has to be min. normal&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A New Beginning(4): 1,2,2,4^&lt;br /&gt;
&lt;br /&gt;
Test of Faith(5): 2,2,3,3,5^&lt;br /&gt;
&lt;br /&gt;
Road Less Traveled(6): 2,2,3,3,3,5^&lt;br /&gt;
&lt;br /&gt;
A Rolling Stone(7): 2,3,3,3,4,4,6^&lt;br /&gt;
&lt;br /&gt;
Fresh Meat(9): 2,2,2,2,4^,4^,4^,4^,6^^&lt;br /&gt;
&lt;br /&gt;
Dark Skies(10): 2,2,3,3,4^,5^,5^,5^,5^,7^^&lt;br /&gt;
&lt;br /&gt;
Growing Storm(12): 3,3,3,4,4,5^,5^,6^,6^,6^,6^,8^^&lt;br /&gt;
&lt;br /&gt;
Apocalypse Soon(14): 3,3,4,4,4,4,5^,5^,5^,6^,6^,6^,6^,8^^&lt;br /&gt;
&lt;br /&gt;
Power Flux(16): 3,3,4,4,4,5,5,6^,6^,6^6^,7^,7^,7^,7^,9^^&lt;br /&gt;
&lt;br /&gt;
Killzone(18): 3,3,4,4,4,4,4,5,6^,6^,6^,6^,7^,7^,7^,7^,7^,9^^&lt;br /&gt;
&lt;br /&gt;
Endgame(20): ?&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=HentaiVerse&amp;diff=1931</id>
		<title>HentaiVerse</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=HentaiVerse&amp;diff=1931"/>
		<updated>2009-07-22T15:13:38Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;HentaiVerse&#039;&#039;&#039;&#039;&#039; is a computer Role Playing Game (RPG) found on e-hentai.org.&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
Stats are purchased with unused [[Experience Points|experience points]]. As stats increase, the cost for each successive level increases greatly.&lt;br /&gt;
From the forums, info may be outdated:&lt;br /&gt;
&amp;lt;br&amp;gt;Attack Hit Chance= 90 + DEX / 10 + AGI / 20&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Hit Chance= 90 + INT / 10 + WIS / 20&lt;br /&gt;
&amp;lt;br&amp;gt;Attack Crit Chance= 5 + DEX / 10 + AGI / 20&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Crit Chance= 5 + INT / 10 + WIS / 20&lt;br /&gt;
&amp;lt;br&amp;gt;Evade Chance= 5 + DEX / 20 + AGI / 10&lt;br /&gt;
&amp;lt;br&amp;gt;Resist Chance= 5 + INT / 20 + WIS / 10&lt;br /&gt;
&amp;lt;br&amp;gt;Attack Rating= 1 + STR + DEX * 0.75 + AGI * 0.25&lt;br /&gt;
&amp;lt;br&amp;gt;Shield Rating= 1 + STR * 0.5 + DEX * 0.25 + AGI * 0.25 + END&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Rating= 1 + INT * 1.5 + WIS * 0.5&lt;br /&gt;
&amp;lt;br&amp;gt;Barrier Rating= 1 + END * 1.5 + WIS * 0.5&lt;br /&gt;
&amp;lt;br&amp;gt;Health Points= (50 + LEVEL * 5 + STR + END * 4) * HP Tank Modifier&lt;br /&gt;
&amp;lt;br&amp;gt;Health Regen= 5 + END / 10&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Points= (10 + LEVEL + INT * 0.25 + WIS * 0.75) * MP Tank Modifier&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Regen= 1 + WIS / 50&lt;br /&gt;
&amp;lt;br&amp;gt;Spirit Points= (1 + POWER / 7 + (STR + DEX + AGI + END + INT + WIS) / 10) * SP Tank Modifier&lt;br /&gt;
&amp;lt;br&amp;gt;Spirit Regen= 0.1 + (STR + DEX + AGI + END + INT + WIS) / 600&lt;br /&gt;
&amp;lt;br&amp;gt;Action Speed= 100 + AGI / 3&lt;br /&gt;
&amp;lt;br&amp;gt;Overcharge= 100 * Overcharge Modifier&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attack Hit Calculation: Attacker&#039;s Attack Hit Chance - Target&#039;s Evade Chance&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Hit Calculation: Attacker&#039;s Magic Hit Chance - Target&#039;s Resist Chance&amp;lt;br&amp;gt;&lt;br /&gt;
Spirit: Always hits&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attack damage calculated from Attack Rating vs Shield Rating&amp;lt;br&amp;gt;&lt;br /&gt;
Magic damage calculated from Magic Rating vs Barrier Rating&amp;lt;br&amp;gt;&lt;br /&gt;
Spirit damage calculated as the sum of two damage rolls, one for Attack and one for Magic, modified by Overcharge and those Hath Perks.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Every 10 levels, starting with level 1, brings for a new slate of abilities that may be purchased with ability points. One ability point is granted per level. Additional points may be purchased via Training.&lt;br /&gt;
Every rank has the following:&lt;br /&gt;
* http://hv.e-hentai.org/img/a/exp.png Experience Bonus (x3)- provides 3% experience boost per level bought&lt;br /&gt;
** http://hv.e-hentai.org/img/a/crd.png Credit Bonus (x1)- 2% increase in credits&lt;br /&gt;
* http://hv.e-hentai.org/img/a/hp.png Health Tank (x3)- boosts total HP by 3%&lt;br /&gt;
* http://hv.e-hentai.org/img/a/mp.png Magic Tank (x3)- boosts total MP by 3%&lt;br /&gt;
* http://hv.e-hentai.org/img/a/sp.png Sprit Tank (x3)- boosts total SP by 3%&lt;br /&gt;
** http://hv.e-hentai.org/img/a/oc.png Overcharge Boost (x5)- boosts Overcharge limit by 2%&lt;br /&gt;
*New Offensive Spell (x1)&lt;br /&gt;
**Elemental Rating (x5)- Increases elemental rating of new spell type by 2% per level bought&lt;br /&gt;
***New AoE Spell (x1)- Area of Effect version of above new spell&lt;br /&gt;
*Tactical Spell (x5)- Changes outcome of battle by influencing conditions. Many of these are status effects. Each additional purchase increases spell duration by 25%.&lt;br /&gt;
&amp;lt;br&amp;gt; and one of the following&lt;br /&gt;
* http://hv.e-hentai.org/img/a/as.png Aura Slots (x1): allows for an additional Aura to be active&lt;br /&gt;
**Aura slots can be found at these tiers - 1, 3, 5&lt;br /&gt;
* http://hv.e-hentai.org/img/a/af.png Focused Aura (x1): Increases a single aura rank raising its elemental rating&lt;br /&gt;
**Focused Aura can be found at these tiers - 7&lt;br /&gt;
*http://hv.e-hentai.org/img/a/is.png Item Slots (x1): allows for an additional item to be carried&lt;br /&gt;
**Item slots can be found at these tiers - 2, 4, 6, 8&lt;br /&gt;
* http://hv.e-hentai.org/img/a/xitem.png X-Item (x1): Decreases item usage time by 25%&lt;br /&gt;
**X-Item can be found at tier 9&lt;br /&gt;
* http://hv.e-hentai.org/img/a/xattack.png X-Attack (x1): Your skills at wielding weapons are boosted, decreasing attack time by 25%&lt;br /&gt;
**X-Item can be found at tier 10&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
{{Details|Spells}}&lt;br /&gt;
&lt;br /&gt;
Note that spellcosts are all a percentage of your Base MP. In other words, they are a percentage of what your MP would be if you didn&#039;t put any points in INT / WIS / MP Tank. The formula is LEVEL * 2.&lt;br /&gt;
&amp;lt;br&amp;gt;For example, &#039;Cure&#039; has a base cost of 25. At level 65, it would take 65 * 2 * 0.25 = 32.5 MP.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Magic Missile- Everyone starts with this, it does [[Unspecified]] damage. Initially costs 1 mana.&lt;br /&gt;
*http://hv.e-hentai.org/img/a/0130.png Fireball- Beginner rank elemental spell, does [[Fire]] damage. Initially costs 2 mana. May inflict Searing Skin on an enemy (a status effect that slowly damages the enemy and also lowers cold resistance.) &lt;br /&gt;
**http://hv.e-hentai.org/img/a/0132.png Inferno- Beginner rank elemental spell, does [[Fire]] damage to all enemies. Initially costs 4 mana. &lt;br /&gt;
*Poison- Beginning rank tactical (deprecating) spell, does Damage over Time (DOT). Costs 3 mana.&lt;br /&gt;
*http://hv.e-hentai.org/img/a/0230.png Icestrike- Novice rank elemental spell, does [[Cold]] damage. Initially costs 3 mana. May inflict Freezing Limbs on an enemy (a status effect that slows the enemy and also lowers wind resistance).&lt;br /&gt;
**http://hv.e-hentai.org/img/a/0232.png Snowstorm- Novice rank elemental spell, does [[Cold]] damage to all enemies. Initally costs 6 mana.&lt;br /&gt;
*Slow- Novice rank tactical (deprecating) spell, slows the enemy so that they attack less frequently. Initially costs 3 mana.&lt;br /&gt;
&lt;br /&gt;
Higher level spells will be listed here soon.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
When you are victorious in battle, some monsters may drop items that are automatically stored into your inventory. Sometimes items can be obtained through the use of the [[Bazaar#Healer|Healer]]. The majority of items are consumables; that is, use one and it&#039;s gone. Most consumables are used to restore health, mana, or spirit, and can be of the following:&lt;br /&gt;
&lt;br /&gt;
*Draught: Recovery over 12 turns.&lt;br /&gt;
*Potion: Recovery over 5 turns.&lt;br /&gt;
*Elixir: Recovery over 10 turns.&lt;br /&gt;
*Infusion: Elemental increase over 10 turns.&lt;br /&gt;
*Scrolls: Provides supporting effects.&lt;br /&gt;
&lt;br /&gt;
Numerous levels of proficiency in items exist for each type of restoration item.&lt;br /&gt;
&lt;br /&gt;
For example, an &amp;quot;Average Health Potion&amp;quot; would recover 8% of your health over 5 turns (40% total).&lt;br /&gt;
&lt;br /&gt;
Keep an eye out for rare items such as elixirs, or even the artifact items (which are non-consumable).&lt;br /&gt;
&lt;br /&gt;
{{Details|Items}}&lt;br /&gt;
[[Category:HentaiVerse]]&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
Combat can be initiated by random encounters (which happen while browsing the site every hour or less often), [[arena]] battles, or [[grindfest]]s. Each battle with spawn any number of [[monster]]s for you to fight. You will always act first.&lt;br /&gt;
&lt;br /&gt;
When it is your time to perform an action, you may choose between 5 selections:&lt;br /&gt;
&lt;br /&gt;
*Fight: Basic physical attack, applying attack stats against your target&#039;s defense stats.&lt;br /&gt;
*Skills: Prompts you to select a skill. Currently the only skill implemented is the &amp;quot;Flee&amp;quot; skill is given for free here. Double click to run from a battle. Note that this takes a full turn to execute, so monsters will get a chance to attack before you escape.&lt;br /&gt;
*Magic: Prompts you to select a [[spell]] to cast. See the spells section above for details.&lt;br /&gt;
*Items: Prompts you to use an [[item]] from your battle inventory. Note that the battle inventory is NOT the same as the item inventory. Items in the item inventory must be moved to the battle inventory before they can be used.&lt;br /&gt;
*Spirit: Perform your [[spirit attack]] on a target.&lt;br /&gt;
&lt;br /&gt;
After you select your command and execute it, each enemy will perform an attack, spell, or spirit attack. Most of the time, this will result in the end of a turn, though sometimes certain abilities take longer to perform than others, like multi-attack spells. In this case, some enemies may act again before you. Combat ends when you or your enemies&#039; health is reduced to zero, or you successfully flee from battle.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{{Details|Training}}&lt;br /&gt;
&lt;br /&gt;
==Auras==&lt;br /&gt;
{{Details|Auras}}&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Experience_Points&amp;diff=1930</id>
		<title>Experience Points</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Experience_Points&amp;diff=1930"/>
		<updated>2009-07-22T15:09:00Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Experience points (EXP) are what increases the user&#039;s [[Ranks|Henjutsu Level]].&lt;br /&gt;
&lt;br /&gt;
EXP can be obtained through victories against monster battles, and the Dawn of a New Day event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The rate of EXP gain can be increased with [[Aura|auras]], [[Training|training]], and [[Hath Perks|Hath perks]].&lt;br /&gt;
&lt;br /&gt;
Also, the rate of temporary EXP gain can also be given through the the [[Toplists|toplists]], as the user&#039;s position in the toplist can fluctuate over time. An EXP bonus is also given for the user&#039;s in the toplist shortly after the Dawn of a New Day event. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the [[HentaiVerse]] system, EXP can be used to increase a user&#039;s Primary Attributes.&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=FAQ&amp;diff=1929</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=FAQ&amp;diff=1929"/>
		<updated>2009-07-22T15:08:25Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* What does experience do ? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== How do I get experience ? ==&lt;br /&gt;
&lt;br /&gt;
You can gain experience by posting in the forums, fighting monsters, you can hit a [[Toplists | toplist]], you can [[The Review System | write a review]], or you can [http://e-hentai.org/?spg=usercp&amp;amp;arg_ucp=referals introduce a new member] to the forum.&lt;br /&gt;
&lt;br /&gt;
== What does experience do ? ==&lt;br /&gt;
&lt;br /&gt;
[[Experience Points|Experience]] increases your [[Ranks|henjutsu level]] which enhances your [[Karma#Power|power]], HP, MP, Legendary, and gives you [[skill points]] and [http://e-hentai.org/?spg=usercp&amp;amp;arg_ucp=aura auras].&lt;br /&gt;
&lt;br /&gt;
== What are auras ? ==&lt;br /&gt;
&lt;br /&gt;
[http://e-hentai.org/?spg=usercp&amp;amp;arg_ucp=aura Auras] are special bonuses that can enhance your [[Karma#Power|power]], [[credit]] gain or exp gain rates.  You can change auras around.&lt;br /&gt;
&lt;br /&gt;
== What are skill points ? ==&lt;br /&gt;
&lt;br /&gt;
Skill points allow you the purchase [http://e-hentai.org/?spg=usercp&amp;amp;arg_ucp=skills skills] and move up the tree.&lt;br /&gt;
&lt;br /&gt;
== How do I download .zip or .rar from the gallery system ? ==&lt;br /&gt;
&lt;br /&gt;
You must spend [[credits]] or [[gallery points]] to use the [[doggie bag]] system.&lt;br /&gt;
&lt;br /&gt;
== Can credits or gallery points be used for things other than downloading ? ==&lt;br /&gt;
&lt;br /&gt;
[[GP | Gallery points]] can be converted into [[credits]]. [[Credits]] may be used for [http://e-hentai.org/?spg=usercp&amp;amp;arg_ucp=training training]. Either can also be used in the [http://gm.e-hentai.org/bounty.php bounty system] to encourage people to find specific hentai you can&#039;t find yourself and post it for you.&lt;br /&gt;
&lt;br /&gt;
[[GP | Gallery points]] and [[credits]] can also be exchanged for Hath Points at the Hath Exchange, which can then be exchanged for [[Hath Perks]].&lt;br /&gt;
&lt;br /&gt;
== Can you tell me more about the battle system ? ==&lt;br /&gt;
&lt;br /&gt;
Registered users begin as at Level 0 ([[Ranks#Newbie|Newbie]]).  Each day a user visits will allow you to gain [[credits]] and [[EXP]].  When you gain enough EXP, your level will increase and you will gain a [[skill point]].  At level 1 you attain the [[ranks | rank]] of [[ranks | Beginner]] and gain access to the corresponding [[ranks | skill tree]].  You attain different ranks and their skill tress as you keep increasing levels.  &lt;br /&gt;
&lt;br /&gt;
You can gain additional credits and EXP by battling monsters in battles that you can encounter when browsing the main site or galleries.  You cannot encounter monsters more frequently than once an hour.  You may find a non-exhaustive list of monsters in the [[Battle_Event_Bestiary | Battle Event Beastiary]].&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=EXP&amp;diff=1928</id>
		<title>EXP</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=EXP&amp;diff=1928"/>
		<updated>2009-07-22T15:07:25Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: Redirecting to Experience Points&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Experience Points]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Experience_Points&amp;diff=1927</id>
		<title>Experience Points</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Experience_Points&amp;diff=1927"/>
		<updated>2009-07-22T15:02:16Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: New page: Experience points (EXP) are what increases the user&amp;#039;s Henjutsu Level.  EXP can be obtained through victories against monster battles, and the Dawn of a New Day event.   The rate of EXP gai...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Experience points (EXP) are what increases the user&#039;s Henjutsu Level.&lt;br /&gt;
&lt;br /&gt;
EXP can be obtained through victories against monster battles, and the Dawn of a New Day event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The rate of EXP gain can be increased with [[Aura|auras]], [[Training|training]], and [[Hath Perks|Hath perks]].&lt;br /&gt;
&lt;br /&gt;
Also, the rate of temporary EXP gain can also be given through the the [[Toplists|toplists]], as the user&#039;s position in the toplist can fluctuate over time. An EXP bonus is also given for the user&#039;s in the toplist shortly after the Dawn of a New Day event. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the [[HentaiVerse]] system, EXP can be used to increase a user&#039;s Primary Attributes.&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Toplists&amp;diff=1926</id>
		<title>Toplists</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Toplists&amp;diff=1926"/>
		<updated>2009-07-22T14:46:54Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is part of the [[E-Hentai FAQ: Wiki Edition]].&lt;br /&gt;
&lt;br /&gt;
[[Image:EhToplistExample.png|thumb|The E-Hentai Toplists, as rendered by Internet Explorer 7. The original dimensions are 1024x1189.]]&lt;br /&gt;
&lt;br /&gt;
== General Overview ==&lt;br /&gt;
&lt;br /&gt;
The E-Hentai Toplists is a public measurement of a users participation activity in the [[E-Hentai Galleries]] and [[Hentai@Home | Hentai@Home system]]. Any user that is registered on the site forums are able to participate.&lt;br /&gt;
&lt;br /&gt;
== Toplist Categories ==&lt;br /&gt;
&lt;br /&gt;
There are currently four categories in which users can compete for the top positions. Each category is separated by day, month, year, and All time. &amp;lt;!-- &amp;lt;ref&amp;gt;The weekly toplist for all categories was removed on May 30, 2009 to reduce internal server load.&amp;lt;/ref&amp;gt; --&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== Gallery Toplists ====&lt;br /&gt;
This lists the top viewed galleries. To be featured on this list, you simply need to upload galleries onto the site and hope for many users to view your gallery. Advertising your galleries on the [[E-Hentai Forums]] or other places of your choice. You receive points for each viewed picture up to a maximum per gallery and also for [[Doggie Bag]] downloads. Alternatively you can see what kind of activity individual galleries are receiving by going to the [http://gm.e-hentai.org/manage.php User Gallery Manager], scrolling down to a public gallery, and clicking the stats link the right. (you need to be logged into E-Hentai for this link to work)&lt;br /&gt;
&lt;br /&gt;
For the Gallery Manager page article, [[Gallery Control Panel#Gallery Manager | click here]].&lt;br /&gt;
&lt;br /&gt;
==== Uploader Toplists ====&lt;br /&gt;
This is similar to the gallery toplist, except it is for the cumulative total for all activity of a user&#039;s galleries. To get on this list is much harder to stay competitive since you need to upload many galleries, that continually receive visits. The advertising method mentioned above also can help with this. Alternatively you can see what kind of activity your galleries are receiving as a collective on the [http://g.e-hentai.org/stats.php user stat page]. (you need to be logged into E-Hentai for this link to work)&lt;br /&gt;
&lt;br /&gt;
For the Stat page article, [[Gallery Control Panel#Stats | click here]].&lt;br /&gt;
&lt;br /&gt;
==== Tagger Toplists ====&lt;br /&gt;
This is a list of the top taggers. To tag you simply need to go to any gallery and put in descriptors that describe the gallery. &lt;br /&gt;
&lt;br /&gt;
More about tagging is located [[Gallery Tagging | here]].&lt;br /&gt;
&lt;br /&gt;
==== Hentai@Home Toplists ====&lt;br /&gt;
This shows the activity of users running the [[Hentai@Home | Hentai@Home system]]. All you have to do to be ranked on this toplist is to run the Hentai@Home client. The faster the upload speed and more hits you get as a H@H client, the faster the numbers add up.&lt;br /&gt;
&lt;br /&gt;
==== EHTracker Toplists ====&lt;br /&gt;
As of the 0.12.5 E-Hentai Galleries update, a toplist for EHTracker has been added, and can be found together with the other toplists.  The score for this toplist is a weighed combination of your torrent&#039;s completions as well as your seedmins and seed ratio for the given periods. The exact weighing algorithm is still subject to change.  Seed ratio is capped to a factor between 0.1 and 2.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
When a user is ranked in the top 25 of a toplist, they are rewarded both actively and passively during the period of time they hold a rank. Below is a list of rewards. A user is given a small lump sum of experience, as well as an increased percentage of all experience earned between toplist calculations (usually at least a 24 hour period).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=2 align = center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width = 100px align = center&amp;gt;Rank&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width = 100px align = center&amp;gt;Direct EXP&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width = 100px align = center&amp;gt;Bonus EXP%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 1&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;20 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;50%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 2&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;15 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;40%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;12 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;35%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 4&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;10 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;30%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 5&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;9 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;25%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 6&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;8 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;20%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 7&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;7 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;19%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 8&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;6 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;18%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 9&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;5 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;17%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 10&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;4 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;16%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 11&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;3 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;15%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 12&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;3 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;14%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 13&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;3 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;13%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 14&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;3 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;12%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 15&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;3 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;11%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 16&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;2 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;10%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 17&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;2 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;9%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 18&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;2 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;8%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 19&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;2 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;7%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 20&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;2 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;6%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 21&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;1 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;5%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 22&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;1 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;4%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 23&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;1 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;3%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 24&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;1 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;2%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;# 25&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt;1 exp&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align = center&amp;gt; 1%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Example =====&lt;br /&gt;
If you are first place in a toplist, then you would receive a lump sum of 20 exp. Added on to that, all the [[experience]] you receive while at that rank will be imcreased by 50%. So if you got, say 250 exp throughout the day (not including the lump sum 20 exp), then you would get an additional 125 exp. &lt;br /&gt;
&lt;br /&gt;
Being ranked in multiple different toplists is also cumulative; if you are 1st place in two different categories, then you would receive 40 exp and a 100% increase in experience. However, if you are in two toplists in the same category, for instance the tagging toplist for the day and the tagging toplist for the month, the better of the two take effect.&lt;br /&gt;
&lt;br /&gt;
== Time Discrepancies ==&lt;br /&gt;
Sometimes it takes a while for the system to update. You may upload or tag a large number of galleries and not see these changes in the toplists until the following day or two.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;lt;references /&amp;gt; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[user:Tenboro | Tenboro]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Bounty_System&amp;diff=1924</id>
		<title>Bounty System</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Bounty_System&amp;diff=1924"/>
		<updated>2009-07-22T06:32:34Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The bounty system is an incentive system where a user can post a bounty for things, such as a wanted gallery or an image identification, in exchange for currency as a reward. The currencies that are available for use in the bounty system are [[GP]], [[credits]], and [[Hath]].&lt;br /&gt;
&lt;br /&gt;
==Posting Bounties==&lt;br /&gt;
&lt;br /&gt;
*First, a user must fill in a bounty headline to appear as an entry in the Bounty Overview list.&lt;br /&gt;
&lt;br /&gt;
*Next, a detailed bounty description is filled to provide information of what is wanted from the bounty.&lt;br /&gt;
&lt;br /&gt;
*After the description, it is optional to upload an image (.jpg/.gif/.png) to help specify what is wanted.&lt;br /&gt;
&lt;br /&gt;
*Next, the user must contribute a reward for a successful completion of the bounty.The reward can be in either GP, credits, Hath, or a combination of two or all three. &lt;br /&gt;
**Depending on what currency is being offered, the minimum base reward must be at least 10,000 GP, 1000 C, and/or 3 Hath.&lt;br /&gt;
**Rewards can be later added by the bounty poster or any other users to add extra incentive to the bounty. The additional amounts must be at least 500 GP, 100 C, and/or 5 Hath.&lt;br /&gt;
&lt;br /&gt;
*After that, a minimum bounty hunter rank can be specified to accept/claim the bounty, from highest to lowest(A, B, C, Unranked, D, E, F), which the rank is based on successful bounty claims. The recommended bounty hunter rank level is D.&lt;br /&gt;
&lt;br /&gt;
* The last step is specifying what media is wanted for the bounty, which can be one to all of the following.&lt;br /&gt;
**Galleries posted to the [[E-Hentai User Gallery System|E-Hentai Galleries System]]&lt;br /&gt;
**Direct (no limitation/registration/etc) archive download&lt;br /&gt;
**Archive download through RapidShare, Megarotic and similar&lt;br /&gt;
**BitTorrent files at a public, non-reg tracker (must be seeded)&lt;br /&gt;
&lt;br /&gt;
==Bounty Accept / Claim==&lt;br /&gt;
&lt;br /&gt;
*A user can accept a bounty to notify the bounty poster that the user is searching for the bounty contents or add additional information that the bounty poster may not know about.&lt;br /&gt;
&lt;br /&gt;
*A user can claim a bounty for the reward, given that the user provided what the bounty poster was looking for.&lt;br /&gt;
&lt;br /&gt;
*After the claim, the bounty poster can decide whether or not it matches the criteria set by the bounty poster, which can then accept or reject the claim.&lt;br /&gt;
&lt;br /&gt;
*If the bounty poster does not decide within 7 days after the user claimed the bounty, the user can force accept the reward. All claims are irreversible, so the bounty poster must check the claims carefully.&lt;br /&gt;
&lt;br /&gt;
*Bounties can be automatically be cancelled if there are no claims or additional rewards in the past 30 days, which the rewards will be returned. There will be a warning sent to the bounty poster 3 days before the expiry of the bounty.&lt;br /&gt;
&lt;br /&gt;
*Accept claims must have some information entered, as blank accepts claims are rejected.&lt;br /&gt;
&lt;br /&gt;
==Top Bounties==&lt;br /&gt;
&lt;br /&gt;
There is also a top bounties page, showing the top six highest bounties awards offered.&lt;br /&gt;
Its value is measured by 10,000 GP = 1000 C = 1 Hath&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Bounty_System&amp;diff=1923</id>
		<title>Bounty System</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Bounty_System&amp;diff=1923"/>
		<updated>2009-07-22T06:31:21Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Posting Bounties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The bounty system is an incentive system where a user can post a bounty for things, such as a wanted gallery or an image identification, in exchange for currency as a reward. The currencies that are available for use in the bounty system are [[GP]], [[credits]], and [[Hath]].&lt;br /&gt;
&lt;br /&gt;
==Posting Bounties==&lt;br /&gt;
&lt;br /&gt;
*First, a user must fill in a bounty headline to appear as an entry in the Bounty Overview list.&lt;br /&gt;
&lt;br /&gt;
*Next, a detailed bounty description is filled to provide information of what is wanted from the bounty.&lt;br /&gt;
&lt;br /&gt;
*After the description, it is optional to upload an image (.jpg/.gif/.png) to help specify what is wanted.&lt;br /&gt;
&lt;br /&gt;
*Next, the user must contribute a reward for a successful completion of the bounty.The reward can be in either GP, credits, Hath, or a combination of two or all three. &lt;br /&gt;
**Depending on what currency is being offered, the minimum base reward must be at least 10,000 GP, 1000 C, and/or 3 Hath.&lt;br /&gt;
**Rewards can be later added by the bounty poster or any other users to add extra incentive to the bounty. The additional amounts must be at least 500 GP, 100 C, and/or 5 Hath.&lt;br /&gt;
&lt;br /&gt;
*After that, a minimum bounty hunter rank can be specified to accept/claim the bounty, from highest to lowest(A, B, C, Unranked, D, E, F), which the rank is based on successful bounty claims. The recommended bounty hunter rank level is D.&lt;br /&gt;
&lt;br /&gt;
* The last step is specifying what media is wanted for the bounty, which can be one to all of the following.&lt;br /&gt;
**Galleries posted to the [[E-Hentai User Gallery System|E-Hentai Galleries System]]&lt;br /&gt;
**Direct (no limitation/registration/etc) archive download&lt;br /&gt;
**Archive download through RapidShare, Megarotic and similar&lt;br /&gt;
**BitTorrent files at a public, non-reg tracker (must be seeded)&lt;br /&gt;
&lt;br /&gt;
==Bounty Accept / Claim==&lt;br /&gt;
&lt;br /&gt;
*A user can accept a bounty to notify the bounty poster that the user is searching for the bounty contents or add additional information that the bounty poster may not know about.&lt;br /&gt;
&lt;br /&gt;
*A user can claim a bounty for the reward, given that the user provided what the bounty poster was looking for.&lt;br /&gt;
&lt;br /&gt;
*After the claim, the bounty poster can decide whether or not it matches the criteria set by the bounty poster, which can then accept or reject the claim.&lt;br /&gt;
&lt;br /&gt;
*If the bounty poster does not decide within 7 days after the user claimed the bounty, the user can force accept the reward. All claims are irreversible, so the bounty poster must check the claims carefully.&lt;br /&gt;
&lt;br /&gt;
*Bounties can be automatically be cancelled if there are no claims or additional rewards in the past 30 days, which the rewards will be returned. There will be a warning sent to the bounty poster 3 days before the expiry of the bounty.&lt;br /&gt;
&lt;br /&gt;
*Accept claims must have some information entered, as blank accepts claims are rejected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is also a top bounties page, showing the top six highest bounties awards offered.&lt;br /&gt;
Its value is measured by 10,000 GP = 1000 C = 1 Hath&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Bounty_System&amp;diff=1922</id>
		<title>Bounty System</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Bounty_System&amp;diff=1922"/>
		<updated>2009-07-22T06:29:58Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Bounty System */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The bounty system is an incentive system where a user can post a bounty for things, such as a wanted gallery or an image identification, in exchange for currency as a reward. The currencies that are available for use in the bounty system are [[GP]], [[credits]], and [[Hath]].&lt;br /&gt;
&lt;br /&gt;
==Posting Bounties==&lt;br /&gt;
&lt;br /&gt;
*First, a user must fill in a bounty headline to appear as an entry in the Bounty Overview list.&lt;br /&gt;
&lt;br /&gt;
*Next, a detailed bounty description is filled to provide information of what is wanted from the bounty.&lt;br /&gt;
&lt;br /&gt;
*After the description, it is optional to upload an image (.jpg/.gif/.png) to help specify what is wanted.&lt;br /&gt;
&lt;br /&gt;
*Next, the user must contribute a reward for a successful completion of the bounty.The reward can be in either GP, credits, Hath, or a combination of two or all three. &lt;br /&gt;
**Depending on what currency is being offered, the minimum base reward must be at least 10,000 GP, 1000 C, and/or 3 Hath.&lt;br /&gt;
**Rewards can be later added by the bounty poster or any other users to add extra incentive to the bounty. The additional amounts must be at least 500 GP, 100 C, and/or 5 Hath.&lt;br /&gt;
&lt;br /&gt;
*After that, a minimum bounty hunter rank can be specified to accept/claim the bounty, from highest to lowest(A, B, C, Unranked, D, E, F), which the rank is based on successful bounty claims. The recommended bounty hunter rank level is D.&lt;br /&gt;
&lt;br /&gt;
* The last step is specifying what media is wanted for the bounty, which can be one to all of the following.&lt;br /&gt;
**Galleries posted to the E-Hentai Galleries System&lt;br /&gt;
**Direct (no limitation/registration/etc) archive download&lt;br /&gt;
**Archive download through RapidShare, Megarotic and similar&lt;br /&gt;
**BitTorrent files at a public, non-reg tracker (must be seeded)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bounty Accept / Claim==&lt;br /&gt;
&lt;br /&gt;
*A user can accept a bounty to notify the bounty poster that the user is searching for the bounty contents or add additional information that the bounty poster may not know about.&lt;br /&gt;
&lt;br /&gt;
*A user can claim a bounty for the reward, given that the user provided what the bounty poster was looking for.&lt;br /&gt;
&lt;br /&gt;
*After the claim, the bounty poster can decide whether or not it matches the criteria set by the bounty poster, which can then accept or reject the claim.&lt;br /&gt;
&lt;br /&gt;
*If the bounty poster does not decide within 7 days after the user claimed the bounty, the user can force accept the reward. All claims are irreversible, so the bounty poster must check the claims carefully.&lt;br /&gt;
&lt;br /&gt;
*Bounties can be automatically be cancelled if there are no claims or additional rewards in the past 30 days, which the rewards will be returned. There will be a warning sent to the bounty poster 3 days before the expiry of the bounty.&lt;br /&gt;
&lt;br /&gt;
*Accept claims must have some information entered, as blank accepts claims are rejected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is also a top bounties page, showing the top six highest bounties awards offered.&lt;br /&gt;
Its value is measured by 10,000 GP = 1000 C = 1 Hath&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Bounty_System&amp;diff=1921</id>
		<title>Bounty System</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Bounty_System&amp;diff=1921"/>
		<updated>2009-07-22T06:29:46Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: New page: =Bounty System= The bounty system is an incentive system where a user can post a bounty for things, such as a wanted gallery or an image identification, in exchange for currency as a rewar...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Bounty System=&lt;br /&gt;
The bounty system is an incentive system where a user can post a bounty for things, such as a wanted gallery or an image identification, in exchange for currency as a reward. The currencies that are available for use in the bounty system are [[GP]], [[credits]], and [[Hath]].&lt;br /&gt;
&lt;br /&gt;
==Posting Bounties==&lt;br /&gt;
&lt;br /&gt;
*First, a user must fill in a bounty headline to appear as an entry in the Bounty Overview list.&lt;br /&gt;
&lt;br /&gt;
*Next, a detailed bounty description is filled to provide information of what is wanted from the bounty.&lt;br /&gt;
&lt;br /&gt;
*After the description, it is optional to upload an image (.jpg/.gif/.png) to help specify what is wanted.&lt;br /&gt;
&lt;br /&gt;
*Next, the user must contribute a reward for a successful completion of the bounty.The reward can be in either GP, credits, Hath, or a combination of two or all three. &lt;br /&gt;
**Depending on what currency is being offered, the minimum base reward must be at least 10,000 GP, 1000 C, and/or 3 Hath.&lt;br /&gt;
**Rewards can be later added by the bounty poster or any other users to add extra incentive to the bounty. The additional amounts must be at least 500 GP, 100 C, and/or 5 Hath.&lt;br /&gt;
&lt;br /&gt;
*After that, a minimum bounty hunter rank can be specified to accept/claim the bounty, from highest to lowest(A, B, C, Unranked, D, E, F), which the rank is based on successful bounty claims. The recommended bounty hunter rank level is D.&lt;br /&gt;
&lt;br /&gt;
* The last step is specifying what media is wanted for the bounty, which can be one to all of the following.&lt;br /&gt;
**Galleries posted to the E-Hentai Galleries System&lt;br /&gt;
**Direct (no limitation/registration/etc) archive download&lt;br /&gt;
**Archive download through RapidShare, Megarotic and similar&lt;br /&gt;
**BitTorrent files at a public, non-reg tracker (must be seeded)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bounty Accept / Claim==&lt;br /&gt;
&lt;br /&gt;
*A user can accept a bounty to notify the bounty poster that the user is searching for the bounty contents or add additional information that the bounty poster may not know about.&lt;br /&gt;
&lt;br /&gt;
*A user can claim a bounty for the reward, given that the user provided what the bounty poster was looking for.&lt;br /&gt;
&lt;br /&gt;
*After the claim, the bounty poster can decide whether or not it matches the criteria set by the bounty poster, which can then accept or reject the claim.&lt;br /&gt;
&lt;br /&gt;
*If the bounty poster does not decide within 7 days after the user claimed the bounty, the user can force accept the reward. All claims are irreversible, so the bounty poster must check the claims carefully.&lt;br /&gt;
&lt;br /&gt;
*Bounties can be automatically be cancelled if there are no claims or additional rewards in the past 30 days, which the rewards will be returned. There will be a warning sent to the bounty poster 3 days before the expiry of the bounty.&lt;br /&gt;
&lt;br /&gt;
*Accept claims must have some information entered, as blank accepts claims are rejected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is also a top bounties page, showing the top six highest bounties awards offered.&lt;br /&gt;
Its value is measured by 10,000 GP = 1000 C = 1 Hath&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Galleries&amp;diff=1920</id>
		<title>Galleries</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Galleries&amp;diff=1920"/>
		<updated>2009-07-22T05:34:40Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* The Bounty System */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is part of the [[E-Hentai FAQ: Wiki Edition]].&lt;br /&gt;
&lt;br /&gt;
[[Image:EhgExample.png|thumb|The E-Hentai Galleries with the advanced search features enabled, as rendered by Internet Explorer 7. The original dimensions are 1024x1183.]]&lt;br /&gt;
&lt;br /&gt;
== General Overview ==&lt;br /&gt;
The E-Hentai Gallery System is one of the core systems of the [[E-Hentai]] site, where users are able to contribute their own material in the form of one or more user galleries. A user can upload private and public galleries of hentai and anime-related content, which they can use on the E-Hentai Forums and other sites and forums in order to easily to maintain and share content with other people.&lt;br /&gt;
&lt;br /&gt;
Sharing content can be done independently on the particular forums and sites on which a user wishes to do so. The system can generate BBCode and CSS-skinnable HTML for direct inclusion as external galleries, and can also host a customizable gallery for the user locally. All that is need for this is to register for a [[E-Hentai Forums]] Account.&lt;br /&gt;
&lt;br /&gt;
==== Site Ads in the Gallery System ====&lt;br /&gt;
The User Galleries, by default, have up to four ads of mixed type and content on the main page, and two when viewing a gallery. The locations of these ads are on the top and bottom of the page, and two on either side of the gallery search box, of which the top and bottom ads are persistent throughout the gallery system.&lt;br /&gt;
&lt;br /&gt;
These ads can be disabled through [[Gallery Control Panel#Settings | gallery settings]], of which you must have a [[Auras#Silver | Silver Aura]] or the [[Hath Perks | Hath Perk]] Ads-Be-Gone.&lt;br /&gt;
&lt;br /&gt;
== Rules of Engagement ==&lt;br /&gt;
==== Allowed Material ====&lt;br /&gt;
Users are allowed to:&lt;br /&gt;
* Post any kind of gallery featuring exclusively drawn characters of any kind, including anime-style drawings and American-style cartoons, both pornographic and non-pornographic. Extreme stuff like BDSM and guro is allowed, but please mark the gallery appropriately in the title.&lt;br /&gt;
&lt;br /&gt;
* Post real porn that complies with US law.&lt;br /&gt;
&lt;br /&gt;
==== Prohibited Material ====&lt;br /&gt;
Users are &#039;&#039;&#039;NOT&#039;&#039;&#039; allowed to:&lt;br /&gt;
* Post any kind of risqué or pornographic material that contains real people who are or appear to be below the age of 18 (even if they are just &amp;quot;slightly younger&amp;quot;), nor galleries that claim to contain this kind of content (using keywords like &amp;quot;Lolita&amp;quot;, &amp;quot;preteen&amp;quot;, &amp;quot;incest&amp;quot; or derivatives even if they do not contain this). This includes underage &amp;quot;models&amp;quot; who do not engage in actual sexual activity. &#039;&#039;&#039;&#039;&#039;ANY KIND OF ILLICIT ACTIVITY INVOLVING CHILDREN WILL BE REPORTED&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Post any depictions of real people that can be considered &amp;quot;obscene&amp;quot; under US law. This includes extreme BDSM, bestiality, scat, and other stuff that is way &amp;quot;out there&amp;quot;. Posting this material will be reported and removed, and the uploader may suffer consequences.&lt;br /&gt;
&lt;br /&gt;
* Post any kind of &amp;quot;virtual&amp;quot; (that is, computer-generated/rendered) material that violates the principles above, or any kind of violating material that was created based on real people or pictures. If it resembles or was obviously manufactured to resemble &amp;quot;the real thing&amp;quot;, this rule applies.&lt;br /&gt;
&lt;br /&gt;
* Post material listed in our [http://forums.e-hentai.org/index.php?showtopic=10372&amp;amp;st=0 Prohibited Content/Artists] thread.&lt;br /&gt;
&lt;br /&gt;
==== End User Agreement for the E-Hentai User Galleries ====&lt;br /&gt;
As quoted from the Gallery Help page:&lt;br /&gt;
&lt;br /&gt;
 You agree that, upon uploading content to this site, the content you upload is either Public&lt;br /&gt;
 Domain, released under a Creative Commons-type license, or not copyrighted (i.e. it is within &lt;br /&gt;
 your rights to publish it here); or you own the copyright to the content and consent to it &lt;br /&gt;
 being fully published here; or you have a separate license from the copyright holder to make &lt;br /&gt;
 their content publicly available.&lt;br /&gt;
 &lt;br /&gt;
 If you do violate these rules, you agree that we can submit your browsing history, uploading &lt;br /&gt;
 history, posting history, medical history, any and all IP addresses you have ever browsed or &lt;br /&gt;
 posted with, proxy traces, e-mail addresses, referring web sites, browser type, blood type, &lt;br /&gt;
 favorite stuffed animals, and any and all other personal information gathered in any way on &lt;br /&gt;
 E-Hentai.org, E-Hentai Galleries and the E-Hentai Forums, to anyone we damn well please. So &lt;br /&gt;
 be warned.&lt;br /&gt;
&lt;br /&gt;
== Copyright and Imaginary Property ==&lt;br /&gt;
As quoted from the Gallery Help page:&lt;br /&gt;
&lt;br /&gt;
 E-Hentai Galleries complies with applicable copyright law. Unfortunately, due to sheer volume it&lt;br /&gt;
 is impossible for us to verify the copyright status of every single gallery uploaded to our site. &lt;br /&gt;
 If you find that your copyright has been violated by one of our members, please report this using&lt;br /&gt;
 the Report button on the gallery in question, or send an e-mail to [mailto:ehentai@gmail.com ehentai@gmail.com]. &lt;br /&gt;
 &lt;br /&gt;
 Please make sure to include some proof that you are the copyright holder (your real name and&lt;br /&gt;
 website address where content may be found/purchased is usually sufficient), as well as a statement&lt;br /&gt;
 that the copyright on the content has not expired, and that the content has not been released&lt;br /&gt;
 under an irrevocable license (like Creative Commons) that would have allowed the content to be made&lt;br /&gt;
 freely available. You may send it to the specified e-mail address in the form of a DMCA Takedown&lt;br /&gt;
 Notice if you wish, as it contains sufficient provisions. Please allow six to twelve hours for&lt;br /&gt;
 qualified staff to process your claim.&lt;br /&gt;
 &lt;br /&gt;
 Furthermore, please be aware that all copyright claims are made under perjury of law, and false&lt;br /&gt;
 claims may be prosecuted. &lt;br /&gt;
&lt;br /&gt;
== Current Content Categories ==&lt;br /&gt;
Currently, there are nine categories that a user gallery can fall under.&lt;br /&gt;
&lt;br /&gt;
==== Doujinshi [[Image:Doujinshi.png]]====&lt;br /&gt;
Commonly self published, doujinshi are H-manga that are very often based off of formalized content, such as anime, manga, videogames, or other products that have anime-like characters or mascots (such as as the synthesizer Vocaloid).&lt;br /&gt;
&lt;br /&gt;
==== Manga [[Image:Manga.png]]====&lt;br /&gt;
H-manga or just manga for short in the context used on this site, are published works almost always of original content by an artist or circle. It is common to see multiple H-manga serialized in larger magazines, and for these magazines themselves be called H-manga.&lt;br /&gt;
&lt;br /&gt;
==== Artist CG [[Image:Artistcg.png]]====&lt;br /&gt;
Computer generated artwork that are generally collections of their respective artists are listed as artist CG. Sometimes an image set is used in place of artist CG, and vice versa.&lt;br /&gt;
&lt;br /&gt;
==== Game CG [[Image:Gamecg.png]]====&lt;br /&gt;
Computer generated work, often frames from Eroge (erotic games) are listed as game CG, and tend to be very large in the number of files in the actual gallery. Sometimes (but far less common than artist CG) an image set is used in place of game CG, and vice versa.&lt;br /&gt;
&lt;br /&gt;
==== Image Set [[Image:Imageset.png]]====&lt;br /&gt;
Image Sets are a generic gallery, used more often than miscellaneous when an uploader can&#039;t decide what category to place a gallery. They are often galleries of related content that are not manga or doujinshi.&lt;br /&gt;
&lt;br /&gt;
==== Cosplay [[Image:Cosplay.png]]====&lt;br /&gt;
Real people who dress up as characters in anime, manga, and videogames for general posing or for sexual purposes find their way to this category.&lt;br /&gt;
&lt;br /&gt;
==== Asian Porn [[Image:Asianporn.png]]====&lt;br /&gt;
The Asian porn category exists for users who wish to share their own collections of Asian pornography (non cartoon related). Originally this category was named &amp;quot;Real Porn&amp;quot; but due to rampant uploading content of relative bad taste (such as overweight or obese models, content with little or no nudity, and otherwise fugly looking people) the Administrator decided in August of 2008 to relocate non-Asian porn to the Miscellaneous section. Unlike most other galleries, the amount of GP earned from private galleries is reduced to 50% of what an uploader would usually receive. For instance if a gallery would earn 100 GP, the uploader would only receive 50 GP rather than the full 100.&lt;br /&gt;
&lt;br /&gt;
==== Miscellaneous [[Image:Misc.png]]====&lt;br /&gt;
Miscellaneous is, for the most part, the dumping place for unrelated content that is put up by an uploader. Sometimes this category is used for very small galleries, or is commonly misused when another category is more appropriate. This section is also used for the uploading of non-Asian real porn. Unlike most other galleries, the amount of GP earned from private galleries is reduced to 25% of what an uploader would usually receive. For instance, if a gallery would earn 100 GP, the uploader would only receive 25 GP rather than the full 100.&lt;br /&gt;
&lt;br /&gt;
==== Private [[Image:Private.png]]====&lt;br /&gt;
Though not a formal category, private galleries are user galleries that the user has opted not to share with the rest of the E-Hentai Gallery community. Often they are personal galleries, reuploads of other galleries that the user wanted for him/herself, etc. Unlike most other galleries, the amount of GP earned from private galleries is reduced to 10% of what an uploader would usually receive. For instance if a gallery would earn 100 GP, the uploader would only receive 10 GP rather than the full 100.&lt;br /&gt;
&lt;br /&gt;
== Subsystems of the E-Hentai Gallery System ==&lt;br /&gt;
&lt;br /&gt;
==== User Overview and Control Panel ====&lt;br /&gt;
- &#039;&#039;Main Article:&#039;&#039; [[Gallery Control Panel]]&lt;br /&gt;
&lt;br /&gt;
The User Overview and Control Panel is the primary location of information regarding a users activity on the E-Hentai User Galleries. Included are your visits and hits stats, [[Gallery Point Exchange|GP converision]], settings, etc.&lt;br /&gt;
&lt;br /&gt;
==== Public Gallery Moderation (Expunging) ====&lt;br /&gt;
- &#039;&#039;Main Article:&#039;&#039; [[Public Gallery Moderation]]&lt;br /&gt;
&lt;br /&gt;
Gallery Moderation (commonly referred to as expunging) allows users to petition for the removal of galleries from the front gallery page, primarily in regarding duplicate and inferior copies of already established galleries.&lt;br /&gt;
&lt;br /&gt;
==== Toplists ====&lt;br /&gt;
- &#039;&#039;Main Article:&#039;&#039; [[Toplists]]&lt;br /&gt;
&lt;br /&gt;
The E-Hentai Toplists are a set of listings that showcase users who contribute the most to the galleries in many ways. There are currently 6 toplists, for individual galleries, uploaders, taggers, [[Hentai@Home]] participants, [[EHTracker]] seeders, and cleanup participants.&lt;br /&gt;
&lt;br /&gt;
==== Gallery Manager ====&lt;br /&gt;
- &#039;&#039;Main Article:&#039;&#039; [[Gallery Manager]]&lt;br /&gt;
&lt;br /&gt;
The Gallery Manager is the most important system of the User Galleries. It allows uses to upload and maintain their own galleries for public and private use. It also allows a user to categorize and sort their galleries using gallery folders.&lt;br /&gt;
&lt;br /&gt;
==== The Bounty System ====&lt;br /&gt;
- &#039;&#039;Main Article:&#039;&#039; [[Bounty System]]&lt;br /&gt;
&lt;br /&gt;
The Bounty System is designed to give users a direct incentive to help other users in finding doujinshi, manga, and other material that can be posted on the galleries or in other mediums.&lt;br /&gt;
&lt;br /&gt;
==== The Doggiebag System ====&lt;br /&gt;
- &#039;&#039;Main Article:&#039;&#039; [[Doggie Bag | Doggie Bag System]]&lt;br /&gt;
&lt;br /&gt;
The Doggiebag system allows users of the site to download archived versions of a gallery for a fee, either in [[Credits]] or [[Gallery Points]]. This system is shared by both the user galleries as well as the [[E-Hentai Site Gallery System | main galleries]].&lt;br /&gt;
&lt;br /&gt;
==== Gallery Favorites ====&lt;br /&gt;
- &#039;&#039;Main Article:&#039;&#039; [[Gallery Favorites]]&lt;br /&gt;
&lt;br /&gt;
Gallery Favorites allow a user to save a large number of galleries to a list of favorites. These favorites are saved a user chosen category which is customizable by the user.&lt;br /&gt;
&lt;br /&gt;
==== Gallery Rating System ====&lt;br /&gt;
- &#039;&#039;Main Article:&#039;&#039; [[Gallery Rating System]]&lt;br /&gt;
&lt;br /&gt;
The rating system of the user galleries allow users to rate their own galleries as well as others. a gallery&#039;s rating is viewable on the front page of the galleries as well as within the respective gallery.&lt;br /&gt;
&lt;br /&gt;
== Quick Browse in the User Galleries ==&lt;br /&gt;
Essentially the same system under the same name (see the [[Skills#Quick_Browse | Quick Browse skill]]), the Quick Browse skill is a javascript based prefetching system that loads images in the gallery in the background, allowing faster gallery loading. This can be enabled through [[Gallery Control Panel#Settings | gallery settings]], of which you must have a [[Auras#Gold | Gold Aura]] or the [[Hath Perks | Hath Perk]] Quick Browse.&lt;br /&gt;
&lt;br /&gt;
== Searching System ==&lt;br /&gt;
&lt;br /&gt;
As of April 20th, 2008 the searching algorithm underwent a complete rewrite. Included in the rewrite was:&lt;br /&gt;
&lt;br /&gt;
* A correction of the issue of finding keywords in multiple areas of a gallery, but not all in one area, causing the gallery to not be returned in a search.&lt;br /&gt;
&lt;br /&gt;
* The implementation of exclusion searching (adding a &#039;-&#039; to exclude keywords from a search) as well as exclusive searching (using quotations to allow forced string searches )&lt;br /&gt;
&lt;br /&gt;
* Formal support for pattern matching using &#039;_&#039; and &#039;?&#039; to match any character in a keyword, as well as &#039;*&#039; and &#039;%&#039; to match any character sequence in a search string.&lt;br /&gt;
&lt;br /&gt;
=== In-House Example ===&lt;br /&gt;
&lt;br /&gt;
 comic*lo*4? would match everything with a title/tag starting with &amp;quot;comic&amp;quot; followed by any sequence&lt;br /&gt;
 of chars (including none) followed by &amp;quot;lo&amp;quot; followed by another any-char-sequence followed by a 4&lt;br /&gt;
 and a wildcard (like 40, 41, 42 and so on)&lt;br /&gt;
 &lt;br /&gt;
 &amp;quot;comic rin&amp;quot; -2007 -2008 would match &amp;quot;comic rin&amp;quot; (but not permutations of this), that does not also&lt;br /&gt;
 contain 2007 or 2008 in the title or tag&lt;br /&gt;
 &lt;br /&gt;
 comic -&amp;quot;comic rin*2008&amp;quot; would match &amp;quot;comic&amp;quot;, excluding everything titled/tagged as &amp;quot;comic rin&amp;quot;&lt;br /&gt;
 followed by any-char-sequence followed by 2008&lt;br /&gt;
&lt;br /&gt;
=== Search by Hash ===&lt;br /&gt;
&lt;br /&gt;
In [http://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=17579&amp;amp;view=findpost&amp;amp;p=320563 a post in the forums] Tenboro stated that searching by hashes is possible:&lt;br /&gt;
&lt;br /&gt;
 Well you can, just feed the system an URL with the hash like this.&lt;br /&gt;
 http://g.e-hentai.org/?f_shash=sha1hashhere&lt;br /&gt;
&lt;br /&gt;
== Current Known Issues ==&lt;br /&gt;
&lt;br /&gt;
*Since the event systems and the User Galleries are not actually integrated, a peculiar quirk occurs.  The system directs a user to the particular page that would have an event once every hour, but if the user does not have an active event or does not qualify to get a new one it will redirect the user to the ad that would be there. &lt;br /&gt;
&lt;br /&gt;
Currently this issue cannot be fixed without removing events from galleries.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showuser=6 Tenboro] and extensive use of the E-Hentai Galleries.&lt;br /&gt;
* [http://g.e-hentai.org/help.php Gallery Help]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Forum Posts:&#039;&#039;&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=3224 E-Hentai User Galleries (0.1-0.4 BETA)]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=4651 E-Hentai Galleries 0.5 BETA]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=5389 E-Hentai Galleries 0.6 BETA]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=6528 E-Hentai Galleries 0.7 BETA]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=6662 E-Hentai Galleries 0.8 BETA]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=8254 E-Hentai Galleries 0.9 BETA]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=10938 E-Hentai Galleries 0.10 BETA]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=11945 E-Hentai Galleries 0.10.5 BETA]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=12231 E-Hentai Galleries 0.11]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=12320 E-Hentai Galleries 0.11.1]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=12423 E-Hentai Galleries 0.11.2]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=12583 E-Hentai Galleries 0.11.3]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=12750 E-Hentai Galleries 0.11.4 &amp;amp; Hentai@Home 0.3.0]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=13735 E-Hentai Galleries 0.11.5 &amp;amp; HentaiAtHome 0.3.2]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=13735 E-Hentai Galleries 0.11.6]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=7156 New Server for Galleries]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=12208&amp;amp;pid=179900&amp;amp;st=0&amp;amp;#entry179900 Pardon the expression but WTF?]&lt;br /&gt;
* [http://forums.e-hentai.org/index.php?showtopic=14341  Updated E-Hentai Galleries Content Rules]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Items&amp;diff=1919</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Items&amp;diff=1919"/>
		<updated>2009-07-21T15:29:02Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Items==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health/Mana/Spirit Restoration Items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Draughts (restore the following percentages of base Health/Mana/Spirit per turn for 12 turns)&#039;&#039;&lt;br /&gt;
**Crude: 2%&lt;br /&gt;
**Lesser: 3%&lt;br /&gt;
**Average: 4%&lt;br /&gt;
**Greater: 5%&lt;br /&gt;
**Superior: 6%&lt;br /&gt;
**Godly: 7%&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Potions (restore the following percentages of base Health/Mana/Spirit per turn for 5 turns)&#039;&#039;&lt;br /&gt;
**Crude: 4%&lt;br /&gt;
**Lesser: 6%&lt;br /&gt;
**Average: 8%&lt;br /&gt;
**Greater: 10%&lt;br /&gt;
**Superior: 12%&lt;br /&gt;
**Godly: 14%&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Elixirs&#039;&#039; restore 20% of base Health/Mana/Spirit per turn for 10 turns.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elemental Infusion Items&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;(Each increases the respective elemental rating by 50% and lasts for 10 turns)&#039;&#039;&lt;br /&gt;
**Infusion of Flames: [[Fire]]&lt;br /&gt;
**Infusion of Frost: [[Cold]]&lt;br /&gt;
**Infusion of Lightning: [[Elec]]&lt;br /&gt;
**Infusion of Storms: [[Wind]]&lt;br /&gt;
**Infusion of Divinity: [[Holy]]&lt;br /&gt;
**Infusion of Darkness: [[Dark]]&lt;br /&gt;
**Infusion of Gaia: Increases all Elemental Ratings&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supportive Scrolls&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;(Grants Supporting Spell Effects)&#039;&#039;&lt;br /&gt;
**Scroll of Swiftness: Grants the [[Spells#Supportive magic|Haste]] effect&lt;br /&gt;
**Scroll of Shielding: Grants the [[Spells#Defensive magic|Shield]] effect&lt;br /&gt;
**Scroll of Shadows: Grants the [[Spells#Supportive magic|Shadow Veil]] effect&lt;br /&gt;
**Scroll of Warding: Grants the [[Spells#Defensive magic|Barrier]] effect&lt;br /&gt;
**Scroll of Absorption: Grants the [[Spells#Supportive magic|Absorb]] effect&lt;br /&gt;
**Scroll of Life: Grants the [[Spells#Supportive magic|Spark of Life]] effect&lt;br /&gt;
**Scroll of the Gods: Grants Absorb, Shadow Veil and Spark of Life effects&lt;br /&gt;
**Scroll of the Avatar: Grants the Haste, Shield and Barrier effects&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other consumable items&#039;&#039;&#039;&lt;br /&gt;
*Soul Stone: Increases your Overcharge by 20% per turn for 5 Turns. This item can boost Overcharge past the normal limit.&lt;br /&gt;
*Bubble-Gum: It is time to kick ass and chew bubble-gum... and here is some gum.&lt;br /&gt;
*Flower Vase: There are three flowers in a vase. The third flower is green.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifacts&#039;&#039;&#039;&lt;br /&gt;
*These are special Items of as yet unknown use.&lt;br /&gt;
**Seven-Leafed Clover&lt;br /&gt;
**Rabbit&#039;s Foot&lt;br /&gt;
**Wirt&#039;s Leg: So that is where that thing ended up.&lt;br /&gt;
**Shark-Mounted Laser: It would be totally awesome, but you do not have any sharks.&lt;br /&gt;
**BFG9000: The Energy Cells are Completely Drained&lt;br /&gt;
**Railgun: The electromagnetic acceleration rails are bent and twisted. Using it would be bad.&lt;br /&gt;
**Flame Thrower: Now all you need is some fuel.&lt;br /&gt;
**Small Nuke: Great for blowing up small kingdoms, but you do not know the code to activate it.&lt;br /&gt;
**Grue: It is dead, and smaller than you expected.&lt;br /&gt;
**Chainsaw Oil&lt;br /&gt;
**Chainsaw Fuel: Fuel for chainsaws. Will not work in flame throwers.&lt;br /&gt;
**Chainsaw Chain: Spare cutting chain for a chainsaw.&lt;br /&gt;
**Chainsaw Safety Manual: A booklet with safety information for proper use of a chainsaw.&lt;br /&gt;
**Chainsaw Repair Guide: Contains information on the proper care and maintenance of a chainsaw.&lt;br /&gt;
**Chainsaw Guide Bar: Spare guide bar for a chainsaw.&lt;br /&gt;
**ASHPD Portal Gun: Unfortunately it is incomplete, and there are no orange portals around.&lt;br /&gt;
**Smart Bomb&lt;br /&gt;
**Tesla Coil: Must be hooked up to an Advanced Power Plant to fire&lt;br /&gt;
**Vorpal Blade Hilt: The blade that should be attached to this hilt is gone.&lt;br /&gt;
**Priceless Ming Vase&lt;br /&gt;
**Crystal Jiggy: A piece to the puzzle.&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Items&amp;diff=1911</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Items&amp;diff=1911"/>
		<updated>2009-07-21T06:59:31Z</updated>

		<summary type="html">&lt;p&gt;EvolutionKing: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Items==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health/Mana/Spirit Restoration Items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Draughts (restore the following percentages of base Health/Mana/Spirit per turn for 12 turns)&#039;&#039;&lt;br /&gt;
**Crude: 2%&lt;br /&gt;
**Lesser: 3%&lt;br /&gt;
**Average: 4%&lt;br /&gt;
**Greater: 5%&lt;br /&gt;
**Superior: 6%&lt;br /&gt;
**Godly: 7%&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Potions (restore the following percentages of base Health/Mana/Spirit per turn for 5 turns)&#039;&#039;&lt;br /&gt;
**Crude: 4%&lt;br /&gt;
**Lesser: 6%&lt;br /&gt;
**Average: 8%&lt;br /&gt;
**Greater: 10%&lt;br /&gt;
**Superior: 12%&lt;br /&gt;
**Godly: 14%&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Elixirs&#039;&#039; restore 20% of base Health/Mana/Spirit per turn for 10 turns.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elemental Infusion Items&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;(Each increases the respective elemental rating by 50% and lasts for 10 turns)&#039;&#039;&lt;br /&gt;
**Infusion of Flames: [[Fire]]&lt;br /&gt;
**Infusion of Frost: [[Cold]]&lt;br /&gt;
**Infusion of Lightning: [[Elec]]&lt;br /&gt;
**Infusion of Storms: [[Wind]]&lt;br /&gt;
**Infusion of Divinity: [[Holy]]&lt;br /&gt;
**Infusion of Darkness: [[Dark]]&lt;br /&gt;
**Infusion of Gaia: Increases all Elemental Ratings&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supportive Scrolls&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;(Grants Supporting Spell Effects)&#039;&#039;&lt;br /&gt;
**Scroll of Swiftness: Grants the [[Spells#Supportive magic|Haste]] effect&lt;br /&gt;
**Scroll of Shielding: Grants the [[Spells#Defensive magic|Shield]] effect&lt;br /&gt;
**Scroll of Shadows: Grants the [[Spells#Supportive magic|Shadow Veil]] effect&lt;br /&gt;
**Scroll of Warding: Grants the [[Spells#Defensive magic|Barrier]] effect&lt;br /&gt;
**Scroll of Absorption: Grants the [[Spells#Supportive magic|Absorb]] effect&lt;br /&gt;
**Scroll of Life: Grants the Spark of Life effect&lt;br /&gt;
**Scroll of the Gods: Grants Absorb, Shadow Veil and Spark of Life effects&lt;br /&gt;
**Scroll of the Avatar: Grants the Haste, Shield and Barrier effects&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other consumable items&#039;&#039;&#039;&lt;br /&gt;
*Soul Stone: Increases your Overcharge by 20% per turn for 5 Turns. This item can boost Overcharge past the normal limit.&lt;br /&gt;
*Bubble-Gum: It is time to kick ass and chew bubble-gum... and here is some gum.&lt;br /&gt;
*Flower Vase: There are three flowers in a vase. The third flower is green.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifacts&#039;&#039;&#039;&lt;br /&gt;
*These are special Items of as yet unknown use.&lt;br /&gt;
**Seven-Leafed Clover&lt;br /&gt;
**Rabbit&#039;s Foot&lt;br /&gt;
**Wirt&#039;s Leg: So that is where that thing ended up.&lt;br /&gt;
**Shark-Mounted Laser: It would be totally awesome, but you do not have any sharks.&lt;br /&gt;
**BFG9000: The Energy Cells are Completely Drained&lt;br /&gt;
**Railgun: The electromagnetic acceleration rails are bent and twisted. Using it would be bad.&lt;br /&gt;
**Flame Thrower: Now all you need is some fuel.&lt;br /&gt;
**Small Nuke: Great for blowing up small kingdoms, but you do not know the code to activate it.&lt;br /&gt;
**Grue: It is dead, and smaller than you expected.&lt;br /&gt;
**Chainsaw Oil&lt;br /&gt;
**Chainsaw Fuel: Fuel for chainsaws. Will not work in flame throwers.&lt;br /&gt;
**Chainsaw Chain: Spare cutting chain for a chainsaw.&lt;br /&gt;
**Chainsaw Safety Manual: A booklet with safety information for proper use of a chainsaw.&lt;br /&gt;
**Chainsaw Repair Guide: Contains information on the proper care and maintenance of a chainsaw.&lt;br /&gt;
**Chainsaw Guide Bar: Spare guide bar for a chainsaw.&lt;br /&gt;
**ASHPD Portal Gun: Unfortunately it is incomplete, and there are no orange portals around.&lt;br /&gt;
**Smart Bomb&lt;br /&gt;
**Tesla Coil: Must be hooked up to an Advanced Power Plant to fire&lt;br /&gt;
**Vorpal Blade Hilt: The blade that should be attached to this hilt is gone.&lt;br /&gt;
**Priceless Ming Vase&lt;br /&gt;
**Crystal Jiggy: A piece to the puzzle.&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>EvolutionKing</name></author>
	</entry>
</feed>