<?xml version="1.0"?>
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	<id>https://ehwiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Destructorspace</id>
	<title>EHWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ehwiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Destructorspace"/>
	<link rel="alternate" type="text/html" href="https://ehwiki.org/wiki/Special:Contributions/Destructorspace"/>
	<updated>2026-04-03T19:16:41Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://ehwiki.org/index.php?title=User:Destructorspace&amp;diff=28111</id>
		<title>User:Destructorspace</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=User:Destructorspace&amp;diff=28111"/>
		<updated>2014-03-13T01:26:48Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* My Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==My Monsters==&lt;br /&gt;
Because I can, and it&#039;s too large for my sig like some people. Also, pictures. Ooh, maybe I&#039;ll just put the Metroid in my sig.&lt;br /&gt;
&amp;lt;br&amp;gt;http://images2.wikia.nocookie.net/__cb20090411030434/metroid/images/a/a9/Metroid_F-X_Core.gif&amp;lt;!--cannot change gif resolution--&amp;gt;&lt;br /&gt;
http://i31.photobucket.com/albums/c367/Dirkhammlet/ththBigMetroidAnimated.gif&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;lt;!-- width=&amp;quot;100%&amp;quot;--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Picture&lt;br /&gt;
! MID !! Type !! Name !! PL !! Battles Won !! Killing Blows&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Basic Attack&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Special Attacks&lt;br /&gt;
|-&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20070602033433/cnc/images/7/7e/Annihilator.png &amp;lt;!--max resolution--&amp;gt;&lt;br /&gt;
| ????|| Mechanoid || [http://cnc.wikia.com/wiki/Annihilator_tripod Annihilator Tripod]&lt;br /&gt;
| 258 || 677 || 191&lt;br /&gt;
| Slashing || Triple Proton Beam {{Type|slashing}}&amp;lt;br&amp;gt;Tri-Leg Trample{{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;EMP Burst--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080528170944/cnc/images/thumb/1/12/AvatarWarmech_CC3_Game2.jpg/200px-AvatarWarmech_CC3_Game2.jpg&lt;br /&gt;
| ????|| Mechanoid || [http://cnc.wikia.com/wiki/Avatar_(Tiberium_Wars) Avatar of Nod]&lt;br /&gt;
| 268 || 488 || 126&lt;br /&gt;
| Piercing || Obelisk Laser {{Type|piercing}}&amp;lt;br&amp;gt;Particle Beam Snipe {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt; Commandeer Weapon--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20080628211323/cnc/images/thumb/7/72/Redeeemer.jpg/200px-Redeeemer.jpg&lt;br /&gt;
| ????|| Mechanoid || [http://cnc.wikia.com/wiki/Redeemer Nod Redeemer]&lt;br /&gt;
| 272 || 456 || 126&lt;br /&gt;
| Piercing || Defensive Rocket Volley {{Type|piercing}}&amp;lt;br&amp;gt;Tri-Point Obelisk Laser {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Rage Generator Mayhem--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20080628211806/cnc/images/thumb/5/56/Eradicator_hexapod.jpg/200px-Eradicator_hexapod.jpg&lt;br /&gt;
| ????|| Mechanoid || [http://cnc.wikia.com/wiki/Eradicator_Hexapod Eradicator Hexapod]&lt;br /&gt;
| 266 || 546 || 132&lt;br /&gt;
| Piercing || Plasma Disk Barrage {{Type|piercing}}&amp;lt;br&amp;gt;Crushing Step {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Unexpected Attack Type{{Type|slashing}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20100819005245/starcraft/images/thumb/e/e3/Brutalisk_SC2_Rend1.jpg/200px-Brutalisk_SC2_Rend1.jpg&lt;br /&gt;
| ????|| Giant || [http://starcraft.wikia.com/wiki/Brutalisk Brutalisk]&lt;br /&gt;
| 335 || 956 || 267&lt;br /&gt;
| Crushing || Ferocious Spew {{Type|crushing}} &amp;lt;br&amp;gt; Brutalize {{Type|crushing}}&amp;lt;!--&amp;lt;br&amp;gt;Pounce And Maul--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20071202052451/metroid/images/thumb/c/c6/A-metroid.jpg/200px-A-metroid.jpg&lt;br /&gt;
| 11805|| Dragonkin || [http://metroid.wikia.com/wiki/Metroid_(species) Metroid]&lt;br /&gt;
| 425 || 1140 || 254&lt;br /&gt;
| Piercing || Flying Headbutt {{Type|piercing}} &amp;lt;br&amp;gt; Engulf Opponent {{Type|crushing}}&amp;lt;br&amp;gt; Leech Life {{Type|fire}}&lt;br /&gt;
|-&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20100629212360/metroid/images/thumb/2/21/Phantoon.jpg/200px-Phantoon.jpg&lt;br /&gt;
| ????|| Daimon || [http://metroid.wikia.com/wiki/Phantoon Phantoon]&lt;br /&gt;
| 270 || 245 || 15&lt;br /&gt;
| Slashing || Phantom Eye Barrage {{Type|slashing}} &amp;lt;br&amp;gt; Rage Hand Summon {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt; Dark Vortex Trap Of PAIN--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20110519223047/metroid/images/thumb/f/f3/Chozo_ghost_ingame.jpg/200px-Chozo_ghost_ingame.jpg&lt;br /&gt;
| ????|| Celestial || [http://metroid.wikia.com/wiki/Chozo_Ghost Chozo Ghost]&lt;br /&gt;
| 264 || 257 || 20&lt;br /&gt;
| Slashing || Energy Burst {{Type|slashing}} &amp;lt;br&amp;gt;Charged Blast {{Type|holy}}&amp;lt;!--&amp;lt;br&amp;gt;Soul Sucker Punch--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20070819181232/metroid/images/thumb/d/d9/Pulse_Bombu.jpg/200px-Pulse_Bombu.jpg&lt;br /&gt;
| ????|| Elemental || [http://metroid.wikia.com/wiki/Pulse_Bombu Pulse Bombu]&lt;br /&gt;
| 254 || 147 || 12&lt;br /&gt;
| Elec || Energy Bomb {{Type|elec}}&amp;lt;br&amp;gt;Homing Shock Burst{{Type|elec}}&amp;lt;!--&amp;lt;br&amp;gt;Focused Electrical Bolt--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080204044233/metroid/images/thumb/1/19/Gandrayda0.jpg/200px-Gandrayda0.jpg&lt;br /&gt;
| ????|| Humanoid || [http://metroid.wikia.com/wiki/Gandrayda Hunter Gandrayda]&lt;br /&gt;
| 252 || 58 || 4&lt;br /&gt;
| Slashing || Phazon Shockwave {{Type|slashing}}&amp;lt;br&amp;gt;Shapeshifted Smash&amp;lt;!--&amp;lt;br&amp;gt;Hypermode Enhanced Phazon Blast--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20090327224913/metroid/images/thumb/d/da/Pirate_Trooper_Echoes.png/200px-Pirate_Trooper_Echoes.png&lt;br /&gt;
| ????|| Reptilian || [http://metroid.wikia.com/wiki/Pirate_Trooper Space Pirate Trooper]&lt;br /&gt;
| 212 || 43 || 4&lt;br /&gt;
| Slashing || Scything Blow {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Lucky Quantum Assault Cannon Shot&amp;lt;br&amp;gt;Lucky EMP To Your Face--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20100511185324/metroid/images/thumb/c/c8/Intimidating_Reptilicus_Hunter.png/200px-Intimidating_Reptilicus_Hunter.png&lt;br /&gt;
| ????|| Reptilian || [http://metroid.wikia.com/wiki/Reptilicus_Hunter Reptilicus Hunter]&lt;br /&gt;
| 212 || 27 || 2&lt;br /&gt;
| Slashing || Cloaked Ambush {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Returning Shocking Chakram Hit&amp;lt;br&amp;gt;Electrical Whip Throw--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20120211024154/metroid/images/thumb/d/db/Gohr2.jpg/350px-Gohr2.jpg&lt;br /&gt;
| ????|| Mechanoid || [http://metroid.wikia.com/wiki/Ghor Hunter Ghor]&lt;br /&gt;
| 212 || 34 || 4&lt;br /&gt;
| Slashing || Boosted Charge {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Missile Barrage&amp;lt;br&amp;gt;Plasma Beam--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20100425091753/metroid/images/thumb/c/ce/Rundasart.png/200px-Rundasart.png&lt;br /&gt;
| ????|| Elemental || [http://metroid.wikia.com/wiki/Rundas Hunter Rundas]&lt;br /&gt;
| 212 || 36 || 2&lt;br /&gt;
| Cold || Ice Burst {{Type|cold}}&amp;lt;!--&amp;lt;br&amp;gt;Cryokinetic Mini-Blizzard&amp;lt;br&amp;gt;Ice Missile--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20100322225023/metroid/images/thumb/b/ba/Core-X_Artwork.jpg/200px-Core-X_Artwork.jpg&lt;br /&gt;
| ????|| Sprite || [http://metroid.wikia.com/wiki/Core-X Core-X]&lt;br /&gt;
| 212 || 34 || 0&lt;br /&gt;
| Slashing || Defensive X Dispersion {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Ice Beam&amp;lt;br&amp;gt;Wave Beam{{Type|soul}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080204044510/metroid/images/thumb/7/77/Dark_Samus_MP3.jpg/200px-Dark_Samus_MP3.jpg&lt;br /&gt;
| ????|| Humanoid || [http://metroid.wikia.com/wiki/Dark_Samus Dark Samus]&lt;br /&gt;
| 212 || 22 || 2&lt;br /&gt;
| Piercing || Phazon Missile {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Phazon Boost Ball&amp;lt;br&amp;gt;Summon Phazon Echoes--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20091021012920/metroid/images/thumb/2/23/SA-X_Closeup.PNG/150px-SA-X_Closeup.PNG&lt;br /&gt;
| ????|| Giant || [http://metroid.wikia.com/wiki/SA-X SA-X]&lt;br /&gt;
| 212 || 36 || 5&lt;br /&gt;
| Crushing || Screw Attack {{Type|crushing}} &amp;lt;!--&amp;lt;br&amp;gt;Super Missile&amp;lt;br&amp;gt;Destabilized Form Smash!--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20090102195418/metroid/images/0/0c/Spacepirate.gif&amp;lt;!--Size change removes animation--&amp;gt;&lt;br /&gt;
| ????|| Reptilian || [http://metroid.wikia.com/wiki/Silver_Space_Pirate Silver Zebesian]&lt;br /&gt;
| 212 || 36 || 2&lt;br /&gt;
| Piercing || [http://www.vgcats.com/comics/?strip_id=153 Deadly Dewclaw Throw!] {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Somersault!&amp;lt;br&amp;gt;Flying Jump Kick!--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20100215020010/metroid/images/thumb/3/3b/Dark_Pirate_Commando_Idle.jpg/250px-Dark_Pirate_Commando_Idle.jpg&lt;br /&gt;
| ????|| Dragonkin || [http://metroid.wikia.com/wiki/Dark_Pirate_Commando Dark Pirate Commando]&lt;br /&gt;
| 212 || 38 || 2&lt;br /&gt;
| Piercing || Phase-In Backstab {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Phase-In Dark Beam Snipe&amp;lt;br&amp;gt;Experimental EMP Grenade Failure {{Type|fire}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20090615184406/cnc/images/thumb/4/4d/CryoLegionnaire_RA3_Art1.jpg/250px-CryoLegionnaire_RA3_Art1.jpg&lt;br /&gt;
| ????|| Elemental || [http://cnc.wikia.com/wiki/Cryo_Legionnaire Cryo Legionnaire]&lt;br /&gt;
| 212 || 19 || 3&lt;br /&gt;
| Cold || Freeze Burst {{Type|cold}}&amp;lt;!--&amp;lt;br&amp;gt;Exposed Phazon Punch{{Type|elec}}&amp;lt;br&amp;gt;Summon Blizzard--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20100910051409/metroid/images/thumb/a/aa/Magdollite.jpg/200px-Magdollite.jpg&lt;br /&gt;
| ????|| Elemental || [http://metroid.wikia.com/wiki/Magdollite Magdollite]&lt;br /&gt;
| ### ||  ||&lt;br /&gt;
| Fire || Magma Chunk Throw --&amp;lt;br&amp;gt;Distended Jaw Chomp&amp;lt;br&amp;gt;Summon Magmoor As Living Flail--&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Ring_of_Blood&amp;diff=27351</id>
		<title>Ring of Blood</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Ring_of_Blood&amp;diff=27351"/>
		<updated>2014-01-14T07:37:14Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Monsters */ Fairly sure this is confirmed, even if my sample size is only 1 Mikuru fight&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Ring_of_Blood.png|thumb|The Ring of Blood interface.]]&lt;br /&gt;
&lt;br /&gt;
[http://hentaiverse.org/?s=Battle&amp;amp;ss=rb Ring of Blood] is one of the [[battle modes]] in the [[HentaiVerse]] mini-game. The Ring of Blood is a single-round battle that places players against powerful foes.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
Each challenge may be attempted by using the appropriate number of [[Items#Tokens|Tokens of Blood]]. Each challenge may only be attempted once per [[Dawn of a New Day]], regardless of success or failure.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
See the [[HentaiVerse Bestiary]] for monster information.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Challenge || Min. Level || Token Cost || 1st Clear Bonus || Composition&lt;br /&gt;
|-&lt;br /&gt;
|Konata || 50 || 1 || 25,000 C || Konata + Manbearpig&lt;br /&gt;
|-&lt;br /&gt;
|Mikuru Asahina || 75 || 2 || 25,000 C || Mikuru Asahina + White Bunneh&lt;br /&gt;
|-&lt;br /&gt;
|Ryouko Asakura || 75 || 2 || 25,000 C || Ryouko Asakura + Mithra&lt;br /&gt;
|-&lt;br /&gt;
|Yuki Nagato || 75 || 2 || 25,000 C || Yuki Nagato + Dalek&lt;br /&gt;
|-&lt;br /&gt;
|Real Life || 100 || 3 || 50,000 C || Real Life + Konata&lt;br /&gt;
|-&lt;br /&gt;
|Invisible Pink Unicorn || 150 || 3 || 100,000 C || Invisible Pink Unicorn + (Random Schoolgirl besides Konata)&lt;br /&gt;
|-&lt;br /&gt;
|Flying Spaghetti Monster || 200 || 5 || 150,000 C || Flying Spaghetti Monster + Ryouko Asakura + Mikuru Asahina + Yuki Nagato&lt;br /&gt;
|-&lt;br /&gt;
|Triple Trio And The Tree || 250 || 10 || 200,000 C || [[HentaiVerse_Bestiary#Trio_and_the_Tree| Goddess Trio]] + [[HentaiVerse_Bestiary#A_Dance_With_Dragons|The 3 Dragons]] + [[HentaiVerse_Bestiary#Gods|Real Life + Invisible Pink Unicorn + Flying Spaghetti Monster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
*There is a guaranteed [[equipment]] drop upon completing any challenge.&lt;br /&gt;
*The first completion of a challenge provides a Clear Bonus of [[credits]] while subsequent completions only reward 1,000.&lt;br /&gt;
*The first time a challenge is cleared on a higher [[difficulty]] than previously accomplished grants full HP and MP restoration.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Arena]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=User:Destructorspace&amp;diff=27027</id>
		<title>User:Destructorspace</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=User:Destructorspace&amp;diff=27027"/>
		<updated>2013-12-24T21:04:46Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* My Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==My Monsters==&lt;br /&gt;
Because I can, and it&#039;s too large for my sig like some people. Also, pictures. Ooh, maybe I&#039;ll just put the Metroid in my sig.&lt;br /&gt;
&amp;lt;br&amp;gt;http://images2.wikia.nocookie.net/__cb20090411030434/metroid/images/a/a9/Metroid_F-X_Core.gif&amp;lt;!--cannot change gif resolution--&amp;gt;&lt;br /&gt;
http://i31.photobucket.com/albums/c367/Dirkhammlet/ththBigMetroidAnimated.gif&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;lt;!-- width=&amp;quot;100%&amp;quot;--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! MID !! Type !! PL !! Name !! Battles Won !! Killing Blows&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Picture&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Basic Attack&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Special Attacks&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 227 || [http://cnc.wikia.com/wiki/Annihilator_tripod Annihilator Tripod] || 669 || 190&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20070602033433/cnc/images/7/7e/Annihilator.png &amp;lt;!--max resolution--&amp;gt;&lt;br /&gt;
| Slashing || Triple Proton Beam {{Type|slashing}}&amp;lt;br&amp;gt;Tri-Leg Trample{{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;EMP Burst--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 227 || [http://cnc.wikia.com/wiki/Avatar_(Tiberium_Wars) Avatar of Nod] || 478 || 123&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080528170944/cnc/images/thumb/1/12/AvatarWarmech_CC3_Game2.jpg/200px-AvatarWarmech_CC3_Game2.jpg&lt;br /&gt;
| Piercing || Obelisk Laser {{Type|piercing}}&amp;lt;br&amp;gt;Particle Beam Snipe {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt; Commandeer Weapon--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 241 || [http://cnc.wikia.com/wiki/Redeemer Nod Redeemer] || 445 || 124&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20080628211323/cnc/images/thumb/7/72/Redeeemer.jpg/200px-Redeeemer.jpg&lt;br /&gt;
| Piercing || Defensive Rocket Volley {{Type|piercing}}&amp;lt;br&amp;gt;Tri-Point Obelisk Laser {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Rage Generator Mayhem--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 232 || [http://cnc.wikia.com/wiki/Eradicator_Hexapod Eradicator Hexapod] || 540 || 131&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20080628211806/cnc/images/thumb/5/56/Eradicator_hexapod.jpg/200px-Eradicator_hexapod.jpg&lt;br /&gt;
| Piercing || Plasma Disk Barrage {{Type|piercing}}&amp;lt;br&amp;gt;Crushing Step {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Unexpected Attack Type{{Type|slashing}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Giant || 308 || [http://starcraft.wikia.com/wiki/Brutalisk Brutalisk] || 941 || 264&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20100819005245/starcraft/images/thumb/e/e3/Brutalisk_SC2_Rend1.jpg/200px-Brutalisk_SC2_Rend1.jpg&lt;br /&gt;
| Crushing || Ferocious Spew {{Type|crushing}} &amp;lt;br&amp;gt; Brutalize {{Type|crushing}}&amp;lt;!--&amp;lt;br&amp;gt;Pounce And Maul--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 11805 || Dragonkin || 406 || [http://metroid.wikia.com/wiki/Metroid_(species) Metroid] || 1097 || 253&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20071202052451/metroid/images/thumb/c/c6/A-metroid.jpg/200px-A-metroid.jpg&lt;br /&gt;
| Piercing || Flying Headbutt {{Type|piercing}} &amp;lt;br&amp;gt; Engulf Opponent {{Type|crushing}}&amp;lt;br&amp;gt; Leech Life {{Type|fire}}&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Daimon || 241 || [http://metroid.wikia.com/wiki/Phantoon Phantoon] || 233 || 14&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20100629212360/metroid/images/thumb/2/21/Phantoon.jpg/200px-Phantoon.jpg&lt;br /&gt;
| Slashing || Phantom Eye Barrage {{Type|slashing}} &amp;lt;br&amp;gt; Rage Hand Summon {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt; Dark Vortex Trap Of PAIN--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Celestial || 235 || [http://metroid.wikia.com/wiki/Chozo_Ghost Chozo Ghost] || 244 || 20&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20110519223047/metroid/images/thumb/f/f3/Chozo_ghost_ingame.jpg/200px-Chozo_ghost_ingame.jpg&lt;br /&gt;
| Slashing || Energy Burst {{Type|slashing}} &amp;lt;br&amp;gt;Charged Blast {{Type|holy}}&amp;lt;!--&amp;lt;br&amp;gt;Soul Sucker Punch--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 221 || [http://metroid.wikia.com/wiki/Pulse_Bombu Pulse Bombu] || 144 || 11&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20070819181232/metroid/images/thumb/d/d9/Pulse_Bombu.jpg/200px-Pulse_Bombu.jpg&lt;br /&gt;
| Elec || Energy Bomb {{Type|elec}}&amp;lt;br&amp;gt;Homing Shock Burst{{Type|elec}}&amp;lt;!--&amp;lt;br&amp;gt;Focused Electrical Bolt--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Humanoid || 229 || [http://metroid.wikia.com/wiki/Gandrayda Hunter Gandrayda] || 51 || 4&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080204044233/metroid/images/thumb/1/19/Gandrayda0.jpg/200px-Gandrayda0.jpg&lt;br /&gt;
| Slashing || Phazon Shockwave {{Type|slashing}}&amp;lt;br&amp;gt;Shapeshifted Smash&amp;lt;!--&amp;lt;br&amp;gt;Hypermode Enhanced Phazon Blast--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 141 || [http://metroid.wikia.com/wiki/Pirate_Trooper Space Pirate Trooper] || 39 || 4&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20090327224913/metroid/images/thumb/d/da/Pirate_Trooper_Echoes.png/200px-Pirate_Trooper_Echoes.png&lt;br /&gt;
| Slashing || Scything Blow {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Lucky Quantum Assault Cannon Shot&amp;lt;br&amp;gt;Lucky EMP To Your Face--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 141 || [http://metroid.wikia.com/wiki/Reptilicus_Hunter Reptilicus Hunter] || 24 || 2&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20100511185324/metroid/images/thumb/c/c8/Intimidating_Reptilicus_Hunter.png/200px-Intimidating_Reptilicus_Hunter.png&lt;br /&gt;
| Slashing || Cloaked Ambush {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Returning Shocking Chakram Hit&amp;lt;br&amp;gt;Electrical Whip Throw--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 137 || [http://metroid.wikia.com/wiki/Ghor Hunter Ghor] || 28 || 3&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20120211024154/metroid/images/thumb/d/db/Gohr2.jpg/350px-Gohr2.jpg&lt;br /&gt;
| Slashing || Boosted Charge {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Missile Barrage&amp;lt;br&amp;gt;Plasma Beam--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 137 || [http://metroid.wikia.com/wiki/Rundas Hunter Rundas] || 36 || 2&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20100425091753/metroid/images/thumb/c/ce/Rundasart.png/200px-Rundasart.png&lt;br /&gt;
| Cold || Ice Burst {{Type|cold}}&amp;lt;!--&amp;lt;br&amp;gt;Cryokinetic Mini-Blizzard&amp;lt;br&amp;gt;Ice Missile--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Sprite || 137 || [http://metroid.wikia.com/wiki/Core-X Core-X] || 30 || 0&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20100322225023/metroid/images/thumb/b/ba/Core-X_Artwork.jpg/200px-Core-X_Artwork.jpg&lt;br /&gt;
| Slashing || Defensive X Dispersion {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Ice Beam&amp;lt;br&amp;gt;Wave Beam{{Type|soul}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Humanoid || 137 || [http://metroid.wikia.com/wiki/Dark_Samus Dark Samus] || 22 || 2&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080204044510/metroid/images/thumb/7/77/Dark_Samus_MP3.jpg/200px-Dark_Samus_MP3.jpg&lt;br /&gt;
| Piercing || Phazon Missile {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Phazon Boost Ball&amp;lt;br&amp;gt;Summon Phazon Echoes--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Giant || 137 || [http://metroid.wikia.com/wiki/SA-X SA-X] || 26 || 5&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20091021012920/metroid/images/thumb/2/23/SA-X_Closeup.PNG/150px-SA-X_Closeup.PNG&lt;br /&gt;
| Crushing || Screw Attack {{Type|crushing}} &amp;lt;!--&amp;lt;br&amp;gt;Super Missile&amp;lt;br&amp;gt;Destabilized Form Smash!--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 141 || [http://metroid.wikia.com/wiki/Silver_Space_Pirate Silver Zebesian] || 27 || 2&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20090102195418/metroid/images/0/0c/Spacepirate.gif&amp;lt;!--Size change removes animation--&amp;gt;&lt;br /&gt;
| Piercing || [http://www.vgcats.com/comics/?strip_id=153 Deadly Dewclaw Throw!] {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Somersault!&amp;lt;br&amp;gt;Flying Jump Kick!--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Dragonkin || 139 || [http://metroid.wikia.com/wiki/Dark_Pirate_Commando Dark Pirate Commando] || 32 || 2&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20100215020010/metroid/images/thumb/3/3b/Dark_Pirate_Commando_Idle.jpg/250px-Dark_Pirate_Commando_Idle.jpg&lt;br /&gt;
| Piercing || Phase-In Backstab {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Phase-In Dark Beam Snipe&amp;lt;br&amp;gt;Experimental EMP Grenade Failure {{Type|fire}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 137 || [http://cnc.wikia.com/wiki/Cryo_Legionnaire Cryo Legionnaire] || 16 || 2&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20090615184406/cnc/images/thumb/4/4d/CryoLegionnaire_RA3_Art1.jpg/250px-CryoLegionnaire_RA3_Art1.jpg&lt;br /&gt;
| Cold || Freeze Burst {{Type|cold}}&amp;lt;!--&amp;lt;br&amp;gt;Exposed Phazon Punch{{Type|elec}}&amp;lt;br&amp;gt;Summon Blizzard--&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || || [http://metroid.wikia.com/wiki/Magdollite Magdollite] ||  || &lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20100910051409/metroid/images/thumb/a/aa/Magdollite.jpg/200px-Magdollite.jpg&lt;br /&gt;
| Fire || Magma Chunk Throw --&amp;lt;br&amp;gt;Distended Jaw Chomp&amp;lt;br&amp;gt;Summon Magmoor As Living Flail--&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Equipment_Procs&amp;diff=22899</id>
		<title>Equipment Procs</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Equipment_Procs&amp;diff=22899"/>
		<updated>2013-04-26T19:41:16Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the various [[equipment]] procs in the [[HentaiVerse]].&lt;br /&gt;
&lt;br /&gt;
All [[Weapons|weapons]] are generated with a status effect that can proc on successfully hitting an enemy. The chance of it being applied is determined by the specific piece of equipment with a maximum chance of 25% for all weapons except the mace which has a maximum of 30%. The specific proc is determined by the type of weapon.&lt;br /&gt;
&lt;br /&gt;
Landing a critical strike will always proc your weapon&#039;s status effect. &lt;br /&gt;
&lt;br /&gt;
The three procs are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Weapon type&lt;br /&gt;
! Proc !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Piercing&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Rapier, Estoc&amp;lt;/small&amp;gt;&lt;br /&gt;
! [[Image:wpn_ap.png]]&amp;lt;br&amp;gt;Penetrated Armor&lt;br /&gt;
| The armor of this target has been breached, reducing its defenses.&lt;br /&gt;
* &#039;&#039;Duration capped at 7 turns.&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monster&#039;s physical mitigation is reduced by 33% per stack, with maximum of 3 stacks (mitigation reduced to 0%.)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Slashing&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Dagger, Axe, Shortsword, Longsword, Katana, Wakizashi, Scythe&amp;lt;/small&amp;gt;&lt;br /&gt;
! [[Image:wpn_bleed.png]]&amp;lt;br&amp;gt;Bleeding Wound&lt;br /&gt;
| A gushing wound is making this target take damage over time.&lt;br /&gt;
* &#039;&#039;Duration capped at 7 turns.&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bleed damage is consistent; it is not affected by difficulty, monster type, etc.&#039;&#039;&lt;br /&gt;
* &#039;&#039;Damage done = Bleeding % * base damage * Stack * 0.4&#039;&#039;&lt;br /&gt;
** &#039;&#039;5 stacks at maximum&#039;&#039;&lt;br /&gt;
** &#039;&#039;Any changes to base damage (for example, spell &#039;heartseeker&#039; and spirit stance) also increase the bleeding damage.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Crushing&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Club, Mace&amp;lt;/small&amp;gt;&lt;br /&gt;
! [[Image:wpn_stun.png]]&amp;lt;br&amp;gt;Stunned&lt;br /&gt;
| A powerful blow has temporarily stunned this target.&lt;br /&gt;
* &#039;&#039;Duration capped at 4 turns.&#039;&#039;&lt;br /&gt;
* &#039;&#039;Stunned monsters cannot take any offensive action.&#039;&#039;&lt;br /&gt;
**&#039;&#039;Stunned monsters also cannot evade.&#039;&#039;&lt;br /&gt;
* &#039;&#039;Monsters receive a free action when a stun expires on them.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The following is the table for maximum proc chance, duration and damage. Please note that the maximum proc duration and actual damage depends on player&#039;s current level.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Weapon type || Proc || Chance || Duration || Bleeding %&lt;br /&gt;
|-&lt;br /&gt;
| Estoc || Penetrated Armor || 25% || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Longsword || Bleeding Wound || 25% || 7 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Mace || Stun || 30% || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| Scythe || Bleeding Wound || 25% || 7 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Katana || Bleeding Wound || 25% || 7 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Axe || Bleeding Wound || 25% || 7 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Club || Stun || 25% || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| Dagger || Bleeding Wound || 25% || 7 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Rapier || Penetrated Armor || 25% || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| Shortsword || Bleeding Wound || 25% || 7 || 12&lt;br /&gt;
|- &lt;br /&gt;
| Wakizashi || Bleeding Wound || 25% || 7 || 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Proc Effect Duration==&lt;br /&gt;
For Penetrated Armor and bleeding wound only&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|+ Proc Duration by Level&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; background= |&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Debuff&#039;s Actual Duration&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20&amp;quot; | 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; width=&amp;quot;1&amp;quot; | [[File:losernyeo_basedur.png|link=]]&lt;br /&gt;
! width=&amp;quot;30&amp;quot; | 0.5&lt;br /&gt;
| 0 || 400 || 800 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! 1.0 &lt;br /&gt;
| 0 || 100 || 300 || 500 || 700 || 900 || -&lt;br /&gt;
|-&lt;br /&gt;
! 1.5&lt;br /&gt;
| - || 0 || 134 || 267 || 400 || 534 || 667&lt;br /&gt;
|-&lt;br /&gt;
! 2.0&lt;br /&gt;
| - || 0 || 50 || 150 || 250 || 350 || 450&lt;br /&gt;
|-&lt;br /&gt;
! 2.5&lt;br /&gt;
| - || - || 0 || 80 || 160 || 240 || 320&lt;br /&gt;
|-&lt;br /&gt;
! 3.0&lt;br /&gt;
| - ||  - || 0 || 34 || 100 || 167 || 234&lt;br /&gt;
|-&lt;br /&gt;
! 3.5&lt;br /&gt;
| - || - || - || 0 || 58 || 115 || 172&lt;br /&gt;
|-&lt;br /&gt;
! 4.0&lt;br /&gt;
| - || - || - || 0 || 25 || 75 || 125&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Fighting Styles]]&lt;br /&gt;
*[[Level Scaling]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=User:Destructorspace&amp;diff=22645</id>
		<title>User:Destructorspace</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=User:Destructorspace&amp;diff=22645"/>
		<updated>2013-04-10T03:08:13Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* My Monsters */ Win/Kill updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==My Monsters==&lt;br /&gt;
Because I can, and it&#039;s too large for my sig like some people. Also, pictures. Ooh, maybe I&#039;ll just put the Metroid in my sig.&lt;br /&gt;
&amp;lt;br&amp;gt;http://images2.wikia.nocookie.net/__cb20090411030434/metroid/images/a/a9/Metroid_F-X_Core.gif&amp;lt;!--cannot change gif resolution--&amp;gt;&lt;br /&gt;
http://i31.photobucket.com/albums/c367/Dirkhammlet/ththBigMetroidAnimated.gif&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;lt;!-- width=&amp;quot;100%&amp;quot;--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! MID !! Type !! PL !! Name !! Battles Won !! Killing Blows&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Picture&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Basic Attack&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Special Attacks&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 201 || [http://cnc.wikia.com/wiki/Annihilator_tripod Annihilator Tripod] || 634 || 185&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20070602033433/cnc/images/7/7e/Annihilator.png &amp;lt;!--max resolution--&amp;gt;&lt;br /&gt;
| Slashing || Triple Proton Beam {{Type|slashing}}&amp;lt;br&amp;gt;Tri-Leg Trample{{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;EMP Burst--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 182 || [http://cnc.wikia.com/wiki/Avatar_(Tiberium_Wars) Avatar of Nod] || 431 || 117&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080528170944/cnc/images/thumb/1/12/AvatarWarmech_CC3_Game2.jpg/200px-AvatarWarmech_CC3_Game2.jpg&lt;br /&gt;
| Piercing || Obelisk Laser {{Type|piercing}}&amp;lt;br&amp;gt;Particle Beam Snipe {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt; Commandeer Weapon--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 182 || [http://cnc.wikia.com/wiki/Redeemer Nod Redeemer] || 398 || 117&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20080628211323/cnc/images/thumb/7/72/Redeeemer.jpg/200px-Redeeemer.jpg&lt;br /&gt;
| Piercing || Defensive Rocket Volley {{Type|piercing}}&amp;lt;br&amp;gt;Tri-Point Obelisk Laser {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Rage Generator Mayhem--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 201 || [http://cnc.wikia.com/wiki/Eradicator_Hexapod Eradicator Hexapod] || 499 || 127&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20080628211806/cnc/images/thumb/5/56/Eradicator_hexapod.jpg/200px-Eradicator_hexapod.jpg&lt;br /&gt;
| Piercing || Plasma Disk Barrage {{Type|piercing}}&amp;lt;br&amp;gt;Crushing Step {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Unexpected Attack Type{{Type|slashing}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Giant || 268 || [http://starcraft.wikia.com/wiki/Brutalisk Brutalisk] || 855 || 255&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20100819005245/starcraft/images/thumb/e/e3/Brutalisk_SC2_Rend1.jpg/200px-Brutalisk_SC2_Rend1.jpg&lt;br /&gt;
| Crushing || Ferocious Spew {{Type|crushing}} &amp;lt;br&amp;gt; Brutalize {{Type|crushing}}&amp;lt;!--&amp;lt;br&amp;gt;Pounce And Maul--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 11805 || Dragonkin || 401 || [http://metroid.wikia.com/wiki/Metroid_(species) Metroid] || 938 || 229&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20071202052451/metroid/images/thumb/c/c6/A-metroid.jpg/200px-A-metroid.jpg&lt;br /&gt;
| Piercing || Flying Headbutt {{Type|piercing}} &amp;lt;br&amp;gt; Engulf Opponent {{Type|crushing}}&amp;lt;br&amp;gt; Leech Life {{Type|fire}}&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Daimon || 215 || [http://metroid.wikia.com/wiki/Phantoon Phantoon] || 187 || 9&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20100629212360/metroid/images/thumb/2/21/Phantoon.jpg/200px-Phantoon.jpg&lt;br /&gt;
| Slashing || Phantom Eye Barrage {{Type|slashing}} &amp;lt;br&amp;gt; Rage Hand Summon {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt; Dark Vortex Trap Of PAIN--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Celestial || 207 || [http://metroid.wikia.com/wiki/Chozo_Ghost Chozo Ghost] || 189 || 11&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20110519223047/metroid/images/thumb/f/f3/Chozo_ghost_ingame.jpg/200px-Chozo_ghost_ingame.jpg&lt;br /&gt;
| Slashing || Energy Burst {{Type|slashing}} &amp;lt;br&amp;gt;Charged Blast {{Type|holy}}&amp;lt;!--&amp;lt;br&amp;gt;Soul Sucker Punch--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 205 || [http://metroid.wikia.com/wiki/Pulse_Bombu Pulse Bombu] || 112 || 11&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20070819181232/metroid/images/thumb/d/d9/Pulse_Bombu.jpg/200px-Pulse_Bombu.jpg&lt;br /&gt;
| Elec || Energy Bomb {{Type|elec}}&amp;lt;br&amp;gt;Homing Shock Burst{{Type|elec}}&amp;lt;!--&amp;lt;br&amp;gt;Focused Electrical Bolt--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Humanoid || 202 || [http://metroid.wikia.com/wiki/Gandrayda Hunter Gandrayda] || 25 || 0&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080204044233/metroid/images/thumb/1/19/Gandrayda0.jpg/200px-Gandrayda0.jpg&lt;br /&gt;
| Slashing || Phazon Shockwave {{Type|slashing}}&amp;lt;br&amp;gt;Shapeshifted Smash&amp;lt;!--&amp;lt;br&amp;gt;Hypermode Enhanced Phazon Blast--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 100 || [http://metroid.wikia.com/wiki/Pirate_Trooper Space Pirate Trooper] || 8 || 0&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20090327224913/metroid/images/thumb/d/da/Pirate_Trooper_Echoes.png/200px-Pirate_Trooper_Echoes.png&lt;br /&gt;
| Slashing || Scything Blow {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Lucky Quantum Assault Cannon Shot&amp;lt;br&amp;gt;Lucky EMP To Your Face--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 100 || [http://metroid.wikia.com/wiki/Reptilicus_Hunter Reptilicus Hunter] || 3 || 0&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20100511185324/metroid/images/thumb/c/c8/Intimidating_Reptilicus_Hunter.png/200px-Intimidating_Reptilicus_Hunter.png&lt;br /&gt;
| Slashing || Cloaked Ambush {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Returning Shocking Chakram Hit&amp;lt;br&amp;gt;Electrical Whip Throw--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 100 || [http://metroid.wikia.com/wiki/Ghor Hunter Ghor] || 8 || 0&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20120211024154/metroid/images/thumb/d/db/Gohr2.jpg/350px-Gohr2.jpg&lt;br /&gt;
| Slashing || Boosted Charge {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Missile Barrage&amp;lt;br&amp;gt;Plasma Beam--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 100 || [http://metroid.wikia.com/wiki/Rundas Hunter Rundas] || 12 || 0&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20100425091753/metroid/images/thumb/c/ce/Rundasart.png/200px-Rundasart.png&lt;br /&gt;
| Cold || Ice Burst {{Type|cold}}&amp;lt;!--&amp;lt;br&amp;gt;Cryokinetic Mini-Blizzard&amp;lt;br&amp;gt;Ice Missile--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Sprite || 100 || [http://metroid.wikia.com/wiki/Core-X Core-X] || 12 || 0&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20100322225023/metroid/images/thumb/b/ba/Core-X_Artwork.jpg/200px-Core-X_Artwork.jpg&lt;br /&gt;
| Slashing || Defensive X Dispersion {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Ice Beam&amp;lt;br&amp;gt;Wave Beam{{Type|soul}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Humanoid || 100 || [http://metroid.wikia.com/wiki/Dark_Samus Dark Samus] || 4 || 1&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080204044510/metroid/images/thumb/7/77/Dark_Samus_MP3.jpg/200px-Dark_Samus_MP3.jpg&lt;br /&gt;
| Piercing || Phazon Missile {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Phazon Boost Ball&amp;lt;br&amp;gt;Summon Phazon Echoes--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Giant || 100 || [http://metroid.wikia.com/wiki/SA-X SA-X] || 8 || 3&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20091021012920/metroid/images/thumb/2/23/SA-X_Closeup.PNG/150px-SA-X_Closeup.PNG&lt;br /&gt;
| Crushing || Screw Attack {{Type|crushing}} &amp;lt;!--&amp;lt;br&amp;gt;Super Missile&amp;lt;br&amp;gt;Destabilized Form Smash!--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 100 || [http://metroid.wikia.com/wiki/Silver_Space_Pirate Silver Zebesian] || 8 || 1&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20090102195418/metroid/images/0/0c/Spacepirate.gif&amp;lt;!--Size change removes animation--&amp;gt;&lt;br /&gt;
| Piercing || [http://www.vgcats.com/comics/?strip_id=153 Deadly Dewclaw Throw!] {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Somersault!&amp;lt;br&amp;gt;Flying Jump Kick!--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Dragonkin || 100 || [http://metroid.wikia.com/wiki/Dark_Pirate_Commando Dark Pirate Commando] || 6 || 0&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20100215020010/metroid/images/thumb/3/3b/Dark_Pirate_Commando_Idle.jpg/250px-Dark_Pirate_Commando_Idle.jpg&lt;br /&gt;
| Piercing || Phase-In Backstab {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Phase-In Dark Beam Snipe&amp;lt;br&amp;gt;Experimental EMP Grenade Failure {{Type|fire}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 100 || [http://cnc.wikia.com/wiki/Cryo_Legionnaire Cryo Legionnaire] || 2 || 0&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20090615184406/cnc/images/thumb/4/4d/CryoLegionnaire_RA3_Art1.jpg/250px-CryoLegionnaire_RA3_Art1.jpg&lt;br /&gt;
| Cold || Freeze Burst {{Type|cold}}&amp;lt;!--&amp;lt;br&amp;gt;Exposed Phazon Punch{{Type|elec}}&amp;lt;br&amp;gt;Summon Blizzard--&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || || [http://metroid.wikia.com/wiki/Magdollite Magdollite] ||  || &lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20100910051409/metroid/images/thumb/a/aa/Magdollite.jpg/200px-Magdollite.jpg&lt;br /&gt;
| Fire || Magma Chunk Throw --&amp;lt;br&amp;gt;Distended Jaw Chomp&amp;lt;br&amp;gt;Summon Magmoor As Living Flail--&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=EHWiki&amp;diff=22562</id>
		<title>EHWiki</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=EHWiki&amp;diff=22562"/>
		<updated>2013-04-06T04:26:17Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[http://ehwiki.org/index.php?title=Special:ListUsers&amp;amp;group=sysop Administrators]&lt;br /&gt;
*[[Missing Data]]&lt;br /&gt;
**[http://forums.e-hentai.org/index.php?showtopic=47834 Forum Thread]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
RSS Feed: [[Image:rss_icon.gif|link=http://ehwiki.org/index.php?title=Special:RecentChanges&amp;amp;feed=atom]]&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;20%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Total Pages || {{NUMBEROFPAGES}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Tag Pages&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Content&#039;&#039;&#039; || {{PAGESINCATEGORY:Tag}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Character&#039;&#039;&#039; || {{PAGESINCATEGORY:Character_Tag}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Creator&#039;&#039;&#039; || {{PAGESINCATEGORY:Creator_Tag}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Language&#039;&#039;&#039; || {{PAGESINCATEGORY:Language_Tag}}&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Series&#039;&#039;&#039; || {{PAGESINCATEGORY:Series_Tag}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Technical_Issues#EHWiki|Technical Issues - EHWiki]]&lt;br /&gt;
&lt;br /&gt;
[[Category:EHwiki]] [[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Obsolete_Items&amp;diff=22551</id>
		<title>Obsolete Items</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Obsolete_Items&amp;diff=22551"/>
		<updated>2013-04-05T18:03:22Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Artifacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This is a dumping ground for all items and equipment that no longer drop or were one-time drops.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[Items]]==&lt;br /&gt;
*Draughts - Similar to Potions but recovery lasted for 12 turns (15 for Health).&lt;br /&gt;
*Crude - A quality of [[Items#Restoratives|Restoratives]] lower than Lesser.&lt;br /&gt;
&lt;br /&gt;
*Scroll of Warding - Currently works exactly like [[Scroll]] of Shielding, but will eventually be removed.&lt;br /&gt;
*Infusion of Gaia - [[Infusion]] that adds +10% resistance to all elemental attacks and +25% damage when using [[Soul]] magic. Bazaar Sell: 200c, Buy: 1,000c.&lt;br /&gt;
*Binding of the Priestess - Increased Curative [[proficiency]] on equipment&lt;br /&gt;
*Shielding Rune - For [[forging]] Shield armor&lt;br /&gt;
*[[Token]] of Healing - &amp;quot;You can exchange this token for one free trip to the healer.&amp;quot; Could be used to completely heal a player&#039;s health, mana, and spirit. Could only be used [[Battles#Recovering|outside of battle]].&lt;br /&gt;
&lt;br /&gt;
==[[Artifacts]]==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Reference&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;The following Artifacts no longer drop:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;100px&amp;quot;|&#039;&#039;&#039;Priceless Ming Vase&#039;&#039;&#039; || ||width=&amp;quot;100px&amp;quot;| [http://tvtropes.org/pmwiki/pmwiki.php/Main/PricelessMingVase Common trope]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Grue&#039;&#039;&#039; || It is dead, and smaller than you expected. || [http://en.wikipedia.org/wiki/Zork Zork]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Seven-Leafed Clover&#039;&#039;&#039; || || [http://futurama.wikia.com/wiki/Seven_leaf_clover Futurama]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rabbit&#039;s Foot&#039;&#039;&#039; || || [http://en.wikipedia.org/wiki/Rabbit%27s_foot Common folklore]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Vorpal Blade Hilt&#039;&#039;&#039; || The blade that should be attached to this hilt is gone. || [http://en.wikipedia.org/wiki/Vorpal_sword Through the Looking-Glass]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal Jiggy&#039;&#039;&#039; || A piece to the puzzle. || [http://en.wikipedia.org/wiki/Banjo-Kazooie Banjo-Kazooie]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chainsaw Safety Manual&#039;&#039;&#039; || A booklet with safety information for proper use of a chainsaw. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Wirt&#039;s Leg&#039;&#039;&#039; || So that is where that thing ended up. || [http://en.wikipedia.org/wiki/Diablo_%28video_game%29 Diablo]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;The following artifacts were given to players directly by [http://forums.e-hentai.org/index.php?showuser=6 Tenboro]:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fiber-Optic Xmas Tree&#039;&#039;&#039; || A rare winter decoration from an ancient civilization, serving as a perfect example of its gaudiness and bad taste.&lt;br /&gt;
*These gifts were handed out for the 2010 X-MAS.&lt;br /&gt;
|| [http://en.wikipedia.org/wiki/Christmas X-MAS]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Decorative Pony Sled&#039;&#039;&#039; || A rare 1/10th scale Santa sled featuring ponies instead of reindeer. It&#039;s decked out in gaudy flashing lights that fortunately ran out of power centuries ago.&lt;br /&gt;
*These gifts were handed out for the 2011 X-MAS.&lt;br /&gt;
|| [http://en.wikipedia.org/wiki/My_Little_Pony:_Friendship_Is_Magic My Little Pony: Friendship Is Magic]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hearth Warming Lantern&#039;&#039;&#039; || An eternally burning purple heart, fueled by magic and friendship, suspended inside a glass vessel. Saves on lantern oil.&lt;br /&gt;
*These gifts were handed out for the 2012 X-MAS.&lt;br /&gt;
|| [http://en.wikipedia.org/wiki/My_Little_Pony:_Friendship_Is_Magic My Little Pony: Friendship Is Magic]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mayan Desk Calendar&#039;&#039;&#039; || Covers the entire 12th b&#039;ak&#039;tun of the Mayan Long Count Calendar, equivalent to 144000 days. Now only good as a very heavy ornate paperweight.&lt;br /&gt;
*These gifts were handed out for the 2012 X-MAS.&lt;br /&gt;
|| [http://en.wikipedia.org/wiki/Maya_calendar Mayan Calendar]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;The following were one-time artifacts for special occasions:&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Easter Egg&#039;&#039;&#039; || &lt;br /&gt;
*These artifacts dropped during the 2011 Easter event.&lt;br /&gt;
*Variety of 9: S, N, O, W, F, L, A, K, E&lt;br /&gt;
|| [http://en.wikipedia.org/wiki/Easter_egg Easter Eggs]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ponyfeather&#039;&#039;&#039; || The pegasus ponies have lost their feathers! Better give them to Snowflake so she can help them get back on their wings.&lt;br /&gt;
*These artifacts dropped during the 2012 Easter event.&lt;br /&gt;
*Variety of 7: Red, Orange, Yellow, Green, Blue, Indigo, Violet&lt;br /&gt;
|| [http://en.wikipedia.org/wiki/My_Little_Pony:_Friendship_Is_Magic My Little Pony: Friendship Is Magic]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Snowflake&#039;&#039;&#039;  || A beautifully crafted, limited edition snowflake.&lt;br /&gt;
* These artifacts dropped during the 2013 Easter event.&lt;br /&gt;
* Variety of 7: Twinkling, Glittering, Shimmering, Gleaming, Sparkling, Glinting, and Scintillating&lt;br /&gt;
|| 2013 Easter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Items#Trophies|Trophies]]==&lt;br /&gt;
These trophies were given to players directly by [http://forums.e-hentai.org/index.php?showuser=6 Tenboro]:&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Reason / Notes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mysterious Box&#039;&#039;&#039;|| One of only 57 limited edition boxes filled with spent ability points. You&#039;re not quite sure when you picked this up, but something tells you to hang onto it. ||&lt;br /&gt;
*Given to certain players after the price of [[Training|Ability Boost]] was adjusted.&lt;br /&gt;
*Maxed quality multiplier, +5000 Loot Quality Bonus&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Solstice Gift&#039;&#039;&#039;|| It appears to be sealed shut, so you will need to make Snowflake open it. || 2009 Winter Solstice&amp;lt;sup&amp;gt;[http://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=23140&amp;amp;view=findpost&amp;amp;p=571734]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stocking Stuffers&#039;&#039;&#039;|| You found these in your xmas stocking when you woke up. Maybe Snowflake will give you something for them.&lt;br /&gt;
|| 2009, 2010, 2011, 2012 X-MAS&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shimmering Present&#039;&#039;&#039;|| A gift for the 2010 Winter Celebrations. It&#039;s surface has a mysterious sheen which seems to bend light in strange ways. You will need to make Snowflake open it.|| 2010 X-MAS&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tenbora&#039;s Box&#039;&#039;&#039;|| This box is said to contain an item of immense power. You should get Snowflake to open it.||&lt;br /&gt;
*Placing in the top 7 of the [[Toplists]] for 2010&amp;lt;sup&amp;gt;[http://forums.e-hentai.org/index.php?showtopic=32326]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*Scoring at least 1 ranking point in the Toplists for 2011&amp;lt;sup&amp;gt;[http://forums.e-hentai.org/index.php?showtopic=54357]&amp;lt;/sup&amp;gt; or 2012&amp;lt;sup&amp;gt;[http://forums.e-hentai.org/index.php?showtopic=104296]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*Maxed quality multiplier&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Potato Battery&#039;&#039;&#039;|| You happened upon this item when you somehow found time to play HV on the gamiest day of the year. It is attached to some strange mechanism. || [http://en.wikipedia.org/wiki/Portal_2 Portal 2] release date&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Raptor Jesus&#039;&#039;&#039;|| A 1/10th scale collectible figure of Raptor Jesus. Consolatory price for those who did not ascend during May 2011 Rapture. || [http://en.wikipedia.org/wiki/2011_end_times_prediction#Prediction_for_May_21.2C_2011 Rapture Prediction by Harold Camping]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rainbow Egg&#039;&#039;&#039; || Granted to you by Snowflake for finding and handing in all the eggs during the 2011 Easter Event. || 2011 Easter&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Colored Egg&#039;&#039;&#039; || Granted to you by Snowflake for finding and handing in some of the eggs during the 2011 Easter Event. Better luck finding all of them next year. || 2011 Easter&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gift Pony&#039;&#039;&#039;|| If you look it in the mouth, some evil fate may befall you. Hand it to Snowflake instead, and she might give you a little something. || 2011 X-MAS&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Faux Rainbow Mane Cap&#039;&#039;&#039; || Granted to you by Snowflake for finding and handing in all the ponyfeathers during the 2012 Easter Event. Now you, too, can be like Rainbow Dash. || 2012 Easter&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pegasopolis Emblem&#039;&#039;&#039; || Granted to you by Snowflake for finding and handing in some of the ponyfeathers during the 2012 Easter Event. || 2012 Easter&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fire Keeper Soul&#039;&#039;&#039; || Whoever got you this apparently doesn&#039;t know you very well. You have no need for souls. Try giving it to Snowflake, she may reward you with something else. || 2012 X-MAS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Equipment]]==&lt;br /&gt;
*Flimsy ([[Equipment#Quality|Quality]] type lower than Crude)&lt;br /&gt;
*&amp;quot;Gold&amp;quot;, &amp;quot;Silver&amp;quot;, &amp;quot;Bronze&amp;quot;, &amp;quot;Diamond&amp;quot;, &amp;quot;Emerald&amp;quot;, &amp;quot;Prism&amp;quot;, &amp;quot;Platinum&amp;quot;, &amp;quot;Steel&amp;quot;, &amp;quot;Titanium&amp;quot;, &amp;quot;Iron&amp;quot; (Prefixes)&lt;br /&gt;
**&amp;quot;-trimmed&amp;quot;, &amp;quot;-adorned&amp;quot;, &amp;quot;-tipped&amp;quot; (Prefix amendments)&lt;br /&gt;
*Suffix-less equipment&lt;br /&gt;
*&amp;quot;Ox&amp;quot;, &amp;quot;Raccoon&amp;quot;, &amp;quot;Cheetah&amp;quot;, &amp;quot;Turtle&amp;quot;, &amp;quot;Fox&amp;quot;, &amp;quot;Owl&amp;quot; (Suffixes)&lt;br /&gt;
*Astral ([[Equipment#Elemental_Weapons|Elemental]] prefix, added Soul Elemental Strike)&lt;br /&gt;
&lt;br /&gt;
===[[Weapons]]===&lt;br /&gt;
*Sword Chucks ([[Weapons#One-Handed_Weapons_.281H.29|One-handed weapon]] type)&lt;br /&gt;
*Ebony ([[Equipment#Staffs|Staff]] type)&lt;br /&gt;
&lt;br /&gt;
===[[Armor]]===&lt;br /&gt;
*Silk ([[Armor#Cloth_Armor|Cloth]] armor type)&lt;br /&gt;
*Dragon Hide ([[Armor#Light_Armor|Light]] armor type)&lt;br /&gt;
*Shield ([[Armor#Heavy_Armor|Heavy]] armor type)&lt;br /&gt;
*&amp;quot;of the Hulk&amp;quot;, &amp;quot;of the Battlecaster&amp;quot;, &amp;quot;of the Shielding Aura&amp;quot;, &amp;quot;of the Priestess&amp;quot; (Armor Suffixes)&lt;br /&gt;
*&amp;quot;Chainmail&amp;quot; ([[Armor#Heavy_Armor|Heavy]] armor prefix)&lt;br /&gt;
*Mitons ([[Armor#Heavy_Armor|Heavy]] armor hands slot name)&lt;br /&gt;
*Hauberk ([[Armor#Heavy_Armor|Heavy]] armor body slot name)&lt;br /&gt;
*Coif ([[Armor#Heavy_Armor|Heavy]] armor head slot name)&lt;br /&gt;
&lt;br /&gt;
===[[Potencies]]===&lt;br /&gt;
*Soulproof (Soul mitigation)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Items]]&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Bazaar]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Items&amp;diff=22550</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Items&amp;diff=22550"/>
		<updated>2013-04-05T18:00:44Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Artifacts */ Snowflake season is over, but leaving it in for next year&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the [[HentaiVerse]], &#039;&#039;&#039;items&#039;&#039;&#039; are obtained by killing monsters and completing arena challenges. [[Training]] can increase the chance for some items to drop from slain monsters, and affect the quality and type of those drops.&lt;br /&gt;
&lt;br /&gt;
There are eleven types of items: [[#Battle Powerups|Battle Powerups]], [[#Restoratives|Restoratives]], [[#Infusions|Infusions]], [[#Scrolls|Scrolls]], [[#Special Items|Special Items]], [[#Artifacts|Artifacts]], [[#Trophies|Trophies]], [[#Tokens|Tokens]], [[#Collectibles|Collectibles]], [[#Crystals|Crystals]] and [[#Enhancements|Enhancements]].&lt;br /&gt;
&lt;br /&gt;
==Battle Powerups==&lt;br /&gt;
During a [[battle]] round, any defeated monster has a ~4% chance of dropping a powerup. These powerups are automatically slotted in the &amp;quot;P&amp;quot; item slot of the player&#039;s inventory. Players can only have one powerup at a time and cannot receive a new one until the current one is used. They persist between rounds of a battle, but are lost at the end of a battle series. Using one counts as a turn for [[Spirit Stance]] but not for actual combat (due to a technical limitation involving [[Action Speed]]).&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; |&#039;&#039;&#039;Mystic Gem&#039;&#039;&#039; || [[Image:channeling.png]] || Grants the [[Fighting Styles#Any|Channeling]] effect for 15 turns or until a [[spell]] is cast.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health Gem&#039;&#039;&#039; || [[Image:Health Points.png‎]] || Restores 100% base health.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mana Gem&#039;&#039;&#039; || [[Image:Magic Points.png‎]] || Restores 50% base mana.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Soul Gem&#039;&#039;&#039; || [[Image:Spirit Points.png‎]] || Restores 25% base spirit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Restoratives==&lt;br /&gt;
These may be set as a player&#039;s [[Character Menu#Battle_Items|Battle Items]]. Players start with 3 item slots and may increase them via [[Abilities]] at levels 10, 30, 50, 70, and 150 as well as up to 4 more via Rat Pack [[Training]]. If set to AUTO items will restock themselves out of battle as long as there is sufficient supply. For the amounts they restore outside of battle see [[Battles#Recovering|Recovering]].&lt;br /&gt;
&lt;br /&gt;
===Health Restoratives===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
| width=&amp;quot;100px&amp;quot; | &#039;&#039;&#039;Lesser&#039;&#039;&#039; || Restores 20% base health on use + 10% base health per turn for 10 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Average&#039;&#039;&#039; || Restores 40% base health on use + 10% base health per turn for 20 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater&#039;&#039;&#039; || Restores 60% base health on use + 10% base health per turn for 30 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Superior&#039;&#039;&#039; || Restores 80% base health on use + 10% base health per turn for 40 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Godly&#039;&#039;&#039; || Restores 100% base health on use + 10% base health per turn for 50 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elixir&#039;&#039;&#039; || Restores 200% base health on use + 20% base health per turn for 50 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Magic/Spirit Restoratives===&lt;br /&gt;
&#039;&#039;Magic and Spirit restoratives are separate items, they simply have the same percentages.&#039;&#039;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; | &#039;&#039;&#039;Lesser&#039;&#039;&#039; || Restores 8% base mana/spirit on use + Restores 8% base mana/spirit per turn for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Average&#039;&#039;&#039; || Restores 10% base mana/spirit on use + Restores 10% base mana/spirit per turn for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater&#039;&#039;&#039; || Restores 12% base mana/spirit on use + Restores 12% base mana/spirit per turn for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Superior&#039;&#039;&#039; || Restores 16% base mana/spirit on use + Restores 16% base mana/spirit per turn for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Godly&#039;&#039;&#039; || Restores 20% base mana/spirit on use + Restores 20% base mana/spirit per turn for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elixir&#039;&#039;&#039; || Restores 20% base mana/spirit on use + Restores 20% base mana/spirit per turn for 10 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Restoratives===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; | &#039;&#039;&#039;Energy Drink&#039;&#039;&#039; || Restores 20 points of [[Stamina]], up to the maximum of 99.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Last Elixir&#039;&#039;&#039; || Restores 20% base health, mana, and spirit per turn for 10 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Infusions==&lt;br /&gt;
These may be set as [[Character Menu#Battle_Items|Battle Items]] or enhancement in [[The Forge]]. &lt;br /&gt;
&lt;br /&gt;
If used as a [[Character_Menu#Battle_Items|Battle Item]]:&lt;br /&gt;
*Lasts 25 turns.&lt;br /&gt;
*These increase a player&#039;s elemental resistance by 25%, and increases the damage done by [[spells]] of that element by 25%.&lt;br /&gt;
*Only 1 infusion effect may be active at any time in combat.&lt;br /&gt;
*Slots for these are only unlockable via the [[Abilities]] menu at levels 40, 80, and 130. If set to AUTO they will restock themselves during battle as long as there is sufficient supply. &lt;br /&gt;
&lt;br /&gt;
If used as an enhancement through [[The Forge]]:&lt;br /&gt;
*Multiple infusions can be used to extend the time their effects last.&lt;br /&gt;
*&#039;&#039;&#039;[[Weapon]]&#039;&#039;&#039;:&lt;br /&gt;
**Lasts 15 minutes per infusion. &lt;br /&gt;
**Adds an [[Equipment#Elemental_Weapons|Elemental Strike]] effect to the player&#039;s weapons.&lt;br /&gt;
***A maximum of 2 different types of elemental strikes may exist on a weapon.&lt;br /&gt;
*&#039;&#039;&#039;[[Armor]]&#039;&#039;&#039;:&lt;br /&gt;
**Last 1 hour per infusion.&lt;br /&gt;
**Adds 5% elemental [[Character_Stats#Elemental_Resistance|resistance]] to the corresponding element to the player&#039;s armors.&lt;br /&gt;
&lt;br /&gt;
==Scrolls==&lt;br /&gt;
These may be set as [[Character Menu#Battle_Items|Battle Items]]. &lt;br /&gt;
*Slots for these are only unlockable via the [[Abilities]] menu at levels 20, 60, 110, and 170. If set to AUTO they will restock themselves during battle as long as there is sufficient supply. &lt;br /&gt;
*These grant [[Spells#Supprotive_Magic|supportive spell effects]] when used and last a long number of turns. &lt;br /&gt;
*These override their respective [[spells]] for stacked effects. Any [[Innate Arcana]] spells affected in this manner will not be auto-cast until the scroll&#039;s effect ends.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Scroll of || Effect || Duration&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Swiftness&#039;&#039;&#039; || Grants the &#039;&#039;Haste&#039;&#039; effect.&lt;br /&gt;
*Increase [[Action Speed]] by 75%.&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Protection/Warding&#039;&#039;&#039; || Grants the &#039;&#039;Protection&#039;&#039; effect. &lt;br /&gt;
*Increases physical/magical mitigation by 50%.&lt;br /&gt;
*Note that &amp;quot;Scroll of Warding&amp;quot; no longer drops and will eventually be removed.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;the Avatar&#039;&#039;&#039; || Grants the &#039;&#039;Haste&#039;&#039; and &#039;&#039;Protection&#039;&#039; effects.&lt;br /&gt;
|60 / 90&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shadows&#039;&#039;&#039; || Grants the &#039;&#039;Shadow Veil&#039;&#039; effect.&lt;br /&gt;
*Increases evasion by 30%.&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Absorption&#039;&#039;&#039; || Grants the &#039;&#039;Absorb&#039;&#039; effect.&lt;br /&gt;
*Absorbs the next non-crit magical attack from a monster and partially converts it to MP.&lt;br /&gt;
*Has a 100% chance to work (spell version is 75%).&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Life&#039;&#039;&#039; || Grants the &#039;&#039;Spark of Life&#039;&#039; effect.&lt;br /&gt;
*Any attack that would normally kill the player leaves them alive with 50% HP.&lt;br /&gt;
*Consumes 25% of base spirit if proc&#039;d (spell version is 50%).&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;the Gods&#039;&#039;&#039; || Grants the &#039;&#039;Shadow Veil&#039;&#039;, &#039;&#039;Absorb&#039;&#039;, and &#039;&#039;Spark of Life&#039;&#039; effects.&lt;br /&gt;
|60 / 90 / 90&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Items==&lt;br /&gt;
These may be set as [[Character_Menu#Battle_Items|Battle Items]] in the same slots as restoratives. These consumables provide extremely powerful benefits. They are exceptionally rare.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Effect Name&lt;br /&gt;
! Description&lt;br /&gt;
! Effects&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Soul Stone&lt;br /&gt;
| [[File:Overcharge.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Charging Soul&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Restores [[Overcharge]] and Spirit by 20% per turn for 5 turns. This can boost Overcharge past its normal limit.&lt;br /&gt;
| Excess Overcharge lasts until either expended by user action or at the end of the battle series. It won&#039;t increase the overcharge limit.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Bubble Gum&lt;br /&gt;
| [[File:gum.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Kicking Ass&#039;&#039;&#039;&lt;br /&gt;
| It is time to kick ass and chew bubble-gum... and here is some gum.&lt;br /&gt;
| Your attacks and spells deal significantly more damage for a short time, will always hit, and will always land critical hits. Also replenishes 20% of base mana and health per turn.&lt;br /&gt;
| +100% damage. &#039;&#039;Lasts 7 turns&#039;&#039;&amp;lt;br&amp;gt;[http://en.wikipedia.org/wiki/Duke_Nukem_3D Duke Nukem] reference (Original from &amp;quot;They Live&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Flower Vase&lt;br /&gt;
| [[File:Abilities Ragnarok.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Sleeper Imprint&#039;&#039;&#039;&lt;br /&gt;
| There are three flowers in a vase. The third flower is green.&lt;br /&gt;
| Your attack/magic damage, attack/magic hit/crit chance, and evade/resist chance increases significantly for a short time.&lt;br /&gt;
| +25% damage, &#039;&#039;Lasts 20 turns&#039;&#039;&amp;lt;br&amp;gt;[http://en.wikipedia.org/wiki/Dollhouse_%28TV_series%29 Dollhouse] reference&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
Special items that can be exchanged for certain random benefits at the [[Shrine]]. They are quite rare, but the chance for them to drop can be increased via Archaeologist and Scavenger [[training]] (up to doubled from each) while training Quartermaster slightly reduces the chances of getting an artifact. All Artifacts are of equivalent value and rarity.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Reference&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shark-Mounted Laser&#039;&#039;&#039; || It would be totally awesome, but you do not have any sharks. || [http://en.wikipedia.org/wiki/Austin_powers Austin Powers]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BFG9000&#039;&#039;&#039; || The Energy Cells are Completely Drained (BFG=Big F-ing Gun) || [http://en.wikipedia.org/wiki/Doom_%28video_game%29 Doom]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Railgun&#039;&#039;&#039; || The electromagnetic acceleration rails are bent and twisted. Using it would be bad. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flame Thrower&#039;&#039;&#039; || Now all you need is some fuel. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Small Nuke&#039;&#039;&#039; || Great for blowing up small kingdoms, but you do not know the code to activate it. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chainsaw Oil&#039;&#039;&#039; || Oil for chainsaws. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chainsaw Fuel&#039;&#039;&#039; || Fuel for chainsaws. Will not work in flame throwers. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chainsaw Chain&#039;&#039;&#039; || Spare cutting chain for a chainsaw. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chainsaw Repair Guide&#039;&#039;&#039; || Contains information on the proper care and maintenance of a chainsaw. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chainsaw Guide Bar&#039;&#039;&#039; || Spare guide bar for a chainsaw. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;ASHPD Portal Gun&#039;&#039;&#039; || Unfortunately it is incomplete, and there are no orange portals around. || Aperture Science Handheld [http://en.wikipedia.org/wiki/Portal_%28video_game%29 Portal] Device&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Smart Bomb&#039;&#039;&#039; || Being aware that fulfilling its function will also ends its existence, this bomb refuses to go off. || [http://en.wikipedia.org/wiki/Dark_Star_%28film%29 Dark Star]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tesla Coil&#039;&#039;&#039; || Must be hooked up to an Advanced Power Plant to fire. || [http://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert_series Command and Conquer]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some [[Obsolete Items|one-time artifacts]] exist for special occasions only and may have boosted Loot Quality Bonuses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
The following are active one-time artifacts for special occasions.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Reference&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Snowflake&#039;&#039;&#039; &lt;br /&gt;
|A beautifully crafted, limited edition snowflake.&lt;br /&gt;
* 7 different prefixes exist: Twinkling, Glittering, Shimmering, Gleaming, Sparkling, Glinting, and Scintillating&lt;br /&gt;
| 2013 Easter&lt;br /&gt;
|}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trophies==&lt;br /&gt;
Items dropped by [[HentaiVerse_Bestiary|Rare, Legendary, and God-class monsters]] that can be exchanged for a piece of [[equipment]] at the [[Shrine]]. Trophies drop 100% of the time except in [[Arena#Arena_Challenges|Arena challenges]] higher than [[HentaiVerse_Bestiary#Trio_and_the_Tree|The Trio and the Tree]] where the chance is a static 10% (except in the final round where it is once again 100%). The Loot Quality Bonuses and Tier Multipliers of trophies are static and not affected by anything else in the game.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;50px&amp;quot;|Loot Quality Bonus&lt;br /&gt;
!width=&amp;quot;50px&amp;quot;|Tier Multiplier&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;&#039;&#039;&#039;Boss-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Manbearpig tail&#039;&#039;&#039; || No longer will MBP spread havoc, destruction, and melted polar ice caps. ||rowspan=&amp;quot;4&amp;quot;| +1000? ||rowspan=&amp;quot;4&amp;quot;| 1x&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Holy Hand Grenade of Antioch&#039;&#039;&#039; || You find this in the lair of a White Bunneh. It appears to be a dud.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mithra&#039;s Flower&#039;&#039;&#039; || A Lilac flower given to you by a Mithra when you defeated her. Apparently, this type was her favorite.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dalek Voicebox&#039;&#039;&#039; || Taken from the destroyed remains of a Dalek shell.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Legendary-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lock of Blue Hair&#039;&#039;&#039; || Given to you by Konata when you defeated her. It smells of timotei. || +1250? || x2?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bunny-Girl Costume&#039;&#039;&#039; || Given to you by Mikuru when you defeated her. If you wear it, keep it to yourself. ||rowspan=&amp;quot;3&amp;quot;| +1500? ||rowspan=&amp;quot;3&amp;quot;| x2.5?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hinamatsuri Doll&#039;&#039;&#039; || Given to you by Ryouko when you defeated her. You decided to name is Achakura, for no particular reason.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Broken Glasses&#039;&#039;&#039; || Given to you by Yuki when you defeated her. She looked better without them anyway.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;God-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sapling&#039;&#039;&#039; || A sapling from Yggdrasil, the World Tree. ||rowspan=&amp;quot;2&amp;quot;| +1750? || x3?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Black T-Shirt&#039;&#039;&#039; || A plain black 100% cotton T-Shirt. On the front, an inscription in white letters reads: &amp;quot;I defeated Real Life and all I got was this lousy T-Shirt&amp;quot; || x3.5?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Unicorn Horn&#039;&#039;&#039; || An Invisible Pink Unicorn Horn taken from the Invisible Pink Unicorn. It doesn&#039;t weight anything and has the consistency of air, but you&#039;re quite sure it&#039;s real. || +2000? || x4?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Noodly Appendage&#039;&#039;&#039; || A nutritious pasta-based appendage from the Flying Spaghetti Monster. || +2500 || x5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tickets===&lt;br /&gt;
These are given to the users who place in the top 7 of the [[Toplist#Monthly_Awards|monthly toplists]].&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align: center; margin: 1em auto 1em auto; border-collapse:collapse;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Toplist Rank&lt;br /&gt;
!Loot Quality Bonus&lt;br /&gt;
!Tier Multiplier&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Platinum Ticket&#039;&#039;&#039;&lt;br /&gt;
|1st&lt;br /&gt;
| +2500&lt;br /&gt;
| x5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Golden Ticket&#039;&#039;&#039;&lt;br /&gt;
|2nd/3rd&lt;br /&gt;
| +2000&lt;br /&gt;
| x4?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Silver Ticket&#039;&#039;&#039;&lt;br /&gt;
|4th/5th&lt;br /&gt;
| +1500&lt;br /&gt;
| x3?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bronze Ticket&#039;&#039;&#039;&lt;br /&gt;
|6th/7th&lt;br /&gt;
| +1000&lt;br /&gt;
| x1?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tokens==&lt;br /&gt;
These rarely drop in normal battles. They are primarily obtained as [[Arena]] and [[Ring of Blood]] (guaranteed) clear bonus drops, and chaos tokens have a higher chance to drop. Tokens cannot be sold to the [[Bazaar#Item_Shop|Item Shop]] or sent via [[MoogleMail]]. They cannot be exchanged for other tokens.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Token of Blood&#039;&#039;&#039;: Can be used for the chance to face a Boss, Legendary, or God-class monster by itself in the [[Ring of Blood]].&lt;br /&gt;
*&#039;&#039;&#039;Chaos Token&#039;&#039;&#039;: Used in the [[Monster Lab]] to create new monster slots, rename/delete monsters and upgrade various stats of monsters.&lt;br /&gt;
&lt;br /&gt;
==Collectables==&lt;br /&gt;
These are rare figurines (based on [http://en.wikipedia.org/wiki/My_Little_Pony:_Friendship_Is_Magic My Little Pony] characters). They are the rarest drop and are a portion of [[#Artifacts|artifact]] drops. Collecting at least 21 different ones unlocks the [[Skills#Special_Skills|Orbital Friendship Cannon]] [[Skill]]. They can also be exchanged for bindings and high-grade [[materials]] at the [[Shrine]].&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name &lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Twilight Sparkle Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Twilight_Sparkle Twilight Sparkle], the cutest, smartest, all-around best pony. According to Pinkie Pie, anyway.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rainbow Dash Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Rainbow_Dash Rainbow Dash], flier extraordinaire. Owning this will make you about 20% cooler, but it probably took more than 10 seconds to get one.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Applejack Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Applejack Applejack], the loyalest of friends and most dependable of ponies. Equestria&#039;s best applebucker, and founder of Appleholics Anonymous.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fluttershy Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Fluttershy Fluttershy], resident animal caretaker. You&#039;re going to love her. Likes baby dragons; Hates grown up could-eat-a-pony-in-one-bite dragons.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pinkie Pie Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Pinkie_Pie Pinkie Pie], a celebrated connoisseur of cupcakes and confectioneries. She just wants to keep smiling forever.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rarity Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Rarity Rarity], the mistress of fashion and elegance. Even though she&#039;s prim and proper, she could make it in a pillow fight.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Trixie Figurine&#039;&#039;&#039; || A 1/10th scale figurine of The Great and Powerful [http://mlp.wikia.com/wiki/Trixie Trixie]. After losing her wagon, she now secretly lives in the Ponyville library with her girlfriend, Twilight Sparkle.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Princess Celestia Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Princess_Celestia Princess Celestia], co-supreme ruler of Equestria. Bored of the daily squabble of the Royal Court, she has recently taken up sock swapping.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Princess Luna Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Princess_Luna Princess Luna], aka Nightmare Moon. After escaping her 1000 year banishment to the moon, she was grounded for stealing Celestia&#039;s socks.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Apple Bloom Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Apple_Bloom Apple Bloom], Applejack&#039;s little sister. Comes complete with a &amp;quot;Draw Your Own Cutie Mark&amp;quot; colored pencil and permanent tattoo applicator set.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scootaloo Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Scootaloo Scootaloo]. Die-hard Dashie fanfilly, best pony of the Cutie Mark Crusaders, and inventor of the Wingboner Propulsion Drive. 1/64th chicken.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sweetie Belle Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Sweetie_Belle Sweetie Belle], Rarity&#039;s little sister. Comes complete with evening gown and cocktail dress accessories made of 100% Dumb Fabric.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Big Macintosh Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Big_Macintosh Big Macintosh], Applejack&#039;s older brother. Famed applebucker and draft pony, and an expert in applied mathematics.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spitfire Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Spitfire Spitfire], team leader of the Wonderbolts. Dashie&#039;s idol and occasional shipping partner. Doesn&#039;t actually spit fire.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Derpy Hooves Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Derpy_Hooves Derpy Hooves], Ponyville&#039;s leading mailmare. Outspoken proponent of economic stimulus through excessive muffin consumption.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lyra Heartstrings Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Lyra Lyra Heartstrings]. Features twenty-six points of articulation, replaceable pegasus hoofs, and a detachable unicorn horn.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Octavia Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Octavia Octavia]. Famous cello musician; believed to have created the Octatonic scale, the Octahedron, and the Octopus.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zecora Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Zecora Zecora], a mysterious zebra from a distant land. She&#039;ll never hesitate to mix her brews or lend you a hand. Err, hoof.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cheerilee Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Cheerilee Cheerilee], Ponyville&#039;s most beloved educational institution. Your teachers will never be as cool as Cheerilee.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Angel Bunny Figurine&#039;&#039;&#039; || A lifesize figurine of [http://mlp.wikia.com/wiki/Angel Angel Bunny], Fluttershy&#039;s faithful yet easily vexed pet and life partner. All-purpose assistant, time keeper, and personal attack alarm.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gummy Figurine&#039;&#039;&#039; || A lifesize figurine of [http://mlp.wikia.com/wiki/Gummy Gummy], Pinkie Pie&#039;s faithful pet. Usually found lurking in your bathtub. While technically an alligator, he is still arguably the best pony.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Berry Punch Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Berry_Punch Berry Punch]. Overly protective parent pony and Ponyville&#039;s resident lush. It smells faintly of fruit wine.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bon-Bon Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Bon_Bon Bon-Bon]. Usually seen in the company of Lyra. Suffers from various throat ailments that make her sound different every time you see her.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Doctor Whooves Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Doctor_Whooves Dr. Whooves]. Not a medical doctor. Once got into a hoof fight with Applejack over a derogatory remark about apples.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Vinyl Scratch Figurine&#039;&#039;&#039; || A 1/10th scale bobblehead figurine of [http://mlp.wikia.com/wiki/Vinyl_Scratch Vinyl Scratch], the original DJ P0n-3. Octavia&#039;s musical rival and wub wub wub interest.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Daring Do Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Daring_Do Daring Do], the thrill-seeking, action-taking mare starring numerous best-selling books. Dashie&#039;s recolor and favorite literary character.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crystals==&lt;br /&gt;
Crystals are used to increase the parameters of monsters in the [[Monster Lab]]. Are regularly restocked in the [[Bazaar#Item_Shop|Item Shop]] and can be gained more readily via the [[Grindfest]] battle mode.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Crystal&lt;br /&gt;
!Increases&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;150px&amp;quot; |&#039;&#039;&#039;Crystal of Vigor&#039;&#039;&#039; || Strength&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Finesse&#039;&#039;&#039; || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Swiftness&#039;&#039;&#039; || Agility&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Fortitude&#039;&#039;&#039; || Endurance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Cunning&#039;&#039;&#039; || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Knowledge&#039;&#039;&#039; || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Flame&#039;&#039;&#039; || Fire Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Frost&#039;&#039;&#039; || Cold Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Lightning&#039;&#039;&#039; || Elec Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Tempest&#039;&#039;&#039; || Wind Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Devotion&#039;&#039;&#039; || Holy Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Corruption&#039;&#039;&#039; || Dark Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Quintessence&#039;&#039;&#039; || Soul Resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enhancements===&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shards&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;shards&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Shards allow for temporary but powerful enhancements to [[equipment]] that last for 1 hour (real-time). Multiple shards can be used to extend the time their effects last. Voidseeker, Aether, and Amnesia Shard drops only occur on Hard or higher [[difficulty]]. These effects are automatically removed if the affected equipment is sold to the [[Bazaar]].&lt;br /&gt;
&lt;br /&gt;
See [[The_Forge#Shards|The Forge - Shards]] for the list of shards and their effects.&lt;br /&gt;
&lt;br /&gt;
==[[Loot Drop Rolls|Drop Rates]]==&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Bazaar#Item_Shop|Item Shop]]&lt;br /&gt;
*[[Character Menu‎]]&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Obsolete Items]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Rewards&amp;diff=21713</id>
		<title>Rewards</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Rewards&amp;diff=21713"/>
		<updated>2013-03-17T17:57:13Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Table */ Because you get paid a credit per cent that you donate (at least, when I donated a while back, that&amp;#039;s what happened)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is an overview of the possible activities that users may perform at E-Hentai and their respective rewards.&lt;br /&gt;
&lt;br /&gt;
==Legend==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Symbol&lt;br /&gt;
!Meaning&lt;br /&gt;
|-&lt;br /&gt;
|✔ || Occurs&lt;br /&gt;
|-&lt;br /&gt;
|% || Chance to occur&lt;br /&gt;
|-&lt;br /&gt;
|! || Only occurs for [[Toplists#Yearly_Awards|year-end Toplists]]&lt;br /&gt;
|-&lt;br /&gt;
|D || Requires triggering a [[Dawn of a New Day]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Table==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; width=&amp;quot;30%&amp;quot;|Activity&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; |Rewards&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|[[GP]]&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|[[Credits]]&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|[[Hath]]&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|[[EXP]]&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|[[EXP#Ways_to_Affect_EXP_Gains|EXP Boost]]&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|[[Power]]&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;|[[Toplist]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
====[[Galleries]]====&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|[[Making_Galleries|Uploading]] || ✔ || || || || || || %&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|[[Commenting]] || ✔ || || || || || || %&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|[[Gallery_Rating|Rating]] || ✔ || || || || || || %&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Fulfilling [[bounties]] || ||colspan=&amp;quot;2&amp;quot;| ✔ (Either one or both) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|[[Expunging]] || || || || || || || %&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|[[Renaming]] || || || || || || || %&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Creating [[EHTracker|torrents]] || ✔ || || || || || || %&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
====[[E-Hentai Forums|Forums]]====&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Posting on the forums || || || || D || ✔ || ✔ ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Entering banner [[contests]] || || || % || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
====[[Hentaiverse]]====&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|General playing || || ✔ || || ✔ || Varies || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|[[Leveling up]] || || || || N/A || || ✔ ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Unlocking an [[aura]] || || || || || ✔ || ✔ ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Giving an [[Artifacts|artifact]] to the [[Shrine]] || || || % || || || || &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
====Other====&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Do nothing || || D || || D || || ✔ ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Editting the [[EHWiki]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Ranking on the [[toplists]] || || ! || ! || || ✔ || ! || N/A&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|[[Donating]] || || ✔ + D || D || || ✔ || ✔ || &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Running [[H@H]] || ✔ || || ✔ || || || || %&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|[[Adopt-A-Server|Adopting a server]] || || ✔ || ✔ || || || || %&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:E-Hentai Forums]][[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=procs&amp;diff=21349</id>
		<title>procs</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=procs&amp;diff=21349"/>
		<updated>2013-03-11T01:03:31Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: because laziness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Equipment_Procs]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=User_talk:Varst&amp;diff=21278</id>
		<title>User talk:Varst</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=User_talk:Varst&amp;diff=21278"/>
		<updated>2013-03-08T17:19:22Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Battle Modes */ There&amp;#039;re was correct, but removed contraction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;1. If you are using extensions, make sure none of them are blocking the code from loading by disabling all of them and/or using another browser.&lt;br /&gt;
2. If you get a &amp;quot;Connecting to...&amp;quot; message without any response, you might have been auto-blocked by your ISP. Run cmd.exe and try the following commands, then post the results :&lt;br /&gt;
ping ehgt.org -n 10&lt;br /&gt;
tracert ehgt.org&lt;br /&gt;
3. If it gives &#039;The connection to the server was canceled during the page load&#039;, your IP has been auto-blocked by e-hentai.&lt;br /&gt;
4. Check if you&#039;re using any kind of shared connection behind proxy.&lt;br /&gt;
5. DON&#039;T USE IE tongue.gif&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Comments so I can search easily when editing--&amp;gt;&lt;br /&gt;
&amp;lt;!--Playstyle--&amp;gt;&lt;br /&gt;
==Choosing your playstyle==&lt;br /&gt;
&lt;br /&gt;
Basically there’re three playing styles in HV: mage, light melee and heavy melee.&lt;br /&gt;
&lt;br /&gt;
It’s not difficult to change between mage and melee: usually you only need to obtain suitable equipments, adjust your primary attributes, and train your proficiencies.&lt;br /&gt;
&lt;br /&gt;
Some melees would choose to convert to mages at higher levels, because mages can clear rounds much faster than melees. It’s not a must though, as there are numerous melees who can reach high levels.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mages===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mages are professionals in offensive spells. They primarily use different types of spells to clear rounds quickly.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Advantages&#039;&#039;&#039;&lt;br /&gt;
* Their AOE spells can hit every monsters in the field (assuming you don’t miss).&lt;br /&gt;
* Offensive spells are generally more powerful than direct attacks.&lt;br /&gt;
* Their armors don’t have any interference, so their supportive/depreciating spells have the lowest casting cost&lt;br /&gt;
&#039;&#039;&#039;Disadvantages&#039;&#039;&#039;&lt;br /&gt;
* They’re mana-intensive. It’s usual for mages to consume tons of mana potions.&lt;br /&gt;
* They don’t have great defense, so they can be dealt serious damage from monsters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Light melee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They wear light armors, which gives great boost to agility and evade.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Advantages&#039;&#039;&#039;&lt;br /&gt;
* They don’t rely on mana comparatively.&lt;br /&gt;
* They can act multiple rounds before monsters can react.&lt;br /&gt;
* They have the best evade, so monsters can’t hit them easily.&lt;br /&gt;
&#039;&#039;&#039;Disadvantages&#039;&#039;&#039;&lt;br /&gt;
* They need more turns to clear a round.&lt;br /&gt;
* It still hurts when multiple monsters land hits in the same round.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy melee===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They wear heavy armors, which gives great boost to mitigation and attack power.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Advantages&#039;&#039;&#039;&lt;br /&gt;
* They have great mitigation, which means monsters can’t deal that much damage.&lt;br /&gt;
* Rare power variant usually gives the best attack boost.&lt;br /&gt;
&#039;&#039;&#039;Disadvantages&#039;&#039;&#039;&lt;br /&gt;
* They have high burden, which means they can&#039;t evade monsters&#039; attacks.&lt;br /&gt;
* They have high interference, which means they need more mana to cast supportive/depreciating spells.&lt;br /&gt;
* Diminishing effects on mitigation may hurt at higher levels.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There’re also some unsuccessful playing styles&lt;br /&gt;
&lt;br /&gt;
#Ninja style, with focus on high evade/parry.&lt;br /&gt;
Diminishing return on stacking evade/parry means it’s difficult to evade/parry every monsters’ attacks.&lt;br /&gt;
&lt;br /&gt;
Also, the attack output is just too low.&lt;br /&gt;
&lt;br /&gt;
#Battlecaster style&lt;br /&gt;
There’re battlecaster weapons, but it’s not recommended at lower levels.&lt;br /&gt;
&lt;br /&gt;
In order to utilize this build, you’ll need high and yet balanced primary attributes, tons of ability points, and trainings on both melee and mage proficiencies. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Fighting Styles--&amp;gt;&lt;br /&gt;
&amp;lt;!--Comments so I can search easily when editing--&amp;gt;&lt;br /&gt;
==Fighting Styles==&lt;br /&gt;
&lt;br /&gt;
There’re also different fighting styles among mages and melees.&lt;br /&gt;
&lt;br /&gt;
===Mages=== &lt;br /&gt;
&lt;br /&gt;
====Elemental Spells====&lt;br /&gt;
&lt;br /&gt;
Elemental spells corresponds to fire, cold, elec and wind spells. They all have 3 tiers of spells, with different status effects.&lt;br /&gt;
&lt;br /&gt;
Advantages:&lt;br /&gt;
* Mana-saving&lt;br /&gt;
* Assessable at lower level&lt;br /&gt;
	&lt;br /&gt;
Disadvantages&lt;br /&gt;
* Monsters with double resistance&lt;br /&gt;
* Ineffective at higher difficulty&lt;br /&gt;
&lt;br /&gt;
====Holy/Dark spells====&lt;br /&gt;
&lt;br /&gt;
They have 2 tiers of spells.&lt;br /&gt;
&lt;br /&gt;
Advantages:&lt;br /&gt;
* They’re more powerful spells.&lt;br /&gt;
Disadvantages:&lt;br /&gt;
* They are assessable at higher level&lt;br /&gt;
* They’re mana-consuming.&lt;br /&gt;
&lt;br /&gt;
===Melees===&lt;br /&gt;
&lt;br /&gt;
====One-handed====&lt;br /&gt;
&lt;br /&gt;
====Dual-Wield====&lt;br /&gt;
&lt;br /&gt;
====Two-handed====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Primary Attributes--&amp;gt;&lt;br /&gt;
&amp;lt;!--Comments so I can search easily when editing--&amp;gt;&lt;br /&gt;
==Primary Attributes==&lt;br /&gt;
&lt;br /&gt;
The first principle is: never allocate too much EXP on one particular attribute. &lt;br /&gt;
&lt;br /&gt;
The EXP required to raise your attribute above 115% of your current level can be enormous.&lt;br /&gt;
&lt;br /&gt;
For mages, it’s suggested to keep the following trend:&lt;br /&gt;
&lt;br /&gt;
INT=WIS&amp;gt;AGI=END&amp;gt;STR&amp;gt;DEX&lt;br /&gt;
&lt;br /&gt;
For melees, it’s suggested to keep the following trend:&lt;br /&gt;
&lt;br /&gt;
WIS=END=AGI=STR=DEX&amp;gt;INT&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Reference&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
;WIS :gives you more mana and mana regen, and since everyone needs mana to cast supportive spells, it’s the most important attribute in HV.&lt;br /&gt;
&lt;br /&gt;
;END :gives you more hp and mitigation. It’s quite important at lower levels, but its effect diminishes when you progress.&lt;br /&gt;
&lt;br /&gt;
;AGI :gives you better evade.&lt;br /&gt;
&lt;br /&gt;
;INT :primarily increase magic damage output. Useful in the mage style.&lt;br /&gt;
&lt;br /&gt;
;STR :primarily increase physcial damage output. Useful in the melee style.&lt;br /&gt;
&lt;br /&gt;
;DEX :increases your physical attack accuracy, and is primarily useful for melees only.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Choosing Equipments--&amp;gt;&lt;br /&gt;
&amp;lt;!--Comments so I can search easily when editing--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Choosing Equipments==&lt;br /&gt;
&lt;br /&gt;
Some general principles:&lt;br /&gt;
&lt;br /&gt;
1. There’s something called ‘level scaling’ for over-leveled equipments, which means the stat of those equipments are scaled down to your level, except burden and interference.&lt;br /&gt;
&lt;br /&gt;
You should probably pick over-leveled equipments, since those equipments’ stat will also grow when you advance in levels.&lt;br /&gt;
&lt;br /&gt;
The preferred way to obtain over-leveled equipments is through WTS in the forum, where other players are selling their equipments.&lt;br /&gt;
&lt;br /&gt;
2. Equipment quality&lt;br /&gt;
&lt;br /&gt;
Equipment’s quality can be known from its prefix. &lt;br /&gt;
&lt;br /&gt;
Currently the highest quality is legendary, and the lowest quality is crude.&lt;br /&gt;
&lt;br /&gt;
Equipments with better quality suffix have better averaged stat, and equipments of exquisite quality and above will give you bonus stats.&lt;br /&gt;
&lt;br /&gt;
However, it is advised not to determine equipment’s usefulness with its prefix.&lt;br /&gt;
&lt;br /&gt;
Most of the time, only a few stats are important for a particular type of equipments. You should put your emphasis on those stats instead of the prefix.&lt;br /&gt;
&lt;br /&gt;
===Mages===&lt;br /&gt;
&lt;br /&gt;
Starting (lv. &amp;lt; 130)&lt;br /&gt;
&lt;br /&gt;
1.	Pick a ebony staff of focus, preferably with high attack accuracy bonus (AAB) and magical damage bonus (MDB). At lower levels accuracy is more important, and you can increase your power output by appropriate armors.&lt;br /&gt;
&lt;br /&gt;
2.	Pick fox/elementalist clothes with high elemental proficiency or high INT, to increase your power. Mitigation is not important.&lt;br /&gt;
&lt;br /&gt;
Middle (lv. &amp;gt;130) (also applies to conversion from melee to mage)&lt;br /&gt;
&lt;br /&gt;
1.	At lv. 130 you should get aranca focus, which greatly improves your accuracy.&lt;br /&gt;
Therefore, you can start using destruction staffs for more power output.&lt;br /&gt;
&lt;br /&gt;
2.	You should also start collecting phases which provides elemental damage bonus(EDB). Try to collect the same elements in order to maximize its power.&lt;br /&gt;
&lt;br /&gt;
3.	If you want to become a holy-dark mage, demon-fiend and heaven-sent clothes can be used in-transit.&lt;br /&gt;
&lt;br /&gt;
===Melees===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Ability Points--&amp;gt;&lt;br /&gt;
&amp;lt;!--Comments so I can search easily when editing--&amp;gt;&lt;br /&gt;
==Ability Points==&lt;br /&gt;
&lt;br /&gt;
You should always do some training on ability boost to obtain some ability points(AP), until it reaches about 40/100.&lt;br /&gt;
&lt;br /&gt;
Artifacts also have a chance to give APs, and that would be your main AP source after you reached 40 levels in ability boost.&lt;br /&gt;
&lt;br /&gt;
Some general principles:&lt;br /&gt;
&lt;br /&gt;
# Pick any spells you need.&lt;br /&gt;
# Pick item slots, aura slots, focused aura, x-item, x-attack, x-magic when they’re available.&lt;br /&gt;
# Pick scroll/infusion slots when you need to fight bosses/legends/gods.&lt;br /&gt;
# Start picking HP tanks. It’s essential for survival.&lt;br /&gt;
# After filling up the HP tank, invest into EXP tanks and MP tanks evenly. &amp;lt;br&amp;gt;You can adjust the ratio between these tanks to level faster/greater chance for survival.&lt;br /&gt;
#If you’re a melee, you should also fill 1-2 ranks of SP tanks and overcharge.&lt;br /&gt;
# Pick SP tanks when you’ve filled any necessary tanks. That should be important after lv.190, when you get SP shield.&lt;br /&gt;
# Finally, pick some overcharge tanks if you still have APs left.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Trainings--&amp;gt;&lt;br /&gt;
&amp;lt;!--Comments so I can search easily when editing--&amp;gt;&lt;br /&gt;
==Trainings==&lt;br /&gt;
&lt;br /&gt;
I’ll group training in accordance with their uses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===For general gameplay===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adept Learner&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This training gives 1% experience bonus per level trained.&lt;br /&gt;
&lt;br /&gt;
However, because of the structure of the experience formula, you won’t get a direct 1% bonus to your current experience gain rate.&lt;br /&gt;
&lt;br /&gt;
Therefore, avoid training them over 150/200, and use aura perks as the alternate source of experience bonus.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ability boost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This training gives you 1 extra ability point.&lt;br /&gt;
&lt;br /&gt;
Useful for new players as you need ability points to fill your ability tree.&lt;br /&gt;
&lt;br /&gt;
Its usefulness diminished after lv.110, when players start to get a new tier of abilities per 20 levels.&lt;br /&gt;
&lt;br /&gt;
Avoid training it over 50/100, as you can alternatively get ability points from artifacts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assimilator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This training increases your prof. gaining rate by 10%.&lt;br /&gt;
&lt;br /&gt;
It isn’t that cost-effective currently, as prof. have limited effect on your gameplay.&lt;br /&gt;
&lt;br /&gt;
When you advance in levels, your leveling rate will slow down, and prof. will eventually catch up with your level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pack Rat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This training gives you 1 extra item slot.&lt;br /&gt;
&lt;br /&gt;
It’s one of the more important trainings. Getting 1 extra item slot means you can bring more mana potion, thus you can play in more difficult/longer arenas.&lt;br /&gt;
&lt;br /&gt;
It’s advised to max this training as soon as you’ve extra credits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set collector&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This training gives you 1 extra equipment sets.&lt;br /&gt;
&lt;br /&gt;
It’s not an important training. Take it only if you want to engage in different playing styles.&lt;br /&gt;
&lt;br /&gt;
===Drop-rate related trainings===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scavenger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This training gives +2 loot drop chance.&lt;br /&gt;
&lt;br /&gt;
The most important of all trainings concerning drops, as it’s the only training which actually increases the chance you can get more items. (The other three only modifies the proportion/quality of drops)&lt;br /&gt;
&lt;br /&gt;
It’s advised to get a few levels even when your level is low, as it can replenish your supply.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck of the Draw (LotD)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This training gives 1% loot quality bonus.&lt;br /&gt;
&lt;br /&gt;
It’s not an important training when you’re lower-leveled, as you need to play in difficult areans in order to see its effect.&lt;br /&gt;
&lt;br /&gt;
Equipments are also less worthy at lower levels.&lt;br /&gt;
&lt;br /&gt;
However, it is advised to get more levels of LotD when you progress in levels.&lt;br /&gt;
&lt;br /&gt;
When you reach higher level, your focus would shift to getting better equipments, which makes quality over quantity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quartermaster/Archaeologist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This training gives 5%/10% more base equipment/artifacts drop chance.&lt;br /&gt;
&lt;br /&gt;
However, they only changes the proportion of equipments/artifacts you’re going to get from drops, so you’ll need also high Scavenger.&lt;br /&gt;
&lt;br /&gt;
You should train them gradually when you progress in levels, as artifacts/equipments will be important sources of credits/other bonus.&lt;br /&gt;
&lt;br /&gt;
LotD is more important if you play more difficult arenas.&lt;br /&gt;
&lt;br /&gt;
Quartermaster/Archaeologist are important if you play tons of rounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karma related===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Karma Amplifier&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This training gives you 1% bonus to all received karma.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Tank&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This training gives you 0.5 base power.&lt;br /&gt;
&lt;br /&gt;
Both of them contributes to your overall power, which in turn is related to your SP level.&lt;br /&gt;
&lt;br /&gt;
However, this power has no effect on your character’s damage output.&lt;br /&gt;
&lt;br /&gt;
Take these training only if you’re an active member in the forum, and expected to receive lots of karma.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Spells--&amp;gt;&lt;br /&gt;
&amp;lt;!--Comments so I can search easily when editing--&amp;gt;&lt;br /&gt;
==Spells==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Reference&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Supportive Spells===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Protection&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gives 25% bonus to your armor&#039;s physical and magical defense.&lt;br /&gt;
&lt;br /&gt;
More useful for melees, less useful for mages (as cloth has low defense)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Haste&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gives you extra action speed. &lt;br /&gt;
&lt;br /&gt;
Useful for almost any type of gameplay except bleeding.&lt;br /&gt;
&lt;br /&gt;
Its effect is more significant when you progress in levels.&lt;br /&gt;
&lt;br /&gt;
It may or may not help mages to shed off damage, depending on the number of creatures which can react after a mage cast a certain spell.&lt;br /&gt;
&lt;br /&gt;
As for melees, a definite plus to stun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Veil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gives you 20% increment in evade. &lt;br /&gt;
&lt;br /&gt;
Since it depends on your CURRENT evade (which in turn depends on your burden), extra burden means SV is more inefficient.&lt;br /&gt;
&lt;br /&gt;
So it&#039;s useless for heavy melees now (who has almost 0 evade)&lt;br /&gt;
&lt;br /&gt;
Partial effective for gossamer mages and kevlar melees (who has some evade, but not much)&lt;br /&gt;
&lt;br /&gt;
Effective for EDB mages and shade melees (who has full evade)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Absorb&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A universal spell.&lt;br /&gt;
&lt;br /&gt;
Not that good at lower level because&lt;br /&gt;
&lt;br /&gt;
1. It only targets magical attacks. (from elementals/bosses/legends/gods only)&lt;br /&gt;
&lt;br /&gt;
2. It cannot prevent critical hits. ( can be solved in conjunction with Weaken)&lt;br /&gt;
&lt;br /&gt;
3. It only has 75% success chance.&lt;br /&gt;
&lt;br /&gt;
4. There&#039;s something called scroll of absorption which has 100% success chance.&lt;br /&gt;
&lt;br /&gt;
It can be good for high-level players when casting with surplus channeling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spark of Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A universal spell.&lt;br /&gt;
&lt;br /&gt;
A spell you&#039;ll eventually use when running through arenas.&lt;br /&gt;
&lt;br /&gt;
They&#039;re better alternatives in some situations&lt;br /&gt;
&lt;br /&gt;
ROB against gods for mages -&amp;gt; use scroll of life to lower SP cost&lt;br /&gt;
&lt;br /&gt;
ROB against gods for melees -&amp;gt; silence is better&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spikes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Useless for mages. I don&#039;t think they&#039;re useful for melees.&lt;br /&gt;
&lt;br /&gt;
But hey, you can train your prof. with spikes! (since it has lowest cost)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arcane Focus/Heartseeker&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think I need to explain it, right?&lt;br /&gt;
&lt;br /&gt;
A must pick for their individual playstyle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SP shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Another universal spell.&lt;br /&gt;
&lt;br /&gt;
You need this spell when you play high-difficulty arenas/normal EODs.&lt;br /&gt;
&lt;br /&gt;
A very good substitute for spark, but it&#039;s less useful once you progress in levels.&lt;br /&gt;
&lt;br /&gt;
Eventually you&#039;ll need SP shield together with spark.&lt;br /&gt;
&lt;br /&gt;
===Curative Spells===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cure 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good. You should pick that, and you&#039;ll always need that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cure 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Still good. Not as useful as cure 1 though.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cure 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sucks. Even heavy melees don&#039;t need them now. Bye Bye.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regen 1/2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You need them because they can smooth your hp recovery rate.&lt;br /&gt;
&lt;br /&gt;
You probably would like to cast these spells because of its high cost.&lt;br /&gt;
&lt;br /&gt;
===Deprecating Spells===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good against bosses/legends gods.&lt;br /&gt;
&lt;br /&gt;
The damage is not the main focus; it&#039;s the reduction in monster&#039;s SP/MP regen rate that it&#039;s useful.&lt;br /&gt;
&lt;br /&gt;
Because of its long duration, you probably need to put 1 AP only, till you meet gods.&lt;br /&gt;
&lt;br /&gt;
1 AP should provide you with enough duration to kill most of the enemies/bosses/legends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It slows down monster&#039;s action speed by 50%.&lt;br /&gt;
&lt;br /&gt;
Not that useful at lower level, mainly because of its short duration.&lt;br /&gt;
&lt;br /&gt;
This spell will get better once you have better action speed and depreciating prof.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weaken&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Reduces damage by 50% and prevents crit.&lt;br /&gt;
&lt;br /&gt;
A very useful spell for both mages and melees against bosses/legends/gods.&lt;br /&gt;
&lt;br /&gt;
Also useful when you play in x25 difficulty.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sleep/Confuse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Not a very useful spell.&lt;br /&gt;
&lt;br /&gt;
The problem is that it&#039;s too easy to break, and it has low duration.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blind&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Reduce physical/magical hit chance by 25%.&lt;br /&gt;
&lt;br /&gt;
A very good spell, but it will not be your first priority.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silence&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Prevent monsters from using special attacks and magic.&lt;br /&gt;
&lt;br /&gt;
Bread and butter for melees against gods. Also useful against bosses/legends.&lt;br /&gt;
&lt;br /&gt;
However&lt;br /&gt;
&lt;br /&gt;
1. It will dispel blind and weaken. It means you&#039;ll take more damage and crits.&lt;br /&gt;
&lt;br /&gt;
2. It only prevents monsters from using its skills. It doesn&#039;t drain monster&#039;s SP/MP, so monsters will still use them whenever silence is off.&lt;br /&gt;
&lt;br /&gt;
It&#039;s not that useful for mages because you can&#039;y use silence with weaken, which means you&#039;ll get more hits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nerf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bread and butter for any type of gameplay.&lt;br /&gt;
&lt;br /&gt;
It reduces damage, lower monster&#039;s evade and resist chance, and reduce monster&#039;s defense.&lt;br /&gt;
&lt;br /&gt;
With offensive and defensive potential, it&#039;s certainly a must-pick.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;X-Nerf&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
AOE version of Nerf. &lt;br /&gt;
&lt;br /&gt;
Not a must pick, but useful against 3 or more enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MagNet&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Reduce monster&#039;s action speed by 25% and make them unable to evade attacks.&lt;br /&gt;
&lt;br /&gt;
The later part is more important when you play in the last round of lv.300 arenas, against those dragons.&lt;br /&gt;
&lt;br /&gt;
Otherwise it&#039;s just another slow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lifestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Absorbs HP from monster.&lt;br /&gt;
&lt;br /&gt;
Because the damage dealt is so low, it simply doesn&#039;t worth it.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Battle Modes--&amp;gt;&lt;br /&gt;
&amp;lt;!--Comments so I can search easily when editing--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle Modes==&lt;br /&gt;
&lt;br /&gt;
There are three different battle modes, namely grindfest, item world (IW) and arenas.&lt;br /&gt;
Each one has its own advantages and disadvantages:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arenas&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Pros : credits, equipments (esp. in high level).&lt;br /&gt;
&lt;br /&gt;
Cons : less drops on average, can be difficult.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grindfest&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Pros: Balance between credits and EXP. Can also grind items &amp;amp; crystals in high level.&lt;br /&gt;
&lt;br /&gt;
Cons: Gets more difficult the higher round is.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IW&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Pros: Drops. You can raise your equipment&#039;s level in high level.&lt;br /&gt;
&lt;br /&gt;
Cons: No credits, less EXP (depending on item&#039;s quality).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Items--&amp;gt;&lt;br /&gt;
&amp;lt;!--Comments so I can search easily when editing--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Auras--&amp;gt;&lt;br /&gt;
&amp;lt;!--Comments so I can search easily when editing--&amp;gt;&lt;br /&gt;
==Auras==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Beating the Gods--&amp;gt;&lt;br /&gt;
&amp;lt;!--Comments so I can search easily when editing--&amp;gt;&lt;br /&gt;
==Beating the Gods==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Hath Perks--&amp;gt;&lt;br /&gt;
&amp;lt;!--Comments so I can search easily when editing--&amp;gt;&lt;br /&gt;
==Hath Perks==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Small Tips--&amp;gt;&lt;br /&gt;
&amp;lt;!--Comments so I can search easily when editing--&amp;gt;&lt;br /&gt;
==Small Tips==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Monster_Lab&amp;diff=21266</id>
		<title>Monster Lab</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Monster_Lab&amp;diff=21266"/>
		<updated>2013-03-08T04:33:56Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: slight clarification, and shifted from 2nd to 3rd person&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Monster Lab Mainpage.PNG|thumb|The Monster Lab Mainpage.]]&lt;br /&gt;
The lab allows the players to create custom monsters that any player can then encounter during [[battles]]. A monster slot is needed in order to create a new monster; such slots can be unlocked using [[Tokens|Chaos Tokens]]. A new monster is created by giving it a name, a base class, and a primary attack type.&lt;br /&gt;
&lt;br /&gt;
==Monster Creation==&lt;br /&gt;
[[Image:Monster Creation.JPG|thumb|Monster Creation page.]]&lt;br /&gt;
Monsters can be created when one or more free monster slots are available. Players must choose from 13 monster classes, each with their own strengths and weaknesses. The main melee damage type is also chosen when the monster is created.&lt;br /&gt;
&lt;br /&gt;
===Naming &amp;amp; Deleting===&lt;br /&gt;
Monsters can be named when they reach PL 25. Some guidelines should be followed regarding the name of the monsters in order to avoid libelous or otherwise unacceptable names.&lt;br /&gt;
&lt;br /&gt;
====Naming Rules====&lt;br /&gt;
*Maximum of 30 characters&lt;br /&gt;
*No gibberish&lt;br /&gt;
*No misspellings of existing monsters&#039; names&lt;br /&gt;
*No misleading names (e.g. &amp;quot;Weak Against Holy&amp;quot; or &amp;quot;Bob the Dragon&amp;quot; on a non-dragon monster)&lt;br /&gt;
*Only 1 monster should be named directly after an E-Hentai user&lt;br /&gt;
*No racist or hateful names&lt;br /&gt;
*No typographically similar numerical substitutions on names of existing monsters (that is, o=0 and i=1=l, space=hyphen)&lt;br /&gt;
**No Consecutive spaces or hyphens&lt;br /&gt;
**Spaces and hyphens cannot be next to each other&lt;br /&gt;
**Cannot start or end with hyphens&lt;br /&gt;
**Maximum 5 spaces or hyphens per name&lt;br /&gt;
&lt;br /&gt;
====Checking Name Availability====&lt;br /&gt;
This can currently only be done via the following workaround:&lt;br /&gt;
Leave at least one monster below PL100.  Only attempt to rename it while possessing less than 3 Chaos Tokens, then consult the red error message on the bottom left of the page.&lt;br /&gt;
*If the name is taken, the error will be &amp;quot;A monster with that name already exists&amp;quot;.&lt;br /&gt;
*If the name is available, the error will be &amp;quot;Insufficient tokens&amp;quot;.&lt;br /&gt;
*Note that checking a name while in possession of 3 or more tokens &#039;&#039;&#039;will&#039;&#039;&#039; lead to the monster being renamed if the name is available.&lt;br /&gt;
&lt;br /&gt;
===Costs===&lt;br /&gt;
*Each monster slot costs 1 + N Chaos Tokens to unlock, where N is the number of slots already opened.&lt;br /&gt;
**Players with [[Auras#Metallic_Auras|Gold auras or above]] get two slots per unlock.  Slots unlocked before obtaining the aura are also doubled.&lt;br /&gt;
*Monsters can be renamed at the cost of 3 Chaos Tokens. Fixing capitalization is free.&lt;br /&gt;
*Monsters can be deleted at the cost of 5 Chaos Tokens.&lt;br /&gt;
**Once a monster reaches PL 100 these actions can no longer be taken.&lt;br /&gt;
&lt;br /&gt;
==Monster Stats &amp;amp; Power Level==&lt;br /&gt;
[[Image:Monster Stats.PNG|thumb|Monster Stats page.]]&lt;br /&gt;
Once a monster is created, it can be strengthened using [[items#Crystals | Crystals]]. The monster&#039;s PL will rise with each stat upgrade. As crystals are used to increase a monster&#039;s attributes, the cost of subsequent increases in that stat goes up.&lt;br /&gt;
&lt;br /&gt;
===Upgrading===&lt;br /&gt;
[[Image:fire.png]] = Not enough crystals to upgrade, or the stat is maxed out&lt;br /&gt;
&lt;br /&gt;
[[Image:fire_a.png]] = Enough crystals to upgrade, simply click on it to spend the crystals&lt;br /&gt;
&lt;br /&gt;
Mousing over either of these will show the name and number of crystals needed for the next upgrade.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Where &#039;&#039;N&#039;&#039; is the number of times a stat has been upgraded so far&lt;br /&gt;
|-&lt;br /&gt;
!Stat type&lt;br /&gt;
!Crystal cost to upgrade&lt;br /&gt;
!PL increase per upgrade&lt;br /&gt;
!Total PL (per stat)&lt;br /&gt;
!Cap (per stat)&lt;br /&gt;
|- &lt;br /&gt;
!Primary&lt;br /&gt;
|round(50 * 1.9^N) || 3 + N || (N + 1) * (3 + (N / 2)) || 25  &amp;lt;!-- 3(N+1) + (N*(N+1)/2) --&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
!Elemental&lt;br /&gt;
|round(10 * 1.25^N) || 1 || N || 75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is currently no way to increase a monster&#039;s piercing, crushing, or slashing defenses.&lt;br /&gt;
&lt;br /&gt;
The monster class with the highest potential PL is Giant with a maximum PL of 1946 and a total crystal of cost of ~395,453,508,136. The class that requires the most crystals to maximize its PL is Undead, requiring ~13.81 quadrillion crystals to reach PL 1874.&lt;br /&gt;
&lt;br /&gt;
====Costs and Results====&lt;br /&gt;
=====Attribute PL contributions=====&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
|+ Chart of PL benefits from maximizing a single attribute, where the base number can be found [[Monster_Lab#Monster_Classes|below]]&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Monster Class&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | Primary Attributes&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | Elemental Resistances&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Maximum&amp;lt;br/&amp;gt;PL &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | = (25 - base)*(3 + (25 - base - 1) /2)&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | = 75 - base&lt;br /&gt;
|-&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! FIRE !! COLD !! ELEC !! WIND !! HOLY !! DARK !! SOUL&lt;br /&gt;
|-&lt;br /&gt;
! Arthropod&lt;br /&gt;
| 187 || 250 || 207 || 150 || 273 || 273&lt;br /&gt;
| 50 || 100 || 50 || 50 || 75 || 75 || 75&lt;br /&gt;
| 1815&lt;br /&gt;
|-&lt;br /&gt;
! Avion&lt;br /&gt;
| 250 || 187||88||273||228||250&lt;br /&gt;
| 100||75||25||125||75||75||75&lt;br /&gt;
| 1826&lt;br /&gt;
|-&lt;br /&gt;
! Beast&lt;br /&gt;
|187||168||168||207||297||322&lt;br /&gt;
|100||50||75||25||75||75||75&lt;br /&gt;
|1824&lt;br /&gt;
|-&lt;br /&gt;
! Celestial&lt;br /&gt;
|250||250||150||250||150||187&lt;br /&gt;
|50||50||50||50||25||125||100&lt;br /&gt;
|1687&lt;br /&gt;
|-&lt;br /&gt;
! Daimon&lt;br /&gt;
|168||168||187||273||228||250&lt;br /&gt;
|50||50||50||50||125||25||100&lt;br /&gt;
|1724&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
|150||250||297||168||250||228&lt;br /&gt;
|25||125||50||100||75||75||75&lt;br /&gt;
|1868&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
|297||228||228||273||187||117&lt;br /&gt;
|25||25||25||25||50||50||125&lt;br /&gt;
|1655&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
|150||187||297||117||322||348&lt;br /&gt;
|50||50||100||100||75||75||75&lt;br /&gt;
|1946&lt;br /&gt;
|-&lt;br /&gt;
! Humanoid&lt;br /&gt;
|250||150||187||250||187||207&lt;br /&gt;
|75||75||75||75||75||100||75&lt;br /&gt;
|1781&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
|150||207||273||207||273||297&lt;br /&gt;
|25||25||150||25||25||75||25&lt;br /&gt;
|1757&lt;br /&gt;
|-&lt;br /&gt;
! Reptilian&lt;br /&gt;
|207||150||228||187||228||273&lt;br /&gt;
|50||125||50||75||75||75||75&lt;br /&gt;
|1798&lt;br /&gt;
|-&lt;br /&gt;
! Sprite&lt;br /&gt;
|297||117||117||322||207||228&lt;br /&gt;
|50||50||50||50||50||125||75&lt;br /&gt;
|1738&lt;br /&gt;
|-&lt;br /&gt;
! Undead&lt;br /&gt;
|150||207||273||150||322||322&lt;br /&gt;
|125||25||25||25||150||25||75&lt;br /&gt;
|1874&lt;br /&gt;
|}&lt;br /&gt;
=====Crystal Cost=====&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
|+Ignoring the small differences that rounding will cause, the crystal requirements to maximize any and all attributes are as follow&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Monster Class&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | Primary Attributes&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | Elemental Resistances&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Maximize PL&amp;lt;br&amp;gt;With Approximately&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | WolframAlpha simplified [http://wolfr.am/S7wKGT &amp;quot;sum 50*1.9^n, n=0..24-x&amp;quot;]&lt;br /&gt;
&amp;lt;!-- What I used in Excel: =POWER(2,R[-28]C-23)*POWER(5,R[-28]C-22)*POWER(19,25-R[-28]C)/9-500/9, where I referenced the 25-base values from 28 rows up. --&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | WolframAlpha simplified [http://wolfr.am/X8ofI0 &amp;quot;sum 10*1.25^n, n=0..74-x&amp;quot;]&lt;br /&gt;
&amp;lt;!-- What I used in Excel: =POWER(2,2*R[-28]C-147)*POWER(5,76-R[-28]C)-40, same as above, but for 75-base instead --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! FIRE !! COLD !! ELEC !! WIND !! HOLY !! DARK !! SOUL&lt;br /&gt;
|-&lt;br /&gt;
!Arthropod&lt;br /&gt;
|3,044,604||20,883,263||5,784,797||843,340||39,678,250||39,678,250&lt;br /&gt;
|2,802,557||196,363,738,572||2,802,557||2,802,557||741,841,190||741,841,190||741,841,190&lt;br /&gt;
|198,707,582,317&lt;br /&gt;
|-&lt;br /&gt;
!Avion&lt;br /&gt;
|20,883,263||3,044,604||64,661||39,678,250||10,991,165||20,883,263&lt;br /&gt;
|196,363,738,572||741,841,190||10,548||51,977,048,828,185||741,841,190||741,841,190||741,841,190&lt;br /&gt;
|52,176,475,487,271&lt;br /&gt;
|-&lt;br /&gt;
!Beast&lt;br /&gt;
|3,044,604||1,602,397||1,602,397||5,784,797||75,388,725||143,238,627&lt;br /&gt;
|196,363,738,572||2,802,557||741,841,190||10,548||741,841,190||741,841,190||741,841,190&lt;br /&gt;
|199,564,577,983&lt;br /&gt;
|-&lt;br /&gt;
!Celestial&lt;br /&gt;
|20,883,263||20,883,263||843,340||20,883,263||843,340||3,044,604&lt;br /&gt;
|2,802,557||2,802,557||2,802,557||2,802,557||10,548||51,977,048,828,185||196,363,738,572&lt;br /&gt;
|52,173,491,168,606&lt;br /&gt;
|-&lt;br /&gt;
!Daimon&lt;br /&gt;
|1,602,397||1,602,397||3,044,604||39,678,250||10,991,165||20,883,263&lt;br /&gt;
|2,802,557||2,802,557||2,802,557||2,802,557||51,977,048,828,185||10,548||196,363,738,572&lt;br /&gt;
|52,173,501,589,607&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
|843,340||20,883,263||75,388,725||1,602,397||20,883,263||10,991,165&lt;br /&gt;
|10,548||51,977,048,828,185||2,802,557||196,363,738,572||741,841,190||741,841,190||741,841,190&lt;br /&gt;
|52,175,771,495,584&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
|75,388,725||10,991,165||10,991,165||39,678,250||3,044,604||233,572&lt;br /&gt;
|10,548||10,548||10,548||10,548||2,802,557||2,802,557||51,977,048,828,185&lt;br /&gt;
|51,977,194,802,970&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
|843,340||3,044,604||75,388,725||233,572||143,238,627||272,153,441&lt;br /&gt;
|2,802,557||2,802,557||196,363,738,572||196,363,738,572||741,841,190||741,841,190||741,841,190&lt;br /&gt;
|395,453,508,136&lt;br /&gt;
|-&lt;br /&gt;
!Humanoid&lt;br /&gt;
|20,883,263||843,340||3,044,604||20,883,263||3,044,604||5,784,797&lt;br /&gt;
|741,841,190||741,841,190||741,841,190||741,841,190||741,841,190||196,363,738,572||741,841,190&lt;br /&gt;
|200,869,269,584&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
|843,340||5,784,797||39,678,250||5,784,797||39,678,250||75,388,725&lt;br /&gt;
|10,548||10,548||13,758,210,268,297,400||10,548||10,548||741,841,190||10,548&lt;br /&gt;
|13,758,211,177,349,400&lt;br /&gt;
|-&lt;br /&gt;
!Reptilian&lt;br /&gt;
|5,784,797||843,340||10,991,165||3,044,604||10,991,165||39,678,250&lt;br /&gt;
|2,802,557||51,977,048,828,185||2,802,557||741,841,190||741,841,190||741,841,190||741,841,190&lt;br /&gt;
|51,980,093,131,380&lt;br /&gt;
|-&lt;br /&gt;
!Sprite&lt;br /&gt;
|75,388,725||233,572||233,572||143,238,627||5,784,797||10,991,165&lt;br /&gt;
|2,802,557||2,802,557||2,802,557||2,802,557||2,802,557||51,977,048,828,185||741,841,190&lt;br /&gt;
|51,978,040,552,617&lt;br /&gt;
|-&lt;br /&gt;
!Undead&lt;br /&gt;
|843,340||5,784,797||39,678,250||843,340||143,238,627||143,238,627&lt;br /&gt;
|51,977,048,828,185||10,548||10,548||10,548||13,758,210,268,297,400||10,548||741,841,190&lt;br /&gt;
|13,810,188,392,635,900&lt;br /&gt;
|}&lt;br /&gt;
=====&amp;quot;Real&amp;quot; Cost=====&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
|+Approximately how many credits are required, assuming every crystal is bought at market price&lt;br /&gt;
|-&lt;br /&gt;
!Monster Class&lt;br /&gt;
!Maximizing All Primary Attributes&lt;br /&gt;
!Maximizing All Elementary Resistances&lt;br /&gt;
!Maximizing PL&lt;br /&gt;
|-&lt;br /&gt;
!Arthropod&lt;br /&gt;
|5,495,625,200||4,964,941,745,325||4,970,437,370,525&lt;br /&gt;
|-&lt;br /&gt;
!Avion&lt;br /&gt;
|4,777,260,300||1,304,409,498,551,625||1,304,414,275,811,925&lt;br /&gt;
|-&lt;br /&gt;
!Beast&lt;br /&gt;
|11,533,077,300||4,983,347,910,925||4,994,880,988,225&lt;br /&gt;
|-&lt;br /&gt;
!Celestial&lt;br /&gt;
|3,369,053,700||1,304,335,594,688,325||1,304,338,963,742,025&lt;br /&gt;
|-&lt;br /&gt;
!Daimon&lt;br /&gt;
|3,890,103,750||1,304,335,594,688,325||1,304,339,484,792,075&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
|6,529,607,600||1,304,391,022,585,800||1,304,397,552,193,400&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
|7,016,374,000||1,299,426,361,887,275||1,299,433,378,261,275&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
|24,745,115,400||9,873,965,145,700||9,898,710,261,100&lt;br /&gt;
|-&lt;br /&gt;
!Humanoid&lt;br /&gt;
|2,724,193,550||5,020,369,642,825||5,023,093,836,375&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
|8,357,907,950||343,955,275,254,783,250||343,955,283,612,691,200&lt;br /&gt;
|-&lt;br /&gt;
!Reptilian&lt;br /&gt;
|3,566,666,050||1,299,500,544,951,475||1,299,504,111,617,520&lt;br /&gt;
|-&lt;br /&gt;
!Sprite&lt;br /&gt;
|11,793,522,850||1,299,445,117,054,000||1,299,456,910,576,850&lt;br /&gt;
|-&lt;br /&gt;
!Undead&lt;br /&gt;
|16,681,349,050||345,254,701,475,224,175||345,254,718,156,573,225&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Monster PL vs. Player Level===&lt;br /&gt;
*A monster must have a PL of at least 25 to become active in battle.&lt;br /&gt;
*Monsters give an additional [[EXP]] bonus of 1% per PL, meaning that a PL 100 monster will give double the normal EXP.&lt;br /&gt;
*Monsters give additional [[Loot_Drop_Rolls|loot drop chance]] starting from PL 500, and is increased by 1% per 25 PL.&lt;br /&gt;
*It is possible for players to fight monsters that they have created.&lt;br /&gt;
*For the PL cap calculation, a player&#039;s &#039;&#039;effective level&#039;&#039; (current level + [[HentaiVerse_Settings#Challenge_Level|difficulty modifier]]) is used .&lt;br /&gt;
**A monster won&#039;t appear more than once every ten rounds (roughly). &lt;br /&gt;
*The system is biased towards picking monsters that are closer to the player&#039;s PL cap. The maximum PL of monsters that a player can face is:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Player&#039;s Level + [[HentaiVerse_Settings#Challenge_Level|Difficulty Modifier]]&lt;br /&gt;
!Max Monster PL&lt;br /&gt;
|-&lt;br /&gt;
|1-99 || Player&#039;s effective level&lt;br /&gt;
|-&lt;br /&gt;
|100+ || ((Player&#039;s effective level) ^ 1.27) - 247&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|+Minimum player&#039;s level to face a monster of particular PL, indexed by monsters&#039; PL&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; | Monster Powerlevel&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot; | Difficulty&lt;br /&gt;
|-&lt;br /&gt;
! Easy&amp;lt;br&amp;gt;+0 || Normal&amp;lt;br&amp;gt;+0 || Hard&amp;lt;br&amp;gt;+5|| Heroic&amp;lt;br&amp;gt;+10 || Nightmare&amp;lt;br&amp;gt;+20|| Hell&amp;lt;br&amp;gt;+30 || Nintendo&amp;lt;br&amp;gt;+50|| BT&amp;lt;br&amp;gt;+75|| IWBTH&amp;lt;br&amp;gt;+100&lt;br /&gt;
|-&lt;br /&gt;
|  100||100||100|| 95|| 90|| 80|| 70|| 50|| 25||  1&lt;br /&gt;
|-&lt;br /&gt;
|  150||111||111||106||101|| 91|| 81|| 61|| 36|| 11&lt;br /&gt;
|-&lt;br /&gt;
|  200||122||122||117||112||102|| 92|| 72|| 47|| 22&lt;br /&gt;
|-&lt;br /&gt;
|  250||133||133||128||123||113||103|| 83|| 58|| 33&lt;br /&gt;
|-&lt;br /&gt;
|  300||143||143||138||133||123||113|| 93|| 68|| 43&lt;br /&gt;
|-&lt;br /&gt;
|  350||153||153||148||143||133||123||103|| 78|| 53&lt;br /&gt;
|-&lt;br /&gt;
|  400||163||163||158||153||143||133||113|| 88|| 63&lt;br /&gt;
|-&lt;br /&gt;
|  450||173||173||168||163||153||143||123|| 98|| 73&lt;br /&gt;
|-&lt;br /&gt;
|  500||183||183||178||173||163||153||133||108|| 83&lt;br /&gt;
|-&lt;br /&gt;
|  550||193||193||188||183||173||163||143||118|| 93&lt;br /&gt;
|-&lt;br /&gt;
|  600||202||202||197||192||182||172||152||127||102&lt;br /&gt;
|-&lt;br /&gt;
|  650||211||211||206||201||191||181||161||136||111&lt;br /&gt;
|-&lt;br /&gt;
|  700||221||221||216||211||201||191||171||146||121&lt;br /&gt;
|-&lt;br /&gt;
|  750||230||230||225||220||210||200||180||155||130&lt;br /&gt;
|-&lt;br /&gt;
|  800||239||239||234||229||219||209||189||164||139&lt;br /&gt;
|-&lt;br /&gt;
|  850||248||248||243||238||228||218||198||173||148&lt;br /&gt;
|-&lt;br /&gt;
|  900||257||257||252||247||237||227||207||182||157&lt;br /&gt;
|-&lt;br /&gt;
|  950||265||265||260||255||245||235||215||190||165&lt;br /&gt;
|-&lt;br /&gt;
| 1000||274||274||269||264||254||244||224||199||174&lt;br /&gt;
|-&lt;br /&gt;
| 1050||283||283||278||273||263||253||233||208||183&lt;br /&gt;
|-&lt;br /&gt;
| 1100||291||291||286||281||271||261||241||216||191&lt;br /&gt;
|-&lt;br /&gt;
| 1150||300||300||295||290||280||270||250||225||200&lt;br /&gt;
|-&lt;br /&gt;
| 1200||308||308||303||298||288||278||258||233||208&lt;br /&gt;
|-&lt;br /&gt;
| 1250||316||316||311||306||296||286||266||241||216&lt;br /&gt;
|-&lt;br /&gt;
| 1300||325||325||320||315||305||295||275||250||225&lt;br /&gt;
|-&lt;br /&gt;
| 1350||333||333||328||323||313||303||283||258||233&lt;br /&gt;
|-&lt;br /&gt;
| 1400||341||341||336||331||321||311||291||266||241&lt;br /&gt;
|-&lt;br /&gt;
| 1450||349||349||344||339||329||319||299||274||249&lt;br /&gt;
|-&lt;br /&gt;
| 1500||357||357||352||347||337||327||307||282||257&lt;br /&gt;
|-&lt;br /&gt;
| 1550||365||365||360||355||345||335||315||290||265&lt;br /&gt;
|-&lt;br /&gt;
| 1600||373||373||368||363||353||343||323||298||273&lt;br /&gt;
|-&lt;br /&gt;
| 1650||381||381||376||371||361||351||331||306||281&lt;br /&gt;
|-&lt;br /&gt;
| 1700||389||389||384||379||369||359||339||314||289&lt;br /&gt;
|-&lt;br /&gt;
| 1750||397||397||392||387||377||367||347||322||297&lt;br /&gt;
|-&lt;br /&gt;
| 1800||405||405||400||395||385||375||355||330||305&lt;br /&gt;
|-&lt;br /&gt;
| 1850||413||413||408||403||393||383||363||338||313&lt;br /&gt;
|-&lt;br /&gt;
| 1900||420||420||415||410||400||390||370||345||320&lt;br /&gt;
|-&lt;br /&gt;
| 1950||428||428||423||418||408||398||378||353||328&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|+Maxmium PL of monsters a player can face, indexed by player&#039;s level&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; | Player Level&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot; | Difficulty&lt;br /&gt;
|-&lt;br /&gt;
! Easy&amp;lt;br&amp;gt;+0 || Normal&amp;lt;br&amp;gt;+0 || Hard&amp;lt;br&amp;gt;+5|| Heroic&amp;lt;br&amp;gt;+10 || Nightmare&amp;lt;br&amp;gt;+20|| Hell&amp;lt;br&amp;gt;+30 || Nintendo&amp;lt;br&amp;gt;+50|| BT&amp;lt;br&amp;gt;+75|| IWBTH&amp;lt;br&amp;gt;+100&lt;br /&gt;
|-&lt;br /&gt;
|   1||   1||   1||   6||  11||  21||  31||  51||  76|| 104&lt;br /&gt;
|-&lt;br /&gt;
|  10||  10||  10||  15||  20||  30||  40||  60||  85|| 144&lt;br /&gt;
|-&lt;br /&gt;
|  20||  20||  20||  25||  30||  40||  50||  70||  95|| 190&lt;br /&gt;
|-&lt;br /&gt;
|  30||  30||  30||  35||  40||  50||  60||  80|| 122|| 237&lt;br /&gt;
|-&lt;br /&gt;
|  40||  40||  40||  45||  50||  60||  70||  90|| 167|| 285&lt;br /&gt;
|-&lt;br /&gt;
|  50||  50||  50||  55||  60||  70||  80|| 100|| 213|| 333&lt;br /&gt;
|-&lt;br /&gt;
|  60||  60||  60||  65||  70||  80||  90|| 144|| 261|| 383&lt;br /&gt;
|-&lt;br /&gt;
|  70||  70||  70||  75||  80||  90|| 100|| 190|| 309|| 433&lt;br /&gt;
|-&lt;br /&gt;
|  80||  80||  80||  85||  90|| 100|| 144|| 237|| 358|| 484&lt;br /&gt;
|-&lt;br /&gt;
|  90||  90||  90||  95|| 100|| 144|| 190|| 285|| 408|| 536&lt;br /&gt;
|-&lt;br /&gt;
| 100|| 100|| 100|| 122|| 144|| 190|| 237|| 333|| 459|| 589&lt;br /&gt;
|-&lt;br /&gt;
| 110|| 144|| 144|| 167|| 190|| 237|| 285|| 383|| 510|| 643&lt;br /&gt;
|-&lt;br /&gt;
| 120|| 190|| 190|| 213|| 237|| 285|| 333|| 433|| 563|| 697&lt;br /&gt;
|-&lt;br /&gt;
| 130|| 237|| 237|| 261|| 285|| 333|| 383|| 484|| 616|| 752&lt;br /&gt;
|-&lt;br /&gt;
| 140|| 285|| 285|| 309|| 333|| 383|| 433|| 536|| 670|| 807&lt;br /&gt;
|-&lt;br /&gt;
| 150|| 333|| 333|| 358|| 383|| 433|| 484|| 589|| 724|| 863&lt;br /&gt;
|-&lt;br /&gt;
| 160|| 383|| 383|| 408|| 433|| 484|| 536|| 643|| 779|| 920&lt;br /&gt;
|-&lt;br /&gt;
| 170|| 433|| 433|| 459|| 484|| 536|| 589|| 697|| 835|| 977&lt;br /&gt;
|-&lt;br /&gt;
| 180|| 484|| 484|| 510|| 536|| 589|| 643|| 752|| 891||1035&lt;br /&gt;
|-&lt;br /&gt;
| 190|| 536|| 536|| 563|| 589|| 643|| 697|| 807|| 948||1093&lt;br /&gt;
|-&lt;br /&gt;
| 200|| 589|| 589|| 616|| 643|| 697|| 752|| 863||1006||1152&lt;br /&gt;
|-&lt;br /&gt;
| 210|| 643|| 643|| 670|| 697|| 752|| 807|| 920||1064||1212&lt;br /&gt;
|-&lt;br /&gt;
| 220|| 697|| 697|| 724|| 752|| 807|| 863|| 977||1123||1272&lt;br /&gt;
|-&lt;br /&gt;
| 230|| 752|| 752|| 779|| 807|| 863|| 920||1035||1182||1332&lt;br /&gt;
|-&lt;br /&gt;
| 240|| 807|| 807|| 835|| 863|| 920|| 977||1093||1242||1394&lt;br /&gt;
|-&lt;br /&gt;
| 250|| 863|| 863|| 891|| 920|| 977||1035||1152||1302||1455&lt;br /&gt;
|-&lt;br /&gt;
| 260|| 920|| 920|| 948|| 977||1035||1093||1212||1363||1517&lt;br /&gt;
|-&lt;br /&gt;
| 270|| 977|| 977||1006||1035||1093||1152||1272||1424||1579&lt;br /&gt;
|-&lt;br /&gt;
| 280||1035||1035||1064||1093||1152||1212||1332||1486||1642&lt;br /&gt;
|-&lt;br /&gt;
| 290||1093||1093||1123||1152||1212||1272||1394||1548||1706&lt;br /&gt;
|-&lt;br /&gt;
| 300||1152||1152||1182||1212||1272||1332||1455||1611||1770&lt;br /&gt;
|-&lt;br /&gt;
| 310||1212||1212||1242||1272||1332||1394||1517||1674||1834&lt;br /&gt;
|-&lt;br /&gt;
| 320||1272||1272||1302||1332||1394||1455||1579||1738||1898&lt;br /&gt;
|-&lt;br /&gt;
| 330||1332||1332||1363||1394||1455||1517||1642||1802||1964&lt;br /&gt;
|-&lt;br /&gt;
| 340||1394||1394||1424||1455||1517||1579||1706||1866||&lt;br /&gt;
|-&lt;br /&gt;
| 350||1455||1455||1486||1517||1579||1642||1770||1931||&lt;br /&gt;
|-&lt;br /&gt;
| 360||1517||1517||1548||1579||1642||1706||1834||1996||&lt;br /&gt;
|-&lt;br /&gt;
| 370||1579||1579||1611||1642||1706||1770||1898||||&lt;br /&gt;
|-&lt;br /&gt;
| 380||1642||1642||1674||1706||1770||1834||1964||||&lt;br /&gt;
|-&lt;br /&gt;
| 390||1706||1706||1738||1770||1834||1898||||||&lt;br /&gt;
|-&lt;br /&gt;
| 400||1770||1770||1802||1834||1898||1964||||||&lt;br /&gt;
|-&lt;br /&gt;
| 410||1834||1834||1866||1898||1964||||||||&lt;br /&gt;
|-&lt;br /&gt;
| 420||1898||1898||1931||1964||||||||||&lt;br /&gt;
|-&lt;br /&gt;
| 430||1964||1964||1996||||||||||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Important Power Levels===&lt;br /&gt;
*25 - Unlocks naming (becomes active in battle once named)&lt;br /&gt;
*100 - Renaming and Deleting are no longer possible&lt;br /&gt;
*200 - Unlocks second Skill Attack&lt;br /&gt;
*250 - High-grade materials can now be gifts&lt;br /&gt;
*400 - Unlocks Spirit Attack&lt;br /&gt;
*749 - Low-grade materials can no longer be gifts&lt;br /&gt;
*1000 - All Chaos Upgrades are available&lt;br /&gt;
*1249 - Mid-grade materials can no longer be gifts (100% are High-grade)&lt;br /&gt;
*1687-1946 - PL maxes out (different for each class of monsters)&lt;br /&gt;
&lt;br /&gt;
==Skill Editor==&lt;br /&gt;
[[Image:Skill Editor.PNG|thumb|The Skill Editor page.]]&lt;br /&gt;
Monsters get skills when they are created, at PL 200, and at PL 400. &lt;br /&gt;
*Skill names need to be set before monsters can use them.&lt;br /&gt;
*The initial skill has the same damage type as the monster&#039;s main attack, and costs 50% MP.&lt;br /&gt;
**Monsters with a physical attack damage type gets a Physical type skill (which is boosted by DEX), while those with an elemental attack type get an Magical type skill (which is boosted by INT).&lt;br /&gt;
*Additional skills at PL 200 and PL 400 have following characteristics:&lt;br /&gt;
**The skill at PL 200 costs 50% MP and is more powerful than the initial skill.&lt;br /&gt;
**The skill at PL 400 costs 100% SP and is more powerful than both MP skills.&lt;br /&gt;
**Some monster classes can choose between physical and magical skills. The [[damage type]] can also be changed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Monster Class || Skill Type || [[Damage Type]] || Power&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Arthropod&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Avion&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Beast  &lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Celestial   &lt;br /&gt;
| Physical || Basic || 50&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Holy || 80&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Holy/Soul || 120&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Daimon    &lt;br /&gt;
| Physical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Dark/Soul || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Dragonkin     &lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Crushing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Elemental&lt;br /&gt;
| Magical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire/Elec/Wind/Cold || 60&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire/Elec/Wind/Cold || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Giant&lt;br /&gt;
| Physical || Basic || 10&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic || 50&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Humanoid&lt;br /&gt;
| Physical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing/Crushing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing/Crushing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Mechanoid&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Reptilian&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Sprite&lt;br /&gt;
| Physical || Basic || 50&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire/Elec/Wind/Cold || 100&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Soul || 150 &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Undead &lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Slashing || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chaos Upgrades==&lt;br /&gt;
[[Image:Chaos Upgrades.PNG|thumb|The Chaos Upgrades page.]]&lt;br /&gt;
Monsters can be further upgraded using [[Tokens|chaos tokens]]. This will not change the monster&#039;s PL.&lt;br /&gt;
*Available upgrades depend on PL of monster (every 5 PL unlocks another rank of at least 1 upgrade), and is shown in light blue blocks. Unavailable upgrades are shown in while blocks.&lt;br /&gt;
*The number of tokens required for an upgrade equals the number of next upgrade. (i.e. the Nth upgrade requires N tokens). Upgraded stats are shown in yellow.&lt;br /&gt;
*Each upgrade has 20 ranks. It takes 210 tokens to fully rank up an upgrade. Thus, it takes 2520 chaos tokens to fully upgrade one monster.&lt;br /&gt;
*Note that a custom monster CANNOT parry/resist until at least 1 level of the corresponding upgrade is made.&lt;br /&gt;
**However, a custom monster can evade without any corresponding upgrades.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name || Related Stats&lt;br /&gt;
|-&lt;br /&gt;
|Affection || Increases chance for double [[#Gifts|gift]] by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Brutality || Increases monster damage by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Swiftness || Increases monster attack speed by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Accuracy || Increases monster accuracy by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Precision || Decreases effective target evade/block by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Overpower || Decreases effective target parry/resist by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude || Increases monster health by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Interception || Increases monster parry by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Dissipation || Increases monster resist by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Evasion || Increases monster evade by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Defense || Increases monster physical mitigation by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Warding || Increases monster magical mitigation by 1%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crystal List==&lt;br /&gt;
Use these to increase a [[Monster Stats|monster&#039;s stats]] as follows.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Crystal !! Stat increased&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Vigor || Strength&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Finesse || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Swiftness || Agility&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Fortitude || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Cunning || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Knowledge || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Flames || [[Fire]] resistance&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Frost || [[Cold]] resistance&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Lightning || [[Elec]] resistance&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Tempest || [[Wind]] resistance&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Devotion || [[Holy]] resistance&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Corruption || [[Dark]] resistance&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Quintessence || [[Soul]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monster Classes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Monster Class&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Starting Attributes&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Resistances&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Neutral&amp;lt;br /&amp;gt;(0)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaknesses&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Damage Types&lt;br /&gt;
|- style=&amp;quot;font-size: 0.8em&amp;quot;&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! Major&amp;lt;br /&amp;gt;(75) !! Minor&amp;lt;br /&amp;gt;(50) !! Light&amp;lt;br /&amp;gt;(25)&lt;br /&gt;
! Light&amp;lt;br /&amp;gt;(-25) !! Minor&amp;lt;br /&amp;gt;(-50) !! Major&amp;lt;br /&amp;gt;(-75)&lt;br /&gt;
|-&lt;br /&gt;
! Arthropod&lt;br /&gt;
| 8 || 5 || 7 || 10 || 4 || 4&lt;br /&gt;
| &amp;amp;nbsp; || Slash || [[Fire]], [[Wind]], [[Elec]]&lt;br /&gt;
| [[Holy]], [[Dark]], [[Soul]], Pierce&lt;br /&gt;
| [[Cold]], Crush || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Crush, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! Avion&lt;br /&gt;
| 5 || 8 || 14 || 4 || 6 || 5&lt;br /&gt;
| &amp;amp;nbsp; || Elec || &amp;amp;nbsp;&lt;br /&gt;
| Cold, Holy, Dark, Soul, Crush, Slash, Pierce&lt;br /&gt;
| Fire || Wind || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! Beast&lt;br /&gt;
| 8 || 9 || 9 || 7 || 3 || 2&lt;br /&gt;
| &amp;amp;nbsp; || Wind || Cold, Crush&lt;br /&gt;
| Elec, Holy, Dark, Soul, Slash, Pierce&lt;br /&gt;
| Fire || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! Celestial&lt;br /&gt;
| 5 || 5 || 10 || 5 || 10 || 8&lt;br /&gt;
| &amp;amp;nbsp; || Holy || rowspan=&amp;quot;2&amp;quot; | Fire, Cold, Elec, Wind&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Soul, Crush, Slash, Pierce&lt;br /&gt;
| Dark || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! Daimon&lt;br /&gt;
| 9 || 9 || 8 || 4 || 6 || 5&lt;br /&gt;
| &amp;amp;nbsp; || Dark&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Holy || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! Dragonkin&lt;br /&gt;
| 10 || 5 || 3 || 9 || 5 || 6&lt;br /&gt;
| &amp;amp;nbsp; || Fire, Crush || Elec, Slash&lt;br /&gt;
| Holy, Dark, Soul, Pierce&lt;br /&gt;
| Wind || Cold || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Crush&lt;br /&gt;
|-&lt;br /&gt;
! Elemental&lt;br /&gt;
| 3 || 6 || 6 || 4 || 8 || 12&lt;br /&gt;
| &amp;amp;nbsp; || Fire, Cold, Elec, Wind || Holy, Dark&lt;br /&gt;
| Slash&lt;br /&gt;
| Crush, Pierce || Soul || &amp;amp;nbsp;&lt;br /&gt;
| Fire, Elec, Wind, Cold&lt;br /&gt;
|-&lt;br /&gt;
! Giant&lt;br /&gt;
| 10 || 8 || 3 || 12 || 2 || 1&lt;br /&gt;
| &amp;amp;nbsp; || Crush || Fire, Cold, Slash&lt;br /&gt;
| Holy, Dark, Soul&lt;br /&gt;
| Elec, Wind, Pierce || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Crush&lt;br /&gt;
|-&lt;br /&gt;
! Humanoid&lt;br /&gt;
| 5 || 10 || 8 || 5 || 8 || 7&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| &#039;&#039;All but Dark&#039;&#039;&lt;br /&gt;
| Dark || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! Mechanoid&lt;br /&gt;
| 10 || 7 || 4 || 7 || 4 || 3&lt;br /&gt;
| &amp;amp;nbsp; || Fire, Cold, Wind, Holy, Soul, Pierce || Slash&lt;br /&gt;
| Dark, Crush&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Elec&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! Reptilian&lt;br /&gt;
| 7 || 10 || 6 || 8 || 6 || 4&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; ||Fire, Elec, Crush, Slash&lt;br /&gt;
| Wind, Holy, Dark, Soul, Pierce&lt;br /&gt;
| &amp;amp;nbsp; || Cold || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! Sprite&lt;br /&gt;
| 3 || 12 || 12 || 2 || 7 || 6&lt;br /&gt;
| &amp;amp;nbsp; || Pierce || Fire, Cold, Elec, Wind, Holy&lt;br /&gt;
| Soul, Slash&lt;br /&gt;
| Crush || Dark || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! Undead&lt;br /&gt;
| 10 || 7 || 4 || 10 || 2 || 2&lt;br /&gt;
| &amp;amp;nbsp; || Cold, Elec, Wind, Dark, Pierce || Crush&lt;br /&gt;
| Soul, Slash&lt;br /&gt;
| &amp;amp;nbsp; || Fire || Holy&lt;br /&gt;
| Crush, Slash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Colored Chart===&lt;br /&gt;
&lt;br /&gt;
[[File:Damage_Types_Monster_Lab.0.6.4.png]]&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
[[Image:Monster Gift.PNG|thumb|Monster Gift notification.]]&lt;br /&gt;
Player-created monsters have a chance of bringing [[items]] to their owner after at least one hour. Currently only Materials can be gotten this way.&lt;br /&gt;
===Chances===&lt;br /&gt;
The chance to receive a gift is calculated when a player checks on them via the Monster Lab screen:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Gift Chance&#039;&#039;&#039; = # of hours since last check * Battles won since last gift * 2&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Monsters &#039;&#039;can&#039;&#039; bring gifts without getting any kills, but the odds are quite low.&amp;lt;sup&amp;gt;[http://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=90979&amp;amp;view=findpost&amp;amp;p=2182857]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Materials are gifted at a ratio of 2:1:1:1 (Metal:Cloth:Leather:Wood).&lt;br /&gt;
&lt;br /&gt;
Monsters with higher Power Levels have a better chance to bring Bindings.&lt;br /&gt;
&lt;br /&gt;
[[Skills#Universal_Skills|Fleeing]] from battle counts as a win for the monsters involved.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;&#039;Battles won&#039;&#039;&#039;&amp;quot; does NOT count:&lt;br /&gt;
*Deaths to a player&#039;s own monsters (to prevent abuse)&lt;br /&gt;
**There is a cooldown on how often a player can count as a repeat win (also to prevent abuse)&lt;br /&gt;
*[[Abilities#Tier_11|Spark of Life]] being triggered&lt;br /&gt;
&lt;br /&gt;
===Power Level&#039;s Effect On Gifts===&lt;br /&gt;
Power Level helps with the quality of the gift. Whenever a player receive a graded material, its quality is determined as such:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Gift Quality Roll&#039;&#039;&#039; = random(1..1000) + Power_Level&amp;lt;/pre&amp;gt;&lt;br /&gt;
A roll of 750+ is needed for medium-grade and 1250+ for high-grade. Thus to receive a high-grade item a monster&#039;s minimum PL must be 250, and the chance maxes out at PL 1249. At PL 749 low-grades will no longer be received. PL has no effect on the chance to receive rares. As the monster&#039;s PL gets higher bindings become more likely.&lt;br /&gt;
&lt;br /&gt;
===Gift List===&lt;br /&gt;
(See [[The_Forge#Materials|The Forge - Materials]])&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Monster Stats]]&lt;br /&gt;
*[[Monster Lab Bestiary]] - Includes the top 50 monsters&lt;br /&gt;
*[[HentaiVerse Bestiary]]&lt;br /&gt;
*[[The Forge]]&lt;br /&gt;
*[[Grindfest]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Talk:HentaiVerse_Advice&amp;diff=21262</id>
		<title>Talk:HentaiVerse Advice</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Talk:HentaiVerse_Advice&amp;diff=21262"/>
		<updated>2013-03-07T22:34:39Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* arena priority in limited time */ updated adjusted chart to reflect 0.74&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Advice on how to do legendary arenas in mage style==&lt;br /&gt;
for a mage, what&#039;s the minimun conditions to past first 50 rounds in End of Days and above arenas @IWBTH difficulty? that&#039;s a very importantant issue for any mages that above lv.220 and want to grind xp efficiently. what&#039;s the key factors?  85% above  offensive prof  + 25% mana conservation  + near max edb roll clothes + 2.0 above agi on every cloth?  --[[User:Ewq23|Ewq23]] ([[User talk:Ewq23|talk]]) 02:09, 3 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
No, you need heavily-forged equips. The high-damage at the end (150+) just isn&#039;t friendly to mages. [[User:Varst|Varst]] ([[User talk:Varst|talk]]) 05:08, 3 February 2013 (UTC)&lt;br /&gt;
* i mean arena, not gf, and it&#039;s easist part of all IWBTH battles, because mobs are few compare to others. the hard part is how low level mage can succed, because high level mage have full action speed, first half of arena don&#039;t have any difficulty for them, i guess swift scorlls is a important one, but don&#039;t know what other minimun requirements are  --[[User:Ewq23|Ewq23]] ([[User talk:Ewq23|talk]]) 13:48, 3 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== arena priority in limited time ==&lt;br /&gt;
for a player who don&#039;t have enough time to play hv or don&#039;t want stamina under 80  without energy drink, the most populated arenas are lv.180 To Kill A God, lv 120 Dreamfall, followed by lv120 Exile. &lt;br /&gt;
for trophy, lv 200 The Trio and the Tree has a high quality one and doesn&#039;t need too much time --[[User:Ewq23|Ewq23]] ([[User talk:Ewq23|talk]]) 05:04, 29 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Since I&#039;m not sure about Grindfest and IW&#039;s monster number vs stamina drain stats, here&#039;s a dump for the arenas!&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; style=&amp;quot;text-align: center&amp;quot; &lt;br /&gt;
|+ Arenas: Average Common Monster Count Per Round&lt;br /&gt;
! Common Monsters/Round !! Arena Unlock Tier !! Arena Name !! &amp;quot;Great!&amp;quot; Stamina Drain !! Errata&lt;br /&gt;
|-&lt;br /&gt;
| 5.933 || &#039;&#039;&#039;Lv.180&#039;&#039;&#039; || To Kill A God || 4.5 || 1 Legend&lt;br /&gt;
|-&lt;br /&gt;
| 5.933 || &#039;&#039;&#039;Lv.120&#039;&#039;&#039; || Dreamfall || 3 || 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 5.923 || &#039;&#039;&#039;Lv.130&#039;&#039;&#039; || Exile || 3.25 || 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 5.914 || &#039;&#039;&#039;Lv.140&#039;&#039;&#039; || Feast For Crows || 3.5 || 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 5.1 || Lv. 40 || Fresh Meat || 1 || Easiest to acquire, no boss or [[EXP]] bonus&lt;br /&gt;
|-&lt;br /&gt;
| 5.067 || Lv. 60 || Growing Storm || 1.5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 5.057 || Lv. 70 || Apocalypse Soon || 1.75 || &lt;br /&gt;
|-&lt;br /&gt;
| 5.055 || Lv.110 || Longest Journey || 2.75 || 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 5.05 || Lv.160 || New Wings || 4 || 2 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 5.05 || Lv. 80 || Power Flux || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| 5.044 || Lv. 90 || Killzone || 2.25 || &lt;br /&gt;
|-&lt;br /&gt;
| 5.04 || Lv. 50 || Dark Skies || 1.25 || &lt;br /&gt;
|-&lt;br /&gt;
| 5.027 || Lv.150 || Sealed Power || 3.75 || 2 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 5.011 || Lv.190 || Eve Of Death || 4.75 || 1 Legend + 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 4.94 || Lv.200 || The Trio And The Tree || 5 || 4 Ultimates, Sapling Trophy&lt;br /&gt;
|-&lt;br /&gt;
| 4.8 || Lv. 30 || Blazing Field || 0.75 || &lt;br /&gt;
|-&lt;br /&gt;
| 4.671 || Lv.170 || Crusade || 4.25 || 3 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 4.66 || Lv.100 || Endgame || 2.5 || 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Lv. 20 || A Rolling Stone || 0.6 || &lt;br /&gt;
|-&lt;br /&gt;
| 3.78 || Lv.220 || End Of Days || 5 || 52 Legends + 2 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 3.71 || Lv.300 || A Dance With Dragons || 5 || 150 Legends + 3 Ultimates&lt;br /&gt;
|-&lt;br /&gt;
| 3.6 || Lv. 15 || Road Less Traveled || 0.5 || &lt;br /&gt;
|-&lt;br /&gt;
| 3.5 || Lv. 12 || Test Of Faith || 0.4 || &lt;br /&gt;
|-&lt;br /&gt;
| 3.42 || Lv.240 || The Twilight || 5 || 52 Legends + 3 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 2.667 || Lv. 10 || A New Beginning || 0.3 ||&lt;br /&gt;
|-&lt;br /&gt;
| 2.51 || Lv.280 || Eternal Darkness || 5 || 102 Legends + 3 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 2.51 || Lv.260 || Beyond The Clouds || 5 || 52 Legends + 4 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 2.25 || Lv.  6 || Schooltastic || 0.2 || &lt;br /&gt;
|-&lt;br /&gt;
| 2.2 || Lv.  8 || Graduation || 0.25 || &lt;br /&gt;
|-&lt;br /&gt;
| 1.5 || Lv.  2 || Baby Steps || 0.1 || &lt;br /&gt;
|-&lt;br /&gt;
| 1.333 || Lv.  4 || Learning Curves || 0.15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Lv.  1 || First Blood || 0.05 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; style=&amp;quot;text-align: center&amp;quot; &lt;br /&gt;
|+ But if you lump in the Bosses, Legends, and Ultimates, you get:&lt;br /&gt;
! Monsters/Round !! Arena Unlock Tier !! Arena Name !! &amp;quot;Great!&amp;quot; Stamina Drain !! Errata&lt;br /&gt;
|-&lt;br /&gt;
| 5.95 || &#039;&#039;&#039;Lv.120&#039;&#039;&#039; || Dreamfall || 3 || 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 5.94 || &#039;&#039;&#039;Lv.180&#039;&#039;&#039; || To Kill A God || 4.5 || 1 Legend&lt;br /&gt;
|-&lt;br /&gt;
| 5.938 || &#039;&#039;&#039;Lv.130&#039;&#039;&#039; || Exile || 3.25 || 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 5.929 || &#039;&#039;&#039;Lv.140&#039;&#039;&#039; || Feast For Crows || 3.5 || 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 5.24 || &#039;&#039;&#039;Lv.300&#039;&#039;&#039; || A Dance With Dragons || 5 || 150 Legends + 3 Ultimates&lt;br /&gt;
|-&lt;br /&gt;
| 5.1 || Lv. 40 || Fresh Meat || 1 || Easiest to acquire, no boss or [[EXP]] bonus&lt;br /&gt;
|-&lt;br /&gt;
| 5.075 || Lv.160 || New Wings || 4 || 2 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 5.073 || Lv.110 || Longest Journey || 2.75 || 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 5.067 || Lv. 60 || Growing Storm || 1.5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 5.057 || Lv. 70 || Apocalypse Soon || 1.75 || &lt;br /&gt;
|-&lt;br /&gt;
| 5.053 || Lv.150 || Sealed Power || 3.75 || 2 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 5.05 || Lv. 80 || Power Flux || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| 5.044 || Lv. 90 || Killzone || 2.25 || &lt;br /&gt;
|-&lt;br /&gt;
| 5.04 || Lv. 50 || Dark Skies || 1.25 || &lt;br /&gt;
|-&lt;br /&gt;
| 5.032 || Lv.190 || Eve Of Death || 4.75 || 1 Legend + 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 4.98 || Lv.200 || The Trio And The Tree || 5 || 4 Ultimates, Sapling Trophy&lt;br /&gt;
|-&lt;br /&gt;
| 4.8 || Lv. 30 || Blazing Field || 0.75 || &lt;br /&gt;
|-&lt;br /&gt;
| 4.706 || Lv.170 || Crusade || 4.25 || 3 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 4.68 || Lv.100 || Endgame || 2.5 || 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 4.32 || Lv.220 || End Of Days || 5 || 52 Legends + 2 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Lv. 20 || A Rolling Stone || 0.6 || &lt;br /&gt;
|-&lt;br /&gt;
| 3.97 || Lv.240 || The Twilight || 5 || 52 Legends + 3 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 3.6 || Lv. 15 || Road Less Traveled || 0.5 || &lt;br /&gt;
|-&lt;br /&gt;
| 3.56 || Lv.280 || Eternal Darkness || 5 || 102 Legends + 3 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 3.5 || Lv. 12 || Test Of Faith || 0.4|| &lt;br /&gt;
|-&lt;br /&gt;
| 3.07 || Lv.260 || Beyond The Clouds || 5 || 52 Legends + 4 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 2.667 || Lv. 10 || A New Beginning || 0.3 ||&lt;br /&gt;
|-&lt;br /&gt;
| 2.25 || Lv.  6 || Schooltastic || 0.2 || &lt;br /&gt;
|-&lt;br /&gt;
| 2.2 || Lv.  8 || Graduation || 0.25 || &lt;br /&gt;
|-&lt;br /&gt;
| 1.5 || Lv.  2 || Baby Steps || 0.1 || &lt;br /&gt;
|-&lt;br /&gt;
| 1.333 || Lv.  4 || Learning Curves || 0.15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Lv.  1 || First Blood || 0.05 ||&lt;br /&gt;
|}&lt;br /&gt;
--[[User:Destructorspace|Destructorspace]] ([[User talk:Destructorspace|talk]]) 04:57, 30 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
That belongs to the advice section. Also, some may sacrifice some credits for more EXP in longer arenas, which probably means the last few arenas are better for them. [[User:Varst|Varst]] ([[User talk:Varst|talk]]) 05:26, 30 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Alright, I&#039;m just not certain where to put it. In the meantime, here&#039;s a very simplistic modified table that includes the EXP bonus:&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; style=&amp;quot;text-align: center&amp;quot; &lt;br /&gt;
|+ Ignoring the additional EXP Bonus Bosses, Legends, and Ultimates give you, the EXP adjusted Monster Count/Round:&lt;br /&gt;
! Adjusted # of Monsters/Round !! Arena Unlock Tier !! Arena Name !! &amp;quot;Great!&amp;quot; Stamina Drain !! EXP Bonus !! Errata&lt;br /&gt;
|-&lt;br /&gt;
| 26.2 || &#039;&#039;&#039;Lv.300&#039;&#039;&#039; || A Dance With Dragons || 5 || 5 || 150 [[HentaiVerse_Bestiary#Legendary|Legends]] + 3 Ultimates&lt;br /&gt;
|-&lt;br /&gt;
| 14.24 || &#039;&#039;&#039;Lv.280&#039;&#039;&#039; || Eternal Darkness || 5 || 4 || 102 Legends + 3 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 11.91 || Lv.240 || The Twilight || 5 || 3 || 52 Legends + 3 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 10.8 || Lv.220 || End Of Days || 5 || 2.5 || 52 Legends + 2 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 10.48 || Lv.260 || Beyond The Clouds || 5 || 3.5 || 52 Legends + 4 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 10.7 || &#039;&#039;&#039;Lv.180&#039;&#039;&#039; || To Kill A God || 4.5 || 1.8 || 1 Legend&lt;br /&gt;
|-&lt;br /&gt;
| 9.96 || Lv.200 || The Trio And The Tree || 5 || 2 || 4 Ultimates, Sapling Trophy&lt;br /&gt;
|-&lt;br /&gt;
| 9.56 || Lv.190 || Eve Of Death || 4.75 || 1.9 || 1 Legend + 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 8.3 || &#039;&#039;&#039;Lv.140&#039;&#039;&#039; || Feast For Crows || 3.5 || 1.4 || 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 8.12 || Lv.160 || New Wings || 4 || 1.6 || 2 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Lv.170 || Crusade || 4.25 || 1.7 || 3 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 7.72 || Lv.130 || Exile || 3.25 || 1.3 || 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 7.58 || Lv.150 || Sealed Power || 3.75 || 1.5 || 2 Bosses&lt;br /&gt;
|-&lt;br /&gt;
| 7.14 || Lv.120 || Dreamfall || 3 || 1.2 || 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 5.58 || Lv.110 || Longest Journey || 2.75 || 1.1 || 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 5.1 || &#039;&#039;&#039;Lv. 40&#039;&#039;&#039; || Fresh Meat || 1 || 1 || Best Level before [[EXP]] bonuses are available&lt;br /&gt;
|-&lt;br /&gt;
| 5.067 || Lv. 60 || Growing Storm || 1.5 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 5.057 || Lv. 70 || Apocalypse Soon || 1.75 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 5.05 || Lv. 80 || Power Flux || 2 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 5.044 || Lv. 90 || Killzone || 2.25 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 5.04 || Lv. 50 || Dark Skies || 1.25 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 4.8 || Lv. 30 || Blazing Field || 0.75 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| 4.68 || Lv.100 || Endgame || 2.5 || 1 || 1 Boss&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Lv. 20 || A Rolling Stone || 0.6 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || Lv. 10 || Test Of Faith || 0.4 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| 3.6 || Lv. 15 || Road Less Traveled || 0.5 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| 2.2 || Lv.  5 || Graduation || 0.25 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| 1.333 || Lv.  1 || Learning Curves || 0.15 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Lv.  1 || First Blood || 0.05 || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
Updated --[[User:Destructorspace|Destructorspace]] ([[User talk:Destructorspace|talk]]) 22:34, 7 March 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
for xp， your table didn&#039;t point out a very important thing, only non-deep rounds are worth to do for limited time, that is 1-50 rounds on first 3 legendary arenas, first 25 rounds on last arenas  --[[User:Ewq23|Ewq23]] ([[User talk:Ewq23|talk]]) 10:40, 31 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==About overall stat points distribution ==&lt;br /&gt;
since more base sp only hurt mages  after a mage have sp shield, should we suggest to people keep sum of all 6 pa low?  --[[User:Ewq23|Ewq23]] ([[User talk:Ewq23|talk]]) 08:55, 28 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
No. Think about it: SP shield takes a fixed value to your base SP. It means neither increasing not decreasing your base SP would have any effect on the number of hits you can take. Therefore, it&#039;s neither beneficial nor harmful. But then you also need to consider those mages who use Spirit Stance sparingly. Those will benefit from a higher base SP. [[User:Varst|Varst]] ([[User talk:Varst|talk]]) 10:28, 28 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
but spirit regen is slow, more base sp take more time to recover, and when use spark and sp shield, the decreasing speed doesn&#039;t change, so, for a pure mage low base sp/sum of pa is a better thing --[[User:Ewq23|Ewq23]] ([[User talk:Ewq23|talk]]) 10:47, 28 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
SP regen is also affected by the total of PAs. &amp;lt;br&amp;gt;Assuming a player with 0 power, 0 SP tanks, no auras and 3000 total PAs. Sacrificing 10% of total PAs will increase the replenish speed (defined by replenishing from 0 SP to full SP) by a mere 1.8%. Sacrificing 50% of total PAs will increase the replenish speed by a mere 14%. Does it really worth to reduce PAs for such a minimal benefit (not to mention the benefits lost from reducing those PAs)?&lt;br /&gt;
Besides, having more power (catgirls, high karma) will also have negative effect using the same logic. Have you ever seen anyone with very high power complaining about that?  [[User:Varst|Varst]] ([[User talk:Varst|talk]]) 11:12, 28 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
i mean, if a mage keep xp consume with str:end in ratio 1:4, and other pa are all different values, it is better than a mage who have all 6 pa in same value(lower base sp) --[[User:Ewq23|Ewq23]] ([[User talk:Ewq23|talk]]) 11:19, 28 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ans the question is, how much? As I&#039;ve said, 10% less PAs and your SP regen increase by 1.8%, and it has no benefit to the actual SP shield consumption. And 10% less PA is quite a lot actually.(allocating XP in your way will give an amount of PA change less than 10%). Whether or not it&#039;s better to unbalance the stat is another question, but in terms of SP the effect is just minimal. [[User:Varst|Varst]] ([[User talk:Varst|talk]]) 11:46, 28 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
my current base sp is 318, if i redistribute pa, i might have base sp less than 300. Also this issue is about direction, even the benifit is small, when people goes wrong direction, they centainy lose utility, not gain --[[User:Ewq23|Ewq23]] ([[User talk:Ewq23|talk]]) 12:34, 28 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==About AGI and INT for mages ==&lt;br /&gt;
&lt;br /&gt;
Think about it. While 10 AGI gives a bit of action speed boost, it&#039;s dwarfed by the huge action speed multiplier for tier 3/4 offensive spells. And action speed is the same for IWBTH and normal.&lt;br /&gt;
&lt;br /&gt;
And you will eventually get more INT than your level; there&#039;s no need to chase after that stat. It&#039;s going to lead to very imbalanced stat which is not recommended. &lt;br /&gt;
&lt;br /&gt;
Please note that this is more like a stepstone for players to understand what&#039;s more important and what&#039;s less important; as many new players strictly follow that, it&#039;s better not to write that in such a strict way, but to guide them to understand what&#039;s important and what&#039;s not. [[User:Varst|Varst]] 05:40, 1 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*when you spend all remain xp to int and wis, it is going to be waste on xp, so there should be a clear balance poiont on those atributes, to maxiumize every single xp that a player have. &lt;br /&gt;
&lt;br /&gt;
and agi can also come from equipments, the effect of action speed&#039;s change is truly noticeable when you just past lv200,  it is true that tier 4 spell is extrmely slow, but without any agi from equipment, lv200 to lv220 is like double-hit(with lady 501st, might even be triple hit) hell --[[User:Ewq23|Ewq23]] 08:28, 1 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Advice for Brand New Players==&lt;br /&gt;
When you first create an account on E-Hentai.org (which also starts your HentaiVerse account), don&#039;t do battle in HV for a few days.  A completely fresh account starts with 1/50 HP and 0/10 MP, requiring that you wait quite a while for your HP and MP to regen to full.  Instead, let the [[Dawn of a New Day]] event give you at least enough [[EXP]] to reach [[Ranks#Beginner|Level 1]], which should take 2 days.&lt;br /&gt;
&lt;br /&gt;
Once you&#039;re Level 1, you&#039;ll have an [[Aura|Aura Point]] and an [[Abilities|Ability Point]].  Spend your Ability Point on Aura Slot 1 (the ability on the farthest right), and then spend your Aura Point on Green Aura.  Green Aura will prevent 2 points of damage from every physical attack made against you. At the lowest levels, most monsters deal just about 2 damage per attack, so you&#039;ll take little to no damage for several levels.&lt;br /&gt;
&lt;br /&gt;
With your Ability and Aura set up, it&#039;s time to buy some [[HentaiVerse#Stats|Primary Stats]] with your EXP.  Depending on which of the [[Fighting Styles]] you choose to focus on, you&#039;ll eventually change your stat balance, but for now, you&#039;ll want to keep each of your stats equally balanced.&lt;br /&gt;
&lt;br /&gt;
==Advice for Novice Players==&lt;br /&gt;
This [http://forums.e-hentai.org/index.php?showtopic=21824 forum thread] is a good place to learn some more advanced tips and techniques for playing HV.&lt;br /&gt;
*Extra credits&lt;br /&gt;
**If you have an Internet connection that qualifies, start an Hentai@Home node.  You&#039;ll get GP and hath that can be used to get credits or buy special benefits for your character.  http://ehwiki.org/wiki/Hath&lt;br /&gt;
**If you can&#039;t or won&#039;t install H@H, then try adopting a server for $10/month.  You&#039;ll get 90 hath over the month.&lt;br /&gt;
**[http://gu.e-hentai.org/manage.php?act=new Upload a gallery] but make sure to read [http://g.e-hentai.org/help.php#roe posting guidelines] first!&lt;br /&gt;
**Bit Torrents can also be used to get credits.&lt;br /&gt;
**The arena is meant to help kickstart your credits balance.  The first time you beat a challenge, you get 10x the credits!&lt;br /&gt;
**Sell the armor and weapons that you don&#039;t want to the bazaar.  The same applies to lower potions when you have tons of the higher ones.&lt;br /&gt;
&lt;br /&gt;
==Advice for Intermediate Players==&lt;br /&gt;
*Use HVStat to make the game interface customized.&lt;br /&gt;
*Make sure to pump up Max HP/MP using ability boost training.  This is usually more effective than filling EXP boost ability slots.  Dead people don&#039;t get experience!&lt;br /&gt;
*Disable autocasting when leveling in an item world at cake difficulty.  It&#039;s a waste of mana.&lt;br /&gt;
*Leveling up the low level crude equipments at IWBTH setting in Item World, for maximum leveling up speed.&lt;br /&gt;
&lt;br /&gt;
==Advice for Experienced Players==&lt;br /&gt;
===&#039;&#039;&#039;Fighting Bosses/Legendaries/Godlies&#039;&#039;&#039;===&lt;br /&gt;
This is a short overview of the prevailing strategies for defeating the enemies in the [[Ring of Blood]] and their counterparts at the end of [[Arena]] challenges starting with Endgame. For more information, a place to ask specific questions, and see descriptions of other successful and not so successful attempts, look [http://forums.e-hentai.org/index.php?showtopic=21231 here].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;: &lt;br /&gt;
*The following strategies are by no means the only strategies for defeating these enemies. They may not even be the best. They are, however, strategies that have been successfully employed and emulated. &lt;br /&gt;
*The Bosses and Legendary monsters have extremely powerful spirit attacks, strong enough to one-shot kill most players.  One way to prevent instant death is to utilize the [[Spells#Supportive Magic|Spark of Life]] effect, either through casting the spell itself, or using [[Items#Scrolls|Scrolls of the Gods]].&lt;br /&gt;
:*Evasion and block from shields can allow players to avoid Spirit attacks. &lt;br /&gt;
:*Parry can stop physical Spirit attacks. &lt;br /&gt;
:*Resist can stop magical Spirit attacks.&lt;br /&gt;
*Each category is split into two subcategories, damage and survival.&lt;br /&gt;
:*Damage: discusses how a player should go about dealing damage to the enemy. If you have access to an ethereal weapon, feel free to disregard this.&lt;br /&gt;
:*Survival: discusses specific survival strategies for fighting that enemy. However, a player should not necessarily ignore any general survival strategies not mentioned. (e.g. a player who uses haste should not necessarily stop using haste if it isn&#039;t mentioned.) &lt;br /&gt;
====&#039;&#039;&#039;The [[HentaiVerse_Bestiary#Boss|Bosses]]&#039;&#039;&#039;====&lt;br /&gt;
The monsters known as &amp;quot;Bosses&amp;quot; are: ManBearPig, Mithra, White Bunneh, and Dalek.  These bosses will appear at the end of Arena challenges starting with Endgame, and will also appear (very rarely) in [[Grindfest]], [[Item World]], and [[Random Encounter]]s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage&#039;&#039;&#039;: &lt;br /&gt;
*Because the bosses are somewhat resistant to physical damage and have a large amount of health, players are encouraged to use either piercing or high-[[Equipment Procs|bleed]] slashing weapons.&lt;br /&gt;
*A player who is using a piercing weapon should attack the enemy normally, taking special note to use their [[Spirit Attack]] only when Penetrated Armor is in effect, to maximize damage.&lt;br /&gt;
*A player who is using a slashing weapon, possibly with an off-hand rapier, should attack normally. Although the damage from poison is unlikely to compare to the damage of bleed if not cast when Penetrated Armor is in effect, players are still suggested to use it for the regeneration reduction it inflicts.&lt;br /&gt;
**Using [[Items#Infusions|Infusions]] of the specific type or of Gaia (the latter because of its longer duration) to increase magic damage is an option, but it occupies item slots that might be better used on mana restoratives.  Note that there is now a slot for scrolls and another for infusions that &#039;&#039;refills in the middle of a battle&#039;&#039;(!) but you still are limited to one type of scroll or infusion for each slot.&lt;br /&gt;
*Special items and scrolls&lt;br /&gt;
**Bubble gum and flower pots can be used to get the effect of several items in one slot along with a damage bonus.  These are really unnecessary unless you&#039;re going for a fast kill.  For a slow kill, don&#039;t bother wasting the credits or time collecting on them.&lt;br /&gt;
**2 soul stones and a spirit elixer is also good for a fast kill.&lt;br /&gt;
**Scrolls of the Avatar and Gods combine 3 item effects into one item slot.&lt;br /&gt;
&#039;&#039;&#039;Survival&#039;&#039;&#039;:&lt;br /&gt;
*Players, regardless of their attack style, should keep [[Poison]] in effect on the enemy at all times, because it halves the regen rate of the boss&#039;s MP and SP, preventing it from using its very strong special attacks quite so often.&lt;br /&gt;
*Due to the high physical damage dealt by all bosses, keeping them Weakened at all times is suggested.&lt;br /&gt;
*Unlike the other three bosses, ManBearPig&#039;s Spirit Attack is a magical attack (unaffected by Weaken), so keeping him Bewildered is advisable.  If one does not yet have access to Bewilder (unlocked at level 70), bringing a Scroll of the Gods, for the double-duration Spark of Life effect (double duration as compared to Scroll of Life), is recommended.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[HentaiVerse_Bestiary#Legendary|Legendary]] Monsters&#039;&#039;&#039;====&lt;br /&gt;
=====&#039;&#039;&#039;Konata &amp;amp; Mikuru Asahina&#039;&#039;&#039;=====&lt;br /&gt;
Both of these can be defeated using the same strategies employed against the bosses. It is, however, important to note that the leap in difficulty between the bosses and Konata is about the same amount as the leap between Konata and Mikuru, so be prepared to fight a lot harder against Mikuru.  Also be sure to keep them both permanently Weakened and Bewildered (or Silenced), as they both have very strong physical and magical attacks.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Ryouko Asakura &amp;amp; Yuki Nagato&#039;&#039;&#039;=====&lt;br /&gt;
From this point on, the enemies get slightly harder, because they have very high Barrier Rating, making melee attacks significantly weaker than they are against Konata and Mikuru.  These two used to be immune to physical damage, but that immunity was removed to balance them against the other two legendaries.  Ryouko and Yuki are also extremely resistant to all magical damage except Holy and Soul.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage&#039;&#039;&#039;: &lt;br /&gt;
(Under Construction- Previous content removed due to changes in mechanics)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Survival&#039;&#039;&#039;:&lt;br /&gt;
*It is highly recommended that a player use one or both of Haste and Slow to extend the duration of Penetrated Armor.  This will also reduce overall damage taken by letting the player take turns faster than the enemy.&lt;br /&gt;
*Ryouko only uses Physical damage attacks, so there&#039;s no need to Bewilder her.&lt;br /&gt;
*Yuki uses both Physical and Magical damage attacks, so both Weaken and Bewilder should be used.  Using Silence is also an option, but because Weaken can&#039;t be used with it, Silence is not recommended unless the player has very few AP invested in HP Tank. Even Bewildered, Yuki can deal enough damage with her Spirit Attack to kill a low-HP player in one shot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Access speed==&lt;br /&gt;
access speed(latency) is the most essential factor to hentaiverse playing, it can be measured by turns/seconds&lt;br /&gt;
*for players that have higher than 5 turns/sec speed that is strongly recommended to play in melee style, if the speed higher than 10 turns/sec, full 5 of plate/shield armor is recommended&lt;br /&gt;
*for players that have lower than 0.5 turns/sec speed that is strongly recommended to play in mage style, not only mage have higher damage output(which result quicker kill), but also magic prof increase much faster than melee prof&lt;br /&gt;
&lt;br /&gt;
==Real life time usage distribution==&lt;br /&gt;
for players that want to experience most designs of hentaiverse should to rush to Lv210 above as quickly as possiable, avoid waste time on arenas(except for the first clear) before Lv150, play in  high difficulty(hell and above) as higher as possible&lt;br /&gt;
&lt;br /&gt;
==Difficulty==&lt;br /&gt;
*Clearing an [[Item World]] on Easy [[difficulty]] halves the damage of monsters (as well as [[EXP]] and [[crystals]] earned), but the amount of [[PXP]] earned remains the same as on Normal.&lt;br /&gt;
*Battletoads [[difficulty]] can be noticably easier than IWBTH if it&#039;s giving you trouble.&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Arena&amp;diff=21261</id>
		<title>Arena</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Arena&amp;diff=21261"/>
		<updated>2013-03-07T22:13:09Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Arena.png|thumb|The Arena interface.]]&lt;br /&gt;
The Arena is one of the [[battle modes]] in the [[HentaiVerse]] mini-game.&lt;br /&gt;
&lt;br /&gt;
In the Arena, battles have a predetermined length and number of [[HentaiVerse_Bestiary|monsters]] per round (always increasing as the rounds go). Each arena challenge has a [[level]] requirement. Each Arena challenge may only be attempted once per [[Dawn of a New Day]], regardless of success or failure. Arenas started before the Dawn, but cleared afterwards, are counted towards the previous day and do not enter cooldown.&lt;br /&gt;
&lt;br /&gt;
Unlike other multi-round battle modes, the monsters in arena challenges do not get stronger as the rounds progress. Instead, they remain at 100% strength for the entire battle.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
*The first time a new new arena challenge is cleared, players receive a significant [[credit]] bonus. Subsequent clears reward a reduced amount of credits.&lt;br /&gt;
*The first time a challenge is cleared on a higher [[difficulty]] than previously accomplished grants full HP and MP restoration.&lt;br /&gt;
*Clearing arena challenges gives better chances of [[item]] and [[equipment]] drops.&lt;br /&gt;
**[[Loot_Drop_Rolls|The chance]] increases for higher-level arenas, and is guaranteed (100%) beyond The Trio and the Tree.&lt;br /&gt;
*There is also a chance for a [[token]] to drop in addition to the usual reward.&lt;br /&gt;
**The chance increases for higher-level arenas.&lt;br /&gt;
*There are bonus [[EXP]] modifiers for higher-level arena challenges.&lt;br /&gt;
&lt;br /&gt;
==Arena Challenges==&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;Monster Legend:&#039;&#039;&lt;br /&gt;
x = Common/Custom Monsters (Black)&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;x&amp;lt;/span&amp;gt; = [[HentaiVerse_Bestiary#Boss|Bosses]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt;)&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;x&amp;lt;/span&amp;gt; = [[HentaiVerse_Bestiary#Legendaries|Legendary]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt;)&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;x&amp;lt;/span&amp;gt; = Ultimate (&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Purple&amp;lt;/span&amp;gt;)&lt;br /&gt;
Round Composition indicates the number of rounds with that specific amount of monsters per round.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; width=&amp;quot;150px&amp;quot;| Challenge&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; width=&amp;quot;40px&amp;quot;| Min. [[Level]]&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; width=&amp;quot;40px&amp;quot;| Rounds&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; width=&amp;quot;40px&amp;quot;| [[EXP]] Mod&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; width=&amp;quot;55px&amp;quot;| First Clear&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; width=&amp;quot;50px&amp;quot;| Future Clears&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; width=&amp;quot;55px&amp;quot;| Total Monster Count &lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;| Round Composition (Number of Monsters)&lt;br /&gt;
|-&lt;br /&gt;
! 1-2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || Last Round&lt;br /&gt;
|-&lt;br /&gt;
|First Blood || 1 || 1 || 1.0 || 200 C || 40 C || 1&lt;br /&gt;
| || || || || || || || || 1 &lt;br /&gt;
|-&lt;br /&gt;
|Learning Curves || 1 || 3 || 1.0 || 600 C || 120 C || 4 &lt;br /&gt;
| 2 || || || || || || || || 2&lt;br /&gt;
|-&lt;br /&gt;
|Graduation || 5 || 5 || 1.0 || 1000 C || 200 C || 11&lt;br /&gt;
| 4 || || || || || || || || 3&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;16&amp;quot;| The following arena challenges require a minimum difficulty setting of Normal.&lt;br /&gt;
|-&lt;br /&gt;
|Test of Faith || 10 || 7 || 1.0 || 2000 C || 400 C || 28&lt;br /&gt;
| || 5 || 2 || || || || || || 5&lt;br /&gt;
|-&lt;br /&gt;
|Road Less Traveled || 15 || 10 || 1.0 || 2500 C || 500 C || 36&lt;br /&gt;
| || 6 || 2 || 1 || || || || || 5&lt;br /&gt;
|-&lt;br /&gt;
|A Rolling Stone || 20 || 12 || 1.0 || 3000 C || 600 C || 48&lt;br /&gt;
| || 6 || 2 || 2 || 1 || || || || 6&lt;br /&gt;
|-&lt;br /&gt;
|Blazing Field || 30 || 15 || 1.0 || 3500 C || 700 C || 72&lt;br /&gt;
| || || 9 || 2 || 2 || 1 || || || 7&lt;br /&gt;
|-&lt;br /&gt;
|Fresh Meat || 40 || 20 || 1.0 || 4000 C || 800 C || 102&lt;br /&gt;
| || || 11 || 2 || 3 || 2 || 1 || || 8&lt;br /&gt;
|-&lt;br /&gt;
|Dark Skies || 50 || 25 || 1.0 || 4500 C || 900 C || 126&lt;br /&gt;
| || || 14 || 3 || 3 || 2 || 1 || || 8&lt;br /&gt;
|-&lt;br /&gt;
|Growing Storm || 60 || 30 || 1.0 || 5000 C || 1000 C || 152&lt;br /&gt;
| || || 16 || 4 || 4 || 4 || 1 || || 8&lt;br /&gt;
|-&lt;br /&gt;
|Apocalypse Soon || 70 || 35 || 1.0 || 6000 C || 1000 C || 177&lt;br /&gt;
| || || 19 || 5 || 4 || 4 || 2 || || 8&lt;br /&gt;
|-&lt;br /&gt;
|Power Flux || 80 || 40 || 1.0 || 7000 C || 1000 C || 202&lt;br /&gt;
| || || 22 || 5 || 5 || 5 || 2 || || 8&lt;br /&gt;
|-&lt;br /&gt;
|Killzone || 90 || 45 || 1.0 || 8000 C || 1000 C || 227&lt;br /&gt;
| || || 25 || 5 || 6 || 6 || 2 || || 8&lt;br /&gt;
|-&lt;br /&gt;
|Endgame || 100 || 50 || 1.0 || 10000 C || 1000 C || 233/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
| || || 32 || 7 || 7 || 3 || || || 7 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;16&amp;quot;| The following arena challenges only appear when the preceding arena challenge is cleared.&lt;br /&gt;
|-&lt;br /&gt;
|Longest Journey || 110 || 55 || 1.1 || 14000 C || 1000 C || 278/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
| || || 30 || 7 || 7 || 7 || 3 || || 8 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Dreamfall || 120 || 60 || 1.2 || 16000 C || 1000 C || 356/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
| || ||  || 36 || 7 || 7 || 3 || 3 || 9 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Exile || 130 || 65 || 1.3 || 18000 C || 1000 C || 385/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
| || ||  || 39 || 7 || 8 || 7 || 3 || 9 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Feast For Crows || 140 || 70 || 1.4 || 20000 C || 1000 C || 414/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
| || ||  || 42 || 8 || 8 || 8 || 3 || 9 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Sealed Power || 150 || 75 || 1.5 || 25000 C || 1000 C || 377/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&lt;br /&gt;
| || || 42 || 9 || 9 || 10 || 4 || || 8 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|New Wings || 160 || 80 || 1.6 || 30000 C || 1000 C || 404/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&lt;br /&gt;
| || || 44 || 10 || 10 || 10 || 5 || || 8 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Crusade || 170 || 85 || 1.7 || 35000 C || 1000 C || 397/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&lt;br /&gt;
| || || 54 || 12 || 12 || 6 || || || 7 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|To Kill A God || 180 || 90 || 1.8 || 40000 C || 1000 C || 534/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
| || || || 54 || 10 || 10 || 10 || 5 || 9 + &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Eve of Death || 190 || 95 || 1.9 || 45000 C || 1000 C || 476/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
| || || 53 || 12 || 12 || 12 || 5 || || 8 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[HentaiVerse_Bestiary#Trio_and_the_Tree|The Trio and the Tree]] || 200 || 100 || 2.0 || 50000 C || 1000 C || 494/&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&lt;br /&gt;
| || || 56 || 12 || 13 || 12 || 6 || || &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
! 2 || 3 || 2+ || 3+ || 3+ || 4+ || 5+ || 6+ || Last Round&lt;br /&gt;
|-&lt;br /&gt;
|End of Days || 220 || 100 || 2.5 || 50000 C || 1000 C || 378/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;52&amp;lt;/span&amp;gt;&lt;br /&gt;
|| || 49 || || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 9 || || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 16 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 17 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 8 || 6 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|The Twilight || 240 || 100 || 3.0 || 50000 C || 1000 C || 342/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;52&amp;lt;/span&amp;gt;&lt;br /&gt;
| || 49 || || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 20 || || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 20 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 10 || || 5 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Beyond The Clouds || 260 || 100 || 3.5 || 50000 C || 1000 C || 251/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;52&amp;lt;/span&amp;gt;&lt;br /&gt;
| 49 ||  || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 13 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 25 || || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 12 || || || 4 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Eternal Darkness || 280 || 100 || 4.0 || 50000 C || 1000 C || 251/&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;102&amp;lt;/span&amp;gt;&lt;br /&gt;
| 33 ||  || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 29 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 4 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 21 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 12 || || || 4 + &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[HentaiVerse_Bestiary#A_Dance_With_Dragons|A Dance With Dragons]] || 300 || 100 || 5.0 || 50000 C || 1000 C || 371/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;150&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&lt;br /&gt;
|  || 24 || || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 25 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 9 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 16 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 17 || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; 8||  &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Challenge&lt;br /&gt;
!Min. [[Level]]&lt;br /&gt;
!Rounds&lt;br /&gt;
![[EXP]] Mod&lt;br /&gt;
!First Clear&lt;br /&gt;
!Future Clears&lt;br /&gt;
!Total Monster Count &lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;| Round Composition (Number of Monsters)&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Ring of Blood]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Items&amp;diff=21195</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Items&amp;diff=21195"/>
		<updated>2013-03-06T01:55:59Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Infusions */ grammar derp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the [[HentaiVerse]], &#039;&#039;&#039;items&#039;&#039;&#039; are obtained by killing monsters and completing arena challenges. [[Training]] can increase the chance for some items to drop from slain monsters, and affect the quality and type of those drops.&lt;br /&gt;
&lt;br /&gt;
There are eleven types of items: [[#Battle Powerups|Battle Powerups]], [[#Restoratives|Restoratives]], [[#Infusions|Infusions]], [[#Scrolls|Scrolls]], [[#Special Items|Special Items]], [[#Artifacts|Artifacts]], [[#Trophies|Trophies]], [[#Tokens|Tokens]], [[#Collectibles|Collectibles]], [[#Crystals|Crystals]] and [[#Enhancements|Enhancements]].&lt;br /&gt;
&lt;br /&gt;
==Battle Powerups==&lt;br /&gt;
During a [[Battles|battle]] round, any defeated monster has a chance of dropping a powerup. These powerups are automatically slotted in the &amp;quot;P&amp;quot; item slot of the player&#039;s inventory. Players can only have one powerup at a time and cannot receive a new one until the current one is used. They persist between rounds of a battle, but are lost at the end of a battle series. Using one counts as a turn for [[Spirit Stance]] but not for actual combat (due to a technical limitation involving [[Action Speed]]).&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; |&#039;&#039;&#039;Mystic Gem&#039;&#039;&#039; || [[Image:channeling.png]] || Grants the [[Fighting Styles#Any|Channeling]] effect for 15 turns or until a [[spell]] is cast.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health Gem&#039;&#039;&#039; || [[Image:Health Points.png‎]] || Restores 100% base health.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mana Gem&#039;&#039;&#039; || [[Image:Magic Points.png‎]] || Restores 50% base mana.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Soul Gem&#039;&#039;&#039; || [[Image:Spirit Points.png‎]] || Restores 25% base spirit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Restoratives==&lt;br /&gt;
These may be set as a player&#039;s [[Character Menu#Battle_Items|Battle Items]]. Players start with 3 item slots and may increase them via [[Abilities]] at levels 10, 30, 50, 70, and 150 as well as up to 4 more via Rat Pack [[Training]]. If set to AUTO items will restock themselves out of battle as long as there is sufficient supply. For the amounts they restore outside of battle see [[Battles#Recovering|Recovering]].&lt;br /&gt;
&lt;br /&gt;
===Health Restoratives===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
| width=&amp;quot;100px&amp;quot; | &#039;&#039;&#039;Lesser&#039;&#039;&#039; || Restores 20% base health on use + 10% base health per turn for 10 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Average&#039;&#039;&#039; || Restores 40% base health on use + 10% base health per turn for 20 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater&#039;&#039;&#039; || Restores 60% base health on use + 10% base health per turn for 30 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Superior&#039;&#039;&#039; || Restores 80% base health on use + 10% base health per turn for 40 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Godly&#039;&#039;&#039; || Restores 100% base health on use + 10% base health per turn for 50 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elixir&#039;&#039;&#039; || Restores 200% base health on use + 20% base health per turn for 50 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Magic/Spirit Restoratives===&lt;br /&gt;
&#039;&#039;Magic and Spirit restoratives are separate items, they simply have the same percentages.&#039;&#039;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; | &#039;&#039;&#039;Lesser&#039;&#039;&#039; || Restores 8% base mana/spirit on use + Restores 8% base mana/spirit per turn for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Average&#039;&#039;&#039; || Restores 10% base mana/spirit on use + Restores 10% base mana/spirit per turn for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater&#039;&#039;&#039; || Restores 12% base mana/spirit on use + Restores 12% base mana/spirit per turn for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Superior&#039;&#039;&#039; || Restores 16% base mana/spirit on use + Restores 16% base mana/spirit per turn for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Godly&#039;&#039;&#039; || Restores 20% base mana/spirit on use + Restores 20% base mana/spirit per turn for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elixir&#039;&#039;&#039; || Restores 20% base mana/spirit on use + Restores 20% base mana/spirit per turn for 10 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Restoratives===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; | &#039;&#039;&#039;Energy Drink&#039;&#039;&#039; || Restores 20 points of [[Stamina]], up to the maximum of 99.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Last Elixir&#039;&#039;&#039; || Restores 20% base health, mana, and spirit per turn for 10 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Infusions==&lt;br /&gt;
These may be set as [[Character Menu#Battle_Items|Battle Items]] or enhancement in [[The Forge]]. &lt;br /&gt;
&lt;br /&gt;
If used as a [[Character_Menu#Battle_Items|Battle Item]]:&lt;br /&gt;
*Lasts 25 turns.&lt;br /&gt;
*These increase a player&#039;s elemental resistance by 25%, and increases the damage done by [[spells]] of that element by 25%.&lt;br /&gt;
*Only 1 infusion effect may be active at any time in combat.&lt;br /&gt;
*Slots for these are only unlockable via the [[Abilities]] menu at levels 40, 80, and 130. If set to AUTO they will restock themselves during battle as long as there is sufficient supply. &lt;br /&gt;
&lt;br /&gt;
If used as an enhancement through [[The Forge]]:&lt;br /&gt;
*Multiple infusions can be used to extend the time their effects last.&lt;br /&gt;
*&#039;&#039;&#039;[[Weapon]]&#039;&#039;&#039;:&lt;br /&gt;
**Lasts 15 minutes per infusion. &lt;br /&gt;
**Adds an [[Equipment#Elemental_Weapons|Elemental Strike]] effect to the player&#039;s weapons.&lt;br /&gt;
***A maximum of 2 different types of elemental strikes may exist on a weapon.&lt;br /&gt;
*&#039;&#039;&#039;[[Armor]]&#039;&#039;&#039;:&lt;br /&gt;
**Last 1 hour per infusion.&lt;br /&gt;
**Adds 5% elemental [[Character_Stats#Elemental_Resistance|resistance]] to the corresponding element to the player&#039;s armors.&lt;br /&gt;
&lt;br /&gt;
==Scrolls==&lt;br /&gt;
These may be set as [[Character Menu#Battle_Items|Battle Items]]. &lt;br /&gt;
*Slots for these are only unlockable via the [[Abilities]] menu at levels 20, 60, 110, and 170. If set to AUTO they will restock themselves during battle as long as there is sufficient supply. &lt;br /&gt;
*These grant [[Spells#Supprotive_Magic|supportive spell effects]] when used and last a long number of turns. &lt;br /&gt;
*These override their respective [[spells]] for stacked effects. Any [[Innate Arcana]] spells affected in this manner will not be auto-cast until the scroll&#039;s effect ends.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Scroll of || Effect || Duration&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Swiftness&#039;&#039;&#039; || Grants the &#039;&#039;Haste&#039;&#039; effect.&lt;br /&gt;
*Increase [[Action Speed]] by 75%.&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Protection/Warding&#039;&#039;&#039; || Grants the &#039;&#039;Protection&#039;&#039; effect. &lt;br /&gt;
*Increases physical/magical mitigation by 50%.&lt;br /&gt;
*Note that &amp;quot;Scroll of Warding&amp;quot; no longer drops and will eventually be removed.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;the Avatar&#039;&#039;&#039; || Grants the &#039;&#039;Haste&#039;&#039; and &#039;&#039;Protection&#039;&#039; effects.&lt;br /&gt;
|60 / 90&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shadows&#039;&#039;&#039; || Grants the &#039;&#039;Shadow Veil&#039;&#039; effect.&lt;br /&gt;
*Increases evasion by 30%.&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Absorption&#039;&#039;&#039; || Grants the &#039;&#039;Absorb&#039;&#039; effect.&lt;br /&gt;
*Absorbs the next non-crit magical attack from a monster and partially converts it to MP.&lt;br /&gt;
*Has a 100% chance to work (spell version is 75%).&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Life&#039;&#039;&#039; || Grants the &#039;&#039;Spark of Life&#039;&#039; effect.&lt;br /&gt;
*Any attack that would normally kill the player leaves them alive with 50% HP.&lt;br /&gt;
*Consumes 25% of base spirit if proc&#039;d (spell version is 50%).&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;the Gods&#039;&#039;&#039; || Grants the &#039;&#039;Shadow Veil&#039;&#039;, &#039;&#039;Absorb&#039;&#039;, and &#039;&#039;Spark of Life&#039;&#039; effects.&lt;br /&gt;
|60 / 90 / 90&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Items==&lt;br /&gt;
These may be set as [[Character_Menu#Battle_Items|Battle Items]] in the same slots as restoratives. These consumables provide extremely powerful benefits. They are exceptionally rare.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Effect Name&lt;br /&gt;
! Description&lt;br /&gt;
! Effects&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Soul Stone&lt;br /&gt;
| [[File:Overcharge.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Charging Soul&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Restores [[Overcharge]] and Spirit by 20% per turn for 5 turns. This can boost Overcharge past its normal limit.&lt;br /&gt;
| Excess Overcharge lasts until either expended by user action or at the end of the battle series. It won&#039;t increase the overcharge limit.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Bubble Gum&lt;br /&gt;
| [[File:gum.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Kicking Ass&#039;&#039;&#039;&lt;br /&gt;
| It is time to kick ass and chew bubble-gum... and here is some gum.&lt;br /&gt;
| Your attacks and spells deal significantly more damage for a short time, will always hit, and will always land critical hits. Also replenishes 20% of base mana and health per turn.&lt;br /&gt;
| +100% damage. &#039;&#039;Lasts 7 turns&#039;&#039;&amp;lt;br&amp;gt;[http://en.wikipedia.org/wiki/Duke_Nukem_3D Duke Nukem] reference (Original from &amp;quot;They Live&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Flower Vase&lt;br /&gt;
| [[File:Abilities Ragnarok.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Sleeper Imprint&#039;&#039;&#039;&lt;br /&gt;
| There are three flowers in a vase. The third flower is green.&lt;br /&gt;
| Your attack/magic damage, attack/magic hit/crit chance, evade/resist chance, and [[action speed]] increases significantly for a short time.&lt;br /&gt;
| +25% damage, &#039;&#039;Lasts 20 turns&#039;&#039;&amp;lt;br&amp;gt;[http://en.wikipedia.org/wiki/Dollhouse_%28TV_series%29 Dollhouse] reference&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
Special items that can be exchanged for certain random benefits at the [[Shrine]]. They are quite rare, but the chance for them to drop can be increased via Archaeologist and Scavenger [[training]] (up to doubled from each) while training Quartermaster slightly reduces the chances of getting an artifact. All Artifacts are of equivalent value and rarity.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Reference&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shark-Mounted Laser&#039;&#039;&#039; || It would be totally awesome, but you do not have any sharks. || [http://en.wikipedia.org/wiki/Austin_powers Austin Powers]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BFG9000&#039;&#039;&#039; || The Energy Cells are Completely Drained (BFG=Big F-ing Gun) || [http://en.wikipedia.org/wiki/Doom_%28video_game%29 Doom]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Railgun&#039;&#039;&#039; || The electromagnetic acceleration rails are bent and twisted. Using it would be bad. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flame Thrower&#039;&#039;&#039; || Now all you need is some fuel. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Small Nuke&#039;&#039;&#039; || Great for blowing up small kingdoms, but you do not know the code to activate it. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chainsaw Oil&#039;&#039;&#039; || Oil for chainsaws. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chainsaw Fuel&#039;&#039;&#039; || Fuel for chainsaws. Will not work in flame throwers. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chainsaw Chain&#039;&#039;&#039; || Spare cutting chain for a chainsaw. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chainsaw Repair Guide&#039;&#039;&#039; || Contains information on the proper care and maintenance of a chainsaw. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chainsaw Guide Bar&#039;&#039;&#039; || Spare guide bar for a chainsaw. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;ASHPD Portal Gun&#039;&#039;&#039; || Unfortunately it is incomplete, and there are no orange portals around. || Aperture Science Handheld [http://en.wikipedia.org/wiki/Portal_%28video_game%29 Portal] Device&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Smart Bomb&#039;&#039;&#039; || Being aware that fulfilling its function will also ends its existence, this bomb refuses to go off. || [http://en.wikipedia.org/wiki/Dark_Star_%28film%29 Dark Star]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tesla Coil&#039;&#039;&#039; || Must be hooked up to an Advanced Power Plant to fire. || [http://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert_series Command and Conquer]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some [[Obsolete Items|one-time artifacts]] exist for special occasions only and may have boosted Loot Quality Bonuses.&lt;br /&gt;
&lt;br /&gt;
==Trophies==&lt;br /&gt;
Items dropped by [[HentaiVerse_Bestiary|Rare, Legendary, and God-class monsters]] that can be exchanged for a piece of [[equipment]] at the [[Shrine]]. Trophies drop 100% of the time except in [[Arena#Arena_Challenges|Arena challenges]] higher than [[HentaiVerse_Bestiary#Trio_and_the_Tree|The Trio and the Tree]] where the chance is a static 10% (except in the final round where it is once again 100%). The Loot Quality Bonuses and Tier Multipliers of trophies are static and not affected by anything else in the game.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;50px&amp;quot;|Loot Quality Bonus&lt;br /&gt;
!width=&amp;quot;50px&amp;quot;|Tier Multiplier&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;&#039;&#039;&#039;Boss-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Manbearpig tail&#039;&#039;&#039; || No longer will MBP spread havoc, destruction, and melted polar ice caps. ||rowspan=&amp;quot;4&amp;quot;| +1000? ||rowspan=&amp;quot;4&amp;quot;| 1x&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Holy Hand Grenade of Antioch&#039;&#039;&#039; || You find this in the lair of a White Bunneh. It appears to be a dud.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mithra&#039;s Flower&#039;&#039;&#039; || A Lilac flower given to you by a Mithra when you defeated her. Apparently, this type was her favorite.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dalek Voicebox&#039;&#039;&#039; || Taken from the destroyed remains of a Dalek shell.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Legendary-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lock of Blue Hair&#039;&#039;&#039; || Given to you by Konata when you defeated her. It smells of timotei. || +1250? || x2?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bunny-Girl Costume&#039;&#039;&#039; || Given to you by Mikuru when you defeated her. If you wear it, keep it to yourself. ||rowspan=&amp;quot;3&amp;quot;| +1500? ||rowspan=&amp;quot;3&amp;quot;| x2.5?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hinamatsuri Doll&#039;&#039;&#039; || Given to you by Ryouko when you defeated her. You decided to name is Achakura, for no particular reason.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Broken Glasses&#039;&#039;&#039; || Given to you by Yuki when you defeated her. She looked better without them anyway.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;God-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sapling&#039;&#039;&#039; || A sapling from Yggdrasil, the World Tree. ||rowspan=&amp;quot;2&amp;quot;| +1750? || x3?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Black T-Shirt&#039;&#039;&#039; || A plain black 100% cotton T-Shirt. On the front, an inscription in white letters reads: &amp;quot;I defeated Real Life and all I got was this lousy T-Shirt&amp;quot; || x3.5?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Unicorn Horn&#039;&#039;&#039; || An Invisible Pink Unicorn Horn taken from the Invisible Pink Unicorn. It doesn&#039;t weight anything and has the consistency of air, but you&#039;re quite sure it&#039;s real. || +2000? || x4?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Noodly Appendage&#039;&#039;&#039; || A nutritious pasta-based appendage from the Flying Spaghetti Monster. || +2500 || x5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tickets===&lt;br /&gt;
These are given to the users who place in the top 7 of the [[Toplist#Monthly_Awards|monthly toplists]].&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align: center; margin: 1em auto 1em auto; border-collapse:collapse;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Toplist Rank&lt;br /&gt;
!Loot Quality Bonus&lt;br /&gt;
!Tier Multiplier&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Platinum Ticket&#039;&#039;&#039;&lt;br /&gt;
|1st&lt;br /&gt;
| +2500&lt;br /&gt;
| x5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Golden Ticket&#039;&#039;&#039;&lt;br /&gt;
|2nd/3rd&lt;br /&gt;
| +2000&lt;br /&gt;
| x4?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Silver Ticket&#039;&#039;&#039;&lt;br /&gt;
|4th/5th&lt;br /&gt;
| +1500&lt;br /&gt;
| x3?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bronze Ticket&#039;&#039;&#039;&lt;br /&gt;
|6th/7th&lt;br /&gt;
| +1000&lt;br /&gt;
| x1?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tokens==&lt;br /&gt;
These rarely drop in normal battles. They are primarily obtained as [[Arena]] and [[Ring of Blood]] (guaranteed) clear bonus drops, and chaos tokens have a higher chance to drop. Tokens cannot be sold to the [[Bazaar#Item_Shop|Item Shop]] or sent via [[MoogleMail]]. They cannot be exchanged for other tokens.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Token of Blood&#039;&#039;&#039;: Can be used for the chance to face a Boss, Legendary, or God-class monster by itself in the [[Ring of Blood]].&lt;br /&gt;
*&#039;&#039;&#039;Chaos Token&#039;&#039;&#039;: Used in the [[Monster Lab]] to create new monster slots, rename/delete monsters and upgrade various stats of monsters.&lt;br /&gt;
&lt;br /&gt;
==Collectables==&lt;br /&gt;
These are rare figurines (based on [http://en.wikipedia.org/wiki/My_Little_Pony:_Friendship_Is_Magic My Little Pony] characters). They are the rarest drop and are a portion of [[#Artifacts|artifact]] drops. Collecting at least 21 different ones unlocks the [[Skills#Special_Skills|Orbital Friendship Cannon]] [[Skill]]. They can also be exchanged for bindings and high-grade [[materials]] at the [[Shrine]].&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name &lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Twilight Sparkle Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Twilight_Sparkle Twilight Sparkle], the cutest, smartest, all-around best pony. According to Pinkie Pie, anyway.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rainbow Dash Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Rainbow_Dash Rainbow Dash], flier extraordinaire. Owning this will make you about 20% cooler, but it probably took more than 10 seconds to get one.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Applejack Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Applejack Applejack], the loyalest of friends and most dependable of ponies. Equestria&#039;s best applebucker, and founder of Appleholics Anonymous.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fluttershy Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Fluttershy Fluttershy], resident animal caretaker. You&#039;re going to love her. Likes baby dragons; Hates grown up could-eat-a-pony-in-one-bite dragons.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pinkie Pie Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Pinkie_Pie Pinkie Pie], a celebrated connoisseur of cupcakes and confectioneries. She just wants to keep smiling forever.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rarity Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Rarity Rarity], the mistress of fashion and elegance. Even though she&#039;s prim and proper, she could make it in a pillow fight.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Trixie Figurine&#039;&#039;&#039; || A 1/10th scale figurine of The Great and Powerful [http://mlp.wikia.com/wiki/Trixie Trixie]. After losing her wagon, she now secretly lives in the Ponyville library with her girlfriend, Twilight Sparkle.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Princess Celestia Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Princess_Celestia Princess Celestia], co-supreme ruler of Equestria. Bored of the daily squabble of the Royal Court, she has recently taken up sock swapping.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Princess Luna Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Princess_Luna Princess Luna], aka Nightmare Moon. After escaping her 1000 year banishment to the moon, she was grounded for stealing Celestia&#039;s socks.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Apple Bloom Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Apple_Bloom Apple Bloom], Applejack&#039;s little sister. Comes complete with a &amp;quot;Draw Your Own Cutie Mark&amp;quot; colored pencil and permanent tattoo applicator set.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scootaloo Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Scootaloo Scootaloo]. Die-hard Dashie fanfilly, best pony of the Cutie Mark Crusaders, and inventor of the Wingboner Propulsion Drive. 1/64th chicken.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sweetie Belle Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Sweetie_Belle Sweetie Belle], Rarity&#039;s little sister. Comes complete with evening gown and cocktail dress accessories made of 100% Dumb Fabric.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Big Macintosh Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Big_Macintosh Big Macintosh], Applejack&#039;s older brother. Famed applebucker and draft pony, and an expert in applied mathematics.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spitfire Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Spitfire Spitfire], team leader of the Wonderbolts. Dashie&#039;s idol and occasional shipping partner. Doesn&#039;t actually spit fire.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Derpy Hooves Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Derpy_Hooves Derpy Hooves], Ponyville&#039;s leading mailmare. Outspoken proponent of economic stimulus through excessive muffin consumption.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lyra Heartstrings Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Lyra Lyra Heartstrings]. Features twenty-six points of articulation, replaceable pegasus hoofs, and a detachable unicorn horn.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Octavia Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Octavia Octavia]. Famous cello musician; believed to have created the Octatonic scale, the Octahedron, and the Octopus.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zecora Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Zecora Zecora], a mysterious zebra from a distant land. She&#039;ll never hesitate to mix her brews or lend you a hand. Err, hoof.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cheerilee Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Cheerilee Cheerilee], Ponyville&#039;s most beloved educational institution. Your teachers will never be as cool as Cheerilee.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Angel Bunny Figurine&#039;&#039;&#039; || A lifesize figurine of [http://mlp.wikia.com/wiki/Angel Angel Bunny], Fluttershy&#039;s faithful yet easily vexed pet and life partner. All-purpose assistant, time keeper, and personal attack alarm.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gummy Figurine&#039;&#039;&#039; || A lifesize figurine of [http://mlp.wikia.com/wiki/Gummy Gummy], Pinkie Pie&#039;s faithful pet. Usually found lurking in your bathtub. While technically an alligator, he is still arguably the best pony.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Berry Punch Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Berry_Punch Berry Punch]. Overly protective parent pony and Ponyville&#039;s resident lush. It smells faintly of fruit wine.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bon-Bon Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Bon_Bon Bon-Bon]. Usually seen in the company of Lyra. Suffers from various throat ailments that make her sound different every time you see her.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Doctor Whooves Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Doctor_Whooves Dr. Whooves]. Not a medical doctor. Once got into a hoof fight with Applejack over a derogatory remark about apples.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Vinyl Scratch Figurine&#039;&#039;&#039; || A 1/10th scale bobblehead figurine of [http://mlp.wikia.com/wiki/Vinyl_Scratch Vinyl Scratch], the original DJ P0n-3. Octavia&#039;s musical rival and wub wub wub interest.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Daring Do Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Daring_Do Daring Do], the thrill-seeking, action-taking mare starring numerous best-selling books. Dashie&#039;s recolor and favorite literary character.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crystals==&lt;br /&gt;
Crystals are used to increase the parameters of monsters in the [[Monster Lab]]. Are regularly restocked in the [[Bazaar#Item_Shop|Item Shop]] and can be gained more readily via the [[Grindfest]] battle mode.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Crystal&lt;br /&gt;
!Increases&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;150px&amp;quot; |&#039;&#039;&#039;Crystal of Vigor&#039;&#039;&#039; || Strength&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Finesse&#039;&#039;&#039; || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Swiftness&#039;&#039;&#039; || Agility&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Fortitude&#039;&#039;&#039; || Endurance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Cunning&#039;&#039;&#039; || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Knowledge&#039;&#039;&#039; || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Flame&#039;&#039;&#039; || Fire Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Frost&#039;&#039;&#039; || Cold Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Lightning&#039;&#039;&#039; || Elec Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Tempest&#039;&#039;&#039; || Wind Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Devotion&#039;&#039;&#039; || Holy Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Corruption&#039;&#039;&#039; || Dark Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Quintessence&#039;&#039;&#039; || Soul Resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enhancements===&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shards&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;shards&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Shards allow for temporary but powerful enhancements to [[equipment]] that last for 1 hour (real-time). Multiple shards can be used to extend the time their effects last. Voidseeker, Aether, and Amnesia Shard drops only occur on Hard or higher [[difficulty]]. These effects are automatically removed if the affected equipment is sold to the [[Bazaar]].&lt;br /&gt;
&lt;br /&gt;
See [[The_Forge#Shards|The Forge - Shards]] for the list of shards and their effects.&lt;br /&gt;
&lt;br /&gt;
==[[Loot Drop Rolls|Drop Rates]]==&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Bazaar#Item_Shop|Item Shop]]&lt;br /&gt;
*[[Character Menu‎]]&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Obsolete Items]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Items&amp;diff=21194</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Items&amp;diff=21194"/>
		<updated>2013-03-06T01:55:35Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Infusions */ other way around&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the [[HentaiVerse]], &#039;&#039;&#039;items&#039;&#039;&#039; are obtained by killing monsters and completing arena challenges. [[Training]] can increase the chance for some items to drop from slain monsters, and affect the quality and type of those drops.&lt;br /&gt;
&lt;br /&gt;
There are eleven types of items: [[#Battle Powerups|Battle Powerups]], [[#Restoratives|Restoratives]], [[#Infusions|Infusions]], [[#Scrolls|Scrolls]], [[#Special Items|Special Items]], [[#Artifacts|Artifacts]], [[#Trophies|Trophies]], [[#Tokens|Tokens]], [[#Collectibles|Collectibles]], [[#Crystals|Crystals]] and [[#Enhancements|Enhancements]].&lt;br /&gt;
&lt;br /&gt;
==Battle Powerups==&lt;br /&gt;
During a [[Battles|battle]] round, any defeated monster has a chance of dropping a powerup. These powerups are automatically slotted in the &amp;quot;P&amp;quot; item slot of the player&#039;s inventory. Players can only have one powerup at a time and cannot receive a new one until the current one is used. They persist between rounds of a battle, but are lost at the end of a battle series. Using one counts as a turn for [[Spirit Stance]] but not for actual combat (due to a technical limitation involving [[Action Speed]]).&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; |&#039;&#039;&#039;Mystic Gem&#039;&#039;&#039; || [[Image:channeling.png]] || Grants the [[Fighting Styles#Any|Channeling]] effect for 15 turns or until a [[spell]] is cast.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health Gem&#039;&#039;&#039; || [[Image:Health Points.png‎]] || Restores 100% base health.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mana Gem&#039;&#039;&#039; || [[Image:Magic Points.png‎]] || Restores 50% base mana.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Soul Gem&#039;&#039;&#039; || [[Image:Spirit Points.png‎]] || Restores 25% base spirit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Restoratives==&lt;br /&gt;
These may be set as a player&#039;s [[Character Menu#Battle_Items|Battle Items]]. Players start with 3 item slots and may increase them via [[Abilities]] at levels 10, 30, 50, 70, and 150 as well as up to 4 more via Rat Pack [[Training]]. If set to AUTO items will restock themselves out of battle as long as there is sufficient supply. For the amounts they restore outside of battle see [[Battles#Recovering|Recovering]].&lt;br /&gt;
&lt;br /&gt;
===Health Restoratives===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
| width=&amp;quot;100px&amp;quot; | &#039;&#039;&#039;Lesser&#039;&#039;&#039; || Restores 20% base health on use + 10% base health per turn for 10 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Average&#039;&#039;&#039; || Restores 40% base health on use + 10% base health per turn for 20 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater&#039;&#039;&#039; || Restores 60% base health on use + 10% base health per turn for 30 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Superior&#039;&#039;&#039; || Restores 80% base health on use + 10% base health per turn for 40 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Godly&#039;&#039;&#039; || Restores 100% base health on use + 10% base health per turn for 50 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elixir&#039;&#039;&#039; || Restores 200% base health on use + 20% base health per turn for 50 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Magic/Spirit Restoratives===&lt;br /&gt;
&#039;&#039;Magic and Spirit restoratives are separate items, they simply have the same percentages.&#039;&#039;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; | &#039;&#039;&#039;Lesser&#039;&#039;&#039; || Restores 8% base mana/spirit on use + Restores 8% base mana/spirit per turn for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Average&#039;&#039;&#039; || Restores 10% base mana/spirit on use + Restores 10% base mana/spirit per turn for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater&#039;&#039;&#039; || Restores 12% base mana/spirit on use + Restores 12% base mana/spirit per turn for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Superior&#039;&#039;&#039; || Restores 16% base mana/spirit on use + Restores 16% base mana/spirit per turn for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Godly&#039;&#039;&#039; || Restores 20% base mana/spirit on use + Restores 20% base mana/spirit per turn for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elixir&#039;&#039;&#039; || Restores 20% base mana/spirit on use + Restores 20% base mana/spirit per turn for 10 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Restoratives===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; | &#039;&#039;&#039;Energy Drink&#039;&#039;&#039; || Restores 20 points of [[Stamina]], up to the maximum of 99.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Last Elixir&#039;&#039;&#039; || Restores 20% base health, mana, and spirit per turn for 10 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Infusions==&lt;br /&gt;
These may be set as [[Character Menu#Battle_Items|Battle Items]] or enhancement in [[The Forge]]. &lt;br /&gt;
&lt;br /&gt;
If used as a [[Character_Menu#Battle_Items|Battle Item]]:&lt;br /&gt;
*Lasts 25 turns.&lt;br /&gt;
*These increase a player&#039;s elemental resistance by 25%, and increases the damage done by [[spells]] of that element by 25%.&lt;br /&gt;
*Only 1 infusion effect may be active at any time in combat.&lt;br /&gt;
*Slots for these are only unlockable via the [[Abilities]] menu at levels 40, 80, and 130. If set to AUTO they will restock themselves during battle as long as there is sufficient supply. &lt;br /&gt;
&lt;br /&gt;
If used as an enhancement through [[The Forge]]:&lt;br /&gt;
*Multiple infusions can be used to extend the time their effects last.&lt;br /&gt;
*&#039;&#039;&#039;[[Weapon]]&#039;&#039;&#039;:&lt;br /&gt;
**Last 15 minutes per infusion. &lt;br /&gt;
**Adds an [[Equipment#Elemental_Weapons|Elemental Strike]] effect to the player&#039;s weapons.&lt;br /&gt;
***A maximum of 2 different types of elemental strikes may exist on a weapon.&lt;br /&gt;
*&#039;&#039;&#039;[[Armor]]&#039;&#039;&#039;:&lt;br /&gt;
**Lasts 1 hour per infusion.&lt;br /&gt;
**Adds 5% elemental [[Character_Stats#Elemental_Resistance|resistance]] to the corresponding element to the player&#039;s armors.&lt;br /&gt;
&lt;br /&gt;
==Scrolls==&lt;br /&gt;
These may be set as [[Character Menu#Battle_Items|Battle Items]]. &lt;br /&gt;
*Slots for these are only unlockable via the [[Abilities]] menu at levels 20, 60, 110, and 170. If set to AUTO they will restock themselves during battle as long as there is sufficient supply. &lt;br /&gt;
*These grant [[Spells#Supprotive_Magic|supportive spell effects]] when used and last a long number of turns. &lt;br /&gt;
*These override their respective [[spells]] for stacked effects. Any [[Innate Arcana]] spells affected in this manner will not be auto-cast until the scroll&#039;s effect ends.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Scroll of || Effect || Duration&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Swiftness&#039;&#039;&#039; || Grants the &#039;&#039;Haste&#039;&#039; effect.&lt;br /&gt;
*Increase [[Action Speed]] by 75%.&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Protection/Warding&#039;&#039;&#039; || Grants the &#039;&#039;Protection&#039;&#039; effect. &lt;br /&gt;
*Increases physical/magical mitigation by 50%.&lt;br /&gt;
*Note that &amp;quot;Scroll of Warding&amp;quot; no longer drops and will eventually be removed.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;the Avatar&#039;&#039;&#039; || Grants the &#039;&#039;Haste&#039;&#039; and &#039;&#039;Protection&#039;&#039; effects.&lt;br /&gt;
|60 / 90&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shadows&#039;&#039;&#039; || Grants the &#039;&#039;Shadow Veil&#039;&#039; effect.&lt;br /&gt;
*Increases evasion by 30%.&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Absorption&#039;&#039;&#039; || Grants the &#039;&#039;Absorb&#039;&#039; effect.&lt;br /&gt;
*Absorbs the next non-crit magical attack from a monster and partially converts it to MP.&lt;br /&gt;
*Has a 100% chance to work (spell version is 75%).&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Life&#039;&#039;&#039; || Grants the &#039;&#039;Spark of Life&#039;&#039; effect.&lt;br /&gt;
*Any attack that would normally kill the player leaves them alive with 50% HP.&lt;br /&gt;
*Consumes 25% of base spirit if proc&#039;d (spell version is 50%).&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;the Gods&#039;&#039;&#039; || Grants the &#039;&#039;Shadow Veil&#039;&#039;, &#039;&#039;Absorb&#039;&#039;, and &#039;&#039;Spark of Life&#039;&#039; effects.&lt;br /&gt;
|60 / 90 / 90&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Items==&lt;br /&gt;
These may be set as [[Character_Menu#Battle_Items|Battle Items]] in the same slots as restoratives. These consumables provide extremely powerful benefits. They are exceptionally rare.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Effect Name&lt;br /&gt;
! Description&lt;br /&gt;
! Effects&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Soul Stone&lt;br /&gt;
| [[File:Overcharge.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Charging Soul&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Restores [[Overcharge]] and Spirit by 20% per turn for 5 turns. This can boost Overcharge past its normal limit.&lt;br /&gt;
| Excess Overcharge lasts until either expended by user action or at the end of the battle series. It won&#039;t increase the overcharge limit.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Bubble Gum&lt;br /&gt;
| [[File:gum.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Kicking Ass&#039;&#039;&#039;&lt;br /&gt;
| It is time to kick ass and chew bubble-gum... and here is some gum.&lt;br /&gt;
| Your attacks and spells deal significantly more damage for a short time, will always hit, and will always land critical hits. Also replenishes 20% of base mana and health per turn.&lt;br /&gt;
| +100% damage. &#039;&#039;Lasts 7 turns&#039;&#039;&amp;lt;br&amp;gt;[http://en.wikipedia.org/wiki/Duke_Nukem_3D Duke Nukem] reference (Original from &amp;quot;They Live&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Flower Vase&lt;br /&gt;
| [[File:Abilities Ragnarok.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Sleeper Imprint&#039;&#039;&#039;&lt;br /&gt;
| There are three flowers in a vase. The third flower is green.&lt;br /&gt;
| Your attack/magic damage, attack/magic hit/crit chance, evade/resist chance, and [[action speed]] increases significantly for a short time.&lt;br /&gt;
| +25% damage, &#039;&#039;Lasts 20 turns&#039;&#039;&amp;lt;br&amp;gt;[http://en.wikipedia.org/wiki/Dollhouse_%28TV_series%29 Dollhouse] reference&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
Special items that can be exchanged for certain random benefits at the [[Shrine]]. They are quite rare, but the chance for them to drop can be increased via Archaeologist and Scavenger [[training]] (up to doubled from each) while training Quartermaster slightly reduces the chances of getting an artifact. All Artifacts are of equivalent value and rarity.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!Reference&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shark-Mounted Laser&#039;&#039;&#039; || It would be totally awesome, but you do not have any sharks. || [http://en.wikipedia.org/wiki/Austin_powers Austin Powers]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BFG9000&#039;&#039;&#039; || The Energy Cells are Completely Drained (BFG=Big F-ing Gun) || [http://en.wikipedia.org/wiki/Doom_%28video_game%29 Doom]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Railgun&#039;&#039;&#039; || The electromagnetic acceleration rails are bent and twisted. Using it would be bad. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flame Thrower&#039;&#039;&#039; || Now all you need is some fuel. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Small Nuke&#039;&#039;&#039; || Great for blowing up small kingdoms, but you do not know the code to activate it. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chainsaw Oil&#039;&#039;&#039; || Oil for chainsaws. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chainsaw Fuel&#039;&#039;&#039; || Fuel for chainsaws. Will not work in flame throwers. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chainsaw Chain&#039;&#039;&#039; || Spare cutting chain for a chainsaw. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chainsaw Repair Guide&#039;&#039;&#039; || Contains information on the proper care and maintenance of a chainsaw. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chainsaw Guide Bar&#039;&#039;&#039; || Spare guide bar for a chainsaw. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;ASHPD Portal Gun&#039;&#039;&#039; || Unfortunately it is incomplete, and there are no orange portals around. || Aperture Science Handheld [http://en.wikipedia.org/wiki/Portal_%28video_game%29 Portal] Device&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Smart Bomb&#039;&#039;&#039; || Being aware that fulfilling its function will also ends its existence, this bomb refuses to go off. || [http://en.wikipedia.org/wiki/Dark_Star_%28film%29 Dark Star]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Tesla Coil&#039;&#039;&#039; || Must be hooked up to an Advanced Power Plant to fire. || [http://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert_series Command and Conquer]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some [[Obsolete Items|one-time artifacts]] exist for special occasions only and may have boosted Loot Quality Bonuses.&lt;br /&gt;
&lt;br /&gt;
==Trophies==&lt;br /&gt;
Items dropped by [[HentaiVerse_Bestiary|Rare, Legendary, and God-class monsters]] that can be exchanged for a piece of [[equipment]] at the [[Shrine]]. Trophies drop 100% of the time except in [[Arena#Arena_Challenges|Arena challenges]] higher than [[HentaiVerse_Bestiary#Trio_and_the_Tree|The Trio and the Tree]] where the chance is a static 10% (except in the final round where it is once again 100%). The Loot Quality Bonuses and Tier Multipliers of trophies are static and not affected by anything else in the game.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;50px&amp;quot;|Loot Quality Bonus&lt;br /&gt;
!width=&amp;quot;50px&amp;quot;|Tier Multiplier&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;&#039;&#039;&#039;Boss-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Manbearpig tail&#039;&#039;&#039; || No longer will MBP spread havoc, destruction, and melted polar ice caps. ||rowspan=&amp;quot;4&amp;quot;| +1000? ||rowspan=&amp;quot;4&amp;quot;| 1x&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Holy Hand Grenade of Antioch&#039;&#039;&#039; || You find this in the lair of a White Bunneh. It appears to be a dud.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mithra&#039;s Flower&#039;&#039;&#039; || A Lilac flower given to you by a Mithra when you defeated her. Apparently, this type was her favorite.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dalek Voicebox&#039;&#039;&#039; || Taken from the destroyed remains of a Dalek shell.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Legendary-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lock of Blue Hair&#039;&#039;&#039; || Given to you by Konata when you defeated her. It smells of timotei. || +1250? || x2?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bunny-Girl Costume&#039;&#039;&#039; || Given to you by Mikuru when you defeated her. If you wear it, keep it to yourself. ||rowspan=&amp;quot;3&amp;quot;| +1500? ||rowspan=&amp;quot;3&amp;quot;| x2.5?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Hinamatsuri Doll&#039;&#039;&#039; || Given to you by Ryouko when you defeated her. You decided to name is Achakura, for no particular reason.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Broken Glasses&#039;&#039;&#039; || Given to you by Yuki when you defeated her. She looked better without them anyway.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;God-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sapling&#039;&#039;&#039; || A sapling from Yggdrasil, the World Tree. ||rowspan=&amp;quot;2&amp;quot;| +1750? || x3?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Black T-Shirt&#039;&#039;&#039; || A plain black 100% cotton T-Shirt. On the front, an inscription in white letters reads: &amp;quot;I defeated Real Life and all I got was this lousy T-Shirt&amp;quot; || x3.5?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Unicorn Horn&#039;&#039;&#039; || An Invisible Pink Unicorn Horn taken from the Invisible Pink Unicorn. It doesn&#039;t weight anything and has the consistency of air, but you&#039;re quite sure it&#039;s real. || +2000? || x4?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Noodly Appendage&#039;&#039;&#039; || A nutritious pasta-based appendage from the Flying Spaghetti Monster. || +2500 || x5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tickets===&lt;br /&gt;
These are given to the users who place in the top 7 of the [[Toplist#Monthly_Awards|monthly toplists]].&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align: center; margin: 1em auto 1em auto; border-collapse:collapse;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Toplist Rank&lt;br /&gt;
!Loot Quality Bonus&lt;br /&gt;
!Tier Multiplier&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Platinum Ticket&#039;&#039;&#039;&lt;br /&gt;
|1st&lt;br /&gt;
| +2500&lt;br /&gt;
| x5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Golden Ticket&#039;&#039;&#039;&lt;br /&gt;
|2nd/3rd&lt;br /&gt;
| +2000&lt;br /&gt;
| x4?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Silver Ticket&#039;&#039;&#039;&lt;br /&gt;
|4th/5th&lt;br /&gt;
| +1500&lt;br /&gt;
| x3?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bronze Ticket&#039;&#039;&#039;&lt;br /&gt;
|6th/7th&lt;br /&gt;
| +1000&lt;br /&gt;
| x1?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tokens==&lt;br /&gt;
These rarely drop in normal battles. They are primarily obtained as [[Arena]] and [[Ring of Blood]] (guaranteed) clear bonus drops, and chaos tokens have a higher chance to drop. Tokens cannot be sold to the [[Bazaar#Item_Shop|Item Shop]] or sent via [[MoogleMail]]. They cannot be exchanged for other tokens.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Token of Blood&#039;&#039;&#039;: Can be used for the chance to face a Boss, Legendary, or God-class monster by itself in the [[Ring of Blood]].&lt;br /&gt;
*&#039;&#039;&#039;Chaos Token&#039;&#039;&#039;: Used in the [[Monster Lab]] to create new monster slots, rename/delete monsters and upgrade various stats of monsters.&lt;br /&gt;
&lt;br /&gt;
==Collectables==&lt;br /&gt;
These are rare figurines (based on [http://en.wikipedia.org/wiki/My_Little_Pony:_Friendship_Is_Magic My Little Pony] characters). They are the rarest drop and are a portion of [[#Artifacts|artifact]] drops. Collecting at least 21 different ones unlocks the [[Skills#Special_Skills|Orbital Friendship Cannon]] [[Skill]]. They can also be exchanged for bindings and high-grade [[materials]] at the [[Shrine]].&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name &lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Twilight Sparkle Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Twilight_Sparkle Twilight Sparkle], the cutest, smartest, all-around best pony. According to Pinkie Pie, anyway.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rainbow Dash Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Rainbow_Dash Rainbow Dash], flier extraordinaire. Owning this will make you about 20% cooler, but it probably took more than 10 seconds to get one.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Applejack Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Applejack Applejack], the loyalest of friends and most dependable of ponies. Equestria&#039;s best applebucker, and founder of Appleholics Anonymous.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fluttershy Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Fluttershy Fluttershy], resident animal caretaker. You&#039;re going to love her. Likes baby dragons; Hates grown up could-eat-a-pony-in-one-bite dragons.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pinkie Pie Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Pinkie_Pie Pinkie Pie], a celebrated connoisseur of cupcakes and confectioneries. She just wants to keep smiling forever.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rarity Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Rarity Rarity], the mistress of fashion and elegance. Even though she&#039;s prim and proper, she could make it in a pillow fight.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Trixie Figurine&#039;&#039;&#039; || A 1/10th scale figurine of The Great and Powerful [http://mlp.wikia.com/wiki/Trixie Trixie]. After losing her wagon, she now secretly lives in the Ponyville library with her girlfriend, Twilight Sparkle.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Princess Celestia Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Princess_Celestia Princess Celestia], co-supreme ruler of Equestria. Bored of the daily squabble of the Royal Court, she has recently taken up sock swapping.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Princess Luna Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Princess_Luna Princess Luna], aka Nightmare Moon. After escaping her 1000 year banishment to the moon, she was grounded for stealing Celestia&#039;s socks.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Apple Bloom Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Apple_Bloom Apple Bloom], Applejack&#039;s little sister. Comes complete with a &amp;quot;Draw Your Own Cutie Mark&amp;quot; colored pencil and permanent tattoo applicator set.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scootaloo Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Scootaloo Scootaloo]. Die-hard Dashie fanfilly, best pony of the Cutie Mark Crusaders, and inventor of the Wingboner Propulsion Drive. 1/64th chicken.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sweetie Belle Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Sweetie_Belle Sweetie Belle], Rarity&#039;s little sister. Comes complete with evening gown and cocktail dress accessories made of 100% Dumb Fabric.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Big Macintosh Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Big_Macintosh Big Macintosh], Applejack&#039;s older brother. Famed applebucker and draft pony, and an expert in applied mathematics.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spitfire Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Spitfire Spitfire], team leader of the Wonderbolts. Dashie&#039;s idol and occasional shipping partner. Doesn&#039;t actually spit fire.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Derpy Hooves Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Derpy_Hooves Derpy Hooves], Ponyville&#039;s leading mailmare. Outspoken proponent of economic stimulus through excessive muffin consumption.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lyra Heartstrings Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Lyra Lyra Heartstrings]. Features twenty-six points of articulation, replaceable pegasus hoofs, and a detachable unicorn horn.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Octavia Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Octavia Octavia]. Famous cello musician; believed to have created the Octatonic scale, the Octahedron, and the Octopus.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Zecora Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Zecora Zecora], a mysterious zebra from a distant land. She&#039;ll never hesitate to mix her brews or lend you a hand. Err, hoof.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cheerilee Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Cheerilee Cheerilee], Ponyville&#039;s most beloved educational institution. Your teachers will never be as cool as Cheerilee.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Angel Bunny Figurine&#039;&#039;&#039; || A lifesize figurine of [http://mlp.wikia.com/wiki/Angel Angel Bunny], Fluttershy&#039;s faithful yet easily vexed pet and life partner. All-purpose assistant, time keeper, and personal attack alarm.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gummy Figurine&#039;&#039;&#039; || A lifesize figurine of [http://mlp.wikia.com/wiki/Gummy Gummy], Pinkie Pie&#039;s faithful pet. Usually found lurking in your bathtub. While technically an alligator, he is still arguably the best pony.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Berry Punch Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Berry_Punch Berry Punch]. Overly protective parent pony and Ponyville&#039;s resident lush. It smells faintly of fruit wine.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bon-Bon Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Bon_Bon Bon-Bon]. Usually seen in the company of Lyra. Suffers from various throat ailments that make her sound different every time you see her.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Doctor Whooves Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Doctor_Whooves Dr. Whooves]. Not a medical doctor. Once got into a hoof fight with Applejack over a derogatory remark about apples.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Vinyl Scratch Figurine&#039;&#039;&#039; || A 1/10th scale bobblehead figurine of [http://mlp.wikia.com/wiki/Vinyl_Scratch Vinyl Scratch], the original DJ P0n-3. Octavia&#039;s musical rival and wub wub wub interest.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Daring Do Figurine&#039;&#039;&#039; || A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Daring_Do Daring Do], the thrill-seeking, action-taking mare starring numerous best-selling books. Dashie&#039;s recolor and favorite literary character.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crystals==&lt;br /&gt;
Crystals are used to increase the parameters of monsters in the [[Monster Lab]]. Are regularly restocked in the [[Bazaar#Item_Shop|Item Shop]] and can be gained more readily via the [[Grindfest]] battle mode.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Crystal&lt;br /&gt;
!Increases&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;150px&amp;quot; |&#039;&#039;&#039;Crystal of Vigor&#039;&#039;&#039; || Strength&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Finesse&#039;&#039;&#039; || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Swiftness&#039;&#039;&#039; || Agility&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Fortitude&#039;&#039;&#039; || Endurance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Cunning&#039;&#039;&#039; || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Knowledge&#039;&#039;&#039; || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Flame&#039;&#039;&#039; || Fire Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Frost&#039;&#039;&#039; || Cold Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Lightning&#039;&#039;&#039; || Elec Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Tempest&#039;&#039;&#039; || Wind Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Devotion&#039;&#039;&#039; || Holy Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Corruption&#039;&#039;&#039; || Dark Resistance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystal of Quintessence&#039;&#039;&#039; || Soul Resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enhancements===&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shards&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;shards&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Shards allow for temporary but powerful enhancements to [[equipment]] that last for 1 hour (real-time). Multiple shards can be used to extend the time their effects last. Voidseeker, Aether, and Amnesia Shard drops only occur on Hard or higher [[difficulty]]. These effects are automatically removed if the affected equipment is sold to the [[Bazaar]].&lt;br /&gt;
&lt;br /&gt;
See [[The_Forge#Shards|The Forge - Shards]] for the list of shards and their effects.&lt;br /&gt;
&lt;br /&gt;
==[[Loot Drop Rolls|Drop Rates]]==&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Bazaar#Item_Shop|Item Shop]]&lt;br /&gt;
*[[Character Menu‎]]&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Obsolete Items]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=HentaiVerse_Advice&amp;diff=21169</id>
		<title>HentaiVerse Advice</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=HentaiVerse_Advice&amp;diff=21169"/>
		<updated>2013-03-05T16:27:12Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Melee */ grammar quibble&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This page is for general HentaiVerse advice.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Very Important [[HentaiVerse_Hotkeys|Hotkey]]!==&lt;br /&gt;
&#039;&#039;&#039;If you want to get an [[equipment]]&#039;s link, mouse over it and press &#039;c&#039;.&#039;&#039;&#039;&lt;br /&gt;
*Don&#039;t leave your Caps Lock on and enable popups for your browser.&lt;br /&gt;
&lt;br /&gt;
==Pre-Level 50==&lt;br /&gt;
Keep [[stats]] balanced, do not invest in a build unless you are certain. Determine which play style you think best suits you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[#Mage|Mages]]&#039;&#039;&#039;: [[Weapon]] should be Ebony/Redwood staff of Focus. Armor choice should be &amp;quot;of the Elementalist&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[#Melee|Melees]]&#039;&#039;&#039;: Weapon should be &amp;quot;of Balance&amp;quot; if you have problem with accuracy. You can use &amp;quot;of Slaughter&amp;quot; on main-hand if you&#039;re using [[Fighting_Styles#Dual_Wielding|Dual-Wield]]/[[Fighting_Styles#One-Handed|One-Handed]].&lt;br /&gt;
&lt;br /&gt;
==Picking Your Role==&lt;br /&gt;
(See [[Play Styles]] and [[Fighting Styles]])&lt;br /&gt;
&lt;br /&gt;
It&#039;s generally not recommended to pursue both paths before lv. 250 as you don&#039;t have sufficient ability points to cover both the necessary offensive spells (for maging) and overcharge (for meleeing).&lt;br /&gt;
&lt;br /&gt;
===Mage===&lt;br /&gt;
*Use cloth armor and staffs only.&lt;br /&gt;
*Can cast spells of every [[damage type]] except [[Void]].&lt;br /&gt;
*Can cast AoE spells which can hit every monster on the field.&lt;br /&gt;
*Can take advantage of [[Spells#Status_Effects|elemental explosions]].&lt;br /&gt;
*Are most vulnerable to attacks.&lt;br /&gt;
*Do not need to deal with [[interference]].&lt;br /&gt;
&lt;br /&gt;
===Melee===&lt;br /&gt;
====Light Armor====&lt;br /&gt;
*Medium mitigation, [[burden]] and [[interference]].&lt;br /&gt;
*Has variants which increase mitigation (kevlar armor) and evade/attack damage/remove burden (shade armor).&lt;br /&gt;
&lt;br /&gt;
====Heavy Armor====&lt;br /&gt;
*Highest mitigation, but also more [[burden]] and [[interference]].&lt;br /&gt;
*Has a variant which increases attack damage (power armor).&lt;br /&gt;
&lt;br /&gt;
====1H====&lt;br /&gt;
*Can use [[shields]] for extra block chance but have to deal with more [[burden]] and [[interference]].&lt;br /&gt;
*Can further boost block chance via Shielding [[prefix|prefixed]] armor.&lt;br /&gt;
*Overwhelming Strike to increase damage, accuracy and parry chance.&lt;br /&gt;
&lt;br /&gt;
====DW====&lt;br /&gt;
*Highest damage vs. single targets. Good for high [[difficulty]] [[Ring of Blood]] and legendary [[Arenas]].&lt;br /&gt;
*Can take advantage of 2 [[Equipment Procs|procs]] (e.g. stun and penetrated armor) with offhand strikes.&lt;br /&gt;
*The final [[fighting skill]] can hit multiple targets.&lt;br /&gt;
&lt;br /&gt;
====2H====&lt;br /&gt;
*Domino Strike has the chance to hit multiple targets.&lt;br /&gt;
**Thus easiest to apply procs on multiple monsters.&lt;br /&gt;
&lt;br /&gt;
====Niten====&lt;br /&gt;
*Usable only by equipping a Katana in mainhand and a Wakizashi in offhand.&lt;br /&gt;
*Have partial benefits from 2H and DW.&lt;br /&gt;
**Domino Strike limited to 5 monsters.&lt;br /&gt;
**Offhand damage but no parry bonus.&lt;br /&gt;
*For very new players (below lv. 100) or advanced (above Lv. 300) players only.&lt;br /&gt;
**Does NOT give any weapon [[proficiency]] and can hit at most 5 targets.&lt;br /&gt;
&lt;br /&gt;
==Best Use of [[Stamina]]==&lt;br /&gt;
&#039;&#039;&#039;[[Leveling]]&#039;&#039;&#039;: [[Random Encounter]], [[Grindfest]], post-Lv220 [[Arena]]s&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Credits]]&#039;&#039;&#039;:  [[Arena]], [[Grindfest]] (With crystal [[Hath Perks]] and ability to play tons of rounds)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Items]]/[[Equips]]&#039;&#039;&#039;: [[Grindfest]], [[Item World]], [[Arena]], [[Ring of Blood]]&lt;br /&gt;
&lt;br /&gt;
==Regardless of Build==&lt;br /&gt;
The following are universal regardless of whether you choose a melee or a mage build.&lt;br /&gt;
&lt;br /&gt;
===[[Abilities]]===&lt;br /&gt;
*&#039;&#039;&#039;Top priority&#039;&#039;&#039; goes toward all HP tanks followed by [[Item]] Slots, then MP tanks.&lt;br /&gt;
*Invest in [[EXP]] tanks after a fair amount of Adept Learner [[training]].&lt;br /&gt;
*Invest in a few scroll slots and one infusion slot if you need them in regular strategy.&lt;br /&gt;
*Invest into SP tanks and [[overcharge]] boosts only if you&#039;re melee or level 200+.&lt;br /&gt;
*Elemental resistances should have the lowest priority.&lt;br /&gt;
&lt;br /&gt;
===[[Spells]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name || Type || Access Level || Description&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;4&amp;quot; | Recommended Spells&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cure || Curative || 10 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Who doesn&#039;t like a spell to replenish health?&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Weaken || Deprecating || 20 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Lowers monsters&#039; damage and stops crits. Still useful at high level.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Protection || Supportive || 30&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Solid increase to mitigation. Works best for heavy melee.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Haste || Supportive || 40 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Essential for every type of build except bleeding.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shadow Veil || Supportive || 50 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Essential for styles with high evade. i.e. mages and light melees&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Regen || Curative || 70 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Evens out the HP recovery. It can replenish more health (in total) than Cure when you have more curative proficiency.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Imperil || Deprecating || 70&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Useful for both mages and melees to deal more damage. Won&#039;t stack with [[Equipment Procs|PA]] though.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Spark of Life || Supportive || 100 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Essential as to prevent defeats in any [[difficulty]].&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Silence || Deprecating || 110&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Effectively shut down monsters&#039; MP/SP attacks. Especially useful against [[Ring of Blood]] monsters.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Arcane Focus || Supportive || 130&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| High-cost spell to boost magical damage. Usually cast with [[Fighting Styles#Any|channeling]] due to its cost.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Regen II || Curative || 150 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| More powerful version of Regen. Longer duration and recovers more. Avoid casting it at the start of rounds as it has a longer cast time.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Heartseeker || Supportive || 170&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| High-cost spell to boost physical damage. Usually cast with [[Fighting Styles#Any|channeling]] due to its cost.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Spirit Shield || Supportive || 190&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| SP-saving compared to spark, and stays when it&#039;s activated. It won&#039;t prevent death though.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;4&amp;quot; | Optional Spells&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Slow || Deprecating || 10&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| A good spell to slow down monsters, which means lower damage. Unfortunately it has the lowest base duration.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Sleep || Deprecating || 30&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Monsters have 50% chance to wake up when they&#039;re hit. Can be useful for fighting styles which focus on one enemy at a time, for example [[Fighting_Styles#One-Handed|One-Handed]] and [[Fighting_Styles#Dual_Wielding|Dual Wield]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Absorb || Supportive || 90&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Most of the time it won&#039;t activate. Fairly useful for level 220+ [[arenas]] and [[gods]], as there are more monsters which can use magical attacks. Also useful for melees as they have more turns per round, which increase their chance to be targeted by custom monsters with magical attacks.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cure II || Curative || 100&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| When Cure I is not enough.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| X-nerf || Deprecating || 200&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Useful for IWBTH [[Random Encounters]]. Only need 1 AP invested.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Magnet || Deprecating || 250&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Against monsters with high resist/evade.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;4&amp;quot; | Substandard Spells&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Poison || Deprecating || 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Lowers monsters&#039; MP/SP regen rate, deals damage, and lowers their evade. Unfortunately the effect isn&#039;t powerful compared to specific spells like Silence, Weaken and Imperil.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Confuse || Deprecating || 60&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Worse than Sleep.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blind || Deprecating || 80&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Lowers monsters&#039; hit chance. Unfortunately not that useful compared to Silence, Weaken, and Imperil.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Spike spells || Supportive || 110+&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Can proc [[Spells#Status_Effects|elemental status effects]] but otherwise deals very low damage. Only useful for grinding Supportive [[proficiency]]; only 1 is needed.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Nerf || Supportive || 150&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Cost more than Weaken and does not stop crits.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cure III || Curatice || 200&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| There&#039;s no chance you need that much HP.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Lifestream || Deprecating || 250&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| HP recovered is simply insufficient.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Auras]]===&lt;br /&gt;
*To best utilize the Aura points that you&#039;ll be receiving at level 1, at every level that is a multiple of 10, you should consider what you want more: the bonus to [[EXP]] gain, or to properly support your primary build (Melee/Mage). Around level 30 or 40 you should decide which you want sooner, because if you don&#039;t allocate your next two or three aura points, you&#039;ll be ready to max rank three of your primary build&#039;s auras immediately after unlocking Focus Aura I at level 60.&lt;br /&gt;
*It&#039;s recommended to put your first aura points towards Green and Yellow, and only around level 30 go for more build-dependent auras.&lt;br /&gt;
*Additionally, Red and Blue are good secondary choices if you still haven&#039;t chosen a build, simply because both are useful in any build.&lt;br /&gt;
&lt;br /&gt;
==Mage Builds==&lt;br /&gt;
===Mage Weapon===&lt;br /&gt;
*EDB-suffix or Destruction staff. High MDB or EDB for the elements you use. &lt;br /&gt;
**Preferably ebony/redwood if using elemental spells, Katalox if using holy/dark spells&lt;br /&gt;
**Oak if you primarily use holy spells.&lt;br /&gt;
**Redwood as a cheap alternative for new players.&lt;br /&gt;
**MDB &amp;gt; EDB = Prof. Proc chance and duration preferably be 30-40%, 3-4 effective turns. The use of EDB/prof depends on the amount of EDB bonus you have.&lt;br /&gt;
&lt;br /&gt;
===Mage Armor===&lt;br /&gt;
*Phase gear of the element you use. &amp;quot;Charged&amp;quot; or &amp;quot;Furgal&amp;quot; [[prefix]] if you can get it.&lt;br /&gt;
**Proficiency gossamers (demon-fiend, heaven-sent, or elementalist) can be used when you have insufficient funds, but less recommended as you get higher in proficiency.&lt;br /&gt;
*EDB &amp;gt; PAB = Evade, generally speaking; AGI is the preferred additional PAB.&lt;br /&gt;
&lt;br /&gt;
===Mage Stats===&lt;br /&gt;
(Does not include stats from [[equipment]])&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat&lt;br /&gt;
!Equal to&lt;br /&gt;
!Priority&lt;br /&gt;
|-&lt;br /&gt;
|STR || Level * ~0.9 || Low&lt;br /&gt;
|-&lt;br /&gt;
|DEX || Level * ~0.9 || Low&lt;br /&gt;
|-&lt;br /&gt;
|AGI || Level * ~0.9 || Low&lt;br /&gt;
|-&lt;br /&gt;
|END || Level || Mid&lt;br /&gt;
|-&lt;br /&gt;
|INT || Level + a bit || High&lt;br /&gt;
|-&lt;br /&gt;
|WIS || Level + a bit || High&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mage Spells===&lt;br /&gt;
*Get at least 2 kinds of elemental AoEs before level 100&lt;br /&gt;
*Start getting [[Holy]]/[[Dark]] spells past level 150&lt;br /&gt;
*Soul Harvest is not a priority until level 250+ (unless you need to fight [[HentaiVerse_Bestiary#Gods|Real Life]] with Soul Harvest)&lt;br /&gt;
*Soul Fire/Burst at level 250 to replace elemental spells (for non-elemental spell users against [[HentaiVerse_Bestiary#Boss|bosses]])&lt;br /&gt;
**Storms of Njord (T3 Wind elemental spell) should be kept though (good against [[HentaiVerse_Bestiary#Legendaries|Konata]])&lt;br /&gt;
&lt;br /&gt;
===Mage [[Auras]]===&lt;br /&gt;
*Major: Violet, Indigo, Blue &lt;br /&gt;
*Minor: Green, Yellow&lt;br /&gt;
*Unimportant: Red , Orange&lt;br /&gt;
&lt;br /&gt;
==Melee Builds==&lt;br /&gt;
===Melee Weapon===&lt;br /&gt;
*2H: Mace/Estoc &amp;quot;of Slaughter&amp;quot;. High ADB and proc chance/duration.&lt;br /&gt;
**Ethereal versions of above at higher levels.&lt;br /&gt;
*DW: Club/Axe on mainhand and Rapier on offhand. Preferably with &amp;quot;of Slaughter&amp;quot; suffix (high weapon damage) for mainhand weapon and &amp;quot;of Nimble/Balance&amp;quot; suffix (high parry chance/accuracy) for offhand weapon.&lt;br /&gt;
&lt;br /&gt;
===Melee Armor===&lt;br /&gt;
*Kevlar &amp;quot;of Protection&amp;quot; or Shade &amp;quot;of Fleet/Shadowdancer&amp;quot; gear for light melee. &amp;quot;Agile&amp;quot; [[prefix]] if you can get it.&lt;br /&gt;
*Plate and power armor for heavy melee. Preferably with &amp;quot;of Protection&amp;quot;, &amp;quot;of Barrier&amp;quot;, &amp;quot;of Balance&amp;quot; or &amp;quot;of Slaughter&amp;quot; suffix. &amp;quot;Mithril&amp;quot; [[prefix]] if you can get it.&lt;br /&gt;
&lt;br /&gt;
===Accuracy===&lt;br /&gt;
*Should have around 100%+ accuracy before level 200 to ensure the attacks won&#039;t miss.&lt;br /&gt;
*Should aim for 150%+ accuracy after level 200 against high PL custom monsters that have high evasion.&lt;br /&gt;
&lt;br /&gt;
===Melee Stats===&lt;br /&gt;
(Does not include stats from [[equipment]])&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat&lt;br /&gt;
!Equal to&lt;br /&gt;
!Priority&lt;br /&gt;
|-&lt;br /&gt;
|STR || Level + a bit || High&lt;br /&gt;
|-&lt;br /&gt;
|DEX || Level || Mid-high&lt;br /&gt;
|-&lt;br /&gt;
|AGI || Level - a bit || Mid&lt;br /&gt;
|-&lt;br /&gt;
|END || Level + a bit || High&lt;br /&gt;
|-&lt;br /&gt;
|INT || Level * ~0.8 || Low&lt;br /&gt;
|-&lt;br /&gt;
|WIS || Level || Mid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Melee [[Auras]]===&lt;br /&gt;
*Major: Red, Orange&lt;br /&gt;
*Minor: Green, Yellow&lt;br /&gt;
*Unimportant: Blue, Violet, Indigo&lt;br /&gt;
&lt;br /&gt;
==Leveling Adjustments==&lt;br /&gt;
When you progress in level, you&#039;ll start facing monsters of increased Power Level, mostly above PL 400 (thus with powerful spirit attacks). As a result, most of the fights will be significantly more difficult. There&#039;s a few adjustments you can do:&lt;br /&gt;
*Lower your [[difficulty]] setting until you get accustomed to the new monsters.&lt;br /&gt;
*Get better [[equipment]] (especially a better [[weapon]]).&lt;br /&gt;
*Utilize your deprecating spells and [[scrolls]] such as Weaken, Silence, and X-Nerf.&lt;br /&gt;
*Understand [[Monster_Lab_Bestiary|which monsters]] are more difficult to deal with and their strengths/weaknesses.&lt;br /&gt;
*For melee players, use [[Skills#Universal_Skills|Focus]] as it replenishes mana and helps to land deprecating spells on monsters at the same time.&lt;br /&gt;
*It may be wise to invest in an [[Innate Arcana]] slot if you haven&#039;t already.&lt;br /&gt;
&lt;br /&gt;
==[[Equipment]]==&lt;br /&gt;
Principles for worthy equipments, in order of importance:&lt;br /&gt;
# Suitability to the playing style. (Refer to [[Equipment_Ranges|Equipment Ranges]] for max/min base values)&lt;br /&gt;
#* High weapon damage (&#039;&#039;of slaughter&#039;&#039;) for main-hand one-handed weapons (club, axe) and two-handed weapons&lt;br /&gt;
#* High parry chance for off-hand weapons (rapier, dagger, wakizashi)&lt;br /&gt;
#**Alternatively, high attack accuracy so proc will appear more often&lt;br /&gt;
#* High chance/duration/damage for [[Equipment_Procs|procs]] (bleeding, stun, penetrated armor, [[Fighting_Styles#Staff|ether tap]])&lt;br /&gt;
#* High MDB/EDB for staffs (ebony, katalox)&lt;br /&gt;
#* High EDB for phases&lt;br /&gt;
#* High evade/ADB for shade, high crit rate for &#039;&#039;of shadowdancer&#039;&#039; suffix &lt;br /&gt;
#* High mitigation (&#039;&#039;of protection&#039;&#039;) for kevlar, plate, shield, and power armor&lt;br /&gt;
#* High block rate for [[Shield_(Equipment)|shields]] and shield armor&lt;br /&gt;
#* High ADB for power armor of slaughter&lt;br /&gt;
# [[Ethereal]] weapons&lt;br /&gt;
#* Rare and worth more than normal equips because of [[void]] damage&lt;br /&gt;
# Rarity &lt;br /&gt;
#* Rare equips: scythe, wakizashi, katana, ebony staff, katalox staff, phase, shade, power&lt;br /&gt;
#* Common equips: axe, club, rapier, mace, estoc, oak, willow, gossamer, kevlar, shield&lt;br /&gt;
#* Very common equips: dagger, shortsword, longsword, redwood, cotton, leather, plate&lt;br /&gt;
# [[Equipment#Prefixes|Prefix]]&lt;br /&gt;
#* Better prefix produces better equips&lt;br /&gt;
# Primary Attribute Bonuses&lt;br /&gt;
#* Make sure the equips have the best PAB for specific styles!&lt;br /&gt;
#** INT/WIS/ for mage build.&lt;br /&gt;
#** STR/END/DEX for melee build.&lt;br /&gt;
&lt;br /&gt;
==[[Items]]==&lt;br /&gt;
*&#039;&#039;&#039;Utilize your potions. They&#039;re meant to be used, not for collection.&#039;&#039;&#039;&lt;br /&gt;
*Save all [[Items#Tokens|Tokens of Blood]] after clearing each round of [[Ring of Blood]] once. After that use them exclusively to fight FSM.&lt;br /&gt;
*For [[Items#Restoratives|potions]], save weaker ones for [[Combat#Recovering|recovering out of combat]] and use stronger ones (preferably Godly) for [[Character_Menu#Battle_Items|recovering in combat]].&lt;br /&gt;
*If [[trophies]] are your target, clear through higher-level (220+) [[arenas]] on Normal [[difficulty]]. Trophy [[drop rates]] do not change based on [[difficulty]] setting.&lt;br /&gt;
&lt;br /&gt;
==[[Monster Lab]]==&lt;br /&gt;
*Make 1-2 monsters and get them to a fair [[PL]] (100+) before making any others.&lt;br /&gt;
*Do not increase the INT of any non-Elemental monsters unless it is to inflate their PL.&lt;br /&gt;
**Likewise with the DEX of Elemental monsters.&lt;br /&gt;
*Don&#039;t spend too many [[credits]] on [[crystals]] at lower levels.&lt;br /&gt;
*For [[Monster_Lab#Chaos_Upgrades|Chaos Upgrades]]: Affection &amp;gt; Fortitude &amp;gt; Swiftness &amp;gt; Brutality &amp;gt; Defense &amp;gt; Warding &amp;gt; Interception &amp;gt; (Everything Else)&lt;br /&gt;
*Check monsters every few hours for [[gifts]]. If they get very few wins check less often.&lt;br /&gt;
*Remember to name your monsters&#039; [[Monster_Lab#Skill_Editor|special attacks]] or they won&#039;t be used in [[combat]].&lt;br /&gt;
&lt;br /&gt;
==[[Hath Perks]]==&lt;br /&gt;
===[[Auras#Spectral_Auras|Aura Perks]]===&lt;br /&gt;
Rainbow -&amp;gt; Black -&amp;gt; White&lt;br /&gt;
&lt;br /&gt;
===[[Crystal]] Perks===&lt;br /&gt;
Plausible if you play tons of rounds.&lt;br /&gt;
&lt;br /&gt;
===[[Innate Arcana]]===&lt;br /&gt;
Common selection:&lt;br /&gt;
*1st: Haste&lt;br /&gt;
*2nd: Shadow Veil/Protection&lt;br /&gt;
&lt;br /&gt;
Shadow Veil/Protection can be substituted with SoL or SS when you&#039;re playing on high difficulty. However, remember that putting SoL and SS on IA has risks since they can dissipate if you fall below 10% mana. SoL will not be recast if you are below 25% and it is triggered.&lt;br /&gt;
&lt;br /&gt;
==[[Bestiary#Gods|God]] Strategies==&lt;br /&gt;
*Universal: Weaken, Slow, Imperil, Silence. If you don&#039;t have silence, keep Spark (or Spirit Shield with over 50% health) and Haste up at all times. Shadow veil is also good, but is not a must.&lt;br /&gt;
*Check if you have sufficient deprecating proficiency to keep all the debuffs on.&lt;br /&gt;
*Mages: &lt;br /&gt;
**Armor: Use those which boosts your damage in specific element. Heaven-sent/heimdall for FSM, demon-fiend/fenrir for IPU. Fox (soul spells) or elementalist (magic missile) for RL.&lt;br /&gt;
**Weapon: Preferably a destruction staff with high magical damage bonus. EDB/prof staff is acceptable. High ether theft duration/chance is always a plus.&lt;br /&gt;
**Strategy: Use the strongest AOE spell. Banish for FSM, pestilence or Ragnarok for IPU, soul harvest/magic missile for RL. You can also use infusions to raise the spell&#039;s power.&lt;br /&gt;
*Melee: &lt;br /&gt;
**Armor: Preferably mitigation armor with high mitigation bonus. Usual armor is also okay, but you&#039;ll receive more damage.&lt;br /&gt;
**Weapon(s): Void weapon is recommended (either ethereal weapon or use voidseeker shard). For Dual Wield a club for Main Hand and a rapier as Off-hand. For two-handed, either a mace or estoc. Use the weapon with highest weapon damage.&lt;br /&gt;
**Strategy: Just beware of the health left. Always keep silence on.&lt;br /&gt;
&lt;br /&gt;
==Grinding [[Proficiencies]]==&lt;br /&gt;
Proficiency grinding is needed for deprecating, supportive and curative proficiency only if they are below 50-75% of your level. Most of the time offensive (weapon, spell) proficiency don&#039;t need to be grinded as they should be close to your level. When grinding magic proficiencies it is recommended to use a weapon with as much mana conservation as possible.&lt;br /&gt;
*&#039;&#039;&#039;Weapons&#039;&#039;&#039; - Go into a high [[difficulty]] [[Quality|crude]] equipment&#039;s [[Item World]] and go for as long as you can.&lt;br /&gt;
*&#039;&#039;&#039;Armors, Elemental&#039;&#039;&#039; - Same as above but on Easy [[difficulty]].&lt;br /&gt;
**Remember that you still gain armor proficiency when you evade so there&#039;s no harm in using Shadow Veil, etc.&lt;br /&gt;
**Do not use Haste when training Armor; you want monsters to attack you as often as possible.&lt;br /&gt;
*&#039;&#039;&#039;Supportive&#039;&#039;&#039; - Spam a Spike spell.&lt;br /&gt;
*&#039;&#039;&#039;Deprecating&#039;&#039;&#039; - Spam Weaken / Imperil.&lt;br /&gt;
**Remember that you still gain deprecating proficiency when you fail to curse weave.&lt;br /&gt;
*&#039;&#039;&#039;Divine, Forbidden, Spiritual&#039;&#039;&#039; - Spam Purge and Pestilence (alternating each turn).&lt;br /&gt;
&lt;br /&gt;
==[[Trophies]]==&lt;br /&gt;
*Since the equipment stats are [[Level_Scaling|scaled to your level]], you can turn these in for equipment or sell them any time you want. There is no real point in holding them.&lt;br /&gt;
&lt;br /&gt;
==[[Training]]==&lt;br /&gt;
*Train Adept Learner to ~100-150.&lt;br /&gt;
*Train [[Ability]] Boost to ~50.(can stop when it&#039;s price higher than a artifact, and can balance with Adept Learner in ratio 3x:1x)&lt;br /&gt;
*Fully train Pack Rat as your item consumption dictates.&lt;br /&gt;
*Train 2-3 ranks of Assimilator if you are power-leveling.&lt;br /&gt;
*Keep Scavenger higher than Archaeologist, LotD, and Quartermaster until level ~150-200. Then keep them balanced (cost-wise).&lt;br /&gt;
*Misc Posting does nothing and Power Tank does almost nothing for you in HV.&lt;br /&gt;
*Set Collector isn&#039;t useful until(when player have enough equipments and want to try different play style) much later on.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[HentaiVerse FAQ]]&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?showtopic=22234 Ask the Experts! forum thread]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Proofreading&amp;diff=21133</id>
		<title>Proofreading</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Proofreading&amp;diff=21133"/>
		<updated>2013-03-04T20:09:34Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: 99% sure that forge infusion duration fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is for any spelling, grammatical, or other aesthetic errors in the E-Hentai.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Forums==&lt;br /&gt;
&lt;br /&gt;
==Galleries==&lt;br /&gt;
&lt;br /&gt;
==HentaiVerse==&lt;br /&gt;
*[[Titles]] - Commas still exist on Destined and Godslayer after the word &amp;quot;Evade&amp;quot;&lt;br /&gt;
*Spiritual Proficiency - Will not show to 2 decimal places if it the value ends in .00&lt;br /&gt;
*[[Obsolete_Items#Trophies|Raptor Jesus]] trophy - Description should say &amp;quot;prize&amp;quot; rather than &amp;quot;price&amp;quot;&lt;br /&gt;
*Voidseeker [[Shard]] - Description should have &amp;quot;the&amp;quot; before &amp;quot;Voidseeker&#039;s Blessing&amp;quot; to match the other shards&lt;br /&gt;
*Protection (both [[ability]] and [[spell]]) - Still lists its effect as based on armor&lt;br /&gt;
*Monster&#039;s Bonus Stats - Does not list Attack Speed&lt;br /&gt;
*All X-Abilities - Still state 25% improved action speed when it should be 10%&lt;br /&gt;
*Infused Divinity - Missing a space on the Enchantment screen; says &amp;quot;...with &#039;&#039;&#039;theelemental&#039;&#039;&#039; holy...&amp;quot;&lt;br /&gt;
*Shielding Rune - Still says it&#039;s required to reforge Shield armor; this is misleading&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=User:Destructorspace&amp;diff=21110</id>
		<title>User:Destructorspace</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=User:Destructorspace&amp;diff=21110"/>
		<updated>2013-03-03T06:24:51Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* My Monsters */ Can&amp;#039;t be bothered to update past my Metroid right now.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==My Monsters==&lt;br /&gt;
Because I can, and it&#039;s too large for my sig like some people. Also, pictures. Ooh, maybe I&#039;ll just put the Metroid in my sig.&lt;br /&gt;
&amp;lt;br&amp;gt;http://images2.wikia.nocookie.net/__cb20090411030434/metroid/images/a/a9/Metroid_F-X_Core.gif&amp;lt;!--cannot change gif resolution--&amp;gt;&lt;br /&gt;
http://i31.photobucket.com/albums/c367/Dirkhammlet/ththBigMetroidAnimated.gif&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;lt;!-- width=&amp;quot;100%&amp;quot;--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! MID !! Type !! PL !! Name !! Battles Won !! Killing Blows&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Picture&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Basic Attack&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Special Attacks&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 201 || [http://cnc.wikia.com/wiki/Annihilator_tripod Annihilator Tripod] || 628 || 185&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20070602033433/cnc/images/7/7e/Annihilator.png &amp;lt;!--max resolution--&amp;gt;&lt;br /&gt;
| Slashing || Triple Proton Beam {{Type|slashing}}&amp;lt;br&amp;gt;Tri-Leg Trample{{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;EMP Burst--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 182 || [http://cnc.wikia.com/wiki/Avatar_(Tiberium_Wars) Avatar of Nod] || 416 || 116&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080528170944/cnc/images/thumb/1/12/AvatarWarmech_CC3_Game2.jpg/200px-AvatarWarmech_CC3_Game2.jpg&lt;br /&gt;
| Piercing || Obelisk Laser {{Type|piercing}}&amp;lt;br&amp;gt;Particle Beam Snipe {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt; Commandeer Weapon--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 182 || [http://cnc.wikia.com/wiki/Redeemer Nod Redeemer] || 385 || 112&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20080628211323/cnc/images/thumb/7/72/Redeeemer.jpg/200px-Redeeemer.jpg&lt;br /&gt;
| Piercing || Defensive Rocket Volley {{Type|piercing}}&amp;lt;br&amp;gt;Tri-Point Obelisk Laser {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Rage Generator Mayhem--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 201 || [http://cnc.wikia.com/wiki/Eradicator_Hexapod Eradicator Hexapod] || 492 || 127&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20080628211806/cnc/images/thumb/5/56/Eradicator_hexapod.jpg/200px-Eradicator_hexapod.jpg&lt;br /&gt;
| Piercing || Plasma Disk Barrage {{Type|piercing}}&amp;lt;br&amp;gt;Crushing Step {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Unexpected Attack Type{{Type|slashing}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Giant || 237 || [http://starcraft.wikia.com/wiki/Brutalisk Brutalisk] || 841 || 253&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20100819005245/starcraft/images/thumb/e/e3/Brutalisk_SC2_Rend1.jpg/200px-Brutalisk_SC2_Rend1.jpg&lt;br /&gt;
| Crushing || Ferocious Spew {{Type|crushing}} &amp;lt;br&amp;gt; Brutalize {{Type|crushing}}&amp;lt;!--&amp;lt;br&amp;gt;Pounce And Maul--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 11805 || Dragonkin || 401 || [http://metroid.wikia.com/wiki/Metroid_(species) Metroid] || 906 || 226&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20071202052451/metroid/images/thumb/c/c6/A-metroid.jpg/200px-A-metroid.jpg&lt;br /&gt;
| Piercing || Flying Headbutt {{Type|piercing}} &amp;lt;br&amp;gt; Engulf Opponent {{Type|crushing}}&amp;lt;br&amp;gt; Leech Life {{Type|fire}}&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Daimon || 215 || [http://metroid.wikia.com/wiki/Phantoon Phantoon] || 162 || 5&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20100629212360/metroid/images/thumb/2/21/Phantoon.jpg/200px-Phantoon.jpg&lt;br /&gt;
| Slashing || Phantom Eye Barrage {{Type|slashing}} &amp;lt;br&amp;gt; Rage Hand Summon {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt; Dark Vortex Trap Of PAIN--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Celestial || 207 || [http://metroid.wikia.com/wiki/Chozo_Ghost Chozo Ghost] || 168 || 7&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20110519223047/metroid/images/thumb/f/f3/Chozo_ghost_ingame.jpg/200px-Chozo_ghost_ingame.jpg&lt;br /&gt;
| Slashing || Energy Burst {{Type|slashing}} &amp;lt;br&amp;gt;Charged Blast {{Type|holy}}&amp;lt;!--&amp;lt;br&amp;gt;Soul Sucker Punch--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 205 || [http://metroid.wikia.com/wiki/Pulse_Bombu Pulse Bombu] || 97 || 10&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20070819181232/metroid/images/thumb/d/d9/Pulse_Bombu.jpg/200px-Pulse_Bombu.jpg&lt;br /&gt;
| Elec || Energy Bomb {{Type|elec}}&amp;lt;br&amp;gt;Homing Shock Burst{{Type|elec}}&amp;lt;!--&amp;lt;br&amp;gt;Focused Electrical Bolt--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Humanoid || 202 || [http://metroid.wikia.com/wiki/Gandrayda Hunter Gandrayda] || 15 || 0&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080204044233/metroid/images/thumb/1/19/Gandrayda0.jpg/200px-Gandrayda0.jpg&lt;br /&gt;
| Slashing || Phazon Shockwave {{Type|slashing}}&amp;lt;br&amp;gt;Shapeshifted Smash&amp;lt;!--&amp;lt;br&amp;gt;Hypermode Enhanced Phazon Blast--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 100 || [http://metroid.wikia.com/wiki/Pirate_Trooper Space Pirate Trooper] || 8 || 0&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20090327224913/metroid/images/thumb/d/da/Pirate_Trooper_Echoes.png/200px-Pirate_Trooper_Echoes.png&lt;br /&gt;
| Slashing || Scything Blow {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Lucky Quantum Assault Cannon Shot&amp;lt;br&amp;gt;Lucky EMP To Your Face--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 100 || [http://metroid.wikia.com/wiki/Reptilicus_Hunter Reptilicus Hunter] || 3 || 0&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20100511185324/metroid/images/thumb/c/c8/Intimidating_Reptilicus_Hunter.png/200px-Intimidating_Reptilicus_Hunter.png&lt;br /&gt;
| Slashing || Cloaked Ambush {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Returning Shocking Chakram Hit&amp;lt;br&amp;gt;Electrical Whip Throw--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 100 || [http://metroid.wikia.com/wiki/Ghor Hunter Ghor] || 7 || 0&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20120211024154/metroid/images/thumb/d/db/Gohr2.jpg/350px-Gohr2.jpg&lt;br /&gt;
| Slashing || Boosted Charge {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Missile Barrage&amp;lt;br&amp;gt;Plasma Beam--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 100 || [http://metroid.wikia.com/wiki/Rundas Hunter Rundas] || 9 || 0&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20100425091753/metroid/images/thumb/c/ce/Rundasart.png/200px-Rundasart.png&lt;br /&gt;
| Cold || Ice Burst {{Type|cold}}&amp;lt;!--&amp;lt;br&amp;gt;Cryokinetic Mini-Blizzard&amp;lt;br&amp;gt;Ice Missile--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Sprite || 100 || [http://metroid.wikia.com/wiki/Core-X Core-X] || 9 || 0&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20100322225023/metroid/images/thumb/b/ba/Core-X_Artwork.jpg/200px-Core-X_Artwork.jpg&lt;br /&gt;
| Slashing || Defensive X Dispersion {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Ice Beam&amp;lt;br&amp;gt;Wave Beam{{Type|soul}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Humanoid || 100 || [http://metroid.wikia.com/wiki/Dark_Samus Dark Samus] || 4 || 1&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080204044510/metroid/images/thumb/7/77/Dark_Samus_MP3.jpg/200px-Dark_Samus_MP3.jpg&lt;br /&gt;
| Piercing || Phazon Missile {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Phazon Boost Ball&amp;lt;br&amp;gt;Summon Phazon Echoes--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Giant || 100 || [http://metroid.wikia.com/wiki/SA-X SA-X] || 7 || 3&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20091021012920/metroid/images/thumb/2/23/SA-X_Closeup.PNG/150px-SA-X_Closeup.PNG&lt;br /&gt;
| Crushing || Screw Attack {{Type|crushing}} &amp;lt;!--&amp;lt;br&amp;gt;Super Missile&amp;lt;br&amp;gt;Destabilized Form Smash!--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 100 || [http://metroid.wikia.com/wiki/Silver_Space_Pirate Silver Zebesian] || 8 || 1&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20090102195418/metroid/images/0/0c/Spacepirate.gif&amp;lt;!--Size change removes animation--&amp;gt;&lt;br /&gt;
| Piercing || [http://www.vgcats.com/comics/?strip_id=153 Deadly Dewclaw Throw!] {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Somersault!&amp;lt;br&amp;gt;Flying Jump Kick!--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Dragonkin || 100 || [http://metroid.wikia.com/wiki/Dark_Pirate_Commando Dark Pirate Commando] || 5 || 0&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20100215020010/metroid/images/thumb/3/3b/Dark_Pirate_Commando_Idle.jpg/250px-Dark_Pirate_Commando_Idle.jpg&lt;br /&gt;
| Piercing || Phase-In Backstab {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Phase-In Dark Beam Snipe&amp;lt;br&amp;gt;Experimental EMP Grenade Failure {{Type|fire}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 100 || [http://cnc.wikia.com/wiki/Cryo_Legionnaire Cryo Legionnaire] || 0 || 0&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20090615184406/cnc/images/thumb/4/4d/CryoLegionnaire_RA3_Art1.jpg/250px-CryoLegionnaire_RA3_Art1.jpg&lt;br /&gt;
| Cold || Freeze Burst {{Type|cold}}&amp;lt;!--&amp;lt;br&amp;gt;Exposed Phazon Punch{{Type|elec}}&amp;lt;br&amp;gt;Summon Blizzard--&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || || [http://metroid.wikia.com/wiki/Magdollite Magdollite] ||  || &lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20100910051409/metroid/images/thumb/a/aa/Magdollite.jpg/200px-Magdollite.jpg&lt;br /&gt;
| Fire || Magma Chunk Throw --&amp;lt;br&amp;gt;Distended Jaw Chomp&amp;lt;br&amp;gt;Summon Magmoor As Living Flail--&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=proofreading&amp;diff=21104</id>
		<title>proofreading</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=proofreading&amp;diff=21104"/>
		<updated>2013-03-03T04:28:46Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: because laziness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Proofreading]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Proofreading&amp;diff=21103</id>
		<title>Proofreading</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Proofreading&amp;diff=21103"/>
		<updated>2013-03-03T04:28:22Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* HentaiVerse */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article is for any spelling, grammatical, or other aesthetic errors in the E-Hentai.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Forums==&lt;br /&gt;
&lt;br /&gt;
==Galleries==&lt;br /&gt;
&lt;br /&gt;
==HentaiVerse==&lt;br /&gt;
*[[Titles]] - Commas still exist on higher ones after the word &amp;quot;evade&amp;quot;&lt;br /&gt;
*Spiritual Proficiency - Will not show 2 decimal places if it the value ends in .00&lt;br /&gt;
*[[Infusions]] - Described in [[The Forge]] as having 60 minute durations instead of 15&lt;br /&gt;
*[[Obsolete_Items#Trophies|Raptor Jesus]] trophy - Consolatory &#039;&#039;&#039;price&#039;&#039;&#039; rather than Consolatory &#039;&#039;&#039;prize&#039;&#039;&#039;&lt;br /&gt;
*Voidseeker [[Shard]] - Should have &amp;quot;the&amp;quot; before &amp;quot;Voidseeker&#039;s Blessing&amp;quot; to match the other shards&lt;br /&gt;
*Protection (both [[ability]] and [[spell]]) - Still lists its effect as based on armor&lt;br /&gt;
*Monster&#039;s Bonus Stats - Does not list Attack Speed&lt;br /&gt;
*All X-Abilities - Still state 25% improved action speed when it should be 10%&lt;br /&gt;
*Infused Divinity - On the Enchantment screen, it shouldn&#039;t say &amp;quot;...with &#039;&#039;&#039;theelemental&#039;&#039;&#039; holy...&amp;quot;&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Talk:Grindfest&amp;diff=21102</id>
		<title>Talk:Grindfest</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Talk:Grindfest&amp;diff=21102"/>
		<updated>2013-03-03T01:04:13Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: somewhat random question&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Huh. How is the number of enemies decided, both here and in the Item World? I know that for [[Random Encounters]] it&#039;s 1-5 under lvl 100, and 5-10 over it, but is it an even distribution of probability, or is there a curve of some sort? Is it influenced by the round number? I&#039;m just curious because 15 different arenas guarantee that on average you&#039;ll fight at least 5 monsters for every .05 bits of stamina lost, and I&#039;m want to know where Grindfest and IW stand on the &amp;quot;average monster count per stamina drain&amp;quot; scale. --[[User:Destructorspace|Destructorspace]] ([[User talk:Destructorspace|talk]]) 03:01, 30 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nobody really knows. Only thing I can say is that it increases from ~1-3 monsters in round 1 to ~6-10 monsters in round ~50+. [[User:Varst|Varst]] ([[User talk:Varst|talk]]) 05:22, 30 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
... New question. Does the damage % cap at 100%, does the growth rate slow down, or does it just keep ramping up? I think I noticed more damage near the end of 156 rounds of IW compared to round 100, but I didn&#039;t think to record the damage amounts, and see what the difference, if any, there was. --[[User:Destructorspace|Destructorspace]] ([[User talk:Destructorspace|talk]]) 01:04, 3 March 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Equipment&amp;diff=21046</id>
		<title>Equipment</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Equipment&amp;diff=21046"/>
		<updated>2013-03-01T03:16:27Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Tables */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Equipment enhances a player&#039;s [[stats]] when equipped via the [[Character Menu#Equipment|character equipment screen]].&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
The base chance for equipment to drop is 4% of a normal loot drop (See [[Loot Drop Rolls]]). This can be increased (up to doubled) via Quartermaster [[training]]. Drops will turn into regular [[items]] if a player is holding 1,000 or more pieces of equipment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: [[Obsolete Items#Equipment|Equipment from older versions of the game]] may be found in the [[Bazaar#Equipment_Shop|Bazaar&#039;s Equipment Shop]] but no longer drop from battles.&lt;br /&gt;
&lt;br /&gt;
==Tier==&lt;br /&gt;
Equipment tier drops are affected by [[difficulty]] setting and determines the equipments&#039; rarity and [[bazaar]] value. Tier 1 are the most common whilst tier 3 are the rarest. [[#Equipment Characteristics|See below]] for the table.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
 &#039;&#039;Legend:&#039;&#039;&lt;br /&gt;
 ▲ = High  ● = Mid  ▼ = Low ▬ = None   &lt;br /&gt;
 Par = [[Damage|Parry]] Bur = [[Burden|Burden]] Intr = [[Interference]]&lt;br /&gt;
 Ele = Elemental For = Forbidden Div = Divine Dep = Deprecating Sup = Supportive Cur = Curative&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: The information in these tables does not include bonuses from [[prefixes]] or [[suffixes]].&lt;br /&gt;
&lt;br /&gt;
===One-Handed Weapons (1H)===&lt;br /&gt;
One-handed weapons typically have &lt;br /&gt;
*lower damage, higher accuracy, lower critical, weaker procs than two-handed weapons &lt;br /&gt;
*lower burden/interference than two-handed weapons &lt;br /&gt;
*only one-handed weapons can have parry.&lt;br /&gt;
&lt;br /&gt;
===Two-Handed Weapons (2H)===&lt;br /&gt;
Two-handed weapons typically have &lt;br /&gt;
*higher damage, lower accuracy, higher critical, stronger procs than one-handed weapons &lt;br /&gt;
*higher burden/interference than one-handed weapons &lt;br /&gt;
*Two-handed weapons don&#039;t have parry bonuses, and they don&#039;t have &#039;of the nimble&#039; suffix that adds parry bonus to a weapon. &lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;  style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Weapon || Style || Tier || Damage Type || [[Equipment Proc]] || Dmg || Acc || Crit || Par || Bur || Intr&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Axe || 1H || 2 || Slashing || Bleeding Wound &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:red&amp;quot;|▼ ||▬ &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Highest bleed damage of 1-handed weapons (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Club || 1H || 2 || Crushing || Stun &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:red&amp;quot;|▼ ||▬ &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Dagger || 1H || 1 || Slashing || Bleeding Wound &lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ ||style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▼ &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▼▼ ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rapier || 1H || 2 || Piercing || Penetrated Armor &lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:red&amp;quot;|▼ &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:green&amp;quot;|▼ ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|Shortsword || 1H || 1 || Slashing || Bleeding Wound &lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:red&amp;quot;|▼&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:green&amp;quot;|▼ ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wakizashi || 1H || 3 || Slashing || Bleeding Wound&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ ||style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▼&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▼▼ ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Can be paired with a katana to use [[Fighting Styles#Niten Ichiryu|Niten Ichiryu]]&lt;br /&gt;
|-&lt;br /&gt;
|Sword Chucks || 1H || - || Slashing ||Bleeding Wound &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||▬ ||style=&amp;quot;color:green&amp;quot;|▲▲ ||▬ &lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|[[Obsolete_Items#Equipment|No longer drops]].&lt;br /&gt;
|-&lt;br /&gt;
|Estoc || 2H || 2 || Piercing || Penetrated Armor&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:green&amp;quot;|▲ || ▬&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Longsword || 2H || 1 || Slashing || Bleeding Wound &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:green&amp;quot;|▲ || ▬&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mace || 2H || 2 || Crushing || Stun &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▼▼ ||style=&amp;quot;color:green&amp;quot;|▲ || ▬&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Scythe || 2H || 2 || Slashing || Bleeding Wound &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲▲ ||style=&amp;quot;color:red&amp;quot;|▼▼ ||style=&amp;quot;color:green&amp;quot;|▲ || ▬&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▲&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Highest bleed damage (30%).&lt;br /&gt;
|-&lt;br /&gt;
|Katana || 2H || 3 || Slashing || Bleeding Wound&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:green&amp;quot;|▲ || ▬&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▲&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Can be paired with a Wakizashi to use [[Fighting Styles#Niten Ichiryu|Niten Ichiryu]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Staffs===&lt;br /&gt;
Staffs are two-handed weapons that have the following characteristics:&lt;br /&gt;
*Crushing [[damage type]].&lt;br /&gt;
*Ether Theft proc.&lt;br /&gt;
*No [[Interference]].&lt;br /&gt;
*Older staffs can have physical accuracy on them at the cost of no magic crit increase.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Weapon&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Tier&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|MDmg&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|MAcc&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|MCrit&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Bur&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|[[Proficiencies#Magic Proficiencies|Magic Proficiencies]]&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Elemental Damage&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Ele || Div || For || Dep || Sup&lt;br /&gt;
!Fire ||Cold ||Elec ||Wind ||Holy || Dark&lt;br /&gt;
|-&lt;br /&gt;
|Ebony || -&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:red&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▲ ||▬ ||▬&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||▬ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||▬ ||▬&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Obsolete_Items#Equipment|No longer drops]].&lt;br /&gt;
|-&lt;br /&gt;
|Oak || 1&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||▬ ||▬ ||style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||▬ ||▬ &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲ ||▬&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Gives [[Damage#Countering|Counter-Resist]].&lt;br /&gt;
|-&lt;br /&gt;
|Redwood || 1&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:green&amp;quot;|▲ ||▬ ||▬&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||▬ ||▬&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Willow || 1&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||▬&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:green&amp;quot;|▲ ||▬ ||▬ ||▬ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||▬  ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Gives [[Damage#Countering|Counter-Resist]].&lt;br /&gt;
|-&lt;br /&gt;
|Katalox || 3&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:red&amp;quot;|▲ ||▬ ||style=&amp;quot;color:green&amp;quot;|▲ &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▲ ||▬ ||▬ ||▬ ||▬ ||▬ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
Armor can be divided into three different categories with 3 types of each. Each type has particular strengths and weaknesses and suit the needs of different character builds and play styles. Each category of armors gives different [[stats]] as [[proficiency]] increases if the player is wearing the full set of armor.&lt;br /&gt;
&lt;br /&gt;
===Cloth Armor===&lt;br /&gt;
Cloth armors gives the lowest physical/magical mitigation but also has no [[burden]] and [[interference]]. Cloth armor also increases Magic Accuracy and Evade Chance.&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
Light armors have moderate physical mitigation and low to moderate magical mitigation with moderate [[burden]] and [[interference]]. Light armors also increase Evade and Resist Chance.&lt;br /&gt;
&lt;br /&gt;
===Heavy Armor===&lt;br /&gt;
Heavy armors have high physical mitigation and moderate magical mitigation with high [[burden]] and [[interference]].&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
Shields are notable for their ability to [[Damage|block]] attacks (both physical and magical) which can allow a player to [[Counter-Attack]].&lt;br /&gt;
&lt;br /&gt;
===Tables===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Slot Name&lt;br /&gt;
|-&lt;br /&gt;
! Head || Body || Hands || Legs || Feet&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cloth&#039;&#039;&#039; || Cap || Robe || Gloves || Pants || Shoes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light&#039;&#039;&#039; || Helmet || Breastplate || Gauntlets || Leggings || Boots&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heavy&#039;&#039;&#039; || Helmet || Cuirass/Armor || Gauntlets || Greaves/Leggings || Sabatons/Boots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Armor &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Tier &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PMiti &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|MMiti &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Bur &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Intr &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PDmg&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Specific Mitigation&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Avoidance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
! Crush || Slash || Pierce  &lt;br /&gt;
! Evade || Block || Resist&lt;br /&gt;
|-&lt;br /&gt;
|Buckler || Shield || 1&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:green&amp;quot;|▼ || style=&amp;quot;color:green&amp;quot;|▼▼ || ▬ &lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼ || style=&amp;quot;color:red&amp;quot;|▼ || style=&amp;quot;color:red&amp;quot;|▼ || ▬ || style=&amp;quot;color:blue&amp;quot;|● || ▬ &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kite || Shield || 2&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▲ || style=&amp;quot;color:blue&amp;quot;|● || ▬ &lt;br /&gt;
| ▬ || ▬ || ▬ || ▬ || style=&amp;quot;color:green&amp;quot;|▲ || ▬&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tower || Shield || 3&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▲▲ || style=&amp;quot;color:red&amp;quot;|▲ || ▬ &lt;br /&gt;
| ▬ || ▬ || ▬ || ▬ || style=&amp;quot;color:green&amp;quot;|▲▲ || ▬&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Cotton || Cloth || 1&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▼▼ || ▬ || ▬ || ▬ &lt;br /&gt;
| ▬ || ▬ || ▬ || style=&amp;quot;color:red&amp;quot;|▼ || ▬ || ▬&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gossamer || Cloth || 2&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▼ || ▬ || ▬ || ▬ &lt;br /&gt;
| ▬ || ▬ || ▬ || style=&amp;quot;color:blue&amp;quot;|● || ▬ || ▬&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Only armor to provide [[Proficiencies#Magic Proficiencies|Magic Proficiencies]].&lt;br /&gt;
|-&lt;br /&gt;
|Phase || Cloth || 3&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▼ || ▬ || ▬ || ▬ &lt;br /&gt;
| ▬ || ▬ || ▬ || style=&amp;quot;color:green&amp;quot;|▲ || ▬ || ▬&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Only armor to provide elemental damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Leather || Light || 1&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼ || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:green&amp;quot;|▼ || ▬ &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:red&amp;quot;|▼ || style=&amp;quot;color:red&amp;quot;|▼ || ▬ || style=&amp;quot;color:green&amp;quot;|▲&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kevlar || Light || 2&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:green&amp;quot;|▼ || style=&amp;quot;color:green&amp;quot;|▼ || ▬ &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:red&amp;quot;|▼ || ▬ || style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Shade || Light || 3&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:blue&amp;quot;|● || ▬ || style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:blue&amp;quot;|● &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:blue&amp;quot;|● || ▬ || style=&amp;quot;color:green&amp;quot;|▲▲ || ▬ || style=&amp;quot;color:green&amp;quot;|▲&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Plate || Heavy || 1&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲ || style=&amp;quot;color:green&amp;quot;|▲▲ || style=&amp;quot;color:red&amp;quot;|▲▲ || style=&amp;quot;color:red&amp;quot;|▲ || ▬ &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || ▬ || ▬ || ▬&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shield || Heavy || 2&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:red&amp;quot;|▲▲ || style=&amp;quot;color:red&amp;quot;|▲ || ▬ &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || ▬ || style=&amp;quot;color:red&amp;quot;|▼ || ▬ ||align=&amp;quot;left&amp;quot;| [[Obsolete_Items#Equipment|No longer drops]].&lt;br /&gt;
|-&lt;br /&gt;
|Power || Heavy || 3&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:red&amp;quot;|▲ || style=&amp;quot;color:red&amp;quot;|▲▲ || style=&amp;quot;color:green&amp;quot;|▲ &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || ▬ || ▬ || ▬&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment Characteristics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  || One-Handed Weapons || Two-Handed Weapons || Staffs || Shield || Cloth || Light || Heavy&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Tier 1&lt;br /&gt;
|Dagger, Shortsword || Longsword || Redwood, Oak, Willow || Buckler || Cotton || Leather || Plate&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Tier 2&lt;br /&gt;
| Rapier, Club, Axe || Mace, Estoc, Scythe || || Kite || Gossamer || Kevlar || &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Tier 3&lt;br /&gt;
| Wakizashi || Katana || Katalox || Tower || Phase || Shade || Power&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Equipment_Prefixes|Prefixes]] and [[Equipment Suffixes|Suffixes]]===&lt;br /&gt;
Prefixes and Suffixes are special characteristics that can be found on all weapons and armor and add or improve certain stats.&lt;br /&gt;
&lt;br /&gt;
===[[Character_Stats#Primary_Attributes|Primary Attribute Bonus]]===&lt;br /&gt;
There are separate rolls for the various primary attribute bonuses that can be applied to an equipment piece. Since it rolls against a probability for each given stat, a given piece will usually not have every bonus it can have.&lt;br /&gt;
*Quality of the equipment affects the chance to get primary attribute bonuses. equipments of higher quality will have better chance to get more bonuses. &lt;br /&gt;
*Conversely, the number of primary attribute bonuses will affect the final quality score.&lt;br /&gt;
&lt;br /&gt;
==Improvements==&lt;br /&gt;
*[[Upgrades]] are shown in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;red&amp;lt;/span&amp;gt;.&lt;br /&gt;
*[[Potencies]] are shown in &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;blue&amp;lt;/span&amp;gt;.&lt;br /&gt;
*[[Enhancements]] are shown in &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;purple&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Equipment Popups==&lt;br /&gt;
To open a popup window listing the stats for a piece of equipment, simply mouse over the equipment (in either the [[Bazaar#Equipment_Shop|Equipment Shop]] or the [[Character Menu#Equipment|character equipment screen]]) and press &amp;quot;C&amp;quot;. Caps Lock must be off and the browser used must be set to allow popups from the HentaiVerse. This allows the stats or the equipment URL to be copied and pasted, for example in a [http://forums.e-hentai.org/ forum] post.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment Procs]]&lt;br /&gt;
*[[Equipment Prefixes]]&lt;br /&gt;
*[[Equipment Suffixes]]&lt;br /&gt;
*[[Fighting Styles]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
*[[The Forge]]&lt;br /&gt;
*[[Level Scaling]]&lt;br /&gt;
*[[Bazaar#Equipment_Shop|Equipment Shop]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Speed&amp;diff=21005</id>
		<title>Speed</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Speed&amp;diff=21005"/>
		<updated>2013-02-28T00:23:19Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: because laziness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Action_Speed]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=speed&amp;diff=21004</id>
		<title>speed</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=speed&amp;diff=21004"/>
		<updated>2013-02-28T00:13:34Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: because laziness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Action_Speed]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=User:Destructorspace&amp;diff=21001</id>
		<title>User:Destructorspace</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=User:Destructorspace&amp;diff=21001"/>
		<updated>2013-02-27T22:31:21Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* My Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==My Monsters==&lt;br /&gt;
Because I can, and it&#039;s too large for my sig like some people. Also, pictures. Ooh, maybe I&#039;ll just put the Metroid in my sig.&lt;br /&gt;
&amp;lt;br&amp;gt;http://images2.wikia.nocookie.net/__cb20090411030434/metroid/images/a/a9/Metroid_F-X_Core.gif&amp;lt;!--cannot change gif resolution--&amp;gt;&lt;br /&gt;
http://i31.photobucket.com/albums/c367/Dirkhammlet/ththBigMetroidAnimated.gif&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;lt;!-- width=&amp;quot;100%&amp;quot;--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! MID !! Type !! PL !! Name !! Battles Won !! Killing Blows&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Picture&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Basic Attack&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Special Attacks&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 201 || [http://cnc.wikia.com/wiki/Annihilator_tripod Annihilator Tripod] || 627 || 185&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20070602033433/cnc/images/7/7e/Annihilator.png &amp;lt;!--max resolution--&amp;gt;&lt;br /&gt;
| Slashing || Triple Proton Beam {{Type|slashing}}&amp;lt;br&amp;gt;Tri-Leg Trample{{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;EMP Burst--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 182 || [http://cnc.wikia.com/wiki/Avatar_(Tiberium_Wars) Avatar of Nod] || 414 || 116&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080528170944/cnc/images/thumb/1/12/AvatarWarmech_CC3_Game2.jpg/200px-AvatarWarmech_CC3_Game2.jpg&lt;br /&gt;
| Piercing || Obelisk Laser {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Particle Beam Snipe&amp;lt;br&amp;gt;Comandeer Weapon--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 182 || [http://cnc.wikia.com/wiki/Redeemer Nod Redeemer] || 381 || 112&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20080628211323/cnc/images/thumb/7/72/Redeeemer.jpg/200px-Redeeemer.jpg&lt;br /&gt;
| Piercing || Defensive Rocket Volley {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Tri-Point Obelisk Laser {{Type|piercing}}&amp;lt;br&amp;gt;Rage Generator Mayhem--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 201 || [http://cnc.wikia.com/wiki/Eradicator_Hexapod Eradicator Hexapod] || 490 || 127&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20080628211806/cnc/images/thumb/5/56/Eradicator_hexapod.jpg/200px-Eradicator_hexapod.jpg&lt;br /&gt;
| Piercing || Plasma Disk Barrage {{Type|piercing}}&amp;lt;br&amp;gt;Crushing Step {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Unexpected Attack Type{{Type|slashing}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Giant || 237 || [http://starcraft.wikia.com/wiki/Brutalisk Brutalisk] || 835 || 252&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20100819005245/starcraft/images/thumb/e/e3/Brutalisk_SC2_Rend1.jpg/200px-Brutalisk_SC2_Rend1.jpg&lt;br /&gt;
| Crushing || Ferocious Spew {{Type|crushing}} &amp;lt;br&amp;gt; Brutalize {{Type|crushing}}&amp;lt;!--&amp;lt;br&amp;gt;Pounce And Maul--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 11805 || Dragonkin || 401 || [http://metroid.wikia.com/wiki/Metroid_(species) Metroid] || 904 || 226&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20071202052451/metroid/images/thumb/c/c6/A-metroid.jpg/200px-A-metroid.jpg&lt;br /&gt;
| Piercing || Flying Headbutt {{Type|piercing}} &amp;lt;br&amp;gt; Engulf Opponent {{Type|crushing}}&amp;lt;br&amp;gt; Leech Life {{Type|fire}}&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Daimon || 215 || [http://metroid.wikia.com/wiki/Phantoon Phantoon] || 162 || 5&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20100629212360/metroid/images/thumb/2/21/Phantoon.jpg/200px-Phantoon.jpg&lt;br /&gt;
| Slashing || Phantom Eye Barrage {{Type|slashing}} &amp;lt;br&amp;gt; Rage Hand Summon {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt; Dark Vortex Trap Of PAIN--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Celestial || 207 || [http://metroid.wikia.com/wiki/Chozo_Ghost Chozo Ghost] || 168 || 7&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20110519223047/metroid/images/thumb/f/f3/Chozo_ghost_ingame.jpg/200px-Chozo_ghost_ingame.jpg&lt;br /&gt;
| Slashing || Energy Burst {{Type|slashing}} &amp;lt;br&amp;gt;Charged Blast {{Type|holy}}&amp;lt;!--&amp;lt;br&amp;gt;Soul Sucker Punch--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 205 || [http://metroid.wikia.com/wiki/Pulse_Bombu Pulse Bombu] || 97 || 10&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20070819181232/metroid/images/thumb/d/d9/Pulse_Bombu.jpg/200px-Pulse_Bombu.jpg&lt;br /&gt;
| Elec || Energy Bomb {{Type|elec}}&amp;lt;br&amp;gt;Homing Shock Burst{{Type|elec}}&amp;lt;!--&amp;lt;br&amp;gt;Focused Electrical Bolt--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Humanoid || 202 || [http://metroid.wikia.com/wiki/Gandrayda Hunter Gandrayda] || 15 || 0&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080204044233/metroid/images/thumb/1/19/Gandrayda0.jpg/200px-Gandrayda0.jpg&lt;br /&gt;
| Slashing || Phazon Shockwave {{Type|slashing}}&amp;lt;br&amp;gt;Shapeshifted Smash&amp;lt;!--&amp;lt;br&amp;gt;Hypermode Enhanced Phazon Blast--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 100 || [http://metroid.wikia.com/wiki/Pirate_Trooper Space Pirate Trooper] || 8 || 0&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20090327224913/metroid/images/thumb/d/da/Pirate_Trooper_Echoes.png/200px-Pirate_Trooper_Echoes.png&lt;br /&gt;
| Slashing || Scything Blow {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Lucky Quantum Assault Cannon Shot&amp;lt;br&amp;gt;Lucky EMP To Your Face--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 100 || [http://metroid.wikia.com/wiki/Reptilicus_Hunter Reptilicus Hunter] || 3 || 0&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20100511185324/metroid/images/thumb/c/c8/Intimidating_Reptilicus_Hunter.png/200px-Intimidating_Reptilicus_Hunter.png&lt;br /&gt;
| Slashing || Cloaked Ambush {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Returning Shocking Chakram Hit&amp;lt;br&amp;gt;Electrical Whip Throw--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 100 || [http://metroid.wikia.com/wiki/Ghor Hunter Ghor] || 7 || 0&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20120211024154/metroid/images/thumb/d/db/Gohr2.jpg/350px-Gohr2.jpg&lt;br /&gt;
| Slashing || Boosted Charge {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Missile Barrage&amp;lt;br&amp;gt;Plasma Beam--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 100 || [http://metroid.wikia.com/wiki/Rundas Hunter Rundas] || 9 || 0&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20100425091753/metroid/images/thumb/c/ce/Rundasart.png/200px-Rundasart.png&lt;br /&gt;
| Cold || Ice Burst {{Type|cold}}&amp;lt;!--&amp;lt;br&amp;gt;Cryokinetic Mini-Blizzard&amp;lt;br&amp;gt;Ice Missile--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Sprite || 100 || [http://metroid.wikia.com/wiki/Core-X Core-X] || 9 || 0&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20100322225023/metroid/images/thumb/b/ba/Core-X_Artwork.jpg/200px-Core-X_Artwork.jpg&lt;br /&gt;
| Slashing || Defensive X Dispersion {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Ice Beam&amp;lt;br&amp;gt;Wave Beam{{Type|soul}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Humanoid || 100 || [http://metroid.wikia.com/wiki/Dark_Samus Dark Samus] || 4 || 1&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080204044510/metroid/images/thumb/7/77/Dark_Samus_MP3.jpg/200px-Dark_Samus_MP3.jpg&lt;br /&gt;
| Piercing || Phazon Missile {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Phazon Boost Ball&amp;lt;br&amp;gt;Summon Phazon Echoes--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Giant || 100 || [http://metroid.wikia.com/wiki/SA-X SA-X] || 7 || 3&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20091021012920/metroid/images/thumb/2/23/SA-X_Closeup.PNG/150px-SA-X_Closeup.PNG&lt;br /&gt;
| Crushing || Screw Attack {{Type|crushing}} &amp;lt;!--&amp;lt;br&amp;gt;Super Missile&amp;lt;br&amp;gt;Destabilized Form Smash!--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 100 || [http://metroid.wikia.com/wiki/Silver_Space_Pirate Silver Zebesian] || 8 || 1&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20090102195418/metroid/images/0/0c/Spacepirate.gif&amp;lt;!--Size change removes animation--&amp;gt;&lt;br /&gt;
| Piercing || [http://www.vgcats.com/comics/?strip_id=153 Deadly Dewclaw Throw!] {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Somersault!&amp;lt;br&amp;gt;Flying Jump Kick!--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Dragonkin || 100 || [http://metroid.wikia.com/wiki/Dark_Pirate_Commando Dark Pirate Commando] || 5 || 0&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20100215020010/metroid/images/thumb/3/3b/Dark_Pirate_Commando_Idle.jpg/250px-Dark_Pirate_Commando_Idle.jpg&lt;br /&gt;
| Piercing || Phase-In Backstab {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Phase-In Dark Beam Snipe&amp;lt;br&amp;gt;Experimental EMP Grenade Failure {{Type|fire}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 100 || [http://cnc.wikia.com/wiki/Cryo_Legionnaire Cryo Legionnaire] || 0 || 0&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20090615184406/cnc/images/thumb/4/4d/CryoLegionnaire_RA3_Art1.jpg/250px-CryoLegionnaire_RA3_Art1.jpg&lt;br /&gt;
| Cold || Freeze Burst {{Type|cold}}&amp;lt;!--&amp;lt;br&amp;gt;Exposed Phazon Punch{{Type|elec}}&amp;lt;br&amp;gt;Summon Blizzard--&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || || [http://metroid.wikia.com/wiki/Magdollite Magdollite] ||  || &lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20100910051409/metroid/images/thumb/a/aa/Magdollite.jpg/200px-Magdollite.jpg&lt;br /&gt;
| Fire || Magma Chunk Throw --&amp;lt;br&amp;gt;Distended Jaw Chomp&amp;lt;br&amp;gt;Summon Magmoor As Living Flail--&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=tba&amp;diff=20995</id>
		<title>tba</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=tba&amp;diff=20995"/>
		<updated>2013-02-27T20:48:30Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: because laziness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[To_Be_Added]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Talk:System_Monsters&amp;diff=20906</id>
		<title>Talk:System Monsters</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Talk:System_Monsters&amp;diff=20906"/>
		<updated>2013-02-26T05:15:11Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: Clearing the old, and a new question&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What is the Boss+ Exp modifier? Can I assume that it&#039;s just their HP mod? Or is it listed somewhere else in the wiki? I checked the EXP page, and I doubt the bonus that customs give is applicable here, so... yeah. I just want to make my little Arena equivalent monster per round chart as accurate as possible, and that means finding out how much bosses and up are worth in terms of EXP and credits relative to the &amp;quot;average&amp;quot; monster. --[[User:Destructorspace|Destructorspace]] ([[User talk:Destructorspace|talk]]) 05:15, 26 February 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=User:Destructorspace&amp;diff=20905</id>
		<title>User:Destructorspace</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=User:Destructorspace&amp;diff=20905"/>
		<updated>2013-02-26T04:05:52Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* My Monsters */ Updates.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==My Monsters==&lt;br /&gt;
Because I can, and it&#039;s too large for my sig like some people. Also, pictures. Ooh, maybe I&#039;ll just put the Metroid in my sig.&lt;br /&gt;
&amp;lt;br&amp;gt;http://images2.wikia.nocookie.net/__cb20090411030434/metroid/images/a/a9/Metroid_F-X_Core.gif&amp;lt;!--cannot change gif resolution--&amp;gt;&lt;br /&gt;
http://i31.photobucket.com/albums/c367/Dirkhammlet/ththBigMetroidAnimated.gif&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;lt;!-- width=&amp;quot;100%&amp;quot;--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! MID !! Type !! PL !! Name !! Battles Won !! Killing Blows&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Picture&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Basic Attack&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Special Attacks&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 201 || [http://cnc.wikia.com/wiki/Annihilator_tripod Annihilator Tripod] || 627 || 185&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20070602033433/cnc/images/7/7e/Annihilator.png &amp;lt;!--max resolution--&amp;gt;&lt;br /&gt;
| Slashing || Triple Proton Beam {{Type|slashing}}&amp;lt;br&amp;gt;Tri-Leg Trample{{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;EMP Burst--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 176 || [http://cnc.wikia.com/wiki/Avatar_(Tiberium_Wars) Avatar of Nod] || 414 || 116&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080528170944/cnc/images/thumb/1/12/AvatarWarmech_CC3_Game2.jpg/200px-AvatarWarmech_CC3_Game2.jpg&lt;br /&gt;
| Piercing || Obelisk Laser {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Particle Beam Snipe&amp;lt;br&amp;gt;Comandeer Weapon--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 176 || [http://cnc.wikia.com/wiki/Redeemer Nod Redeemer] || 381 || 112&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20080628211323/cnc/images/thumb/7/72/Redeeemer.jpg/200px-Redeeemer.jpg&lt;br /&gt;
| Piercing || Defensive Rocket Volley {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Tri-Point Obelisk Laser {{Type|piercing}}&amp;lt;br&amp;gt;Rage Generator Mayhem--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 201 || [http://cnc.wikia.com/wiki/Eradicator_Hexapod Eradicator Hexapod] || 490 || 127&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20080628211806/cnc/images/thumb/5/56/Eradicator_hexapod.jpg/200px-Eradicator_hexapod.jpg&lt;br /&gt;
| Piercing || Plasma Disk Barrage {{Type|piercing}}&amp;lt;br&amp;gt;Crushing Step {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Unexpected Attack Type{{Type|slashing}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Giant || 237 || [http://starcraft.wikia.com/wiki/Brutalisk Brutalisk] || 835 || 252&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20100819005245/starcraft/images/thumb/e/e3/Brutalisk_SC2_Rend1.jpg/200px-Brutalisk_SC2_Rend1.jpg&lt;br /&gt;
| Crushing || Ferocious Spew {{Type|crushing}} &amp;lt;br&amp;gt; Brutalize {{Type|crushing}}&amp;lt;!--&amp;lt;br&amp;gt;Pounce And Maul--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 11805 || Dragonkin || 401 || [http://metroid.wikia.com/wiki/Metroid_(species) Metroid] || 902 || 226&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20071202052451/metroid/images/thumb/c/c6/A-metroid.jpg/200px-A-metroid.jpg&lt;br /&gt;
| Piercing || Flying Headbutt {{Type|piercing}} &amp;lt;br&amp;gt; Engulf Opponent {{Type|crushing}}&amp;lt;br&amp;gt; Leech Life {{Type|fire}}&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Daimon || 215 || [http://metroid.wikia.com/wiki/Phantoon Phantoon] || 162 || 5&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20100629212360/metroid/images/thumb/2/21/Phantoon.jpg/200px-Phantoon.jpg&lt;br /&gt;
| Slashing || Phantom Eye Barrage {{Type|slashing}} &amp;lt;br&amp;gt; Rage Hand Summon {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt; Dark Vortex Trap Of PAIN--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Celestial || 207 || [http://metroid.wikia.com/wiki/Chozo_Ghost Chozo Ghost] || 168 || 7&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20110519223047/metroid/images/thumb/f/f3/Chozo_ghost_ingame.jpg/200px-Chozo_ghost_ingame.jpg&lt;br /&gt;
| Slashing || Energy Burst {{Type|slashing}} &amp;lt;br&amp;gt;Charged Blast {{Type|holy}}&amp;lt;!--&amp;lt;br&amp;gt;Soul Sucker Punch--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 205 || [http://metroid.wikia.com/wiki/Pulse_Bombu Pulse Bombu] || 97 || 10&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20070819181232/metroid/images/thumb/d/d9/Pulse_Bombu.jpg/200px-Pulse_Bombu.jpg&lt;br /&gt;
| Elec || Energy Bomb {{Type|elec}}&amp;lt;br&amp;gt;Homing Shock Burst{{Type|elec}}&amp;lt;!--&amp;lt;br&amp;gt;Focused Electrical Bolt--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Humanoid || 202 || [http://metroid.wikia.com/wiki/Gandrayda Hunter Gandrayda] || 15 || 0&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080204044233/metroid/images/thumb/1/19/Gandrayda0.jpg/200px-Gandrayda0.jpg&lt;br /&gt;
| Slashing || Phazon Shockwave {{Type|slashing}}&amp;lt;br&amp;gt;Shapeshifted Smash&amp;lt;!--&amp;lt;br&amp;gt;Hypermode Enhanced Phazon Blast--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 100 || [http://metroid.wikia.com/wiki/Pirate_Trooper Space Pirate Trooper] || 8 || 0&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20090327224913/metroid/images/thumb/d/da/Pirate_Trooper_Echoes.png/200px-Pirate_Trooper_Echoes.png&lt;br /&gt;
| Slashing || Scything Blow {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Lucky Quantum Assault Cannon Shot&amp;lt;br&amp;gt;Lucky EMP To Your Face--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 100 || [http://metroid.wikia.com/wiki/Reptilicus_Hunter Reptilicus Hunter] || 3 || 0&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20100511185324/metroid/images/thumb/c/c8/Intimidating_Reptilicus_Hunter.png/200px-Intimidating_Reptilicus_Hunter.png&lt;br /&gt;
| Slashing || Cloaked Ambush {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Returning Shocking Chakram Hit&amp;lt;br&amp;gt;Electrical Whip Throw--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 100 || [http://metroid.wikia.com/wiki/Ghor Hunter Ghor] || 7 || 0&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20120211024154/metroid/images/thumb/d/db/Gohr2.jpg/350px-Gohr2.jpg&lt;br /&gt;
| Slashing || Boosted Charge {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Missile Barrage&amp;lt;br&amp;gt;Plasma Beam--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 100 || [http://metroid.wikia.com/wiki/Rundas Hunter Rundas] || 9 || 0&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20100425091753/metroid/images/thumb/c/ce/Rundasart.png/200px-Rundasart.png&lt;br /&gt;
| Cold || Ice Burst {{Type|cold}}&amp;lt;!--&amp;lt;br&amp;gt;Cryokinetic Mini-Blizzard&amp;lt;br&amp;gt;Ice Missile--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Sprite || 100 || [http://metroid.wikia.com/wiki/Core-X Core-X] || 9 || 0&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20100322225023/metroid/images/thumb/b/ba/Core-X_Artwork.jpg/200px-Core-X_Artwork.jpg&lt;br /&gt;
| Slashing || Defensive X Dispersion {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Ice Beam&amp;lt;br&amp;gt;Wave Beam{{Type|soul}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Humanoid || 100 || [http://metroid.wikia.com/wiki/Dark_Samus Dark Samus] || 4 || 1&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080204044510/metroid/images/thumb/7/77/Dark_Samus_MP3.jpg/200px-Dark_Samus_MP3.jpg&lt;br /&gt;
| Piercing || Phazon Missile {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Phazon Boost Ball&amp;lt;br&amp;gt;Summon Phazon Echoes--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Giant || 100 || [http://metroid.wikia.com/wiki/SA-X SA-X] || 7 || 3&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20091021012920/metroid/images/thumb/2/23/SA-X_Closeup.PNG/150px-SA-X_Closeup.PNG&lt;br /&gt;
| Crushing || Screw Attack {{Type|crushing}} &amp;lt;!--&amp;lt;br&amp;gt;Super Missile&amp;lt;br&amp;gt;Destabilized Form Smash!--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 100 || [http://metroid.wikia.com/wiki/Silver_Space_Pirate Silver Zebesian] || 8 || 1&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20090102195418/metroid/images/0/0c/Spacepirate.gif&amp;lt;!--Size change removes animation--&amp;gt;&lt;br /&gt;
| Piercing || [http://www.vgcats.com/comics/?strip_id=153 Deadly Dewclaw Throw!] {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Somersault!&amp;lt;br&amp;gt;Flying Jump Kick!--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Dragonkin || 100 || [http://metroid.wikia.com/wiki/Dark_Pirate_Commando Dark Pirate Commando] || 5 || 0&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20100215020010/metroid/images/thumb/3/3b/Dark_Pirate_Commando_Idle.jpg/250px-Dark_Pirate_Commando_Idle.jpg&lt;br /&gt;
| Piercing || Phase-In Backstab {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Phase-In Dark Beam Snipe&amp;lt;br&amp;gt;Experimental EMP Grenade Failure {{Type|fire}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 100 || [http://cnc.wikia.com/wiki/Cryo_Legionnaire Cryo Legionnaire] || 0 || 0&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20090615184406/cnc/images/thumb/4/4d/CryoLegionnaire_RA3_Art1.jpg/250px-CryoLegionnaire_RA3_Art1.jpg&lt;br /&gt;
| Cold || Freeze Burst {{Type|cold}}&amp;lt;!--&amp;lt;br&amp;gt;Exposed Phazon Punch{{Type|elec}}&amp;lt;br&amp;gt;Summon Blizzard--&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || || [http://metroid.wikia.com/wiki/Magdollite Magdollite] ||  || &lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20100910051409/metroid/images/thumb/a/aa/Magdollite.jpg/200px-Magdollite.jpg&lt;br /&gt;
| Fire || Magma Chunk Throw --&amp;lt;br&amp;gt;Distended Jaw Chomp&amp;lt;br&amp;gt;Summon Magmoor As Living Flail--&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=riddle&amp;diff=20902</id>
		<title>riddle</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=riddle&amp;diff=20902"/>
		<updated>2013-02-25T16:13:42Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: because laziness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[RiddleMaster]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Riddlemaster&amp;diff=20901</id>
		<title>Riddlemaster</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Riddlemaster&amp;diff=20901"/>
		<updated>2013-02-25T16:13:24Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: Because who remembers to capitalize the Master?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[RiddleMaster]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Skills&amp;diff=20896</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Skills&amp;diff=20896"/>
		<updated>2013-02-25T05:16:23Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Fighting Skills */ I got confused, and thought I needed to use the base tier 50x before I could use the higher-tier. Removing conflicting terminology&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Skills&#039;&#039;&#039; are special abilities in the [[HentaiVerse]], currently for aiding the user in combat.&lt;br /&gt;
&lt;br /&gt;
==Universal Skills==&lt;br /&gt;
These skills are available to all players.&lt;br /&gt;
{|class=wikitable width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:defend.png]]&amp;lt;br&amp;gt;Defend&lt;br /&gt;
| You are defending from enemy blows. The amount of damage you take is reduced by 25%&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Defending&#039;&#039;&#039; lasts for 2 turns - the turn in which it was cast and the following turn&#039;&#039;&lt;br /&gt;
* &#039;&#039;10% [[Overcharge]] is consumed to recover 10% [[Character_Stats#Bases|base health]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Abilities_Static_Charge.png]]&amp;lt;br&amp;gt;Focus&lt;br /&gt;
| You are mentally prepared for casting a magical attack. The chance for your spell being resisted or interfered is reduced, but so are your avoidance stats.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Focusing&#039;&#039;&#039; will leave the player unable to Evade/Block/Parry/Resist (-100% penalty). Monsters can still miss though.&lt;br /&gt;
* &#039;&#039;Increases Magic Hit Chance by 100%, reduce interference by 50%, and reduce monsters&#039; resist chance by 50%&#039;&#039;&lt;br /&gt;
* &#039;&#039;25% [[Overcharge]] is consumed to recover 5% [[Character_Stats#Bases|base mana]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:flee.png]]&amp;lt;br&amp;gt;Flee&lt;br /&gt;
| You are running away.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Fleeing&#039;&#039;&#039; may take a full turn to take effect, during which monsters may still attack&lt;br /&gt;
* &#039;&#039;Removes the player from the current [[battle]] series&#039;&#039;&lt;br /&gt;
* &#039;&#039;Counts as a [[Monster_Lab#Chances|victory]] for monsters involved. There is a cooldown on how often a player can count towards a win.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Scan&lt;br /&gt;
| Retrieve data on the target.[[Image:Scan_Example.JPG|frame|right|Scan Example]]&lt;br /&gt;
*&#039;&#039;Gives further details about a single monster, including&#039;&#039;:&lt;br /&gt;
** Health, Mana, and Spirit Points&lt;br /&gt;
** Monster Class and [[Monster_Lab#Monster_Stats_.26_Power_Level|Power Level]]&lt;br /&gt;
** Monster Trainer&lt;br /&gt;
** Melee Attack [[Damage Type]]&lt;br /&gt;
** Damage Type Weaknesses, Resistances, and Immunities&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fighting Skills==&lt;br /&gt;
A player&#039;s [[fighting style]] will grant additional fighting skills to players. &lt;br /&gt;
*They cannot miss, be parried, or be evaded.&lt;br /&gt;
*Players do not need to be in [[Spirit Stance]] to use these skills though this does boost their damage.&lt;br /&gt;
**If they are used while Spirit Stance is activated, the cost for Spirit Stance will be deducted before the skill is used. Thus, the skill will fail if the player doesn&#039;t have at least 10% Overcharge past the skill&#039;s cost.&lt;br /&gt;
*Using skills will drain [[Overcharge]] according to the table below. Additional Overcharge gives a bonus towards the inflicted damage.&lt;br /&gt;
*All skills have a cooldown time before they can be used again.&lt;br /&gt;
*New skills are unlocked with higher [[Proficiencies]]. For Niten Ichiryu, the smaller of dual-wield and two-handed proficiencies is used for this calculation.&lt;br /&gt;
*These skills use the player&#039;s current mainhand [[Weapons|weapon]]&#039;s element / damage type unless otherwise stated.&lt;br /&gt;
*Skills can be chained. Players need to use lower-tier skills in order to activate higher-tier skills. This lasts for 5 turns each.&lt;br /&gt;
**[[Image:chain1.png]] = Tier 2 unlocked&lt;br /&gt;
**[[Image:chain2.png]] = Tier 3 unlocked&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!Fighting Style &lt;br /&gt;
!Skill (Tier)&lt;br /&gt;
!Cost &lt;br /&gt;
!Cooldown &lt;br /&gt;
!Unlock &lt;br /&gt;
!Status Effect&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | [[Fighting_Styles#One-Handed|One-Handed]]&lt;br /&gt;
!Shield Bash (T1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |25&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |Basic&lt;br /&gt;
|Bash an enemy with your shield to stun it, and follow up with a devastating strike with your weapon. &lt;br /&gt;
*Does NOT require a [[Shield_(Equipment)|shield]].&lt;br /&gt;
*Causes [[Equipment_Procs|Stunned]] for 5 turns.&lt;br /&gt;
*Does crushing damage.&lt;br /&gt;
|-&lt;br /&gt;
!Vital Strike (T2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|&lt;br /&gt;
*Causes 5 stacks of [[Equipment_Procs|Bleeding Wound]] (Bleeding % = 50%) to a stunned enemy for 5 turns.&lt;br /&gt;
*Deals extra damage to a stunned enemy.&lt;br /&gt;
|-&lt;br /&gt;
!Merciful Blow (T3)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |75&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |100&lt;br /&gt;
|Finish off a mortally wounded enemy.&lt;br /&gt;
*Instantly kills a bleeding target with less than 25% health.&lt;br /&gt;
**A target with more than 25% health simply takes damage.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | [[Fighting_Styles#Dual_Wielding|Dual Wielding]]&lt;br /&gt;
!Iris Strike (T1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |5&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |Basic&lt;br /&gt;
|A precision strike towards the sensory organs of your enemy inflicts massive damage and temporarily blinds it.&lt;br /&gt;
*Causes [[Spells#Deprecating_Magic|Blind]] for 100 turns.&lt;br /&gt;
|-&lt;br /&gt;
!Backstab (T2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |5&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|Ponies do it from behind.&lt;br /&gt;
*Deals extra damage on Blinded targets.&lt;br /&gt;
*Has a ~50% chance to inflict [[Spells#Deprecating_Magic|Poison]] on Blinded targets for 15 turns.&lt;br /&gt;
|-&lt;br /&gt;
!Frenzied Blows (T3)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |75&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |100&lt;br /&gt;
|Go nuts.&lt;br /&gt;
*Hits all enemies for a total of 10-26 hits (depends on the number of enemies).&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | [[Fighting_Styles#Two-Handed|2-Handed Weapon]]&lt;br /&gt;
|-&lt;br /&gt;
!Great Cleave (T1)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |Basic&lt;br /&gt;
|Focus a powerful strike on a single enemy.&lt;br /&gt;
|-&lt;br /&gt;
!Rending Blow (T2)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|Tears through enemy defenses, leaving them vulnerable for followup attacks. &lt;br /&gt;
*Inflicts 3 stacks of Penetrated Armor on all targets.&lt;br /&gt;
|-&lt;br /&gt;
!Shatter Strike (T3)&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |100&lt;br /&gt;
|A mighty swing with your weapon causes your enemies to stagger.&lt;br /&gt;
*Inflicts Stunned on all targets if chained of off Rending Blow.&lt;br /&gt;
|-&lt;br /&gt;
![[Fighting_Styles#Niten_Ichiryu|Niten Ichiryu]]&lt;br /&gt;
!Skyward Sword&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |100&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |Basic&lt;br /&gt;
|Channels the power of the heavens for a powerful strike that causes massive carnage.&lt;br /&gt;
*Inflicts both 3 stacks of Penetrated Armor (=reduced to 0% mitigation) and 5 stacks of Bleeding Wound (Bleeding % = 20%) on all targets.&lt;br /&gt;
|-&lt;br /&gt;
![[Fighting_Styles#Staff|Staff]]&lt;br /&gt;
!Concussive Strike&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |Basic&lt;br /&gt;
|Focus your power into a precision strike towards the head of your enemy, causing major damage and stunning it.&lt;br /&gt;
*Causes Stunned for 5 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Skills==&lt;br /&gt;
Skills that have special requirements to unlock.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Cost !! Cooldown !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
!Orbital Friendship Cannon&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |200&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |50&lt;br /&gt;
|Massive AoE damage to all enemies on the battlefield.&lt;br /&gt;
*Does [[Void]] damage.&lt;br /&gt;
*Unlocked as long as the player owns at least 21 different My Little Pony [[Items#Collectables|collectables]].&lt;br /&gt;
|-&lt;br /&gt;
!FUS RO DAH&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |100&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot; |10&lt;br /&gt;
|Damages and temporarily staggers all enemies on the battlefield.&lt;br /&gt;
*Causes Stunned for 5 turns.&lt;br /&gt;
*Unlocked by obtaining and using the Dovahkiin [[title]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage==&lt;br /&gt;
Overcharge for damage calculations is the Overcharge before skill use (otherwise a skill that used all OC would do 0 damage).&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Base Skill Damage&#039;&#039;&#039; = Physical_Attack_Base_Damage * Skill_Multiplier * Overcharge * 0.02&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Skill Name&lt;br /&gt;
!Skill Multiplier&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;1H&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Shield Bash || 1&lt;br /&gt;
|-&lt;br /&gt;
|Vital Strike || 2.5, 5 if stunned&lt;br /&gt;
|-&lt;br /&gt;
|Merciful Blow || 5 if Monster HP &amp;gt; 25%&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;2H&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Great Cleave || 2.5&lt;br /&gt;
|-&lt;br /&gt;
|Rending Blow || 1&lt;br /&gt;
|-&lt;br /&gt;
|Shatter Strike || 1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Dual Wield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Iris Strike || 1.5&lt;br /&gt;
|-&lt;br /&gt;
|Backstab || 2.5, 5 if blinded&lt;br /&gt;
|-&lt;br /&gt;
|Frenzied Blows || 1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Niten&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Skyward Sword || 1&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Staff&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Concussive Strike || 1.5&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Special&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Orbital Friendship Cannon || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Abilities]]&lt;br /&gt;
*[[Overcharge]]&lt;br /&gt;
*[[Spells]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?showtopic=24170&amp;amp;st=6420&amp;amp;p=2279949&amp;amp;#entry2279949 Focus&#039; full effect]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=HentaiVerse_Advice&amp;diff=20894</id>
		<title>HentaiVerse Advice</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=HentaiVerse_Advice&amp;diff=20894"/>
		<updated>2013-02-25T02:11:44Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Mage Armor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This page is for general HentaiVerse advice.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Very Important [[HentaiVerse_Hotkeys|Hotkey]]!==&lt;br /&gt;
&#039;&#039;&#039;If you want to get an [[equipment]]&#039;s link, mouse over it and press &#039;c&#039;.&#039;&#039;&#039;&lt;br /&gt;
*Don&#039;t leave your Caps Lock on and enable popups for your browser.&lt;br /&gt;
&lt;br /&gt;
==Pre-Level 50==&lt;br /&gt;
Keep [[stats]] balanced, do not invest in a build unless you are certain. Determine which play style you think best suits you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[#Mage|Mages]]&#039;&#039;&#039;: [[Weapon]] should be Ebony/Redwood staff of Focus. Armor choice should be &amp;quot;of the Elementalist&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[#Melee|Melees]]&#039;&#039;&#039;: Weapon should be &amp;quot;of Balance&amp;quot; if you have problem with accuracy. You can use &amp;quot;of Slaughter&amp;quot; on main-hand if you&#039;re using [[Fighting_Styles#Dual_Wielding|Dual-Wield]]/[[Fighting_Styles#One-Handed|One-Handed]].&lt;br /&gt;
&lt;br /&gt;
==Picking Your Role==&lt;br /&gt;
(See [[Play Styles]] and [[Fighting Styles]])&lt;br /&gt;
&lt;br /&gt;
It&#039;s generally not recommended to pursue both paths before lv. 250 as you don&#039;t have sufficient ability points to cover both the necessary offensive spells (for maging) and overcharge (for meleeing).&lt;br /&gt;
&lt;br /&gt;
===Mage===&lt;br /&gt;
*Use cloth armor and staffs only.&lt;br /&gt;
*Can cast spells of every [[damage type]] except [[Void]].&lt;br /&gt;
*Can cast AoE spells which can hit every monster on the field.&lt;br /&gt;
*Can take advantage of [[Spells#Status_Effects|elemental explosions]].&lt;br /&gt;
*Are most vulnerable to attacks.&lt;br /&gt;
*Do not need to deal with [[interference]].&lt;br /&gt;
&lt;br /&gt;
===Melee===&lt;br /&gt;
====Light Armor====&lt;br /&gt;
*Medium mitigation, burden and interference.&lt;br /&gt;
*Have variance which increase mitigation (kevlar armor) and evade/attack damage/remove burden (shade armor).&lt;br /&gt;
&lt;br /&gt;
====Heavy Armor====&lt;br /&gt;
*Highest mitigation, but also more burden and interference.&lt;br /&gt;
*Have variance which increase block chance (shield armor) and attack damage (power armor).&lt;br /&gt;
&lt;br /&gt;
====1H====&lt;br /&gt;
*Can use [[shields]] for extra block chance but have to deal with more burden and interference.&lt;br /&gt;
*Can further boost block chance via Shield armor.&lt;br /&gt;
*Overwhelming Strike to increase damage, accuracy and parry chance.&lt;br /&gt;
&lt;br /&gt;
====DW====&lt;br /&gt;
*Highest damage vs. single targets. Good for high [[difficulty]] [[Ring of Blood]] and legendary [[Arenas]].&lt;br /&gt;
*Can take advantage of 2 [[Equipment Procs|procs]] (e.g. stun and penetrated armor) with offhand strikes.&lt;br /&gt;
*The final [[fighting skill]] can hit multiple targets.&lt;br /&gt;
&lt;br /&gt;
====2H====&lt;br /&gt;
*Domino strike have chance to hit multiple targets.&lt;br /&gt;
**Thus, easiest to apply procs on multiple monsters.&lt;br /&gt;
&lt;br /&gt;
====Niten====&lt;br /&gt;
*Usable only by equiping katana in mainhand and wakizashi in offhand.&lt;br /&gt;
*Have partial benefits from 2H and DW.&lt;br /&gt;
**Domino strike limited to 5 monsters.&lt;br /&gt;
**Offhand damage but no parry bonus.&lt;br /&gt;
*For very new players (below lv. 100) or advanced (above Lv. 300) players only.&lt;br /&gt;
**It won&#039;t give any weapon proficiency and can hit at most 5 targets.&lt;br /&gt;
&lt;br /&gt;
==Best Use of [[Stamina]]==&lt;br /&gt;
&#039;&#039;&#039;[[Leveling]]&#039;&#039;&#039;: [[Random Encounter]], [[Grindfest]], post-Lv220 [[Arena]]s&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Credits]]&#039;&#039;&#039;:  [[Arena]], [[Grindfest]] (With crystal [[Hath Perks]] and ability to play tons of rounds)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Items]]/[[Equips]]&#039;&#039;&#039;: [[Grindfest]], [[Item World]], [[Arena]], [[Ring of Blood]]&lt;br /&gt;
&lt;br /&gt;
==Regardless of Build==&lt;br /&gt;
The following are universal regardless of whether you choose a melee or a mage build.&lt;br /&gt;
&lt;br /&gt;
===[[Abilities]]===&lt;br /&gt;
*&#039;&#039;&#039;Top priority&#039;&#039;&#039; goes toward all HP tanks followed by [[Item]] Slots, then MP tanks.&lt;br /&gt;
*Invest in [[EXP]] tanks after a fair amount of Adept Learner [[training]].&lt;br /&gt;
*Invest in a few scroll slots and one infusion slot if you need them in regular strategy.&lt;br /&gt;
*Invest into SP tanks and [[overcharge]] boosts only if you&#039;re melee or level 200+.&lt;br /&gt;
*Elemental resistances should have the lowest priority.&lt;br /&gt;
&lt;br /&gt;
===[[Spells]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name || Type || Access Level || Description&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;4&amp;quot; | Recommended Spells&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cure || Curative || 10 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Who doesn&#039;t like a spell to replenish health?&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Weaken || Deprecating || 20 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Lowers monsters&#039; damage and stops crits. Still useful at high level.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Protection || Supportive || 30&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Solid increase to mitigation. Works best for heavy melee.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Haste || Supportive || 40 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Essential for every type of build except bleeding.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shadow Veil || Supportive || 50 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Essential for styles with high evade. i.e. mages and light melees&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Regen || Curative || 70 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Evens out the HP recovery. It can replenish more health (in total) than Cure when you have more curative proficiency.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Imperil || Deprecating || 70&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Useful for both mages and melees to deal more damage. Won&#039;t stack with [[Equipment Procs|PA]] though.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Spark of Life || Supportive || 100 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Essential as to prevent defeats in any [[difficulty]].&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Silence || Deprecating || 110&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Effectively shut down monsters&#039; MP/SP attacks. Especially useful against [[Ring of Blood]] monsters.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Arcane Focus || Supportive || 130&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| High-cost spell to boost magical damage. Usually cast with [[Fighting Styles#Any|channeling]] due to its cost.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Regen II || Curative || 150 &lt;br /&gt;
| align=&amp;quot;left&amp;quot;| More powerful version of Regen. Longer duration and recovers more. Avoid casting it at the start of rounds as it has a longer cast time.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Heartseeker || Supportive || 170&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| High-cost spell to boost physical damage. Usually cast with [[Fighting Styles#Any|channeling]] due to its cost.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Spirit Shield || Supportive || 190&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| SP-saving compared to spark, and stays when it&#039;s activated. It won&#039;t prevent death though.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;4&amp;quot; | Optional Spells&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Slow || Deprecating || 10&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| A good spell to slow down monsters, which means lower damage. Unfortunately it has the lowest base duration.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Sleep || Deprecating || 30&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Monsters have 50% chance to wake up when they&#039;re hit. Can be useful for fighting styles which focus on one enemy at a time, for example [[Fighting_Styles#One-Handed|One-Handed]] and [[Fighting_Styles#Dual_Wielding|Dual Wield]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Absorb || Supportive || 90&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Most of the time it won&#039;t activate. Fairly useful for level 220+ [[arenas]] and [[gods]], as there are more monsters which can use magical attacks. Also useful for melees as they have more turns per round, which increase their chance to be targeted by custom monsters with magical attacks.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cure II || Curative || 100&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| When Cure I is not enough.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| X-nerf || Deprecating || 200&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Useful for IWBTH [[Random Encounters]]. Only need 1 AP invested.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Magnet || Deprecating || 250&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Against monsters with high resist/evade.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!colspan = &amp;quot;4&amp;quot; | Substandard Spells&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Poison || Deprecating || 1&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Lowers monsters&#039; MP/SP regen rate, deals damage, and lowers their evade. Unfortunately the effect isn&#039;t powerful compared to specific spells like Silence, Weaken and Imperil.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Confuse || Deprecating || 60&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Worse than Sleep.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blind || Deprecating || 80&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Lowers monsters&#039; hit chance. Unfortunately not that useful compared to Silence, Weaken, and Imperil.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Spike spells || Supportive || 110+&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Can proc [[Spells#Status_Effects|elemental status effects]] but otherwise deals very low damage. Only useful for grinding Supportive [[proficiency]]; only 1 is needed.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Nerf || Supportive || 150&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| Cost more than Weaken and does not stop crits.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cure III || Curatice || 200&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| There&#039;s no chance you need that much HP.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Lifestream || Deprecating || 250&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| HP recovered is simply insufficient.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Auras]]===&lt;br /&gt;
*To best utilize the Aura points that you&#039;ll be receiving at level 1, at every level that is a multiple of 10, you should consider what you want more: the bonus to [[EXP]] gain, or to properly support your primary build (Melee/Mage). Around level 30 or 40 you should decide which you want sooner, because if you don&#039;t allocate your next two or three aura points, you&#039;ll be ready to max rank three of your primary build&#039;s auras immediately after unlocking Focus Aura I at level 60.&lt;br /&gt;
*It&#039;s recommended to put your first aura points towards Green and Yellow, and only around level 30 go for more build-dependent auras.&lt;br /&gt;
*Additionally, Red and Blue are good secondary choices if you still haven&#039;t chosen a build, simply because both are useful in any build.&lt;br /&gt;
&lt;br /&gt;
==Mage Builds==&lt;br /&gt;
===Mage Weapon===&lt;br /&gt;
*EDB-suffix or Destruction staff. High MDB or EDB for the elements you use. &lt;br /&gt;
**Preferably ebony/redwood if using elemental spells, Katalox if using holy/dark spells&lt;br /&gt;
**Oak if you primarily use holy spells.&lt;br /&gt;
**Redwood as a cheap alternative for new players.&lt;br /&gt;
**MDB &amp;gt; EDB = Prof. Proc chance and duration preferably be 30-40%, 3-4 effective turns. The use of EDB/prof depends on the amount of EDB bonus you have.&lt;br /&gt;
&lt;br /&gt;
===Mage Armor===&lt;br /&gt;
*Phase gear of the element you use. &amp;quot;Charged&amp;quot; or &amp;quot;Furgal&amp;quot; [[prefix]] if you can get it.&lt;br /&gt;
**Proficiency gossamers (demon-fiend, heaven-sent, or elementalist) can be used when you have insufficient funds, but less recommended as you get higher in proficiency.&lt;br /&gt;
*EDB &amp;gt; PAB = Evade, generally speaking; AGI is the preferred additional PAB.&lt;br /&gt;
&lt;br /&gt;
===Mage Stats===&lt;br /&gt;
(Does not include stats from [[equipment]])&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat&lt;br /&gt;
!Equal to&lt;br /&gt;
!Priority&lt;br /&gt;
|-&lt;br /&gt;
|STR || Level * ~0.85 || Low&lt;br /&gt;
|-&lt;br /&gt;
|DEX || Level * ~0.85 || Low&lt;br /&gt;
|-&lt;br /&gt;
|AGI || Level - a bit || Mid&lt;br /&gt;
|-&lt;br /&gt;
|END || Level || Mid-high&lt;br /&gt;
|-&lt;br /&gt;
|INT || Level + a bit || High&lt;br /&gt;
|-&lt;br /&gt;
|WIS || Level + a bit || High&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mage Spells===&lt;br /&gt;
*Get at least 2 kinds of elemental AoEs before level 100&lt;br /&gt;
*Start getting [[Holy]]/[[Dark]] spells past level 150&lt;br /&gt;
*Soul Harvest is not a priority until level 250+ (unless you need to fight [[HentaiVerse_Bestiary#Gods|Real Life]] with Soul Harvest)&lt;br /&gt;
*Soul Fire/Burst at level 250 to replace elemental spells (for non-elemental spell users against [[HentaiVerse_Bestiary#Boss|bosses]])&lt;br /&gt;
**Storms of Njord (T3 Wind elemental spell) should be kept though (good against [[HentaiVerse_Bestiary#Legendaries|Konata]])&lt;br /&gt;
&lt;br /&gt;
===Mage [[Auras]]===&lt;br /&gt;
*Major: Violet, Indigo, Blue &lt;br /&gt;
*Minor: Green, Yellow&lt;br /&gt;
*Unimportant: Red , Orange&lt;br /&gt;
&lt;br /&gt;
==Melee Builds==&lt;br /&gt;
===Melee Weapon===&lt;br /&gt;
*2H: Mace/Estoc &amp;quot;of Slaughter&amp;quot;. High ADB and proc chance/duration.&lt;br /&gt;
**Ethereal versions of above at higher levels.&lt;br /&gt;
*DW: Club/Axe on mainhand and Rapier on offhand. Preferably with &amp;quot;of Slaughter&amp;quot; suffix (high weapon damage) for mainhand weapon and &amp;quot;of Nimble/Balance&amp;quot; suffix (high parry chance/accuracy) for offhand weapon.&lt;br /&gt;
&lt;br /&gt;
===Melee Armor===&lt;br /&gt;
*Kevlar &amp;quot;of Protection&amp;quot; or Shade &amp;quot;of Fleet/Shadowdancer&amp;quot; gear for light melee. &amp;quot;Agile&amp;quot; [[prefix]] if you can get it.&lt;br /&gt;
*Plate and power armor for heavy melee. Preferably with &amp;quot;of Protection&amp;quot;, &amp;quot;of Barrier&amp;quot;, &amp;quot;of Balance&amp;quot; or &amp;quot;of Slaughter&amp;quot; suffix. &amp;quot;Mithril&amp;quot; [[prefix]] if you can get it.&lt;br /&gt;
&lt;br /&gt;
===Accuracy===&lt;br /&gt;
*Should have around 100%+ accuracy before level 200 to ensure the attacks won&#039;t miss.&lt;br /&gt;
*Should aim for 150%+ accuracy after level 200 against high PL custom monsters that have high evasion.&lt;br /&gt;
&lt;br /&gt;
===Melee Stats===&lt;br /&gt;
(Does not include stats from [[equipment]])&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat&lt;br /&gt;
!Equal to&lt;br /&gt;
!Priority&lt;br /&gt;
|-&lt;br /&gt;
|STR || Level + a bit || High&lt;br /&gt;
|-&lt;br /&gt;
|DEX || Level || Mid-high&lt;br /&gt;
|-&lt;br /&gt;
|AGI || Level - a bit || Mid&lt;br /&gt;
|-&lt;br /&gt;
|END || Level + a bit || High&lt;br /&gt;
|-&lt;br /&gt;
|INT || Level * ~0.8 || Low&lt;br /&gt;
|-&lt;br /&gt;
|WIS || Level || Mid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Melee [[Auras]]===&lt;br /&gt;
*Major: Red, Orange&lt;br /&gt;
*Minor: Green, Yellow&lt;br /&gt;
*Unimportant: Blue, Violet, Indigo&lt;br /&gt;
&lt;br /&gt;
==Leveling Adjustments==&lt;br /&gt;
When you progress in level, you&#039;ll start facing monsters of increased Power Level, mostly above PL 400 (thus with powerful spirit attacks). As a result, most of the fights will be significantly more difficult. There&#039;s a few adjustments you can do:&lt;br /&gt;
*Lower your [[difficulty]] setting until you get accustomed to the new monsters.&lt;br /&gt;
*Get better [[equipment]] (especially a better [[weapon]]).&lt;br /&gt;
*Utilize your deprecating spells and [[scrolls]] such as Weaken, Silence, and X-Nerf.&lt;br /&gt;
*Understand [[Monster_Lab_Bestiary|which monsters]] are more difficult to deal with and their strengths/weaknesses.&lt;br /&gt;
*For melee players, use [[Skills#Universal_Skills|Focus]] as it replenishes mana and helps to land deprecating spells on monsters at the same time.&lt;br /&gt;
*It may be wise to invest in an [[Innate Arcana]] slot if you haven&#039;t already.&lt;br /&gt;
&lt;br /&gt;
==[[Equipment]]==&lt;br /&gt;
Principles for worthy equipments, in order of importance:&lt;br /&gt;
# Suitability to the playing style. (Refer to [[Equipment_Ranges|Equipment Ranges]] for max/min base values)&lt;br /&gt;
#* High weapon damage (&#039;&#039;of slaughter&#039;&#039;) for main-hand one-handed weapons (club, axe) and two-handed weapons&lt;br /&gt;
#* High parry chance for off-hand weapons (rapier, dagger, wakizashi)&lt;br /&gt;
#**Alternatively, high attack accuracy so proc will appear more often&lt;br /&gt;
#* High chance/duration/damage for [[Equipment_Procs|procs]] (bleeding, stun, penetrated armor, [[Fighting_Styles#Staff|ether tap]])&lt;br /&gt;
#* High MDB/EDB for staffs (ebony, katalox)&lt;br /&gt;
#* High EDB for phases&lt;br /&gt;
#* High evade/ADB for shade, high crit rate for &#039;&#039;of shadowdancer&#039;&#039; suffix &lt;br /&gt;
#* High mitigation (&#039;&#039;of protection&#039;&#039;) for kevlar, plate, shield, and power armor&lt;br /&gt;
#* High block rate for [[Shield_(Equipment)|shields]] and shield armor&lt;br /&gt;
#* High ADB for power armor of slaughter&lt;br /&gt;
# [[Ethereal]] weapons&lt;br /&gt;
#* Rare and worth more than normal equips because of [[void]] damage&lt;br /&gt;
# Rarity &lt;br /&gt;
#* Rare equips: scythe, wakizashi, katana, ebony staff, katalox staff, phase, shade, power&lt;br /&gt;
#* Common equips: axe, club, rapier, mace, estoc, oak, willow, gossamer, kevlar, shield&lt;br /&gt;
#* Very common equips: dagger, shortsword, longsword, redwood, cotton, leather, plate&lt;br /&gt;
# [[Equipment#Prefixes|Prefix]]&lt;br /&gt;
#* Better prefix produces better equips&lt;br /&gt;
# Primary Attribute Bonuses&lt;br /&gt;
#* Make sure the equips have the best PAB for specific styles!&lt;br /&gt;
#** INT/WIS/ for mage build.&lt;br /&gt;
#** STR/END/DEX for melee build.&lt;br /&gt;
&lt;br /&gt;
==[[Items]]==&lt;br /&gt;
*&#039;&#039;&#039;Utilize your potions. They&#039;re meant to be used, not for collection.&#039;&#039;&#039;&lt;br /&gt;
*Save all [[Items#Tokens|Tokens of Blood]] after clearing each round of [[Ring of Blood]] once. After that use them exclusively to fight FSM.&lt;br /&gt;
*For [[Items#Restoratives|potions]], save weaker ones for [[Combat#Recovering|recovering out of combat]] and use stronger ones (preferably Godly) for [[Character_Menu#Battle_Items|recovering in combat]].&lt;br /&gt;
*If [[trophies]] are your target, clear through higher-level (220+) [[arenas]] on Normal [[difficulty]]. Trophy [[drop rates]] do not change based on [[difficulty]] setting.&lt;br /&gt;
&lt;br /&gt;
==[[Monster Lab]]==&lt;br /&gt;
*Make 1-2 monsters and get them to a fair [[PL]] (100+) before making any others.&lt;br /&gt;
*Do not increase the INT of any non-Elemental monsters unless it is to inflate their PL.&lt;br /&gt;
**Likewise with the DEX of Elemental monsters.&lt;br /&gt;
*Don&#039;t spend too many [[credits]] on [[crystals]] at lower levels.&lt;br /&gt;
*For [[Monster_Lab#Chaos_Upgrades|Chaos Upgrades]]: Affection &amp;gt; Fortitude &amp;gt; Swiftness &amp;gt; Brutality &amp;gt; Defense &amp;gt; Warding &amp;gt; Interception &amp;gt; (Everything Else)&lt;br /&gt;
*Check monsters every few hours for [[gifts]]. If they get very few wins check less often.&lt;br /&gt;
*Remember to name your monsters&#039; [[Monster_Lab#Skill_Editor|special attacks]] or they won&#039;t be used in [[combat]].&lt;br /&gt;
&lt;br /&gt;
==[[Hath Perks]]==&lt;br /&gt;
===[[Auras#Spectral_Auras|Aura Perks]]===&lt;br /&gt;
Rainbow -&amp;gt; Black -&amp;gt; White&lt;br /&gt;
&lt;br /&gt;
===[[Crystal]] Perks===&lt;br /&gt;
Plausible if you play tons of rounds.&lt;br /&gt;
&lt;br /&gt;
===[[Innate Arcana]]===&lt;br /&gt;
Common selection:&lt;br /&gt;
*1st: Haste&lt;br /&gt;
*2nd: Shadow Veil/Protection&lt;br /&gt;
&lt;br /&gt;
Shadow Veil/Protection can be substituted with SoL or SS when you&#039;re playing on high difficulty. However, remember that putting SoL and SS on IA has risks since they can dissipate if you fall below 10% mana. SoL will not be recast if you are below 25% and it is triggered.&lt;br /&gt;
&lt;br /&gt;
==[[Bestiary#Gods|God]] Strategies==&lt;br /&gt;
*Universal: Weaken, Slow, Imperil, Silence. If you don&#039;t have silence, keep Spark (or Spirit Shield with over 50% health) and Haste up at all times. Shadow veil is also good, but is not a must.&lt;br /&gt;
*Check if you have sufficient deprecating proficiency to keep all the debuffs on.&lt;br /&gt;
*Mages: &lt;br /&gt;
**Armor: Use those which boosts your damage in specific element. Heaven-sent/heimdall for FSM, demon-fiend/fenrir for IPU. Fox (soul spells) or elementalist (magic missile) for RL.&lt;br /&gt;
**Weapon: Preferably a destruction staff with high magical damage bonus. EDB/prof staff is acceptable. High ether theft duration/chance is always a plus.&lt;br /&gt;
**Strategy: Use the strongest AOE spell. Banish for FSM, pestilence or Ragnarok for IPU, soul harvest/magic missile for RL. You can also use infusions to raise the spell&#039;s power.&lt;br /&gt;
*Melee: &lt;br /&gt;
**Armor: Preferably mitigation armor with high mitigation bonus. Usual armor is also okay, but you&#039;ll receive more damage.&lt;br /&gt;
**Weapon(s): Void weapon is recommended (either ethereal weapon or use voidseeker shard). For Dual Wield a club for Main Hand and a rapier as Off-hand. For two-handed, either a mace or estoc. Use the weapon with highest weapon damage.&lt;br /&gt;
**Strategy: Just beware of the health left. Always keep silence on.&lt;br /&gt;
&lt;br /&gt;
==Grinding [[Proficiencies]]==&lt;br /&gt;
Proficiency grinding is needed for deprecating, supportive and curative proficiency only if they are below 50-75% of your level. Most of the time offensive (weapon, spell) proficiency don&#039;t need to be grinded as they should be close to your level. When grinding magic proficiencies it is recommended to use a weapon with as much mana conservation as possible.&lt;br /&gt;
*&#039;&#039;&#039;Weapons&#039;&#039;&#039; - Go into a high [[difficulty]] [[Quality|crude]] equipment&#039;s [[Item World]] and go for as long as you can.&lt;br /&gt;
*&#039;&#039;&#039;Armors, Elemental&#039;&#039;&#039; - Same as above but on Easy [[difficulty]].&lt;br /&gt;
**Remember that you still gain armor proficiency when you evade so there&#039;s no harm in using Shadow Veil, etc.&lt;br /&gt;
**Do not use Haste when training Armor; you want monsters to attack you as often as possible.&lt;br /&gt;
*&#039;&#039;&#039;Supportive&#039;&#039;&#039; - Spam a Spike spell.&lt;br /&gt;
*&#039;&#039;&#039;Deprecating&#039;&#039;&#039; - Spam Weaken / Imperil.&lt;br /&gt;
**Remember that you still gain deprecating proficiency when you fail to curse weave.&lt;br /&gt;
*&#039;&#039;&#039;Divine, Forbidden, Spiritual&#039;&#039;&#039; - Spam Purge and Pestilence (alternating each turn).&lt;br /&gt;
&lt;br /&gt;
==[[Trophies]]==&lt;br /&gt;
*Since the equipment stats are [[Level_Scaling|scaled to your level]], you can turn these in for equipment or sell them any time you want. There is no real point in holding them.&lt;br /&gt;
&lt;br /&gt;
==[[Training]]==&lt;br /&gt;
*Train Adept Learner to ~100-150.&lt;br /&gt;
*Train [[Ability]] Boost to ~50.(can stop when it&#039;s price higher than a artifact, and can balance with Adept Learner in ratio 3x:1x)&lt;br /&gt;
*Fully train Pack Rat as your item consumption dictates.&lt;br /&gt;
*Train 2-3 ranks of Assimilator if you are power-leveling.&lt;br /&gt;
*Keep Scavenger higher than Archaeologist, LotD, and Quartermaster until level ~150-200. Then keep them balanced (cost-wise).&lt;br /&gt;
*Misc Posting does nothing and Power Tank does almost nothing for you in HV.&lt;br /&gt;
*Set Collector isn&#039;t useful until(when player have enough equipments and want to try different play style) much later on.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[HentaiVerse FAQ]]&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?showtopic=22234 Ask the Experts! forum thread]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=HentaiVerse_Settings&amp;diff=20856</id>
		<title>HentaiVerse Settings</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=HentaiVerse_Settings&amp;diff=20856"/>
		<updated>2013-02-24T14:21:00Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is found under the [[Character Menu]] in the [[HentaiVerse]].&lt;br /&gt;
&lt;br /&gt;
Here, a player can change various setting that affects various parts of the game. &#039;&#039;&#039;Before any changes go into effect, the player must hit the “Apply Changes” button on the bottom of the page.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Challenge Level==&lt;br /&gt;
This setting changes the difficulty in battle which affects the following:&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Challenge&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Modifiers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[EXP]]&lt;br /&gt;
![[Credits]]&lt;br /&gt;
!width=&amp;quot;13%&amp;quot;|Monster HP &amp;amp; [[Item_World#Item_Potency|Potency EXP]]&lt;br /&gt;
!width=&amp;quot;13%&amp;quot;|[[Crystals]] &amp;amp; Monster Damage&lt;br /&gt;
!width=&amp;quot;13%&amp;quot;|[[Equipment]] Tier [[Loot_Drop_Rolls|Roll Bonus]]&lt;br /&gt;
!width=&amp;quot;13%&amp;quot;|[[Monster_Lab#Monster_PL_vs._Player_Level|Monster Power Level Adjustment]]&lt;br /&gt;
|-&lt;br /&gt;
| Easy || x0.5 || x0.5 || x1 || x0.5 || x0.5? || 0 || Toned down&lt;br /&gt;
|-&lt;br /&gt;
| Normal || x1 || x1 || x1 || x1 || x1 || 0 || Balanced fun&lt;br /&gt;
|-&lt;br /&gt;
| Hard || x2 || x1.5 || x1.5 || x1.2 || x1.5 || +5 || Somewhat tricky&lt;br /&gt;
|-&lt;br /&gt;
| Heroic || x3 || x2 || x2 || x1.4 || x2 || +10 || Getting harder&lt;br /&gt;
|-&lt;br /&gt;
| Nightmare || x4 || x2.5 || x2.5 || x1.6 || x2.5 || +20 || Pretty tough&lt;br /&gt;
|-&lt;br /&gt;
| Hell || x6 || x3 || x3 || x1.8 || x3 || +30 || Even tougher&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo || x8 || x3.5 || x4 || x2 || x3.5 || +50 || Old school&lt;br /&gt;
|-&lt;br /&gt;
| Battletoads || x10 || x4 || x5 || x2.5 || x4 || +75 || Death&lt;br /&gt;
|-&lt;br /&gt;
| IWBTH || x25 || x5 || x10 || x3 || x5 || +100 || I Wanna Be The Hentai&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Display Title==&lt;br /&gt;
Applies any [[Ranks|title]] that has been unlocked which will be displayed both in game and on the [[E-Hentai Forums]]. See the article for each title&#039;s effect.&lt;br /&gt;
&lt;br /&gt;
==Font Engine==&lt;br /&gt;
Allows changing of the font engine that affects the appearance of the text in the game.&lt;br /&gt;
&lt;br /&gt;
==Quickbar Slots==&lt;br /&gt;
Allows players to choose commonly used [[Spells]] to be placed in their shortcut bar for easier access during battles. Note that these are linked to the current [[Character_Menu#Equipment|equipment set]].&lt;br /&gt;
&lt;br /&gt;
==Auto-cast Slots==&lt;br /&gt;
Allows players to set certain [[Spells#Supportive_Magic| supportive spells]] to be automatically cast at the beginning of [[Battles|battles]].&lt;br /&gt;
*Slots are unlocked by purchasing the Innate Arcana [[Hath Perks]].&lt;br /&gt;
*The spells that can be assigned are: &#039;&#039;&#039;Haste, Shadow Veil, Protection, Spark of Life, Spirit Shield&#039;&#039;&#039;.&lt;br /&gt;
*Supportive [[Proficiency]] has a chance to be raised with each turn that an auto-cast spell is active. However, auto-cast spells cannot proc [[Fighting_Styles#Any|Channeling]].&lt;br /&gt;
**The chance only occurs once per turn and is determined by upkeep cost.&lt;br /&gt;
*If a player chooses to manually cast an auto-casted spell, or use a [[Items#Scrolls|scroll]], the spell will be cast normally and the MP upkeep will be suspended. Once the duration of the spell runs out the auto-cast spell will be recast after a lapse of a single turn.&lt;br /&gt;
&lt;br /&gt;
===Costs===&lt;br /&gt;
Auto-casted spells deduct MP every battle round as upkeep.&lt;br /&gt;
*The base cost for each spell&#039;s per turn upkeep is determined by the spell&#039;s normal casting cost, its duration, and the action&#039;s speed of the player&#039;s last turn as follows:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Upkeep&#039;&#039;&#039; = casting_MP_cost * Speed of action taken in the last turn / duration&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Each additional rank of IA after the first grants a 15% discount off of the upkeep.&lt;br /&gt;
*Supportive [[Proficiency]] helps reduce upkeep since it increases spell duration.&lt;br /&gt;
*Spells (and their effects) dissipate if player drops below 10% total MP and will be recast if they reach at least 25%.&lt;br /&gt;
**When the player is between 10-24% mana the following will not be recast:&lt;br /&gt;
***Spark of Life after it has been triggered.&lt;br /&gt;
***Any spells, when entering a new battle series.&lt;br /&gt;
***Any spell which was manually cast regardless of it being designated as auto-cast.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Battles]]&lt;br /&gt;
*[[Character Menu]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;br /&gt;
[[Category:E-Hentai Forums]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=style&amp;diff=20842</id>
		<title>style</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=style&amp;diff=20842"/>
		<updated>2013-02-24T02:56:50Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: because laziness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fighting_Styles]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Equipment_Prefixes&amp;diff=20798</id>
		<title>Equipment Prefixes</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Equipment_Prefixes&amp;diff=20798"/>
		<updated>2013-02-23T18:43:51Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Armor Prefixes */ &amp;#039;Plate no longer drops in elemental suffix variants&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Prefixes are special characteristics that can be found on all types of equipment. Some prefixes can only occur on certain types of equipment. &lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
Quality has an effect on the stats of the equipment, where higher quality equipment generally has better stats and lower [[interference]] and [[burden]]. Higher quality equipment also have more difficult monsters in their respective [[Item World]]s and likewise reward more [[EXP]]. &lt;br /&gt;
&lt;br /&gt;
*Crude&lt;br /&gt;
*Fair&lt;br /&gt;
*Average&lt;br /&gt;
*Fine&lt;br /&gt;
*Superior&lt;br /&gt;
*Exquisite (~+5% additional bonus to all its stats)&lt;br /&gt;
*Magnificent (~+10% additional bonus to all its stats)&lt;br /&gt;
**Base drop chance = 0.0005%&lt;br /&gt;
*Legendary (~+20% additional bonus to all its stats)&lt;br /&gt;
**Base drop chance = 0.000025%&lt;br /&gt;
&lt;br /&gt;
It should be noted that stats generate prefixes, not the other way around. The quality prefix is basically the average value of all the stats given to a piece of gear. For a stat that ranges from 5-10, getting 5 is +1 quality while getting 10 is +6 quality. The sum of the quality scores is then divided by the maximum possible quality score to get a quality rating between 0 and 1. For example, a piece of gear would have to score above 0.5 to qualify as &amp;quot;fine&amp;quot;, so if the maximum quality score was 100, it would need at least 51.&amp;lt;sup&amp;gt;[http://forums.e-hentai.org/index.php?act=findpost&amp;amp;pid=1052349]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One way to quickly approximate the quality of a particular equip is to observe its potency EXP (PXP) at level 0. The quality can then be approximated by&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;Quality = (PXP - 100) / 250&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ethereal/Elemental&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Weapons==&lt;br /&gt;
Weapons with the quality grade of &amp;quot;Fine&amp;quot; or higher have a chance to drop with the &#039;&#039;&#039;Ethereal&#039;&#039;&#039; or &#039;&#039;&#039;Elemental&#039;&#039;&#039; prefix (but not both). The chance is 30% for ethereal prefix and 10% for each type of elemental prefix.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Quality&lt;br /&gt;
!Chance&lt;br /&gt;
|-&lt;br /&gt;
|Fine || 5%&lt;br /&gt;
|-&lt;br /&gt;
|Superior || 10%&lt;br /&gt;
|-&lt;br /&gt;
|Exquisite || 25%&lt;br /&gt;
|-&lt;br /&gt;
|Magnificent || 50%&lt;br /&gt;
|-&lt;br /&gt;
|Legendary || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ethereal Weapons&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Ethereal===&lt;br /&gt;
*Have no [[interference]] or [[burden]].&lt;br /&gt;
*Do [[Void]] damage, which is significantly better than crushing/slashing/piercing on [[HentaiVerse_Bestiary|all boss-class or higher monsters]].&lt;br /&gt;
**Older Ethereal weapons do [[Soul]] damage but are upgradable to [[Void]] via [[Item World]].&lt;br /&gt;
*Gives Void Strike effect (same as Elemental Strike except the damage type is void)&lt;br /&gt;
*Still affects monsters having their physical defenses reduced (i.e. [[Penetrated Armor]]).&lt;br /&gt;
&amp;lt;div id=&amp;quot;Elemental Weapons&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Elemental===&lt;br /&gt;
*Function the same as weapons affected by [[infusions]] through [[The Forge]]&lt;br /&gt;
**Gives Elemental Damage Bonus for that element&lt;br /&gt;
**Six variants (corresponding to six [[Damage_Types|magic damage types]])&lt;br /&gt;
**Using infusions will give an additional Elemental Strike effect, unless the infusion type is the same as the weapon&#039;s elemental type&lt;br /&gt;
**Gives the weapon an Elemental Strike effect (additional damage in that element)&lt;br /&gt;
***Damage done (before mitigation by monsters) is equal to 50% of damage done by the melee hit, counts as physical damage&lt;br /&gt;
***Triggered by both main-hand and offhand melee hits&lt;br /&gt;
***Only affects the primary target&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|Fiery || Fire&lt;br /&gt;
|-&lt;br /&gt;
|Arctic || Cold&lt;br /&gt;
|-&lt;br /&gt;
|Shocking || Elec&lt;br /&gt;
|-&lt;br /&gt;
|Tempestuous || Wind&lt;br /&gt;
|-&lt;br /&gt;
|Hallowed || Holy&lt;br /&gt;
|-&lt;br /&gt;
|Demonic || Dark&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armor Prefixes==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Armor&lt;br /&gt;
!Variants&lt;br /&gt;
!Increases&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Cloth || Charged || Increased Cast Speed&lt;br /&gt;
|-&lt;br /&gt;
|Frugal || Mana Conservation&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Light || Agile || Attack Speed&lt;br /&gt;
|-&lt;br /&gt;
|Reinforced || Crushing/Slashing/Piercing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Heavy || Shielding || Block (for [[shields]])&lt;br /&gt;
|-&lt;br /&gt;
|Mithril || -20% [[Burden]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Shield || Agile || Attack Speed (on Buckler and Kite Shields only)&lt;br /&gt;
|-&lt;br /&gt;
|Reinforced || Crushing/Slashing/Piercing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
|Mithril || -20% [[Burden]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; width=&amp;quot;100px&amp;quot;|All but Cotton and Leather&lt;br /&gt;
| Ruby || Fire Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt || Cold Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Amber || Elec Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Jade || Wind Resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Equipment Suffixes]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Monster_Stats&amp;diff=20794</id>
		<title>Monster Stats</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Monster_Stats&amp;diff=20794"/>
		<updated>2013-02-23T18:36:00Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Points */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In HentaiVerse, the calculation of monsters&#039; stats are closely related to that of characters&#039; stats, with a few notable differences.&lt;br /&gt;
&lt;br /&gt;
==Primary Attributes==&lt;br /&gt;
Every monster has a base stat between 1 and 25. The base stat is then scaled to the actual stats by the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;Scaled_Stats = 0.1 * Base_Stat * level + y&amp;lt;/pre&amp;gt;  &lt;br /&gt;
where&lt;br /&gt;
* level = monster&#039;s level when it is spanned. Must be within 5 levels of the current player&#039;s level.&lt;br /&gt;
* y = [(level^1.1)-10]*.293 if monster&#039;s level is greater then 10, and 0 otherwise&lt;br /&gt;
&lt;br /&gt;
Then the scaled stats is used to calculate other derived attributes. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid gray; border-bottom: 1px solid gray&amp;quot; | &#039;&#039;&#039;Strength (STR)&#039;&#039;&#039;&lt;br /&gt;
* Every point raises base Health Points by 1&lt;br /&gt;
* Every point raises Physical Base Damage by 2&lt;br /&gt;
* Every point adds half a point to [[Monster_Stats#Mitigation|Physical Mitigation]] formula&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid gray&amp;quot; | &#039;&#039;&#039;Endurance (END)&#039;&#039;&#039;&lt;br /&gt;
* Every point raises base Health Points by 5&lt;br /&gt;
* Every point adds a point to [[Monster_Stats#Mitigation|Physical Mitigation]] formula&lt;br /&gt;
* Every point raises [[Monster_Stats#Mitigation|Magical Mitigation]] by 0.07%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid gray; border-bottom: 1px solid gray&amp;quot; | &#039;&#039;&#039;Dexterity (DEX)&#039;&#039;&#039;&lt;br /&gt;
* Every point raises Physical Base Damage by 1&lt;br /&gt;
* Every 25 points raises Attack Accuracy and Attack Crit Rate by 1%&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid gray&amp;quot; | &#039;&#039;&#039;Intelligence (INT)&#039;&#039;&#039;&lt;br /&gt;
* Every point raises Magical Base Damage by 2&lt;br /&gt;
* Every 4 points raises base Magic Points by 1&lt;br /&gt;
* Every 70 points raises Magic Crit Rate by 1%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid gray; border-bottom: 1px solid gray&amp;quot; | &#039;&#039;&#039;Agility (AGI)&#039;&#039;&#039;&lt;br /&gt;
* Every 100 points raises base Evade chance by 1%&lt;br /&gt;
* Every 50 points raises Attack Crit Rate by 1%&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid gray&amp;quot; | &#039;&#039;&#039;Wisdom (WIS)&#039;&#039;&#039; &lt;br /&gt;
* Every point raises base Magic Points by 1 except for every fourth point&lt;br /&gt;
* Every point raises Magical Base Damage by 1&lt;br /&gt;
* Every point raises [[Monster_Stats#Mitigation|Magical Mitigation]] by 0.04%&lt;br /&gt;
* Every 25 points raises Magic Accuracy by 1%&lt;br /&gt;
* Every 35 points raises Magic Crit Rate by 1%&lt;br /&gt;
|}&lt;br /&gt;
Notes: &lt;br /&gt;
*Mitigation gains from Primary Attributes (STR/END/WIS) are capped at 80%.&lt;br /&gt;
*Any percentage effects on Crit Rate, Avoidance, and Mitigation stats are added &#039;&#039;multiplicatively&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Derived Attributes==&lt;br /&gt;
Derived attributes are stats calculated from the monster&#039;s primary attributes. Most of these formulas are affected by [[Monster_Lab#Chaos_Upgrades|Chaos Upgrades]]. Note that these formulas may be partially inaccurate.&lt;br /&gt;
&lt;br /&gt;
====Bases====&lt;br /&gt;
Note that every monsters&#039; normal attacks are physical.&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Base physical damage&#039;&#039;&#039; = ((STR * 2) + (DEX * 1)) * (Chaos_Brutality_Rank * 2.5%)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Evade====&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Evade&#039;&#039;&#039; = (AGI/100)% + Chaos_Evasion_Rank * 0.5% &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Damage|Mitigation]]====&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Physical Mitigation&#039;&#039;&#039; = 1 - (1200/(1200 + END + STR/2)) * ( 1- Chaos_Defense_Rank * 1%)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Magical Mitigation&#039;&#039;&#039; = 1 - (1 - WIS * 0.04%) * (1 - END * 0.07%) * ( 1- Chaos_Warding_Rank * 1%)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Points====&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Health Points&#039;&#039;&#039; = (50 + Level * 10 + STR + END * 5) * [[Difficulty|difficulty_mod]] * &#039;&#039;class_mod&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Magic Points&#039;&#039;&#039; = 10 + Level + INT * 0.25 + WIS * 0.75&lt;br /&gt;
&#039;&#039;&#039;Spirit Points&#039;&#039;&#039; = 1 + ([[HentaiVerse_Bestiary#Stats|Power]] / 7) + (STR + DEX + AGI + END + INT + WIS) / 10&amp;lt;/pre&amp;gt;&lt;br /&gt;
*&#039;&#039;class_mod&#039;&#039; = 1 for [[Monster Lab]] monsters and common monsters and [[HentaiVerse_Bestiary#Stats|varies]] for bosses, legndaries, and gods&lt;br /&gt;
&lt;br /&gt;
====Battle Regen====&lt;br /&gt;
During [[Battles|battle]], monsters gain 5% of MP and SP per move.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Character Stats]]&lt;br /&gt;
*[[Monster Lab]]&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Equipment_Suffixes&amp;diff=20792</id>
		<title>Equipment Suffixes</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Equipment_Suffixes&amp;diff=20792"/>
		<updated>2013-02-23T18:15:31Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Staffs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Suffixes are special characteristics that can be found on all types of equipment and preceded by &#039;&#039;&amp;quot;of&amp;quot;&#039;&#039;. Specific Suffixes can only occur on certain types of equipment as follows.&lt;br /&gt;
 &lt;br /&gt;
==Weapon Suffixes==&lt;br /&gt;
&lt;br /&gt;
===One-handed Weapon===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-  &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;10%&amp;quot;|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;12%&amp;quot;|Suffix&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;48%&amp;quot;|Effect&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; width=&amp;quot;30%&amp;quot;|Availability&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Axe || Club || Dagger || Rapier || Shortsword || Wakizashi &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Damage &lt;br /&gt;
| of Slaughter&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Weapon Damage&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hit/Crit &lt;br /&gt;
| of Balance &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Attack Accuracy Bonus and Attack Critical Bonus &lt;br /&gt;
| || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hybrid &lt;br /&gt;
| of the Battlecaster &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no [[Interference]]&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Damage Avoidance|Avoidance]]&lt;br /&gt;
| of the Nimble  &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds/Increases Parry chance&lt;br /&gt;
|  || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Draining Proc &lt;br /&gt;
| of the Vampire &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds &#039;Siphon Health&#039; Proc &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; ||  || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| of the Illithid  &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds &#039;Siphon Mana&#039; Proc &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; ||  || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| of the Banshee  &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds &#039;Siphon Spirit&#039; Proc &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; ||  || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Action Speed]]&lt;br /&gt;
| of Swiftness &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Attack Speed&lt;br /&gt;
|  || || &#039;&#039;&#039;X&#039;&#039;&#039; || || || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Two-handed Weapon===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-  &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;10%&amp;quot;|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;12%&amp;quot;|Suffix&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;48%&amp;quot;|Effect&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; width=&amp;quot;30%&amp;quot;|Availability&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Estoc || Longsword || Mace || Scythe || Katana&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Damage &lt;br /&gt;
| of Slaughter&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Weapon Damage&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hit/Crit &lt;br /&gt;
| of Balance &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Attack Accuracy Bonus and Attack Critical Bonus &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hybrid &lt;br /&gt;
| of the Battlecaster &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no [[Interference]]&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; ||&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Draining Proc &lt;br /&gt;
| of the Vampire &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds &#039;Siphon Health&#039; Proc &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| of the Illithid  &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds &#039;Siphon Mana&#039; Proc &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| of the Banshee  &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds &#039;Siphon Spirit&#039; Proc &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Staffs===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-  &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;10%&amp;quot;|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;12%&amp;quot;|Suffix&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;48%&amp;quot;|Effect&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; width=&amp;quot;30%&amp;quot;|Availability&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Katalox || Oak || Redwood || Willow&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; |Damage &lt;br /&gt;
| of Destruction&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Magical Damage Bonus&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Surtr&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Fire Damage Bonus&lt;br /&gt;
| ||  || &#039;&#039;&#039;X&#039;&#039;&#039; ||  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Niflheim &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Cold Damage Bonus&lt;br /&gt;
| ||  || &#039;&#039;&#039;X&#039;&#039;&#039; ||  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Mjolnir &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Electric Damage Bonus&lt;br /&gt;
| ||  || &#039;&#039;&#039;X&#039;&#039;&#039; ||  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Freyr &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Wind Damage Bonus&lt;br /&gt;
| ||  || &#039;&#039;&#039;X&#039;&#039;&#039; ||  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Heimdall &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Holy Damage Bonus&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; ||  ||  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Fenrir&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Dark Damage Bonus&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  ||  ||  &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hit/Crit &lt;br /&gt;
| of Focus&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Magical Accuracy Bonus and Magical Critical Bonus, adds Mana Conservation bonus  &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | [[Proficiencies#Magic Proficiencies|Proficiencies]]&lt;br /&gt;
| of the Elementalist&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Elemental Proficiency &lt;br /&gt;
|  ||  || &#039;&#039;&#039;X&#039;&#039;&#039; || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| of the Heaven-sent&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Divine Proficiency &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  ||  || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| of the Demon-fiend&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Forbidden Proficiency &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  ||  || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| of the Earth-walker&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Supportive Proficiency &lt;br /&gt;
| || &#039;&#039;&#039;X&#039;&#039;&#039; ||  || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| of the Curse-weaver &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Deprecating Proficiency &lt;br /&gt;
| ||  ||  || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armor Suffixes==&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-  &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;10%&amp;quot;|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;12%&amp;quot;|Suffix&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;58%&amp;quot;|Effect&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; width=&amp;quot;20%&amp;quot;|Availability&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Buckler || Kite || Tower&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hybrid &lt;br /&gt;
| of the Battlecaster &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds Magic Accuracy Bonus, Mana Conversation Bonus, and has no [[Interference]]&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || || &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[Damage Avoidance|Avoidance]]&lt;br /&gt;
| of the Barrier&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Block chance&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of the Nimble&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Parry chance&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  || &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[Damage Mitigation|Defenses]]&lt;br /&gt;
| of Protection &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Physical Mitigation&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Warding  &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Magical Mitigation&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-  &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;10%&amp;quot;|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;12%&amp;quot;|Suffix&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;58%&amp;quot;|Effect&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; width=&amp;quot;20%&amp;quot;|Availability&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Cotton || Gossamer || Phase&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;6&amp;quot; |Damage &lt;br /&gt;
| of Surtr&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Fire Damage Bonus&lt;br /&gt;
|  ||  || &#039;&#039;&#039;X&#039;&#039;&#039;  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Niflheim &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Cold Damage Bonus&lt;br /&gt;
|  ||  || &#039;&#039;&#039;X&#039;&#039;&#039;  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Mjolnir &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Electric Damage Bonus&lt;br /&gt;
|  ||  || &#039;&#039;&#039;X&#039;&#039;&#039;  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Freyr &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Wind Damage Bonus&lt;br /&gt;
|  ||  || &#039;&#039;&#039;X&#039;&#039;&#039;  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Heimdall &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Holy Damage Bonus&lt;br /&gt;
|  ||  || &#039;&#039;&#039;X&#039;&#039;&#039;  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Fenrir&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Dark Damage Bonus&lt;br /&gt;
|  ||  || &#039;&#039;&#039;X&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; | [[Damage Mitigation|Defenses]]&lt;br /&gt;
| of Protection &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Physical Mitigation&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  ||   &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Warding  &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Magical Mitigation&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  ||   &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of the Fire-eater &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds Fire Mitigation &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  ||   &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of the Frost-born  &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds Cold Mitigation &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of the Thunder-child 	 &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds Electric Mitigation &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  ||   &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of the Wind-waker &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds Wind Mitigation &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of the Thrice-blessed &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds Holy Mitigation &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of the Spirit-ward  &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds Dark Mitigation &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  ||  &lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | [[Proficiencies#Magic Proficiencies|Proficiencies]]&lt;br /&gt;
| of the Elementalist&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Elemental Proficiency &lt;br /&gt;
|  || &#039;&#039;&#039;X&#039;&#039;&#039; || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| of the Heaven-sent&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Divine Proficiency &lt;br /&gt;
|  || &#039;&#039;&#039;X&#039;&#039;&#039; || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| of the Demon-fiend&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Forbidden Proficiency &lt;br /&gt;
|  || &#039;&#039;&#039;X&#039;&#039;&#039; || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| of the Earth-walker&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Supportive Proficiency &lt;br /&gt;
|  || &#039;&#039;&#039;X&#039;&#039;&#039; || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| of the Curse-weaver &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Deprecating Proficiency &lt;br /&gt;
|  || &#039;&#039;&#039;X&#039;&#039;&#039; || &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-  &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;10%&amp;quot;|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;12%&amp;quot;|Suffix&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;58%&amp;quot;|Effect&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; width=&amp;quot;20%&amp;quot;|Availability&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Leather || Kevlar || Shade&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Hybrid&lt;br /&gt;
| of the Shadowdancer  &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds Attack Critical Bonus, Increases Evade chance, Dexterity and Agility  &lt;br /&gt;
|  ||  || &#039;&#039;&#039;X&#039;&#039;&#039;   &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| of the Arcanist &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds Magic Accuracy, Increases Resist chance, and has 25% the Interference of Kevlar &lt;br /&gt;
|  ||  || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[Damage Avoidance|Avoidance]]&lt;br /&gt;
| of the Fleet&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Evade chance&lt;br /&gt;
|  ||  || &#039;&#039;&#039;X&#039;&#039;&#039;   &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| of Negation&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Resist chance&lt;br /&gt;
|  ||  || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;11&amp;quot; | [[Damage Mitigation|Defenses]]&lt;br /&gt;
| of Protection &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Physical Mitigation&lt;br /&gt;
|  || &#039;&#039;&#039;X&#039;&#039;&#039; ||   &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Warding  &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Magical Mitigation&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || ||   &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Dampening   &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Crushing Mitigation &lt;br /&gt;
|  ||&#039;&#039;&#039;X&#039;&#039;&#039; ||  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Stoneskin &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Slashing Mitigation &lt;br /&gt;
|  ||&#039;&#039;&#039;X&#039;&#039;&#039; ||  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Deflection   &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Piercing Mitigation &lt;br /&gt;
|  ||&#039;&#039;&#039;X&#039;&#039;&#039; ||   &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of the Fire-eater &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds Fire Mitigation &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  ||   &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of the Frost-born  &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds Cold Mitigation &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of the Thunder-child 	 &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds Electric Mitigation &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  ||   &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of the Wind-waker &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds Wind Mitigation &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of the Thrice-blessed &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds Holy Mitigation &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of the Spirit-ward  &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Adds Dark Mitigation &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  ||  &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Armor===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-  &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;10%&amp;quot;|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;12%&amp;quot;|Suffix&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; width=&amp;quot;58%&amp;quot;|Effect&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; width=&amp;quot;20%&amp;quot;|Availability&lt;br /&gt;
|-&lt;br /&gt;
! Plate || Power&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Damage &lt;br /&gt;
| of Slaughter&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Weapon Damage&lt;br /&gt;
| || &#039;&#039;&#039;X&#039;&#039;&#039; &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Hit/Crit &lt;br /&gt;
| of Balance &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Attack Accuracy Bonus and Attack Critical Bonus &lt;br /&gt;
| || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | [[Damage Mitigation|Defenses]]&lt;br /&gt;
| of Protection &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Physical Mitigation&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Warding  &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Magical Mitigation&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Dampening   &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Crushing Mitigation &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Stoneskin&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Slashing Mitigation &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||  &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| of Deflection   &lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Increases Piercing Mitigation &lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; ||   &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Equipment Prefixes]]&lt;br /&gt;
*[[Fighting Styles]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Fighting_Styles&amp;diff=20791</id>
		<title>Fighting Styles</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Fighting_Styles&amp;diff=20791"/>
		<updated>2013-02-23T18:09:58Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Staff */ No longer halved. Also, I&amp;#039;m assuming players will look at their staff, and realize that that is the damage type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Any==&lt;br /&gt;
The following can randomly trigger whenever the player casts any [[spell]] that costs mana. The chance of the spell triggering depends on how much mana a spell costs compared to the player&#039;s base mana (meaning that spells cast under Channeling cannot re-trigger it):&lt;br /&gt;
*[[Image:channeling.png]] &#039;&#039;&#039;Channeling&#039;&#039;&#039;: You are channeling the mystic forces of the ever-after. Your next spell is powered up by 50%, and costs no MP.&lt;br /&gt;
**Direct damage and healing spells are 50% stronger.&lt;br /&gt;
**[[Spells#Deprecating_Magic|Deprecating magic]] and [[Spells#Supportive_Magic|supportive magic]] spell effects (including Regen) last 50% longer.&lt;br /&gt;
***However, the deprecating magic can still fail because of [[Spells#Curse_Weaving|Curse Weaving]]&lt;br /&gt;
**Offensive spells have a 100% hit chance, and will bypass monster&#039;s evade and resist chance.&lt;br /&gt;
**Lasts 5 turns (15 if triggered with a mystic gem).&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;estimated&#039;&#039;&#039; chance to proc is:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;(spell cost) / (base mana * 1.2)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unarmed==&lt;br /&gt;
Since new players begin with no [[Weapons|weapon]]s, this style was designed for them to be viable fighters until they can obtain and equip one. There are no procs and no [[Proficiencies]] related to this style.&lt;br /&gt;
&lt;br /&gt;
*Does Crushing damage.&lt;br /&gt;
*Has a native +10% attack accuracy.&lt;br /&gt;
&lt;br /&gt;
==One-Handed==&lt;br /&gt;
If a player is using a single one-handed weapon (possibly in combination with a [[Shield_(Equipment)|shield]]), they have the chance to proc:&lt;br /&gt;
*[[Image:overwhelming_strikes.png]] &#039;&#039;&#039;Overwhelming Strikes&#039;&#039;&#039; after hitting an enemy&lt;br /&gt;
**Increases attack damage by 15%, attack accuracy by 50%, and parry chance by 10% for 4 turns&lt;br /&gt;
**20% counter-parry chance per stack, 5 stacks at maximum (20% to ignore monster&#039;s successful parry per stack)&lt;br /&gt;
**Proc chance, in order of importance, is calculated from One-Handed [[Proficiencies|Proficiency]], Endurance, and Strength. It can be calculated with the following formula:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Overwhelming Strikes Chance&#039;&#039;&#039; = 5 + (0.02 * STR + 0.02 * END) * (1 + 1H / 200)&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Proc chance is capped at 25%.&lt;br /&gt;
&lt;br /&gt;
Another proc that can be triggered: a &#039;&#039;&#039;Counter-Attack&#039;&#039;&#039; on an enemy whose attack has been blocked or parried.&lt;br /&gt;
*This is a normal attack with a chance to stun and cannot proc any other weapon effects. It is also affected by Overwhelming Strikes.&lt;br /&gt;
*A successful counter will add 1-3% of [[Overcharge]], but only once per turn.&lt;br /&gt;
*The number of Counter-Attacks that can be performed each turn depends on proficiency.&lt;br /&gt;
**&amp;lt;100 - one counter&lt;br /&gt;
**&amp;gt;100 - two counters&lt;br /&gt;
**&amp;gt;200 - three counters&lt;br /&gt;
*Proc chance, in order of importance, is calculated from Dexterity, Strength, and One-Handed Proficiency. It can be calculated with the following formula:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Counter-Attack Chance&#039;&#039;&#039; = 10 + (0.04 * STR + 0.04 * DEX) * (1 + 1H / 200)&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Proc chance is capped at 50%.&lt;br /&gt;
&lt;br /&gt;
==Two-Handed==&lt;br /&gt;
Two-Handed weapons have a chance to proc &#039;&#039;&#039;Domino Strikes&#039;&#039;&#039; on hit, which will cause splash damage to nearby enemies. When Domino Strikes procs, it will hit at least one adjacent or one off enemy, and up to two enemies in either direction (a total number of 4 enemies splashed). Splash damage does not skip over dead enemies or wraps around. Splash damage targets have an unreduced chance to be affected by standard weapon procs like Bleeding Wounds. &lt;br /&gt;
&lt;br /&gt;
*Domino Strike can reach up to 3 monsters away from the primary target at 100 proficiency (6 enemies splashed at maximum). Getting domino strike to proc on the second monster will automatically proc domino strike on the third monster.&lt;br /&gt;
*The damage of Domino Strike starts at 75%/60%/40%, increasing by one percentage point for every 10 points of proficiency, capping at 250 proficiency at 100%/85%/65%.&lt;br /&gt;
*Domino Strikes are not guaranteed hits, they can still miss. However, the next enemy in the line can still proc domino strike even if the target enemy miss. (unless it&#039;s the primary target, in which case no domino strike will proc)&lt;br /&gt;
*Domino Strikes can go around an adjacent dead monster if the player rolls a hit on a one off monster.&lt;br /&gt;
*Proc chance, in order of importance, is calculated from Two-Handed Proficiency, Strength, and Dexterity. It can be calculated with the following formula:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Domino Strike Chance&#039;&#039;&#039; = 40 + (0.04 * STR + 0.02 * DEX) * (1 + 2H / 200)&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Weapon drain effects (Vampire, Banshee, Illithid) and elemental strike effects can only proc on the primary target.&lt;br /&gt;
*Proc chance is capped at 80%.&lt;br /&gt;
&lt;br /&gt;
==Dual Wielding==&lt;br /&gt;
Equipping two one-handed weapons has a chance to proc &#039;&#039;&#039;Offhand Strike&#039;&#039;&#039; on hit, which will cause an extra attack against the targeted enemy with the same damage type as the player&#039;s offhand weapon. &lt;br /&gt;
*Offhand weapon damage is reduced to 50%&lt;br /&gt;
*Attack accuracy of the offhand weapon is not added to the base accuracy. Instead half of the attack accuracy is added to the Offhand strike chance.&lt;br /&gt;
*Offhand Strikes have the chance to proc their own weapon proc. The offhand weapon also gets a 50% boost to its Parry.&lt;br /&gt;
*Proc chance, in order of importance, is calculated from Dual Wielding Proficiency, Agility, and Dexterity. It can be calculated with the following formula:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Offhand Strike Chance&#039;&#039;&#039; = 20 + (0.04 * AGI + 0.02 * DEX) * (1 + DW / 200) + Offhand_Accuracy / 2&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Proc chance from proficiency and character stats is capped at 50%, but can be further increased by offhand weapon&#039;s attack accuracy.&lt;br /&gt;
*[[Equipment#Elemental_Weapons|Elemental Weapons]] equipped in offhand will also trigger the elemental strike effect.&lt;br /&gt;
&lt;br /&gt;
Two weapons with different effect will have separate proc chance. If the two weapons have the same effect, the proc percentage numbers are combined just like accuracy. The number of turns are a weighted average with the main hand being 3 times as important as the off hand, while the bleeding damage uses the higher damage from the two weapons.&lt;br /&gt;
&lt;br /&gt;
Let X = the mainhand and Y = the offhand:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Proc Chance&#039;&#039;&#039; = 1 - (1 - X)(1 - Y)&lt;br /&gt;
&#039;&#039;&#039;Proc Duration&#039;&#039;&#039; = X * 0.75 + Y * 0.25&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[http://en.wikipedia.org/wiki/Niten_Ichi-ry%C5%AB Niten Ichiryu]==&lt;br /&gt;
A special Fighting Style that allows a Wakizashi to be equipped in the offhand with a Katana in the mainhand, bypassing the Katana&#039;s two-handed nature. While using Niten Ichiryu, both the Dual Wielding and Two-Handed proficiencies partially come into play.&lt;br /&gt;
&lt;br /&gt;
*Stat bonuses, bleeding wounds, and offhand strike chance work as they do with DW proficiency.&lt;br /&gt;
*Unlike DW, there is no parry bonus.&lt;br /&gt;
*The chance to proc domino strikes are the same as with Two-Handed proficiency. However, it does NOT have the bonus damage/range that being over 100 Two-Handed proficiency does.&lt;br /&gt;
*&#039;&#039;&#039;No weapon proficiencies are gained when using this style.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
The default attack, Arcane Blow, is a physical attack that utilizes the player&#039;s physical and magical damage stats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow:auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Arcane Blow Damage&#039;&#039;&#039; = [[Stats#Bases|Physical Damage]] + [[Stats#Bases|Magical Damage]]&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the player is wielding a staff, casting a [[spell]] on an enemy has a chance to proc:&lt;br /&gt;
*[[Image:coalesced_mana.png]] &#039;&#039;&#039;Coalesced Mana&#039;&#039;&#039;: Mystical energies have converged on this target. Striking it with any magic spell will consume only half the normal mana cost (stacks with [[Spirit Stance]]).&lt;br /&gt;
**Proc chance can be calculated with the following formula:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Coalesced Mana Chance&#039;&#039;&#039; = 10 + (0.04 * WIS + 0.02 * INT) * (1 + Staff / 200)&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Proc chance is capped at 35%.&lt;br /&gt;
*Duration capped at 5 turns.&lt;br /&gt;
*If Coalesced Mana is affecting an enemy, hitting it with Arcane Blow has a chance to proc:&lt;br /&gt;
**[[Image:ether_tap.png]] &#039;&#039;&#039;Ether Tap&#039;&#039;&#039;: You are absorbing magicks from shattering the Coalesced Mana surrounding a target.&lt;br /&gt;
***Restores 2% of the player&#039;s [[Stats#Points|Base MP]] per player&#039;s action.&lt;br /&gt;
****The restoration effect can be stacked once for double amount of MP restored.&lt;br /&gt;
***Proc chance is based on the staff used.&lt;br /&gt;
***Duration capped at 4 turns.&lt;br /&gt;
***This removes the effects of Coalesced Mana from the target.&lt;br /&gt;
***Killing a target that has Coalesced Mana with Arcane Blow will always trigger Ether Tap.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Equipment Procs]]&lt;br /&gt;
*[[Proficiencies]]&lt;br /&gt;
*[[Skills]]&lt;br /&gt;
*[[Play Styles]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Monster_Lab&amp;diff=20787</id>
		<title>Monster Lab</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Monster_Lab&amp;diff=20787"/>
		<updated>2013-02-23T17:14:25Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Chaos Upgrades */ new upgrade, more tokens required&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Monster Lab Mainpage.PNG|thumb|The Monster Lab Mainpage.]]&lt;br /&gt;
The lab allows the players to create custom monsters that any player can then encounter during [[battles]]. A monster slot is needed in order to create a new monster; such slots can be unlocked using [[Tokens|Chaos Tokens]]. A new monster is created by giving it a name, a base class, and a primary attack type.&lt;br /&gt;
&lt;br /&gt;
==Monster Creation==&lt;br /&gt;
[[Image:Monster Creation.JPG|thumb|Monster Creation page.]]&lt;br /&gt;
Monsters can be created when there is free slots available. Player need to choose from 13 monster classes, which have their own strengths and weaknesses. The main melee damage type is also chosen when the monster is created.&lt;br /&gt;
&lt;br /&gt;
===Naming &amp;amp; Deleting===&lt;br /&gt;
Monsters can be named when they reach PL 25. Some guidelines should be followed regarding the name of the monsters in order to avoid libelous or otherwise unacceptable names.&lt;br /&gt;
&lt;br /&gt;
====Naming Rules====&lt;br /&gt;
*Maximum of 30 characters&lt;br /&gt;
*No gibberish&lt;br /&gt;
*No misspellings of existing monsters&#039; names&lt;br /&gt;
*No misleading names (e.g. &amp;quot;Weak Against Holy&amp;quot; or &amp;quot;Bob the Dragon&amp;quot; on a non-dragon monster)&lt;br /&gt;
*Only 1 monster should be named directly after an E-Hentai user&lt;br /&gt;
*No racist or hateful names&lt;br /&gt;
*No typographically similar numerical substitutions on names of existing monsters (that is, o=0 and i=1=l, space=hyphen)&lt;br /&gt;
**No Consecutive spaces or hyphens&lt;br /&gt;
**Spaces and hyphens cannot be next to each other&lt;br /&gt;
**Cannot start or end with hyphens&lt;br /&gt;
**Maximum 5 spaces or hyphens per name&lt;br /&gt;
&lt;br /&gt;
===Costs===&lt;br /&gt;
*Each monster slot costs 1 + N Chaos Tokens to unlock, where N is the number of slots already opened.&lt;br /&gt;
**Players with [[Auras#Metallic_Auras|Gold auras or above]] can unlock two slots with the cost of one.&lt;br /&gt;
*Monsters can be renamed at the cost of 3 Chaos Tokens. Fixing capitalization is free.&lt;br /&gt;
*Monsters can be deleted at the cost of 5 Chaos Tokens.&lt;br /&gt;
**Once a monster reaches PL 100 these actions can no longer be taken.&lt;br /&gt;
&lt;br /&gt;
==Monster Stats &amp;amp; Power Level==&lt;br /&gt;
[[Image:Monster Stats.PNG|thumb|Monster Stats page.]]&lt;br /&gt;
Once a monster is created, it can be strengthened using [[items#Crystals | Crystals]]. The monster&#039;s PL will rise with each stat upgrade. As crystals are used to increase a monster&#039;s attributes, the cost of subsequent increases in that stat goes up.&lt;br /&gt;
&lt;br /&gt;
===Upgrading===&lt;br /&gt;
[[Image:fire.png]] = Not enough crystals to upgrade, or the stat is maxed out&lt;br /&gt;
&lt;br /&gt;
[[Image:fire_a.png]] = Enough crystals to upgrade, simply click on it to spend the crystals&lt;br /&gt;
&lt;br /&gt;
Mousing over either of these will show the name and number of crystals needed for the next upgrade.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Where &#039;&#039;N&#039;&#039; is the number of times a stat has been upgraded so far&lt;br /&gt;
|-&lt;br /&gt;
!Stat type&lt;br /&gt;
!Crystal cost to upgrade&lt;br /&gt;
!PL increase per upgrade&lt;br /&gt;
!Total PL (per stat)&lt;br /&gt;
!Cap (per stat)&lt;br /&gt;
|- &lt;br /&gt;
!Primary&lt;br /&gt;
|round(50 * 1.9^N) || 3 + N || (N + 1) * (3 + (N / 2)) || 25  &amp;lt;!-- 3(N+1) + (N*(N+1)/2) --&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
!Elemental&lt;br /&gt;
|round(10 * 1.25^N) || 1 || N || 75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is currently no way to increase a monster&#039;s piercing, crushing, or slashing defenses.&lt;br /&gt;
&lt;br /&gt;
The monster class with the highest potential PL is Giant with a maximum PL of 1946 and a total crystal of cost of ~395,453,508,136. The class that requires the most crystals to maximize its PL is Undead, requiring ~13.81 quadrillion crystals to reach PL 1874.&lt;br /&gt;
&lt;br /&gt;
====Costs and Results====&lt;br /&gt;
=====Attribute PL contributions=====&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
|+ Chart of PL benefits from maximizing a single attribute, where the base number can be found [[Monster_Lab#Monster_Classes|below]]&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Monster Class&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | Primary Attributes&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | Elemental Resistances&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Maximum&amp;lt;br/&amp;gt;PL &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | = (25 - base)*(3 + (25 - base - 1) /2)&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | = 75 - base&lt;br /&gt;
|-&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! FIRE !! COLD !! ELEC !! WIND !! HOLY !! DARK !! SOUL&lt;br /&gt;
|-&lt;br /&gt;
! Arthropod&lt;br /&gt;
| 187 || 250 || 207 || 150 || 273 || 273&lt;br /&gt;
| 50 || 100 || 50 || 50 || 75 || 75 || 75&lt;br /&gt;
| 1815&lt;br /&gt;
|-&lt;br /&gt;
! Avion&lt;br /&gt;
| 250 || 187||88||273||228||250&lt;br /&gt;
| 100||75||25||125||75||75||75&lt;br /&gt;
| 1826&lt;br /&gt;
|-&lt;br /&gt;
! Beast&lt;br /&gt;
|187||168||168||207||297||322&lt;br /&gt;
|100||50||75||25||75||75||75&lt;br /&gt;
|1824&lt;br /&gt;
|-&lt;br /&gt;
! Celestial&lt;br /&gt;
|250||250||150||250||150||187&lt;br /&gt;
|50||50||50||50||25||125||100&lt;br /&gt;
|1687&lt;br /&gt;
|-&lt;br /&gt;
! Daimon&lt;br /&gt;
|168||168||187||273||228||250&lt;br /&gt;
|50||50||50||50||125||25||100&lt;br /&gt;
|1724&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
|150||250||297||168||250||228&lt;br /&gt;
|25||125||50||100||75||75||75&lt;br /&gt;
|1868&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
|297||228||228||273||187||117&lt;br /&gt;
|25||25||25||25||50||50||125&lt;br /&gt;
|1655&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
|150||187||297||117||322||348&lt;br /&gt;
|50||50||100||100||75||75||75&lt;br /&gt;
|1946&lt;br /&gt;
|-&lt;br /&gt;
! Humanoid&lt;br /&gt;
|250||150||187||250||187||207&lt;br /&gt;
|75||75||75||75||75||100||75&lt;br /&gt;
|1781&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
|150||207||273||207||273||297&lt;br /&gt;
|25||25||150||25||25||75||25&lt;br /&gt;
|1757&lt;br /&gt;
|-&lt;br /&gt;
! Reptilian&lt;br /&gt;
|207||150||228||187||228||273&lt;br /&gt;
|50||125||50||75||75||75||75&lt;br /&gt;
|1798&lt;br /&gt;
|-&lt;br /&gt;
! Sprite&lt;br /&gt;
|297||117||117||322||207||228&lt;br /&gt;
|50||50||50||50||50||125||75&lt;br /&gt;
|1738&lt;br /&gt;
|-&lt;br /&gt;
! Undead&lt;br /&gt;
|150||207||273||150||322||322&lt;br /&gt;
|125||25||25||25||150||25||75&lt;br /&gt;
|1874&lt;br /&gt;
|}&lt;br /&gt;
=====Crystal Cost=====&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
|+Ignoring the small differences that rounding will cause, the crystal requirements to maximize any and all attributes are as follow&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Monster Class&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | Primary Attributes&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | Elemental Resistances&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Maximize PL&amp;lt;br&amp;gt;With Approximately&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | WolframAlpha simplified [http://wolfr.am/S7wKGT &amp;quot;sum 50*1.9^n, n=0..24-x&amp;quot;]&lt;br /&gt;
&amp;lt;!-- What I used in Excel: =POWER(2,R[-28]C-23)*POWER(5,R[-28]C-22)*POWER(19,25-R[-28]C)/9-500/9, where I referenced the 25-base values from 28 rows up. --&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | WolframAlpha simplified [http://wolfr.am/X8ofI0 &amp;quot;sum 10*1.25^n, n=0..74-x&amp;quot;]&lt;br /&gt;
&amp;lt;!-- What I used in Excel: =POWER(2,2*R[-28]C-147)*POWER(5,76-R[-28]C)-40, same as above, but for 75-base instead --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! FIRE !! COLD !! ELEC !! WIND !! HOLY !! DARK !! SOUL&lt;br /&gt;
|-&lt;br /&gt;
!Arthropod&lt;br /&gt;
|3,044,604||20,883,263||5,784,797||843,340||39,678,250||39,678,250&lt;br /&gt;
|2,802,557||196,363,738,572||2,802,557||2,802,557||741,841,190||741,841,190||741,841,190&lt;br /&gt;
|198,707,582,317&lt;br /&gt;
|-&lt;br /&gt;
!Avion&lt;br /&gt;
|20,883,263||3,044,604||64,661||39,678,250||10,991,165||20,883,263&lt;br /&gt;
|196,363,738,572||741,841,190||10,548||51,977,048,828,185||741,841,190||741,841,190||741,841,190&lt;br /&gt;
|52,176,475,487,271&lt;br /&gt;
|-&lt;br /&gt;
!Beast&lt;br /&gt;
|3,044,604||1,602,397||1,602,397||5,784,797||75,388,725||143,238,627&lt;br /&gt;
|196,363,738,572||2,802,557||741,841,190||10,548||741,841,190||741,841,190||741,841,190&lt;br /&gt;
|199,564,577,983&lt;br /&gt;
|-&lt;br /&gt;
!Celestial&lt;br /&gt;
|20,883,263||20,883,263||843,340||20,883,263||843,340||3,044,604&lt;br /&gt;
|2,802,557||2,802,557||2,802,557||2,802,557||10,548||51,977,048,828,185||196,363,738,572&lt;br /&gt;
|52,173,491,168,606&lt;br /&gt;
|-&lt;br /&gt;
!Daimon&lt;br /&gt;
|1,602,397||1,602,397||3,044,604||39,678,250||10,991,165||20,883,263&lt;br /&gt;
|2,802,557||2,802,557||2,802,557||2,802,557||51,977,048,828,185||10,548||196,363,738,572&lt;br /&gt;
|52,173,501,589,607&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
|843,340||20,883,263||75,388,725||1,602,397||20,883,263||10,991,165&lt;br /&gt;
|10,548||51,977,048,828,185||2,802,557||196,363,738,572||741,841,190||741,841,190||741,841,190&lt;br /&gt;
|52,175,771,495,584&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
|75,388,725||10,991,165||10,991,165||39,678,250||3,044,604||233,572&lt;br /&gt;
|10,548||10,548||10,548||10,548||2,802,557||2,802,557||51,977,048,828,185&lt;br /&gt;
|51,977,194,802,970&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
|843,340||3,044,604||75,388,725||233,572||143,238,627||272,153,441&lt;br /&gt;
|2,802,557||2,802,557||196,363,738,572||196,363,738,572||741,841,190||741,841,190||741,841,190&lt;br /&gt;
|395,453,508,136&lt;br /&gt;
|-&lt;br /&gt;
!Humanoid&lt;br /&gt;
|20,883,263||843,340||3,044,604||20,883,263||3,044,604||5,784,797&lt;br /&gt;
|741,841,190||741,841,190||741,841,190||741,841,190||741,841,190||196,363,738,572||741,841,190&lt;br /&gt;
|200,869,269,584&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
|843,340||5,784,797||39,678,250||5,784,797||39,678,250||75,388,725&lt;br /&gt;
|10,548||10,548||13,758,210,268,297,400||10,548||10,548||741,841,190||10,548&lt;br /&gt;
|13,758,211,177,349,400&lt;br /&gt;
|-&lt;br /&gt;
!Reptilian&lt;br /&gt;
|5,784,797||843,340||10,991,165||3,044,604||10,991,165||39,678,250&lt;br /&gt;
|2,802,557||51,977,048,828,185||2,802,557||741,841,190||741,841,190||741,841,190||741,841,190&lt;br /&gt;
|51,980,093,131,380&lt;br /&gt;
|-&lt;br /&gt;
!Sprite&lt;br /&gt;
|75,388,725||233,572||233,572||143,238,627||5,784,797||10,991,165&lt;br /&gt;
|2,802,557||2,802,557||2,802,557||2,802,557||2,802,557||51,977,048,828,185||741,841,190&lt;br /&gt;
|51,978,040,552,617&lt;br /&gt;
|-&lt;br /&gt;
!Undead&lt;br /&gt;
|843,340||5,784,797||39,678,250||843,340||143,238,627||143,238,627&lt;br /&gt;
|51,977,048,828,185||10,548||10,548||10,548||13,758,210,268,297,400||10,548||741,841,190&lt;br /&gt;
|13,810,188,392,635,900&lt;br /&gt;
|}&lt;br /&gt;
=====&amp;quot;Real&amp;quot; Cost=====&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
|+Approximately how many credits are required, assuming every crystal is bought at market price&lt;br /&gt;
|-&lt;br /&gt;
!Monster Class&lt;br /&gt;
!Maximizing All Primary Attributes&lt;br /&gt;
!Maximizing All Elementary Resistances&lt;br /&gt;
!Maximizing PL&lt;br /&gt;
|-&lt;br /&gt;
!Arthropod&lt;br /&gt;
|5,495,625,200||4,964,941,745,325||4,970,437,370,525&lt;br /&gt;
|-&lt;br /&gt;
!Avion&lt;br /&gt;
|4,777,260,300||1,304,409,498,551,625||1,304,414,275,811,925&lt;br /&gt;
|-&lt;br /&gt;
!Beast&lt;br /&gt;
|11,533,077,300||4,983,347,910,925||4,994,880,988,225&lt;br /&gt;
|-&lt;br /&gt;
!Celestial&lt;br /&gt;
|3,369,053,700||1,304,335,594,688,325||1,304,338,963,742,025&lt;br /&gt;
|-&lt;br /&gt;
!Daimon&lt;br /&gt;
|3,890,103,750||1,304,335,594,688,325||1,304,339,484,792,075&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
|6,529,607,600||1,304,391,022,585,800||1,304,397,552,193,400&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
|7,016,374,000||1,299,426,361,887,275||1,299,433,378,261,275&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
|24,745,115,400||9,873,965,145,700||9,898,710,261,100&lt;br /&gt;
|-&lt;br /&gt;
!Humanoid&lt;br /&gt;
|2,724,193,550||5,020,369,642,825||5,023,093,836,375&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
|8,357,907,950||343,955,275,254,783,250||343,955,283,612,691,200&lt;br /&gt;
|-&lt;br /&gt;
!Reptilian&lt;br /&gt;
|3,566,666,050||1,299,500,544,951,475||1,299,504,111,617,520&lt;br /&gt;
|-&lt;br /&gt;
!Sprite&lt;br /&gt;
|11,793,522,850||1,299,445,117,054,000||1,299,456,910,576,850&lt;br /&gt;
|-&lt;br /&gt;
!Undead&lt;br /&gt;
|16,681,349,050||345,254,701,475,224,175||345,254,718,156,573,225&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Monster PL vs. Player Level===&lt;br /&gt;
*A monster must have a PL of at least 25 to become active in battle.&lt;br /&gt;
*Monsters give an additional [[EXP]] bonus of 1% per PL, meaning that a PL 100 monster will give double the normal EXP.&lt;br /&gt;
*Monsters give additional [[Loot_Drop_Rolls|loot drop chance]] starting from PL 500, and is increased by 1% per 25 PL.&lt;br /&gt;
*It is possible for players to fight monsters that they have created.&lt;br /&gt;
*For the PL cap calculation, a player&#039;s &#039;&#039;effective level&#039;&#039; (current level + [[HentaiVerse_Settings#Challenge_Level|difficulty modifier]]) is used .&lt;br /&gt;
**A monster won&#039;t appear more than once every ten rounds (roughly). &lt;br /&gt;
*The system is biased towards picking monsters that are closer to the player&#039;s PL cap. The maximum PL of monsters that a player can face is:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Player&#039;s Level + [[HentaiVerse_Settings#Challenge_Level|Difficulty Modifier]]&lt;br /&gt;
!Max Monster PL&lt;br /&gt;
|-&lt;br /&gt;
|1-99 || Player&#039;s effective level&lt;br /&gt;
|-&lt;br /&gt;
|100+ || ((Player&#039;s effective level) ^ 1.27) - 247&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|+Minimum player&#039;s level to face a monster of particular PL, indexed by monsters&#039; PL&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; | Monster Powerlevel&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot; | Difficulty&lt;br /&gt;
|-&lt;br /&gt;
! Easy&amp;lt;br&amp;gt;+0 || Normal&amp;lt;br&amp;gt;+0 || Hard&amp;lt;br&amp;gt;+5|| Heroic&amp;lt;br&amp;gt;+10 || Nightmare&amp;lt;br&amp;gt;+20|| Hell&amp;lt;br&amp;gt;+30 || Nintendo&amp;lt;br&amp;gt;+50|| BT&amp;lt;br&amp;gt;+75|| IWBTH&amp;lt;br&amp;gt;+100&lt;br /&gt;
|-&lt;br /&gt;
|  100||100||100|| 95|| 90|| 80|| 70|| 50|| 25||  1&lt;br /&gt;
|-&lt;br /&gt;
|  150||111||111||106||101|| 91|| 81|| 61|| 36|| 11&lt;br /&gt;
|-&lt;br /&gt;
|  200||122||122||117||112||102|| 92|| 72|| 47|| 22&lt;br /&gt;
|-&lt;br /&gt;
|  250||133||133||128||123||113||103|| 83|| 58|| 33&lt;br /&gt;
|-&lt;br /&gt;
|  300||143||143||138||133||123||113|| 93|| 68|| 43&lt;br /&gt;
|-&lt;br /&gt;
|  350||153||153||148||143||133||123||103|| 78|| 53&lt;br /&gt;
|-&lt;br /&gt;
|  400||163||163||158||153||143||133||113|| 88|| 63&lt;br /&gt;
|-&lt;br /&gt;
|  450||173||173||168||163||153||143||123|| 98|| 73&lt;br /&gt;
|-&lt;br /&gt;
|  500||183||183||178||173||163||153||133||108|| 83&lt;br /&gt;
|-&lt;br /&gt;
|  550||193||193||188||183||173||163||143||118|| 93&lt;br /&gt;
|-&lt;br /&gt;
|  600||202||202||197||192||182||172||152||127||102&lt;br /&gt;
|-&lt;br /&gt;
|  650||211||211||206||201||191||181||161||136||111&lt;br /&gt;
|-&lt;br /&gt;
|  700||221||221||216||211||201||191||171||146||121&lt;br /&gt;
|-&lt;br /&gt;
|  750||230||230||225||220||210||200||180||155||130&lt;br /&gt;
|-&lt;br /&gt;
|  800||239||239||234||229||219||209||189||164||139&lt;br /&gt;
|-&lt;br /&gt;
|  850||248||248||243||238||228||218||198||173||148&lt;br /&gt;
|-&lt;br /&gt;
|  900||257||257||252||247||237||227||207||182||157&lt;br /&gt;
|-&lt;br /&gt;
|  950||265||265||260||255||245||235||215||190||165&lt;br /&gt;
|-&lt;br /&gt;
| 1000||274||274||269||264||254||244||224||199||174&lt;br /&gt;
|-&lt;br /&gt;
| 1050||283||283||278||273||263||253||233||208||183&lt;br /&gt;
|-&lt;br /&gt;
| 1100||291||291||286||281||271||261||241||216||191&lt;br /&gt;
|-&lt;br /&gt;
| 1150||300||300||295||290||280||270||250||225||200&lt;br /&gt;
|-&lt;br /&gt;
| 1200||308||308||303||298||288||278||258||233||208&lt;br /&gt;
|-&lt;br /&gt;
| 1250||316||316||311||306||296||286||266||241||216&lt;br /&gt;
|-&lt;br /&gt;
| 1300||325||325||320||315||305||295||275||250||225&lt;br /&gt;
|-&lt;br /&gt;
| 1350||333||333||328||323||313||303||283||258||233&lt;br /&gt;
|-&lt;br /&gt;
| 1400||341||341||336||331||321||311||291||266||241&lt;br /&gt;
|-&lt;br /&gt;
| 1450||349||349||344||339||329||319||299||274||249&lt;br /&gt;
|-&lt;br /&gt;
| 1500||357||357||352||347||337||327||307||282||257&lt;br /&gt;
|-&lt;br /&gt;
| 1550||365||365||360||355||345||335||315||290||265&lt;br /&gt;
|-&lt;br /&gt;
| 1600||373||373||368||363||353||343||323||298||273&lt;br /&gt;
|-&lt;br /&gt;
| 1650||381||381||376||371||361||351||331||306||281&lt;br /&gt;
|-&lt;br /&gt;
| 1700||389||389||384||379||369||359||339||314||289&lt;br /&gt;
|-&lt;br /&gt;
| 1750||397||397||392||387||377||367||347||322||297&lt;br /&gt;
|-&lt;br /&gt;
| 1800||405||405||400||395||385||375||355||330||305&lt;br /&gt;
|-&lt;br /&gt;
| 1850||413||413||408||403||393||383||363||338||313&lt;br /&gt;
|-&lt;br /&gt;
| 1900||420||420||415||410||400||390||370||345||320&lt;br /&gt;
|-&lt;br /&gt;
| 1950||428||428||423||418||408||398||378||353||328&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|+Maxmium PL of monsters a player can face, indexed by player&#039;s level&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; | Player Level&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot; | Difficulty&lt;br /&gt;
|-&lt;br /&gt;
! Easy&amp;lt;br&amp;gt;+0 || Normal&amp;lt;br&amp;gt;+0 || Hard&amp;lt;br&amp;gt;+5|| Heroic&amp;lt;br&amp;gt;+10 || Nightmare&amp;lt;br&amp;gt;+20|| Hell&amp;lt;br&amp;gt;+30 || Nintendo&amp;lt;br&amp;gt;+50|| BT&amp;lt;br&amp;gt;+75|| IWBTH&amp;lt;br&amp;gt;+100&lt;br /&gt;
|-&lt;br /&gt;
|   1||   1||   1||   6||  11||  21||  31||  51||  76|| 104&lt;br /&gt;
|-&lt;br /&gt;
|  10||  10||  10||  15||  20||  30||  40||  60||  85|| 144&lt;br /&gt;
|-&lt;br /&gt;
|  20||  20||  20||  25||  30||  40||  50||  70||  95|| 190&lt;br /&gt;
|-&lt;br /&gt;
|  30||  30||  30||  35||  40||  50||  60||  80|| 122|| 237&lt;br /&gt;
|-&lt;br /&gt;
|  40||  40||  40||  45||  50||  60||  70||  90|| 167|| 285&lt;br /&gt;
|-&lt;br /&gt;
|  50||  50||  50||  55||  60||  70||  80|| 100|| 213|| 333&lt;br /&gt;
|-&lt;br /&gt;
|  60||  60||  60||  65||  70||  80||  90|| 144|| 261|| 383&lt;br /&gt;
|-&lt;br /&gt;
|  70||  70||  70||  75||  80||  90|| 100|| 190|| 309|| 433&lt;br /&gt;
|-&lt;br /&gt;
|  80||  80||  80||  85||  90|| 100|| 144|| 237|| 358|| 484&lt;br /&gt;
|-&lt;br /&gt;
|  90||  90||  90||  95|| 100|| 144|| 190|| 285|| 408|| 536&lt;br /&gt;
|-&lt;br /&gt;
| 100|| 100|| 100|| 122|| 144|| 190|| 237|| 333|| 459|| 589&lt;br /&gt;
|-&lt;br /&gt;
| 110|| 144|| 144|| 167|| 190|| 237|| 285|| 383|| 510|| 643&lt;br /&gt;
|-&lt;br /&gt;
| 120|| 190|| 190|| 213|| 237|| 285|| 333|| 433|| 563|| 697&lt;br /&gt;
|-&lt;br /&gt;
| 130|| 237|| 237|| 261|| 285|| 333|| 383|| 484|| 616|| 752&lt;br /&gt;
|-&lt;br /&gt;
| 140|| 285|| 285|| 309|| 333|| 383|| 433|| 536|| 670|| 807&lt;br /&gt;
|-&lt;br /&gt;
| 150|| 333|| 333|| 358|| 383|| 433|| 484|| 589|| 724|| 863&lt;br /&gt;
|-&lt;br /&gt;
| 160|| 383|| 383|| 408|| 433|| 484|| 536|| 643|| 779|| 920&lt;br /&gt;
|-&lt;br /&gt;
| 170|| 433|| 433|| 459|| 484|| 536|| 589|| 697|| 835|| 977&lt;br /&gt;
|-&lt;br /&gt;
| 180|| 484|| 484|| 510|| 536|| 589|| 643|| 752|| 891||1035&lt;br /&gt;
|-&lt;br /&gt;
| 190|| 536|| 536|| 563|| 589|| 643|| 697|| 807|| 948||1093&lt;br /&gt;
|-&lt;br /&gt;
| 200|| 589|| 589|| 616|| 643|| 697|| 752|| 863||1006||1152&lt;br /&gt;
|-&lt;br /&gt;
| 210|| 643|| 643|| 670|| 697|| 752|| 807|| 920||1064||1212&lt;br /&gt;
|-&lt;br /&gt;
| 220|| 697|| 697|| 724|| 752|| 807|| 863|| 977||1123||1272&lt;br /&gt;
|-&lt;br /&gt;
| 230|| 752|| 752|| 779|| 807|| 863|| 920||1035||1182||1332&lt;br /&gt;
|-&lt;br /&gt;
| 240|| 807|| 807|| 835|| 863|| 920|| 977||1093||1242||1394&lt;br /&gt;
|-&lt;br /&gt;
| 250|| 863|| 863|| 891|| 920|| 977||1035||1152||1302||1455&lt;br /&gt;
|-&lt;br /&gt;
| 260|| 920|| 920|| 948|| 977||1035||1093||1212||1363||1517&lt;br /&gt;
|-&lt;br /&gt;
| 270|| 977|| 977||1006||1035||1093||1152||1272||1424||1579&lt;br /&gt;
|-&lt;br /&gt;
| 280||1035||1035||1064||1093||1152||1212||1332||1486||1642&lt;br /&gt;
|-&lt;br /&gt;
| 290||1093||1093||1123||1152||1212||1272||1394||1548||1706&lt;br /&gt;
|-&lt;br /&gt;
| 300||1152||1152||1182||1212||1272||1332||1455||1611||1770&lt;br /&gt;
|-&lt;br /&gt;
| 310||1212||1212||1242||1272||1332||1394||1517||1674||1834&lt;br /&gt;
|-&lt;br /&gt;
| 320||1272||1272||1302||1332||1394||1455||1579||1738||1898&lt;br /&gt;
|-&lt;br /&gt;
| 330||1332||1332||1363||1394||1455||1517||1642||1802||1964&lt;br /&gt;
|-&lt;br /&gt;
| 340||1394||1394||1424||1455||1517||1579||1706||1866||&lt;br /&gt;
|-&lt;br /&gt;
| 350||1455||1455||1486||1517||1579||1642||1770||1931||&lt;br /&gt;
|-&lt;br /&gt;
| 360||1517||1517||1548||1579||1642||1706||1834||1996||&lt;br /&gt;
|-&lt;br /&gt;
| 370||1579||1579||1611||1642||1706||1770||1898||||&lt;br /&gt;
|-&lt;br /&gt;
| 380||1642||1642||1674||1706||1770||1834||1964||||&lt;br /&gt;
|-&lt;br /&gt;
| 390||1706||1706||1738||1770||1834||1898||||||&lt;br /&gt;
|-&lt;br /&gt;
| 400||1770||1770||1802||1834||1898||1964||||||&lt;br /&gt;
|-&lt;br /&gt;
| 410||1834||1834||1866||1898||1964||||||||&lt;br /&gt;
|-&lt;br /&gt;
| 420||1898||1898||1931||1964||||||||||&lt;br /&gt;
|-&lt;br /&gt;
| 430||1964||1964||1996||||||||||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Important Power Levels===&lt;br /&gt;
*25 - Unlocks naming (becomes active in battle once named)&lt;br /&gt;
*100 - Renaming and Deleting are no longer possible&lt;br /&gt;
*200 - Unlocks second Skill Attack&lt;br /&gt;
*250 - High-grade materials can now be gifts&lt;br /&gt;
*400 - Unlocks Spirit Attack&lt;br /&gt;
*749 - Low-grade materials can no longer be gifts&lt;br /&gt;
*1000 - All Chaos Upgrades are available&lt;br /&gt;
*1249 - Mid-grade materials can no longer be gifts (100% are High-grade)&lt;br /&gt;
*1687-1946 - PL maxes out (different for each class of monsters)&lt;br /&gt;
&lt;br /&gt;
==Skill Editor==&lt;br /&gt;
[[Image:Skill Editor.PNG|thumb|The Skill Editor page.]]&lt;br /&gt;
Monsters get skills when they are created, at PL 200, and at PL 400. &lt;br /&gt;
*Skill names need to be set before monsters can use them.&lt;br /&gt;
*The initial skill has the same damage type as the monster&#039;s main attack, and costs 50% MP.&lt;br /&gt;
**Monsters with a physical attack damage type gets a Physical type skill (which is boosted by DEX), while those with an elemental attack type get an Magical type skill (which is boosted by INT).&lt;br /&gt;
*Additional skills at PL 200 and PL 400 have following characteristics:&lt;br /&gt;
**The skill at PL 200 costs 50% MP and is more powerful than the initial skill.&lt;br /&gt;
**The skill at PL 400 costs 100% SP and is more powerful than both MP skills.&lt;br /&gt;
**Some monster classes can choose between physical and magical skills. The [[damage type]] can also be changed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Monster Class || Skill Type || [[Damage Type]] || Power&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Arthropod&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Avion&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Beast  &lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Celestial   &lt;br /&gt;
| Physical || Basic || 50&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Holy || 80&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Holy/Soul || 120&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Daimon    &lt;br /&gt;
| Physical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Dark/Soul || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Dragonkin     &lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Crushing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Elemental&lt;br /&gt;
| Magical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire/Elec/Wind/Cold || 60&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire/Elec/Wind/Cold || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Giant&lt;br /&gt;
| Physical || Basic || 10&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic || 50&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Humanoid&lt;br /&gt;
| Physical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing/Crushing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing/Crushing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Mechanoid&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Reptilian&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Sprite&lt;br /&gt;
| Physical || Basic || 50&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire/Elec/Wind/Cold || 100&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Soul || 150 &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Undead &lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Slashing || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chaos Upgrades==&lt;br /&gt;
[[Image:Chaos Upgrades.PNG|thumb|The Chaos Upgrades page.]]&lt;br /&gt;
Monsters can be further upgraded using [[Tokens|chaos tokens]]. This will not change the monster&#039;s PL.&lt;br /&gt;
*Available upgrades depend on PL of monster (every 5 PL unlocks another rank of at least 1 upgrade), and is shown in light blue blocks. Unavailable upgrades are shown in while blocks.&lt;br /&gt;
*The number of tokens required for an upgrade equals the number of next upgrade. (i.e. the Nth upgrade requires N tokens). Upgraded stats are shown in yellow.&lt;br /&gt;
*It currently takes 2520 chaos tokens to fully upgrade one monster.&lt;br /&gt;
*Note that a custom monster CANNOT parry/resist until at least 1 level of the corresponding upgrade is made.&lt;br /&gt;
**However, a custom monster can evade without any corresponding upgrades.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name || Related Stats&lt;br /&gt;
|-&lt;br /&gt;
|Affection || Increases chance for double [[#Gifts|gift]] by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Brutality || Increases monster damage by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Swiftness || Increases monster attack speed by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Accuracy || Increases monster accuracy by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Precision || Decreases effective target evade/block by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Overpower || Decreases effective target parry/resist by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude || Increases monster health by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Interception || Increases monster parry by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Dissipation || Increases monster resist by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Evasion || Increases monster evade by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Defense || Increases monster physical mitigation by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Warding || Increases monster magical mitigation by 1%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crystal List==&lt;br /&gt;
Use these to increase a monster&#039;s stats as follows. Note that monsters regenerate mana as a percentage, so INT and WIS increases do not negatively affect them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Crystal !! Stat increased !! Affects&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Vigor || Strength || Physical attack strength and health&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Finesse || Dexterity || Physical skill attack strength&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Swiftness || Agility || Small bonus to evade (/100)&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Fortitude || Endurance || Physical mitigation and health (more so than Strength)&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Cunning || Intelligence || Magical skill attack strength&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Knowledge || Wisdom || Magical mitigation&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Flames ||colspan=&amp;quot;2&amp;quot;| [[Fire]] elemental resistance&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Frost ||colspan=&amp;quot;2&amp;quot;| [[Cold]] elemental resistance&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Lightning ||colspan=&amp;quot;2&amp;quot;| [[Elec]] elemental resistance&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Tempest ||colspan=&amp;quot;2&amp;quot;| [[Wind]] elemental resistance&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Devotion ||colspan=&amp;quot;2&amp;quot;| [[Holy]] elemental resistance&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Corruption ||colspan=&amp;quot;2&amp;quot;| [[Dark]] elemental resistance&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of Quintessence ||colspan=&amp;quot;2&amp;quot;| [[Soul]] elemental resistance&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monster Classes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Monster Class&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Starting Attributes&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Resistances&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Neutral&amp;lt;br /&amp;gt;(0)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaknesses&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Damage Types&lt;br /&gt;
|- style=&amp;quot;font-size: 0.8em&amp;quot;&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! Major&amp;lt;br /&amp;gt;(75) !! Minor&amp;lt;br /&amp;gt;(50) !! Light&amp;lt;br /&amp;gt;(25)&lt;br /&gt;
! Light&amp;lt;br /&amp;gt;(-25) !! Minor&amp;lt;br /&amp;gt;(-50) !! Major&amp;lt;br /&amp;gt;(-75)&lt;br /&gt;
|-&lt;br /&gt;
! Arthropod&lt;br /&gt;
| 8 || 5 || 7 || 10 || 4 || 4&lt;br /&gt;
| &amp;amp;nbsp; || Slash || [[Fire]], [[Wind]], [[Elec]]&lt;br /&gt;
| [[Holy]], [[Dark]], [[Soul]], Pierce&lt;br /&gt;
| [[Cold]], Crush || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Crush, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! Avion&lt;br /&gt;
| 5 || 8 || 14 || 4 || 6 || 5&lt;br /&gt;
| &amp;amp;nbsp; || Elec || &amp;amp;nbsp;&lt;br /&gt;
| Cold, Holy, Dark, Soul, Crush, Slash, Pierce&lt;br /&gt;
| Fire || Wind || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! Beast&lt;br /&gt;
| 8 || 9 || 9 || 7 || 3 || 2&lt;br /&gt;
| &amp;amp;nbsp; || Wind || Cold, Crush&lt;br /&gt;
| Elec, Holy, Dark, Soul, Slash, Pierce&lt;br /&gt;
| Fire || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! Celestial&lt;br /&gt;
| 5 || 5 || 10 || 5 || 10 || 8&lt;br /&gt;
| &amp;amp;nbsp; || Holy || rowspan=&amp;quot;2&amp;quot; | Fire, Cold, Elec, Wind&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Soul, Crush, Slash, Pierce&lt;br /&gt;
| Dark || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! Daimon&lt;br /&gt;
| 9 || 9 || 8 || 4 || 6 || 5&lt;br /&gt;
| &amp;amp;nbsp; || Dark&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Holy || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! Dragonkin&lt;br /&gt;
| 10 || 5 || 3 || 9 || 5 || 6&lt;br /&gt;
| &amp;amp;nbsp; || Fire, Crush || Elec, Slash&lt;br /&gt;
| Holy, Dark, Soul, Pierce&lt;br /&gt;
| Wind || Cold || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Crush&lt;br /&gt;
|-&lt;br /&gt;
! Elemental&lt;br /&gt;
| 3 || 6 || 6 || 4 || 8 || 12&lt;br /&gt;
| &amp;amp;nbsp; || Fire, Cold, Elec, Wind || Holy, Dark&lt;br /&gt;
| Slash&lt;br /&gt;
| Crush, Pierce || Soul || &amp;amp;nbsp;&lt;br /&gt;
| Fire, Elec, Wind, Cold&lt;br /&gt;
|-&lt;br /&gt;
! Giant&lt;br /&gt;
| 10 || 8 || 3 || 12 || 2 || 1&lt;br /&gt;
| &amp;amp;nbsp; || Crush || Fire, Cold, Slash&lt;br /&gt;
| Holy, Dark, Soul&lt;br /&gt;
| Elec, Wind, Pierce || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Crush&lt;br /&gt;
|-&lt;br /&gt;
! Humanoid&lt;br /&gt;
| 5 || 10 || 8 || 5 || 8 || 7&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| &#039;&#039;All but Dark&#039;&#039;&lt;br /&gt;
| Dark || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! Mechanoid&lt;br /&gt;
| 10 || 7 || 4 || 7 || 4 || 3&lt;br /&gt;
| &amp;amp;nbsp; || Fire, Cold, Wind, Holy, Soul, Pierce || Slash&lt;br /&gt;
| Dark, Crush&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Elec&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! Reptilian&lt;br /&gt;
| 7 || 10 || 6 || 8 || 6 || 4&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; ||Fire, Elec, Crush, Slash&lt;br /&gt;
| Wind, Holy, Dark, Soul, Pierce&lt;br /&gt;
| &amp;amp;nbsp; || Cold || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! Sprite&lt;br /&gt;
| 3 || 12 || 12 || 2 || 7 || 6&lt;br /&gt;
| &amp;amp;nbsp; || Pierce || Fire, Cold, Elec, Wind, Holy&lt;br /&gt;
| Soul, Slash&lt;br /&gt;
| Crush || Dark || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! Undead&lt;br /&gt;
| 10 || 7 || 4 || 10 || 2 || 2&lt;br /&gt;
| &amp;amp;nbsp; || Cold, Elec, Wind, Dark, Pierce || Crush&lt;br /&gt;
| Soul, Slash&lt;br /&gt;
| &amp;amp;nbsp; || Fire || Holy&lt;br /&gt;
| Crush, Slash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Colored Chart===&lt;br /&gt;
&lt;br /&gt;
[[File:Damage_Types_Monster_Lab.0.6.4.png]]&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
[[Image:Monster Gift.PNG|thumb|Monster Gift notification.]]&lt;br /&gt;
Player-created monsters have a chance of bringing [[items]] to their owner after at least one hour. Currently only Materials can be gotten this way.&lt;br /&gt;
===Chances===&lt;br /&gt;
The chance to receive a gift is calculated when a player checks on them via the Monster Lab screen:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Gift Chance&#039;&#039;&#039; = # of hours since last check * Battles won since last gift * 2&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Monsters &#039;&#039;can&#039;&#039; bring gifts without getting any kills, but the odds are quite low.&amp;lt;sup&amp;gt;[http://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=90979&amp;amp;view=findpost&amp;amp;p=2182857]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Materials are gifted at a ratio of 2:1:1:1 (Metal:Cloth:Leather:Wood).&lt;br /&gt;
&lt;br /&gt;
Monsters with higher Power Levels have a better chance to bring Bindings.&lt;br /&gt;
&lt;br /&gt;
[[Skills#Universal_Skills|Fleeing]] from battle counts as a win for the monsters involved.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;&#039;Battles won&#039;&#039;&#039;&amp;quot; does NOT count:&lt;br /&gt;
*Deaths to a player&#039;s own monsters (to prevent abuse)&lt;br /&gt;
**There is a cooldown on how often a player can count as a repeat win (also to prevent abuse)&lt;br /&gt;
*[[Abilities#Tier_11|Spark of Life]] being triggered&lt;br /&gt;
&lt;br /&gt;
===Power Level&#039;s Effect On Gifts===&lt;br /&gt;
Power Level helps with the quality of the gift. Whenever a player receive a graded material, its quality is determined as such:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Gift Quality Roll&#039;&#039;&#039; = random(1..1000) + Power_Level&amp;lt;/pre&amp;gt;&lt;br /&gt;
A roll of 750+ is needed for medium-grade and 1250+ for high-grade. Thus to receive a high-grade item a monster&#039;s minimum PL must be 250, and the chance maxes out at PL 1249. At PL 749 low-grades will no longer be received. PL has no effect on the chance to receive rares. As the monster&#039;s PL gets higher bindings become more likely.&lt;br /&gt;
&lt;br /&gt;
===Gift List===&lt;br /&gt;
(See [[The_Forge#Materials|The Forge - Materials]])&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Monster Lab Bestiary]] - Includes the top 50 monsters&lt;br /&gt;
*[[The Forge]]&lt;br /&gt;
*[[HentaiVerse Bestiary]]&lt;br /&gt;
*[[Grindfest]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Renting_A_Seedbox&amp;diff=20720</id>
		<title>Renting A Seedbox</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Renting_A_Seedbox&amp;diff=20720"/>
		<updated>2013-02-23T07:03:05Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Server */ Minimum speeds needed to be higher, and TenB&amp;#039;s minimum Bandwidth suggestion was higher&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a guide to renting a server or similar service for the purposes of running a [[Hentai@Home]] client on it.&lt;br /&gt;
&lt;br /&gt;
==Why==&lt;br /&gt;
This is often considered the best option for contributing to the site using real money for users who are unable to [[donate]] or [[Adopt-A-Server|adopt a server]]. It is also the best way to generate [[Hath]] period. Note that the rewards for doing this are restricted to those of running an H@H client.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
*At least 1 additional H@H client ID will be needed. These may be requested by [http://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PMing Tenboro].&lt;br /&gt;
&lt;br /&gt;
===Server===&lt;br /&gt;
*Users should pick servers from within their local region to minimize complications.&lt;br /&gt;
**Likewise, users should choose a service that provides customer support in their native language.&lt;br /&gt;
*There is no need to purchase any additional features for the sake of running an H@H client. Only remote access and JRE/JDK support are needed.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Specification&lt;br /&gt;
!Minimum&lt;br /&gt;
!Recommended&lt;br /&gt;
|-&lt;br /&gt;
|Download Speed || 1.0 Mbit/s || 25 Mbit/s&lt;br /&gt;
|-&lt;br /&gt;
|Upload Speed || 1.0 Mbit/s || 100 Mbit/s&lt;br /&gt;
|-&lt;br /&gt;
|Bandwidth || 72 GB/mo || 1 TB/mo&lt;br /&gt;
|-&lt;br /&gt;
|Storage || 5 GB || 300 GB&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How-To==&lt;br /&gt;
===Linux Server===&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=96725&amp;amp;view=findpost&amp;amp;p=2263052 G Just G&#039;s Guide]&lt;br /&gt;
&lt;br /&gt;
===Windows Server===&lt;br /&gt;
&lt;br /&gt;
===Either===&lt;br /&gt;
*If starting H@H over SSH, it is recommended to run it in a screen to prevent it from terminating when disconnecting from the session (e.g. &amp;quot;screen -r&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Up to 20 [[Hath]] per day per client can be achieved.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Adopt-A-Server]]&lt;br /&gt;
*[[Donation]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=prof&amp;diff=20609</id>
		<title>prof</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=prof&amp;diff=20609"/>
		<updated>2013-02-18T23:47:33Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: because laziness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Proficiencies]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=My_Home&amp;diff=20558</id>
		<title>My Home</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=My_Home&amp;diff=20558"/>
		<updated>2013-02-17T00:20:47Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* Adopt-A-Server */ I have a slot, if anyone wants a screenshot.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [http://g.e-hentai.org/home.php My Home] page is where users may observe or make use of various functions involving the [[E-Hentai Galleries]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
;[[Gallery Point Conversion|GP Exchange]]&lt;br /&gt;
:Allows the exchange of [[GP]] for [[credits]] at a ratio of 10:1.&lt;br /&gt;
;Image Limits&lt;br /&gt;
:Displays the current limit of the user to view images not loaded through the [[H@H]] cluster (such as older galleries). Also allows users to reset this limit manually at the cost of [[GP]] (or [[Credits]] if no GP are available). This limit and regen rate vary based on server load and time of day.&lt;br /&gt;
;[[EHTracker]]&lt;br /&gt;
:Lists the various data and statistics for the user&#039;s torrent behaviour.&lt;br /&gt;
;Total GP Gained&lt;br /&gt;
:Displays a summary of all [[GP]] earned.&lt;br /&gt;
;[[Toplists]]&lt;br /&gt;
:Displays the position the user has reached on any toplist for which the user is within the top 1000.&lt;br /&gt;
&lt;br /&gt;
==My Stats==&lt;br /&gt;
*Shows a total of all hits/visits a user&#039;s galleries have collectively received.&lt;br /&gt;
&lt;br /&gt;
==My Settings==&lt;br /&gt;
*Allows the adjustment of various visibility settings.&lt;br /&gt;
**Including the ability to exclude [[languages]] besides Japanese&lt;br /&gt;
*Allows the enabling/disabling of an [[H@H]] Image Proxy.&lt;br /&gt;
*Allows the enabling/disabling of certain [[Hath Perks]], if they have been purchased.&lt;br /&gt;
&lt;br /&gt;
==My Archives==&lt;br /&gt;
*Lists all [[Doggie Bag]] archives that are available for re-download.&lt;br /&gt;
&lt;br /&gt;
==[[Hentai@Home]]==&lt;br /&gt;
*Includes a download link for the [[H@H]] client.&lt;br /&gt;
*Allows the adjustment of [[H@H]] client settings for each client registered.&lt;br /&gt;
&lt;br /&gt;
==[[Adopt-A-Server]]==&lt;br /&gt;
*Displays status, duration, and expiration date of the user&#039;s server slot(s).&lt;br /&gt;
&lt;br /&gt;
==[[Hath Perks]]==&lt;br /&gt;
*Allows the purchase of hath perks in exchange for [[Hath]].&lt;br /&gt;
&lt;br /&gt;
==[[Hath Exchange]]==&lt;br /&gt;
*Allows the purchasing and auctioning of [[Hath]] for [[credits]].&lt;br /&gt;
&lt;br /&gt;
{{EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=User_talk:PK678353&amp;diff=20473</id>
		<title>User talk:PK678353</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=User_talk:PK678353&amp;diff=20473"/>
		<updated>2013-02-15T17:23:37Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: Just a heads-up, if you weren&amp;#039;t already aware&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;poke - I&#039;d recommend waiting to update your page, given [http://forums.e-hentai.org/index.php?showtopic=113857 the massive changes] on the horizon.... --[[User:Destructorspace|Destructorspace]] ([[User talk:Destructorspace|talk]]) 17:23, 15 February 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Help:Deleting_a_page&amp;diff=20457</id>
		<title>Help:Deleting a page</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Help:Deleting_a_page&amp;diff=20457"/>
		<updated>2013-02-15T06:37:47Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: deleted redlink template, added to Help category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== When to delete a page ==&lt;br /&gt;
Typically you would delete a page if the contents are entirely inappropriate, and do not match the purposes of the wiki. In other situations you might prefer a less extreme course of action, for example...&lt;br /&gt;
&lt;br /&gt;
* The page should have a different title - So just &amp;quot;move&amp;quot; the page to a better title. See [[Help:Moving a page]]&lt;br /&gt;
* The contents should have been placed on a different page - So &amp;quot;merge&amp;quot; the contents into the existing page and then create a redirect. See [[Help:Redirects]]&lt;br /&gt;
* The contents are already on a different page - So wipe away all the duplicate content and leave behind a redirect. That way, this page title (which made more sense to somebody), will helpfully redirect to the correct location of the information. See [[Help:Redirects]]&lt;br /&gt;
* The page is out-of-date - So update it! If the page describes a current or future event, which has now passed, reword all of the sentences to be in the past tense, that way you have created a page which acts as a historical record. Alternatively label the information as out-of-date, with a warning notice.&lt;br /&gt;
&lt;br /&gt;
So in fact a straightforward delete is generally only necessary if the &#039;&#039;title&#039;&#039; of the page is inappropriate. In other situations, a merge and redirect is more appropriate.&lt;br /&gt;
&lt;br /&gt;
=== Proposing changes ===&lt;br /&gt;
Deciding on appropriate content/page titles can be a difficult aspect of wiki organization, and one which can often provoke debates. If the merge or deletion you have in mind, is one which might cause upset, you should propose the change first. Do this by leaving a note to give your reasons on the [[Help:Talk pages|talk page]]. You might also establish a system for labeling the page itself, with a delete/merge proposal template, to make everybody aware of your intentions&lt;br /&gt;
&lt;br /&gt;
=== Unlinking a page ===&lt;br /&gt;
If a page is no longer of any value, then you won&#039;t have any links pointing to it right? Well you might be surprised. The &#039;What links here&#039; toolbox feature (bottom left) will tell you which other wiki pages link in to the current page. Always use this feature to check before proceeding with deleting. These related pages will need to be edited, to reflect the change.&lt;br /&gt;
&lt;br /&gt;
== Deletion itself ==&lt;br /&gt;
&#039;&#039;&#039;Normal users&#039;&#039;&#039; cannot permanently delete a wiki page. This is an entirely deliberate design feature, which is an important part of why wikis work. Every kind of editing operation can be reverted by any other user, and that includes resurrecting deleted content. Try not to let it wind you up too much. It doesn&#039;t cause significant wasted space, and with nothing but a &#039;delete&#039; label the page is effectively deleted anyway.&lt;br /&gt;
&lt;br /&gt;
&#039;[[Help:Sysops and permissions|Sysop]]&#039; users &#039;&#039;are&#039;&#039; able to delete a page semi-permanently (in fact the old editing history is still preserved, but to normal users the page will appear to no longer exist). See [[Help:Sysop deleting and undeleting]]. Typically a sysop user might look for delete labels, and do a proper delete on these pages, if the wiki community seems to agree on this action (allowing a period of time for debate perhaps). In situations where the page title is offensive, or the contents (which remain in the history) are legally sensitive, a sysop user should do a &amp;quot;speedy deletion&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Help]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Ether_Tap&amp;diff=20422</id>
		<title>Ether Tap</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Ether_Tap&amp;diff=20422"/>
		<updated>2013-02-13T17:27:26Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: ... and I&amp;#039;m an idiot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fighting_Styles#Staff]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Ether_Tap&amp;diff=20421</id>
		<title>Ether Tap</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Ether_Tap&amp;diff=20421"/>
		<updated>2013-02-13T17:26:46Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: because 0.73&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fighting_Styles#Ether_Tap]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=User:Destructorspace&amp;diff=20402</id>
		<title>User:Destructorspace</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=User:Destructorspace&amp;diff=20402"/>
		<updated>2013-02-13T06:26:32Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: /* My Monsters */ yay updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==My Monsters==&lt;br /&gt;
Because I can, and it&#039;s too large for my sig like some people. Also, pictures. Ooh, maybe I&#039;ll just put the Metroid in my sig.&lt;br /&gt;
&amp;lt;br&amp;gt;http://images2.wikia.nocookie.net/__cb20090411030434/metroid/images/a/a9/Metroid_F-X_Core.gif&amp;lt;!--cannot change gif resolution--&amp;gt;&lt;br /&gt;
http://i31.photobucket.com/albums/c367/Dirkhammlet/ththBigMetroidAnimated.gif&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;lt;!-- width=&amp;quot;100%&amp;quot;--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! MID !! Type !! PL !! Name !! Battles Won !! Killing Blows&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Picture&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Basic Attack&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Special Attacks&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 201 || [http://cnc.wikia.com/wiki/Annihilator_tripod Annihilator Tripod] || 620 || 185&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20070602033433/cnc/images/7/7e/Annihilator.png &amp;lt;!--max resolution--&amp;gt;&lt;br /&gt;
| Slashing || Triple Proton Beam {{Type|slashing}}&amp;lt;br&amp;gt;Tri-Leg Trample{{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;EMP Burst--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 149 || [http://cnc.wikia.com/wiki/Avatar_(Tiberium_Wars) Avatar of Nod] || 410 || 116&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080528170944/cnc/images/thumb/1/12/AvatarWarmech_CC3_Game2.jpg/200px-AvatarWarmech_CC3_Game2.jpg&lt;br /&gt;
| Piercing || Obelisk Laser {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Particle Beam Snipe&amp;lt;br&amp;gt;Comandeer Weapon--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 149 || [http://cnc.wikia.com/wiki/Redeemer Nod Redeemer] || 375 || 111&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20080628211323/cnc/images/thumb/7/72/Redeeemer.jpg/200px-Redeeemer.jpg&lt;br /&gt;
| Piercing || Defensive Rocket Volley {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Tri-Point Obelisk Laser {{Type|piercing}}&amp;lt;br&amp;gt;Rage Generator Mayhem--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 201 || [http://cnc.wikia.com/wiki/Eradicator_Hexapod Eradicator Hexapod] || 489 || 127&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20080628211806/cnc/images/thumb/5/56/Eradicator_hexapod.jpg/200px-Eradicator_hexapod.jpg&lt;br /&gt;
| Piercing || Plasma Disk Barrage {{Type|piercing}}&amp;lt;br&amp;gt;Crushing Step {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Unexpected Attack Type{{Type|slashing}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Giant || 224 || [http://starcraft.wikia.com/wiki/Brutalisk Brutalisk] || 833 || 252&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20100819005245/starcraft/images/thumb/e/e3/Brutalisk_SC2_Rend1.jpg/200px-Brutalisk_SC2_Rend1.jpg&lt;br /&gt;
| Crushing || Ferocious Spew {{Type|crushing}} &amp;lt;br&amp;gt; Brutalize {{Type|crushing}}&amp;lt;!--&amp;lt;br&amp;gt;Pounce And Maul--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 11805 || Dragonkin || 365 || [http://metroid.wikia.com/wiki/Metroid_(species) Metroid] || 888 || 224&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20071202052451/metroid/images/thumb/c/c6/A-metroid.jpg/200px-A-metroid.jpg&lt;br /&gt;
| Piercing || Flying Headbutt {{Type|piercing}} &amp;lt;br&amp;gt; Engulf Opponent {{Type|crushing}}&amp;lt;!--&amp;lt;br&amp;gt;Leech Life--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Daimon || 215 || [http://metroid.wikia.com/wiki/Phantoon Phantoon] || 158 || 5&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20100629212360/metroid/images/thumb/2/21/Phantoon.jpg/200px-Phantoon.jpg&lt;br /&gt;
| Slashing || Phantom Eye Barrage {{Type|slashing}} &amp;lt;br&amp;gt; Rage Hand Summon {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Dark Vortex Trap Of PAIN--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Celestial || 207 || [http://metroid.wikia.com/wiki/Chozo_Ghost Chozo Ghost] || 166 || 7&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20110519223047/metroid/images/thumb/f/f3/Chozo_ghost_ingame.jpg/200px-Chozo_ghost_ingame.jpg&lt;br /&gt;
| Slashing || Energy Burst {{Type|slashing}} &amp;lt;br&amp;gt;Charged Blast {{Type|holy}}&amp;lt;!--&amp;lt;br&amp;gt;Soul Sucker Punch--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 205 || [http://metroid.wikia.com/wiki/Pulse_Bombu Pulse Bombu] || 93 || 9&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20070819181232/metroid/images/thumb/d/d9/Pulse_Bombu.jpg/200px-Pulse_Bombu.jpg&lt;br /&gt;
| Elec || Energy Bomb {{Type|elec}}&amp;lt;br&amp;gt;Homing Shock Burst{{Type|elec}}&amp;lt;!--&amp;lt;br&amp;gt;Focused Electrical Bolt--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Humanoid || 202 || [http://metroid.wikia.com/wiki/Gandrayda Hunter Gandrayda] || 12 || 0&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080204044233/metroid/images/thumb/1/19/Gandrayda0.jpg/200px-Gandrayda0.jpg&lt;br /&gt;
| Slashing || Phazon Shockwave {{Type|slashing}}&amp;lt;br&amp;gt;Shapeshifted Smash&amp;lt;!--&amp;lt;br&amp;gt;Hypermode Enhanced Phazon Blast--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 100 || [http://metroid.wikia.com/wiki/Pirate_Trooper Space Pirate Trooper] || 6 || 0&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20090327224913/metroid/images/thumb/d/da/Pirate_Trooper_Echoes.png/200px-Pirate_Trooper_Echoes.png&lt;br /&gt;
| Slashing || Scything Blow {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Lucky Quantum Assault Cannon Shot&amp;lt;br&amp;gt;Lucky EMP To Your Face--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 100 || [http://metroid.wikia.com/wiki/Reptilicus_Hunter Reptilicus Hunter] || 3 || 0&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20100511185324/metroid/images/thumb/c/c8/Intimidating_Reptilicus_Hunter.png/200px-Intimidating_Reptilicus_Hunter.png&lt;br /&gt;
| Slashing || Cloaked Ambush {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Returning Shocking Chakram Hit&amp;lt;br&amp;gt;Electrical Whip Throw--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Mechanoid || 100 || [http://metroid.wikia.com/wiki/Ghor Hunter Ghor] || 7 || 0&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20120211024154/metroid/images/thumb/d/db/Gohr2.jpg/350px-Gohr2.jpg&lt;br /&gt;
| Slashing || Boosted Charge {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Missile Barrage&amp;lt;br&amp;gt;Plasma Beam--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 100 || [http://metroid.wikia.com/wiki/Rundas Hunter Rundas] || 8 || 0&lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20100425091753/metroid/images/thumb/c/ce/Rundasart.png/200px-Rundasart.png&lt;br /&gt;
| Cold || Ice Burst {{Type|cold}}&amp;lt;!--&amp;lt;br&amp;gt;Cryokinetic Mini-Blizzard&amp;lt;br&amp;gt;Ice Missile--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Sprite || 100 || [http://metroid.wikia.com/wiki/Core-X Core-X] || 9 || 0&lt;br /&gt;
| http://images1.wikia.nocookie.net/__cb20100322225023/metroid/images/thumb/b/ba/Core-X_Artwork.jpg/200px-Core-X_Artwork.jpg&lt;br /&gt;
| Slashing || Defensive X Dispersion {{Type|slashing}}&amp;lt;!--&amp;lt;br&amp;gt;Ice Beam&amp;lt;br&amp;gt;Wave Beam{{Type|soul}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Humanoid || 100 || [http://metroid.wikia.com/wiki/Dark_Samus Dark Samus] || 4 || 1&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20080204044510/metroid/images/thumb/7/77/Dark_Samus_MP3.jpg/200px-Dark_Samus_MP3.jpg&lt;br /&gt;
| Piercing || Phazon Missile {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Phazon Boost Ball&amp;lt;br&amp;gt;Summon Phazon Echoes--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Giant || 100 || [http://metroid.wikia.com/wiki/SA-X SA-X] || 6 || 3&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20091021012920/metroid/images/thumb/2/23/SA-X_Closeup.PNG/150px-SA-X_Closeup.PNG&lt;br /&gt;
| Crushing || Screw Attack {{Type|crushing}} &amp;lt;!--&amp;lt;br&amp;gt;Super Missile&amp;lt;br&amp;gt;Destabilized Form Smash!--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Reptilian || 100 || [http://metroid.wikia.com/wiki/Silver_Space_Pirate Silver Zebesian] || 7 || 1&lt;br /&gt;
| http://images2.wikia.nocookie.net/__cb20090102195418/metroid/images/0/0c/Spacepirate.gif&amp;lt;!--Size change removes animation--&amp;gt;&lt;br /&gt;
| Piercing || [http://www.vgcats.com/comics/?strip_id=153 Deadly Dewclaw Throw!] {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Somersault!&amp;lt;br&amp;gt;Flying Jump Kick!--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Dragonkin || 100 || [http://metroid.wikia.com/wiki/Dark_Pirate_Commando Dark Pirate Commando] || 3 || 0&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20100215020010/metroid/images/thumb/3/3b/Dark_Pirate_Commando_Idle.jpg/250px-Dark_Pirate_Commando_Idle.jpg&lt;br /&gt;
| Piercing || Phase-In Backstab {{Type|piercing}}&amp;lt;!--&amp;lt;br&amp;gt;Phase-In Dark Beam Snipe&amp;lt;br&amp;gt;Experimental EMP Grenade Failure {{Type|fire}}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || 100 || [http://cnc.wikia.com/wiki/Cryo_Legionnaire Cryo Legionnaire] || 0 || 0&lt;br /&gt;
| http://images3.wikia.nocookie.net/__cb20090615184406/cnc/images/thumb/4/4d/CryoLegionnaire_RA3_Art1.jpg/250px-CryoLegionnaire_RA3_Art1.jpg&lt;br /&gt;
| Cold || Freeze Burst {{Type|cold}}&amp;lt;!--&amp;lt;br&amp;gt;Exposed Phazon Punch{{Type|elec}}&amp;lt;br&amp;gt;Summon Blizzard--&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| ???? || Elemental || || [http://metroid.wikia.com/wiki/Magdollite Magdollite] ||  || &lt;br /&gt;
| http://images4.wikia.nocookie.net/__cb20100910051409/metroid/images/thumb/a/aa/Magdollite.jpg/200px-Magdollite.jpg&lt;br /&gt;
| Fire || Magma Chunk Throw --&amp;lt;br&amp;gt;Distended Jaw Chomp&amp;lt;br&amp;gt;Summon Magmoor As Living Flail--&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=User_talk:Destructorspace&amp;diff=20401</id>
		<title>User talk:Destructorspace</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=User_talk:Destructorspace&amp;diff=20401"/>
		<updated>2013-02-13T05:35:12Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: Undo revision 20400 by Myself - silly browser, submitting slightly different forms twice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://ehwiki.org/index.php?title=Items&amp;amp;curid=566&amp;amp;diff=17569&amp;amp;oldid=17176&amp;amp;rcid=22734&lt;br /&gt;
:It was because those 5 collectables were added later and thus were more valuable to collectors. - [[User:Maximum Joe|Maximum Joe]] 03:38, 5 December 2012 (UTC)&lt;br /&gt;
  Ah, Thanks. Maybe there should be a divider saying &amp;quot;2nd wave&amp;quot; or &amp;quot;Added to drop table on xx/xx/xx&amp;quot;? - [[User:Destructorspace|Destructorspace]] 05:01, 5 December 2012 (UTC)&lt;br /&gt;
:: Meh, kinda obsolete information now. The markets have long stabilized. - [[User:Maximum Joe|Maximum Joe]] 05:04, 5 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hmm... Can these files be deleted? I&#039;m not sure why I&#039;m going on a spring cleaning binge, but... yeah. Anyways, list, right. These are gallery photos, nothing pertinent for the wiki, it seems. Also, the final one is linked to a gallery TOC thingie that hasn&#039;t been touched since 2008.&lt;br /&gt;
&lt;br /&gt;
[[image:06.jpg|150px]][[image:01.jpg|150px]][[image:Hakufu_Mankai-01.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
Along with a bunch of the stuff from 2008-11 on the [[Special:UnusedFiles|Unused file list]]&lt;br /&gt;
--[[User:Destructorspace|Destructorspace]] ([[User talk:Destructorspace|talk]]) 05:35, 13 February 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=User_talk:Destructorspace&amp;diff=20400</id>
		<title>User talk:Destructorspace</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=User_talk:Destructorspace&amp;diff=20400"/>
		<updated>2013-02-13T05:33:39Z</updated>

		<summary type="html">&lt;p&gt;Destructorspace: Why is this bugging me so much?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://ehwiki.org/index.php?title=Items&amp;amp;curid=566&amp;amp;diff=17569&amp;amp;oldid=17176&amp;amp;rcid=22734&lt;br /&gt;
:It was because those 5 collectables were added later and thus were more valuable to collectors. - [[User:Maximum Joe|Maximum Joe]] 03:38, 5 December 2012 (UTC)&lt;br /&gt;
  Ah, Thanks. Maybe there should be a divider saying &amp;quot;2nd wave&amp;quot; or &amp;quot;Added to drop table on xx/xx/xx&amp;quot;? - [[User:Destructorspace|Destructorspace]] 05:01, 5 December 2012 (UTC)&lt;br /&gt;
:: Meh, kinda obsolete information now. The markets have long stabilized. - [[User:Maximum Joe|Maximum Joe]] 05:04, 5 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hmm... Can these files be deleted? I&#039;m not sure why I&#039;m going on a spring cleaning binge, but... yeah. Anyways, list, right.&lt;br /&gt;
&lt;br /&gt;
[[image:06.jpg|150px]][[image:01.jpg|150px]][[image:Hakufu_Mankai-01.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
Along with a bunch of the stuff from 2008-11 on the [[Special:UnusedFiles|Unused file list]]&lt;br /&gt;
--[[User:Destructorspace|Destructorspace]] ([[User talk:Destructorspace|talk]]) 05:33, 13 February 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Destructorspace</name></author>
	</entry>
</feed>