<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://ehwiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Decondelite</id>
	<title>EHWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ehwiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Decondelite"/>
	<link rel="alternate" type="text/html" href="https://ehwiki.org/wiki/Special:Contributions/Decondelite"/>
	<updated>2026-04-20T03:00:51Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://ehwiki.org/index.php?title=Monster_Lab&amp;diff=51955</id>
		<title>Monster Lab</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Monster_Lab&amp;diff=51955"/>
		<updated>2020-11-03T10:11:18Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Corrected the gift factor for Scavenger 5 + 11x 1 upgrade&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Monster Lab Mainpage.PNG|thumb|The Monster Lab Mainpage.]]&lt;br /&gt;
[https://hentaiverse.org/?s=Bazaar&amp;amp;ss=ml The Monster Lab] allows the players to create custom monsters that any player can then encounter during [[battles]]. Monsters bring [[#Gifts|gifts]] to their owner, they do not assist in any other way.&lt;br /&gt;
&lt;br /&gt;
==Monster Creation==&lt;br /&gt;
[[Image:Monster Creation.JPG|thumb|Monster Creation page.]]&lt;br /&gt;
A monster slot is needed in order to create a new monster; these can be unlocked using [[Tokens|Chaos Tokens]]. A new monster is created by giving it a name, a base class, and a melee attack [[damage type]]. Players may choose from any of the 13 monster classes, each with their own strengths and weaknesses. Up to 100 monster slots can be unlocked; [[donators]] get up to 200.&lt;br /&gt;
&lt;br /&gt;
===Naming===&lt;br /&gt;
Monsters can only be named once they reach a Power Level of 25 ([[#Monster Stats &amp;amp; Power Level|see below]]). Some guidelines should be followed regarding the name of the monsters:&lt;br /&gt;
&lt;br /&gt;
*Maximum of 30 characters&lt;br /&gt;
*No gibberish&lt;br /&gt;
*No misspellings of existing monsters&#039; names&lt;br /&gt;
*No misleading names (e.g. &amp;quot;Weak Against Holy&amp;quot; or &amp;quot;Bob the Dragon&amp;quot; on a non-dragon monster)&lt;br /&gt;
*Only 1 monster should be named directly after an E-Hentai user&lt;br /&gt;
*No racist or hateful names&lt;br /&gt;
*No typographically similar numerical substitutions on names of existing monsters (e.g. o=0, i=1=l)&lt;br /&gt;
**No consecutive spaces or hyphens&lt;br /&gt;
**Spaces and hyphens cannot be next to each other&lt;br /&gt;
**Cannot start or end with hyphens&lt;br /&gt;
**Maximum 5 spaces or hyphens per name&lt;br /&gt;
[[Image:chaostokentotal.png|thumb|Slot costs.]]&lt;br /&gt;
Names that are &amp;lt;span style=color:#d34646&amp;gt;marked in red&amp;lt;/span&amp;gt; indicate that the monster is flagged for having an unacceptable name. Such monsters will not bring any [[#Gifts|gifts]]. Any monster flagged for over a month will be deactivated and unnamed. Renaming a monster removes the flag but does not retroactively bring any gifts that were lost due to being flagged.&lt;br /&gt;
&lt;br /&gt;
===Costs &amp;amp; Deleting===&lt;br /&gt;
*The Nth monster slot costs &#039;&#039;roundup(1 + (N - 1)^1.2)&#039;&#039; Chaos Tokens to unlock.&lt;br /&gt;
**[[Donators]] at or above the Gold Star level get two slots per unlock. Slots unlocked before donating are retroactively doubled.&lt;br /&gt;
&lt;br /&gt;
*Monsters can be renamed and deleted for free.&lt;br /&gt;
**Once a monster reaches PL 250, it cannot be deleted.&lt;br /&gt;
**Deleting a monster only frees up the slot, nothing else is refunded.&lt;br /&gt;
&lt;br /&gt;
==Monster Stats &amp;amp; Power Level==&lt;br /&gt;
[[Image:Monster Stats.PNG|thumb|Monster Stats page.]]&lt;br /&gt;
Monsters can be strengthened by their owner by using [[crystals]]. The monster&#039;s Power Level (PL) will rise with each [[Monster Stats|stat]] upgrade. As crystals are used to increase a monster&#039;s attributes the cost of subsequent increases in that stat goes up.&lt;br /&gt;
&lt;br /&gt;
===Upgrading===&lt;br /&gt;
[[Image:fire.png]] = Not enough crystals to upgrade, or the stat is maxed out&lt;br /&gt;
&lt;br /&gt;
[[Image:fire_a.png]] = Enough crystals to upgrade, simply click on it to spend the crystals&lt;br /&gt;
&lt;br /&gt;
Mousing over either of these will show the name and number of crystals needed for the next upgrade.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Where &#039;&#039;N&#039;&#039; is the number of times a stat has been upgraded so far&lt;br /&gt;
|-&lt;br /&gt;
!Stat type&lt;br /&gt;
!Crystal cost to upgrade&lt;br /&gt;
!PL increase per upgrade&lt;br /&gt;
!Total PL (per stat)&lt;br /&gt;
!Morale restored&lt;br /&gt;
!Cap (per stat)&lt;br /&gt;
|- &lt;br /&gt;
!Primary&lt;br /&gt;
|round(50 * 1.555079154^N) || 3 + (N * 0.5) || N*(6+(N-1)*0.5)/2 || (roundup(N*0.5)+3)*1000 || +25&lt;br /&gt;
|- &lt;br /&gt;
!Elemental&lt;br /&gt;
|round(10 * 1.26485522^N) || Rounddown(1 + (N * 0.1) || (rounddown(N/10)+1)*(rounddown(N/10)*5+remainder(N/10)) || (rounddown(N/10)+1)*2000 || +50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The monster&#039;s actual PL is a round value of all stats added together.&lt;br /&gt;
&lt;br /&gt;
There is no way to increase a monster&#039;s Piercing, Crushing, or Slashing defenses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--====Costs and Results====&lt;br /&gt;
=====Attribute PL contributions=====&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
|+ Chart of PL benefits from maximizing a single attribute, where the base number can be found [[Monster_Lab#Monster_Classes|below]]&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Monster Class&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | Primary Attributes&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | Elemental Resistances&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | = (25 - base)*(3 + (25 - base - 1) /2)&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | = 75 - base&lt;br /&gt;
|-&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! FIRE !! COLD !! ELEC !! WIND !! HOLY !! DARK&lt;br /&gt;
|-&lt;br /&gt;
! Arthropod&lt;br /&gt;
|187||250||207||150||273||273&lt;br /&gt;
|50||100||50||50||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Avion&lt;br /&gt;
|250||187||88||273||228||250&lt;br /&gt;
|100||75||25||125||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Beast&lt;br /&gt;
|187||168||168||207||297||322&lt;br /&gt;
|100||50||75||25||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Celestial&lt;br /&gt;
|250||250||150||250||150||187&lt;br /&gt;
|50||50||50||50||25||125&lt;br /&gt;
|-&lt;br /&gt;
! Daimon&lt;br /&gt;
|168||168||187||273||228||250&lt;br /&gt;
|50||50||50||50||125||25&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
|150||250||297||168||250||228&lt;br /&gt;
|25||125||50||100||75||75&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
|297||228||228||273||187||117&lt;br /&gt;
|25||25||25||25||50||50&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
|150||187||297||117||322||348&lt;br /&gt;
|50||50||100||100||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Humanoid&lt;br /&gt;
|250||150||187||250||187||207&lt;br /&gt;
|75||75||75||75||75||100&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
|150||207||273||207||273||297&lt;br /&gt;
|25||25||150||25||25||75&lt;br /&gt;
|-&lt;br /&gt;
! Reptilian&lt;br /&gt;
|207||150||228||187||228||273&lt;br /&gt;
|50||125||50||75||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Sprite&lt;br /&gt;
|297||117||117||322||207||228&lt;br /&gt;
|50||50||50||50||50||125&lt;br /&gt;
|-&lt;br /&gt;
! Undead&lt;br /&gt;
|150||207||273||150||322||322&lt;br /&gt;
|125||25||25||25||150||25&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Monster PL vs. Player Level===&lt;br /&gt;
*A monster must have a PL of at least 25 to participate in [[battles]].&lt;br /&gt;
*Monsters give an additional [[EXP]] bonus of (1 + PL / 200).&lt;br /&gt;
*Monsters give additional [[Loot_Drop_Rolls|loot drop chance]] as ((PL - 500) / 50), capped at 15%.&lt;br /&gt;
*It is possible for players to fight monsters that they have created.&lt;br /&gt;
*For the PL cap calculation, a player&#039;s &#039;&#039;effective level&#039;&#039; (current level + [[HentaiVerse_Settings#Challenge_Level|difficulty modifier]]) is used .&lt;br /&gt;
*The system is biased towards picking monsters that are closer to the player&#039;s PL cap. The maximum PL of monsters that a player can face is:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Player&#039;s Level + [[HentaiVerse_Settings#Challenge_Level|Difficulty Modifier]]&lt;br /&gt;
!Max Monster PL&lt;br /&gt;
|-&lt;br /&gt;
|1-99 || Player&#039;s effective level?&lt;br /&gt;
|-&lt;br /&gt;
|100+ || ((Player&#039;s effective level) ^ 1.27) - 247?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
At higher level players will face a minimum of (min(max_pl/2, 500)).&lt;br /&gt;
&lt;br /&gt;
===Important Power Levels===&lt;br /&gt;
[[Image:Crystal packs vs PL.png|thumb|Crystal packs required for each PL. &amp;quot;Bonus&amp;quot; is the boost in PL you&#039;ll earn between two different situations.]]&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Power&amp;lt;br&amp;gt;Level&lt;br /&gt;
!Effects&lt;br /&gt;
|-&lt;br /&gt;
|25 || Unlocks naming and becomes active in [[battles]] once named&lt;br /&gt;
|-&lt;br /&gt;
|200 || Unlocks second Skill Attack&lt;br /&gt;
|-&lt;br /&gt;
|250 || Can no longer be deleted&lt;br /&gt;
|-&lt;br /&gt;
|251 || Requires Monster Edibles instead of Monster Chow as [[#Food|Food]]&lt;br /&gt;
|-&lt;br /&gt;
|400 || Unlocks Spirit Attack&lt;br /&gt;
|-&lt;br /&gt;
|499? || Gifts may now include High-Grade materials&lt;br /&gt;
|-&lt;br /&gt;
|750 || Low-Grade materials can no longer be gifts (?)&lt;br /&gt;
|-&lt;br /&gt;
|751 || Requires Monster Cuisine instead of Monster Edibles as [[#Food|Food]]&lt;br /&gt;
|-&lt;br /&gt;
|1,000 || &amp;lt;span title=&amp;quot;Banned players still lose theirs (may take up to 30 days)&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Will never be deactivated&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|1,005 || All Chaos Upgrades are available&lt;br /&gt;
|-&lt;br /&gt;
|1,499? || Mid-Grade materials can no longer be gifts (100% are High-Grade)&lt;br /&gt;
|-&lt;br /&gt;
|2,250 || Power Level cap reached&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skill Editor==&lt;br /&gt;
[[Image:Skill Editor.PNG|thumb|The Skill Editor page.]]&lt;br /&gt;
Monsters get skills when they are created, at PL 200, and at PL 400. &lt;br /&gt;
*If you don&#039;t create a skill for your monster, it will use the default skill&lt;br /&gt;
**Skills names must be between 3 and 30 characters long and contain only alphanumeric characters, hyphens, and spaces.&lt;br /&gt;
*The initial skill has the same damage type as the monster&#039;s main attack, and costs 50% MP.&lt;br /&gt;
**Monsters with a physical attack damage type gets a Physical type skill (which is boosted by DEX), while those with an elemental attack type get an Magical type skill (which is boosted by INT).&lt;br /&gt;
*Additional skills at PL 200 and PL 400 have following characteristics:&lt;br /&gt;
**The skill at PL 200 costs 50% MP and is more powerful than the initial skill.&lt;br /&gt;
**The skill at PL 400 costs 100% SP and is more powerful than both MP skills.&lt;br /&gt;
**Some monster classes can choose between physical and magical skills. The [[damage type]] can also be changed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skills marked as &amp;quot;Basic&amp;quot; in the following table means that the skill will be of the same type than the basic attack you&#039;ve chosen upon creation of the monster.&lt;br /&gt;
In other words, you &#039;&#039;cannot&#039;&#039; chose the element of that skill.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Monster Class || Skill Type || [[Damage Type]] || Power&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Arthropod&lt;br /&gt;
| Physical || Basic (Crushing/Piercing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Avion&lt;br /&gt;
| Physical || Basic (Piercing/Slashing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing/Wind || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Beast  &lt;br /&gt;
| Physical || Basic (Slashing/Piercing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing/Crushing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Celestial   &lt;br /&gt;
| Physical || Basic (Slashing/Crushing) || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Holy || 80&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Holy/Void || 120&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Daimon    &lt;br /&gt;
| Physical || Basic (Slashing/Piercing) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Dark/Void || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Dragonkin     &lt;br /&gt;
| Physical || Basic (Piercing/Crushing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Crushing/Fire || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Crushing/Fire || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Elemental&lt;br /&gt;
| Magical || Basic (Fire/Elec/Wind/Cold) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Basic (Fire/Elec/Wind/Cold) || 60&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Basic (Fire/Elec/Wind/Cold) || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Giant&lt;br /&gt;
| Physical || Basic (Crushing) || 10&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic (Crushing) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic (Crushing) || 50&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Humanoid&lt;br /&gt;
| Physical || Basic (Piercing/Slashing/Crushing) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing/Crushing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Slashing/Crushing&amp;lt;br&amp;gt;/Fire/Wind/Elec/Cold || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Mechanoid&lt;br /&gt;
| Physical || Basic (Piercing/Slashing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Reptilian&lt;br /&gt;
| Physical || Basic (Piercing/Slashing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Sprite&lt;br /&gt;
| Physical || Basic (Piercing/Slashing) || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Fire/Elec/Wind/Cold || 100&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Void || 150 &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Undead &lt;br /&gt;
| Physical || Basic (Crushing/Slashing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Dark || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chaos Upgrades==&lt;br /&gt;
Monsters can be further upgraded using [[Tokens|chaos tokens]]. This will not change the monster&#039;s PL but does increase its &amp;quot;chaos level&amp;quot;.&lt;br /&gt;
*Available upgrades depend on PL of monster (every 5 PL unlocks another rank of at least 1 upgrade), and is shown in light blue blocks. Unavailable upgrades are shown in white blocks.&lt;br /&gt;
*The number of tokens required for an upgrade equals the number of next upgrade. (i.e. the Nth upgrade requires N tokens). Upgraded stats are shown in yellow.&lt;br /&gt;
*Each upgrade has 20 ranks. It takes 210 tokens to fully rank up an upgrade. Thus, it takes 2520 chaos tokens to fully upgrade one monster.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name || Related Stats&lt;br /&gt;
|-&lt;br /&gt;
|Scavenging || Increases the [[#Gift_Factor|gift factor]] by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Brutality || Increases monster damage by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Swiftness || Increases monster attack speed by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Accuracy || Increases monster accuracy by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Precision || Decreases effective target evade/block by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Overpower || Decreases effective target parry/resist by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude || Increases monster health by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Interception || Increases monster parry by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Dissipation || Increases monster resist by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Evasion || Increases monster evade by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Defense || Increases monster physical mitigation by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Warding || Increases monster magical mitigation by 1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gift Factor===&lt;br /&gt;
The Gift Factor influences the amount of [[#Gifts|gifts]] a monster earns at once. The base value is 100% and each upgrade of Scavenging adds 2.5% to this total. While this chaos upgrade is specifically designed to raise the gift factor, the other chaos upgrades contribute to the gift factor aswell, by an amount of 0.5% for each upgrade. A fully chaosed monster therefore gets a +160% bonus to the gift factor, effectively bringing the maximum value of the gift factor to 260%.&lt;br /&gt;
&lt;br /&gt;
To optimize the amount of [[Tokens|chaos tokens]] spent on a monster regarding the gift factor aspect, one has to invest 5 times more tokens in the Scavenger upgrade than other upgrades. This means having a Scavenging level 5 times higher than other levels. The following table gives an approximation of the chaos levels needed to optimize the investment on a monster:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Scavenging level || Tokens || Other upgrade || Tokens || Factor* || Total tokens*&lt;br /&gt;
|-&lt;br /&gt;
|2 || 3 || 0 || 0 || 105% || 3&lt;br /&gt;
|-&lt;br /&gt;
|5 || 15 || 1 || 1 || 118% || 26&lt;br /&gt;
|-&lt;br /&gt;
|10 || 55 || 2 || 3 || 136% || 88&lt;br /&gt;
|-&lt;br /&gt;
|15 || 120 || 3 || 6 || 154% || 186&lt;br /&gt;
|-&lt;br /&gt;
|20 || 210 || 4 || 10 || 172% || 320&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;: The factor and the total tokens displayed here correspond to what results in Scavenger raised to the given level, and the 11 other upgrades to the &amp;quot;other upgrade&amp;quot; level.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crystal List==&lt;br /&gt;
Use these to increase a [[Monster Stats|monster&#039;s stats]] as follows.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Crystal !! Stat increased&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Vigor || Strength&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Finesse || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Swiftness || Agility&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Fortitude || Endurance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Cunning || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Knowledge || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Flames || [[Fire]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Frost || [[Cold]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Lightning || [[Elec]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Tempest || [[Wind]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Devotion || [[Holy]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Corruption || [[Dark]] resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monster Classes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Monster Class&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Starting Attributes&lt;br /&gt;
! Resistances&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Neutral&amp;lt;br /&amp;gt;(0)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weaknesses&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Damage Types&lt;br /&gt;
|- style=&amp;quot;font-size: 0.8em&amp;quot;&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! (+25)&lt;br /&gt;
! (-25) !! (-50)&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Arthropods are a diverse phylum of invertebrate animals distinguished by having a segmented body with jointed appendages, encased in a hard exoskeleton. Variants include insects, spiders and scorpions, and they exist in many different forms and sizes. Remains of humanoid Arthropods have been discovered in old ruins, but it is unknown whether such animals still exist, and whether or not they are intelligent. Arthropods are typically equipped with crushing melee attacks using claws and similar appendages, or piercing attacks with stingers. There are rumors of massive mutated members of the species, large enough to crush other creatures with the sheer bulk of their bodies. Their natural armor provides a high degree of resistance against slashing attacks, but they are vulnerable to blunt weapons. The exoskeleton provides a heightened defense against most elemental attacks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Arthropod&amp;lt;/span&amp;gt;&lt;br /&gt;
| 80 || 50 || 70 || 100 || 40 || 40&lt;br /&gt;
| Fire, Wind, Elec, Slash &lt;br /&gt;
| Holy, Dark, Pierce&lt;br /&gt;
| Cold, Crush || &amp;amp;nbsp;&lt;br /&gt;
| Crush, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Avions, also known as Aves or simply Birds, are a class of vertebrate endothermic animals distinguished by having wings. Variations exists, but typical Avions are bipedal with strong talons on their feet, covered in feathers, and equipped with a powerful beak. All Avions in the HentaiVerse have the ability to fly; non-flying birdlike creatures are classified as Beasts. Avions can specialize into using their beak for piercing attacks or talons for slashing attacks. The superior mobility and keen eyesight of higher level avions let them accurately target weak or unprotected parts of their opponent, giving them a high chance of scoring critical hits or temporarily cripple the target. While fast and agile, they do not have strong physical defenses. Due to their feather-covered body and flying nature, they are weak to fire and wind-based magicks. The fact that they are not grounded does however mean that they are resistant to electrical attacks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Avion&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 80 || 140 || 40 || 60 || 50&lt;br /&gt;
| Elec, Pierce &lt;br /&gt;
| Cold, Holy, Dark, Crush, Slash&lt;br /&gt;
| Fire || Wind&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Beasts cover the wide range of vertebrate air-breathing animals known as Mammals. There are many variations in this class, but the majority are quadrupeds of sizes varying from smaller than mice to larger than elephants. Beasts are typically either covered in fur or feathers, or more rarely, clad in a thick hairless hide. The fur makes them somewhat weak to fire-based magicks, but resistant to wind- and cold-based attacks. Most have average defense against physical weapons, but some have evolved a hard armor of keratin around vital points which heightens these defenses significantly. Their natural range of weapons allow them to bite down with sharp teeth, shred their foes with large claws, and impale them on pointy tusks. The most powerful beasts can simply use the sheer bulk of their body to crush a target. Rumors persist about terrible Beasts corrupted beyond all recognition with dark magicks, but those who have encountered them are not in a state to give a coherent description of their abilities.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Beast&amp;lt;/span&amp;gt;&lt;br /&gt;
| 80 || 90 || 90 || 70 || 30 || 20&lt;br /&gt;
| Wind, Cold, Crush&lt;br /&gt;
| Elec, Holy, Dark, Slash, Pierce&lt;br /&gt;
| Fire || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Celestials are supernatural divine beings that reside on a different plane of existence. From time to time, some of these beings enter our world for reasons they usually choose not to divulge to outsiders. While worshiped by some individuals and groups as inherently good, it is suspected that those who leave have their own agendas that do not necessarily mesh well with that ideal. Appearing as lithe humanoid creatures who refuse to wear any form of armor, they have below average resistance to most physical attacks but make up for it with high agility. They have high resistance to elemental magicks, and are nearly impervious to divine attacks. They are however very weak against forbidden magicks, and their spiritual nature makes them somewhat more susceptible to soul-based magicks. Celestials can use a wide variety of humanoid armaments, but for unknown reasons they do not employ piercing weapons in their arsenal. Higher level celestials can imbue their weapons with pure divine power that lets their melee attacks deal holy damage.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Celestial&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 50 || 100 || 50 || 100 || 80&lt;br /&gt;
| Fire, Cold, Elec, Wind, Holy&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash, Pierce&lt;br /&gt;
| Dark&lt;br /&gt;
| Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Daimons are supposedly corporeal manifestations of impure and often malevolent supernatural spirits that, some say, originate from the same plane of existence as Celestials. Their exact nature and relation to Celestials is however unknown. These spirits can take on any number of different appearances, but tend to choose one specifically tailored to the fears of their opponent. To allow for this shape changing capability, they do not wear any armor or use any other form of humanoid weaponry. This leaves them weak to physical attacks. Like Celestials, they have high resistances to elemental magicks and are somewhat susceptible to soul-based attacks. They are almost impervious to forbidden magicks, but highly vulnerable to divine attacks. Instead of forged weapons, these creatures take advantage of their physical malleability to reshape parts of their own body into blade-like weapons or sharp implements that they use for slashing and stabbing attacks. Higher level daimons are said to be able to conjure weapons of pure darkness that can bypass all defenses not specially enchanted to withstand it.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Daimon&amp;lt;/span&amp;gt;&lt;br /&gt;
| 90 || 90 || 80 || 40 || 60 || 50&lt;br /&gt;
| Fire, Cold, Elec, Wind, Dark&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash, Pierce&lt;br /&gt;
| Holy&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Dragonkin consist of Dragons, Drakes, and all other creatures that could be mistaken for giant flying fire-breathing lizards. That is however somewhat of an over-simplification as not all Dragonkin can fly, while breath attacks are not always fire, and are only fully developed in mature members of the species.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Dragonkin&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 50 || 30 || 90 || 50 || 60&lt;br /&gt;
| Fire, Elec, Crush, Slash&lt;br /&gt;
| Holy, Dark, Pierce&lt;br /&gt;
| Wind || Cold&lt;br /&gt;
| Pierce, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Elementals are metaphysical beings that manifest as crystalline beings of pure elemental energy. It is thought that they can change between different elemental forms at will, but this has never been observed in battle.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Elemental&amp;lt;/span&amp;gt;&lt;br /&gt;
| 30 || 60 || 60 || 40 || 80 || 120&lt;br /&gt;
| Fire, Cold, Elec, Wind, Holy, Dark&lt;br /&gt;
| Slash&lt;br /&gt;
| Crush, Pierce || &amp;amp;nbsp;&lt;br /&gt;
| Fire, Elec, Wind, Cold&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Giants are huge, slow and stupid. The only reason they still thrive as a species is their extreme natural aggression and immense strength, combined with the fact that they are highly amused by smashing anything they can get a hold of.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Giant&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 80 || 30 || 120 || 20 || 10&lt;br /&gt;
| Fire, Cold, Crush&lt;br /&gt;
| Holy, Dark, Slash&lt;br /&gt;
| Elec, Wind, Pierce || &amp;amp;nbsp;&lt;br /&gt;
| Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Humanoids comprise the various intelligent bipedal primates found in the world. While they have no notable supernatural powers nor beastlike strength, and are largely covered in a soft and delicate skin which grants only minor protection from the elements, a variety of armor and weapons fill the gaps in their natural defenses and give them a surprisingly large amount of flexibility in their offensive capabilities.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Humanoid&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 100 || 80 || 50 || 80 || 70&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &#039;&#039;All but Dark&#039;&#039;&lt;br /&gt;
| Dark || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Mechanoids are essentially living machines, remnants of ancient and highly advanced civilizations. The art of making such machinations has been long lost, but many still roam the world, oblivious of the fate that has befallen their deceased masters. Many variants of Mechanoids exist, from large bipedal machines forged for destruction to smaller humanoid builds created for peaceful purposes. Some were originally fitted with a wide variety of weaponry, but due to wear and lack of maintenance, most of the Mechanoids that are still functional equip themselves with simple melee weapons. These are typically blade- and spike-shaped attachments in place of a limb or other tool. There are however rumors of terrible machines that are capable of searing a creature to the bones with a stream of fire, or shatter their bodies with a torrent of deadly metal. Mechanoids are highly resistant to wind and cold-based magicks, and due to their artificial nature, they are almost impervious to divine and soul-based attacks. Their internal systems are however highly vulnerable to electrical shocks. Most have armor worn brittle with age, but stories of preserved heavily armored variants are told by the few who are fortunate enough to survive such an encounter.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Mechanoid&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 70 || 40 || 70 || 40 || 30&lt;br /&gt;
| Fire, Cold, Wind, Holy, Slash, Pierce&lt;br /&gt;
| Dark, Crush&lt;br /&gt;
| &amp;amp;nbsp; || Elec&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Reptilians are cold-blooded creatures that thrive in and near water. They comprise animals like crocodiles, snakes, turtles and lizards, but also intelligent biped humanoid variants that have evolved independently of their fellow primates. Their skin is covered in scales or scutes, and some have hardened shells covering parts of their bodies.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Reptilian&amp;lt;/span&amp;gt;&lt;br /&gt;
| 70 || 100 || 60 || 80 || 60 || 40&lt;br /&gt;
| Fire, Elec, Crush, Slash&lt;br /&gt;
| Wind, Holy, Dark, Pierce&lt;br /&gt;
| &amp;amp;nbsp; || Cold&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Sprites are diminutive beings that seldom get involved in the Big World, preferring to remain with their own kin in the hidden places of the land where nature is still thick and undisturbed. Only a small minority choose to seek out the human world, where their high intelligence and small size make them excel for many tasks, ranging from accounting to assassination. Sprites are not a single species, but most of the big folk will be hard pressed to tell a pixie apart from a faery. They are commonly armed with using tiny swords and rapiers, and while they do not have much strength to put behind a thrust, their ability to seek out the most vulnerable parts of a target still make them a force to be reckoned with. Higher level Sprites can also master powerful magicks, and many an unwary adventurer have engaged them recklessly only to be sent to an early grave. Physically weak, the best way of dealing with them is swatting them with a crushing attack, but they are fast and hard to hit. Their tiny size also make them difficult to hit them with stabbing weapons. All Sprites have some resistance to elemental magicks, and depending on their natural affinity they can even be fully impervious to some elements. They are however naturally weak to the forbidden magicks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Sprite&amp;lt;/span&amp;gt;&lt;br /&gt;
| 30 || 120 || 120 || 20 || 70 || 60&lt;br /&gt;
| Fire, Cold, Elec, Wind, Holy, Pierce&lt;br /&gt;
| Slash&lt;br /&gt;
| Crush || Dark&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Undeads are animated necrotic remnants of living beings, cursed to an eternal lifeless existence with no warmth or joy. They range from mindless brutes such as zombies and animated skeletons, to higher undeads that have preserved parts of their mind but lost their soul, like liches, vampires and banshees. Having no need to maintain a body temperature and no vital processes that can be disturbed by electricity, undeads are highly resistant to cold and electrical magicks. Being born from darkness itself also makes them impervious to forbidden magicks, but they are vulnerable to divine attacks and fire magicks. Piercing attacks are ineffective due to a lack of weak points, while crushing or cutting off limbs works reasonably well. Mindless undeads tend to use simple melee implements like swords, or just crush their targets using their own limbs. Higher level undeads can use more sophisticated weaponry, and some even master deadly forms of forbidden magicks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Undead&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 70 || 40 || 100 || 20 || 20&lt;br /&gt;
| Cold, Elec, Wind, Dark, Crush, Pierce&lt;br /&gt;
| Slash&lt;br /&gt;
| &amp;amp;nbsp; || Fire, Holy&lt;br /&gt;
| Crush, Slash&lt;br /&gt;
|}&lt;br /&gt;
*For primary stats every point increases the stat by 1/10th of the base value (but always between 6 and 10).&lt;br /&gt;
&lt;br /&gt;
===Colored Charts===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resistances&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
!Fire&lt;br /&gt;
!Cold&lt;br /&gt;
!Elec&lt;br /&gt;
!Wind&lt;br /&gt;
!Holy&lt;br /&gt;
!Dark&lt;br /&gt;
!Crushing&lt;br /&gt;
!Slashing&lt;br /&gt;
!Piercing&lt;br /&gt;
|-&lt;br /&gt;
!Arthropod&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Avion&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Beast&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Celestial&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Daimon&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Humanoid&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Reptilian&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Sprite&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Undead&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Total&lt;br /&gt;
!125&lt;br /&gt;
!75&lt;br /&gt;
!150&lt;br /&gt;
!100&lt;br /&gt;
!0&lt;br /&gt;
! -50&lt;br /&gt;
!25&lt;br /&gt;
!50&lt;br /&gt;
!0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PAB_Per_Upgrade.PNG|Primary Attributes gained with each crystal upgrade&lt;br /&gt;
Resist_Per_Upgrade.PNG|Resistances gained with each crystal upgrade; Appears to round down&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Morale== &lt;br /&gt;
Each monster has up to 24,000 points of morale that gradually decays over time. Morale solely affects a monster&#039;s ability to bring [[#Gifts|gifts]] to its owner. Freshly created monsters start with 0 morale.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Morale Color&lt;br /&gt;
!Morality&lt;br /&gt;
!Affect on [[Gift]]s&lt;br /&gt;
|-&lt;br /&gt;
|Green || 6,000 - 24,000 || +25% chance&lt;br /&gt;
|-&lt;br /&gt;
|Yellow || 2,400 - 5,999 || Normal chance&lt;br /&gt;
|-&lt;br /&gt;
|Red || 1 - 2,399 || -50% chance&lt;br /&gt;
|-&lt;br /&gt;
|Empty || 0 || 0% chance (any held gifts are lost and no new ones can be earned)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Morale can be raised by feeding monsters [[crystals]] or Happy Pills. Crystals restore morale based on how many are spent (roughly 500 + 2.5*N) and pills restore 6,000 (or 12,000 for players with the Extra Strength Formula [[Hath Perk]]).&lt;br /&gt;
&lt;br /&gt;
===Morale Drain Rate===&lt;br /&gt;
Morale drains over time at a base rate of ~33 per hour, lasting roughly 30 days.&lt;br /&gt;
*&#039;&#039;&#039;Increased By&#039;&#039;&#039;:&lt;br /&gt;
**A [[#Food|starving]] monster will lose morale faster (50%?) than normal&lt;br /&gt;
*&#039;&#039;&#039;Decreased By&#039;&#039;&#039;:&lt;br /&gt;
**All Owned Monsters:&lt;br /&gt;
***[[Training]] Inspiration (5% per rank?)&lt;br /&gt;
***Players with a [[Stars#Gold_Star|Gold Star]] or higher have 50% drain rate&lt;br /&gt;
****These 2 bonuses stack multiplicatively&lt;br /&gt;
**Individual Monsters:&lt;br /&gt;
***Raising a monster&#039;s PL past 250 reduces its drain rate linearly, up to 7x slower at PL 2,250&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?showtopic=206976&amp;amp;st=0&amp;amp;p=4881600&amp;amp;#entry4881600]&amp;lt;/sup&amp;gt;. (An approximate point for 2x is ~580&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=206976&amp;amp;view=findpost&amp;amp;p=4910553][https://forums.e-hentai.org/index.php?showtopic=29703&amp;amp;st=48120&amp;amp;p=5508540&amp;amp;#entry5508540]&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;food&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;hunger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Hunger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Monsters consume food in order to &amp;quot;live&amp;quot; and must be fed every so often to keep them fighting and from losing morale. Freshly created monsters start at 2,000 food.&lt;br /&gt;
&lt;br /&gt;
Monsters of different [[power level]]s require different foods:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Power Level]]&lt;br /&gt;
!Food Required&lt;br /&gt;
|-&lt;br /&gt;
|1 - 250 || Monster Chow&lt;br /&gt;
|-&lt;br /&gt;
|251 - 750 || Monster Edibles&lt;br /&gt;
|-&lt;br /&gt;
|751 - 2,250 || Monster Cuisine&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Monsters can be fed up to 24,000 food (6 days&#039; worth). Each unit of food restores up to 1,000 points; this can be increased to 1,200 with the That&#039;s Good Eatin&#039; [[Hath Perk]].&lt;br /&gt;
*Food can be fed at a &amp;quot;max&amp;quot; amount which only uses as much food as possible without being wasteful (stopping before a unit does not restore a full 1,000) unless the monster has less than 1,000 hunger.&lt;br /&gt;
&lt;br /&gt;
Higher tier food [[items]] drop more frequently on higher [[difficulties]] (capping at 40%/30%/30% on IWBTH).&lt;br /&gt;
&lt;br /&gt;
===Hunger Rate===&lt;br /&gt;
Monsters consume food at a base rate of ~166 per hour.&lt;br /&gt;
*This can be slowed (up to halved?) via Metabolism [[Training]].&lt;br /&gt;
*Players with a [[Stars#Gold_Star|Gold Star]] will halve their monsters&#039; hunger rate.&lt;br /&gt;
**These 2 bonuses stack (to 75%? reduced hunger).&lt;br /&gt;
&lt;br /&gt;
===Starving===&lt;br /&gt;
*A starving monster will lose [[#Morale|morale]] 50%(?) quicker.&lt;br /&gt;
*After 90 days of starving a monster will cease to participate in [[battles]] and will be un-named.&lt;br /&gt;
**Monsters that are 1,000+ [[PL]] are immune to this.&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
[[Image:Monster Gift.PNG|thumb|Monster Gift notification.]]&lt;br /&gt;
Player-created monsters have a chance of bringing [[The_Forge#Materials|materials]] to their owner. Monsters can hold up to 3 gifts (further increased by [[#Chaos Upgrades|chaos upgrades]] up to +160%). Simply visiting the Monster Lab will check if any of the player&#039;s monsters have gifts to give.&lt;br /&gt;
&lt;br /&gt;
===Chances===&lt;br /&gt;
The chance to receive a gift is based on how many battles a monster has won since they last delivered a gift, modified by their [[#Morale|morale]] (updated dynamically; a monster that goes from yellow morale to green may bring a gift immediately&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=29703&amp;amp;view=findpost&amp;amp;p=4794188]&amp;lt;/sup&amp;gt;; visiting the monster list is necessary). A monster can give gifts up to once per hour. Monsters will automatically earn gifts if they have not earned one in the past 72 hours.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles won&#039;&#039;&#039;:&lt;br /&gt;
*[[Skills#Universal_Skills|Fleeing]] from battle counts as a win for all of the monsters in that round.&lt;br /&gt;
*Does &#039;&#039;&#039;not&#039;&#039;&#039; count deaths to a player&#039;s own monsters.&lt;br /&gt;
*To prevent potential abuses there is a cooldown on how often a player can count as a repeat win.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Gift List&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Distribution Ratio===&lt;br /&gt;
Graded materials are gifted at a ratio of 2:1:1:1 in Metal:Cloth:Leather:Wood.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Monster Stats]]&lt;br /&gt;
*[[HentaiVerse Bestiary]]&lt;br /&gt;
*[http://hvlist.niblseed.com/ Decondelite&#039;s (formerly Jenga&#039;s) Monster Database]&lt;br /&gt;
*[[The Forge]]&lt;br /&gt;
*[[Grindfest]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Hentai@Home&amp;diff=51701</id>
		<title>Hentai@Home</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Hentai@Home&amp;diff=51701"/>
		<updated>2020-09-30T15:34:43Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: /* Minimum Requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hentai@Home (H@H) is an open-source Peer-2-Peer gallery distribution system which reduces the load on the [[E-Hentai Galleries]]. Current version: [https://forums.e-hentai.org/index.php?showtopic=234458 1.6.0].&lt;br /&gt;
&lt;br /&gt;
[[Image:H@H Client.png|thumb|The client UI (maximized)]]&lt;br /&gt;
[[Image:H@H Client Screen.png|thumb|The client list UI]]&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
H@H is a project that can be compared to a cross between the [https://setiathome.ssl.berkeley.edu/ SETI@home] project and [https://en.wikipedia.org/wiki/BitTorrent_(protocol) BitTorrent].&lt;br /&gt;
&lt;br /&gt;
All participating users run a small Java-based client that downloads files from the main E-Hentai servers to their computer and passes those files on to people who browse the [[E-Hentai Galleries]]. This allows E-Hentai to serve many more images using less server bandwidth.&lt;br /&gt;
&lt;br /&gt;
The client may be run freely for any duration of time but it is recommended to run it continuously for as long as possible for maximum [[#Rewards|rewards]].&lt;br /&gt;
&lt;br /&gt;
==Signing Up==&lt;br /&gt;
[[Image:H@H Application.png|thumb|The H@H application form.]]&lt;br /&gt;
&amp;lt;div id=&amp;quot;Requirements&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;requirements&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Requirement&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;requirement&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Minimum Requirements===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Requirement&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.java.com/en/download/ Java Runtime Environment]&lt;br /&gt;
|&lt;br /&gt;
*Version must be 8-11.&lt;br /&gt;
*The JDKs are also usable.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span title=&amp;quot;With minimum 500kB/s dedicated to H@H&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;50+ Mbit/s&amp;lt;/span&amp;gt; burst speed&lt;br /&gt;
|&lt;br /&gt;
*This applies to both upload and download.&lt;br /&gt;
*Sustained upload should be at least 33-40% of the minimum amount.&lt;br /&gt;
*Varies by region.&lt;br /&gt;
|-&lt;br /&gt;
|300 MB/hour bandwidth&lt;br /&gt;
|Users may limit how much bandwidth is used per hour (SSL overhead is not counted).&lt;br /&gt;
|-&lt;br /&gt;
|10+ GB of &#039;&#039;&#039;dedicated&#039;&#039;&#039; hard drive space&lt;br /&gt;
|&lt;br /&gt;
*SSDs are ideal; &amp;lt;span title=&amp;quot;Disabling logging can reduce I/O even further&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;write endurance is not an issue&amp;lt;/span&amp;gt;.&lt;br /&gt;
*At least 1 GB for every &amp;lt;span title=&amp;quot;25 KB/s &amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;0.2 Mbit/s&amp;lt;/span&amp;gt; is encouraged for optimal [[static range]] allocation.&lt;br /&gt;
*Please ensure the client can sustain both speed and disk I/O in the long run.&lt;br /&gt;
|-&lt;br /&gt;
|[https://portforward.com/ An open TCP port]&lt;br /&gt;
|&lt;br /&gt;
*443 recommended; otherwise must be between 1024-65534.&lt;br /&gt;
*[https://en.wikipedia.org/wiki/Ephemeral_port Unregistered IANA ports or UNIX kernel ports] are recommended as private ports. Check [https://en.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers this list] for potential port conflicts.&lt;br /&gt;
*[[Technical_Issues#Ports|Some ports are not permitted]].&lt;br /&gt;
|-&lt;br /&gt;
|A unique IPv4 IP address&lt;br /&gt;
|1 per every operational client. Should be static.&lt;br /&gt;
|-&lt;br /&gt;
|Uptime&lt;br /&gt;
|A single client should remain online for ~75-80% of the time over a 6 month period.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Obtaining Client Keys===&lt;br /&gt;
Users signing up for their first client simply go to the [[My_Home#Hentai.40Home | Hentai@Home page]] in their [[My Home]] area. A flash interface will appear where users may fill in their qualifications. Applications typically take a few days to process.&lt;br /&gt;
&lt;br /&gt;
For any additional clients please [https://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PM Tenboro]. For users wishing to run more than 5 clients the average stable quality of their existing clients must be 7,000+ before more keys are assigned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Installation&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installation Guides==&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795 Windows]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=100453 FreeBSD with Jails]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=19795&amp;amp;view=findpost&amp;amp;p=797807 Linux]&lt;br /&gt;
**[[Installing H@H on Ubuntu|Ubuntu]]&lt;br /&gt;
**[[Installing H@H on Debian|Debian]]&lt;br /&gt;
**[https://forums.e-hentai.org/index.php?showtopic=69880 Debian on Raspberry Pi]&lt;br /&gt;
**[https://forums.e-hentai.org/index.php?showtopic=69887 Solaris]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=97809 Rented Server]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=132751 Python Client]&lt;br /&gt;
&lt;br /&gt;
==Limits==&lt;br /&gt;
A client&#039;s maximum burst speed (in KB/s) will determine the maximum number of connections that can be had simultaneously (up to 500 at 4800 KB/s or more).&lt;br /&gt;
&lt;br /&gt;
Simultaneous connections are determined by a client&#039;s hitrate and burst speed (during speed tests, the packet size is adjusted to match the client&#039;s burst speed).&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Maximum connections&#039;&#039;&#039; = 20 + max_burst_speed / 10000&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The disk cache size (in GB) must be enough to maintain static ranges. Clients must be able to store 10 GB or 200 MB per static range at any given time, whichever is higher:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Minimum cache size&#039;&#039;&#039; = max(10, static_ranges * 200 / 1024)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Speed Test===&lt;br /&gt;
When the H@H client starts, it contacts one of the H@H control servers which tests the connection of the client in order to check if it can upload data at the configured maximum burst speed. If it cannot, the maximum burst speed is reduced internally to the measured upload speed in order to prevent the connection from being overloaded.&lt;br /&gt;
&lt;br /&gt;
==Activity==&lt;br /&gt;
An H@H client needs to maintain a [[#Trust|Trust]] of 0, [[#Quality|Quality]] of 2500, and max tested speed of 80 KB/s. Failure to reach any of these requirements will make it idle on the network and wait until the requirements are reached.&lt;br /&gt;
&lt;br /&gt;
==Scheduler==&lt;br /&gt;
Each client can be scheduled to use less than its maximum burst speed and bandwidth. These can be based on particular days but are limited to using precise times (every hour on the hour). Schedules are read and cached at the start of each hour so changes won&#039;t apply until the start of next hour.&lt;br /&gt;
&lt;br /&gt;
==Software==&lt;br /&gt;
A few command line switches may be given to the H@H application in order to change some of its behaviors:&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable_bwm&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be set from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Disables the bandwidth monitor, which prevents the client from using more upload speed than the value of the &amp;quot;Maximum Burst Speed&amp;quot; parameter. The H@H dispatcher will still respect the &amp;quot;Maximum Burst Speed&amp;quot; parameter so that the &amp;lt;u&amp;gt;mean&amp;lt;/u&amp;gt; upload speed of the client won&#039;t exceed that value. However, the client might use as much upload speed as its connection provides in order to send files, which generally results in upload peaks.&lt;br /&gt;
::In some cases, the bandwidth monitor is unable to use the whole maximum upload speed that has been set, which can result in an under-utilization of the client&#039;s upload speed (and might trigger false overload notifications). In such cases, it is better to disable the bandwidth monitor in order for the client to give better performances.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable_logging&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be set from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Disables the opening, creation, and writing to the &#039;&#039;log_out&#039;&#039; file. This will significantly reduce I/O for HDD but make network troubleshooting harder. Java errors will still be logged to &#039;&#039;log_err&#039;&#039;.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--flush-logs&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Flushes the log to disk for every written line. This will increase I/O; mostly recommended for when the log is written to a ramdisk.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--max_connections=&#039;&#039;conn&#039;&#039;&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Sets the maximum number of connections the application can handle to &#039;&#039;conn&#039;&#039;. The default maximum number of connections depends on the max burst speed parameter, as detailed above. In some rare circumstances the default value is too low and the maximum number of connections needs to be increased slightly in order to avoid triggering false overload notifications. Setting this value too high might have severe consequences on a client&#039;s performance and impact the whole H@H network badly. &#039;&#039;&#039;DO NOT CHANGE THIS VALUE UNLESS YOU ABSOLUTELY KNOW WHAT YOU ARE DOING!&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--port&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Overrides the port set in the client&#039;s settings. For example, one may use this option and the following iptables rules to allow running H@H on one port officially (in the [https://e-hentai.org/hentaiathome.php settings page]) whilst binding or tunnelling a completelly different port.  This usercase is seldom but an example cloud be: configure H@H in the setting to start on port &amp;lt;tt&amp;gt;6000&amp;lt;/tt&amp;gt;, then use &amp;lt;tt&amp;gt;--port=7777&amp;lt;/tt&amp;gt; with the following iptables rules:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;iptables -A INPUT -p tcp --dport 6000 -j ACCEPT&lt;br /&gt;
iptables -A INPUT -p tcp --dport 7777 -j ACCEPT&lt;br /&gt;
iptables -A PREROUTING -t nat -i eth0 -p tcp --dport 6000 -j REDIRECT --to-port 7777&amp;lt;/pre&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--rescan-cache&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Checks the cache for errors.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--silentstart&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Starts the UI in minimized mode / tray icon.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--skip_free_space_check&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the free space check so that the application won&#039;t err if the space left on the partition that contains the &#039;&#039;cache&#039;&#039; folder is less than the configured parameter (or 100MB if that parameter is set to a value less than 100MB).&lt;br /&gt;
:&amp;lt;tt&amp;gt;--verify_cache&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be requested from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Forces a check of the entire cache. This is the same as &amp;lt;tt&amp;gt;--rescan-cache&amp;lt;/tt&amp;gt; with the addition that the SHA-1 hash of each file is also checked; this can take a long time.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--Xmx&#039;&#039;mem&#039;&#039;m&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Limits the use of memory to &#039;&#039;mem&#039;&#039; (in MB).&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable-ip-origin-check&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the requirement that RPC server requests come from a whitelisted IP. Using this is discouraged as it reduces security, but may allow the client to work in some common non-transparent proxy configurations.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable-flood-control&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the rate limit on connections per IP address. May be necessary to use with the above trigger.&lt;br /&gt;
&lt;br /&gt;
===Directories===&lt;br /&gt;
:&amp;lt;tt&amp;gt;--cache-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--data-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--download-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--log-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--temp-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These arguments allow for changes to the locations of these directories. Quotes are required if there are spaces in the path. H@H will attempt to create the directory if it does not exist. Only &#039;&#039;log&#039;&#039; and &#039;&#039;temp&#039;&#039; may share a directory.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Windows&#039;&#039;&#039;: --download-dir=&amp;quot;c:\some download dir with spaces\&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Linux&#039;&#039;&#039;: --cache-dir=/some/cache/location --temp-dir=/dev/shm/hath --log-dir=/dev/shm/hath&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cache==&lt;br /&gt;
The system fills a client&#039;s cache exclusively with [[#Static Ranges|static ranges]] of files. Users should &#039;&#039;&#039;not&#039;&#039;&#039; tamper with any of these files; this will cause major [[#Trust|trust]] and cache database issues for the client. Corrupted files will be deleted and replaced if requested.&lt;br /&gt;
&lt;br /&gt;
===Static Ranges===&lt;br /&gt;
Static ranges are [https://forums.e-hentai.org/index.php?showtopic=236113| ~200 MB each] or 1/65536th of the site&#039;s &amp;quot;active&amp;quot; content. The server will always assume that the client is able to serve files from that range without tracking the files individually. If a ranged file isn&#039;t currently cached the client will proxy-request it from the image servers on-demand and store it for later use. The ranged files will stay in the client&#039;s cache for 90 days after they were last requested.&lt;br /&gt;
&lt;br /&gt;
Clients that have started for the first time are assigned 20 ranges. Ranges are capped based on the low-end [[#Quality|quality]] mark of the client.&lt;br /&gt;
A client won&#039;t be assigned any new ranges if the tested speed drops below 200kB/s.&lt;br /&gt;
The amount of ranges a client can have is capped to 1 per kB/s of effective speed (the lesser of throttle and quota per hour) and one per 200MB of allocated size.&lt;br /&gt;
&lt;br /&gt;
Clients experiencing connectivity issues during peak hours will receive less static ranges to avoid increases in hitrate and workload they would otherwise not properly manage.&lt;br /&gt;
&lt;br /&gt;
==Trust==&lt;br /&gt;
Trust indicates how well the client is performing according to other clients.&lt;br /&gt;
*Trust caps at +1000 and gradually rises by 1-4 per minute if the client is behaving normally, even if it is not serving files.&lt;br /&gt;
*Negative trust often occurs from improper shutdowns or bad connections.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
Quality measures the long-term overall stability and reliability of a client, calculated by comparing the client&#039;s average failure rate with its average hit rate. It prioritizes clients for file requests (along with raw speed and proximity factors) and determines how many [[static range]]s can be assigned every day when compared with the region&#039;s average performance.&lt;br /&gt;
*Quality gradually increases as long as the client is properly serving files. It fluctuates using a weighed average of low and high marks to measure a client&#039;s long-term stability. Those marks stabilize over time unless network issues exist. The low-end mark defines daily [[static range]] assignment.&lt;br /&gt;
*What constitutes a decent quality rating varies between geographical regions. A client&#039;s low-end mark should be at least within its regional average in order to get the most [[static range]]s.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
!Quality&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|10,000 || Maximum quality.&lt;br /&gt;
|-&lt;br /&gt;
|7,000 || [[Static Range]] cap becomes 6,000.&lt;br /&gt;
|-&lt;br /&gt;
|5,000 || [[Static Range]] cap becomes 2,000. Its factor for [[hath]] calculation is reduced.&lt;br /&gt;
|-&lt;br /&gt;
|3,000 || [[Static Range]] cap becomes 1,000.&lt;br /&gt;
|-&lt;br /&gt;
|2,500 || Client stays idle.&lt;br /&gt;
|-&lt;br /&gt;
|1,500 || Starting point for new clients or those that have been unused for several days.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Rewards]]==&lt;br /&gt;
Users receive 1 [[GP]] for each hit on their client and may compete for a position on the [[Toplists#Hentai.40Home_Toplists|H@H toplist]].&lt;br /&gt;
&lt;br /&gt;
While running H@H clients &#039;&#039;&#039;that meet the minimum speed requirements&#039;&#039;&#039; users receive [[Hath]] which can be used to purchase [[Hath Perks]]. &#039;&#039;&#039;Clients must be able to hit at least 160 KB/s to award any Hath.&#039;&#039;&#039; The daily amount earned per client is based on average hit/minute (calculated over a week) and [[static range]]s. The hath is made available roughly every 4 hours the client has been running.&lt;br /&gt;
&lt;br /&gt;
A quality rating below 5000 reduces the static range gain by a linear factor:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Hathrate/day&#039;&#039;&#039; = 1 + 0.15 * hitrate + 0.01 * static_ranges * min(1, low_quality_factor)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===H@H Downloader===&lt;br /&gt;
&#039;&#039;For more information, please check [https://forums.e-hentai.org/index.php?showtopic=196195 this thread].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An H@H client can be used to download [[archive]]s (instead of via HTTPS).&lt;br /&gt;
* Resolution options include 780x, 980x, 1280x, 1600x, 2400x, or original (availability may differ).&lt;br /&gt;
* Once queued there is no way to prevent the client from downloading the gallery.&lt;br /&gt;
* A &#039;&#039;galleryinfo.txt&#039;&#039; file is generated upon completed unlike [[archive]] downloading.&lt;br /&gt;
* [[Archives#Filenames|Filename changes]] still occur.&lt;br /&gt;
* These downloads still cost [[GP]]/[[credits]] ([[#Free_Archives|see below for exceptions]]).&lt;br /&gt;
* The download queue is server-side and as such is not affected by client-side interruptions. It will resume if the client is restarted. Queued downloads aren&#039;t pruned unless the client fails to download them for a full week. The client will verify that the downloaded file has the expected hash at completion.&lt;br /&gt;
&lt;br /&gt;
====Free [[Archives]]====&lt;br /&gt;
Functioning clients earn a quota of 1,000 MB/day in free [[archive]] downloads. An additional 10 MB/day is earned per adjusted average hit.&lt;br /&gt;
&lt;br /&gt;
A client is considered functional if &#039;&#039;&#039;all 4&#039;&#039;&#039; of the following apply:&lt;br /&gt;
* The client scores an average hitrate of &#039;&#039;&#039;at least 1.0 hit/minute&#039;&#039;&#039;.&lt;br /&gt;
* The client has been running for at least &#039;&#039;&#039;24 hours straight&#039;&#039;&#039;.&lt;br /&gt;
* The client had &#039;&#039;&#039;no more than one downtime within the same hour&#039;&#039;&#039;.&lt;br /&gt;
* The client had &#039;&#039;&#039;no downtime that exceeded 4 hours&#039;&#039;&#039;.&lt;br /&gt;
**If a client breaks either of the last 2 conditions its the uptime is reset and it must remain active for 24 hours again to qualify.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* This quota is measured over a 7-day sliding window.&lt;br /&gt;
* [[Archives#Costs|Recreated archives]] do NOT qualify.&lt;br /&gt;
* Extra clients do NOT earn another 1,000 MB.&lt;br /&gt;
* The amount a user has earned can be found on their H@H client list page at the bottom of the &amp;quot;Your Active Clients&amp;quot; section.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home FAQ|FAQ - Hentai@Home]]&lt;br /&gt;
*[[Technical_Issues#H.40H|Technical Issues - H@H]]&lt;br /&gt;
*[[Hath]]&lt;br /&gt;
*[[Downloading]]&lt;br /&gt;
*[[Renting A Seedbox]]&lt;br /&gt;
&lt;br /&gt;
==Forum Links==&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795 H@H FAQ topic]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=101296&amp;amp;view=findpost&amp;amp;p=2336526 Running H@H as a Service]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=238973&amp;amp;st=0&amp;amp;p=5695501&amp;amp;#entry5695501 Tenboro&#039;s post detailing the limitations regarding the allocation of static ranges]&lt;br /&gt;
&lt;br /&gt;
{{Template:EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Hentai@Home&amp;diff=51700</id>
		<title>Hentai@Home</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Hentai@Home&amp;diff=51700"/>
		<updated>2020-09-30T15:33:51Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Updated the minimum burst speed requirement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hentai@Home (H@H) is an open-source Peer-2-Peer gallery distribution system which reduces the load on the [[E-Hentai Galleries]]. Current version: [https://forums.e-hentai.org/index.php?showtopic=234458 1.6.0].&lt;br /&gt;
&lt;br /&gt;
[[Image:H@H Client.png|thumb|The client UI (maximized)]]&lt;br /&gt;
[[Image:H@H Client Screen.png|thumb|The client list UI]]&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
H@H is a project that can be compared to a cross between the [https://setiathome.ssl.berkeley.edu/ SETI@home] project and [https://en.wikipedia.org/wiki/BitTorrent_(protocol) BitTorrent].&lt;br /&gt;
&lt;br /&gt;
All participating users run a small Java-based client that downloads files from the main E-Hentai servers to their computer and passes those files on to people who browse the [[E-Hentai Galleries]]. This allows E-Hentai to serve many more images using less server bandwidth.&lt;br /&gt;
&lt;br /&gt;
The client may be run freely for any duration of time but it is recommended to run it continuously for as long as possible for maximum [[#Rewards|rewards]].&lt;br /&gt;
&lt;br /&gt;
==Signing Up==&lt;br /&gt;
[[Image:H@H Application.png|thumb|The H@H application form.]]&lt;br /&gt;
&amp;lt;div id=&amp;quot;Requirements&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;requirements&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Requirement&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;requirement&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Minimum Requirements===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Requirement&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.java.com/en/download/ Java Runtime Environment]&lt;br /&gt;
|&lt;br /&gt;
*Version must be 8-11.&lt;br /&gt;
*The JDKs are also usable.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span title=&amp;quot;With minimum 500kB/s dedicated to H@H&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;50+ Mbit/s for both outgoing AND incoming traffic&amp;lt;/span&amp;gt; burst speed&lt;br /&gt;
|&lt;br /&gt;
*This applies to both upload and download.&lt;br /&gt;
*Sustained upload should be at least 33-40% of the minimum amount.&lt;br /&gt;
*Varies by region.&lt;br /&gt;
|-&lt;br /&gt;
|300 MB/hour bandwidth&lt;br /&gt;
|Users may limit how much bandwidth is used per hour (SSL overhead is not counted).&lt;br /&gt;
|-&lt;br /&gt;
|10+ GB of &#039;&#039;&#039;dedicated&#039;&#039;&#039; hard drive space&lt;br /&gt;
|&lt;br /&gt;
*SSDs are ideal; &amp;lt;span title=&amp;quot;Disabling logging can reduce I/O even further&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;write endurance is not an issue&amp;lt;/span&amp;gt;.&lt;br /&gt;
*At least 1 GB for every &amp;lt;span title=&amp;quot;25 KB/s &amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;0.2 Mbit/s&amp;lt;/span&amp;gt; is encouraged for optimal [[static range]] allocation.&lt;br /&gt;
*Please ensure the client can sustain both speed and disk I/O in the long run.&lt;br /&gt;
|-&lt;br /&gt;
|[https://portforward.com/ An open TCP port]&lt;br /&gt;
|&lt;br /&gt;
*443 recommended; otherwise must be between 1024-65534.&lt;br /&gt;
*[https://en.wikipedia.org/wiki/Ephemeral_port Unregistered IANA ports or UNIX kernel ports] are recommended as private ports. Check [https://en.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers this list] for potential port conflicts.&lt;br /&gt;
*[[Technical_Issues#Ports|Some ports are not permitted]].&lt;br /&gt;
|-&lt;br /&gt;
|A unique IPv4 IP address&lt;br /&gt;
|1 per every operational client. Should be static.&lt;br /&gt;
|-&lt;br /&gt;
|Uptime&lt;br /&gt;
|A single client should remain online for ~75-80% of the time over a 6 month period.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Obtaining Client Keys===&lt;br /&gt;
Users signing up for their first client simply go to the [[My_Home#Hentai.40Home | Hentai@Home page]] in their [[My Home]] area. A flash interface will appear where users may fill in their qualifications. Applications typically take a few days to process.&lt;br /&gt;
&lt;br /&gt;
For any additional clients please [https://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PM Tenboro]. For users wishing to run more than 5 clients the average stable quality of their existing clients must be 7,000+ before more keys are assigned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Installation&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installation Guides==&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795 Windows]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=100453 FreeBSD with Jails]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=19795&amp;amp;view=findpost&amp;amp;p=797807 Linux]&lt;br /&gt;
**[[Installing H@H on Ubuntu|Ubuntu]]&lt;br /&gt;
**[[Installing H@H on Debian|Debian]]&lt;br /&gt;
**[https://forums.e-hentai.org/index.php?showtopic=69880 Debian on Raspberry Pi]&lt;br /&gt;
**[https://forums.e-hentai.org/index.php?showtopic=69887 Solaris]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=97809 Rented Server]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=132751 Python Client]&lt;br /&gt;
&lt;br /&gt;
==Limits==&lt;br /&gt;
A client&#039;s maximum burst speed (in KB/s) will determine the maximum number of connections that can be had simultaneously (up to 500 at 4800 KB/s or more).&lt;br /&gt;
&lt;br /&gt;
Simultaneous connections are determined by a client&#039;s hitrate and burst speed (during speed tests, the packet size is adjusted to match the client&#039;s burst speed).&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Maximum connections&#039;&#039;&#039; = 20 + max_burst_speed / 10000&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The disk cache size (in GB) must be enough to maintain static ranges. Clients must be able to store 10 GB or 200 MB per static range at any given time, whichever is higher:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Minimum cache size&#039;&#039;&#039; = max(10, static_ranges * 200 / 1024)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Speed Test===&lt;br /&gt;
When the H@H client starts, it contacts one of the H@H control servers which tests the connection of the client in order to check if it can upload data at the configured maximum burst speed. If it cannot, the maximum burst speed is reduced internally to the measured upload speed in order to prevent the connection from being overloaded.&lt;br /&gt;
&lt;br /&gt;
==Activity==&lt;br /&gt;
An H@H client needs to maintain a [[#Trust|Trust]] of 0, [[#Quality|Quality]] of 2500, and max tested speed of 80 KB/s. Failure to reach any of these requirements will make it idle on the network and wait until the requirements are reached.&lt;br /&gt;
&lt;br /&gt;
==Scheduler==&lt;br /&gt;
Each client can be scheduled to use less than its maximum burst speed and bandwidth. These can be based on particular days but are limited to using precise times (every hour on the hour). Schedules are read and cached at the start of each hour so changes won&#039;t apply until the start of next hour.&lt;br /&gt;
&lt;br /&gt;
==Software==&lt;br /&gt;
A few command line switches may be given to the H@H application in order to change some of its behaviors:&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable_bwm&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be set from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Disables the bandwidth monitor, which prevents the client from using more upload speed than the value of the &amp;quot;Maximum Burst Speed&amp;quot; parameter. The H@H dispatcher will still respect the &amp;quot;Maximum Burst Speed&amp;quot; parameter so that the &amp;lt;u&amp;gt;mean&amp;lt;/u&amp;gt; upload speed of the client won&#039;t exceed that value. However, the client might use as much upload speed as its connection provides in order to send files, which generally results in upload peaks.&lt;br /&gt;
::In some cases, the bandwidth monitor is unable to use the whole maximum upload speed that has been set, which can result in an under-utilization of the client&#039;s upload speed (and might trigger false overload notifications). In such cases, it is better to disable the bandwidth monitor in order for the client to give better performances.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable_logging&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be set from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Disables the opening, creation, and writing to the &#039;&#039;log_out&#039;&#039; file. This will significantly reduce I/O for HDD but make network troubleshooting harder. Java errors will still be logged to &#039;&#039;log_err&#039;&#039;.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--flush-logs&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Flushes the log to disk for every written line. This will increase I/O; mostly recommended for when the log is written to a ramdisk.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--max_connections=&#039;&#039;conn&#039;&#039;&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Sets the maximum number of connections the application can handle to &#039;&#039;conn&#039;&#039;. The default maximum number of connections depends on the max burst speed parameter, as detailed above. In some rare circumstances the default value is too low and the maximum number of connections needs to be increased slightly in order to avoid triggering false overload notifications. Setting this value too high might have severe consequences on a client&#039;s performance and impact the whole H@H network badly. &#039;&#039;&#039;DO NOT CHANGE THIS VALUE UNLESS YOU ABSOLUTELY KNOW WHAT YOU ARE DOING!&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--port&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Overrides the port set in the client&#039;s settings. For example, one may use this option and the following iptables rules to allow running H@H on one port officially (in the [https://e-hentai.org/hentaiathome.php settings page]) whilst binding or tunnelling a completelly different port.  This usercase is seldom but an example cloud be: configure H@H in the setting to start on port &amp;lt;tt&amp;gt;6000&amp;lt;/tt&amp;gt;, then use &amp;lt;tt&amp;gt;--port=7777&amp;lt;/tt&amp;gt; with the following iptables rules:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;iptables -A INPUT -p tcp --dport 6000 -j ACCEPT&lt;br /&gt;
iptables -A INPUT -p tcp --dport 7777 -j ACCEPT&lt;br /&gt;
iptables -A PREROUTING -t nat -i eth0 -p tcp --dport 6000 -j REDIRECT --to-port 7777&amp;lt;/pre&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--rescan-cache&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Checks the cache for errors.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--silentstart&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Starts the UI in minimized mode / tray icon.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--skip_free_space_check&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the free space check so that the application won&#039;t err if the space left on the partition that contains the &#039;&#039;cache&#039;&#039; folder is less than the configured parameter (or 100MB if that parameter is set to a value less than 100MB).&lt;br /&gt;
:&amp;lt;tt&amp;gt;--verify_cache&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be requested from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Forces a check of the entire cache. This is the same as &amp;lt;tt&amp;gt;--rescan-cache&amp;lt;/tt&amp;gt; with the addition that the SHA-1 hash of each file is also checked; this can take a long time.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--Xmx&#039;&#039;mem&#039;&#039;m&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Limits the use of memory to &#039;&#039;mem&#039;&#039; (in MB).&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable-ip-origin-check&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the requirement that RPC server requests come from a whitelisted IP. Using this is discouraged as it reduces security, but may allow the client to work in some common non-transparent proxy configurations.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable-flood-control&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the rate limit on connections per IP address. May be necessary to use with the above trigger.&lt;br /&gt;
&lt;br /&gt;
===Directories===&lt;br /&gt;
:&amp;lt;tt&amp;gt;--cache-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--data-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--download-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--log-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--temp-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These arguments allow for changes to the locations of these directories. Quotes are required if there are spaces in the path. H@H will attempt to create the directory if it does not exist. Only &#039;&#039;log&#039;&#039; and &#039;&#039;temp&#039;&#039; may share a directory.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Windows&#039;&#039;&#039;: --download-dir=&amp;quot;c:\some download dir with spaces\&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Linux&#039;&#039;&#039;: --cache-dir=/some/cache/location --temp-dir=/dev/shm/hath --log-dir=/dev/shm/hath&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cache==&lt;br /&gt;
The system fills a client&#039;s cache exclusively with [[#Static Ranges|static ranges]] of files. Users should &#039;&#039;&#039;not&#039;&#039;&#039; tamper with any of these files; this will cause major [[#Trust|trust]] and cache database issues for the client. Corrupted files will be deleted and replaced if requested.&lt;br /&gt;
&lt;br /&gt;
===Static Ranges===&lt;br /&gt;
Static ranges are [https://forums.e-hentai.org/index.php?showtopic=236113| ~200 MB each] or 1/65536th of the site&#039;s &amp;quot;active&amp;quot; content. The server will always assume that the client is able to serve files from that range without tracking the files individually. If a ranged file isn&#039;t currently cached the client will proxy-request it from the image servers on-demand and store it for later use. The ranged files will stay in the client&#039;s cache for 90 days after they were last requested.&lt;br /&gt;
&lt;br /&gt;
Clients that have started for the first time are assigned 20 ranges. Ranges are capped based on the low-end [[#Quality|quality]] mark of the client.&lt;br /&gt;
A client won&#039;t be assigned any new ranges if the tested speed drops below 200kB/s.&lt;br /&gt;
The amount of ranges a client can have is capped to 1 per kB/s of effective speed (the lesser of throttle and quota per hour) and one per 200MB of allocated size.&lt;br /&gt;
&lt;br /&gt;
Clients experiencing connectivity issues during peak hours will receive less static ranges to avoid increases in hitrate and workload they would otherwise not properly manage.&lt;br /&gt;
&lt;br /&gt;
==Trust==&lt;br /&gt;
Trust indicates how well the client is performing according to other clients.&lt;br /&gt;
*Trust caps at +1000 and gradually rises by 1-4 per minute if the client is behaving normally, even if it is not serving files.&lt;br /&gt;
*Negative trust often occurs from improper shutdowns or bad connections.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
Quality measures the long-term overall stability and reliability of a client, calculated by comparing the client&#039;s average failure rate with its average hit rate. It prioritizes clients for file requests (along with raw speed and proximity factors) and determines how many [[static range]]s can be assigned every day when compared with the region&#039;s average performance.&lt;br /&gt;
*Quality gradually increases as long as the client is properly serving files. It fluctuates using a weighed average of low and high marks to measure a client&#039;s long-term stability. Those marks stabilize over time unless network issues exist. The low-end mark defines daily [[static range]] assignment.&lt;br /&gt;
*What constitutes a decent quality rating varies between geographical regions. A client&#039;s low-end mark should be at least within its regional average in order to get the most [[static range]]s.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
!Quality&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|10,000 || Maximum quality.&lt;br /&gt;
|-&lt;br /&gt;
|7,000 || [[Static Range]] cap becomes 6,000.&lt;br /&gt;
|-&lt;br /&gt;
|5,000 || [[Static Range]] cap becomes 2,000. Its factor for [[hath]] calculation is reduced.&lt;br /&gt;
|-&lt;br /&gt;
|3,000 || [[Static Range]] cap becomes 1,000.&lt;br /&gt;
|-&lt;br /&gt;
|2,500 || Client stays idle.&lt;br /&gt;
|-&lt;br /&gt;
|1,500 || Starting point for new clients or those that have been unused for several days.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Rewards]]==&lt;br /&gt;
Users receive 1 [[GP]] for each hit on their client and may compete for a position on the [[Toplists#Hentai.40Home_Toplists|H@H toplist]].&lt;br /&gt;
&lt;br /&gt;
While running H@H clients &#039;&#039;&#039;that meet the minimum speed requirements&#039;&#039;&#039; users receive [[Hath]] which can be used to purchase [[Hath Perks]]. &#039;&#039;&#039;Clients must be able to hit at least 160 KB/s to award any Hath.&#039;&#039;&#039; The daily amount earned per client is based on average hit/minute (calculated over a week) and [[static range]]s. The hath is made available roughly every 4 hours the client has been running.&lt;br /&gt;
&lt;br /&gt;
A quality rating below 5000 reduces the static range gain by a linear factor:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Hathrate/day&#039;&#039;&#039; = 1 + 0.15 * hitrate + 0.01 * static_ranges * min(1, low_quality_factor)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===H@H Downloader===&lt;br /&gt;
&#039;&#039;For more information, please check [https://forums.e-hentai.org/index.php?showtopic=196195 this thread].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An H@H client can be used to download [[archive]]s (instead of via HTTPS).&lt;br /&gt;
* Resolution options include 780x, 980x, 1280x, 1600x, 2400x, or original (availability may differ).&lt;br /&gt;
* Once queued there is no way to prevent the client from downloading the gallery.&lt;br /&gt;
* A &#039;&#039;galleryinfo.txt&#039;&#039; file is generated upon completed unlike [[archive]] downloading.&lt;br /&gt;
* [[Archives#Filenames|Filename changes]] still occur.&lt;br /&gt;
* These downloads still cost [[GP]]/[[credits]] ([[#Free_Archives|see below for exceptions]]).&lt;br /&gt;
* The download queue is server-side and as such is not affected by client-side interruptions. It will resume if the client is restarted. Queued downloads aren&#039;t pruned unless the client fails to download them for a full week. The client will verify that the downloaded file has the expected hash at completion.&lt;br /&gt;
&lt;br /&gt;
====Free [[Archives]]====&lt;br /&gt;
Functioning clients earn a quota of 1,000 MB/day in free [[archive]] downloads. An additional 10 MB/day is earned per adjusted average hit.&lt;br /&gt;
&lt;br /&gt;
A client is considered functional if &#039;&#039;&#039;all 4&#039;&#039;&#039; of the following apply:&lt;br /&gt;
* The client scores an average hitrate of &#039;&#039;&#039;at least 1.0 hit/minute&#039;&#039;&#039;.&lt;br /&gt;
* The client has been running for at least &#039;&#039;&#039;24 hours straight&#039;&#039;&#039;.&lt;br /&gt;
* The client had &#039;&#039;&#039;no more than one downtime within the same hour&#039;&#039;&#039;.&lt;br /&gt;
* The client had &#039;&#039;&#039;no downtime that exceeded 4 hours&#039;&#039;&#039;.&lt;br /&gt;
**If a client breaks either of the last 2 conditions its the uptime is reset and it must remain active for 24 hours again to qualify.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* This quota is measured over a 7-day sliding window.&lt;br /&gt;
* [[Archives#Costs|Recreated archives]] do NOT qualify.&lt;br /&gt;
* Extra clients do NOT earn another 1,000 MB.&lt;br /&gt;
* The amount a user has earned can be found on their H@H client list page at the bottom of the &amp;quot;Your Active Clients&amp;quot; section.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home FAQ|FAQ - Hentai@Home]]&lt;br /&gt;
*[[Technical_Issues#H.40H|Technical Issues - H@H]]&lt;br /&gt;
*[[Hath]]&lt;br /&gt;
*[[Downloading]]&lt;br /&gt;
*[[Renting A Seedbox]]&lt;br /&gt;
&lt;br /&gt;
==Forum Links==&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795 H@H FAQ topic]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=101296&amp;amp;view=findpost&amp;amp;p=2336526 Running H@H as a Service]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=238973&amp;amp;st=0&amp;amp;p=5695501&amp;amp;#entry5695501 Tenboro&#039;s post detailing the limitations regarding the allocation of static ranges]&lt;br /&gt;
&lt;br /&gt;
{{Template:EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Technical_Issues&amp;diff=51672</id>
		<title>Technical Issues</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Technical_Issues&amp;diff=51672"/>
		<updated>2020-09-10T07:51:59Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Added info about ranges not building if they reached the limit in a region&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article is meant to assist users of E-Hentai with any technical problems that they may have.&lt;br /&gt;
&lt;br /&gt;
==Universal==&lt;br /&gt;
&amp;lt;div id=&amp;quot;503&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Error 503 - Service Unavailable&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The site is under maintenance or is having server issues. Please wait and try again later.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;IE&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;ie&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;browser&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Browser&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;The site is stuck at a static resolution!&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;The site looks / behaves strangely on Internet Explorer!&#039;&#039;&#039;&lt;br /&gt;
**Only [https://www.w3schools.com/css/css_grid.asp modern browsers] are recommended for this site. Support cannot be given for [https://letsencrypt.org/docs/certificate-compatibility/ other / older browsers].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;blank&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Blank&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;DNS&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;dns&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;I get a blank page when I try to access the site!&#039;&#039;&#039;&lt;br /&gt;
**Make sure you are connecting via HTTPS, not HTTP.&lt;br /&gt;
**Clear cache and cookies relating to the site. Relogging may be required afterwards.&lt;br /&gt;
**Disable any [[#Common Problematic Software|Common Problematic Software]] and try again.&lt;br /&gt;
**Disable any anti-virus, firewall, or other software that is capable of blocking traffic that runs in the background and try again.&lt;br /&gt;
**[https://documentation.cpanel.net/display/CKB/How+To+Clear+Your+DNS+Cache Flush your DNS cache], restart your browser, and try again.&lt;br /&gt;
**Check your region&#039;s [https://www.cloudflarestatus.com/ CloudFlare status].&lt;br /&gt;
**Go into a command prompt and use &amp;quot;&#039;&#039;nslookup e-hentai.org&#039;&#039;&amp;quot;. If there are any addresses in the results then it is not a DNS issue. Otherwise consider using a different DNS provider such as [https://developers.google.com/speed/public-dns/docs/using Google] or [https://1.1.1.1/#setup-instructions CloudFlare].&lt;br /&gt;
***You may also try reaching the site manually through one of its [[IPs]] instead of a domain name.&lt;br /&gt;
**Use a proxy or VPN to access the site. If this fails then it is an issue with your ISP.&lt;br /&gt;
***[[Image:Tor.png]] It is recommended not to access the site through the [https://en.wikipedia.org/wiki/Tor_%28anonymity_network%29 Tor network] as numerous exit nodes have been abused and thus banned or had their access severely limited.&lt;br /&gt;
**[[Image:Firefox.png]] Firefox 55+: disable first-party isolation (&#039;&#039;about:config -&amp;gt; set &amp;quot;privacy.firstparty.isolate&amp;quot; to &amp;quot;false&amp;quot;&#039;&#039;).&lt;br /&gt;
** [[Image:Firefox.png]] Firefox 73+: disable obfuscating host address (&#039;&#039;about:config -&amp;gt; set &amp;quot;media.peerconnection.ice.obfuscate_host_addresses&amp;quot; to &amp;quot;false&amp;quot;&#039;&#039;).&lt;br /&gt;
**In order to provide diagnostics on your ability to access the site please do the following:&lt;br /&gt;
***[[Image:WindowsOS.png]] Go into a command prompt and use &amp;quot;&#039;&#039;pathping e-hentai.org&#039;&#039;&amp;quot;. [[Image:MacOS.png]] For Mac OS use &amp;quot;&#039;&#039;traceroute e-hentai.org&#039;&#039;&amp;quot;. Paste the results in a forum post.&lt;br /&gt;
***[[Image:Firefox.png]] Press {{Keypress|Ctrl}}+{{Keypress|&amp;amp;#8679;Shift}}+{{Keypress|K}} in Firefox. Attempt to visit e-hentai.org through the address bar. Paste the contents of the Firefox Console lines starting with &amp;quot;GET&amp;quot; in a forum post.&lt;br /&gt;
***[[Image:Chrome.png]] Press {{Keypress|Ctrl}}+{{Keypress|&amp;amp;#8679;Shift}}+{{Keypress|C}} in Chrome and switch to the &amp;quot;Network&amp;quot; view. Attempt to visit e-hentai.org through the address bar. Document all results of the &amp;quot;Status&amp;quot; column in a forum post.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Page load has been aborted due to a fatal error. A report has been dispatched to site staff. Please try again later.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**There is a server-side error. Please try again later.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;The site is currently in Read Only Mode. This page is therefore not available.&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;The site is currently in Read Only/Failover Mode. Some functionality will not be available. Details may be available on [[Twitter]].&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
**The front-end servers are under read-only mode and will not allow users to take any actions that involve their user data (Accessing [[My Home]], [[Archives]], [[Tagging]], etc.)&lt;br /&gt;
&lt;br /&gt;
==Account==&lt;br /&gt;
*&#039;&#039;&#039;I forgot my password!&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;I forgot my username!&#039;&#039;&#039;&lt;br /&gt;
**Fill in the [https://forums.e-hentai.org/index.php?act=Reg&amp;amp;CODE=10 Lost Password Form]. This can be used to recover usernames as well. You will need your username or e-mail address to do this. These e-mails are sent instantly.&lt;br /&gt;
***Mail providers such as [https://login.live.com/ Hotmail] are known to be poor at receiving recovery e-mails; check your junk/spam folder.&lt;br /&gt;
**Make sure you are using your &#039;&#039;account&#039;&#039; username and not your &#039;&#039;display&#039;&#039; name. The registration process allows you to pick both a display name (used on forums) and an account username (used for logins and not readily visible to others).&lt;br /&gt;
**If you have ever made a gallery [[comment]] or a [[forum]] post attempt to search for it using any keywords that you recall using. If you have uploaded a [[gallery]] attempt to [[search]] for it.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:#a56b0d&amp;quot;&amp;gt;&amp;quot;&#039;&#039;If you&#039;re not logged on, you don&#039;t know your password, and you can&#039;t access your recovery email, you can&#039;t recover the account&#039;&#039;&amp;quot; - Tenboro&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I can&#039;t access the e-mail address I used to register!&#039;&#039;&#039;&lt;br /&gt;
**Without the password, an active session, or access to the recovery e-mail address your account [https://forums.e-hentai.org/index.php?act=findpost&amp;amp;pid=4811225 &#039;&#039;&#039;CANNOT&#039;&#039;&#039;] be recovered.&lt;br /&gt;
***If you still have access to an active session you may [https://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PM Tenboro] on your older device to prove your ownership. If forum access isn&#039;t working send the contents of your ipb_pass_hash cookie and a new recovery e-mail address to support AT e-hentai DOT org.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;delete&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Delete&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;I want to delete my account!&#039;&#039;&#039;&lt;br /&gt;
**This action cannot be requested. Just stop using your account.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I want to change my e-mail!&#039;&#039;&#039;&lt;br /&gt;
**If you are logged in you may do so [https://forums.e-hentai.org/index.php?act=UserCP&amp;amp;CODE=08 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;name&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Name&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;I want to change my name!&#039;&#039;&#039;&lt;br /&gt;
**Non-donators cannot generally change their name due to historic abuse. In case of obvious spelling errors or if you used your real name by mistake you may appeal for a name change by [https://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PMing Tenboro]. Please be patient for a reply.&lt;br /&gt;
**[[Stars#Gold|Gold Star]] donators get one free display name change every 365 days. This will change everything with your name aside from the one used to log in. This function can be found [https://forums.e-hentai.org/index.php?act=UserCP&amp;amp;CODE=dname_start here].&lt;br /&gt;
***Having one&#039;s name changed by the administrator counts as having used their yearly change.&lt;br /&gt;
***Forum edits and quotes retain the display name that was used at the time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I changed my username but the new name only shows up on the forums / galleries!&#039;&#039;&#039;&lt;br /&gt;
**This is due to database caching. Please wait for other databases to be updated accordingly; this process usually takes 24-48 hours.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Certain characters in my username are not being permitted!&#039;&#039;&#039;&lt;br /&gt;
**Database sanitization. Suspicious usernames also potentially flag users as attempting to scam or impersonate other users or to abuse the system in some way. This may lead to a permanent [[ban]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I want to use more than 1 account!&#039;&#039;&#039;&lt;br /&gt;
**You may only have 1 active account. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Multi-accounting for any reason will result in a [[ban]].&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My account entered a lockdown!&#039;&#039;&#039;&lt;br /&gt;
**Accounts will enter a 24-hour security lockdown under certain conditions, including changing passwords. This disables access to [[MoogleMail]], the [[Bazaar|Equipment and Item Shop]], the [[Shrine]], and the [[GP Exchange]]/[[Hath Exchange]] functions. It also disables the Salvage and Reforge options in the [[Forge]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;This page is currently not available, as you account has been suspended&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You have been banned, likely for account sharing / multi-accounting.&lt;br /&gt;
&lt;br /&gt;
===Registering===&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Sorry, an error occurred. If you are unsure on how to use a feature, or don&#039;t know why you got this error message, try looking through the help files for more information. The error returned was:  Sorry, you are not permitted to use this board&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The IP you are using is banned.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The CAPTCHA is missing!&#039;&#039;&#039;&lt;br /&gt;
**Disable any software that blocks ads or scripts.&lt;br /&gt;
**Try a different browser.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;When I try to register nothing happens!&#039;&#039;&#039;&lt;br /&gt;
**[[Image:Chrome.png]] If using Chrome disable incognito mode.&lt;br /&gt;
**[[Image:Tor.png]] The use of [https://www.torproject.org/ Tor] when registering is strictly prohibited.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I&#039;m not receiving a validation e-mail!&#039;&#039;&#039;&lt;br /&gt;
**These are not actually sent out. Accounts may be used right away.&lt;br /&gt;
&lt;br /&gt;
==[[E-Hentai Galleries]]==&lt;br /&gt;
&amp;lt;div id=&amp;quot;images&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;image&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Images&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Images are not loading.&#039;&#039;&#039;&lt;br /&gt;
**Check your browser settings:&lt;br /&gt;
***Make sure you are using a [[#browser|modern browser]].&lt;br /&gt;
***Disable any proxies, add-ons, or scripts. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;There is no 3rd party software needed to access ANYTHING in E-Hentai or its related domains. Anything claiming otherwise may be an attempt to intercept your account credentials.&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
***Due to the [[Hentai@Home]] system images require cross network traffic:&lt;br /&gt;
****[[Image:Firefox.png]] &amp;lt;!--enable mixed content (&#039;&#039;about:config -&amp;gt; set &amp;quot;security.mixed_content.block_display_content&amp;quot; to &amp;quot;false&amp;quot;&#039;&#039;).&amp;lt;br&amp;gt;--&amp;gt;[https://forums.e-hentai.org/index.php?showtopic=201984 Firefox 51-57]: disable HSTS priming (&#039;&#039;&amp;quot;security.mixed_content.send_hsts_priming&amp;quot;&#039;&#039; and &#039;&#039;&amp;quot;security.mixed_content.use_hsts&amp;quot;&#039;&#039; to &#039;&#039;&amp;quot;false&amp;quot;&#039;&#039;).&amp;lt;br&amp;gt;Firefox 65+: If content blocking cannot be disabled for the site use the Strict or Custom setting (&#039;&#039;&amp;quot;browser.contentblocking.control-center.ui.showAllowedLabels&amp;quot;&#039;&#039; to &#039;&#039;&amp;quot;true&amp;quot;&#039;&#039;).&lt;br /&gt;
****[[Image:Opera.png]] Opera: enable Cross Network Navigation (&#039;&#039;opera:config#Network|AllowCrossNetworkNavigation&#039;&#039;).&lt;br /&gt;
****For [https://noscript.net/ NoScript] disable ABE or enable local resources to be accessed by &amp;quot;e-hentai.org&amp;quot;.&lt;br /&gt;
&amp;lt;!--****[[Image:Chrome.png]] Chrome 79+: Click the lock icon in the address bar, click &#039;&#039;Site Settings&#039;&#039;, and unblock mixed content for the site.--&amp;gt;&lt;br /&gt;
**Try the &amp;quot;Click here if the image fails loading&amp;quot; link. This will attempt to pull the image from a new [[H@H]] client.&lt;br /&gt;
**Select &amp;quot;Default port clients only&amp;quot; in your [[My Settings]] page; this will only utilize [[H@H]] clients that use port 443.&lt;br /&gt;
**[[Donator]]s may append &amp;quot;?nl=1&amp;quot; to the end of the URL. This bypasses using the [[H@H]] cluster for that image. This can be permanently enabled via the [[My Settings]] page but this can quickly use up your bandwidth limit.&lt;br /&gt;
**Turn off any [[#Common Problematic Software|problematic software]] which may block E-H traffic.&lt;br /&gt;
*&#039;&#039;&#039;Thumbnails are not loading.&#039;&#039;&#039;&lt;br /&gt;
**Many adblockers have subscription-based rules that include an &#039;&#039;&#039;/ad/&#039;&#039;&#039; or &#039;&#039;&#039;^ad^&#039;&#039;&#039; filtering rule. This will catch &#039;&#039;&#039;all&#039;&#039;&#039; hexadecimal static ranges with /ad/ in them (e.g. /{00..ff}/ad/ or /ad/{00..ff}).&lt;br /&gt;
***Whitelist &#039;&#039;&#039;ehgt.org&#039;&#039;&#039; for the &#039;&#039;&#039;image&#039;&#039;&#039; content type or disable adblockers for the site.&lt;br /&gt;
***Disable any scripts/add-ons such as RequestPolicy and Smart Referrer.&lt;br /&gt;
&amp;lt;div id=&amp;quot;509&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;509&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Error 509 - Bandwidth Exceeded&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Error loading image: Could not get dispatch for image&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You have viewed too many images. Either wait a few hours, [[My Home#Overview|reset the limit]] with [[GP]], or purchase the &amp;quot;More Pages&amp;quot; [[Hath Perk]].&lt;br /&gt;
**If you are on a shared connection consider using a proxy to browse E-Hentai.&lt;br /&gt;
**These limits are based only on IP address, not by account. The exception is for [[donators]] with [[stars]], wherein IPs are ignored.&lt;br /&gt;
&amp;lt;div id=&amp;quot;414&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Error 414 - Request-URI Too Large&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Occurs if the URL being accessed is too long, often from advanced [[Searching|searches]].&lt;br /&gt;
***Depending on your search you can safely remove any non-relevant search parameters contained within the URL.&lt;br /&gt;
**You have performed a [[Searching#File_Search|file search]] that found too many results.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;The connection to the server was canceled during the page load.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Your connection was automatically blocked for making too many connections.&lt;br /&gt;
**Wait for the ban to expire.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Content Warning - This gallery has been flagged as Offensive For Everyone. Due to its content, it should not be viewed by anyone. (And if you choose to ignore this warning, you lose all rights to complain about it in the future.)&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
**This indicates that the gallery has been [[tagged]] with [[guro]] or [[scat]]. You may choose to view the gallery, no longer receive these warnings (&amp;quot;Never Warn Me Again&amp;quot;), or go to the gallery front page.&lt;br /&gt;
**To re-enable this warning again simply delete the &amp;quot;nw&amp;quot; cookie.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Thumbnails appear with inverted colors.&#039;&#039;&#039;&lt;br /&gt;
**This is a rare glitch which resolves itself over time. The actual images should appear as normal when viewed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;The proxy server received an invalid response from an upstream server.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Check if you are on an ISP-level proxy [https://www.toolsvoid.com/proxy-test/ here]. Reverse proxies cannot be detected with tools like these; you may need to ask your ISP.&lt;br /&gt;
**Check if your browser settings have a proxy enabled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;fast&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Fast&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;You are opening pages too fast, thus placing a heavy load on the server. Back down, or your IP address will be automatically banned.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**[[Image:Chrome.png]] This may be triggered by prefetching in Chrome; uncheck &#039;&#039;Settings -&amp;gt; Show advanced settings -&amp;gt; Privacy -&amp;gt; &amp;quot;Use a prediction service to load pages more quickly.&amp;quot;&#039;&#039;&lt;br /&gt;
**This may be triggered by add-ons/scripts that organize/update bookmarks to galleries automatically; such actions may induce page loads.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ban&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Banned&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Your IP address has been temporarily banned for using automated mirroring/harvesting software and/or failing to heed the overload warning&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You have opened too many pages at once or you have used software that downloaded too many images from the site simultaneously.&lt;br /&gt;
**Wait until the ban expires.&lt;br /&gt;
**If you are certain that you have not performed excessive page loads your IP may be in use by other people.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Key missing, or incorrect key provided.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The URL you are visiting is incorrect.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;When I save an image I only get blank.gif!&#039;&#039;&#039;&lt;br /&gt;
**The image did not have enough time to load. The blank.gif is a placeholder shown while waiting for image retrieval.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I cannot rate a gallery!&#039;&#039;&#039;&lt;br /&gt;
**Sometimes the [[rating]] UI does not respond due to server congestion, try again later.&lt;br /&gt;
**You cannot rate your own galleries.&lt;br /&gt;
**You may be banned from [[rating]] galleries. You will receive a pop-up notification if this is the case.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;You have been banned from expunging galleries.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You are no longer permitted to use [[expunge]] petitions. This is permanent.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I am being redirected to other sites!&#039;&#039;&#039;&lt;br /&gt;
**Make sure you typed the URL correctly or that the link you followed has it spelled correctly.&lt;br /&gt;
**Check with your ISP about any blocked or redirected traffic.&lt;br /&gt;
**Any countries / territories noted [[:File:Countries_Blocking_E-Hentai.png|here]] are known to block E-Hentai.org.&lt;br /&gt;
**Check for malware such as browser hijacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Korea&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;korea&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;I am being redirected to &amp;quot;warning.or.kr&amp;quot;!&#039;&#039;&#039;&lt;br /&gt;
**You live in South Korea. Move.&lt;br /&gt;
**The use of a proxy may work but be wary of the legalities in that jurisdiction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Russia&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;russia&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;This content is not available in Russia.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You live in Russia. Move.&lt;br /&gt;
**The use of a proxy may work but be wary of the legalities in that jurisdiction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;acl&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;ACL&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;No ACL entry&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
**You are not on the Access Control List of the tool you are attempting to use.&lt;br /&gt;
***For most users the [[Gallery_Tagging#Tag_History|tag history tool]] can only be used to check one&#039;s &#039;&#039;own&#039;&#039; tagging history.&lt;br /&gt;
**Please contact a [[E-Hentai VIP|tag moderator]] if you wish to have something done via said tool.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Gallery not found. If you just added this gallery, you may have to wait a short while before it becomes available.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The gallery you are attempting to visit is not yet fully integrated into the server. If this persists the gallery link is faulty.&lt;br /&gt;
** The gallery was reverted to a previous state, check its parent gallery.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Gallery [[hotkeys]] aren&#039;t working!&#039;&#039;&#039;&lt;br /&gt;
**Make sure you have JavaScript enabled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;eeenope&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;nope&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Nope&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;eeenope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You do not have access to the [[Multi-Page Viewer]]. Change the URL.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;The connection to the server was canceled during the page load.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Your IP was automatically blocked for opening a huge amount of connections.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;KeepTrying&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;keeptrying&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Keeptrying&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Keep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;keep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Keep trying.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You are trying to access an image page but have an invalid page ID, gallery ID, or file ID.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I cannot see new galleries until ~15 minutes after they have been published!&#039;&#039;&#039;&lt;br /&gt;
**This is intentional for non-registered visitors.&lt;br /&gt;
**Register an account to see these galleries sooner.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Gallery cannot currently be expunged.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The gallery chain was previously de-expunged and new expunges can only be started by [[VIP|veto holders]].&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;color:#977933&amp;quot;&amp;gt;Common Problematic Software&amp;lt;/span&amp;gt;====&lt;br /&gt;
*Ghostery, PeerGuardian, PeerBlock, Protowall, Megakey, Transmission ([[torrent]] client), DuckDuckGOPrivacy (the plugin - you need to whitelist EH to see content), DuckDuckGo, DansGuardian, SquidGuard, HackShield (used as part of some MMOs).&lt;br /&gt;
*Any global/browser-based IP blockers can cause problems. For P2P applications use directly loaded IP lists.&lt;br /&gt;
*Any &amp;quot;web accelerators&amp;quot; or pre-fetching can cause routing issues (E-Hentai&#039;s [[IPs]] are not static).&lt;br /&gt;
&lt;br /&gt;
===Gallery Not Available===&lt;br /&gt;
&amp;lt;div id=&amp;quot;removed&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Removed&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;This gallery has been removed, and is unavailable.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**This is &#039;&#039;&#039;not&#039;&#039;&#039; the same as a gallery being deleted or [[expunged]].&lt;br /&gt;
**&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Do NOT re-upload it.&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div id=&amp;quot;locked&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Locked&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;This gallery has been locked for review. Please check back later.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**A moderator has locked the gallery due to suspected major rule violations that require examination.&lt;br /&gt;
**The gallery will likely be removed in due time, otherwise it will be returned to normal.&lt;br /&gt;
&lt;br /&gt;
===Your Galleries===&lt;br /&gt;
*&#039;&#039;&#039;My gallery disappeared!&#039;&#039;&#039;&lt;br /&gt;
**This is almost never due to a technical problem.&lt;br /&gt;
**Check if it is still listed in your [[Gallery Manager]]. If so, the reason it is not visible will be indicated there.&lt;br /&gt;
**Attempt to visit a direct link to your gallery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;expunged&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;Expunged&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;expunge&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;Expunge&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;My gallery was [[expunged]] unfairly!&#039;&#039;&#039;&lt;br /&gt;
**Check the gallery&#039;s expunge log for the reason(s).&lt;br /&gt;
**Make sure it was [[expunged]] and not removed or deleted. Each of these happen for very different reasons.&lt;br /&gt;
**Post the gallery&#039;s URL [https://forums.e-hentai.org/index.php?showtopic=28293 here] to inquire about it.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I cannot delete my gallery!&#039;&#039;&#039;&lt;br /&gt;
**This is intentional. [https://e-hentai.org/tos.php Once a gallery has been published, it belongs to the community].&lt;br /&gt;
**Deletions by the gallery owner are only possible with unpublished, [[private]], or [[expunged]] galleries. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;False expunges will lead to a ban and the gallery reverted to its previous state.&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I cannot publish my gallery.&#039;&#039;&#039;&lt;br /&gt;
**Before publishing a gallery or a gallery update you must first read the [https://e-hentai.org/tos.php Terms of Service] and check the corresponding box, then choose a sorting order. If you do not wish to re-order, click &amp;quot;Apply with Current Ordering&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My gallery has an incorrect name or [[category]]!&#039;&#039;&#039;&lt;br /&gt;
**Check if it is still listed in your [[Gallery Manager]]. The default category is [[Misc]].&lt;br /&gt;
***If so, you may rename or re-categorize it from there.&lt;br /&gt;
***If a [[Renaming|rename petition]] was successful on your gallery but the name is still unsatisfactory, you may insert another petition option. Should this new option reach higher [[power]], the name will change over.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I cannot [[rename]] my gallery from the [[Gallery Manager]]!&#039;&#039;&#039;&lt;br /&gt;
**This action is only permitted from the manager for 24 hours after publishing.&lt;br /&gt;
**A successful [[Renaming|rename petition]] was done on your gallery. See the above issue.&lt;br /&gt;
**[[Expunged]] galleries cannot be renamed in this manner.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;You can no longer change the [[category]] of this gallery.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The gallery has had its [[category]] changed via [[tagging]]. If the [[category]] is still unsatisfactory report it as a [[#Gallery Tagging|mistag]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I&#039;m afraid I can&#039;t let you do that.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;That gallery has been marked as deleted, and can no longer be modified.&#039;&#039;&#039;&lt;br /&gt;
**You are attempting to modify or delete a gallery that cannot or can no longer be deleted.&lt;br /&gt;
***This also applies to properly replaced galleries and is working as intended.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not rate gallery. Reason: You cannot rate your own gallery.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Self-explanatory.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not obtain lock on gallery - if you are not running any active operations on this gallery, please wait about 15 minutes for the lock to expire.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Occurs when a gallery being uploaded / managed is in the middle of being processed by the server. Please wait and try again later.&lt;br /&gt;
**Also occurs to galleries that were reverted to a previous state, thus the URL entered is no longer valid.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My gallery has missing, unwanted, or wrongly ordered images!&#039;&#039;&#039;&lt;br /&gt;
**You can add, remove, and modify the order of all your gallery&#039;s images via the [[Gallery Manager]].&lt;br /&gt;
***Note that you may only update a gallery twice per every 30 days (some exceptions apply).&lt;br /&gt;
****This limit does not apply to unpublished / [[private]] galleries.&lt;br /&gt;
&amp;lt;div id=&amp;quot;order&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Order&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;out of order&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;When people download my gallery the files are in the wrong order!&#039;&#039;&#039;&lt;br /&gt;
**Downloaded galleries use the filenames of the files &#039;&#039;when they were uploaded&#039;&#039;, so they may be out of order even if you corrected the order manually via the gallery maintenance UI.&lt;br /&gt;
**Rename your files to the correct order &#039;&#039;&#039;&#039;&#039;before&#039;&#039;&#039;&#039;&#039; uploading them (&#039;&#039;e.g. 001.jpg, 002.jpg, etc.&#039;&#039;) to avoid this problem.&lt;br /&gt;
***This is further recommended since different OSes [https://support.microsoft.com/kb/319827 sort files differently].&lt;br /&gt;
&amp;lt;div id=&amp;quot;rating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Rating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;People are giving my galleries low [[ratings]]!&#039;&#039;&#039;&lt;br /&gt;
**They are entitled to their opinions. Furthermore, ratings do not affect how well a gallery fares.&lt;br /&gt;
**Votes that deviate too much from the average rating are automatically discarded. This process is retroactive. Ratings, [[tags]] and [[favorites]] also carry over across all non-aged gallery updates.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My gallery files are being resampled and converted to JPG!&#039;&#039;&#039;&lt;br /&gt;
**This is intended for [[Making_Galleries#Limits|files over 10MB in size]]. A link still allows you to download the original source at a cost of 5 image hits per MB.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My gallery&#039;s stats show low/no hits!&#039;&#039;&#039;&lt;br /&gt;
**Gallery stats are updated every ~4 hours. Please wait and check again later.&lt;br /&gt;
&lt;br /&gt;
====[[Uploading]]====&lt;br /&gt;
*&#039;&#039;&#039;My uploads seem unusually slow.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;I am stuck on &amp;quot;Processing...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Try to upload your images in ZIP or RAR archives. Uploading a small amount of larger files is faster than many smaller files. Break your upload into smaller portions.&lt;br /&gt;
***To prevent [[out of order]] situations either prefix filenames (the same way the [[Archiver]] would) or upload archives sequentially.&lt;br /&gt;
**Disable any software that uses upload bandwidth while you are uploading to the site.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Images appear outside of the scope / keep reappearing and I can&#039;t save changes!&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;I&#039;ve uploaded files but the gallery is empty!&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;The gallery is busy processing another task. Please wait until it is done before uploading more files.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The recommended maximum data you should upload in a single instance is 500 MB. Do not upload more than &amp;lt;span title=&amp;quot;1,258,291,200 bytes&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;1,200 MB&amp;lt;/span&amp;gt; in a single instance.&lt;br /&gt;
**Do not upload in multiple tabs/windows at the same time; the files are liable to be discarded.&lt;br /&gt;
***Uploading files to different galleries simultaneously is also not recommended.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My files take a lot of time to be processed.&#039;&#039;&#039;&lt;br /&gt;
**All files require indexing and thumbnail generation. PNG files additionally require decompression. Please be patient.&lt;br /&gt;
**It is recommended to use zero-compression (Store) ZIP/RAR archives; the filesize difference is negligible whilst processing will be much faster.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not retrieve lock for gallery&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;The gallery has been deleted&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You are trying to upload files to the wrong gallery chain (replaced chain) or a deleted gallery.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Upload is temporarily unavailable.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The upload server is under maintenance. Please wait and try again later.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;The file {filename} is corrupt, incomplete, too large, or not an accepted image file.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Make sure the file is of an [[Making_Galleries#Limits|accepted format and is not over the size limit]], is not corrupt, and is not named with [[Making_Galleries#Checking|unacceptable characters]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;{Filename} has been blacklisted on this system&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Any file that causes this message should &#039;&#039;&#039;NOT&#039;&#039;&#039; be uploaded as it is [[DNP]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;You have been temporarily barred from [[Making Galleries|uploading]] and managing galleries. The bar expires in &#039;&#039;x&#039;&#039; hours.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Too many of your galleries were [[expunged]], removed, or deleted.&lt;br /&gt;
**Wait for the ban to expire and do not create any more unacceptable uploads.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;You have been [[banned]] from [[Making Galleries|submitting galleries]] to this system.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Same as above, except permanent.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;You have earlier uploaded and published a gallery identical to the one you are now trying to publish. This gallery has been removed, and you will now be redirected to the old, identical gallery. If that gallery had previous been marked as deleted, it is now available again. You will be returned to the Management Interface momentarily.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You uploaded an exact copy of a gallery you have already uploaded and published.&lt;br /&gt;
**This will undelete a gallery if it was deleted by its owner.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;You cannot add files to galleries that are older than twelve months. Please make a new one, then request to have this one expunged. You will be returned to the Management Interface momentarily.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**This is what is known as an [[aged]] gallery.&lt;br /&gt;
**[[Expunging#Replaced|Replace]] your gallery if it is truly necessary to make changes to it.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;{Filename} was generated by this system and has been replaced with the original copy.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The image uploaded is a thumbnail that was already generated by the system and thus was replaced by its original version.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I cannot select &#039;Save Changes&#039;, &#039;Start Upload&#039;, or &#039;Publish Gallery&#039; after deleting an image!&#039;&#039;&#039;&lt;br /&gt;
**Use one of the sorting buttons after making such changes to confirm them.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Tagging]]===&lt;br /&gt;
*&#039;&#039;&#039;Some tag searches include additional results.&#039;&#039;&#039;&lt;br /&gt;
**Try using [[Gallery_Tagging#Exact_Tag_Searching|exact tag searching]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I cannot tag a gallery!&#039;&#039;&#039;&lt;br /&gt;
**The tag you are attempting to use may not be acceptable (e.g. too short or blacklisted).&lt;br /&gt;
**You may be banned from tagging galleries. You will receive a pop-up notification if this is the case.&lt;br /&gt;
**You may be attempting to upvote a downvoted tag (which may not give an error message). Be sure to read the tag&#039;s definition, [[Gallery Tagging|tagging guidelines]], or ask [https://forums.e-hentai.org/index.php?showtopic=184081 here] for upvotes.&lt;br /&gt;
**[[#Could Not Vote For Tag|See below]] for specific tagging error messages.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I tried to tag something and it turned into a different tag!&#039;&#039;&#039;&lt;br /&gt;
**Your tag included non-alphanumeric characters which are not permitted. Only hyphens, periods, and spaces are allowed in tags.&lt;br /&gt;
**Due to the grouping system for tags any [[slave tag]] will become its respective master tag. If you are not satisfied with the grouping you may post [https://forums.e-hentai.org/index.php?showtopic=199295 here] to discuss it.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I cannot select a [[namespace]] for my tag!&#039;&#039;&#039;&lt;br /&gt;
**If you are certain it should be assigned a namespace please contact a [[E-Hentai VIP|tag moderator]] or post [https://forums.e-hentai.org/index.php?showtopic=88776 here].&lt;br /&gt;
***At least one instance of the misc tag must exist for it to be namespaced. If you cannot add the tag due to lack of [[power]] or if the tag already exists within another namespace please also link to a gallery where the tag would be a valid addition. If the tag does not pass [[presence]] for a gallery but will likely be used in the future (e.g. a [[character]] tag) please specify this in your post.&lt;br /&gt;
****If you forgot where you made the tag moderators have a listing for new tags created within the last 7 days along with the names of users who voted on them.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I accidentally created a wrong tag!&#039;&#039;&#039;&lt;br /&gt;
**Simply withdraw your tag before someone else upvotes it. If it&#039;s too late and you cannot downvote the tag completely by yourself ask for assistance in [https://forums.e-hentai.org/index.php?showtopic=184081 this thread].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Server communication failed. Server responded with:&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Connection timed out. Check your connection, wait a few seconds and try again.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Someone is voting down my tags!&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;My gallery has incorrect tags!&#039;&#039;&#039;&lt;br /&gt;
**Double-check the tag&#039;s definition and [[Gallery_Tagging#Usage_Guidelines|tagging guidelines]].&lt;br /&gt;
**Vote the tags up/down only if you are absolutely certain.&lt;br /&gt;
**Post the gallery&#039;s URL [https://forums.e-hentai.org/index.php?showtopic=184081 here]. Please do not accuse any users of mistagging or request any [[bans]].&lt;br /&gt;
&lt;br /&gt;
====Could Not Vote For Tag====&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for tag: You need more power to add that tag.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for tag: Cannot vote for tag.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The tag you are attempting to vote on [[Tagging_Mechanics#Tag_Mod_Power|requires]] additional [[mod power]]. This is to prevent poor handling of the tag by newer users.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for tag: The tag {tagname} cannot be used.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You are attempting to add/upvote a tag that is blocked or blacklisted.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for tag: The tag &amp;quot;{tagname}&amp;quot; is not allowed in this namespace - requires &amp;quot;{namespace}&amp;quot; or &amp;quot;{namespace}&amp;quot; namespace.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The tag you are attempting to enter requires an accompanying [[namespace]]. The namespace must be one of the approved pairings for that particular tag.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for tag: Tags should be added on the most recent gallery in this chain.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Only the most recent version of a gallery chain allows for tagging actions. The action will automatically be applied to all galleries in the chain.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for tag: Invalid user&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The API received an invalid user identification response while you were tagging.&lt;br /&gt;
***Your session may have expired. Use another browser or clear your cache/cookies.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for tag: Missing arguments&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You entered in a term or phrase that is rendered as a blank tag.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for tag: Missing or malformed tags&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Your request is longer than the maximum allowed for the input field.&lt;br /&gt;
***[[API]] requests are limited to the default tag input field maximum length (200 characters).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for tag: You have already voted for or entered this tag, or you are trying to vote for a suppressed tag&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You have already voted for the tag in the corresponding direction or the tag has been suppressed by downvotes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for tag: You cannot possibly have taken the time to look at the gallery in that short time. You must wait 10 seconds between tagging different galleries.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You attempted to vote on a tag on a gallery too quickly after doing so on a different gallery.&lt;br /&gt;
**This limit can be reduced with increased [[power]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for tag: User fault detected. Replace user and try again&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You entered in the default text on the tag form (&amp;quot;Enter new tags, separated with comma&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for tag: No effect&amp;quot;&lt;br /&gt;
**You are voting down a tag that was already voted down to 0 [[power]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for tag: The tag {tagname} has been vetoed on this gallery&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The tag has been downvoted by at least 3 users with [[E-Hentai VIP|veto power]]. The tag can no longer be upvoted by other users after this has happened. If you believe that a tag has been vetoed incorrectly make an inquiry [https://forums.e-hentai.org/index.php?showtopic=11364 here].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for tag: The tag {tagname} is in a restricted namespace and must first be defined by a tag moderator.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The [[namespace]] you are attempting to use has not been approved by a tag moderator.&lt;br /&gt;
**If you are certain it should be usable please contact a [[E-Hentai VIP|tag moderator]] or post [https://forums.e-hentai.org/index.php?showtopic=88776 here] to have it added.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for tag: The tag {tagname} has an invalid namespace.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The [[namespace]] being used is not a correct one. Check your spelling.&lt;br /&gt;
**Make sure not to use a colon when tagging something except to indicate a namespace.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for tag: Gallery not found&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The gallery is no longer formally in the system.&lt;br /&gt;
&lt;br /&gt;
===[[Archives]]===&lt;br /&gt;
*&#039;&#039;&#039;The [[archive]] link returns a blank page with the message &amp;quot;err&amp;quot;.&#039;&#039;&#039;&lt;br /&gt;
**Clear your cache and cookies.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I get a 503 error when I download an [[archive]]!&#039;&#039;&#039;&lt;br /&gt;
**The site may be experiencing [[#503|maintenance or other issues]].&lt;br /&gt;
**You may be attempting to use more than 4 simultaneous download threads. If using a download manager make sure that it does not exceed that amount.&lt;br /&gt;
**You may have exhausted your allowed download attempts.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My download speed is much slower than expected!&#039;&#039;&#039;&lt;br /&gt;
**After ensuring the issue is not on your end, you may be downloading from a capped or saturated archive server due to various reasons.&lt;br /&gt;
***The issue can be mitigated by using segmented downloading (use at your own risk) or just being patient. Alternately, if a very healthy [[torrent]] is available, please consider using this option.&lt;br /&gt;
***It is not possible to change servers after the archive is generated. Available servers are randomly assigned upon request and the archive then is only valid for the assigned archive server.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A gallery I downloaded says &amp;quot;Unexpected end of archive.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The download was interrupted at some point. Please try to download it again.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;IP quota exhausted&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Too many addresses from the same IP range tried downloading the same [[archive]].&lt;br /&gt;
**Wait a week, generate another archive link, and &#039;&#039;&#039;do not share this link&#039;&#039;&#039; with anyone.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Failed to prepare one or more files for the archive. Please try again in an hour. Contact staff if this error persists.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Self-explanatory.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;You have clocked too many downloaded bytes on this gallery.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You download the same gallery&#039;s archive multiple times or the prior downloads kept failing and restarting. Cancel the download session and repurchase the archive.&lt;br /&gt;
&lt;br /&gt;
===[[Renaming]]===&lt;br /&gt;
*&#039;&#039;&#039;Someone else&#039;s gallery has an incorrect name or [[category]]!&#039;&#039;&#039;&lt;br /&gt;
**See [[Renaming]] for name changing.&lt;br /&gt;
**See [[Gallery Tagging#Categories|Gallery Tagging - Categories]] for category changing.&lt;br /&gt;
**You may also post links to such galleries [https://forums.e-hentai.org/index.php?showtopic=21476 here]. Please indicate the correct name/category in your post.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;That is already one of the suggested names.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You attempted to add a [[rename]] petition with the same text as an existing one for that gallery.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;New suggested title is too short.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You attempted to add a blank name as a [[rename]] petition. Pay attention to which option button is used.&lt;br /&gt;
&lt;br /&gt;
===[[Commenting]]===&lt;br /&gt;
*&#039;&#039;&#039;My gallery comment disappeared!&#039;&#039;&#039;&lt;br /&gt;
**Comments will become hidden [[Gallery_Commenting#Hidden_Comments|if they are low rated]].&lt;br /&gt;
**For galleries with more than 50 comments only the top 50 (depending on which viewing order is used) are displayed by default; the rest are hidden.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I cannot delete my gallery comment!&#039;&#039;&#039;&lt;br /&gt;
**This is intentional.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Due to reported abuse, you have been blocked from adding more comments.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Numerous comments that you have made were severely downvoted.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;You can only add comments for active galleries.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Deleted galleries may not have comments added to them.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I cannot rate a gallery comment!&#039;&#039;&#039;&lt;br /&gt;
**You cannot rate comments if you have added a comment to the same gallery.&lt;br /&gt;
***Any existing comment ratings for a gallery will be removed if you add a comment to that gallery.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I can upvote just fine but my comment downvotes do not have any effect!&#039;&#039;&#039;&lt;br /&gt;
**You have downvoted too many comments and the system acknowledged you as a potential mass-downvoter.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;You have to wait 60 seconds between each comment.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**This is to prevent spam. This limitation is reduced to 10 seconds for users with at least 25 [[power]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Your gallery comment is too short.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Comments must be at least 10 characters long.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;You have to type a real comment.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You entered in the default text into the comment form (&amp;quot;Enter your comments here, then hit Post Comment. If the last comment posted is yours, this will be appended to that post.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;You did not enter a comment.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You either entered no text in the comment field or text that renders as nothing.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for comment. Reason: Correlation factor between reviewer and voter has exceeded reasonable limits. Vote blocked.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You have voted on a particular user&#039;s comments too much. Upvote other useful comments.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not vote for comment: Cannot vote when own comment exists in gallery&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You are trying to vote after posting a comment. Refresh the page to display your comment (unless it is perma-hidden).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not get editable comment: Can only edit own comment&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You are trying to edit someone else&#039;s comment. Refresh the page to display your own comment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;You have been temporarily restricted from adding comments&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
**This is due to a limit on newer users to prevent potential spam. It will resolve over time.&lt;br /&gt;
&lt;br /&gt;
==[[HentaiVerse]]==&lt;br /&gt;
(&#039;&#039;&#039;&amp;lt;span style=color:#FF5555&amp;gt;For in-game error messages see [[HentaiVerse_Bugs_%26_Errors|HentaiVerse Bugs &amp;amp; Errors]]&amp;lt;/span&amp;gt;&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;HentaiVerse is slow for me!&#039;&#039;&#039;&lt;br /&gt;
**Disable any [[scripts]] or browser add-ons. Re-enable them individually to isolate which one(s) may be causing the slowdown.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Failed to initialize player state. Try again later.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;HV is temporarily unavailable, as the battle state tracker or master database is currently offline.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;HentaiVerse is not available on this cluster. If you are seeing this message, contact staff.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Snowflake and the moogles are basking in the summer sun. Check back later.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Wait a few minutes and try again or use the alternative &#039;&#039;alt.hentaiverse.org&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I can&#039;t see everything in the HentaiVerse window!&#039;&#039;&#039;&lt;br /&gt;
**The minimum recommended resolution for HV is 1280x768.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;dawn&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Dawn&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Dawn of a New Day]] / [[Random Encounter]] message does not appear.&#039;&#039;&#039;&lt;br /&gt;
**If you have just logged in reload the page.&lt;br /&gt;
**Wait a few minutes and try again.&lt;br /&gt;
**Even if the message did not appear check to see if the rewards from the Dawn have been received.&lt;br /&gt;
**Disable any ad-blockers or other add-ons which may prevent scripts from running.&lt;br /&gt;
**There is a limit of 24 random encounters per day.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Posting in [[E-Hentai Forums|the forums]] is not giving an [[EXP]] gain bonus.&#039;&#039;&#039;&lt;br /&gt;
**The EXP bonus takes 1 hour after the posting to take effect.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I can&#039;t enable my abilities!&#039;&#039;&#039;&lt;br /&gt;
**Use a browser that supports HTML5.&lt;br /&gt;
&amp;lt;div id=&amp;quot;exp&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;EXP&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;noexp&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;noEXP&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;I&#039;m not receiving any [[EXP]]!&#039;&#039;&#039;&lt;br /&gt;
**Make sure your [[Stamina]] is above 9.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Nope&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You are attempting to access an [[equipment]] piece&#039;s link with an invalid ID or key.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Holding down hotkeys doesn&#039;t work!&#039;&#039;&#039;&lt;br /&gt;
**[[Image:Firefox.png]] If you are using NoScript, navigate Firefox to &#039;&#039;about:config&#039;&#039; and set &#039;&#039;noscript.clearClick.rapidFireCheck&#039;&#039; to &amp;quot;false&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I jumped to a new fight instead of going to the next turn!&#039;&#039;&#039;&lt;br /&gt;
**The server cluster lost a node temporarily. Just wait a few minutes and it should re-establish the connection to the node and load your battle again.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Some of the graphics don&#039;t show!&#039;&#039;&#039;&lt;br /&gt;
**Try {{Keypress|Ctrl}} + {{Keypress|F5}} to force reload them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div ID=&amp;quot;ShopBot&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div ID=&amp;quot;Profit&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div ID=&amp;quot;Bazaar&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div ID=&amp;quot;bazaar&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div ID=&amp;quot;profit&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div ID=&amp;quot;shopbot&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;I sold an [[item]] to the [[Bazaar]] and got more [[credits]] than what it indicated.&#039;&#039;&#039;&lt;br /&gt;
**[[Item Bot]] [[Bazaar#Item_Shop|profit sharing]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My [[EXP]] required for the next level is showing as a negative!&#039;&#039;&#039;&lt;br /&gt;
**This is purely an aesthetic bug. It can occur when triggering a [[dawn]] event that gives enough [[EXP]] to [[level up]] whilst in a [[battle]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;H@H&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[H@H]]==&lt;br /&gt;
;Always make sure you have the latest stable version of [https://www.java.com/en/download/ Java Runtime Environment] and that your internet speed is sufficient when running the client.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;What&#039;s my Client ID?&#039;&#039;&#039;&lt;br /&gt;
**You will not have one if you did not sign up for H@H.&lt;br /&gt;
**Check [https://e-hentai.org/hentaiathome.php here] for it.&lt;br /&gt;
**Client IDs that have been inactive for over 13 months (~400 days) are revoked. Re-applying is permitted.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My client&#039;s status is fine but I don&#039;t earn any [[Hath]] from it!&#039;&#039;&#039;&lt;br /&gt;
**Hath will not be granted if a client&#039;s speed is below the minimum requirements&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=215951&amp;amp;view=findpost&amp;amp;p=5139875]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
***Make sure the client can constantly sustain at least 200KB/s of burst speed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My client isn&#039;t doing anything!&#039;&#039;&#039;&lt;br /&gt;
**Make sure the client is [[H@H#Activity|active enough]].&lt;br /&gt;
**If you are running a brand new client wait for your cache to fill (and subsequently [[static range]]s). Caches generally only fill for clients that have been running for at least 24 hours.&lt;br /&gt;
**Cached content itself will not affect hitrate; the only factors involved are burst speed, client quality, client region, and assigned [[static range]]s.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I am not being assigned static ranges!&#039;&#039;&#039;&lt;br /&gt;
**Ensure your client is stable and active with sufficient dedicated disk space. Keep it running for as long as possible.&lt;br /&gt;
**Clients will only get up to 48 static ranges assigned every day at peak performance (requires up to 8,400 MB of additional cache).&lt;br /&gt;
**There is a limit on how many times a range can be assigned to live clients in a region. If that limit is reached for all ranges, it won&#039;t assign any more until some clients go away.&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=234458&amp;amp;view=findpost&amp;amp;p=5758006]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Disk usage is too high! Is there a way to limit this?&#039;&#039;&#039;&lt;br /&gt;
**To reduce disk seeks lower the cache size, a higher percentage of file accesses will be cached in RAM.&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=215709&amp;amp;view=findpost&amp;amp;p=5138580]&amp;lt;/sup&amp;gt;&lt;br /&gt;
***&#039;&#039;&#039;All static ranges unable to fit within the new cache size will be lost.&#039;&#039;&#039; Ranges will be gradually reassigned once the cache becomes bigger again and the client is qualified to earn more ranges.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;HTTP 400 (Bad Request) responses show up in the client!&#039;&#039;&#039;&lt;br /&gt;
**This is normal as long as the client is within its region&#039;s average failure rate.&lt;br /&gt;
**If this happens a lot the client&#039;s ISP may have poor connectivity to the querying region. This can also be due to packet loss.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My client has low trust!&#039;&#039;&#039;&lt;br /&gt;
**This commonly occurs after a bad shutdown since the server continues to attempt contact with your client after it went offline.&lt;br /&gt;
**Leave the client running, it will gradually regain trust if no other problems exist.&lt;br /&gt;
**If its trust is not recovering at all it may indicate a communication or file corruption issue. Check your cache.&lt;br /&gt;
**Low trust can also happen when your drive is full. It can happen on certain systems despite setting a free disc space in your panel. You can reduce your Maximum Disk Cache Size setting in your panel (and check &amp;quot;Remove static ranges if necessary&amp;quot;) to fix that issue.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My client&#039;s trust is fine but my quality drops!&#039;&#039;&#039;&lt;br /&gt;
**This is usually caused by transient routing problems in the short-term and prevents single malfunctioning clients from causing entire network issues by lowering their priority accordingly.&lt;br /&gt;
**Sudden and large drops are normal for newer clients; waiting for a few weeks will generally give a stable baseline.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Request host did not send Content-Length, aborting transfer.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Something is blocking your requests; disable any [[#Common Problematic Software|problematic software]] that may be doing this.&lt;br /&gt;
**Disable [https://www.xfinity.com/support/articles/using-xfinity-xfi-advanced-security Xfinity&#039;s xFi Advanced Security].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;We appear to have reached the image limit. Attempting to contact the server to ask for a limit increase...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**You have downloaded up to your daily limit via H@H downloader; you must wait 24 hours.&lt;br /&gt;
**This limit can be reset at your [[My Home]] area or increased by purchasing the &amp;quot;More Pages&amp;quot; [[Hath Perks]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Server reported expired key; attempting to refresh time from server and retrying.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Ignore this unless it persists.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Your client has been suspended for having an unreasonably high cache reset count.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Your client has been banned. You may send an unblock request to [https://forums.e-hentai.org/index.php?showuser=6 Tenboro].&lt;br /&gt;
**This can occur if any of your cache files were deleted and your cache database was not updated to reflect this. Do &#039;&#039;&#039;NOT&#039;&#039;&#039; manually delete files from your cache.&lt;br /&gt;
***If you need to reduce your cache size simply reduce your max speed setting. The client will automatically remove excess cache files.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Critical Error: java.sql.SQLException: disk I/O error&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;java.lang.NullPointerException - [ERR] at org.hath.base.CacheHandler.initializeCacheHandler(CacheHandler.java:214)&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;[ERR] {java.lang.Throwable$WrappedPrintStream.println(Unknown Source)} at org.sqlite.Conn.setAutoCommit(Conn.java:336)&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;[ERR] java.sql.SQLException: [SQLITE_CORRUPT] The database disk image is malformed (database disk image is malformed)&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Delete hath.db and rename hath.db.bak to hath.db, then restart the client.&lt;br /&gt;
***If this fails delete both files and restart the client. &lt;br /&gt;
**Make sure that the user you&#039;re running H@H as has write access to the directory from which you run it.&lt;br /&gt;
**If all else fails run [https://en.wikipedia.org/wiki/CHKDSK chkdsk] on the drive that stores H@H.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;[ERR] {java.lang.Throwable$WrappedPrintStream.println(Unknown Source)} java.lang.InternalError: HTHEME is null&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**This is an aesthetic issue. [[Image:WindowsOS.png]] If the Themes service is disabled on a Windows OS and a client is running in the H@H GUI this error will happen whenever it is given focus as it fails to parse themes.&lt;br /&gt;
**Use the command-line client or enable the Themes service.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Cache Handler: cannot meet space constraints: Disk free space limit reached.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Your free disk space was detected as too low. The client will stop getting new files until this is remedied.&lt;br /&gt;
**Change your disk space setting (&amp;quot;Minimum space to leave on disk&amp;quot;) (minimum 100 MB even if not set) or remove non-H@H files from the drive that H@H uses.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I&#039;m having high memory usage running H@H under OpenVZ!&#039;&#039;&#039;&lt;br /&gt;
**Because of how OpenVZ calculates resident memory size H@H can appear to use as much as 1 GB of RAM even though its actual resident memory size is usually 50-100 MB.&lt;br /&gt;
**There is no known workaround at this time.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My country is incorrect on my H@H page!&#039;&#039;&#039;&lt;br /&gt;
**This does not matter for clients in Canada/United States.&lt;br /&gt;
**If the indicated country is geographically very far away from what it should be an override for the client ID may be necessary.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My client key is &amp;quot;Not Set&amp;quot;!&#039;&#039;&#039;&lt;br /&gt;
**You must enter all the configuration details (speed, disk size, etc.) before the key is given.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The SSL handshake times out!&#039;&#039;&#039;&lt;br /&gt;
**This happens on some routers where the WAN is through PPPoE, although rare.&lt;br /&gt;
**If you have access to your router configuration you can change this with iptables:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;iptables -t mangle -A FORWARD -p tcp -i pppoe-wan -m tcp --tcp-flags SYN,RST SYN -j TCPMSS --clamp-mss-to-pmtu&amp;lt;/pre&amp;gt;&lt;br /&gt;
For an ISP provided router you may need to switch the router into modem mode and append second router in front of it.&lt;br /&gt;
&lt;br /&gt;
===Startup Errors===&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Startup notification failed.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**(This is a generic message, but if no other message accompanies it then this section may apply).&lt;br /&gt;
**Your speed was measured as too low. Turn off any bandwidth-consuming applications and try again.&lt;br /&gt;
**Java may be binding an IPv6 port. Try launching H@H with &amp;lt;tt&amp;gt;java -Djava.net.preferIPv4Stack=true -jar HentaiAtHome.jar&amp;lt;/tt&amp;gt;.&lt;br /&gt;
**You failed to contact the main server. Try again later.&lt;br /&gt;
**Turn off any anti-DDoS settings on your router which prevent multiple connections from occurring simultaneously.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;The client has failed the external connection test.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Your port for H@H was not detected as open. You may test it [https://canyouseeme.org/ here].&lt;br /&gt;
**Make sure that the port you are opening matches the one set in your H@H settings.&lt;br /&gt;
**Read a [https://portforward.com/ guide] to help with the opening of ports.&lt;br /&gt;
**Make sure you have a public IP address. ISPs may use [https://en.wikipedia.org/wiki/Carrier-grade_NAT CG-NAT], preventing others on the internet from seeing your computer.&lt;br /&gt;
**Check the IP of your router/modem. If it is [https://en.wikipedia.org/wiki/Private_network#Private_IPv4_address_spaces within a private range], you may have to ask your ISP to grant you a public address.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My entire cache is being verified when I start the client!&#039;&#039;&#039;&lt;br /&gt;
**This happens whenever there was a bad shutdown. This is to ensure the integrity of your cache is still in good standing.&lt;br /&gt;
**The client should run normally after the checking is complete. Please be patient.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;The database could not be loaded.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Critical Error: Failed to buffer requested data for cache list write.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Delete hath.db, rename hath.db.bak to hath.db, then re-launch the client.&lt;br /&gt;
***If this fails, delete both files and re-launch the client.&lt;br /&gt;
**Make sure you have ownership of the files and folders that H@H uses.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Rejecting connection request during startup.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**If this doesn&#039;t happen very often just ignore it. Other users are simply contacting your client too soon.&lt;br /&gt;
**Check if your firewall or other software is blocking Java connections.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Required library file sqlitejdbc-v056.jar could not be found.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The file is missing, re-download H@H.&lt;br /&gt;
**It you run H@H through a command line, make sure to &amp;lt;tt&amp;gt;cd&amp;lt;/tt&amp;gt; to the same directory as the HentaiAtHome.jar file before running. You may also add that &amp;lt;tt&amp;gt;cd&amp;lt;/tt&amp;gt; command to the batch file.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;[WARN] Unknown host rpc.hentaiathome.net, aborting..&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;[ERR] java.net.UnknownHostException: e-hentai.org&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**This may be a DNS issue. Try [https://documentation.cpanel.net/display/CKB/How+To+Clear+Your+DNS+Cache flushing your DNS cache] and restarting the client.&lt;br /&gt;
**Try switching to [https://developers.google.com/speed/public-dns/docs/using Google&#039;s public DNS].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;[ERR] {java.lang.Throwable$WrappedPrintStream.println(Unknown Source)}&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Could not start the internal HTTP server.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Something besides H@H is already using the port that it was assigned. Try closing any program that may be doing this or set H@H to use a different port.&lt;br /&gt;
&amp;lt;div id=&amp;quot;ports&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Ports&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;port&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Port&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;It doesn&#039;t allow me to use a specific port!&#039;&#039;&#039;&lt;br /&gt;
**The following ports aren&#039;t available due to browser blocking and other compatibility issues: 80, 2049, 3659, 4045, 6000, 6665, 6666, 6667, 6668, 6669.&lt;br /&gt;
&lt;br /&gt;
==[[E-Hentai Forums]]==&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Sorry, you are not permitted to use this board.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Your IP address may be banned. Try to change it.&lt;br /&gt;
**[https://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PM Tenboro] with your IP if this continues or if you cannot change it.&lt;br /&gt;
**[[Image:Opera.png]] You are using the Opera Mini browser/network. Try an alternate browser.&lt;br /&gt;
&amp;lt;div id=&amp;quot;NoURLs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Attachment&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;I can&#039;t post URLs or attachments!&#039;&#039;&#039;&lt;br /&gt;
**New users may not do so until they have made at least &#039;&#039;&#039;2&#039;&#039;&#039; posts.&lt;br /&gt;
**Some subforums and threads disallow attachments.&lt;br /&gt;
***If there is a serious need to post an image in such a thread simply upload to and link to a filehost.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My post count is not going up!&#039;&#039;&#039;&lt;br /&gt;
**Posts made in certain subforums do not increase post counts.&lt;br /&gt;
**[[Forums#Rewards|There is no benefit to inflating one&#039;s post count anyway]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;TenboroPM&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;PMTenboro&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;My PMs to [https://forums.e-hentai.org/index.php?showuser=6 Tenboro] are not being answered!&#039;&#039;&#039;&lt;br /&gt;
**He receives a lot of them, please be patient.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I accidentally deleted a private message!&#039;&#039;&#039;&lt;br /&gt;
**Unfortunately it is too difficult to restore individual PMs from the site&#039;s backups.&lt;br /&gt;
**It is best to maintain [https://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=14 archives] of important PMs on your own.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My sent PMs are not showing up in my &#039;Sent&#039; folder!&#039;&#039;&#039;&lt;br /&gt;
**You must check off &amp;quot;Add a copy of this message to my sent items folder&amp;quot; when you send messages.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My post / thread disappeared!&#039;&#039;&#039;&lt;br /&gt;
**They were likely deleted by a moderator due to rule violations.&lt;br /&gt;
**Do &#039;&#039;&#039;not&#039;&#039;&#039; repost the offending content.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I receive a warning e-mail from the forum!&#039;&#039;&#039;&lt;br /&gt;
**The forum will send a warning to your original e-mail address whenever the password or e-mail associated with the account is changed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I cannot see the CAPTCHA for posting.&#039;&#039;&#039;&lt;br /&gt;
**Disable any software that blocks ads or scripts.&lt;br /&gt;
**Try with a different browser.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I made a [[donation]] recently but don&#039;t see the corresponding [[awards]]!&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;I&#039;m missing a [[award|confectionery]]!&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;I don&#039;t get the corresponding [[Dawn]] rewards!&#039;&#039;&#039;&lt;br /&gt;
**Refresh your account by performing an action such as changing [[HentaiVerse]], [[Gallery]], or [[My Home]] settings, custom forum title, or buying/selling from the [[GP Exchange]] or [[Hath Exchange]].&lt;br /&gt;
&lt;br /&gt;
==[[Bounty]]==&lt;br /&gt;
*&#039;&#039;&#039;I cannot contribute [[GP]] to a bounty.&#039;&#039;&#039;&lt;br /&gt;
**You may only use [[Hath]] or [[Credits]]. Use the [[GP Exchange]] to convert your gallery points to credits.&lt;br /&gt;
*&#039;&#039;&#039;I cannot claim a bounty!&#039;&#039;&#039;&lt;br /&gt;
**Check if you have met the [[bounty#Hunter_Ranks|Hunter Ranks]]. Note that Unranked is above Rank D.&lt;br /&gt;
**The bounty may be closed (a [https://e-hentai.org/bounty.php?s=c pending claim] already exists or [https://e-hentai.org/bounty.php?s=r the bounty is reserved]). Check its status.&lt;br /&gt;
*&#039;&#039;&#039;I claimed a bounty but even after 7 days, the claim was not accepted.&#039;&#039;&#039;&lt;br /&gt;
**Working as intended (see above). The bounty poster may no longer dispute the claim but you should PM/contact them to remind them as accepts are manual to prevent abuse.&lt;br /&gt;
*&#039;&#039;&#039;I cannot rescind a reward!&#039;&#039;&#039;&lt;br /&gt;
**Rewards can only be rescinded within 15 minutes of posting, after 30 days or by cancelling the bounty if it is yours. They also cannot be rescinded if the bounty enters a closed status (Closed/Claimed or Closed/Reserved).&lt;br /&gt;
*&#039;&#039;&#039;Bounties do not properly value Hath.&#039;&#039;&#039;&lt;br /&gt;
**Hath to Credit conversion uses the [[Hath Exchange]] average over 24 hours&amp;lt;sup&amp;gt;verification needed&amp;lt;/sup&amp;gt;, not a static amount of 5,000 credits per Hath - the minimal amount is intended as a guideline.&lt;br /&gt;
*&#039;&#039;&#039;I cannot set bounty restrictions above rank A.&#039;&#039;&#039;&lt;br /&gt;
**Working as intended. If you notice users of rank A or above claiming bounties in bad faith, PM them politely or report them in the relevant thread to let other users know.&lt;br /&gt;
**If accounts reach rank A unusually fast and then immediately start claiming bounties in bad faith, you should contact Tenboro to have him investigate and, if applicable, ban all involved accounts. Please be patient.&lt;br /&gt;
*&#039;&#039;&#039;The requested bounty was not found.&#039;&#039;&#039;&lt;br /&gt;
**If you get this message when clicking on a link from the [[forums]], the [https://e-hentai.org/logs.php?t=credits credit log] or a private message, the bounty does not exist or was deleted by the bounty poster or Tenboro.&lt;br /&gt;
**Bounties you contributed to will be immediately refunded when deleted.&lt;br /&gt;
&lt;br /&gt;
==[[EHTracker]]==&lt;br /&gt;
*&#039;&#039;&#039;My stats are not being tracked!&#039;&#039;&#039;&lt;br /&gt;
**Make sure you are using the personalized torrent and not the public one.&lt;br /&gt;
**You may have reset your personal key. Any torrents with older personal keys need to be re-downloaded.&lt;br /&gt;
***Seedmins only count towards torrents you created yourself.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;My stats stopped updating even though I&#039;m seeding properly!&#039;&#039;&#039;&lt;br /&gt;
**This generally happens if you are disconnected while seeding and have a dynamic IP address.&lt;br /&gt;
**Stop all torrents, then resume them in order to force a tracker announce check.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I&#039;m seeding but not gaining any GP!&#039;&#039;&#039;&lt;br /&gt;
**This only occurs [[EHTracker#Rewards|if you are the torrent&#039;s or gallery&#039;s uploader]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Torrent not found&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**All torrents for the gallery have been expunged.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Upload Error: Failed uploading file (code=4).&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**The server didn&#039;t receive any file. Try uploading with another browser.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Invalid auth&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
**Refresh the page and try to upload the torrent again.&lt;br /&gt;
&lt;br /&gt;
==[[EHWiki]]==&lt;br /&gt;
*&#039;&#039;&#039;I&#039;m not receiving a verification e-mail!&#039;&#039;&#039;&lt;br /&gt;
**You may change the e-mail address for the account and revalidate.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I can&#039;t edit/create anything!&#039;&#039;&#039;&lt;br /&gt;
**You need to be in the &#039;Creator&#039; group in order to edit/create pages. Please contact a [[E-Hentai VIP|wiki admin]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I can&#039;t edit certain articles!&#039;&#039;&#039;&lt;br /&gt;
**Some articles are protected due to their importance or past abuse and thus cannot be edited by non-admins. Please [[E-Hentai VIP|contact one of them]] if you have information to add/edit.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I can&#039;t create an account!&#039;&#039;&#039;&lt;br /&gt;
**If your IP may be listed on the wiki&#039;s DNSBL.&lt;br /&gt;
**Change your IP and try again.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showforum=7 Forum - Site Discussion, Help &amp;amp; Feedback]&lt;br /&gt;
&lt;br /&gt;
[[Category:Site Features]][[Category:E-Hentai Forums]][[Category:EHwiki]][[Category:HentaiVerse]][[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Items&amp;diff=51671</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Items&amp;diff=51671"/>
		<updated>2020-09-08T06:17:14Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Reworded the effects of infusions regarding the increase of magical spells damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the [[HentaiVerse]] items are obtained by killing monsters, completing [[arena]] challenges, and as [[gifts]] from the [[Monster Lab|owned monsters]]. [[Training]] can increase the chance for some items to drop from slain monsters as well as affect the quality and type of drops.&lt;br /&gt;
&lt;br /&gt;
There are 13 types of items: [[#Battle Powerups|Battle Powerups]], [[#Restoratives|Restoratives]], [[#Infusions|Infusions]], [[#Scrolls|Scrolls]], [[#Special Items|Special Items]], [[#Artifacts|Artifacts]], [[#Trophies|Trophies]], [[#Tokens|Tokens]], [[#Collectables|Collectables]], [[#Crystals|Crystals]], [[#Food|Food]], [[#Enhancements|Enhancements]], and [[#Materials|Materials]].&lt;br /&gt;
&lt;br /&gt;
==Battle Powerups==&lt;br /&gt;
During a [[battle]] round any defeated monster has a ~4% chance of dropping a powerup. These powerups are automatically slotted in the &amp;quot;P&amp;quot; item slot of the player&#039;s inventory. Players can only have one powerup at a time and cannot receive a new one until the current one is used. They persist between rounds of a battle but are lost at the end of a battle series, essentially making them temporary items.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; |&#039;&#039;&#039;Mystic Gem&#039;&#039;&#039; || [[Image:channeling.png]] || Grants the [[Fighting Styles#Any|Channeling]] effect for 15 turns or until a [[spell]] is cast.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health Gem&#039;&#039;&#039; || [[Image:Health Points.png‎]] || Restores 100% base health.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mana Gem&#039;&#039;&#039; || [[Image:Magic Points.png‎]] || Restores 50% base mana.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spirit Gem&#039;&#039;&#039; || [[Image:Spirit Points.png‎]] || Restores 25% base spirit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Restoratives==&lt;br /&gt;
These may be set as a player&#039;s [[Character Menu#Battle_Items|Battle Items]]. Players start with 5 item slots and can unlock 10 more via [[training]] Rat Pack. Items will restock themselves in battle as long as there is sufficient supply. The effects of these items when used in combat can be increased via [[Abilities#General|General abilities]].&lt;br /&gt;
&lt;br /&gt;
===Health Restoratives===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
| width=&amp;quot;100px&amp;quot; | &#039;&#039;&#039;Draught&#039;&#039;&#039; || Restores 2% base health per turn for 50 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Potion&#039;&#039;&#039; || Restores 100% of base health.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elixir&#039;&#039;&#039; || Restores 100% health on use + 2% base health per turn for 50 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Magic/Spirit Restoratives===&lt;br /&gt;
&#039;&#039;Magic and Spirit restoratives are separate items, they simply have the same percentages.&#039;&#039;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; | &#039;&#039;&#039;Draught&#039;&#039;&#039; || Restores 1% base mana/spirit per turn for 50 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Potion&#039;&#039;&#039; || Restores 50% of base mana/spirit.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elixir&#039;&#039;&#039; || Restores 100% mana/spirit on use + 1% base mana/spirit per turn for 50 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Restoratives===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; | Item || Effect || Duration || Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Energy Drink&#039;&#039;&#039; || [[File:soulstone.png]] &amp;lt;span title=&amp;quot;You are generating additional Overcharge and Spirit.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Energized&amp;lt;/span&amp;gt; || 10 turns || Restores 10 points of [[Stamina]], up to the maximum of 99. When used in battle, it also boosts [[Overcharge]] and Spirit by 10% for 10 turns.&lt;br /&gt;
*Players with the Long Gone Before Daylight [[Hath Perk]] receive 20 [[stamina]] instead (limit once per day) both in- and off-battle.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Caffeinated Candy&#039;&#039;&#039; || [[File:channeling.png]] &amp;lt;span title=&amp;quot;You are generating additional Overcharge and Spirit.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Energized&amp;lt;/span&amp;gt; || 5 turns || Restores 5 points of [[Stamina]], up to the maximum of 99. When used in battle, it also boosts [[Overcharge]] and Spirit by 10% for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Last Elixir&#039;&#039;&#039; || [[File:Health Points.png]] &amp;lt;span title=&amp;quot;The Health Restorative is regenerating your body.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Regeneration&amp;lt;/span&amp;gt; || rowspan=&amp;quot;3&amp;quot; | 100 turns || rowspan=&amp;quot;3&amp;quot; | Fully restores all vitals, and grants long-lasting restoration effects.&lt;br /&gt;
* the combined effect of a Health Elixir + a Mana Elixir + a Spirit Elixir&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Magic Points.png]] &amp;lt;span title=&amp;quot;The Mana Restorative is replenishing your mana reserves.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Replenishment&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spirit Points.png]] &amp;lt;span title=&amp;quot;The Spirit Restorative is refreshing your spirit.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Refreshment&amp;lt;/span&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Infusions==&lt;br /&gt;
These may be set as [[Character Menu#Battle_Items|Battle Items]] or enhancement in [[The Forge]]. &lt;br /&gt;
&lt;br /&gt;
If used as a [[Character_Menu#Battle_Items|Battle Item]]:&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Infusion of || Effect || Duration || Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flames&#039;&#039;&#039; || [[File:Abilities Flare.png]] Infused Flames || 50 turns || You are wreathed in the power of flames. You gain +25% resistance to Fire elemental attacks and your Fire [[Spell_Damage|Spell damage bonus]] is raised by an additive 25%.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Frost&#039;&#039;&#039; || [[File:Abilities Freeze.png]] Infused Frost || 50 turns || You are suffused with the power of frost. You gain +25% resistance to Cold elemental attacks and your Cold [[Spell_Damage|Spell damage bonus]] is raised by an additive 25%.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lightning&#039;&#039;&#039; || [[File:Abilities Lightning.png]] Infused Lightning || 50 turns || You are surrounded by the power of lightning. You gain +25% resistance to Elec elemental attacks and your Elec [[Spell_Damage|Spell damage bonus]] is raised by an additive 25%.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Storms&#039;&#039;&#039; || [[File:Abilities Gale.png]] Infused Storms || 50 turns || You are draped in the power of storms. You gain +25% resistance to Wind elemental attacks and do 25% more damage with your Wind [[Spell_Damage|Spell damage bonus]] is raised by an additive 25%.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Divinity&#039;&#039;&#039; || [[File:Abilities Smite.png]] Infused Divinity || 50 turns || You are veiled in the power of divinity. You gain +25% resistance to Holy elemental attacks and your Holy [[Spell_Damage|Spell damage bonus]] is raised by an additive 25%.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Darkness&#039;&#039;&#039; || [[File:Abilities Eternal Night.png]] Infused Darkness || 50 turns || You are cloaked in the power of darkness. You gain +25% resistance to Dark elemental attacks and your Dark [[Spell_Damage|Spell damage bonus]] is raised by an additive 25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Only 1 infusion effect may be active at any time in combat.&lt;br /&gt;
*Players start with one slots for these and can unlock 5 more via [[training]] Tincture. They will restock themselves during battle as long as there is sufficient supply. &lt;br /&gt;
&lt;br /&gt;
If used as an enhancement through [[The Forge]]:&lt;br /&gt;
*Multiple infusions can be used to extend the time their effects last.&lt;br /&gt;
*&#039;&#039;&#039;[[Weapon]]&#039;&#039;&#039;:&lt;br /&gt;
**Lasts 15 minutes per infusion. &lt;br /&gt;
**Adds an [[Equipment_Prefixes#Elemental|Elemental Strike]] effect to the player&#039;s weapons.&lt;br /&gt;
***A maximum of 2 different types of elemental strikes (in addition to Void) may exist on a weapon (achieved via [[Item World]] or via infusions).&lt;br /&gt;
*&#039;&#039;&#039;[[Armor]]&#039;&#039;&#039;:&lt;br /&gt;
**Last 1 hour per infusion.&lt;br /&gt;
**Adds 5% elemental [[Character_Stats#Elemental_Resistance|resistance]] to the corresponding element to the player&#039;s armors.&lt;br /&gt;
&lt;br /&gt;
==Scrolls==&lt;br /&gt;
These may be set as [[Character Menu#Battle_Items|Battle Items]]. &lt;br /&gt;
*Players start with 1 slot for these and can unlock 5 more via [[training]] Scholar of War. They will restock themselves during battle as long as there is sufficient supply. &lt;br /&gt;
*These grant [[Spells#Supportive_Magic|supportive spell effects]] when used and last a long number of turns. &lt;br /&gt;
*These override their respective [[spells]]. Any [[Innate Arcana]] spells affected in this manner will not be auto-cast until the scroll&#039;s effect ends.&lt;br /&gt;
*Each effect has a 100 turn duration (besides Absorption which lasts until triggered, and Gods and Avatar which last for 200 turns).&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Scroll of || Effect&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Swiftness&#039;&#039;&#039; || Grants the &#039;&#039;Haste&#039;&#039; effect.&lt;br /&gt;
*Increases [[Action Speed]] by 60%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Protection&#039;&#039;&#039; || Grants the &#039;&#039;Protection&#039;&#039; effect. &lt;br /&gt;
*Absorbs all damage taken by 50%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;the Avatar&#039;&#039;&#039; || Grants the &#039;&#039;Haste&#039;&#039; and &#039;&#039;Protection&#039;&#039; effects.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shadows&#039;&#039;&#039; || Grants the &#039;&#039;Shadow Veil&#039;&#039; effect.&lt;br /&gt;
*Increases evasion by 30%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Absorption&#039;&#039;&#039; || Grants the &#039;&#039;Absorb&#039;&#039; effect.&lt;br /&gt;
*Absorbs the next non-crit magical attack from a monster and partially converts it to MP.&lt;br /&gt;
*Has a 100% chance to proc.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Life&#039;&#039;&#039; || Grants the &#039;&#039;Spark of Life&#039;&#039; effect.&lt;br /&gt;
*Any attack that would normally kill the player leaves them alive with 50% of max HP&lt;br /&gt;
*Consumes 25% of base spirit if proc&#039;d.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;the Gods&#039;&#039;&#039; || Grants the &#039;&#039;Absorb&#039;&#039;, &#039;&#039;Shadow Veil&#039;&#039;, and &#039;&#039;Spark of Life&#039;&#039; effects.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Items==&lt;br /&gt;
These may be set as [[Character_Menu#Battle_Items|Battle Items]] in the same slots as restoratives. These consumables provide extremely powerful benefits. They are exceptionally rare.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Effect Name&lt;br /&gt;
! Effects&lt;br /&gt;
! Reference&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &amp;lt;span title=&amp;quot;It is time to kick ass and chew bubble-gum... and here is some gum.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Bubble Gum&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| [[File:gum.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Kicking Ass&#039;&#039;&#039;&lt;br /&gt;
| Your attacks and spells deal significantly more damage for a short time, will always hit, and will always land critical hits. Also replenishes 20% of base mana and health per turn.&lt;br /&gt;
*+100% damage&lt;br /&gt;
*Lasts 50 turns&lt;br /&gt;
|| [https://en.wikipedia.org/wiki/They_Live They Live] &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &amp;lt;span title=&amp;quot;There are three flowers in a vase. The third flower is green.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Flower Vase&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| [[File:Abilities Ragnarok.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Sleeper Imprint&#039;&#039;&#039;&lt;br /&gt;
| Your attack/magic damage, attack/magic hit/crit chance, and evade/resist chance increases significantly for a short time.&lt;br /&gt;
*+25% damage&lt;br /&gt;
*Lasts 50 turns&lt;br /&gt;
|| [https://en.wikipedia.org/wiki/Dollhouse_%28TV_series%29 Dollhouse] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
Items that can be exchanged for certain random benefits at the [[Shrine]]. They are quite rare, but the chance for them to drop can be increased via Archaeologist (up to doubled) and Scavenger [[training]] while training Quartermaster very slightly reduces the chances of getting an artifact.&lt;br /&gt;
&lt;br /&gt;
==Trophies==&lt;br /&gt;
Items dropped by [[HentaiVerse_Bestiary|Rare, Legendary, and God-class monsters]] that can be exchanged for a piece of [[equipment]] at the [[Shrine]]. Trophies drop 100% of the time except in [[Arena#Arena_Challenges|Arena challenges]] higher than [[HentaiVerse_Bestiary#Trio_and_the_Tree|The Trio and the Tree]] where the chance is a static 10% (except in the final round where it is once again 100%). The results of trophy hand-ins are &#039;&#039;&#039;not&#039;&#039;&#039; affected by anything else in the game such as Luck of the Draw [[training]].&lt;br /&gt;
&lt;br /&gt;
Arena clear bonuses are equivalent to a trophy roll of corresponding tier.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Source&lt;br /&gt;
!Trophy Tier&lt;br /&gt;
!Minimum [[Detailed_Equip_Characteristics#Quality|Quality]]&lt;br /&gt;
|-&lt;br /&gt;
|(N/A) || Arena Clear Bonus drop level: Endgame [[challenge]] and below on Normal/Hard [[difficulty]] || 1 || Average&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;&#039;&#039;&#039;Boss-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;No longer will MBP spread havoc, destruction, and melted polar ice caps.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Manbearpig Tail&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Manbearpig ||rowspan=&amp;quot;5&amp;quot;| 2 ||rowspan=&amp;quot;5&amp;quot;| Average&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;You find this in the lair of a White Bunneh. It appears to be a dud.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Holy Hand Grenade of Antioch&amp;lt;/span&amp;gt;&#039;&#039;&#039; || White Bunneh&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A Lilac flower given to you by a Mithra when you defeated her. Apparently, this type was her favorite.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Mithra&#039;s Flower&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Mithra&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;Taken from the destroyed remains of a Dalek shell.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Dalek Voicebox&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Dalek&lt;br /&gt;
|-&lt;br /&gt;
|(N/A) || Arena Clear Bonus drop level: Longest Journey [[challenge]] on Nightmare [[difficulty]]?&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Legendary-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;Given to you by Konata when you defeated her. It smells of timotei.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Lock of Blue Hair&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Konata ||rowspan=&amp;quot;4&amp;quot;| 3 ||rowspan=&amp;quot;4&amp;quot;| Average&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;Given to you by Mikuru when you defeated her. If you wear it, keep it to yourself.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Bunny-Girl Costume&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Mikuru Asahina&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;Given to you by Ryouko when you defeated her. You decided to name is Achakura, for no particular reason.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Hinamatsuri Doll&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Ryouko Asakura&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;Given to you by Yuki when you defeated her. She looked better without them anyway.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Broken Glasses&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Yuki Nagato&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;God-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A sapling from Yggdrasil, the World Tree.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Sapling&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Yggdrasil ||rowspan=&amp;quot;2&amp;quot;| 4 ||rowspan=&amp;quot;4&amp;quot;| Superior&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=178980&amp;amp;view=findpost&amp;amp;p=3990030]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A plain black 100% cotton T-Shirt. On the front, an inscription in white letters reads: &#039;&#039;I defeated Real Life and all I got was this lousy T-Shirt&#039;&#039;&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Black T-Shirt&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Real Life&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;An Invisible Pink Unicorn Horn taken from the Invisible Pink Unicorn. It doesn&#039;t weigh anything and has the consistency of air, but you&#039;re quite sure it&#039;s real.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Unicorn Horn&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Invisible Pink Unicorn ||rowspan=&amp;quot;2&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
|(N/A) || Arena Clear Bonus drop level: The Trio and the Tree to Eternal Darkness [[challenge]] on IWBTH/PFUDOR [[difficulty]]?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A nutritious pasta-based appendage from the Flying Spaghetti Monster.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Noodly Appendage&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=181821&amp;amp;view=findpost&amp;amp;p=4106380]&amp;lt;/sup&amp;gt; || Flying Spaghetti Monster ||rowspan=&amp;quot;2&amp;quot;| 6 ||rowspan=&amp;quot;2&amp;quot;| Exquisite&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=178980&amp;amp;view=findpost&amp;amp;p=3990030]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|(N/A) || Arena Clear Bonus drop level: Dances with Dragons [[challenge]] on IWBTH [[difficulty]]?&lt;br /&gt;
|-&lt;br /&gt;
|(Varies) || [[Obsolete_Items#Trophies|Certain holiday events]] ||rowspan=&amp;quot;3&amp;quot;| 7 ||rowspan=&amp;quot;3&amp;quot;| Magnificent&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=178980&amp;amp;view=findpost&amp;amp;p=3990030]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;You found these in your Xmas stocking when you woke up. Maybe Snowflake will give you something for them.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Stocking Stuffers&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Automatically awarded on X-Mas&lt;br /&gt;
|-&lt;br /&gt;
|(N/A) || Arena Clear Bonus drop level: Dances with Dragons [[challenge]] on PFUDOR [[difficulty]]&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=181821&amp;amp;view=findpost&amp;amp;p=4106380]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;&amp;quot;&amp;gt;&#039;&#039;&#039;Special&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|(Varies) || [[Obsolete_Items#Trophies|Certain holiday events]] || 8 || Magnificent&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=181821&amp;amp;view=findpost&amp;amp;p=4106380][https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=181821&amp;amp;view=findpost&amp;amp;p=4105663]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;This box is said to contain an item of immense power. You should get Snowflake to open it.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Tenbora&#039;s Box&amp;lt;/span&amp;gt;&#039;&#039;&#039;|| Annual contest/giveaway || 9 || Legendary&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=181821&amp;amp;view=findpost&amp;amp;p=4106380][https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=181821&amp;amp;view=findpost&amp;amp;p=4105663]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Note: The rows with (N/A) in the first column describe the equipment drop that you get for finishing an arena, and have nothing to do with shrine or trophies. These rows have been added to compare the end-of-arena equipment drop quality to the equipment quality from shrining trophies&lt;br /&gt;
===Coupons===&lt;br /&gt;
These are given to the users who place in the top 50 of the [[Toplists#Coupons|monthly toplists]] and operate very similarly to the trophies listed above.&lt;br /&gt;
Here is a list of the different coupons and the expected outcome when shrining them:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Source&lt;br /&gt;
!width=&amp;quot;50px&amp;quot;|Trophy Tier&lt;br /&gt;
!width=&amp;quot;50px&amp;quot;|Minimum [[Quality]]&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Coupon || Ranking 26th-50th in a [[Toplist]] || 3? || Average&lt;br /&gt;
|-&lt;br /&gt;
|Silver Coupon || Ranking 11th-25th in a [[Toplist]] || 5? || Superior&lt;br /&gt;
|-&lt;br /&gt;
|Gold Coupon || Ranking 4th-10th in a [[Toplist]] || 7&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=181821&amp;amp;view=findpost&amp;amp;p=4105663]&amp;lt;/sup&amp;gt; || Magnificent&lt;br /&gt;
|-&lt;br /&gt;
|Platinum Coupon || Ranking 1st-3rd in a [[Toplist]] || 8&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=181821&amp;amp;view=findpost&amp;amp;p=4106380]&amp;lt;/sup&amp;gt; || Magnificent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tokens==&lt;br /&gt;
Rare drops in normal battles. Blood and Chaos Tokens are primarily obtained as [[Arena]] and [[Ring of Blood]] clear bonus drops; chaos can also be gotten from [[The Lotteries]]. Tokens cannot be sold to the [[Bazaar#Item_Shop|Item Shop]] (besides Soul Fragments), sent via [[MoogleMail]], or be exchanged for other tokens.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Token of Blood&#039;&#039;&#039;: Can be used for the chance to face powerful monsters in the [[Ring of Blood]].&lt;br /&gt;
*&#039;&#039;&#039;Chaos Token&#039;&#039;&#039;: Used in the [[Monster Lab]] to create new monster slots and upgrade various stats of monsters.&lt;br /&gt;
&lt;br /&gt;
===Soul Fragments===&lt;br /&gt;
Soul Fragments are used for [[equipment]] [[soulfusion]] and for [[ability]] resets. They are untradeable and can be obtained as a drop from [[random encounter]]s, purchased from the [[Item Shop]] for 1k [[credits]] each or received every [[dawn]] for players with the Soul Catcher [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
Fusing equipment above the player&#039;s [[level]] requires +2% for every level of difference, with the base number of fragments required for [[soulfusion]] and the increase per every level being as follows:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Quality]]&lt;br /&gt;
!Base cost&lt;br /&gt;
!Increase&lt;br /&gt;
|-&lt;br /&gt;
|Peerless || 1000 || +20/level&lt;br /&gt;
|-&lt;br /&gt;
|Legendary || 500 || +10/level&lt;br /&gt;
|-&lt;br /&gt;
|Magnificent || 500 || +10/level&lt;br /&gt;
|-&lt;br /&gt;
|Exquisite || 250 || +5/level&lt;br /&gt;
|-&lt;br /&gt;
|Superior || 250 || +5/level&lt;br /&gt;
|-&lt;br /&gt;
|Fine || 250 || +5/level&lt;br /&gt;
|-&lt;br /&gt;
|Average || 100 || +2/level&lt;br /&gt;
|-&lt;br /&gt;
|Fair || 100 || +2/level&lt;br /&gt;
|-&lt;br /&gt;
|Crude || 100 || +2/level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Therefore the total number of Fragments needed to soulfuse an item at a generic level can be calculated as:&lt;br /&gt;
 Total number of Fragments = Base_Cost + Increase * Max((Item_level - player_level), 0)&lt;br /&gt;
&lt;br /&gt;
In the case player&#039;s level is higher than the level of that item, the total cost will simply be equal to Base cost. Note that a player cannot soulfuse with anything that is 100+ [[level]]s above their own.&lt;br /&gt;
&lt;br /&gt;
==Collectables==&lt;br /&gt;
These 27 items are figurines that are the rarest drop in the game (as a portion of [[#Artifacts|artifact]] drops). Collecting at least 21 different ones unlocks the [[Skills#Special_Skills|Orbital Friendship Cannon]] [[Skill]]. They can also be exchanged for bindings and high-grade [[materials]] at the [[Shrine]].&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Twilight Sparkle, the cutest, smartest, all-around best pony. According to Pinkie Pie, anyway.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Twilight Sparkle Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Rainbow Dash, flier extraordinaire. Owning this will make you about 20% cooler, but it probably took more than 10 seconds to get one.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Rainbow Dash Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Applejack, the loyalest of friends and most dependable of ponies. Equestria&#039;s best applebucker, and founder of Appleholics Anonymous.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Applejack Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Fluttershy, resident animal caretaker. You&#039;re going to love her. Likes baby dragons; Hates grown up could-eat-a-pony-in-one-bite dragons.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Fluttershy Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Pinkie Pie, a celebrated connoisseur of cupcakes and confectioneries. She just wants to keep smiling forever.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Pinkie Pie Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Rarity, the mistress of fashion and elegance. Even though she&#039;s prim and proper, she could make it in a pillow fight.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Rarity Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of The Great and Powerful Trixie. After losing her wagon, she now secretly lives in the Ponyville library with her girlfriend, Twilight Sparkle.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Trixie Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Princess Celestia, co-supreme ruler of Equestria. Bored of the daily squabble of the Royal Court, she has recently taken up sock swapping.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Princess Celestia Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Princess Luna, aka Nightmare Moon. After escaping her 1000 year banishment to the moon, she was grounded for stealing Celestia&#039;s socks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Princess Luna Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Apple Bloom, Applejack&#039;s little sister. Comes complete with a &amp;quot;Draw Your Own Cutie Mark&amp;quot; colored pencil and permanent tattoo applicator set.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Apple Bloom Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Scootaloo. Die-hard Dashie fanfilly, best pony of the Cutie Mark Crusaders, and inventor of the Wingboner Propulsion Drive. 1/64th chicken.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Scootaloo Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Sweetie Belle, Rarity&#039;s little sister. Comes complete with evening gown and cocktail dress accessories made of 100% Dumb Fabric.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Sweetie Belle Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Big Macintosh, Applejack&#039;s older brother. Famed applebucker and draft pony, and an expert in applied mathematics.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Big Macintosh Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Spitfire, team leader of the Wonderbolts. Dashie&#039;s idol and occasional shipping partner. Doesn&#039;t actually spit fire.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Spitfire Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Derpy Hooves, Ponyville&#039;s leading mailmare. Outspoken proponent of economic stimulus through excessive muffin consumption.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Derpy Hooves Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Lyra Heartstrings. Features twenty-six points of articulation, replaceable pegasus hoofs, and a detachable unicorn horn.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Lyra Heartstrings Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Octavia. Famous cello musician; believed to have created the Octatonic scale, the Octahedron, and the Octopus.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Octavia Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Zecora Zecora], a mysterious zebra from a distant land. She&#039;ll never hesitate to mix her brews or lend you a hand. Err, hoof.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Zecora Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Cheerilee, Ponyville&#039;s most beloved educational institution. Your teachers will never be as cool as Cheerilee.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Cheerilee Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale bobblehead figurine of Vinyl Scratch, the original DJ P0n-3. Octavia&#039;s musical rival and wub wub wub interest.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Vinyl Scratch Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Daring Do, the thrill-seeking, action-taking mare starring numerous best-selling books. Dashie&#039;s recolor and favorite literary character.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Daring Do Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Dr. Whooves. Not a medical doctor. Once got into a hoof fight with Applejack over a derogatory remark about apples.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Doctor Whooves Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Berry Punch. Overly protective parent pony and Ponyville&#039;s resident lush. It smells faintly of fruit wine.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Berry Punch Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Bon-Bon. Usually seen in the company of Lyra. Suffers from various throat ailments that make her sound different every time you see her.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Bon-Bon Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale fluffy figurine of Fluffle Puff. Best Bed Forever. &amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Fluffle Puff Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A lifesize figurine of Angel Bunny, Fluttershy&#039;s faithful yet easily vexed pet and life partner. All-purpose assistant, time keeper, and personal attack alarm.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Angel Bunny Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A lifesize figurine of [http://mlp.wikia.com/wiki/Gummy Gummy], Pinkie Pie&#039;s faithful pet. Usually found lurking in your bathtub. While technically an alligator, he is still arguably the best pony.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Gummy Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crystals==&lt;br /&gt;
Used to increase the [[Monster Stats|stats of monsters]] in the [[Monster Lab#Crystal List|Monster Lab]] and raise their [[morale]]. Have bonus drop rates in the [[Grindfest]].&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Used to maintain [[Monster_Lab#Food|custom monsters&#039; hunger]] in the [[Monster Lab]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Enhancements&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enchantments==&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shards&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;shards&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Shards allow for temporary but powerful enchantments to [[equipment]] that last for 1 hour (real-time). Multiple shards can be used to extend the time their effects last. Voidseeker, Aether, and Amnesia Shard drops only occur on Hard or higher [[difficulty]]. These effects are automatically removed if the affected equipment is sold to the [[Bazaar]].&lt;br /&gt;
&lt;br /&gt;
See [[The_Forge#Enchant|The Forge - Enchant]] for the list of shards and their effects.&lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
Materials allow for permanent upgrade to [[equipment]] stats. It can primarily be obtained through [[gifts]] from monsters or [[salvage|salvaging]]. The amount/type of materials required depends on the specific stats of the equipment. &lt;br /&gt;
&lt;br /&gt;
See [[The_Forge#Materials|The Forge - Materials]] for the list of materials and their effects.&lt;br /&gt;
&lt;br /&gt;
==[[Loot Drop Rolls|Drop Rates]]==&lt;br /&gt;
The base drop rate for ALL items is 10% per monster kill but this is segmented into every type including [[equipment]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Bazaar#Item_Shop|Item Shop]]&lt;br /&gt;
*[[Character Menu‎]]&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Obsolete Items]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Hentai@Home&amp;diff=51419</id>
		<title>Hentai@Home</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Hentai@Home&amp;diff=51419"/>
		<updated>2020-06-07T08:50:43Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: /* Forum Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hentai@Home (H@H) is an open-source Peer-2-Peer gallery distribution system which reduces the load on the [[E-Hentai Galleries]]. Current version: [https://forums.e-hentai.org/index.php?showtopic=234458 1.6.0].&lt;br /&gt;
&lt;br /&gt;
[[Image:H@H Client.png|thumb|The client UI (maximized)]]&lt;br /&gt;
[[Image:H@H Client Screen.png|thumb|The client list UI]]&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
H@H is a project that can be compared to a cross between the [https://setiathome.ssl.berkeley.edu/ SETI@home] project and [https://en.wikipedia.org/wiki/BitTorrent_(protocol) BitTorrent].&lt;br /&gt;
&lt;br /&gt;
All participating users run a small Java-based client that downloads files from the main E-Hentai servers to their computer and passes those files on to people who browse the [[E-Hentai Galleries]]. This allows E-Hentai to serve many more images using less server bandwidth.&lt;br /&gt;
&lt;br /&gt;
The client may be run freely for any duration of time but it is recommended to run it continuously for as long as possible for maximum [[#Rewards|rewards]].&lt;br /&gt;
&lt;br /&gt;
==Signing Up==&lt;br /&gt;
[[Image:H@H Application.png|thumb|The H@H application form.]]&lt;br /&gt;
&amp;lt;div id=&amp;quot;Requirements&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;requirements&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Requirement&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;requirement&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Minimum Requirements===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Requirement&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.java.com/en/download/ Java Runtime Environment]&lt;br /&gt;
|&lt;br /&gt;
*Version must be 8-11.&lt;br /&gt;
*The JDKs are also usable.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span title=&amp;quot;625 KB/s&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;5+ Mbit/s&amp;lt;/span&amp;gt; burst speed&lt;br /&gt;
|&lt;br /&gt;
*This applies to both upload and download.&lt;br /&gt;
*Sustained upload should be &amp;lt;span title=&amp;quot;200+ KB/s&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;1.6+ Mbit/s&amp;lt;/span&amp;gt;; &amp;lt;span title=&amp;quot;250+ KB/s&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;2+ Mbit/s&amp;lt;/span&amp;gt; is recommended.&lt;br /&gt;
|-&lt;br /&gt;
|300 MB/hour bandwidth&lt;br /&gt;
|Users may limit how much bandwidth is used per hour (SSL overhead is not counted).&lt;br /&gt;
|-&lt;br /&gt;
|10+ GB of &#039;&#039;&#039;dedicated&#039;&#039;&#039; hard drive space&lt;br /&gt;
|&lt;br /&gt;
*SSDs are ideal; &amp;lt;span title=&amp;quot;Disabling logging can reduce I/O even further&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;write endurance is not an issue&amp;lt;/span&amp;gt;.&lt;br /&gt;
*At least 1 GB for every &amp;lt;span title=&amp;quot;25 KB/s &amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;0.2 Mbit/s&amp;lt;/span&amp;gt; is encouraged for optimal [[static range]] allocation.&lt;br /&gt;
*Please ensure the client can sustain both speed and disk I/O in the long run.&lt;br /&gt;
|-&lt;br /&gt;
|[https://portforward.com/ An open TCP port]&lt;br /&gt;
|&lt;br /&gt;
*443 recommended; otherwise must be between 1024-65534.&lt;br /&gt;
*[https://en.wikipedia.org/wiki/Ephemeral_port Unregistered IANA ports or UNIX kernel ports] are recommended as private ports. Check [https://en.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers this list] for potential port conflicts.&lt;br /&gt;
*[[Technical_Issues#Ports|Some ports are not permitted]].&lt;br /&gt;
|-&lt;br /&gt;
|A unique IPv4 IP address&lt;br /&gt;
|1 per every operational client. Should be static.&lt;br /&gt;
|-&lt;br /&gt;
|Uptime&lt;br /&gt;
|A single client should remain online for ~75-80% of the time over a 6 month period.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Obtaining Client Keys===&lt;br /&gt;
Users signing up for their first client simply go to the [[My_Home#Hentai.40Home | Hentai@Home page]] in their [[My Home]] area. A flash interface will appear where users may fill in their qualifications. Applications typically take a few days to process.&lt;br /&gt;
&lt;br /&gt;
For any additional clients please [https://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PM Tenboro]. For users wishing to run more than 5 clients the average stable quality of their existing clients must be 7,000+ before more keys are assigned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Installation&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installation Guides==&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795 Windows]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=100453 FreeBSD with Jails]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=19795&amp;amp;view=findpost&amp;amp;p=797807 Linux]&lt;br /&gt;
**[[Installing H@H on Ubuntu|Ubuntu]]&lt;br /&gt;
**[[Installing H@H on Debian|Debian]]&lt;br /&gt;
**[https://forums.e-hentai.org/index.php?showtopic=69880 Debian on Raspberry Pi]&lt;br /&gt;
**[https://forums.e-hentai.org/index.php?showtopic=69887 Solaris]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=97809 Rented Server]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=132751 Python Client]&lt;br /&gt;
&lt;br /&gt;
==Limits==&lt;br /&gt;
A client&#039;s maximum burst speed (in KB/s) will determine the maximum number of connections that can be had simultaneously (up to 500 at 4800 KB/s or more).&lt;br /&gt;
&lt;br /&gt;
Simultaneous connections are determined by a client&#039;s hitrate and burst speed (during speed tests, the packet size is adjusted to match the client&#039;s burst speed).&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Maximum connections&#039;&#039;&#039; = 20 + max_burst_speed / 10000&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The disk cache size (in GB) must be enough to maintain static ranges. Clients must be able to store 10 GB or 200 MB per static range at any given time, whichever is higher:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Minimum cache size&#039;&#039;&#039; = max(10, static_ranges * 200 / 1024)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Speed Test===&lt;br /&gt;
When the H@H client starts, it contacts one of the H@H control servers which tests the connection of the client in order to check if it can upload data at the configured maximum burst speed. If it cannot, the maximum burst speed is reduced internally to the measured upload speed in order to prevent the connection from being overloaded.&lt;br /&gt;
&lt;br /&gt;
==Activity==&lt;br /&gt;
An H@H client needs to maintain a [[#Trust|Trust]] of 0, [[#Quality|Quality]] of 2500, and max tested speed of 80 KB/s. Failure to reach any of these requirements will make it idle on the network and wait until the requirements are reached.&lt;br /&gt;
&lt;br /&gt;
==Scheduler==&lt;br /&gt;
Each client can be scheduled to use less than its maximum burst speed and bandwidth. These can be based on particular days but are limited to using precise times (every hour on the hour). Schedules are read and cached at the start of each hour so changes won&#039;t apply until the start of next hour.&lt;br /&gt;
&lt;br /&gt;
==Software==&lt;br /&gt;
A few command line switches may be given to the H@H application in order to change some of its behaviors:&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable_bwm&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be set from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Disables the bandwidth monitor, which prevents the client from using more upload speed than the value of the &amp;quot;Maximum Burst Speed&amp;quot; parameter. The H@H dispatcher will still respect the &amp;quot;Maximum Burst Speed&amp;quot; parameter so that the &amp;lt;u&amp;gt;mean&amp;lt;/u&amp;gt; upload speed of the client won&#039;t exceed that value. However, the client might use as much upload speed as its connection provides in order to send files, which generally results in upload peaks.&lt;br /&gt;
::In some cases, the bandwidth monitor is unable to use the whole maximum upload speed that has been set, which can result in an under-utilization of the client&#039;s upload speed (and might trigger false overload notifications). In such cases, it is better to disable the bandwidth monitor in order for the client to give better performances.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable_logging&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be set from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Disables the opening, creation, and writing to the &#039;&#039;log_out&#039;&#039; file. This will significantly reduce I/O for HDD but make network troubleshooting harder. Java errors will still be logged to &#039;&#039;log_err&#039;&#039;.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--flush-logs&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Flushes the log to disk for every written line. This will increase I/O; mostly recommended for when the log is written to a ramdisk.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--max_connections=&#039;&#039;conn&#039;&#039;&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Sets the maximum number of connections the application can handle to &#039;&#039;conn&#039;&#039;. The default maximum number of connections depends on the max burst speed parameter, as detailed above. In some rare circumstances the default value is too low and the maximum number of connections needs to be increased slightly in order to avoid triggering false overload notifications. Setting this value too high might have severe consequences on a client&#039;s performance and impact the whole H@H network badly. &#039;&#039;&#039;DO NOT CHANGE THIS VALUE UNLESS YOU ABSOLUTELY KNOW WHAT YOU ARE DOING!&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--port&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Overrides the port set in the client&#039;s settings. For example, one may use this option and the following iptables rules to allow running H@H on one port officially (in the [https://e-hentai.org/hentaiathome.php settings page]) whilst binding or tunnelling a completelly different port.  This usercase is seldom but an example cloud be: configure H@H in the setting to start on port &amp;lt;tt&amp;gt;6000&amp;lt;/tt&amp;gt;, then use &amp;lt;tt&amp;gt;--port=7777&amp;lt;/tt&amp;gt; with the following iptables rules:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;iptables -A INPUT -p tcp --dport 6000 -j ACCEPT&lt;br /&gt;
iptables -A INPUT -p tcp --dport 7777 -j ACCEPT&lt;br /&gt;
iptables -A PREROUTING -t nat -i eth0 -p tcp --dport 6000 -j REDIRECT --to-port 7777&amp;lt;/pre&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--rescan-cache&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Checks the cache for errors.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--silentstart&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Starts the UI in minimized mode / tray icon.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--skip_free_space_check&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the free space check so that the application won&#039;t err if the space left on the partition that contains the &#039;&#039;cache&#039;&#039; folder is less than the configured parameter (or 100MB if that parameter is set to a value less than 100MB).&lt;br /&gt;
:&amp;lt;tt&amp;gt;--verify_cache&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be requested from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Forces a check of the entire cache. This is the same as &amp;lt;tt&amp;gt;--rescan-cache&amp;lt;/tt&amp;gt; with the addition that the SHA-1 hash of each file is also checked; this can take a long time.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--Xmx&#039;&#039;mem&#039;&#039;m&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Limits the use of memory to &#039;&#039;mem&#039;&#039; (in MB).&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable-ip-origin-check&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the requirement that RPC server requests come from a whitelisted IP. Using this is discouraged as it reduces security, but may allow the client to work in some common non-transparent proxy configurations.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable-flood-control&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the rate limit on connections per IP address. May be necessary to use with the above trigger.&lt;br /&gt;
&lt;br /&gt;
===Directories===&lt;br /&gt;
:&amp;lt;tt&amp;gt;--cache-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--data-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--download-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--log-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--temp-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These arguments allow for changes to the locations of these directories. Quotes are required if there are spaces in the path. H@H will attempt to create the directory if it does not exist. Only &#039;&#039;log&#039;&#039; and &#039;&#039;temp&#039;&#039; may share a directory.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Windows&#039;&#039;&#039;: --download-dir=&amp;quot;c:\some download dir with spaces\&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Linux&#039;&#039;&#039;: --cache-dir=/some/cache/location --temp-dir=/dev/shm/hath --log-dir=/dev/shm/hath&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cache==&lt;br /&gt;
The system fills a client&#039;s cache exclusively with [[#Static Ranges|static ranges]] of files. Users should &#039;&#039;&#039;not&#039;&#039;&#039; tamper with any of these files; this will cause major [[#Trust|trust]] and cache database issues for the client. Corrupted files will be deleted and replaced if requested.&lt;br /&gt;
&lt;br /&gt;
===Static Ranges===&lt;br /&gt;
Static ranges are [https://forums.e-hentai.org/index.php?showtopic=236113| ~200 MB each] or 1/65536th of the site&#039;s &amp;quot;active&amp;quot; content. The server will always assume that the client is able to serve files from that range without tracking the files individually. If a ranged file isn&#039;t currently cached the client will proxy-request it from the image servers on-demand and store it for later use. The ranged files will stay in the client&#039;s cache for 90 days after they were last requested.&lt;br /&gt;
&lt;br /&gt;
Clients that have started for the first time are assigned 20 ranges. Ranges are capped based on the low-end [[#Quality|quality]] mark of the client.&lt;br /&gt;
A client won&#039;t be assigned any new ranges if the tested speed drops below 200kB/s.&lt;br /&gt;
The amount of ranges a client can have is capped to 1 per kB/s of effective speed (the lesser of throttle and quota per hour) and one per 200MB of allocated size.&lt;br /&gt;
&lt;br /&gt;
Clients experiencing connectivity issues during peak hours will receive less static ranges to avoid increases in hitrate and workload they would otherwise not properly manage.&lt;br /&gt;
&lt;br /&gt;
==Trust==&lt;br /&gt;
Trust indicates how well the client is performing according to other clients.&lt;br /&gt;
*Trust caps at +1000 and gradually rises by 1-4 per minute if the client is behaving normally, even if it is not serving files.&lt;br /&gt;
*Negative trust often occurs from improper shutdowns or bad connections.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
Quality measures the long-term overall stability and reliability of a client, calculated by comparing the client&#039;s average failure rate with its average hit rate. It prioritizes clients for file requests (along with raw speed and proximity factors) and determines how many [[static range]]s can be assigned every day when compared with the region&#039;s average performance.&lt;br /&gt;
*Quality gradually increases as long as the client is properly serving files. It fluctuates using a weighed average of low and high marks to measure a client&#039;s long-term stability. Those marks stabilize over time unless network issues exist. The low-end mark defines daily [[static range]] assignment.&lt;br /&gt;
*What constitutes a decent quality rating varies between geographical regions. A client&#039;s low-end mark should be at least within its regional average in order to get the most [[static range]]s.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
!Quality&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|10,000 || Maximum quality.&lt;br /&gt;
|-&lt;br /&gt;
|7,000 || [[Static Range]] cap becomes 6,000.&lt;br /&gt;
|-&lt;br /&gt;
|5,000 || [[Static Range]] cap becomes 2,000. Its factor for [[hath]] calculation is reduced.&lt;br /&gt;
|-&lt;br /&gt;
|3,000 || [[Static Range]] cap becomes 1,000.&lt;br /&gt;
|-&lt;br /&gt;
|2,500 || Client stays idle.&lt;br /&gt;
|-&lt;br /&gt;
|1,500 || Starting point for new clients or those that have been unused for several days.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Rewards]]==&lt;br /&gt;
Users receive 1 [[GP]] for each hit on their client and may compete for a position on the [[Toplists#Hentai.40Home_Toplists|H@H toplist]].&lt;br /&gt;
&lt;br /&gt;
While running H@H clients &#039;&#039;&#039;that meet the minimum speed requirements&#039;&#039;&#039; users receive [[Hath]] which can be used to purchase [[Hath Perks]]. &#039;&#039;&#039;Clients must be able to hit at least 160 KB/s to award any Hath.&#039;&#039;&#039; The daily amount earned per client is based on average hit/minute (calculated over a week) and [[static range]]s. The hath is made available roughly every 4 hours the client has been running.&lt;br /&gt;
&lt;br /&gt;
A quality rating below 5000 reduces the static range gain by a linear factor:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Hathrate/day&#039;&#039;&#039; = 1 + 0.15 * hitrate + 0.01 * static_ranges * min(1, low_quality_factor)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===H@H Downloader===&lt;br /&gt;
&#039;&#039;For more information, please check [https://forums.e-hentai.org/index.php?showtopic=196195 this thread].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An H@H client can be used to download [[archive]]s (instead of via HTTPS).&lt;br /&gt;
* Resolution options include 780x, 980x, 1280x, 1600x, 2400x, or original (availability may differ).&lt;br /&gt;
* Once queued there is no way to prevent the client from downloading the gallery.&lt;br /&gt;
* A &#039;&#039;galleryinfo.txt&#039;&#039; file is generated upon completed unlike [[archive]] downloading.&lt;br /&gt;
* [[Archives#Filenames|Filename changes]] still occur.&lt;br /&gt;
* These downloads still cost [[GP]]/[[credits]] ([[#Free_Archives|see below for exceptions]]).&lt;br /&gt;
* The download queue is server-side and as such is not affected by client-side interruptions. It will resume if the client is restarted. Queued downloads aren&#039;t pruned unless the client fails to download them for a full week. The client will verify that the downloaded file has the expected hash at completion.&lt;br /&gt;
&lt;br /&gt;
====Free [[Archives]]====&lt;br /&gt;
Functioning clients earn a quota of 1,000 MB/day in free [[archive]] downloads. An additional 10 MB/day is earned per adjusted average hit.&lt;br /&gt;
&lt;br /&gt;
A client is considered functional if &#039;&#039;&#039;all 4&#039;&#039;&#039; of the following apply:&lt;br /&gt;
* The client scores an average hitrate of &#039;&#039;&#039;at least 1.0 hit/minute&#039;&#039;&#039;.&lt;br /&gt;
* The client has been running for at least &#039;&#039;&#039;24 hours straight&#039;&#039;&#039;.&lt;br /&gt;
* The client had &#039;&#039;&#039;no more than one downtime within the same hour&#039;&#039;&#039;.&lt;br /&gt;
* The client had &#039;&#039;&#039;no downtime that exceeded 4 hours&#039;&#039;&#039;.&lt;br /&gt;
**If a client breaks either of the last 2 conditions its the uptime is reset and it must remain active for 24 hours again to qualify.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* This quota is measured over a 7-day sliding window.&lt;br /&gt;
* [[Archives#Costs|Recreated archives]] do NOT qualify.&lt;br /&gt;
* Extra clients do NOT earn another 1,000 MB.&lt;br /&gt;
* The amount a user has earned can be found on their H@H client list page at the bottom of the &amp;quot;Your Active Clients&amp;quot; section.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home FAQ|FAQ - Hentai@Home]]&lt;br /&gt;
*[[Technical_Issues#H.40H|Technical Issues - H@H]]&lt;br /&gt;
*[[Hath]]&lt;br /&gt;
*[[Downloading]]&lt;br /&gt;
*[[Renting A Seedbox]]&lt;br /&gt;
&lt;br /&gt;
==Forum Links==&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795 H@H FAQ topic]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=101296&amp;amp;view=findpost&amp;amp;p=2336526 Running H@H as a Service]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=238973&amp;amp;st=0&amp;amp;p=5695501&amp;amp;#entry5695501 Tenboro&#039;s post detailing the limitations regarding the allocation of static ranges]&lt;br /&gt;
&lt;br /&gt;
{{Template:EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Hentai@Home&amp;diff=51418</id>
		<title>Hentai@Home</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Hentai@Home&amp;diff=51418"/>
		<updated>2020-06-07T08:48:27Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Added extra information regarding allocation of ranges&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hentai@Home (H@H) is an open-source Peer-2-Peer gallery distribution system which reduces the load on the [[E-Hentai Galleries]]. Current version: [https://forums.e-hentai.org/index.php?showtopic=234458 1.6.0].&lt;br /&gt;
&lt;br /&gt;
[[Image:H@H Client.png|thumb|The client UI (maximized)]]&lt;br /&gt;
[[Image:H@H Client Screen.png|thumb|The client list UI]]&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
H@H is a project that can be compared to a cross between the [https://setiathome.ssl.berkeley.edu/ SETI@home] project and [https://en.wikipedia.org/wiki/BitTorrent_(protocol) BitTorrent].&lt;br /&gt;
&lt;br /&gt;
All participating users run a small Java-based client that downloads files from the main E-Hentai servers to their computer and passes those files on to people who browse the [[E-Hentai Galleries]]. This allows E-Hentai to serve many more images using less server bandwidth.&lt;br /&gt;
&lt;br /&gt;
The client may be run freely for any duration of time but it is recommended to run it continuously for as long as possible for maximum [[#Rewards|rewards]].&lt;br /&gt;
&lt;br /&gt;
==Signing Up==&lt;br /&gt;
[[Image:H@H Application.png|thumb|The H@H application form.]]&lt;br /&gt;
&amp;lt;div id=&amp;quot;Requirements&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;requirements&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Requirement&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;requirement&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Minimum Requirements===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Requirement&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.java.com/en/download/ Java Runtime Environment]&lt;br /&gt;
|&lt;br /&gt;
*Version must be 8-11.&lt;br /&gt;
*The JDKs are also usable.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span title=&amp;quot;625 KB/s&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;5+ Mbit/s&amp;lt;/span&amp;gt; burst speed&lt;br /&gt;
|&lt;br /&gt;
*This applies to both upload and download.&lt;br /&gt;
*Sustained upload should be &amp;lt;span title=&amp;quot;200+ KB/s&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;1.6+ Mbit/s&amp;lt;/span&amp;gt;; &amp;lt;span title=&amp;quot;250+ KB/s&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;2+ Mbit/s&amp;lt;/span&amp;gt; is recommended.&lt;br /&gt;
|-&lt;br /&gt;
|300 MB/hour bandwidth&lt;br /&gt;
|Users may limit how much bandwidth is used per hour (SSL overhead is not counted).&lt;br /&gt;
|-&lt;br /&gt;
|10+ GB of &#039;&#039;&#039;dedicated&#039;&#039;&#039; hard drive space&lt;br /&gt;
|&lt;br /&gt;
*SSDs are ideal; &amp;lt;span title=&amp;quot;Disabling logging can reduce I/O even further&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;write endurance is not an issue&amp;lt;/span&amp;gt;.&lt;br /&gt;
*At least 1 GB for every &amp;lt;span title=&amp;quot;25 KB/s &amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;0.2 Mbit/s&amp;lt;/span&amp;gt; is encouraged for optimal [[static range]] allocation.&lt;br /&gt;
*Please ensure the client can sustain both speed and disk I/O in the long run.&lt;br /&gt;
|-&lt;br /&gt;
|[https://portforward.com/ An open TCP port]&lt;br /&gt;
|&lt;br /&gt;
*443 recommended; otherwise must be between 1024-65534.&lt;br /&gt;
*[https://en.wikipedia.org/wiki/Ephemeral_port Unregistered IANA ports or UNIX kernel ports] are recommended as private ports. Check [https://en.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers this list] for potential port conflicts.&lt;br /&gt;
*[[Technical_Issues#Ports|Some ports are not permitted]].&lt;br /&gt;
|-&lt;br /&gt;
|A unique IPv4 IP address&lt;br /&gt;
|1 per every operational client. Should be static.&lt;br /&gt;
|-&lt;br /&gt;
|Uptime&lt;br /&gt;
|A single client should remain online for ~75-80% of the time over a 6 month period.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Obtaining Client Keys===&lt;br /&gt;
Users signing up for their first client simply go to the [[My_Home#Hentai.40Home | Hentai@Home page]] in their [[My Home]] area. A flash interface will appear where users may fill in their qualifications. Applications typically take a few days to process.&lt;br /&gt;
&lt;br /&gt;
For any additional clients please [https://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PM Tenboro]. For users wishing to run more than 5 clients the average stable quality of their existing clients must be 7,000+ before more keys are assigned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Installation&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installation Guides==&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795 Windows]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=100453 FreeBSD with Jails]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=19795&amp;amp;view=findpost&amp;amp;p=797807 Linux]&lt;br /&gt;
**[[Installing H@H on Ubuntu|Ubuntu]]&lt;br /&gt;
**[[Installing H@H on Debian|Debian]]&lt;br /&gt;
**[https://forums.e-hentai.org/index.php?showtopic=69880 Debian on Raspberry Pi]&lt;br /&gt;
**[https://forums.e-hentai.org/index.php?showtopic=69887 Solaris]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=97809 Rented Server]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=132751 Python Client]&lt;br /&gt;
&lt;br /&gt;
==Limits==&lt;br /&gt;
A client&#039;s maximum burst speed (in KB/s) will determine the maximum number of connections that can be had simultaneously (up to 500 at 4800 KB/s or more).&lt;br /&gt;
&lt;br /&gt;
Simultaneous connections are determined by a client&#039;s hitrate and burst speed (during speed tests, the packet size is adjusted to match the client&#039;s burst speed).&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Maximum connections&#039;&#039;&#039; = 20 + max_burst_speed / 10000&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The disk cache size (in GB) must be enough to maintain static ranges. Clients must be able to store 10 GB or 200 MB per static range at any given time, whichever is higher:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Minimum cache size&#039;&#039;&#039; = max(10, static_ranges * 200 / 1024)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Speed Test===&lt;br /&gt;
When the H@H client starts, it contacts one of the H@H control servers which tests the connection of the client in order to check if it can upload data at the configured maximum burst speed. If it cannot, the maximum burst speed is reduced internally to the measured upload speed in order to prevent the connection from being overloaded.&lt;br /&gt;
&lt;br /&gt;
==Activity==&lt;br /&gt;
An H@H client needs to maintain a [[#Trust|Trust]] of 0, [[#Quality|Quality]] of 2500, and max tested speed of 80 KB/s. Failure to reach any of these requirements will make it idle on the network and wait until the requirements are reached.&lt;br /&gt;
&lt;br /&gt;
==Scheduler==&lt;br /&gt;
Each client can be scheduled to use less than its maximum burst speed and bandwidth. These can be based on particular days but are limited to using precise times (every hour on the hour). Schedules are read and cached at the start of each hour so changes won&#039;t apply until the start of next hour.&lt;br /&gt;
&lt;br /&gt;
==Software==&lt;br /&gt;
A few command line switches may be given to the H@H application in order to change some of its behaviors:&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable_bwm&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be set from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Disables the bandwidth monitor, which prevents the client from using more upload speed than the value of the &amp;quot;Maximum Burst Speed&amp;quot; parameter. The H@H dispatcher will still respect the &amp;quot;Maximum Burst Speed&amp;quot; parameter so that the &amp;lt;u&amp;gt;mean&amp;lt;/u&amp;gt; upload speed of the client won&#039;t exceed that value. However, the client might use as much upload speed as its connection provides in order to send files, which generally results in upload peaks.&lt;br /&gt;
::In some cases, the bandwidth monitor is unable to use the whole maximum upload speed that has been set, which can result in an under-utilization of the client&#039;s upload speed (and might trigger false overload notifications). In such cases, it is better to disable the bandwidth monitor in order for the client to give better performances.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable_logging&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be set from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Disables the opening, creation, and writing to the &#039;&#039;log_out&#039;&#039; file. This will significantly reduce I/O for HDD but make network troubleshooting harder. Java errors will still be logged to &#039;&#039;log_err&#039;&#039;.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--flush-logs&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Flushes the log to disk for every written line. This will increase I/O; mostly recommended for when the log is written to a ramdisk.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--max_connections=&#039;&#039;conn&#039;&#039;&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Sets the maximum number of connections the application can handle to &#039;&#039;conn&#039;&#039;. The default maximum number of connections depends on the max burst speed parameter, as detailed above. In some rare circumstances the default value is too low and the maximum number of connections needs to be increased slightly in order to avoid triggering false overload notifications. Setting this value too high might have severe consequences on a client&#039;s performance and impact the whole H@H network badly. &#039;&#039;&#039;DO NOT CHANGE THIS VALUE UNLESS YOU ABSOLUTELY KNOW WHAT YOU ARE DOING!&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--port&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Overrides the port set in the client&#039;s settings. For example, one may use this option and the following iptables rules to allow running H@H on one port officially (in the [https://e-hentai.org/hentaiathome.php settings page]) whilst binding or tunnelling a completelly different port.  This usercase is seldom but an example cloud be: configure H@H in the setting to start on port &amp;lt;tt&amp;gt;6000&amp;lt;/tt&amp;gt;, then use &amp;lt;tt&amp;gt;--port=7777&amp;lt;/tt&amp;gt; with the following iptables rules:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;iptables -A INPUT -p tcp --dport 6000 -j ACCEPT&lt;br /&gt;
iptables -A INPUT -p tcp --dport 7777 -j ACCEPT&lt;br /&gt;
iptables -A PREROUTING -t nat -i eth0 -p tcp --dport 6000 -j REDIRECT --to-port 7777&amp;lt;/pre&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--rescan-cache&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Checks the cache for errors.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--silentstart&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Starts the UI in minimized mode / tray icon.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--skip_free_space_check&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the free space check so that the application won&#039;t err if the space left on the partition that contains the &#039;&#039;cache&#039;&#039; folder is less than the configured parameter (or 100MB if that parameter is set to a value less than 100MB).&lt;br /&gt;
:&amp;lt;tt&amp;gt;--verify_cache&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be requested from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Forces a check of the entire cache. This is the same as &amp;lt;tt&amp;gt;--rescan-cache&amp;lt;/tt&amp;gt; with the addition that the SHA-1 hash of each file is also checked; this can take a long time.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--Xmx&#039;&#039;mem&#039;&#039;m&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Limits the use of memory to &#039;&#039;mem&#039;&#039; (in MB).&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable-ip-origin-check&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the requirement that RPC server requests come from a whitelisted IP. Using this is discouraged as it reduces security, but may allow the client to work in some common non-transparent proxy configurations.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable-flood-control&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the rate limit on connections per IP address. May be necessary to use with the above trigger.&lt;br /&gt;
&lt;br /&gt;
===Directories===&lt;br /&gt;
:&amp;lt;tt&amp;gt;--cache-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--data-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--download-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--log-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--temp-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These arguments allow for changes to the locations of these directories. Quotes are required if there are spaces in the path. H@H will attempt to create the directory if it does not exist. Only &#039;&#039;log&#039;&#039; and &#039;&#039;temp&#039;&#039; may share a directory.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Windows&#039;&#039;&#039;: --download-dir=&amp;quot;c:\some download dir with spaces\&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Linux&#039;&#039;&#039;: --cache-dir=/some/cache/location --temp-dir=/dev/shm/hath --log-dir=/dev/shm/hath&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cache==&lt;br /&gt;
The system fills a client&#039;s cache exclusively with [[#Static Ranges|static ranges]] of files. Users should &#039;&#039;&#039;not&#039;&#039;&#039; tamper with any of these files; this will cause major [[#Trust|trust]] and cache database issues for the client. Corrupted files will be deleted and replaced if requested.&lt;br /&gt;
&lt;br /&gt;
===Static Ranges===&lt;br /&gt;
Static ranges are [https://forums.e-hentai.org/index.php?showtopic=236113| ~200 MB each] or 1/65536th of the site&#039;s &amp;quot;active&amp;quot; content. The server will always assume that the client is able to serve files from that range without tracking the files individually. If a ranged file isn&#039;t currently cached the client will proxy-request it from the image servers on-demand and store it for later use. The ranged files will stay in the client&#039;s cache for 90 days after they were last requested.&lt;br /&gt;
&lt;br /&gt;
Clients that have started for the first time are assigned 20 ranges. Ranges are capped based on the low-end [[#Quality|quality]] mark of the client.&lt;br /&gt;
A client won&#039;t be assigned any new ranges if the tested speed drops below 200kB/s.&lt;br /&gt;
The amount of ranges a client can have is capped to 1 per kB/s of effective speed (the lesser of throttle and quota per hour) and one per 200MB of allocated size.&lt;br /&gt;
&lt;br /&gt;
Clients experiencing connectivity issues during peak hours will receive less static ranges to avoid increases in hitrate and workload they would otherwise not properly manage.&lt;br /&gt;
&lt;br /&gt;
==Trust==&lt;br /&gt;
Trust indicates how well the client is performing according to other clients.&lt;br /&gt;
*Trust caps at +1000 and gradually rises by 1-4 per minute if the client is behaving normally, even if it is not serving files.&lt;br /&gt;
*Negative trust often occurs from improper shutdowns or bad connections.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
Quality measures the long-term overall stability and reliability of a client, calculated by comparing the client&#039;s average failure rate with its average hit rate. It prioritizes clients for file requests (along with raw speed and proximity factors) and determines how many [[static range]]s can be assigned every day when compared with the region&#039;s average performance.&lt;br /&gt;
*Quality gradually increases as long as the client is properly serving files. It fluctuates using a weighed average of low and high marks to measure a client&#039;s long-term stability. Those marks stabilize over time unless network issues exist. The low-end mark defines daily [[static range]] assignment.&lt;br /&gt;
*What constitutes a decent quality rating varies between geographical regions. A client&#039;s low-end mark should be at least within its regional average in order to get the most [[static range]]s.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
!Quality&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|10,000 || Maximum quality.&lt;br /&gt;
|-&lt;br /&gt;
|7,000 || [[Static Range]] cap becomes 6,000.&lt;br /&gt;
|-&lt;br /&gt;
|5,000 || [[Static Range]] cap becomes 2,000. Its factor for [[hath]] calculation is reduced.&lt;br /&gt;
|-&lt;br /&gt;
|3,000 || [[Static Range]] cap becomes 1,000.&lt;br /&gt;
|-&lt;br /&gt;
|2,500 || Client stays idle.&lt;br /&gt;
|-&lt;br /&gt;
|1,500 || Starting point for new clients or those that have been unused for several days.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Rewards]]==&lt;br /&gt;
Users receive 1 [[GP]] for each hit on their client and may compete for a position on the [[Toplists#Hentai.40Home_Toplists|H@H toplist]].&lt;br /&gt;
&lt;br /&gt;
While running H@H clients &#039;&#039;&#039;that meet the minimum speed requirements&#039;&#039;&#039; users receive [[Hath]] which can be used to purchase [[Hath Perks]]. &#039;&#039;&#039;Clients must be able to hit at least 160 KB/s to award any Hath.&#039;&#039;&#039; The daily amount earned per client is based on average hit/minute (calculated over a week) and [[static range]]s. The hath is made available roughly every 4 hours the client has been running.&lt;br /&gt;
&lt;br /&gt;
A quality rating below 5000 reduces the static range gain by a linear factor:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Hathrate/day&#039;&#039;&#039; = 1 + 0.15 * hitrate + 0.01 * static_ranges * min(1, low_quality_factor)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===H@H Downloader===&lt;br /&gt;
&#039;&#039;For more information, please check [https://forums.e-hentai.org/index.php?showtopic=196195 this thread].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An H@H client can be used to download [[archive]]s (instead of via HTTPS).&lt;br /&gt;
* Resolution options include 780x, 980x, 1280x, 1600x, 2400x, or original (availability may differ).&lt;br /&gt;
* Once queued there is no way to prevent the client from downloading the gallery.&lt;br /&gt;
* A &#039;&#039;galleryinfo.txt&#039;&#039; file is generated upon completed unlike [[archive]] downloading.&lt;br /&gt;
* [[Archives#Filenames|Filename changes]] still occur.&lt;br /&gt;
* These downloads still cost [[GP]]/[[credits]] ([[#Free_Archives|see below for exceptions]]).&lt;br /&gt;
* The download queue is server-side and as such is not affected by client-side interruptions. It will resume if the client is restarted. Queued downloads aren&#039;t pruned unless the client fails to download them for a full week. The client will verify that the downloaded file has the expected hash at completion.&lt;br /&gt;
&lt;br /&gt;
====Free [[Archives]]====&lt;br /&gt;
Functioning clients earn a quota of 1,000 MB/day in free [[archive]] downloads. An additional 10 MB/day is earned per adjusted average hit.&lt;br /&gt;
&lt;br /&gt;
A client is considered functional if &#039;&#039;&#039;all 4&#039;&#039;&#039; of the following apply:&lt;br /&gt;
* The client scores an average hitrate of &#039;&#039;&#039;at least 1.0 hit/minute&#039;&#039;&#039;.&lt;br /&gt;
* The client has been running for at least &#039;&#039;&#039;24 hours straight&#039;&#039;&#039;.&lt;br /&gt;
* The client had &#039;&#039;&#039;no more than one downtime within the same hour&#039;&#039;&#039;.&lt;br /&gt;
* The client had &#039;&#039;&#039;no downtime that exceeded 4 hours&#039;&#039;&#039;.&lt;br /&gt;
**If a client breaks either of the last 2 conditions its the uptime is reset and it must remain active for 24 hours again to qualify.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* This quota is measured over a 7-day sliding window.&lt;br /&gt;
* [[Archives#Costs|Recreated archives]] do NOT qualify.&lt;br /&gt;
* Extra clients do NOT earn another 1,000 MB.&lt;br /&gt;
* The amount a user has earned can be found on their H@H client list page at the bottom of the &amp;quot;Your Active Clients&amp;quot; section.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home FAQ|FAQ - Hentai@Home]]&lt;br /&gt;
*[[Technical_Issues#H.40H|Technical Issues - H@H]]&lt;br /&gt;
*[[Hath]]&lt;br /&gt;
*[[Downloading]]&lt;br /&gt;
*[[Renting A Seedbox]]&lt;br /&gt;
&lt;br /&gt;
==Forum Links==&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795 H@H FAQ topic]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=101296&amp;amp;view=findpost&amp;amp;p=2336526 Running H@H as a Service]&lt;br /&gt;
&lt;br /&gt;
{{Template:EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Hentai@Home&amp;diff=51417</id>
		<title>Hentai@Home</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Hentai@Home&amp;diff=51417"/>
		<updated>2020-06-07T08:39:38Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Corrected the link to the forum post&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hentai@Home (H@H) is an open-source Peer-2-Peer gallery distribution system which reduces the load on the [[E-Hentai Galleries]]. Current version: [https://forums.e-hentai.org/index.php?showtopic=234458 1.6.0].&lt;br /&gt;
&lt;br /&gt;
[[Image:H@H Client.png|thumb|The client UI (maximized)]]&lt;br /&gt;
[[Image:H@H Client Screen.png|thumb|The client list UI]]&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
H@H is a project that can be compared to a cross between the [https://setiathome.ssl.berkeley.edu/ SETI@home] project and [https://en.wikipedia.org/wiki/BitTorrent_(protocol) BitTorrent].&lt;br /&gt;
&lt;br /&gt;
All participating users run a small Java-based client that downloads files from the main E-Hentai servers to their computer and passes those files on to people who browse the [[E-Hentai Galleries]]. This allows E-Hentai to serve many more images using less server bandwidth.&lt;br /&gt;
&lt;br /&gt;
The client may be run freely for any duration of time but it is recommended to run it continuously for as long as possible for maximum [[#Rewards|rewards]].&lt;br /&gt;
&lt;br /&gt;
==Signing Up==&lt;br /&gt;
[[Image:H@H Application.png|thumb|The H@H application form.]]&lt;br /&gt;
&amp;lt;div id=&amp;quot;Requirements&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;requirements&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Requirement&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;requirement&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Minimum Requirements===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Requirement&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.java.com/en/download/ Java Runtime Environment]&lt;br /&gt;
|&lt;br /&gt;
*Version must be 8-11.&lt;br /&gt;
*The JDKs are also usable.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span title=&amp;quot;625 KB/s&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;5+ Mbit/s&amp;lt;/span&amp;gt; burst speed&lt;br /&gt;
|&lt;br /&gt;
*This applies to both upload and download.&lt;br /&gt;
*Sustained upload should be &amp;lt;span title=&amp;quot;200+ KB/s&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;1.6+ Mbit/s&amp;lt;/span&amp;gt;; &amp;lt;span title=&amp;quot;250+ KB/s&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;2+ Mbit/s&amp;lt;/span&amp;gt; is recommended.&lt;br /&gt;
|-&lt;br /&gt;
|300 MB/hour bandwidth&lt;br /&gt;
|Users may limit how much bandwidth is used per hour (SSL overhead is not counted).&lt;br /&gt;
|-&lt;br /&gt;
|10+ GB of &#039;&#039;&#039;dedicated&#039;&#039;&#039; hard drive space&lt;br /&gt;
|&lt;br /&gt;
*SSDs are ideal; &amp;lt;span title=&amp;quot;Disabling logging can reduce I/O even further&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;write endurance is not an issue&amp;lt;/span&amp;gt;.&lt;br /&gt;
*At least 1 GB for every &amp;lt;span title=&amp;quot;25 KB/s &amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;0.2 Mbit/s&amp;lt;/span&amp;gt; is encouraged for optimal [[static range]] allocation.&lt;br /&gt;
*Please ensure the client can sustain both speed and disk I/O in the long run.&lt;br /&gt;
|-&lt;br /&gt;
|[https://portforward.com/ An open TCP port]&lt;br /&gt;
|&lt;br /&gt;
*443 recommended; otherwise must be between 1024-65534.&lt;br /&gt;
*[https://en.wikipedia.org/wiki/Ephemeral_port Unregistered IANA ports or UNIX kernel ports] are recommended as private ports. Check [https://en.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers this list] for potential port conflicts.&lt;br /&gt;
*[[Technical_Issues#Ports|Some ports are not permitted]].&lt;br /&gt;
|-&lt;br /&gt;
|A unique IPv4 IP address&lt;br /&gt;
|1 per every operational client. Should be static.&lt;br /&gt;
|-&lt;br /&gt;
|Uptime&lt;br /&gt;
|A single client should remain online for ~75-80% of the time over a 6 month period.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Obtaining Client Keys===&lt;br /&gt;
Users signing up for their first client simply go to the [[My_Home#Hentai.40Home | Hentai@Home page]] in their [[My Home]] area. A flash interface will appear where users may fill in their qualifications. Applications typically take a few days to process.&lt;br /&gt;
&lt;br /&gt;
For any additional clients please [https://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PM Tenboro]. For users wishing to run more than 5 clients the average stable quality of their existing clients must be 7,000+ before more keys are assigned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Installation&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installation Guides==&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795 Windows]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=100453 FreeBSD with Jails]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=19795&amp;amp;view=findpost&amp;amp;p=797807 Linux]&lt;br /&gt;
**[[Installing H@H on Ubuntu|Ubuntu]]&lt;br /&gt;
**[[Installing H@H on Debian|Debian]]&lt;br /&gt;
**[https://forums.e-hentai.org/index.php?showtopic=69880 Debian on Raspberry Pi]&lt;br /&gt;
**[https://forums.e-hentai.org/index.php?showtopic=69887 Solaris]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=97809 Rented Server]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=132751 Python Client]&lt;br /&gt;
&lt;br /&gt;
==Limits==&lt;br /&gt;
A client&#039;s maximum burst speed (in KB/s) will determine the maximum number of connections that can be had simultaneously (up to 500 at 4800 KB/s or more).&lt;br /&gt;
&lt;br /&gt;
Simultaneous connections are determined by a client&#039;s hitrate and burst speed (during speed tests, the packet size is adjusted to match the client&#039;s burst speed).&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Maximum connections&#039;&#039;&#039; = 20 + max_burst_speed / 10000&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The disk cache size (in GB) must be enough to maintain static ranges. Clients must be able to store 10 GB or 200 MB per static range at any given time, whichever is higher:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Minimum cache size&#039;&#039;&#039; = max(10, static_ranges * 200 / 1024)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Speed Test===&lt;br /&gt;
When the H@H client starts, it contacts one of the H@H control servers which tests the connection of the client in order to check if it can upload data at the configured maximum burst speed. If it cannot, the maximum burst speed is reduced internally to the measured upload speed in order to prevent the connection from being overloaded.&lt;br /&gt;
&lt;br /&gt;
==Activity==&lt;br /&gt;
An H@H client needs to maintain a [[#Trust|Trust]] of 0, [[#Quality|Quality]] of 2500, and max tested speed of 80 KB/s. Failure to reach any of these requirements will make it idle on the network and wait until the requirements are reached.&lt;br /&gt;
&lt;br /&gt;
==Scheduler==&lt;br /&gt;
Each client can be scheduled to use less than its maximum burst speed and bandwidth. These can be based on particular days but are limited to using precise times (every hour on the hour). Schedules are read and cached at the start of each hour so changes won&#039;t apply until the start of next hour.&lt;br /&gt;
&lt;br /&gt;
==Software==&lt;br /&gt;
A few command line switches may be given to the H@H application in order to change some of its behaviors:&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable_bwm&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be set from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Disables the bandwidth monitor, which prevents the client from using more upload speed than the value of the &amp;quot;Maximum Burst Speed&amp;quot; parameter. The H@H dispatcher will still respect the &amp;quot;Maximum Burst Speed&amp;quot; parameter so that the &amp;lt;u&amp;gt;mean&amp;lt;/u&amp;gt; upload speed of the client won&#039;t exceed that value. However, the client might use as much upload speed as its connection provides in order to send files, which generally results in upload peaks.&lt;br /&gt;
::In some cases, the bandwidth monitor is unable to use the whole maximum upload speed that has been set, which can result in an under-utilization of the client&#039;s upload speed (and might trigger false overload notifications). In such cases, it is better to disable the bandwidth monitor in order for the client to give better performances.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable_logging&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be set from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Disables the opening, creation, and writing to the &#039;&#039;log_out&#039;&#039; file. This will significantly reduce I/O for HDD but make network troubleshooting harder. Java errors will still be logged to &#039;&#039;log_err&#039;&#039;.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--flush-logs&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Flushes the log to disk for every written line. This will increase I/O; mostly recommended for when the log is written to a ramdisk.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--max_connections=&#039;&#039;conn&#039;&#039;&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Sets the maximum number of connections the application can handle to &#039;&#039;conn&#039;&#039;. The default maximum number of connections depends on the max burst speed parameter, as detailed above. In some rare circumstances the default value is too low and the maximum number of connections needs to be increased slightly in order to avoid triggering false overload notifications. Setting this value too high might have severe consequences on a client&#039;s performance and impact the whole H@H network badly. &#039;&#039;&#039;DO NOT CHANGE THIS VALUE UNLESS YOU ABSOLUTELY KNOW WHAT YOU ARE DOING!&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--port&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Overrides the port set in the client&#039;s settings. For example, one may use this option and the following iptables rules to allow running H@H on one port officially (in the [https://e-hentai.org/hentaiathome.php settings page]) whilst binding or tunnelling a completelly different port.  This usercase is seldom but an example cloud be: configure H@H in the setting to start on port &amp;lt;tt&amp;gt;6000&amp;lt;/tt&amp;gt;, then use &amp;lt;tt&amp;gt;--port=7777&amp;lt;/tt&amp;gt; with the following iptables rules:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;iptables -A INPUT -p tcp --dport 6000 -j ACCEPT&lt;br /&gt;
iptables -A INPUT -p tcp --dport 7777 -j ACCEPT&lt;br /&gt;
iptables -A PREROUTING -t nat -i eth0 -p tcp --dport 6000 -j REDIRECT --to-port 7777&amp;lt;/pre&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--rescan-cache&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Checks the cache for errors.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--silentstart&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Starts the UI in minimized mode / tray icon.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--skip_free_space_check&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the free space check so that the application won&#039;t err if the space left on the partition that contains the &#039;&#039;cache&#039;&#039; folder is less than the configured parameter (or 100MB if that parameter is set to a value less than 100MB).&lt;br /&gt;
:&amp;lt;tt&amp;gt;--verify_cache&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be requested from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Forces a check of the entire cache. This is the same as &amp;lt;tt&amp;gt;--rescan-cache&amp;lt;/tt&amp;gt; with the addition that the SHA-1 hash of each file is also checked; this can take a long time.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--Xmx&#039;&#039;mem&#039;&#039;m&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Limits the use of memory to &#039;&#039;mem&#039;&#039; (in MB).&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable-ip-origin-check&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the requirement that RPC server requests come from a whitelisted IP. Using this is discouraged as it reduces security, but may allow the client to work in some common non-transparent proxy configurations.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable-flood-control&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the rate limit on connections per IP address. May be necessary to use with the above trigger.&lt;br /&gt;
&lt;br /&gt;
===Directories===&lt;br /&gt;
:&amp;lt;tt&amp;gt;--cache-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--data-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--download-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--log-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--temp-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These arguments allow for changes to the locations of these directories. Quotes are required if there are spaces in the path. H@H will attempt to create the directory if it does not exist. Only &#039;&#039;log&#039;&#039; and &#039;&#039;temp&#039;&#039; may share a directory.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Windows&#039;&#039;&#039;: --download-dir=&amp;quot;c:\some download dir with spaces\&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Linux&#039;&#039;&#039;: --cache-dir=/some/cache/location --temp-dir=/dev/shm/hath --log-dir=/dev/shm/hath&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cache==&lt;br /&gt;
The system fills a client&#039;s cache exclusively with [[#Static Ranges|static ranges]] of files. Users should &#039;&#039;&#039;not&#039;&#039;&#039; tamper with any of these files; this will cause major [[#Trust|trust]] and cache database issues for the client. Corrupted files will be deleted and replaced if requested.&lt;br /&gt;
&lt;br /&gt;
===Static Ranges===&lt;br /&gt;
Static ranges are [https://forums.e-hentai.org/index.php?showtopic=236113| ~200 MB each] or 1/65536th of the site&#039;s &amp;quot;active&amp;quot; content. The server will always assume that the client is able to serve files from that range without tracking the files individually. If a ranged file isn&#039;t currently cached the client will proxy-request it from the image servers on-demand and store it for later use. The ranged files will stay in the client&#039;s cache for 90 days after they were last requested.&lt;br /&gt;
&lt;br /&gt;
Clients that have started for the first time are assigned 20 ranges. Ranges are capped based on the low-end [[#Quality|quality]] mark of the client.&lt;br /&gt;
&lt;br /&gt;
Clients experiencing connectivity issues during peak hours will receive less static ranges to avoid increases in hitrate and workload they would otherwise not properly manage.&lt;br /&gt;
&lt;br /&gt;
==Trust==&lt;br /&gt;
Trust indicates how well the client is performing according to other clients.&lt;br /&gt;
*Trust caps at +1000 and gradually rises by 1-4 per minute if the client is behaving normally, even if it is not serving files.&lt;br /&gt;
*Negative trust often occurs from improper shutdowns or bad connections.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
Quality measures the long-term overall stability and reliability of a client, calculated by comparing the client&#039;s average failure rate with its average hit rate. It prioritizes clients for file requests (along with raw speed and proximity factors) and determines how many [[static range]]s can be assigned every day when compared with the region&#039;s average performance.&lt;br /&gt;
*Quality gradually increases as long as the client is properly serving files. It fluctuates using a weighed average of low and high marks to measure a client&#039;s long-term stability. Those marks stabilize over time unless network issues exist. The low-end mark defines daily [[static range]] assignment.&lt;br /&gt;
*What constitutes a decent quality rating varies between geographical regions. A client&#039;s low-end mark should be at least within its regional average in order to get the most [[static range]]s.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
!Quality&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|10,000 || Maximum quality.&lt;br /&gt;
|-&lt;br /&gt;
|7,000 || [[Static Range]] cap becomes 6,000.&lt;br /&gt;
|-&lt;br /&gt;
|5,000 || [[Static Range]] cap becomes 2,000. Its factor for [[hath]] calculation is reduced.&lt;br /&gt;
|-&lt;br /&gt;
|3,000 || [[Static Range]] cap becomes 1,000.&lt;br /&gt;
|-&lt;br /&gt;
|2,500 || Client stays idle.&lt;br /&gt;
|-&lt;br /&gt;
|1,500 || Starting point for new clients or those that have been unused for several days.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Rewards]]==&lt;br /&gt;
Users receive 1 [[GP]] for each hit on their client and may compete for a position on the [[Toplists#Hentai.40Home_Toplists|H@H toplist]].&lt;br /&gt;
&lt;br /&gt;
While running H@H clients &#039;&#039;&#039;that meet the minimum speed requirements&#039;&#039;&#039; users receive [[Hath]] which can be used to purchase [[Hath Perks]]. &#039;&#039;&#039;Clients must be able to hit at least 160 KB/s to award any Hath.&#039;&#039;&#039; The daily amount earned per client is based on average hit/minute (calculated over a week) and [[static range]]s. The hath is made available roughly every 4 hours the client has been running.&lt;br /&gt;
&lt;br /&gt;
A quality rating below 5000 reduces the static range gain by a linear factor:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Hathrate/day&#039;&#039;&#039; = 1 + 0.15 * hitrate + 0.01 * static_ranges * min(1, low_quality_factor)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===H@H Downloader===&lt;br /&gt;
&#039;&#039;For more information, please check [https://forums.e-hentai.org/index.php?showtopic=196195 this thread].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An H@H client can be used to download [[archive]]s (instead of via HTTPS).&lt;br /&gt;
* Resolution options include 780x, 980x, 1280x, 1600x, 2400x, or original (availability may differ).&lt;br /&gt;
* Once queued there is no way to prevent the client from downloading the gallery.&lt;br /&gt;
* A &#039;&#039;galleryinfo.txt&#039;&#039; file is generated upon completed unlike [[archive]] downloading.&lt;br /&gt;
* [[Archives#Filenames|Filename changes]] still occur.&lt;br /&gt;
* These downloads still cost [[GP]]/[[credits]] ([[#Free_Archives|see below for exceptions]]).&lt;br /&gt;
* The download queue is server-side and as such is not affected by client-side interruptions. It will resume if the client is restarted. Queued downloads aren&#039;t pruned unless the client fails to download them for a full week. The client will verify that the downloaded file has the expected hash at completion.&lt;br /&gt;
&lt;br /&gt;
====Free [[Archives]]====&lt;br /&gt;
Functioning clients earn a quota of 1,000 MB/day in free [[archive]] downloads. An additional 10 MB/day is earned per adjusted average hit.&lt;br /&gt;
&lt;br /&gt;
A client is considered functional if &#039;&#039;&#039;all 4&#039;&#039;&#039; of the following apply:&lt;br /&gt;
* The client scores an average hitrate of &#039;&#039;&#039;at least 1.0 hit/minute&#039;&#039;&#039;.&lt;br /&gt;
* The client has been running for at least &#039;&#039;&#039;24 hours straight&#039;&#039;&#039;.&lt;br /&gt;
* The client had &#039;&#039;&#039;no more than one downtime within the same hour&#039;&#039;&#039;.&lt;br /&gt;
* The client had &#039;&#039;&#039;no downtime that exceeded 4 hours&#039;&#039;&#039;.&lt;br /&gt;
**If a client breaks either of the last 2 conditions its the uptime is reset and it must remain active for 24 hours again to qualify.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* This quota is measured over a 7-day sliding window.&lt;br /&gt;
* [[Archives#Costs|Recreated archives]] do NOT qualify.&lt;br /&gt;
* Extra clients do NOT earn another 1,000 MB.&lt;br /&gt;
* The amount a user has earned can be found on their H@H client list page at the bottom of the &amp;quot;Your Active Clients&amp;quot; section.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home FAQ|FAQ - Hentai@Home]]&lt;br /&gt;
*[[Technical_Issues#H.40H|Technical Issues - H@H]]&lt;br /&gt;
*[[Hath]]&lt;br /&gt;
*[[Downloading]]&lt;br /&gt;
*[[Renting A Seedbox]]&lt;br /&gt;
&lt;br /&gt;
==Forum Links==&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795 H@H FAQ topic]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=101296&amp;amp;view=findpost&amp;amp;p=2336526 Running H@H as a Service]&lt;br /&gt;
&lt;br /&gt;
{{Template:EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Hentai@Home&amp;diff=51416</id>
		<title>Hentai@Home</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Hentai@Home&amp;diff=51416"/>
		<updated>2020-06-07T08:38:44Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Static ranges have been increased to 200MB each&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hentai@Home (H@H) is an open-source Peer-2-Peer gallery distribution system which reduces the load on the [[E-Hentai Galleries]]. Current version: [https://forums.e-hentai.org/index.php?showtopic=234458 1.6.0].&lt;br /&gt;
&lt;br /&gt;
[[Image:H@H Client.png|thumb|The client UI (maximized)]]&lt;br /&gt;
[[Image:H@H Client Screen.png|thumb|The client list UI]]&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
H@H is a project that can be compared to a cross between the [https://setiathome.ssl.berkeley.edu/ SETI@home] project and [https://en.wikipedia.org/wiki/BitTorrent_(protocol) BitTorrent].&lt;br /&gt;
&lt;br /&gt;
All participating users run a small Java-based client that downloads files from the main E-Hentai servers to their computer and passes those files on to people who browse the [[E-Hentai Galleries]]. This allows E-Hentai to serve many more images using less server bandwidth.&lt;br /&gt;
&lt;br /&gt;
The client may be run freely for any duration of time but it is recommended to run it continuously for as long as possible for maximum [[#Rewards|rewards]].&lt;br /&gt;
&lt;br /&gt;
==Signing Up==&lt;br /&gt;
[[Image:H@H Application.png|thumb|The H@H application form.]]&lt;br /&gt;
&amp;lt;div id=&amp;quot;Requirements&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;requirements&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Requirement&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;requirement&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Minimum Requirements===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Requirement&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.java.com/en/download/ Java Runtime Environment]&lt;br /&gt;
|&lt;br /&gt;
*Version must be 8-11.&lt;br /&gt;
*The JDKs are also usable.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span title=&amp;quot;625 KB/s&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;5+ Mbit/s&amp;lt;/span&amp;gt; burst speed&lt;br /&gt;
|&lt;br /&gt;
*This applies to both upload and download.&lt;br /&gt;
*Sustained upload should be &amp;lt;span title=&amp;quot;200+ KB/s&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;1.6+ Mbit/s&amp;lt;/span&amp;gt;; &amp;lt;span title=&amp;quot;250+ KB/s&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;2+ Mbit/s&amp;lt;/span&amp;gt; is recommended.&lt;br /&gt;
|-&lt;br /&gt;
|300 MB/hour bandwidth&lt;br /&gt;
|Users may limit how much bandwidth is used per hour (SSL overhead is not counted).&lt;br /&gt;
|-&lt;br /&gt;
|10+ GB of &#039;&#039;&#039;dedicated&#039;&#039;&#039; hard drive space&lt;br /&gt;
|&lt;br /&gt;
*SSDs are ideal; &amp;lt;span title=&amp;quot;Disabling logging can reduce I/O even further&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;write endurance is not an issue&amp;lt;/span&amp;gt;.&lt;br /&gt;
*At least 1 GB for every &amp;lt;span title=&amp;quot;25 KB/s &amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;0.2 Mbit/s&amp;lt;/span&amp;gt; is encouraged for optimal [[static range]] allocation.&lt;br /&gt;
*Please ensure the client can sustain both speed and disk I/O in the long run.&lt;br /&gt;
|-&lt;br /&gt;
|[https://portforward.com/ An open TCP port]&lt;br /&gt;
|&lt;br /&gt;
*443 recommended; otherwise must be between 1024-65534.&lt;br /&gt;
*[https://en.wikipedia.org/wiki/Ephemeral_port Unregistered IANA ports or UNIX kernel ports] are recommended as private ports. Check [https://en.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers this list] for potential port conflicts.&lt;br /&gt;
*[[Technical_Issues#Ports|Some ports are not permitted]].&lt;br /&gt;
|-&lt;br /&gt;
|A unique IPv4 IP address&lt;br /&gt;
|1 per every operational client. Should be static.&lt;br /&gt;
|-&lt;br /&gt;
|Uptime&lt;br /&gt;
|A single client should remain online for ~75-80% of the time over a 6 month period.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Obtaining Client Keys===&lt;br /&gt;
Users signing up for their first client simply go to the [[My_Home#Hentai.40Home | Hentai@Home page]] in their [[My Home]] area. A flash interface will appear where users may fill in their qualifications. Applications typically take a few days to process.&lt;br /&gt;
&lt;br /&gt;
For any additional clients please [https://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PM Tenboro]. For users wishing to run more than 5 clients the average stable quality of their existing clients must be 7,000+ before more keys are assigned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Installation&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installation Guides==&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795 Windows]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=100453 FreeBSD with Jails]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=19795&amp;amp;view=findpost&amp;amp;p=797807 Linux]&lt;br /&gt;
**[[Installing H@H on Ubuntu|Ubuntu]]&lt;br /&gt;
**[[Installing H@H on Debian|Debian]]&lt;br /&gt;
**[https://forums.e-hentai.org/index.php?showtopic=69880 Debian on Raspberry Pi]&lt;br /&gt;
**[https://forums.e-hentai.org/index.php?showtopic=69887 Solaris]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=97809 Rented Server]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=132751 Python Client]&lt;br /&gt;
&lt;br /&gt;
==Limits==&lt;br /&gt;
A client&#039;s maximum burst speed (in KB/s) will determine the maximum number of connections that can be had simultaneously (up to 500 at 4800 KB/s or more).&lt;br /&gt;
&lt;br /&gt;
Simultaneous connections are determined by a client&#039;s hitrate and burst speed (during speed tests, the packet size is adjusted to match the client&#039;s burst speed).&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Maximum connections&#039;&#039;&#039; = 20 + max_burst_speed / 10000&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The disk cache size (in GB) must be enough to maintain static ranges. Clients must be able to store 10 GB or 200 MB per static range at any given time, whichever is higher:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Minimum cache size&#039;&#039;&#039; = max(10, static_ranges * 200 / 1024)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Speed Test===&lt;br /&gt;
When the H@H client starts, it contacts one of the H@H control servers which tests the connection of the client in order to check if it can upload data at the configured maximum burst speed. If it cannot, the maximum burst speed is reduced internally to the measured upload speed in order to prevent the connection from being overloaded.&lt;br /&gt;
&lt;br /&gt;
==Activity==&lt;br /&gt;
An H@H client needs to maintain a [[#Trust|Trust]] of 0, [[#Quality|Quality]] of 2500, and max tested speed of 80 KB/s. Failure to reach any of these requirements will make it idle on the network and wait until the requirements are reached.&lt;br /&gt;
&lt;br /&gt;
==Scheduler==&lt;br /&gt;
Each client can be scheduled to use less than its maximum burst speed and bandwidth. These can be based on particular days but are limited to using precise times (every hour on the hour). Schedules are read and cached at the start of each hour so changes won&#039;t apply until the start of next hour.&lt;br /&gt;
&lt;br /&gt;
==Software==&lt;br /&gt;
A few command line switches may be given to the H@H application in order to change some of its behaviors:&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable_bwm&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be set from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Disables the bandwidth monitor, which prevents the client from using more upload speed than the value of the &amp;quot;Maximum Burst Speed&amp;quot; parameter. The H@H dispatcher will still respect the &amp;quot;Maximum Burst Speed&amp;quot; parameter so that the &amp;lt;u&amp;gt;mean&amp;lt;/u&amp;gt; upload speed of the client won&#039;t exceed that value. However, the client might use as much upload speed as its connection provides in order to send files, which generally results in upload peaks.&lt;br /&gt;
::In some cases, the bandwidth monitor is unable to use the whole maximum upload speed that has been set, which can result in an under-utilization of the client&#039;s upload speed (and might trigger false overload notifications). In such cases, it is better to disable the bandwidth monitor in order for the client to give better performances.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable_logging&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be set from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Disables the opening, creation, and writing to the &#039;&#039;log_out&#039;&#039; file. This will significantly reduce I/O for HDD but make network troubleshooting harder. Java errors will still be logged to &#039;&#039;log_err&#039;&#039;.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--flush-logs&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Flushes the log to disk for every written line. This will increase I/O; mostly recommended for when the log is written to a ramdisk.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--max_connections=&#039;&#039;conn&#039;&#039;&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Sets the maximum number of connections the application can handle to &#039;&#039;conn&#039;&#039;. The default maximum number of connections depends on the max burst speed parameter, as detailed above. In some rare circumstances the default value is too low and the maximum number of connections needs to be increased slightly in order to avoid triggering false overload notifications. Setting this value too high might have severe consequences on a client&#039;s performance and impact the whole H@H network badly. &#039;&#039;&#039;DO NOT CHANGE THIS VALUE UNLESS YOU ABSOLUTELY KNOW WHAT YOU ARE DOING!&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--port&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Overrides the port set in the client&#039;s settings. For example, one may use this option and the following iptables rules to allow running H@H on one port officially (in the [https://e-hentai.org/hentaiathome.php settings page]) whilst binding or tunnelling a completelly different port.  This usercase is seldom but an example cloud be: configure H@H in the setting to start on port &amp;lt;tt&amp;gt;6000&amp;lt;/tt&amp;gt;, then use &amp;lt;tt&amp;gt;--port=7777&amp;lt;/tt&amp;gt; with the following iptables rules:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;iptables -A INPUT -p tcp --dport 6000 -j ACCEPT&lt;br /&gt;
iptables -A INPUT -p tcp --dport 7777 -j ACCEPT&lt;br /&gt;
iptables -A PREROUTING -t nat -i eth0 -p tcp --dport 6000 -j REDIRECT --to-port 7777&amp;lt;/pre&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--rescan-cache&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Checks the cache for errors.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--silentstart&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Starts the UI in minimized mode / tray icon.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--skip_free_space_check&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the free space check so that the application won&#039;t err if the space left on the partition that contains the &#039;&#039;cache&#039;&#039; folder is less than the configured parameter (or 100MB if that parameter is set to a value less than 100MB).&lt;br /&gt;
:&amp;lt;tt&amp;gt;--verify_cache&amp;lt;/tt&amp;gt;&lt;br /&gt;
::(&#039;&#039;Can also be requested from the client&#039;s settings page&#039;&#039;)&lt;br /&gt;
::Forces a check of the entire cache. This is the same as &amp;lt;tt&amp;gt;--rescan-cache&amp;lt;/tt&amp;gt; with the addition that the SHA-1 hash of each file is also checked; this can take a long time.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--Xmx&#039;&#039;mem&#039;&#039;m&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Limits the use of memory to &#039;&#039;mem&#039;&#039; (in MB).&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable-ip-origin-check&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the requirement that RPC server requests come from a whitelisted IP. Using this is discouraged as it reduces security, but may allow the client to work in some common non-transparent proxy configurations.&lt;br /&gt;
:&amp;lt;tt&amp;gt;--disable-flood-control&amp;lt;/tt&amp;gt;&lt;br /&gt;
::Disables the rate limit on connections per IP address. May be necessary to use with the above trigger.&lt;br /&gt;
&lt;br /&gt;
===Directories===&lt;br /&gt;
:&amp;lt;tt&amp;gt;--cache-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--data-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--download-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--log-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
:&amp;lt;tt&amp;gt;--temp-dir&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These arguments allow for changes to the locations of these directories. Quotes are required if there are spaces in the path. H@H will attempt to create the directory if it does not exist. Only &#039;&#039;log&#039;&#039; and &#039;&#039;temp&#039;&#039; may share a directory.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Windows&#039;&#039;&#039;: --download-dir=&amp;quot;c:\some download dir with spaces\&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Linux&#039;&#039;&#039;: --cache-dir=/some/cache/location --temp-dir=/dev/shm/hath --log-dir=/dev/shm/hath&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cache==&lt;br /&gt;
The system fills a client&#039;s cache exclusively with [[#Static Ranges|static ranges]] of files. Users should &#039;&#039;&#039;not&#039;&#039;&#039; tamper with any of these files; this will cause major [[#Trust|trust]] and cache database issues for the client. Corrupted files will be deleted and replaced if requested.&lt;br /&gt;
&lt;br /&gt;
===Static Ranges===&lt;br /&gt;
Static ranges are [https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=238973&amp;amp;view=findpost&amp;amp;p=5695501| ~200 MB each] or 1/65536th of the site&#039;s &amp;quot;active&amp;quot; content. The server will always assume that the client is able to serve files from that range without tracking the files individually. If a ranged file isn&#039;t currently cached the client will proxy-request it from the image servers on-demand and store it for later use. The ranged files will stay in the client&#039;s cache for 90 days after they were last requested.&lt;br /&gt;
&lt;br /&gt;
Clients that have started for the first time are assigned 20 ranges. Ranges are capped based on the low-end [[#Quality|quality]] mark of the client.&lt;br /&gt;
&lt;br /&gt;
Clients experiencing connectivity issues during peak hours will receive less static ranges to avoid increases in hitrate and workload they would otherwise not properly manage.&lt;br /&gt;
&lt;br /&gt;
==Trust==&lt;br /&gt;
Trust indicates how well the client is performing according to other clients.&lt;br /&gt;
*Trust caps at +1000 and gradually rises by 1-4 per minute if the client is behaving normally, even if it is not serving files.&lt;br /&gt;
*Negative trust often occurs from improper shutdowns or bad connections.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
Quality measures the long-term overall stability and reliability of a client, calculated by comparing the client&#039;s average failure rate with its average hit rate. It prioritizes clients for file requests (along with raw speed and proximity factors) and determines how many [[static range]]s can be assigned every day when compared with the region&#039;s average performance.&lt;br /&gt;
*Quality gradually increases as long as the client is properly serving files. It fluctuates using a weighed average of low and high marks to measure a client&#039;s long-term stability. Those marks stabilize over time unless network issues exist. The low-end mark defines daily [[static range]] assignment.&lt;br /&gt;
*What constitutes a decent quality rating varies between geographical regions. A client&#039;s low-end mark should be at least within its regional average in order to get the most [[static range]]s.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
!Quality&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|10,000 || Maximum quality.&lt;br /&gt;
|-&lt;br /&gt;
|7,000 || [[Static Range]] cap becomes 6,000.&lt;br /&gt;
|-&lt;br /&gt;
|5,000 || [[Static Range]] cap becomes 2,000. Its factor for [[hath]] calculation is reduced.&lt;br /&gt;
|-&lt;br /&gt;
|3,000 || [[Static Range]] cap becomes 1,000.&lt;br /&gt;
|-&lt;br /&gt;
|2,500 || Client stays idle.&lt;br /&gt;
|-&lt;br /&gt;
|1,500 || Starting point for new clients or those that have been unused for several days.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Rewards]]==&lt;br /&gt;
Users receive 1 [[GP]] for each hit on their client and may compete for a position on the [[Toplists#Hentai.40Home_Toplists|H@H toplist]].&lt;br /&gt;
&lt;br /&gt;
While running H@H clients &#039;&#039;&#039;that meet the minimum speed requirements&#039;&#039;&#039; users receive [[Hath]] which can be used to purchase [[Hath Perks]]. &#039;&#039;&#039;Clients must be able to hit at least 160 KB/s to award any Hath.&#039;&#039;&#039; The daily amount earned per client is based on average hit/minute (calculated over a week) and [[static range]]s. The hath is made available roughly every 4 hours the client has been running.&lt;br /&gt;
&lt;br /&gt;
A quality rating below 5000 reduces the static range gain by a linear factor:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Hathrate/day&#039;&#039;&#039; = 1 + 0.15 * hitrate + 0.01 * static_ranges * min(1, low_quality_factor)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===H@H Downloader===&lt;br /&gt;
&#039;&#039;For more information, please check [https://forums.e-hentai.org/index.php?showtopic=196195 this thread].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An H@H client can be used to download [[archive]]s (instead of via HTTPS).&lt;br /&gt;
* Resolution options include 780x, 980x, 1280x, 1600x, 2400x, or original (availability may differ).&lt;br /&gt;
* Once queued there is no way to prevent the client from downloading the gallery.&lt;br /&gt;
* A &#039;&#039;galleryinfo.txt&#039;&#039; file is generated upon completed unlike [[archive]] downloading.&lt;br /&gt;
* [[Archives#Filenames|Filename changes]] still occur.&lt;br /&gt;
* These downloads still cost [[GP]]/[[credits]] ([[#Free_Archives|see below for exceptions]]).&lt;br /&gt;
* The download queue is server-side and as such is not affected by client-side interruptions. It will resume if the client is restarted. Queued downloads aren&#039;t pruned unless the client fails to download them for a full week. The client will verify that the downloaded file has the expected hash at completion.&lt;br /&gt;
&lt;br /&gt;
====Free [[Archives]]====&lt;br /&gt;
Functioning clients earn a quota of 1,000 MB/day in free [[archive]] downloads. An additional 10 MB/day is earned per adjusted average hit.&lt;br /&gt;
&lt;br /&gt;
A client is considered functional if &#039;&#039;&#039;all 4&#039;&#039;&#039; of the following apply:&lt;br /&gt;
* The client scores an average hitrate of &#039;&#039;&#039;at least 1.0 hit/minute&#039;&#039;&#039;.&lt;br /&gt;
* The client has been running for at least &#039;&#039;&#039;24 hours straight&#039;&#039;&#039;.&lt;br /&gt;
* The client had &#039;&#039;&#039;no more than one downtime within the same hour&#039;&#039;&#039;.&lt;br /&gt;
* The client had &#039;&#039;&#039;no downtime that exceeded 4 hours&#039;&#039;&#039;.&lt;br /&gt;
**If a client breaks either of the last 2 conditions its the uptime is reset and it must remain active for 24 hours again to qualify.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* This quota is measured over a 7-day sliding window.&lt;br /&gt;
* [[Archives#Costs|Recreated archives]] do NOT qualify.&lt;br /&gt;
* Extra clients do NOT earn another 1,000 MB.&lt;br /&gt;
* The amount a user has earned can be found on their H@H client list page at the bottom of the &amp;quot;Your Active Clients&amp;quot; section.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home FAQ|FAQ - Hentai@Home]]&lt;br /&gt;
*[[Technical_Issues#H.40H|Technical Issues - H@H]]&lt;br /&gt;
*[[Hath]]&lt;br /&gt;
*[[Downloading]]&lt;br /&gt;
*[[Renting A Seedbox]]&lt;br /&gt;
&lt;br /&gt;
==Forum Links==&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795 H@H FAQ topic]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=101296&amp;amp;view=findpost&amp;amp;p=2336526 Running H@H as a Service]&lt;br /&gt;
&lt;br /&gt;
{{Template:EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Proficiencies&amp;diff=51372</id>
		<title>Proficiencies</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Proficiencies&amp;diff=51372"/>
		<updated>2020-05-23T13:55:47Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Added a small note mentioning that spells do get proficiency even if channeled&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==[[Equipment]] Proficiencies==&lt;br /&gt;
Weapon proficiencies increase the chances of the special procs for a player&#039;s active [[Fighting Styles|Fighting Style]]. They also grant additional [[Skills#Fighting Skills|fighting skills]].&lt;br /&gt;
&lt;br /&gt;
The following effects are &#039;&#039;&#039;per 1 point&#039;&#039;&#039; in their respective proficiency. Each bonus requires the related [[ability]] to be slotted as well as the player only wearing the matching equipment.&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;&#039;health points, magic points, accuracy, spell cast speed and damage,&#039;&#039;&#039; the values are simply added on to the character sheet. For &#039;&#039;&#039;everything else&#039;&#039;&#039;, there is a single proficiency bonus that is multiplied on. See the [[attributes#Derived_Attributes|attributes]] page for the appropriate formula.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Bonus&lt;br /&gt;
!Amount&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
===[[Weapon]]===&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
====One-Handed====&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Damage || 2 / 3 / 4&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Accuracy || 0.01% / 0.02%&lt;br /&gt;
|-&lt;br /&gt;
| +Block Chance || 0.025%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
====Two-Handed====&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Damage || 2 / 2.5 / 3&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Accuracy || 0.01% / 0.02%&lt;br /&gt;
|-&lt;br /&gt;
| +Parry Chance || 0.025%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
====Dual-Wielding====&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Damage || 3 / 4 / 5&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Accuracy || 0.01% / 0.02%&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Critical Chance || 0.025%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
====Niten Ichiryuu====&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| (&#039;&#039;See Two-Handed and Dual-Wielding&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
====Staff====&lt;br /&gt;
|-&lt;br /&gt;
| +Spell Damage || 0.2 / 0.4 / 0.5&lt;br /&gt;
|-&lt;br /&gt;
| +Spell Accuracy || 0.01% / 0.02%&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Damage || 3&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
===[[Armor]]===&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
====Cloth====&lt;br /&gt;
|-&lt;br /&gt;
| +Spell Accuracy || 0.05%&lt;br /&gt;
|-&lt;br /&gt;
| +Spell Critical Chance || 0.01% / 0.015% / 0.018% / 0.021% / 0.025%&lt;br /&gt;
|-&lt;br /&gt;
| +Spell Casting Speed || 0.015% / 0.025%&lt;br /&gt;
|-&lt;br /&gt;
| +Magic Points || 0.05% / 0.06% / 0.07% / 0.08% / 0.09% / 0.095% / 0.1%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
====Light====&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Accuracy || 0.05%&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Critical Chance || 0.01% / 0.015% / 0.018% / 0.021% / 0.025%&lt;br /&gt;
|-&lt;br /&gt;
| +Physical Attack Speed || 0.015% / 0.025%&lt;br /&gt;
|-&lt;br /&gt;
| +Health &amp;amp; Magic Points || HP: 0.025% / 0.035% / 0.045% / 0.055% / 0.065% / 0.07% / 0.075% &amp;lt;br&amp;gt;MP: 0.02% / 0.025% / 0.03% / 0.035% / 0.04% / 0.045% / 0.05%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
====Heavy====&lt;br /&gt;
|-&lt;br /&gt;
| +Crushing Mitigation || 0.02 / 0.04 / 0.05&lt;br /&gt;
|-&lt;br /&gt;
| +Piercing Mitigation || 0.02 / 0.04 / 0.05&lt;br /&gt;
|-&lt;br /&gt;
| +Slashing Mitigation || 0.02 / 0.04 / 0.05&lt;br /&gt;
|-&lt;br /&gt;
| +Health Points || 0.05% / 0.06% / 0.07% / 0.08% / 0.09% / 0.095% / 0.1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gaining [[Equipment]] Proficiencies===&lt;br /&gt;
For [[Armor]]:&lt;br /&gt;
*When a player is attacked (even if they evade/block/parry/absorb/resist, or if the monster misses), an occupied armor slot is randomly chosen (20% chance) for a chance at a proficiency gain.&lt;br /&gt;
*When a player blocks an attack with a [[shield]], they have an increased chance of gaining One-Handed proficiency.&lt;br /&gt;
&lt;br /&gt;
For [[Weapons]]:&lt;br /&gt;
*Automatic per turn even if no regular attacks are done by the player.&lt;br /&gt;
&lt;br /&gt;
==[[Spells|Magic]] Proficiencies==&lt;br /&gt;
===Effects===&lt;br /&gt;
Magic proficiencies:&lt;br /&gt;
*Lower the cast time and mana cost of spells by up to 25% (based on spell).&lt;br /&gt;
*Increase the duration of sustained spells (beyond the effects of [[abilities]]).&lt;br /&gt;
**This includes the duration of [[Spells#Status_Effects|status effects]].&lt;br /&gt;
**Base durations can be found on the [[Spells]] page.&lt;br /&gt;
**Durations can be increased by maximum a factor of 7 (supportive/curative spells) or 4 (everything else).&lt;br /&gt;
*Increase a player&#039;s [[Damage#Countering|counter-resist]] and grants a [[Damage#Monsters|specific element mitigation reduction]] with spells of that type.&lt;br /&gt;
**Both effects depend on the player&#039;s proficiency factor, capped between 0 and 1:&lt;br /&gt;
**&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;gt;&#039;&#039;&#039;prof_factor&#039;&#039;&#039; = (effective_proficiency - monsterlevel) / monsterlevel&amp;lt;/pre&amp;gt;&lt;br /&gt;
**[[Damage#Resist_Mechanics|Counter-resist bonus]] = prof_factor * 50%&lt;br /&gt;
**Mitigation reduction = (prof_factor ^ 1.5) * 50&lt;br /&gt;
*Supportive magic proficiency scales the power of Cure.&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?showtopic=178980]&amp;lt;/sup&amp;gt;&lt;br /&gt;
**0 supportive proficiency yields 80%. Matching the player&#039;s [[level]] yields 100% base. Doubling the player&#039;s [[level]] yields 150% base.&lt;br /&gt;
&lt;br /&gt;
===Gaining Magic Proficiencies===&lt;br /&gt;
Magic proficiency increases at the end of a round as long as a spell of the specific type was cast (even if it misses/is resisted, or enhanced by the [[Fighting_Styles#Any|Channeling]] effect). Spells auto-casted via [[Innate Arcana]] can give an increase once per round.&lt;br /&gt;
&lt;br /&gt;
*Elemental Proficiency can be increased by casting any [[Fire]], [[Cold]], [[Elec]], or [[Wind]] spells.&lt;br /&gt;
*Divine Proficiency can be increased by casting any [[Holy]] spells.&lt;br /&gt;
*Forbidden Proficiency can be increased by casting any [[Dark]] spells.&lt;br /&gt;
*Deprecating Proficiency can be increased by casting any negative status effect spell (e.g. [[Spells#Deprecating Magic|Weaken]]).&lt;br /&gt;
*Supportive Proficiency can be increased by casting any positive status spell (e.g. [[Spells#Supportive Magic|Haste]]) or any health-restoring spell (e.g. [[Spells#Curative Magic|Regen]]).&lt;br /&gt;
&lt;br /&gt;
Magic proficiencies can also be increased by purchasing certain [[Hath Perks]]. Each perk grants a 10% bonus to the effective proficiency of the respective type.&lt;br /&gt;
&lt;br /&gt;
==Gains==&lt;br /&gt;
*The rate of gains is based on the amount of [[experience]] (including any bonuses to EXP gain) gained during battles where a proficiency is used in some way.&lt;br /&gt;
*The rate at which proficiency is gained can be increased via Assimilator [[training]] at +10% per rank trained, up to a maximum of 2.5x the normal rate.&lt;br /&gt;
*The amount of gain depends on the difference between player&#039;s level and prof. The higher the spread, the higher the gain you&#039;ll receive.&lt;br /&gt;
*The chance for proficiency gain when using a [[spell]] is 100%.&lt;br /&gt;
*After the [[Dawn]] event the next [[battle]] will automatically give a set increase to all proficiencies, including those not in use by the player. The amount is based on the gap between the player&#039;s current [[level]] and their current proficiency; this amount is not affected by anything else.&lt;br /&gt;
&lt;br /&gt;
==Effective Proficiency==&lt;br /&gt;
*&#039;&#039;&#039;Effective proficiency&#039;&#039;&#039; can be seen on the right-side scroll section of the [[Character_Menu|character page]].&lt;br /&gt;
*Base proficiencies are capped at 20% above the player&#039;s current [[level]]. However, bonus proficiency points on [[equipment]], or through certain [[Hath Perks]], allow players to exceed this cap.&lt;br /&gt;
*Effective magic proficiency is capped at twice a player&#039;s level.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Fighting Styles]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=51185</id>
		<title>Installing H@H on Debian</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=51185"/>
		<updated>2020-05-02T13:09:28Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Fixed a missing carriage return&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Being able to use Google.&lt;br /&gt;
&lt;br /&gt;
* Basic Linux knowledge.&lt;br /&gt;
&lt;br /&gt;
* A running Debian GNU/Linux server.&lt;br /&gt;
&lt;br /&gt;
* A Java 8 Runtime Environment or above (H@H 1.6.0)&lt;br /&gt;
&lt;br /&gt;
* PuTTY or any other SSH program to connect to your server. This allows for copying/pasting of commands.&lt;br /&gt;
&lt;br /&gt;
* An “active” H@H client (https://e-hentai.org/hentaiathome.php).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A couple things to be aware of before starting===&lt;br /&gt;
&lt;br /&gt;
* Linux IS case sensitive on file names. Therefore, it is best to use lower case names everywhere to make it easier for yourself.&lt;br /&gt;
&lt;br /&gt;
* Commands you should type are given in &amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;Green&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Output from the command prompt is given in &amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;Red&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Text in commands that you&#039;ll probably need to change is given in &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;Blue&amp;lt;/FONT&amp;gt;.&lt;br /&gt;
* Commands starting with &#039;&#039;&#039;$&#039;&#039;&#039; are to be run as current user, those starting with &#039;&#039;&#039;#&#039;&#039;&#039; - as root (using su/sudo).&lt;br /&gt;
* We &#039;&#039;&#039;strongly&#039;&#039;&#039; recommend you to install the sudo package and add your admin user to the sudo group. There are plenty of tutorials for that that can be found with Google.&lt;br /&gt;
* H@H 1.6.0 and above uses SSL certificates. For them to work properly, you need the ntp package (it syncs the server&#039;s date and time). It is normally installed by default, but package updates may make it fail. &lt;br /&gt;
&lt;br /&gt;
* This manual is based on a virtual server (VPS/VDS). The use of a physical server, home PC or any program other than VMware to virtualize your server may require doing some things differently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installing Java==&lt;br /&gt;
To run H@H you will need the Java Runtime Environment to be installed on your server.&lt;br /&gt;
There are 3 different methods to do so. Just pick the one you prefer and be aware that each one has its pros and cons. We will simply list them in the order we recommend these.&lt;br /&gt;
At any point of the steps used to install the Java Runtime Environment, you can use the following command to check the version currently installed:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ java -version&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;java version &amp;quot;1.7.0_67&amp;quot;&lt;br /&gt;
Java(TM) SE Runtime Environment (build 1.7.0_67-b01)&lt;br /&gt;
Java HotSpot(TM) 64-Bit Server VM (build 24.65-b04, mixed mode)&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
The result written here may differ depending on the version and the method used. This one here is Java 7 and needs to be uninstalled, before installing a new one. You can find tutorials on the web to uninstall Java if you&#039;re in this case.&lt;br /&gt;
&lt;br /&gt;
===OpenJDK packages===&lt;br /&gt;
Using the OpenJDK packages allows you to choose the version of Java you want and install it very simply. These are updated frequently.&lt;br /&gt;
Currently, these packages support up to Java 8, which is exactly what we need to run H@H.&lt;br /&gt;
To do this, connect to your server and run the following commands either as root, or by prefixing them by sudo (if you have the sudo package installed):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# apt-get update&lt;br /&gt;
# apt-get install openjdk-8-jre&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once done, verify the version of Java, to make sure that it&#039;s been properly installed:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ java -version&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;openjdk version &amp;quot;1.8.0_242&amp;quot;&lt;br /&gt;
OpenJDK Runtime Environment (build 1.8.0_242-8u242-b08-1~deb9u1-b08)&lt;br /&gt;
OpenJDK 64-Bit Server VM (build 25.242-b08, mixed mode)&lt;br /&gt;
&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And there&#039;s nothing else to do.&lt;br /&gt;
&lt;br /&gt;
You can find other versions of OpenJDK here:&lt;br /&gt;
http://openjdk.java.net/install/&lt;br /&gt;
&lt;br /&gt;
===Default JRE===&lt;br /&gt;
You can use the defauot JRE provided with your distribution of Debian. This is very easy to install and it is guaranteed to work, but you can&#039;t choose the version of Java.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;Don&#039;t use Debian 8&#039;s repository for H@H 1.6.0 and above.&#039;&#039;&#039; The JRE provided in the packages for Debian 8 is Java 7, and H@H 1.6.0 needs Java 8 or above.&lt;br /&gt;
If you are running Debian 8, use either OpenJDK or the official Java releases.&lt;br /&gt;
&lt;br /&gt;
To install the default JRE of your distribution of Debian, connect to your server and run the following commands either as root, or by prefixing them by sudo (if you have the sudo package installed):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# apt-get update&lt;br /&gt;
# apt-get install default-jre&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
Once done, you may want to check what version of Java installed.&lt;br /&gt;
&lt;br /&gt;
And that&#039;s it, you&#039;re already done. Simple isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
===Official Oracle release (Downloaded archive)===&lt;br /&gt;
This method is a bit more tricky, but allows you to really choose what version of Java you want, including newer versions. The Oracle archives are also frequently updated.&lt;br /&gt;
If you can&#039;t (or don&#039;t want to) use the method that uses the Debian packages, you will need to download and install an archive from the Oracle website.&lt;br /&gt;
Select your Java package on [https://www.oracle.com/java/technologies/javase-downloads.html official download page] (use a &amp;quot;Server JRE Download&amp;quot; for 64 bits distributions, &amp;quot;JRE Download&amp;quot; for 32 bits), accept the license and copy download link.&lt;br /&gt;
&lt;br /&gt;
Downloading the JRE can be with the following command (modify the download link with the one you&#039;ve copied):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget --no-check-certificate &amp;quot;Cookie: oraclelicense=accept-securebackup-cookie&amp;quot; &amp;quot;https://download.oracle.com/otn/java/jdk/8u251-b08/3d5a2bb8f8d4428bbe94aed7ec7ae784/server-jre-8u251-linux-x64.tar.gz&amp;quot;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Create a directory for the Java Virtual Machine in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# mkdir /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unpack the downloaded archive in /opt (again, modify the file name with the one you have):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# tar -zxf &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;server-jre-8u251-linux-x64.tar.gz&amp;lt;/FONT&amp;gt; -C /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set our JVM to be used as the default Java on the system (again, modify what&#039;s needed):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ Java_Home=/opt/java-oracle/&amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre1.7.0_67&amp;lt;/FONT&amp;gt;&lt;br /&gt;
# update-alternatives --install /usr/bin/java java ${Java_Home%*/}/bin/java 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javac javac ${Java_Home%*/}/bin/javac 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javaws javaws ${Java_Home%*/}/bin/javaws 20000&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify (or set) JVM to be used as a default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# update-alternatives --config java&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;There is only one alternative in link group java (providing /usr/bin/java): /opt/java-oracle/jre1.7.0_67/bin/java&lt;br /&gt;
Nothing to configure.&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once done, you may want to check the version of Java installed on your system.&lt;br /&gt;
&lt;br /&gt;
==Installing H@H==&lt;br /&gt;
&lt;br /&gt;
For more security let&#039;s create new user for H@H:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# adduser &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now login as the new user and create a directory for H@H client:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# login &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ mkdir &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Download H@H (check for the latest version [https://e-hentai.org/hentaiathome.php here]):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget https://repo.e-hentai.org/hath/HentaiAtHome_1.4.2.zip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unzip the downloaded archive (install unzip if you haven&#039;t yet):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ unzip HentaiAtHome_1.4.2.zip -d &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath/&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Well done, let&#039;s launch it!&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ cd &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ java -jar HentaiAtHome.jar&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will be prompted for your client ID and Password which you can find on [https://e-hentai.org/hentaiathome.php your H@H page]&lt;br /&gt;
&lt;br /&gt;
You will need to configure your client settings on the above page before you get your client password. If you have not applied to run a H@H client yet, you will have to do so first.&lt;br /&gt;
&lt;br /&gt;
To stop the server, press &amp;quot;Ctrl+C&amp;quot; and wait for a couple seconds.&lt;br /&gt;
&lt;br /&gt;
==Controlling H@H with the screen utility==&lt;br /&gt;
&lt;br /&gt;
To make it very short and simple, the screen utility is a package available in many Linux distributions, that allows one to run commands in a dedicated environement. It is very useful when it comes to run a H@H client, as you can simply start your H@H client in a &amp;quot;screen&amp;quot; and leave it there to work, allowing you to perform other actions, like closing your SSH connection.&lt;br /&gt;
&lt;br /&gt;
===Installing the screen utility===&lt;br /&gt;
&lt;br /&gt;
First, download and install the package from the depository:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ apt-get install screen&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
And that&#039;s all.&lt;br /&gt;
&lt;br /&gt;
===Using the screen utility to control your H@H client===&lt;br /&gt;
&lt;br /&gt;
First connect to your server using a SSH connection, as the user &#039;hath&#039;. Then start the screen utility by entering the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ screen -r&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are now &amp;quot;inside&amp;quot; the screen utility, which looks and acts just like the command line. You can control the utility itself with the following key combinations:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Ctrl+A, then C&#039;&#039;&#039; - Create a new screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then N&#039;&#039;&#039; - Switch to next screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then P&#039;&#039;&#039; - Switch to previous screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then K&#039;&#039;&#039; - Kill the current screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then D&#039;&#039;&#039; - Detach from the screen utility (quit without closing)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To start your H@H client, follow these steps:&lt;br /&gt;
#Create a new window (Ctrl+A, then N)&lt;br /&gt;
#Start your H@H client in the window&#039;s command line&lt;br /&gt;
#Detach from the screen utility (Ctrl+A, then D)&lt;br /&gt;
#You can now close your SSH connection, the H@H client will keep running.&lt;br /&gt;
&lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;Always detach from the screen utility before closing your SSH connection.&#039;&#039;&#039; Otherwise, the screen utility and its windows will be killed, which means your H@H client will be shut down improperly.&lt;br /&gt;
&lt;br /&gt;
You can control how your client is performing later on, by connecting to your server and perform the following actions:&lt;br /&gt;
#Start the scren utility (screen -r)&lt;br /&gt;
#Browse through your windows with Ctrl+A, then P (previous) or N (next) until you see your H@H client&#039;s command line&lt;br /&gt;
#Again, use Ctrl+A then D to detach once you&#039;re done&lt;br /&gt;
#You can close the SSH connection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home]]&lt;br /&gt;
*[[Installing H@H on Ubuntu]]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795&amp;amp;st=0&amp;amp;p=797807&amp;amp;#entry797807 Advanced Linux Installation]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=51184</id>
		<title>Installing H@H on Debian</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=51184"/>
		<updated>2020-05-02T10:25:10Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Added the OpenJDK packages and reorganized the &amp;quot;Install Java&amp;quot; section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Being able to use Google.&lt;br /&gt;
&lt;br /&gt;
* Basic Linux knowledge.&lt;br /&gt;
&lt;br /&gt;
* A running Debian GNU/Linux server.&lt;br /&gt;
&lt;br /&gt;
* A Java 8 Runtime Environment or above (H@H 1.6.0)&lt;br /&gt;
&lt;br /&gt;
* PuTTY or any other SSH program to connect to your server. This allows for copying/pasting of commands.&lt;br /&gt;
&lt;br /&gt;
* An “active” H@H client (https://e-hentai.org/hentaiathome.php).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A couple things to be aware of before starting===&lt;br /&gt;
&lt;br /&gt;
* Linux IS case sensitive on file names. Therefore, it is best to use lower case names everywhere to make it easier for yourself.&lt;br /&gt;
&lt;br /&gt;
* Commands you should type are given in &amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;Green&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Output from the command prompt is given in &amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;Red&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Text in commands that you&#039;ll probably need to change is given in &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;Blue&amp;lt;/FONT&amp;gt;.&lt;br /&gt;
* Commands starting with &#039;&#039;&#039;$&#039;&#039;&#039; are to be run as current user, those starting with &#039;&#039;&#039;#&#039;&#039;&#039; - as root (using su/sudo).&lt;br /&gt;
* We &#039;&#039;&#039;strongly&#039;&#039;&#039; recommend you to install the sudo package and add your admin user to the sudo group. There are plenty of tutorials for that that can be found with Google.&lt;br /&gt;
* H@H 1.6.0 and above uses SSL certificates. For them to work properly, you need the ntp package (it syncs the server&#039;s date and time). It is normally installed by default, but package updates may make it fail. &lt;br /&gt;
&lt;br /&gt;
* This manual is based on a virtual server (VPS/VDS). The use of a physical server, home PC or any program other than VMware to virtualize your server may require doing some things differently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installing Java==&lt;br /&gt;
To run H@H you will need the Java Runtime Environment to be installed on your server.&lt;br /&gt;
There are 3 different methods to do so. Just pick the one you prefer and be aware that each one has its pros and cons. We will simply list them in the order we recommend these.&lt;br /&gt;
At any point of the steps used to install the Java Runtime Environment, you can use the following command to check the version currently installed:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ java -version&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;java version &amp;quot;1.7.0_67&amp;quot;&lt;br /&gt;
Java(TM) SE Runtime Environment (build 1.7.0_67-b01)&lt;br /&gt;
Java HotSpot(TM) 64-Bit Server VM (build 24.65-b04, mixed mode)&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
The result written here may differ depending on the version and the method used. This one here is Java 7 and needs to be uninstalled, before installing a new one. You can find tutorials on the web to uninstall Java if you&#039;re in this case.&lt;br /&gt;
&lt;br /&gt;
===OpenJDK packages===&lt;br /&gt;
Using the OpenJDK packages allows you to choose the version of Java you want and install it very simply. These are updated frequently.&lt;br /&gt;
Currently, these packages support up to Java 8, which is exactly what we need to run H@H.&lt;br /&gt;
To do this, connect to your server and run the following commands either as root, or by prefixing them by sudo (if you have the sudo package installed):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# apt-get update&lt;br /&gt;
# apt-get install openjdk-8-jre&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once done, verify the version of Java, to make sure that it&#039;s been properly installed:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ java -version&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;openjdk version &amp;quot;1.8.0_242&amp;quot;&lt;br /&gt;
OpenJDK Runtime Environment (build 1.8.0_242-8u242-b08-1~deb9u1-b08)&lt;br /&gt;
OpenJDK 64-Bit Server VM (build 25.242-b08, mixed mode)&lt;br /&gt;
&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And there&#039;s nothing else to do.&lt;br /&gt;
&lt;br /&gt;
You can find other versions of OpenJDK here:&lt;br /&gt;
http://openjdk.java.net/install/&lt;br /&gt;
&lt;br /&gt;
===Default JRE===&lt;br /&gt;
You can use the defauot JRE provided with your distribution of Debian. This is very easy to install and it is guaranteed to work, but you can&#039;t choose the version of Java.&lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;Don&#039;t use Debian 8&#039;s repository for H@H 1.6.0 and above.&#039;&#039;&#039; The JRE provided in the packages for Debian 8 is Java 7, and H@H 1.6.0 needs Java 8 or above.&lt;br /&gt;
If you are running Debian 8, use either OpenJDK or the official Java releases.&lt;br /&gt;
&lt;br /&gt;
To install the default JRE of your distribution of Debian, connect to your server and run the following commands either as root, or by prefixing them by sudo (if you have the sudo package installed):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# apt-get update&lt;br /&gt;
# apt-get install default-jre&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
Once done, you may want to check what version of Java installed.&lt;br /&gt;
&lt;br /&gt;
And that&#039;s it, you&#039;re already done. Simple isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
===Official Oracle release (Downloaded archive)===&lt;br /&gt;
This method is a bit more tricky, but allows you to really choose what version of Java you want, including newer versions. The Oracle archives are also frequently updated.&lt;br /&gt;
If you can&#039;t (or don&#039;t want to) use the method that uses the Debian packages, you will need to download and install an archive from the Oracle website.&lt;br /&gt;
Select your Java package on [https://www.oracle.com/java/technologies/javase-downloads.html official download page] (use a &amp;quot;Server JRE Download&amp;quot; for 64 bits distributions, &amp;quot;JRE Download&amp;quot; for 32 bits), accept the license and copy download link.&lt;br /&gt;
&lt;br /&gt;
Downloading the JRE can be with the following command (modify the download link with the one you&#039;ve copied):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget --no-check-certificate &amp;quot;Cookie: oraclelicense=accept-securebackup-cookie&amp;quot; &amp;quot;https://download.oracle.com/otn/java/jdk/8u251-b08/3d5a2bb8f8d4428bbe94aed7ec7ae784/server-jre-8u251-linux-x64.tar.gz&amp;quot;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Create a directory for the Java Virtual Machine in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# mkdir /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unpack the downloaded archive in /opt (again, modify the file name with the one you have):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# tar -zxf &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;server-jre-8u251-linux-x64.tar.gz&amp;lt;/FONT&amp;gt; -C /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set our JVM to be used as the default Java on the system (again, modify what&#039;s needed):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ Java_Home=/opt/java-oracle/&amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre1.7.0_67&amp;lt;/FONT&amp;gt;&lt;br /&gt;
# update-alternatives --install /usr/bin/java java ${Java_Home%*/}/bin/java 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javac javac ${Java_Home%*/}/bin/javac 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javaws javaws ${Java_Home%*/}/bin/javaws 20000&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify (or set) JVM to be used as a default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# update-alternatives --config java&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;There is only one alternative in link group java (providing /usr/bin/java): /opt/java-oracle/jre1.7.0_67/bin/java&lt;br /&gt;
Nothing to configure.&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once done, you may want to check the version of Java installed on your system.&lt;br /&gt;
&lt;br /&gt;
==Installing H@H==&lt;br /&gt;
&lt;br /&gt;
For more security let&#039;s create new user for H@H:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# adduser &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now login as the new user and create a directory for H@H client:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# login &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ mkdir &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Download H@H (check for the latest version [https://e-hentai.org/hentaiathome.php here]):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget https://repo.e-hentai.org/hath/HentaiAtHome_1.4.2.zip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unzip the downloaded archive (install unzip if you haven&#039;t yet):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ unzip HentaiAtHome_1.4.2.zip -d &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath/&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Well done, let&#039;s launch it!&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ cd &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ java -jar HentaiAtHome.jar&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will be prompted for your client ID and Password which you can find on [https://e-hentai.org/hentaiathome.php your H@H page]&lt;br /&gt;
&lt;br /&gt;
You will need to configure your client settings on the above page before you get your client password. If you have not applied to run a H@H client yet, you will have to do so first.&lt;br /&gt;
&lt;br /&gt;
To stop the server, press &amp;quot;Ctrl+C&amp;quot; and wait for a couple seconds.&lt;br /&gt;
&lt;br /&gt;
==Controlling H@H with the screen utility==&lt;br /&gt;
&lt;br /&gt;
To make it very short and simple, the screen utility is a package available in many Linux distributions, that allows one to run commands in a dedicated environement. It is very useful when it comes to run a H@H client, as you can simply start your H@H client in a &amp;quot;screen&amp;quot; and leave it there to work, allowing you to perform other actions, like closing your SSH connection.&lt;br /&gt;
&lt;br /&gt;
===Installing the screen utility===&lt;br /&gt;
&lt;br /&gt;
First, download and install the package from the depository:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ apt-get install screen&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
And that&#039;s all.&lt;br /&gt;
&lt;br /&gt;
===Using the screen utility to control your H@H client===&lt;br /&gt;
&lt;br /&gt;
First connect to your server using a SSH connection, as the user &#039;hath&#039;. Then start the screen utility by entering the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ screen -r&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are now &amp;quot;inside&amp;quot; the screen utility, which looks and acts just like the command line. You can control the utility itself with the following key combinations:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Ctrl+A, then C&#039;&#039;&#039; - Create a new screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then N&#039;&#039;&#039; - Switch to next screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then P&#039;&#039;&#039; - Switch to previous screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then K&#039;&#039;&#039; - Kill the current screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then D&#039;&#039;&#039; - Detach from the screen utility (quit without closing)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To start your H@H client, follow these steps:&lt;br /&gt;
#Create a new window (Ctrl+A, then N)&lt;br /&gt;
#Start your H@H client in the window&#039;s command line&lt;br /&gt;
#Detach from the screen utility (Ctrl+A, then D)&lt;br /&gt;
#You can now close your SSH connection, the H@H client will keep running.&lt;br /&gt;
&lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;Always detach from the screen utility before closing your SSH connection.&#039;&#039;&#039; Otherwise, the screen utility and its windows will be killed, which means your H@H client will be shut down improperly.&lt;br /&gt;
&lt;br /&gt;
You can control how your client is performing later on, by connecting to your server and perform the following actions:&lt;br /&gt;
#Start the scren utility (screen -r)&lt;br /&gt;
#Browse through your windows with Ctrl+A, then P (previous) or N (next) until you see your H@H client&#039;s command line&lt;br /&gt;
#Again, use Ctrl+A then D to detach once you&#039;re done&lt;br /&gt;
#You can close the SSH connection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home]]&lt;br /&gt;
*[[Installing H@H on Ubuntu]]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795&amp;amp;st=0&amp;amp;p=797807&amp;amp;#entry797807 Advanced Linux Installation]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=File:Derpy_repair.gif&amp;diff=51148</id>
		<title>File:Derpy repair.gif</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=File:Derpy_repair.gif&amp;diff=51148"/>
		<updated>2020-04-29T08:22:14Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: The picture displayed when a page fails to load in E-H.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The picture displayed when a page fails to load in E-H.&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Installing_H@H_on_Ubuntu&amp;diff=51146</id>
		<title>Installing H@H on Ubuntu</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Installing_H@H_on_Ubuntu&amp;diff=51146"/>
		<updated>2020-04-27T10:56:34Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Undo revision 50949 by Bipface (talk) Keep the tutorial regarding Ubuntu alone and don&amp;#039;t marge it with Debian.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page will tell you how to set up a [[Hentai@Home]] client using a Linux Ubuntu Server&lt;br /&gt;
&lt;br /&gt;
Before you start reading at all, to use this guide you should be “above average” interested in computers, having a little more than “standard” equipment is recommended! (Meaning this guide is for advanced users)&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
*Being able to search Google.&lt;br /&gt;
&lt;br /&gt;
*Basic Linux knowledge is recommended.&lt;br /&gt;
&lt;br /&gt;
*A running Linux server (I used version 12.04) (for setting one up refer to: https://www.howtoforge.com/perfect-server-ubuntu-12.04-lts-apache2-bind-dovecot-ispconfig-3  page 1 and 2)&lt;br /&gt;
&lt;br /&gt;
*It is recommended to use PuTTY or any other SSH program to connect to your server, this allows the copying/pasting of commands to the server.&lt;br /&gt;
&lt;br /&gt;
*You have an “active” H@H client (https://e-hentai.org/hentaiathome.php) if not you will have to request this first.&lt;br /&gt;
&lt;br /&gt;
A couple things to be aware of before starting:&lt;br /&gt;
&lt;br /&gt;
*Linux IS case sensitive on file names. Therefore, best thing is to create everything with lower case names to make it easier for yourself.&lt;br /&gt;
&lt;br /&gt;
*Commands you should type is given in &amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;Green&amp;lt;/FONT&amp;gt;, output from the command prompt is given in &amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;Red&amp;lt;/FONT&amp;gt;. Text in commands that is marked in &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;Blue&amp;lt;/FONT&amp;gt; is part of a command that typically you would have to change.&lt;br /&gt;
&lt;br /&gt;
*This manual was developed based on a virtual server. The use of a physical server or another program than VMware to virtualize your server may require doing some things differently.&lt;br /&gt;
&lt;br /&gt;
==Configuring the Network==&lt;br /&gt;
First thing you would want to do with your server is setting a static IP address. &lt;br /&gt;
Use this command&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo nano /etc/network/interfaces&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
The file that is opened should look something like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;This file describes the network interfaces available on your system&lt;br /&gt;
# and how to activate them. For more information, see interfaces(5).&lt;br /&gt;
 &lt;br /&gt;
# The loopback network interface&lt;br /&gt;
auto lo&lt;br /&gt;
iface lo inet loopback&lt;br /&gt;
 &lt;br /&gt;
# The primary network interface&lt;br /&gt;
auto eth0&lt;br /&gt;
iface eth0 inet dhcp&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below where it says “# The primary network interface”&lt;br /&gt;
 &lt;br /&gt;
Type in this information:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;auto eth0&lt;br /&gt;
iface eth0 inet static&lt;br /&gt;
address &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;192.168.0.100&amp;lt;/FONT&amp;gt;&lt;br /&gt;
netmask &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;255.255.255.0&amp;lt;/FONT&amp;gt;&lt;br /&gt;
gateway &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;192.168.0.1&amp;lt;/FONT&amp;gt;&lt;br /&gt;
dns-nameservers &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;192.168.0.1&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Change the IP addresses with what is relevant for your network.&lt;br /&gt;
&lt;br /&gt;
When you have made the changes to the file press “ctrl+o” and press enter to save changes.&lt;br /&gt;
Then press “ctrl+x” to exit the text editor. &lt;br /&gt;
&lt;br /&gt;
When you have exited the file, type this command to restart the network interface and activate the new configuration.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo /etc/init.d/networking restart&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can check and see if your IP has changed by typing:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;ifconfig&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should see something like this:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;eth0      Link encap:Ethernet  HWaddr 00:00:00:00:00:00&lt;br /&gt;
inet addr:192.168.0.100  Bcast:192.168.0.255  Mask:255.255.255.0&lt;br /&gt;
inet6 addr: ffff::fff:ffff:ffff:ffff/64 Scope:Link&lt;br /&gt;
UP BROADCAST RUNNING MULTICAST  MTU:1500  Metric:1&lt;br /&gt;
RX packets:0 errors:0 dropped:0 overruns:0 frame:0&lt;br /&gt;
TX packets:0 errors:0 dropped:0 overruns:0 carrier:0&lt;br /&gt;
collisions:0 txqueuelen:0&lt;br /&gt;
RX bytes:0 (0.0 MB)  TX bytes:0 (0.0 GB)&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The second line is what is important.&lt;br /&gt;
&lt;br /&gt;
You can test and see if the network is working by pinging an internet server:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;ping google.com&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
If this returns an error try pinging:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;ping 8.8.8.8&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
If this last one works and not the first, there is a problem with your DNS settings (refer to “dns-nameservers” that was typed in when you configured the network, this setting is typically the same as you gateway).&lt;br /&gt;
&lt;br /&gt;
If none of them work there is no connection to internet. If this is the case you can try pinging your inside router(gateway) to check if you have network connection at all, if not check the IP you set for your server, make sure it&#039;s not in use by another computer and make sure you server is physically connected to the network.&lt;br /&gt;
&lt;br /&gt;
That’s it for setting up the network.&lt;br /&gt;
&lt;br /&gt;
P.S: Important thing to do when you have confirmed network connection on your server, run these commands to update you server with latest security patches.&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo apt-get update&lt;br /&gt;
sudo apt-get upgrade&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installing Java (Pick 6 or 7)==&lt;br /&gt;
&lt;br /&gt;
===apt-get OpenJDK Installation===&lt;br /&gt;
&lt;br /&gt;
OpenJDK is a free and open source implementation of Sun&#039;s Java SE Platform. It is also the default Java software package included in Ubuntu Package archive. &lt;br /&gt;
&lt;br /&gt;
It allows you to install Java through the usual apt-get command, and is the easiest way to install Java on your Ubuntu machine. This will install OpenJDK 6 on Ubuntu 12.04 and earlier and OpenJDK 7 on 12.10+.&lt;br /&gt;
&lt;br /&gt;
Despite earlier reports, the latest H@H client works perfectly with OpenJDK. &lt;br /&gt;
&lt;br /&gt;
First, update the package index:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;sudo apt-get update&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then, check if Java has already been installed:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;java -version&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If it returns &amp;quot;The program java can be found in the following packages&amp;quot;, Java hasn&#039;t been installed yet, so execute the following command:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;sudo apt-get install default-jre&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will install the Java Runtime Environment (JRE). Finally, check if Java has been installed correctly: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;java -version&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If properly installed, the expected output is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&lt;br /&gt;
java version &amp;quot;1.7.0_65&amp;quot;&lt;br /&gt;
OpenJDK Runtime Environment (IcedTea 2.5.3) (7u71-2.5.3-0ubuntu0.14.04.1)&lt;br /&gt;
OpenJDK 64-Bit Server VM (build 24.65-b04, mixed mode)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Oracle Java 6 Installation===&lt;br /&gt;
(old source: http://www.devsniper.com/ubuntu-12-04-install-sun-jdk-6-7/ rewritten by Melkeku and Fyxie)&lt;br /&gt;
&lt;br /&gt;
To run the H@H server you will have to have java installed on the server.&lt;br /&gt;
&lt;br /&gt;
As far as I was told on the forums and as I installed you have to use Sun&#039;s(/Oracle&#039;s) Java. It will not work with other versions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First download the JDK can be with the following command.&lt;br /&gt;
(Official download is here https://www.oracle.com/technetwork/java/javase/downloads/index.html)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;wget --no-cookies --header &amp;quot;Cookie: gpw_e24=http%3A%2F%2Fwww.oracle.com%2F&amp;quot; &amp;quot;https://download.oracle.com/otn-pub/java/jdk/6u32-b05/jdk-6u32-linux-x64.bin&amp;quot;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Extract the (bin) file:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;./jdk-6u32-linux-x64.bin&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you type «ls» you should now see 2 files:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;jdk1.6.0_32  jdk-6u32-linux-x64.bin&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now move the extracted file:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo mv jdk1.6.0_32 /usr/lib/jvm/&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now type in these commands to “install” Java (as 3 separate commands)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo update-alternatives --install /usr/bin/javac javac /usr/lib/jvm/jdk1.6.0_32/bin/javac 1&lt;br /&gt;
sudo update-alternatives --install /usr/bin/java java /usr/lib/jvm/jdk1.6.0_32/bin/java 1&lt;br /&gt;
sudo update-alternatives --install /usr/bin/javaws javaws /usr/lib/jvm/jdk1.6.0_32/bin/javaws 1&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now tell the server that this java installation is the default one (as 3 separate commands):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo update-alternatives --config javac&lt;br /&gt;
sudo update-alternatives --config java&lt;br /&gt;
sudo update-alternatives --config javaws&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To verify the installation is complete type:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;java -version&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should see this message:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;java version &amp;quot;1.6.0_32&amp;quot;&lt;br /&gt;
Java(TM) SE Runtime Environment (build 1.6.0_32-b05)&lt;br /&gt;
Java HotSpot(TM) 64-Bit Server VM (build 20.7-b02, mixed mode)&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Oracle Java 7 Installation===&lt;br /&gt;
Note that 7 is said to have issues with the graphical client. 7 Should be fine for a headless machine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Become root&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;su -&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Download and exract files &lt;br /&gt;
(Official download is here https://www.oracle.com/technetwork/java/javase/downloads/index.html)&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;wget --no-cookies --header &amp;quot;Cookie: gpw_e24=http%3A%2F%2Fwww.oracle.com%2F&amp;quot; &amp;quot;https://download.oracle.com/otn-pub/java/jdk/7u9-b05/jdk-7u9-linux-x64.tar.gz&amp;quot;&lt;br /&gt;
tar xvfo jdk-7u9-linux-x64.tar.gz&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Move java files into their place&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;mkdir /usr/lib/jvm&lt;br /&gt;
mv jdk1.7.0_09 /usr/lib/jvm/jdk1.7.0_09&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Set alternatives links&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;update-alternatives --install &amp;quot;/usr/bin/java&amp;quot; &amp;quot;java&amp;quot; &amp;quot;/usr/lib/jvm/jdk1.7.0_09/bin/java&amp;quot; 1&lt;br /&gt;
update-alternatives --install &amp;quot;/usr/bin/javac&amp;quot; &amp;quot;javac&amp;quot; &amp;quot;/usr/lib/jvm/jdk1.7.0_09/bin/javac&amp;quot; 1&lt;br /&gt;
update-alternatives --install &amp;quot;/usr/bin/javaws&amp;quot; &amp;quot;javaws&amp;quot; &amp;quot;/usr/lib/jvm/jdk1.7.0_09/bin/javaws&amp;quot; 1&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Config alternatives links&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;update-alternatives --config java&lt;br /&gt;
update-alternatives --config javac&lt;br /&gt;
update-alternatives --config javaws&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verify java version&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;java -version&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Expected output)&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;java version &amp;quot;1.7.0_09&amp;quot;&lt;br /&gt;
Java(TM) SE Runtime Environment (build 1.7.0_09-b05)&lt;br /&gt;
Java HotSpot(TM) 64-Bit Server VM (build 23.5-b02, mixed mode)&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installing H@H==&lt;br /&gt;
Download H@H (check the newest version in [https://e-hentai.org/hentaiathome.php here])&lt;br /&gt;
&lt;br /&gt;
To download H@H first make a new directory for where you want to run the files from:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo mkdir /home/”username”/hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;cd /home/”username”/hath&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
This creates a folder called “hath” in your home directory and moves you to it. Now download the H@H program by typing:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo wget hentaiathome.net/get/HentaiAtHome_1.2.1.zip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
This might take time depending on your network speed.&lt;br /&gt;
&lt;br /&gt;
When finished downloading you will have to install “unzip” to unzip the file. Type:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo apt-get install unzip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now unzip the file by typing:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo unzip HentaiAtHome_1.2.1.zip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
If you type «ls» you should see all the files extracted from the zip file.&lt;br /&gt;
&lt;br /&gt;
Now, if everything went as planned before you can type:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;java -jar HentaiAtHome.jar&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
And the server should start up.&lt;br /&gt;
&lt;br /&gt;
You will be prompted for your client ID and Password which you can find on your H@H page:&lt;br /&gt;
https://e-hentai.org/hentaiathome.php&lt;br /&gt;
&lt;br /&gt;
You will need to configure the server settings on the above page before you get you client password. If you have not applied to run a H@H client yet you will have to do so first.&lt;br /&gt;
&lt;br /&gt;
To stop the server, press &amp;quot;Ctrl+C&amp;quot; and wait for a couple seconds.&lt;br /&gt;
&lt;br /&gt;
If you restart the server or for some reason are not in the folder where the H@H program is located you can also start it by typing&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;sudo java -jar /home/&amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;&amp;quot;username&amp;quot;&amp;lt;/FONT&amp;gt;/hath/HentaiAtHome.jar&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you want to start the server in the background so that you can access the console or close the console without closing the server together, use &amp;quot;nohup&amp;quot; and append a &amp;quot;&amp;amp;&amp;quot; at the end of the command:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;nohup java -jar /home/&amp;quot;username&amp;quot;/hath/HentaiAtHome.jar &amp;amp;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
or&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;nohup java -jar HentaiAtHome.jar &amp;amp;&amp;lt;/pre&amp;gt; when you are inside the directory where H@H client is located.&lt;br /&gt;
&lt;br /&gt;
If you want to close the background process, use the following command to identify the process ID (PID):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;ps aux | grep -i hentai&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Result similar to the following will be returned:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&lt;br /&gt;
user@host:~# ps aux | grep -i hentai&lt;br /&gt;
user      xxxx  0.4  7.0 1366476 71976 ?       Sl   Jan15  39:09 java -jar HentaiAtHome.jar&lt;br /&gt;
user      yyyy  0.0  0.0  11744   932 pts/2    S+   16:35   0:00 grep --color=auto -i hentai&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
where xxxx is the PID of the HentaiAtHome.jar. Execute the following command to kill the process: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;sudo kill xxxx&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
If you are having trouble when downloading updates or when installing the unzip program, if the command prompt is stuck saying ”[waiting for headers]” please refer to this page (it&#039;s a common/known problem):&lt;br /&gt;
https://askubuntu.com/questions/37753/how-can-i-get-apt-to-use-a-mirror-close-to-me-or-choose-a-faster-mirror&lt;br /&gt;
&lt;br /&gt;
As always check the [[Technical_Issues#H.40H | H@H technical issues]] first!&lt;br /&gt;
&lt;br /&gt;
For problems after starting the H@H program that are not explained in the FAQ make a forum post [https://forums.e-hentai.org/index.php?showforum=7 here].&lt;br /&gt;
&lt;br /&gt;
For problems related to putty, Ubuntu or Java please use a search engine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- will try to add &amp;quot;autostart/stop&amp;quot; function as well --&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home]]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795&amp;amp;st=0&amp;amp;p=797807&amp;amp;#entry797807 Advanced Linux Installation]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=51145</id>
		<title>Installing H@H on Debian</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=51145"/>
		<updated>2020-04-27T10:50:29Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Undo revision 50950 by Bipface (talk). Debian doesn&amp;#039;t run exactly like Ubuntu.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Being able to use Google.&lt;br /&gt;
&lt;br /&gt;
* Basic Linux knowledge.&lt;br /&gt;
&lt;br /&gt;
* A running Debian GNU/Linux server.&lt;br /&gt;
&lt;br /&gt;
* A Java 8 Runtime Environment or above (H@H 1.6.0)&lt;br /&gt;
&lt;br /&gt;
* PuTTY or any other SSH program to connect to your server. This allows for copying/pasting of commands.&lt;br /&gt;
&lt;br /&gt;
* An “active” H@H client (https://e-hentai.org/hentaiathome.php).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A couple things to be aware of before starting===&lt;br /&gt;
&lt;br /&gt;
* Linux IS case sensitive on file names. Therefore, it is best to use lower case names everywhere to make it easier for yourself.&lt;br /&gt;
&lt;br /&gt;
* Commands you should type are given in &amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;Green&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Output from the command prompt is given in &amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;Red&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Text in commands that you&#039;ll probably need to change is given in &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;Blue&amp;lt;/FONT&amp;gt;.&lt;br /&gt;
* Commands starting with &#039;&#039;&#039;$&#039;&#039;&#039; are to be run as current user, those starting with &#039;&#039;&#039;#&#039;&#039;&#039; - as root (using su/sudo).&lt;br /&gt;
* H@H 1.6.0 and above uses SSL certificates. For them to work properly, you need the ntp package (it syncs the server&#039;s date and time). It is normally installed by default, but package updates may make it fail. &lt;br /&gt;
&lt;br /&gt;
* This manual is based on a virtual server (VPS/VDS). The use of a physical server, home PC or any program other than VMware to virtualize your server may require doing some things differently.&lt;br /&gt;
&lt;br /&gt;
==Installing Java - Using packages==&lt;br /&gt;
 &lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;Don&#039;t use Debian 8&#039;s repository for H@H 1.6.0 and above.&#039;&#039;&#039; The JRE provided in the packages for Debian 8 is Java 7, and H@H 1.6.0 needs Java 8 or above.&lt;br /&gt;
If you are running Debian 8, install Java by using a downloaded archive, like described in the next section.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To run the H@H server you will have to have Java installed on the server.&lt;br /&gt;
The best and easiest method is to use the Debian packages.&lt;br /&gt;
&lt;br /&gt;
To do so, connect to your server, and run the following commands either as root, or by prefixing them by sudo (if you have the sudo package installed):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# apt-get update&lt;br /&gt;
# apt-get install default-jre&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And that&#039;s it, you&#039;re already done. Simple isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
==Installing Java - Using a downloaded archive==&lt;br /&gt;
If you can&#039;t (or don&#039;t want to) use the method that uses the Debian packages, you can download and install your package on the Oracle website.&lt;br /&gt;
Select your Java package on [https://www.oracle.com/technetwork/java/javase/downloads/index.html official download page], accept license and copy download link depending on your OS (32-bit/64-bit).&lt;br /&gt;
&lt;br /&gt;
For our case JDK isn&#039;t needed. If you need some monitoring tools (and know how to use them) - pick Server JRE. Otherwise, your choice is JRE.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the JRE can be with the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget --no-cookies --header &amp;quot;Cookie: oraclelicense=accept-securebackup-cookie&amp;quot; &amp;quot;https://download.oracle.com/otn-pub/java/jdk/7u80-b15/jdk-7u80-linux-x64.tar.gz&amp;quot;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Create directory for JVM in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# mkdir /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unpack the downloaded archive in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# tar -zxf &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre-7u67-linux-x64.tar.gz&amp;lt;/FONT&amp;gt; -C /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set our JVM to be used as the default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ Java_Home=/opt/java-oracle/&amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre1.7.0_67&amp;lt;/FONT&amp;gt;&lt;br /&gt;
# update-alternatives --install /usr/bin/java java ${Java_Home%*/}/bin/java 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javac javac ${Java_Home%*/}/bin/javac 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javaws javaws ${Java_Home%*/}/bin/javaws 20000&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify (or set) JVM to be used as a default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# update-alternatives --config java&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;There is only one alternative in link group java (providing /usr/bin/java): /opt/java-oracle/jre1.7.0_67/bin/java&lt;br /&gt;
Nothing to configure.&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify Java version:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ java -version&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;java version &amp;quot;1.7.0_67&amp;quot;&lt;br /&gt;
Java(TM) SE Runtime Environment (build 1.7.0_67-b01)&lt;br /&gt;
Java HotSpot(TM) 64-Bit Server VM (build 24.65-b04, mixed mode)&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installing H@H==&lt;br /&gt;
&lt;br /&gt;
For more security let&#039;s create new user for H@H:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# adduser &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now login as the new user and create a directory for H@H client:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# login &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ mkdir &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Download H@H (check for the latest version [https://e-hentai.org/hentaiathome.php here]):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget https://repo.e-hentai.org/hath/HentaiAtHome_1.4.2.zip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unzip the downloaded archive (install unzip if you haven&#039;t yet):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ unzip HentaiAtHome_1.4.2.zip -d &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath/&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Well done, let&#039;s launch it!&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ cd &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ java -jar HentaiAtHome.jar&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will be prompted for your client ID and Password which you can find on [https://e-hentai.org/hentaiathome.php your H@H page]&lt;br /&gt;
&lt;br /&gt;
You will need to configure your client settings on the above page before you get your client password. If you have not applied to run a H@H client yet, you will have to do so first.&lt;br /&gt;
&lt;br /&gt;
To stop the server, press &amp;quot;Ctrl+C&amp;quot; and wait for a couple seconds.&lt;br /&gt;
&lt;br /&gt;
==Controlling H@H with the screen utility==&lt;br /&gt;
&lt;br /&gt;
To make it very short and simple, the screen utility is a package available in many Linux distributions, that allows one to run commands in a dedicated environement. It is very useful when it comes to run a H@H client, as you can simply start your H@H client in a &amp;quot;screen&amp;quot; and leave it there to work, allowing you to perform other actions, like closing your SSH connection.&lt;br /&gt;
&lt;br /&gt;
===Installing the screen utility===&lt;br /&gt;
&lt;br /&gt;
First, download and install the package from the depository:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ apt-get install screen&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
And that&#039;s all.&lt;br /&gt;
&lt;br /&gt;
===Using the screen utility to control your H@H client===&lt;br /&gt;
&lt;br /&gt;
First connect to your server using a SSH connection, as the user &#039;hath&#039;. Then start the screen utility by entering the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ screen -r&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are now &amp;quot;inside&amp;quot; the screen utility, which looks and acts just like the command line. You can control the utility itself with the following key combinations:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Ctrl+A, then C&#039;&#039;&#039; - Create a new screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then N&#039;&#039;&#039; - Switch to next screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then P&#039;&#039;&#039; - Switch to previous screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then K&#039;&#039;&#039; - Kill the current screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then D&#039;&#039;&#039; - Detach from the screen utility (quit without closing)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To start your H@H client, follow these steps:&lt;br /&gt;
#Create a new window (Ctrl+A, then N)&lt;br /&gt;
#Start your H@H client in the window&#039;s command line&lt;br /&gt;
#Detach from the screen utility (Ctrl+A, then D)&lt;br /&gt;
#You can now close your SSH connection, the H@H client will keep running.&lt;br /&gt;
&lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;Always detach from the screen utility before closing your SSH connection.&#039;&#039;&#039; Otherwise, the screen utility and its windows will be killed, which means your H@H client will be shut down improperly.&lt;br /&gt;
&lt;br /&gt;
You can control how your client is performing later on, by connecting to your server and perform the following actions:&lt;br /&gt;
#Start the scren utility (screen -r)&lt;br /&gt;
#Browse through your windows with Ctrl+A, then P (previous) or N (next) until you see your H@H client&#039;s command line&lt;br /&gt;
#Again, use Ctrl+A then D to detach once you&#039;re done&lt;br /&gt;
#You can close the SSH connection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home]]&lt;br /&gt;
*[[Installing H@H on Ubuntu]]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795&amp;amp;st=0&amp;amp;p=797807&amp;amp;#entry797807 Advanced Linux Installation]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Spells&amp;diff=51018</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Spells&amp;diff=51018"/>
		<updated>2020-04-08T09:27:11Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Imperil is a multiplicative layer, not additive.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mana-based spells that are available to players in the [[HentaiVerse]].&lt;br /&gt;
&lt;br /&gt;
==Learning Spells==&lt;br /&gt;
Spells are automatically added to a player&#039;s skillbook once they have reached the minimum level &#039;&#039;&#039;AND&#039;&#039;&#039; base [[proficiency]] requirements. Usually it is possible to improve the spell by using [[ability]] points right away but some abilities will only be available at higher levels.&lt;br /&gt;
&lt;br /&gt;
==Spell Costs==&lt;br /&gt;
Spell costs are all a percentage of the player&#039;s [[level]], rounded up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example&#039;&#039;&#039;: &#039;Fiery Blast&#039; has a base cost of 5, meaning its MP cost is 5% of the player&#039;s level. At level 51 Fiery Blast costs:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;roundup(51 * 0.05) = roundup(2.55) = 3 MP&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Spell costs are further modified by:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Factor&lt;br /&gt;
!▲/▼&lt;br /&gt;
!Amount&lt;br /&gt;
!Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[Interference]] || ▲ || 0.5% per point || Permanent (can be [[The_Forge#Shards|temporarily removed]])&lt;br /&gt;
|-&lt;br /&gt;
|Mana Conservation || ▼ || Stated % || Permanent&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit Stance]] || ▼ || 25% || As long as it can be maintained&lt;br /&gt;
|-&lt;br /&gt;
|[[Fighting_Styles#Staff|Coalesced Mana]] || ▼ || 50% || Up to 5 turns (and the monster stays alive to be targeted)&lt;br /&gt;
|-&lt;br /&gt;
|[[Channeling]] || ▼ || 100% || Consumed upon casting&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Forge#Shards|Suffused Aether]] || ▼ || 10% || Up to 1 hour [[The_Forge#Shards|per shard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Spell Cost&#039;&#039;&#039; = roundup((Level * Base_cost / 100) * (1 + interference * 0.5%) * (1 - mana_conservation) * (1 - spirit_stance) * (1 - coalesced) * (1 - suffused_aether))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All of the passive factors also affect the upkeep cost of [[Innate Arcana]].&lt;br /&gt;
&lt;br /&gt;
==Spell Durations==&lt;br /&gt;
The duration of spells lasting more than one turn depends on their base duration, the number of [[Ability Points]] invested (where applicable) and the relevant [[proficiencies]].&lt;br /&gt;
&lt;br /&gt;
==[[Spell Damage]]==&lt;br /&gt;
&lt;br /&gt;
==Table Legend==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Column&lt;br /&gt;
!Meaning&lt;br /&gt;
|-&lt;br /&gt;
|Tier || The tier of the spell. Can be 1-3.&lt;br /&gt;
|-&lt;br /&gt;
|Level || The minimum [[level]] needed to access the spell.&lt;br /&gt;
|-&lt;br /&gt;
|Min/Max Prof || The minimum &#039;&#039;base&#039;&#039; [[proficiency]] needed to access the spell and the maximum &#039;&#039;effective&#039;&#039; proficiency needed to get the highest bonuses.&lt;br /&gt;
|-&lt;br /&gt;
|Cost || The base mana cost of the spell and the reduced cost via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|CD || The base cooldown of the spell and the reduced cooldown via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|Targets || The base number of targets the spell can hit and the increased number via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|Duration || The base duration of the spell&#039;s effect and the increased duration via [[abilities]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Offensive Spells==&lt;br /&gt;
These spells are used to inflict direct damage on monsters. Missing the primary target of an spell does not prevent it from hitting other targets if the spell is capable of doing so; each chance-to-hit is calculated independently.&lt;br /&gt;
&lt;br /&gt;
Each [[Monster_Lab#Monster_Classes|type of monster]] has different levels of resistance to each [[damage type]]s, which should be taken into consideration when choosing which spell to cast at which target. Monsters hit by offensive magic may also be afflicted by a set of negative [[#Status_Effects|status effects]].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Tier&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Min/Max&amp;lt;/span&amp;gt; [[Proficiency|Prof]]&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Targets&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
===Elemental===&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
====[[Fire]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Fireball.png]]&amp;lt;br&amp;gt;Fiery Blast&lt;br /&gt;
|A ball of fire is hurled at the target.&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Inferno.png]]&amp;lt;br&amp;gt;Inferno&lt;br /&gt;
|Unleashes an inferno of flames on all hostile targets, causing Fire damage.&lt;br /&gt;
|2&lt;br /&gt;
|95&lt;br /&gt;
|50?/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Nova.png]]&amp;lt;br&amp;gt;Flames of Loki&lt;br /&gt;
|Fire damage.&lt;br /&gt;
|3&lt;br /&gt;
|175&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
====[[Cold]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Freeze.png]]&amp;lt;br&amp;gt;Freeze&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|1&lt;br /&gt;
|25&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Blizzard.png]]&amp;lt;br&amp;gt;Blizzard&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|2&lt;br /&gt;
|105&lt;br /&gt;
|50/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Fimbulvetr.png]]&amp;lt;br&amp;gt;Fimbulvetr&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|3&lt;br /&gt;
|185&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
====[[Elec]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Lightning.png]]&amp;lt;br&amp;gt;Shockblast&lt;br /&gt;
|A bolt of lightning strikes the target, causing Elec damage.&lt;br /&gt;
|1&lt;br /&gt;
|35&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Column_Lightning.png]]&amp;lt;br&amp;gt;Chained Lightning&lt;br /&gt;
|Elec damage.&lt;br /&gt;
|2&lt;br /&gt;
|115?&lt;br /&gt;
|50?/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Shockblast.png]]&amp;lt;br&amp;gt;Wrath of Thor&lt;br /&gt;
|Elec damage.&lt;br /&gt;
|3&lt;br /&gt;
|195&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
====[[Wind]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Windblast.png]]&amp;lt;br&amp;gt;Gale&lt;br /&gt;
|A blast of wind hits the target, causing Wind damage.&lt;br /&gt;
|1&lt;br /&gt;
|45&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Gale.png]]&amp;lt;br&amp;gt;Downburst&lt;br /&gt;
|Wind damage.&lt;br /&gt;
|2&lt;br /&gt;
|125?&lt;br /&gt;
|60/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Storms_of_Njord.png]]&amp;lt;br&amp;gt;Storms of Njord&lt;br /&gt;
|Wind damage.&lt;br /&gt;
|3&lt;br /&gt;
|205&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&amp;lt;div id=&amp;quot;Holy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Divine===&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Smite.png]]&amp;lt;br&amp;gt;Smite&lt;br /&gt;
| Holy damage.&lt;br /&gt;
|1&lt;br /&gt;
|65&lt;br /&gt;
|0/500&lt;br /&gt;
|14&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Banish.png]]&amp;lt;br&amp;gt;Banishment&lt;br /&gt;
|Holy damage.&lt;br /&gt;
|2&lt;br /&gt;
|100?&lt;br /&gt;
|100/700&lt;br /&gt;
|21&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Soul_Fire.png]]&amp;lt;br&amp;gt;Paradise Lost&lt;br /&gt;
| Holy damage.&lt;br /&gt;
|3&lt;br /&gt;
|200?&lt;br /&gt;
|200/900&lt;br /&gt;
|30&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Dark&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Forbidden===&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Corruption.png]]&amp;lt;br&amp;gt;Corruption&lt;br /&gt;
| Dark damage.&lt;br /&gt;
|1&lt;br /&gt;
|85&lt;br /&gt;
|0/500&lt;br /&gt;
|14&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Disintegrate.png]]&amp;lt;br&amp;gt;Disintegrate&lt;br /&gt;
|Dark damage.&lt;br /&gt;
|2&lt;br /&gt;
|100?&lt;br /&gt;
|100/700&lt;br /&gt;
|18.5?&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Ragnarok.png]]&amp;lt;br&amp;gt;Ragnarok&lt;br /&gt;
|Dark damage.&lt;br /&gt;
|3&lt;br /&gt;
|245&lt;br /&gt;
|200/900&lt;br /&gt;
|28?&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Deprecating Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Deprecating Spells==&lt;br /&gt;
These spells are used to inflict debuffs on the monsters. Most of these debuffs will assist you in increasing your survival chances by weakening the attack power/frequency of the monsters (like Weaken or Silence), some others will make them more vulnerable to your attacks (Imperil), some will do both at once (Sleep, MagNet with its ability slotted).&lt;br /&gt;
The minimum proficiency corresponds to the proficiency needed to have the spell available. The maximum proficiency corresponds to the breakpoint when the debuff&#039;s duration reaches the maximum multiplier (x4 duration).&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Spell&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Min/Max&amp;lt;/span&amp;gt; [[Proficiency|Prof]]&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Duration&lt;br /&gt;
&amp;lt;div id=&amp;quot;Drain&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Poison.png]]&amp;lt;br&amp;gt;Drain&lt;br /&gt;
|Inflicts Drain on one target, causing damage over time.&lt;br /&gt;
*&#039;&#039;Inflicts [[#Theft_Effects|Vital Theft]] on the target&lt;br /&gt;
|30?&lt;br /&gt;
|0/300?&lt;br /&gt;
|11.5&lt;br /&gt;
|20/15&lt;br /&gt;
|7?&lt;br /&gt;
&amp;lt;div id=&amp;quot;Slow&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Slow.png]]&amp;lt;br&amp;gt;Slow&lt;br /&gt;
|The target is slowed by x%, making it attack less frequently.&lt;br /&gt;
*&#039;&#039;Base action speed reduction: 30%&#039;&#039;&lt;br /&gt;
|10?&lt;br /&gt;
|0/300?&lt;br /&gt;
|18&lt;br /&gt;
|3&lt;br /&gt;
|3/6&lt;br /&gt;
&amp;lt;div id=&amp;quot;Weaken&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Weaken.png]]&amp;lt;br&amp;gt;Weaken&lt;br /&gt;
|The target is weakened, making it deal less damage, and preventing it from scoring critical hits.&lt;br /&gt;
*&#039;&#039;Base Physical and Magical damage reduction: 25%&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|0/345&lt;br /&gt;
|10&lt;br /&gt;
|3/0&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sleep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Sleep.png]]&amp;lt;br&amp;gt;Sleep&lt;br /&gt;
|The target is lulled to sleep, preventing it from taking any actions.&lt;br /&gt;
*&#039;&#039;Base chance of breaking on damage: 90%?&#039;&#039;&lt;br /&gt;
*&#039;&#039;Sleeping monsters cannot attack, evade, parry, or resist attacks?&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|0/410&lt;br /&gt;
|22&lt;br /&gt;
|7&lt;br /&gt;
|4/7&lt;br /&gt;
&amp;lt;div id=&amp;quot;Confuse&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Confuse.png]]&amp;lt;br&amp;gt;Confuse&lt;br /&gt;
|Confuses the target, making it lunge out wildly and strike friends and foes alike.&lt;br /&gt;
*&#039;&#039;Base chance of breaking on damage: 90%?&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base chance of monster hitting itself: 25%?&#039;&#039;&lt;br /&gt;
|150&lt;br /&gt;
|45/660&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|3/6&lt;br /&gt;
&amp;lt;div id=&amp;quot;Imperil&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Imperil.png]]&amp;lt;br&amp;gt;Imperil&lt;br /&gt;
|The target is imperiled, reducing physical and magical mitigation as well as elemental mitigations.&lt;br /&gt;
*&#039;&#039;Base Physical and Magical defense reduction: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base Fire/Cold/Elec/Wind resistance reduction: 10%&#039;&#039;&lt;br /&gt;
*&#039;&#039;This reduction is a multiplicator (ie, a monster with 80% physical mitigation would be reduced to 60% or lower with [[Abilities#Deprecating|Abilities]].&#039;&#039;&lt;br /&gt;
**&#039;&#039; The [[Equipment Procs|Penetrated Armor]] multiplier is applied after this subtraction.&#039;&#039;&lt;br /&gt;
|130&lt;br /&gt;
|30/495&lt;br /&gt;
|10&lt;br /&gt;
|3/0&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Blind&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
![[File:Abilities_Blind.png]]&amp;lt;br&amp;gt;Blind&lt;br /&gt;
|Blinds the target, reducing the chance of it landing attacks and hitting with magic spells.&lt;br /&gt;
*&#039;&#039;Base attack/magic hit chance reduction: 20%&#039;&#039;&lt;br /&gt;
|80?&lt;br /&gt;
|30/610&lt;br /&gt;
|18&lt;br /&gt;
|7/3&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Silence&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Silence.png]]&amp;lt;br&amp;gt;Silence&lt;br /&gt;
|The target is silenced, preventing it from using special attacks and magic.&lt;br /&gt;
|120&lt;br /&gt;
|40/665&lt;br /&gt;
|18&lt;br /&gt;
|10/5&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_MagNet.png]]&amp;lt;br&amp;gt;MagNet&lt;br /&gt;
|A net of pure energy ensnares the target, (slowing it by 25%) and making it unable to evade attacks or spells.&lt;br /&gt;
*&#039;&#039;Slowing effect requires at least 1 AP investment.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Does not disable parrying.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Also prevents the target from resisting your spells.&#039;&#039;&lt;br /&gt;
|250?&lt;br /&gt;
|100?/800&lt;br /&gt;
|22&lt;br /&gt;
|15/10&lt;br /&gt;
|4/9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Supportive Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Supportive Spells==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Spell&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Min/Max&amp;lt;/span&amp;gt; [[Proficiency|Prof]]&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Duration&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
&amp;lt;div id=&amp;quot;Curative Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Curative Spells&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Curative===&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Cure.png]]&amp;lt;br&amp;gt;Cure&lt;br /&gt;
|Restores a moderate amount of Health on the target.&lt;br /&gt;
*&#039;&#039;Base health restored = base_health * (AP / 100) * MIN (1.5, MAX ((0.8 + supportive_proficiency / player_level * 0.2), (1 + (supportive_proficiency - player_level) / player_level * 0.5)))&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0/385+&lt;br /&gt;
|20&lt;br /&gt;
|5/2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Regen.png]]&amp;lt;br&amp;gt;Regen&lt;br /&gt;
|Places a heal over time effect on the target.&lt;br /&gt;
*&#039;&#039;Base health restored per turn = base_health * ([[AP]] / 100)&#039;&#039;&lt;br /&gt;
|50?&lt;br /&gt;
|0/845&lt;br /&gt;
|22.5&lt;br /&gt;
|0&lt;br /&gt;
|14/30&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Cure.png]]&amp;lt;br&amp;gt;Full-Cure&lt;br /&gt;
|Fully restores the Health of the target.&lt;br /&gt;
|220&lt;br /&gt;
|0/945+&lt;br /&gt;
|50&lt;br /&gt;
|10&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===Supportive===&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;div id=&amp;quot;Protection&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
![[File:Abilities_Protection.png]]&amp;lt;br&amp;gt;Protection&lt;br /&gt;
|Places a shield effect on the target, absorbing 25% of the damage from all attacks.&lt;br /&gt;
|10?&lt;br /&gt;
|0/320&lt;br /&gt;
|25&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
&amp;lt;div id=&amp;quot;Haste&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;haste&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Haste.png]]&amp;lt;br&amp;gt;Haste&lt;br /&gt;
|Speeds up all actions of the target, allowing it to attack more frequently.&lt;br /&gt;
*&#039;&#039;Base [[Action Speed]] increase: 25%&#039;&#039;&lt;br /&gt;
|60?&lt;br /&gt;
|0/450&lt;br /&gt;
|30&lt;br /&gt;
|0&lt;br /&gt;
|10?/20&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shadow Veil&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Shadow_Veil.png]]&amp;lt;br&amp;gt;Shadow Veil&lt;br /&gt;
|Surrounds the target with a veil of shadows, making it harder to hit with attacks and spells.&lt;br /&gt;
*&#039;&#039;Base evade chance increase: 15%.&#039;&#039;&lt;br /&gt;
&amp;lt;!--*&#039;&#039;This increase is applied as a multiplier to the player&#039;s evade chance, e.g. if the Player had 25% evade, he would get 25% * 1.15 = 28.75% evade.&#039;&#039;--&amp;gt;&lt;br /&gt;
|90&lt;br /&gt;
|0/610&lt;br /&gt;
|30&lt;br /&gt;
|0&lt;br /&gt;
|10?/20&lt;br /&gt;
&amp;lt;div id=&amp;quot;Absorb&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;absorb&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Absorb.png]]&amp;lt;br&amp;gt;Absorb&lt;br /&gt;
|The next magical attack against the target has a chance to be absorbed and partially converted to MP.&lt;br /&gt;
*&#039;&#039;The effect is permanent until it absorbs a spell.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base chance to absorb: 60%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Cannot absorb critical hits&#039;&#039;&lt;br /&gt;
*&#039;&#039;Absorbed MP is between 5-10% of the monster&#039;s base max MP? Very little MP regained&#039;&#039;&lt;br /&gt;
*&#039;&#039;Can absorb more than 1 spell if they occur on the same turn.&#039;&#039;&lt;br /&gt;
|50?&lt;br /&gt;
|0/385+?&lt;br /&gt;
|30&lt;br /&gt;
|20&lt;br /&gt;
|∞&lt;br /&gt;
&amp;lt;div id=&amp;quot;Spark of Life&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;SoL&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;spark of life&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;sol&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Spark_of_Life.png]]&amp;lt;br&amp;gt;Spark of Life&lt;br /&gt;
|Any attack that would one-shot a target with 2 or more HP leaves it alive but on the brink of defeat. The buff is removed when triggered (and 50% of the player&#039;s base SP is consumed). If the player does not have enough SP remaining the trigger will fail and the player will die.&lt;br /&gt;
*&#039;&#039;When active &#039;&#039;&#039;and&#039;&#039;&#039; enough SP is available the player&#039;s health bar will turn dark green.&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|0/750?&lt;br /&gt;
|44?&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
|-&lt;br /&gt;
![[File:fallenshield.png]]&amp;lt;br&amp;gt;&#039;&#039;Cloak of the Fallen&#039;&#039;&lt;br /&gt;
|Being brought back by Spark of Life has draped you with this powerful protective shield, increasing your damage resistance for a brief time.&lt;br /&gt;
*&#039;&#039;When Spark of Life is triggered &#039;&#039;&#039;Cloak of the Fallen&#039;&#039;&#039; procs, which grants full immunity to damage during the turn that Spark triggers.&lt;br /&gt;
*&#039;&#039;Grants +75%? physical and magical mitigation bonus after the original proc.&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|3?&lt;br /&gt;
&amp;lt;div id=&amp;quot;Arcane Focus&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Arcane_Focus.png]]&amp;lt;br&amp;gt;Arcane Focus&lt;br /&gt;
|The target attains a higher level of attunement with the arcane forces, increasing magic power&amp;lt;s&amp;gt;, accuracy&amp;lt;/s&amp;gt; and crit chance.&lt;br /&gt;
*&#039;&#039;Magical damage bonus: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Magical crit chance bonus: 10%&#039;&#039;&lt;br /&gt;
|175&lt;br /&gt;
|0/980?&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|50?/100&lt;br /&gt;
&amp;lt;div id=&amp;quot;Heartseeker&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Heartseeker.png]]&amp;lt;br&amp;gt;Heartseeker&lt;br /&gt;
|The target attains intimate knowledge of the flow of life in all living beings, increasing attack power&amp;lt;s&amp;gt;, accuracy&amp;lt;/s&amp;gt; and crit chance.&lt;br /&gt;
*&#039;&#039;Physical damage bonus: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Physical crit chance bonus: 10%&#039;&#039;; this means on-battle crit chance will become: &#039;&#039;(100 - crit) * 0.1 + crit = 10 + 0.9 * crit&#039;&#039;&lt;br /&gt;
|140&lt;br /&gt;
|0/880?&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|50?/100&lt;br /&gt;
&amp;lt;div id=&amp;quot;Spirit Shield&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Spirit_Shield.png]]&amp;lt;br&amp;gt;Spirit Shield&lt;br /&gt;
|Powerful attacks against you will be partially absorbed and damage your spirit gauge instead of health.&lt;br /&gt;
*&#039;&#039;Any attack that hits for more than 45-20% of max HP will cause the player to lose exactly 45-20% of their health, with the remainder absorbed as damage to their spirit.&amp;lt;sup&amp;gt;[[#spirit|(Formula)]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*&#039;&#039;The spell will fail if the player does not have sufficient SP.&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|0/950?&lt;br /&gt;
|25&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div id=&amp;quot;spirit&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;Spirit&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit Damage&#039;&#039;&#039; = Base_SP * SS_AP_Damage * MIN( (Damage - Max_HP * SS_AP_Damage) / (Max_HP * SS_AP_Damage * 3) , 1)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;(&#039;&#039;&#039;SS_AP_Damage&#039;&#039;&#039; = percentage of damage required for Spirit shield to kick in)&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Note: This formula works in such way that increasing base spirit points (e.g. by increasing STR [[Character_Stats#primary_attributes|primary attribute]] or through the Suffusive Spirit hath perk) increase the spirit cost of Spirit Shield (and Spark of Life) proportionately. &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Status Effects==&lt;br /&gt;
When an [[#Offensive_Magic|offensive spell]] or a [[Spells#Spike_Shields|spike shield]] hits a monster, it may produce an associated status effect on the target, which lasts for a number of turns. In addition, these status effect will explode for bonus damage on the monster when struck by the next [[#Offensive_Magic|offensive spell]] in the cycle. For example a monster afflicted by Searing Skin will receive extra damage when struck by a Cold spell. Drain counts as a Dark spell for this and can explode Breached Defense. The status effect will dissipate after it explodes.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Effect(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Flare.png]] &#039;&#039;&#039;Searing Skin&#039;&#039;&#039; &lt;br /&gt;
||The skin of the target has been scorched, inhibiting its attack damage.&lt;br /&gt;
* Caused by Fire spells/spike shield&lt;br /&gt;
* &#039;&#039;Damage reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Cold]] resistance is lowered by 25.&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;| 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Freeze.png]] &#039;&#039;&#039;Freezing Limbs&#039;&#039;&#039;&lt;br /&gt;
||The limbs of the target have been frozen, causing slower movement.&lt;br /&gt;
* Caused by Cold spells/spike shield&lt;br /&gt;
* &#039;&#039;Speed reduction: 10%&#039;&#039;&lt;br /&gt;
| [[Wind]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Gale.png]] &#039;&#039;&#039;Turbulent Air&#039;&#039;&#039;&lt;br /&gt;
||The air around the target has been upset, blowing up dust and increasing its miss chance.&lt;br /&gt;
* Caused by Wind attacks/spike shield&lt;br /&gt;
* &#039;&#039;Miss chance increase: 10%&#039;&#039;&lt;br /&gt;
| [[Elec]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Lightning.png]] &#039;&#039;&#039;Deep Burns&#039;&#039;&#039;&lt;br /&gt;
||Internal damage causes slower reactions and lowers evade and resist chance.&lt;br /&gt;
* Caused by Elec spells/spike shield&lt;br /&gt;
* &#039;&#039;Evade and Resist reduction: 10%&#039;&#039;&lt;br /&gt;
| [[Fire]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Smite.png]] &#039;&#039;&#039;Breached Defense&#039;&#039;&#039;&lt;br /&gt;
||The holy attack has penetrated the target&#039;s defenses, making it take more damage.&lt;br /&gt;
* Caused by Holy spells&lt;br /&gt;
* &#039;&#039;Mitigation reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Dark]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Disintegrate.png]] &#039;&#039;&#039;Blunted Attack&#039;&#039;&#039;&lt;br /&gt;
||The decaying effects of the spell has blunted the target&#039;s offenses, making it deal less damage.&lt;br /&gt;
* Caused by Dark spells&lt;br /&gt;
* &#039;&#039;Damage reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Holy]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Soul_Fire.png]] &#039;&#039;&#039;Burning Soul&#039;&#039;&#039;&lt;br /&gt;
||The life essence of the target has been set ablaze, damaging its physical form over time.&lt;br /&gt;
* Caused by Holy spells with Soul Fire [[ability]] slotted&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + EDB / 100) * 0.2&#039;&#039;&lt;br /&gt;
||Will cause Ether Theft if targeted by Drain and the [[ability]] Ether Theft is active (even if Drain is resisted/absorbed/evaded)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| 7&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Ripened_Soul.png]] &#039;&#039;&#039;Ripened Soul&#039;&#039;&#039;&lt;br /&gt;
||The life essence of the target has been corrupted beyond repair, damaging its physical form over time.&lt;br /&gt;
* Caused by Dark spells with Ripened Soul [[ability]] slotted&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + EDB / 100) * 0.2&#039;&#039;&lt;br /&gt;
||Will cause Spirit Theft if targeted by Drain and the [[ability]] Spirit Theft is active (even if Drain is resisted/absorbed/evaded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chance on Hit===&lt;br /&gt;
The chance-on-hit to proc one of these effects on a monster varies based on the spell cast.&lt;br /&gt;
&lt;br /&gt;
The following base averages have been observed:&lt;br /&gt;
*From being hit with a spike shield active: 17.5%&lt;br /&gt;
*T1: 25%&lt;br /&gt;
*T2: 50%&lt;br /&gt;
*T3: 75%&lt;br /&gt;
&lt;br /&gt;
===Theft Effects===&lt;br /&gt;
Thefts are status effects inflicted by Drain. Casting Drain on a target will inflict Vital Theft, and will also inflict Ether Theft or Spirit Theft when specific conditions are met.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;55%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Effect(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Lifestream.png]] &#039;&#039;&#039;Vital Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s life essence over time. This causes a damage-over-time effect and returns a small amount of health to the player.&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + forbidden EDB / 100) * 0.1&#039;&#039;&lt;br /&gt;
* &#039;&#039;HP damage/drained = 5% of the target&#039;s current HP or 5% of your total base HP, whichever is lower&lt;br /&gt;
|| Damages the target then heals the player after each of the target&#039;s turn.&lt;br /&gt;
*&#039;&#039;Damage occurs first, before healing the player.&lt;br /&gt;
|| See [[#Deprecating_Spells|Drain]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:drainmp.png]] &#039;&#039;&#039;Ether Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s mana over time. This returns a small amount of mana to the player.&lt;br /&gt;
* &#039;&#039;MP damage/drained = 5% of the target&#039;s current MP or 5% of your total base MP, whichever is lower&lt;br /&gt;
||Reduces the target&#039;s MP and recovers the player&#039;s MP after each of the target&#039;s turn.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:drainsp.png]] &#039;&#039;&#039;Spirit Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s spirit over time. This returns a small amount of spirit to the player.&lt;br /&gt;
* &#039;&#039;SP damage/drained = 5% of the target&#039;s current SP or 5% of your total base SP, whichever is lower&lt;br /&gt;
||Reduces the target&#039;s SP and recovers the player&#039;s SP after each of the target&#039;s turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spike Shields==&lt;br /&gt;
Spike Shields are an [[ability]] that grant an added effect to the Protection spell. Only 1 of 4 elemental shields can be active at one time.&lt;br /&gt;
*Can proc upon parrying or blocking an attack.&lt;br /&gt;
*Do a minimum of 5 damage to monsters regardless of damage taken.&lt;br /&gt;
*Count as physical damage.&lt;br /&gt;
*Can proc [[#Status Effects|status effects]] (~20%? chance).&lt;br /&gt;
&lt;br /&gt;
==Procs==&lt;br /&gt;
Spell procs take priority in the following order (assuming they are applicable):&lt;br /&gt;
&lt;br /&gt;
Absorb &amp;gt; Spirit Shield &amp;gt; Spark of Life &amp;gt; Spike effects&lt;br /&gt;
&lt;br /&gt;
==Stacking==&lt;br /&gt;
The effects of Arcane Focus and Heartseeker cannot be active simultaneously: in the case one is already active, casting the second will result in the dissipation of the first one.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Abilities]]&lt;br /&gt;
*[[Hath Perks]]&lt;br /&gt;
*[[Skills]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Equipment_Procs&amp;diff=51017</id>
		<title>Equipment Procs</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Equipment_Procs&amp;diff=51017"/>
		<updated>2020-04-08T09:25:25Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Imperil is a multiplicative layer, not additive.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the various [[equipment]] procs in the [[HentaiVerse]]. They may also be applied through [[Skills#Weapon Skills|weapon skills]].&lt;br /&gt;
&lt;br /&gt;
All [[Weapons|weapons]] are generated with a status effect that can proc on successfully hitting an enemy. The chance of it being applied is determined by the specific piece of equipment with a maximum chance of 25% for all weapons except the mace which has a maximum of 30%. The specific proc is determined by the type of weapon.&lt;br /&gt;
&lt;br /&gt;
Landing a critical strike will always proc your weapon&#039;s status effect.&lt;br /&gt;
&lt;br /&gt;
The three procs are:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Sources&lt;br /&gt;
! Proc !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;small&amp;gt;One-Hand: Rapier&amp;lt;br&amp;gt;Two-Hand: Estoc&amp;lt;br&amp;gt;Skills: Rending Blow, Skyward Sword&amp;lt;/small&amp;gt;&lt;br /&gt;
! [[Image:wpn_ap.png]]&amp;lt;br&amp;gt;Penetrated Armor&lt;br /&gt;
| &#039;&#039;The armor of this target has been breached, reducing its defenses.&#039;&#039;&lt;br /&gt;
* Monster&#039;s physical mitigation is reduced by 25% per stack, with maximum of 3 stacks (mitigation reduced to 25%.)&lt;br /&gt;
** Penetrated Armor is a multiplier applied to the monster&#039;s physical resistance (ie 3 stacks on a monster with 80% = 80%*25% = 20%).&lt;br /&gt;
**This multiplier is layered with Imperil. This means that a monster with 80% physical mitigation will have 40% after imperil, and then 10% after 3 stacks of PA.&lt;br /&gt;
* Penetrating Armor is applied &#039;&#039;after&#039;&#039; the damage for the attack is dealt. This means the player will not benefit from it until the following turn.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;small&amp;gt;One-Hand: Axe, Shortsword, Wakizashi&amp;lt;br&amp;gt;Two-Hand: Longsword, Katana&amp;lt;br&amp;gt;Skills: Vital Strike, Skyward Sword&amp;lt;/small&amp;gt;&lt;br /&gt;
! [[Image:wpn_bleed.png]]&amp;lt;br&amp;gt;Bleeding Wound&lt;br /&gt;
| &#039;&#039;A gushing wound is making this target take damage over time.&#039;&#039;&lt;br /&gt;
** 5 stacks at maximum&lt;br /&gt;
* Damage done = ADB * DOT% * 0.4 * Stack count&lt;br /&gt;
** Other damage bonuses are applied each as separate multipliers (ie, Bleed Damage * Heartseeker (1.25) * Overwhelming Strikes (1.15) * Daemonic Duality (1.1 to 1.5) * Title Bonus (1.0 to 1.1)... etc)&lt;br /&gt;
** ADB is as seen on the character sheet (not the weapon&#039;s ADB), and the DOT% is either from the weapon (eg 20% on a shortsword, 30% on a longsword) or specific to the skill (50% for Vital Strike, 20% for Skyward Sword).&lt;br /&gt;
* Bleed damage is consistent and untyped; it is not affected by the monster&#039;s mitigations or any other stats.&lt;br /&gt;
* Bleed damage is only recalculated when a new stack is applied; the damage will not change when a buff expires unless the player reapplies Bleeding Wound.&lt;br /&gt;
* Bleeding Wound is applied before Overwhelming Strikes, and as such, on turns where a player gains Overwhelming Strikes (and it was not already active) it is not factored into the damage until the next time the stack is refreshed.&lt;br /&gt;
* Bleeding Wound does not initiate a timer starting from its application; damage is simply applied at exact intervals of one game tick.&lt;br /&gt;
** This also means that it does not benefit from attack speed - in fact, higher attack speed means more turns will be taken between damage applications.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;small&amp;gt;One-Hand: Club&amp;lt;br&amp;gt;Two-Hand: Mace&amp;lt;br&amp;gt;Skills: Shield Bash, Shatter Strike, Concussive Strike, FUS RO DAH&amp;lt;/small&amp;gt;&lt;br /&gt;
! [[Image:wpn_stun.png]]&amp;lt;br&amp;gt;Stunned&lt;br /&gt;
| &#039;&#039;A powerful blow has temporarily stunned this target.&#039;&#039;&lt;br /&gt;
* Stunned monsters cannot take any offensive action and cannot evade or parry.&lt;br /&gt;
* Monsters receive a free action when a stun expires on them.&lt;br /&gt;
* Stuns cannot be overwritten regardless of source or duration.&lt;br /&gt;
** For example, a critical hit with a club against a stunned target will not refresh a stun, nor will using Shield Bash.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The following is the table for the maximum proc chance, duration and damage from weapon sources. Proc chance and duration scale with weapon level; bleed damage is the same at any level.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Weapon type || Proc || Chance || Duration || Bleeding %&lt;br /&gt;
|-&lt;br /&gt;
| Estoc || Penetrated Armor || 25% || 7 || &lt;br /&gt;
|-&lt;br /&gt;
| Longsword || Bleeding Wound || 25% || 7 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Mace || Stun || 30% || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| Katana || Bleeding Wound || 25% || 7 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Axe || Bleeding Wound || 25% || 7 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Club || Stun || 25% || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| Rapier || Penetrated Armor || 25% || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
| Shortsword || Bleeding Wound || 25% || 7 || 20&lt;br /&gt;
|- &lt;br /&gt;
| Wakizashi || Bleeding Wound || 25% || 7 || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Fighting Styles]]&lt;br /&gt;
*[[Level Scaling]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [https://www.mediafire.com/file/3tu19zxbq1ffb15/BW_test.xlsx/file| Decondelite&#039;s Bleeding Wound research log]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Ranks&amp;diff=51016</id>
		<title>Ranks</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Ranks&amp;diff=51016"/>
		<updated>2020-04-08T09:22:36Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Added a small note to make it more clear regarding magical damage not being affected&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As a player gains [[EXP]] and increase in levels, their character will increase in rank. Their rank will go up automatically each time their level reaches a multiple of 10, until they reach level 90. Each subsequent rank must be unlocked by completing a particular challenge and these unlockable ranks have special benefits attached. These subsequent ranks also have to be manually selected.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s current rank is displayed below their avatar in the [[E-Hentai Forums]]. Ranks can be changed any time through the [[HentaiVerse Settings]] pane.&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Min. [[Level]]&lt;br /&gt;
!Title&lt;br /&gt;
!Bonuses&lt;br /&gt;
!Additional Requirement to Unlock&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 0 || Newbie ||width=&amp;quot;140px&amp;quot;| None ||rowspan=&amp;quot;11&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 1 || Beginner || +0.5% Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 10 || Novice || +1% Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 20 || Apprentice || +1.5% Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 30 || Journeyman || +2% Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 40 || Artisan || +2.5% Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 50 || Expert || +3% Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 60 || Master || +3.5% Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 70 || Champion || +4% Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 80 || Hero || +4.5% Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 90 || Lord || +5% Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 100 || Ascended || +6% Physical Damage &amp;lt;br&amp;gt;+1% Evade || Clear the [[Arena]] Challenge &amp;quot;Endgame&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 140 || Destined || +8% Physical Damage &amp;lt;br&amp;gt;+2% Evade || Clear the [[Arena]] Challenge &amp;quot;Sealed Power&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 200 || Godslayer || +10% Physical Damage &amp;lt;br&amp;gt;+3% Evade || Clear the [[Arena]] Challenge &amp;quot;[[HentaiVerse_Bestiary#Trio_and_the_Tree|The Trio and the Tree]]&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 300 || Dovahkiin || [[Skills#Special_Skills|FUS RO DAH]] [[Skill]]|| Clear the [[Arena]] Challenge &amp;quot;[[HentaiVerse_Bestiary#A_Dance_With_Dragons|A Dance With Dragons]]&amp;quot; at IWBTH [[difficulty]] or higher.&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; ranks don&#039;t provide any bonus for magical damage or spell casting in general.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Leveling Up]]&lt;br /&gt;
*[[Level and Rank Table]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;br /&gt;
[[Category:E-Hentai Forums]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Spell_Damage&amp;diff=51015</id>
		<title>Spell Damage</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Spell_Damage&amp;diff=51015"/>
		<updated>2020-04-08T09:20:30Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Added an Excel containing data that shows the multiplicator for dark spells&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: &#039;&#039;&#039;These formulas are out of date.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The spell damage formula is as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Spell Damage&#039;&#039;&#039; = max(1, (damage_range * spell_data * magic_dmg * critmod * channel_mod) * defense_mit)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Factor&lt;br /&gt;
!Description&lt;br /&gt;
!Formula&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;damage_range&#039;&#039;&#039; || The variable range of the spell&#039;s damage || 0.8-1.2 on average&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;spell_data&#039;&#039;&#039; || Damage factor from the spell || (&#039;&#039;See below&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;crit_mod&#039;&#039;&#039; || Bonus for critical hits || 1+(0.5)+Crit_Mods (1x otherwise; 0.15 from Better Arcane Focus, specific gear and potencies can give additional mods)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;channel_mod&#039;&#039;&#039; || Bonus if [[Fighting_Styles#Any|Channeling]] is active || 1.5x (1x otherwise)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;defense_mit&#039;&#039;&#039; || Mitigation for the element and attack type in question || &#039;&#039;Varies&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell || Base || 1 AP || 2 AP || 3 AP || 4 AP || 5 AP&lt;br /&gt;
|-&lt;br /&gt;
|Elemental T1 || 4 || 4.1 || 4.15 || 4.2 || 4.23 || 4.25&lt;br /&gt;
|-&lt;br /&gt;
|Elemental T2 || 5.5 || 5.63 || 5.71 || 5.78 || 5.82 || 5.85&lt;br /&gt;
|-&lt;br /&gt;
|Elemental T3 || 7 || 7.15 || 7.25 || 7.35 || 7.42 || 7.5&lt;br /&gt;
|-&lt;br /&gt;
|Holy T1 || 4.5 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|Holy T2 || 6 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|Holy T3 || 7.5 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|Dark T1 || 4.5 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|Dark T2 || 6 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|Dark T3 || 7.5 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|Explosion (note1) || 0.73 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|Ripened Soul (note2) || 0.2 ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;magic_dmg&#039;&#039;&#039; is calculated separately as:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;magic_dmg&#039;&#039;&#039; = (base_bonus) * (1 + elem_bonus) * (1 + hath_bonus)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Factor&lt;br /&gt;
!Description&lt;br /&gt;
!Formula&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;base_bonus&#039;&#039;&#039; || [[Character_Stats#Derived_Attributes| Magic attack base damage ]]|| MDB&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;elem_bonus&#039;&#039;&#039; || Element damage bonus || EDB / 100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;hath_bonus&#039;&#039;&#039; || The &amp;quot;Dæmon Duality&amp;quot; group of [[Hath Perks]] || +10 to 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* (Note 1) Damage range for Explosions is 0.5-1.5 instead of 0.8-1.2, and they can not crit&lt;br /&gt;
* (Note 2) These procs do the same damage no matter the target, ignoring specific and magical resistances.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Spells]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [https://www.mediafire.com/file/zjn1p9mpy9wwmph/Decon_dark_extremums.xlsx/file| Decondelite&#039;s research on dark multiplicator]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=HentaiVerse_Advice_Advanced&amp;diff=50837</id>
		<title>HentaiVerse Advice Advanced</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=HentaiVerse_Advice_Advanced&amp;diff=50837"/>
		<updated>2020-02-22T11:42:35Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Complete rework to removed all the biased bullshit. Integrated today&amp;#039;s work of DJNoni.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Melee Builds==&lt;br /&gt;
===Melee Weapon===&lt;br /&gt;
Do note that the following are general guidelines to help you choose your weapons. &#039;&#039;&#039;These are not absolute rules&#039;&#039;&#039; about what is good or what is bad.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that every player has his own preferences/tastes, so please &#039;&#039;&#039;do not label given equipment as better or bad&#039;&#039;&#039; when giving advice yourself and &#039;&#039;&#039;be wary&#039;&#039;&#039; of higher level players who may attempt to bend your choices by doing so.&lt;br /&gt;
&lt;br /&gt;
*[[Equipment_Prefixes#Ethereal|Ethereal]] versions of &amp;quot;bigger&amp;quot; weapons (axe, club, all two-handed) are &#039;&#039;usually&#039;&#039; preferred for builds that require as much evade as possible, as they have no [[Burden]]. &#039;&#039;&#039;It does not mean that other ones are bad/inferior&#039;&#039;&#039;.&lt;br /&gt;
*[[Equipment_Prefixes#Elementa|Elemental]] versions are &#039;&#039;usually&#039;&#039; preferred for smaller weapons (Burden&amp;lt;=7: rapiers, shortswords, wakizashis), as you can negate their [[Burden]] and [[Interference]] completely with a [[The_Forge#Shards|Featherweight Shard]].&lt;br /&gt;
* Rapiers/Estocs have a low base damage output, but the [[Equipment_Procs|Penetrated Armor]] can lower the monster&#039;s [[Damage#Monsters|Physical Mitigation]] by 25~75%.&lt;br /&gt;
:*Rapiers and Estocs are the go-to choice for their ease of play, as they don&#039;t need particular equipment setups/gameplay strats to perform well.&lt;br /&gt;
* Clubs/Maces can stun the monsters, which is useful to prevent them from evading/parrying your attacks while avoiding to get hit yourself.&lt;br /&gt;
:* Clubs and Maces are the best at dealing damage consistently, but they are unable to get rid of / bypass the monster&#039;s [[Damage#Monsters|Physical Mitigation]]&lt;br /&gt;
* Slashing weapons (Axes, Shortswords, etc) have slightly higher stats in various aspects, but the [[Equipment_Procs|Bleeding Wound]] proc is rather weak if used alone.&lt;br /&gt;
:* While being impractical at first glance, or performing poorly when used randomly, the slashing weapons / the Bleeding Wound proc are excellent candidates in expert builds/strats designed to deal the largest damage output or achieve the best clear times.&lt;br /&gt;
:* These builds/strats can&#039;t be detailed in this page, so feel free to ask for the advice of an expert on forums if you want to try them.&lt;br /&gt;
* &#039;&#039;&#039;1H&#039;&#039;&#039;: Usually played with Rapier/Shortsword (good offense+defense) or Wakizashi (low offense, but maximum defense) and a Shield with a higher block chance (Force Shield, Buckler of the Barrier).&lt;br /&gt;
:* While technically possible, playing 1H with an Axe or a Club is not recommended, as they have no innate Parry, which cripples your ability to counter-attack on top of lowering your defense.&lt;br /&gt;
:* A Buckler of the Nimble can do a good job too if you have a low budget, but such shields are bad at blocking the occasional magical attacks.&lt;br /&gt;
:* Kite Shields are &#039;&#039;usually&#039;&#039; discarded due to their moderately lower Block stat, but some still can have a higher Block than a Buckler of the Barrier/Force Shield, and some others offer the highest damage mitigation, such as a Reinforced Kite Shield of Protection/Warding.&lt;br /&gt;
* &#039;&#039;&#039;Imperil 1H&#039;&#039;&#039;: This variant of 1H is typically played with a Shortsword of Slaughter or a Rapier of Slaughter and a Force Shield with high Block chance.&lt;br /&gt;
:* This variant is faster than regular 1H, at the cost of requiring the usage of scripts as well as consumables&lt;br /&gt;
* &#039;&#039;&#039;2H&#039;&#039;&#039;: There are no particular better choices. Following the general weapon choice guidelines is enough.&lt;br /&gt;
:* Do note that in the current meta (HV 0.86), Slaughter/Balance are the only two suffixes generally sought after for classical gameplay&lt;br /&gt;
:* Battlecaster can only be interesting in expert strats, Vampire/Illithid/Banshee are usually unwanted due to Siphon Health/Mana/Spirit being rather weak and easily replaceable with [[Items#Restoratives|Consumables]]&lt;br /&gt;
:* At lower levels, you may prefer a Slaughter over a Balance weapon if you are ready to use [[The_Forge#Shards|Voidseeker Shards]] to deal with your lack of accuracy on top of dealing void damage&lt;br /&gt;
:* Slaughter will have higher raw damage output, Balance will hit more consistently and will help your procs occur more often.&lt;br /&gt;
:* Longsword of Slaughter sports the very highest raw physical damage output in the game, at the cost of suffering from monster&#039;s physical mitigation at higher levels (this can be handled with [[Spells#Imperil|Imperil]] or holy spells)&lt;br /&gt;
:* Mace of Balance will provide the best defense for the 2H playstyle (most likely to stun monsters), at the cost of having a mediocre damage output&lt;br /&gt;
* &#039;&#039;&#039;DW&#039;&#039;&#039;: There are various weapon combinations that allow to excel in various domains, depending on your goals and personal taste. The following are combinations that are often used, but again this is not a golden rule to follow.&lt;br /&gt;
:* Rapier of Slaughter/the Nimble + Wakizashi of the Nimble - low raw damage output, but top notch parry chance and able to get rid of monster physical mitigation.&lt;br /&gt;
:* Club of Slaughter + Rapier of Balance/the Nimble - Good offensive combination but lacks defense. &lt;br /&gt;
:* Axe of Slaughter + Club/Rapier of balance - High damage output, but (very) low defense&lt;br /&gt;
:* Rapier + Wakizashi of Swiftness - High attack speed. This is one of the best combinations to get the most out of the [[Skills#Special_Skills|FUS RO DAH]] skill.&lt;br /&gt;
:* Do note that while Shortswords are not mentioned in any of the previous setups, that doesn&#039;t mean that they&#039;re not fit play DW.&lt;br /&gt;
:* In the current meta (HV 0.86), Club of the Nimble and Shortsword of Swiftness are usually not advised, as the bonus provided by the suffix is mediocre compared to what can be obtained by just playing another weapon.&lt;br /&gt;
* &#039;&#039;&#039;Niten&#039;&#039;&#039;: It&#039;s all about what Katana and what Wakizashi you will use. There is no particular better setup.&lt;br /&gt;
:* Just like for 2H, use a Katana of Balance if you prefer being more consistent in your damage output / enjoy proccing Bleeding Would more often, or a Slaughter (with Voidseeker Shards) for raw damage output.&lt;br /&gt;
:* Katana of Balance + Wakizashi of Balance sports the maximum critical chance, which helps at stacking Bleeding Wound quickly.&lt;br /&gt;
&lt;br /&gt;
===Melee Armor===&lt;br /&gt;
*&#039;&#039;&#039;Light&#039;&#039;&#039;: Leather &amp;quot;of Protection&amp;quot; or Shade &amp;quot;of Fleet/Shadowdancer&amp;quot; gears are suggested. If possible, Reinforced [[prefix#Armor_Prefixes|prefix]] on Leather and Savage prefix on Shades.&lt;br /&gt;
** Shade is recommended only at higher levels as it is more difficult to repair and has lower damage mitigation. Once stats scale enough it offers a better defense/offense layer though.&lt;br /&gt;
*&#039;&#039;&#039;Heavy&#039;&#039;&#039;: For lower levels, &amp;quot;of Protection&amp;quot; in combination with &amp;quot;of Warding&amp;quot; suffix is prefered. At high levels, &amp;quot;of Slaughter&amp;quot; suffix is faster. &amp;quot;Savage&amp;quot; [[prefix]] gives offensive bonus, but any elemental prefix is better for defense. &amp;quot;Ruby&amp;quot; and &amp;quot;Zircon&amp;quot; provide a bit more safety against average pool of monsters.&lt;br /&gt;
&lt;br /&gt;
===Melee Stats===&lt;br /&gt;
(Does not include stats from [[equipment]]).&lt;br /&gt;
&lt;br /&gt;
Heavy armor players should use less AGI whilst Light armor players should use more. INT provides SP which is useful for [[Spirit Stance]], but is not necessary.&lt;br /&gt;
The following table contains the general idea of how to build a melee build: this is not an absolute rule to follow, as some melee playstyles do require some stats at higher/lower amounts than indicated.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat&lt;br /&gt;
!Equal to&lt;br /&gt;
!Priority&lt;br /&gt;
|-&lt;br /&gt;
|STR || Above your level || High&lt;br /&gt;
|-&lt;br /&gt;
|DEX || Above your level || High&lt;br /&gt;
|-&lt;br /&gt;
|AGI || Above your level || (Mid-low/High depending on builds)&lt;br /&gt;
|-&lt;br /&gt;
|END || Above your level || High&lt;br /&gt;
|-&lt;br /&gt;
|INT || Level * ~0.7 || Lowest&lt;br /&gt;
|-&lt;br /&gt;
|WIS || Around your level || Mid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Melee Abilities===&lt;br /&gt;
*&#039;&#039;&#039;Recommended&#039;&#039;&#039;: Better Heartseeker.&lt;br /&gt;
*&#039;&#039;&#039;Optional&#039;&#039;&#039;: Better Silence.&lt;br /&gt;
&lt;br /&gt;
===Accuracy===&lt;br /&gt;
*Should aim for 150%+ after [[level]] 200 against high PL monsters that have higher evasion.&lt;br /&gt;
*Accuracy above 200% has no use&lt;br /&gt;
&lt;br /&gt;
==Mage Builds==&lt;br /&gt;
===Mage Getting Started===&lt;br /&gt;
*Step 1: Gain [[Proficiency]]&lt;br /&gt;
Play in melee style, and cast in each round: one deprecating spell (weaken or imperil) and one spell of the element that you want to play. In a couple of rounds, your proficiency will be high enough to get access to the T3 spells. Also buy plenty of Health Draughts/Potions and Mana Draughts/Potions on [[Forums#WTS|WTS]]. It is advised to train 1 to 5 levels of Assimilator [[training]]. &lt;br /&gt;
&lt;br /&gt;
*Step 2: Gearing Up&lt;br /&gt;
Go on the lookout for decent Legendary Phase of &#039;&#039;your element&#039;&#039; and a matching staff (see [[#Mage Weapon|Mage Weapon]]) on the auctions. &lt;br /&gt;
Once you get an armor piece switch back to 1H and [[Item World]] it to get Juggernaut [[Potency]] (at least 3 stacks). This is also the step where you should decide if you want to go with 4 Phase + 1 [[proficiency]] cotton or 3 phase + 2 [[proficiency]] cotton. End goal is to get [[Proficiency#Effects|proficiency factor]] of at least:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Mage build&lt;br /&gt;
!Imperil style&lt;br /&gt;
!Prof factor&lt;br /&gt;
|-&lt;br /&gt;
|Elemental|| Imperil || 0.7 (minimum viable) - 0.79 (optimum)&lt;br /&gt;
|-&lt;br /&gt;
|Dark || Imperil || 0.8 &lt;br /&gt;
|-&lt;br /&gt;
|Dark || No imperil || 1.0&lt;br /&gt;
|-&lt;br /&gt;
|Holy || No imperil || 1.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can calculate the expected achievable prof factor at level 500 of a set of equipment. This value is a good indication of the proficiency factor achievable at any level. Start with your expected [Natural base prof] at level 500, which will be probably be between 500 and 525 (600 is theoretically possible). Then use the following 5 steps:&lt;br /&gt;
:* step 1: [Equip base prof] = [Staff base prof] + [Cloth_1 base prof] + [Cloth_2 base prof]&lt;br /&gt;
:* step 2: [Full forged prof] = [Equip base prof] * 1.342&lt;br /&gt;
:* step 3: [Level 500 equip prof] = [Full forged prof] * 15&lt;br /&gt;
:* step 4: [Prof with Perk] = [Natural base prof] * 1.1 + [Level 500 equip prof]&lt;br /&gt;
:* step 5: [Level 500 Prof factor] = ( [Prof with Perk] / 500 ) -1&lt;br /&gt;
&lt;br /&gt;
*Step 3: Getting Somewhere&lt;br /&gt;
Once your effective elemental [[proficiency]] goes above your [[level]] it&#039;s time to actually do something with it. By now you should have some stuff from Step 2, so ramp up the [[difficulty]] a bit and include Imperil as you&#039;ll have to get up deprecating [[proficiency]] as well to be effective. Start each round with imperiling then cast a T3 [[spell]]. Finish off with T2/1 spells. Your MP consumption will steeply ramp up at this point (you&#039;re likely spending more mana on Imperil than damage spells), so check that you have enough potions. It is advised to get the proficiency [[Hath Perk]] for your element at this stage.&lt;br /&gt;
&lt;br /&gt;
*Step 4: Looking Forward&lt;br /&gt;
You now should have at least 0.68 proficiency factor. You should have your base set bought and IW&#039;ed with somewhere between 140-150% HP Bonus. Monsters no longer resist every spell you cast so go ahead and try what you can do. This is the point where [[Forging]] gets relatively expensive.&lt;br /&gt;
&lt;br /&gt;
===Mage Weapon===&lt;br /&gt;
*EDB-suffix (Surtr, Heimdall, etc.) or Destruction staff. High MDB or EDB for the elements you use. &lt;br /&gt;
**Preferably Willow/Redwood if you use elemental spells, Oak/Katalox for [[Holy]] spells, Willow/Katalox for [[Dark]] spells.&lt;br /&gt;
**Redwood is the cheapest alternative for new players.&lt;br /&gt;
**MDB &amp;gt; EDB ≥ Proficiencies&lt;br /&gt;
**Try to find a [[prefix]], [[equipment#staffs|slot name]] and [[suffix]] combo that matches a certain element and its abilities. All prefixes are available for each type of wood, but suffixes aren&#039;t. Destruction suffix is considered as a jolly when possible.&lt;br /&gt;
&lt;br /&gt;
===Mage Armor===&lt;br /&gt;
*Matching Phase gear of the element you use, with a [[prefix#Armor_Prefixes|prefix]] if you can get it. Recommended to stick with one element.&lt;br /&gt;
*[[Proficiency]] cloth (Demon-fiend, Heaven-sent, or Elementalist) to get the proficiency factor you need (0.68 for elemental mage).&lt;br /&gt;
*EDB &amp;gt; PAB ≥ Evade, generally speaking.&lt;br /&gt;
*Charged prefix increases survival chance&lt;br /&gt;
&lt;br /&gt;
===Mage Stats===&lt;br /&gt;
(Does not include stats from [[equipment]]).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat&lt;br /&gt;
!Equal to&lt;br /&gt;
!Priority&lt;br /&gt;
|-&lt;br /&gt;
|STR || Can be kept at 0 || Lowest&lt;br /&gt;
|-&lt;br /&gt;
|DEX || Level * ~0.2 || Low&lt;br /&gt;
|-&lt;br /&gt;
|AGI || Level * ~0.9 || Mid&lt;br /&gt;
|-&lt;br /&gt;
|END || Level * ~0.9 || Mid&lt;br /&gt;
|-&lt;br /&gt;
|INT || Level + a bit || High&lt;br /&gt;
|-&lt;br /&gt;
|WIS || Level + a bit || High&lt;br /&gt;
|}&lt;br /&gt;
note: adding STR increases spirit, but that does not improve [[Spells#Supportive_Spells|Spirit Shield]]&lt;br /&gt;
&lt;br /&gt;
===Mage Abilities===&lt;br /&gt;
*&#039;&#039;&#039;Recommended&#039;&#039;&#039;: Cloth armor abilities, Staff magic damage, Better Arcane Focus.&lt;br /&gt;
*&#039;&#039;&#039;Holy Build&#039;&#039;&#039;: Holy spells, Holy Imperil, Spike Shield (type to your own taste)&lt;br /&gt;
*&#039;&#039;&#039;Dark Build&#039;&#039;&#039;: Dark spells, Dark Imperil, Spike Shield (type to your own taste).&lt;br /&gt;
*&#039;&#039;&#039;Elemental Builds&#039;&#039;&#039;: Elemental spells, Spike Shield; use one that benefits your spell cycle (e.g. if you cast Cold spells a lot pick Flame Spike Shield).&lt;br /&gt;
*&#039;&#039;&#039;Discouraged&#039;&#039;&#039;: Staff Damage; you rarely melee and the damage is negligible compared to your spells. And Spirit theft is crap.&lt;br /&gt;
&lt;br /&gt;
==[[Equipment]]==&lt;br /&gt;
Principles for worthy equipment, in order of importance:&lt;br /&gt;
# Suitability to the playing style (refer to [[Equipment Ranges]] for max/min base values)&lt;br /&gt;
#* High weapon damage (&#039;&#039;of Slaughter&#039;&#039;) for main-hand one-handed weapons (Rapier, Club) and two-handed weapons&lt;br /&gt;
#* High parry chance for off-hand weapons (Rapier, Wakizashi)&lt;br /&gt;
#**Alternatively, high attack accuracy so procs will occur more often&lt;br /&gt;
#* High chance/duration/damage for [[Equipment_Procs|procs]] (bleeding, stun, penetrated armor, [[Fighting_Styles#Staff|ether tap]])&lt;br /&gt;
#* High MDB/EDB for staffs&lt;br /&gt;
#* High EDB for Phase armor&lt;br /&gt;
#* High Evade/ADB/PABs for Shade, high Crit rate for &#039;&#039;of Shadowdancer&#039;&#039; suffix &lt;br /&gt;
#* High ADB for Power armor &#039;&#039;of Slaughter&#039;&#039;&lt;br /&gt;
#* High mitigation (&#039;&#039;of Protection&#039;&#039;) for Plate and Power armor&lt;br /&gt;
#* High Block rate for [[Shield_(Equipment)|shields]] and &#039;&#039;Shielding&#039;&#039; prefixed armor&lt;br /&gt;
# [[Ethereal]] weapons&lt;br /&gt;
#* Rare and worth more than normal equips because of [[Void]] damage&lt;br /&gt;
# Rarity &lt;br /&gt;
#* Rare equips: Phase, Shade, Power, Force&lt;br /&gt;
# [[Equipment#Prefixes|Prefix]]&lt;br /&gt;
#* Better quality produces better equips&lt;br /&gt;
# Primary Attribute Bonuses&lt;br /&gt;
#* Make sure the equips have the best PAB for specific styles.&lt;br /&gt;
#** INT/WIS for mage builds.&lt;br /&gt;
#** STR/END/DEX for melee builds. Also AGI if the melee plays with Shade armors.&lt;br /&gt;
&lt;br /&gt;
==[[Hath Perks]]==&lt;br /&gt;
===Stat Perks===&lt;br /&gt;
Vigorous Vitality -&amp;gt; Effluent Ether&lt;br /&gt;
&lt;br /&gt;
*VV/EE increases your base HP/MP, so restorative items will have a greater impact.&lt;br /&gt;
*Melee can skip EE as it carries no major benefit for them.&lt;br /&gt;
&lt;br /&gt;
Suffusive Spirit (SS) is of no major benefit to any play style and is not recommended.&lt;br /&gt;
&lt;br /&gt;
===[[Innate Arcana]]===&lt;br /&gt;
*1st: Spark of Life&lt;br /&gt;
*2nd: Spirit Shield&lt;br /&gt;
*3rd: Haste/Shadow Veil/Protection&lt;br /&gt;
&lt;br /&gt;
Spark of Life is less necessary when playing on low [[difficulty]]. Remember that putting SoL and SS on IA has risks since they can dissipate if you fall below 10% mana. SoL will &#039;&#039;&#039;not&#039;&#039;&#039; be recast if you are below 25% and its effect is triggered.&lt;br /&gt;
Choice for the 3rd slot depends on your playstyle: if you play as 1H Power, you may want to assign the slot to Protection. In all the other cases, Haste or Shadow Veil.&lt;br /&gt;
&lt;br /&gt;
===[[Damage]] Perks===&lt;br /&gt;
The first damage perk, Dæmon Duality, is a good investment if you play regularly. The other damage perks are useful for high level players with good gear and high income. &lt;br /&gt;
&lt;br /&gt;
===[[Proficiency]] Perks===&lt;br /&gt;
For mages: Elemental proficiency perk for your element -&amp;gt; Evil Enchantress when playing Imperil style. &lt;br /&gt;
&lt;br /&gt;
===[[Crystal]] Perks===&lt;br /&gt;
More valuable the more rounds you can survive in [[Grindfest]] (minimum 200+).&lt;br /&gt;
&lt;br /&gt;
=== Other Perks===&lt;br /&gt;
After the ones mentioned above, consider the following:&lt;br /&gt;
Postage Paid, Thinking Cap, Long Gone Before Daylight, Tokenizer I, Enigma Energizer, Dark Descent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;God Strategies&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategies for [[Experience]] gain==&lt;br /&gt;
Most experience is gained when stamina is above 80. Best battles for experience gain are the last 6 arena&#039;s. Highest possible experience gain per round is Dances With Dragons arena at stamina above 80. Note that one point of stamina is lost every 25 rounds when stamina is above 80, and one per 50 rounds when stamina is below 80.&lt;br /&gt;
&lt;br /&gt;
Some player prefer to have less experience gain, because lower level equipment can be sold for more credits in the current market. Other players prefer to level up fast, because level 500 equipment can be bought much cheaper and there is much more available for sale. Also, more experience gain gives you more proficiency gain.&lt;br /&gt;
&lt;br /&gt;
==[[Ring of Blood]] Strategies==&lt;br /&gt;
*Universal: Weaken, Slow, Imperil, Silence (if available). If possible, keep Spark and Spirit Shield and Haste up at all times. Shadow Veil is also good, but is not a must for Melee.&lt;br /&gt;
*Mages: &lt;br /&gt;
**Strategy: Don&#039;t play Ring of Blood as mage unless your build is complete. You can first switch back to 1h heavy for RoB. You can also use infusions to raise the spell&#039;s power.&lt;br /&gt;
*Melee: &lt;br /&gt;
**Armor: Preferably mitigation armor with high mitigation bonus. Usual armor is also okay, but you&#039;ll receive more damage.&lt;br /&gt;
**Weapon(s): Void weapon is recommended (either [[ethereal]] weapon or use a voidseeker [[shard]]). For Dual Wield a club for Main Hand and a rapier as Off-hand. For two-handed, either a mace or estoc. Use the weapon with highest weapon damage.&lt;br /&gt;
**Strategy: Just beware of the health left. Always keep Silence on.&lt;br /&gt;
&lt;br /&gt;
==[[Training]]==&lt;br /&gt;
Warning: Training is a massive [[credit]] sink and generally offers very little rewards except for Adept Learner, Ability Boost, and Assimilator. &lt;br /&gt;
*Train Adept Learner to ~100. Possibly more when you&#039;ll raise your level.&lt;br /&gt;
*Train Assimilator to ~5 to increase the proficiency gain rate, so you&#039;ll be able to raise proficiency to above your level. &lt;br /&gt;
*Train [[Ability]] Boost whenever you need more AP for your main abilities, as you will eventually reach a point where you have more abilities to train than AP.&lt;br /&gt;
*Train Pack Rat as your item consumption dictates. Same goes for Scholar of War and Tincture. An extra point in Pack Rat can be useful to allow you to use 1 draught and potion of each type (not including elixirs).&lt;br /&gt;
*Keep Scavenger, Archaeologist, LotD, and Quartermaster balanced cost-wise.&lt;br /&gt;
**Note that Quartermaster slightly decreases the drop chance of [[Tokens]] and [[artifacts]].&lt;br /&gt;
*Set Collector isn&#039;t useful unless you have enough [[equipment]] and want to try different [[play styles]].&lt;br /&gt;
&lt;br /&gt;
==[[Monster Lab]]==&lt;br /&gt;
*Do not increase the INT of any monsters without magical attacks unless it is to inflate their PL. Same goes for STR in case of monsters without physical attacks.&lt;br /&gt;
*Don&#039;t use happy pills instead of [[crystals]] until you have stronger monsters (PL 400+).&lt;br /&gt;
*For [[Monster_Lab#Chaos_Upgrades|Chaos Upgrades]]: Scavenging &amp;gt; Fortitude &amp;gt; Swiftness &amp;gt; Brutality &amp;gt; Dissipation &amp;gt; (Everything Else)&lt;br /&gt;
**Remember that all chaos upgrades slow a monster&#039;s [[morale]] drain rate.&lt;br /&gt;
*You can check for gifts as often as you want but remember that it takes at least 1 hour for new gifts to appear and weaker monsters likely won&#039;t have them that frequently.&lt;br /&gt;
**Remember that monsters which haven&#039;t given you a gift in 3 days will acquire one automatically.&lt;br /&gt;
*Remember to name your monsters&#039; [[Monster_Lab#Skill_Editor|special attacks]] or they won&#039;t be used in [[combat]]. Tip: you can use your fantasy, so funny monster/attack names are recommended. Do not use the same name with numbering for all, this type of naming may result in monsters getting flagged and you won&#039;t get gifts from them.&lt;br /&gt;
&lt;br /&gt;
==The [[Forge]]==&lt;br /&gt;
*The first 5 upgrade levels don&#039;t require bindings (but may cost [[Upgrade#Rares|Rare Materials]]), thus making them relatively cost effective.&lt;br /&gt;
**You will get 90% of the materials you used to upgrade an item when salvaging it, except for catalysts. Therefore, it is fairly inexpensive to upgrade items at a low level as you can salvage to get most of the materials back.&lt;br /&gt;
**5 levels of upgrade are worth roughly +8% increase for the relevant stats (+11% in case of ADB/MDB). This is most effective on large stats such as attack damage, or ones in which a small increase makes a significant difference (parry, mitigation, etc). Primary Attribute Bonuses usually do not see much of an increase at low levels.&lt;br /&gt;
*Do NOT spend bindings on upgrades unless you have amazing pieces of equipment, especially if it requires a rare material as well.&lt;br /&gt;
*Remember that stacking [[infusions]] increases their duration but not their effects.&lt;br /&gt;
*Salvage high [[quality]] common tier equipment only if its bazaar sale value is worse than the possible material(s) that would be gained.&lt;br /&gt;
*Low-grade materials and wispy catalysts can be used on fair quality equipment to get easy forge experience, but grinding Forge exp is not necessary as you can always get someone else with a higher forge level to upgrade an item for you (unless it is bound to you)&lt;br /&gt;
*Reforge equipment right away when it gets a potency you don&#039;t want as every level of potency requires another amnesia [[shard]] to remove.&lt;br /&gt;
*[[Soul Fragments]] should almost never be bought. They can be easily farmed by clearing [[Random Encounter]]s (regardless of [[difficulty]]).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[HentaiVerse FAQ]]&lt;br /&gt;
*[[HentaiVerse Advice]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=HentaiVerse_Advice_Advanced&amp;diff=50831</id>
		<title>HentaiVerse Advice Advanced</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=HentaiVerse_Advice_Advanced&amp;diff=50831"/>
		<updated>2020-02-22T07:51:00Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: /* Melee Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Melee Builds==&lt;br /&gt;
===Melee Weapon===&lt;br /&gt;
*[[Ethereal]] versions of weapons are always preferable for light armor builds, especially at higher [[level]]s.&lt;br /&gt;
* Rapiers/Estocs have the penetrated armor proc which lowers the enemy&#039;s damage mitigation by 25~75%: this is very useful. &lt;br /&gt;
* Maces can stun the enemy.&lt;br /&gt;
* Axes, Shortswords, etc only have the Bleeding wound proc which does very little damage.&lt;br /&gt;
* &#039;&#039;&#039;1H&#039;&#039;&#039;: Rapier of Slaughter with a Force Shield with high Block chance.&lt;br /&gt;
* &#039;&#039;&#039;2H&#039;&#039;&#039;: Longsword at low levels, Mace/Estoc at higher levels; always &amp;quot;of Slaughter&amp;quot; with high attack damage and proc chance/duration.&lt;br /&gt;
* &#039;&#039;&#039;DW&#039;&#039;&#039;: Rapier in your main hand for damage and Wakizashi in your offhand for the high parry chance. Preferably with &amp;quot;of Slaughter&amp;quot; suffix for main hand weapon and &amp;quot;of Nimble&amp;quot; suffix for offhand weapon. Other viable combinations include:&lt;br /&gt;
:; Club+Rapier:&lt;br /&gt;
:* Club of Slaughter + Rapier of Balance - Good offensive combination but lacks defense. &lt;br /&gt;
:; Rapier+Wakizashi:&lt;br /&gt;
:* Rapier of Slaughter + Wakizashi of Nimble / of Swiftness - Plays closer to 1H (less healing used). High Parry due to DW&#039;s Parry bonus. Good for [[Grindfest]].&lt;br /&gt;
:* Rapier of Slaughter + Wakizashi of Balance - The most offensive DW combo. &lt;br /&gt;
:* Rapier of Nimble + Wakizashi of Nimble - The most defensive DW combo. Less damage due to low ADB.&lt;br /&gt;
&lt;br /&gt;
===Melee Armor===&lt;br /&gt;
*&#039;&#039;&#039;Light&#039;&#039;&#039;: Leather &amp;quot;of Protection&amp;quot; or Shade &amp;quot;of Fleet/Shadowdancer&amp;quot; gears are suggested. If possible, Reinforced [[prefix#Armor_Prefixes|prefix]] on Leather and Savage prefix on Shades.&lt;br /&gt;
** Shade is recommended only at higher levels as it is more difficult to repair and has lower damage mitigation. Once stats scale enough it offers a better defense/offense layer though.&lt;br /&gt;
*&#039;&#039;&#039;Heavy&#039;&#039;&#039;: Preferably with &amp;quot;of Slaughter&amp;quot;, &amp;quot;of Protection&amp;quot; or &amp;quot;of Balance&amp;quot; suffix and with the &amp;quot;Savage&amp;quot; [[prefix]] if possible. &amp;quot;Ruby&amp;quot; and &amp;quot;Zircon&amp;quot; may be viable as well to provide a bit more safety against average pool of monsters.&lt;br /&gt;
&lt;br /&gt;
===Melee Stats===&lt;br /&gt;
(Does not include stats from [[equipment]]).&lt;br /&gt;
&lt;br /&gt;
Heavy armor players should use less AGI whilst Light armor players should use more. INT provides SP which is useful for [[Spirit Stance]], but is not necessary.&lt;br /&gt;
The following table contains the general idea of how to build a melee build: this is not an absolute rule to follow, as some melee playstyles do require some stats at higher/lower amounts than indicated.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat&lt;br /&gt;
!Equal to&lt;br /&gt;
!Priority&lt;br /&gt;
|-&lt;br /&gt;
|STR || Above your level || High&lt;br /&gt;
|-&lt;br /&gt;
|DEX || Above your level || High&lt;br /&gt;
|-&lt;br /&gt;
|AGI || Above your level || (Mid-low/High depending on builds)&lt;br /&gt;
|-&lt;br /&gt;
|END || Above your level || High&lt;br /&gt;
|-&lt;br /&gt;
|INT || Level * ~0.7 || Lowest&lt;br /&gt;
|-&lt;br /&gt;
|WIS || Around your level || Mid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Melee Abilities===&lt;br /&gt;
*&#039;&#039;&#039;Recommended&#039;&#039;&#039;: Better Heartseeker.&lt;br /&gt;
*&#039;&#039;&#039;Optional&#039;&#039;&#039;: Better Silence.&lt;br /&gt;
&lt;br /&gt;
===Accuracy===&lt;br /&gt;
*Should aim for 150%+ after [[level]] 200 against high PL monsters that have higher evasion.&lt;br /&gt;
*Accuracy above 200% has no use&lt;br /&gt;
&lt;br /&gt;
==Mage Builds==&lt;br /&gt;
===Mage Getting Started===&lt;br /&gt;
*Step 1: Gain [[Proficiency]]&lt;br /&gt;
Play in melee style, and cast in each round: one deprecating spell (weaken or imperil) and one spell of the element that you want to play. In a couple of rounds, your proficiency will be high enough to get access to the T3 spells. Also buy plenty of Health Draughts/Potions and Mana Draughts/Potions on [[Forums#WTS|WTS]]. It is advised to train 1 to 5 levels of Assimilator [[training]]. &lt;br /&gt;
&lt;br /&gt;
*Step 2: Gearing Up&lt;br /&gt;
Go on the lookout for decent Legendary Phase of &#039;&#039;your element&#039;&#039; and a matching staff (see [[#Mage Weapon|Mage Weapon]]) on the auctions. &lt;br /&gt;
Once you get an armor piece switch back to 1H and [[Item World]] it to get Juggernaut [[Potency]] (at least 3 stacks). This is also the step where you should decide if you want to go with 4 Phase + 1 [[proficiency]] cotton or 3 phase + 2 [[proficiency]] cotton. End goal is to get [[Proficiency#Effects|proficiency factor]] of at least:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Mage build&lt;br /&gt;
!Imperil style&lt;br /&gt;
!Prof factor&lt;br /&gt;
|-&lt;br /&gt;
|Elemental|| Imperil || 0.7 (minimum viable) - 0.79 (optimum)&lt;br /&gt;
|-&lt;br /&gt;
|Dark || Imperil || 0.8 &lt;br /&gt;
|-&lt;br /&gt;
|Dark || No imperil || 1.0&lt;br /&gt;
|-&lt;br /&gt;
|Holy || No imperil || 1.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can calculate the expected achievable prof factor at level 500 of a set of equipment. This value is a good indication of the proficiency factor achievable at any level. Start with your expected [Natural base prof] at level 500, which will be probably be between 500 and 525 (600 is theoretically possible). Then use the following 5 steps:&lt;br /&gt;
:* step 1: [Equip base prof] = [Staff base prof] + [Cloth_1 base prof] + [Cloth_2 base prof]&lt;br /&gt;
:* step 2: [Full forged prof] = [Equip base prof] * 1.342&lt;br /&gt;
:* step 3: [Level 500 equip prof] = [Full forged prof] * 15&lt;br /&gt;
:* step 4: [Prof with Perk] = [Natural base prof] * 1.1 + [Level 500 equip prof]&lt;br /&gt;
:* step 5: [Level 500 Prof factor] = ( [Prof with Perk] / 500 ) -1&lt;br /&gt;
&lt;br /&gt;
*Step 3: Getting Somewhere&lt;br /&gt;
Once your effective elemental [[proficiency]] goes above your [[level]] it&#039;s time to actually do something with it. By now you should have some stuff from Step 2, so ramp up the [[difficulty]] a bit and include Imperil as you&#039;ll have to get up deprecating [[proficiency]] as well to be effective. Start each round with imperiling then cast a T3 [[spell]]. Finish off with T2/1 spells. Your MP consumption will steeply ramp up at this point (you&#039;re likely spending more mana on Imperil than damage spells), so check that you have enough potions. It is advised to get the proficiency [[Hath Perk]] for your element at this stage.&lt;br /&gt;
&lt;br /&gt;
*Step 4: Looking Forward&lt;br /&gt;
You now should have at least 0.68 proficiency factor. You should have your base set bought and IW&#039;ed with somewhere between 140-150% HP Bonus. Monsters no longer resist every spell you cast so go ahead and try what you can do. This is the point where [[Forging]] gets relatively expensive.&lt;br /&gt;
&lt;br /&gt;
===Mage Weapon===&lt;br /&gt;
*EDB-suffix (Surtr, Heimdall, etc.) or Destruction staff. High MDB or EDB for the elements you use. &lt;br /&gt;
**Preferably Willow/Redwood if you use elemental spells, Oak/Katalox for [[Holy]] spells, Willow/Katalox for [[Dark]] spells.&lt;br /&gt;
**Redwood is the cheapest alternative for new players.&lt;br /&gt;
**MDB &amp;gt; EDB ≥ Proficiencies&lt;br /&gt;
**Try to find a [[prefix]], [[equipment#staffs|slot name]] and [[suffix]] combo that matches a certain element and its abilities. All prefixes are available for each type of wood, but suffixes aren&#039;t. Destruction suffix is considered as a jolly when possible.&lt;br /&gt;
&lt;br /&gt;
===Mage Armor===&lt;br /&gt;
*Matching Phase gear of the element you use, with a [[prefix#Armor_Prefixes|prefix]] if you can get it. Recommended to stick with one element.&lt;br /&gt;
*[[Proficiency]] cloth (Demon-fiend, Heaven-sent, or Elementalist) to get the proficiency factor you need (0.68 for elemental mage).&lt;br /&gt;
*EDB &amp;gt; PAB ≥ Evade, generally speaking.&lt;br /&gt;
*Charged prefix increases survival chance&lt;br /&gt;
&lt;br /&gt;
===Mage Stats===&lt;br /&gt;
(Does not include stats from [[equipment]]).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat&lt;br /&gt;
!Equal to&lt;br /&gt;
!Priority&lt;br /&gt;
|-&lt;br /&gt;
|STR || Can be kept at 0 || Lowest&lt;br /&gt;
|-&lt;br /&gt;
|DEX || Level * ~0.2 || Low&lt;br /&gt;
|-&lt;br /&gt;
|AGI || Level * ~0.9 || Mid&lt;br /&gt;
|-&lt;br /&gt;
|END || Level * ~0.9 || Mid&lt;br /&gt;
|-&lt;br /&gt;
|INT || Level + a bit || High&lt;br /&gt;
|-&lt;br /&gt;
|WIS || Level + a bit || High&lt;br /&gt;
|}&lt;br /&gt;
note: adding STR increases spirit, but that does not improve [[Spells#Supportive_Spells|Spirit Shield]]&lt;br /&gt;
&lt;br /&gt;
===Mage Abilities===&lt;br /&gt;
*&#039;&#039;&#039;Recommended&#039;&#039;&#039;: Cloth armor abilities, Staff magic damage, Better Arcane Focus.&lt;br /&gt;
*&#039;&#039;&#039;Holy Build&#039;&#039;&#039;: Holy spells, Holy Imperil, Spike Shield (type to your own taste)&lt;br /&gt;
*&#039;&#039;&#039;Dark Build&#039;&#039;&#039;: Dark spells, Dark Imperil, Spike Shield (type to your own taste).&lt;br /&gt;
*&#039;&#039;&#039;Elemental Builds&#039;&#039;&#039;: Elemental spells, Spike Shield; use one that benefits your spell cycle (e.g. if you cast Cold spells a lot pick Flame Spike Shield).&lt;br /&gt;
*&#039;&#039;&#039;Discouraged&#039;&#039;&#039;: Staff Damage; you rarely melee and the damage is negligible compared to your spells. And Spirit theft is crap.&lt;br /&gt;
&lt;br /&gt;
==[[Equipment]]==&lt;br /&gt;
Principles for worthy equipment, in order of importance:&lt;br /&gt;
# Suitability to the playing style (refer to [[Equipment Ranges]] for max/min base values)&lt;br /&gt;
#* High weapon damage (&#039;&#039;of Slaughter&#039;&#039;) for main-hand one-handed weapons (Rapier, Club) and two-handed weapons&lt;br /&gt;
#* High parry chance for off-hand weapons (Rapier, Wakizashi)&lt;br /&gt;
#**Alternatively, high attack accuracy so procs will occur more often&lt;br /&gt;
#* High chance/duration/damage for [[Equipment_Procs|procs]] (bleeding, stun, penetrated armor, [[Fighting_Styles#Staff|ether tap]])&lt;br /&gt;
#* High MDB/EDB for staffs&lt;br /&gt;
#* High EDB for Phase armor&lt;br /&gt;
#* High Evade/ADB/PABs for Shade, high Crit rate for &#039;&#039;of Shadowdancer&#039;&#039; suffix &lt;br /&gt;
#* High ADB for Power armor &#039;&#039;of Slaughter&#039;&#039;&lt;br /&gt;
#* High mitigation (&#039;&#039;of Protection&#039;&#039;) for Plate and Power armor&lt;br /&gt;
#* High Block rate for [[Shield_(Equipment)|shields]] and &#039;&#039;Shielding&#039;&#039; prefixed armor&lt;br /&gt;
# [[Ethereal]] weapons&lt;br /&gt;
#* Rare and worth more than normal equips because of [[Void]] damage&lt;br /&gt;
# Rarity &lt;br /&gt;
#* Rare equips: Phase, Shade, Power, Force&lt;br /&gt;
# [[Equipment#Prefixes|Prefix]]&lt;br /&gt;
#* Better quality produces better equips&lt;br /&gt;
# Primary Attribute Bonuses&lt;br /&gt;
#* Make sure the equips have the best PAB for specific styles.&lt;br /&gt;
#** INT/WIS for mage builds.&lt;br /&gt;
#** STR/END/DEX for melee builds. Also AGI if the melee plays with Shade armors.&lt;br /&gt;
&lt;br /&gt;
==[[Hath Perks]]==&lt;br /&gt;
===Stat Perks===&lt;br /&gt;
Vigorous Vitality -&amp;gt; Effluent Ether&lt;br /&gt;
&lt;br /&gt;
*VV/EE increases your base HP/MP, so restorative items will have a greater impact.&lt;br /&gt;
*Melee can skip EE as it carries no major benefit for them.&lt;br /&gt;
&lt;br /&gt;
Suffusive Spirit (SS) is of no major benefit to any play style and is not recommended.&lt;br /&gt;
&lt;br /&gt;
===[[Innate Arcana]]===&lt;br /&gt;
*1st: Spark of Life&lt;br /&gt;
*2nd: Spirit Shield&lt;br /&gt;
*3rd: Haste/Shadow Veil/Protection&lt;br /&gt;
&lt;br /&gt;
Spark of Life is less necessary when playing on low [[difficulty]]. Remember that putting SoL and SS on IA has risks since they can dissipate if you fall below 10% mana. SoL will &#039;&#039;&#039;not&#039;&#039;&#039; be recast if you are below 25% and its effect is triggered.&lt;br /&gt;
Choice for the 3rd slot depends on your playstyle: if you play as 1H Power, you may want to assign the slot to Protection. In all the other cases, Haste or Shadow Veil.&lt;br /&gt;
&lt;br /&gt;
===[[Damage]] Perks===&lt;br /&gt;
The first damage perk, Dæmon Duality, is a good investment if you play regularly. The other damage perks are useful for high level players with good gear and high income. &lt;br /&gt;
&lt;br /&gt;
===[[Proficiency]] Perks===&lt;br /&gt;
For mages: Elemental proficiency perk for your element -&amp;gt; Evil Enchantress when playing Imperil style. &lt;br /&gt;
&lt;br /&gt;
===[[Crystal]] Perks===&lt;br /&gt;
More valuable the more rounds you can survive in [[Grindfest]] (minimum 200+).&lt;br /&gt;
&lt;br /&gt;
=== Other Perks===&lt;br /&gt;
After the ones mentioned above, consider the following:&lt;br /&gt;
Postage Paid, Thinking Cap, Long Gone Before Daylight, Tokenizer I, Enigma Energizer, Dark Descent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;God Strategies&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategies for [[Experience]] gain==&lt;br /&gt;
Most experience is gained when stamina is above 80. Best battles for experience gain are the last 6 arena&#039;s. Highest possible experience gain per round is Dances With Dragons arena at stamina above 80. Note that one point of stamina is lost every 25 rounds when stamina is above 80, and one per 50 rounds when stamina is below 80.&lt;br /&gt;
&lt;br /&gt;
Some player prefer to have less experience gain, because lower level equipment can be sold for more credits in the current market. Other players prefer to level up fast, because level 500 equipment can be bought much cheaper and there is much more available for sale. Also, more experience gain gives you more proficiency gain.&lt;br /&gt;
&lt;br /&gt;
==[[Ring of Blood]] Strategies==&lt;br /&gt;
*Universal: Weaken, Slow, Imperil, Silence (if available). If possible, keep Spark and Spirit Shield and Haste up at all times. Shadow Veil is also good, but is not a must for Melee.&lt;br /&gt;
*Mages: &lt;br /&gt;
**Strategy: Don&#039;t play Ring of Blood as mage unless your build is complete. You can first switch back to 1h heavy for RoB. You can also use infusions to raise the spell&#039;s power.&lt;br /&gt;
*Melee: &lt;br /&gt;
**Armor: Preferably mitigation armor with high mitigation bonus. Usual armor is also okay, but you&#039;ll receive more damage.&lt;br /&gt;
**Weapon(s): Void weapon is recommended (either [[ethereal]] weapon or use a voidseeker [[shard]]). For Dual Wield a club for Main Hand and a rapier as Off-hand. For two-handed, either a mace or estoc. Use the weapon with highest weapon damage.&lt;br /&gt;
**Strategy: Just beware of the health left. Always keep Silence on.&lt;br /&gt;
&lt;br /&gt;
==[[Training]]==&lt;br /&gt;
Warning: Training is a massive [[credit]] sink and generally offers very little rewards except for Adept Learner, Ability Boost, and Assimilator. &lt;br /&gt;
*Train Adept Learner to ~100. Possibly more when you&#039;ll raise your level.&lt;br /&gt;
*Train Assimilator to ~5 to increase the proficiency gain rate, so you&#039;ll be able to raise proficiency to above your level. &lt;br /&gt;
*Train [[Ability]] Boost whenever you need more AP for your main abilities, as you will eventually reach a point where you have more abilities to train than AP.&lt;br /&gt;
*Train Pack Rat as your item consumption dictates. Same goes for Scholar of War and Tincture. An extra point in Pack Rat can be useful to allow you to use 1 draught and potion of each type (not including elixirs).&lt;br /&gt;
*Keep Scavenger, Archaeologist, LotD, and Quartermaster balanced cost-wise.&lt;br /&gt;
**Note that Quartermaster slightly decreases the drop chance of [[Tokens]] and [[artifacts]].&lt;br /&gt;
*Set Collector isn&#039;t useful unless you have enough [[equipment]] and want to try different [[play styles]].&lt;br /&gt;
&lt;br /&gt;
==[[Monster Lab]]==&lt;br /&gt;
*Do not increase the INT of any monsters without magical attacks unless it is to inflate their PL. Same goes for STR in case of monsters without physical attacks.&lt;br /&gt;
*Don&#039;t use happy pills instead of [[crystals]] until you have stronger monsters (PL 400+).&lt;br /&gt;
*For [[Monster_Lab#Chaos_Upgrades|Chaos Upgrades]]: Scavenging &amp;gt; Fortitude &amp;gt; Swiftness &amp;gt; Brutality &amp;gt; Dissipation &amp;gt; (Everything Else)&lt;br /&gt;
**Remember that all chaos upgrades slow a monster&#039;s [[morale]] drain rate.&lt;br /&gt;
*You can check for gifts as often as you want but remember that it takes at least 1 hour for new gifts to appear and weaker monsters likely won&#039;t have them that frequently.&lt;br /&gt;
**Remember that monsters which haven&#039;t given you a gift in 3 days will acquire one automatically.&lt;br /&gt;
*Remember to name your monsters&#039; [[Monster_Lab#Skill_Editor|special attacks]] or they won&#039;t be used in [[combat]]. Tip: you can use your fantasy, so funny monster/attack names are recommended. Do not use the same name with numbering for all, this type of naming may result in monsters getting flagged and you won&#039;t get gifts from them.&lt;br /&gt;
&lt;br /&gt;
==The [[Forge]]==&lt;br /&gt;
*The first 5 upgrade levels don&#039;t require bindings (but may cost [[Upgrade#Rares|Rare Materials]]), thus making them relatively cost effective.&lt;br /&gt;
**You will get 90% of the materials you used to upgrade an item when salvaging it, except for catalysts. Therefore, it is fairly inexpensive to upgrade items at a low level as you can salvage to get most of the materials back.&lt;br /&gt;
**5 levels of upgrade are worth roughly +8% increase for the relevant stats (+11% in case of ADB/MDB). This is most effective on large stats such as attack damage, or ones in which a small increase makes a significant difference (parry, mitigation, etc). Primary Attribute Bonuses usually do not see much of an increase at low levels.&lt;br /&gt;
*Do NOT spend bindings on upgrades unless you have amazing pieces of equipment, especially if it requires a rare material as well.&lt;br /&gt;
*Remember that stacking [[infusions]] increases their duration but not their effects.&lt;br /&gt;
*Salvage high [[quality]] common tier equipment only if its bazaar sale value is worse than the possible material(s) that would be gained.&lt;br /&gt;
*Low-grade materials and wispy catalysts can be used on fair quality equipment to get easy forge experience, but grinding Forge exp is not necessary as you can always get someone else with a higher forge level to upgrade an item for you (unless it is bound to you)&lt;br /&gt;
*Reforge equipment right away when it gets a potency you don&#039;t want as every level of potency requires another amnesia [[shard]] to remove.&lt;br /&gt;
*[[Soul Fragments]] should almost never be bought. They can be easily farmed by clearing [[Random Encounter]]s (regardless of [[difficulty]]).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[HentaiVerse FAQ]]&lt;br /&gt;
*[[HentaiVerse Advice]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=50687</id>
		<title>Installing H@H on Debian</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=50687"/>
		<updated>2020-01-26T17:08:54Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Added an info regarding H@H 1.6.0 using SSL certificates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Being able to use Google.&lt;br /&gt;
&lt;br /&gt;
* Basic Linux knowledge.&lt;br /&gt;
&lt;br /&gt;
* A running Debian GNU/Linux server.&lt;br /&gt;
&lt;br /&gt;
* A Java 8 Runtime Environment or above (H@H 1.6.0)&lt;br /&gt;
&lt;br /&gt;
* PuTTY or any other SSH program to connect to your server. This allows for copying/pasting of commands.&lt;br /&gt;
&lt;br /&gt;
* An “active” H@H client (https://e-hentai.org/hentaiathome.php).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A couple things to be aware of before starting===&lt;br /&gt;
&lt;br /&gt;
* Linux IS case sensitive on file names. Therefore, it is best to use lower case names everywhere to make it easier for yourself.&lt;br /&gt;
&lt;br /&gt;
* Commands you should type are given in &amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;Green&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Output from the command prompt is given in &amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;Red&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Text in commands that you&#039;ll probably need to change is given in &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;Blue&amp;lt;/FONT&amp;gt;.&lt;br /&gt;
* Commands starting with &#039;&#039;&#039;$&#039;&#039;&#039; are to be run as current user, those starting with &#039;&#039;&#039;#&#039;&#039;&#039; - as root (using su/sudo).&lt;br /&gt;
* H@H 1.6.0 and above uses SSL certificates. For them to work properly, you need the ntp package (it syncs the server&#039;s date and time). It is normally installed by default, but package updates may make it fail. &lt;br /&gt;
&lt;br /&gt;
* This manual is based on a virtual server (VPS/VDS). The use of a physical server, home PC or any program other than VMware to virtualize your server may require doing some things differently.&lt;br /&gt;
&lt;br /&gt;
==Installing Java - Using packages==&lt;br /&gt;
 &lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;Don&#039;t use Debian 8&#039;s repository for H@H 1.6.0 and above.&#039;&#039;&#039; The JRE provided in the packages for Debian 8 is Java 7, and H@H 1.6.0 needs Java 8 or above.&lt;br /&gt;
If you are running Debian 8, install Java by using a downloaded archive, like described in the next section.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To run the H@H server you will have to have Java installed on the server.&lt;br /&gt;
The best and easiest method is to use the Debian packages.&lt;br /&gt;
&lt;br /&gt;
To do so, connect to your server, and run the following commands either as root, or by prefixing them by sudo (if you have the sudo package installed):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# apt-get update&lt;br /&gt;
# apt-get install default-jre&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And that&#039;s it, you&#039;re already done. Simple isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
==Installing Java - Using a downloaded archive==&lt;br /&gt;
If you can&#039;t (or don&#039;t want to) use the method that uses the Debian packages, you can download and install your package on the Oracle website.&lt;br /&gt;
Select your Java package on [https://www.oracle.com/technetwork/java/javase/downloads/index.html official download page], accept license and copy download link depending on your OS (32-bit/64-bit).&lt;br /&gt;
&lt;br /&gt;
For our case JDK isn&#039;t needed. If you need some monitoring tools (and know how to use them) - pick Server JRE. Otherwise, your choice is JRE.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the JRE can be with the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget --no-cookies --header &amp;quot;Cookie: oraclelicense=accept-securebackup-cookie&amp;quot; &amp;quot;https://download.oracle.com/otn-pub/java/jdk/7u80-b15/jdk-7u80-linux-x64.tar.gz&amp;quot;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Create directory for JVM in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# mkdir /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unpack the downloaded archive in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# tar -zxf &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre-7u67-linux-x64.tar.gz&amp;lt;/FONT&amp;gt; -C /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set our JVM to be used as the default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ Java_Home=/opt/java-oracle/&amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre1.7.0_67&amp;lt;/FONT&amp;gt;&lt;br /&gt;
# update-alternatives --install /usr/bin/java java ${Java_Home%*/}/bin/java 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javac javac ${Java_Home%*/}/bin/javac 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javaws javaws ${Java_Home%*/}/bin/javaws 20000&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify (or set) JVM to be used as a default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# update-alternatives --config java&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;There is only one alternative in link group java (providing /usr/bin/java): /opt/java-oracle/jre1.7.0_67/bin/java&lt;br /&gt;
Nothing to configure.&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify Java version:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ java -version&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;java version &amp;quot;1.7.0_67&amp;quot;&lt;br /&gt;
Java(TM) SE Runtime Environment (build 1.7.0_67-b01)&lt;br /&gt;
Java HotSpot(TM) 64-Bit Server VM (build 24.65-b04, mixed mode)&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installing H@H==&lt;br /&gt;
&lt;br /&gt;
For more security let&#039;s create new user for H@H:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# adduser &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now login as the new user and create a directory for H@H client:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# login &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ mkdir &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Download H@H (check for the latest version [https://e-hentai.org/hentaiathome.php here]):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget https://repo.e-hentai.org/hath/HentaiAtHome_1.4.2.zip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unzip the downloaded archive (install unzip if you haven&#039;t yet):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ unzip HentaiAtHome_1.4.2.zip -d &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath/&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Well done, let&#039;s launch it!&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ cd &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ java -jar HentaiAtHome.jar&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will be prompted for your client ID and Password which you can find on [https://e-hentai.org/hentaiathome.php your H@H page]&lt;br /&gt;
&lt;br /&gt;
You will need to configure your client settings on the above page before you get your client password. If you have not applied to run a H@H client yet, you will have to do so first.&lt;br /&gt;
&lt;br /&gt;
To stop the server, press &amp;quot;Ctrl+C&amp;quot; and wait for a couple seconds.&lt;br /&gt;
&lt;br /&gt;
==Controlling H@H with the screen utility==&lt;br /&gt;
&lt;br /&gt;
To make it very short and simple, the screen utility is a package available in many Linux distributions, that allows one to run commands in a dedicated environement. It is very useful when it comes to run a H@H client, as you can simply start your H@H client in a &amp;quot;screen&amp;quot; and leave it there to work, allowing you to perform other actions, like closing your SSH connection.&lt;br /&gt;
&lt;br /&gt;
===Installing the screen utility===&lt;br /&gt;
&lt;br /&gt;
First, download and install the package from the depository:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ apt-get install screen&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
And that&#039;s all.&lt;br /&gt;
&lt;br /&gt;
===Using the screen utility to control your H@H client===&lt;br /&gt;
&lt;br /&gt;
First connect to your server using a SSH connection, as the user &#039;hath&#039;. Then start the screen utility by entering the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ screen -r&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are now &amp;quot;inside&amp;quot; the screen utility, which looks and acts just like the command line. You can control the utility itself with the following key combinations:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Ctrl+A, then C&#039;&#039;&#039; - Create a new screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then N&#039;&#039;&#039; - Switch to next screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then P&#039;&#039;&#039; - Switch to previous screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then K&#039;&#039;&#039; - Kill the current screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then D&#039;&#039;&#039; - Detach from the screen utility (quit without closing)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To start your H@H client, follow these steps:&lt;br /&gt;
#Create a new window (Ctrl+A, then N)&lt;br /&gt;
#Start your H@H client in the window&#039;s command line&lt;br /&gt;
#Detach from the screen utility (Ctrl+A, then D)&lt;br /&gt;
#You can now close your SSH connection, the H@H client will keep running.&lt;br /&gt;
&lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;Always detach from the screen utility before closing your SSH connection.&#039;&#039;&#039; Otherwise, the screen utility and its windows will be killed, which means your H@H client will be shut down improperly.&lt;br /&gt;
&lt;br /&gt;
You can control how your client is performing later on, by connecting to your server and perform the following actions:&lt;br /&gt;
#Start the scren utility (screen -r)&lt;br /&gt;
#Browse through your windows with Ctrl+A, then P (previous) or N (next) until you see your H@H client&#039;s command line&lt;br /&gt;
#Again, use Ctrl+A then D to detach once you&#039;re done&lt;br /&gt;
#You can close the SSH connection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home]]&lt;br /&gt;
*[[Installing H@H on Ubuntu]]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795&amp;amp;st=0&amp;amp;p=797807&amp;amp;#entry797807 Advanced Linux Installation]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=50680</id>
		<title>Installing H@H on Debian</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=50680"/>
		<updated>2020-01-26T17:03:00Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Added the minimal Java version required to run H@H&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Being able to use Google.&lt;br /&gt;
&lt;br /&gt;
* Basic Linux knowledge.&lt;br /&gt;
&lt;br /&gt;
* A running Debian GNU/Linux server.&lt;br /&gt;
&lt;br /&gt;
* A Java 8 Runtime Environment or above (H@H 1.6.0)&lt;br /&gt;
&lt;br /&gt;
* PuTTY or any other SSH program to connect to your server. This allows for copying/pasting of commands.&lt;br /&gt;
&lt;br /&gt;
* An “active” H@H client (https://e-hentai.org/hentaiathome.php).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A couple things to be aware of before starting===&lt;br /&gt;
&lt;br /&gt;
* Linux IS case sensitive on file names. Therefore, it is best to use lower case names everywhere to make it easier for yourself.&lt;br /&gt;
&lt;br /&gt;
* Commands you should type are given in &amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;Green&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Output from the command prompt is given in &amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;Red&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Text in commands that you&#039;ll probably need to change is given in &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;Blue&amp;lt;/FONT&amp;gt;.&lt;br /&gt;
* Commands starting with &#039;&#039;&#039;$&#039;&#039;&#039; are to be run as current user, those starting with &#039;&#039;&#039;#&#039;&#039;&#039; - as root (using su/sudo).&lt;br /&gt;
&lt;br /&gt;
* This manual is based on a virtual server (VPS/VDS). The use of a physical server, home PC or any program other than VMware to virtualize your server may require doing some things differently.&lt;br /&gt;
&lt;br /&gt;
==Installing Java - Using packages==&lt;br /&gt;
 &lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;Don&#039;t use Debian 8&#039;s repository for H@H 1.6.0 and above.&#039;&#039;&#039; The JRE provided in the packages for Debian 8 is Java 7, and H@H 1.6.0 needs Java 8 or above.&lt;br /&gt;
If you are running Debian 8, install Java by using a downloaded archive, like described in the next section.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To run the H@H server you will have to have Java installed on the server.&lt;br /&gt;
The best and easiest method is to use the Debian packages.&lt;br /&gt;
&lt;br /&gt;
To do so, connect to your server, and run the following commands either as root, or by prefixing them by sudo (if you have the sudo package installed):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# apt-get update&lt;br /&gt;
# apt-get install default-jre&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And that&#039;s it, you&#039;re already done. Simple isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
==Installing Java - Using a downloaded archive==&lt;br /&gt;
If you can&#039;t (or don&#039;t want to) use the method that uses the Debian packages, you can download and install your package on the Oracle website.&lt;br /&gt;
Select your Java package on [https://www.oracle.com/technetwork/java/javase/downloads/index.html official download page], accept license and copy download link depending on your OS (32-bit/64-bit).&lt;br /&gt;
&lt;br /&gt;
For our case JDK isn&#039;t needed. If you need some monitoring tools (and know how to use them) - pick Server JRE. Otherwise, your choice is JRE.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the JRE can be with the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget --no-cookies --header &amp;quot;Cookie: oraclelicense=accept-securebackup-cookie&amp;quot; &amp;quot;https://download.oracle.com/otn-pub/java/jdk/7u80-b15/jdk-7u80-linux-x64.tar.gz&amp;quot;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Create directory for JVM in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# mkdir /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unpack the downloaded archive in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# tar -zxf &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre-7u67-linux-x64.tar.gz&amp;lt;/FONT&amp;gt; -C /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set our JVM to be used as the default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ Java_Home=/opt/java-oracle/&amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre1.7.0_67&amp;lt;/FONT&amp;gt;&lt;br /&gt;
# update-alternatives --install /usr/bin/java java ${Java_Home%*/}/bin/java 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javac javac ${Java_Home%*/}/bin/javac 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javaws javaws ${Java_Home%*/}/bin/javaws 20000&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify (or set) JVM to be used as a default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# update-alternatives --config java&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;There is only one alternative in link group java (providing /usr/bin/java): /opt/java-oracle/jre1.7.0_67/bin/java&lt;br /&gt;
Nothing to configure.&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify Java version:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ java -version&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;java version &amp;quot;1.7.0_67&amp;quot;&lt;br /&gt;
Java(TM) SE Runtime Environment (build 1.7.0_67-b01)&lt;br /&gt;
Java HotSpot(TM) 64-Bit Server VM (build 24.65-b04, mixed mode)&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installing H@H==&lt;br /&gt;
&lt;br /&gt;
For more security let&#039;s create new user for H@H:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# adduser &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now login as the new user and create a directory for H@H client:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# login &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ mkdir &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Download H@H (check for the latest version [https://e-hentai.org/hentaiathome.php here]):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget https://repo.e-hentai.org/hath/HentaiAtHome_1.4.2.zip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unzip the downloaded archive (install unzip if you haven&#039;t yet):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ unzip HentaiAtHome_1.4.2.zip -d &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath/&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Well done, let&#039;s launch it!&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ cd &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ java -jar HentaiAtHome.jar&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will be prompted for your client ID and Password which you can find on [https://e-hentai.org/hentaiathome.php your H@H page]&lt;br /&gt;
&lt;br /&gt;
You will need to configure your client settings on the above page before you get your client password. If you have not applied to run a H@H client yet, you will have to do so first.&lt;br /&gt;
&lt;br /&gt;
To stop the server, press &amp;quot;Ctrl+C&amp;quot; and wait for a couple seconds.&lt;br /&gt;
&lt;br /&gt;
==Controlling H@H with the screen utility==&lt;br /&gt;
&lt;br /&gt;
To make it very short and simple, the screen utility is a package available in many Linux distributions, that allows one to run commands in a dedicated environement. It is very useful when it comes to run a H@H client, as you can simply start your H@H client in a &amp;quot;screen&amp;quot; and leave it there to work, allowing you to perform other actions, like closing your SSH connection.&lt;br /&gt;
&lt;br /&gt;
===Installing the screen utility===&lt;br /&gt;
&lt;br /&gt;
First, download and install the package from the depository:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ apt-get install screen&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
And that&#039;s all.&lt;br /&gt;
&lt;br /&gt;
===Using the screen utility to control your H@H client===&lt;br /&gt;
&lt;br /&gt;
First connect to your server using a SSH connection, as the user &#039;hath&#039;. Then start the screen utility by entering the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ screen -r&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are now &amp;quot;inside&amp;quot; the screen utility, which looks and acts just like the command line. You can control the utility itself with the following key combinations:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Ctrl+A, then C&#039;&#039;&#039; - Create a new screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then N&#039;&#039;&#039; - Switch to next screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then P&#039;&#039;&#039; - Switch to previous screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then K&#039;&#039;&#039; - Kill the current screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then D&#039;&#039;&#039; - Detach from the screen utility (quit without closing)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To start your H@H client, follow these steps:&lt;br /&gt;
#Create a new window (Ctrl+A, then N)&lt;br /&gt;
#Start your H@H client in the window&#039;s command line&lt;br /&gt;
#Detach from the screen utility (Ctrl+A, then D)&lt;br /&gt;
#You can now close your SSH connection, the H@H client will keep running.&lt;br /&gt;
&lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;Always detach from the screen utility before closing your SSH connection.&#039;&#039;&#039; Otherwise, the screen utility and its windows will be killed, which means your H@H client will be shut down improperly.&lt;br /&gt;
&lt;br /&gt;
You can control how your client is performing later on, by connecting to your server and perform the following actions:&lt;br /&gt;
#Start the scren utility (screen -r)&lt;br /&gt;
#Browse through your windows with Ctrl+A, then P (previous) or N (next) until you see your H@H client&#039;s command line&lt;br /&gt;
#Again, use Ctrl+A then D to detach once you&#039;re done&lt;br /&gt;
#You can close the SSH connection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home]]&lt;br /&gt;
*[[Installing H@H on Ubuntu]]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795&amp;amp;st=0&amp;amp;p=797807&amp;amp;#entry797807 Advanced Linux Installation]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=50678</id>
		<title>Installing H@H on Debian</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=50678"/>
		<updated>2020-01-26T16:59:56Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Added a warning regarding Debian 8&amp;#039;s repository providing Java 7, while H@H 1.6 needs Java 8 or above&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Being able to use Google.&lt;br /&gt;
&lt;br /&gt;
* Basic Linux knowledge.&lt;br /&gt;
&lt;br /&gt;
* A running Debian GNU/Linux server.&lt;br /&gt;
&lt;br /&gt;
* PuTTY or any other SSH program to connect to your server. This allows for copying/pasting of commands.&lt;br /&gt;
&lt;br /&gt;
* An “active” H@H client (https://e-hentai.org/hentaiathome.php).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A couple things to be aware of before starting===&lt;br /&gt;
&lt;br /&gt;
* Linux IS case sensitive on file names. Therefore, it is best to use lower case names everywhere to make it easier for yourself.&lt;br /&gt;
&lt;br /&gt;
* Commands you should type are given in &amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;Green&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Output from the command prompt is given in &amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;Red&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Text in commands that you&#039;ll probably need to change is given in &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;Blue&amp;lt;/FONT&amp;gt;.&lt;br /&gt;
* Commands starting with &#039;&#039;&#039;$&#039;&#039;&#039; are to be run as current user, those starting with &#039;&#039;&#039;#&#039;&#039;&#039; - as root (using su/sudo).&lt;br /&gt;
&lt;br /&gt;
* This manual is based on a virtual server (VPS/VDS). The use of a physical server, home PC or any program other than VMware to virtualize your server may require doing some things differently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installing Java - Using packages==&lt;br /&gt;
 &lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;Don&#039;t use Debian 8&#039;s repository for H@H 1.6.0 and above.&#039;&#039;&#039; The JRE provided in the packages for Debian 8 is Java 7, and H@H 1.6.0 needs Java 8 or above.&lt;br /&gt;
If you are running Debian 8, install Java by using a downloaded archive, like described in the next section.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To run the H@H server you will have to have Java installed on the server.&lt;br /&gt;
The best and easiest method is to use the Debian packages.&lt;br /&gt;
&lt;br /&gt;
To do so, connect to your server, and run the following commands either as root, or by prefixing them by sudo (if you have the sudo package installed):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# apt-get update&lt;br /&gt;
# apt-get install default-jre&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And that&#039;s it, you&#039;re already done. Simple isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
==Installing Java - Using a downloaded archive==&lt;br /&gt;
If you can&#039;t (or don&#039;t want to) use the method that uses the Debian packages, you can download and install your package on the Oracle website.&lt;br /&gt;
Select your Java package on [https://www.oracle.com/technetwork/java/javase/downloads/index.html official download page], accept license and copy download link depending on your OS (32-bit/64-bit).&lt;br /&gt;
&lt;br /&gt;
For our case JDK isn&#039;t needed. If you need some monitoring tools (and know how to use them) - pick Server JRE. Otherwise, your choice is JRE.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the JRE can be with the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget --no-cookies --header &amp;quot;Cookie: oraclelicense=accept-securebackup-cookie&amp;quot; &amp;quot;https://download.oracle.com/otn-pub/java/jdk/7u80-b15/jdk-7u80-linux-x64.tar.gz&amp;quot;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Create directory for JVM in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# mkdir /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unpack the downloaded archive in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# tar -zxf &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre-7u67-linux-x64.tar.gz&amp;lt;/FONT&amp;gt; -C /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set our JVM to be used as the default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ Java_Home=/opt/java-oracle/&amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre1.7.0_67&amp;lt;/FONT&amp;gt;&lt;br /&gt;
# update-alternatives --install /usr/bin/java java ${Java_Home%*/}/bin/java 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javac javac ${Java_Home%*/}/bin/javac 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javaws javaws ${Java_Home%*/}/bin/javaws 20000&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify (or set) JVM to be used as a default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# update-alternatives --config java&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;There is only one alternative in link group java (providing /usr/bin/java): /opt/java-oracle/jre1.7.0_67/bin/java&lt;br /&gt;
Nothing to configure.&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify Java version:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ java -version&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;java version &amp;quot;1.7.0_67&amp;quot;&lt;br /&gt;
Java(TM) SE Runtime Environment (build 1.7.0_67-b01)&lt;br /&gt;
Java HotSpot(TM) 64-Bit Server VM (build 24.65-b04, mixed mode)&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installing H@H==&lt;br /&gt;
&lt;br /&gt;
For more security let&#039;s create new user for H@H:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# adduser &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now login as the new user and create a directory for H@H client:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# login &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ mkdir &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Download H@H (check for the latest version [https://e-hentai.org/hentaiathome.php here]):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget https://repo.e-hentai.org/hath/HentaiAtHome_1.4.2.zip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unzip the downloaded archive (install unzip if you haven&#039;t yet):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ unzip HentaiAtHome_1.4.2.zip -d &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath/&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Well done, let&#039;s launch it!&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ cd &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ java -jar HentaiAtHome.jar&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will be prompted for your client ID and Password which you can find on [https://e-hentai.org/hentaiathome.php your H@H page]&lt;br /&gt;
&lt;br /&gt;
You will need to configure your client settings on the above page before you get your client password. If you have not applied to run a H@H client yet, you will have to do so first.&lt;br /&gt;
&lt;br /&gt;
To stop the server, press &amp;quot;Ctrl+C&amp;quot; and wait for a couple seconds.&lt;br /&gt;
&lt;br /&gt;
==Controlling H@H with the screen utility==&lt;br /&gt;
&lt;br /&gt;
To make it very short and simple, the screen utility is a package available in many Linux distributions, that allows one to run commands in a dedicated environement. It is very useful when it comes to run a H@H client, as you can simply start your H@H client in a &amp;quot;screen&amp;quot; and leave it there to work, allowing you to perform other actions, like closing your SSH connection.&lt;br /&gt;
&lt;br /&gt;
===Installing the screen utility===&lt;br /&gt;
&lt;br /&gt;
First, download and install the package from the depository:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ apt-get install screen&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
And that&#039;s all.&lt;br /&gt;
&lt;br /&gt;
===Using the screen utility to control your H@H client===&lt;br /&gt;
&lt;br /&gt;
First connect to your server using a SSH connection, as the user &#039;hath&#039;. Then start the screen utility by entering the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ screen -r&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are now &amp;quot;inside&amp;quot; the screen utility, which looks and acts just like the command line. You can control the utility itself with the following key combinations:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Ctrl+A, then C&#039;&#039;&#039; - Create a new screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then N&#039;&#039;&#039; - Switch to next screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then P&#039;&#039;&#039; - Switch to previous screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then K&#039;&#039;&#039; - Kill the current screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then D&#039;&#039;&#039; - Detach from the screen utility (quit without closing)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To start your H@H client, follow these steps:&lt;br /&gt;
#Create a new window (Ctrl+A, then N)&lt;br /&gt;
#Start your H@H client in the window&#039;s command line&lt;br /&gt;
#Detach from the screen utility (Ctrl+A, then D)&lt;br /&gt;
#You can now close your SSH connection, the H@H client will keep running.&lt;br /&gt;
&lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;Always detach from the screen utility before closing your SSH connection.&#039;&#039;&#039; Otherwise, the screen utility and its windows will be killed, which means your H@H client will be shut down improperly.&lt;br /&gt;
&lt;br /&gt;
You can control how your client is performing later on, by connecting to your server and perform the following actions:&lt;br /&gt;
#Start the scren utility (screen -r)&lt;br /&gt;
#Browse through your windows with Ctrl+A, then P (previous) or N (next) until you see your H@H client&#039;s command line&lt;br /&gt;
#Again, use Ctrl+A then D to detach once you&#039;re done&lt;br /&gt;
#You can close the SSH connection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home]]&lt;br /&gt;
*[[Installing H@H on Ubuntu]]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795&amp;amp;st=0&amp;amp;p=797807&amp;amp;#entry797807 Advanced Linux Installation]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=50675</id>
		<title>Installing H@H on Debian</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=50675"/>
		<updated>2020-01-26T16:51:37Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Removed the &amp;quot;Install H@H as a service&amp;quot; section. It&amp;#039;s obslete and doesn&amp;#039;t allow one to start/stop H@H properly.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Being able to use Google.&lt;br /&gt;
&lt;br /&gt;
* Basic Linux knowledge.&lt;br /&gt;
&lt;br /&gt;
* A running Debian GNU/Linux server.&lt;br /&gt;
&lt;br /&gt;
* PuTTY or any other SSH program to connect to your server. This allows for copying/pasting of commands.&lt;br /&gt;
&lt;br /&gt;
* An “active” H@H client (https://e-hentai.org/hentaiathome.php).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A couple things to be aware of before starting===&lt;br /&gt;
&lt;br /&gt;
* Linux IS case sensitive on file names. Therefore, it is best to use lower case names everywhere to make it easier for yourself.&lt;br /&gt;
&lt;br /&gt;
* Commands you should type are given in &amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;Green&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Output from the command prompt is given in &amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;Red&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Text in commands that you&#039;ll probably need to change is given in &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;Blue&amp;lt;/FONT&amp;gt;.&lt;br /&gt;
* Commands starting with &#039;&#039;&#039;$&#039;&#039;&#039; are to be run as current user, those starting with &#039;&#039;&#039;#&#039;&#039;&#039; - as root (using su/sudo).&lt;br /&gt;
&lt;br /&gt;
* This manual is based on a virtual server (VPS/VDS). The use of a physical server, home PC or any program other than VMware to virtualize your server may require doing some things differently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installing Java (Debian 8) - Using packages==&lt;br /&gt;
To run the H@H server you will have to have Java installed on the server.&lt;br /&gt;
The best and easiest method is to use the Debian packages.&lt;br /&gt;
&lt;br /&gt;
To do so, connect to your server, and run the following commands either as root, or by prefixing them by sudo (if you have the sudo package installed):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# apt-get update&lt;br /&gt;
# apt-get install default-jre&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And that&#039;s it, you&#039;re already done. Simple isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installing Java - Using a downloaded archive==&lt;br /&gt;
If you can&#039;t (or don&#039;t want to) use the method that uses the Debian packages, you can download and install your package on the Oracle website.&lt;br /&gt;
Select your Java package on [https://www.oracle.com/technetwork/java/javase/downloads/index.html official download page], accept license and copy download link depending on your OS (32-bit/64-bit).&lt;br /&gt;
&lt;br /&gt;
For our case JDK isn&#039;t needed. If you need some monitoring tools (and know how to use them) - pick Server JRE. Otherwise, your choice is JRE.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the JRE can be with the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget --no-cookies --header &amp;quot;Cookie: oraclelicense=accept-securebackup-cookie&amp;quot; &amp;quot;https://download.oracle.com/otn-pub/java/jdk/7u80-b15/jdk-7u80-linux-x64.tar.gz&amp;quot;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Create directory for JVM in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# mkdir /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unpack the downloaded archive in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# tar -zxf &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre-7u67-linux-x64.tar.gz&amp;lt;/FONT&amp;gt; -C /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set our JVM to be used as the default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ Java_Home=/opt/java-oracle/&amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre1.7.0_67&amp;lt;/FONT&amp;gt;&lt;br /&gt;
# update-alternatives --install /usr/bin/java java ${Java_Home%*/}/bin/java 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javac javac ${Java_Home%*/}/bin/javac 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javaws javaws ${Java_Home%*/}/bin/javaws 20000&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify (or set) JVM to be used as a default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# update-alternatives --config java&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;There is only one alternative in link group java (providing /usr/bin/java): /opt/java-oracle/jre1.7.0_67/bin/java&lt;br /&gt;
Nothing to configure.&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify Java version:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ java -version&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;java version &amp;quot;1.7.0_67&amp;quot;&lt;br /&gt;
Java(TM) SE Runtime Environment (build 1.7.0_67-b01)&lt;br /&gt;
Java HotSpot(TM) 64-Bit Server VM (build 24.65-b04, mixed mode)&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installing H@H==&lt;br /&gt;
&lt;br /&gt;
For more security let&#039;s create new user for H@H:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# adduser &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now login as the new user and create a directory for H@H client:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# login &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ mkdir &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Download H@H (check for the latest version [https://e-hentai.org/hentaiathome.php here]):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget https://repo.e-hentai.org/hath/HentaiAtHome_1.4.2.zip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unzip the downloaded archive (install unzip if you haven&#039;t yet):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ unzip HentaiAtHome_1.4.2.zip -d &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath/&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Well done, let&#039;s launch it!&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ cd &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ java -jar HentaiAtHome.jar&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will be prompted for your client ID and Password which you can find on [https://e-hentai.org/hentaiathome.php your H@H page]&lt;br /&gt;
&lt;br /&gt;
You will need to configure your client settings on the above page before you get your client password. If you have not applied to run a H@H client yet, you will have to do so first.&lt;br /&gt;
&lt;br /&gt;
To stop the server, press &amp;quot;Ctrl+C&amp;quot; and wait for a couple seconds.&lt;br /&gt;
&lt;br /&gt;
==Controlling H@H with the screen utility==&lt;br /&gt;
&lt;br /&gt;
To make it very short and simple, the screen utility is a package available in many Linux distributions, that allows one to run commands in a dedicated environement. It is very useful when it comes to run a H@H client, as you can simply start your H@H client in a &amp;quot;screen&amp;quot; and leave it there to work, allowing you to perform other actions, like closing your SSH connection.&lt;br /&gt;
&lt;br /&gt;
===Installing the screen utility===&lt;br /&gt;
&lt;br /&gt;
First, download and install the package from the depository:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ apt-get install screen&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
And that&#039;s all.&lt;br /&gt;
&lt;br /&gt;
===Using the screen utility to control your H@H client===&lt;br /&gt;
&lt;br /&gt;
First connect to your server using a SSH connection, as the user &#039;hath&#039;. Then start the screen utility by entering the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ screen -r&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are now &amp;quot;inside&amp;quot; the screen utility, which looks and acts just like the command line. You can control the utility itself with the following key combinations:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Ctrl+A, then C&#039;&#039;&#039; - Create a new screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then N&#039;&#039;&#039; - Switch to next screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then P&#039;&#039;&#039; - Switch to previous screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then K&#039;&#039;&#039; - Kill the current screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then D&#039;&#039;&#039; - Detach from the screen utility (quit without closing)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To start your H@H client, follow these steps:&lt;br /&gt;
#Create a new window (Ctrl+A, then N)&lt;br /&gt;
#Start your H@H client in the window&#039;s command line&lt;br /&gt;
#Detach from the screen utility (Ctrl+A, then D)&lt;br /&gt;
#You can now close your SSH connection, the H@H client will keep running.&lt;br /&gt;
&lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;Always detach from the screen utility before closing your SSH connection.&#039;&#039;&#039; Otherwise, the screen utility and its windows will be killed, which means your H@H client will be shut down improperly.&lt;br /&gt;
&lt;br /&gt;
You can control how your client is performing later on, by connecting to your server and perform the following actions:&lt;br /&gt;
#Start the scren utility (screen -r)&lt;br /&gt;
#Browse through your windows with Ctrl+A, then P (previous) or N (next) until you see your H@H client&#039;s command line&lt;br /&gt;
#Again, use Ctrl+A then D to detach once you&#039;re done&lt;br /&gt;
#You can close the SSH connection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home]]&lt;br /&gt;
*[[Installing H@H on Ubuntu]]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795&amp;amp;st=0&amp;amp;p=797807&amp;amp;#entry797807 Advanced Linux Installation]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Items&amp;diff=50651</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Items&amp;diff=50651"/>
		<updated>2020-01-25T23:02:13Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Added for coupon trophy tiers, for consistency&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the [[HentaiVerse]] items are obtained by killing monsters, completing [[arena]] challenges, and as [[gifts]] from the [[Monster Lab|owned monsters]]. [[Training]] can increase the chance for some items to drop from slain monsters as well as affect the quality and type of drops.&lt;br /&gt;
&lt;br /&gt;
There are 13 types of items: [[#Battle Powerups|Battle Powerups]], [[#Restoratives|Restoratives]], [[#Infusions|Infusions]], [[#Scrolls|Scrolls]], [[#Special Items|Special Items]], [[#Artifacts|Artifacts]], [[#Trophies|Trophies]], [[#Tokens|Tokens]], [[#Collectables|Collectables]], [[#Crystals|Crystals]], [[#Food|Food]], [[#Enhancements|Enhancements]], and [[#Materials|Materials]].&lt;br /&gt;
&lt;br /&gt;
==Battle Powerups==&lt;br /&gt;
During a [[battle]] round any defeated monster has a ~4% chance of dropping a powerup. These powerups are automatically slotted in the &amp;quot;P&amp;quot; item slot of the player&#039;s inventory. Players can only have one powerup at a time and cannot receive a new one until the current one is used. They persist between rounds of a battle but are lost at the end of a battle series, essentially making them temporary items.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; |&#039;&#039;&#039;Mystic Gem&#039;&#039;&#039; || [[Image:channeling.png]] || Grants the [[Fighting Styles#Any|Channeling]] effect for 15 turns or until a [[spell]] is cast.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Health Gem&#039;&#039;&#039; || [[Image:Health Points.png‎]] || Restores 100% base health.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mana Gem&#039;&#039;&#039; || [[Image:Magic Points.png‎]] || Restores 50% base mana.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spirit Gem&#039;&#039;&#039; || [[Image:Spirit Points.png‎]] || Restores 25% base spirit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Restoratives==&lt;br /&gt;
These may be set as a player&#039;s [[Character Menu#Battle_Items|Battle Items]]. Players start with 5 item slots and can unlock 10 more via [[training]] Rat Pack. Items will restock themselves in battle as long as there is sufficient supply. The effects of these items when used in combat can be increased via [[Abilities#General|General abilities]].&lt;br /&gt;
&lt;br /&gt;
===Health Restoratives===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
| width=&amp;quot;100px&amp;quot; | &#039;&#039;&#039;Draught&#039;&#039;&#039; || Restores 2% base health per turn for 50 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Potion&#039;&#039;&#039; || Restores 100% of base health.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elixir&#039;&#039;&#039; || Restores 100% health on use + 2% base health per turn for 50 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Magic/Spirit Restoratives===&lt;br /&gt;
&#039;&#039;Magic and Spirit restoratives are separate items, they simply have the same percentages.&#039;&#039;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; | &#039;&#039;&#039;Draught&#039;&#039;&#039; || Restores 1% base mana/spirit per turn for 50 turns.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Potion&#039;&#039;&#039; || Restores 50% of base mana/spirit.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Elixir&#039;&#039;&#039; || Restores 100% mana/spirit on use + 1% base mana/spirit per turn for 50 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Restoratives===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; | Item || Effect || Duration || Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Energy Drink&#039;&#039;&#039; || [[File:soulstone.png]] &amp;lt;span title=&amp;quot;You are generating additional Overcharge and Spirit.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Energized&amp;lt;/span&amp;gt; || 10 turns || Restores 10 points of [[Stamina]], up to the maximum of 99. When used in battle, it also boosts [[Overcharge]] and Spirit by 10% for 10 turns.&lt;br /&gt;
*Players with the Long Gone Before Daylight [[Hath Perk]] receive 20 [[stamina]] instead (limit once per day) both in- and off-battle.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Caffeinated Candy&#039;&#039;&#039; || [[File:channeling.png]] &amp;lt;span title=&amp;quot;You are generating additional Overcharge and Spirit.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Energized&amp;lt;/span&amp;gt; || 5 turns || Restores 5 points of [[Stamina]], up to the maximum of 99. When used in battle, it also boosts [[Overcharge]] and Spirit by 10% for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Last Elixir&#039;&#039;&#039; || [[File:Health Points.png]] &amp;lt;span title=&amp;quot;The Health Restorative is regenerating your body.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Regeneration&amp;lt;/span&amp;gt; || rowspan=&amp;quot;3&amp;quot; | 100 turns || rowspan=&amp;quot;3&amp;quot; | Fully restores all vitals, and grants long-lasting restoration effects.&lt;br /&gt;
* the combined effect of a Health Elixir + a Mana Elixir + a Spirit Elixir&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Magic Points.png]] &amp;lt;span title=&amp;quot;The Mana Restorative is replenishing your mana reserves.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Replenishment&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spirit Points.png]] &amp;lt;span title=&amp;quot;The Spirit Restorative is refreshing your spirit.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Refreshment&amp;lt;/span&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Infusions==&lt;br /&gt;
These may be set as [[Character Menu#Battle_Items|Battle Items]] or enhancement in [[The Forge]]. &lt;br /&gt;
&lt;br /&gt;
If used as a [[Character_Menu#Battle_Items|Battle Item]]:&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Infusion of || Effect || Duration || Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flames&#039;&#039;&#039; || [[File:Abilities Flare.png]] Infused Flames || 50 turns || You are wreathed in the power of flames. You gain +25% resistance to Fire elemental attacks and do 25% more damage with Fire magicks.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Frost&#039;&#039;&#039; || [[File:Abilities Freeze.png]] Infused Frost || 50 turns || You are suffused with the power of frost. You gain +25% resistance to Cold elemental attacks and do 25% more damage with Cold magicks.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lightning&#039;&#039;&#039; || [[File:Abilities Lightning.png]] Infused Lightning || 50 turns || You are surrounded by the power of lightning. You gain +25% resistance to Elec elemental attacks and do 25% more damage with Elec magicks.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Storms&#039;&#039;&#039; || [[File:Abilities Gale.png]] Infused Storms || 50 turns || You are draped in the power of storms. You gain +25% resistance to Wind elemental attacks and do 25% more damage with Wind magicks.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Divinity&#039;&#039;&#039; || [[File:Abilities Smite.png]] Infused Divinity || 50 turns || You are veiled in the power of divinity. You gain +25% resistance to Holy elemental attacks and do 25% more damage with Holy magicks.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Darkness&#039;&#039;&#039; || [[File:Abilities Eternal Night.png]] Infused Darkness || 50 turns || You are cloaked in the power of darkness. You gain +25% resistance to Dark elemental attacks and do 25% more damage with Dark magicks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Only 1 infusion effect may be active at any time in combat.&lt;br /&gt;
*Players start with one slots for these and can unlock 5 more via [[training]] Tincture. They will restock themselves during battle as long as there is sufficient supply. &lt;br /&gt;
&lt;br /&gt;
If used as an enhancement through [[The Forge]]:&lt;br /&gt;
*Multiple infusions can be used to extend the time their effects last.&lt;br /&gt;
*&#039;&#039;&#039;[[Weapon]]&#039;&#039;&#039;:&lt;br /&gt;
**Lasts 15 minutes per infusion. &lt;br /&gt;
**Adds an [[Equipment_Prefixes#Elemental|Elemental Strike]] effect to the player&#039;s weapons.&lt;br /&gt;
***A maximum of 2 different types of elemental strikes (in addition to Void) may exist on a weapon (achieved via [[Item World]] or via infusions).&lt;br /&gt;
*&#039;&#039;&#039;[[Armor]]&#039;&#039;&#039;:&lt;br /&gt;
**Last 1 hour per infusion.&lt;br /&gt;
**Adds 5% elemental [[Character_Stats#Elemental_Resistance|resistance]] to the corresponding element to the player&#039;s armors.&lt;br /&gt;
&lt;br /&gt;
==Scrolls==&lt;br /&gt;
These may be set as [[Character Menu#Battle_Items|Battle Items]]. &lt;br /&gt;
*Players start with 1 slot for these and can unlock 5 more via [[training]] Scholar of War. They will restock themselves during battle as long as there is sufficient supply. &lt;br /&gt;
*These grant [[Spells#Supportive_Magic|supportive spell effects]] when used and last a long number of turns. &lt;br /&gt;
*These override their respective [[spells]]. Any [[Innate Arcana]] spells affected in this manner will not be auto-cast until the scroll&#039;s effect ends.&lt;br /&gt;
*Each effect has a 100 turn duration (besides Absorption which lasts until triggered, and Gods and Avatar which last for 200 turns).&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Scroll of || Effect&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Swiftness&#039;&#039;&#039; || Grants the &#039;&#039;Haste&#039;&#039; effect.&lt;br /&gt;
*Increases [[Action Speed]] by 60%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Protection&#039;&#039;&#039; || Grants the &#039;&#039;Protection&#039;&#039; effect. &lt;br /&gt;
*Absorbs all damage taken by 50%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;the Avatar&#039;&#039;&#039; || Grants the &#039;&#039;Haste&#039;&#039; and &#039;&#039;Protection&#039;&#039; effects.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Shadows&#039;&#039;&#039; || Grants the &#039;&#039;Shadow Veil&#039;&#039; effect.&lt;br /&gt;
*Increases evasion by 30%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Absorption&#039;&#039;&#039; || Grants the &#039;&#039;Absorb&#039;&#039; effect.&lt;br /&gt;
*Absorbs the next non-crit magical attack from a monster and partially converts it to MP.&lt;br /&gt;
*Has a 100% chance to proc.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Life&#039;&#039;&#039; || Grants the &#039;&#039;Spark of Life&#039;&#039; effect.&lt;br /&gt;
*Any attack that would normally kill the player leaves them alive with 50% of max HP&lt;br /&gt;
*Consumes 25% of base spirit if proc&#039;d.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;the Gods&#039;&#039;&#039; || Grants the &#039;&#039;Absorb&#039;&#039;, &#039;&#039;Shadow Veil&#039;&#039;, and &#039;&#039;Spark of Life&#039;&#039; effects.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Items==&lt;br /&gt;
These may be set as [[Character_Menu#Battle_Items|Battle Items]] in the same slots as restoratives. These consumables provide extremely powerful benefits. They are exceptionally rare.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Effect Name&lt;br /&gt;
! Effects&lt;br /&gt;
! Reference&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &amp;lt;span title=&amp;quot;It is time to kick ass and chew bubble-gum... and here is some gum.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Bubble Gum&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| [[File:gum.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Kicking Ass&#039;&#039;&#039;&lt;br /&gt;
| Your attacks and spells deal significantly more damage for a short time, will always hit, and will always land critical hits. Also replenishes 20% of base mana and health per turn.&lt;br /&gt;
*+100% damage&lt;br /&gt;
*Lasts 50 turns&lt;br /&gt;
|| [https://en.wikipedia.org/wiki/They_Live They Live] &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &amp;lt;span title=&amp;quot;There are three flowers in a vase. The third flower is green.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Flower Vase&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center&amp;quot;| [[File:Abilities Ragnarok.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Sleeper Imprint&#039;&#039;&#039;&lt;br /&gt;
| Your attack/magic damage, attack/magic hit/crit chance, and evade/resist chance increases significantly for a short time.&lt;br /&gt;
*+25% damage&lt;br /&gt;
*Lasts 50 turns&lt;br /&gt;
|| [https://en.wikipedia.org/wiki/Dollhouse_%28TV_series%29 Dollhouse] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
Items that can be exchanged for certain random benefits at the [[Shrine]]. They are quite rare, but the chance for them to drop can be increased via Archaeologist (up to doubled) and Scavenger [[training]] while training Quartermaster very slightly reduces the chances of getting an artifact.&lt;br /&gt;
&lt;br /&gt;
==Trophies==&lt;br /&gt;
Items dropped by [[HentaiVerse_Bestiary|Rare, Legendary, and God-class monsters]] that can be exchanged for a piece of [[equipment]] at the [[Shrine]]. Trophies drop 100% of the time except in [[Arena#Arena_Challenges|Arena challenges]] higher than [[HentaiVerse_Bestiary#Trio_and_the_Tree|The Trio and the Tree]] where the chance is a static 10% (except in the final round where it is once again 100%). The results of trophy hand-ins are &#039;&#039;&#039;not&#039;&#039;&#039; affected by anything else in the game such as Luck of the Draw [[training]].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Source&lt;br /&gt;
!width=&amp;quot;50px&amp;quot;|Trophy Tier&lt;br /&gt;
!width=&amp;quot;50px&amp;quot;|Minimum [[Quality]]&lt;br /&gt;
|-&lt;br /&gt;
|(N/A) || Quality point for [[Arena]] clear drops: Endgame [[challenge]] and below on Normal/Hard [[difficulty]] (NB: nothing to do with a trophy) || 1 || Average&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;&#039;&#039;&#039;Boss-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;No longer will MBP spread havoc, destruction, and melted polar ice caps.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Manbearpig Tail&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Manbearpig ||rowspan=&amp;quot;5&amp;quot;| 2 ||rowspan=&amp;quot;5&amp;quot;| Average&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;You find this in the lair of a White Bunneh. It appears to be a dud.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Holy Hand Grenade of Antioch&amp;lt;/span&amp;gt;&#039;&#039;&#039; || White Bunneh&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A Lilac flower given to you by a Mithra when you defeated her. Apparently, this type was her favorite.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Mithra&#039;s Flower&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Mithra&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;Taken from the destroyed remains of a Dalek shell.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Dalek Voicebox&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Dalek&lt;br /&gt;
|-&lt;br /&gt;
|(N/A) || Quality point for [[Arena]] clear drops: Longest Journey [[challenge]] on Nightmare [[difficulty]] (NB: nothing to do with a trophy)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Legendary-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;Given to you by Konata when you defeated her. It smells of timotei.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Lock of Blue Hair&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Konata ||rowspan=&amp;quot;4&amp;quot;| 3 ||rowspan=&amp;quot;4&amp;quot;| Average&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;Given to you by Mikuru when you defeated her. If you wear it, keep it to yourself.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Bunny-Girl Costume&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Mikuru Asahina&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;Given to you by Ryouko when you defeated her. You decided to name is Achakura, for no particular reason.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Hinamatsuri Doll&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Ryouko Asakura&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;Given to you by Yuki when you defeated her. She looked better without them anyway.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Broken Glasses&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Yuki Nagato&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;God-class&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A sapling from Yggdrasil, the World Tree.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Sapling&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Yggdrasil ||rowspan=&amp;quot;2&amp;quot;| 4 ||rowspan=&amp;quot;4&amp;quot;| Superior&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A plain black 100% cotton T-Shirt. On the front, an inscription in white letters reads: &#039;&#039;I defeated Real Life and all I got was this lousy T-Shirt&#039;&#039;&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Black T-Shirt&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Real Life&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;An Invisible Pink Unicorn Horn taken from the Invisible Pink Unicorn. It doesn&#039;t weigh anything and has the consistency of air, but you&#039;re quite sure it&#039;s real.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Unicorn Horn&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Invisible Pink Unicorn ||rowspan=&amp;quot;2&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
|(N/A) || Quality point for [[Arena]] clear drops: The Trio and the Tree to Eternal Darkness [[challenge]] on IWBTH/PFUDOR [[difficulty]]? (NB: nothing to do with a trophy)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A nutritious pasta-based appendage from the Flying Spaghetti Monster.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Noodly Appendage&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Flying Spaghetti Monster ||rowspan=&amp;quot;2&amp;quot;| 6 ||rowspan=&amp;quot;3&amp;quot;| Exquisite&lt;br /&gt;
|-&lt;br /&gt;
|(N/A) || Quality point for [[Arena]] clear drops: Dances with Dragons [[challenge]] on IWBTH [[difficulty]]? (NB: nothing to do with a trophy)&lt;br /&gt;
|-&lt;br /&gt;
|(Varies) || [[Obsolete_Items#Trophies|Certain holiday events]] || 7&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;You found these in your Xmas stocking when you woke up. Maybe Snowflake will give you something for them.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Stocking Stuffers&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Automatically awarded on X-Mas ||rowspan=&amp;quot;2&amp;quot;| 8 ||rowspan=&amp;quot;2&amp;quot;| Magnificent&lt;br /&gt;
|-&lt;br /&gt;
|(N/A) || Quality point for [[Arena]] clear drops: Dances with Dragons [[challenge]] on PFUDOR [[difficulty]] (NB: nothing to do with a trophy)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;&amp;quot;&amp;gt;&#039;&#039;&#039;Special&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|(Varies) || [[Obsolete_Items#Trophies|Certain holiday events]] || 8 || Magnificent&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;This box is said to contain an item of immense power. You should get Snowflake to open it.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Tenbora&#039;s Box&amp;lt;/span&amp;gt;&#039;&#039;&#039;|| Annual contest/giveaway || 9 || Legendary&lt;br /&gt;
|}&lt;br /&gt;
Note: The rows with (N/A) in the first column describe the equipment drop that you get for finishing an arena, and have nothing to do with shrine or trophies. These rows have been added to compare the end-of-arena equipment drop quality to the equipment quality from shrining trophies&lt;br /&gt;
===Coupons===&lt;br /&gt;
These are given to the users who place in the top 50 of the [[Toplists#Coupons|monthly toplists]] and operate very similarly to the trophies listed above.&lt;br /&gt;
Here is a list of the different coupons and the expected outcome when shrining them:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Source&lt;br /&gt;
!width=&amp;quot;50px&amp;quot;|Trophy Tier&lt;br /&gt;
!width=&amp;quot;50px&amp;quot;|Minimum [[Quality]]&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Coupon || Ranking 26th-50th in a [[Toplist]] || 3 || Average&lt;br /&gt;
|-&lt;br /&gt;
|Silver Coupon || Ranking 11th-25th in a [[Toplist]] || 5? || Superior&lt;br /&gt;
|-&lt;br /&gt;
|Gold Coupon || Ranking 4th-10th in a [[Toplist]] || 7 || Exquisite&lt;br /&gt;
|-&lt;br /&gt;
|Platinum Coupon || Ranking 1st-3rd in a [[Toplist]] || 8 || Magnificent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tokens==&lt;br /&gt;
Rare drops in normal battles. Blood and Chaos Tokens are primarily obtained as [[Arena]] and [[Ring of Blood]] clear bonus drops; chaos can also be gotten from [[The Lotteries]]. Tokens cannot be sold to the [[Bazaar#Item_Shop|Item Shop]] (besides Soul Fragments), sent via [[MoogleMail]], or be exchanged for other tokens.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Token of Blood&#039;&#039;&#039;: Can be used for the chance to face powerful monsters in the [[Ring of Blood]].&lt;br /&gt;
*&#039;&#039;&#039;Chaos Token&#039;&#039;&#039;: Used in the [[Monster Lab]] to create new monster slots and upgrade various stats of monsters.&lt;br /&gt;
&lt;br /&gt;
===Soul Fragments===&lt;br /&gt;
Soul Fragments are used for [[equipment]] [[soulfusion]] and for [[ability]] resets. They are untradeable and can be obtained as a drop from [[random encounter]]s, purchased from the [[Item Shop]] for 1k [[credits]] each or received every [[dawn]] for players with the Soul Catcher [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
Fusing equipment above the player&#039;s [[level]] requires +2% for every level of difference, with the base number of fragments required for [[soulfusion]] and the increase per every level being as follows:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Quality]]&lt;br /&gt;
!Base cost&lt;br /&gt;
!Increase&lt;br /&gt;
|-&lt;br /&gt;
|Peerless || 1000 || +20/level&lt;br /&gt;
|-&lt;br /&gt;
|Legendary || 500 || +10/level&lt;br /&gt;
|-&lt;br /&gt;
|Magnificent || 500 || +10/level&lt;br /&gt;
|-&lt;br /&gt;
|Exquisite || 250 || +5/level&lt;br /&gt;
|-&lt;br /&gt;
|Superior || 250 || +5/level&lt;br /&gt;
|-&lt;br /&gt;
|Fine || 250 || +5/level&lt;br /&gt;
|-&lt;br /&gt;
|Average || 100 || +2/level&lt;br /&gt;
|-&lt;br /&gt;
|Fair || 100 || +2/level&lt;br /&gt;
|-&lt;br /&gt;
|Crude || 100 || +2/level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Therefore the total number of Fragments needed to soulfuse an item at a generic level can be calculated as:&lt;br /&gt;
 Total number of Fragments = Base_Cost + Increase * Max((Item_level - player_level), 0)&lt;br /&gt;
&lt;br /&gt;
In the case player&#039;s level is higher than the level of that item, the total cost will simply be equal to Base cost. Note that a player cannot soulfuse with anything that is 100+ [[level]]s above their own.&lt;br /&gt;
&lt;br /&gt;
==Collectables==&lt;br /&gt;
These 27 items are figurines that are the rarest drop in the game (as a portion of [[#Artifacts|artifact]] drops). Collecting at least 21 different ones unlocks the [[Skills#Special_Skills|Orbital Friendship Cannon]] [[Skill]]. They can also be exchanged for bindings and high-grade [[materials]] at the [[Shrine]].&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Twilight Sparkle, the cutest, smartest, all-around best pony. According to Pinkie Pie, anyway.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Twilight Sparkle Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Rainbow Dash, flier extraordinaire. Owning this will make you about 20% cooler, but it probably took more than 10 seconds to get one.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Rainbow Dash Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Applejack, the loyalest of friends and most dependable of ponies. Equestria&#039;s best applebucker, and founder of Appleholics Anonymous.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Applejack Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Fluttershy, resident animal caretaker. You&#039;re going to love her. Likes baby dragons; Hates grown up could-eat-a-pony-in-one-bite dragons.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Fluttershy Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Pinkie Pie, a celebrated connoisseur of cupcakes and confectioneries. She just wants to keep smiling forever.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Pinkie Pie Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Rarity, the mistress of fashion and elegance. Even though she&#039;s prim and proper, she could make it in a pillow fight.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Rarity Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of The Great and Powerful Trixie. After losing her wagon, she now secretly lives in the Ponyville library with her girlfriend, Twilight Sparkle.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Trixie Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Princess Celestia, co-supreme ruler of Equestria. Bored of the daily squabble of the Royal Court, she has recently taken up sock swapping.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Princess Celestia Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Princess Luna, aka Nightmare Moon. After escaping her 1000 year banishment to the moon, she was grounded for stealing Celestia&#039;s socks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Princess Luna Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Apple Bloom, Applejack&#039;s little sister. Comes complete with a &amp;quot;Draw Your Own Cutie Mark&amp;quot; colored pencil and permanent tattoo applicator set.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Apple Bloom Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Scootaloo. Die-hard Dashie fanfilly, best pony of the Cutie Mark Crusaders, and inventor of the Wingboner Propulsion Drive. 1/64th chicken.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Scootaloo Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Sweetie Belle, Rarity&#039;s little sister. Comes complete with evening gown and cocktail dress accessories made of 100% Dumb Fabric.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Sweetie Belle Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Big Macintosh, Applejack&#039;s older brother. Famed applebucker and draft pony, and an expert in applied mathematics.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Big Macintosh Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Spitfire, team leader of the Wonderbolts. Dashie&#039;s idol and occasional shipping partner. Doesn&#039;t actually spit fire.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Spitfire Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Derpy Hooves, Ponyville&#039;s leading mailmare. Outspoken proponent of economic stimulus through excessive muffin consumption.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Derpy Hooves Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Lyra Heartstrings. Features twenty-six points of articulation, replaceable pegasus hoofs, and a detachable unicorn horn.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Lyra Heartstrings Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Octavia. Famous cello musician; believed to have created the Octatonic scale, the Octahedron, and the Octopus.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Octavia Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of [http://mlp.wikia.com/wiki/Zecora Zecora], a mysterious zebra from a distant land. She&#039;ll never hesitate to mix her brews or lend you a hand. Err, hoof.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Zecora Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Cheerilee, Ponyville&#039;s most beloved educational institution. Your teachers will never be as cool as Cheerilee.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Cheerilee Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale bobblehead figurine of Vinyl Scratch, the original DJ P0n-3. Octavia&#039;s musical rival and wub wub wub interest.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Vinyl Scratch Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Daring Do, the thrill-seeking, action-taking mare starring numerous best-selling books. Dashie&#039;s recolor and favorite literary character.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Daring Do Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Dr. Whooves. Not a medical doctor. Once got into a hoof fight with Applejack over a derogatory remark about apples.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Doctor Whooves Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Berry Punch. Overly protective parent pony and Ponyville&#039;s resident lush. It smells faintly of fruit wine.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Berry Punch Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale figurine of Bon-Bon. Usually seen in the company of Lyra. Suffers from various throat ailments that make her sound different every time you see her.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Bon-Bon Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;span title=&amp;quot;A 1/10th scale fluffy figurine of Fluffle Puff. Best Bed Forever. &amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Fluffle Puff Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A lifesize figurine of Angel Bunny, Fluttershy&#039;s faithful yet easily vexed pet and life partner. All-purpose assistant, time keeper, and personal attack alarm.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Angel Bunny Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span title=&amp;quot;A lifesize figurine of [http://mlp.wikia.com/wiki/Gummy Gummy], Pinkie Pie&#039;s faithful pet. Usually found lurking in your bathtub. While technically an alligator, he is still arguably the best pony.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Gummy Figurine&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crystals==&lt;br /&gt;
Used to increase the [[Monster Stats|stats of monsters]] in the [[Monster Lab#Crystal List|Monster Lab]] and raise their [[morale]]. Have bonus drop rates in the [[Grindfest]].&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Used to maintain [[Monster_Lab#Food|custom monsters&#039; hunger]] in the [[Monster Lab]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Enhancements&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enchantments==&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shards&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;shards&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Shards allow for temporary but powerful enchantments to [[equipment]] that last for 1 hour (real-time). Multiple shards can be used to extend the time their effects last. Voidseeker, Aether, and Amnesia Shard drops only occur on Hard or higher [[difficulty]]. These effects are automatically removed if the affected equipment is sold to the [[Bazaar]].&lt;br /&gt;
&lt;br /&gt;
See [[The_Forge#Enchant|The Forge - Enchant]] for the list of shards and their effects.&lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
Materials allow for permanent upgrade to [[equipment]] stats. It can primarily be obtained through [[gifts]] from monsters or [[salvage|salvaging]]. The amount/type of materials required depends on the specific stats of the equipment. &lt;br /&gt;
&lt;br /&gt;
See [[The_Forge#Materials|The Forge - Materials]] for the list of materials and their effects.&lt;br /&gt;
&lt;br /&gt;
==[[Loot Drop Rolls|Drop Rates]]==&lt;br /&gt;
The base drop rate for ALL items is 10% per monster kill but this is segmented into every type including [[equipment]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Bazaar#Item_Shop|Item Shop]]&lt;br /&gt;
*[[Character Menu‎]]&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Obsolete Items]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Alternate_Catgirl_Images&amp;diff=50549</id>
		<title>Alternate Catgirl Images</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Alternate_Catgirl_Images&amp;diff=50549"/>
		<updated>2019-12-25T18:12:59Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In order to get a custom banner, users must donate enough to the site to reach at least [[Stars#Catgirl|Catgirl]] level and send it as a [https://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PM to Tenboro].&lt;br /&gt;
*Image format must be PNG/APNG, 150x26 pixels.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User&lt;br /&gt;
!Icon&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1178606 八雲紫] || [[Image:1178606_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=181149 aeridus] || [[Image:foxboy.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=42769 ask1123] || [[Image:42769_catgirlkkk.png‎‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2328 atomicpuppy] || [[Image:2328_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=243587 binglo] || [[Image:243587_catcow.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1968682 decondelite] || [[Image:1968682_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=882044 DGze] || [[Image:882044_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2977124 DJNoni] || [[Image:2977124_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1168408 Einst·Alchimie] || [[Image:1168408_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=384226 EsotericSatire] || [[Image:384226_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=173181 FLCLocust] || [[Image:173181_dashie.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2632258 FreeloaderV] || [[Image:2632258_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1357736 Gundo Misuzu] || [[Image:1357736_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=48261 Homicidalsage] || [[Image:48261_catgirl2.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=13641 Honeycat] || [[Image:13641_decastar.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=311413 HTTP/308] || [[Image:catgirl_501.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=126396 Ichy] || [[Image:126396_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=702197 Jeanne d&#039;Arc] || [[Image:702197_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=940068 Koaen] || [[Image:940068_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=218706 kyouri] || [[Image:218706_catgirl.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=322837 Maharid] || [[Image:322837_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=565719 MidNightPass] || [[Image:565719_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1755845 NerfThis] || [[Image:1755845_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=203905 pocky00] || [[Image:203905_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=4850902 PrincessKaguya] || [[Image:custom_4850902.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2638496 RoadShoe] || [[Image:2638496_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=195991 Setebos] || [[Image:195991_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=407334 sickentide] || [[Image:407334_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=9984 skillchip] || [[Image:9984_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=32752 Sonic] || [[Image:32752_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=932943 StonyCat] || [[Image:932943_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=822761 t15] || [[Image:822761_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1156542 tazmanian devil] || [[Image:1156542 catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=15279 tenchi20] || [[Image:15279_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=475069 thx1] || [[Image:475069_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2051615 uareader] || [[Image:2051615_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=106990 VriskaSerket] || [[Image:106990_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=823796 wannaf] || [[Image:823796_catgirl.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Stars]]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Forums]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=File:218706_catgirl.gif&amp;diff=50548</id>
		<title>File:218706 catgirl.gif</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=File:218706_catgirl.gif&amp;diff=50548"/>
		<updated>2019-12-25T18:12:26Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Alternate_Catgirl_Images&amp;diff=50547</id>
		<title>Alternate Catgirl Images</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Alternate_Catgirl_Images&amp;diff=50547"/>
		<updated>2019-12-25T18:10:39Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Added kyouri&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In order to get a custom banner, users must donate enough to the site to reach at least [[Stars#Catgirl|Catgirl]] level and send it as a [https://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PM to Tenboro].&lt;br /&gt;
*Image format must be PNG/APNG, 150x26 pixels.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User&lt;br /&gt;
!Icon&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1178606 八雲紫] || [[Image:1178606_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=181149 aeridus] || [[Image:foxboy.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=42769 ask1123] || [[Image:42769_catgirlkkk.png‎‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2328 atomicpuppy] || [[Image:2328_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=243587 binglo] || [[Image:243587_catcow.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1968682 decondelite] || [[Image:1968682_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=882044 DGze] || [[Image:882044_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2977124 DJNoni] || [[Image:2977124_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1168408 Einst·Alchimie] || [[Image:1168408_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=384226 EsotericSatire] || [[Image:384226_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=173181 FLCLocust] || [[Image:173181_dashie.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2632258 FreeloaderV] || [[Image:2632258_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1357736 Gundo Misuzu] || [[Image:1357736_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=48261 Homicidalsage] || [[Image:48261_catgirl2.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=13641 Honeycat] || [[Image:13641_decastar.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=311413 HTTP/308] || [[Image:catgirl_501.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=126396 Ichy] || [[Image:126396_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=702197 Jeanne d&#039;Arc] || [[Image:702197_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=940068 Koaen] || [[Image:940068_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=218706 kyouri] || [[Image:218706_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=322837 Maharid] || [[Image:322837_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=565719 MidNightPass] || [[Image:565719_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1755845 NerfThis] || [[Image:1755845_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=203905 pocky00] || [[Image:203905_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=4850902 PrincessKaguya] || [[Image:custom_4850902.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2638496 RoadShoe] || [[Image:2638496_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=195991 Setebos] || [[Image:195991_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=407334 sickentide] || [[Image:407334_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=9984 skillchip] || [[Image:9984_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=32752 Sonic] || [[Image:32752_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=932943 StonyCat] || [[Image:932943_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=822761 t15] || [[Image:822761_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1156542 tazmanian devil] || [[Image:1156542 catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=15279 tenchi20] || [[Image:15279_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=475069 thx1] || [[Image:475069_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2051615 uareader] || [[Image:2051615_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=106990 VriskaSerket] || [[Image:106990_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=823796 wannaf] || [[Image:823796_catgirl.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Stars]]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Forums]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=File:1178606_catgirl.png&amp;diff=50546</id>
		<title>File:1178606 catgirl.png</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=File:1178606_catgirl.png&amp;diff=50546"/>
		<updated>2019-12-25T16:58:53Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Alternate_Catgirl_Images&amp;diff=50545</id>
		<title>Alternate Catgirl Images</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Alternate_Catgirl_Images&amp;diff=50545"/>
		<updated>2019-12-25T16:57:40Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In order to get a custom banner, users must donate enough to the site to reach at least [[Stars#Catgirl|Catgirl]] level and send it as a [https://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PM to Tenboro].&lt;br /&gt;
*Image format must be PNG/APNG, 150x26 pixels.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User&lt;br /&gt;
!Icon&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1178606 八雲紫] || [[Image:1178606_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=181149 aeridus] || [[Image:foxboy.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=42769 ask1123] || [[Image:42769_catgirlkkk.png‎‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2328 atomicpuppy] || [[Image:2328_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=243587 binglo] || [[Image:243587_catcow.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1968682 decondelite] || [[Image:1968682_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=882044 DGze] || [[Image:882044_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2977124 DJNoni] || [[Image:2977124_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1168408 Einst·Alchimie] || [[Image:1168408_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=384226 EsotericSatire] || [[Image:384226_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=173181 FLCLocust] || [[Image:173181_dashie.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2632258 FreeloaderV] || [[Image:2632258_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1357736 Gundo Misuzu] || [[Image:1357736_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=48261 Homicidalsage] || [[Image:48261_catgirl2.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=13641 Honeycat] || [[Image:13641_decastar.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=311413 HTTP/308] || [[Image:catgirl_501.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=126396 Ichy] || [[Image:126396_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=702197 Jeanne d&#039;Arc] || [[Image:702197_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=940068 Koaen] || [[Image:940068_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=322837 Maharid] || [[Image:322837_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=565719 MidNightPass] || [[Image:565719_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1755845 NerfThis] || [[Image:1755845_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=203905 pocky00] || [[Image:203905_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=4850902 PrincessKaguya] || [[Image:custom_4850902.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2638496 RoadShoe] || [[Image:2638496_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=195991 Setebos] || [[Image:195991_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=407334 sickentide] || [[Image:407334_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=9984 skillchip] || [[Image:9984_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=32752 Sonic] || [[Image:32752_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=932943 StonyCat] || [[Image:932943_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=822761 t15] || [[Image:822761_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1156542 tazmanian devil] || [[Image:1156542 catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=15279 tenchi20] || [[Image:15279_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=475069 thx1] || [[Image:475069_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2051615 uareader] || [[Image:2051615_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=106990 VriskaSerket] || [[Image:106990_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=823796 wannaf] || [[Image:823796_catgirl.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Stars]]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Forums]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Alternate_Catgirl_Images&amp;diff=50544</id>
		<title>Alternate Catgirl Images</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Alternate_Catgirl_Images&amp;diff=50544"/>
		<updated>2019-12-25T16:57:23Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Added 八雲紫&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In order to get a custom banner, users must donate enough to the site to reach at least [[Stars#Catgirl|Catgirl]] level and send it as a [https://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PM to Tenboro].&lt;br /&gt;
*Image format must be PNG/APNG, 150x26 pixels.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User&lt;br /&gt;
!Icon&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1178606 八雲紫 || [[Image:1178606_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=181149 aeridus] || [[Image:foxboy.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=42769 ask1123] || [[Image:42769_catgirlkkk.png‎‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2328 atomicpuppy] || [[Image:2328_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=243587 binglo] || [[Image:243587_catcow.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1968682 decondelite] || [[Image:1968682_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=882044 DGze] || [[Image:882044_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2977124 DJNoni] || [[Image:2977124_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1168408 Einst·Alchimie] || [[Image:1168408_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=384226 EsotericSatire] || [[Image:384226_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=173181 FLCLocust] || [[Image:173181_dashie.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2632258 FreeloaderV] || [[Image:2632258_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1357736 Gundo Misuzu] || [[Image:1357736_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=48261 Homicidalsage] || [[Image:48261_catgirl2.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=13641 Honeycat] || [[Image:13641_decastar.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=311413 HTTP/308] || [[Image:catgirl_501.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=126396 Ichy] || [[Image:126396_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=702197 Jeanne d&#039;Arc] || [[Image:702197_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=940068 Koaen] || [[Image:940068_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=322837 Maharid] || [[Image:322837_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=565719 MidNightPass] || [[Image:565719_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1755845 NerfThis] || [[Image:1755845_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=203905 pocky00] || [[Image:203905_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=4850902 PrincessKaguya] || [[Image:custom_4850902.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2638496 RoadShoe] || [[Image:2638496_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=195991 Setebos] || [[Image:195991_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=407334 sickentide] || [[Image:407334_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=9984 skillchip] || [[Image:9984_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=32752 Sonic] || [[Image:32752_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=932943 StonyCat] || [[Image:932943_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=822761 t15] || [[Image:822761_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1156542 tazmanian devil] || [[Image:1156542 catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=15279 tenchi20] || [[Image:15279_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=475069 thx1] || [[Image:475069_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2051615 uareader] || [[Image:2051615_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=106990 VriskaSerket] || [[Image:106990_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=823796 wannaf] || [[Image:823796_catgirl.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Stars]]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Forums]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=File:1755845_catgirl.png&amp;diff=50543</id>
		<title>File:1755845 catgirl.png</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=File:1755845_catgirl.png&amp;diff=50543"/>
		<updated>2019-12-25T16:49:09Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Alternate_Catgirl_Images&amp;diff=50542</id>
		<title>Alternate Catgirl Images</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Alternate_Catgirl_Images&amp;diff=50542"/>
		<updated>2019-12-25T16:45:38Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Added NerfThis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In order to get a custom banner, users must donate enough to the site to reach at least [[Stars#Catgirl|Catgirl]] level and send it as a [https://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PM to Tenboro].&lt;br /&gt;
*Image format must be PNG/APNG, 150x26 pixels.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User&lt;br /&gt;
!Icon&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=181149 aeridus] || [[Image:foxboy.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=42769 ask1123] || [[Image:42769_catgirlkkk.png‎‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2328 atomicpuppy] || [[Image:2328_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=243587 binglo] || [[Image:243587_catcow.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1968682 decondelite] || [[Image:1968682_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=882044 DGze] || [[Image:882044_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2977124 DJNoni] || [[Image:2977124_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1168408 Einst·Alchimie] || [[Image:1168408_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=384226 EsotericSatire] || [[Image:384226_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=173181 FLCLocust] || [[Image:173181_dashie.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2632258 FreeloaderV] || [[Image:2632258_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1357736 Gundo Misuzu] || [[Image:1357736_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=48261 Homicidalsage] || [[Image:48261_catgirl2.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=13641 Honeycat] || [[Image:13641_decastar.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=311413 HTTP/308] || [[Image:catgirl_501.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=126396 Ichy] || [[Image:126396_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=702197 Jeanne d&#039;Arc] || [[Image:702197_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=940068 Koaen] || [[Image:940068_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=322837 Maharid] || [[Image:322837_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=565719 MidNightPass] || [[Image:565719_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1755845 NerfThis] || [[Image:1755845_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=203905 pocky00] || [[Image:203905_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=4850902 PrincessKaguya] || [[Image:custom_4850902.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2638496 RoadShoe] || [[Image:2638496_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=195991 Setebos] || [[Image:195991_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=407334 sickentide] || [[Image:407334_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=9984 skillchip] || [[Image:9984_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=32752 Sonic] || [[Image:32752_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=932943 StonyCat] || [[Image:932943_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=822761 t15] || [[Image:822761_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1156542 tazmanian devil] || [[Image:1156542 catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=15279 tenchi20] || [[Image:15279_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=475069 thx1] || [[Image:475069_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2051615 uareader] || [[Image:2051615_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=106990 VriskaSerket] || [[Image:106990_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=823796 wannaf] || [[Image:823796_catgirl.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Stars]]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Forums]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Detailed_Equip_Characteristics&amp;diff=50445</id>
		<title>Detailed Equip Characteristics</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Detailed_Equip_Characteristics&amp;diff=50445"/>
		<updated>2019-11-26T18:54:44Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Rearranged some info regarding prefixes, suffixes so it&amp;#039;s more clear. Added/enhanced links. Guaranteed prefix is starting off Legendary, not Peerless.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Equipment Basics|Equipment]] may have advanced modifiers that alter their possible stat ranges, or add new stats to an equipment that would otherwise not have them. These characteristics include Quality, Prefixes and Suffixes.&lt;br /&gt;
&lt;br /&gt;
=Quality=&lt;br /&gt;
&lt;br /&gt;
Quality directly determines how high the stats on an equipment can be (or low, in the case of Burden &amp;amp; Interference).&lt;br /&gt;
&lt;br /&gt;
Some qualities have additional effects on the equipment characteristics, listed in the table below.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!PXP At 0&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Crude || 103-138 ||&lt;br /&gt;
*Never has a [[Equipment_Prefixes|prefix]].&lt;br /&gt;
*Never has a [[Equipment_Suffixes|suffix]].&lt;br /&gt;
*Drops Level Unassigned&lt;br /&gt;
|-&lt;br /&gt;
|Fair || ~139-187 ||&lt;br /&gt;
|-&lt;br /&gt;
|Average || ~188-227 ||&lt;br /&gt;
*Can have a [[Equipment_Suffixes|suffix]]&lt;br /&gt;
|-&lt;br /&gt;
|Superior || ~228-282 ||&lt;br /&gt;
*Guaranteed a [[Equipment_Suffixes|suffix]].&lt;br /&gt;
*Can have a [[Equipment_Prefixes|prefix]].&lt;br /&gt;
*Assigned the player&#039;s [[level]] as soon as it drops.&lt;br /&gt;
|-&lt;br /&gt;
|Exquisite || ~277-303 ||&lt;br /&gt;
|-&lt;br /&gt;
|Magnificent || ~304-348 ||&lt;br /&gt;
*Base drop chance = 0.0005%&lt;br /&gt;
|-&lt;br /&gt;
|Legendary || ~348-399 ||&lt;br /&gt;
*Guaranteed a [[Equipment_Prefixes|prefix]].&lt;br /&gt;
*85-100% of maximum stats (varies on each stat).&lt;br /&gt;
*Guaranteed maximum number of [[Character_Stats#Primary_Attributes|attribute bonuses]] (actual number depending on type).&lt;br /&gt;
*Base drop chance = 0.00025%&lt;br /&gt;
|-&lt;br /&gt;
|Peerless || 368-421 ||&lt;br /&gt;
*Guaranteed all stats maxed (125% of Superior&#039;s maximum).&lt;br /&gt;
**Essentially a Legendary with 100% on every stat.&lt;br /&gt;
*Base drop chance = 0.0001%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: in older versions of Hentaiverse, equipment stats were rolled first, and then quality was determined from their average. This meant some equipment could have some very low stats. In modern Hentaiverse, quality is rolled first, and then stats are generated - guaranteeing they fall within a minimum and maximum range.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Prefixes=&lt;br /&gt;
Prefixes are modifiers which can be identified in an equipment&#039;s name between the quality and the material type (ie, Peerless &#039;&#039;&#039;Hallowed&#039;&#039;&#039; Oak Staff of Heimdall).&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Weapons can roll seven possible prefixes: the six elemental types, or ethereal.&lt;br /&gt;
&lt;br /&gt;
Note that any one weapon can have up to two [[Equipment_Basics#Elemental_Strikes|Elemental Strikes]] plus Void Strike.&lt;br /&gt;
&lt;br /&gt;
Elemental weapons:&lt;br /&gt;
* Do not change the normal damage type of the weapon (ie, Slashing, Crushing or Piercing).&lt;br /&gt;
* Gain a Spell Damage bonus to their respective element.&lt;br /&gt;
* Gain an [[Equipment Basics#Elemental Strikes|Elemental Strike]] effect in that element.&lt;br /&gt;
* Will not gain any benefit from being [[The Forge#Enchant|enchanted]] with an [[Items#Infusions|infusion]] matching their elemental type.&lt;br /&gt;
* At [[Item World#Potencies|Item World Potency]] level 10, they will have their damage type changed to [[Damage Types#Void|Void]], and gain Void Strike. The original Elemental Strike is not removed.&lt;br /&gt;
&lt;br /&gt;
Ethereal weapons:&lt;br /&gt;
* Deal [[Damage Types#Void|Void]] damage instead of the weapon&#039;s base type.&lt;br /&gt;
* Do not gain any Spell Damage bonus.&lt;br /&gt;
* Gain [[Equipment Basics#Elemental Strikes|Void Strike]].&lt;br /&gt;
* At [[Item World#Potencies|Item World Potency]] level 10, gains a random Elemental Strike.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Prefix&lt;br /&gt;
![[Damage Type]]&lt;br /&gt;
!Distribution&lt;br /&gt;
|-&lt;br /&gt;
|Ethereal || Void || 20%&lt;br /&gt;
|-&lt;br /&gt;
|Fiery || Fire || 15%&lt;br /&gt;
|-&lt;br /&gt;
|Arctic || Cold || 15%&lt;br /&gt;
|-&lt;br /&gt;
|Shocking || Elec || 15%&lt;br /&gt;
|-&lt;br /&gt;
|Tempestuous || Wind || 15%&lt;br /&gt;
|-&lt;br /&gt;
|Hallowed || Holy || 10%&lt;br /&gt;
|-&lt;br /&gt;
|Demonic || Dark || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
Note that the distribution refers to the prefix drop rate for that type of shield only.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Shield type&lt;br /&gt;
!Prefix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|Buckler||Reinforced||25%||Increases Slashing, Crushing and Piercing mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Agile||25%||Adds Attack Speed bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Mithril||50%||Reduces Burden.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|Kite Shield||Reinforced||25%||Increases Slashing, Crushing and Piercing mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Agile||25%||Adds Attack Speed bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Mithril||50%||Reduces Burden.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=6|Force Shield||Ruby||20%||Adds Fire mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Cobalt||20%||Adds Cold mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Amber||20%||Adds Elec mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Jade||20%||Adds Wind mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Zircon||10%||Adds Holy mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Onyx||10%||Adds Dark mitigation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
As with shields, note that the distribution refers to the prefix drop rate for that material only, except for the &#039;All Materials&#039; section.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Material&lt;br /&gt;
!Prefix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Cotton||Charged||10%||Adds Cast Speed bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Frugal||10%||Adds Mana Conservation bonus.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Phase||Charged||10%||Adds Cast Speed bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Frugal||10%||Adds Mana Conservation bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Radiant||5%||Adds Magic Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Mystic||5%||Adds Spell Crit Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Leather||Reinforced||10%||Increases Slashing, Crushing and Piercing mitigation.&lt;br /&gt;
|-&lt;br /&gt;
||Agile||10%||Adds Attack Speed bonus.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Shade||Savage||10%||Adds Physical Crit Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Agile||10%||Adds Attack Speed bonus.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Plate||Mithril||10%||Reduces Burden.&lt;br /&gt;
|-&lt;br /&gt;
|Shielding||10%||Adds Block chance.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Power||Mithril||10%||Reduces Burden.&lt;br /&gt;
|-&lt;br /&gt;
|Savage||10%||Increases Physical Crit Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|All Materials||Ruby||15% (12.5% on Phase)||Adds Fire mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Cobalt||15% (12.5% on Phase)||Adds Cold mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Amber||15% (12.5% on Phase)||Adds Elec mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Jade||15% (12.5% on Phase)||Adds Wind mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Zircon||10%||Adds Holy mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Onyx||10%||Adds Dark mitigation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Suffixes=&lt;br /&gt;
Suffixes are modifiers which can be identified in an equipment&#039;s name at the end (ie, Peerless Hallowed Oak Staff of &#039;&#039;&#039;Heimdall&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
==One-Handed Weapons==&lt;br /&gt;
===Axes===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Slaughter||65%||Increases Attack Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|the Vampire||~14%||Adds &#039;Siphon Health&#039; proc.&lt;br /&gt;
|-&lt;br /&gt;
|the Illithid||~14%||Adds &#039;Siphon Mana&#039; proc.&lt;br /&gt;
|-&lt;br /&gt;
|the Bansheee||~7%||Adds &#039;Siphon Spirit&#039; proc.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clubs===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Slaughter||30%||Increases Attack Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Balance||30%||Increases Attack Accuracy bonus and Physical Critical chance bonus.&lt;br /&gt;
|-&lt;br /&gt;
|the Nimble||20%||Adds Parry chance.&lt;br /&gt;
|-&lt;br /&gt;
|the Battlecaster||~3%||Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference.&lt;br /&gt;
|-&lt;br /&gt;
|the Vampire||~7%||Adds &#039;Siphon Health&#039; proc.&lt;br /&gt;
|-&lt;br /&gt;
|the Illithid||~7%||Adds &#039;Siphon Mana&#039; proc.&lt;br /&gt;
|-&lt;br /&gt;
|the Bansheee||~3%||Adds &#039;Siphon Spirit&#039; proc.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rapiers===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Slaughter||30%||Increases Attack Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Balance||30%||Increases Attack Accuracy bonus and Physical Critical chance bonus.&lt;br /&gt;
|-&lt;br /&gt;
|the Nimble||20%||Adds Parry chance.&lt;br /&gt;
|-&lt;br /&gt;
|the Battlecaster||~3%||Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference.&lt;br /&gt;
|-&lt;br /&gt;
|the Vampire||~7%||Adds &#039;Siphon Health&#039; proc.&lt;br /&gt;
|-&lt;br /&gt;
|the Illithid||~7%||Adds &#039;Siphon Mana&#039; proc.&lt;br /&gt;
|-&lt;br /&gt;
|the Bansheee||~3%||Adds &#039;Siphon Spirit&#039; proc.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shortswords===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Slaughter||33%||Increases Attack Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Balance||33%||Increases Attack Accuracy bonus and Physical Critical chance bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Swiftness||11%||Adds Attack Speed bonus.&lt;br /&gt;
|-&lt;br /&gt;
|the Battlecaster||~4%||Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference.&lt;br /&gt;
|-&lt;br /&gt;
|the Vampire||~7.5%||Adds &#039;Siphon Health&#039; proc.&lt;br /&gt;
|-&lt;br /&gt;
|the Illithid||~7.5%||Adds &#039;Siphon Mana&#039; proc.&lt;br /&gt;
|-&lt;br /&gt;
|the Bansheee||~4%||Adds &#039;Siphon Spirit&#039; proc.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wakizashis===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Slaughter||21%||Increases Attack Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Balance||32%||Increases Attack Accuracy bonus and Physical Critical chance bonus.&lt;br /&gt;
|-&lt;br /&gt;
|the Nimble||32%||Adds Parry chance.&lt;br /&gt;
|-&lt;br /&gt;
|Swiftness||10%||Adds Attack Speed bonus.&lt;br /&gt;
|-&lt;br /&gt;
|the Battlecaster||~5%||Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Weapons==&lt;br /&gt;
===Estoc===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Slaughter||37.5%||Increases Attack Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Balance||37.5%||Increases Attack Accuracy bonus and Physical Critical chance bonus.&lt;br /&gt;
|-&lt;br /&gt;
|the Battlecaster||~4.5%||Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference.&lt;br /&gt;
|-&lt;br /&gt;
|the Vampire||~8%||Adds &#039;Siphon Health&#039; proc.&lt;br /&gt;
|-&lt;br /&gt;
|the Illithid||~8%||Adds &#039;Siphon Mana&#039; proc.&lt;br /&gt;
|-&lt;br /&gt;
|the Bansheee||~4.5%||Adds &#039;Siphon Spirit&#039; proc.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Longsword===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Slaughter||37.5%||Increases Attack Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Balance||37.5%||Increases Attack Accuracy bonus and Physical Critical chance bonus.&lt;br /&gt;
|-&lt;br /&gt;
|the Battlecaster||~4.5%||Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference.&lt;br /&gt;
|-&lt;br /&gt;
|the Vampire||~8%||Adds &#039;Siphon Health&#039; proc.&lt;br /&gt;
|-&lt;br /&gt;
|the Illithid||~8%||Adds &#039;Siphon Mana&#039; proc.&lt;br /&gt;
|-&lt;br /&gt;
|the Bansheee||~4.5%||Adds &#039;Siphon Spirit&#039; proc.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mace===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Slaughter||37.5%||Increases Attack Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Balance||37.5%||Increases Attack Accuracy bonus and Physical Critical chance bonus.&lt;br /&gt;
|-&lt;br /&gt;
|the Battlecaster||~4.5%||Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference.&lt;br /&gt;
|-&lt;br /&gt;
|the Vampire||~8%||Adds &#039;Siphon Health&#039; proc.&lt;br /&gt;
|-&lt;br /&gt;
|the Illithid||~8%||Adds &#039;Siphon Mana&#039; proc.&lt;br /&gt;
|-&lt;br /&gt;
|the Bansheee||~4.5%||Adds &#039;Siphon Spirit&#039; proc.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Katana===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Slaughter||50%||Increases Attack Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Balance||50%||Increases Attack Accuracy bonus and Physical Critical chance bonus.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Staffs==&lt;br /&gt;
===Willow===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Destruction||33.3%||Increases Magical Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Focus||33.3%||Increases Magical Accuracy bonus and Magical Critical chance bonus, and adds Mana Conservation bonus.&lt;br /&gt;
|-&lt;br /&gt;
|the Curse-weaver||33.3%||Increases Deprecating proficiency.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Oak===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Heimdall||33.3%||Increases Divine proficiency.&lt;br /&gt;
|-&lt;br /&gt;
|Focus||33.3%||Increases Magical Accuracy bonus and Magical Critical chance bonus, and adds Mana Conservation bonus.&lt;br /&gt;
|-&lt;br /&gt;
|the Earth-walker||33.3%||Increases Supportive proficiency.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Redwood===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Destruction||20%||Increases Magical Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Focus||20%||Increases Magical Accuracy bonus and Magical Critical chance bonus, and adds Mana Conservation bonus.&lt;br /&gt;
|-&lt;br /&gt;
|the Elementalist||20%||Increases Elemental proficiency.&lt;br /&gt;
|-&lt;br /&gt;
|Surtr||10%||Increases Fire Spell Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Niflheim||10%||Increases Cold Spell Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Mjolnir||10%||Increases Elec Spell Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Freyr||10%||Increases Wind Spell Damage bonus.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Katalox===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Destruction||16.66%||Increases Magical Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Focus||16.66%||Increases Magical Accuracy bonus and Magical Critical chance bonus, and adds Mana Conservation bonus.&lt;br /&gt;
|-&lt;br /&gt;
|the Heaven-Sent||16.66%||Increases Divine proficiency.&lt;br /&gt;
|-&lt;br /&gt;
|the Demon-Fiend||16.66%||Increases Forbidden proficiency.&lt;br /&gt;
|-&lt;br /&gt;
|Heimdall||16.66%||Increases Holy Spell Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Fenrir||16.66%||Increases Dark Spell Damage bonus.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
===Buckler===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|the Barrier||15%||Increases Block chance bonus.&lt;br /&gt;
|-&lt;br /&gt;
|the Nimble||15%||Adds Parry chance bonus.&lt;br /&gt;
|-&lt;br /&gt;
|the Battlecaster||5%||Adds Magic Accuracy Bonus, Mana Conversation Bonus, and has no Interference&lt;br /&gt;
|-&lt;br /&gt;
|Protection||50%||Increases Physical mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Warding||15%||Increases Magical mitigation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kite Shield===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Protection||29%||Increases Physical mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Warding||29%||Increases Magical mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Dampening||14%||Increases Crushing mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Deflection||14%||Increases Piercing mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Stoneskin||14%||Increases Slashing mitigation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Force Shield===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Protection||29%||Increases Physical mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Warding||29%||Increases Magical mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Dampening||14%||Increases Crushing mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Deflection||14%||Increases Piercing mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Stoneskin||14%||Increases Slashing mitigation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cloth==&lt;br /&gt;
===Cotton===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Protection||27.5%||Increases Physical mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Warding||27.5%||Increases Magical mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|the Elementalist||9%||Increases Elemental proficiency.&lt;br /&gt;
|-&lt;br /&gt;
|the Heaven-Sent||9%||Increases Divine proficiency.&lt;br /&gt;
|-&lt;br /&gt;
|the Demon-fiend||9%||Increases Forbidden proficiency.&lt;br /&gt;
|-&lt;br /&gt;
|the Earth-walker||9%||Increases Supportive proficiency.&lt;br /&gt;
|-&lt;br /&gt;
|the Curse-weaver||9%||Increases Deprecating proficiency.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Phase===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Surtr||16.66%||Increases Fire Spell Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Niflheim||16.66%||Increases Cold Spell Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Mjolnir||16.66%||Increases Elec Spell Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Freyr||16.66%||Increases Wind Spell Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Heimdall||16.66%||Increases Holy Spell Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Fenrir||16.66%||Increases Dark Spell Damage bonus.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Light==&lt;br /&gt;
===Leather===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Protection||29%||Increases Physical mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Warding||29%||Increases Magical mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Dampening||14%||Increases Crushing mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Deflection||14%||Increases Piercing mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Stoneskin||14%||Increases Slashing mitigation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shade===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|the Shadowdancer||10%||Increases Evasion chance bonus, and Physical Critical chance bonus.&lt;br /&gt;
|-&lt;br /&gt;
|the Arcanist||10%||Adds INT, WIS and Magic Accuracy bonus.&lt;br /&gt;
|-&lt;br /&gt;
|the Fleet||40%||Increases Evasion chance bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Negation||40%||Increases Resist chance bonus.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Heavy==&lt;br /&gt;
===Plate===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Protection||29%||Increases Physical mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Warding||29%||Increases Magical mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Dampening||14%||Increases Crushing mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Deflection||14%||Increases Piercing mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Stoneskin||14%||Increases Slashing mitigation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Power===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Suffix&lt;br /&gt;
!Distribution&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Slaughter||8%||Increases Attack Damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Balance||8%||Increases Attack Accuracy bonus and Physical Critical chance bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Protection||42%||Increases Physical mitigation.&lt;br /&gt;
|-&lt;br /&gt;
|Warding||42%||Increases Magical mitigation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Spells&amp;diff=49999</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Spells&amp;diff=49999"/>
		<updated>2019-10-13T07:58:14Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: MagNet reaches max duration (36 turns) at 800 depr prof&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mana-based spells that are available to players in the [[HentaiVerse]].&lt;br /&gt;
&lt;br /&gt;
==Learning Spells==&lt;br /&gt;
Spells are automatically added to a player&#039;s skillbook once they have reached the minimum level &#039;&#039;&#039;AND&#039;&#039;&#039; base [[proficiency]] requirements. Usually it is possible to improve the spell by using [[ability]] points right away but some abilities will only be available at higher levels.&lt;br /&gt;
&lt;br /&gt;
==Spell Costs==&lt;br /&gt;
Spell costs are all a percentage of the player&#039;s [[level]], rounded up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example&#039;&#039;&#039;: &#039;Fiery Blast&#039; has a base cost of 5, meaning its MP cost is 5% of the player&#039;s level. At level 51 Fiery Blast costs:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;roundup(51 * 0.05) = roundup(2.55) = 3 MP&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Spell costs are further modified by:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Factor&lt;br /&gt;
!▲/▼&lt;br /&gt;
!Amount&lt;br /&gt;
!Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[Interference]] || ▲ || 0.5% per point || Permanent (can be [[The_Forge#Shards|temporarily removed]])&lt;br /&gt;
|-&lt;br /&gt;
|Mana Conservation || ▼ || Stated % || Permanent&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit Stance]] || ▼ || 25% || As long as it can be maintained&lt;br /&gt;
|-&lt;br /&gt;
|[[Fighting_Styles#Staff|Coalesced Mana]] || ▼ || 50% || Up to 5 turns (and the monster stays alive to be targeted)&lt;br /&gt;
|-&lt;br /&gt;
|[[Channeling]] || ▼ || 100% || Consumed upon casting&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Forge#Shards|Suffused Aether]] || ▼ || 10% || Up to 1 hour [[The_Forge#Shards|per shard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Spell Cost&#039;&#039;&#039; = roundup((Level * Base_cost / 100) * (1 + interference * 0.5%) * (1 - mana_conservation) * (1 - spirit_stance) * (1 - coalesced) * (1 - suffused_aether))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All of the passive factors also affect the upkeep cost of [[Innate Arcana]].&lt;br /&gt;
&lt;br /&gt;
==Spell Durations==&lt;br /&gt;
The duration of spells lasting more than one turn depends on their base duration, the number of [[Ability Points]] invested (where applicable) and the relevant [[proficiencies]].&lt;br /&gt;
&lt;br /&gt;
==[[Spell Damage]]==&lt;br /&gt;
&lt;br /&gt;
==Table Legend==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Column&lt;br /&gt;
!Meaning&lt;br /&gt;
|-&lt;br /&gt;
|Tier || The tier of the spell. Can be 1-3.&lt;br /&gt;
|-&lt;br /&gt;
|Level || The minimum [[level]] needed to access the spell.&lt;br /&gt;
|-&lt;br /&gt;
|Min/Max Prof || The minimum &#039;&#039;base&#039;&#039; [[proficiency]] needed to access the spell and the maximum &#039;&#039;effective&#039;&#039; proficiency needed to get the highest bonuses.&lt;br /&gt;
|-&lt;br /&gt;
|Cost || The base mana cost of the spell and the reduced cost via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|CD || The base cooldown of the spell and the reduced cooldown via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|Targets || The base number of targets the spell can hit and the increased number via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|Duration || The base duration of the spell&#039;s effect and the increased duration via [[abilities]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Offensive Spells==&lt;br /&gt;
These spells are used to inflict direct damage on monsters. Missing the primary target of an spell does not prevent it from hitting other targets if the spell is capable of doing so; each chance-to-hit is calculated independently.&lt;br /&gt;
&lt;br /&gt;
Each [[Monster_Lab#Monster_Classes|type of monster]] has different levels of resistance to each [[damage type]]s, which should be taken into consideration when choosing which spell to cast at which target. Monsters hit by offensive magic may also be afflicted by a set of negative [[#Status_Effects|status effects]].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Tier&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Min/Max&amp;lt;/span&amp;gt; [[Proficiency|Prof]]&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Targets&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
===Elemental===&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
====[[Fire]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Fireball.png]]&amp;lt;br&amp;gt;Fiery Blast&lt;br /&gt;
|A ball of fire is hurled at the target.&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Inferno.png]]&amp;lt;br&amp;gt;Inferno&lt;br /&gt;
|Unleashes an inferno of flames on all hostile targets, causing Fire damage.&lt;br /&gt;
|2&lt;br /&gt;
|95&lt;br /&gt;
|50?/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Nova.png]]&amp;lt;br&amp;gt;Flames of Loki&lt;br /&gt;
|Fire damage.&lt;br /&gt;
|3&lt;br /&gt;
|175&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
====[[Cold]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Freeze.png]]&amp;lt;br&amp;gt;Freeze&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|1&lt;br /&gt;
|25&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Blizzard.png]]&amp;lt;br&amp;gt;Blizzard&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|2&lt;br /&gt;
|105&lt;br /&gt;
|50/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Fimbulvetr.png]]&amp;lt;br&amp;gt;Fimbulvetr&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|3&lt;br /&gt;
|185&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
====[[Elec]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Lightning.png]]&amp;lt;br&amp;gt;Shockblast&lt;br /&gt;
|A bolt of lightning strikes the target, causing Elec damage.&lt;br /&gt;
|1&lt;br /&gt;
|35&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Column_Lightning.png]]&amp;lt;br&amp;gt;Chained Lightning&lt;br /&gt;
|Elec damage.&lt;br /&gt;
|2&lt;br /&gt;
|115?&lt;br /&gt;
|50?/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Shockblast.png]]&amp;lt;br&amp;gt;Wrath of Thor&lt;br /&gt;
|Elec damage.&lt;br /&gt;
|3&lt;br /&gt;
|195&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
====[[Wind]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Windblast.png]]&amp;lt;br&amp;gt;Gale&lt;br /&gt;
|A blast of wind hits the target, causing Wind damage.&lt;br /&gt;
|1&lt;br /&gt;
|45&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Gale.png]]&amp;lt;br&amp;gt;Downburst&lt;br /&gt;
|Wind damage.&lt;br /&gt;
|2&lt;br /&gt;
|125?&lt;br /&gt;
|60/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Storms_of_Njord.png]]&amp;lt;br&amp;gt;Storms of Njord&lt;br /&gt;
|Wind damage.&lt;br /&gt;
|3&lt;br /&gt;
|205&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&amp;lt;div id=&amp;quot;Holy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Divine===&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Smite.png]]&amp;lt;br&amp;gt;Smite&lt;br /&gt;
| Holy damage.&lt;br /&gt;
|1&lt;br /&gt;
|65&lt;br /&gt;
|0/500&lt;br /&gt;
|14&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Banish.png]]&amp;lt;br&amp;gt;Banishment&lt;br /&gt;
|Holy damage.&lt;br /&gt;
|2&lt;br /&gt;
|100?&lt;br /&gt;
|100/700&lt;br /&gt;
|21&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Soul_Fire.png]]&amp;lt;br&amp;gt;Paradise Lost&lt;br /&gt;
| Holy damage.&lt;br /&gt;
|3&lt;br /&gt;
|200?&lt;br /&gt;
|200/900&lt;br /&gt;
|30&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Dark&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Forbidden===&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Corruption.png]]&amp;lt;br&amp;gt;Corruption&lt;br /&gt;
| Dark damage.&lt;br /&gt;
|1&lt;br /&gt;
|85&lt;br /&gt;
|0/500&lt;br /&gt;
|14&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Disintegrate.png]]&amp;lt;br&amp;gt;Disintegrate&lt;br /&gt;
|Dark damage.&lt;br /&gt;
|2&lt;br /&gt;
|100?&lt;br /&gt;
|100/700&lt;br /&gt;
|18.5?&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Ragnarok.png]]&amp;lt;br&amp;gt;Ragnarok&lt;br /&gt;
|Dark damage.&lt;br /&gt;
|3&lt;br /&gt;
|245&lt;br /&gt;
|200/900&lt;br /&gt;
|28?&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Deprecating Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Deprecating Spells==&lt;br /&gt;
These spells are used to inflict debuffs on the monsters. Most of these debuffs will assist you in increasing your survival chances by weakening the attack power/frequency of the monsters (like Weaken or Silence), some others will make them more vulnerable to your attacks (Imperil), some will do both at once (Sleep, MagNet with its ability slotted).&lt;br /&gt;
The minimum proficiency corresponds to the proficiency needed to have the spell available. The maximum proficiency corresponds to the breakpoint when the debuff&#039;s duration reaches the maximum multiplier (x4 duration).&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Spell&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Min/Max&amp;lt;/span&amp;gt; [[Proficiency|Prof]]&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Duration&lt;br /&gt;
&amp;lt;div id=&amp;quot;Drain&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Poison.png]]&amp;lt;br&amp;gt;Drain&lt;br /&gt;
|Inflicts Drain on one target, causing damage over time.&lt;br /&gt;
*&#039;&#039;Inflicts [[#Theft_Effects|Vital Theft]] on the target&lt;br /&gt;
|30?&lt;br /&gt;
|0/300?&lt;br /&gt;
|11.5&lt;br /&gt;
|20/15&lt;br /&gt;
|7?&lt;br /&gt;
&amp;lt;div id=&amp;quot;Slow&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Slow.png]]&amp;lt;br&amp;gt;Slow&lt;br /&gt;
|The target is slowed by x%, making it attack less frequently.&lt;br /&gt;
*&#039;&#039;Base action speed reduction: 30%&#039;&#039;&lt;br /&gt;
|10?&lt;br /&gt;
|0/300?&lt;br /&gt;
|18&lt;br /&gt;
|3&lt;br /&gt;
|3/6&lt;br /&gt;
&amp;lt;div id=&amp;quot;Weaken&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Weaken.png]]&amp;lt;br&amp;gt;Weaken&lt;br /&gt;
|The target is weakened, making it deal less damage, and preventing it from scoring critical hits.&lt;br /&gt;
*&#039;&#039;Base Physical and Magical damage reduction: 25%&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|0/345&lt;br /&gt;
|10&lt;br /&gt;
|3/0&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sleep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Sleep.png]]&amp;lt;br&amp;gt;Sleep&lt;br /&gt;
|The target is lulled to sleep, preventing it from taking any actions.&lt;br /&gt;
*&#039;&#039;Base chance of breaking on damage: 90%?&#039;&#039;&lt;br /&gt;
*&#039;&#039;Sleeping monsters cannot attack, evade, parry, or resist attacks?&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|0/410&lt;br /&gt;
|22&lt;br /&gt;
|7&lt;br /&gt;
|4/7&lt;br /&gt;
&amp;lt;div id=&amp;quot;Confuse&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Confuse.png]]&amp;lt;br&amp;gt;Confuse&lt;br /&gt;
|Confuses the target, making it lunge out wildly and strike friends and foes alike.&lt;br /&gt;
*&#039;&#039;Base chance of breaking on damage: 90%?&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base chance of monster hitting itself: 25%?&#039;&#039;&lt;br /&gt;
|150&lt;br /&gt;
|45/660&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|3/6&lt;br /&gt;
&amp;lt;div id=&amp;quot;Imperil&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Imperil.png]]&amp;lt;br&amp;gt;Imperil&lt;br /&gt;
|The target is imperiled, reducing physical and magical mitigation as well as elemental mitigations.&lt;br /&gt;
*&#039;&#039;Base Physical and Magical defense reduction: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base Fire/Cold/Elec/Wind resistance reduction: 10%&#039;&#039;&lt;br /&gt;
|130&lt;br /&gt;
|30/495&lt;br /&gt;
|10&lt;br /&gt;
|3/0&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Blind&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
![[File:Abilities_Blind.png]]&amp;lt;br&amp;gt;Blind&lt;br /&gt;
|Blinds the target, reducing the chance of it landing attacks and hitting with magic spells.&lt;br /&gt;
*&#039;&#039;Base attack/magic hit chance reduction: 20%&#039;&#039;&lt;br /&gt;
|80?&lt;br /&gt;
|30/610&lt;br /&gt;
|18&lt;br /&gt;
|7/3&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Silence&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Silence.png]]&amp;lt;br&amp;gt;Silence&lt;br /&gt;
|The target is silenced, preventing it from using special attacks and magic.&lt;br /&gt;
|120&lt;br /&gt;
|40/665&lt;br /&gt;
|18&lt;br /&gt;
|10/5&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_MagNet.png]]&amp;lt;br&amp;gt;MagNet&lt;br /&gt;
|A net of pure energy ensnares the target, (slowing it by 25%) and making it unable to evade attacks or spells.&lt;br /&gt;
*&#039;&#039;Slowing effect requires at least 1 AP investment.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Does not disable parrying.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Also prevents the target from resisting your spells.&#039;&#039;&lt;br /&gt;
|250?&lt;br /&gt;
|100?/800&lt;br /&gt;
|22&lt;br /&gt;
|15/10&lt;br /&gt;
|4/9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Supportive Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Supportive Spells==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Spell&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Min/Max&amp;lt;/span&amp;gt; [[Proficiency|Prof]]&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Duration&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
&amp;lt;div id=&amp;quot;Curative Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Curative Spells&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Curative===&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Cure.png]]&amp;lt;br&amp;gt;Cure&lt;br /&gt;
|Restores a moderate amount of Health on the target.&lt;br /&gt;
*&#039;&#039;Base health restored = base_health * (AP / 100) * MIN (1.5, MAX ((0.8 + supportive_proficiency / player_level * 0.2), (1 + (supportive_proficiency - player_level) / player_level * 0.5)))&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0/385+&lt;br /&gt;
|20&lt;br /&gt;
|5/2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Regen.png]]&amp;lt;br&amp;gt;Regen&lt;br /&gt;
|Places a heal over time effect on the target.&lt;br /&gt;
*&#039;&#039;Base health restored per turn = base_health * ([[AP]] / 100)&#039;&#039;&lt;br /&gt;
|50?&lt;br /&gt;
|0/845&lt;br /&gt;
|22.5&lt;br /&gt;
|0&lt;br /&gt;
|14/30&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Cure.png]]&amp;lt;br&amp;gt;Full-Cure&lt;br /&gt;
|Fully restores the Health of the target.&lt;br /&gt;
|220&lt;br /&gt;
|0/945+&lt;br /&gt;
|50&lt;br /&gt;
|10&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===Supportive===&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;div id=&amp;quot;Protection&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
![[File:Abilities_Protection.png]]&amp;lt;br&amp;gt;Protection&lt;br /&gt;
|Places a shield effect on the target, absorbing 25% of the damage from all attacks.&lt;br /&gt;
|10?&lt;br /&gt;
|0/320&lt;br /&gt;
|25&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
&amp;lt;div id=&amp;quot;Haste&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;haste&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Haste.png]]&amp;lt;br&amp;gt;Haste&lt;br /&gt;
|Speeds up all actions of the target, allowing it to attack more frequently.&lt;br /&gt;
*&#039;&#039;Base [[Action Speed]] increase: 25%&#039;&#039;&lt;br /&gt;
|60?&lt;br /&gt;
|0/450&lt;br /&gt;
|30&lt;br /&gt;
|0&lt;br /&gt;
|10?/20&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shadow Veil&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Shadow_Veil.png]]&amp;lt;br&amp;gt;Shadow Veil&lt;br /&gt;
|Surrounds the target with a veil of shadows, making it harder to hit with attacks and spells.&lt;br /&gt;
*&#039;&#039;Base evade chance increase: 15%.&#039;&#039;&lt;br /&gt;
&amp;lt;!--*&#039;&#039;This increase is applied as a multiplier to the player&#039;s evade chance, e.g. if the Player had 25% evade, he would get 25% * 1.15 = 28.75% evade.&#039;&#039;--&amp;gt;&lt;br /&gt;
|90&lt;br /&gt;
|0/610&lt;br /&gt;
|30&lt;br /&gt;
|0&lt;br /&gt;
|10?/20&lt;br /&gt;
&amp;lt;div id=&amp;quot;Absorb&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;absorb&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Absorb.png]]&amp;lt;br&amp;gt;Absorb&lt;br /&gt;
|The next magical attack against the target has a chance to be absorbed and partially converted to MP.&lt;br /&gt;
*&#039;&#039;The effect is permanent until it absorbs a spell.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base chance to absorb: 60%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Cannot absorb critical hits&#039;&#039;&lt;br /&gt;
*&#039;&#039;Absorbed MP is between 5-10% of the monster&#039;s base max MP? Very little MP regained&#039;&#039;&lt;br /&gt;
*&#039;&#039;Can absorb more than 1 spell if they occur on the same turn.&#039;&#039;&lt;br /&gt;
|50?&lt;br /&gt;
|0/385+?&lt;br /&gt;
|30&lt;br /&gt;
|20&lt;br /&gt;
|∞&lt;br /&gt;
&amp;lt;div id=&amp;quot;Spark of Life&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;SoL&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;spark of life&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;sol&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Spark_of_Life.png]]&amp;lt;br&amp;gt;Spark of Life&lt;br /&gt;
|Any attack that would one-shot a target with 2 or more HP leaves it alive but on the brink of defeat. The buff is removed when triggered (and 50% of the player&#039;s base SP is consumed). If the player does not have enough SP remaining the trigger will fail and the player will die.&lt;br /&gt;
*&#039;&#039;When active &#039;&#039;&#039;and&#039;&#039;&#039; enough SP is available the player&#039;s health bar will turn dark green.&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|0/750?&lt;br /&gt;
|44?&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
|-&lt;br /&gt;
![[File:fallenshield.png]]&amp;lt;br&amp;gt;&#039;&#039;Cloak of the Fallen&#039;&#039;&lt;br /&gt;
|Being brought back by Spark of Life has draped you with this powerful protective shield, increasing your damage resistance for a brief time.&lt;br /&gt;
*&#039;&#039;When Spark of Life is triggered &#039;&#039;&#039;Cloak of the Fallen&#039;&#039;&#039; procs, which grants full immunity to damage during the turn that Spark triggers.&lt;br /&gt;
*&#039;&#039;Grants +75%? physical and magical mitigation bonus after the original proc.&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|3?&lt;br /&gt;
&amp;lt;div id=&amp;quot;Arcane Focus&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Arcane_Focus.png]]&amp;lt;br&amp;gt;Arcane Focus&lt;br /&gt;
|The target attains a higher level of attunement with the arcane forces, increasing magic power&amp;lt;s&amp;gt;, accuracy&amp;lt;/s&amp;gt; and crit chance.&lt;br /&gt;
*&#039;&#039;Magical damage bonus: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Magical crit chance bonus: 10%&#039;&#039;&lt;br /&gt;
|175&lt;br /&gt;
|0/980?&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|50?/100&lt;br /&gt;
&amp;lt;div id=&amp;quot;Heartseeker&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Heartseeker.png]]&amp;lt;br&amp;gt;Heartseeker&lt;br /&gt;
|The target attains intimate knowledge of the flow of life in all living beings, increasing attack power&amp;lt;s&amp;gt;, accuracy&amp;lt;/s&amp;gt; and crit chance.&lt;br /&gt;
*&#039;&#039;Physical damage bonus: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Physical crit chance bonus: 10%&#039;&#039;; this means on-battle crit chance will become: &#039;&#039;(100 - crit) * 0.1 + crit = 10 + 0.9 * crit&#039;&#039;&lt;br /&gt;
|140&lt;br /&gt;
|0/880?&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|50?/100&lt;br /&gt;
&amp;lt;div id=&amp;quot;Spirit Shield&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Spirit_Shield.png]]&amp;lt;br&amp;gt;Spirit Shield&lt;br /&gt;
|Powerful attacks against you will be partially absorbed and damage your spirit gauge instead of health.&lt;br /&gt;
*&#039;&#039;Any attack that hits for more than 45-20% of max HP will cause the player to lose exactly 45-20% of their health, with the remainder absorbed as damage to their spirit.&amp;lt;sup&amp;gt;[[#spirit|(Formula)]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*&#039;&#039;The spell will fail if the player does not have sufficient SP.&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|0/950?&lt;br /&gt;
|25&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div id=&amp;quot;spirit&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;Spirit&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit Damage&#039;&#039;&#039; = Base_SP * SS_AP_Damage * MIN( (Damage - Max_HP * SS_AP_Damage) / (Max_HP * SS_AP_Damage * 3) , 1)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;(&#039;&#039;&#039;SS_AP_Damage&#039;&#039;&#039; = percentage of damage required for Spirit shield to kick in)&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Note: This formula works in such way that an increase of spirit points (e.g. by increasing STR [[Character_Stats#primary_attributes|primary attribute]]) leads to the spirit damage increasing with the same percentage. More SP does not improve Spirit Shield. &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Status Effects==&lt;br /&gt;
When an [[#Offensive_Magic|offensive spell]] or a [[Spells#Spike_Shields|spike shield]] hits a monster, it may produce an associated status effect on the target, which lasts for a number of turns. In addition, these status effect will explode for bonus damage on the monster when struck by the next [[#Offensive_Magic|offensive spell]] in the cycle. For example a monster afflicted by Searing Skin will receive extra damage when struck by a Cold spell. Drain counts as a Dark spell for this and can explode Breached Defense. The status effect will dissipate after it explodes.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Effect(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Flare.png]] &#039;&#039;&#039;Searing Skin&#039;&#039;&#039; &lt;br /&gt;
||The skin of the target has been scorched, inhibiting its attack damage.&lt;br /&gt;
* Caused by Fire spells/spike shield&lt;br /&gt;
* &#039;&#039;Damage reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Cold]] resistance is lowered by 25.&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;| 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Freeze.png]] &#039;&#039;&#039;Freezing Limbs&#039;&#039;&#039;&lt;br /&gt;
||The limbs of the target have been frozen, causing slower movement.&lt;br /&gt;
* Caused by Cold spells/spike shield&lt;br /&gt;
* &#039;&#039;Speed reduction: 10%&#039;&#039;&lt;br /&gt;
| [[Wind]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Gale.png]] &#039;&#039;&#039;Turbulent Air&#039;&#039;&#039;&lt;br /&gt;
||The air around the target has been upset, blowing up dust and increasing its miss chance.&lt;br /&gt;
* Caused by Wind attacks/spike shield&lt;br /&gt;
* &#039;&#039;Miss chance increase: 10%&#039;&#039;&lt;br /&gt;
| [[Elec]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Lightning.png]] &#039;&#039;&#039;Deep Burns&#039;&#039;&#039;&lt;br /&gt;
||Internal damage causes slower reactions and lowers evade and resist chance.&lt;br /&gt;
* Caused by Elec spells/spike shield&lt;br /&gt;
* &#039;&#039;Evade and Resist reduction: 10%&#039;&#039;&lt;br /&gt;
| [[Fire]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Smite.png]] &#039;&#039;&#039;Breached Defense&#039;&#039;&#039;&lt;br /&gt;
||The holy attack has penetrated the target&#039;s defenses, making it take more damage.&lt;br /&gt;
* Caused by Holy spells&lt;br /&gt;
* &#039;&#039;Mitigation reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Dark]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Disintegrate.png]] &#039;&#039;&#039;Blunted Attack&#039;&#039;&#039;&lt;br /&gt;
||The decaying effects of the spell has blunted the target&#039;s offenses, making it deal less damage.&lt;br /&gt;
* Caused by Dark spells&lt;br /&gt;
* &#039;&#039;Damage reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Holy]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Soul_Fire.png]] &#039;&#039;&#039;Burning Soul&#039;&#039;&#039;&lt;br /&gt;
||The life essence of the target has been set ablaze, damaging its physical form over time.&lt;br /&gt;
* Caused by Holy spells with Soul Fire [[ability]] slotted&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + EDB / 100) * 0.2&#039;&#039;&lt;br /&gt;
||Will cause Ether Theft if targeted by Drain and the [[ability]] Ether Theft is active (even if Drain is resisted/absorbed/evaded)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| 7&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Ripened_Soul.png]] &#039;&#039;&#039;Ripened Soul&#039;&#039;&#039;&lt;br /&gt;
||The life essence of the target has been corrupted beyond repair, damaging its physical form over time.&lt;br /&gt;
* Caused by Dark spells with Ripened Soul [[ability]] slotted&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + EDB / 100) * 0.2&#039;&#039;&lt;br /&gt;
||Will cause Spirit Theft if targeted by Drain and the [[ability]] Spirit Theft is active (even if Drain is resisted/absorbed/evaded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chance on Hit===&lt;br /&gt;
The chance-on-hit to proc one of these effects on a monster varies based on the spell cast.&lt;br /&gt;
&lt;br /&gt;
The following base averages have been observed:&lt;br /&gt;
*From being hit with a spike shield active: 17.5%&lt;br /&gt;
*T1: 25%&lt;br /&gt;
*T2: 50%&lt;br /&gt;
*T3: 75%&lt;br /&gt;
&lt;br /&gt;
===Theft Effects===&lt;br /&gt;
Thefts are status effects inflicted by Drain. Casting Drain on a target will inflict Vital Theft, and will also inflict Ether Theft or Spirit Theft when specific conditions are met.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;55%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Effect(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Lifestream.png]] &#039;&#039;&#039;Vital Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s life essence over time. This causes a damage-over-time effect and returns a small amount of health to the player.&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + forbidden EDB / 100) * 0.1&#039;&#039;&lt;br /&gt;
* &#039;&#039;HP damage/drained = 5% of the target&#039;s current HP or 5% of your total base HP, whichever is lower&lt;br /&gt;
|| Damages the target then heals the player after each of the target&#039;s turn.&lt;br /&gt;
*&#039;&#039;Damage occurs first, before healing the player.&lt;br /&gt;
|| See [[#Deprecating_Spells|Drain]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:drainmp.png]] &#039;&#039;&#039;Ether Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s mana over time. This returns a small amount of mana to the player.&lt;br /&gt;
* &#039;&#039;MP damage/drained = 5% of the target&#039;s current MP or 5% of your total base MP, whichever is lower&lt;br /&gt;
||Reduces the target&#039;s MP and recovers the player&#039;s MP after each of the target&#039;s turn.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:drainsp.png]] &#039;&#039;&#039;Spirit Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s spirit over time. This returns a small amount of spirit to the player.&lt;br /&gt;
* &#039;&#039;SP damage/drained = 5% of the target&#039;s current SP or 5% of your total base SP, whichever is lower&lt;br /&gt;
||Reduces the target&#039;s SP and recovers the player&#039;s SP after each of the target&#039;s turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spike Shields==&lt;br /&gt;
Spike Shields are an [[ability]] that grant an added effect to the Protection spell. Only 1 of 4 elemental shields can be active at one time.&lt;br /&gt;
*Can proc upon parrying or blocking an attack.&lt;br /&gt;
*Do a minimum of 5 damage to monsters regardless of damage taken.&lt;br /&gt;
*Count as physical damage.&lt;br /&gt;
*Can proc [[#Status Effects|status effects]] (~20%? chance).&lt;br /&gt;
&lt;br /&gt;
==Procs==&lt;br /&gt;
Spell procs take priority in the following order (assuming they are applicable):&lt;br /&gt;
&lt;br /&gt;
Absorb &amp;gt; Spirit Shield &amp;gt; Spark of Life &amp;gt; Spike effects&lt;br /&gt;
&lt;br /&gt;
==Stacking==&lt;br /&gt;
The effects of Arcane Focus and Heartseeker cannot be active simultaneously: in the case one is already active, casting the second will result in the dissipation of the first one.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Abilities]]&lt;br /&gt;
*[[Hath Perks]]&lt;br /&gt;
*[[Skills]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=File:1968682_catgirl.png&amp;diff=49974</id>
		<title>File:1968682 catgirl.png</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=File:1968682_catgirl.png&amp;diff=49974"/>
		<updated>2019-10-08T19:35:44Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Alternate_Catgirl_Images&amp;diff=49973</id>
		<title>Alternate Catgirl Images</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Alternate_Catgirl_Images&amp;diff=49973"/>
		<updated>2019-10-08T19:34:49Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In order to get a custom banner, users must donate enough to the site to reach at least [[Stars#Catgirl|Catgirl]] level and send it as a [https://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PM to Tenboro].&lt;br /&gt;
*Image format must be PNG/APNG, 150x26 pixels.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!User&lt;br /&gt;
!Icon&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=181149 aeridus] || [[Image:foxboy.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=42769 ask1123] || [[Image:42769_catgirlkkk.png‎‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2328 atomicpuppy] || [[Image:2328_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=243587 binglo] || [[Image:243587_catcow.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1968682 decondelite] || [[Image:1968682_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2977124 DJNoni] || [[Image:2977124_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1168408 Einst·Alchimie] || [[Image:1168408_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=384226 EsotericSatire] || [[Image:384226_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=173181 FLCLocust] || [[Image:173181_dashie.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1357736 Gundo Misuzu] || [[Image:1357736_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=48261 homicidalsage] || [[Image:catgirl3.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=311413 HTTP/308] || [[Image:catgirl_501.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=126396 Ichy] || [[Image:126396_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=940068 jenga201] || [[Image:940068_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=322837 Maharid] || [[Image:322837_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=565719 MidNightPass] || [[Image:565719_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=203905 pocky00] || [[Image:203905_catgirl.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2638496 RoadShoe] || [[Image:2638496_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=13641 Sesshomaru Moon] || [[Image:13641_decastar.png‎‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=195991 Setebos] || [[Image:195991_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=407334 sickentide] || [[Image:407334_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=9984 skillchip] || [[Image:9984_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=32752 Sonic] || [[Image:32752_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=932943 StonyCat] || [[Image:932943_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=822761 t15] || [[Image:822761_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=1156542 tazmanian devil] || [[Image:1156542 catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=15279 tenchi20] || [[Image:15279_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=475069 thx1] || [[Image:475069_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=2051615 uareader] || [[Image:2051615_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=106990 VriskaSerket] || [[Image:106990_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=823796 wannaf] || [[Image:823796_catgirl.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=397853 YudeSP] || [[Image:catgirl2.png‎]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://forums.e-hentai.org/index.php?showuser=702197 &amp;lt;span title=&amp;quot;Kouwanseiki; Harbour Princess (Kantai Collection)&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;港湾棲姫&amp;lt;/span&amp;gt;] || [[Image:702197_catgirl.png‎‎]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Stars]]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Forums]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Hath_Perks&amp;diff=49814</id>
		<title>Hath Perks</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Hath_Perks&amp;diff=49814"/>
		<updated>2019-08-17T09:59:10Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Added a note regarding the non-cumulative aspect of Daemon Duality&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://e-hentai.org/hathperks.php Hath Perks] are various augmentations to a user&#039;s experience on the site. These perks can only be purchased with [[Hath]]. The effects of perks are immediate (upon account refresh), permanent, and cannot be refunded once purchased except for the donator perks{{Fn|1}}.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==List of Perks==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;| Hath Perk&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
!width=&amp;quot;25px&amp;quot;|Cost&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
===[[Gallery]] Perks===&lt;br /&gt;
|-&lt;br /&gt;
!Ads-Be-Gone{{Fn|1}}&lt;br /&gt;
|&amp;lt;s&amp;gt;Unlocks the display ads toggle for [[E-Hentai Galleries]] on the User Settings page{{Fn|3}}.&amp;lt;/s&amp;gt; This will allow you to browse [[E-Hentai Galleries]] sans ads, and still retain your conscience.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|20&lt;br /&gt;
|-&lt;br /&gt;
!Source Nexus{{Fn|1}}&lt;br /&gt;
|Unlocks the Original Images functionality on [[E-Hentai Galleries]]. This allows you to browse the original, non-resampled version of a gallery directly.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|200&lt;br /&gt;
|-&lt;br /&gt;
!Multi-Page Viewer{{Fn|1}}&lt;br /&gt;
|Unlocks the [[Multi-Page Viewer]] function on [[E-Hentai Galleries]]. This allows you to view all images from a gallery on one page.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|300&lt;br /&gt;
|-&lt;br /&gt;
!More Thumbs{{Fn|1}}&lt;br /&gt;
|Increases the maximum number of thumbnail rows to 10.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|50&lt;br /&gt;
|-&lt;br /&gt;
!Thumbs Up{{Fn|1}}&lt;br /&gt;
|Further increases the maximum number of thumbnail rows to 20.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;More Thumbs&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|100&lt;br /&gt;
|-&lt;br /&gt;
!All Thumbs{{Fn|1}}&lt;br /&gt;
|Further increases the maximum number of thumbnail rows to 40. &lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Thumbs Up&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|250&lt;br /&gt;
|-&lt;br /&gt;
!More Pages{{Fn|1}}&lt;br /&gt;
|Increases all limits on how many pages you can view by a factor of two.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|20&lt;br /&gt;
|-&lt;br /&gt;
!Lots of Pages{{Fn|1}}&lt;br /&gt;
|Increases all limits on how many pages you can view by a factor of five.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;More Pages&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|50&lt;br /&gt;
|-&lt;br /&gt;
!Too Many Pages{{Fn|1}}&lt;br /&gt;
|Increases all limits on how many pages you can view by a factor of ten.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Lots of Pages&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|100&lt;br /&gt;
|-&lt;br /&gt;
!More Favorite Notes I&lt;br /&gt;
|Increases the number of [[favorite]] note slots to 10,000.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|100&lt;br /&gt;
|-&lt;br /&gt;
!More Favorite Notes II&lt;br /&gt;
|Increases the number of [[favorite]] note slots to 25,000.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;More Favorite Notes I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|250&lt;br /&gt;
|-&lt;br /&gt;
!Paging Enlargement I&lt;br /&gt;
|Increases the number of results you can get per page on the index/[[search]] pages to 50.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|100&lt;br /&gt;
|-&lt;br /&gt;
!Paging Enlargement II&lt;br /&gt;
|Increases the number of results you can get per page on the index/[[search]] pages to 100.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Paging Enlargement I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
!Paging Enlargement III&lt;br /&gt;
|Increases the number of results you can get per page on the index/[[search]] pages to 200.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Paging Enlargement II&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
===[[HentaiVerse]] Perks===&lt;br /&gt;
|-&lt;br /&gt;
!Postage Paid&lt;br /&gt;
|You no longer have to pay postage or CoD fees on messages sent through [[MoogleMail]].&lt;br /&gt;
*Removes both the 10 [[credit]] postage fee and the 10% CoD fee.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|10&lt;br /&gt;
|-&lt;br /&gt;
!Vigorous Vitality&lt;br /&gt;
|Increases your base health by 10%.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|250&lt;br /&gt;
|-&lt;br /&gt;
!Effluent Ether&lt;br /&gt;
|Increases your base mana by 10%.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
!Suffusive Spirit&lt;br /&gt;
|Increases your base spirit by 10%.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Resplendent Regeneration&lt;br /&gt;
|Increases both your in-[[combat]] &amp;lt;s&amp;gt;and out-of-combat&amp;lt;/s&amp;gt; [[Character_Stats#Battle_Regen|regeneration]] by 50%.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
!Enigma Energizer&lt;br /&gt;
|Doubles the bonus from the [[RiddleMaster]], and increases duration to 50 turns.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|200&lt;br /&gt;
|-&lt;br /&gt;
!Yakety Sax&lt;br /&gt;
|Monsters will never catch you when [[flee]]ing.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|200&lt;br /&gt;
|-&lt;br /&gt;
!Soul Catcher&lt;br /&gt;
|Get ten free [[soul fragment]]s per day. These are added automatically if you have opened HV at some point during the past 30 days.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
!Extra Strength Formula&lt;br /&gt;
|Happy Pills are twice as effective at improving monster [[Monster_Lab#Morale|morale]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
!That&#039;s Good Eatin&#039;&lt;br /&gt;
|Increases monster [[food]] recovery amount by 20%.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Coupon Clipper&lt;br /&gt;
|10% discount on all purchases at the [[Item Shop]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Long Gone Before Daylight&lt;br /&gt;
|The first [[Items#Other Restoratives|energy drink]] used in a day gives twice the normal amount of [[stamina]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,000&lt;br /&gt;
|-&lt;br /&gt;
!Dark Descent&lt;br /&gt;
|Halve the required number of amnesia [[shard]]s for reseting an item&#039;s potential.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,000&lt;br /&gt;
|-&lt;br /&gt;
!Eminent Elementalist&lt;br /&gt;
|Increases effective Elemental Magic Proficiency by 10% of your natural base [[proficiency]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Divine Warmage&lt;br /&gt;
|Increases effective Divine Magic Proficiency by 10% of your natural base [[proficiency]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Death and Decay&lt;br /&gt;
|Increases effective Forbidden Magic Proficiency by 10% of your natural base [[proficiency]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Evil Enchantress&lt;br /&gt;
|Increases effective Deprecating Magic Proficiency by 10% of your natural base [[proficiency]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Force of Nature&lt;br /&gt;
|Increases effective Supportive Magic Proficiency by 10% of your natural base [[proficiency]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Manehattan Project&lt;br /&gt;
|&lt;br /&gt;
Significantly boosts the damage output of the [[Skills#Special_Skills|Orbital Friendship Cannon]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|25,000&lt;br /&gt;
|-&lt;br /&gt;
!Follower of Snowflake&lt;br /&gt;
|&lt;br /&gt;
Displays your unyielding devotion to [[Snowflake]], the Goddess of Loot and Harvest. ([https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=170909&amp;amp;view=findpost&amp;amp;p=3550156 Explanation])&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|50,000&lt;br /&gt;
|-&lt;br /&gt;
!Thinking Cap&lt;br /&gt;
|Increases all gained [[EXP]] by 25%. For calculation purposes, this bonus is added to the HentaiVerse [[training]] bonus.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|250&lt;br /&gt;
|-&lt;br /&gt;
!Mentats&lt;br /&gt;
|Increases this [[EXP]] bonus to 50%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Thinking Cap&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
!Learning Chip&lt;br /&gt;
|Increases this [[EXP]] bonus to 75%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Mentats&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|750&lt;br /&gt;
|-&lt;br /&gt;
!Cybernetic Implants&lt;br /&gt;
|Increases this [[EXP]] bonus to 100%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Learning Chip&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Innate Arcana I&lt;br /&gt;
|Unlocks the first [[HentaiVerse Settings#Auto-cast Slots|auto-cast slot]] in the [[HentaiVerse]], with a 10% upkeep reduction bonus. This allows you to select a spell that will be cast automatically.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|50&lt;br /&gt;
|-&lt;br /&gt;
!Innate Arcana II&lt;br /&gt;
|Unlocks a second auto-cast slot, and reduces total upkeep by 20%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Innate Arcana I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|100&lt;br /&gt;
|-&lt;br /&gt;
!Innate Arcana III&lt;br /&gt;
|Unlocks a third auto-cast slot, and reduces total upkeep by 30%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Innate Arcana II&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|250&lt;br /&gt;
|-&lt;br /&gt;
!Innate Arcana IV&lt;br /&gt;
|Unlocks a fourth auto-cast slot, and reduces total upkeep by 40%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Innate Arcana III&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
!Innate Arcana V&lt;br /&gt;
|Unlocks a fifth auto-cast slot, and reduces total upkeep by 50%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Innate Arcana IV&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Crystarium I&lt;br /&gt;
|Whenever a monster drops a [[crystal]] in the [[HentaiVerse]], you will receive an additional bonus crystal.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|250&lt;br /&gt;
|-&lt;br /&gt;
!Crystarium II&lt;br /&gt;
|Further increases the number of [[crystals]] received per drop to three.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Crystarium I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
!Crystarium III&lt;br /&gt;
|Further increases the number of [[crystals]] received per drop to five.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Crystarium II&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Crystarium IV&lt;br /&gt;
|Further increases the number of [[crystals]] received per drop to seven.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Crystarium III&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,000&lt;br /&gt;
|-&lt;br /&gt;
!Crystarium V&lt;br /&gt;
|Further increases the number of [[crystals]] received per drop to ten.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Crystarium IV&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|4,000&lt;br /&gt;
|-&lt;br /&gt;
!Tokenizer I{{Fn|2}}&lt;br /&gt;
|Doubles the chance of random mob [[token]] drops.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Tokenizer II{{Fn|2}}&lt;br /&gt;
|Triples the chance of random mob [[token]] drops.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Tokenizer I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,500&lt;br /&gt;
|-&lt;br /&gt;
!Tokenizer III{{Fn|2}}&lt;br /&gt;
|Quadruples the chance of random mob [[token]] drops.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Tokenizer II&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|5,000&lt;br /&gt;
|-&lt;br /&gt;
!Hoarder I&lt;br /&gt;
|The first 200 [[equips]] placed in storage do not count towards your [[equipment limit]].&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|1,000&lt;br /&gt;
|-&lt;br /&gt;
!Hoarder II&lt;br /&gt;
|The first 400 equips placed in storage do not count towards your equipment limit.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Hoarder I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,500&lt;br /&gt;
|-&lt;br /&gt;
!Hoarder III&lt;br /&gt;
|The first 600 equips placed in storage do not count towards your equipment limit.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Hoarder II&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,500&lt;br /&gt;
|-&lt;br /&gt;
!Hoarder IV&lt;br /&gt;
|The first 800 equips placed in storage do not count towards your equipment limit.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Hoarder III&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,500&lt;br /&gt;
|-&lt;br /&gt;
!Hoarder V&lt;br /&gt;
|The first 1,000 equips placed in storage do not count towards your equipment limit.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Hoarder IV&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,500&lt;br /&gt;
|-&lt;br /&gt;
!Repair Bear Mk.1&lt;br /&gt;
|The latest invention from Moogle Dynamics, the [[Repair]] Bear will follow you around and help you keep your equipment in good shape at all times. Reduces effective [[equipment]] wear by half.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|3,000&lt;br /&gt;
|-&lt;br /&gt;
!Repair Bear Mk.2&lt;br /&gt;
|Further hones the skills of your [[Repair]] Bear, making it better at maintaining your equipment. Effective [[equipment]] wear is reduced to 25% of normal.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Repair Bear Mk.1&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|5,000&lt;br /&gt;
|-&lt;br /&gt;
!Repair Bear Mk.3&lt;br /&gt;
|Trains your [[Repair]] Bear to the ultimate level, making those pesky forge visits (almost) a distant memory. Effective [[equipment]] wear is reduced to 10% of normal.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Repair Bear Mk.2&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|7,000&lt;br /&gt;
|-&lt;br /&gt;
!Repair Bear Mk.4&lt;br /&gt;
|The pinnacle of [[Repair]] Bear Technology, providing the ultimate in-the-field preventive equipment maintenance. [[Equipment]] wear is fully eliminated, and [[Losing|defeat]] durability loss is cut by half.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Repair Bear Mk.3&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|10,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality I{{Fn|4}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 10%.&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|2,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality II{{Fn|4}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 15%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Dæmon Duality I&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|4,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality III{{Fn|4}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 20%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Dæmon Duality II&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|6,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality IV{{Fn|4}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 25%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Dæmon Duality III&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|8,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality V{{Fn|4}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 30%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Dæmon Duality IV&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|10,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality VI{{Fn|4}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 35%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Dæmon Duality V&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|20,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality VII{{Fn|4}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 40%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Dæmon Duality VI&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|30,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality VIII{{Fn|4}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 45%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Dæmon Duality VII&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|40,000&lt;br /&gt;
|-&lt;br /&gt;
!Dæmon Duality IX{{Fn|4}}&lt;br /&gt;
|&lt;br /&gt;
Increases attack damage and magic damage by 50%.&lt;br /&gt;
*&#039;&#039;Requires &#039;&#039;&#039;Dæmon Duality VIII&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|50,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Fnb|1}} These perks are part of [[Stars]] bonuses. If they are owned before obtaining said stars the hath spent on the perks will be reimbursed.&lt;br /&gt;
&lt;br /&gt;
{{Fnb|2}} Each rank of this perk also increases the relative drop rate of Chaos Tokens as opposed to Blood Tokens.&lt;br /&gt;
&lt;br /&gt;
{{Fnb|3}} Ads-Be-Gone no longer is available in Settings and is automatically applied since Feb 9, 2018. For more information, please check [https://forums.e-hentai.org/index.php?showtopic=213374 this thread].&lt;br /&gt;
&lt;br /&gt;
{{Fnb|4}} The levels of Daemon Duality are &#039;&#039;not&#039;&#039; additive: the bonus for each level replaces the previous one. Therefore, the overall damage bonus for Daemon Duality is 50%, not 270%&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hath]]&lt;br /&gt;
*[[Training]]&lt;br /&gt;
*[[Donation]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;br /&gt;
{{EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]] [[Category:HentaiVerse]] [[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Monster_Lab&amp;diff=49728</id>
		<title>Monster Lab</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Monster_Lab&amp;diff=49728"/>
		<updated>2019-07-21T08:49:29Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: /* Skill Editor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Monster Lab Mainpage.PNG|thumb|The Monster Lab Mainpage.]]&lt;br /&gt;
[https://hentaiverse.org/?s=Bazaar&amp;amp;ss=ml The Monster Lab] allows the players to create custom monsters that any player can then encounter during [[battles]]. Monsters are primarily created to bring [[#Gifts|gifts]] to their owner as they do not assist the player in any other way.&lt;br /&gt;
&lt;br /&gt;
==Monster Creation==&lt;br /&gt;
[[Image:Monster Creation.JPG|thumb|Monster Creation page.]]&lt;br /&gt;
A monster slot is needed in order to create a new monster; such slots can be unlocked using [[Tokens|Chaos Tokens]]. A new monster is created by giving it a name, a base class, and a melee attack [[damage type]]. Players may choose from any of the 13 monster classes, each with their own strengths and weaknesses. Up to 100 monster slots can be unlocked; [[donators]] get up to 200.&lt;br /&gt;
&lt;br /&gt;
===Naming===&lt;br /&gt;
Monsters can only be named once they reach a Power Level of 25 ([[#Monster Stats &amp;amp; Power Level|see below]]). Some guidelines should be followed regarding the name of the monsters:&lt;br /&gt;
&lt;br /&gt;
*Maximum of 30 characters&lt;br /&gt;
*No gibberish&lt;br /&gt;
*No misspellings of existing monsters&#039; names&lt;br /&gt;
*No misleading names (e.g. &amp;quot;Weak Against Holy&amp;quot; or &amp;quot;Bob the Dragon&amp;quot; on a non-dragon monster)&lt;br /&gt;
*Only 1 monster should be named directly after an E-Hentai user&lt;br /&gt;
*No racist or hateful names&lt;br /&gt;
*No typographically similar numerical substitutions on names of existing monsters (that is, o=0 and i=1=l, space=hyphen)&lt;br /&gt;
**No consecutive spaces or hyphens&lt;br /&gt;
**Spaces and hyphens cannot be next to each other&lt;br /&gt;
**Cannot start or end with hyphens&lt;br /&gt;
**Maximum 5 spaces or hyphens per name&lt;br /&gt;
[[Image:chaostokentotal.png|thumb|Slot costs.]]&lt;br /&gt;
Names that are &amp;lt;span style=color:#d34646&amp;gt;marked in red&amp;lt;/span&amp;gt; indicate that the monster is flagged for having an unacceptable name. Such monsters will not bring any [[#Gifts|gifts]]. Any monster flagged for over a month will be deactivated and unnamed. Renaming a monster removes the flag but does not retroactively bring any gifts that were lost due to being flagged.&lt;br /&gt;
&lt;br /&gt;
===Costs &amp;amp; Deleting===&lt;br /&gt;
*The Nth monster slot costs &#039;&#039;roundup(1 + (N - 1)^1.2)&#039;&#039; Chaos Tokens to unlock.&lt;br /&gt;
**[[Donators]] at or above the Gold Star level get two slots per unlock. Slots unlocked before donating are retroactively doubled.&lt;br /&gt;
&lt;br /&gt;
*Monsters can be renamed and deleted for free.&lt;br /&gt;
**Once a monster reaches PL 250, it cannot be deleted.&lt;br /&gt;
**Deleting a monster only frees up the slot, nothing else is refunded.&lt;br /&gt;
&lt;br /&gt;
==Monster Stats &amp;amp; Power Level==&lt;br /&gt;
[[Image:Monster Stats.PNG|thumb|Monster Stats page.]]&lt;br /&gt;
Monsters can be strengthened by their owner by using [[crystals]]. The monster&#039;s Power Level (PL) will rise with each [[Monster Stats|stat]] upgrade. As crystals are used to increase a monster&#039;s attributes the cost of subsequent increases in that stat goes up.&lt;br /&gt;
&lt;br /&gt;
===Upgrading===&lt;br /&gt;
[[Image:fire.png]] = Not enough crystals to upgrade, or the stat is maxed out&lt;br /&gt;
&lt;br /&gt;
[[Image:fire_a.png]] = Enough crystals to upgrade, simply click on it to spend the crystals&lt;br /&gt;
&lt;br /&gt;
Mousing over either of these will show the name and number of crystals needed for the next upgrade.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Where &#039;&#039;N&#039;&#039; is the number of times a stat has been upgraded so far&lt;br /&gt;
|-&lt;br /&gt;
!Stat type&lt;br /&gt;
!Crystal cost to upgrade&lt;br /&gt;
!PL increase per upgrade&lt;br /&gt;
!Total PL (per stat)&lt;br /&gt;
!Morale restored&lt;br /&gt;
!Cap (per stat)&lt;br /&gt;
|- &lt;br /&gt;
!Primary&lt;br /&gt;
|round(50 * 1.555079154^N) || 3 + (N * 0.5) || N*(6+(N-1)*0.5)/2 || (roundup(N*0.5)+3)*1000 || +25&lt;br /&gt;
|- &lt;br /&gt;
!Elemental&lt;br /&gt;
|round(10 * 1.26485522^N) || Rounddown(1 + (N * 0.1) || (rounddown(N/10)+1)*(rounddown(N/10)*5+remainder(N/10)) || (rounddown(N/10)+1)*2000 || +50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the monster&#039;s actual PL level is a round value of all stats added together.&lt;br /&gt;
&lt;br /&gt;
There is currently no way to increase a monster&#039;s Piercing, Crushing, or Slashing defenses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--====Costs and Results====&lt;br /&gt;
=====Attribute PL contributions=====&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
|+ Chart of PL benefits from maximizing a single attribute, where the base number can be found [[Monster_Lab#Monster_Classes|below]]&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Monster Class&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | Primary Attributes&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | Elemental Resistances&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | = (25 - base)*(3 + (25 - base - 1) /2)&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | = 75 - base&lt;br /&gt;
|-&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! FIRE !! COLD !! ELEC !! WIND !! HOLY !! DARK&lt;br /&gt;
|-&lt;br /&gt;
! Arthropod&lt;br /&gt;
|187||250||207||150||273||273&lt;br /&gt;
|50||100||50||50||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Avion&lt;br /&gt;
|250||187||88||273||228||250&lt;br /&gt;
|100||75||25||125||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Beast&lt;br /&gt;
|187||168||168||207||297||322&lt;br /&gt;
|100||50||75||25||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Celestial&lt;br /&gt;
|250||250||150||250||150||187&lt;br /&gt;
|50||50||50||50||25||125&lt;br /&gt;
|-&lt;br /&gt;
! Daimon&lt;br /&gt;
|168||168||187||273||228||250&lt;br /&gt;
|50||50||50||50||125||25&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
|150||250||297||168||250||228&lt;br /&gt;
|25||125||50||100||75||75&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
|297||228||228||273||187||117&lt;br /&gt;
|25||25||25||25||50||50&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
|150||187||297||117||322||348&lt;br /&gt;
|50||50||100||100||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Humanoid&lt;br /&gt;
|250||150||187||250||187||207&lt;br /&gt;
|75||75||75||75||75||100&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
|150||207||273||207||273||297&lt;br /&gt;
|25||25||150||25||25||75&lt;br /&gt;
|-&lt;br /&gt;
! Reptilian&lt;br /&gt;
|207||150||228||187||228||273&lt;br /&gt;
|50||125||50||75||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Sprite&lt;br /&gt;
|297||117||117||322||207||228&lt;br /&gt;
|50||50||50||50||50||125&lt;br /&gt;
|-&lt;br /&gt;
! Undead&lt;br /&gt;
|150||207||273||150||322||322&lt;br /&gt;
|125||25||25||25||150||25&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Monster PL vs. Player Level===&lt;br /&gt;
*A monster must have a PL of at least 25 to participate in [[battles]].&lt;br /&gt;
*Monsters give an additional [[EXP]] bonus of (1 + PL / 200).&lt;br /&gt;
*Monsters give additional [[Loot_Drop_Rolls|loot drop chance]] as ((PL - 500) / 50), capped at 15%.&lt;br /&gt;
*It is possible for players to fight monsters that they have created.&lt;br /&gt;
*For the PL cap calculation, a player&#039;s &#039;&#039;effective level&#039;&#039; (current level + [[HentaiVerse_Settings#Challenge_Level|difficulty modifier]]) is used .&lt;br /&gt;
*The system is biased towards picking monsters that are closer to the player&#039;s PL cap. The maximum PL of monsters that a player can face is:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Player&#039;s Level + [[HentaiVerse_Settings#Challenge_Level|Difficulty Modifier]]&lt;br /&gt;
!Max Monster PL&lt;br /&gt;
|-&lt;br /&gt;
|1-99 || Player&#039;s effective level?&lt;br /&gt;
|-&lt;br /&gt;
|100+ || ((Player&#039;s effective level) ^ 1.27) - 247?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
At higher level players will face a minimum of (min(max_pl/2, 500)).&lt;br /&gt;
&lt;br /&gt;
===Important Power Levels===&lt;br /&gt;
[[Image:Crystal packs vs PL.png|thumb|Crystal packs required for each PL. &amp;quot;Bonus&amp;quot; is the boost in PL you&#039;ll earn between two different situations.]]&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Power&amp;lt;br&amp;gt;Level&lt;br /&gt;
!Effects&lt;br /&gt;
|-&lt;br /&gt;
|25 || Unlocks naming and becomes active in [[battles]] once named&lt;br /&gt;
|-&lt;br /&gt;
|200 || Unlocks second Skill Attack&lt;br /&gt;
|-&lt;br /&gt;
|250 ||&lt;br /&gt;
*Can no longer be deleted&lt;br /&gt;
*Morale drain reduced by 2x&lt;br /&gt;
|-&lt;br /&gt;
|251 || Requires Monster Edibles instead of Monster Chow as [[#Food|Food]]&lt;br /&gt;
|-&lt;br /&gt;
|400 || Unlocks Spirit Attack&lt;br /&gt;
|-&lt;br /&gt;
|499? || Gifts may now include High-Grade materials&lt;br /&gt;
|-&lt;br /&gt;
|750 || &lt;br /&gt;
* Morale drain reduced by 3x&lt;br /&gt;
* Low-Grade materials can no longer be gifts (?)&lt;br /&gt;
|-&lt;br /&gt;
|751 || Requires Monster Cuisine instead of Monster Edibles as [[#Food|Food]]&lt;br /&gt;
|-&lt;br /&gt;
|1,000 || &amp;lt;span title=&amp;quot;Banned players still lose theirs (may take up to 30 days)&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Will never be deactivated&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|1,005 || All Chaos Upgrades are available&lt;br /&gt;
|-&lt;br /&gt;
|1,250 || Morale drain reduced by 4x&lt;br /&gt;
|-&lt;br /&gt;
|1,499? || Mid-Grade materials can no longer be gifts (100% are High-Grade)&lt;br /&gt;
|-&lt;br /&gt;
|1,750 || Morale drain reduced by 5x&lt;br /&gt;
|-&lt;br /&gt;
|2,250 || &lt;br /&gt;
* Power Level cap reached&lt;br /&gt;
* Morale drain reduced by 6x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skill Editor==&lt;br /&gt;
[[Image:Skill Editor.PNG|thumb|The Skill Editor page.]]&lt;br /&gt;
Monsters get skills when they are created, at PL 200, and at PL 400. &lt;br /&gt;
*If you don&#039;t create a skill for your monster, it will use the default skill&lt;br /&gt;
**Skills names must be between 3 and 30 characters long and contain only alphanumeric characters, hyphens, and spaces.&lt;br /&gt;
*The initial skill has the same damage type as the monster&#039;s main attack, and costs 50% MP.&lt;br /&gt;
**Monsters with a physical attack damage type gets a Physical type skill (which is boosted by DEX), while those with an elemental attack type get an Magical type skill (which is boosted by INT).&lt;br /&gt;
*Additional skills at PL 200 and PL 400 have following characteristics:&lt;br /&gt;
**The skill at PL 200 costs 50% MP and is more powerful than the initial skill.&lt;br /&gt;
**The skill at PL 400 costs 100% SP and is more powerful than both MP skills.&lt;br /&gt;
**Some monster classes can choose between physical and magical skills. The [[damage type]] can also be changed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skills marked as &amp;quot;Basic&amp;quot; in the following table means that the skill will be of the same type than the basic attack you&#039;ve chosen upon creation of the monster.&lt;br /&gt;
In other words, you &#039;&#039;cannot&#039;&#039; chose the element of that skill.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Monster Class || Skill Type || [[Damage Type]] || Power&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Arthropod&lt;br /&gt;
| Physical || Basic (Crushing/Piercing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Avion&lt;br /&gt;
| Physical || Basic (Piercing/Slashing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing/Wind || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Beast  &lt;br /&gt;
| Physical || Basic (Slashing/Piercing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing/Crushing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Celestial   &lt;br /&gt;
| Physical || Basic (Slashing/Crushing) || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Holy || 80&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Holy/Void || 120&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Daimon    &lt;br /&gt;
| Physical || Basic (Slashing/Piercing) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Dark/Void || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Dragonkin     &lt;br /&gt;
| Physical || Basic (Piercing/Crushing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Crushing/Fire || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Crushing/Fire || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Elemental&lt;br /&gt;
| Magical || Basic (Fire/Elec/Wind/Cold) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Basic (Fire/Elec/Wind/Cold) || 60&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Basic (Fire/Elec/Wind/Cold) || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Giant&lt;br /&gt;
| Physical || Basic (Crushing) || 10&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic (Crushing) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic (Crushing) || 50&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Humanoid&lt;br /&gt;
| Physical || Basic (Piercing/Slashing/Crushing) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing/Crushing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Slashing/Crushing&amp;lt;br&amp;gt;/Fire/Wind/Elec/Cold || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Mechanoid&lt;br /&gt;
| Physical || Basic (Piercing/Slashing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Reptilian&lt;br /&gt;
| Physical || Basic (Piercing/Slashing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Sprite&lt;br /&gt;
| Physical || Basic (Piercing/Slashing) || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Fire/Elec/Wind/Cold || 100&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Void || 150 &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Undead &lt;br /&gt;
| Physical || Basic (Crushing/Slashing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Dark || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chaos Upgrades==&lt;br /&gt;
Monsters can be further upgraded using [[Tokens|chaos tokens]]. This will not change the monster&#039;s PL but does increase its &amp;quot;chaos level&amp;quot;.&lt;br /&gt;
*Available upgrades depend on PL of monster (every 5 PL unlocks another rank of at least 1 upgrade), and is shown in light blue blocks. Unavailable upgrades are shown in white blocks.&lt;br /&gt;
*The number of tokens required for an upgrade equals the number of next upgrade. (i.e. the Nth upgrade requires N tokens). Upgraded stats are shown in yellow.&lt;br /&gt;
*Each upgrade has 20 ranks. It takes 210 tokens to fully rank up an upgrade. Thus, it takes 2520 chaos tokens to fully upgrade one monster.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name || Related Stats&lt;br /&gt;
|-&lt;br /&gt;
|Scavenging || Increases the [[#Gift_Factor|gift factor]] by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Brutality || Increases monster damage by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Swiftness || Increases monster attack speed by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Accuracy || Increases monster accuracy by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Precision || Decreases effective target evade/block by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Overpower || Decreases effective target parry/resist by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude || Increases monster health by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Interception || Increases monster parry by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Dissipation || Increases monster resist by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Evasion || Increases monster evade by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Defense || Increases monster physical mitigation by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Warding || Increases monster magical mitigation by 1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gift Factor===&lt;br /&gt;
The Gift Factor influences the amount of [[#Gifts|gifts]] a monster earns at once. The base value is 100% and each upgrade of Scavenging adds 2.5% to this total. While this chaos upgrade is specifically designed to raise the gift factor, the other chaos upgrades contribute to the gift factor aswell, by an amount of 0.5% for each upgrade. A fully chaosed monster therefore gets a +160% bonus to the gift factor, effectively bringing the maximum value of the gift factor to 260%.&lt;br /&gt;
&lt;br /&gt;
To optimize the amount of [[Tokens|chaos tokens]] spent on a monster regarding the gift factor aspect, one has to invest 5 times more tokens in the Scavenger upgrade than other upgrades. This means having a Scavenging level 5 times higher than other levels. The following table gives an approximation of the chaos levels needed to optimize the investment on a monster:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Scavenging level || Tokens || Other upgrade || Tokens || Factor* || Total tokens*&lt;br /&gt;
|-&lt;br /&gt;
|2 || 3 || 0 || 0 || 105% || 3&lt;br /&gt;
|-&lt;br /&gt;
|5 || 15 || 1 || 1 || 116% || 26&lt;br /&gt;
|-&lt;br /&gt;
|10 || 55 || 2 || 3 || 136% || 88&lt;br /&gt;
|-&lt;br /&gt;
|15 || 120 || 3 || 6 || 154% || 186&lt;br /&gt;
|-&lt;br /&gt;
|20 || 210 || 4 || 10 || 172% || 320&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;: The factor and the total tokens displayed here correspond to what results in Scavenger raised to the given level, and the 11 other upgrades to the &amp;quot;other upgrade&amp;quot; level.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crystal List==&lt;br /&gt;
Use these to increase a [[Monster Stats|monster&#039;s stats]] as follows.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Crystal !! Stat increased&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Vigor || Strength&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Finesse || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Swiftness || Agility&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Fortitude || Endurance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Cunning || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Knowledge || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Flames || [[Fire]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Frost || [[Cold]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Lightning || [[Elec]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Tempest || [[Wind]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Devotion || [[Holy]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Corruption || [[Dark]] resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monster Classes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Monster Class&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Starting Attributes&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Resistances&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Neutral&amp;lt;br /&amp;gt;(0)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaknesses&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Damage Types&lt;br /&gt;
|- style=&amp;quot;font-size: 0.8em&amp;quot;&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! Major&amp;lt;br /&amp;gt;(75) !! Minor&amp;lt;br /&amp;gt;(50) !! Light&amp;lt;br /&amp;gt;(25)&lt;br /&gt;
! Light&amp;lt;br /&amp;gt;(-25) !! Minor&amp;lt;br /&amp;gt;(-50) !! Major&amp;lt;br /&amp;gt;(-75)&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Arthropods are a diverse phylum of invertebrate animals distinguished by having a segmented body with jointed appendages, encased in a hard exoskeleton. Variants include insects, spiders and scorpions, and they exist in many different forms and sizes. Remains of humanoid Arthropods have been discovered in old ruins, but it is unknown whether such animals still exist, and whether or not they are intelligent. Arthropods are typically equipped with crushing melee attacks using claws and similar appendages, or piercing attacks with stingers. There are rumors of massive mutated members of the species, large enough to crush other creatures with the sheer bulk of their bodies. Their natural armor provides a high degree of resistance against slashing attacks, but they are vulnerable to blunt weapons. The exoskeleton provides a heightened defense against most elemental attacks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Arthropod&amp;lt;/span&amp;gt;&lt;br /&gt;
| 80 || 50 || 70 || 100 || 40 || 40&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || [[Fire]], [[Wind]], [[Elec]], Slash &lt;br /&gt;
| [[Holy]], [[Dark]], Pierce&lt;br /&gt;
| [[Cold]], Crush || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Crush, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Avions, also known as Aves or simply Birds, are a class of vertebrate endothermic animals distinguished by having wings. Variations exists, but typical Avions are bipedal with strong talons on their feet, covered in feathers, and equipped with a powerful beak. All Avions in the HentaiVerse have the ability to fly; non-flying birdlike creatures are classified as Beasts. Avions can specialize into using their beak for piercing attacks or talons for slashing attacks. The superior mobility and keen eyesight of higher level avions let them accurately target weak or unprotected parts of their opponent, giving them a high chance of scoring critical hits or temporarily cripple the target. While fast and agile, they do not have strong physical defenses. Due to their feather-covered body and flying nature, they are weak to fire and wind-based magicks. The fact that they are not grounded does however mean that they are resistant to electrical attacks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Avion&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 80 || 140 || 40 || 60 || 50&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Elec, Pierce &lt;br /&gt;
| Cold, Holy, Dark, Crush, Slash&lt;br /&gt;
| Fire || Wind || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Beasts cover the wide range of vertebrate air-breathing animals known as Mammals. There are many variations in this class, but the majority are quadrupeds of sizes varying from smaller than mice to larger than elephants. Beasts are typically either covered in fur or feathers, or more rarely, clad in a thick hairless hide. The fur makes them somewhat weak to fire-based magicks, but resistant to wind- and cold-based attacks. Most have average defense against physical weapons, but some have evolved a hard armor of keratin around vital points which heightens these defenses significantly. Their natural range of weapons allow them to bite down with sharp teeth, shred their foes with large claws, and impale them on pointy tusks. The most powerful beasts can simply use the sheer bulk of their body to crush a target. Rumors persist about terrible Beasts corrupted beyond all recognition with dark magicks, but those who have encountered them are not in a state to give a coherent description of their abilities.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Beast&amp;lt;/span&amp;gt;&lt;br /&gt;
| 80 || 90 || 90 || 70 || 30 || 20&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Wind, Cold, Crush&lt;br /&gt;
| Elec, Holy, Dark, Slash, Pierce&lt;br /&gt;
| Fire || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Celestials are supernatural divine beings that reside on a different plane of existence. From time to time, some of these beings enter our world for reasons they usually choose not to divulge to outsiders. While worshiped by some individuals and groups as inherently good, it is suspected that those who leave have their own agendas that do not necessarily mesh well with that ideal. Appearing as lithe humanoid creatures who refuse to wear any form of armor, they have below average resistance to most physical attacks but make up for it with high agility. They have high resistance to elemental magicks, and are nearly impervious to divine attacks. They are however very weak against forbidden magicks, and their spiritual nature makes them somewhat more susceptible to soul-based magicks. Celestials can use a wide variety of humanoid armaments, but for unknown reasons they do not employ piercing weapons in their arsenal. Higher level celestials can imbue their weapons with pure divine power that lets their melee attacks deal holy damage.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Celestial&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 50 || 100 || 50 || 100 || 80&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Holy&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash, Pierce&lt;br /&gt;
| Dark || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Daimons are supposedly corporeal manifestations of impure and often malevolent supernatural spirits that, some say, originate from the same plane of existence as Celestials. Their exact nature and relation to Celestials is however unknown. These spirits can take on any number of different appearances, but tend to choose one specifically tailored to the fears of their opponent. To allow for this shape changing capability, they do not wear any armor or use any other form of humanoid weaponry. This leaves them weak to physical attacks. Like Celestials, they have high resistances to elemental magicks and are somewhat susceptible to soul-based attacks. They are almost impervious to forbidden magicks, but highly vulnerable to divine attacks. Instead of forged weapons, these creatures take advantage of their physical malleability to reshape parts of their own body into blade-like weapons or sharp implements that they use for slashing and stabbing attacks. Higher level daimons are said to be able to conjure weapons of pure darkness that can bypass all defenses not specially enchanted to withstand it.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Daimon&amp;lt;/span&amp;gt;&lt;br /&gt;
| 90 || 90 || 80 || 40 || 60 || 50&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Dark&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash, Pierce&lt;br /&gt;
| Holy || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Dragonkin consist of Dragons, Drakes, and all other creatures that could be mistaken for giant flying fire-breathing lizards. That is however somewhat of an over-simplification as not all Dragonkin can fly, while breath attacks are not always fire, and are only fully developed in mature members of the species.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Dragonkin&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 50 || 30 || 90 || 50 || 60&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Elec, Crush, Slash&lt;br /&gt;
| Holy, Dark, Pierce&lt;br /&gt;
| Wind || Cold || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Elementals are metaphysical beings that manifest as crystalline beings of pure elemental energy. It is thought that they can change between different elemental forms at will, but this has never been observed in battle.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Elemental&amp;lt;/span&amp;gt;&lt;br /&gt;
| 30 || 60 || 60 || 40 || 80 || 120&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; ||  Fire, Cold, Elec, Wind, Holy, Dark&lt;br /&gt;
| Slash&lt;br /&gt;
| Crush, Pierce || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Fire, Elec, Wind, Cold&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Giants are huge, slow and stupid. The only reason they still thrive as a species is their extreme natural aggression and immense strength, combined with the fact that they are highly amused by smashing anything they can get a hold of.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Giant&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 80 || 30 || 120 || 20 || 10&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Crush&lt;br /&gt;
| Holy, Dark, Slash&lt;br /&gt;
| Elec, Wind, Pierce || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Humanoids comprise the various intelligent bipedal primates found in the world. While they have no notable supernatural powers nor beastlike strength, and are largely covered in a soft and delicate skin which grants only minor protection from the elements, a variety of armor and weapons fill the gaps in their natural defenses and give them a surprisingly large amount of flexibility in their offensive capabilities.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Humanoid&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 100 || 80 || 50 || 80 || 70&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| &#039;&#039;All but Dark&#039;&#039;&lt;br /&gt;
| Dark || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Mechanoids are essentially living machines, remnants of ancient and highly advanced civilizations. The art of making such machinations has been long lost, but many still roam the world, oblivious of the fate that has befallen their deceased masters. Many variants of Mechanoids exist, from large bipedal machines forged for destruction to smaller humanoid builds created for peaceful purposes. Some were originally fitted with a wide variety of weaponry, but due to wear and lack of maintenance, most of the Mechanoids that are still functional equip themselves with simple melee weapons. These are typically blade- and spike-shaped attachments in place of a limb or other tool. There are however rumors of terrible machines that are capable of searing a creature to the bones with a stream of fire, or shatter their bodies with a torrent of deadly metal. Mechanoids are highly resistant to wind and cold-based magicks, and due to their artificial nature, they are almost impervious to divine and soul-based attacks. Their internal systems are however highly vulnerable to electrical shocks. Most have armor worn brittle with age, but stories of preserved heavily armored variants are told by the few who are fortunate enough to survive such an encounter.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Mechanoid&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 70 || 40 || 70 || 40 || 30&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Wind, Holy, Slash, Pierce&lt;br /&gt;
| Dark, Crush&lt;br /&gt;
| &amp;amp;nbsp; || Elec || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Reptilians are cold-blooded creatures that thrive in and near water. They comprise animals like crocodiles, snakes, turtles and lizards, but also intelligent biped humanoid variants that have evolved independently of their fellow primates. Their skin is covered in scales or scutes, and some have hardened shells covering parts of their bodies.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Reptilian&amp;lt;/span&amp;gt;&lt;br /&gt;
| 70 || 100 || 60 || 80 || 60 || 40&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; ||Fire, Elec, Crush, Slash&lt;br /&gt;
| Wind, Holy, Dark, Pierce&lt;br /&gt;
| &amp;amp;nbsp; || Cold || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Sprites are diminutive beings that seldom get involved in the Big World, preferring to remain with their own kin in the hidden places of the land where nature is still thick and undisturbed. Only a small minority choose to seek out the human world, where their high intelligence and small size make them excel for many tasks, ranging from accounting to assassination. Sprites are not a single species, but most of the big folk will be hard pressed to tell a pixie apart from a faery. They are commonly armed with using tiny swords and rapiers, and while they do not have much strength to put behind a thrust, their ability to seek out the most vulnerable parts of a target still make them a force to be reckoned with. Higher level Sprites can also master powerful magicks, and many an unwary adventurer have engaged them recklessly only to be sent to an early grave. Physically weak, the best way of dealing with them is swatting them with a crushing attack, but they are fast and hard to hit. Their tiny size also make them difficult to hit them with stabbing weapons. All Sprites have some resistance to elemental magicks, and depending on their natural affinity they can even be fully impervious to some elements. They are however naturally weak to the forbidden magicks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Sprite&amp;lt;/span&amp;gt;&lt;br /&gt;
| 30 || 120 || 120 || 20 || 70 || 60&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Holy, Pierce&lt;br /&gt;
| Slash&lt;br /&gt;
| Crush || Dark || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Undeads are animated necrotic remnants of living beings, cursed to an eternal lifeless existence with no warmth or joy. They range from mindless brutes such as zombies and animated skeletons, to higher undeads that have preserved parts of their mind but lost their soul, like liches, vampires and banshees. Having no need to maintain a body temperature and no vital processes that can be disturbed by electricity, undeads are highly resistant to cold and electrical magicks. Being born from darkness itself also makes them impervious to forbidden magicks, but they are vulnerable to divine attacks and fire magicks. Piercing attacks are ineffective due to a lack of weak points, while crushing or cutting off limbs works reasonably well. Mindless undeads tend to use simple melee implements like swords, or just crush their targets using their own limbs. Higher level undeads can use more sophisticated weaponry, and some even master deadly forms of forbidden magicks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Undead&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 70 || 40 || 100 || 20 || 20&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Cold, Elec, Wind, Dark, Crush, Pierce&lt;br /&gt;
| Slash&lt;br /&gt;
| &amp;amp;nbsp; || Fire, Holy || &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash&lt;br /&gt;
|}&lt;br /&gt;
*For primary stats every point increases the stat by 1/10th of the base value (but always between 6 and 10).&lt;br /&gt;
&lt;br /&gt;
===Colored Charts===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resistances&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
!Fire&lt;br /&gt;
!Cold&lt;br /&gt;
!Elec&lt;br /&gt;
!Wind&lt;br /&gt;
!Holy&lt;br /&gt;
!Dark&lt;br /&gt;
!Crushing&lt;br /&gt;
!Slashing&lt;br /&gt;
!Piercing&lt;br /&gt;
|-&lt;br /&gt;
!Arthropod&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Avion&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Beast&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Celestial&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Daimon&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Humanoid&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Reptilian&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Sprite&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Undead&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Total&lt;br /&gt;
!125&lt;br /&gt;
!75&lt;br /&gt;
!150&lt;br /&gt;
!100&lt;br /&gt;
!0&lt;br /&gt;
! -50&lt;br /&gt;
!25&lt;br /&gt;
!50&lt;br /&gt;
!0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PAB_Per_Upgrade.PNG|Primary Attributes gained with each crystal upgrade&lt;br /&gt;
Resist_Per_Upgrade.PNG|Resistances gained with each crystal upgrade; Appears to round down&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Morale== &lt;br /&gt;
Each monster has up to 24,000 points of morale that gradually decays over time. Morale solely affects a monster&#039;s ability to bring [[#Gifts|gifts]] to its owner. Freshly created monsters start with 0 morale.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Morale Color&lt;br /&gt;
!Morality&lt;br /&gt;
!Affect on [[Gift]]s&lt;br /&gt;
|-&lt;br /&gt;
|Green || 6,000 - 24,000 || +25% chance&lt;br /&gt;
|-&lt;br /&gt;
|Yellow || 2,400 - 5,999 || Normal chance&lt;br /&gt;
|-&lt;br /&gt;
|Red || 1 - 2,399 || -50% chance&lt;br /&gt;
|-&lt;br /&gt;
|Empty || 0 || 0% chance (any held gifts are lost and no new ones can be earned)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Morale can be raised by feeding monsters [[crystals]] or Happy Pills. Crystals restore morale based on how many are spent (roughly 500 + 2.5*N) and pills restore 6,000 (or 12,000 for players with the Extra Strength Formula [[Hath Perk]]).&lt;br /&gt;
&lt;br /&gt;
===Morale Drain Rate===&lt;br /&gt;
Morale drains over time at a base rate of ~33 per hour, lasting roughly 15 days.&lt;br /&gt;
*&#039;&#039;&#039;Increased By&#039;&#039;&#039;:&lt;br /&gt;
**A [[#Food|starving]] monster will lose morale faster (50%?) than normal&lt;br /&gt;
*&#039;&#039;&#039;Decreased By&#039;&#039;&#039;:&lt;br /&gt;
**All Owned Monsters:&lt;br /&gt;
***[[Training]] Inspiration (5% per rank?)&lt;br /&gt;
***Players with a [[Stars#Gold_Star|Gold Star]] or higher have 50% drain rate&lt;br /&gt;
****These 2 bonuses stack multiplicatively&lt;br /&gt;
**Individual Monsters:&lt;br /&gt;
***Raising a monster&#039;s PL past 250 reduces its drain rate linearly, starting with 2x at PL 250 and up to 6x at PL 2,250.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;food&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;hunger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Hunger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Monsters consume food in order to &amp;quot;live&amp;quot; and must be fed every so often to keep them fighting and from losing morale. Freshly created monsters start at 2,000 food.&lt;br /&gt;
&lt;br /&gt;
Monsters of different [[power level]]s require different foods:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Power Level]]&lt;br /&gt;
!Food Required&lt;br /&gt;
|-&lt;br /&gt;
|1 - 250 || Monster Chow&lt;br /&gt;
|-&lt;br /&gt;
|251 - 750 || Monster Edibles&lt;br /&gt;
|-&lt;br /&gt;
|751 - 2,250 || Monster Cuisine&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Monsters can be fed up to 24,000 food (6 days&#039; worth). Each unit of food restores up to 1,000 points; this can be increased to 1,200 with the That&#039;s Good Eatin&#039; [[Hath Perk]].&lt;br /&gt;
*Food can be fed at a &amp;quot;max&amp;quot; amount which only uses as much food as possible without being wasteful (stopping before a unit does not restore a full 1,000) unless the monster has less than 1,000 hunger.&lt;br /&gt;
&lt;br /&gt;
Higher tier food [[items]] drop more frequently on higher [[difficulties]] (capping at 40%/30%/30% on IWBTH).&lt;br /&gt;
&lt;br /&gt;
===Hunger Rate===&lt;br /&gt;
Monsters consume food at a base rate of ~166 per hour.&lt;br /&gt;
*This can be slowed (up to halved?) via Metabolism [[Training]].&lt;br /&gt;
*Players with a [[Stars#Gold_Star|Gold Star]] will halve their monsters&#039; hunger rate.&lt;br /&gt;
**These 2 bonuses stack (to 75%? reduced hunger).&lt;br /&gt;
&lt;br /&gt;
===Starving===&lt;br /&gt;
*A starving monster will lose [[#Morale|morale]] 50%(?) quicker.&lt;br /&gt;
*After 90 days of starving a monster will cease to participate in [[battles]] and will be un-named.&lt;br /&gt;
**Monsters that are 1,000+ [[PL]] are immune to this.&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
[[Image:Monster Gift.PNG|thumb|Monster Gift notification.]]&lt;br /&gt;
Player-created monsters have a chance of bringing [[The_Forge#Materials|materials]] to their owner. Monsters can hold up to 3 gifts (further increased by [[#Chaos Upgrades|chaos upgrades]] up to +160%). Simply visiting the Monster Lab will check if any of the player&#039;s monsters have gifts to give.&lt;br /&gt;
&lt;br /&gt;
===Chances===&lt;br /&gt;
The chance to receive a gift is based on how many battles a monster has won since they last delivered a gift, modified by their [[#Morale|morale]] (updated dynamically; a monster that goes from yellow morale to green may bring a gift immediately&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=29703&amp;amp;view=findpost&amp;amp;p=4794188]&amp;lt;/sup&amp;gt;; visiting the monster list is necessary). A monster can give gifts up to once per hour. Monsters will automatically earn gifts if they have not earned one in the past 72 hours.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles won&#039;&#039;&#039;:&lt;br /&gt;
*[[Skills#Universal_Skills|Fleeing]] from battle counts as a win for all of the monsters in that round.&lt;br /&gt;
*Does &#039;&#039;&#039;not&#039;&#039;&#039; count deaths to a player&#039;s own monsters&lt;br /&gt;
*[[Abilities#Tier_11|Spark of Life]] being triggered does not count as anything&lt;br /&gt;
*There is a cooldown on how often a player can count as a repeat win&lt;br /&gt;
&lt;br /&gt;
===Power Level&#039;s Effect On Gifts===&lt;br /&gt;
[[Power Level]] helps with the quality of the gift. Whenever a player receives a graded material, its quality is determined as such:&lt;br /&gt;
&amp;lt;s&amp;gt;&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Gift Quality Roll&#039;&#039;&#039; = random(1..1000) + Power_Level&amp;lt;/pre&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
A roll of 500?+ is needed for medium-grade and 1500?+ for high-grade. At PL 750? low-grades will no longer be received and the chance to receive a high-grade starts at 500?. At PL 1499? the chance to receive a high-grade maxes out. PL has no effect on what gifts are received otherwise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Gift List&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Distribution Ratio===&lt;br /&gt;
Graded materials are gifted at a ratio of 2:1:1:1 in Metal:Cloth:Leather:Wood.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Monster Stats]]&lt;br /&gt;
*[[HentaiVerse Bestiary]]&lt;br /&gt;
*[http://hvlist.niblseed.com/ Decondelite&#039;s (formerly Jenga&#039;s) Monster Database]&lt;br /&gt;
*[[The Forge]]&lt;br /&gt;
*[[Grindfest]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Monster_Lab&amp;diff=49727</id>
		<title>Monster Lab</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Monster_Lab&amp;diff=49727"/>
		<updated>2019-07-21T08:44:29Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Fixed a lot of erroneous/outdated available skill types&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Monster Lab Mainpage.PNG|thumb|The Monster Lab Mainpage.]]&lt;br /&gt;
[https://hentaiverse.org/?s=Bazaar&amp;amp;ss=ml The Monster Lab] allows the players to create custom monsters that any player can then encounter during [[battles]]. Monsters are primarily created to bring [[#Gifts|gifts]] to their owner as they do not assist the player in any other way.&lt;br /&gt;
&lt;br /&gt;
==Monster Creation==&lt;br /&gt;
[[Image:Monster Creation.JPG|thumb|Monster Creation page.]]&lt;br /&gt;
A monster slot is needed in order to create a new monster; such slots can be unlocked using [[Tokens|Chaos Tokens]]. A new monster is created by giving it a name, a base class, and a melee attack [[damage type]]. Players may choose from any of the 13 monster classes, each with their own strengths and weaknesses. Up to 100 monster slots can be unlocked; [[donators]] get up to 200.&lt;br /&gt;
&lt;br /&gt;
===Naming===&lt;br /&gt;
Monsters can only be named once they reach a Power Level of 25 ([[#Monster Stats &amp;amp; Power Level|see below]]). Some guidelines should be followed regarding the name of the monsters:&lt;br /&gt;
&lt;br /&gt;
*Maximum of 30 characters&lt;br /&gt;
*No gibberish&lt;br /&gt;
*No misspellings of existing monsters&#039; names&lt;br /&gt;
*No misleading names (e.g. &amp;quot;Weak Against Holy&amp;quot; or &amp;quot;Bob the Dragon&amp;quot; on a non-dragon monster)&lt;br /&gt;
*Only 1 monster should be named directly after an E-Hentai user&lt;br /&gt;
*No racist or hateful names&lt;br /&gt;
*No typographically similar numerical substitutions on names of existing monsters (that is, o=0 and i=1=l, space=hyphen)&lt;br /&gt;
**No consecutive spaces or hyphens&lt;br /&gt;
**Spaces and hyphens cannot be next to each other&lt;br /&gt;
**Cannot start or end with hyphens&lt;br /&gt;
**Maximum 5 spaces or hyphens per name&lt;br /&gt;
[[Image:chaostokentotal.png|thumb|Slot costs.]]&lt;br /&gt;
Names that are &amp;lt;span style=color:#d34646&amp;gt;marked in red&amp;lt;/span&amp;gt; indicate that the monster is flagged for having an unacceptable name. Such monsters will not bring any [[#Gifts|gifts]]. Any monster flagged for over a month will be deactivated and unnamed. Renaming a monster removes the flag but does not retroactively bring any gifts that were lost due to being flagged.&lt;br /&gt;
&lt;br /&gt;
===Costs &amp;amp; Deleting===&lt;br /&gt;
*The Nth monster slot costs &#039;&#039;roundup(1 + (N - 1)^1.2)&#039;&#039; Chaos Tokens to unlock.&lt;br /&gt;
**[[Donators]] at or above the Gold Star level get two slots per unlock. Slots unlocked before donating are retroactively doubled.&lt;br /&gt;
&lt;br /&gt;
*Monsters can be renamed and deleted for free.&lt;br /&gt;
**Once a monster reaches PL 250, it cannot be deleted.&lt;br /&gt;
**Deleting a monster only frees up the slot, nothing else is refunded.&lt;br /&gt;
&lt;br /&gt;
==Monster Stats &amp;amp; Power Level==&lt;br /&gt;
[[Image:Monster Stats.PNG|thumb|Monster Stats page.]]&lt;br /&gt;
Monsters can be strengthened by their owner by using [[crystals]]. The monster&#039;s Power Level (PL) will rise with each [[Monster Stats|stat]] upgrade. As crystals are used to increase a monster&#039;s attributes the cost of subsequent increases in that stat goes up.&lt;br /&gt;
&lt;br /&gt;
===Upgrading===&lt;br /&gt;
[[Image:fire.png]] = Not enough crystals to upgrade, or the stat is maxed out&lt;br /&gt;
&lt;br /&gt;
[[Image:fire_a.png]] = Enough crystals to upgrade, simply click on it to spend the crystals&lt;br /&gt;
&lt;br /&gt;
Mousing over either of these will show the name and number of crystals needed for the next upgrade.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Where &#039;&#039;N&#039;&#039; is the number of times a stat has been upgraded so far&lt;br /&gt;
|-&lt;br /&gt;
!Stat type&lt;br /&gt;
!Crystal cost to upgrade&lt;br /&gt;
!PL increase per upgrade&lt;br /&gt;
!Total PL (per stat)&lt;br /&gt;
!Morale restored&lt;br /&gt;
!Cap (per stat)&lt;br /&gt;
|- &lt;br /&gt;
!Primary&lt;br /&gt;
|round(50 * 1.555079154^N) || 3 + (N * 0.5) || N*(6+(N-1)*0.5)/2 || (roundup(N*0.5)+3)*1000 || +25&lt;br /&gt;
|- &lt;br /&gt;
!Elemental&lt;br /&gt;
|round(10 * 1.26485522^N) || Rounddown(1 + (N * 0.1) || (rounddown(N/10)+1)*(rounddown(N/10)*5+remainder(N/10)) || (rounddown(N/10)+1)*2000 || +50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the monster&#039;s actual PL level is a round value of all stats added together.&lt;br /&gt;
&lt;br /&gt;
There is currently no way to increase a monster&#039;s Piercing, Crushing, or Slashing defenses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--====Costs and Results====&lt;br /&gt;
=====Attribute PL contributions=====&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
|+ Chart of PL benefits from maximizing a single attribute, where the base number can be found [[Monster_Lab#Monster_Classes|below]]&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Monster Class&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | Primary Attributes&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | Elemental Resistances&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | = (25 - base)*(3 + (25 - base - 1) /2)&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | = 75 - base&lt;br /&gt;
|-&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! FIRE !! COLD !! ELEC !! WIND !! HOLY !! DARK&lt;br /&gt;
|-&lt;br /&gt;
! Arthropod&lt;br /&gt;
|187||250||207||150||273||273&lt;br /&gt;
|50||100||50||50||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Avion&lt;br /&gt;
|250||187||88||273||228||250&lt;br /&gt;
|100||75||25||125||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Beast&lt;br /&gt;
|187||168||168||207||297||322&lt;br /&gt;
|100||50||75||25||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Celestial&lt;br /&gt;
|250||250||150||250||150||187&lt;br /&gt;
|50||50||50||50||25||125&lt;br /&gt;
|-&lt;br /&gt;
! Daimon&lt;br /&gt;
|168||168||187||273||228||250&lt;br /&gt;
|50||50||50||50||125||25&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
|150||250||297||168||250||228&lt;br /&gt;
|25||125||50||100||75||75&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
|297||228||228||273||187||117&lt;br /&gt;
|25||25||25||25||50||50&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
|150||187||297||117||322||348&lt;br /&gt;
|50||50||100||100||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Humanoid&lt;br /&gt;
|250||150||187||250||187||207&lt;br /&gt;
|75||75||75||75||75||100&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
|150||207||273||207||273||297&lt;br /&gt;
|25||25||150||25||25||75&lt;br /&gt;
|-&lt;br /&gt;
! Reptilian&lt;br /&gt;
|207||150||228||187||228||273&lt;br /&gt;
|50||125||50||75||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Sprite&lt;br /&gt;
|297||117||117||322||207||228&lt;br /&gt;
|50||50||50||50||50||125&lt;br /&gt;
|-&lt;br /&gt;
! Undead&lt;br /&gt;
|150||207||273||150||322||322&lt;br /&gt;
|125||25||25||25||150||25&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Monster PL vs. Player Level===&lt;br /&gt;
*A monster must have a PL of at least 25 to participate in [[battles]].&lt;br /&gt;
*Monsters give an additional [[EXP]] bonus of (1 + PL / 200).&lt;br /&gt;
*Monsters give additional [[Loot_Drop_Rolls|loot drop chance]] as ((PL - 500) / 50), capped at 15%.&lt;br /&gt;
*It is possible for players to fight monsters that they have created.&lt;br /&gt;
*For the PL cap calculation, a player&#039;s &#039;&#039;effective level&#039;&#039; (current level + [[HentaiVerse_Settings#Challenge_Level|difficulty modifier]]) is used .&lt;br /&gt;
*The system is biased towards picking monsters that are closer to the player&#039;s PL cap. The maximum PL of monsters that a player can face is:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Player&#039;s Level + [[HentaiVerse_Settings#Challenge_Level|Difficulty Modifier]]&lt;br /&gt;
!Max Monster PL&lt;br /&gt;
|-&lt;br /&gt;
|1-99 || Player&#039;s effective level?&lt;br /&gt;
|-&lt;br /&gt;
|100+ || ((Player&#039;s effective level) ^ 1.27) - 247?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
At higher level players will face a minimum of (min(max_pl/2, 500)).&lt;br /&gt;
&lt;br /&gt;
===Important Power Levels===&lt;br /&gt;
[[Image:Crystal packs vs PL.png|thumb|Crystal packs required for each PL. &amp;quot;Bonus&amp;quot; is the boost in PL you&#039;ll earn between two different situations.]]&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Power&amp;lt;br&amp;gt;Level&lt;br /&gt;
!Effects&lt;br /&gt;
|-&lt;br /&gt;
|25 || Unlocks naming and becomes active in [[battles]] once named&lt;br /&gt;
|-&lt;br /&gt;
|200 || Unlocks second Skill Attack&lt;br /&gt;
|-&lt;br /&gt;
|250 ||&lt;br /&gt;
*Can no longer be deleted&lt;br /&gt;
*Morale drain reduced by 2x&lt;br /&gt;
|-&lt;br /&gt;
|251 || Requires Monster Edibles instead of Monster Chow as [[#Food|Food]]&lt;br /&gt;
|-&lt;br /&gt;
|400 || Unlocks Spirit Attack&lt;br /&gt;
|-&lt;br /&gt;
|499? || Gifts may now include High-Grade materials&lt;br /&gt;
|-&lt;br /&gt;
|750 || &lt;br /&gt;
* Morale drain reduced by 3x&lt;br /&gt;
* Low-Grade materials can no longer be gifts (?)&lt;br /&gt;
|-&lt;br /&gt;
|751 || Requires Monster Cuisine instead of Monster Edibles as [[#Food|Food]]&lt;br /&gt;
|-&lt;br /&gt;
|1,000 || &amp;lt;span title=&amp;quot;Banned players still lose theirs (may take up to 30 days)&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Will never be deactivated&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|1,005 || All Chaos Upgrades are available&lt;br /&gt;
|-&lt;br /&gt;
|1,250 || Morale drain reduced by 4x&lt;br /&gt;
|-&lt;br /&gt;
|1,499? || Mid-Grade materials can no longer be gifts (100% are High-Grade)&lt;br /&gt;
|-&lt;br /&gt;
|1,750 || Morale drain reduced by 5x&lt;br /&gt;
|-&lt;br /&gt;
|2,250 || &lt;br /&gt;
* Power Level cap reached&lt;br /&gt;
* Morale drain reduced by 6x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skill Editor==&lt;br /&gt;
[[Image:Skill Editor.PNG|thumb|The Skill Editor page.]]&lt;br /&gt;
Monsters get skills when they are created, at PL 200, and at PL 400. &lt;br /&gt;
*If you don&#039;t create a skill for your monster, it will use the default skill&lt;br /&gt;
**Skills names must be between 3 and 30 characters long and contain only alphanumeric characters, hyphens, and spaces.&lt;br /&gt;
*The initial skill has the same damage type as the monster&#039;s main attack, and costs 50% MP.&lt;br /&gt;
**Monsters with a physical attack damage type gets a Physical type skill (which is boosted by DEX), while those with an elemental attack type get an Magical type skill (which is boosted by INT).&lt;br /&gt;
*Additional skills at PL 200 and PL 400 have following characteristics:&lt;br /&gt;
**The skill at PL 200 costs 50% MP and is more powerful than the initial skill.&lt;br /&gt;
**The skill at PL 400 costs 100% SP and is more powerful than both MP skills.&lt;br /&gt;
**Some monster classes can choose between physical and magical skills. The [[damage type]] can also be changed.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Monster Class || Skill Type || [[Damage Type]] || Power&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Arthropod&lt;br /&gt;
| Physical || Basic (Crushing/Piercing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Avion&lt;br /&gt;
| Physical || Basic (Piercing/Slashing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing/Wind || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Beast  &lt;br /&gt;
| Physical || Basic (Slashing/Piercing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing/Crushing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Celestial   &lt;br /&gt;
| Physical || Basic (Slashing/Crushing) || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Holy || 80&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Holy/Void || 120&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Daimon    &lt;br /&gt;
| Physical || Basic (Slashing/Piercing) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Dark/Void || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Dragonkin     &lt;br /&gt;
| Physical || Basic (Piercing/Crushing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Crushing/Fire || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Crushing/Fire || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Elemental&lt;br /&gt;
| Magical || Basic (Fire/Elec/Wind/Cold) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Basic (Fire/Elec/Wind/Cold) || 60&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Basic (Fire/Elec/Wind/Cold) || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Giant&lt;br /&gt;
| Physical || Basic (Crushing) || 10&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic (Crushing) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic (Crushing) || 50&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Humanoid&lt;br /&gt;
| Physical || Basic (Piercing/Slashing/Crushing) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing/Crushing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Slashing/Crushing&amp;lt;br&amp;gt;/Fire/Wind/Elec/Cold || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Mechanoid&lt;br /&gt;
| Physical || Basic (Piercing/Slashing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Reptilian&lt;br /&gt;
| Physical || Basic (Piercing/Slashing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Sprite&lt;br /&gt;
| Physical || Basic (Piercing/Slashing) || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Fire/Elec/Wind/Cold || 100&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Void || 150 &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Undead &lt;br /&gt;
| Physical || Basic (Crushing/Slashing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Dark || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chaos Upgrades==&lt;br /&gt;
Monsters can be further upgraded using [[Tokens|chaos tokens]]. This will not change the monster&#039;s PL but does increase its &amp;quot;chaos level&amp;quot;.&lt;br /&gt;
*Available upgrades depend on PL of monster (every 5 PL unlocks another rank of at least 1 upgrade), and is shown in light blue blocks. Unavailable upgrades are shown in white blocks.&lt;br /&gt;
*The number of tokens required for an upgrade equals the number of next upgrade. (i.e. the Nth upgrade requires N tokens). Upgraded stats are shown in yellow.&lt;br /&gt;
*Each upgrade has 20 ranks. It takes 210 tokens to fully rank up an upgrade. Thus, it takes 2520 chaos tokens to fully upgrade one monster.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name || Related Stats&lt;br /&gt;
|-&lt;br /&gt;
|Scavenging || Increases the [[#Gift_Factor|gift factor]] by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Brutality || Increases monster damage by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Swiftness || Increases monster attack speed by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Accuracy || Increases monster accuracy by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Precision || Decreases effective target evade/block by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Overpower || Decreases effective target parry/resist by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude || Increases monster health by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Interception || Increases monster parry by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Dissipation || Increases monster resist by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Evasion || Increases monster evade by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Defense || Increases monster physical mitigation by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Warding || Increases monster magical mitigation by 1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gift Factor===&lt;br /&gt;
The Gift Factor influences the amount of [[#Gifts|gifts]] a monster earns at once. The base value is 100% and each upgrade of Scavenging adds 2.5% to this total. While this chaos upgrade is specifically designed to raise the gift factor, the other chaos upgrades contribute to the gift factor aswell, by an amount of 0.5% for each upgrade. A fully chaosed monster therefore gets a +160% bonus to the gift factor, effectively bringing the maximum value of the gift factor to 260%.&lt;br /&gt;
&lt;br /&gt;
To optimize the amount of [[Tokens|chaos tokens]] spent on a monster regarding the gift factor aspect, one has to invest 5 times more tokens in the Scavenger upgrade than other upgrades. This means having a Scavenging level 5 times higher than other levels. The following table gives an approximation of the chaos levels needed to optimize the investment on a monster:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Scavenging level || Tokens || Other upgrade || Tokens || Factor* || Total tokens*&lt;br /&gt;
|-&lt;br /&gt;
|2 || 3 || 0 || 0 || 105% || 3&lt;br /&gt;
|-&lt;br /&gt;
|5 || 15 || 1 || 1 || 116% || 26&lt;br /&gt;
|-&lt;br /&gt;
|10 || 55 || 2 || 3 || 136% || 88&lt;br /&gt;
|-&lt;br /&gt;
|15 || 120 || 3 || 6 || 154% || 186&lt;br /&gt;
|-&lt;br /&gt;
|20 || 210 || 4 || 10 || 172% || 320&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;: The factor and the total tokens displayed here correspond to what results in Scavenger raised to the given level, and the 11 other upgrades to the &amp;quot;other upgrade&amp;quot; level.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crystal List==&lt;br /&gt;
Use these to increase a [[Monster Stats|monster&#039;s stats]] as follows.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Crystal !! Stat increased&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Vigor || Strength&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Finesse || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Swiftness || Agility&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Fortitude || Endurance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Cunning || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Knowledge || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Flames || [[Fire]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Frost || [[Cold]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Lightning || [[Elec]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Tempest || [[Wind]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Devotion || [[Holy]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Corruption || [[Dark]] resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monster Classes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Monster Class&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Starting Attributes&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Resistances&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Neutral&amp;lt;br /&amp;gt;(0)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaknesses&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Damage Types&lt;br /&gt;
|- style=&amp;quot;font-size: 0.8em&amp;quot;&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! Major&amp;lt;br /&amp;gt;(75) !! Minor&amp;lt;br /&amp;gt;(50) !! Light&amp;lt;br /&amp;gt;(25)&lt;br /&gt;
! Light&amp;lt;br /&amp;gt;(-25) !! Minor&amp;lt;br /&amp;gt;(-50) !! Major&amp;lt;br /&amp;gt;(-75)&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Arthropods are a diverse phylum of invertebrate animals distinguished by having a segmented body with jointed appendages, encased in a hard exoskeleton. Variants include insects, spiders and scorpions, and they exist in many different forms and sizes. Remains of humanoid Arthropods have been discovered in old ruins, but it is unknown whether such animals still exist, and whether or not they are intelligent. Arthropods are typically equipped with crushing melee attacks using claws and similar appendages, or piercing attacks with stingers. There are rumors of massive mutated members of the species, large enough to crush other creatures with the sheer bulk of their bodies. Their natural armor provides a high degree of resistance against slashing attacks, but they are vulnerable to blunt weapons. The exoskeleton provides a heightened defense against most elemental attacks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Arthropod&amp;lt;/span&amp;gt;&lt;br /&gt;
| 80 || 50 || 70 || 100 || 40 || 40&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || [[Fire]], [[Wind]], [[Elec]], Slash &lt;br /&gt;
| [[Holy]], [[Dark]], Pierce&lt;br /&gt;
| [[Cold]], Crush || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Crush, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Avions, also known as Aves or simply Birds, are a class of vertebrate endothermic animals distinguished by having wings. Variations exists, but typical Avions are bipedal with strong talons on their feet, covered in feathers, and equipped with a powerful beak. All Avions in the HentaiVerse have the ability to fly; non-flying birdlike creatures are classified as Beasts. Avions can specialize into using their beak for piercing attacks or talons for slashing attacks. The superior mobility and keen eyesight of higher level avions let them accurately target weak or unprotected parts of their opponent, giving them a high chance of scoring critical hits or temporarily cripple the target. While fast and agile, they do not have strong physical defenses. Due to their feather-covered body and flying nature, they are weak to fire and wind-based magicks. The fact that they are not grounded does however mean that they are resistant to electrical attacks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Avion&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 80 || 140 || 40 || 60 || 50&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Elec, Pierce &lt;br /&gt;
| Cold, Holy, Dark, Crush, Slash&lt;br /&gt;
| Fire || Wind || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Beasts cover the wide range of vertebrate air-breathing animals known as Mammals. There are many variations in this class, but the majority are quadrupeds of sizes varying from smaller than mice to larger than elephants. Beasts are typically either covered in fur or feathers, or more rarely, clad in a thick hairless hide. The fur makes them somewhat weak to fire-based magicks, but resistant to wind- and cold-based attacks. Most have average defense against physical weapons, but some have evolved a hard armor of keratin around vital points which heightens these defenses significantly. Their natural range of weapons allow them to bite down with sharp teeth, shred their foes with large claws, and impale them on pointy tusks. The most powerful beasts can simply use the sheer bulk of their body to crush a target. Rumors persist about terrible Beasts corrupted beyond all recognition with dark magicks, but those who have encountered them are not in a state to give a coherent description of their abilities.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Beast&amp;lt;/span&amp;gt;&lt;br /&gt;
| 80 || 90 || 90 || 70 || 30 || 20&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Wind, Cold, Crush&lt;br /&gt;
| Elec, Holy, Dark, Slash, Pierce&lt;br /&gt;
| Fire || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Celestials are supernatural divine beings that reside on a different plane of existence. From time to time, some of these beings enter our world for reasons they usually choose not to divulge to outsiders. While worshiped by some individuals and groups as inherently good, it is suspected that those who leave have their own agendas that do not necessarily mesh well with that ideal. Appearing as lithe humanoid creatures who refuse to wear any form of armor, they have below average resistance to most physical attacks but make up for it with high agility. They have high resistance to elemental magicks, and are nearly impervious to divine attacks. They are however very weak against forbidden magicks, and their spiritual nature makes them somewhat more susceptible to soul-based magicks. Celestials can use a wide variety of humanoid armaments, but for unknown reasons they do not employ piercing weapons in their arsenal. Higher level celestials can imbue their weapons with pure divine power that lets their melee attacks deal holy damage.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Celestial&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 50 || 100 || 50 || 100 || 80&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Holy&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash, Pierce&lt;br /&gt;
| Dark || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Daimons are supposedly corporeal manifestations of impure and often malevolent supernatural spirits that, some say, originate from the same plane of existence as Celestials. Their exact nature and relation to Celestials is however unknown. These spirits can take on any number of different appearances, but tend to choose one specifically tailored to the fears of their opponent. To allow for this shape changing capability, they do not wear any armor or use any other form of humanoid weaponry. This leaves them weak to physical attacks. Like Celestials, they have high resistances to elemental magicks and are somewhat susceptible to soul-based attacks. They are almost impervious to forbidden magicks, but highly vulnerable to divine attacks. Instead of forged weapons, these creatures take advantage of their physical malleability to reshape parts of their own body into blade-like weapons or sharp implements that they use for slashing and stabbing attacks. Higher level daimons are said to be able to conjure weapons of pure darkness that can bypass all defenses not specially enchanted to withstand it.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Daimon&amp;lt;/span&amp;gt;&lt;br /&gt;
| 90 || 90 || 80 || 40 || 60 || 50&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Dark&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash, Pierce&lt;br /&gt;
| Holy || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Dragonkin consist of Dragons, Drakes, and all other creatures that could be mistaken for giant flying fire-breathing lizards. That is however somewhat of an over-simplification as not all Dragonkin can fly, while breath attacks are not always fire, and are only fully developed in mature members of the species.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Dragonkin&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 50 || 30 || 90 || 50 || 60&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Elec, Crush, Slash&lt;br /&gt;
| Holy, Dark, Pierce&lt;br /&gt;
| Wind || Cold || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Elementals are metaphysical beings that manifest as crystalline beings of pure elemental energy. It is thought that they can change between different elemental forms at will, but this has never been observed in battle.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Elemental&amp;lt;/span&amp;gt;&lt;br /&gt;
| 30 || 60 || 60 || 40 || 80 || 120&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; ||  Fire, Cold, Elec, Wind, Holy, Dark&lt;br /&gt;
| Slash&lt;br /&gt;
| Crush, Pierce || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Fire, Elec, Wind, Cold&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Giants are huge, slow and stupid. The only reason they still thrive as a species is their extreme natural aggression and immense strength, combined with the fact that they are highly amused by smashing anything they can get a hold of.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Giant&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 80 || 30 || 120 || 20 || 10&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Crush&lt;br /&gt;
| Holy, Dark, Slash&lt;br /&gt;
| Elec, Wind, Pierce || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Humanoids comprise the various intelligent bipedal primates found in the world. While they have no notable supernatural powers nor beastlike strength, and are largely covered in a soft and delicate skin which grants only minor protection from the elements, a variety of armor and weapons fill the gaps in their natural defenses and give them a surprisingly large amount of flexibility in their offensive capabilities.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Humanoid&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 100 || 80 || 50 || 80 || 70&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| &#039;&#039;All but Dark&#039;&#039;&lt;br /&gt;
| Dark || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Mechanoids are essentially living machines, remnants of ancient and highly advanced civilizations. The art of making such machinations has been long lost, but many still roam the world, oblivious of the fate that has befallen their deceased masters. Many variants of Mechanoids exist, from large bipedal machines forged for destruction to smaller humanoid builds created for peaceful purposes. Some were originally fitted with a wide variety of weaponry, but due to wear and lack of maintenance, most of the Mechanoids that are still functional equip themselves with simple melee weapons. These are typically blade- and spike-shaped attachments in place of a limb or other tool. There are however rumors of terrible machines that are capable of searing a creature to the bones with a stream of fire, or shatter their bodies with a torrent of deadly metal. Mechanoids are highly resistant to wind and cold-based magicks, and due to their artificial nature, they are almost impervious to divine and soul-based attacks. Their internal systems are however highly vulnerable to electrical shocks. Most have armor worn brittle with age, but stories of preserved heavily armored variants are told by the few who are fortunate enough to survive such an encounter.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Mechanoid&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 70 || 40 || 70 || 40 || 30&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Wind, Holy, Slash, Pierce&lt;br /&gt;
| Dark, Crush&lt;br /&gt;
| &amp;amp;nbsp; || Elec || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Reptilians are cold-blooded creatures that thrive in and near water. They comprise animals like crocodiles, snakes, turtles and lizards, but also intelligent biped humanoid variants that have evolved independently of their fellow primates. Their skin is covered in scales or scutes, and some have hardened shells covering parts of their bodies.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Reptilian&amp;lt;/span&amp;gt;&lt;br /&gt;
| 70 || 100 || 60 || 80 || 60 || 40&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; ||Fire, Elec, Crush, Slash&lt;br /&gt;
| Wind, Holy, Dark, Pierce&lt;br /&gt;
| &amp;amp;nbsp; || Cold || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Sprites are diminutive beings that seldom get involved in the Big World, preferring to remain with their own kin in the hidden places of the land where nature is still thick and undisturbed. Only a small minority choose to seek out the human world, where their high intelligence and small size make them excel for many tasks, ranging from accounting to assassination. Sprites are not a single species, but most of the big folk will be hard pressed to tell a pixie apart from a faery. They are commonly armed with using tiny swords and rapiers, and while they do not have much strength to put behind a thrust, their ability to seek out the most vulnerable parts of a target still make them a force to be reckoned with. Higher level Sprites can also master powerful magicks, and many an unwary adventurer have engaged them recklessly only to be sent to an early grave. Physically weak, the best way of dealing with them is swatting them with a crushing attack, but they are fast and hard to hit. Their tiny size also make them difficult to hit them with stabbing weapons. All Sprites have some resistance to elemental magicks, and depending on their natural affinity they can even be fully impervious to some elements. They are however naturally weak to the forbidden magicks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Sprite&amp;lt;/span&amp;gt;&lt;br /&gt;
| 30 || 120 || 120 || 20 || 70 || 60&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Holy, Pierce&lt;br /&gt;
| Slash&lt;br /&gt;
| Crush || Dark || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Undeads are animated necrotic remnants of living beings, cursed to an eternal lifeless existence with no warmth or joy. They range from mindless brutes such as zombies and animated skeletons, to higher undeads that have preserved parts of their mind but lost their soul, like liches, vampires and banshees. Having no need to maintain a body temperature and no vital processes that can be disturbed by electricity, undeads are highly resistant to cold and electrical magicks. Being born from darkness itself also makes them impervious to forbidden magicks, but they are vulnerable to divine attacks and fire magicks. Piercing attacks are ineffective due to a lack of weak points, while crushing or cutting off limbs works reasonably well. Mindless undeads tend to use simple melee implements like swords, or just crush their targets using their own limbs. Higher level undeads can use more sophisticated weaponry, and some even master deadly forms of forbidden magicks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Undead&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 70 || 40 || 100 || 20 || 20&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Cold, Elec, Wind, Dark, Crush, Pierce&lt;br /&gt;
| Slash&lt;br /&gt;
| &amp;amp;nbsp; || Fire, Holy || &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash&lt;br /&gt;
|}&lt;br /&gt;
*For primary stats every point increases the stat by 1/10th of the base value (but always between 6 and 10).&lt;br /&gt;
&lt;br /&gt;
===Colored Charts===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resistances&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
!Fire&lt;br /&gt;
!Cold&lt;br /&gt;
!Elec&lt;br /&gt;
!Wind&lt;br /&gt;
!Holy&lt;br /&gt;
!Dark&lt;br /&gt;
!Crushing&lt;br /&gt;
!Slashing&lt;br /&gt;
!Piercing&lt;br /&gt;
|-&lt;br /&gt;
!Arthropod&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Avion&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Beast&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Celestial&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Daimon&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Humanoid&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Reptilian&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Sprite&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Undead&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Total&lt;br /&gt;
!125&lt;br /&gt;
!75&lt;br /&gt;
!150&lt;br /&gt;
!100&lt;br /&gt;
!0&lt;br /&gt;
! -50&lt;br /&gt;
!25&lt;br /&gt;
!50&lt;br /&gt;
!0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PAB_Per_Upgrade.PNG|Primary Attributes gained with each crystal upgrade&lt;br /&gt;
Resist_Per_Upgrade.PNG|Resistances gained with each crystal upgrade; Appears to round down&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Morale== &lt;br /&gt;
Each monster has up to 24,000 points of morale that gradually decays over time. Morale solely affects a monster&#039;s ability to bring [[#Gifts|gifts]] to its owner. Freshly created monsters start with 0 morale.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Morale Color&lt;br /&gt;
!Morality&lt;br /&gt;
!Affect on [[Gift]]s&lt;br /&gt;
|-&lt;br /&gt;
|Green || 6,000 - 24,000 || +25% chance&lt;br /&gt;
|-&lt;br /&gt;
|Yellow || 2,400 - 5,999 || Normal chance&lt;br /&gt;
|-&lt;br /&gt;
|Red || 1 - 2,399 || -50% chance&lt;br /&gt;
|-&lt;br /&gt;
|Empty || 0 || 0% chance (any held gifts are lost and no new ones can be earned)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Morale can be raised by feeding monsters [[crystals]] or Happy Pills. Crystals restore morale based on how many are spent (roughly 500 + 2.5*N) and pills restore 6,000 (or 12,000 for players with the Extra Strength Formula [[Hath Perk]]).&lt;br /&gt;
&lt;br /&gt;
===Morale Drain Rate===&lt;br /&gt;
Morale drains over time at a base rate of ~33 per hour, lasting roughly 15 days.&lt;br /&gt;
*&#039;&#039;&#039;Increased By&#039;&#039;&#039;:&lt;br /&gt;
**A [[#Food|starving]] monster will lose morale faster (50%?) than normal&lt;br /&gt;
*&#039;&#039;&#039;Decreased By&#039;&#039;&#039;:&lt;br /&gt;
**All Owned Monsters:&lt;br /&gt;
***[[Training]] Inspiration (5% per rank?)&lt;br /&gt;
***Players with a [[Stars#Gold_Star|Gold Star]] or higher have 50% drain rate&lt;br /&gt;
****These 2 bonuses stack multiplicatively&lt;br /&gt;
**Individual Monsters:&lt;br /&gt;
***Raising a monster&#039;s PL past 250 reduces its drain rate linearly, starting with 2x at PL 250 and up to 6x at PL 2,250.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;food&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;hunger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Hunger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Monsters consume food in order to &amp;quot;live&amp;quot; and must be fed every so often to keep them fighting and from losing morale. Freshly created monsters start at 2,000 food.&lt;br /&gt;
&lt;br /&gt;
Monsters of different [[power level]]s require different foods:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Power Level]]&lt;br /&gt;
!Food Required&lt;br /&gt;
|-&lt;br /&gt;
|1 - 250 || Monster Chow&lt;br /&gt;
|-&lt;br /&gt;
|251 - 750 || Monster Edibles&lt;br /&gt;
|-&lt;br /&gt;
|751 - 2,250 || Monster Cuisine&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Monsters can be fed up to 24,000 food (6 days&#039; worth). Each unit of food restores up to 1,000 points; this can be increased to 1,200 with the That&#039;s Good Eatin&#039; [[Hath Perk]].&lt;br /&gt;
*Food can be fed at a &amp;quot;max&amp;quot; amount which only uses as much food as possible without being wasteful (stopping before a unit does not restore a full 1,000) unless the monster has less than 1,000 hunger.&lt;br /&gt;
&lt;br /&gt;
Higher tier food [[items]] drop more frequently on higher [[difficulties]] (capping at 40%/30%/30% on IWBTH).&lt;br /&gt;
&lt;br /&gt;
===Hunger Rate===&lt;br /&gt;
Monsters consume food at a base rate of ~166 per hour.&lt;br /&gt;
*This can be slowed (up to halved?) via Metabolism [[Training]].&lt;br /&gt;
*Players with a [[Stars#Gold_Star|Gold Star]] will halve their monsters&#039; hunger rate.&lt;br /&gt;
**These 2 bonuses stack (to 75%? reduced hunger).&lt;br /&gt;
&lt;br /&gt;
===Starving===&lt;br /&gt;
*A starving monster will lose [[#Morale|morale]] 50%(?) quicker.&lt;br /&gt;
*After 90 days of starving a monster will cease to participate in [[battles]] and will be un-named.&lt;br /&gt;
**Monsters that are 1,000+ [[PL]] are immune to this.&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
[[Image:Monster Gift.PNG|thumb|Monster Gift notification.]]&lt;br /&gt;
Player-created monsters have a chance of bringing [[The_Forge#Materials|materials]] to their owner. Monsters can hold up to 3 gifts (further increased by [[#Chaos Upgrades|chaos upgrades]] up to +160%). Simply visiting the Monster Lab will check if any of the player&#039;s monsters have gifts to give.&lt;br /&gt;
&lt;br /&gt;
===Chances===&lt;br /&gt;
The chance to receive a gift is based on how many battles a monster has won since they last delivered a gift, modified by their [[#Morale|morale]] (updated dynamically; a monster that goes from yellow morale to green may bring a gift immediately&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=29703&amp;amp;view=findpost&amp;amp;p=4794188]&amp;lt;/sup&amp;gt;; visiting the monster list is necessary). A monster can give gifts up to once per hour. Monsters will automatically earn gifts if they have not earned one in the past 72 hours.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles won&#039;&#039;&#039;:&lt;br /&gt;
*[[Skills#Universal_Skills|Fleeing]] from battle counts as a win for all of the monsters in that round.&lt;br /&gt;
*Does &#039;&#039;&#039;not&#039;&#039;&#039; count deaths to a player&#039;s own monsters&lt;br /&gt;
*[[Abilities#Tier_11|Spark of Life]] being triggered does not count as anything&lt;br /&gt;
*There is a cooldown on how often a player can count as a repeat win&lt;br /&gt;
&lt;br /&gt;
===Power Level&#039;s Effect On Gifts===&lt;br /&gt;
[[Power Level]] helps with the quality of the gift. Whenever a player receives a graded material, its quality is determined as such:&lt;br /&gt;
&amp;lt;s&amp;gt;&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Gift Quality Roll&#039;&#039;&#039; = random(1..1000) + Power_Level&amp;lt;/pre&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
A roll of 500?+ is needed for medium-grade and 1500?+ for high-grade. At PL 750? low-grades will no longer be received and the chance to receive a high-grade starts at 500?. At PL 1499? the chance to receive a high-grade maxes out. PL has no effect on what gifts are received otherwise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Gift List&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Distribution Ratio===&lt;br /&gt;
Graded materials are gifted at a ratio of 2:1:1:1 in Metal:Cloth:Leather:Wood.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Monster Stats]]&lt;br /&gt;
*[[HentaiVerse Bestiary]]&lt;br /&gt;
*[http://hvlist.niblseed.com/ Decondelite&#039;s (formerly Jenga&#039;s) Monster Database]&lt;br /&gt;
*[[The Forge]]&lt;br /&gt;
*[[Grindfest]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Monster_Lab&amp;diff=49641</id>
		<title>Monster Lab</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Monster_Lab&amp;diff=49641"/>
		<updated>2019-06-17T06:10:58Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Fixed the strategy regarding the optimization of Gift Factor.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Monster Lab Mainpage.PNG|thumb|The Monster Lab Mainpage.]]&lt;br /&gt;
[https://hentaiverse.org/?s=Bazaar&amp;amp;ss=ml The Monster Lab] allows the players to create custom monsters that any player can then encounter during [[battles]]. Monsters are primarily created to bring [[#Gifts|gifts]] to their owner as they do not assist the player in any other way.&lt;br /&gt;
&lt;br /&gt;
==Monster Creation==&lt;br /&gt;
[[Image:Monster Creation.JPG|thumb|Monster Creation page.]]&lt;br /&gt;
A monster slot is needed in order to create a new monster; such slots can be unlocked using [[Tokens|Chaos Tokens]]. A new monster is created by giving it a name, a base class, and a melee attack [[damage type]]. Players may choose from any of the 13 monster classes, each with their own strengths and weaknesses. Up to 100 monster slots can be unlocked; [[donators]] get up to 200.&lt;br /&gt;
&lt;br /&gt;
===Naming===&lt;br /&gt;
Monsters can only be named once they reach a Power Level of 25 ([[#Monster Stats &amp;amp; Power Level|see below]]). Some guidelines should be followed regarding the name of the monsters:&lt;br /&gt;
&lt;br /&gt;
*Maximum of 30 characters&lt;br /&gt;
*No gibberish&lt;br /&gt;
*No misspellings of existing monsters&#039; names&lt;br /&gt;
*No misleading names (e.g. &amp;quot;Weak Against Holy&amp;quot; or &amp;quot;Bob the Dragon&amp;quot; on a non-dragon monster)&lt;br /&gt;
*Only 1 monster should be named directly after an E-Hentai user&lt;br /&gt;
*No racist or hateful names&lt;br /&gt;
*No typographically similar numerical substitutions on names of existing monsters (that is, o=0 and i=1=l, space=hyphen)&lt;br /&gt;
**No consecutive spaces or hyphens&lt;br /&gt;
**Spaces and hyphens cannot be next to each other&lt;br /&gt;
**Cannot start or end with hyphens&lt;br /&gt;
**Maximum 5 spaces or hyphens per name&lt;br /&gt;
[[Image:chaostokentotal.png|thumb|Slot costs.]]&lt;br /&gt;
Names that are &amp;lt;span style=color:#d34646&amp;gt;marked in red&amp;lt;/span&amp;gt; indicate that the monster is flagged for having an unacceptable name. Such monsters will not bring any [[#Gifts|gifts]]. Any monster flagged for over a month will be deactivated and unnamed. Renaming a monster removes the flag but does not retroactively bring any gifts that were lost due to being flagged.&lt;br /&gt;
&lt;br /&gt;
===Costs &amp;amp; Deleting===&lt;br /&gt;
*The Nth monster slot costs &#039;&#039;roundup(1 + (N - 1)^1.2)&#039;&#039; Chaos Tokens to unlock.&lt;br /&gt;
**[[Donators]] at or above the Gold Star level get two slots per unlock. Slots unlocked before donating are retroactively doubled.&lt;br /&gt;
&lt;br /&gt;
*Monsters can be renamed and deleted for free.&lt;br /&gt;
**Once a monster reaches PL 250, it cannot be deleted.&lt;br /&gt;
**Deleting a monster only frees up the slot, nothing else is refunded.&lt;br /&gt;
&lt;br /&gt;
==Monster Stats &amp;amp; Power Level==&lt;br /&gt;
[[Image:Monster Stats.PNG|thumb|Monster Stats page.]]&lt;br /&gt;
Monsters can be strengthened by their owner by using [[crystals]]. The monster&#039;s Power Level (PL) will rise with each [[Monster Stats|stat]] upgrade. As crystals are used to increase a monster&#039;s attributes the cost of subsequent increases in that stat goes up.&lt;br /&gt;
&lt;br /&gt;
===Upgrading===&lt;br /&gt;
[[Image:fire.png]] = Not enough crystals to upgrade, or the stat is maxed out&lt;br /&gt;
&lt;br /&gt;
[[Image:fire_a.png]] = Enough crystals to upgrade, simply click on it to spend the crystals&lt;br /&gt;
&lt;br /&gt;
Mousing over either of these will show the name and number of crystals needed for the next upgrade.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Where &#039;&#039;N&#039;&#039; is the number of times a stat has been upgraded so far&lt;br /&gt;
|-&lt;br /&gt;
!Stat type&lt;br /&gt;
!Crystal cost to upgrade&lt;br /&gt;
!PL increase per upgrade&lt;br /&gt;
!Total PL (per stat)&lt;br /&gt;
!Morale restored&lt;br /&gt;
!Cap (per stat)&lt;br /&gt;
|- &lt;br /&gt;
!Primary&lt;br /&gt;
|round(50 * 1.555079154^N) || 3 + (N * 0.5) || N*(6+(N-1)*0.5)/2 || (roundup(N*0.5)+3)*1000 || +25&lt;br /&gt;
|- &lt;br /&gt;
!Elemental&lt;br /&gt;
|round(10 * 1.26485522^N) || Rounddown(1 + (N * 0.1) || (rounddown(N/10)+1)*(rounddown(N/10)*5+remainder(N/10)) || (rounddown(N/10)+1)*2000 || +50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the monster&#039;s actual PL level is a round value of all stats added together.&lt;br /&gt;
&lt;br /&gt;
There is currently no way to increase a monster&#039;s Piercing, Crushing, or Slashing defenses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--====Costs and Results====&lt;br /&gt;
=====Attribute PL contributions=====&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
|+ Chart of PL benefits from maximizing a single attribute, where the base number can be found [[Monster_Lab#Monster_Classes|below]]&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Monster Class&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | Primary Attributes&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | Elemental Resistances&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | = (25 - base)*(3 + (25 - base - 1) /2)&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | = 75 - base&lt;br /&gt;
|-&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! FIRE !! COLD !! ELEC !! WIND !! HOLY !! DARK&lt;br /&gt;
|-&lt;br /&gt;
! Arthropod&lt;br /&gt;
|187||250||207||150||273||273&lt;br /&gt;
|50||100||50||50||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Avion&lt;br /&gt;
|250||187||88||273||228||250&lt;br /&gt;
|100||75||25||125||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Beast&lt;br /&gt;
|187||168||168||207||297||322&lt;br /&gt;
|100||50||75||25||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Celestial&lt;br /&gt;
|250||250||150||250||150||187&lt;br /&gt;
|50||50||50||50||25||125&lt;br /&gt;
|-&lt;br /&gt;
! Daimon&lt;br /&gt;
|168||168||187||273||228||250&lt;br /&gt;
|50||50||50||50||125||25&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
|150||250||297||168||250||228&lt;br /&gt;
|25||125||50||100||75||75&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
|297||228||228||273||187||117&lt;br /&gt;
|25||25||25||25||50||50&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
|150||187||297||117||322||348&lt;br /&gt;
|50||50||100||100||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Humanoid&lt;br /&gt;
|250||150||187||250||187||207&lt;br /&gt;
|75||75||75||75||75||100&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
|150||207||273||207||273||297&lt;br /&gt;
|25||25||150||25||25||75&lt;br /&gt;
|-&lt;br /&gt;
! Reptilian&lt;br /&gt;
|207||150||228||187||228||273&lt;br /&gt;
|50||125||50||75||75||75&lt;br /&gt;
|-&lt;br /&gt;
! Sprite&lt;br /&gt;
|297||117||117||322||207||228&lt;br /&gt;
|50||50||50||50||50||125&lt;br /&gt;
|-&lt;br /&gt;
! Undead&lt;br /&gt;
|150||207||273||150||322||322&lt;br /&gt;
|125||25||25||25||150||25&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Monster PL vs. Player Level===&lt;br /&gt;
*A monster must have a PL of at least 25 to participate in [[battles]].&lt;br /&gt;
*Monsters give an additional [[EXP]] bonus of (1 + PL / 200).&lt;br /&gt;
*Monsters give additional [[Loot_Drop_Rolls|loot drop chance]] as ((PL - 500) / 50), capped at 15%.&lt;br /&gt;
*It is possible for players to fight monsters that they have created.&lt;br /&gt;
*For the PL cap calculation, a player&#039;s &#039;&#039;effective level&#039;&#039; (current level + [[HentaiVerse_Settings#Challenge_Level|difficulty modifier]]) is used .&lt;br /&gt;
*The system is biased towards picking monsters that are closer to the player&#039;s PL cap. The maximum PL of monsters that a player can face is:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Player&#039;s Level + [[HentaiVerse_Settings#Challenge_Level|Difficulty Modifier]]&lt;br /&gt;
!Max Monster PL&lt;br /&gt;
|-&lt;br /&gt;
|1-99 || Player&#039;s effective level?&lt;br /&gt;
|-&lt;br /&gt;
|100+ || ((Player&#039;s effective level) ^ 1.27) - 247?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
At higher level players will face a minimum of (min(max_pl/2, 500)).&lt;br /&gt;
&lt;br /&gt;
===Important Power Levels===&lt;br /&gt;
[[Image:Crystal packs vs PL.png|thumb|Crystal packs required for each PL. &amp;quot;Bonus&amp;quot; is the boost in PL you&#039;ll earn between two different situations.]]&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Power&amp;lt;br&amp;gt;Level&lt;br /&gt;
!Effects&lt;br /&gt;
|-&lt;br /&gt;
|25 || Unlocks naming and becomes active in [[battles]] once named&lt;br /&gt;
|-&lt;br /&gt;
|200 || Unlocks second Skill Attack&lt;br /&gt;
|-&lt;br /&gt;
|250 ||&lt;br /&gt;
*Can no longer be deleted&lt;br /&gt;
*Morale drain reduced by 2x&lt;br /&gt;
|-&lt;br /&gt;
|251 || Requires Monster Edibles instead of Monster Chow as [[#Food|Food]]&lt;br /&gt;
|-&lt;br /&gt;
|400 || Unlocks Spirit Attack&lt;br /&gt;
|-&lt;br /&gt;
|499? || Gifts may now include High-Grade materials&lt;br /&gt;
|-&lt;br /&gt;
|750 || &lt;br /&gt;
* Morale drain reduced by 3x&lt;br /&gt;
* Low-Grade materials can no longer be gifts (?)&lt;br /&gt;
|-&lt;br /&gt;
|751 || Requires Monster Cuisine instead of Monster Edibles as [[#Food|Food]]&lt;br /&gt;
|-&lt;br /&gt;
|1,000 || &amp;lt;span title=&amp;quot;Banned players still lose theirs (may take up to 30 days)&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Will never be deactivated&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|1,005 || All Chaos Upgrades are available&lt;br /&gt;
|-&lt;br /&gt;
|1,250 || Morale drain reduced by 4x&lt;br /&gt;
|-&lt;br /&gt;
|1,499? || Mid-Grade materials can no longer be gifts (100% are High-Grade)&lt;br /&gt;
|-&lt;br /&gt;
|1,750 || Morale drain reduced by 5x&lt;br /&gt;
|-&lt;br /&gt;
|2,250 || &lt;br /&gt;
* Power Level cap reached&lt;br /&gt;
* Morale drain reduced by 6x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skill Editor==&lt;br /&gt;
[[Image:Skill Editor.PNG|thumb|The Skill Editor page.]]&lt;br /&gt;
Monsters get skills when they are created, at PL 200, and at PL 400. &lt;br /&gt;
*If you don&#039;t create a skill for your monster, it will use the default skill&lt;br /&gt;
**Skills names must be between 3 and 30 characters long and contain only alphanumeric characters, hyphens, and spaces.&lt;br /&gt;
*The initial skill has the same damage type as the monster&#039;s main attack, and costs 50% MP.&lt;br /&gt;
**Monsters with a physical attack damage type gets a Physical type skill (which is boosted by DEX), while those with an elemental attack type get an Magical type skill (which is boosted by INT).&lt;br /&gt;
*Additional skills at PL 200 and PL 400 have following characteristics:&lt;br /&gt;
**The skill at PL 200 costs 50% MP and is more powerful than the initial skill.&lt;br /&gt;
**The skill at PL 400 costs 100% SP and is more powerful than both MP skills.&lt;br /&gt;
**Some monster classes can choose between physical and magical skills. The [[damage type]] can also be changed.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Monster Class || Skill Type || [[Damage Type]] || Power&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Arthropod&lt;br /&gt;
| Physical || Basic (Crushing/Piercing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Avion&lt;br /&gt;
| Physical || Basic (Piercing/Slashing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Beast  &lt;br /&gt;
| Physical || Basic (Slashing/Piercing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Celestial   &lt;br /&gt;
| Physical || Basic (Slashing/Crushing) || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Holy || 80&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Holy/Void || 120&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Daimon    &lt;br /&gt;
| Physical || Basic (Slashing/Piercing) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Dark/Void || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Dragonkin     &lt;br /&gt;
| Physical || Basic (Piercing/Crushing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Crushing/Fire || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Crushing/Fire || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Elemental&lt;br /&gt;
| Magical || Basic (Fire/Elec/Wind/Cold) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire/Elec/Wind/Cold || 60&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire/Elec/Wind/Cold || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Giant&lt;br /&gt;
| Physical || Basic (Crushing) || 10&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic (Crushing) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic (Crushing) || 50&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Humanoid&lt;br /&gt;
| Physical || Basic (Piercing/Slashing/Crushing) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing/Crushing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Slashing/Crushing&amp;lt;br&amp;gt;/Fire/Wind/Elec/Cold || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Mechanoid&lt;br /&gt;
| Physical || Basic (Piercing/Slashing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Reptilian&lt;br /&gt;
| Physical || Basic (Piercing/Slashing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Sprite&lt;br /&gt;
| Physical || Basic (Piercing/Slashing) || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Fire/Elec/Wind/Cold || 100&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Void || 150 &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Undead &lt;br /&gt;
| Physical || Basic (Crushing/Slashing) || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Crushing/Slashing/Dark || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chaos Upgrades==&lt;br /&gt;
Monsters can be further upgraded using [[Tokens|chaos tokens]]. This will not change the monster&#039;s PL but does increase its &amp;quot;chaos level&amp;quot;.&lt;br /&gt;
*Available upgrades depend on PL of monster (every 5 PL unlocks another rank of at least 1 upgrade), and is shown in light blue blocks. Unavailable upgrades are shown in white blocks.&lt;br /&gt;
*The number of tokens required for an upgrade equals the number of next upgrade. (i.e. the Nth upgrade requires N tokens). Upgraded stats are shown in yellow.&lt;br /&gt;
*Each upgrade has 20 ranks. It takes 210 tokens to fully rank up an upgrade. Thus, it takes 2520 chaos tokens to fully upgrade one monster.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name || Related Stats&lt;br /&gt;
|-&lt;br /&gt;
|Scavenging || Increases the [[#Gift_Factor|gift factor]] by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Brutality || Increases monster damage by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Swiftness || Increases monster attack speed by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Accuracy || Increases monster accuracy by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Precision || Decreases effective target evade/block by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Overpower || Decreases effective target parry/resist by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude || Increases monster health by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Interception || Increases monster parry by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Dissipation || Increases monster resist by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Evasion || Increases monster evade by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Defense || Increases monster physical mitigation by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Warding || Increases monster magical mitigation by 1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gift Factor===&lt;br /&gt;
The Gift Factor influences the amount of [[#Gifts|gifts]] a monster earns at once. The base value is 100% and each upgrade of Scavenging adds 2.5% to this total. While this chaos upgrade is specifically designed to raise the gift factor, the other chaos upgrades contribute to the gift factor aswell, by an amount of 0.5% for each upgrade. A fully chaosed monster therefore gets a +160% bonus to the gift factor, effectively bringing the maximum value of the gift factor to 260%.&lt;br /&gt;
&lt;br /&gt;
To optimize the amount of [[Tokens|chaos tokens]] spent on a monster regarding the gift factor aspect, one has to invest 5 times more tokens in the Scavenger upgrade than other upgrades. This means having a Scavenging level 5 times higher than other levels. The following table gives an approximation of the chaos levels needed to optimize the investment on a monster:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Scavenging level || Tokens || Other upgrade || Tokens || Factor* || Total tokens*&lt;br /&gt;
|-&lt;br /&gt;
|2 || 3 || 0 || 0 || 105% || 3&lt;br /&gt;
|-&lt;br /&gt;
|5 || 15 || 1 || 1 || 116% || 26&lt;br /&gt;
|-&lt;br /&gt;
|10 || 55 || 2 || 3 || 136% || 88&lt;br /&gt;
|-&lt;br /&gt;
|15 || 120 || 3 || 6 || 154% || 186&lt;br /&gt;
|-&lt;br /&gt;
|20 || 210 || 4 || 10 || 172% || 320&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;: The factor and the total tokens displayed here correspond to what results in Scavenger raised to the given level, and the 11 other upgrades to the &amp;quot;other upgrade&amp;quot; level.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Crystal List==&lt;br /&gt;
Use these to increase a [[Monster Stats|monster&#039;s stats]] as follows.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Crystal !! Stat increased&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Vigor || Strength&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Finesse || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Swiftness || Agility&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Fortitude || Endurance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Cunning || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Knowledge || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Flames || [[Fire]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Frost || [[Cold]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Lightning || [[Elec]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Tempest || [[Wind]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Devotion || [[Holy]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Corruption || [[Dark]] resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monster Classes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Monster Class&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Starting Attributes&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Resistances&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Neutral&amp;lt;br /&amp;gt;(0)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaknesses&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Damage Types&lt;br /&gt;
|- style=&amp;quot;font-size: 0.8em&amp;quot;&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! Major&amp;lt;br /&amp;gt;(75) !! Minor&amp;lt;br /&amp;gt;(50) !! Light&amp;lt;br /&amp;gt;(25)&lt;br /&gt;
! Light&amp;lt;br /&amp;gt;(-25) !! Minor&amp;lt;br /&amp;gt;(-50) !! Major&amp;lt;br /&amp;gt;(-75)&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Arthropods are a diverse phylum of invertebrate animals distinguished by having a segmented body with jointed appendages, encased in a hard exoskeleton. Variants include insects, spiders and scorpions, and they exist in many different forms and sizes. Remains of humanoid Arthropods have been discovered in old ruins, but it is unknown whether such animals still exist, and whether or not they are intelligent. Arthropods are typically equipped with crushing melee attacks using claws and similar appendages, or piercing attacks with stingers. There are rumors of massive mutated members of the species, large enough to crush other creatures with the sheer bulk of their bodies. Their natural armor provides a high degree of resistance against slashing attacks, but they are vulnerable to blunt weapons. The exoskeleton provides a heightened defense against most elemental attacks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Arthropod&amp;lt;/span&amp;gt;&lt;br /&gt;
| 80 || 50 || 70 || 100 || 40 || 40&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || [[Fire]], [[Wind]], [[Elec]], Slash &lt;br /&gt;
| [[Holy]], [[Dark]], Pierce&lt;br /&gt;
| [[Cold]], Crush || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Crush, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Avions, also known as Aves or simply Birds, are a class of vertebrate endothermic animals distinguished by having wings. Variations exists, but typical Avions are bipedal with strong talons on their feet, covered in feathers, and equipped with a powerful beak. All Avions in the HentaiVerse have the ability to fly; non-flying birdlike creatures are classified as Beasts. Avions can specialize into using their beak for piercing attacks or talons for slashing attacks. The superior mobility and keen eyesight of higher level avions let them accurately target weak or unprotected parts of their opponent, giving them a high chance of scoring critical hits or temporarily cripple the target. While fast and agile, they do not have strong physical defenses. Due to their feather-covered body and flying nature, they are weak to fire and wind-based magicks. The fact that they are not grounded does however mean that they are resistant to electrical attacks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Avion&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 80 || 140 || 40 || 60 || 50&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Elec, Pierce &lt;br /&gt;
| Cold, Holy, Dark, Crush, Slash&lt;br /&gt;
| Fire || Wind || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Beasts cover the wide range of vertebrate air-breathing animals known as Mammals. There are many variations in this class, but the majority are quadrupeds of sizes varying from smaller than mice to larger than elephants. Beasts are typically either covered in fur or feathers, or more rarely, clad in a thick hairless hide. The fur makes them somewhat weak to fire-based magicks, but resistant to wind- and cold-based attacks. Most have average defense against physical weapons, but some have evolved a hard armor of keratin around vital points which heightens these defenses significantly. Their natural range of weapons allow them to bite down with sharp teeth, shred their foes with large claws, and impale them on pointy tusks. The most powerful beasts can simply use the sheer bulk of their body to crush a target. Rumors persist about terrible Beasts corrupted beyond all recognition with dark magicks, but those who have encountered them are not in a state to give a coherent description of their abilities.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Beast&amp;lt;/span&amp;gt;&lt;br /&gt;
| 80 || 90 || 90 || 70 || 30 || 20&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Wind, Cold, Crush&lt;br /&gt;
| Elec, Holy, Dark, Slash, Pierce&lt;br /&gt;
| Fire || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Celestials are supernatural divine beings that reside on a different plane of existence. From time to time, some of these beings enter our world for reasons they usually choose not to divulge to outsiders. While worshiped by some individuals and groups as inherently good, it is suspected that those who leave have their own agendas that do not necessarily mesh well with that ideal. Appearing as lithe humanoid creatures who refuse to wear any form of armor, they have below average resistance to most physical attacks but make up for it with high agility. They have high resistance to elemental magicks, and are nearly impervious to divine attacks. They are however very weak against forbidden magicks, and their spiritual nature makes them somewhat more susceptible to soul-based magicks. Celestials can use a wide variety of humanoid armaments, but for unknown reasons they do not employ piercing weapons in their arsenal. Higher level celestials can imbue their weapons with pure divine power that lets their melee attacks deal holy damage.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Celestial&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 50 || 100 || 50 || 100 || 80&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Holy&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash, Pierce&lt;br /&gt;
| Dark || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Daimons are supposedly corporeal manifestations of impure and often malevolent supernatural spirits that, some say, originate from the same plane of existence as Celestials. Their exact nature and relation to Celestials is however unknown. These spirits can take on any number of different appearances, but tend to choose one specifically tailored to the fears of their opponent. To allow for this shape changing capability, they do not wear any armor or use any other form of humanoid weaponry. This leaves them weak to physical attacks. Like Celestials, they have high resistances to elemental magicks and are somewhat susceptible to soul-based attacks. They are almost impervious to forbidden magicks, but highly vulnerable to divine attacks. Instead of forged weapons, these creatures take advantage of their physical malleability to reshape parts of their own body into blade-like weapons or sharp implements that they use for slashing and stabbing attacks. Higher level daimons are said to be able to conjure weapons of pure darkness that can bypass all defenses not specially enchanted to withstand it.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Daimon&amp;lt;/span&amp;gt;&lt;br /&gt;
| 90 || 90 || 80 || 40 || 60 || 50&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Dark&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash, Pierce&lt;br /&gt;
| Holy || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Dragonkin consist of Dragons, Drakes, and all other creatures that could be mistaken for giant flying fire-breathing lizards. That is however somewhat of an over-simplification as not all Dragonkin can fly, while breath attacks are not always fire, and are only fully developed in mature members of the species.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Dragonkin&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 50 || 30 || 90 || 50 || 60&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Elec, Crush, Slash&lt;br /&gt;
| Holy, Dark, Pierce&lt;br /&gt;
| Wind || Cold || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Elementals are metaphysical beings that manifest as crystalline beings of pure elemental energy. It is thought that they can change between different elemental forms at will, but this has never been observed in battle.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Elemental&amp;lt;/span&amp;gt;&lt;br /&gt;
| 30 || 60 || 60 || 40 || 80 || 120&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; ||  Fire, Cold, Elec, Wind, Holy, Dark&lt;br /&gt;
| Slash&lt;br /&gt;
| Crush, Pierce || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Fire, Elec, Wind, Cold&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Giants are huge, slow and stupid. The only reason they still thrive as a species is their extreme natural aggression and immense strength, combined with the fact that they are highly amused by smashing anything they can get a hold of.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Giant&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 80 || 30 || 120 || 20 || 10&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Crush&lt;br /&gt;
| Holy, Dark, Slash&lt;br /&gt;
| Elec, Wind, Pierce || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Humanoids comprise the various intelligent bipedal primates found in the world. While they have no notable supernatural powers nor beastlike strength, and are largely covered in a soft and delicate skin which grants only minor protection from the elements, a variety of armor and weapons fill the gaps in their natural defenses and give them a surprisingly large amount of flexibility in their offensive capabilities.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Humanoid&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 100 || 80 || 50 || 80 || 70&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| &#039;&#039;All but Dark&#039;&#039;&lt;br /&gt;
| Dark || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Mechanoids are essentially living machines, remnants of ancient and highly advanced civilizations. The art of making such machinations has been long lost, but many still roam the world, oblivious of the fate that has befallen their deceased masters. Many variants of Mechanoids exist, from large bipedal machines forged for destruction to smaller humanoid builds created for peaceful purposes. Some were originally fitted with a wide variety of weaponry, but due to wear and lack of maintenance, most of the Mechanoids that are still functional equip themselves with simple melee weapons. These are typically blade- and spike-shaped attachments in place of a limb or other tool. There are however rumors of terrible machines that are capable of searing a creature to the bones with a stream of fire, or shatter their bodies with a torrent of deadly metal. Mechanoids are highly resistant to wind and cold-based magicks, and due to their artificial nature, they are almost impervious to divine and soul-based attacks. Their internal systems are however highly vulnerable to electrical shocks. Most have armor worn brittle with age, but stories of preserved heavily armored variants are told by the few who are fortunate enough to survive such an encounter.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Mechanoid&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 70 || 40 || 70 || 40 || 30&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Wind, Holy, Slash, Pierce&lt;br /&gt;
| Dark, Crush&lt;br /&gt;
| &amp;amp;nbsp; || Elec || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Reptilians are cold-blooded creatures that thrive in and near water. They comprise animals like crocodiles, snakes, turtles and lizards, but also intelligent biped humanoid variants that have evolved independently of their fellow primates. Their skin is covered in scales or scutes, and some have hardened shells covering parts of their bodies.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Reptilian&amp;lt;/span&amp;gt;&lt;br /&gt;
| 70 || 100 || 60 || 80 || 60 || 40&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; ||Fire, Elec, Crush, Slash&lt;br /&gt;
| Wind, Holy, Dark, Pierce&lt;br /&gt;
| &amp;amp;nbsp; || Cold || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Sprites are diminutive beings that seldom get involved in the Big World, preferring to remain with their own kin in the hidden places of the land where nature is still thick and undisturbed. Only a small minority choose to seek out the human world, where their high intelligence and small size make them excel for many tasks, ranging from accounting to assassination. Sprites are not a single species, but most of the big folk will be hard pressed to tell a pixie apart from a faery. They are commonly armed with using tiny swords and rapiers, and while they do not have much strength to put behind a thrust, their ability to seek out the most vulnerable parts of a target still make them a force to be reckoned with. Higher level Sprites can also master powerful magicks, and many an unwary adventurer have engaged them recklessly only to be sent to an early grave. Physically weak, the best way of dealing with them is swatting them with a crushing attack, but they are fast and hard to hit. Their tiny size also make them difficult to hit them with stabbing weapons. All Sprites have some resistance to elemental magicks, and depending on their natural affinity they can even be fully impervious to some elements. They are however naturally weak to the forbidden magicks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Sprite&amp;lt;/span&amp;gt;&lt;br /&gt;
| 30 || 120 || 120 || 20 || 70 || 60&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Holy, Pierce&lt;br /&gt;
| Slash&lt;br /&gt;
| Crush || Dark || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Undeads are animated necrotic remnants of living beings, cursed to an eternal lifeless existence with no warmth or joy. They range from mindless brutes such as zombies and animated skeletons, to higher undeads that have preserved parts of their mind but lost their soul, like liches, vampires and banshees. Having no need to maintain a body temperature and no vital processes that can be disturbed by electricity, undeads are highly resistant to cold and electrical magicks. Being born from darkness itself also makes them impervious to forbidden magicks, but they are vulnerable to divine attacks and fire magicks. Piercing attacks are ineffective due to a lack of weak points, while crushing or cutting off limbs works reasonably well. Mindless undeads tend to use simple melee implements like swords, or just crush their targets using their own limbs. Higher level undeads can use more sophisticated weaponry, and some even master deadly forms of forbidden magicks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Undead&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 70 || 40 || 100 || 20 || 20&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Cold, Elec, Wind, Dark, Crush, Pierce&lt;br /&gt;
| Slash&lt;br /&gt;
| &amp;amp;nbsp; || Fire, Holy || &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash&lt;br /&gt;
|}&lt;br /&gt;
*For primary stats every point increases the stat by 1/10th of the base value (but always between 6 and 10).&lt;br /&gt;
&lt;br /&gt;
===Colored Charts===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resistances&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
!Fire&lt;br /&gt;
!Cold&lt;br /&gt;
!Elec&lt;br /&gt;
!Wind&lt;br /&gt;
!Holy&lt;br /&gt;
!Dark&lt;br /&gt;
!Crushing&lt;br /&gt;
!Slashing&lt;br /&gt;
!Piercing&lt;br /&gt;
|-&lt;br /&gt;
!Arthropod&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Avion&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Beast&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Celestial&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Daimon&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Humanoid&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Reptilian&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Sprite&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Undead&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Total&lt;br /&gt;
!125&lt;br /&gt;
!75&lt;br /&gt;
!150&lt;br /&gt;
!100&lt;br /&gt;
!0&lt;br /&gt;
! -50&lt;br /&gt;
!25&lt;br /&gt;
!50&lt;br /&gt;
!0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PAB_Per_Upgrade.PNG|Primary Attributes gained with each crystal upgrade&lt;br /&gt;
Resist_Per_Upgrade.PNG|Resistances gained with each crystal upgrade; Appears to round down&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Morale== &lt;br /&gt;
Each monster has up to 24,000 points of morale that gradually decays over time. Morale solely affects a monster&#039;s ability to bring [[#Gifts|gifts]] to its owner. Freshly created monsters start with 0 morale.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Morale Color&lt;br /&gt;
!Morality&lt;br /&gt;
!Affect on [[Gift]]s&lt;br /&gt;
|-&lt;br /&gt;
|Green || 6,000 - 24,000 || +25% chance&lt;br /&gt;
|-&lt;br /&gt;
|Yellow || 2,400 - 5,999 || Normal chance&lt;br /&gt;
|-&lt;br /&gt;
|Red || 1 - 2,399 || -50% chance&lt;br /&gt;
|-&lt;br /&gt;
|Empty || 0 || 0% chance (any held gifts are lost and no new ones can be earned)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Morale can be raised by feeding monsters [[crystals]] or Happy Pills. Crystals restore morale based on how many are spent (roughly 500 + 2.5*N) and pills restore 6,000 (or 12,000 for players with the Extra Strength Formula [[Hath Perk]]).&lt;br /&gt;
&lt;br /&gt;
===Morale Drain Rate===&lt;br /&gt;
Morale drains over time at a base rate of ~33 per hour, lasting roughly 15 days.&lt;br /&gt;
*&#039;&#039;&#039;Increased By&#039;&#039;&#039;:&lt;br /&gt;
**A [[#Food|starving]] monster will lose morale faster (50%?) than normal&lt;br /&gt;
*&#039;&#039;&#039;Decreased By&#039;&#039;&#039;:&lt;br /&gt;
**All Owned Monsters:&lt;br /&gt;
***[[Training]] Inspiration (5% per rank?)&lt;br /&gt;
***Players with a [[Stars#Gold_Star|Gold Star]] or higher have 50% drain rate&lt;br /&gt;
****These 2 bonuses stack multiplicatively&lt;br /&gt;
**Individual Monsters:&lt;br /&gt;
***Raising a monster&#039;s PL past 250 reduces its drain rate linearly, starting with 2x at PL 250 and up to 6x at PL 2,250.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;food&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;hunger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Hunger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Monsters consume food in order to &amp;quot;live&amp;quot; and must be fed every so often to keep them fighting and from losing morale. Freshly created monsters start at 2,000 food.&lt;br /&gt;
&lt;br /&gt;
Monsters of different [[power level]]s require different foods:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Power Level]]&lt;br /&gt;
!Food Required&lt;br /&gt;
|-&lt;br /&gt;
|1 - 250 || Monster Chow&lt;br /&gt;
|-&lt;br /&gt;
|251 - 750 || Monster Edibles&lt;br /&gt;
|-&lt;br /&gt;
|751 - 2,250 || Monster Cuisine&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Monsters can be fed up to 24,000 food (6 days&#039; worth). Each unit of food restores up to 1,000 points; this can be increased to 1,200 with the That&#039;s Good Eatin&#039; [[Hath Perk]].&lt;br /&gt;
*Food can be fed at a &amp;quot;max&amp;quot; amount which only uses as much food as possible without being wasteful (stopping before a unit does not restore a full 1,000) unless the monster has less than 1,000 hunger.&lt;br /&gt;
&lt;br /&gt;
Higher tier food [[items]] drop more frequently on higher [[difficulties]] (capping at 40%/30%/30% on IWBTH).&lt;br /&gt;
&lt;br /&gt;
===Hunger Rate===&lt;br /&gt;
Monsters consume food at a base rate of ~166 per hour.&lt;br /&gt;
*This can be slowed (up to halved?) via Metabolism [[Training]].&lt;br /&gt;
*Players with a [[Stars#Gold_Star|Gold Star]] will halve their monsters&#039; hunger rate.&lt;br /&gt;
**These 2 bonuses stack (to 75%? reduced hunger).&lt;br /&gt;
&lt;br /&gt;
===Starving===&lt;br /&gt;
*A starving monster will lose [[#Morale|morale]] 50%(?) quicker.&lt;br /&gt;
*After 90 days of starving a monster will cease to participate in [[battles]] and will be un-named.&lt;br /&gt;
**Monsters that are 1,000+ [[PL]] are immune to this.&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
[[Image:Monster Gift.PNG|thumb|Monster Gift notification.]]&lt;br /&gt;
Player-created monsters have a chance of bringing [[The_Forge#Materials|materials]] to their owner. Monsters can hold up to 3 gifts (further increased by [[#Chaos Upgrades|chaos upgrades]] up to +160%). Simply visiting the Monster Lab will check if any of the player&#039;s monsters have gifts to give.&lt;br /&gt;
&lt;br /&gt;
===Chances===&lt;br /&gt;
The chance to receive a gift is based on how many battles a monster has won since they last delivered a gift, modified by their [[#Morale|morale]] (updated dynamically; a monster that goes from yellow morale to green may bring a gift immediately&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=29703&amp;amp;view=findpost&amp;amp;p=4794188]&amp;lt;/sup&amp;gt;; visiting the monster list is necessary). A monster can give gifts up to once per hour. Monsters will automatically earn gifts if they have not earned one in the past 72 hours.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles won&#039;&#039;&#039;:&lt;br /&gt;
*[[Skills#Universal_Skills|Fleeing]] from battle counts as a win for all of the monsters in that round.&lt;br /&gt;
*Does &#039;&#039;&#039;not&#039;&#039;&#039; count deaths to a player&#039;s own monsters&lt;br /&gt;
*[[Abilities#Tier_11|Spark of Life]] being triggered does not count as anything&lt;br /&gt;
*There is a cooldown on how often a player can count as a repeat win&lt;br /&gt;
&lt;br /&gt;
===Power Level&#039;s Effect On Gifts===&lt;br /&gt;
[[Power Level]] helps with the quality of the gift. Whenever a player receives a graded material, its quality is determined as such:&lt;br /&gt;
&amp;lt;s&amp;gt;&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Gift Quality Roll&#039;&#039;&#039; = random(1..1000) + Power_Level&amp;lt;/pre&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
A roll of 500?+ is needed for medium-grade and 1500?+ for high-grade. At PL 750? low-grades will no longer be received and the chance to receive a high-grade starts at 500?. At PL 1499? the chance to receive a high-grade maxes out. PL has no effect on what gifts are received otherwise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Gift List&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Distribution Ratio===&lt;br /&gt;
Graded materials are gifted at a ratio of 2:1:1:1 in Metal:Cloth:Leather:Wood.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Monster Stats]]&lt;br /&gt;
*[[HentaiVerse Bestiary]]&lt;br /&gt;
*[http://hvlist.niblseed.com/ Decondelite&#039;s (formerly Jenga&#039;s) Monster Database]&lt;br /&gt;
*[[The Forge]]&lt;br /&gt;
*[[Grindfest]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Loot_Drop_Rolls&amp;diff=49420</id>
		<title>Loot Drop Rolls</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Loot_Drop_Rolls&amp;diff=49420"/>
		<updated>2019-05-11T17:21:08Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Updated the Tier Roll&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the drop formulas for the [[HentaiVerse]]. All drops go through several rolls to determine what the player will receive.&lt;br /&gt;
&lt;br /&gt;
==Loot Rolls==&lt;br /&gt;
[[Image:Drop Rolls.png|border|left]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Roll&lt;br /&gt;
!width=&amp;quot;250px&amp;quot;|Base&lt;br /&gt;
!Affected By&lt;br /&gt;
|-&lt;br /&gt;
|Drop Roll || 10% ||&lt;br /&gt;
*Scavenger [[training]] (up to +5%)&lt;br /&gt;
*Monster&#039;s [[Monster_Lab#Monster_Stats_.26_Power_Level|Power Level]] bonus ((PL - 500) / 50); capped at +15%)&lt;br /&gt;
*[[Arena]] clear / [[Random Encounter]] bonus&lt;br /&gt;
*One additional roll for [[crystals]] in [[Grindfest]] (forward to C.Type Roll)&lt;br /&gt;
|-&lt;br /&gt;
|[[Equipment]] Roll || 2.5% ||&lt;br /&gt;
*Quartermaster [[Training]] (up to 2x)&lt;br /&gt;
*Guaranteed for [[Arena]] clear&lt;br /&gt;
*Guaranteed for [[Ring of Blood]] clear&lt;br /&gt;
*&#039;&#039;&#039;Will auto-fail if [[HentaiVerse_Bugs_%26_Errors#Combat|1,000 equipment pieces are owned]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|E.Quality Roll || 0 || &lt;br /&gt;
*[[Difficulty]]&lt;br /&gt;
**Nintendo and above have 0% chance for Fair/Crude&lt;br /&gt;
**Nightmare and below have 0% chance for Legendary/Peerless&lt;br /&gt;
***[[Arena]] clears have a &#039;&#039;very&#039;&#039; low chance for Legendary even on Normal&lt;br /&gt;
*[[Arena]] and [[Ring of Blood]] clear bonus&lt;br /&gt;
**Equal to a T1 [[trophy]] on Endgame challenge and below. Becomes T2+ with any higher challenge on Nightmare [[difficulty]] or higher. Longest Journey and above get +1 tier at Nightmare and above, and the three highest arenas get an additional +1 tier at IWBTH/PFUDOR. Dances with Dragons on PFUDOR is T8.&lt;br /&gt;
&lt;br /&gt;
*[[Trophies]] are pre-determined based on trophy tier and are &#039;&#039;&#039;not&#039;&#039;&#039; affected by anything else&lt;br /&gt;
**All trophies have 0.0001% chance for Peerless&lt;br /&gt;
**T6 estimated rates:&lt;br /&gt;
***Legendary = 2%&amp;lt;sup&amp;gt;[https://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=182130&amp;amp;view=findpost&amp;amp;p=4126928]&amp;lt;/sup&amp;gt;&lt;br /&gt;
***Magnificent = 20%&lt;br /&gt;
***Exquisite = 78%&lt;br /&gt;
|-&lt;br /&gt;
|Slot Roll || Weighted: 9 / 3 / 3 / 3 / 15 / 15 / 15 &amp;lt;br&amp;gt;(1H / 2H / Staff / Shield / Cloth / Light / Heavy) || N/A; [[Trophies]] allow for manual selection&lt;br /&gt;
|-&lt;br /&gt;
|Tier Roll || Every [[quality]] rank has a specific base Rarity Chance ||&lt;br /&gt;
Probabilities to get a rare equipment (Force Shield, Phase clothes, Shade armor, Power armor) over a non-rare:&lt;br /&gt;
*Peerless = &amp;gt;25% base chance&lt;br /&gt;
*Average = 2%? base chance&lt;br /&gt;
*Fair/Crude = 0% chance&lt;br /&gt;
*Rarity Chance is multiplied directly by Luck of the Draw [[training]] (up to +25%)&lt;br /&gt;
Since there aren&#039;t any rare 1H/2H/staffs, this roll isn&#039;t done for these types of equipment.&lt;br /&gt;
|-&lt;br /&gt;
|[[Suffix]] Roll || None ||&lt;br /&gt;
*Limited selection based on type&lt;br /&gt;
*[[Quality]] must be Fair or higher; guaranteed at Superior or higher&lt;br /&gt;
|-&lt;br /&gt;
|PAB Rolls || 0 || [[Quality]] and Tier&lt;br /&gt;
*Certain PABs cannot be rolled depending on the slot (e.g. STR on Staffs)&lt;br /&gt;
*Phase has ~3.5% chance of having 0&lt;br /&gt;
*Staffs have 5% or 6.25% chance of having 0, depending on the type&lt;br /&gt;
*Maximum of 2 at Superior/Exquisite [[quality]]&lt;br /&gt;
*At Legendary/Peerless [[quality]] will always have 3 (4 for Light armor)&lt;br /&gt;
*Suffixes may add additional PABs (e.g. Arcanist)&lt;br /&gt;
|-&lt;br /&gt;
|[[Prefix]] Roll || Pre-determined, requires &amp;quot;Superior&amp;quot; or higher || See [[Equipment_Prefixes#Chances|chart]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Artifact]] Roll || 0.2% || &lt;br /&gt;
*Archaeologist [[training]] (up to 2x)&lt;br /&gt;
*[[Random Encounter]] bonus (2.5x)&lt;br /&gt;
|-&lt;br /&gt;
|[[Collectable]] Roll || 1%? || N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Token]] Roll || 0.2% ||&lt;br /&gt;
*Does not involve [[Soul Fragment]]s which are solely from [[Random Encounter]]s&lt;br /&gt;
*[[Random Encounter]] bonus (2.5x)&lt;br /&gt;
*[[Arena]] Challenge / [[Ring of Blood]] clear bonus (15-25%?)&lt;br /&gt;
*Tokenizer [[hath perks]] (up to 4x)&lt;br /&gt;
|-&lt;br /&gt;
|T.Type Roll || 20% / 80% &amp;lt;br&amp;gt;(Blood / Chaos) || Tokenizer [[hath perks]] (increases Chaos by up to 10%?)&lt;br /&gt;
|-&lt;br /&gt;
|I.Type Roll || 35% / 35% / 10%? / 10% / 4%? / 4% / 2% &amp;lt;br&amp;gt;(Restoratives / [[Crystals]] / [[Scrolls]] / [[Food]] / [[Infusions]] / [[Shards]] / [[Special Items]]) ||&lt;br /&gt;
Luck of the Draw [[training]] (up to +25% towards rarer [[item]]s)&lt;br /&gt;
|-&lt;br /&gt;
|R.Quality Roll || 79% / 19% / 2% &amp;lt;br&amp;gt;(Draught / Potion / Elixir) || Luck of the Draw [[training]] (up to +25%)&lt;br /&gt;
|-&lt;br /&gt;
|C.Type Roll || Equal || N/A&lt;br /&gt;
|-&lt;br /&gt;
|C.Multiplier || 1x ||&lt;br /&gt;
*[[Difficulty]] (up to 3x)&lt;br /&gt;
*[[Grindfest]] round bonus (up to 3x)&lt;br /&gt;
**The two above cannot combined to more than 5x&lt;br /&gt;
*Crystarium [[Hath Perks]] (up to 10x)&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
|F.Quality Roll || 90/5/5? ||&lt;br /&gt;
*[[Difficulty]] (up to 5x better for T2/T3)&lt;br /&gt;
*Happy Pills are not affected by anything --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Occurrences==&lt;br /&gt;
*Loot drop rolls only occur after clearing a [[battle]] round (with the exception of power-ups, which drop immediately after defeating a monster). There is a maximum of 1 drop per defeated monster.&lt;br /&gt;
*Guaranteed drops occur after clearing [[Random Encounter]]s, [[Ring of Blood]], and [[Arena]] challenges in addition to the last round&#039;s normal drop chances.&lt;br /&gt;
*For [[trophies]], the drop is guaranteed except in the non-final rounds of the level 225+ [[Arena#Arena_Challenges|arena challenges]] where it is a static 10% chance.&lt;br /&gt;
*No drops occur if the player is at 9 [[stamina]] or less.&lt;br /&gt;
&lt;br /&gt;
===Limits===&lt;br /&gt;
[[Grindfest]] and [[Item World]] have a fixed &amp;quot;rare drop&amp;quot; decrease modifier for [[artifact]] and [[token]] drop rates at Nightmare and lower [[difficulties]].&lt;br /&gt;
&lt;br /&gt;
==Increased Drop Chances==&lt;br /&gt;
Scavenger, Quartermaster, and Archaeologist [[training]] affect the base chances of drops. Base chance of getting any loot at all is 10%; maxing out Scavenger can bring this up to 15%. Scavenger increases a player&#039;s chance of getting both equipment and artifacts as there will be more rolls occurring after the initial loot roll, but their individual percentages will remain the same. Fighting more difficult monsters also gives an additional 0-15% drop rate, making the maximum drop rate 27.5% with maxed Scavenger and a monster with at least 1250PL. Additionally, because equipment rolls occur before artifact rolls, increasing Quartermaster will &#039;&#039;slightly&#039;&#039; reduce a player&#039;s chance of getting artifacts and other items.&lt;br /&gt;
&lt;br /&gt;
Drop chance can be determined by the following formula (Base_loot_drop = 0.10):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;Loot_drop = Base_loot_drop * (1 + Scavenger_level * 0.01) + Monster_PL_bonus&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
True equipment drop chance can be determined by the following formula (Base_equipment_drop = 0.025):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;Equipment_drop = Loot_drop * (Base_equipment_drop * (1 + Quartermaster_level * 0.05)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
True artifact drop chance can be determined by the following formula (Base_artifact_drop = 0.002):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;Artifact_drop = (Loot_drop - Equipment_drop) * (Base_artifact_drop * (1 + Archaeologist_level * 0.1))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Other loot always has a 100% chance of dropping when a player rolls for a drop, and subsequent equipment and artifact rolls fail. More information about drop chances can be found [[Loot Drop Rolls|here]].&lt;br /&gt;
&lt;br /&gt;
Formula for other loot:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;Other_drop = (Loot_drop - Equipment_drop - Artifact_drop) * (Base_other_drop)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(Base_other_drop is the numerical value for a specific item, i.e. percentage_value / 100. It is possible to also combine the base drop chances of several items to get their true combined drop chance).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[Credits]]==&lt;br /&gt;
Credits can only drop from monsters that did not drop anything else; &#039;&#039;&#039;however&#039;&#039;&#039;, the credit drop chance is static (~20%?) and is &#039;&#039;&#039;not&#039;&#039;&#039; affected by anything (e.g. increasing Scavenger does not negatively impact credit drop chance in any significant way).&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
*Easter events strictly use [[difficulty]] as the only modifier for event item drop chance.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Items]]&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Spells&amp;diff=49396</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Spells&amp;diff=49396"/>
		<updated>2019-05-02T20:22:45Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Added a brief description to the use of depr spells&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mana-based spells that are available to players in the [[HentaiVerse]].&lt;br /&gt;
&lt;br /&gt;
==Learning Spells==&lt;br /&gt;
Spells are automatically added to a player&#039;s skillbook once they have reached the minimum level &#039;&#039;&#039;AND&#039;&#039;&#039; base [[proficiency]] requirements. Usually it is possible to improve the spell by using [[ability]] points right away but some abilities will only be available at higher levels.&lt;br /&gt;
&lt;br /&gt;
==Spell Costs==&lt;br /&gt;
Spell costs are all a percentage of the player&#039;s [[level]], rounded up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example&#039;&#039;&#039;: &#039;Fiery Blast&#039; has a base cost of 5, meaning its MP cost is 5% of the player&#039;s level. At level 51 Fiery Blast costs:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;roundup(51 * 0.05) = roundup(2.55) = 3 MP&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Spell costs are further modified by:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Factor&lt;br /&gt;
!▲/▼&lt;br /&gt;
!Amount&lt;br /&gt;
!Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[Interference]] || ▲ || 0.5% per point || Permanent (can be [[The_Forge#Shards|temporarily removed]])&lt;br /&gt;
|-&lt;br /&gt;
|Mana Conservation || ▼ || Stated % || Permanent&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit Stance]] || ▼ || 25% || As long as it can be maintained&lt;br /&gt;
|-&lt;br /&gt;
|[[Fighting_Styles#Staff|Coalesced Mana]] || ▼ || 50% || Up to 5 turns (and the monster stays alive to be targeted)&lt;br /&gt;
|-&lt;br /&gt;
|[[Channeling]] || ▼ || 100% || Consumed upon casting&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Forge#Shards|Suffused Aether]] || ▼ || 10% || Up to 1 hour [[The_Forge#Shards|per shard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Spell Cost&#039;&#039;&#039; = roundup((Level * Base_cost / 100) * (1 + interference * 0.5%) * (1 - mana_conservation) * (1 - spirit_stance) * (1 - coalesced) * (1 - suffused_aether))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All of the passive factors also affect the upkeep cost of [[Innate Arcana]].&lt;br /&gt;
&lt;br /&gt;
==Spell Durations==&lt;br /&gt;
The duration of spells lasting more than one turn depends on their base duration, the number of [[Ability Points]] invested (where applicable) and the relevant [[proficiencies]].&lt;br /&gt;
&lt;br /&gt;
==[[Spell Damage]]==&lt;br /&gt;
&lt;br /&gt;
==Table Legend==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Column&lt;br /&gt;
!Meaning&lt;br /&gt;
|-&lt;br /&gt;
|Tier || The tier of the spell. Can be 1-3.&lt;br /&gt;
|-&lt;br /&gt;
|Level || The minimum [[level]] needed to access the spell.&lt;br /&gt;
|-&lt;br /&gt;
|Min/Max Prof || The minimum &#039;&#039;base&#039;&#039; [[proficiency]] needed to access the spell and the maximum &#039;&#039;effective&#039;&#039; proficiency needed to get the highest bonuses.&lt;br /&gt;
|-&lt;br /&gt;
|Cost || The base mana cost of the spell and the reduced cost via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|CD || The base cooldown of the spell and the reduced cooldown via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|Targets || The base number of targets the spell can hit and the increased number via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|Duration || The base duration of the spell&#039;s effect and the increased duration via [[abilities]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Offensive Spells==&lt;br /&gt;
These spells are used to inflict direct damage on monsters. Missing the primary target of an spell does not prevent it from hitting other targets if the spell is capable of doing so; each chance-to-hit is calculated independently.&lt;br /&gt;
&lt;br /&gt;
Each [[Monster_Lab#Monster_Classes|type of monster]] has different levels of resistance to each [[damage type]]s, which should be taken into consideration when choosing which spell to cast at which target. Monsters hit by offensive magic may also be afflicted by a set of negative [[#Status_Effects|status effects]].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Tier&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Min/Max&amp;lt;/span&amp;gt; [[Proficiency|Prof]]&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Targets&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
===Elemental===&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
====[[Fire]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Fireball.png]]&amp;lt;br&amp;gt;Fiery Blast&lt;br /&gt;
|A ball of fire is hurled at the target.&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Inferno.png]]&amp;lt;br&amp;gt;Inferno&lt;br /&gt;
|Unleashes an inferno of flames on all hostile targets, causing Fire damage.&lt;br /&gt;
|2&lt;br /&gt;
|95&lt;br /&gt;
|50?/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Nova.png]]&amp;lt;br&amp;gt;Flames of Loki&lt;br /&gt;
|Fire damage.&lt;br /&gt;
|3&lt;br /&gt;
|175&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
====[[Cold]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Freeze.png]]&amp;lt;br&amp;gt;Freeze&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|1&lt;br /&gt;
|25&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Blizzard.png]]&amp;lt;br&amp;gt;Blizzard&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|2&lt;br /&gt;
|105&lt;br /&gt;
|50/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Fimbulvetr.png]]&amp;lt;br&amp;gt;Fimbulvetr&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|3&lt;br /&gt;
|185&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
====[[Elec]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Lightning.png]]&amp;lt;br&amp;gt;Shockblast&lt;br /&gt;
|A bolt of lightning strikes the target, causing Elec damage.&lt;br /&gt;
|1&lt;br /&gt;
|35&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Column_Lightning.png]]&amp;lt;br&amp;gt;Chained Lightning&lt;br /&gt;
|Elec damage.&lt;br /&gt;
|2&lt;br /&gt;
|115?&lt;br /&gt;
|50?/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Shockblast.png]]&amp;lt;br&amp;gt;Wrath of Thor&lt;br /&gt;
|Elec damage.&lt;br /&gt;
|3&lt;br /&gt;
|195&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
====[[Wind]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Windblast.png]]&amp;lt;br&amp;gt;Gale&lt;br /&gt;
|A blast of wind hits the target, causing Wind damage.&lt;br /&gt;
|1&lt;br /&gt;
|45&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Gale.png]]&amp;lt;br&amp;gt;Downburst&lt;br /&gt;
|Wind damage.&lt;br /&gt;
|2&lt;br /&gt;
|125?&lt;br /&gt;
|60/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Storms_of_Njord.png]]&amp;lt;br&amp;gt;Storms of Njord&lt;br /&gt;
|Wind damage.&lt;br /&gt;
|3&lt;br /&gt;
|205&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&amp;lt;div id=&amp;quot;Holy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Divine===&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Smite.png]]&amp;lt;br&amp;gt;Smite&lt;br /&gt;
| Holy damage.&lt;br /&gt;
|1&lt;br /&gt;
|65&lt;br /&gt;
|0/500&lt;br /&gt;
|14&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Banish.png]]&amp;lt;br&amp;gt;Banishment&lt;br /&gt;
|Holy damage.&lt;br /&gt;
|2&lt;br /&gt;
|100?&lt;br /&gt;
|100/700&lt;br /&gt;
|21&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Soul_Fire.png]]&amp;lt;br&amp;gt;Paradise Lost&lt;br /&gt;
| Holy damage.&lt;br /&gt;
|3&lt;br /&gt;
|200?&lt;br /&gt;
|200/900&lt;br /&gt;
|30&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Dark&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Forbidden===&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Corruption.png]]&amp;lt;br&amp;gt;Corruption&lt;br /&gt;
| Dark damage.&lt;br /&gt;
|1&lt;br /&gt;
|85&lt;br /&gt;
|0/500&lt;br /&gt;
|14&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Disintegrate.png]]&amp;lt;br&amp;gt;Disintegrate&lt;br /&gt;
|Dark damage.&lt;br /&gt;
|2&lt;br /&gt;
|100?&lt;br /&gt;
|100/700&lt;br /&gt;
|18.5?&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Ragnarok.png]]&amp;lt;br&amp;gt;Ragnarok&lt;br /&gt;
|Dark damage.&lt;br /&gt;
|3&lt;br /&gt;
|245&lt;br /&gt;
|200/900&lt;br /&gt;
|28?&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Deprecating Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Deprecating Spells==&lt;br /&gt;
These spells are used to inflict debuffs on the monsters. Most of these debuffs will assist you in increasing your survival chances by weakening the attack power/frequency of the monsters (like Weaken or Silence), some others will make them more vulnerable to your attacks (Imperil), some will do both at once (Sleep, MagNet with its ability slotted).&lt;br /&gt;
The minimum proficiency corresponds to the proficiency needed to have the spell available. The maximum proficiency corresponds to the breakpoint when the debuff&#039;s duration reaches the maximum multiplier (x4 duration).&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Spell&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Min/Max&amp;lt;/span&amp;gt; [[Proficiency|Prof]]&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Duration&lt;br /&gt;
&amp;lt;div id=&amp;quot;Drain&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Poison.png]]&amp;lt;br&amp;gt;Drain&lt;br /&gt;
|Inflicts Drain on one target, causing damage over time.&lt;br /&gt;
*&#039;&#039;Inflicts [[#Theft_Effects|Vital Theft]] on the target&lt;br /&gt;
|30?&lt;br /&gt;
|0/300?&lt;br /&gt;
|11.5&lt;br /&gt;
|20/15&lt;br /&gt;
|7?&lt;br /&gt;
&amp;lt;div id=&amp;quot;Slow&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Slow.png]]&amp;lt;br&amp;gt;Slow&lt;br /&gt;
|The target is slowed by x%, making it attack less frequently.&lt;br /&gt;
*&#039;&#039;Base action speed reduction: 30%&#039;&#039;&lt;br /&gt;
|10?&lt;br /&gt;
|0/300?&lt;br /&gt;
|18&lt;br /&gt;
|3&lt;br /&gt;
|3/6&lt;br /&gt;
&amp;lt;div id=&amp;quot;Weaken&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Weaken.png]]&amp;lt;br&amp;gt;Weaken&lt;br /&gt;
|The target is weakened, making it deal less damage, and preventing it from scoring critical hits.&lt;br /&gt;
*&#039;&#039;Base Physical and Magical damage reduction: 25%&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|0/345&lt;br /&gt;
|10&lt;br /&gt;
|3/0&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sleep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Sleep.png]]&amp;lt;br&amp;gt;Sleep&lt;br /&gt;
|The target is lulled to sleep, preventing it from taking any actions.&lt;br /&gt;
*&#039;&#039;Base chance of breaking on damage: 90%?&#039;&#039;&lt;br /&gt;
*&#039;&#039;Sleeping monsters cannot attack, evade, parry, or resist attacks?&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|0/410&lt;br /&gt;
|22&lt;br /&gt;
|7&lt;br /&gt;
|4/7&lt;br /&gt;
&amp;lt;div id=&amp;quot;Confuse&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Confuse.png]]&amp;lt;br&amp;gt;Confuse&lt;br /&gt;
|Confuses the target, making it lunge out wildly and strike friends and foes alike.&lt;br /&gt;
*&#039;&#039;Base chance of breaking on damage: 90%?&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base chance of monster hitting itself: 25%?&#039;&#039;&lt;br /&gt;
|150&lt;br /&gt;
|45/660&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|3/6&lt;br /&gt;
&amp;lt;div id=&amp;quot;Imperil&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Imperil.png]]&amp;lt;br&amp;gt;Imperil&lt;br /&gt;
|The target is imperiled, reducing physical and magical mitigation as well as elemental mitigations.&lt;br /&gt;
*&#039;&#039;Base Physical and Magical defense reduction: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base Fire/Cold/Elec/Wind resistance reduction: 10%&#039;&#039;&lt;br /&gt;
|130&lt;br /&gt;
|30/495&lt;br /&gt;
|10&lt;br /&gt;
|3/0&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Blind&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
![[File:Abilities_Blind.png]]&amp;lt;br&amp;gt;Blind&lt;br /&gt;
|Blinds the target, reducing the chance of it landing attacks and hitting with magic spells.&lt;br /&gt;
*&#039;&#039;Base attack/magic hit chance reduction: 20%&#039;&#039;&lt;br /&gt;
|80?&lt;br /&gt;
|30/610&lt;br /&gt;
|18&lt;br /&gt;
|7/3&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Silence&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Silence.png]]&amp;lt;br&amp;gt;Silence&lt;br /&gt;
|The target is silenced, preventing it from using special attacks and magic.&lt;br /&gt;
|120&lt;br /&gt;
|40/665&lt;br /&gt;
|18&lt;br /&gt;
|10/5&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_MagNet.png]]&amp;lt;br&amp;gt;MagNet&lt;br /&gt;
|A net of pure energy ensnares the target, (slowing it by 25%) and making it unable to evade attacks or spells.&lt;br /&gt;
*&#039;&#039;Slowing effect requires at least 1 AP investment.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Does not disable parrying.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Also prevents the target from resisting your spells.&#039;&#039;&lt;br /&gt;
|250?&lt;br /&gt;
|100?/700?&lt;br /&gt;
|22&lt;br /&gt;
|15/10&lt;br /&gt;
|4/9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Supportive Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Supportive Spells==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Spell&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Min/Max&amp;lt;/span&amp;gt; [[Proficiency|Prof]]&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Duration&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
&amp;lt;div id=&amp;quot;Curative Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Curative Spells&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Curative===&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Cure.png]]&amp;lt;br&amp;gt;Cure&lt;br /&gt;
|Restores a moderate amount of Health on the target.&lt;br /&gt;
*&#039;&#039;Base health restored = base_health * (AP / 100) * MIN (1.5, MAX ((0.8 + supportive_proficiency / player_level * 0.2), (1 + (supportive_proficiency - player_level) / player_level * 0.5)))&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0/385+&lt;br /&gt;
|20&lt;br /&gt;
|5/2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Regen.png]]&amp;lt;br&amp;gt;Regen&lt;br /&gt;
|Places a heal over time effect on the target.&lt;br /&gt;
*&#039;&#039;Base health restored per turn = base_health * ([[AP]] / 100)&#039;&#039;&lt;br /&gt;
|50?&lt;br /&gt;
|0/845&lt;br /&gt;
|22.5&lt;br /&gt;
|0&lt;br /&gt;
|14/30&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Cure.png]]&amp;lt;br&amp;gt;Full-Cure&lt;br /&gt;
|Fully restores the Health of the target.&lt;br /&gt;
|220&lt;br /&gt;
|0/945+&lt;br /&gt;
|50&lt;br /&gt;
|10&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===Supportive===&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;div id=&amp;quot;Protection&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
![[File:Abilities_Protection.png]]&amp;lt;br&amp;gt;Protection&lt;br /&gt;
|Places a shield effect on the target, absorbing 25% of the damage from all attacks.&lt;br /&gt;
|10?&lt;br /&gt;
|0/320&lt;br /&gt;
|25&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
&amp;lt;div id=&amp;quot;Haste&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;haste&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Haste.png]]&amp;lt;br&amp;gt;Haste&lt;br /&gt;
|Speeds up all actions of the target, allowing it to attack more frequently.&lt;br /&gt;
*&#039;&#039;Base [[Action Speed]] increase: 25%&#039;&#039;&lt;br /&gt;
|60?&lt;br /&gt;
|0/450&lt;br /&gt;
|30&lt;br /&gt;
|0&lt;br /&gt;
|10?/20&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shadow Veil&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Shadow_Veil.png]]&amp;lt;br&amp;gt;Shadow Veil&lt;br /&gt;
|Surrounds the target with a veil of shadows, making it harder to hit with attacks and spells.&lt;br /&gt;
*&#039;&#039;Base evade chance increase: 15%.&#039;&#039;&lt;br /&gt;
&amp;lt;!--*&#039;&#039;This increase is applied as a multiplier to the player&#039;s evade chance, e.g. if the Player had 25% evade, he would get 25% * 1.15 = 28.75% evade.&#039;&#039;--&amp;gt;&lt;br /&gt;
|90&lt;br /&gt;
|0/610&lt;br /&gt;
|30&lt;br /&gt;
|0&lt;br /&gt;
|10?/20&lt;br /&gt;
&amp;lt;div id=&amp;quot;Absorb&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;absorb&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Absorb.png]]&amp;lt;br&amp;gt;Absorb&lt;br /&gt;
|The next magical attack against the target has a chance to be absorbed and partially converted to MP.&lt;br /&gt;
*&#039;&#039;The effect is permanent until it absorbs a spell.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base chance to absorb: 60%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Cannot absorb critical hits&#039;&#039;&lt;br /&gt;
*&#039;&#039;Absorbed MP is between 5-10% of the monster&#039;s base max MP? Very little MP regained&#039;&#039;&lt;br /&gt;
*&#039;&#039;Can absorb more than 1 spell if they occur on the same turn.&#039;&#039;&lt;br /&gt;
|50?&lt;br /&gt;
|0/385+?&lt;br /&gt;
|30&lt;br /&gt;
|20&lt;br /&gt;
|∞&lt;br /&gt;
&amp;lt;div id=&amp;quot;Spark of Life&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;SoL&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;spark of life&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;sol&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Spark_of_Life.png]]&amp;lt;br&amp;gt;Spark of Life&lt;br /&gt;
|Any attack that would one-shot a target with 2 or more HP leaves it alive but on the brink of defeat. The buff is removed when triggered (and 50% of the player&#039;s base SP is consumed). If the player does not have enough SP remaining the trigger will fail and the player will die.&lt;br /&gt;
*&#039;&#039;When active &#039;&#039;&#039;and&#039;&#039;&#039; enough SP is available the player&#039;s health bar will turn dark green.&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|0/750?&lt;br /&gt;
|44?&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
|-&lt;br /&gt;
![[File:fallenshield.png]]&amp;lt;br&amp;gt;&#039;&#039;Cloak of the Fallen&#039;&#039;&lt;br /&gt;
|Being brought back by Spark of Life has draped you with this powerful protective shield, increasing your damage resistance for a brief time.&lt;br /&gt;
*&#039;&#039;When Spark of Life is triggered &#039;&#039;&#039;Cloak of the Fallen&#039;&#039;&#039; procs, which grants full immunity to damage during the turn that Spark triggers.&lt;br /&gt;
*&#039;&#039;Grants +75%? physical and magical mitigation bonus after the original proc.&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|3?&lt;br /&gt;
&amp;lt;div id=&amp;quot;Arcane Focus&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Arcane_Focus.png]]&amp;lt;br&amp;gt;Arcane Focus&lt;br /&gt;
|The target attains a higher level of attunement with the arcane forces, increasing magic power&amp;lt;s&amp;gt;, accuracy&amp;lt;/s&amp;gt; and crit chance.&lt;br /&gt;
*&#039;&#039;Magical damage bonus: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Magical crit chance bonus: 10%&#039;&#039;&lt;br /&gt;
|175&lt;br /&gt;
|0/980?&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|50?/100&lt;br /&gt;
&amp;lt;div id=&amp;quot;Heartseeker&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Heartseeker.png]]&amp;lt;br&amp;gt;Heartseeker&lt;br /&gt;
|The target attains intimate knowledge of the flow of life in all living beings, increasing attack power&amp;lt;s&amp;gt;, accuracy&amp;lt;/s&amp;gt; and crit chance.&lt;br /&gt;
*&#039;&#039;Physical damage bonus: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Physical crit chance bonus: 10%&#039;&#039;; this means on-battle crit chance will become: &#039;&#039;(100 - crit) * 0.1 + crit = 10 + 0.9 * crit&#039;&#039;&lt;br /&gt;
|140&lt;br /&gt;
|0/880?&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|50?/100&lt;br /&gt;
&amp;lt;div id=&amp;quot;Spirit Shield&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Spirit_Shield.png]]&amp;lt;br&amp;gt;Spirit Shield&lt;br /&gt;
|Powerful attacks against you will be partially absorbed and damage your spirit gauge instead of health.&lt;br /&gt;
*&#039;&#039;Any attack that hits for more than 45-20% of max HP will cause the player to lose exactly 45-20% of their health, with the remainder absorbed as damage to their spirit.&amp;lt;sup&amp;gt;[[#spirit|(Formula)]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*&#039;&#039;The spell will fail if the player does not have sufficient SP.&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|0/950?&lt;br /&gt;
|25&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div id=&amp;quot;spirit&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;Spirit&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit Damage&#039;&#039;&#039; = Base_SP * SS_AP_Damage * MIN( (Damage - Max_HP * SS_AP_Damage) / (Max_HP * SS_AP_Damage * 3) , 1)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;(&#039;&#039;&#039;SS_AP_Damage&#039;&#039;&#039; = percentage of damage required for Spirit shield to kick in)&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Note: This formula works in such way that an increase of spirit points (e.g. by increasing STR [[Character_Stats#primary_attributes|primary attribute]]) leads to the spirit damage increasing with the same percentage. More SP does not improve Spirit Shield. &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Status Effects==&lt;br /&gt;
When an [[#Offensive_Magic|offensive spell]] or a [[Spells#Spike_Shields|spike shield]] hits a monster, it may produce an associated status effect on the target, which lasts for a number of turns. In addition, these status effect will explode for bonus damage on the monster when struck by the next [[#Offensive_Magic|offensive spell]] or [[Equipment#Elemental_Strike|elemental strike]] in the cycle. For example a monster afflicted by Searing Skin will receive extra damage when struck by a Cold spell or a Cold strike. Drain counts as a Dark spell for this and can explode Breached Defense. The status effect will dissipate when the monster receives extra damage from an elemental spell but not from an elemental strike.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Effect(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Flare.png]] &#039;&#039;&#039;Searing Skin&#039;&#039;&#039; &lt;br /&gt;
||The skin of the target has been scorched, inhibiting its attack damage.&lt;br /&gt;
* Caused by Fire spells/spike shield&lt;br /&gt;
* &#039;&#039;Damage reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Cold]] resistance is lowered by 25.&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;| 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Freeze.png]] &#039;&#039;&#039;Freezing Limbs&#039;&#039;&#039;&lt;br /&gt;
||The limbs of the target have been frozen, causing slower movement.&lt;br /&gt;
* Caused by Cold spells/spike shield&lt;br /&gt;
* &#039;&#039;Speed reduction: 10%&#039;&#039;&lt;br /&gt;
| [[Wind]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Gale.png]] &#039;&#039;&#039;Turbulent Air&#039;&#039;&#039;&lt;br /&gt;
||The air around the target has been upset, blowing up dust and increasing its miss chance.&lt;br /&gt;
* Caused by Wind attacks/spike shield&lt;br /&gt;
* &#039;&#039;Miss chance increase: 10%&#039;&#039;&lt;br /&gt;
| [[Elec]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Lightning.png]] &#039;&#039;&#039;Deep Burns&#039;&#039;&#039;&lt;br /&gt;
||Internal damage causes slower reactions and lowers evade and resist chance.&lt;br /&gt;
* Caused by Elec spells/spike shield&lt;br /&gt;
* &#039;&#039;Evade and Resist reduction: 10%&#039;&#039;&lt;br /&gt;
| [[Fire]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Smite.png]] &#039;&#039;&#039;Breached Defense&#039;&#039;&#039;&lt;br /&gt;
||The holy attack has penetrated the target&#039;s defenses, making it take more damage.&lt;br /&gt;
* Caused by Holy spells&lt;br /&gt;
* &#039;&#039;Mitigation reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Dark]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Disintegrate.png]] &#039;&#039;&#039;Blunted Attack&#039;&#039;&#039;&lt;br /&gt;
||The decaying effects of the spell has blunted the target&#039;s offenses, making it deal less damage.&lt;br /&gt;
* Caused by Dark spells&lt;br /&gt;
* &#039;&#039;Damage reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Holy]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Soul_Fire.png]] &#039;&#039;&#039;Burning Soul&#039;&#039;&#039;&lt;br /&gt;
||The life essence of the target has been set ablaze, damaging its physical form over time.&lt;br /&gt;
* Caused by Holy spells with Soul Fire [[ability]] slotted&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + EDB / 100) * 0.2&#039;&#039;&lt;br /&gt;
||Will cause Ether Theft if targeted by Drain and the [[ability]] Ether Theft is active (even if Drain is resisted/absorbed/evaded)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| 7&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Ripened_Soul.png]] &#039;&#039;&#039;Ripened Soul&#039;&#039;&#039;&lt;br /&gt;
||The life essence of the target has been corrupted beyond repair, damaging its physical form over time.&lt;br /&gt;
* Caused by Dark spells with Ripened Soul [[ability]] slotted&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + EDB / 100) * 0.2&#039;&#039;&lt;br /&gt;
||Will cause Spirit Theft if targeted by Drain and the [[ability]] Spirit Theft is active (even if Drain is resisted/absorbed/evaded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chance on Hit===&lt;br /&gt;
The chance-on-hit to proc one of these effects on a monster varies based on the spell cast.&lt;br /&gt;
&lt;br /&gt;
The following base averages have been observed:&lt;br /&gt;
*From being hit with a spike shield active: 17.5%&lt;br /&gt;
*T1: 25%&lt;br /&gt;
*T2: 50%&lt;br /&gt;
*T3: 75%&lt;br /&gt;
&lt;br /&gt;
===Theft Effects===&lt;br /&gt;
Thefts are status effects inflicted by Drain. Casting Drain on a target will inflict Vital Theft, and will also inflict Ether Theft or Spirit Theft when specific conditions are met.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;55%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Effect(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Lifestream.png]] &#039;&#039;&#039;Vital Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s life essence over time. This causes a damage-over-time effect and returns a small amount of health to the player.&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + forbidden EDB / 100) * 0.1&#039;&#039;&lt;br /&gt;
* &#039;&#039;HP damage/drained = 5% of the target&#039;s current HP or 5% of your total base HP, whichever is lower&lt;br /&gt;
|| Damages the target then heals the player after each of the target&#039;s turn.&lt;br /&gt;
*&#039;&#039;Damage occurs first, before healing the player.&lt;br /&gt;
|| See [[#Deprecating_Spells|Drain]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:drainmp.png]] &#039;&#039;&#039;Ether Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s mana over time. This returns a small amount of mana to the player.&lt;br /&gt;
* &#039;&#039;MP damage/drained = 5% of the target&#039;s current MP or 5% of your total base MP, whichever is lower&lt;br /&gt;
||Reduces the target&#039;s MP and recovers the player&#039;s MP after each of the target&#039;s turn.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:drainsp.png]] &#039;&#039;&#039;Spirit Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s spirit over time. This returns a small amount of spirit to the player.&lt;br /&gt;
* &#039;&#039;SP damage/drained = 5% of the target&#039;s current SP or 5% of your total base SP, whichever is lower&lt;br /&gt;
||Reduces the target&#039;s SP and recovers the player&#039;s SP after each of the target&#039;s turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spike Shields==&lt;br /&gt;
Spike Shields are an [[ability]] that grant an added effect to the Protection spell. Only 1 of 4 elemental shields can be active at one time.&lt;br /&gt;
*Can proc upon parrying or blocking an attack.&lt;br /&gt;
*Do a minimum of 5 damage to monsters regardless of damage taken.&lt;br /&gt;
*Count as physical damage.&lt;br /&gt;
*Can proc [[#Status Effects|status effects]] (~20%? chance).&lt;br /&gt;
&lt;br /&gt;
==Procs==&lt;br /&gt;
Spell procs take priority in the following order (assuming they are applicable):&lt;br /&gt;
&lt;br /&gt;
Absorb &amp;gt; Spirit Shield &amp;gt; Spark of Life &amp;gt; Spike effects&lt;br /&gt;
&lt;br /&gt;
==Stacking==&lt;br /&gt;
The effects of Arcane Focus and Heartseeker cannot be active simultaneously: in the case one is already active, casting the second will result in the dissipation of the first one.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Abilities]]&lt;br /&gt;
*[[Hath Perks]]&lt;br /&gt;
*[[Skills]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Spells&amp;diff=49395</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Spells&amp;diff=49395"/>
		<updated>2019-05-02T20:03:45Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: /* Supportive Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mana-based spells that are available to players in the [[HentaiVerse]].&lt;br /&gt;
&lt;br /&gt;
==Learning Spells==&lt;br /&gt;
Spells are automatically added to a player&#039;s skillbook once they have reached the minimum level &#039;&#039;&#039;AND&#039;&#039;&#039; base [[proficiency]] requirements. Usually it is possible to improve the spell by using [[ability]] points right away but some abilities will only be available at higher levels.&lt;br /&gt;
&lt;br /&gt;
==Spell Costs==&lt;br /&gt;
Spell costs are all a percentage of the player&#039;s [[level]], rounded up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example&#039;&#039;&#039;: &#039;Fiery Blast&#039; has a base cost of 5, meaning its MP cost is 5% of the player&#039;s level. At level 51 Fiery Blast costs:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;roundup(51 * 0.05) = roundup(2.55) = 3 MP&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Spell costs are further modified by:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Factor&lt;br /&gt;
!▲/▼&lt;br /&gt;
!Amount&lt;br /&gt;
!Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[Interference]] || ▲ || 0.5% per point || Permanent (can be [[The_Forge#Shards|temporarily removed]])&lt;br /&gt;
|-&lt;br /&gt;
|Mana Conservation || ▼ || Stated % || Permanent&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit Stance]] || ▼ || 25% || As long as it can be maintained&lt;br /&gt;
|-&lt;br /&gt;
|[[Fighting_Styles#Staff|Coalesced Mana]] || ▼ || 50% || Up to 5 turns (and the monster stays alive to be targeted)&lt;br /&gt;
|-&lt;br /&gt;
|[[Channeling]] || ▼ || 100% || Consumed upon casting&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Forge#Shards|Suffused Aether]] || ▼ || 10% || Up to 1 hour [[The_Forge#Shards|per shard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Spell Cost&#039;&#039;&#039; = roundup((Level * Base_cost / 100) * (1 + interference * 0.5%) * (1 - mana_conservation) * (1 - spirit_stance) * (1 - coalesced) * (1 - suffused_aether))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All of the passive factors also affect the upkeep cost of [[Innate Arcana]].&lt;br /&gt;
&lt;br /&gt;
==Spell Durations==&lt;br /&gt;
The duration of spells lasting more than one turn depends on their base duration, the number of [[Ability Points]] invested (where applicable) and the relevant [[proficiencies]].&lt;br /&gt;
&lt;br /&gt;
==[[Spell Damage]]==&lt;br /&gt;
&lt;br /&gt;
==Table Legend==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Column&lt;br /&gt;
!Meaning&lt;br /&gt;
|-&lt;br /&gt;
|Tier || The tier of the spell. Can be 1-3.&lt;br /&gt;
|-&lt;br /&gt;
|Level || The minimum [[level]] needed to access the spell.&lt;br /&gt;
|-&lt;br /&gt;
|Min/Max Prof || The minimum &#039;&#039;base&#039;&#039; [[proficiency]] needed to access the spell and the maximum &#039;&#039;effective&#039;&#039; proficiency needed to get the highest bonuses.&lt;br /&gt;
|-&lt;br /&gt;
|Cost || The base mana cost of the spell and the reduced cost via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|CD || The base cooldown of the spell and the reduced cooldown via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|Targets || The base number of targets the spell can hit and the increased number via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|Duration || The base duration of the spell&#039;s effect and the increased duration via [[abilities]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Offensive Spells==&lt;br /&gt;
These spells are used to inflict direct damage on monsters. Missing the primary target of an spell does not prevent it from hitting other targets if the spell is capable of doing so; each chance-to-hit is calculated independently.&lt;br /&gt;
&lt;br /&gt;
Each [[Monster_Lab#Monster_Classes|type of monster]] has different levels of resistance to each [[damage type]]s, which should be taken into consideration when choosing which spell to cast at which target. Monsters hit by offensive magic may also be afflicted by a set of negative [[#Status_Effects|status effects]].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Tier&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Min/Max&amp;lt;/span&amp;gt; [[Proficiency|Prof]]&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Targets&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
===Elemental===&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
====[[Fire]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Fireball.png]]&amp;lt;br&amp;gt;Fiery Blast&lt;br /&gt;
|A ball of fire is hurled at the target.&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Inferno.png]]&amp;lt;br&amp;gt;Inferno&lt;br /&gt;
|Unleashes an inferno of flames on all hostile targets, causing Fire damage.&lt;br /&gt;
|2&lt;br /&gt;
|95&lt;br /&gt;
|50?/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Nova.png]]&amp;lt;br&amp;gt;Flames of Loki&lt;br /&gt;
|Fire damage.&lt;br /&gt;
|3&lt;br /&gt;
|175&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
====[[Cold]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Freeze.png]]&amp;lt;br&amp;gt;Freeze&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|1&lt;br /&gt;
|25&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Blizzard.png]]&amp;lt;br&amp;gt;Blizzard&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|2&lt;br /&gt;
|105&lt;br /&gt;
|50/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Fimbulvetr.png]]&amp;lt;br&amp;gt;Fimbulvetr&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|3&lt;br /&gt;
|185&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
====[[Elec]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Lightning.png]]&amp;lt;br&amp;gt;Shockblast&lt;br /&gt;
|A bolt of lightning strikes the target, causing Elec damage.&lt;br /&gt;
|1&lt;br /&gt;
|35&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Column_Lightning.png]]&amp;lt;br&amp;gt;Chained Lightning&lt;br /&gt;
|Elec damage.&lt;br /&gt;
|2&lt;br /&gt;
|115?&lt;br /&gt;
|50?/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Shockblast.png]]&amp;lt;br&amp;gt;Wrath of Thor&lt;br /&gt;
|Elec damage.&lt;br /&gt;
|3&lt;br /&gt;
|195&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
====[[Wind]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Windblast.png]]&amp;lt;br&amp;gt;Gale&lt;br /&gt;
|A blast of wind hits the target, causing Wind damage.&lt;br /&gt;
|1&lt;br /&gt;
|45&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Gale.png]]&amp;lt;br&amp;gt;Downburst&lt;br /&gt;
|Wind damage.&lt;br /&gt;
|2&lt;br /&gt;
|125?&lt;br /&gt;
|60/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Storms_of_Njord.png]]&amp;lt;br&amp;gt;Storms of Njord&lt;br /&gt;
|Wind damage.&lt;br /&gt;
|3&lt;br /&gt;
|205&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&amp;lt;div id=&amp;quot;Holy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Divine===&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Smite.png]]&amp;lt;br&amp;gt;Smite&lt;br /&gt;
| Holy damage.&lt;br /&gt;
|1&lt;br /&gt;
|65&lt;br /&gt;
|0/500&lt;br /&gt;
|14&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Banish.png]]&amp;lt;br&amp;gt;Banishment&lt;br /&gt;
|Holy damage.&lt;br /&gt;
|2&lt;br /&gt;
|100?&lt;br /&gt;
|100/700&lt;br /&gt;
|21&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Soul_Fire.png]]&amp;lt;br&amp;gt;Paradise Lost&lt;br /&gt;
| Holy damage.&lt;br /&gt;
|3&lt;br /&gt;
|200?&lt;br /&gt;
|200/900&lt;br /&gt;
|30&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Dark&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Forbidden===&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Corruption.png]]&amp;lt;br&amp;gt;Corruption&lt;br /&gt;
| Dark damage.&lt;br /&gt;
|1&lt;br /&gt;
|85&lt;br /&gt;
|0/500&lt;br /&gt;
|14&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Disintegrate.png]]&amp;lt;br&amp;gt;Disintegrate&lt;br /&gt;
|Dark damage.&lt;br /&gt;
|2&lt;br /&gt;
|100?&lt;br /&gt;
|100/700&lt;br /&gt;
|18.5?&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Ragnarok.png]]&amp;lt;br&amp;gt;Ragnarok&lt;br /&gt;
|Dark damage.&lt;br /&gt;
|3&lt;br /&gt;
|245&lt;br /&gt;
|200/900&lt;br /&gt;
|28?&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Deprecating Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Deprecating Spells==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Spell&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Min/Max&amp;lt;/span&amp;gt; [[Proficiency|Prof]]&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Duration&lt;br /&gt;
&amp;lt;div id=&amp;quot;Drain&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Poison.png]]&amp;lt;br&amp;gt;Drain&lt;br /&gt;
|Inflicts Drain on one target, causing damage over time.&lt;br /&gt;
*&#039;&#039;Inflicts [[#Theft_Effects|Vital Theft]] on the target&lt;br /&gt;
|30?&lt;br /&gt;
|0/300?&lt;br /&gt;
|11.5&lt;br /&gt;
|20/15&lt;br /&gt;
|7?&lt;br /&gt;
&amp;lt;div id=&amp;quot;Slow&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Slow.png]]&amp;lt;br&amp;gt;Slow&lt;br /&gt;
|The target is slowed by x%, making it attack less frequently.&lt;br /&gt;
*&#039;&#039;Base action speed reduction: 30%&#039;&#039;&lt;br /&gt;
|10?&lt;br /&gt;
|0/300?&lt;br /&gt;
|18&lt;br /&gt;
|3&lt;br /&gt;
|3/6&lt;br /&gt;
&amp;lt;div id=&amp;quot;Weaken&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Weaken.png]]&amp;lt;br&amp;gt;Weaken&lt;br /&gt;
|The target is weakened, making it deal less damage, and preventing it from scoring critical hits.&lt;br /&gt;
*&#039;&#039;Base Physical and Magical damage reduction: 25%&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|0/345&lt;br /&gt;
|10&lt;br /&gt;
|3/0&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sleep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Sleep.png]]&amp;lt;br&amp;gt;Sleep&lt;br /&gt;
|The target is lulled to sleep, preventing it from taking any actions.&lt;br /&gt;
*&#039;&#039;Base chance of breaking on damage: 90%?&#039;&#039;&lt;br /&gt;
*&#039;&#039;Sleeping monsters cannot attack, evade, parry, or resist attacks?&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|0/410&lt;br /&gt;
|22&lt;br /&gt;
|7&lt;br /&gt;
|4/7&lt;br /&gt;
&amp;lt;div id=&amp;quot;Confuse&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Confuse.png]]&amp;lt;br&amp;gt;Confuse&lt;br /&gt;
|Confuses the target, making it lunge out wildly and strike friends and foes alike.&lt;br /&gt;
*&#039;&#039;Base chance of breaking on damage: 90%?&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base chance of monster hitting itself: 25%?&#039;&#039;&lt;br /&gt;
|150&lt;br /&gt;
|45/660&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|3/6&lt;br /&gt;
&amp;lt;div id=&amp;quot;Imperil&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Imperil.png]]&amp;lt;br&amp;gt;Imperil&lt;br /&gt;
|The target is imperiled, reducing physical and magical mitigation as well as elemental mitigations.&lt;br /&gt;
*&#039;&#039;Base Physical and Magical defense reduction: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base Fire/Cold/Elec/Wind resistance reduction: 10%&#039;&#039;&lt;br /&gt;
|130&lt;br /&gt;
|30/495&lt;br /&gt;
|10&lt;br /&gt;
|3/0&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Blind&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
![[File:Abilities_Blind.png]]&amp;lt;br&amp;gt;Blind&lt;br /&gt;
|Blinds the target, reducing the chance of it landing attacks and hitting with magic spells.&lt;br /&gt;
*&#039;&#039;Base attack/magic hit chance reduction: 20%&#039;&#039;&lt;br /&gt;
|80?&lt;br /&gt;
|30/610&lt;br /&gt;
|18&lt;br /&gt;
|7/3&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Silence&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Silence.png]]&amp;lt;br&amp;gt;Silence&lt;br /&gt;
|The target is silenced, preventing it from using special attacks and magic.&lt;br /&gt;
|120&lt;br /&gt;
|40/665&lt;br /&gt;
|18&lt;br /&gt;
|10/5&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_MagNet.png]]&amp;lt;br&amp;gt;MagNet&lt;br /&gt;
|A net of pure energy ensnares the target, (slowing it by 25%) and making it unable to evade attacks or spells.&lt;br /&gt;
*&#039;&#039;Slowing effect requires at least 1 AP investment.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Does not disable parrying.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Also prevents the target from resisting your spells.&#039;&#039;&lt;br /&gt;
|250?&lt;br /&gt;
|100?/700?&lt;br /&gt;
|22&lt;br /&gt;
|15/10&lt;br /&gt;
|4/9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Supportive Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Supportive Spells==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Spell&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Min/Max&amp;lt;/span&amp;gt; [[Proficiency|Prof]]&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Duration&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
&amp;lt;div id=&amp;quot;Curative Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Curative Spells&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Curative===&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Cure.png]]&amp;lt;br&amp;gt;Cure&lt;br /&gt;
|Restores a moderate amount of Health on the target.&lt;br /&gt;
*&#039;&#039;Base health restored = base_health * (AP / 100) * MIN (1.5, MAX ((0.8 + supportive_proficiency / player_level * 0.2), (1 + (supportive_proficiency - player_level) / player_level * 0.5)))&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0/385+&lt;br /&gt;
|20&lt;br /&gt;
|5/2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Regen.png]]&amp;lt;br&amp;gt;Regen&lt;br /&gt;
|Places a heal over time effect on the target.&lt;br /&gt;
*&#039;&#039;Base health restored per turn = base_health * ([[AP]] / 100)&#039;&#039;&lt;br /&gt;
|50?&lt;br /&gt;
|0/845&lt;br /&gt;
|22.5&lt;br /&gt;
|0&lt;br /&gt;
|14/30&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Cure.png]]&amp;lt;br&amp;gt;Full-Cure&lt;br /&gt;
|Fully restores the Health of the target.&lt;br /&gt;
|220&lt;br /&gt;
|0/945+&lt;br /&gt;
|50&lt;br /&gt;
|10&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===Supportive===&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;div id=&amp;quot;Protection&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
![[File:Abilities_Protection.png]]&amp;lt;br&amp;gt;Protection&lt;br /&gt;
|Places a shield effect on the target, absorbing 25% of the damage from all attacks.&lt;br /&gt;
|10?&lt;br /&gt;
|0/320&lt;br /&gt;
|25&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
&amp;lt;div id=&amp;quot;Haste&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;haste&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Haste.png]]&amp;lt;br&amp;gt;Haste&lt;br /&gt;
|Speeds up all actions of the target, allowing it to attack more frequently.&lt;br /&gt;
*&#039;&#039;Base [[Action Speed]] increase: 25%&#039;&#039;&lt;br /&gt;
|60?&lt;br /&gt;
|0/450&lt;br /&gt;
|30&lt;br /&gt;
|0&lt;br /&gt;
|10?/20&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shadow Veil&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Shadow_Veil.png]]&amp;lt;br&amp;gt;Shadow Veil&lt;br /&gt;
|Surrounds the target with a veil of shadows, making it harder to hit with attacks and spells.&lt;br /&gt;
*&#039;&#039;Base evade chance increase: 15%.&#039;&#039;&lt;br /&gt;
&amp;lt;!--*&#039;&#039;This increase is applied as a multiplier to the player&#039;s evade chance, e.g. if the Player had 25% evade, he would get 25% * 1.15 = 28.75% evade.&#039;&#039;--&amp;gt;&lt;br /&gt;
|90&lt;br /&gt;
|0/610&lt;br /&gt;
|30&lt;br /&gt;
|0&lt;br /&gt;
|10?/20&lt;br /&gt;
&amp;lt;div id=&amp;quot;Absorb&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;absorb&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Absorb.png]]&amp;lt;br&amp;gt;Absorb&lt;br /&gt;
|The next magical attack against the target has a chance to be absorbed and partially converted to MP.&lt;br /&gt;
*&#039;&#039;The effect is permanent until it absorbs a spell.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base chance to absorb: 60%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Cannot absorb critical hits&#039;&#039;&lt;br /&gt;
*&#039;&#039;Absorbed MP is between 5-10% of the monster&#039;s base max MP? Very little MP regained&#039;&#039;&lt;br /&gt;
*&#039;&#039;Can absorb more than 1 spell if they occur on the same turn.&#039;&#039;&lt;br /&gt;
|50?&lt;br /&gt;
|0/385+?&lt;br /&gt;
|30&lt;br /&gt;
|20&lt;br /&gt;
|∞&lt;br /&gt;
&amp;lt;div id=&amp;quot;Spark of Life&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;SoL&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;spark of life&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;sol&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Spark_of_Life.png]]&amp;lt;br&amp;gt;Spark of Life&lt;br /&gt;
|Any attack that would one-shot a target with 2 or more HP leaves it alive but on the brink of defeat. The buff is removed when triggered (and 50% of the player&#039;s base SP is consumed). If the player does not have enough SP remaining the trigger will fail and the player will die.&lt;br /&gt;
*&#039;&#039;When active &#039;&#039;&#039;and&#039;&#039;&#039; enough SP is available the player&#039;s health bar will turn dark green.&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|0/750?&lt;br /&gt;
|44?&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
|-&lt;br /&gt;
![[File:fallenshield.png]]&amp;lt;br&amp;gt;&#039;&#039;Cloak of the Fallen&#039;&#039;&lt;br /&gt;
|Being brought back by Spark of Life has draped you with this powerful protective shield, increasing your damage resistance for a brief time.&lt;br /&gt;
*&#039;&#039;When Spark of Life is triggered &#039;&#039;&#039;Cloak of the Fallen&#039;&#039;&#039; procs, which grants full immunity to damage during the turn that Spark triggers.&lt;br /&gt;
*&#039;&#039;Grants +75%? physical and magical mitigation bonus after the original proc.&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|3?&lt;br /&gt;
&amp;lt;div id=&amp;quot;Arcane Focus&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Arcane_Focus.png]]&amp;lt;br&amp;gt;Arcane Focus&lt;br /&gt;
|The target attains a higher level of attunement with the arcane forces, increasing magic power&amp;lt;s&amp;gt;, accuracy&amp;lt;/s&amp;gt; and crit chance.&lt;br /&gt;
*&#039;&#039;Magical damage bonus: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Magical crit chance bonus: 10%&#039;&#039;&lt;br /&gt;
|175&lt;br /&gt;
|0/980?&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|50?/100&lt;br /&gt;
&amp;lt;div id=&amp;quot;Heartseeker&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Heartseeker.png]]&amp;lt;br&amp;gt;Heartseeker&lt;br /&gt;
|The target attains intimate knowledge of the flow of life in all living beings, increasing attack power&amp;lt;s&amp;gt;, accuracy&amp;lt;/s&amp;gt; and crit chance.&lt;br /&gt;
*&#039;&#039;Physical damage bonus: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Physical crit chance bonus: 10%&#039;&#039;; this means on-battle crit chance will become: &#039;&#039;(100 - crit) * 0.1 + crit = 10 + 0.9 * crit&#039;&#039;&lt;br /&gt;
|140&lt;br /&gt;
|0/880?&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|50?/100&lt;br /&gt;
&amp;lt;div id=&amp;quot;Spirit Shield&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Spirit_Shield.png]]&amp;lt;br&amp;gt;Spirit Shield&lt;br /&gt;
|Powerful attacks against you will be partially absorbed and damage your spirit gauge instead of health.&lt;br /&gt;
*&#039;&#039;Any attack that hits for more than 45-20% of max HP will cause the player to lose exactly 45-20% of their health, with the remainder absorbed as damage to their spirit.&amp;lt;sup&amp;gt;[[#spirit|(Formula)]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*&#039;&#039;The spell will fail if the player does not have sufficient SP.&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|0/950?&lt;br /&gt;
|25&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div id=&amp;quot;spirit&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;Spirit&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit Damage&#039;&#039;&#039; = Base_SP * SS_AP_Damage * MIN( (Damage - Max_HP * SS_AP_Damage) / (Max_HP * SS_AP_Damage * 3) , 1)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;(&#039;&#039;&#039;SS_AP_Damage&#039;&#039;&#039; = percentage of damage required for Spirit shield to kick in)&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Note: This formula works in such way that an increase of spirit points (e.g. by increasing STR [[Character_Stats#primary_attributes|primary attribute]]) leads to the spirit damage increasing with the same percentage. More SP does not improve Spirit Shield. &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Status Effects==&lt;br /&gt;
When an [[#Offensive_Magic|offensive spell]] or a [[Spells#Spike_Shields|spike shield]] hits a monster, it may produce an associated status effect on the target, which lasts for a number of turns. In addition, these status effect will explode for bonus damage on the monster when struck by the next [[#Offensive_Magic|offensive spell]] or [[Equipment#Elemental_Strike|elemental strike]] in the cycle. For example a monster afflicted by Searing Skin will receive extra damage when struck by a Cold spell or a Cold strike. Drain counts as a Dark spell for this and can explode Breached Defense. The status effect will dissipate when the monster receives extra damage from an elemental spell but not from an elemental strike.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Effect(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Flare.png]] &#039;&#039;&#039;Searing Skin&#039;&#039;&#039; &lt;br /&gt;
||The skin of the target has been scorched, inhibiting its attack damage.&lt;br /&gt;
* Caused by Fire spells/spike shield&lt;br /&gt;
* &#039;&#039;Damage reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Cold]] resistance is lowered by 25.&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;| 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Freeze.png]] &#039;&#039;&#039;Freezing Limbs&#039;&#039;&#039;&lt;br /&gt;
||The limbs of the target have been frozen, causing slower movement.&lt;br /&gt;
* Caused by Cold spells/spike shield&lt;br /&gt;
* &#039;&#039;Speed reduction: 10%&#039;&#039;&lt;br /&gt;
| [[Wind]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Gale.png]] &#039;&#039;&#039;Turbulent Air&#039;&#039;&#039;&lt;br /&gt;
||The air around the target has been upset, blowing up dust and increasing its miss chance.&lt;br /&gt;
* Caused by Wind attacks/spike shield&lt;br /&gt;
* &#039;&#039;Miss chance increase: 10%&#039;&#039;&lt;br /&gt;
| [[Elec]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Lightning.png]] &#039;&#039;&#039;Deep Burns&#039;&#039;&#039;&lt;br /&gt;
||Internal damage causes slower reactions and lowers evade and resist chance.&lt;br /&gt;
* Caused by Elec spells/spike shield&lt;br /&gt;
* &#039;&#039;Evade and Resist reduction: 10%&#039;&#039;&lt;br /&gt;
| [[Fire]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Smite.png]] &#039;&#039;&#039;Breached Defense&#039;&#039;&#039;&lt;br /&gt;
||The holy attack has penetrated the target&#039;s defenses, making it take more damage.&lt;br /&gt;
* Caused by Holy spells&lt;br /&gt;
* &#039;&#039;Mitigation reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Dark]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Disintegrate.png]] &#039;&#039;&#039;Blunted Attack&#039;&#039;&#039;&lt;br /&gt;
||The decaying effects of the spell has blunted the target&#039;s offenses, making it deal less damage.&lt;br /&gt;
* Caused by Dark spells&lt;br /&gt;
* &#039;&#039;Damage reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Holy]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Soul_Fire.png]] &#039;&#039;&#039;Burning Soul&#039;&#039;&#039;&lt;br /&gt;
||The life essence of the target has been set ablaze, damaging its physical form over time.&lt;br /&gt;
* Caused by Holy spells with Soul Fire [[ability]] slotted&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + EDB / 100) * 0.2&#039;&#039;&lt;br /&gt;
||Will cause Ether Theft if targeted by Drain and the [[ability]] Ether Theft is active (even if Drain is resisted/absorbed/evaded)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| 7&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Ripened_Soul.png]] &#039;&#039;&#039;Ripened Soul&#039;&#039;&#039;&lt;br /&gt;
||The life essence of the target has been corrupted beyond repair, damaging its physical form over time.&lt;br /&gt;
* Caused by Dark spells with Ripened Soul [[ability]] slotted&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + EDB / 100) * 0.2&#039;&#039;&lt;br /&gt;
||Will cause Spirit Theft if targeted by Drain and the [[ability]] Spirit Theft is active (even if Drain is resisted/absorbed/evaded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chance on Hit===&lt;br /&gt;
The chance-on-hit to proc one of these effects on a monster varies based on the spell cast.&lt;br /&gt;
&lt;br /&gt;
The following base averages have been observed:&lt;br /&gt;
*From being hit with a spike shield active: 17.5%&lt;br /&gt;
*T1: 25%&lt;br /&gt;
*T2: 50%&lt;br /&gt;
*T3: 75%&lt;br /&gt;
&lt;br /&gt;
===Theft Effects===&lt;br /&gt;
Thefts are status effects inflicted by Drain. Casting Drain on a target will inflict Vital Theft, and will also inflict Ether Theft or Spirit Theft when specific conditions are met.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;55%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Effect(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Lifestream.png]] &#039;&#039;&#039;Vital Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s life essence over time. This causes a damage-over-time effect and returns a small amount of health to the player.&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + forbidden EDB / 100) * 0.1&#039;&#039;&lt;br /&gt;
* &#039;&#039;HP damage/drained = 5% of the target&#039;s current HP or 5% of your total base HP, whichever is lower&lt;br /&gt;
|| Damages the target then heals the player after each of the target&#039;s turn.&lt;br /&gt;
*&#039;&#039;Damage occurs first, before healing the player.&lt;br /&gt;
|| See [[#Deprecating_Spells|Drain]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:drainmp.png]] &#039;&#039;&#039;Ether Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s mana over time. This returns a small amount of mana to the player.&lt;br /&gt;
* &#039;&#039;MP damage/drained = 5% of the target&#039;s current MP or 5% of your total base MP, whichever is lower&lt;br /&gt;
||Reduces the target&#039;s MP and recovers the player&#039;s MP after each of the target&#039;s turn.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:drainsp.png]] &#039;&#039;&#039;Spirit Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s spirit over time. This returns a small amount of spirit to the player.&lt;br /&gt;
* &#039;&#039;SP damage/drained = 5% of the target&#039;s current SP or 5% of your total base SP, whichever is lower&lt;br /&gt;
||Reduces the target&#039;s SP and recovers the player&#039;s SP after each of the target&#039;s turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spike Shields==&lt;br /&gt;
Spike Shields are an [[ability]] that grant an added effect to the Protection spell. Only 1 of 4 elemental shields can be active at one time.&lt;br /&gt;
*Can proc upon parrying or blocking an attack.&lt;br /&gt;
*Do a minimum of 5 damage to monsters regardless of damage taken.&lt;br /&gt;
*Count as physical damage.&lt;br /&gt;
*Can proc [[#Status Effects|status effects]] (~20%? chance).&lt;br /&gt;
&lt;br /&gt;
==Procs==&lt;br /&gt;
Spell procs take priority in the following order (assuming they are applicable):&lt;br /&gt;
&lt;br /&gt;
Absorb &amp;gt; Spirit Shield &amp;gt; Spark of Life &amp;gt; Spike effects&lt;br /&gt;
&lt;br /&gt;
==Stacking==&lt;br /&gt;
The effects of Arcane Focus and Heartseeker cannot be active simultaneously: in the case one is already active, casting the second will result in the dissipation of the first one.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Abilities]]&lt;br /&gt;
*[[Hath Perks]]&lt;br /&gt;
*[[Skills]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Spells&amp;diff=49394</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Spells&amp;diff=49394"/>
		<updated>2019-05-02T20:03:15Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: /* Deprecating Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mana-based spells that are available to players in the [[HentaiVerse]].&lt;br /&gt;
&lt;br /&gt;
==Learning Spells==&lt;br /&gt;
Spells are automatically added to a player&#039;s skillbook once they have reached the minimum level &#039;&#039;&#039;AND&#039;&#039;&#039; base [[proficiency]] requirements. Usually it is possible to improve the spell by using [[ability]] points right away but some abilities will only be available at higher levels.&lt;br /&gt;
&lt;br /&gt;
==Spell Costs==&lt;br /&gt;
Spell costs are all a percentage of the player&#039;s [[level]], rounded up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example&#039;&#039;&#039;: &#039;Fiery Blast&#039; has a base cost of 5, meaning its MP cost is 5% of the player&#039;s level. At level 51 Fiery Blast costs:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;roundup(51 * 0.05) = roundup(2.55) = 3 MP&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Spell costs are further modified by:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Factor&lt;br /&gt;
!▲/▼&lt;br /&gt;
!Amount&lt;br /&gt;
!Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[Interference]] || ▲ || 0.5% per point || Permanent (can be [[The_Forge#Shards|temporarily removed]])&lt;br /&gt;
|-&lt;br /&gt;
|Mana Conservation || ▼ || Stated % || Permanent&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit Stance]] || ▼ || 25% || As long as it can be maintained&lt;br /&gt;
|-&lt;br /&gt;
|[[Fighting_Styles#Staff|Coalesced Mana]] || ▼ || 50% || Up to 5 turns (and the monster stays alive to be targeted)&lt;br /&gt;
|-&lt;br /&gt;
|[[Channeling]] || ▼ || 100% || Consumed upon casting&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Forge#Shards|Suffused Aether]] || ▼ || 10% || Up to 1 hour [[The_Forge#Shards|per shard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Spell Cost&#039;&#039;&#039; = roundup((Level * Base_cost / 100) * (1 + interference * 0.5%) * (1 - mana_conservation) * (1 - spirit_stance) * (1 - coalesced) * (1 - suffused_aether))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All of the passive factors also affect the upkeep cost of [[Innate Arcana]].&lt;br /&gt;
&lt;br /&gt;
==Spell Durations==&lt;br /&gt;
The duration of spells lasting more than one turn depends on their base duration, the number of [[Ability Points]] invested (where applicable) and the relevant [[proficiencies]].&lt;br /&gt;
&lt;br /&gt;
==[[Spell Damage]]==&lt;br /&gt;
&lt;br /&gt;
==Table Legend==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Column&lt;br /&gt;
!Meaning&lt;br /&gt;
|-&lt;br /&gt;
|Tier || The tier of the spell. Can be 1-3.&lt;br /&gt;
|-&lt;br /&gt;
|Level || The minimum [[level]] needed to access the spell.&lt;br /&gt;
|-&lt;br /&gt;
|Min/Max Prof || The minimum &#039;&#039;base&#039;&#039; [[proficiency]] needed to access the spell and the maximum &#039;&#039;effective&#039;&#039; proficiency needed to get the highest bonuses.&lt;br /&gt;
|-&lt;br /&gt;
|Cost || The base mana cost of the spell and the reduced cost via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|CD || The base cooldown of the spell and the reduced cooldown via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|Targets || The base number of targets the spell can hit and the increased number via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|Duration || The base duration of the spell&#039;s effect and the increased duration via [[abilities]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Offensive Spells==&lt;br /&gt;
These spells are used to inflict direct damage on monsters. Missing the primary target of an spell does not prevent it from hitting other targets if the spell is capable of doing so; each chance-to-hit is calculated independently.&lt;br /&gt;
&lt;br /&gt;
Each [[Monster_Lab#Monster_Classes|type of monster]] has different levels of resistance to each [[damage type]]s, which should be taken into consideration when choosing which spell to cast at which target. Monsters hit by offensive magic may also be afflicted by a set of negative [[#Status_Effects|status effects]].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Tier&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Min/Max&amp;lt;/span&amp;gt; [[Proficiency|Prof]]&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Targets&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
===Elemental===&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
====[[Fire]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Fireball.png]]&amp;lt;br&amp;gt;Fiery Blast&lt;br /&gt;
|A ball of fire is hurled at the target.&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Inferno.png]]&amp;lt;br&amp;gt;Inferno&lt;br /&gt;
|Unleashes an inferno of flames on all hostile targets, causing Fire damage.&lt;br /&gt;
|2&lt;br /&gt;
|95&lt;br /&gt;
|50?/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Nova.png]]&amp;lt;br&amp;gt;Flames of Loki&lt;br /&gt;
|Fire damage.&lt;br /&gt;
|3&lt;br /&gt;
|175&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
====[[Cold]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Freeze.png]]&amp;lt;br&amp;gt;Freeze&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|1&lt;br /&gt;
|25&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Blizzard.png]]&amp;lt;br&amp;gt;Blizzard&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|2&lt;br /&gt;
|105&lt;br /&gt;
|50/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Fimbulvetr.png]]&amp;lt;br&amp;gt;Fimbulvetr&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|3&lt;br /&gt;
|185&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
====[[Elec]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Lightning.png]]&amp;lt;br&amp;gt;Shockblast&lt;br /&gt;
|A bolt of lightning strikes the target, causing Elec damage.&lt;br /&gt;
|1&lt;br /&gt;
|35&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Column_Lightning.png]]&amp;lt;br&amp;gt;Chained Lightning&lt;br /&gt;
|Elec damage.&lt;br /&gt;
|2&lt;br /&gt;
|115?&lt;br /&gt;
|50?/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Shockblast.png]]&amp;lt;br&amp;gt;Wrath of Thor&lt;br /&gt;
|Elec damage.&lt;br /&gt;
|3&lt;br /&gt;
|195&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
====[[Wind]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Windblast.png]]&amp;lt;br&amp;gt;Gale&lt;br /&gt;
|A blast of wind hits the target, causing Wind damage.&lt;br /&gt;
|1&lt;br /&gt;
|45&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Gale.png]]&amp;lt;br&amp;gt;Downburst&lt;br /&gt;
|Wind damage.&lt;br /&gt;
|2&lt;br /&gt;
|125?&lt;br /&gt;
|60/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Storms_of_Njord.png]]&amp;lt;br&amp;gt;Storms of Njord&lt;br /&gt;
|Wind damage.&lt;br /&gt;
|3&lt;br /&gt;
|205&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&amp;lt;div id=&amp;quot;Holy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Divine===&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Smite.png]]&amp;lt;br&amp;gt;Smite&lt;br /&gt;
| Holy damage.&lt;br /&gt;
|1&lt;br /&gt;
|65&lt;br /&gt;
|0/500&lt;br /&gt;
|14&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Banish.png]]&amp;lt;br&amp;gt;Banishment&lt;br /&gt;
|Holy damage.&lt;br /&gt;
|2&lt;br /&gt;
|100?&lt;br /&gt;
|100/700&lt;br /&gt;
|21&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Soul_Fire.png]]&amp;lt;br&amp;gt;Paradise Lost&lt;br /&gt;
| Holy damage.&lt;br /&gt;
|3&lt;br /&gt;
|200?&lt;br /&gt;
|200/900&lt;br /&gt;
|30&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Dark&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Forbidden===&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Corruption.png]]&amp;lt;br&amp;gt;Corruption&lt;br /&gt;
| Dark damage.&lt;br /&gt;
|1&lt;br /&gt;
|85&lt;br /&gt;
|0/500&lt;br /&gt;
|14&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Disintegrate.png]]&amp;lt;br&amp;gt;Disintegrate&lt;br /&gt;
|Dark damage.&lt;br /&gt;
|2&lt;br /&gt;
|100?&lt;br /&gt;
|100/700&lt;br /&gt;
|18.5?&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Ragnarok.png]]&amp;lt;br&amp;gt;Ragnarok&lt;br /&gt;
|Dark damage.&lt;br /&gt;
|3&lt;br /&gt;
|245&lt;br /&gt;
|200/900&lt;br /&gt;
|28?&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Deprecating Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Deprecating Spells==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Spell&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Min/Max&amp;lt;/span&amp;gt; [[Proficiency|Prof]]&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Duration&lt;br /&gt;
&amp;lt;div id=&amp;quot;Drain&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Poison.png]]&amp;lt;br&amp;gt;Drain&lt;br /&gt;
|Inflicts Drain on one target, causing damage over time.&lt;br /&gt;
*&#039;&#039;Inflicts [[#Theft_Effects|Vital Theft]] on the target&lt;br /&gt;
|30?&lt;br /&gt;
|0/300?&lt;br /&gt;
|11.5&lt;br /&gt;
|20/15&lt;br /&gt;
|7?&lt;br /&gt;
&amp;lt;div id=&amp;quot;Slow&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Slow.png]]&amp;lt;br&amp;gt;Slow&lt;br /&gt;
|The target is slowed by x%, making it attack less frequently.&lt;br /&gt;
*&#039;&#039;Base action speed reduction: 30%&#039;&#039;&lt;br /&gt;
|10?&lt;br /&gt;
|0/300?&lt;br /&gt;
|18&lt;br /&gt;
|3&lt;br /&gt;
|3/6&lt;br /&gt;
&amp;lt;div id=&amp;quot;Weaken&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Weaken.png]]&amp;lt;br&amp;gt;Weaken&lt;br /&gt;
|The target is weakened, making it deal less damage, and preventing it from scoring critical hits.&lt;br /&gt;
*&#039;&#039;Base Physical and Magical damage reduction: 25%&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|0/345&lt;br /&gt;
|10&lt;br /&gt;
|3/0&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sleep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Sleep.png]]&amp;lt;br&amp;gt;Sleep&lt;br /&gt;
|The target is lulled to sleep, preventing it from taking any actions.&lt;br /&gt;
*&#039;&#039;Base chance of breaking on damage: 90%?&#039;&#039;&lt;br /&gt;
*&#039;&#039;Sleeping monsters cannot attack, evade, parry, or resist attacks?&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|0/410&lt;br /&gt;
|22&lt;br /&gt;
|7&lt;br /&gt;
|4/7&lt;br /&gt;
&amp;lt;div id=&amp;quot;Confuse&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Confuse.png]]&amp;lt;br&amp;gt;Confuse&lt;br /&gt;
|Confuses the target, making it lunge out wildly and strike friends and foes alike.&lt;br /&gt;
*&#039;&#039;Base chance of breaking on damage: 90%?&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base chance of monster hitting itself: 25%?&#039;&#039;&lt;br /&gt;
|150&lt;br /&gt;
|45/660&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|3/6&lt;br /&gt;
&amp;lt;div id=&amp;quot;Imperil&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Imperil.png]]&amp;lt;br&amp;gt;Imperil&lt;br /&gt;
|The target is imperiled, reducing physical and magical mitigation as well as elemental mitigations.&lt;br /&gt;
*&#039;&#039;Base Physical and Magical defense reduction: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base Fire/Cold/Elec/Wind resistance reduction: 10%&#039;&#039;&lt;br /&gt;
|130&lt;br /&gt;
|30/495&lt;br /&gt;
|10&lt;br /&gt;
|3/0&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Blind&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
![[File:Abilities_Blind.png]]&amp;lt;br&amp;gt;Blind&lt;br /&gt;
|Blinds the target, reducing the chance of it landing attacks and hitting with magic spells.&lt;br /&gt;
*&#039;&#039;Base attack/magic hit chance reduction: 20%&#039;&#039;&lt;br /&gt;
|80?&lt;br /&gt;
|30/610&lt;br /&gt;
|18&lt;br /&gt;
|7/3&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Silence&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Silence.png]]&amp;lt;br&amp;gt;Silence&lt;br /&gt;
|The target is silenced, preventing it from using special attacks and magic.&lt;br /&gt;
|120&lt;br /&gt;
|40/665&lt;br /&gt;
|18&lt;br /&gt;
|10/5&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_MagNet.png]]&amp;lt;br&amp;gt;MagNet&lt;br /&gt;
|A net of pure energy ensnares the target, (slowing it by 25%) and making it unable to evade attacks or spells.&lt;br /&gt;
*&#039;&#039;Slowing effect requires at least 1 AP investment.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Does not disable parrying.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Also prevents the target from resisting your spells.&#039;&#039;&lt;br /&gt;
|250?&lt;br /&gt;
|100?/700?&lt;br /&gt;
|22&lt;br /&gt;
|15/10&lt;br /&gt;
|4/9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Supportive Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Supportive Spells==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Spell&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;[[Proficiency|Prof]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Duration&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
&amp;lt;div id=&amp;quot;Curative Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Curative Spells&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Curative===&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Cure.png]]&amp;lt;br&amp;gt;Cure&lt;br /&gt;
|Restores a moderate amount of Health on the target.&lt;br /&gt;
*&#039;&#039;Base health restored = base_health * (AP / 100) * MIN (1.5, MAX ((0.8 + supportive_proficiency / player_level * 0.2), (1 + (supportive_proficiency - player_level) / player_level * 0.5)))&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0/385+&lt;br /&gt;
|20&lt;br /&gt;
|5/2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Regen.png]]&amp;lt;br&amp;gt;Regen&lt;br /&gt;
|Places a heal over time effect on the target.&lt;br /&gt;
*&#039;&#039;Base health restored per turn = base_health * ([[AP]] / 100)&#039;&#039;&lt;br /&gt;
|50?&lt;br /&gt;
|0/845&lt;br /&gt;
|22.5&lt;br /&gt;
|0&lt;br /&gt;
|14/30&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Cure.png]]&amp;lt;br&amp;gt;Full-Cure&lt;br /&gt;
|Fully restores the Health of the target.&lt;br /&gt;
|220&lt;br /&gt;
|0/945+&lt;br /&gt;
|50&lt;br /&gt;
|10&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===Supportive===&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;div id=&amp;quot;Protection&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
![[File:Abilities_Protection.png]]&amp;lt;br&amp;gt;Protection&lt;br /&gt;
|Places a shield effect on the target, absorbing 25% of the damage from all attacks.&lt;br /&gt;
|10?&lt;br /&gt;
|0/320&lt;br /&gt;
|25&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
&amp;lt;div id=&amp;quot;Haste&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;haste&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Haste.png]]&amp;lt;br&amp;gt;Haste&lt;br /&gt;
|Speeds up all actions of the target, allowing it to attack more frequently.&lt;br /&gt;
*&#039;&#039;Base [[Action Speed]] increase: 25%&#039;&#039;&lt;br /&gt;
|60?&lt;br /&gt;
|0/450&lt;br /&gt;
|30&lt;br /&gt;
|0&lt;br /&gt;
|10?/20&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shadow Veil&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Shadow_Veil.png]]&amp;lt;br&amp;gt;Shadow Veil&lt;br /&gt;
|Surrounds the target with a veil of shadows, making it harder to hit with attacks and spells.&lt;br /&gt;
*&#039;&#039;Base evade chance increase: 15%.&#039;&#039;&lt;br /&gt;
&amp;lt;!--*&#039;&#039;This increase is applied as a multiplier to the player&#039;s evade chance, e.g. if the Player had 25% evade, he would get 25% * 1.15 = 28.75% evade.&#039;&#039;--&amp;gt;&lt;br /&gt;
|90&lt;br /&gt;
|0/610&lt;br /&gt;
|30&lt;br /&gt;
|0&lt;br /&gt;
|10?/20&lt;br /&gt;
&amp;lt;div id=&amp;quot;Absorb&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;absorb&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Absorb.png]]&amp;lt;br&amp;gt;Absorb&lt;br /&gt;
|The next magical attack against the target has a chance to be absorbed and partially converted to MP.&lt;br /&gt;
*&#039;&#039;The effect is permanent until it absorbs a spell.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base chance to absorb: 60%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Cannot absorb critical hits&#039;&#039;&lt;br /&gt;
*&#039;&#039;Absorbed MP is between 5-10% of the monster&#039;s base max MP? Very little MP regained&#039;&#039;&lt;br /&gt;
*&#039;&#039;Can absorb more than 1 spell if they occur on the same turn.&#039;&#039;&lt;br /&gt;
|50?&lt;br /&gt;
|0/385+?&lt;br /&gt;
|30&lt;br /&gt;
|20&lt;br /&gt;
|∞&lt;br /&gt;
&amp;lt;div id=&amp;quot;Spark of Life&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;SoL&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;spark of life&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;sol&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Spark_of_Life.png]]&amp;lt;br&amp;gt;Spark of Life&lt;br /&gt;
|Any attack that would one-shot a target with 2 or more HP leaves it alive but on the brink of defeat. The buff is removed when triggered (and 50% of the player&#039;s base SP is consumed). If the player does not have enough SP remaining the trigger will fail and the player will die.&lt;br /&gt;
*&#039;&#039;When active &#039;&#039;&#039;and&#039;&#039;&#039; enough SP is available the player&#039;s health bar will turn dark green.&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|0/750?&lt;br /&gt;
|44?&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
|-&lt;br /&gt;
![[File:fallenshield.png]]&amp;lt;br&amp;gt;&#039;&#039;Cloak of the Fallen&#039;&#039;&lt;br /&gt;
|Being brought back by Spark of Life has draped you with this powerful protective shield, increasing your damage resistance for a brief time.&lt;br /&gt;
*&#039;&#039;When Spark of Life is triggered &#039;&#039;&#039;Cloak of the Fallen&#039;&#039;&#039; procs, which grants full immunity to damage during the turn that Spark triggers.&lt;br /&gt;
*&#039;&#039;Grants +75%? physical and magical mitigation bonus after the original proc.&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|3?&lt;br /&gt;
&amp;lt;div id=&amp;quot;Arcane Focus&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Arcane_Focus.png]]&amp;lt;br&amp;gt;Arcane Focus&lt;br /&gt;
|The target attains a higher level of attunement with the arcane forces, increasing magic power&amp;lt;s&amp;gt;, accuracy&amp;lt;/s&amp;gt; and crit chance.&lt;br /&gt;
*&#039;&#039;Magical damage bonus: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Magical crit chance bonus: 10%&#039;&#039;&lt;br /&gt;
|175&lt;br /&gt;
|0/980?&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|50?/100&lt;br /&gt;
&amp;lt;div id=&amp;quot;Heartseeker&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Heartseeker.png]]&amp;lt;br&amp;gt;Heartseeker&lt;br /&gt;
|The target attains intimate knowledge of the flow of life in all living beings, increasing attack power&amp;lt;s&amp;gt;, accuracy&amp;lt;/s&amp;gt; and crit chance.&lt;br /&gt;
*&#039;&#039;Physical damage bonus: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Physical crit chance bonus: 10%&#039;&#039;; this means on-battle crit chance will become: &#039;&#039;(100 - crit) * 0.1 + crit = 10 + 0.9 * crit&#039;&#039;&lt;br /&gt;
|140&lt;br /&gt;
|0/880?&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|50?/100&lt;br /&gt;
&amp;lt;div id=&amp;quot;Spirit Shield&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Spirit_Shield.png]]&amp;lt;br&amp;gt;Spirit Shield&lt;br /&gt;
|Powerful attacks against you will be partially absorbed and damage your spirit gauge instead of health.&lt;br /&gt;
*&#039;&#039;Any attack that hits for more than 45-20% of max HP will cause the player to lose exactly 45-20% of their health, with the remainder absorbed as damage to their spirit.&amp;lt;sup&amp;gt;[[#spirit|(Formula)]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*&#039;&#039;The spell will fail if the player does not have sufficient SP.&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|0/950?&lt;br /&gt;
|25&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div id=&amp;quot;spirit&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;Spirit&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit Damage&#039;&#039;&#039; = Base_SP * SS_AP_Damage * MIN( (Damage - Max_HP * SS_AP_Damage) / (Max_HP * SS_AP_Damage * 3) , 1)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;(&#039;&#039;&#039;SS_AP_Damage&#039;&#039;&#039; = percentage of damage required for Spirit shield to kick in)&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Note: This formula works in such way that an increase of spirit points (e.g. by increasing STR [[Character_Stats#primary_attributes|primary attribute]]) leads to the spirit damage increasing with the same percentage. More SP does not improve Spirit Shield. &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Status Effects==&lt;br /&gt;
When an [[#Offensive_Magic|offensive spell]] or a [[Spells#Spike_Shields|spike shield]] hits a monster, it may produce an associated status effect on the target, which lasts for a number of turns. In addition, these status effect will explode for bonus damage on the monster when struck by the next [[#Offensive_Magic|offensive spell]] or [[Equipment#Elemental_Strike|elemental strike]] in the cycle. For example a monster afflicted by Searing Skin will receive extra damage when struck by a Cold spell or a Cold strike. Drain counts as a Dark spell for this and can explode Breached Defense. The status effect will dissipate when the monster receives extra damage from an elemental spell but not from an elemental strike.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Effect(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Flare.png]] &#039;&#039;&#039;Searing Skin&#039;&#039;&#039; &lt;br /&gt;
||The skin of the target has been scorched, inhibiting its attack damage.&lt;br /&gt;
* Caused by Fire spells/spike shield&lt;br /&gt;
* &#039;&#039;Damage reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Cold]] resistance is lowered by 25.&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;| 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Freeze.png]] &#039;&#039;&#039;Freezing Limbs&#039;&#039;&#039;&lt;br /&gt;
||The limbs of the target have been frozen, causing slower movement.&lt;br /&gt;
* Caused by Cold spells/spike shield&lt;br /&gt;
* &#039;&#039;Speed reduction: 10%&#039;&#039;&lt;br /&gt;
| [[Wind]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Gale.png]] &#039;&#039;&#039;Turbulent Air&#039;&#039;&#039;&lt;br /&gt;
||The air around the target has been upset, blowing up dust and increasing its miss chance.&lt;br /&gt;
* Caused by Wind attacks/spike shield&lt;br /&gt;
* &#039;&#039;Miss chance increase: 10%&#039;&#039;&lt;br /&gt;
| [[Elec]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Lightning.png]] &#039;&#039;&#039;Deep Burns&#039;&#039;&#039;&lt;br /&gt;
||Internal damage causes slower reactions and lowers evade and resist chance.&lt;br /&gt;
* Caused by Elec spells/spike shield&lt;br /&gt;
* &#039;&#039;Evade and Resist reduction: 10%&#039;&#039;&lt;br /&gt;
| [[Fire]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Smite.png]] &#039;&#039;&#039;Breached Defense&#039;&#039;&#039;&lt;br /&gt;
||The holy attack has penetrated the target&#039;s defenses, making it take more damage.&lt;br /&gt;
* Caused by Holy spells&lt;br /&gt;
* &#039;&#039;Mitigation reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Dark]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Disintegrate.png]] &#039;&#039;&#039;Blunted Attack&#039;&#039;&#039;&lt;br /&gt;
||The decaying effects of the spell has blunted the target&#039;s offenses, making it deal less damage.&lt;br /&gt;
* Caused by Dark spells&lt;br /&gt;
* &#039;&#039;Damage reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Holy]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Soul_Fire.png]] &#039;&#039;&#039;Burning Soul&#039;&#039;&#039;&lt;br /&gt;
||The life essence of the target has been set ablaze, damaging its physical form over time.&lt;br /&gt;
* Caused by Holy spells with Soul Fire [[ability]] slotted&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + EDB / 100) * 0.2&#039;&#039;&lt;br /&gt;
||Will cause Ether Theft if targeted by Drain and the [[ability]] Ether Theft is active (even if Drain is resisted/absorbed/evaded)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| 7&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Ripened_Soul.png]] &#039;&#039;&#039;Ripened Soul&#039;&#039;&#039;&lt;br /&gt;
||The life essence of the target has been corrupted beyond repair, damaging its physical form over time.&lt;br /&gt;
* Caused by Dark spells with Ripened Soul [[ability]] slotted&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + EDB / 100) * 0.2&#039;&#039;&lt;br /&gt;
||Will cause Spirit Theft if targeted by Drain and the [[ability]] Spirit Theft is active (even if Drain is resisted/absorbed/evaded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chance on Hit===&lt;br /&gt;
The chance-on-hit to proc one of these effects on a monster varies based on the spell cast.&lt;br /&gt;
&lt;br /&gt;
The following base averages have been observed:&lt;br /&gt;
*From being hit with a spike shield active: 17.5%&lt;br /&gt;
*T1: 25%&lt;br /&gt;
*T2: 50%&lt;br /&gt;
*T3: 75%&lt;br /&gt;
&lt;br /&gt;
===Theft Effects===&lt;br /&gt;
Thefts are status effects inflicted by Drain. Casting Drain on a target will inflict Vital Theft, and will also inflict Ether Theft or Spirit Theft when specific conditions are met.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;55%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Effect(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Lifestream.png]] &#039;&#039;&#039;Vital Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s life essence over time. This causes a damage-over-time effect and returns a small amount of health to the player.&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + forbidden EDB / 100) * 0.1&#039;&#039;&lt;br /&gt;
* &#039;&#039;HP damage/drained = 5% of the target&#039;s current HP or 5% of your total base HP, whichever is lower&lt;br /&gt;
|| Damages the target then heals the player after each of the target&#039;s turn.&lt;br /&gt;
*&#039;&#039;Damage occurs first, before healing the player.&lt;br /&gt;
|| See [[#Deprecating_Spells|Drain]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:drainmp.png]] &#039;&#039;&#039;Ether Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s mana over time. This returns a small amount of mana to the player.&lt;br /&gt;
* &#039;&#039;MP damage/drained = 5% of the target&#039;s current MP or 5% of your total base MP, whichever is lower&lt;br /&gt;
||Reduces the target&#039;s MP and recovers the player&#039;s MP after each of the target&#039;s turn.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:drainsp.png]] &#039;&#039;&#039;Spirit Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s spirit over time. This returns a small amount of spirit to the player.&lt;br /&gt;
* &#039;&#039;SP damage/drained = 5% of the target&#039;s current SP or 5% of your total base SP, whichever is lower&lt;br /&gt;
||Reduces the target&#039;s SP and recovers the player&#039;s SP after each of the target&#039;s turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spike Shields==&lt;br /&gt;
Spike Shields are an [[ability]] that grant an added effect to the Protection spell. Only 1 of 4 elemental shields can be active at one time.&lt;br /&gt;
*Can proc upon parrying or blocking an attack.&lt;br /&gt;
*Do a minimum of 5 damage to monsters regardless of damage taken.&lt;br /&gt;
*Count as physical damage.&lt;br /&gt;
*Can proc [[#Status Effects|status effects]] (~20%? chance).&lt;br /&gt;
&lt;br /&gt;
==Procs==&lt;br /&gt;
Spell procs take priority in the following order (assuming they are applicable):&lt;br /&gt;
&lt;br /&gt;
Absorb &amp;gt; Spirit Shield &amp;gt; Spark of Life &amp;gt; Spike effects&lt;br /&gt;
&lt;br /&gt;
==Stacking==&lt;br /&gt;
The effects of Arcane Focus and Heartseeker cannot be active simultaneously: in the case one is already active, casting the second will result in the dissipation of the first one.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Abilities]]&lt;br /&gt;
*[[Hath Perks]]&lt;br /&gt;
*[[Skills]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Spells&amp;diff=49393</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Spells&amp;diff=49393"/>
		<updated>2019-05-02T20:02:40Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: /* Table Legend */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mana-based spells that are available to players in the [[HentaiVerse]].&lt;br /&gt;
&lt;br /&gt;
==Learning Spells==&lt;br /&gt;
Spells are automatically added to a player&#039;s skillbook once they have reached the minimum level &#039;&#039;&#039;AND&#039;&#039;&#039; base [[proficiency]] requirements. Usually it is possible to improve the spell by using [[ability]] points right away but some abilities will only be available at higher levels.&lt;br /&gt;
&lt;br /&gt;
==Spell Costs==&lt;br /&gt;
Spell costs are all a percentage of the player&#039;s [[level]], rounded up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example&#039;&#039;&#039;: &#039;Fiery Blast&#039; has a base cost of 5, meaning its MP cost is 5% of the player&#039;s level. At level 51 Fiery Blast costs:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;roundup(51 * 0.05) = roundup(2.55) = 3 MP&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Spell costs are further modified by:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Factor&lt;br /&gt;
!▲/▼&lt;br /&gt;
!Amount&lt;br /&gt;
!Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[Interference]] || ▲ || 0.5% per point || Permanent (can be [[The_Forge#Shards|temporarily removed]])&lt;br /&gt;
|-&lt;br /&gt;
|Mana Conservation || ▼ || Stated % || Permanent&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit Stance]] || ▼ || 25% || As long as it can be maintained&lt;br /&gt;
|-&lt;br /&gt;
|[[Fighting_Styles#Staff|Coalesced Mana]] || ▼ || 50% || Up to 5 turns (and the monster stays alive to be targeted)&lt;br /&gt;
|-&lt;br /&gt;
|[[Channeling]] || ▼ || 100% || Consumed upon casting&lt;br /&gt;
|-&lt;br /&gt;
|[[The_Forge#Shards|Suffused Aether]] || ▼ || 10% || Up to 1 hour [[The_Forge#Shards|per shard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Spell Cost&#039;&#039;&#039; = roundup((Level * Base_cost / 100) * (1 + interference * 0.5%) * (1 - mana_conservation) * (1 - spirit_stance) * (1 - coalesced) * (1 - suffused_aether))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All of the passive factors also affect the upkeep cost of [[Innate Arcana]].&lt;br /&gt;
&lt;br /&gt;
==Spell Durations==&lt;br /&gt;
The duration of spells lasting more than one turn depends on their base duration, the number of [[Ability Points]] invested (where applicable) and the relevant [[proficiencies]].&lt;br /&gt;
&lt;br /&gt;
==[[Spell Damage]]==&lt;br /&gt;
&lt;br /&gt;
==Table Legend==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Column&lt;br /&gt;
!Meaning&lt;br /&gt;
|-&lt;br /&gt;
|Tier || The tier of the spell. Can be 1-3.&lt;br /&gt;
|-&lt;br /&gt;
|Level || The minimum [[level]] needed to access the spell.&lt;br /&gt;
|-&lt;br /&gt;
|Min/Max Prof || The minimum &#039;&#039;base&#039;&#039; [[proficiency]] needed to access the spell and the maximum &#039;&#039;effective&#039;&#039; proficiency needed to get the highest bonuses.&lt;br /&gt;
|-&lt;br /&gt;
|Cost || The base mana cost of the spell and the reduced cost via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|CD || The base cooldown of the spell and the reduced cooldown via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|Targets || The base number of targets the spell can hit and the increased number via [[abilities]].&lt;br /&gt;
|-&lt;br /&gt;
|Duration || The base duration of the spell&#039;s effect and the increased duration via [[abilities]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Offensive Spells==&lt;br /&gt;
These spells are used to inflict direct damage on monsters. Missing the primary target of an spell does not prevent it from hitting other targets if the spell is capable of doing so; each chance-to-hit is calculated independently.&lt;br /&gt;
&lt;br /&gt;
Each [[Monster_Lab#Monster_Classes|type of monster]] has different levels of resistance to each [[damage type]]s, which should be taken into consideration when choosing which spell to cast at which target. Monsters hit by offensive magic may also be afflicted by a set of negative [[#Status_Effects|status effects]].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Tier&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Min/Max&amp;lt;/span&amp;gt; [[Proficiency|Prof]]&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Targets&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
===Elemental===&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
====[[Fire]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Fireball.png]]&amp;lt;br&amp;gt;Fiery Blast&lt;br /&gt;
|A ball of fire is hurled at the target.&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Inferno.png]]&amp;lt;br&amp;gt;Inferno&lt;br /&gt;
|Unleashes an inferno of flames on all hostile targets, causing Fire damage.&lt;br /&gt;
|2&lt;br /&gt;
|95&lt;br /&gt;
|50?/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Nova.png]]&amp;lt;br&amp;gt;Flames of Loki&lt;br /&gt;
|Fire damage.&lt;br /&gt;
|3&lt;br /&gt;
|175&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
====[[Cold]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Freeze.png]]&amp;lt;br&amp;gt;Freeze&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|1&lt;br /&gt;
|25&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Blizzard.png]]&amp;lt;br&amp;gt;Blizzard&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|2&lt;br /&gt;
|105&lt;br /&gt;
|50/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Fimbulvetr.png]]&amp;lt;br&amp;gt;Fimbulvetr&lt;br /&gt;
|Cold damage.&lt;br /&gt;
|3&lt;br /&gt;
|185&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
====[[Elec]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Lightning.png]]&amp;lt;br&amp;gt;Shockblast&lt;br /&gt;
|A bolt of lightning strikes the target, causing Elec damage.&lt;br /&gt;
|1&lt;br /&gt;
|35&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Column_Lightning.png]]&amp;lt;br&amp;gt;Chained Lightning&lt;br /&gt;
|Elec damage.&lt;br /&gt;
|2&lt;br /&gt;
|115?&lt;br /&gt;
|50?/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Shockblast.png]]&amp;lt;br&amp;gt;Wrath of Thor&lt;br /&gt;
|Elec damage.&lt;br /&gt;
|3&lt;br /&gt;
|195&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
====[[Wind]]====&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Windblast.png]]&amp;lt;br&amp;gt;Gale&lt;br /&gt;
|A blast of wind hits the target, causing Wind damage.&lt;br /&gt;
|1&lt;br /&gt;
|45&lt;br /&gt;
|0/200&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Gale.png]]&amp;lt;br&amp;gt;Downburst&lt;br /&gt;
|Wind damage.&lt;br /&gt;
|2&lt;br /&gt;
|125?&lt;br /&gt;
|60/500&lt;br /&gt;
|14&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Storms_of_Njord.png]]&amp;lt;br&amp;gt;Storms of Njord&lt;br /&gt;
|Wind damage.&lt;br /&gt;
|3&lt;br /&gt;
|205&lt;br /&gt;
|150/800&lt;br /&gt;
|21&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
&amp;lt;div id=&amp;quot;Holy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Divine===&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Smite.png]]&amp;lt;br&amp;gt;Smite&lt;br /&gt;
| Holy damage.&lt;br /&gt;
|1&lt;br /&gt;
|65&lt;br /&gt;
|0/500&lt;br /&gt;
|14&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Banish.png]]&amp;lt;br&amp;gt;Banishment&lt;br /&gt;
|Holy damage.&lt;br /&gt;
|2&lt;br /&gt;
|100?&lt;br /&gt;
|100/700&lt;br /&gt;
|21&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Soul_Fire.png]]&amp;lt;br&amp;gt;Paradise Lost&lt;br /&gt;
| Holy damage.&lt;br /&gt;
|3&lt;br /&gt;
|200?&lt;br /&gt;
|200/900&lt;br /&gt;
|30&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Dark&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Forbidden===&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Corruption.png]]&amp;lt;br&amp;gt;Corruption&lt;br /&gt;
| Dark damage.&lt;br /&gt;
|1&lt;br /&gt;
|85&lt;br /&gt;
|0/500&lt;br /&gt;
|14&lt;br /&gt;
|0&lt;br /&gt;
|3/5&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Disintegrate.png]]&amp;lt;br&amp;gt;Disintegrate&lt;br /&gt;
|Dark damage.&lt;br /&gt;
|2&lt;br /&gt;
|100?&lt;br /&gt;
|100/700&lt;br /&gt;
|18.5?&lt;br /&gt;
|4/2&lt;br /&gt;
|5/7&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Abilities_Ragnarok.png]]&amp;lt;br&amp;gt;Ragnarok&lt;br /&gt;
|Dark damage.&lt;br /&gt;
|3&lt;br /&gt;
|245&lt;br /&gt;
|200/900&lt;br /&gt;
|28?&lt;br /&gt;
|7/4&lt;br /&gt;
|7/10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Deprecating Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Deprecating Spells==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Spell&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;[[Proficiency|Prof]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Duration&lt;br /&gt;
&amp;lt;div id=&amp;quot;Drain&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Poison.png]]&amp;lt;br&amp;gt;Drain&lt;br /&gt;
|Inflicts Drain on one target, causing damage over time.&lt;br /&gt;
*&#039;&#039;Inflicts [[#Theft_Effects|Vital Theft]] on the target&lt;br /&gt;
|30?&lt;br /&gt;
|0/300?&lt;br /&gt;
|11.5&lt;br /&gt;
|20/15&lt;br /&gt;
|7?&lt;br /&gt;
&amp;lt;div id=&amp;quot;Slow&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Slow.png]]&amp;lt;br&amp;gt;Slow&lt;br /&gt;
|The target is slowed by x%, making it attack less frequently.&lt;br /&gt;
*&#039;&#039;Base action speed reduction: 30%&#039;&#039;&lt;br /&gt;
|10?&lt;br /&gt;
|0/300?&lt;br /&gt;
|18&lt;br /&gt;
|3&lt;br /&gt;
|3/6&lt;br /&gt;
&amp;lt;div id=&amp;quot;Weaken&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Weaken.png]]&amp;lt;br&amp;gt;Weaken&lt;br /&gt;
|The target is weakened, making it deal less damage, and preventing it from scoring critical hits.&lt;br /&gt;
*&#039;&#039;Base Physical and Magical damage reduction: 25%&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|0/345&lt;br /&gt;
|10&lt;br /&gt;
|3/0&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Sleep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Sleep.png]]&amp;lt;br&amp;gt;Sleep&lt;br /&gt;
|The target is lulled to sleep, preventing it from taking any actions.&lt;br /&gt;
*&#039;&#039;Base chance of breaking on damage: 90%?&#039;&#039;&lt;br /&gt;
*&#039;&#039;Sleeping monsters cannot attack, evade, parry, or resist attacks?&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|0/410&lt;br /&gt;
|22&lt;br /&gt;
|7&lt;br /&gt;
|4/7&lt;br /&gt;
&amp;lt;div id=&amp;quot;Confuse&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Confuse.png]]&amp;lt;br&amp;gt;Confuse&lt;br /&gt;
|Confuses the target, making it lunge out wildly and strike friends and foes alike.&lt;br /&gt;
*&#039;&#039;Base chance of breaking on damage: 90%?&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base chance of monster hitting itself: 25%?&#039;&#039;&lt;br /&gt;
|150&lt;br /&gt;
|45/660&lt;br /&gt;
|25&lt;br /&gt;
|10&lt;br /&gt;
|3/6&lt;br /&gt;
&amp;lt;div id=&amp;quot;Imperil&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Imperil.png]]&amp;lt;br&amp;gt;Imperil&lt;br /&gt;
|The target is imperiled, reducing physical and magical mitigation as well as elemental mitigations.&lt;br /&gt;
*&#039;&#039;Base Physical and Magical defense reduction: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base Fire/Cold/Elec/Wind resistance reduction: 10%&#039;&#039;&lt;br /&gt;
|130&lt;br /&gt;
|30/495&lt;br /&gt;
|10&lt;br /&gt;
|3/0&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Blind&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
![[File:Abilities_Blind.png]]&amp;lt;br&amp;gt;Blind&lt;br /&gt;
|Blinds the target, reducing the chance of it landing attacks and hitting with magic spells.&lt;br /&gt;
*&#039;&#039;Base attack/magic hit chance reduction: 20%&#039;&#039;&lt;br /&gt;
|80?&lt;br /&gt;
|30/610&lt;br /&gt;
|18&lt;br /&gt;
|7/3&lt;br /&gt;
|5/10&lt;br /&gt;
&amp;lt;div id=&amp;quot;Silence&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Silence.png]]&amp;lt;br&amp;gt;Silence&lt;br /&gt;
|The target is silenced, preventing it from using special attacks and magic.&lt;br /&gt;
|120&lt;br /&gt;
|40/665&lt;br /&gt;
|18&lt;br /&gt;
|10/5&lt;br /&gt;
|7/10&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_MagNet.png]]&amp;lt;br&amp;gt;MagNet&lt;br /&gt;
|A net of pure energy ensnares the target, (slowing it by 25%) and making it unable to evade attacks or spells.&lt;br /&gt;
*&#039;&#039;Slowing effect requires at least 1 AP investment.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Does not disable parrying.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Also prevents the target from resisting your spells.&#039;&#039;&lt;br /&gt;
|250?&lt;br /&gt;
|100?/700?&lt;br /&gt;
|22&lt;br /&gt;
|15/10&lt;br /&gt;
|4/9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Supportive Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Supportive Spells==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Spell&lt;br /&gt;
!Description&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|[[Level]]&lt;br /&gt;
!width=&amp;quot;50&amp;quot;|&amp;lt;span title=&amp;quot;Minimum base prof needed to unlock the spell/Effective prof that maximizes spell&#039;s effects&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;[[Proficiency|Prof]]&amp;lt;/span&amp;gt;&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Cost&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|CD&lt;br /&gt;
!width=&amp;quot;40&amp;quot;|Duration&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
&amp;lt;div id=&amp;quot;Curative Magic&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Curative Spells&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Curative===&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Cure.png]]&amp;lt;br&amp;gt;Cure&lt;br /&gt;
|Restores a moderate amount of Health on the target.&lt;br /&gt;
*&#039;&#039;Base health restored = base_health * (AP / 100) * MIN (1.5, MAX ((0.8 + supportive_proficiency / player_level * 0.2), (1 + (supportive_proficiency - player_level) / player_level * 0.5)))&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0/385+&lt;br /&gt;
|20&lt;br /&gt;
|5/2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Regen.png]]&amp;lt;br&amp;gt;Regen&lt;br /&gt;
|Places a heal over time effect on the target.&lt;br /&gt;
*&#039;&#039;Base health restored per turn = base_health * ([[AP]] / 100)&#039;&#039;&lt;br /&gt;
|50?&lt;br /&gt;
|0/845&lt;br /&gt;
|22.5&lt;br /&gt;
|0&lt;br /&gt;
|14/30&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Cure.png]]&amp;lt;br&amp;gt;Full-Cure&lt;br /&gt;
|Fully restores the Health of the target.&lt;br /&gt;
|220&lt;br /&gt;
|0/945+&lt;br /&gt;
|50&lt;br /&gt;
|10&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===Supportive===&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;div id=&amp;quot;Protection&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
![[File:Abilities_Protection.png]]&amp;lt;br&amp;gt;Protection&lt;br /&gt;
|Places a shield effect on the target, absorbing 25% of the damage from all attacks.&lt;br /&gt;
|10?&lt;br /&gt;
|0/320&lt;br /&gt;
|25&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
&amp;lt;div id=&amp;quot;Haste&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;haste&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Haste.png]]&amp;lt;br&amp;gt;Haste&lt;br /&gt;
|Speeds up all actions of the target, allowing it to attack more frequently.&lt;br /&gt;
*&#039;&#039;Base [[Action Speed]] increase: 25%&#039;&#039;&lt;br /&gt;
|60?&lt;br /&gt;
|0/450&lt;br /&gt;
|30&lt;br /&gt;
|0&lt;br /&gt;
|10?/20&lt;br /&gt;
&amp;lt;div id=&amp;quot;Shadow Veil&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Shadow_Veil.png]]&amp;lt;br&amp;gt;Shadow Veil&lt;br /&gt;
|Surrounds the target with a veil of shadows, making it harder to hit with attacks and spells.&lt;br /&gt;
*&#039;&#039;Base evade chance increase: 15%.&#039;&#039;&lt;br /&gt;
&amp;lt;!--*&#039;&#039;This increase is applied as a multiplier to the player&#039;s evade chance, e.g. if the Player had 25% evade, he would get 25% * 1.15 = 28.75% evade.&#039;&#039;--&amp;gt;&lt;br /&gt;
|90&lt;br /&gt;
|0/610&lt;br /&gt;
|30&lt;br /&gt;
|0&lt;br /&gt;
|10?/20&lt;br /&gt;
&amp;lt;div id=&amp;quot;Absorb&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;absorb&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Absorb.png]]&amp;lt;br&amp;gt;Absorb&lt;br /&gt;
|The next magical attack against the target has a chance to be absorbed and partially converted to MP.&lt;br /&gt;
*&#039;&#039;The effect is permanent until it absorbs a spell.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Base chance to absorb: 60%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Cannot absorb critical hits&#039;&#039;&lt;br /&gt;
*&#039;&#039;Absorbed MP is between 5-10% of the monster&#039;s base max MP? Very little MP regained&#039;&#039;&lt;br /&gt;
*&#039;&#039;Can absorb more than 1 spell if they occur on the same turn.&#039;&#039;&lt;br /&gt;
|50?&lt;br /&gt;
|0/385+?&lt;br /&gt;
|30&lt;br /&gt;
|20&lt;br /&gt;
|∞&lt;br /&gt;
&amp;lt;div id=&amp;quot;Spark of Life&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;SoL&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;spark of life&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;sol&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Spark_of_Life.png]]&amp;lt;br&amp;gt;Spark of Life&lt;br /&gt;
|Any attack that would one-shot a target with 2 or more HP leaves it alive but on the brink of defeat. The buff is removed when triggered (and 50% of the player&#039;s base SP is consumed). If the player does not have enough SP remaining the trigger will fail and the player will die.&lt;br /&gt;
*&#039;&#039;When active &#039;&#039;&#039;and&#039;&#039;&#039; enough SP is available the player&#039;s health bar will turn dark green.&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|0/750?&lt;br /&gt;
|44?&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
|-&lt;br /&gt;
![[File:fallenshield.png]]&amp;lt;br&amp;gt;&#039;&#039;Cloak of the Fallen&#039;&#039;&lt;br /&gt;
|Being brought back by Spark of Life has draped you with this powerful protective shield, increasing your damage resistance for a brief time.&lt;br /&gt;
*&#039;&#039;When Spark of Life is triggered &#039;&#039;&#039;Cloak of the Fallen&#039;&#039;&#039; procs, which grants full immunity to damage during the turn that Spark triggers.&lt;br /&gt;
*&#039;&#039;Grants +75%? physical and magical mitigation bonus after the original proc.&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|3?&lt;br /&gt;
&amp;lt;div id=&amp;quot;Arcane Focus&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Arcane_Focus.png]]&amp;lt;br&amp;gt;Arcane Focus&lt;br /&gt;
|The target attains a higher level of attunement with the arcane forces, increasing magic power&amp;lt;s&amp;gt;, accuracy&amp;lt;/s&amp;gt; and crit chance.&lt;br /&gt;
*&#039;&#039;Magical damage bonus: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Magical crit chance bonus: 10%&#039;&#039;&lt;br /&gt;
|175&lt;br /&gt;
|0/980?&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|50?/100&lt;br /&gt;
&amp;lt;div id=&amp;quot;Heartseeker&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Heartseeker.png]]&amp;lt;br&amp;gt;Heartseeker&lt;br /&gt;
|The target attains intimate knowledge of the flow of life in all living beings, increasing attack power&amp;lt;s&amp;gt;, accuracy&amp;lt;/s&amp;gt; and crit chance.&lt;br /&gt;
*&#039;&#039;Physical damage bonus: 25%&#039;&#039;&lt;br /&gt;
*&#039;&#039;Physical crit chance bonus: 10%&#039;&#039;; this means on-battle crit chance will become: &#039;&#039;(100 - crit) * 0.1 + crit = 10 + 0.9 * crit&#039;&#039;&lt;br /&gt;
|140&lt;br /&gt;
|0/880?&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|50?/100&lt;br /&gt;
&amp;lt;div id=&amp;quot;Spirit Shield&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Abilities_Spirit_Shield.png]]&amp;lt;br&amp;gt;Spirit Shield&lt;br /&gt;
|Powerful attacks against you will be partially absorbed and damage your spirit gauge instead of health.&lt;br /&gt;
*&#039;&#039;Any attack that hits for more than 45-20% of max HP will cause the player to lose exactly 45-20% of their health, with the remainder absorbed as damage to their spirit.&amp;lt;sup&amp;gt;[[#spirit|(Formula)]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*&#039;&#039;The spell will fail if the player does not have sufficient SP.&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|0/950?&lt;br /&gt;
|25&lt;br /&gt;
|0&lt;br /&gt;
|15?/30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div id=&amp;quot;spirit&amp;quot;&amp;gt;&amp;lt;div id=&amp;quot;Spirit&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit Damage&#039;&#039;&#039; = Base_SP * SS_AP_Damage * MIN( (Damage - Max_HP * SS_AP_Damage) / (Max_HP * SS_AP_Damage * 3) , 1)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;(&#039;&#039;&#039;SS_AP_Damage&#039;&#039;&#039; = percentage of damage required for Spirit shield to kick in)&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Note: This formula works in such way that an increase of spirit points (e.g. by increasing STR [[Character_Stats#primary_attributes|primary attribute]]) leads to the spirit damage increasing with the same percentage. More SP does not improve Spirit Shield. &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Status Effects==&lt;br /&gt;
When an [[#Offensive_Magic|offensive spell]] or a [[Spells#Spike_Shields|spike shield]] hits a monster, it may produce an associated status effect on the target, which lasts for a number of turns. In addition, these status effect will explode for bonus damage on the monster when struck by the next [[#Offensive_Magic|offensive spell]] or [[Equipment#Elemental_Strike|elemental strike]] in the cycle. For example a monster afflicted by Searing Skin will receive extra damage when struck by a Cold spell or a Cold strike. Drain counts as a Dark spell for this and can explode Breached Defense. The status effect will dissipate when the monster receives extra damage from an elemental spell but not from an elemental strike.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Effect(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Flare.png]] &#039;&#039;&#039;Searing Skin&#039;&#039;&#039; &lt;br /&gt;
||The skin of the target has been scorched, inhibiting its attack damage.&lt;br /&gt;
* Caused by Fire spells/spike shield&lt;br /&gt;
* &#039;&#039;Damage reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Cold]] resistance is lowered by 25.&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;| 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Freeze.png]] &#039;&#039;&#039;Freezing Limbs&#039;&#039;&#039;&lt;br /&gt;
||The limbs of the target have been frozen, causing slower movement.&lt;br /&gt;
* Caused by Cold spells/spike shield&lt;br /&gt;
* &#039;&#039;Speed reduction: 10%&#039;&#039;&lt;br /&gt;
| [[Wind]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Gale.png]] &#039;&#039;&#039;Turbulent Air&#039;&#039;&#039;&lt;br /&gt;
||The air around the target has been upset, blowing up dust and increasing its miss chance.&lt;br /&gt;
* Caused by Wind attacks/spike shield&lt;br /&gt;
* &#039;&#039;Miss chance increase: 10%&#039;&#039;&lt;br /&gt;
| [[Elec]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Lightning.png]] &#039;&#039;&#039;Deep Burns&#039;&#039;&#039;&lt;br /&gt;
||Internal damage causes slower reactions and lowers evade and resist chance.&lt;br /&gt;
* Caused by Elec spells/spike shield&lt;br /&gt;
* &#039;&#039;Evade and Resist reduction: 10%&#039;&#039;&lt;br /&gt;
| [[Fire]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Smite.png]] &#039;&#039;&#039;Breached Defense&#039;&#039;&#039;&lt;br /&gt;
||The holy attack has penetrated the target&#039;s defenses, making it take more damage.&lt;br /&gt;
* Caused by Holy spells&lt;br /&gt;
* &#039;&#039;Mitigation reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Dark]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Disintegrate.png]] &#039;&#039;&#039;Blunted Attack&#039;&#039;&#039;&lt;br /&gt;
||The decaying effects of the spell has blunted the target&#039;s offenses, making it deal less damage.&lt;br /&gt;
* Caused by Dark spells&lt;br /&gt;
* &#039;&#039;Damage reduction: 10%&#039;&#039;&lt;br /&gt;
||[[Holy]] resistance is lowered by 25.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Soul_Fire.png]] &#039;&#039;&#039;Burning Soul&#039;&#039;&#039;&lt;br /&gt;
||The life essence of the target has been set ablaze, damaging its physical form over time.&lt;br /&gt;
* Caused by Holy spells with Soul Fire [[ability]] slotted&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + EDB / 100) * 0.2&#039;&#039;&lt;br /&gt;
||Will cause Ether Theft if targeted by Drain and the [[ability]] Ether Theft is active (even if Drain is resisted/absorbed/evaded)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| 7&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Ripened_Soul.png]] &#039;&#039;&#039;Ripened Soul&#039;&#039;&#039;&lt;br /&gt;
||The life essence of the target has been corrupted beyond repair, damaging its physical form over time.&lt;br /&gt;
* Caused by Dark spells with Ripened Soul [[ability]] slotted&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + EDB / 100) * 0.2&#039;&#039;&lt;br /&gt;
||Will cause Spirit Theft if targeted by Drain and the [[ability]] Spirit Theft is active (even if Drain is resisted/absorbed/evaded)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chance on Hit===&lt;br /&gt;
The chance-on-hit to proc one of these effects on a monster varies based on the spell cast.&lt;br /&gt;
&lt;br /&gt;
The following base averages have been observed:&lt;br /&gt;
*From being hit with a spike shield active: 17.5%&lt;br /&gt;
*T1: 25%&lt;br /&gt;
*T2: 50%&lt;br /&gt;
*T3: 75%&lt;br /&gt;
&lt;br /&gt;
===Theft Effects===&lt;br /&gt;
Thefts are status effects inflicted by Drain. Casting Drain on a target will inflict Vital Theft, and will also inflict Ether Theft or Spirit Theft when specific conditions are met.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;55%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Effect(s)&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Duration&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Abilities_Lifestream.png]] &#039;&#039;&#039;Vital Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s life essence over time. This causes a damage-over-time effect and returns a small amount of health to the player.&lt;br /&gt;
* &#039;&#039;Damage over time = MDB * (1 + forbidden EDB / 100) * 0.1&#039;&#039;&lt;br /&gt;
* &#039;&#039;HP damage/drained = 5% of the target&#039;s current HP or 5% of your total base HP, whichever is lower&lt;br /&gt;
|| Damages the target then heals the player after each of the target&#039;s turn.&lt;br /&gt;
*&#039;&#039;Damage occurs first, before healing the player.&lt;br /&gt;
|| See [[#Deprecating_Spells|Drain]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:drainmp.png]] &#039;&#039;&#039;Ether Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s mana over time. This returns a small amount of mana to the player.&lt;br /&gt;
* &#039;&#039;MP damage/drained = 5% of the target&#039;s current MP or 5% of your total base MP, whichever is lower&lt;br /&gt;
||Reduces the target&#039;s MP and recovers the player&#039;s MP after each of the target&#039;s turn.&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:drainsp.png]] &#039;&#039;&#039;Spirit Theft&#039;&#039;&#039;&lt;br /&gt;
||Siphons off the target&#039;s spirit over time. This returns a small amount of spirit to the player.&lt;br /&gt;
* &#039;&#039;SP damage/drained = 5% of the target&#039;s current SP or 5% of your total base SP, whichever is lower&lt;br /&gt;
||Reduces the target&#039;s SP and recovers the player&#039;s SP after each of the target&#039;s turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spike Shields==&lt;br /&gt;
Spike Shields are an [[ability]] that grant an added effect to the Protection spell. Only 1 of 4 elemental shields can be active at one time.&lt;br /&gt;
*Can proc upon parrying or blocking an attack.&lt;br /&gt;
*Do a minimum of 5 damage to monsters regardless of damage taken.&lt;br /&gt;
*Count as physical damage.&lt;br /&gt;
*Can proc [[#Status Effects|status effects]] (~20%? chance).&lt;br /&gt;
&lt;br /&gt;
==Procs==&lt;br /&gt;
Spell procs take priority in the following order (assuming they are applicable):&lt;br /&gt;
&lt;br /&gt;
Absorb &amp;gt; Spirit Shield &amp;gt; Spark of Life &amp;gt; Spike effects&lt;br /&gt;
&lt;br /&gt;
==Stacking==&lt;br /&gt;
The effects of Arcane Focus and Heartseeker cannot be active simultaneously: in the case one is already active, casting the second will result in the dissipation of the first one.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Abilities]]&lt;br /&gt;
*[[Hath Perks]]&lt;br /&gt;
*[[Skills]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=49385</id>
		<title>Installing H@H on Debian</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=49385"/>
		<updated>2019-05-01T10:56:35Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Corrected the link to download H@H to match the current one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Being able to use Google.&lt;br /&gt;
&lt;br /&gt;
* Basic Linux knowledge.&lt;br /&gt;
&lt;br /&gt;
* A running Debian GNU/Linux server.&lt;br /&gt;
&lt;br /&gt;
* PuTTY or any other SSH program to connect to your server. This allows for copying/pasting of commands.&lt;br /&gt;
&lt;br /&gt;
* An “active” H@H client (https://e-hentai.org/hentaiathome.php).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A couple things to be aware of before starting===&lt;br /&gt;
&lt;br /&gt;
* Linux IS case sensitive on file names. Therefore, it is best to use lower case names everywhere to make it easier for yourself.&lt;br /&gt;
&lt;br /&gt;
* Commands you should type are given in &amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;Green&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Output from the command prompt is given in &amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;Red&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Text in commands that you&#039;ll probably need to change is given in &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;Blue&amp;lt;/FONT&amp;gt;.&lt;br /&gt;
* Commands starting with &#039;&#039;&#039;$&#039;&#039;&#039; are to be run as current user, those starting with &#039;&#039;&#039;#&#039;&#039;&#039; - as root (using su/sudo).&lt;br /&gt;
&lt;br /&gt;
* This manual is based on a virtual server (VPS/VDS). The use of a physical server, home PC or any program other than VMware to virtualize your server may require doing some things differently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installing Java (Debian 8) - Using packages==&lt;br /&gt;
To run the H@H server you will have to have Java installed on the server.&lt;br /&gt;
The best and easiest method is to use the Debian packages.&lt;br /&gt;
&lt;br /&gt;
To do so, connect to your server, and run the following commands either as root, or by prefixing them by sudo (if you have the sudo package installed):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# apt-get update&lt;br /&gt;
# apt-get install default-jre&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And that&#039;s it, you&#039;re already done. Simple isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installing Java - Using a downloaded archive==&lt;br /&gt;
If you can&#039;t (or don&#039;t want to) use the method that uses the Debian packages, you can download and install your package on the Oracle website.&lt;br /&gt;
Select your Java package on [https://www.oracle.com/technetwork/java/javase/downloads/index.html official download page], accept license and copy download link depending on your OS (32-bit/64-bit).&lt;br /&gt;
&lt;br /&gt;
For our case JDK isn&#039;t needed. If you need some monitoring tools (and know how to use them) - pick Server JRE. Otherwise, your choice is JRE.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the JRE can be with the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget --no-cookies --header &amp;quot;Cookie: oraclelicense=accept-securebackup-cookie&amp;quot; &amp;quot;https://download.oracle.com/otn-pub/java/jdk/7u80-b15/jdk-7u80-linux-x64.tar.gz&amp;quot;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Create directory for JVM in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# mkdir /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unpack the downloaded archive in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# tar -zxf &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre-7u67-linux-x64.tar.gz&amp;lt;/FONT&amp;gt; -C /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set our JVM to be used as the default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ Java_Home=/opt/java-oracle/&amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre1.7.0_67&amp;lt;/FONT&amp;gt;&lt;br /&gt;
# update-alternatives --install /usr/bin/java java ${Java_Home%*/}/bin/java 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javac javac ${Java_Home%*/}/bin/javac 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javaws javaws ${Java_Home%*/}/bin/javaws 20000&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify (or set) JVM to be used as a default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# update-alternatives --config java&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;There is only one alternative in link group java (providing /usr/bin/java): /opt/java-oracle/jre1.7.0_67/bin/java&lt;br /&gt;
Nothing to configure.&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify Java version:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ java -version&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;java version &amp;quot;1.7.0_67&amp;quot;&lt;br /&gt;
Java(TM) SE Runtime Environment (build 1.7.0_67-b01)&lt;br /&gt;
Java HotSpot(TM) 64-Bit Server VM (build 24.65-b04, mixed mode)&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installing H@H==&lt;br /&gt;
&lt;br /&gt;
For more security let&#039;s create new user for H@H:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# adduser &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now login as the new user and create a directory for H@H client:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# login &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ mkdir &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Download H@H (check for the latest version [https://e-hentai.org/hentaiathome.php here]):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget https://repo.e-hentai.org/hath/HentaiAtHome_1.4.2.zip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unzip the downloaded archive (install unzip if you haven&#039;t yet):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ unzip HentaiAtHome_1.4.2.zip -d &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath/&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Well done, let&#039;s launch it!&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ cd &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ java -jar HentaiAtHome.jar&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will be prompted for your client ID and Password which you can find on [https://e-hentai.org/hentaiathome.php your H@H page]&lt;br /&gt;
&lt;br /&gt;
You will need to configure your client settings on the above page before you get your client password. If you have not applied to run a H@H client yet, you will have to do so first.&lt;br /&gt;
&lt;br /&gt;
To stop the server, press &amp;quot;Ctrl+C&amp;quot; and wait for a couple seconds.&lt;br /&gt;
&lt;br /&gt;
==Controlling H@H with the screen utility==&lt;br /&gt;
&lt;br /&gt;
To make it very short and simple, the screen utility is a package available in many Linux distributions, that allows one to run commands in a dedicated environement. It is very useful when it comes to run a H@H client, as you can simply start your H@H client in a &amp;quot;screen&amp;quot; and leave it there to work, allowing you to perform other actions, like closing your SSH connection.&lt;br /&gt;
&lt;br /&gt;
===Installing the screen utility===&lt;br /&gt;
&lt;br /&gt;
First, download and install the package from the depository:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ apt-get install screen&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
And that&#039;s all.&lt;br /&gt;
&lt;br /&gt;
===Using the screen utility to control your H@H client===&lt;br /&gt;
&lt;br /&gt;
First connect to your server using a SSH connection, as the user &#039;hath&#039;. Then start the screen utility by entering the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ screen -r&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are now &amp;quot;inside&amp;quot; the screen utility, which looks and acts just like the command line. You can control the utility itself with the following key combinations:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Ctrl+A, then C&#039;&#039;&#039; - Create a new screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then N&#039;&#039;&#039; - Switch to next screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then P&#039;&#039;&#039; - Switch to previous screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then K&#039;&#039;&#039; - Kill the current screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then D&#039;&#039;&#039; - Detach from the screen utility (quit without closing)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To start your H@H client, follow these steps:&lt;br /&gt;
#Create a new window (Ctrl+A, then N)&lt;br /&gt;
#Start your H@H client in the window&#039;s command line&lt;br /&gt;
#Detach from the screen utility (Ctrl+A, then D)&lt;br /&gt;
#You can now close your SSH connection, the H@H client will keep running.&lt;br /&gt;
&lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;Always detach from the screen utility before closing your SSH connection.&#039;&#039;&#039; Otherwise, the screen utility and its windows will be killed, which means your H@H client will be shut down improperly.&lt;br /&gt;
&lt;br /&gt;
You can control how your client is performing later on, by connecting to your server and perform the following actions:&lt;br /&gt;
#Start the scren utility (screen -r)&lt;br /&gt;
#Browse through your windows with Ctrl+A, then P (previous) or N (next) until you see your H@H client&#039;s command line&lt;br /&gt;
#Again, use Ctrl+A then D to detach once you&#039;re done&lt;br /&gt;
#You can close the SSH connection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run H@H as service==&lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;This section was designed for an older version of H@H. The script used here is not reliable to run H@H 1.4.2 on Debian 7/8, due to being unable to start up/shut down H@H properly.&#039;&#039;&#039; Feel free to contact one of the wiki contributors if you&#039;ve got an updated version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now, finally, we&#039;ve got our H@H. But to start it manually every single time is quite a bother.&lt;br /&gt;
&lt;br /&gt;
Here&#039;s the init script to make work with H@H more comfortable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the script:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget https://github.com/Yukariin/hath-scripts/raw/master/hentaiathome -O hentaiathome&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you haven&#039;t created new user for H@H - edit presented script and replace USER and DIR variables to your correct:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ nano hentaiathome&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Copy script into /etc/init.d:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# cp hentaiathome /etc/init.d/&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fix chmod:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# chmod 755 /etc/init.d/hentaiathome&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Stop H@H if it already running and start  is as a service:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# /etc/init.d/hentaiathome start&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And check if it is working properly:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# /etc/init.d/hentaiathome status&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Or by using top/htop. You can also see the server status on [https://e-hentai.org/hentaiathome.php your H@H page].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now let&#039;s make H@H auto start:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# update-rc.d hentaiathome defaults&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So if your server will reboot, H@H will start automatically right after boot.&lt;br /&gt;
&lt;br /&gt;
You can start/stop/restart H@H as a simple service.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also you can get systemd service for H@H [https://github.com/Yukariin/hath-scripts/blob/master/systemd.service here]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home]]&lt;br /&gt;
*[[Installing H@H on Ubuntu]]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795&amp;amp;st=0&amp;amp;p=797807&amp;amp;#entry797807 Advanced Linux Installation]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=49371</id>
		<title>Installing H@H on Debian</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=49371"/>
		<updated>2019-04-27T13:32:40Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: Added a section to install Java with the Debian packages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Being able to use Google.&lt;br /&gt;
&lt;br /&gt;
* Basic Linux knowledge.&lt;br /&gt;
&lt;br /&gt;
* A running Debian GNU/Linux server.&lt;br /&gt;
&lt;br /&gt;
* PuTTY or any other SSH program to connect to your server. This allows for copying/pasting of commands.&lt;br /&gt;
&lt;br /&gt;
* An “active” H@H client (https://e-hentai.org/hentaiathome.php).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A couple things to be aware of before starting===&lt;br /&gt;
&lt;br /&gt;
* Linux IS case sensitive on file names. Therefore, it is best to use lower case names everywhere to make it easier for yourself.&lt;br /&gt;
&lt;br /&gt;
* Commands you should type are given in &amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;Green&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Output from the command prompt is given in &amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;Red&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Text in commands that you&#039;ll probably need to change is given in &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;Blue&amp;lt;/FONT&amp;gt;.&lt;br /&gt;
* Commands starting with &#039;&#039;&#039;$&#039;&#039;&#039; are to be run as current user, those starting with &#039;&#039;&#039;#&#039;&#039;&#039; - as root (using su/sudo).&lt;br /&gt;
&lt;br /&gt;
* This manual is based on a virtual server (VPS/VDS). The use of a physical server, home PC or any program other than VMware to virtualize your server may require doing some things differently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installing Java (Debian 8) - Using packages==&lt;br /&gt;
To run the H@H server you will have to have Java installed on the server.&lt;br /&gt;
The best and easiest method is to use the Debian packages.&lt;br /&gt;
&lt;br /&gt;
To do so, connect to your server, and run the following commands either as root, or by prefixing them by sudo (if you have the sudo package installed):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# apt-get update&lt;br /&gt;
# apt-get install default-jre&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And that&#039;s it, you&#039;re already done. Simple isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installing Java - Using a downloaded archive==&lt;br /&gt;
If you can&#039;t (or don&#039;t want to) use the method that uses the Debian packages, you can download and install your package on the Oracle website.&lt;br /&gt;
Select your Java package on [https://www.oracle.com/technetwork/java/javase/downloads/index.html official download page], accept license and copy download link depending on your OS (32-bit/64-bit).&lt;br /&gt;
&lt;br /&gt;
For our case JDK isn&#039;t needed. If you need some monitoring tools (and know how to use them) - pick Server JRE. Otherwise, your choice is JRE.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the JRE can be with the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget --no-cookies --header &amp;quot;Cookie: oraclelicense=accept-securebackup-cookie&amp;quot; &amp;quot;https://download.oracle.com/otn-pub/java/jdk/7u80-b15/jdk-7u80-linux-x64.tar.gz&amp;quot;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Create directory for JVM in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# mkdir /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unpack the downloaded archive in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# tar -zxf &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre-7u67-linux-x64.tar.gz&amp;lt;/FONT&amp;gt; -C /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set our JVM to be used as the default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ Java_Home=/opt/java-oracle/&amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre1.7.0_67&amp;lt;/FONT&amp;gt;&lt;br /&gt;
# update-alternatives --install /usr/bin/java java ${Java_Home%*/}/bin/java 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javac javac ${Java_Home%*/}/bin/javac 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javaws javaws ${Java_Home%*/}/bin/javaws 20000&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify (or set) JVM to be used as a default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# update-alternatives --config java&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;There is only one alternative in link group java (providing /usr/bin/java): /opt/java-oracle/jre1.7.0_67/bin/java&lt;br /&gt;
Nothing to configure.&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify Java version:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ java -version&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;java version &amp;quot;1.7.0_67&amp;quot;&lt;br /&gt;
Java(TM) SE Runtime Environment (build 1.7.0_67-b01)&lt;br /&gt;
Java HotSpot(TM) 64-Bit Server VM (build 24.65-b04, mixed mode)&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installing H@H==&lt;br /&gt;
&lt;br /&gt;
For more security let&#039;s create new user for H@H:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# adduser &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now login as the new user and create a directory for H@H client:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# login &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ mkdir &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Download H@H (check for the latest version [https://e-hentai.org/hentaiathome.php here]):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget https://hentaiathome.net/get/HentaiAtHome_1.4.2.zip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unzip the downloaded archive (install unzip if you haven&#039;t yet):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ unzip HentaiAtHome_1.4.2.zip -d &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath/&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Well done, let&#039;s launch it!&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ cd &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ java -jar HentaiAtHome.jar&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will be prompted for your client ID and Password which you can find on [https://e-hentai.org/hentaiathome.php your H@H page]&lt;br /&gt;
&lt;br /&gt;
You will need to configure your client settings on the above page before you get your client password. If you have not applied to run a H@H client yet, you will have to do so first.&lt;br /&gt;
&lt;br /&gt;
To stop the server, press &amp;quot;Ctrl+C&amp;quot; and wait for a couple seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Controlling H@H with the screen utility==&lt;br /&gt;
&lt;br /&gt;
To make it very short and simple, the screen utility is a package available in many Linux distributions, that allows one to run commands in a dedicated environement. It is very useful when it comes to run a H@H client, as you can simply start your H@H client in a &amp;quot;screen&amp;quot; and leave it there to work, allowing you to perform other actions, like closing your SSH connection.&lt;br /&gt;
&lt;br /&gt;
===Installing the screen utility===&lt;br /&gt;
&lt;br /&gt;
First, download and install the package from the depository:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ apt-get install screen&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
And that&#039;s all.&lt;br /&gt;
&lt;br /&gt;
===Using the screen utility to control your H@H client===&lt;br /&gt;
&lt;br /&gt;
First connect to your server using a SSH connection, as the user &#039;hath&#039;. Then start the screen utility by entering the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ screen -r&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are now &amp;quot;inside&amp;quot; the screen utility, which looks and acts just like the command line. You can control the utility itself with the following key combinations:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Ctrl+A, then C&#039;&#039;&#039; - Create a new screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then N&#039;&#039;&#039; - Switch to next screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then P&#039;&#039;&#039; - Switch to previous screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then K&#039;&#039;&#039; - Kill the current screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then D&#039;&#039;&#039; - Detach from the screen utility (quit without closing)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To start your H@H client, follow these steps:&lt;br /&gt;
#Create a new window (Ctrl+A, then N)&lt;br /&gt;
#Start your H@H client in the window&#039;s command line&lt;br /&gt;
#Detach from the screen utility (Ctrl+A, then D)&lt;br /&gt;
#You can now close your SSH connection, the H@H client will keep running.&lt;br /&gt;
&lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;Always detach from the screen utility before closing your SSH connection.&#039;&#039;&#039; Otherwise, the screen utility and its windows will be killed, which means your H@H client will be shut down improperly.&lt;br /&gt;
&lt;br /&gt;
You can control how your client is performing later on, by connecting to your server and perform the following actions:&lt;br /&gt;
#Start the scren utility (screen -r)&lt;br /&gt;
#Browse through your windows with Ctrl+A, then P (previous) or N (next) until you see your H@H client&#039;s command line&lt;br /&gt;
#Again, use Ctrl+A then D to detach once you&#039;re done&lt;br /&gt;
#You can close the SSH connection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run H@H as service==&lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;This section was designed for an older version of H@H. The script used here is not reliable to run H@H 1.4.2 on Debian 7/8, due to being unable to start up/shut down H@H properly.&#039;&#039;&#039; Feel free to contact one of the wiki contributors if you&#039;ve got an updated version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now, finally, we&#039;ve got our H@H. But to start it manually every single time is quite a bother.&lt;br /&gt;
&lt;br /&gt;
Here&#039;s the init script to make work with H@H more comfortable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the script:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget https://github.com/Yukariin/hath-scripts/raw/master/hentaiathome -O hentaiathome&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you haven&#039;t created new user for H@H - edit presented script and replace USER and DIR variables to your correct:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ nano hentaiathome&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Copy script into /etc/init.d:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# cp hentaiathome /etc/init.d/&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fix chmod:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# chmod 755 /etc/init.d/hentaiathome&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Stop H@H if it already running and start  is as a service:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# /etc/init.d/hentaiathome start&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And check if it is working properly:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# /etc/init.d/hentaiathome status&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Or by using top/htop. You can also see the server status on [https://e-hentai.org/hentaiathome.php your H@H page].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now let&#039;s make H@H auto start:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# update-rc.d hentaiathome defaults&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So if your server will reboot, H@H will start automatically right after boot.&lt;br /&gt;
&lt;br /&gt;
You can start/stop/restart H@H as a simple service.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also you can get systemd service for H@H [https://github.com/Yukariin/hath-scripts/blob/master/systemd.service here]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home]]&lt;br /&gt;
*[[Installing H@H on Ubuntu]]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795&amp;amp;st=0&amp;amp;p=797807&amp;amp;#entry797807 Advanced Linux Installation]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=49370</id>
		<title>Installing H@H on Debian</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Installing_H@H_on_Debian&amp;diff=49370"/>
		<updated>2019-04-27T13:20:10Z</updated>

		<summary type="html">&lt;p&gt;Decondelite: /* Installing Java */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Being able to use Google.&lt;br /&gt;
&lt;br /&gt;
* Basic Linux knowledge.&lt;br /&gt;
&lt;br /&gt;
* A running Debian GNU/Linux server.&lt;br /&gt;
&lt;br /&gt;
* PuTTY or any other SSH program to connect to your server. This allows for copying/pasting of commands.&lt;br /&gt;
&lt;br /&gt;
* An “active” H@H client (https://e-hentai.org/hentaiathome.php).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A couple things to be aware of before starting===&lt;br /&gt;
&lt;br /&gt;
* Linux IS case sensitive on file names. Therefore, it is best to use lower case names everywhere to make it easier for yourself.&lt;br /&gt;
&lt;br /&gt;
* Commands you should type are given in &amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;Green&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Output from the command prompt is given in &amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;Red&amp;lt;/FONT&amp;gt;;&lt;br /&gt;
* Text in commands that you&#039;ll probably need to change is given in &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;Blue&amp;lt;/FONT&amp;gt;.&lt;br /&gt;
* Commands starting with &#039;&#039;&#039;$&#039;&#039;&#039; are to be run as current user, those starting with &#039;&#039;&#039;#&#039;&#039;&#039; - as root (using su/sudo).&lt;br /&gt;
&lt;br /&gt;
* This manual is based on a virtual server (VPS/VDS). The use of a physical server, home PC or any program other than VMware to virtualize your server may require doing some things differently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installing Java (downloaded archive)==&lt;br /&gt;
To run the H@H server you will have to have Java installed on the server.&lt;br /&gt;
&lt;br /&gt;
Now select Java package on [https://www.oracle.com/technetwork/java/javase/downloads/index.html official download page], accept license and copy download link depending on your OS (32-bit/64-bit).&lt;br /&gt;
&lt;br /&gt;
For our case JDK isn&#039;t needed. If you need some monitoring tools (and know how to use them) - pick Server JRE. Otherwise, your choice is JRE.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the JRE can be with the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget --no-cookies --header &amp;quot;Cookie: oraclelicense=accept-securebackup-cookie&amp;quot; &amp;quot;https://download.oracle.com/otn-pub/java/jdk/7u80-b15/jdk-7u80-linux-x64.tar.gz&amp;quot;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Create directory for JVM in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# mkdir /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unpack the downloaded archive in /opt:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# tar -zxf &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre-7u67-linux-x64.tar.gz&amp;lt;/FONT&amp;gt; -C /opt/java-oracle&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Set our JVM to be used as the default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ Java_Home=/opt/java-oracle/&amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;jre1.7.0_67&amp;lt;/FONT&amp;gt;&lt;br /&gt;
# update-alternatives --install /usr/bin/java java ${Java_Home%*/}/bin/java 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javac javac ${Java_Home%*/}/bin/javac 20000&lt;br /&gt;
# update-alternatives --install /usr/bin/javaws javaws ${Java_Home%*/}/bin/javaws 20000&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify (or set) JVM to be used as a default Java on the system:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# update-alternatives --config java&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;There is only one alternative in link group java (providing /usr/bin/java): /opt/java-oracle/jre1.7.0_67/bin/java&lt;br /&gt;
Nothing to configure.&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Verify Java version:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ java -version&lt;br /&gt;
&amp;lt;FONT COLOR=&amp;quot;C94649&amp;quot;&amp;gt;java version &amp;quot;1.7.0_67&amp;quot;&lt;br /&gt;
Java(TM) SE Runtime Environment (build 1.7.0_67-b01)&lt;br /&gt;
Java HotSpot(TM) 64-Bit Server VM (build 24.65-b04, mixed mode)&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installing H@H==&lt;br /&gt;
&lt;br /&gt;
For more security let&#039;s create new user for H@H:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# adduser &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now login as the new user and create a directory for H@H client:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# login &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ mkdir &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Download H@H (check for the latest version [https://e-hentai.org/hentaiathome.php here]):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget https://hentaiathome.net/get/HentaiAtHome_1.4.2.zip&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unzip the downloaded archive (install unzip if you haven&#039;t yet):&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ unzip HentaiAtHome_1.4.2.zip -d &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath/&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Well done, let&#039;s launch it!&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ cd &amp;lt;FONT COLOR=&amp;quot;35A4D6&amp;quot;&amp;gt;hath&amp;lt;/FONT&amp;gt;&lt;br /&gt;
$ java -jar HentaiAtHome.jar&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will be prompted for your client ID and Password which you can find on [https://e-hentai.org/hentaiathome.php your H@H page]&lt;br /&gt;
&lt;br /&gt;
You will need to configure your client settings on the above page before you get your client password. If you have not applied to run a H@H client yet, you will have to do so first.&lt;br /&gt;
&lt;br /&gt;
To stop the server, press &amp;quot;Ctrl+C&amp;quot; and wait for a couple seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Controlling H@H with the screen utility==&lt;br /&gt;
&lt;br /&gt;
To make it very short and simple, the screen utility is a package available in many Linux distributions, that allows one to run commands in a dedicated environement. It is very useful when it comes to run a H@H client, as you can simply start your H@H client in a &amp;quot;screen&amp;quot; and leave it there to work, allowing you to perform other actions, like closing your SSH connection.&lt;br /&gt;
&lt;br /&gt;
===Installing the screen utility===&lt;br /&gt;
&lt;br /&gt;
First, download and install the package from the depository:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ apt-get install screen&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
And that&#039;s all.&lt;br /&gt;
&lt;br /&gt;
===Using the screen utility to control your H@H client===&lt;br /&gt;
&lt;br /&gt;
First connect to your server using a SSH connection, as the user &#039;hath&#039;. Then start the screen utility by entering the following command:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ screen -r&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are now &amp;quot;inside&amp;quot; the screen utility, which looks and acts just like the command line. You can control the utility itself with the following key combinations:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Ctrl+A, then C&#039;&#039;&#039; - Create a new screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then N&#039;&#039;&#039; - Switch to next screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then P&#039;&#039;&#039; - Switch to previous screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then K&#039;&#039;&#039; - Kill the current screen window&lt;br /&gt;
&#039;&#039;&#039;Ctrl+A, then D&#039;&#039;&#039; - Detach from the screen utility (quit without closing)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To start your H@H client, follow these steps:&lt;br /&gt;
#Create a new window (Ctrl+A, then N)&lt;br /&gt;
#Start your H@H client in the window&#039;s command line&lt;br /&gt;
#Detach from the screen utility (Ctrl+A, then D)&lt;br /&gt;
#You can now close your SSH connection, the H@H client will keep running.&lt;br /&gt;
&lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;Always detach from the screen utility before closing your SSH connection.&#039;&#039;&#039; Otherwise, the screen utility and its windows will be killed, which means your H@H client will be shut down improperly.&lt;br /&gt;
&lt;br /&gt;
You can control how your client is performing later on, by connecting to your server and perform the following actions:&lt;br /&gt;
#Start the scren utility (screen -r)&lt;br /&gt;
#Browse through your windows with Ctrl+A, then P (previous) or N (next) until you see your H@H client&#039;s command line&lt;br /&gt;
#Again, use Ctrl+A then D to detach once you&#039;re done&lt;br /&gt;
#You can close the SSH connection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Run H@H as service==&lt;br /&gt;
[[File:Point.png]] &#039;&#039;&#039;This section was designed for an older version of H@H. The script used here is not reliable to run H@H 1.4.2 on Debian 7/8, due to being unable to start up/shut down H@H properly.&#039;&#039;&#039; Feel free to contact one of the wiki contributors if you&#039;ve got an updated version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now, finally, we&#039;ve got our H@H. But to start it manually every single time is quite a bother.&lt;br /&gt;
&lt;br /&gt;
Here&#039;s the init script to make work with H@H more comfortable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the script:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ wget https://github.com/Yukariin/hath-scripts/raw/master/hentaiathome -O hentaiathome&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you haven&#039;t created new user for H@H - edit presented script and replace USER and DIR variables to your correct:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;$ nano hentaiathome&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Copy script into /etc/init.d:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# cp hentaiathome /etc/init.d/&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fix chmod:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# chmod 755 /etc/init.d/hentaiathome&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Stop H@H if it already running and start  is as a service:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# /etc/init.d/hentaiathome start&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And check if it is working properly:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# /etc/init.d/hentaiathome status&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Or by using top/htop. You can also see the server status on [https://e-hentai.org/hentaiathome.php your H@H page].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now let&#039;s make H@H auto start:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&amp;lt;FONT COLOR=&amp;quot;1FD30D&amp;quot;&amp;gt;# update-rc.d hentaiathome defaults&amp;lt;/FONT&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So if your server will reboot, H@H will start automatically right after boot.&lt;br /&gt;
&lt;br /&gt;
You can start/stop/restart H@H as a simple service.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also you can get systemd service for H@H [https://github.com/Yukariin/hath-scripts/blob/master/systemd.service here]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hentai@Home]]&lt;br /&gt;
*[[Installing H@H on Ubuntu]]&lt;br /&gt;
*[https://forums.e-hentai.org/index.php?showtopic=19795&amp;amp;st=0&amp;amp;p=797807&amp;amp;#entry797807 Advanced Linux Installation]&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>Decondelite</name></author>
	</entry>
</feed>