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	<title>EHWiki - User contributions [en]</title>
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	<updated>2026-05-27T22:40:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ehwiki.org/index.php?title=Equipment&amp;diff=2069</id>
		<title>Equipment</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Equipment&amp;diff=2069"/>
		<updated>2009-09-01T05:46:44Z</updated>

		<summary type="html">&lt;p&gt;Bullpup: Changed the Gold level, as I received gold-trimmed gear at level 42.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Equipment in the HentaiVerse is categorized into two different types, Weaponry and Armor.  &lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Weapons are split into three kinds, One-Handed, Two-Handed, and Staffs.&lt;br /&gt;
&lt;br /&gt;
*One-Handed Weapons (1H)&lt;br /&gt;
**Seven Total: Dagger, Shortsword, Wakizashi, Axe, Club, Rapier, Sword Chucks&lt;br /&gt;
*Two-Handed Weapons (2H)&lt;br /&gt;
**Five Total: Longsword, Scythe, Katana, Mace, Estoc&lt;br /&gt;
*Staffs(Staves) (SV)&lt;br /&gt;
**Five Total: Ebony, Redwood, Willow, Oak, Katalox&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
Armor is categorized into six areas of defense, Shields, Helmet, Body, Hands, Legs, and Feet.&lt;br /&gt;
All armors except shields are also divided into varying levels of strength namely, Cloth Armor (CA), Light Armor (LA) and Heavy Armor (HA).&lt;br /&gt;
It has been said by Tenboro that the armors have &amp;quot;Four kinds of cloth, three kinds of light, two kinds of heavy&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shields&#039;&#039;&#039;&lt;br /&gt;
**Buckler&lt;br /&gt;
**Kite Shield&lt;br /&gt;
**Tower Shield&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Helmet&#039;&#039;&#039;&lt;br /&gt;
**Cloth Armor&lt;br /&gt;
***Cotton Cap&lt;br /&gt;
***Silk Cap&lt;br /&gt;
***Gossamer Cap&lt;br /&gt;
***Phase Cap&lt;br /&gt;
**Light Armor&lt;br /&gt;
***Leather Helmet&lt;br /&gt;
***Dragon Hide Helmet&lt;br /&gt;
***Kevlar Helmet&lt;br /&gt;
**Heavy Armor&lt;br /&gt;
***Chainmail Coif&lt;br /&gt;
***Plate Helmet&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Body&#039;&#039;&#039;&lt;br /&gt;
**Cloth Armor&lt;br /&gt;
***Cotton Robe&lt;br /&gt;
***Silk Robe&lt;br /&gt;
***Gossamer Robe&lt;br /&gt;
***Phase Robe&lt;br /&gt;
**Light Armor&lt;br /&gt;
***Leather Breastplate&lt;br /&gt;
***Dragon Hide Breastplate&lt;br /&gt;
***Kevlar Breastplate&lt;br /&gt;
**Heavy Armor&lt;br /&gt;
***Chainmail Hauberk&lt;br /&gt;
***Plate Cuirass&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Hands&#039;&#039;&#039;&lt;br /&gt;
**Cloth Armor&lt;br /&gt;
***Cotton Gloves&lt;br /&gt;
***Silk Gloves&lt;br /&gt;
***Gossamer Gloves&lt;br /&gt;
***Phase Gloves&lt;br /&gt;
**Light Armor&lt;br /&gt;
***Leather Gauntlets&lt;br /&gt;
***Dragon Hide Gauntlets&lt;br /&gt;
***Kevlar Gauntlets&lt;br /&gt;
**Heavy Armor&lt;br /&gt;
***Chainmail Mitons&lt;br /&gt;
***Plate Gauntlets&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Legs&#039;&#039;&#039;&lt;br /&gt;
**Cloth Armor&lt;br /&gt;
***Cotton Pants&lt;br /&gt;
***Silk Pants&lt;br /&gt;
***Gossamer Pants&lt;br /&gt;
***Phase Pants&lt;br /&gt;
**Light Armor&lt;br /&gt;
***Leather Leggings&lt;br /&gt;
***Dragon Hide Leggings&lt;br /&gt;
***Kevlar Leggings&lt;br /&gt;
**Heavy Armor&lt;br /&gt;
***Chainmail Chausses&lt;br /&gt;
***Plate Greaves&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Feet&#039;&#039;&#039;&lt;br /&gt;
**Cloth Armor&lt;br /&gt;
***Cotton Shoes&lt;br /&gt;
***Silk Shoes&lt;br /&gt;
***Gossamer Shoes&lt;br /&gt;
***Phase Shoes&lt;br /&gt;
**Light Armor&lt;br /&gt;
***Leather Boots&lt;br /&gt;
***Dragon Hide Boots&lt;br /&gt;
***Kevlar Boots&lt;br /&gt;
**Heavy Armor&lt;br /&gt;
***Chainmail Boots&lt;br /&gt;
***Plate Sabatons&lt;br /&gt;
&lt;br /&gt;
==Quality, element, suffixes==&lt;br /&gt;
All Equipment has a tiered scale of Prefixes such as quality grade (QG) and Element (EL) as well as suffixes of unknown effect.&lt;br /&gt;
Tenboro states &amp;quot;All generated gear has an inherent &amp;quot;gear level&amp;quot;. While this doesn&#039;t actually affect the inherent stats of the item, it will be used by the equipment scaling/balancing subsystem to increase gear power with level. And no, you probably won&#039;t be able to equip items with a gear level above yours - although it&#039;s possible I&#039;ll build in a down-scaling to the minimum of the gear level and the character level, seeing as the system easily enables that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Quality Grade (QG)&#039;&#039;&#039; is separated by those below Average and by those above Average.  At this point in time, it is not known how the qualities are ranked beyond that point.  &lt;br /&gt;
**Below Average&lt;br /&gt;
***Flimsy&lt;br /&gt;
***Crude&lt;br /&gt;
***Fair&lt;br /&gt;
**Average&lt;br /&gt;
**Above Average&lt;br /&gt;
***Fine&lt;br /&gt;
***Superior&lt;br /&gt;
***Exquisite&lt;br /&gt;
***Magnificent&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Element (EL)&#039;&#039;&#039; (Many members on the forums have claimed to be earning many of the same element and so it can be assumed that these are tiered by relative level)&lt;br /&gt;
&lt;br /&gt;
*Estimated Order&lt;br /&gt;
**Bronze LVL 17-22 Novice-Apprentice (Members whateverman, eushully, killa, Hitora, Master S, and boxospam have earned at least 6 of these)&lt;br /&gt;
**Iron LVL 25-41 Apprentice-Journeyman-Artisan (Members Galdric, Red Piotrus, IcedZero, clamps, Chavalier, AglowGolem, CHEPPE, and torotuna have earned at least 12 of these)&lt;br /&gt;
**Silver LVL 27-42 Apprentice-Journeyman-Artisan (Members Dndestroy, ganossa, IcedZero, Areslade, dudujp, Blutkaefer, ShinoriCZ, n3k0, and Warren have earned at least 12 of these)&lt;br /&gt;
**Steel LVL 42-57 Artisan-Expert (Members Forth Lancer, moonflow, EvolutionKing, Alpha 7, Warren, and Sayo Aisaka have earned at least 8 of these)&lt;br /&gt;
**Gold LVL 42-65 Artisan-Expert-Master (Members megaplayboy, moonflow, and EvolutionKing have earned at least 4 of these)&lt;br /&gt;
**Platinum LVL 65-79 Master-Champion (Members megaplayboy, thetriman, Cyriel, DemonEyesBob have earned at least 13 of these)&lt;br /&gt;
**Titanium LVL 85-99 Hero-Lord (Members TheBigR, Dlaglacz and Niagatrats have earned at least 21 of these)&lt;br /&gt;
**Mithril LVL 100-130 Ascended (Member Tenseigamoon has earned at least 2 of these)&lt;br /&gt;
**Emerald LVL 131-142 Ascended (Members Ebil☆Panda and cptkleenex have earned at least 19 of these)&lt;br /&gt;
**Sapphire LVL 151- Demon Adept (Member hitokiri84 has earned at least 21 of these)&lt;br /&gt;
**Ruby LVL 161- Demon Adept (Member hitokiri84 has earned at least 1 of these)&lt;br /&gt;
&lt;br /&gt;
There are some difficulties in determining the exact tier of Iron seeing as there is currently an overlap of Iron and Silver levels.&lt;br /&gt;
It is of the opinion of the original poster that Gold is higher than Steel as Member moonflow received both and stated that they earned the Gold equipment when fighting at a higher difficulty.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Suffixes (SF)&#039;&#039;&#039; can be found on both Weapons and Armor with all Suffixes being preceded by &#039;&#039;of&#039;&#039;.  Weapons and Armor each have Suffixes as follows.&lt;br /&gt;
&lt;br /&gt;
*Suffixes for Weapons (SFW)&lt;br /&gt;
**Balance, the Battlecaster, the Curse-weaver, Destruction, the Elementalist, Ethereal, Freyr, Focus, the Fox, Heimdall, Mjolnir, Nilfheim, the Nimble, the Owl, the Ox, the Priestess, Protection, the Raccoon, Slaughter&lt;br /&gt;
&lt;br /&gt;
*Suffixes for Armor (SFA)&lt;br /&gt;
**the Barrier, the Cheetah, Dampening, Deflection, the Demon-fiend, the Elementalist, the Fire-Eater, the Fleet, the Fox, the Frost-Born, the Heaven-sent, Heimdall, the Nimble, the Owl, Protection, the Raccoon, the Shielding Aura, the Spirit-ward, the Stone-Skinned, the Thrice-blessed, the Thunder-Child, Warding, and the Wind-waker.&lt;br /&gt;
&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>Bullpup</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=HentaiVerse&amp;diff=2059</id>
		<title>HentaiVerse</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=HentaiVerse&amp;diff=2059"/>
		<updated>2009-08-29T23:04:20Z</updated>

		<summary type="html">&lt;p&gt;Bullpup: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;HentaiVerse&#039;&#039;&#039;&#039;&#039; is a computer Role Playing Game (RPG) found on e-hentai.org.&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
Stats are purchased with unused [[Experience Points|experience points]]. As stats increase, the cost for each successive level increases greatly.&lt;br /&gt;
From the forums, info may be outdated:&lt;br /&gt;
&amp;lt;br&amp;gt;Attack Hit Chance= 80 + DEX / 10 + AGI / 20&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Hit Chance= 90 + INT / 10 + WIS / 20&lt;br /&gt;
&amp;lt;br&amp;gt;Attack Crit Chance= 3 + DEX / 25 + AGI / 50&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Crit Chance= 3 + INT / 25 + WIS / 50&lt;br /&gt;
&amp;lt;br&amp;gt;Evade Chance= 5 + DEX / 20 + AGI / 10&lt;br /&gt;
&amp;lt;br&amp;gt;Resist Chance= 5 + INT / 20 + WIS / 10&lt;br /&gt;
&amp;lt;br&amp;gt;Attack Rating= 1 + STR + DEX * 0.75 + AGI * 0.25&lt;br /&gt;
&amp;lt;br&amp;gt;Shield Rating= 1 + STR * 0.5 + DEX * 0.25 + AGI * 0.25 + END&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Rating= 1 + INT * 1.5 + WIS * 0.5&lt;br /&gt;
&amp;lt;br&amp;gt;Barrier Rating= 1 + END * 1.5 + WIS * 0.5&lt;br /&gt;
&amp;lt;br&amp;gt;Health Points= (50 + LEVEL * 5 + STR + END * 4) * HP Tank Modifier&lt;br /&gt;
&amp;lt;br&amp;gt;Health Regen= 5 + END / 10&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Points= (10 + LEVEL + INT * 0.25 + WIS * 0.75) * MP Tank Modifier&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Regen= 1 + WIS / 50&lt;br /&gt;
&amp;lt;br&amp;gt;Spirit Points= (1 + POWER / 7 + (STR + DEX + AGI + END + INT + WIS) / 10) * SP Tank Modifier&lt;br /&gt;
&amp;lt;br&amp;gt;Spirit Regen= 0.1 + (STR + DEX + AGI + END + INT + WIS) / 600&lt;br /&gt;
&amp;lt;br&amp;gt;Action Speed= 100 + AGI / 3&lt;br /&gt;
&amp;lt;br&amp;gt;Overcharge= 100 * Overcharge Modifier&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attack Hit Calculation: Attacker&#039;s Attack Hit Chance - Target&#039;s Evade Chance&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Hit Calculation: Attacker&#039;s Magic Hit Chance - Target&#039;s Resist Chance&amp;lt;br&amp;gt;&lt;br /&gt;
Spirit: Always hits&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attack damage calculated from Attack Rating vs Shield Rating&amp;lt;br&amp;gt;&lt;br /&gt;
Magic damage calculated from Magic Rating vs Barrier Rating&amp;lt;br&amp;gt;&lt;br /&gt;
Spirit damage calculated as the sum of two damage rolls, one for Attack and one for Magic, modified by Overcharge and those Hath Perks.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Every 10 levels, starting with level 1, brings for a new slate of abilities that may be purchased with ability points. One ability point is granted per level. Additional points may be purchased via Training.&lt;br /&gt;
Every rank has the following:&lt;br /&gt;
* http://hv.e-hentai.org/img/a/exp.png Experience Bonus (x3)- provides 3% experience boost per level bought&lt;br /&gt;
* http://hv.e-hentai.org/img/a/hp.png Health Tank (x3)- boosts total HP by 3%&lt;br /&gt;
* http://hv.e-hentai.org/img/a/mp.png Magic Tank (x3)- boosts total MP by 3%&lt;br /&gt;
* http://hv.e-hentai.org/img/a/sp.png Sprit Tank (x3)- boosts total SP by 3%&lt;br /&gt;
** http://hv.e-hentai.org/img/a/oc.png Overcharge Boost (x5)- boosts Overcharge limit by 2%&lt;br /&gt;
*New Offensive Spell (x1)&lt;br /&gt;
**New AoE Spell (x5)- Area of Effect version of above new spell&lt;br /&gt;
***Elemental Rating (x5)- Increases elemental rating of new spell type by 2% per level bought&lt;br /&gt;
*Tactical Spell (x5)- Changes outcome of battle by influencing conditions. Many of these are status effects. Each additional purchase increases spell duration by 25%.&lt;br /&gt;
&amp;lt;br&amp;gt; and one of the following&lt;br /&gt;
* http://hv.e-hentai.org/img/a/as.png Aura Slots (x1): allows for an additional Aura to be active&lt;br /&gt;
**Aura slots can be found at these tiers - 1, 3, 5&lt;br /&gt;
* http://hv.e-hentai.org/img/a/af.png Focused Aura (x1): Increases a single aura rank raising its elemental rating&lt;br /&gt;
**Focused Aura can be found at these tiers - 7&lt;br /&gt;
*http://hv.e-hentai.org/img/a/is.png Item Slots (x1): allows for an additional item to be carried&lt;br /&gt;
**Item slots can be found at these tiers - 2, 4, 6, 8&lt;br /&gt;
* http://hv.e-hentai.org/img/a/xitem.png X-Item (x1): Decreases item usage time by 25%&lt;br /&gt;
**X-Item can be found at tier 9&lt;br /&gt;
* http://hv.e-hentai.org/img/a/xattack.png X-Attack (x1): Your skills at wielding weapons are boosted, decreasing attack time by 25%&lt;br /&gt;
**X-Item can be found at tier 10&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
{{Details|Spells}}&lt;br /&gt;
&lt;br /&gt;
Note that spellcosts are all a percentage of your Base MP. In other words, they are a percentage of what your MP would be if you didn&#039;t put any points in INT / WIS / MP Tank. The formula is LEVEL * 2.&lt;br /&gt;
&amp;lt;br&amp;gt;For example, &#039;Cure&#039; has a base cost of 25. At level 65, it would take 65 * 2 * 0.25 = 32.5 MP.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Magic Missile- Everyone starts with this, it does [[Unspecified]] damage. Initially costs 1 mana.&lt;br /&gt;
*http://hv.e-hentai.org/img/a/0130.png Fireball- Beginner rank elemental spell, does [[Fire]] damage. Initially costs 2 mana. May inflict Searing Skin on an enemy (a status effect that slowly damages the enemy and also lowers cold resistance.) &lt;br /&gt;
**http://hv.e-hentai.org/img/a/0132.png Inferno- Beginner rank elemental spell, does [[Fire]] damage to all enemies. Initially costs 4 mana. &lt;br /&gt;
*Poison- Beginning rank tactical (deprecating) spell, does Damage over Time (DOT). Costs 3 mana.&lt;br /&gt;
*http://hv.e-hentai.org/img/a/0230.png Icestrike- Novice rank elemental spell, does [[Cold]] damage. Initially costs 3 mana. May inflict Freezing Limbs on an enemy (a status effect that slows the enemy and also lowers wind resistance).&lt;br /&gt;
**http://hv.e-hentai.org/img/a/0232.png Snowstorm- Novice rank elemental spell, does [[Cold]] damage to all enemies. Initally costs 6 mana.&lt;br /&gt;
*Slow- Novice rank tactical (deprecating) spell, slows the enemy so that they attack less frequently. Initially costs 3 mana.&lt;br /&gt;
&lt;br /&gt;
Higher level spells will be listed here soon.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
When you are victorious in battle, some monsters may drop items or equipment that are automatically stored into your inventory. Sometimes consumable healing (health, mana, or spirit) items can be obtained through the use of the [[Bazaar#Healer|Healer]]. The majority of items are consumables; that is, use one and it&#039;s gone. Most consumables are used to restore health, mana, or spirit, and can be of the following:&lt;br /&gt;
&lt;br /&gt;
*Draught: Recovery over 12 turns.&lt;br /&gt;
*Potion: Recovery over 5 turns.&lt;br /&gt;
*Elixir: Recovery over 10 turns.&lt;br /&gt;
*Infusion: Elemental increase over 10 turns.&lt;br /&gt;
*Scrolls: Provides supporting effects.&lt;br /&gt;
&lt;br /&gt;
Numerous levels of proficiency in items exist for each type of restoration item.&lt;br /&gt;
&lt;br /&gt;
For example, an &amp;quot;Average Health Potion&amp;quot; would recover 8% of your health over 5 turns (40% total).&lt;br /&gt;
&lt;br /&gt;
Keep an eye out for rare items such as elixirs, or even the artifact items (which are non-consumable).&lt;br /&gt;
&lt;br /&gt;
For more information on the non-consumable equipment go to [[Equipment]]&lt;br /&gt;
&lt;br /&gt;
{{Details|Items}}&lt;br /&gt;
[[Category:HentaiVerse]]&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
Combat can be initiated by random encounters (which happen while browsing the site every hour or less often), [[arena]] battles, or [[grindfest]]s. Each battle with spawn any number of [[monster]]s for you to fight. You will always act first.&lt;br /&gt;
&lt;br /&gt;
When it is your time to perform an action, you may choose between 5 selections:&lt;br /&gt;
&lt;br /&gt;
*Fight: Basic physical attack, applying attack stats against your target&#039;s defense stats.&lt;br /&gt;
*Skills: Prompts you to select a skill. Currently the only skill implemented is the &amp;quot;Flee&amp;quot; skill is given for free here. Double click to run from a battle. Note that this takes a full turn to execute, so monsters will get a chance to attack before you escape.&lt;br /&gt;
*Magic: Prompts you to select a [[spell]] to cast. See the spells section above for details.&lt;br /&gt;
*Items: Prompts you to use an [[item]] from your battle inventory. Note that the battle inventory is NOT the same as the item inventory. Items in the item inventory must be moved to the battle inventory before they can be used.&lt;br /&gt;
*Spirit: Perform your [[spirit attack]] on a target.&lt;br /&gt;
&lt;br /&gt;
After you select your command and execute it, each enemy will perform an attack, spell, or spirit attack. Most of the time, this will result in the end of a turn, though sometimes certain abilities take longer to perform than others, like multi-attack spells. In this case, some enemies may act again before you. Combat ends when you or your enemies&#039; health is reduced to zero, or you successfully flee from battle.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
{{Details|Training}}&lt;br /&gt;
&lt;br /&gt;
==Auras==&lt;br /&gt;
{{Details|Auras}}&lt;br /&gt;
[[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>Bullpup</name></author>
	</entry>
</feed>