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		<id>https://ehwiki.org/index.php?title=Monster_Lab&amp;diff=29979</id>
		<title>Monster Lab</title>
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		<updated>2014-07-02T15:19:30Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* Skill Editor */ My bad, returned to original.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Monster Lab Mainpage.PNG|thumb|The Monster Lab Mainpage.]]&lt;br /&gt;
[http://hentaiverse.org/?s=Bazaar&amp;amp;ss=ml The Monster Lab] allows the players to create custom monsters that any player can then encounter during [[battles]]. Monsters are primarily created to bring [[#Gifts|gifts]] to their owner as they do not assist the player in any other way.&lt;br /&gt;
&lt;br /&gt;
==Monster Creation==&lt;br /&gt;
[[Image:Monster Creation.JPG|thumb|Monster Creation page.]]&lt;br /&gt;
A monster slot is needed in order to create a new monster; such slots can be unlocked using [[Tokens|Chaos Tokens]]. A new monster is created by giving it a name, a base class, and a melee attack damage type. Players may choose from any of the 13 monster classes, each with their own strengths and weaknesses. Up to 100 monster slots can be unlocked; [[donators]] get up to 200.&lt;br /&gt;
&lt;br /&gt;
===Naming===&lt;br /&gt;
Monsters can only be named once they reach a Power Level of 25 ([[#Monster Stats &amp;amp; Power Level|see below]]). Some guidelines should be followed regarding the name of the monsters:&lt;br /&gt;
&lt;br /&gt;
*Maximum of 30 characters&lt;br /&gt;
*No gibberish&lt;br /&gt;
*No misspellings of existing monsters&#039; names&lt;br /&gt;
*No misleading names (e.g. &amp;quot;Weak Against Holy&amp;quot; or &amp;quot;Bob the Dragon&amp;quot; on a non-dragon monster)&lt;br /&gt;
*Only 1 monster should be named directly after an E-Hentai user&lt;br /&gt;
*No racist or hateful names&lt;br /&gt;
*No typographically similar numerical substitutions on names of existing monsters (that is, o=0 and i=1=l, space=hyphen)&lt;br /&gt;
**No consecutive spaces or hyphens&lt;br /&gt;
**Spaces and hyphens cannot be next to each other&lt;br /&gt;
**Cannot start or end with hyphens&lt;br /&gt;
**Maximum 5 spaces or hyphens per name&lt;br /&gt;
&lt;br /&gt;
===Costs &amp;amp; Deleting===&lt;br /&gt;
*The Nth monster slot costs &#039;&#039;roundup(1 + (N - 1)^1.2)&#039;&#039; Chaos Tokens to unlock.&lt;br /&gt;
**[[Donators]] at or above the Gold Star level get two slots per unlock. Slots unlocked before donating are retroactively doubled.&lt;br /&gt;
&lt;br /&gt;
*Monsters can be renamed and deleted for free.&lt;br /&gt;
**Once a monster reaches PL 250 these actions can no longer be taken.&lt;br /&gt;
**Deleting a monster only frees up the slot, nothing else is refunded.&lt;br /&gt;
&lt;br /&gt;
==Monster Stats &amp;amp; Power Level==&lt;br /&gt;
[[Image:Monster Stats.PNG|thumb|Monster Stats page.]]&lt;br /&gt;
Monsters can be strengthened by their owner by using [[crystals]]. The monster&#039;s Power Level (PL) will rise with each [[Monster Stats|stat]] upgrade. As crystals are used to increase a monster&#039;s attributes the cost of subsequent increases in that stat goes up.&lt;br /&gt;
&lt;br /&gt;
===Upgrading===&lt;br /&gt;
[[Image:fire.png]] = Not enough crystals to upgrade, or the stat is maxed out&lt;br /&gt;
&lt;br /&gt;
[[Image:fire_a.png]] = Enough crystals to upgrade, simply click on it to spend the crystals&lt;br /&gt;
&lt;br /&gt;
Mousing over either of these will show the name and number of crystals needed for the next upgrade.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Where &#039;&#039;N&#039;&#039; is the number of times a stat has been upgraded so far&lt;br /&gt;
|-&lt;br /&gt;
!Stat type&lt;br /&gt;
!Crystal cost to upgrade&lt;br /&gt;
!PL increase per upgrade&lt;br /&gt;
!Total PL (per stat)&lt;br /&gt;
!Cap (per stat)&lt;br /&gt;
|- &lt;br /&gt;
!Primary&lt;br /&gt;
|round(50 * 1.555079154^N) || 3 + (N * 0.5) || 3 * (N + 1) + Roundup(N * (N + 1) / 4) || +25&lt;br /&gt;
|- &lt;br /&gt;
!Elemental&lt;br /&gt;
|round(10 * 1.26485522^N) || Rounddown(1 + (N * 0.1) || - || +50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is currently no way to increase a monster&#039;s Piercing, Crushing, or Slashing defenses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
====Costs and Results====&lt;br /&gt;
=====Attribute PL contributions=====&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
|+ Chart of PL benefits from maximizing a single attribute, where the base number can be found [[Monster_Lab#Monster_Classes|below]]&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Monster Class&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | Primary Attributes&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | Elemental Resistances&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Maximum&amp;lt;br/&amp;gt;PL &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | = (25 - base)*(3 + (25 - base - 1) /2)&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | = 75 - base&lt;br /&gt;
|-&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! FIRE !! COLD !! ELEC !! WIND !! HOLY !! DARK !! &amp;lt;s&amp;gt;SOUL&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Arthropod&lt;br /&gt;
| 187 || 250 || 207 || 150 || 273 || 273&lt;br /&gt;
| 50 || 100 || 50 || 50 || 75 || 75 || 75&lt;br /&gt;
| 1815&lt;br /&gt;
|-&lt;br /&gt;
! Avion&lt;br /&gt;
| 250 || 187||88||273||228||250&lt;br /&gt;
| 100||75||25||125||75||75||75&lt;br /&gt;
| 1826&lt;br /&gt;
|-&lt;br /&gt;
! Beast&lt;br /&gt;
|187||168||168||207||297||322&lt;br /&gt;
|100||50||75||25||75||75||75&lt;br /&gt;
|1824&lt;br /&gt;
|-&lt;br /&gt;
! Celestial&lt;br /&gt;
|250||250||150||250||150||187&lt;br /&gt;
|50||50||50||50||25||125||100&lt;br /&gt;
|1687&lt;br /&gt;
|-&lt;br /&gt;
! Daimon&lt;br /&gt;
|168||168||187||273||228||250&lt;br /&gt;
|50||50||50||50||125||25||100&lt;br /&gt;
|1724&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
|150||250||297||168||250||228&lt;br /&gt;
|25||125||50||100||75||75||75&lt;br /&gt;
|1868&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
|297||228||228||273||187||117&lt;br /&gt;
|25||25||25||25||50||50||125&lt;br /&gt;
|1655&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
|150||187||297||117||322||348&lt;br /&gt;
|50||50||100||100||75||75||75&lt;br /&gt;
|1946&lt;br /&gt;
|-&lt;br /&gt;
! Humanoid&lt;br /&gt;
|250||150||187||250||187||207&lt;br /&gt;
|75||75||75||75||75||100||75&lt;br /&gt;
|1781&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
|150||207||273||207||273||297&lt;br /&gt;
|25||25||150||25||25||75||25&lt;br /&gt;
|1757&lt;br /&gt;
|-&lt;br /&gt;
! Reptilian&lt;br /&gt;
|207||150||228||187||228||273&lt;br /&gt;
|50||125||50||75||75||75||75&lt;br /&gt;
|1798&lt;br /&gt;
|-&lt;br /&gt;
! Sprite&lt;br /&gt;
|297||117||117||322||207||228&lt;br /&gt;
|50||50||50||50||50||125||75&lt;br /&gt;
|1738&lt;br /&gt;
|-&lt;br /&gt;
! Undead&lt;br /&gt;
|150||207||273||150||322||322&lt;br /&gt;
|125||25||25||25||150||25||75&lt;br /&gt;
|1874&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
===Monster PL vs. Player Level===&lt;br /&gt;
*A monster must have a PL of at least 25 to participate in [[battles]].&lt;br /&gt;
*Monsters give an additional [[EXP]] bonus of (1 + PL / 200).&lt;br /&gt;
*Monsters give additional [[Loot_Drop_Rolls|loot drop chance]] as ((PL - 500) / 50), capped at 15%.&lt;br /&gt;
*It is possible for players to fight monsters that they have created.&lt;br /&gt;
*For the PL cap calculation, a player&#039;s &#039;&#039;effective level&#039;&#039; (current level + [[HentaiVerse_Settings#Challenge_Level|difficulty modifier]]) is used .&lt;br /&gt;
*The system is biased towards picking monsters that are closer to the player&#039;s PL cap. The maximum PL of monsters that a player can face is:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Player&#039;s Level + [[HentaiVerse_Settings#Challenge_Level|Difficulty Modifier]]&lt;br /&gt;
!Max Monster PL&lt;br /&gt;
|-&lt;br /&gt;
|1-99 || Player&#039;s effective level?&lt;br /&gt;
|-&lt;br /&gt;
|100+ || ((Player&#039;s effective level) ^ 1.27) - 247?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Important Power Levels===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Power&amp;lt;br&amp;gt;Level&lt;br /&gt;
!Effects&lt;br /&gt;
|-&lt;br /&gt;
|25 || Unlocks naming and becomes active in [[battles]] once named&lt;br /&gt;
|-&lt;br /&gt;
|200 || &lt;br /&gt;
*Unlocks second Skill Attack&lt;br /&gt;
*[[Morale]] drain reduced by 1.5x&lt;br /&gt;
|-&lt;br /&gt;
|250 || Renaming and Deleting are no longer possible&lt;br /&gt;
|-&lt;br /&gt;
|400 || &lt;br /&gt;
*Unlocks Spirit Attack&lt;br /&gt;
*Morale drain reduced by 2x&lt;br /&gt;
|-&lt;br /&gt;
|499? || Gifts may now include High-Grade materials&lt;br /&gt;
|-&lt;br /&gt;
|700 || Morale drain reduced by 3x&lt;br /&gt;
|-&lt;br /&gt;
|750? || Low-Grade materials can no longer be gifts&lt;br /&gt;
|-&lt;br /&gt;
|1,000 || Morale drain reduced by 4x&lt;br /&gt;
|-&lt;br /&gt;
|1,005 || All Chaos Upgrades are available&lt;br /&gt;
|-&lt;br /&gt;
|1,499? || Mid-Grade materials can no longer be gifts (100% are High-Grade)&lt;br /&gt;
|-&lt;br /&gt;
|2,250 || Power Level cap reached&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skill Editor==&lt;br /&gt;
[[Image:Skill Editor.PNG|thumb|The Skill Editor page.]]&lt;br /&gt;
Monsters get skills when they are created, at PL 200, and at PL 400. &lt;br /&gt;
*Skill names need to be set before monsters can use them.&lt;br /&gt;
**Skills names must be between 3 and 30 characters long and contain only alphanumeric characters, hyphens, and spaces.&lt;br /&gt;
*The initial skill has the same damage type as the monster&#039;s main attack, and costs 50% MP.&lt;br /&gt;
**Monsters with a physical attack damage type gets a Physical type skill (which is boosted by DEX), while those with an elemental attack type get an Magical type skill (which is boosted by INT).&lt;br /&gt;
*Additional skills at PL 200 and PL 400 have following characteristics:&lt;br /&gt;
**The skill at PL 200 costs 50% MP and is more powerful than the initial skill.&lt;br /&gt;
**The skill at PL 400 costs 100% SP and is more powerful than both MP skills.&lt;br /&gt;
**Some monster classes can choose between physical and magical skills. The [[damage type]] can also be changed.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Monster Class || Skill Type || [[Damage Type]] || Power&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Arthropod&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Avion&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Beast  &lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Celestial   &lt;br /&gt;
| Physical || Basic || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Holy || 80&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Holy/Void || 120&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Daimon    &lt;br /&gt;
| Physical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Dark/Void || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Dragonkin     &lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Crushing/Fire || 50&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Elemental&lt;br /&gt;
| Magical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire/Elec/Wind/Cold || 60&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire/Elec/Wind/Cold || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Giant&lt;br /&gt;
| Physical || Basic || 10&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic || 50&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Humanoid&lt;br /&gt;
| Physical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing/Crushing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Slashing/Crushing&amp;lt;br&amp;gt;/Fire/Wind/Elec/Cold || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Mechanoid&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Reptilian&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Sprite&lt;br /&gt;
| Physical || Basic || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Fire/Elec/Wind/Cold || 100&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Void || 150 &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Undead &lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Crushing/Slashing/Dark || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chaos Upgrades==&lt;br /&gt;
Monsters can be further upgraded using [[Tokens|chaos tokens]]. This will not change the monster&#039;s PL but does increase its &amp;quot;chaos level&amp;quot;.&lt;br /&gt;
*Available upgrades depend on PL of monster (every 5 PL unlocks another rank of at least 1 upgrade), and is shown in light blue blocks. Unavailable upgrades are shown in while blocks.&lt;br /&gt;
*The number of tokens required for an upgrade equals the number of next upgrade. (i.e. the Nth upgrade requires N tokens). Upgraded stats are shown in yellow.&lt;br /&gt;
*Each upgrade has 20 ranks. It takes 210 tokens to fully rank up an upgrade. Thus, it takes 2520 chaos tokens to fully upgrade one monster.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name || Related Stats&lt;br /&gt;
|-&lt;br /&gt;
|Scavenging || Increases chance for double [[#Gifts|gift]] by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Brutality || Increases monster damage by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Swiftness || Increases monster attack speed by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Accuracy || Increases monster accuracy by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Precision || Decreases effective target evade/block by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Overpower || Decreases effective target parry/resist by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude || Increases monster health by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Interception || Increases monster parry by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Dissipation || Increases monster resist by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Evasion || Increases monster evade by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Defense || Increases monster physical mitigation by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Warding || Increases monster magical mitigation by 1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crystal List==&lt;br /&gt;
Use these to increase a [[Monster Stats|monster&#039;s stats]] as follows.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Crystal !! Stat increased&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Vigor || Strength&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Finesse || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Swiftness || Agility&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Fortitude || Endurance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Cunning || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Knowledge || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Flames || [[Fire]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Frost || [[Cold]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Lightning || [[Elec]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Tempest || [[Wind]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Devotion || [[Holy]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Corruption || [[Dark]] resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monster Classes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Monster Class&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Starting Attributes&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Resistances&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Neutral&amp;lt;br /&amp;gt;(0)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaknesses&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Damage Types&lt;br /&gt;
|- style=&amp;quot;font-size: 0.8em&amp;quot;&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! Major&amp;lt;br /&amp;gt;(75) !! Minor&amp;lt;br /&amp;gt;(50) !! Light&amp;lt;br /&amp;gt;(25)&lt;br /&gt;
! Light&amp;lt;br /&amp;gt;(-25) !! Minor&amp;lt;br /&amp;gt;(-50) !! Major&amp;lt;br /&amp;gt;(-75)&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Arthropods are a diverse phylum of invertebrate animals distinguished by having a segmented body with jointed appendages, encased in a hard exoskeleton. Variants include insects, spiders and scorpions, and they exist in many different forms and sizes. Remains of humanoid Arthropods have been discovered in old ruins, but it is unknown whether such animals still exist, and whether or not they are intelligent. Arthropods are typically equipped with crushing melee attacks using claws and similar appendages, or piercing attacks with stingers. There are rumors of massive mutated members of the species, large enough to crush other creatures with the sheer bulk of their bodies. Their natural armor provides a high degree of resistance against slashing attacks, but they are vulnerable to blunt weapons. The exoskeleton provides a heightened defense against most elemental attacks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Arthropod&amp;lt;/span&amp;gt;&lt;br /&gt;
| 80 || 50 || 70 || 100 || 40 || 40&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || [[Fire]], [[Wind]], [[Elec]], Slash &lt;br /&gt;
| [[Holy]], [[Dark]], Pierce&lt;br /&gt;
| [[Cold]], Crush || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Crush, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Avions, also known as Aves or simply Birds, are a class of vertebrate endothermic animals distinguished by having wings. Variations exists, but typical Avions are bipedal with strong talons on their feet, covered in feathers, and equipped with a powerful beak. All Avions in the HentaiVerse have the ability to fly; non-flying birdlike creatures are classified as Beasts. Avions can specialize into using their beak for piercing attacks or talons for slashing attacks. The superior mobility and keen eyesight of higher level avions let them accurately target weak or unprotected parts of their opponent, giving them a high chance of scoring critical hits or temporarily cripple the target. While fast and agile, they do not have strong physical defenses. Due to their feather-covered body and flying nature, they are weak to fire and wind-based magicks. The fact that they are not grounded does however mean that they are resistant to electrical attacks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Avion&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 80 || 140 || 40 || 60 || 50&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Elec, Pierce &lt;br /&gt;
| Cold, Holy, Dark, Crush, Slash&lt;br /&gt;
| Fire || Wind || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Beasts cover the wide range of vertebrate air-breathing animals known as Mammals. There are many variations in this class, but the majority are quadrupeds of sizes varying from smaller than mice to larger than elephants. Beasts are typically either covered in fur or feathers, or more rarely, clad in a thick hairless hide. The fur makes them somewhat weak to fire-based magicks, but resistant to wind- and cold-based attacks. Most have average defense against physical weapons, but some have evolved a hard armor of keratin around vital points which heightens these defenses significantly. Their natural range of weapons allow them to bite down with sharp teeth, shred their foes with large claws, and impale them on pointy tusks. The most powerful beasts can simply use the sheer bulk of their body to crush a target. Rumors persist about terrible Beasts corrupted beyond all recognition with dark magicks, but those who have encountered them are not in a state to give a coherent description of their abilities.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Beast&amp;lt;/span&amp;gt;&lt;br /&gt;
| 80 || 90 || 90 || 70 || 30 || 20&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Wind, Cold, Crush&lt;br /&gt;
| Elec, Holy, Dark, Slash, Pierce&lt;br /&gt;
| Fire || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Celestials are supernatural divine beings that reside on a different plane of existence. From time to time, some of these beings enter our world for reasons they usually choose not to divulge to outsiders. While worshiped by some individuals and groups as inherently good, it is suspected that those who leave have their own agendas that do not necessarily mesh well with that ideal. Appearing as lithe humanoid creatures who refuse to wear any form of armor, they have below average resistance to most physical attacks but make up for it with high agility. They have high resistance to elemental magicks, and are nearly impervious to divine attacks. They are however very weak against forbidden magicks, and their spiritual nature makes them somewhat more susceptible to soul-based magicks. Celestials can use a wide variety of humanoid armaments, but for unknown reasons they do not employ piercing weapons in their arsenal. Higher level celestials can imbue their weapons with pure divine power that lets their melee attacks deal holy damage.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Celestial&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 50 || 100 || 50 || 100 || 80&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Holy&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash, Pierce&lt;br /&gt;
| Dark || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Daimons are supposedly corporeal manifestations of impure and often malevolent supernatural spirits that, some say, originate from the same plane of existence as Celestials. Their exact nature and relation to Celestials is however unknown. These spirits can take on any number of different appearances, but tend to choose one specifically tailored to the fears of their opponent. To allow for this shape changing capability, they do not wear any armor or use any other form of humanoid weaponry. This leaves them weak to physical attacks. Like Celestials, they have high resistances to elemental magicks and are somewhat susceptible to soul-based attacks. They are almost impervious to forbidden magicks, but highly vulnerable to divine attacks. Instead of forged weapons, these creatures take advantage of their physical malleability to reshape parts of their own body into blade-like weapons or sharp implements that they use for slashing and stabbing attacks. Higher level daimons are said to be able to conjure weapons of pure darkness that can bypass all defenses not specially enchanted to withstand it.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Daimon&amp;lt;/span&amp;gt;&lt;br /&gt;
| 90 || 90 || 80 || 40 || 60 || 50&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Dark&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash, Pierce&lt;br /&gt;
| Holy || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Dragonkin consist of Dragons, Drakes, and all other creatures that could be mistaken for giant flying fire-breathing lizards. That is however somewhat of an over-simplification as not all Dragonkin can fly, while breath attacks are not always fire, and are only fully developed in mature members of the species.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Dragonkin&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 50 || 30 || 90 || 50 || 60&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Elec, Crush, Slash&lt;br /&gt;
| Holy, Dark, Pierce&lt;br /&gt;
| Wind || Cold || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Elementals are metaphysical beings that manifest as crystalline beings of pure elemental energy. It is thought that they can change between different elemental forms at will, but this has never been observed in battle.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Elemental&amp;lt;/span&amp;gt;&lt;br /&gt;
| 30 || 60 || 60 || 40 || 80 || 120&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; ||  Fire, Cold, Elec, Wind, Holy, Dark&lt;br /&gt;
| Slash&lt;br /&gt;
| Crush, Pierce || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Fire, Elec, Wind, Cold&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Giants are huge, slow and stupid. The only reason they still thrive as a species is their extreme natural aggression and immense strength, combined with the fact that they are highly amused by smashing anything they can get a hold of.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Giant&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 80 || 30 || 120 || 20 || 10&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Crush&lt;br /&gt;
| Holy, Dark, Slash&lt;br /&gt;
| Elec, Wind, Pierce || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Humanoids comprise the various intelligent bipedal primates found in the world. While they have no notable supernatural powers nor beastlike strength, and are largely covered in a soft and delicate skin which grants only minor protection from the elements, a variety of armor and weapons fill the gaps in their natural defenses and give them a surprisingly large amount of flexibility in their offensive capabilities.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Humanoid&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 100 || 80 || 50 || 80 || 70&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| &#039;&#039;All but Dark&#039;&#039;&lt;br /&gt;
| Dark || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Mechanoids are essentially living machines, remnants of ancient and highly advanced civilizations. The art of making such machinations has been long lost, but many still roam the world, oblivious of the fate that has befallen their deceased masters. Many variants of Mechanoids exist, from large bipedal machines forged for destruction to smaller humanoid builds created for peaceful purposes. Some were originally fitted with a wide variety of weaponry, but due to wear and lack of maintenance, most of the Mechanoids that are still functional equip themselves with simple melee weapons. These are typically blade- and spike-shaped attachments in place of a limb or other tool. There are however rumors of terrible machines that are capable of searing a creature to the bones with a stream of fire, or shatter their bodies with a torrent of deadly metal. Mechanoids are highly resistant to wind and cold-based magicks, and due to their artificial nature, they are almost impervious to divine and soul-based attacks. Their internal systems are however highly vulnerable to electrical shocks. Most have armor worn brittle with age, but stories of preserved heavily armored variants are told by the few who are fortunate enough to survive such an encounter.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Mechanoid&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 70 || 40 || 70 || 40 || 30&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Wind, Holy, Slash, Pierce&lt;br /&gt;
| Dark, Crush&lt;br /&gt;
| &amp;amp;nbsp; || Elec || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Reptilians are cold-blooded creatures that thrive in and near water. They comprise animals like crocodiles, snakes, turtles and lizards, but also intelligent biped humanoid variants that have evolved independently of their fellow primates. Their skin is covered in scales or scutes, and some have hardened shells covering parts of their bodies.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Reptilian&amp;lt;/span&amp;gt;&lt;br /&gt;
| 70 || 100 || 60 || 80 || 60 || 40&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; ||Fire, Elec, Crush, Slash&lt;br /&gt;
| Wind, Holy, Dark, Pierce&lt;br /&gt;
| &amp;amp;nbsp; || Cold || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Sprites are diminutive beings that seldom get involved in the Big World, preferring to remain with their own kin in the hidden places of the land where nature is still thick and undisturbed. Only a small minority choose to seek out the human world, where their high intelligence and small size make them excel for many tasks, ranging from accounting to assassination. Sprites are not a single species, but most of the big folk will be hard pressed to tell a pixie apart from a faery. They are commonly armed with using tiny swords and rapiers, and while they do not have much strength to put behind a thrust, their ability to seek out the most vulnerable parts of a target still make them a force to be reckoned with. Higher level Sprites can also master powerful magicks, and many an unwary adventurer have engaged them recklessly only to be sent to an early grave. Physically weak, the best way of dealing with them is swatting them with a crushing attack, but they are fast and hard to hit. Their tiny size also make them difficult to hit them with stabbing weapons. All Sprites have some resistance to elemental magicks, and depending on their natural affinity they can even be fully impervious to some elements. They are however naturally weak to the forbidden magicks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Sprite&amp;lt;/span&amp;gt;&lt;br /&gt;
| 30 || 120 || 120 || 20 || 70 || 60&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Holy, Pierce&lt;br /&gt;
| Slash&lt;br /&gt;
| Crush || Dark || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Undeads are animated necrotic remnants of living beings, cursed to an eternal lifeless existence with no warmth or joy. They range from mindless brutes such as zombies and animated skeletons, to higher undeads that have preserved parts of their mind but lost their soul, like liches, vampires and banshees. Having no need to maintain a body temperature and no vital processes that can be disturbed by electricity, undeads are highly resistant to cold and electrical magicks. Being born from darkness itself also makes them impervious to forbidden magicks, but they are vulnerable to divine attacks and fire magicks. Piercing attacks are ineffective due to a lack of weak points, while crushing or cutting off limbs works reasonably well. Mindless undeads tend to use simple melee implements like swords, or just crush their targets using their own limbs. Higher level undeads can use more sophisticated weaponry, and some even master deadly forms of forbidden magicks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Undead&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 70 || 40 || 100 || 20 || 20&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Cold, Elec, Wind, Dark, Crush, Pierce&lt;br /&gt;
| Slash&lt;br /&gt;
| &amp;amp;nbsp; || Fire, Holy || &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash&lt;br /&gt;
|}&lt;br /&gt;
*For primary stats every point increases the stat by 1/10th of the base value (but always between 6 and 10).&lt;br /&gt;
&lt;br /&gt;
===Colored Charts===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resistances&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
!Fire&lt;br /&gt;
!Cold&lt;br /&gt;
!Elec&lt;br /&gt;
!Wind&lt;br /&gt;
!Holy&lt;br /&gt;
!Dark&lt;br /&gt;
!Crushing&lt;br /&gt;
!Slashing&lt;br /&gt;
!Piercing&lt;br /&gt;
|-&lt;br /&gt;
!Arthropod&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Avion&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Beast&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Celestial&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Daimon&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Humanoid&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Reptilian&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Sprite&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Undead&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Total&lt;br /&gt;
!125&lt;br /&gt;
!75&lt;br /&gt;
!150&lt;br /&gt;
!100&lt;br /&gt;
!0&lt;br /&gt;
! -50&lt;br /&gt;
!25&lt;br /&gt;
!50&lt;br /&gt;
!0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PAB_Per_Upgrade.PNG|Primary Attributes gained with each crystal upgrade&lt;br /&gt;
Resist_Per_Upgrade.PNG|Resistances gained with each crystal upgrade; Appears to round down&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Morale== &lt;br /&gt;
Each monster has up to 12,000 points of morale that gradually decay over time at a base rate of ~33 per hour, lasting roughly 15 days. Morale solely affects a monster&#039;s ability to bring [[#Gifts|gifts]] to its owner. Freshly created monsters start with 0 morale.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Morale Color&lt;br /&gt;
!Morality&lt;br /&gt;
!Affect&lt;br /&gt;
|-&lt;br /&gt;
|Green || 6,000 - 12,000 || +25% chance&lt;br /&gt;
|-&lt;br /&gt;
|Yellow || 3,000 - 5,999 || Normal chance&lt;br /&gt;
|-&lt;br /&gt;
|Red || 1 - 2,999 || -50% chance&lt;br /&gt;
|-&lt;br /&gt;
|Empty || 0 || 0% chance (any held gifts are lost and no new ones can be gotten)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Morale can be raised by feeding monsters [[crystals]] or Happy Pills. Crystals restore morale based on how many are spent (roughly 500 + 2.5*N) and pills restore 6,000.&lt;br /&gt;
&lt;br /&gt;
===Morale Drain Rate===&lt;br /&gt;
*&#039;&#039;&#039;Increased By&#039;&#039;&#039;:&lt;br /&gt;
**A [[#Food|starving]] monster will lose morale faster (50%?) than normal&lt;br /&gt;
*&#039;&#039;&#039;Decreased By&#039;&#039;&#039;:&lt;br /&gt;
**All Owned Monsters:&lt;br /&gt;
***[[Training]] Gentleman (5% per rank?)&lt;br /&gt;
***Players with a [[Stars#Gold_Star|Gold Star]] or higher have 50% drain rate&lt;br /&gt;
****These 2 bonuses stack multiplicatively&lt;br /&gt;
**Individual Monsters:&lt;br /&gt;
***Raising a monster&#039;s PL past 200 reduces its drain rate by 33%, this is further improved at PL 400 (50%), PL 700 (67%), and PL 1000 (75%)&lt;br /&gt;
***Every [[#Chaos_Upgrades|chaos level]] reduces the drain rate, capping at 50% if the monster reaches chaos level 240&lt;br /&gt;
*&#039;&#039;&#039;Stopped By&#039;&#039;&#039;:&lt;br /&gt;
**A monster that has not given a gift in 72+ hours will stop losing morale until it has delivered a gift&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;food&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;hunger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Hunger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Monsters consume food at a base rate of ~166 per hour and can be fed up to 12,000 food (3 days&#039; worth). Freshly created monsters start at 2,000 food.&lt;br /&gt;
&lt;br /&gt;
Monsters of different [[power level]]s require different foods:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Power Level]]&lt;br /&gt;
!Food Required&lt;br /&gt;
|-&lt;br /&gt;
|1 - 300 || Monster Chow&lt;br /&gt;
|-&lt;br /&gt;
|301 - 750 || Monster Edibles&lt;br /&gt;
|-&lt;br /&gt;
|751 - 2,250 || Monster Cuisine&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit of food restores up to 1,000 points. Food can be fed 1 unit at a time or a &amp;quot;max&amp;quot; amount which will only use as much food as possible without being wasteful (stopping before whichever unit does not restore a full 1,000) unless the monster has less than 1,000 hunger. Higher tier food [[items]] drop more frequently on higher [[difficulties]] (capping at 40%/30%/30% on IWBTH).&lt;br /&gt;
&lt;br /&gt;
===Hunger Rate===&lt;br /&gt;
*Hunger rate can be slowed (up to halved?) via Culinarian [[Training]].&lt;br /&gt;
*Players with a [[Stars#Gold_Star|Gold Star]] will halve their monsters&#039; hunger rate.&lt;br /&gt;
**These 2 bonuses stack (to 75%? reduced hunger).&lt;br /&gt;
&lt;br /&gt;
===Starving===&lt;br /&gt;
*A starving monster will lose [[#Morale|morale]] 50%(?) quicker.&lt;br /&gt;
*After 180 days of starving a monster will cease to participate in [[battles]] and will be un-named.&lt;br /&gt;
**Monsters that are 500 [[PL]] or higher are immune to this.&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
[[Image:Monster Gift.PNG|thumb|Monster Gift notification.]]&lt;br /&gt;
Player-created monsters have a chance of bringing [[The_Forge#Materials|materials]] to their owner. Monsters can hold up to 3 gifts (further doubled by the Scavenging [[#Chaos Upgrades|chaos upgrade]]).&lt;br /&gt;
&lt;br /&gt;
===Chances===&lt;br /&gt;
The chance to receive a gift is based on how many battles a monster has won since they last delivered a gift, modified by their [[#Morale|morale]] (updated dynamically; a monster that goes from yellow morale to green may bring a gift as soon as they are fed the crystals/pills). A monster can give gifts up to once per hour.&lt;br /&gt;
&lt;br /&gt;
[[Skills#Universal_Skills|Fleeing]] from battle counts as a win for all of the monsters in that round.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;&#039;Battles won&#039;&#039;&#039;&amp;quot; does NOT count:&lt;br /&gt;
*Deaths to a player&#039;s own monsters&lt;br /&gt;
**There is a cooldown on how often a player can count as a repeat win&lt;br /&gt;
*[[Abilities#Tier_11|Spark of Life]] being triggered&lt;br /&gt;
&lt;br /&gt;
===Power Level&#039;s Effect On Gifts===&lt;br /&gt;
[[Power Level]] helps with the quality of the gift. Whenever a player receives a graded material, its quality is determined as such:&lt;br /&gt;
&amp;lt;s&amp;gt;&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Gift Quality Roll&#039;&#039;&#039; = random(1..1000) + Power_Level&amp;lt;/pre&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
A roll of 500?+ is needed for medium-grade and 1500?+ for high-grade. At PL 750? low-grades will no longer be received and the chance to receive a high-grade starts at 500?. At PL 1499? the chance to receive a high-grade maxes out. PL has no effect on what gifts are received otherwise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Gift List&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Distribution Ratio===&lt;br /&gt;
Graded materials are gifted at a ratio of 2:1:1:1 in Metal:Cloth:Leather:Wood.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Monster Stats]]&lt;br /&gt;
*[[Monster Lab Bestiary]] - Includes the top 50 monsters&lt;br /&gt;
*[[HentaiVerse Bestiary]]&lt;br /&gt;
*[[The Forge]]&lt;br /&gt;
*[[Grindfest]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Monster_Lab&amp;diff=29972</id>
		<title>Monster Lab</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Monster_Lab&amp;diff=29972"/>
		<updated>2014-07-01T17:06:21Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* Skill Editor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Monster Lab Mainpage.PNG|thumb|The Monster Lab Mainpage.]]&lt;br /&gt;
[http://hentaiverse.org/?s=Bazaar&amp;amp;ss=ml The Monster Lab] allows the players to create custom monsters that any player can then encounter during [[battles]]. Monsters are primarily created to bring [[#Gifts|gifts]] to their owner as they do not assist the player in any other way.&lt;br /&gt;
&lt;br /&gt;
==Monster Creation==&lt;br /&gt;
[[Image:Monster Creation.JPG|thumb|Monster Creation page.]]&lt;br /&gt;
A monster slot is needed in order to create a new monster; such slots can be unlocked using [[Tokens|Chaos Tokens]]. A new monster is created by giving it a name, a base class, and a melee attack damage type. Players may choose from any of the 13 monster classes, each with their own strengths and weaknesses. Up to 100 monster slots can be unlocked; [[donators]] get up to 200.&lt;br /&gt;
&lt;br /&gt;
===Naming===&lt;br /&gt;
Monsters can only be named once they reach a Power Level of 25 ([[#Monster Stats &amp;amp; Power Level|see below]]). Some guidelines should be followed regarding the name of the monsters:&lt;br /&gt;
&lt;br /&gt;
*Maximum of 30 characters&lt;br /&gt;
*No gibberish&lt;br /&gt;
*No misspellings of existing monsters&#039; names&lt;br /&gt;
*No misleading names (e.g. &amp;quot;Weak Against Holy&amp;quot; or &amp;quot;Bob the Dragon&amp;quot; on a non-dragon monster)&lt;br /&gt;
*Only 1 monster should be named directly after an E-Hentai user&lt;br /&gt;
*No racist or hateful names&lt;br /&gt;
*No typographically similar numerical substitutions on names of existing monsters (that is, o=0 and i=1=l, space=hyphen)&lt;br /&gt;
**No consecutive spaces or hyphens&lt;br /&gt;
**Spaces and hyphens cannot be next to each other&lt;br /&gt;
**Cannot start or end with hyphens&lt;br /&gt;
**Maximum 5 spaces or hyphens per name&lt;br /&gt;
&lt;br /&gt;
===Costs &amp;amp; Deleting===&lt;br /&gt;
*The Nth monster slot costs &#039;&#039;roundup(1 + (N - 1)^1.2)&#039;&#039; Chaos Tokens to unlock.&lt;br /&gt;
**[[Donators]] at or above the Gold Star level get two slots per unlock. Slots unlocked before donating are retroactively doubled.&lt;br /&gt;
&lt;br /&gt;
*Monsters can be renamed and deleted for free.&lt;br /&gt;
**Once a monster reaches PL 250 these actions can no longer be taken.&lt;br /&gt;
**Deleting a monster only frees up the slot, nothing else is refunded.&lt;br /&gt;
&lt;br /&gt;
==Monster Stats &amp;amp; Power Level==&lt;br /&gt;
[[Image:Monster Stats.PNG|thumb|Monster Stats page.]]&lt;br /&gt;
Monsters can be strengthened by their owner by using [[crystals]]. The monster&#039;s Power Level (PL) will rise with each [[Monster Stats|stat]] upgrade. As crystals are used to increase a monster&#039;s attributes the cost of subsequent increases in that stat goes up.&lt;br /&gt;
&lt;br /&gt;
===Upgrading===&lt;br /&gt;
[[Image:fire.png]] = Not enough crystals to upgrade, or the stat is maxed out&lt;br /&gt;
&lt;br /&gt;
[[Image:fire_a.png]] = Enough crystals to upgrade, simply click on it to spend the crystals&lt;br /&gt;
&lt;br /&gt;
Mousing over either of these will show the name and number of crystals needed for the next upgrade.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Where &#039;&#039;N&#039;&#039; is the number of times a stat has been upgraded so far&lt;br /&gt;
|-&lt;br /&gt;
!Stat type&lt;br /&gt;
!Crystal cost to upgrade&lt;br /&gt;
!PL increase per upgrade&lt;br /&gt;
!Total PL (per stat)&lt;br /&gt;
!Cap (per stat)&lt;br /&gt;
|- &lt;br /&gt;
!Primary&lt;br /&gt;
|round(50 * 1.555079154^N) || 3 + (N * 0.5) || 3 * (N + 1) + Roundup(N * (N + 1) / 4) || +25&lt;br /&gt;
|- &lt;br /&gt;
!Elemental&lt;br /&gt;
|round(10 * 1.26485522^N) || Rounddown(1 + (N * 0.1) || - || +50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is currently no way to increase a monster&#039;s Piercing, Crushing, or Slashing defenses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
====Costs and Results====&lt;br /&gt;
=====Attribute PL contributions=====&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
|+ Chart of PL benefits from maximizing a single attribute, where the base number can be found [[Monster_Lab#Monster_Classes|below]]&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Monster Class&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | Primary Attributes&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | Elemental Resistances&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Maximum&amp;lt;br/&amp;gt;PL &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | = (25 - base)*(3 + (25 - base - 1) /2)&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | = 75 - base&lt;br /&gt;
|-&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! FIRE !! COLD !! ELEC !! WIND !! HOLY !! DARK !! &amp;lt;s&amp;gt;SOUL&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Arthropod&lt;br /&gt;
| 187 || 250 || 207 || 150 || 273 || 273&lt;br /&gt;
| 50 || 100 || 50 || 50 || 75 || 75 || 75&lt;br /&gt;
| 1815&lt;br /&gt;
|-&lt;br /&gt;
! Avion&lt;br /&gt;
| 250 || 187||88||273||228||250&lt;br /&gt;
| 100||75||25||125||75||75||75&lt;br /&gt;
| 1826&lt;br /&gt;
|-&lt;br /&gt;
! Beast&lt;br /&gt;
|187||168||168||207||297||322&lt;br /&gt;
|100||50||75||25||75||75||75&lt;br /&gt;
|1824&lt;br /&gt;
|-&lt;br /&gt;
! Celestial&lt;br /&gt;
|250||250||150||250||150||187&lt;br /&gt;
|50||50||50||50||25||125||100&lt;br /&gt;
|1687&lt;br /&gt;
|-&lt;br /&gt;
! Daimon&lt;br /&gt;
|168||168||187||273||228||250&lt;br /&gt;
|50||50||50||50||125||25||100&lt;br /&gt;
|1724&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
|150||250||297||168||250||228&lt;br /&gt;
|25||125||50||100||75||75||75&lt;br /&gt;
|1868&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
|297||228||228||273||187||117&lt;br /&gt;
|25||25||25||25||50||50||125&lt;br /&gt;
|1655&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
|150||187||297||117||322||348&lt;br /&gt;
|50||50||100||100||75||75||75&lt;br /&gt;
|1946&lt;br /&gt;
|-&lt;br /&gt;
! Humanoid&lt;br /&gt;
|250||150||187||250||187||207&lt;br /&gt;
|75||75||75||75||75||100||75&lt;br /&gt;
|1781&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
|150||207||273||207||273||297&lt;br /&gt;
|25||25||150||25||25||75||25&lt;br /&gt;
|1757&lt;br /&gt;
|-&lt;br /&gt;
! Reptilian&lt;br /&gt;
|207||150||228||187||228||273&lt;br /&gt;
|50||125||50||75||75||75||75&lt;br /&gt;
|1798&lt;br /&gt;
|-&lt;br /&gt;
! Sprite&lt;br /&gt;
|297||117||117||322||207||228&lt;br /&gt;
|50||50||50||50||50||125||75&lt;br /&gt;
|1738&lt;br /&gt;
|-&lt;br /&gt;
! Undead&lt;br /&gt;
|150||207||273||150||322||322&lt;br /&gt;
|125||25||25||25||150||25||75&lt;br /&gt;
|1874&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
===Monster PL vs. Player Level===&lt;br /&gt;
*A monster must have a PL of at least 25 to participate in [[battles]].&lt;br /&gt;
*Monsters give an additional [[EXP]] bonus of (1 + PL / 200).&lt;br /&gt;
*Monsters give additional [[Loot_Drop_Rolls|loot drop chance]] as ((PL - 500) / 50), capped at 15%.&lt;br /&gt;
*It is possible for players to fight monsters that they have created.&lt;br /&gt;
*For the PL cap calculation, a player&#039;s &#039;&#039;effective level&#039;&#039; (current level + [[HentaiVerse_Settings#Challenge_Level|difficulty modifier]]) is used .&lt;br /&gt;
*The system is biased towards picking monsters that are closer to the player&#039;s PL cap. The maximum PL of monsters that a player can face is:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Player&#039;s Level + [[HentaiVerse_Settings#Challenge_Level|Difficulty Modifier]]&lt;br /&gt;
!Max Monster PL&lt;br /&gt;
|-&lt;br /&gt;
|1-99 || Player&#039;s effective level?&lt;br /&gt;
|-&lt;br /&gt;
|100+ || ((Player&#039;s effective level) ^ 1.27) - 247?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Important Power Levels===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Power&amp;lt;br&amp;gt;Level&lt;br /&gt;
!Effects&lt;br /&gt;
|-&lt;br /&gt;
|25 || Unlocks naming and becomes active in [[battles]] once named&lt;br /&gt;
|-&lt;br /&gt;
|200 || &lt;br /&gt;
*Unlocks second Skill Attack&lt;br /&gt;
*[[Morale]] drain reduced by 1.5x&lt;br /&gt;
|-&lt;br /&gt;
|250 || Renaming and Deleting are no longer possible&lt;br /&gt;
|-&lt;br /&gt;
|400 || &lt;br /&gt;
*Unlocks Spirit Attack&lt;br /&gt;
*Morale drain reduced by 2x&lt;br /&gt;
|-&lt;br /&gt;
|499? || Gifts may now include High-Grade materials&lt;br /&gt;
|-&lt;br /&gt;
|700 || Morale drain reduced by 3x&lt;br /&gt;
|-&lt;br /&gt;
|750? || Low-Grade materials can no longer be gifts&lt;br /&gt;
|-&lt;br /&gt;
|1,000 || Morale drain reduced by 4x&lt;br /&gt;
|-&lt;br /&gt;
|1,005 || All Chaos Upgrades are available&lt;br /&gt;
|-&lt;br /&gt;
|1,499? || Mid-Grade materials can no longer be gifts (100% are High-Grade)&lt;br /&gt;
|-&lt;br /&gt;
|2,250 || Power Level cap reached&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skill Editor==&lt;br /&gt;
[[Image:Skill Editor.PNG|thumb|The Skill Editor page.]]&lt;br /&gt;
Monsters get skills when they are created, at PL 200, and at PL 400. &lt;br /&gt;
*Skill names need to be set before monsters can use them.&lt;br /&gt;
**Skills names must be between 3 and 30 characters long and contain only alphanumeric characters, hyphens, and spaces.&lt;br /&gt;
*The initial skill has the same damage type as the monster&#039;s main attack, and costs 50% MP.&lt;br /&gt;
**Monsters with a physical attack damage type gets a Physical type skill (which is boosted by DEX), while those with an elemental attack type get an Magical type skill (which is boosted by INT).&lt;br /&gt;
*Additional skills at PL 200 and PL 400 have following characteristics:&lt;br /&gt;
**The skill at PL 200 costs 100% MP and is more powerful than the initial skill.&lt;br /&gt;
**The skill at PL 400 costs 100% SP and is more powerful than both MP skills.&lt;br /&gt;
**Some monster classes can choose between physical and magical skills. The [[damage type]] can also be changed.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Monster Class || Skill Type || [[Damage Type]] || Power&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Arthropod&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Avion&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Beast  &lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Celestial   &lt;br /&gt;
| Physical || Basic || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Holy || 80&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Holy/Void || 120&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Daimon    &lt;br /&gt;
| Physical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Dark/Void || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Dragonkin     &lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Crushing/Fire || 50&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Elemental&lt;br /&gt;
| Magical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire/Elec/Wind/Cold || 60&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire/Elec/Wind/Cold || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Giant&lt;br /&gt;
| Physical || Basic || 10&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic || 50&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Humanoid&lt;br /&gt;
| Physical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing/Crushing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Slashing/Crushing&amp;lt;br&amp;gt;/Fire/Wind/Elec/Cold || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Mechanoid&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Reptilian&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Sprite&lt;br /&gt;
| Physical || Basic || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Fire/Elec/Wind/Cold || 100&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Void || 150 &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Undead &lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Crushing/Slashing/Dark || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chaos Upgrades==&lt;br /&gt;
Monsters can be further upgraded using [[Tokens|chaos tokens]]. This will not change the monster&#039;s PL but does increase its &amp;quot;chaos level&amp;quot;.&lt;br /&gt;
*Available upgrades depend on PL of monster (every 5 PL unlocks another rank of at least 1 upgrade), and is shown in light blue blocks. Unavailable upgrades are shown in while blocks.&lt;br /&gt;
*The number of tokens required for an upgrade equals the number of next upgrade. (i.e. the Nth upgrade requires N tokens). Upgraded stats are shown in yellow.&lt;br /&gt;
*Each upgrade has 20 ranks. It takes 210 tokens to fully rank up an upgrade. Thus, it takes 2520 chaos tokens to fully upgrade one monster.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name || Related Stats&lt;br /&gt;
|-&lt;br /&gt;
|Scavenging || Increases chance for double [[#Gifts|gift]] by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Brutality || Increases monster damage by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Swiftness || Increases monster attack speed by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Accuracy || Increases monster accuracy by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Precision || Decreases effective target evade/block by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Overpower || Decreases effective target parry/resist by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude || Increases monster health by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Interception || Increases monster parry by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Dissipation || Increases monster resist by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Evasion || Increases monster evade by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Defense || Increases monster physical mitigation by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Warding || Increases monster magical mitigation by 1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crystal List==&lt;br /&gt;
Use these to increase a [[Monster Stats|monster&#039;s stats]] as follows.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Crystal !! Stat increased&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Vigor || Strength&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Finesse || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Swiftness || Agility&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Fortitude || Endurance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Cunning || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Knowledge || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Flames || [[Fire]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Frost || [[Cold]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Lightning || [[Elec]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Tempest || [[Wind]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Devotion || [[Holy]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Corruption || [[Dark]] resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monster Classes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Monster Class&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Starting Attributes&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Resistances&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Neutral&amp;lt;br /&amp;gt;(0)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaknesses&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Damage Types&lt;br /&gt;
|- style=&amp;quot;font-size: 0.8em&amp;quot;&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! Major&amp;lt;br /&amp;gt;(75) !! Minor&amp;lt;br /&amp;gt;(50) !! Light&amp;lt;br /&amp;gt;(25)&lt;br /&gt;
! Light&amp;lt;br /&amp;gt;(-25) !! Minor&amp;lt;br /&amp;gt;(-50) !! Major&amp;lt;br /&amp;gt;(-75)&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Arthropods are a diverse phylum of invertebrate animals distinguished by having a segmented body with jointed appendages, encased in a hard exoskeleton. Variants include insects, spiders and scorpions, and they exist in many different forms and sizes. Remains of humanoid Arthropods have been discovered in old ruins, but it is unknown whether such animals still exist, and whether or not they are intelligent. Arthropods are typically equipped with crushing melee attacks using claws and similar appendages, or piercing attacks with stingers. There are rumors of massive mutated members of the species, large enough to crush other creatures with the sheer bulk of their bodies. Their natural armor provides a high degree of resistance against slashing attacks, but they are vulnerable to blunt weapons. The exoskeleton provides a heightened defense against most elemental attacks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Arthropod&amp;lt;/span&amp;gt;&lt;br /&gt;
| 80 || 50 || 70 || 100 || 40 || 40&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || [[Fire]], [[Wind]], [[Elec]], Slash &lt;br /&gt;
| [[Holy]], [[Dark]], Pierce&lt;br /&gt;
| [[Cold]], Crush || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Crush, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Avions, also known as Aves or simply Birds, are a class of vertebrate endothermic animals distinguished by having wings. Variations exists, but typical Avions are bipedal with strong talons on their feet, covered in feathers, and equipped with a powerful beak. All Avions in the HentaiVerse have the ability to fly; non-flying birdlike creatures are classified as Beasts. Avions can specialize into using their beak for piercing attacks or talons for slashing attacks. The superior mobility and keen eyesight of higher level avions let them accurately target weak or unprotected parts of their opponent, giving them a high chance of scoring critical hits or temporarily cripple the target. While fast and agile, they do not have strong physical defenses. Due to their feather-covered body and flying nature, they are weak to fire and wind-based magicks. The fact that they are not grounded does however mean that they are resistant to electrical attacks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Avion&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 80 || 140 || 40 || 60 || 50&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Elec, Pierce &lt;br /&gt;
| Cold, Holy, Dark, Crush, Slash&lt;br /&gt;
| Fire || Wind || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Beasts cover the wide range of vertebrate air-breathing animals known as Mammals. There are many variations in this class, but the majority are quadrupeds of sizes varying from smaller than mice to larger than elephants. Beasts are typically either covered in fur or feathers, or more rarely, clad in a thick hairless hide. The fur makes them somewhat weak to fire-based magicks, but resistant to wind- and cold-based attacks. Most have average defense against physical weapons, but some have evolved a hard armor of keratin around vital points which heightens these defenses significantly. Their natural range of weapons allow them to bite down with sharp teeth, shred their foes with large claws, and impale them on pointy tusks. The most powerful beasts can simply use the sheer bulk of their body to crush a target. Rumors persist about terrible Beasts corrupted beyond all recognition with dark magicks, but those who have encountered them are not in a state to give a coherent description of their abilities.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Beast&amp;lt;/span&amp;gt;&lt;br /&gt;
| 80 || 90 || 90 || 70 || 30 || 20&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Wind, Cold, Crush&lt;br /&gt;
| Elec, Holy, Dark, Slash, Pierce&lt;br /&gt;
| Fire || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Celestials are supernatural divine beings that reside on a different plane of existence. From time to time, some of these beings enter our world for reasons they usually choose not to divulge to outsiders. While worshiped by some individuals and groups as inherently good, it is suspected that those who leave have their own agendas that do not necessarily mesh well with that ideal. Appearing as lithe humanoid creatures who refuse to wear any form of armor, they have below average resistance to most physical attacks but make up for it with high agility. They have high resistance to elemental magicks, and are nearly impervious to divine attacks. They are however very weak against forbidden magicks, and their spiritual nature makes them somewhat more susceptible to soul-based magicks. Celestials can use a wide variety of humanoid armaments, but for unknown reasons they do not employ piercing weapons in their arsenal. Higher level celestials can imbue their weapons with pure divine power that lets their melee attacks deal holy damage.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Celestial&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 50 || 100 || 50 || 100 || 80&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Holy&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash, Pierce&lt;br /&gt;
| Dark || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Daimons are supposedly corporeal manifestations of impure and often malevolent supernatural spirits that, some say, originate from the same plane of existence as Celestials. Their exact nature and relation to Celestials is however unknown. These spirits can take on any number of different appearances, but tend to choose one specifically tailored to the fears of their opponent. To allow for this shape changing capability, they do not wear any armor or use any other form of humanoid weaponry. This leaves them weak to physical attacks. Like Celestials, they have high resistances to elemental magicks and are somewhat susceptible to soul-based attacks. They are almost impervious to forbidden magicks, but highly vulnerable to divine attacks. Instead of forged weapons, these creatures take advantage of their physical malleability to reshape parts of their own body into blade-like weapons or sharp implements that they use for slashing and stabbing attacks. Higher level daimons are said to be able to conjure weapons of pure darkness that can bypass all defenses not specially enchanted to withstand it.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Daimon&amp;lt;/span&amp;gt;&lt;br /&gt;
| 90 || 90 || 80 || 40 || 60 || 50&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Dark&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash, Pierce&lt;br /&gt;
| Holy || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Dragonkin consist of Dragons, Drakes, and all other creatures that could be mistaken for giant flying fire-breathing lizards. That is however somewhat of an over-simplification as not all Dragonkin can fly, while breath attacks are not always fire, and are only fully developed in mature members of the species.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Dragonkin&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 50 || 30 || 90 || 50 || 60&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Elec, Crush, Slash&lt;br /&gt;
| Holy, Dark, Pierce&lt;br /&gt;
| Wind || Cold || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Elementals are metaphysical beings that manifest as crystalline beings of pure elemental energy. It is thought that they can change between different elemental forms at will, but this has never been observed in battle.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Elemental&amp;lt;/span&amp;gt;&lt;br /&gt;
| 30 || 60 || 60 || 40 || 80 || 120&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; ||  Fire, Cold, Elec, Wind, Holy, Dark&lt;br /&gt;
| Slash&lt;br /&gt;
| Crush, Pierce || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Fire, Elec, Wind, Cold&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Giants are huge, slow and stupid. The only reason they still thrive as a species is their extreme natural aggression and immense strength, combined with the fact that they are highly amused by smashing anything they can get a hold of.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Giant&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 80 || 30 || 120 || 20 || 10&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Crush&lt;br /&gt;
| Holy, Dark, Slash&lt;br /&gt;
| Elec, Wind, Pierce || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Humanoids comprise the various intelligent bipedal primates found in the world. While they have no notable supernatural powers nor beastlike strength, and are largely covered in a soft and delicate skin which grants only minor protection from the elements, a variety of armor and weapons fill the gaps in their natural defenses and give them a surprisingly large amount of flexibility in their offensive capabilities.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Humanoid&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 100 || 80 || 50 || 80 || 70&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| &#039;&#039;All but Dark&#039;&#039;&lt;br /&gt;
| Dark || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Mechanoids are essentially living machines, remnants of ancient and highly advanced civilizations. The art of making such machinations has been long lost, but many still roam the world, oblivious of the fate that has befallen their deceased masters. Many variants of Mechanoids exist, from large bipedal machines forged for destruction to smaller humanoid builds created for peaceful purposes. Some were originally fitted with a wide variety of weaponry, but due to wear and lack of maintenance, most of the Mechanoids that are still functional equip themselves with simple melee weapons. These are typically blade- and spike-shaped attachments in place of a limb or other tool. There are however rumors of terrible machines that are capable of searing a creature to the bones with a stream of fire, or shatter their bodies with a torrent of deadly metal. Mechanoids are highly resistant to wind and cold-based magicks, and due to their artificial nature, they are almost impervious to divine and soul-based attacks. Their internal systems are however highly vulnerable to electrical shocks. Most have armor worn brittle with age, but stories of preserved heavily armored variants are told by the few who are fortunate enough to survive such an encounter.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Mechanoid&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 70 || 40 || 70 || 40 || 30&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Wind, Holy, Slash, Pierce&lt;br /&gt;
| Dark, Crush&lt;br /&gt;
| &amp;amp;nbsp; || Elec || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Reptilians are cold-blooded creatures that thrive in and near water. They comprise animals like crocodiles, snakes, turtles and lizards, but also intelligent biped humanoid variants that have evolved independently of their fellow primates. Their skin is covered in scales or scutes, and some have hardened shells covering parts of their bodies.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Reptilian&amp;lt;/span&amp;gt;&lt;br /&gt;
| 70 || 100 || 60 || 80 || 60 || 40&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; ||Fire, Elec, Crush, Slash&lt;br /&gt;
| Wind, Holy, Dark, Pierce&lt;br /&gt;
| &amp;amp;nbsp; || Cold || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Sprites are diminutive beings that seldom get involved in the Big World, preferring to remain with their own kin in the hidden places of the land where nature is still thick and undisturbed. Only a small minority choose to seek out the human world, where their high intelligence and small size make them excel for many tasks, ranging from accounting to assassination. Sprites are not a single species, but most of the big folk will be hard pressed to tell a pixie apart from a faery. They are commonly armed with using tiny swords and rapiers, and while they do not have much strength to put behind a thrust, their ability to seek out the most vulnerable parts of a target still make them a force to be reckoned with. Higher level Sprites can also master powerful magicks, and many an unwary adventurer have engaged them recklessly only to be sent to an early grave. Physically weak, the best way of dealing with them is swatting them with a crushing attack, but they are fast and hard to hit. Their tiny size also make them difficult to hit them with stabbing weapons. All Sprites have some resistance to elemental magicks, and depending on their natural affinity they can even be fully impervious to some elements. They are however naturally weak to the forbidden magicks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Sprite&amp;lt;/span&amp;gt;&lt;br /&gt;
| 30 || 120 || 120 || 20 || 70 || 60&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Holy, Pierce&lt;br /&gt;
| Slash&lt;br /&gt;
| Crush || Dark || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Undeads are animated necrotic remnants of living beings, cursed to an eternal lifeless existence with no warmth or joy. They range from mindless brutes such as zombies and animated skeletons, to higher undeads that have preserved parts of their mind but lost their soul, like liches, vampires and banshees. Having no need to maintain a body temperature and no vital processes that can be disturbed by electricity, undeads are highly resistant to cold and electrical magicks. Being born from darkness itself also makes them impervious to forbidden magicks, but they are vulnerable to divine attacks and fire magicks. Piercing attacks are ineffective due to a lack of weak points, while crushing or cutting off limbs works reasonably well. Mindless undeads tend to use simple melee implements like swords, or just crush their targets using their own limbs. Higher level undeads can use more sophisticated weaponry, and some even master deadly forms of forbidden magicks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Undead&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 70 || 40 || 100 || 20 || 20&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Cold, Elec, Wind, Dark, Crush, Pierce&lt;br /&gt;
| Slash&lt;br /&gt;
| &amp;amp;nbsp; || Fire, Holy || &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash&lt;br /&gt;
|}&lt;br /&gt;
*For primary stats every point increases the stat by 1/10th of the base value (but always between 6 and 10).&lt;br /&gt;
&lt;br /&gt;
===Colored Charts===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resistances&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
!Fire&lt;br /&gt;
!Cold&lt;br /&gt;
!Elec&lt;br /&gt;
!Wind&lt;br /&gt;
!Holy&lt;br /&gt;
!Dark&lt;br /&gt;
!Crushing&lt;br /&gt;
!Slashing&lt;br /&gt;
!Piercing&lt;br /&gt;
|-&lt;br /&gt;
!Arthropod&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Avion&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Beast&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Celestial&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Daimon&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Humanoid&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Reptilian&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Sprite&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Undead&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Total&lt;br /&gt;
!125&lt;br /&gt;
!75&lt;br /&gt;
!150&lt;br /&gt;
!100&lt;br /&gt;
!0&lt;br /&gt;
! -50&lt;br /&gt;
!25&lt;br /&gt;
!50&lt;br /&gt;
!0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PAB_Per_Upgrade.PNG|Primary Attributes gained with each crystal upgrade&lt;br /&gt;
Resist_Per_Upgrade.PNG|Resistances gained with each crystal upgrade; Appears to round down&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Morale== &lt;br /&gt;
Each monster has up to 12,000 points of morale that gradually decay over time at a base rate of ~33 per hour, lasting roughly 15 days. Morale solely affects a monster&#039;s ability to bring [[#Gifts|gifts]] to its owner. Freshly created monsters start with 0 morale.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Morale Color&lt;br /&gt;
!Morality&lt;br /&gt;
!Affect&lt;br /&gt;
|-&lt;br /&gt;
|Green || 6,000 - 12,000 || +25% chance&lt;br /&gt;
|-&lt;br /&gt;
|Yellow || 3,000 - 5,999 || Normal chance&lt;br /&gt;
|-&lt;br /&gt;
|Red || 1 - 2,999 || -50% chance&lt;br /&gt;
|-&lt;br /&gt;
|Empty || 0 || 0% chance (any held gifts are lost and no new ones can be gotten)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Morale can be raised by feeding monsters [[crystals]] or Happy Pills. Crystals restore morale based on how many are spent (roughly 500 + 2.5*N) and pills restore 6,000.&lt;br /&gt;
&lt;br /&gt;
===Morale Drain Rate===&lt;br /&gt;
*&#039;&#039;&#039;Increased By&#039;&#039;&#039;:&lt;br /&gt;
**A [[#Food|starving]] monster will lose morale faster (50%?) than normal&lt;br /&gt;
*&#039;&#039;&#039;Decreased By&#039;&#039;&#039;:&lt;br /&gt;
**All Owned Monsters:&lt;br /&gt;
***[[Training]] Gentleman (5% per rank?)&lt;br /&gt;
***Players with a [[Stars#Gold_Star|Gold Star]] or higher have 50% drain rate&lt;br /&gt;
****These 2 bonuses stack multiplicatively&lt;br /&gt;
**Individual Monsters:&lt;br /&gt;
***Raising a monster&#039;s PL past 200 reduces its drain rate by 33%, this is further improved at PL 400 (50%), PL 700 (67%), and PL 1000 (75%)&lt;br /&gt;
***Every [[#Chaos_Upgrades|chaos level]] reduces the drain rate, capping at 50% if the monster reaches chaos level 240&lt;br /&gt;
*&#039;&#039;&#039;Stopped By&#039;&#039;&#039;:&lt;br /&gt;
**A monster that has not given a gift in 72+ hours will stop losing morale until it has delivered a gift&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;food&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;hunger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Hunger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Monsters consume food at a base rate of ~166 per hour and can be fed up to 12,000 food (3 days&#039; worth). Freshly created monsters start at 2,000 food.&lt;br /&gt;
&lt;br /&gt;
Monsters of different [[power level]]s require different foods:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Power Level]]&lt;br /&gt;
!Food Required&lt;br /&gt;
|-&lt;br /&gt;
|1 - 300 || Monster Chow&lt;br /&gt;
|-&lt;br /&gt;
|301 - 750 || Monster Edibles&lt;br /&gt;
|-&lt;br /&gt;
|751 - 2,250 || Monster Cuisine&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit of food restores up to 1,000 points. Food can be fed 1 unit at a time or a &amp;quot;max&amp;quot; amount which will only use as much food as possible without being wasteful (stopping before whichever unit does not restore a full 1,000) unless the monster has less than 1,000 hunger. Higher tier food [[items]] drop more frequently on higher [[difficulties]] (capping at 40%/30%/30% on IWBTH).&lt;br /&gt;
&lt;br /&gt;
===Hunger Rate===&lt;br /&gt;
*Hunger rate can be slowed (up to halved?) via Culinarian [[Training]].&lt;br /&gt;
*Players with a [[Stars#Gold_Star|Gold Star]] will halve their monsters&#039; hunger rate.&lt;br /&gt;
**These 2 bonuses stack (to 75%? reduced hunger).&lt;br /&gt;
&lt;br /&gt;
===Starving===&lt;br /&gt;
*A starving monster will lose [[#Morale|morale]] 50%(?) quicker.&lt;br /&gt;
*After 180 days of starving a monster will cease to participate in [[battles]] and will be un-named.&lt;br /&gt;
**Monsters that are 500 [[PL]] or higher are immune to this.&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
[[Image:Monster Gift.PNG|thumb|Monster Gift notification.]]&lt;br /&gt;
Player-created monsters have a chance of bringing [[The_Forge#Materials|materials]] to their owner. Monsters can hold up to 3 gifts (further doubled by the Scavenging [[#Chaos Upgrades|chaos upgrade]]).&lt;br /&gt;
&lt;br /&gt;
===Chances===&lt;br /&gt;
The chance to receive a gift is based on how many battles a monster has won since they last delivered a gift, modified by their [[#Morale|morale]] (updated dynamically; a monster that goes from yellow morale to green may bring a gift as soon as they are fed the crystals/pills). A monster can give gifts up to once per hour.&lt;br /&gt;
&lt;br /&gt;
[[Skills#Universal_Skills|Fleeing]] from battle counts as a win for all of the monsters in that round.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;&#039;Battles won&#039;&#039;&#039;&amp;quot; does NOT count:&lt;br /&gt;
*Deaths to a player&#039;s own monsters&lt;br /&gt;
**There is a cooldown on how often a player can count as a repeat win&lt;br /&gt;
*[[Abilities#Tier_11|Spark of Life]] being triggered&lt;br /&gt;
&lt;br /&gt;
===Power Level&#039;s Effect On Gifts===&lt;br /&gt;
[[Power Level]] helps with the quality of the gift. Whenever a player receives a graded material, its quality is determined as such:&lt;br /&gt;
&amp;lt;s&amp;gt;&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Gift Quality Roll&#039;&#039;&#039; = random(1..1000) + Power_Level&amp;lt;/pre&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
A roll of 500?+ is needed for medium-grade and 1500?+ for high-grade. At PL 750? low-grades will no longer be received and the chance to receive a high-grade starts at 500?. At PL 1499? the chance to receive a high-grade maxes out. PL has no effect on what gifts are received otherwise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Gift List&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Distribution Ratio===&lt;br /&gt;
Graded materials are gifted at a ratio of 2:1:1:1 in Metal:Cloth:Leather:Wood.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Monster Stats]]&lt;br /&gt;
*[[Monster Lab Bestiary]] - Includes the top 50 monsters&lt;br /&gt;
*[[HentaiVerse Bestiary]]&lt;br /&gt;
*[[The Forge]]&lt;br /&gt;
*[[Grindfest]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Monster_Lab&amp;diff=29971</id>
		<title>Monster Lab</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Monster_Lab&amp;diff=29971"/>
		<updated>2014-07-01T16:56:56Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* Important Power Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Monster Lab Mainpage.PNG|thumb|The Monster Lab Mainpage.]]&lt;br /&gt;
[http://hentaiverse.org/?s=Bazaar&amp;amp;ss=ml The Monster Lab] allows the players to create custom monsters that any player can then encounter during [[battles]]. Monsters are primarily created to bring [[#Gifts|gifts]] to their owner as they do not assist the player in any other way.&lt;br /&gt;
&lt;br /&gt;
==Monster Creation==&lt;br /&gt;
[[Image:Monster Creation.JPG|thumb|Monster Creation page.]]&lt;br /&gt;
A monster slot is needed in order to create a new monster; such slots can be unlocked using [[Tokens|Chaos Tokens]]. A new monster is created by giving it a name, a base class, and a melee attack damage type. Players may choose from any of the 13 monster classes, each with their own strengths and weaknesses. Up to 100 monster slots can be unlocked; [[donators]] get up to 200.&lt;br /&gt;
&lt;br /&gt;
===Naming===&lt;br /&gt;
Monsters can only be named once they reach a Power Level of 25 ([[#Monster Stats &amp;amp; Power Level|see below]]). Some guidelines should be followed regarding the name of the monsters:&lt;br /&gt;
&lt;br /&gt;
*Maximum of 30 characters&lt;br /&gt;
*No gibberish&lt;br /&gt;
*No misspellings of existing monsters&#039; names&lt;br /&gt;
*No misleading names (e.g. &amp;quot;Weak Against Holy&amp;quot; or &amp;quot;Bob the Dragon&amp;quot; on a non-dragon monster)&lt;br /&gt;
*Only 1 monster should be named directly after an E-Hentai user&lt;br /&gt;
*No racist or hateful names&lt;br /&gt;
*No typographically similar numerical substitutions on names of existing monsters (that is, o=0 and i=1=l, space=hyphen)&lt;br /&gt;
**No consecutive spaces or hyphens&lt;br /&gt;
**Spaces and hyphens cannot be next to each other&lt;br /&gt;
**Cannot start or end with hyphens&lt;br /&gt;
**Maximum 5 spaces or hyphens per name&lt;br /&gt;
&lt;br /&gt;
===Costs &amp;amp; Deleting===&lt;br /&gt;
*The Nth monster slot costs &#039;&#039;roundup(1 + (N - 1)^1.2)&#039;&#039; Chaos Tokens to unlock.&lt;br /&gt;
**[[Donators]] at or above the Gold Star level get two slots per unlock. Slots unlocked before donating are retroactively doubled.&lt;br /&gt;
&lt;br /&gt;
*Monsters can be renamed and deleted for free.&lt;br /&gt;
**Once a monster reaches PL 250 these actions can no longer be taken.&lt;br /&gt;
**Deleting a monster only frees up the slot, nothing else is refunded.&lt;br /&gt;
&lt;br /&gt;
==Monster Stats &amp;amp; Power Level==&lt;br /&gt;
[[Image:Monster Stats.PNG|thumb|Monster Stats page.]]&lt;br /&gt;
Monsters can be strengthened by their owner by using [[crystals]]. The monster&#039;s Power Level (PL) will rise with each [[Monster Stats|stat]] upgrade. As crystals are used to increase a monster&#039;s attributes the cost of subsequent increases in that stat goes up.&lt;br /&gt;
&lt;br /&gt;
===Upgrading===&lt;br /&gt;
[[Image:fire.png]] = Not enough crystals to upgrade, or the stat is maxed out&lt;br /&gt;
&lt;br /&gt;
[[Image:fire_a.png]] = Enough crystals to upgrade, simply click on it to spend the crystals&lt;br /&gt;
&lt;br /&gt;
Mousing over either of these will show the name and number of crystals needed for the next upgrade.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Where &#039;&#039;N&#039;&#039; is the number of times a stat has been upgraded so far&lt;br /&gt;
|-&lt;br /&gt;
!Stat type&lt;br /&gt;
!Crystal cost to upgrade&lt;br /&gt;
!PL increase per upgrade&lt;br /&gt;
!Total PL (per stat)&lt;br /&gt;
!Cap (per stat)&lt;br /&gt;
|- &lt;br /&gt;
!Primary&lt;br /&gt;
|round(50 * 1.555079154^N) || 3 + (N * 0.5) || 3 * (N + 1) + Roundup(N * (N + 1) / 4) || +25&lt;br /&gt;
|- &lt;br /&gt;
!Elemental&lt;br /&gt;
|round(10 * 1.26485522^N) || Rounddown(1 + (N * 0.1) || - || +50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is currently no way to increase a monster&#039;s Piercing, Crushing, or Slashing defenses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
====Costs and Results====&lt;br /&gt;
=====Attribute PL contributions=====&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
|+ Chart of PL benefits from maximizing a single attribute, where the base number can be found [[Monster_Lab#Monster_Classes|below]]&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Monster Class&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | Primary Attributes&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | Elemental Resistances&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Maximum&amp;lt;br/&amp;gt;PL &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; | = (25 - base)*(3 + (25 - base - 1) /2)&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot; | = 75 - base&lt;br /&gt;
|-&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! FIRE !! COLD !! ELEC !! WIND !! HOLY !! DARK !! &amp;lt;s&amp;gt;SOUL&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Arthropod&lt;br /&gt;
| 187 || 250 || 207 || 150 || 273 || 273&lt;br /&gt;
| 50 || 100 || 50 || 50 || 75 || 75 || 75&lt;br /&gt;
| 1815&lt;br /&gt;
|-&lt;br /&gt;
! Avion&lt;br /&gt;
| 250 || 187||88||273||228||250&lt;br /&gt;
| 100||75||25||125||75||75||75&lt;br /&gt;
| 1826&lt;br /&gt;
|-&lt;br /&gt;
! Beast&lt;br /&gt;
|187||168||168||207||297||322&lt;br /&gt;
|100||50||75||25||75||75||75&lt;br /&gt;
|1824&lt;br /&gt;
|-&lt;br /&gt;
! Celestial&lt;br /&gt;
|250||250||150||250||150||187&lt;br /&gt;
|50||50||50||50||25||125||100&lt;br /&gt;
|1687&lt;br /&gt;
|-&lt;br /&gt;
! Daimon&lt;br /&gt;
|168||168||187||273||228||250&lt;br /&gt;
|50||50||50||50||125||25||100&lt;br /&gt;
|1724&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
|150||250||297||168||250||228&lt;br /&gt;
|25||125||50||100||75||75||75&lt;br /&gt;
|1868&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
|297||228||228||273||187||117&lt;br /&gt;
|25||25||25||25||50||50||125&lt;br /&gt;
|1655&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
|150||187||297||117||322||348&lt;br /&gt;
|50||50||100||100||75||75||75&lt;br /&gt;
|1946&lt;br /&gt;
|-&lt;br /&gt;
! Humanoid&lt;br /&gt;
|250||150||187||250||187||207&lt;br /&gt;
|75||75||75||75||75||100||75&lt;br /&gt;
|1781&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
|150||207||273||207||273||297&lt;br /&gt;
|25||25||150||25||25||75||25&lt;br /&gt;
|1757&lt;br /&gt;
|-&lt;br /&gt;
! Reptilian&lt;br /&gt;
|207||150||228||187||228||273&lt;br /&gt;
|50||125||50||75||75||75||75&lt;br /&gt;
|1798&lt;br /&gt;
|-&lt;br /&gt;
! Sprite&lt;br /&gt;
|297||117||117||322||207||228&lt;br /&gt;
|50||50||50||50||50||125||75&lt;br /&gt;
|1738&lt;br /&gt;
|-&lt;br /&gt;
! Undead&lt;br /&gt;
|150||207||273||150||322||322&lt;br /&gt;
|125||25||25||25||150||25||75&lt;br /&gt;
|1874&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
===Monster PL vs. Player Level===&lt;br /&gt;
*A monster must have a PL of at least 25 to participate in [[battles]].&lt;br /&gt;
*Monsters give an additional [[EXP]] bonus of (1 + PL / 200).&lt;br /&gt;
*Monsters give additional [[Loot_Drop_Rolls|loot drop chance]] as ((PL - 500) / 50), capped at 15%.&lt;br /&gt;
*It is possible for players to fight monsters that they have created.&lt;br /&gt;
*For the PL cap calculation, a player&#039;s &#039;&#039;effective level&#039;&#039; (current level + [[HentaiVerse_Settings#Challenge_Level|difficulty modifier]]) is used .&lt;br /&gt;
*The system is biased towards picking monsters that are closer to the player&#039;s PL cap. The maximum PL of monsters that a player can face is:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Player&#039;s Level + [[HentaiVerse_Settings#Challenge_Level|Difficulty Modifier]]&lt;br /&gt;
!Max Monster PL&lt;br /&gt;
|-&lt;br /&gt;
|1-99 || Player&#039;s effective level?&lt;br /&gt;
|-&lt;br /&gt;
|100+ || ((Player&#039;s effective level) ^ 1.27) - 247?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Important Power Levels===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Power&amp;lt;br&amp;gt;Level&lt;br /&gt;
!Effects&lt;br /&gt;
|-&lt;br /&gt;
|25 || Unlocks naming and becomes active in [[battles]] once named&lt;br /&gt;
|-&lt;br /&gt;
|200 || &lt;br /&gt;
*Unlocks second Skill Attack&lt;br /&gt;
*[[Morale]] drain reduced by 1.5x&lt;br /&gt;
|-&lt;br /&gt;
|250 || Renaming and Deleting are no longer possible&lt;br /&gt;
|-&lt;br /&gt;
|400 || &lt;br /&gt;
*Unlocks Spirit Attack&lt;br /&gt;
*Morale drain reduced by 2x&lt;br /&gt;
|-&lt;br /&gt;
|499? || Gifts may now include High-Grade materials&lt;br /&gt;
|-&lt;br /&gt;
|700 || Morale drain reduced by 3x&lt;br /&gt;
|-&lt;br /&gt;
|750? || Low-Grade materials can no longer be gifts&lt;br /&gt;
|-&lt;br /&gt;
|1,000 || Morale drain reduced by 4x&lt;br /&gt;
|-&lt;br /&gt;
|1,005 || All Chaos Upgrades are available&lt;br /&gt;
|-&lt;br /&gt;
|1,499? || Mid-Grade materials can no longer be gifts (100% are High-Grade)&lt;br /&gt;
|-&lt;br /&gt;
|2,250 || Power Level cap reached&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skill Editor==&lt;br /&gt;
[[Image:Skill Editor.PNG|thumb|The Skill Editor page.]]&lt;br /&gt;
Monsters get skills when they are created, at PL 200, and at PL 400. &lt;br /&gt;
*Skill names need to be set before monsters can use them.&lt;br /&gt;
**Skills names must be between 3 and 30 characters long and contain only alphanumeric characters, hyphens, and spaces.&lt;br /&gt;
*The initial skill has the same damage type as the monster&#039;s main attack, and costs 50% MP.&lt;br /&gt;
**Monsters with a physical attack damage type gets a Physical type skill (which is boosted by DEX), while those with an elemental attack type get an Magical type skill (which is boosted by INT).&lt;br /&gt;
*Additional skills at PL 200 and PL 400 have following characteristics:&lt;br /&gt;
**The skill at PL 200 costs 50% MP and is more powerful than the initial skill.&lt;br /&gt;
**The skill at PL 400 costs 100% SP and is more powerful than both MP skills.&lt;br /&gt;
**Some monster classes can choose between physical and magical skills. The [[damage type]] can also be changed.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Monster Class || Skill Type || [[Damage Type]] || Power&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Arthropod&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Piercing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Avion&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Beast  &lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Celestial   &lt;br /&gt;
| Physical || Basic || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Holy || 80&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Holy/Void || 120&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Daimon    &lt;br /&gt;
| Physical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Slashing/Piercing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Dark/Void || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Dragonkin     &lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Crushing/Fire || 50&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Elemental&lt;br /&gt;
| Magical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire/Elec/Wind/Cold || 60&lt;br /&gt;
|-&lt;br /&gt;
| Magical || Fire/Elec/Wind/Cold || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Giant&lt;br /&gt;
| Physical || Basic || 10&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Basic || 50&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Humanoid&lt;br /&gt;
| Physical || Basic || 30&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing/Crushing || 60&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Piercing/Slashing/Crushing&amp;lt;br&amp;gt;/Fire/Wind/Elec/Cold || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Mechanoid&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Reptilian&lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Piercing/Slashing || 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Sprite&lt;br /&gt;
| Physical || Basic || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Fire/Elec/Wind/Cold || 100&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Void || 150 &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;| Undead &lt;br /&gt;
| Physical || Basic || 20&lt;br /&gt;
|-&lt;br /&gt;
| Physical || Crushing/Slashing || 50&lt;br /&gt;
|-&lt;br /&gt;
| Physical/Magical || Crushing/Slashing/Dark || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chaos Upgrades==&lt;br /&gt;
Monsters can be further upgraded using [[Tokens|chaos tokens]]. This will not change the monster&#039;s PL but does increase its &amp;quot;chaos level&amp;quot;.&lt;br /&gt;
*Available upgrades depend on PL of monster (every 5 PL unlocks another rank of at least 1 upgrade), and is shown in light blue blocks. Unavailable upgrades are shown in while blocks.&lt;br /&gt;
*The number of tokens required for an upgrade equals the number of next upgrade. (i.e. the Nth upgrade requires N tokens). Upgraded stats are shown in yellow.&lt;br /&gt;
*Each upgrade has 20 ranks. It takes 210 tokens to fully rank up an upgrade. Thus, it takes 2520 chaos tokens to fully upgrade one monster.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name || Related Stats&lt;br /&gt;
|-&lt;br /&gt;
|Scavenging || Increases chance for double [[#Gifts|gift]] by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Brutality || Increases monster damage by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Swiftness || Increases monster attack speed by 2.5%&lt;br /&gt;
|-&lt;br /&gt;
|Accuracy || Increases monster accuracy by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Precision || Decreases effective target evade/block by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Overpower || Decreases effective target parry/resist by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude || Increases monster health by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Interception || Increases monster parry by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Dissipation || Increases monster resist by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Evasion || Increases monster evade by 0.5%&lt;br /&gt;
|-&lt;br /&gt;
|Defense || Increases monster physical mitigation by 1%&lt;br /&gt;
|-&lt;br /&gt;
|Warding || Increases monster magical mitigation by 1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crystal List==&lt;br /&gt;
Use these to increase a [[Monster Stats|monster&#039;s stats]] as follows.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Crystal !! Stat increased&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Vigor || Strength&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Finesse || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Swiftness || Agility&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Fortitude || Endurance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Cunning || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Knowledge || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Flames || [[Fire]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Frost || [[Cold]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Lightning || [[Elec]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Tempest || [[Wind]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Devotion || [[Holy]] resistance&lt;br /&gt;
|-&lt;br /&gt;
|Crystal of Corruption || [[Dark]] resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monster Classes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Monster Class&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Starting Attributes&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Resistances&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Neutral&amp;lt;br /&amp;gt;(0)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaknesses&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Damage Types&lt;br /&gt;
|- style=&amp;quot;font-size: 0.8em&amp;quot;&lt;br /&gt;
! STR !! DEX !! AGI !! END !! INT !! WIS&lt;br /&gt;
! Major&amp;lt;br /&amp;gt;(75) !! Minor&amp;lt;br /&amp;gt;(50) !! Light&amp;lt;br /&amp;gt;(25)&lt;br /&gt;
! Light&amp;lt;br /&amp;gt;(-25) !! Minor&amp;lt;br /&amp;gt;(-50) !! Major&amp;lt;br /&amp;gt;(-75)&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Arthropods are a diverse phylum of invertebrate animals distinguished by having a segmented body with jointed appendages, encased in a hard exoskeleton. Variants include insects, spiders and scorpions, and they exist in many different forms and sizes. Remains of humanoid Arthropods have been discovered in old ruins, but it is unknown whether such animals still exist, and whether or not they are intelligent. Arthropods are typically equipped with crushing melee attacks using claws and similar appendages, or piercing attacks with stingers. There are rumors of massive mutated members of the species, large enough to crush other creatures with the sheer bulk of their bodies. Their natural armor provides a high degree of resistance against slashing attacks, but they are vulnerable to blunt weapons. The exoskeleton provides a heightened defense against most elemental attacks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Arthropod&amp;lt;/span&amp;gt;&lt;br /&gt;
| 80 || 50 || 70 || 100 || 40 || 40&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || [[Fire]], [[Wind]], [[Elec]], Slash &lt;br /&gt;
| [[Holy]], [[Dark]], Pierce&lt;br /&gt;
| [[Cold]], Crush || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Crush, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Avions, also known as Aves or simply Birds, are a class of vertebrate endothermic animals distinguished by having wings. Variations exists, but typical Avions are bipedal with strong talons on their feet, covered in feathers, and equipped with a powerful beak. All Avions in the HentaiVerse have the ability to fly; non-flying birdlike creatures are classified as Beasts. Avions can specialize into using their beak for piercing attacks or talons for slashing attacks. The superior mobility and keen eyesight of higher level avions let them accurately target weak or unprotected parts of their opponent, giving them a high chance of scoring critical hits or temporarily cripple the target. While fast and agile, they do not have strong physical defenses. Due to their feather-covered body and flying nature, they are weak to fire and wind-based magicks. The fact that they are not grounded does however mean that they are resistant to electrical attacks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Avion&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 80 || 140 || 40 || 60 || 50&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Elec, Pierce &lt;br /&gt;
| Cold, Holy, Dark, Crush, Slash&lt;br /&gt;
| Fire || Wind || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Beasts cover the wide range of vertebrate air-breathing animals known as Mammals. There are many variations in this class, but the majority are quadrupeds of sizes varying from smaller than mice to larger than elephants. Beasts are typically either covered in fur or feathers, or more rarely, clad in a thick hairless hide. The fur makes them somewhat weak to fire-based magicks, but resistant to wind- and cold-based attacks. Most have average defense against physical weapons, but some have evolved a hard armor of keratin around vital points which heightens these defenses significantly. Their natural range of weapons allow them to bite down with sharp teeth, shred their foes with large claws, and impale them on pointy tusks. The most powerful beasts can simply use the sheer bulk of their body to crush a target. Rumors persist about terrible Beasts corrupted beyond all recognition with dark magicks, but those who have encountered them are not in a state to give a coherent description of their abilities.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Beast&amp;lt;/span&amp;gt;&lt;br /&gt;
| 80 || 90 || 90 || 70 || 30 || 20&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Wind, Cold, Crush&lt;br /&gt;
| Elec, Holy, Dark, Slash, Pierce&lt;br /&gt;
| Fire || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Celestials are supernatural divine beings that reside on a different plane of existence. From time to time, some of these beings enter our world for reasons they usually choose not to divulge to outsiders. While worshiped by some individuals and groups as inherently good, it is suspected that those who leave have their own agendas that do not necessarily mesh well with that ideal. Appearing as lithe humanoid creatures who refuse to wear any form of armor, they have below average resistance to most physical attacks but make up for it with high agility. They have high resistance to elemental magicks, and are nearly impervious to divine attacks. They are however very weak against forbidden magicks, and their spiritual nature makes them somewhat more susceptible to soul-based magicks. Celestials can use a wide variety of humanoid armaments, but for unknown reasons they do not employ piercing weapons in their arsenal. Higher level celestials can imbue their weapons with pure divine power that lets their melee attacks deal holy damage.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Celestial&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 50 || 100 || 50 || 100 || 80&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Holy&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash, Pierce&lt;br /&gt;
| Dark || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Daimons are supposedly corporeal manifestations of impure and often malevolent supernatural spirits that, some say, originate from the same plane of existence as Celestials. Their exact nature and relation to Celestials is however unknown. These spirits can take on any number of different appearances, but tend to choose one specifically tailored to the fears of their opponent. To allow for this shape changing capability, they do not wear any armor or use any other form of humanoid weaponry. This leaves them weak to physical attacks. Like Celestials, they have high resistances to elemental magicks and are somewhat susceptible to soul-based attacks. They are almost impervious to forbidden magicks, but highly vulnerable to divine attacks. Instead of forged weapons, these creatures take advantage of their physical malleability to reshape parts of their own body into blade-like weapons or sharp implements that they use for slashing and stabbing attacks. Higher level daimons are said to be able to conjure weapons of pure darkness that can bypass all defenses not specially enchanted to withstand it.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Daimon&amp;lt;/span&amp;gt;&lt;br /&gt;
| 90 || 90 || 80 || 40 || 60 || 50&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Dark&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash, Pierce&lt;br /&gt;
| Holy || &amp;amp;nbsp;&lt;br /&gt;
| Slash, Pierce&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Dragonkin consist of Dragons, Drakes, and all other creatures that could be mistaken for giant flying fire-breathing lizards. That is however somewhat of an over-simplification as not all Dragonkin can fly, while breath attacks are not always fire, and are only fully developed in mature members of the species.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Dragonkin&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 50 || 30 || 90 || 50 || 60&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Elec, Crush, Slash&lt;br /&gt;
| Holy, Dark, Pierce&lt;br /&gt;
| Wind || Cold || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Elementals are metaphysical beings that manifest as crystalline beings of pure elemental energy. It is thought that they can change between different elemental forms at will, but this has never been observed in battle.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Elemental&amp;lt;/span&amp;gt;&lt;br /&gt;
| 30 || 60 || 60 || 40 || 80 || 120&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; ||  Fire, Cold, Elec, Wind, Holy, Dark&lt;br /&gt;
| Slash&lt;br /&gt;
| Crush, Pierce || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Fire, Elec, Wind, Cold&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Giants are huge, slow and stupid. The only reason they still thrive as a species is their extreme natural aggression and immense strength, combined with the fact that they are highly amused by smashing anything they can get a hold of.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Giant&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 80 || 30 || 120 || 20 || 10&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Crush&lt;br /&gt;
| Holy, Dark, Slash&lt;br /&gt;
| Elec, Wind, Pierce || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Humanoids comprise the various intelligent bipedal primates found in the world. While they have no notable supernatural powers nor beastlike strength, and are largely covered in a soft and delicate skin which grants only minor protection from the elements, a variety of armor and weapons fill the gaps in their natural defenses and give them a surprisingly large amount of flexibility in their offensive capabilities.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Humanoid&amp;lt;/span&amp;gt;&lt;br /&gt;
| 50 || 100 || 80 || 50 || 80 || 70&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| &#039;&#039;All but Dark&#039;&#039;&lt;br /&gt;
| Dark || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash, Crush&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Mechanoids are essentially living machines, remnants of ancient and highly advanced civilizations. The art of making such machinations has been long lost, but many still roam the world, oblivious of the fate that has befallen their deceased masters. Many variants of Mechanoids exist, from large bipedal machines forged for destruction to smaller humanoid builds created for peaceful purposes. Some were originally fitted with a wide variety of weaponry, but due to wear and lack of maintenance, most of the Mechanoids that are still functional equip themselves with simple melee weapons. These are typically blade- and spike-shaped attachments in place of a limb or other tool. There are however rumors of terrible machines that are capable of searing a creature to the bones with a stream of fire, or shatter their bodies with a torrent of deadly metal. Mechanoids are highly resistant to wind and cold-based magicks, and due to their artificial nature, they are almost impervious to divine and soul-based attacks. Their internal systems are however highly vulnerable to electrical shocks. Most have armor worn brittle with age, but stories of preserved heavily armored variants are told by the few who are fortunate enough to survive such an encounter.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Mechanoid&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 70 || 40 || 70 || 40 || 30&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Wind, Holy, Slash, Pierce&lt;br /&gt;
| Dark, Crush&lt;br /&gt;
| &amp;amp;nbsp; || Elec || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Reptilians are cold-blooded creatures that thrive in and near water. They comprise animals like crocodiles, snakes, turtles and lizards, but also intelligent biped humanoid variants that have evolved independently of their fellow primates. Their skin is covered in scales or scutes, and some have hardened shells covering parts of their bodies.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Reptilian&amp;lt;/span&amp;gt;&lt;br /&gt;
| 70 || 100 || 60 || 80 || 60 || 40&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; ||Fire, Elec, Crush, Slash&lt;br /&gt;
| Wind, Holy, Dark, Pierce&lt;br /&gt;
| &amp;amp;nbsp; || Cold || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Sprites are diminutive beings that seldom get involved in the Big World, preferring to remain with their own kin in the hidden places of the land where nature is still thick and undisturbed. Only a small minority choose to seek out the human world, where their high intelligence and small size make them excel for many tasks, ranging from accounting to assassination. Sprites are not a single species, but most of the big folk will be hard pressed to tell a pixie apart from a faery. They are commonly armed with using tiny swords and rapiers, and while they do not have much strength to put behind a thrust, their ability to seek out the most vulnerable parts of a target still make them a force to be reckoned with. Higher level Sprites can also master powerful magicks, and many an unwary adventurer have engaged them recklessly only to be sent to an early grave. Physically weak, the best way of dealing with them is swatting them with a crushing attack, but they are fast and hard to hit. Their tiny size also make them difficult to hit them with stabbing weapons. All Sprites have some resistance to elemental magicks, and depending on their natural affinity they can even be fully impervious to some elements. They are however naturally weak to the forbidden magicks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Sprite&amp;lt;/span&amp;gt;&lt;br /&gt;
| 30 || 120 || 120 || 20 || 70 || 60&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Fire, Cold, Elec, Wind, Holy, Pierce&lt;br /&gt;
| Slash&lt;br /&gt;
| Crush || Dark || &amp;amp;nbsp;&lt;br /&gt;
| Pierce, Slash&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Undeads are animated necrotic remnants of living beings, cursed to an eternal lifeless existence with no warmth or joy. They range from mindless brutes such as zombies and animated skeletons, to higher undeads that have preserved parts of their mind but lost their soul, like liches, vampires and banshees. Having no need to maintain a body temperature and no vital processes that can be disturbed by electricity, undeads are highly resistant to cold and electrical magicks. Being born from darkness itself also makes them impervious to forbidden magicks, but they are vulnerable to divine attacks and fire magicks. Piercing attacks are ineffective due to a lack of weak points, while crushing or cutting off limbs works reasonably well. Mindless undeads tend to use simple melee implements like swords, or just crush their targets using their own limbs. Higher level undeads can use more sophisticated weaponry, and some even master deadly forms of forbidden magicks.&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Undead&amp;lt;/span&amp;gt;&lt;br /&gt;
| 100 || 70 || 40 || 100 || 20 || 20&lt;br /&gt;
| &amp;amp;nbsp; || &amp;amp;nbsp; || Cold, Elec, Wind, Dark, Crush, Pierce&lt;br /&gt;
| Slash&lt;br /&gt;
| &amp;amp;nbsp; || Fire, Holy || &amp;amp;nbsp;&lt;br /&gt;
| Crush, Slash&lt;br /&gt;
|}&lt;br /&gt;
*For primary stats every point increases the stat by 1/10th of the base value (but always between 6 and 10).&lt;br /&gt;
&lt;br /&gt;
===Colored Charts===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resistances&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; font-size: 1em&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
!Fire&lt;br /&gt;
!Cold&lt;br /&gt;
!Elec&lt;br /&gt;
!Wind&lt;br /&gt;
!Holy&lt;br /&gt;
!Dark&lt;br /&gt;
!Crushing&lt;br /&gt;
!Slashing&lt;br /&gt;
!Piercing&lt;br /&gt;
|-&lt;br /&gt;
!Arthropod&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Avion&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Beast&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Celestial&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Daimon&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Dragonkin&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Elemental&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Giant&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|-&lt;br /&gt;
!Humanoid&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Mechanoid&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Reptilian&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Sprite&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#FFC0C0&amp;quot; | -25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Undead&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#FF8080&amp;quot; | -50&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|0&lt;br /&gt;
| style=&amp;quot;background:#C0FFC0&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!Total&lt;br /&gt;
!125&lt;br /&gt;
!75&lt;br /&gt;
!150&lt;br /&gt;
!100&lt;br /&gt;
!0&lt;br /&gt;
! -50&lt;br /&gt;
!25&lt;br /&gt;
!50&lt;br /&gt;
!0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PAB_Per_Upgrade.PNG|Primary Attributes gained with each crystal upgrade&lt;br /&gt;
Resist_Per_Upgrade.PNG|Resistances gained with each crystal upgrade; Appears to round down&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Morale== &lt;br /&gt;
Each monster has up to 12,000 points of morale that gradually decay over time at a base rate of ~33 per hour, lasting roughly 15 days. Morale solely affects a monster&#039;s ability to bring [[#Gifts|gifts]] to its owner. Freshly created monsters start with 0 morale.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Morale Color&lt;br /&gt;
!Morality&lt;br /&gt;
!Affect&lt;br /&gt;
|-&lt;br /&gt;
|Green || 6,000 - 12,000 || +25% chance&lt;br /&gt;
|-&lt;br /&gt;
|Yellow || 3,000 - 5,999 || Normal chance&lt;br /&gt;
|-&lt;br /&gt;
|Red || 1 - 2,999 || -50% chance&lt;br /&gt;
|-&lt;br /&gt;
|Empty || 0 || 0% chance (any held gifts are lost and no new ones can be gotten)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Morale can be raised by feeding monsters [[crystals]] or Happy Pills. Crystals restore morale based on how many are spent (roughly 500 + 2.5*N) and pills restore 6,000.&lt;br /&gt;
&lt;br /&gt;
===Morale Drain Rate===&lt;br /&gt;
*&#039;&#039;&#039;Increased By&#039;&#039;&#039;:&lt;br /&gt;
**A [[#Food|starving]] monster will lose morale faster (50%?) than normal&lt;br /&gt;
*&#039;&#039;&#039;Decreased By&#039;&#039;&#039;:&lt;br /&gt;
**All Owned Monsters:&lt;br /&gt;
***[[Training]] Gentleman (5% per rank?)&lt;br /&gt;
***Players with a [[Stars#Gold_Star|Gold Star]] or higher have 50% drain rate&lt;br /&gt;
****These 2 bonuses stack multiplicatively&lt;br /&gt;
**Individual Monsters:&lt;br /&gt;
***Raising a monster&#039;s PL past 200 reduces its drain rate by 33%, this is further improved at PL 400 (50%), PL 700 (67%), and PL 1000 (75%)&lt;br /&gt;
***Every [[#Chaos_Upgrades|chaos level]] reduces the drain rate, capping at 50% if the monster reaches chaos level 240&lt;br /&gt;
*&#039;&#039;&#039;Stopped By&#039;&#039;&#039;:&lt;br /&gt;
**A monster that has not given a gift in 72+ hours will stop losing morale until it has delivered a gift&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;food&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;hunger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Hunger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Monsters consume food at a base rate of ~166 per hour and can be fed up to 12,000 food (3 days&#039; worth). Freshly created monsters start at 2,000 food.&lt;br /&gt;
&lt;br /&gt;
Monsters of different [[power level]]s require different foods:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Power Level]]&lt;br /&gt;
!Food Required&lt;br /&gt;
|-&lt;br /&gt;
|1 - 300 || Monster Chow&lt;br /&gt;
|-&lt;br /&gt;
|301 - 750 || Monster Edibles&lt;br /&gt;
|-&lt;br /&gt;
|751 - 2,250 || Monster Cuisine&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit of food restores up to 1,000 points. Food can be fed 1 unit at a time or a &amp;quot;max&amp;quot; amount which will only use as much food as possible without being wasteful (stopping before whichever unit does not restore a full 1,000) unless the monster has less than 1,000 hunger. Higher tier food [[items]] drop more frequently on higher [[difficulties]] (capping at 40%/30%/30% on IWBTH).&lt;br /&gt;
&lt;br /&gt;
===Hunger Rate===&lt;br /&gt;
*Hunger rate can be slowed (up to halved?) via Culinarian [[Training]].&lt;br /&gt;
*Players with a [[Stars#Gold_Star|Gold Star]] will halve their monsters&#039; hunger rate.&lt;br /&gt;
**These 2 bonuses stack (to 75%? reduced hunger).&lt;br /&gt;
&lt;br /&gt;
===Starving===&lt;br /&gt;
*A starving monster will lose [[#Morale|morale]] 50%(?) quicker.&lt;br /&gt;
*After 180 days of starving a monster will cease to participate in [[battles]] and will be un-named.&lt;br /&gt;
**Monsters that are 500 [[PL]] or higher are immune to this.&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
[[Image:Monster Gift.PNG|thumb|Monster Gift notification.]]&lt;br /&gt;
Player-created monsters have a chance of bringing [[The_Forge#Materials|materials]] to their owner. Monsters can hold up to 3 gifts (further doubled by the Scavenging [[#Chaos Upgrades|chaos upgrade]]).&lt;br /&gt;
&lt;br /&gt;
===Chances===&lt;br /&gt;
The chance to receive a gift is based on how many battles a monster has won since they last delivered a gift, modified by their [[#Morale|morale]] (updated dynamically; a monster that goes from yellow morale to green may bring a gift as soon as they are fed the crystals/pills). A monster can give gifts up to once per hour.&lt;br /&gt;
&lt;br /&gt;
[[Skills#Universal_Skills|Fleeing]] from battle counts as a win for all of the monsters in that round.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;&#039;Battles won&#039;&#039;&#039;&amp;quot; does NOT count:&lt;br /&gt;
*Deaths to a player&#039;s own monsters&lt;br /&gt;
**There is a cooldown on how often a player can count as a repeat win&lt;br /&gt;
*[[Abilities#Tier_11|Spark of Life]] being triggered&lt;br /&gt;
&lt;br /&gt;
===Power Level&#039;s Effect On Gifts===&lt;br /&gt;
[[Power Level]] helps with the quality of the gift. Whenever a player receives a graded material, its quality is determined as such:&lt;br /&gt;
&amp;lt;s&amp;gt;&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Gift Quality Roll&#039;&#039;&#039; = random(1..1000) + Power_Level&amp;lt;/pre&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
A roll of 500?+ is needed for medium-grade and 1500?+ for high-grade. At PL 750? low-grades will no longer be received and the chance to receive a high-grade starts at 500?. At PL 1499? the chance to receive a high-grade maxes out. PL has no effect on what gifts are received otherwise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Gift List&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Distribution Ratio===&lt;br /&gt;
Graded materials are gifted at a ratio of 2:1:1:1 in Metal:Cloth:Leather:Wood.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Monster Stats]]&lt;br /&gt;
*[[Monster Lab Bestiary]] - Includes the top 50 monsters&lt;br /&gt;
*[[HentaiVerse Bestiary]]&lt;br /&gt;
*[[The Forge]]&lt;br /&gt;
*[[Grindfest]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Making_Galleries&amp;diff=29815</id>
		<title>Making Galleries</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Making_Galleries&amp;diff=29815"/>
		<updated>2014-06-09T16:49:10Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* Updating */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a guide to uploading [[galleries]].&lt;br /&gt;
&lt;br /&gt;
==Checking==&lt;br /&gt;
*[[Image:Point.png]] &#039;&#039;&#039;Make sure that none of the content is [[forbidden]] by the site&#039;s rules.&#039;&#039;&#039;&lt;br /&gt;
*Check that the content is not already uploaded. Any gallery that states that it is &amp;quot;Visible&amp;quot; counts as &amp;quot;[[existing]]&amp;quot; in the system. This generally isn&#039;t necessary for [[Gallery_Categories#Image_Set|imageset]] galleries.&lt;br /&gt;
**Ways to check include:&lt;br /&gt;
***[[Searching]] for the title, artist, or applicable [[tags]].&lt;br /&gt;
***Performing a [[Searching#File_Search|file search]] on at least one of the images.&lt;br /&gt;
**If intending to replace an existing gallery, make sure that the content is genuinely [[Expunging#What_Constitutes_A_.22Superior.22_Version|superior]]. Be wary of posting an upscale.&lt;br /&gt;
*Remove any duplicate images before uploading. These can be scanned for using software such as [http://www.visipics.info/index.php?title=Download VisiPics].&lt;br /&gt;
*There is a risk the gallery will be [[expunged]] as a compilation if it includes portions of comics or CG sets that do not belong. e.g. An imageset dedicated to an artist can contain all of his/her works besides his/her published comics/sets.&lt;br /&gt;
*Sort and remove any mixed content (Cosplay, 3D, and 2D content should not be in the same gallery; likewise with Asian and Western content). There are separate [[Gallery Categories|categories]] for a reason.&lt;br /&gt;
*It is advisable to double check that the order of the images is correct (where applicable).&lt;br /&gt;
**In addition, it is advisable to rename the files for consistency and ease of viewing (e.g. 001.jpg, 002.jpg, etc.) for those that choose to download the gallery.&lt;br /&gt;
*Filenames may only contain alphanumeric characters, hyphens, and underscores. Any Japanese characters will be discarded. Any other characters may result in the file being rejected by the system.&lt;br /&gt;
&lt;br /&gt;
==Uploading==&lt;br /&gt;
#Click on [http://g.e-hentai.org/manage.php?act=new Upload Gallery].&lt;br /&gt;
#Fill in as much information as possible ([[Renaming|names]] and [[description]]). All galleries are required to have at least a Romanized title.&lt;br /&gt;
#Choose the folder to which the gallery will be placed in the [[Maintain Galleries]] screen. The default is &amp;quot;Unsorted&amp;quot;.&lt;br /&gt;
#Check the boxes indicating that the [http://g.e-hentai.org/help.php#roe rules] have been read and agreed upon as well as which [[category]] the gallery falls under. Click &amp;quot;Create and continue&amp;quot;. Not checking the box for a category will create a [[Gallery_Categories#Private|private]] gallery.&lt;br /&gt;
#Add archives or images that make up the gallery&#039;s content. Click &amp;quot;Upload and Add More&amp;quot; if more uploads are needed for the gallery, otherwise click &amp;quot;Upload and Continue&amp;quot;. Repeat this step as needed.&lt;br /&gt;
#Wait.&lt;br /&gt;
#Once the uploading is complete check for completeness. At this time it is possible to also re-order, add, or remove any images. Re-ordering should be done if the pages are out of order and especially if the cover of the gallery is not the first image of the gallery.&lt;br /&gt;
#Once satisfied, click on &amp;quot;Publish Gallery&amp;quot; to publish the gallery.&lt;br /&gt;
&lt;br /&gt;
Please note that it can take ~1-15 minutes for the gallery to appear on the gallery list depending on server activity.&lt;br /&gt;
&lt;br /&gt;
===Limits===&lt;br /&gt;
*Archives may only be of the following formats: RAR, ZIP&lt;br /&gt;
**Compression method should be Deflate, LZMA, or PPMd and word size should not exceed 32.&lt;br /&gt;
**Encryption is not permitted.&lt;br /&gt;
*Images may only be of the following formats: GIF, JPG, PNG&lt;br /&gt;
**Animated GIFs and PNGs are permitted.&lt;br /&gt;
*Individual images are capped at 10MB in size and 20,000 x 20,000 in resolution.&lt;br /&gt;
*Galleries are capped at 2,000 images.&lt;br /&gt;
**For works that include more than 2,000 images it is acceptable to upload 2+ galleries (assuming each one besides the last fully utilizes its 2,000 image allotment).&lt;br /&gt;
&lt;br /&gt;
===Warning===&lt;br /&gt;
If attempting to upload an existing gallery the following message will appear:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Warning: The gallery you are trying to post has already been published:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Read the [http://forums.e-hentai.org/index.php?showtopic=19709 Expunge Guidelines] or [http://forums.e-hentai.org/index.php?showtopic=19754 How to Search for Galleries] to make sure your gallery won&#039;t be expunged as duplicate, or consider keeping it [[Private]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Updating==&lt;br /&gt;
All modification to galleries can be done through the [[Gallery Manager]].&lt;br /&gt;
&lt;br /&gt;
*Modifying a gallery&#039;s name(s), description, or order of images may be done freely after it is published.&lt;br /&gt;
**[[Renaming]] cannot be done if a petition was successful on the gallery. In order to change the name further a new petition must surpass the existing one.&lt;br /&gt;
*Once a gallery is published any adding or removing of images will count as an update. This creates a new gallery that immediately replaces the older one (with a new timestamp).&lt;br /&gt;
** [[Image:Point.png]] Galleries will be [[expunged]] if they are updated more than 2 times per 30 days.&amp;lt;div id=&amp;quot;exceptions&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;exception&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Exceptions&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Exception&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
***&amp;lt;u&amp;gt;Exceptions&amp;lt;/u&amp;gt;: Any valid additions to artist-specific galleries, ongoing comics, or ongoing translation projects. Any changes for fixing an expungable gallery (e.g. removing forbidden images). These may be done freely without limit.&lt;br /&gt;
&lt;br /&gt;
==[[Bounties]]==&lt;br /&gt;
If uploading content with a bounty on it, be sure to contact the bounty poster to claim the reward.&lt;br /&gt;
&lt;br /&gt;
==Promoting==&lt;br /&gt;
*Users are free to promote their uploaded galleries in their [[forum]] signature or on other websites.&lt;br /&gt;
*Users may choose to make a [[torrent]] of their gallery&#039;s contents. These torrents may also include non-image files or anything not present in the gallery.&lt;br /&gt;
**All files in a torrent must still adhere to the [http://g.e-hentai.org/tos.php rules] and must be relevant to the gallery. Any abuse of the torrent system may result in a ban.&lt;br /&gt;
**Note that users besides a gallery&#039;s owner may make torrents for a gallery as well.&lt;br /&gt;
&lt;br /&gt;
==[[Rewards]]==&lt;br /&gt;
Each hit on a user&#039;s galleries rewards [[GP]] (users will not be rewarded until after 4 hours have passed and the gallery is not [[expunged]] during that time). Getting enough hits can also earn a ranking in the uploader / gallery [[toplists]]. Some conditions apply. If a gallery received an [[Existing Gallery Warning]] it will earn no GP.&lt;br /&gt;
&lt;br /&gt;
==As Published==&lt;br /&gt;
Any published work such as a CG set should be uploaded &amp;quot;as published&amp;quot; as closely as possible.&lt;br /&gt;
&lt;br /&gt;
Non-supported image files (e.g. PPM) must be converted to PNG of the same resolution as the non-supported file type. Uploading both JPGs along with PPM-&amp;gt;PNG files is permitted. File sizes should remain reasonable (e.g. a 250MB PDF zip file should never lead to an 800MB gallery). As there is a 10MB limit on image file sizes, it is permitted to downscale the original image to get it smaller then the 10 MB limit.&lt;br /&gt;
&lt;br /&gt;
==Image Grouping==&lt;br /&gt;
When uploading an [[imageset]] it is important to know that fully dressed people not engaging in sexual behavior is not viable for [[tagging]]. e.g. If a gallery is uploaded containing 10 pictures of girls standing around in [[bikini]]s and 2 pictures of normal sex then the gallery is not viable for any [[tags]].&lt;br /&gt;
&lt;br /&gt;
This can be avoided by either:&lt;br /&gt;
*Splitting up up the content into two galleries, one with sexual content and one with [[non-h]] content. That way both galleries will be viable for [[tagging]] their respective content. Make sure they are [[category|categorized correctly]].&lt;br /&gt;
&lt;br /&gt;
Alternatively:&lt;br /&gt;
*If the image collection largely contains the same fetish across the board simply sorting them in &#039;&#039;sexual&#039;&#039; and &#039;&#039;non-sexual&#039;&#039; sequences within the gallery will be enough, the non-sexual images will not be viable for [[tags]] but the sexual content will be grouped and hence maximized for viable [[tags]].&lt;br /&gt;
&lt;br /&gt;
This is true for all [[Fetish_Listing|fetishes]]; a grouped fetish in a larger gallery with many different fetishes requires a lot less pictures compared to those that are spread out.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[E-Hentai Galleries]]&lt;br /&gt;
*[[Gallery Manager]]&lt;br /&gt;
*[[Technical_Issues#Your_Galleries|Technical Issues - Your Galleries]]&lt;br /&gt;
&lt;br /&gt;
{{Template:EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Making_Galleries&amp;diff=29814</id>
		<title>Making Galleries</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Making_Galleries&amp;diff=29814"/>
		<updated>2014-06-09T16:43:01Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* Checking */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a guide to uploading [[galleries]].&lt;br /&gt;
&lt;br /&gt;
==Checking==&lt;br /&gt;
*[[Image:Point.png]] &#039;&#039;&#039;Make sure that none of the content is [[forbidden]] by the site&#039;s rules.&#039;&#039;&#039;&lt;br /&gt;
*Check that the content is not already uploaded. Any gallery that states that it is &amp;quot;Visible&amp;quot; counts as &amp;quot;[[existing]]&amp;quot; in the system. This generally isn&#039;t necessary for [[Gallery_Categories#Image_Set|imageset]] galleries.&lt;br /&gt;
**Ways to check include:&lt;br /&gt;
***[[Searching]] for the title, artist, or applicable [[tags]].&lt;br /&gt;
***Performing a [[Searching#File_Search|file search]] on at least one of the images.&lt;br /&gt;
**If intending to replace an existing gallery, make sure that the content is genuinely [[Expunging#What_Constitutes_A_.22Superior.22_Version|superior]]. Be wary of posting an upscale.&lt;br /&gt;
*Remove any duplicate images before uploading. These can be scanned for using software such as [http://www.visipics.info/index.php?title=Download VisiPics].&lt;br /&gt;
*There is a risk the gallery will be [[expunged]] as a compilation if it includes portions of comics or CG sets that do not belong. e.g. An imageset dedicated to an artist can contain all of his/her works besides his/her published comics/sets.&lt;br /&gt;
*Sort and remove any mixed content (Cosplay, 3D, and 2D content should not be in the same gallery; likewise with Asian and Western content). There are separate [[Gallery Categories|categories]] for a reason.&lt;br /&gt;
*It is advisable to double check that the order of the images is correct (where applicable).&lt;br /&gt;
**In addition, it is advisable to rename the files for consistency and ease of viewing (e.g. 001.jpg, 002.jpg, etc.) for those that choose to download the gallery.&lt;br /&gt;
*Filenames may only contain alphanumeric characters, hyphens, and underscores. Any Japanese characters will be discarded. Any other characters may result in the file being rejected by the system.&lt;br /&gt;
&lt;br /&gt;
==Uploading==&lt;br /&gt;
#Click on [http://g.e-hentai.org/manage.php?act=new Upload Gallery].&lt;br /&gt;
#Fill in as much information as possible ([[Renaming|names]] and [[description]]). All galleries are required to have at least a Romanized title.&lt;br /&gt;
#Choose the folder to which the gallery will be placed in the [[Maintain Galleries]] screen. The default is &amp;quot;Unsorted&amp;quot;.&lt;br /&gt;
#Check the boxes indicating that the [http://g.e-hentai.org/help.php#roe rules] have been read and agreed upon as well as which [[category]] the gallery falls under. Click &amp;quot;Create and continue&amp;quot;. Not checking the box for a category will create a [[Gallery_Categories#Private|private]] gallery.&lt;br /&gt;
#Add archives or images that make up the gallery&#039;s content. Click &amp;quot;Upload and Add More&amp;quot; if more uploads are needed for the gallery, otherwise click &amp;quot;Upload and Continue&amp;quot;. Repeat this step as needed.&lt;br /&gt;
#Wait.&lt;br /&gt;
#Once the uploading is complete check for completeness. At this time it is possible to also re-order, add, or remove any images. Re-ordering should be done if the pages are out of order and especially if the cover of the gallery is not the first image of the gallery.&lt;br /&gt;
#Once satisfied, click on &amp;quot;Publish Gallery&amp;quot; to publish the gallery.&lt;br /&gt;
&lt;br /&gt;
Please note that it can take ~1-15 minutes for the gallery to appear on the gallery list depending on server activity.&lt;br /&gt;
&lt;br /&gt;
===Limits===&lt;br /&gt;
*Archives may only be of the following formats: RAR, ZIP&lt;br /&gt;
**Compression method should be Deflate, LZMA, or PPMd and word size should not exceed 32.&lt;br /&gt;
**Encryption is not permitted.&lt;br /&gt;
*Images may only be of the following formats: GIF, JPG, PNG&lt;br /&gt;
**Animated GIFs and PNGs are permitted.&lt;br /&gt;
*Individual images are capped at 10MB in size and 20,000 x 20,000 in resolution.&lt;br /&gt;
*Galleries are capped at 2,000 images.&lt;br /&gt;
**For works that include more than 2,000 images it is acceptable to upload 2+ galleries (assuming each one besides the last fully utilizes its 2,000 image allotment).&lt;br /&gt;
&lt;br /&gt;
===Warning===&lt;br /&gt;
If attempting to upload an existing gallery the following message will appear:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Warning: The gallery you are trying to post has already been published:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Read the [http://forums.e-hentai.org/index.php?showtopic=19709 Expunge Guidelines] or [http://forums.e-hentai.org/index.php?showtopic=19754 How to Search for Galleries] to make sure your gallery won&#039;t be expunged as duplicate, or consider keeping it [[Private]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Updating==&lt;br /&gt;
All modification to galleries can be done through the [[Gallery Manager]].&lt;br /&gt;
&lt;br /&gt;
*Modifying a gallery&#039;s name(s), description, or order of images may be done freely after it is published.&lt;br /&gt;
**[[Renaming]] cannot be done if a petition was successful on the gallery. In order to change the name further a new petition must surpass the existing one.&lt;br /&gt;
*Once a gallery is published any adding or removing of images will count as an update. This creates a new gallery that immediately replaces the older one (with a new timestamp).&lt;br /&gt;
** [[Image:Point.png]] Galleries will be [[expunged]] if they are updated more than 2 times per 30 days.&amp;lt;div id=&amp;quot;exceptions&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;exception&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Exceptions&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Exception&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
***&amp;lt;u&amp;gt;Exceptions&amp;lt;/u&amp;gt;: Any valid additions to artist-specific galleries, ongoing comics, or ongoing translation projects. Any changes for fixes an expungable gallery (e.g. removing forbidden images). These may be done freely without limit.&lt;br /&gt;
&lt;br /&gt;
==[[Bounties]]==&lt;br /&gt;
If uploading content with a bounty on it, be sure to contact the bounty poster to claim the reward.&lt;br /&gt;
&lt;br /&gt;
==Promoting==&lt;br /&gt;
*Users are free to promote their uploaded galleries in their [[forum]] signature or on other websites.&lt;br /&gt;
*Users may choose to make a [[torrent]] of their gallery&#039;s contents. These torrents may also include non-image files or anything not present in the gallery.&lt;br /&gt;
**All files in a torrent must still adhere to the [http://g.e-hentai.org/tos.php rules] and must be relevant to the gallery. Any abuse of the torrent system may result in a ban.&lt;br /&gt;
**Note that users besides a gallery&#039;s owner may make torrents for a gallery as well.&lt;br /&gt;
&lt;br /&gt;
==[[Rewards]]==&lt;br /&gt;
Each hit on a user&#039;s galleries rewards [[GP]] (users will not be rewarded until after 4 hours have passed and the gallery is not [[expunged]] during that time). Getting enough hits can also earn a ranking in the uploader / gallery [[toplists]]. Some conditions apply. If a gallery received an [[Existing Gallery Warning]] it will earn no GP.&lt;br /&gt;
&lt;br /&gt;
==As Published==&lt;br /&gt;
Any published work such as a CG set should be uploaded &amp;quot;as published&amp;quot; as closely as possible.&lt;br /&gt;
&lt;br /&gt;
Non-supported image files (e.g. PPM) must be converted to PNG of the same resolution as the non-supported file type. Uploading both JPGs along with PPM-&amp;gt;PNG files is permitted. File sizes should remain reasonable (e.g. a 250MB PDF zip file should never lead to an 800MB gallery). As there is a 10MB limit on image file sizes, it is permitted to downscale the original image to get it smaller then the 10 MB limit.&lt;br /&gt;
&lt;br /&gt;
==Image Grouping==&lt;br /&gt;
When uploading an [[imageset]] it is important to know that fully dressed people not engaging in sexual behavior is not viable for [[tagging]]. e.g. If a gallery is uploaded containing 10 pictures of girls standing around in [[bikini]]s and 2 pictures of normal sex then the gallery is not viable for any [[tags]].&lt;br /&gt;
&lt;br /&gt;
This can be avoided by either:&lt;br /&gt;
*Splitting up up the content into two galleries, one with sexual content and one with [[non-h]] content. That way both galleries will be viable for [[tagging]] their respective content. Make sure they are [[category|categorized correctly]].&lt;br /&gt;
&lt;br /&gt;
Alternatively:&lt;br /&gt;
*If the image collection largely contains the same fetish across the board simply sorting them in &#039;&#039;sexual&#039;&#039; and &#039;&#039;non-sexual&#039;&#039; sequences within the gallery will be enough, the non-sexual images will not be viable for [[tags]] but the sexual content will be grouped and hence maximized for viable [[tags]].&lt;br /&gt;
&lt;br /&gt;
This is true for all [[Fetish_Listing|fetishes]]; a grouped fetish in a larger gallery with many different fetishes requires a lot less pictures compared to those that are spread out.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[E-Hentai Galleries]]&lt;br /&gt;
*[[Gallery Manager]]&lt;br /&gt;
*[[Technical_Issues#Your_Galleries|Technical Issues - Your Galleries]]&lt;br /&gt;
&lt;br /&gt;
{{Template:EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Galleries&amp;diff=29809</id>
		<title>Galleries</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Galleries&amp;diff=29809"/>
		<updated>2014-06-09T16:24:14Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* General Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:EhgExample.png|thumb|The E-Hentai Galleries with the [[Gallery_Searching#Advanced_Options|advanced search]] features enabled.]]&lt;br /&gt;
&lt;br /&gt;
==General Overview==&lt;br /&gt;
The E-Hentai Gallery System is one of the core systems of the E-Hentai site, where users are able to contribute their own material in the form of one or more user galleries. A user can upload [[Gallery_Categories#Private|private]] and public galleries of hentai and anime-related content, which they can use on the [[E-Hentai Forums]] and other sites / forums in order to easily maintain and share content with other people. The system generates BBCode and CSS-skinnable HTML for direct inclusion as external galleries and can also host a customizable gallery for the user locally. All that is needed is to register an [[E-Hentai Forums]] account.&lt;br /&gt;
&lt;br /&gt;
*The front page is delayed by 4 hours for non-registered visitors&lt;br /&gt;
*The RSS feed for the galleries (capped to the most recent 100) is located here: [[Image:rss_icon.gif|link=http://g.e-hentai.org/rss/ehg.xml]]&lt;br /&gt;
*An [[API]] is available for various purposes&lt;br /&gt;
&lt;br /&gt;
===Defaults===&lt;br /&gt;
The following are the default settings for users and which [[Hath Perks]] can be purchased to increase them respectively.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amount&lt;br /&gt;
!Maximum&lt;br /&gt;
![[Hath Perk]]&lt;br /&gt;
|-&lt;br /&gt;
|Search results per page || 25 || 200 || Paging Enlargement&lt;br /&gt;
|-&lt;br /&gt;
|Thumbnail rows per gallery || 4 || 20 (+20) || The Big Picture (an additional 20 can be gotten via a [[Stars#Gold|Gold Star]] or higher)&lt;br /&gt;
|-&lt;br /&gt;
|Image size || 1280x || Original size || Source Nexus (Can also be accessed manually)&lt;br /&gt;
|-&lt;br /&gt;
|[[Favorite]] slots || 500 || 25,000 || More Favorites&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Site Ads===&lt;br /&gt;
By default there are up to 4 ads of mixed types and content on the main page and 2 when viewing a gallery. The locations of these ads are on the top and bottom of the page, and 2 on either side of the gallery search box, of which the top and bottom ads are persistent throughout the gallery system. These ads can be disabled through [http://g.e-hentai.org/uconfig.php My Settings], which requires [[Stars#Silver | Silver Star]] (or higher) or the Ads-Be-Gone [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
==[[Making Galleries]]==&lt;br /&gt;
A guide on how to contribute galleries to the system.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Categories]]===&lt;br /&gt;
There are 11 categories that a user gallery can fall under, designating its content type.&lt;br /&gt;
&lt;br /&gt;
==Gallery Hotkeys==&lt;br /&gt;
The following hotkeys can be used when viewing gallery images.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Function&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Hotkeys&lt;br /&gt;
|-&lt;br /&gt;
!Arrow !! Numpad !! Letter !! Extra&lt;br /&gt;
|-&lt;br /&gt;
| Previous Page || {{Keypress|←}} || {{Keypress|4}} || {{Keypress|A}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Next Page || {{Keypress|→}}  || {{Keypress|6}} || {{Keypress|D}} ||  {{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Up || {{Keypress|&#039;&#039;↑&#039;&#039;}} || {{Keypress|8}} || {{Keypress|W}} || {{Keypress|&amp;amp;#8679;Shift}}+{{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Down || {{Keypress|↓}} || {{Keypress|2}} || {{Keypress|S}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Reload Image || || {{Keypress|5}} || {{Keypress|R}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Subsystems of the E-Hentai Gallery System==&lt;br /&gt;
&lt;br /&gt;
===[[Bounty System|Bounties]]===&lt;br /&gt;
The Bounty System is designed to give users a direct incentive to help other users in finding doujinshi, manga, and other material that can be posted on the galleries or through other mediums.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Commenting|Commenting]]===&lt;br /&gt;
The commenting system allows users to leave comments on galleries and to vote on comments.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Descriptions|Describing]]===&lt;br /&gt;
Uploaders may give descriptions of their galleries to help further inform users about their contents.&lt;br /&gt;
&lt;br /&gt;
===[[Doggie Bag | Doggie Bagging]]===&lt;br /&gt;
The Doggie Bag system allows users of the site to download archived versions of a gallery for a fee, either in [[Credits]] or [[Gallery Points]]. This system is shared by both the user galleries and the [[E-Hentai Gallery | classic galleries]].&lt;br /&gt;
&lt;br /&gt;
===[[EHTracker]]===&lt;br /&gt;
The EHTracker allows for torrents to be uploaded by users in order to provide an alternative means for [[downloading]] galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Expunging]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages, primarily in regards to duplicates and inferior copies of already uploaded galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Favorites]]===&lt;br /&gt;
Allows users to save a large number of galleries to a list of favorites. These favorites are sorted via user-chosen colors with customizable names.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Manager|Managing]]===&lt;br /&gt;
Allows users to upload and maintain their own galleries for public and private use. It also allows a user to categorize and sort their galleries internally using gallery folders.&lt;br /&gt;
&lt;br /&gt;
===[[Multi-Page Viewer]]===&lt;br /&gt;
The Multi-Page Viewer is an alternative viewing system that loads images of a gallery in the background, allowing for faster gallery loading. This can be enabled through a user&#039;s gallery settings, for which the user must have a [[Stars#Gold|Gold Star]] or the Multi-Page Viewer [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Rating|Rating]]===&lt;br /&gt;
Allows users to rate galleries (besides their own). A gallery&#039;s rating is viewable on the gallery pages as well as within the galleries themselves.&lt;br /&gt;
&lt;br /&gt;
===[[Reporting]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages; it is only to be used in cases of very serious rule violations. Not to be used as a substitute for [[#Expunging|Expunging]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Searching|Searching]]===&lt;br /&gt;
Provides a means of finding certain galleries based on various properties.&lt;br /&gt;
&lt;br /&gt;
===[[Tagging]]===&lt;br /&gt;
The tagging system allows users to indicate the content and other properties of a gallery such as its author, language, major fetishes, characters, etc. It is highly recommended to read the guide before performing any tagging.&lt;br /&gt;
&lt;br /&gt;
===[[Toplists]]===&lt;br /&gt;
The E-Hentai Toplists are a set of listings that showcase users who contribute the most to the galleries in many ways. There are currently 7 toplists: individual galleries, uploaders, taggers, [[Hentai@Home]] participants, [[EHTracker]] seeders, cleanup participants, and rating and reviewing.&lt;br /&gt;
&lt;br /&gt;
===[[My Home|User Overview and Control Panel]]===&lt;br /&gt;
The User Overview and Control Panel is the primary location of information regarding a user&#039;s activity in galleries. Included are visits and hits stats, settings, etc.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[E-Hentai Galleries FAQ]]&lt;br /&gt;
*[[Downloading]]&lt;br /&gt;
*[[Lo-Fi Galleries]]&lt;br /&gt;
*[[Technical_Issues#E-Hentai_Galleries|Technical Issues - E-Hentai Galleries]]&lt;br /&gt;
&lt;br /&gt;
{{EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=The_Forge&amp;diff=29764</id>
		<title>The Forge</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=The_Forge&amp;diff=29764"/>
		<updated>2014-06-08T15:25:31Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* Rares */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Forge allows players to repair, salvage, reforge, and improve their [[equipment]]. It does not allow for the creation of new equipment from scratch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scraps&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Repair==&lt;br /&gt;
All equipment have Condition and Durability. Condition degrades with use while Durability determines what the maximum Condition of an item is and therefore how often it needs to be repaired. [[Equipment]] degrades by a fixed value for every monster killed; [[difficulty]] and round/turn count do not have any effect. Being defeated in battle does not impact Condition; condition is deducted at the end of every round regardless of outcome. If a player were to average 10 monsters per round then after 1,000 rounds their equipment would lose ~100 condition.&lt;br /&gt;
&lt;br /&gt;
When an equipment piece degrades below 50% Condition it will make the equipment worse by reducing its effective [[stats]] until it is repaired. The stat reduction increases as the equipment piece loses more Condition. At 0% Condition equipment becomes completely non-effective in terms of stats provided.&lt;br /&gt;
&lt;br /&gt;
Every tier has a given range of possible durability values. Rare gear are generally more fragile than the corresponding common types and are more expensive to maintain. The range of possible Durability values is narrower for rare gear than for common gear.&lt;br /&gt;
&lt;br /&gt;
Dropped gear from [[battles]] will start out at a random wear level between 50% and 100%. Gear from Snowflake&#039;s [[Shrine]] and the [[Lottery]] will always start at 100%.&lt;br /&gt;
&lt;br /&gt;
Equipment at full Condition will not be listed.&lt;br /&gt;
&lt;br /&gt;
===Repair Costs===&lt;br /&gt;
Scrap materials are used together with a catalyst to fully restore an equipment piece to its maximum condition. Scrap can be [[#Salvage|salvaged]] from unwanted [[equipment]] or bought from the [[Item Shop]].&lt;br /&gt;
&lt;br /&gt;
The amount of items required to repair an item depends on its [[quality]] and percentage-wise degradation. Equipment with a high Durability need less frequent repairs and comparatively less items over time to maintain. Repairing items will grant [[#Forge Level|forge experience]] according to the number of items used in the repair.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Upgrading&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Upgrade==&lt;br /&gt;
Upgrading is done using the [[Monster_Lab#Gifts|materials]] brought to players by their [[Monster Lab|monsters]], drops in battles, or purchased in the [[Bazaar#Item_Shop|Bazaar&#039;s item shop]]. Catalysts are also required.&lt;br /&gt;
&lt;br /&gt;
*Each upgrade level adds the following factor to the base stat.&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;For non-ADB/MDB factors&#039;&#039;&#039;: 1 + 0.2 * ln(0.1 * forge_count + 1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For ADB/MDB&#039;&#039;&#039;: 1 + 0.28 * ln(0.1 * forge_count + 1)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Stats can only be increased.&lt;br /&gt;
*Only stats that already exist on the gear (including those stats gained from equip prefixes/suffixes) can be increased. No new stats may be added.&lt;br /&gt;
**Any stats that are gained from [[Item_World#Potencies|Potencies]] cannot be forged.&lt;br /&gt;
*Most upgrades are limited to 25 levels, except for physical and magical damage which go up to 50 levels.&lt;br /&gt;
**This upgrade cap can be increased by Forge Level up to double (50 and 100 levels respectively).&lt;br /&gt;
*No bindings for increasing any [[Fighting Styles|proc]] stats exist.&lt;br /&gt;
**Likewise for decreasing [[Burden]] and [[Interference]].&lt;br /&gt;
&lt;br /&gt;
===Materials===&lt;br /&gt;
====Basic Materials====&lt;br /&gt;
These come in &#039;&#039;&#039;Low&#039;&#039;&#039;, &#039;&#039;&#039;Mid&#039;&#039;&#039;, and &#039;&#039;&#039;High&#039;&#039;&#039;-grade varieties.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Reforge &amp;amp; Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cloth&#039;&#039;&#039; || Cloth armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leather&#039;&#039;&#039; || Light armor and Shields&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Metals&#039;&#039;&#039; || Heavy armor and Weapons&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wood&#039;&#039;&#039; || Staffs and Shields&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rares====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Reforge&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystallized Phazon&#039;&#039;&#039; || Phase armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shade Fragment&#039;&#039;&#039; || Shade armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Repurposed Actuator&#039;&#039;&#039; || Power armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Defense Matrix Modulator&#039;&#039;&#039; || Force Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bindings====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Upgrades&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Binding of Slaughter&#039;&#039;&#039; ||  Base Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Balance&#039;&#039;&#039; || Physical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Isaac&#039;&#039;&#039; || Physical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Destruction&#039;&#039;&#039; || Base Magical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Focus&#039;&#039;&#039; || Magical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Friendship&#039;&#039;&#039; || Magical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Protection&#039;&#039;&#039; || Physical Defense&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fleet&#039;&#039;&#039; || Evade Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Barrier&#039;&#039;&#039; || Block Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Nimble&#039;&#039;&#039; || Parry Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Elementalist&#039;&#039;&#039; || Elemental Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Heaven-sent&#039;&#039;&#039; || Divine Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Demon-fiend&#039;&#039;&#039; || Forbidden Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Curse-weaver&#039;&#039;&#039; || Depreciating Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Earth-walker&#039;&#039;&#039; || Supportive Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Surtr&#039;&#039;&#039; || Fire Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Niflheim&#039;&#039;&#039; || Cold Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Mjolnir&#039;&#039;&#039; || Elec Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Freyr&#039;&#039;&#039; || Wind Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Heimdall&#039;&#039;&#039; || Holy Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Fenrir&#039;&#039;&#039; || Dark Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Dampening&#039;&#039;&#039; || Crushing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Stone-skin&#039;&#039;&#039; || Slashing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Deflection&#039;&#039;&#039; || Piercing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fire-eater&#039;&#039;&#039; || Fire Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Frost-born&#039;&#039;&#039; || Cold Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thunder-child&#039;&#039;&#039; || Elec Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Wind-waker&#039;&#039;&#039; || Wind Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thrice-blessed&#039;&#039;&#039; || Holy Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Spirit-ward&#039;&#039;&#039; || Dark Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Ox&#039;&#039;&#039; || Strength&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Raccoon&#039;&#039;&#039; || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Cheetah&#039;&#039;&#039; || Agility&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Turtle&#039;&#039;&#039; || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fox&#039;&#039;&#039; || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Owl&#039;&#039;&#039; || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Warding&#039;&#039;&#039; || Magical Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Negation&#039;&#039;&#039; || Resist Chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Material Costs===&lt;br /&gt;
*The first 5 levels of upgrades on any piece of equipment do not require any bindings and will always have the same material costs.&lt;br /&gt;
**Past the first 5 levels the material costs gradually rise and 1 binding corresponding to the stat being upgraded is required.&lt;br /&gt;
**The amount required varies based on the equipment&#039;s [[quality]] and the number of upgrades already done in that stat. As the equipment is upgraded further it will require more high-grade materials, although the total number of materials needed should remain the same.&lt;br /&gt;
***Superior and below start out at 6 low-grade materials, Exquisite at 4 low/2 mid, Magnificent at 2 low/4 mid, and Legendary+ at 6 mid.&lt;br /&gt;
*For rarer equipment (Phase, Shade, and Power armors) a special component is required to upgrade them by a level in a stat. Doing so however, allows for all other stats to be upgraded to that level without another special component.&lt;br /&gt;
**Shade and power armors, in particular, will require at least 50 special components to fully upgrade its physical damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center&amp;quot; &lt;br /&gt;
|+ Basic Material Required per upgrade (except physical and magical damage)&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Upgrade Level&lt;br /&gt;
!colspan=&amp;quot;18&amp;quot; | [[Equipment_Ranges#Formulas | Quality]] / Material per upgrade&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; | Below 0.5 ||colspan=&amp;quot;3&amp;quot; |  0.5 - 0.6 ||colspan=&amp;quot;3&amp;quot; |  0.6 - 0.7 ||colspan=&amp;quot;3&amp;quot; |  0.7 - 0.8 ||colspan=&amp;quot;3&amp;quot; |  0.8 - 0.9 ||colspan=&amp;quot;3&amp;quot; |  0.9 - 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High &lt;br /&gt;
|-&lt;br /&gt;
| 1 - 2 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 - 6 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 7 - 10 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 11 - 14 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 15 - 18 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 19 - 22 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 23 - 26 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 27 - 30 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 31 - 34 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 35 - 38 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 39 - 40 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center&amp;quot; &lt;br /&gt;
|+ Basic Material Required per upgrade (physical and magical damage)&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Upgrade Level&lt;br /&gt;
!colspan=&amp;quot;18&amp;quot; | [[Equipment_Ranges#Formulas | Quality]] / Material per upgrade&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; | Below 0.5 ||colspan=&amp;quot;3&amp;quot; |  0.5 - 0.6 ||colspan=&amp;quot;3&amp;quot; |  0.6 - 0.7 ||colspan=&amp;quot;3&amp;quot; |  0.7 - 0.8 ||colspan=&amp;quot;3&amp;quot; |  0.8 - 0.9 ||colspan=&amp;quot;3&amp;quot; |  0.9 - 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High &lt;br /&gt;
|-&lt;br /&gt;
| 1 - 4 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 5 - 14 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 15 - 24 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 25 - 34 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 35 - 44 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 45 - 54 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 55 - 64 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 65 - 74 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 75 - 84 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 85 - 94 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 95 - 100 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|} --&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Enchantments&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enchant==&lt;br /&gt;
*Gives time-limited bonuses to equipment in order to make them more powerful.&lt;br /&gt;
*Requires a [[#Shards|shard]] or an [[Items#Infusions|Infusion]] to activate.&lt;br /&gt;
*Expires after 1 hour real-time.&lt;br /&gt;
**Infusion on weapons expires after 15 minutes real-time.&lt;br /&gt;
*Different shard/infusion types can be applied the same equipment simultaneously to get multiple effects.&lt;br /&gt;
**However, weapons can only have two different [[#Infusions|infusion enchantments]] active at maximum.&lt;br /&gt;
*Applying the same shard/infusion type multiple times extends the effect&#039;s duration per shard/infusion.&lt;br /&gt;
&lt;br /&gt;
===[[Items#Shards|Shards]]===&lt;br /&gt;
*Lasts 1 hour per shard (besides Amnesia which is permanent).&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
![[Weapon]]s&lt;br /&gt;
![[Armor]]s&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidseeker&#039;s Blessing&#039;&#039;&#039; || align=&amp;quot;center&amp;quot;|✔ || || The weapon&#039;s damage type is changed to [[void]], and a +50% physical accuracy bonus.&lt;br /&gt;
*These bonus do not stack when [[Fighting_Styles#Dual_Wielding|dual-wielding]] enhanced weapons. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Suffused Aether&#039;&#039;&#039; || align=&amp;quot;center&amp;quot;|✔ || || Gives +10% [[Spells#Spell_Cost|mana conservation]] bonus and a +50% magic accuracy bonus.&lt;br /&gt;
*These bonus do not stack when [[Fighting_Styles#Dual_Wielding|dual-wielding]] enhanced weapons. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Featherweight Charm&#039;&#039;&#039; || align=&amp;quot;center&amp;quot;|✔ || align=&amp;quot;center&amp;quot;|✔ || Reduces the equipment&#039;s [[burden]] and [[interference]] by 7 or 50%, whichever is higher.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Amnesia Shards&#039;&#039;&#039; || align=&amp;quot;center&amp;quot;|✔ || align=&amp;quot;center&amp;quot;|✔ || Resets an equipment&#039;s [[Item_World#Item_Potency|Item Potency]] completely back to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Items#Infusions|Infusions]]===&lt;br /&gt;
*Weapons can have up to two different [[Equipment#Elemental_Strike|elemental strike]] effects active at the same time. Lasts 15 min. per infusion.&lt;br /&gt;
*Armors can have any number of different infusion types active at the same time. Lasts 60 min. per infusion.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Equip type !!Effect&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapons&#039;&#039;&#039; || The infused [[weapon]] gains a corresponding [[Equipment#Elemental_Strike|elemental strike]] effect.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armors&#039;&#039;&#039; || The infused [[armor]] gains 5% [[Character_Stats#Elemental_Resistance|resistance]] to the corresponding element.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Salvaging&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Salvage==&lt;br /&gt;
Salvaging retrieves materials from higher-quality [[equipment]] pieces and [[scrap]] from all pieces. Only low/mid/high-grade [[#Basic_Materials|base materials]] can be directly acquired this way. Locked items cannot be salvaged.&lt;br /&gt;
&lt;br /&gt;
*Salvaging yields between 1 and 50 scrap per equipment depending on its sale value. This scales such that it is always more economical to salvage for scrap rather than sell the equipment in order to buy the same amount of scrap from the [[bazaar]].&lt;br /&gt;
*Salvaging any equipment below [[quality|Average]] yields only scrap.&lt;br /&gt;
**Superior equipment has a chance to yield materials based on the item&#039;s base PXP.&lt;br /&gt;
**Exquisite and above will always yield materials.&lt;br /&gt;
&lt;br /&gt;
Salvaging an item with upgrades will always return 90% of the materials spent on upgrading, rounded down (but never any catalysts). This also &#039;&#039;&#039;reduces&#039;&#039;&#039; the forge&#039;s EXP equal to how much the upgrades on the equipment piece would have increased it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Reforging&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reforge==&lt;br /&gt;
Reforging can reset the [[Item_World#Item_Potency|Item Potency]] experience and unlocked potentials of an equipment. Locked items cannot be reforged.&lt;br /&gt;
&lt;br /&gt;
*Reforging requires [[#Shards|Amnesia Shards]]. The number of shards required is equal to the equipment&#039;s Item Potency level.&lt;br /&gt;
*Players can only choose to forfeit all the existing Item Potency levels or keep all of them.&lt;br /&gt;
*Any potencies that had stats further increased via Forging will become latent (inactive but still present) if the potencies are removed in this manner.&lt;br /&gt;
&lt;br /&gt;
===Renaming===&lt;br /&gt;
A custom name can be given to the equipment.&lt;br /&gt;
*The equipment needs to have its [[potency]] maxed.&lt;br /&gt;
*The original name of the equipment will always be preserved, and will be displayed on the equipment popup below the custom name.&lt;br /&gt;
**The custom name can be removed by renaming to blank or the same as the original name.&lt;br /&gt;
**Sending the equipment through the [[MoogleMail]] will also remove the custom name.&lt;br /&gt;
&lt;br /&gt;
==Forge Level==&lt;br /&gt;
Every time a player upgrade an equipment, the forge will gain a certain amount of experience.&lt;br /&gt;
*The Forge level is capped at 50; extra EXP is still stored after this capped is reached.&lt;br /&gt;
*The [[#Upgrading|upgrade]] cap will be increased by Forge level.&lt;br /&gt;
*The return rate upon salvaging will increase up to 90% with 50 Forge Level.&lt;br /&gt;
*The amount of experience gained depends the level of the materials used for the upgrade: +2 per low-grade, +10 per mid-grade and +40 per high-grade; giving an effective cap of 250 per upgrade.&lt;br /&gt;
**The amount of EXP that will be gained is shown when hovering over an upgrade.&lt;br /&gt;
**The amount is unaffected by the bindings used.&lt;br /&gt;
**This also gives an amount of [[potency]] EXP equal to 1/10 of the forge EXP.&lt;br /&gt;
&lt;br /&gt;
===Forge Ranks===&lt;br /&gt;
*Experience to reach next forge level = (Current forge level * 250) + 250&lt;br /&gt;
*Upgrade cap increases by 2% per forge level, rounded down&lt;br /&gt;
**At forge level 50 the upgrade cap will increase from 50/25 to 100/50&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; | Level&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; | Rank&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; | EXP required&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | Upgrade Cap&lt;br /&gt;
|-&lt;br /&gt;
!WD/ADB/MDB || Others&lt;br /&gt;
|-&lt;br /&gt;
|0 || Novice || 250 || 50 || 25&lt;br /&gt;
|-&lt;br /&gt;
|1 || Novice || 500 || 51 || 25&lt;br /&gt;
|-&lt;br /&gt;
|2 || Novice || 750 || 52 || 26&lt;br /&gt;
|-&lt;br /&gt;
|3 || Novice || 1000 || 53 || 26&lt;br /&gt;
|-&lt;br /&gt;
|4 || Novice || 1250 || 54 || 27&lt;br /&gt;
|-&lt;br /&gt;
|5 || Novice || 1500 || 55 || 27&lt;br /&gt;
|-&lt;br /&gt;
|6 || Novice || 1750 || 56 || 28&lt;br /&gt;
|-&lt;br /&gt;
|7 || Novice || 2000 || 57 || 28&lt;br /&gt;
|-&lt;br /&gt;
|8 || Novice || 2250 || 58 || 29&lt;br /&gt;
|-&lt;br /&gt;
|9 || Novice || 2500 || 59 || 29&lt;br /&gt;
|-&lt;br /&gt;
|10 || Apprentice || 2750 || 60 || 30&lt;br /&gt;
|-&lt;br /&gt;
|11 || Apprentice || 3000 || 61 || 30&lt;br /&gt;
|-&lt;br /&gt;
|12 || Apprentice || 3250 || 62 || 31&lt;br /&gt;
|-&lt;br /&gt;
|13 || Apprentice || 3500 || 63 || 31&lt;br /&gt;
|-&lt;br /&gt;
|14 || Apprentice || 3750 || 64 || 32&lt;br /&gt;
|-&lt;br /&gt;
|15 || Apprentice || 4000 || 65 || 32&lt;br /&gt;
|-&lt;br /&gt;
|16 || Apprentice || 4250 || 66 || 33&lt;br /&gt;
|-&lt;br /&gt;
|17 || Apprentice || 4500 || 67 || 33&lt;br /&gt;
|-&lt;br /&gt;
|18 || Apprentice || 4750 || 68 || 34&lt;br /&gt;
|-&lt;br /&gt;
|19 || Apprentice || 5000 || 69 || 34&lt;br /&gt;
|-&lt;br /&gt;
|20 || Journeyman || 5250 || 70 || 35&lt;br /&gt;
|-&lt;br /&gt;
|21 || Journeyman || 5500 || 71 || 35&lt;br /&gt;
|-&lt;br /&gt;
|22 || Journeyman || 5750 || 72 || 36&lt;br /&gt;
|-&lt;br /&gt;
|23 || Journeyman || 6000 || 73 || 36&lt;br /&gt;
|-&lt;br /&gt;
|24 || Journeyman || 6250 || 74 || 37&lt;br /&gt;
|-&lt;br /&gt;
|25 || Journeyman || 6500 || 75 || 37&lt;br /&gt;
|-&lt;br /&gt;
|26 || Journeyman || 6750 || 76 || 38&lt;br /&gt;
|-&lt;br /&gt;
|27 || Journeyman || 7000 || 77 || 38&lt;br /&gt;
|-&lt;br /&gt;
|28 || Journeyman || 7250 || 78 || 39&lt;br /&gt;
|-&lt;br /&gt;
|29 || Journeyman || 7500 || 79 || 39&lt;br /&gt;
|-&lt;br /&gt;
|30 || Artisan || 7750 || 80 || 40&lt;br /&gt;
|-&lt;br /&gt;
|31 || Artisan || 8000 || 81 || 40&lt;br /&gt;
|-&lt;br /&gt;
|32 || Artisan || 8250 || 82 || 41&lt;br /&gt;
|-&lt;br /&gt;
|33 || Artisan || 8500 || 83 || 41&lt;br /&gt;
|-&lt;br /&gt;
|34 || Artisan || 8750 || 84 || 42&lt;br /&gt;
|-&lt;br /&gt;
|35 || Artisan || 9000 || 85 || 42&lt;br /&gt;
|-&lt;br /&gt;
|36 || Artisan || 9250 || 86 || 43&lt;br /&gt;
|-&lt;br /&gt;
|37 || Artisan || 9500 || 87 || 43&lt;br /&gt;
|-&lt;br /&gt;
|38 || Artisan || 9750 || 88 || 44&lt;br /&gt;
|-&lt;br /&gt;
|39 || Artisan || 10000 || 89 || 44&lt;br /&gt;
|-&lt;br /&gt;
|40 || Expert || 10250 || 90 || 45&lt;br /&gt;
|-&lt;br /&gt;
|41 || Expert || 10500 || 91 || 45&lt;br /&gt;
|-&lt;br /&gt;
|42 || Expert || 10750 || 92 || 46&lt;br /&gt;
|-&lt;br /&gt;
|43 || Expert || 11000 || 93 || 46&lt;br /&gt;
|-&lt;br /&gt;
|44 || Expert || 11250 || 94 || 47&lt;br /&gt;
|-&lt;br /&gt;
|45 || Expert || 11500 || 95 || 47&lt;br /&gt;
|-&lt;br /&gt;
|46 || Expert || 11750 || 96 || 48&lt;br /&gt;
|-&lt;br /&gt;
|47 || Expert || 12000 || 97 || 48&lt;br /&gt;
|-&lt;br /&gt;
|48 || Expert || 12250 || 98 || 49&lt;br /&gt;
|-&lt;br /&gt;
|49 || Expert || 12500 || 99 || 49&lt;br /&gt;
|-&lt;br /&gt;
|50 || Master || - || 100 || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Monster Lab]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Equipment&amp;diff=29760</id>
		<title>Equipment</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Equipment&amp;diff=29760"/>
		<updated>2014-06-08T15:20:55Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Equipment enhance a player&#039;s [[stats]] when equipped via the [[Character Menu#Equipment|character equipment screen]].&lt;br /&gt;
&lt;br /&gt;
==Equipment Popups==&lt;br /&gt;
[[Image:Equipment.png|thumb|The layout of an equipment piece&#039;s popup]]&lt;br /&gt;
&lt;br /&gt;
To open a popup window listing the stats for a piece of equipment, simply mouse over the equipment (in either the [[Bazaar#Equipment_Shop|Equipment Shop]] or the [[Character Menu#Equipment|character equipment screen]]) and press &amp;quot;C&amp;quot;. Caps Lock must be off and the browser used must be set to allow popups from the HentaiVerse. This allows the stats or the equipment URL to be copied and pasted such as in a [[forum]] post.&lt;br /&gt;
&lt;br /&gt;
Hovering over equipment stats on the equipment popup and in the forge and lottery will display the base (level 0) value for the stat.&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
The base chance for equipment to drop is 4% of a normal loot drop (See [[Loot Drop Rolls]]). This can be increased (up to doubled) via Quartermaster [[training]]. Drops will turn into regular [[items]] if a player is holding 1,000 or more pieces of equipment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: [[Obsolete Items#Equipment|Equipment from older versions of the game]] may be found in the [[Bazaar#Equipment_Shop|Bazaar&#039;s Equipment Shop]] but no longer drop from battles.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
 &#039;&#039;Legend:&#039;&#039;&lt;br /&gt;
 ▲ = High  ● = Mid  ▼ = Low ▬ = None   &lt;br /&gt;
 Par = [[Damage|Parry]] Bur = [[Burden|Burden]] Intr = [[Interference]]&lt;br /&gt;
 Ele = Elemental For = Forbidden Div = Divine Dep = Deprecating Sup = Supportive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: The information in these tables does not include bonuses from [[prefixes]] or [[suffixes]].&lt;br /&gt;
&lt;br /&gt;
===One-Handed Weapons (1H)===&lt;br /&gt;
One-handed weapons typically have lower damage, higher accuracy, lower critical, weaker procs, and lower [[burden]]/[[interference]] than two-handed weapons. They also usually have a parry bonus and can have the &amp;quot;of the nimble&amp;quot; [[suffix]].&lt;br /&gt;
&lt;br /&gt;
===Two-Handed Weapons (2H)===&lt;br /&gt;
Two-handed weapons typically have higher damage, lower accuracy, higher critical, stronger procs, and higher [[burden]]/[[interference]] than one-handed weapons. They also don&#039;t have any parry bonuses. &lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot;  style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Weapon || Style || Tier || Damage Type || [[Equipment Proc]] || Dmg || Acc || Crit || Par || Bur || Intr&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Axe || 1H || Common || Slashing || Bleeding Wound &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:red&amp;quot;|▼ ||▬ &lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Club || 1H || Common || Crushing || Stun &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:red&amp;quot;|▼ ||▬ &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Rapier || 1H || Common || Piercing || Penetrated Armor &lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ ||style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:red&amp;quot;|▼ &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:green&amp;quot;|▼ ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
|Shortsword || 1H || Common || Slashing || Bleeding Wound &lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▼&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:green&amp;quot;|▼ ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Wakizashi || 1H || Rare || Slashing || Bleeding Wound&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼▼ ||style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▼&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▼▼ ||style=&amp;quot;color:green&amp;quot;|▼&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Gives Attack Speed Bonus. Can be paired with a katana to use [[Fighting Styles#Niten Ichiryu|Niten Ichiryu]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;strike&amp;gt;Dagger&amp;lt;/strike&amp;gt; || 1H || - || Slashing || Bleeding Wound &lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ ||style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▼ &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▼▼ ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|[[Obsolete_Items#Equipment|No longer drops]].&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;strike&amp;gt;Sword Chucks&amp;lt;/strike&amp;gt; || 1H || - || Slashing ||Bleeding Wound &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||▬ ||style=&amp;quot;color:green&amp;quot;|▲▲ || ▬ &lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|[[Obsolete_Items#Equipment|No longer drops]].&lt;br /&gt;
|-&lt;br /&gt;
|Estoc || 2H || Common || Piercing || Penetrated Armor&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:green&amp;quot;|▲ || ▬&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▲&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Longsword || 2H || Common || Slashing || Bleeding Wound &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲▲ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:green&amp;quot;|▲ || ▬&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲▲▲ ||style=&amp;quot;color:red&amp;quot;|▲▲&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mace || 2H || Common || Crushing || Stun &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:green&amp;quot;|▲ || ▬&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▲&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Katana || 2H || Rare || Slashing || Bleeding Wound&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:green&amp;quot;|▲ || ▬&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▲&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Can be paired with a Wakizashi to use [[Fighting Styles#Niten Ichiryu|Niten Ichiryu]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;strike&amp;gt;Scythe&amp;lt;/strike&amp;gt; || 2H || - || Slashing || Bleeding Wound &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲▲ ||style=&amp;quot;color:red&amp;quot;|▼▼ ||style=&amp;quot;color:green&amp;quot;|▲ || ▬&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▲&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|[[Obsolete_Items#Equipment|No longer drops]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Staffs===&lt;br /&gt;
Staffs are two-handed weapons that have the following characteristics:&lt;br /&gt;
*Crushing [[damage type]].&lt;br /&gt;
*Ether Theft proc.&lt;br /&gt;
*No [[Interference]].&lt;br /&gt;
*Older staffs can have physical accuracy on them at the cost of no magic crit increase.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Weapon&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Tier&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|MDmg&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|MAcc&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|MCrit&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Bur&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|[[Proficiencies#Magic Proficiencies|Magic Proficiencies]]&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Elemental Damage&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Ele || Div || For || Dep || Sup&lt;br /&gt;
!Fire ||Cold ||Elec ||Wind ||Holy || Dark&lt;br /&gt;
|-&lt;br /&gt;
|Oak || Common&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||▬ ||▬ ||style=&amp;quot;color:green&amp;quot;|▲▲ ||style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:red&amp;quot;|▼ ||▬ ||▬ &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲ ||▬&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Gives [[Damage#Countering|Counter-Resist]].&lt;br /&gt;
|-&lt;br /&gt;
|Redwood || Common&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:green&amp;quot;|▼ ||style=&amp;quot;color:green&amp;quot;|▲ ||▬ ||▬&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||▬ ||▬&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Willow || Common&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:green&amp;quot;|▼ ||style=&amp;quot;color:blue&amp;quot;|● ||▬&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:green&amp;quot;|▲▲ ||▬ ||▬ ||▬ ||style=&amp;quot;color:red&amp;quot;|▼ ||style=&amp;quot;color:red&amp;quot;|▼ ||▬  ||style=&amp;quot;color:green&amp;quot;|▲▲&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Gives [[Damage#Countering|Counter-Resist]].&lt;br /&gt;
|-&lt;br /&gt;
|Katalox || Rare&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|● ||▬ ||style=&amp;quot;color:green&amp;quot;|▲ &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|● ||▬ ||▬ ||▬ ||▬ ||▬ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;strike&amp;gt;Ebony&amp;lt;/strike&amp;gt; || -&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▲ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:red&amp;quot;|▲ ||style=&amp;quot;color:green&amp;quot;|▲ ||▬ ||▬&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● ||▬ ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||style=&amp;quot;color:blue&amp;quot;|● ||▬ ||▬&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Obsolete_Items#Equipment|No longer drops]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
Armor can be divided into shields, cloth armors, light armors, and heavy armors. Each category of armor has 3-4 types available in the game. Each type of armors has particular strengths and weaknesses and suit the needs of different character builds and play styles. Each category of armors (besides shields) have [[abilities]] that can raise different [[stats]] as [[proficiency]] increases if the player is wearing the full set of armor.&lt;br /&gt;
&lt;br /&gt;
Currently, each category of armors have 1 type that no longer drops in-game and can only be purchased from the bazaar or from other players.&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
Shields are used in [[Fighting_Styles#One-Handed|One-Handed]] fighting style. They have very low mitigation stats, but are notable for their ability to [[Damage|block]] both physical and magical attacks and gives a player a chance to [[Counter-Attack]] after a successful block.&lt;br /&gt;
&lt;br /&gt;
===Cloth Armor===&lt;br /&gt;
Cloth armors have low physical/magical mitigation with has no [[burden]] and [[interference]]. Cloth armor also increases Magic Accuracy, Evade Chance, and Resist Chance. It has abilities that increases maximum MP, spell damage, spell crit chance, and spell casting speed as proficiency increases&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
Light armors have moderate physical/magical mitigation with low [[burden]] and [[interference]]. Light armors also increase Evade Chance and Resist Chance. It has abilities that increases maximum HP and MP, accuracy, crit chance, and attack speed as proficiency increases&lt;br /&gt;
&lt;br /&gt;
===Heavy Armor===&lt;br /&gt;
Heavy armors have high physical/magical mitigation with high [[burden]] and [[interference]]. It has abilities that increases maximum HP and specific mitigation (crushing, slashing, and piercing) as proficiency increases&lt;br /&gt;
&lt;br /&gt;
===Tables===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Slot Name&lt;br /&gt;
|-&lt;br /&gt;
! Head || Body || Hands || Legs || Feet&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cloth&#039;&#039;&#039; || Cap || Robe || Gloves || Pants || Shoes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light&#039;&#039;&#039; || Helmet || Breastplate || Gauntlets || Leggings || Boots&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heavy&#039;&#039;&#039; || Helmet || Cuirass/Armor || Gauntlets || Greaves/Leggings || Sabatons/Boots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Armor &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Type&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Tier &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PMiti &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|MMiti &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Bur &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Intr &lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PDmg&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PAcc&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|MAcc&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Specific Mitigation&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Avoidance&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
! Crush || Slash || Pierce  &lt;br /&gt;
! Evade || Block || Resist&lt;br /&gt;
|-&lt;br /&gt;
|Buckler || Shield || Common&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼▼ || style=&amp;quot;color:red&amp;quot;|▼▼▼ || style=&amp;quot;color:green&amp;quot;|▼▼ || style=&amp;quot;color:green&amp;quot;|▼▼▼ || ▬ || ▬ || ▬ &lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼▼ || style=&amp;quot;color:red&amp;quot;|▼▼▼ || style=&amp;quot;color:red&amp;quot;|▼▼▼ || ▬ || style=&amp;quot;color:blue&amp;quot;|● || ▬ &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Kite || Shield || Common&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▲ || style=&amp;quot;color:blue&amp;quot;|● || ▬ || ▬ || ▬ &lt;br /&gt;
| ▬ || ▬ || ▬ || ▬ || style=&amp;quot;color:green&amp;quot;|▲ || ▬&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Force || Shield || Rare&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:green&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▲▲▲ || ▬ || ▬ || ▬ &lt;br /&gt;
| ▬ || ▬ || ▬ || ▬ || style=&amp;quot;color:green&amp;quot;|▲▲ || ▬&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;strike&amp;gt;Tower&amp;lt;/strike&amp;gt; || Shield || -&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▲▲ || style=&amp;quot;color:red&amp;quot;|▲ || ▬ || ▬ || ▬ &lt;br /&gt;
| ▬ || ▬ || ▬ || ▬ || style=&amp;quot;color:green&amp;quot;|▲▲ || ▬&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|[[Obsolete_Items#Equipment|No longer drops]].&lt;br /&gt;
|-&lt;br /&gt;
|Cotton || Cloth || Common&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼ || style=&amp;quot;color:red&amp;quot;|▼ || ▬ || ▬ || ▬ || style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:blue&amp;quot;|● &lt;br /&gt;
| ▬ || ▬ || ▬ || style=&amp;quot;color:blue&amp;quot;|● || ▬ || style=&amp;quot;color:red&amp;quot;|▼&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Can have suffix that provide [[Proficiencies#Magic Proficiencies|Magic Proficiencies]].&lt;br /&gt;
|-&lt;br /&gt;
|Phase || Cloth || Rare&lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▼ || ▬ || ▬ || ▬ || style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:green&amp;quot;|▲ &lt;br /&gt;
| ▬ || ▬ || ▬ || style=&amp;quot;color:green&amp;quot;|▲ || ▬ || style=&amp;quot;color:red&amp;quot;|▼&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Always have suffix that provide elemental damage bonus.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;strike&amp;gt;Gossamer&amp;lt;/strike&amp;gt; || Cloth || - &lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼▼ || style=&amp;quot;color:red&amp;quot;|▼ || ▬ || ▬ || ▬ || ▬ || style=&amp;quot;color:blue&amp;quot;|● &lt;br /&gt;
| ▬ || ▬ || ▬ || style=&amp;quot;color:blue&amp;quot;|● || ▬ || ▬&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|[[Obsolete_Items#Equipment|No longer drops]].&lt;br /&gt;
|-&lt;br /&gt;
|Leather || Light || Common&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▼▼ || style=&amp;quot;color:green&amp;quot;|▼▼ || ▬ || ▬ || ▬ &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:red&amp;quot;|▼ || style=&amp;quot;color:red&amp;quot;|▼ || ▬ || style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shade || Light || Rare&lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:blue&amp;quot;|● || ▬ || style=&amp;quot;color:green&amp;quot;|▼ || style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:green&amp;quot;|▲▲ || ▬ &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:blue&amp;quot;|● || ▬ || style=&amp;quot;color:blue&amp;quot;|● || ▬ || style=&amp;quot;color:green&amp;quot;|▲&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;strike&amp;gt;Kevlar&amp;lt;/strike&amp;gt; || Light || -&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:green&amp;quot;|▼ || style=&amp;quot;color:green&amp;quot;|▼ || ▬ || ▬ || ▬ &lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:red&amp;quot;|▼ || ▬ || style=&amp;quot;color:blue&amp;quot;|●&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Obsolete_Items#Equipment|No longer drops]].&lt;br /&gt;
|-&lt;br /&gt;
|Plate || Heavy || Common&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲▲ || style=&amp;quot;color:green&amp;quot;|▲▲ || style=&amp;quot;color:red&amp;quot;|▲▲ || style=&amp;quot;color:red&amp;quot;|▲ || ▬ || ▬ || ▬ &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:green&amp;quot;|▲▲ || style=&amp;quot;color:green&amp;quot;|▲▲ || ▬ || ▬ || ▬&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Power || Heavy || Rare&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:red&amp;quot;|▲ || style=&amp;quot;color:red&amp;quot;|▲▲ || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || ▬ &lt;br /&gt;
|style=&amp;quot;color:red&amp;quot;|▼ || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || ▬ || ▬ || ▬&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Gives Crit and Crit Damage Bonus&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;strike&amp;gt;Shield&amp;lt;/strike&amp;gt; || Heavy || -&lt;br /&gt;
|style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:red&amp;quot;|▲▲ || style=&amp;quot;color:red&amp;quot;|▲ || ▬ || ▬ || ▬ &lt;br /&gt;
|style=&amp;quot;color:blue&amp;quot;|● || style=&amp;quot;color:green&amp;quot;|▲ || style=&amp;quot;color:green&amp;quot;|▲ || ▬ || style=&amp;quot;color:red&amp;quot;|▼▼ || ▬ ||align=&amp;quot;left&amp;quot;| [[Obsolete_Items#Equipment|No longer drops]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment Characteristics==&lt;br /&gt;
&lt;br /&gt;
===Tier===&lt;br /&gt;
Equipment tier drops are affected by [[difficulty]] setting and determines the equipments&#039; rarity and [[bazaar]] value. There is one &#039;common&#039; tier and one &#039;rare&#039; tier.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  || One-Handed Weapons || Two-Handed Weapons || Staffs || Shield || Cloth || Light || Heavy&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Common&lt;br /&gt;
|Shortsword, Rapier, Club, Axe || Longsword, Mace, Estoc || Redwood, Oak, Willow || Buckler, Kite || Cotton || Leather || Plate&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Rare&lt;br /&gt;
| Wakizashi || Katana || Katalox || Force || Phase || Shade || Power&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Prefixes]] and [[Suffixes]]===&lt;br /&gt;
Prefixes and Suffixes are special characteristics that can be found on all weapons and armor and add or improve certain stats.&lt;br /&gt;
&lt;br /&gt;
===[[Character_Stats#Primary_Attributes|Primary Attribute]] Bonus===&lt;br /&gt;
There are separate rolls for the various primary attribute bonuses that can be applied to an equipment piece. Since it rolls against a probability for each given stat, a given piece will usually not have every bonus it can have.&lt;br /&gt;
*Quality of the equipment affects the chance to get primary attribute bonuses. equipments of higher quality will have better chance to get more bonuses. &lt;br /&gt;
*Conversely, the number of primary attribute bonuses will affect the final quality score.&lt;br /&gt;
&lt;br /&gt;
The following table is the list of Primary Attribute Bonus possible on the specific type of equipment.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Equipment || STR || DEX || AGI || END || INT || WIS&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; | Melee Weapons&lt;br /&gt;
| Axe || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Club || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;  || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Rapier || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Shortsword || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;  || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Wakizashi || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Estoc || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Longsword || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Mace || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Katana || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | Staffs&lt;br /&gt;
| Ebony || || || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Oak || || || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Redwood || || || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Willow || || || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Katalox || || || || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; | Shield/Armor&lt;br /&gt;
| Buckler || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;  || || &#039;&#039;&#039;X&#039;&#039;&#039;  || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kite || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;  || || &#039;&#039;&#039;X&#039;&#039;&#039;  || ||&lt;br /&gt;
|-&lt;br /&gt;
| Force || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;  || || &#039;&#039;&#039;X&#039;&#039;&#039;  || ||&lt;br /&gt;
|-&lt;br /&gt;
| Cotton || || || &#039;&#039;&#039;X&#039;&#039;&#039; || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Phase || || || &#039;&#039;&#039;X&#039;&#039;&#039; || || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Leather || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
| Shade* || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X*&#039;&#039;&#039; || &#039;&#039;&#039;X*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Plate || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || &#039;&#039;&#039;X&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
| Power || &#039;&#039;&#039;X&#039;&#039;&#039; || &#039;&#039;&#039;X&#039;&#039;&#039; || || &#039;&#039;&#039;X&#039;&#039;&#039; || ||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Note*&#039;&#039;&#039;:Shade Armor can come with Int and Wis bonus if it has the &amp;quot;of the Arcanist&amp;quot; suffix&lt;br /&gt;
&lt;br /&gt;
===Elemental Strike===&lt;br /&gt;
Can be obtained on [[weapons]] though [[Equipment Prefixes]], achieving level 10 [[potency]] in Item World, or by [[infusions]] through [[The Forge]].&lt;br /&gt;
*Deals additional damage in that element&lt;br /&gt;
**Damage done (before mitigation by monsters) is equal to 50% of damage done by the melee hit, counts as physical damage&lt;br /&gt;
**Triggered by both main-hand and offhand melee hits&lt;br /&gt;
**Only affects the primary target&lt;br /&gt;
&lt;br /&gt;
==Improvements==&lt;br /&gt;
*[[Upgrades]] are shown in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;red&amp;lt;/span&amp;gt;.&lt;br /&gt;
*[[Potencies]] are shown in &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;blue&amp;lt;/span&amp;gt;.&lt;br /&gt;
*[[Enhancements]] are shown in &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;purple&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[The Forge]]&lt;br /&gt;
**[[Repair]]&lt;br /&gt;
*[[Equipment Procs]]&lt;br /&gt;
*[[Equipment Prefixes]]&lt;br /&gt;
*[[Equipment Suffixes]]&lt;br /&gt;
*[[Fighting Styles]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
*[[Level Scaling]]&lt;br /&gt;
*[[Bazaar#Equipment_Shop|Equipment Shop]]&lt;br /&gt;
*[[The Lottery]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=The_Forge&amp;diff=29759</id>
		<title>The Forge</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=The_Forge&amp;diff=29759"/>
		<updated>2014-06-08T15:18:22Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* Repair */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Forge allows players to repair, salvage, reforge, and improve their [[equipment]]. It does not allow for the creation of new equipment from scratch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Scraps&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Condition&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Durability&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairs&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;repairing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Repair==&lt;br /&gt;
All equipment have Condition and Durability. Condition degrades with use while Durability determines what the maximum Condition of an item is and therefore how often it needs to be repaired. [[Equipment]] degrades by a fixed value for every monster killed; [[difficulty]] and round/turn count do not have any effect. Being defeated in battle does not impact Condition.&lt;br /&gt;
&lt;br /&gt;
When an equipment piece degrades below 50% Condition it will make the equipment worse by reducing its effective [[stats]] until it is repaired. The stat reduction increases as the equipment piece loses more Condition. At 0% Condition equipment becomes completely non-effective in terms of stats provided.&lt;br /&gt;
&lt;br /&gt;
Every tier has a given range of possible durability values. Rare gear are generally more fragile than the corresponding common types and are more expensive to maintain. The range of possible Durability values is narrower for rare gear than for common gear.&lt;br /&gt;
&lt;br /&gt;
Dropped gear from [[battles]] will start out at a random wear level between 50% and 100%. Gear from Snowflake&#039;s [[Shrine]] and the [[Lottery]] will always start at 100%.&lt;br /&gt;
&lt;br /&gt;
Equipment at full Condition will not be listed.&lt;br /&gt;
&lt;br /&gt;
===Repair Costs===&lt;br /&gt;
Scrap materials are used together with a catalyst to fully restore an equipment piece to its maximum condition. Scrap can be [[#Salvage|salvaged]] from unwanted [[equipment]] or bought from the [[Item Shop]].&lt;br /&gt;
&lt;br /&gt;
The amount of items required to repair an item depends on its [[quality]] and percentage-wise degradation. Equipment with a high Durability need less frequent repairs and comparatively less items over time to maintain. Repairing items will grant [[#Forge Level|forge experience]] according to the number of items used in the repair.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Upgrading&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Upgrade==&lt;br /&gt;
Upgrading is done using the [[Monster_Lab#Gifts|materials]] brought to players by their [[Monster Lab|monsters]], drops in battles, or purchased in the [[Bazaar#Item_Shop|Bazaar&#039;s item shop]]. Catalysts are also required.&lt;br /&gt;
&lt;br /&gt;
*Each upgrade level adds the following factor to the base stat.&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;For non-ADB/MDB factors&#039;&#039;&#039;: 1 + 0.2 * ln(0.1 * forge_count + 1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For ADB/MDB&#039;&#039;&#039;: 1 + 0.28 * ln(0.1 * forge_count + 1)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Stats can only be increased.&lt;br /&gt;
*Only stats that already exist on the gear (including those stats gained from equip prefixes/suffixes) can be increased. No new stats may be added.&lt;br /&gt;
**Any stats that are gained from [[Item_World#Potencies|Potencies]] cannot be forged.&lt;br /&gt;
*Most upgrades are limited to 25 levels, except for physical and magical damage which go up to 50 levels.&lt;br /&gt;
**This upgrade cap can be increased by Forge Level up to double (50 and 100 levels respectively).&lt;br /&gt;
*No bindings for increasing any [[Fighting Styles|proc]] stats exist.&lt;br /&gt;
**Likewise for decreasing [[Burden]] and [[Interference]].&lt;br /&gt;
&lt;br /&gt;
===Materials===&lt;br /&gt;
====Basic Materials====&lt;br /&gt;
These come in &#039;&#039;&#039;Low&#039;&#039;&#039;, &#039;&#039;&#039;Mid&#039;&#039;&#039;, and &#039;&#039;&#039;High&#039;&#039;&#039;-grade varieties.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Reforge &amp;amp; Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cloth&#039;&#039;&#039; || Cloth armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leather&#039;&#039;&#039; || Light armor and Shields&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Metals&#039;&#039;&#039; || Heavy armor and Weapons&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wood&#039;&#039;&#039; || Staffs and Shields&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rares====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Required to Reforge&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Crystallized Phazon&#039;&#039;&#039; || Phase Armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shade Fragment&#039;&#039;&#039; || Shade Armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Repurposed Actuator&#039;&#039;&#039; || Power Armor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Defense Matrix Modulator&#039;&#039;&#039; || Force Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bindings====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Upgrades&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Binding of Slaughter&#039;&#039;&#039; ||  Base Physical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Balance&#039;&#039;&#039; || Physical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Isaac&#039;&#039;&#039; || Physical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Destruction&#039;&#039;&#039; || Base Magical Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Focus&#039;&#039;&#039; || Magical Hit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Friendship&#039;&#039;&#039; || Magical Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Protection&#039;&#039;&#039; || Physical Defense&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fleet&#039;&#039;&#039; || Evade Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Barrier&#039;&#039;&#039; || Block Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Nimble&#039;&#039;&#039; || Parry Chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Elementalist&#039;&#039;&#039; || Elemental Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Heaven-sent&#039;&#039;&#039; || Divine Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Demon-fiend&#039;&#039;&#039; || Forbidden Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Curse-weaver&#039;&#039;&#039; || Depreciating Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Earth-walker&#039;&#039;&#039; || Supportive Magic Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Surtr&#039;&#039;&#039; || Fire Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Niflheim&#039;&#039;&#039; || Cold Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Mjolnir&#039;&#039;&#039; || Elec Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Freyr&#039;&#039;&#039; || Wind Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Heimdall&#039;&#039;&#039; || Holy Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Fenrir&#039;&#039;&#039; || Dark Spell Damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Dampening&#039;&#039;&#039; || Crushing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Stone-skin&#039;&#039;&#039; || Slashing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Deflection&#039;&#039;&#039; || Piercing Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fire-eater&#039;&#039;&#039; || Fire Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Frost-born&#039;&#039;&#039; || Cold Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thunder-child&#039;&#039;&#039; || Elec Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Wind-waker&#039;&#039;&#039; || Wind Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Thrice-blessed&#039;&#039;&#039; || Holy Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Spirit-ward&#039;&#039;&#039; || Dark Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Ox&#039;&#039;&#039; || Strength&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Raccoon&#039;&#039;&#039; || Dexterity&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Cheetah&#039;&#039;&#039; || Agility&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Turtle&#039;&#039;&#039; || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Fox&#039;&#039;&#039; || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of the Owl&#039;&#039;&#039; || Wisdom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Warding&#039;&#039;&#039; || Magical Mitigation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Binding of Negation&#039;&#039;&#039; || Resist Chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Material Costs===&lt;br /&gt;
*The first 5 levels of upgrades on any piece of equipment do not require any bindings and will always have the same material costs.&lt;br /&gt;
**Past the first 5 levels the material costs gradually rise and 1 binding corresponding to the stat being upgraded is required.&lt;br /&gt;
**The amount required varies based on the equipment&#039;s [[quality]] and the number of upgrades already done in that stat. As the equipment is upgraded further it will require more high-grade materials, although the total number of materials needed should remain the same.&lt;br /&gt;
***Superior and below start out at 6 low-grade materials, Exquisite at 4 low/2 mid, Magnificent at 2 low/4 mid, and Legendary+ at 6 mid.&lt;br /&gt;
*For rarer equipment (Phase, Shade, and Power armors) a special component is required to upgrade them by a level in a stat. Doing so however, allows for all other stats to be upgraded to that level without another special component.&lt;br /&gt;
**Shade and power armors, in particular, will require at least 50 special components to fully upgrade its physical damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- {|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center&amp;quot; &lt;br /&gt;
|+ Basic Material Required per upgrade (except physical and magical damage)&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Upgrade Level&lt;br /&gt;
!colspan=&amp;quot;18&amp;quot; | [[Equipment_Ranges#Formulas | Quality]] / Material per upgrade&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; | Below 0.5 ||colspan=&amp;quot;3&amp;quot; |  0.5 - 0.6 ||colspan=&amp;quot;3&amp;quot; |  0.6 - 0.7 ||colspan=&amp;quot;3&amp;quot; |  0.7 - 0.8 ||colspan=&amp;quot;3&amp;quot; |  0.8 - 0.9 ||colspan=&amp;quot;3&amp;quot; |  0.9 - 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High &lt;br /&gt;
|-&lt;br /&gt;
| 1 - 2 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 - 6 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 7 - 10 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 11 - 14 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 15 - 18 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 19 - 22 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 23 - 26 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 27 - 30 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 31 - 34 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 35 - 38 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 39 - 40 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center&amp;quot; &lt;br /&gt;
|+ Basic Material Required per upgrade (physical and magical damage)&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; | Upgrade Level&lt;br /&gt;
!colspan=&amp;quot;18&amp;quot; | [[Equipment_Ranges#Formulas | Quality]] / Material per upgrade&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; | Below 0.5 ||colspan=&amp;quot;3&amp;quot; |  0.5 - 0.6 ||colspan=&amp;quot;3&amp;quot; |  0.6 - 0.7 ||colspan=&amp;quot;3&amp;quot; |  0.7 - 0.8 ||colspan=&amp;quot;3&amp;quot; |  0.8 - 0.9 ||colspan=&amp;quot;3&amp;quot; |  0.9 - 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High || Low || Mid || High &lt;br /&gt;
|-&lt;br /&gt;
| 1 - 4 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 5 - 14 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 15 - 24 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 25 - 34 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 35 - 44 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 45 - 54 || 0 || 5 || 0 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 55 - 64 || 0 || 4 || 1 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 65 - 74 || 0 || 3 || 2 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 75 - 84 || 0 || 2 || 3 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 85 - 94 || 0 || 1 || 4 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 95 - 100 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5 || 0 || 0 || 5&lt;br /&gt;
|} --&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Enchantments&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enchant==&lt;br /&gt;
*Gives time-limited bonuses to equipment in order to make them more powerful.&lt;br /&gt;
*Requires a [[#Shards|shard]] or an [[Items#Infusions|Infusion]] to activate.&lt;br /&gt;
*Expires after 1 hour real-time.&lt;br /&gt;
**Infusion on weapons expires after 15 minutes real-time.&lt;br /&gt;
*Different shard/infusion types can be applied the same equipment simultaneously to get multiple effects.&lt;br /&gt;
**However, weapons can only have two different [[#Infusions|infusion enchantments]] active at maximum.&lt;br /&gt;
*Applying the same shard/infusion type multiple times extends the effect&#039;s duration per shard/infusion.&lt;br /&gt;
&lt;br /&gt;
===[[Items#Shards|Shards]]===&lt;br /&gt;
*Lasts 1 hour per shard (besides Amnesia which is permanent).&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
![[Weapon]]s&lt;br /&gt;
![[Armor]]s&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Voidseeker&#039;s Blessing&#039;&#039;&#039; || align=&amp;quot;center&amp;quot;|✔ || || The weapon&#039;s damage type is changed to [[void]], and a +50% physical accuracy bonus.&lt;br /&gt;
*These bonus do not stack when [[Fighting_Styles#Dual_Wielding|dual-wielding]] enhanced weapons. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Suffused Aether&#039;&#039;&#039; || align=&amp;quot;center&amp;quot;|✔ || || Gives +10% [[Spells#Spell_Cost|mana conservation]] bonus and a +50% magic accuracy bonus.&lt;br /&gt;
*These bonus do not stack when [[Fighting_Styles#Dual_Wielding|dual-wielding]] enhanced weapons. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Featherweight Charm&#039;&#039;&#039; || align=&amp;quot;center&amp;quot;|✔ || align=&amp;quot;center&amp;quot;|✔ || Reduces the equipment&#039;s [[burden]] and [[interference]] by 7 or 50%, whichever is higher.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Amnesia Shards&#039;&#039;&#039; || align=&amp;quot;center&amp;quot;|✔ || align=&amp;quot;center&amp;quot;|✔ || Resets an equipment&#039;s [[Item_World#Item_Potency|Item Potency]] completely back to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Items#Infusions|Infusions]]===&lt;br /&gt;
*Weapons can have up to two different [[Equipment#Elemental_Strike|elemental strike]] effects active at the same time. Lasts 15 min. per infusion.&lt;br /&gt;
*Armors can have any number of different infusion types active at the same time. Lasts 60 min. per infusion.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Equip type !!Effect&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weapons&#039;&#039;&#039; || The infused [[weapon]] gains a corresponding [[Equipment#Elemental_Strike|elemental strike]] effect.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Armors&#039;&#039;&#039; || The infused [[armor]] gains 5% [[Character_Stats#Elemental_Resistance|resistance]] to the corresponding element.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Salvaging&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Salvage==&lt;br /&gt;
Salvaging retrieves materials from higher-quality [[equipment]] pieces and [[scrap]] from all pieces. Only low/mid/high-grade [[#Basic_Materials|base materials]] can be directly acquired this way. Locked items cannot be salvaged.&lt;br /&gt;
&lt;br /&gt;
*Salvaging yields between 1 and 50 scrap per equipment depending on its sale value. This scales such that it is always more economical to salvage for scrap rather than sell the equipment in order to buy the same amount of scrap from the [[bazaar]].&lt;br /&gt;
*Salvaging any equipment below [[quality|Average]] yields only scrap.&lt;br /&gt;
**Superior equipment has a chance to yield materials based on the item&#039;s base PXP.&lt;br /&gt;
**Exquisite and above will always yield materials.&lt;br /&gt;
&lt;br /&gt;
Salvaging an item with upgrades will always return 90% of the materials spent on upgrading, rounded down (but never any catalysts). This also &#039;&#039;&#039;reduces&#039;&#039;&#039; the forge&#039;s EXP equal to how much the upgrades on the equipment piece would have increased it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Reforging&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reforge==&lt;br /&gt;
Reforging can reset the [[Item_World#Item_Potency|Item Potency]] experience and unlocked potentials of an equipment. Locked items cannot be reforged.&lt;br /&gt;
&lt;br /&gt;
*Reforging requires [[#Shards|Amnesia Shards]]. The number of shards required is equal to the equipment&#039;s Item Potency level.&lt;br /&gt;
*Players can only choose to forfeit all the existing Item Potency levels or keep all of them.&lt;br /&gt;
*Any potencies that had stats further increased via Forging will become latent (inactive but still present) if the potencies are removed in this manner.&lt;br /&gt;
&lt;br /&gt;
===Renaming===&lt;br /&gt;
A custom name can be given to the equipment.&lt;br /&gt;
*The equipment needs to have its [[potency]] maxed.&lt;br /&gt;
*The original name of the equipment will always be preserved, and will be displayed on the equipment popup below the custom name.&lt;br /&gt;
**The custom name can be removed by renaming to blank or the same as the original name.&lt;br /&gt;
**Sending the equipment through the [[MoogleMail]] will also remove the custom name.&lt;br /&gt;
&lt;br /&gt;
==Forge Level==&lt;br /&gt;
Every time a player upgrade an equipment, the forge will gain a certain amount of experience.&lt;br /&gt;
*The Forge level is capped at 50; extra EXP is still stored after this capped is reached.&lt;br /&gt;
*The [[#Upgrading|upgrade]] cap will be increased by Forge level.&lt;br /&gt;
*The return rate upon salvaging will increase up to 90% with 50 Forge Level.&lt;br /&gt;
*The amount of experience gained depends the level of the materials used for the upgrade: +2 per low-grade, +10 per mid-grade and +40 per high-grade; giving an effective cap of 250 per upgrade.&lt;br /&gt;
**The amount of EXP that will be gained is shown when hovering over an upgrade.&lt;br /&gt;
**The amount is unaffected by the bindings used.&lt;br /&gt;
**This also gives an amount of [[potency]] EXP equal to 1/10 of the forge EXP.&lt;br /&gt;
&lt;br /&gt;
===Forge Ranks===&lt;br /&gt;
*Experience to reach next forge level = (Current forge level * 250) + 250&lt;br /&gt;
*Upgrade cap increases by 2% per forge level, rounded down&lt;br /&gt;
**At forge level 50 the upgrade cap will increase from 50/25 to 100/50&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable collapsible collapsed&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; | Level&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; | Rank&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; | EXP required&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; | Upgrade Cap&lt;br /&gt;
|-&lt;br /&gt;
!WD/ADB/MDB || Others&lt;br /&gt;
|-&lt;br /&gt;
|0 || Novice || 250 || 50 || 25&lt;br /&gt;
|-&lt;br /&gt;
|1 || Novice || 500 || 51 || 25&lt;br /&gt;
|-&lt;br /&gt;
|2 || Novice || 750 || 52 || 26&lt;br /&gt;
|-&lt;br /&gt;
|3 || Novice || 1000 || 53 || 26&lt;br /&gt;
|-&lt;br /&gt;
|4 || Novice || 1250 || 54 || 27&lt;br /&gt;
|-&lt;br /&gt;
|5 || Novice || 1500 || 55 || 27&lt;br /&gt;
|-&lt;br /&gt;
|6 || Novice || 1750 || 56 || 28&lt;br /&gt;
|-&lt;br /&gt;
|7 || Novice || 2000 || 57 || 28&lt;br /&gt;
|-&lt;br /&gt;
|8 || Novice || 2250 || 58 || 29&lt;br /&gt;
|-&lt;br /&gt;
|9 || Novice || 2500 || 59 || 29&lt;br /&gt;
|-&lt;br /&gt;
|10 || Apprentice || 2750 || 60 || 30&lt;br /&gt;
|-&lt;br /&gt;
|11 || Apprentice || 3000 || 61 || 30&lt;br /&gt;
|-&lt;br /&gt;
|12 || Apprentice || 3250 || 62 || 31&lt;br /&gt;
|-&lt;br /&gt;
|13 || Apprentice || 3500 || 63 || 31&lt;br /&gt;
|-&lt;br /&gt;
|14 || Apprentice || 3750 || 64 || 32&lt;br /&gt;
|-&lt;br /&gt;
|15 || Apprentice || 4000 || 65 || 32&lt;br /&gt;
|-&lt;br /&gt;
|16 || Apprentice || 4250 || 66 || 33&lt;br /&gt;
|-&lt;br /&gt;
|17 || Apprentice || 4500 || 67 || 33&lt;br /&gt;
|-&lt;br /&gt;
|18 || Apprentice || 4750 || 68 || 34&lt;br /&gt;
|-&lt;br /&gt;
|19 || Apprentice || 5000 || 69 || 34&lt;br /&gt;
|-&lt;br /&gt;
|20 || Journeyman || 5250 || 70 || 35&lt;br /&gt;
|-&lt;br /&gt;
|21 || Journeyman || 5500 || 71 || 35&lt;br /&gt;
|-&lt;br /&gt;
|22 || Journeyman || 5750 || 72 || 36&lt;br /&gt;
|-&lt;br /&gt;
|23 || Journeyman || 6000 || 73 || 36&lt;br /&gt;
|-&lt;br /&gt;
|24 || Journeyman || 6250 || 74 || 37&lt;br /&gt;
|-&lt;br /&gt;
|25 || Journeyman || 6500 || 75 || 37&lt;br /&gt;
|-&lt;br /&gt;
|26 || Journeyman || 6750 || 76 || 38&lt;br /&gt;
|-&lt;br /&gt;
|27 || Journeyman || 7000 || 77 || 38&lt;br /&gt;
|-&lt;br /&gt;
|28 || Journeyman || 7250 || 78 || 39&lt;br /&gt;
|-&lt;br /&gt;
|29 || Journeyman || 7500 || 79 || 39&lt;br /&gt;
|-&lt;br /&gt;
|30 || Artisan || 7750 || 80 || 40&lt;br /&gt;
|-&lt;br /&gt;
|31 || Artisan || 8000 || 81 || 40&lt;br /&gt;
|-&lt;br /&gt;
|32 || Artisan || 8250 || 82 || 41&lt;br /&gt;
|-&lt;br /&gt;
|33 || Artisan || 8500 || 83 || 41&lt;br /&gt;
|-&lt;br /&gt;
|34 || Artisan || 8750 || 84 || 42&lt;br /&gt;
|-&lt;br /&gt;
|35 || Artisan || 9000 || 85 || 42&lt;br /&gt;
|-&lt;br /&gt;
|36 || Artisan || 9250 || 86 || 43&lt;br /&gt;
|-&lt;br /&gt;
|37 || Artisan || 9500 || 87 || 43&lt;br /&gt;
|-&lt;br /&gt;
|38 || Artisan || 9750 || 88 || 44&lt;br /&gt;
|-&lt;br /&gt;
|39 || Artisan || 10000 || 89 || 44&lt;br /&gt;
|-&lt;br /&gt;
|40 || Expert || 10250 || 90 || 45&lt;br /&gt;
|-&lt;br /&gt;
|41 || Expert || 10500 || 91 || 45&lt;br /&gt;
|-&lt;br /&gt;
|42 || Expert || 10750 || 92 || 46&lt;br /&gt;
|-&lt;br /&gt;
|43 || Expert || 11000 || 93 || 46&lt;br /&gt;
|-&lt;br /&gt;
|44 || Expert || 11250 || 94 || 47&lt;br /&gt;
|-&lt;br /&gt;
|45 || Expert || 11500 || 95 || 47&lt;br /&gt;
|-&lt;br /&gt;
|46 || Expert || 11750 || 96 || 48&lt;br /&gt;
|-&lt;br /&gt;
|47 || Expert || 12000 || 97 || 48&lt;br /&gt;
|-&lt;br /&gt;
|48 || Expert || 12250 || 98 || 49&lt;br /&gt;
|-&lt;br /&gt;
|49 || Expert || 12500 || 99 || 49&lt;br /&gt;
|-&lt;br /&gt;
|50 || Master || - || 100 || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Monster Lab]]&lt;br /&gt;
*[[Item World]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=mute&amp;diff=29399</id>
		<title>mute</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=mute&amp;diff=29399"/>
		<updated>2014-05-16T21:07:38Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: Syntax/grammar didn&amp;#039;t make sense.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;&#039;Type&#039;&#039;&#039;: Attribute&lt;br /&gt;
*&#039;&#039;&#039;Description&#039;&#039;&#039;: A person incapable of speaking.&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: Should &#039;&#039;&#039;not&#039;&#039;&#039; be confused with a person who merely refuses to speak or with the [[gag]] tag.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tag]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Power&amp;diff=29026</id>
		<title>Power</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Power&amp;diff=29026"/>
		<updated>2014-05-04T02:33:11Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* Sources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Power (also known as &#039;&#039;Mod Power&#039;&#039;) is a modifier for various functions involving the [[galleries]].&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
Power affects a user&#039;s ability to vote more strongly on [[Gallery Tagging]], [[Gallery Ratings]], [[Gallery Comments]], and on gallery petitions for [[Renaming]] and [[Expunging]]. &amp;lt;!-- Power is capped at 100. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
Some of these are given in denominations of 1/100th (e.g. A user who is level 267 in the HentaiVerse would receive 5.34 power).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Source&lt;br /&gt;
!Min/Max&lt;br /&gt;
!Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Base || +1/Varies ||style=&amp;quot;text-align:left&amp;quot;| +1 unless a specific bonus is assigned.&lt;br /&gt;
|-&lt;br /&gt;
| [[Awards]]  || 0/Varies ||style=&amp;quot;text-align:left&amp;quot;| Sum of the end-of-year awards.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tagging]] || -5/+10 ||style=&amp;quot;text-align:left&amp;quot;| Performance score based on how tags a user has created and voted on fare.&lt;br /&gt;
* A user needs to make new tags with at least 80% accuracy and vote with at least 90% accuracy to maintain a neutral tag score.&lt;br /&gt;
|-&lt;br /&gt;
| [[HentaiVerse]] [[Level]] || 0/+7 ||style=&amp;quot;text-align:left&amp;quot;| +1 for every 50 HentaiVerse levels up to 350.&lt;br /&gt;
|-&lt;br /&gt;
| [[Donations]] || 0/+7 ||style=&amp;quot;text-align:left&amp;quot;| +1 for every donation level up to [[Catgirl]].&lt;br /&gt;
|-&lt;br /&gt;
| Account Age || 0/+5&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
* +1 for every 120 registered days up to +3.&lt;br /&gt;
* Additional +1 at the end of the second and third year.&lt;br /&gt;
|-&lt;br /&gt;
| [[Forum]] Activity || 0/+7 &lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
* +1 for every 30 active [[forum]] days (days a post has been made) up to +4.&lt;br /&gt;
* An additional +1 for every 120 active days past this up to +3.&lt;br /&gt;
|-&lt;br /&gt;
| [[Uploads]]/[[H@H]] || 0/+7 ||style=&amp;quot;text-align:left&amp;quot;| Calculated base user&#039;s total lifetime [[GP]] from gallery visits + [[Hentai@Home]]/[[Adopt-A-Server]].&lt;br /&gt;
*Scaled linearly so that the Top 100 contributors in those categories combined should have it capped.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Limits===&lt;br /&gt;
*(Level + Donations + Account Age + Forum Activity + Uploads/H@H) caps at 25.&lt;br /&gt;
*Power cannot be reduced to lower than 1.&lt;br /&gt;
*Calculations for the [[tagging]] portion are delayed by 3 days.&lt;br /&gt;
&lt;br /&gt;
==Formula==&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Power&#039;&#039;&#039; = Round(Base + Awards + Tagging + min(HV_Level + Donation + Account_Age + Forum_Activity + Uploads/H@H, 25))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[http://g.e-hentai.org/home.php My Home - Overview] - Displays a user&#039;s Power at the bottom&lt;br /&gt;
&lt;br /&gt;
{{EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Hentai@Home&amp;diff=28880</id>
		<title>Hentai@Home</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Hentai@Home&amp;diff=28880"/>
		<updated>2014-04-19T16:31:44Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hentai@Home (H@H) is a Peer-2-Peer gallery distribution system which reduces the load on the [[E-Hentai Galleries]].&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
H@H is a project that can be compared to a cross between the [http://setiathome.ssl.berkeley.edu/ SETI@home] project and [http://en.wikipedia.org/wiki/BitTorrent_(protocol) BitTorrent].&lt;br /&gt;
&lt;br /&gt;
All participating members run a small Java-based client that downloads files from the main E-Hentai server to their computer and passes those files on to people who browse E-Hentai.org and the [[E-Hentai User Galleries]]. This allows E-Hentai to serve many more files without using vast amounts of costly bandwidth.&lt;br /&gt;
&lt;br /&gt;
The client may be run freely for any duration of time but it is recommended to run it continuously for as long as possible for maximum [[#Rewards|rewards]].&lt;br /&gt;
&lt;br /&gt;
==Signing Up==&lt;br /&gt;
[[Image:H@H Application.png|thumb|The Application screen.]]&lt;br /&gt;
===Requirements===&lt;br /&gt;
(See the [http://forums.e-hentai.org/index.php?showtopic=19795 H@H FAQ topic]).&lt;br /&gt;
&lt;br /&gt;
*[http://www.oracle.com/technetwork/java/javase/downloads/jre7-downloads-1880261.html Java 7 Runtime Environment] (the [http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html Java 7 SDK] is also usable). There is one known issue that can be avoided by using Java 6 but it doesn&#039;t affect most users&amp;lt;sup&amp;gt;[http://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=97152&amp;amp;view=findpost&amp;amp;p=2265428]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
*3 Mbit/s burst upload speed or higher. Users may make limits on how much bandwidth is used per hour if they have a bandwidth cap (100 MB/hour minimum). This requirement varies from region to region.&lt;br /&gt;
*2 GB of hard drive space or higher.&lt;br /&gt;
*[http://portforward.com/ An open port] (TCP only).&lt;br /&gt;
*An additional IP address for each additional client (must be IPv4).&lt;br /&gt;
&lt;br /&gt;
===Obtaining Client Keys===&lt;br /&gt;
Users who are signing up for their first client simply go to the [[My_Home#Hentai.40Home | Hentai@Home page]] in their [[My Home]] area. A flash interface will appear where one may fill in their qualifications. Once submitted, simply wait a few days for approval.&lt;br /&gt;
&lt;br /&gt;
To sign up for any additional clients, please [http://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PM Tenboro]. For users wishing to run more than five clients the average quality of their existing clients must be stable above 7,500 before more keys can be assigned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Installation&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Installation Guides==&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?showtopic=19795 Windows]&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?showtopic=100453 FreeBSD with Jails]&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=19795&amp;amp;view=findpost&amp;amp;p=797807 Linux]&lt;br /&gt;
**[[Installing H@H on Ubuntu|Ubuntu]]&lt;br /&gt;
**[[Installing H@H on Debian|Debian]]&lt;br /&gt;
**[http://forums.e-hentai.org/index.php?showtopic=69880 Debian on Raspberry Pi]&lt;br /&gt;
**[http://forums.e-hentai.org/index.php?showtopic=69887 Solaris]&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?showtopic=97809 Rented Server]&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?showtopic=132751 Python Client]&lt;br /&gt;
&lt;br /&gt;
==Limits==&lt;br /&gt;
*Ports that can be used for H@H: 80 or any port between 1024-65534&lt;br /&gt;
**Exceptions: 2049, 3659, 4045, 6000, 6665-6669&lt;br /&gt;
&lt;br /&gt;
A client&#039;s maximum burst speed will determine:&lt;br /&gt;
*The maximum number of connections that can be had simultaneously (up to 500).&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Maximum Connections&#039;&#039;&#039; = 20 + max_burst_speed / 10000&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The maximum disk cache size (in GBs).&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Cache Size&#039;&#039;&#039; = max_burst_speed / 10&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Speed Test===&lt;br /&gt;
When the H@H client starts, it contacts one of the H@H main servers which tests the Internet connection of the client in order to check if it can upload data at the configured maximum burst speed. If it cannot the maximum burst speed is reduced internally to the measured upload speed in order to prevent the connection from being overloaded. &lt;br /&gt;
&lt;br /&gt;
It is possible for the measured upload speed to be significantly lower than real upload speed of the Internet connection, especially if that connection isn&#039;t located on the European continent (where the H@H main servers are located). In such a case the H@H client will be underused and its owner can request a speed test override from [http://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 Tenboro] by sending him proof that the Internet connection the H@H client runs on can upload at a higher speed than the measured speed (e.g. a screenshot of their [http://speedtest.net SpeedTest]&#039;s results).&lt;br /&gt;
&lt;br /&gt;
==Scheduler==&lt;br /&gt;
Each client can be scheduled to use less than its maximum burst speed and bandwidth. These can be based on particular days but are limited to using precise times (every hour on the hour).&lt;br /&gt;
&lt;br /&gt;
==Software==&lt;br /&gt;
A few command line switches may be given to the H@H application in order to change some of its behaviors:&lt;br /&gt;
:--disable_bwm&lt;br /&gt;
::Disables the bandwidth monitor which is the part that makes sure the H@H application does not use more upload speed than the value of the &amp;quot;Maximum Burst Speed&amp;quot; parameter. When the bandwidth monitor is disabled, the H@H dispatcher will still respect the &amp;quot;Maximum Burst Speed&amp;quot; parameter so that the &amp;lt;u&amp;gt;mean&amp;lt;/u&amp;gt; upload speed of the H@H application won&#039;t exceed the value of that parameter. However, the H@H application might use as much upload speed as the Internet connection on which it runs can provide in order to send image files, which generally results in upload peaks.&lt;br /&gt;
::In some cases, the bandwidth monitor is unable to use the whole maximum upload speed that has been set, which can result in an under-utilization of the H@H application upload speed (and might trigger false overload notifications). In such cases, it is better to disable the bandwidth monitor in order for the H@H application to give better performances.&lt;br /&gt;
:--disable_logging&lt;br /&gt;
::Disables the writing of log entries in the &#039;&#039;log_out&#039;&#039; file. Enabling this switch might increase the performance of the application by reducing its I/O usage.&lt;br /&gt;
:--force_dirty&lt;br /&gt;
::Forces a check of the database for errors (as if the database was dirty).&lt;br /&gt;
:--max_connections=&#039;&#039;conn&#039;&#039;&lt;br /&gt;
::Sets the maximum number of connections the application can handle to &#039;&#039;conn&#039;&#039;. The default maximum number of connections depends on the max burst speed parameter, and is computed as detailed above. In some rare circumstances the default value is too low and the maximum number of connections needs to be increased slightly in order to avoid triggering false overload notifications. Setting this value to a too high limit might have severe consequences on a client&#039;s performance, and impact the whole H@H network badly. &#039;&#039;&#039;DO NOT CHANGE THIS VALUE UNLESS YOU ABSOLUTELY KNOW WHAT YOU ARE DOING&#039;&#039;&#039;!&lt;br /&gt;
:--silentstart&lt;br /&gt;
::Starts the UI in minimized mode (tray icon).&lt;br /&gt;
:--skip_free_space_check&lt;br /&gt;
::Disables the free space check so that the application won&#039;t err if the space left on the partition that contains the &#039;&#039;cache&#039;&#039; folder is less than the configured parameter (or 100MB if that parameter is set to a value less than 100MB).&lt;br /&gt;
:--use_more_memory&lt;br /&gt;
::Allows the application to use more memory in order to increase its performances (by reducing the number of I/O operations). More specifically, the application will use more memory when building the cached files list, sending the file&#039;s content, and it will use a memory cache in order to reduce the number of times the files&#039; access timestamps are updated in the database.&lt;br /&gt;
:--verify_cache&lt;br /&gt;
::Forces a check of the entire cache. This is the same as --force_dirty, except that the content of each file in the cache is also checked (which can take a lot of time).&lt;br /&gt;
:-xmx&#039;&#039;mem&#039;&#039;m&lt;br /&gt;
::Limits the use of memory to &#039;&#039;mem&#039;&#039; (in MB).&lt;br /&gt;
&lt;br /&gt;
==Cache==&lt;br /&gt;
The system will fill the cache will recently in-demand files and will delete least recently used files once it fills up to the set capacity. It is important for users not to manually tamper with any files in the cache as this will cause major trust and cache database issues for the client.&lt;br /&gt;
&lt;br /&gt;
==Trust==&lt;br /&gt;
Trust merely indicates how well the client is performing according to other clients&amp;lt;sup&amp;gt;[http://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=40925&amp;amp;view=findpost&amp;amp;p=1210510][http://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=115037&amp;amp;view=findpost&amp;amp;p=2464003]&amp;lt;/sup&amp;gt;. Trust slowly goes up if the client is behaving normally, even if it is not serving files. Negative trust often occurs from improper shutdowns or bad connections. Trust caps at +1000.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
Quality measures the long-term overall stability and reliability of a client up to a value 10,000. It prioritizes clients  for file requests (along with raw speed and proximity factors).&lt;br /&gt;
*New clients and clients that have been unused for several days will start out with 0 quality; it can take several days for it to stabilize at the baseline value.&lt;br /&gt;
*What constitutes a decent quality rating varies between geographical regions.&lt;br /&gt;
&lt;br /&gt;
==[[Rewards]]==&lt;br /&gt;
Users receive 1 [[GP]] for each hit on their client, as well as be able to compete for a position on the [[Toplists#Hentai.40Home_Toplists|H@H toplist]].&lt;br /&gt;
&lt;br /&gt;
The currency known as [[Hath]] is also be generated (calculated roughly every minute), which can be used to purchase [[Hath Perks]]. The minimum speed required to earn hath is 40 KB/s. The maximum amount that can be earned per day per client is 20 hath (this requires a rate of 300+ hits per minute).&lt;br /&gt;
&lt;br /&gt;
===H@H Image Proxy===&lt;br /&gt;
To use H@H as a proxy for the [[galleries]], users simply need to enable it through their [[My_Home#My_Settings|My Settings]] page. This enables any images viewed in galleries to be loaded through the H@H client. As such, these images are added to the user&#039;s H@H cache, making them instantly (re)viewable as long as they remain cached.&lt;br /&gt;
&lt;br /&gt;
===Hentai@Home Downloader===&lt;br /&gt;
Users can utilize an H@H client to [[download]] [[galleries]] as a alternative to [[Doggie Bag]]ging or [[torrents]]. This method does not cost any [[credits]] or [[GP]].&lt;br /&gt;
&lt;br /&gt;
====How-To====&lt;br /&gt;
# Make sure that an H@H client has been running properly for at least 1 hour (add 15 minutes if coming out of a suspend) and has positive [[#Trust|trust]].&lt;br /&gt;
# In the desired gallery click the &amp;quot;Hentai@Home Downloader&amp;quot; link on the right-side column.&lt;br /&gt;
# Save the &amp;quot;.hathdl&amp;quot; file in the &amp;quot;hathdl&amp;quot; subdirectory found under the H@H directory.&lt;br /&gt;
&lt;br /&gt;
Multiple galleries can be downloaded automatically over time (will be done in the order that the .hathdl files were added). As a gallery is being downloaded it will be saved in the &amp;quot;downloaded&amp;quot; subdirectory. When it is finished a file named &amp;quot;galleryinfo.txt&amp;quot; will be placed in the folder with the most current information for the gallery. The client will attempt to download from other H@H clients first but if this fails for 3 attempts it will pull the images from E-Hentai&#039;s image servers.&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
*The speed at which H@H downloads files varies based on the time the client has been online and the rate at which it has served files.&lt;br /&gt;
*Only the down-sampled pictures available from the E-Hentai server are downloaded, not the high quality images available from the other [[downloading]] options.&lt;br /&gt;
*Downloaded files &#039;&#039;&#039;do&#039;&#039;&#039; count against a user&#039;s daily image viewing limit. If the limit is hit the client will request extensions in blocks of 100 images costing the user 100 [[GP]] each time this occurs.&lt;br /&gt;
*This does not match the effect of the [[#H@H Image Proxy|H@H Image Proxy]] in the long-term. Files in the &amp;quot;downloaded&amp;quot; folder are not utilized when viewing galleries on the site but they are likely to be loaded from the &amp;quot;cache&amp;quot; folder since the client also copies them there during the downloading process.&lt;br /&gt;
&lt;br /&gt;
=====Folder Filenames=====&lt;br /&gt;
*Will always end with the gallery ID in square brackets.&lt;br /&gt;
*Any characters in excess of the first 100 will be replaced by an ellipsis (not including the gallery ID).&lt;br /&gt;
*Some characters will be changed to their HTML escape equivalents (e.g. &#039; -&amp;gt; &amp;amp;amp;#039;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example&#039;&#039;&#039;: &lt;br /&gt;
The gallery [http://g.e-hentai.org/g/584539/ec70d28127/ http://g.e-hentai.org/g/584539/ec70d28127/] will create the following folder name: &amp;quot;[Drill Chichikuri (Warugaki)] Green - Ganbare! (Cry) Kogasa-chan!! ~Return~  Green - Do your Best... [584539]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hath]]&lt;br /&gt;
*[[Doggie Bag]]&lt;br /&gt;
*[[EHTracker]]&lt;br /&gt;
*[[Renting A Seedbox]]&lt;br /&gt;
*[[Technical_Issues#H.40H|Technical Issues - H@H]]&lt;br /&gt;
&lt;br /&gt;
==Forum Links==&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=117291&amp;amp;view=findpost&amp;amp;p=2493908 How quality is measured]&lt;br /&gt;
&lt;br /&gt;
{{Template:EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Hentai@Home&amp;diff=28879</id>
		<title>Hentai@Home</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Hentai@Home&amp;diff=28879"/>
		<updated>2014-04-19T16:30:52Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hentai@Home (H@H) is a Peer-2-Peer gallery distribution system which reduces the load on the [[E-Hentai Galleries]].&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
H@H is a project that can be compared to a cross between the [http://setiathome.ssl.berkeley.edu/ SETI@home] project and [http://en.wikipedia.org/wiki/BitTorrent_(protocol) BitTorrent].&lt;br /&gt;
&lt;br /&gt;
All participating members run a small Java-based client that downloads files from the main E-Hentai server to their computer and passes the files on to people who browse E-Hentai.org and the [[E-Hentai User Galleries]]. This allows E-Hentai to serve many more files without using vast amounts of costly bandwidth.&lt;br /&gt;
&lt;br /&gt;
The client may be run freely for any duration of time but it is recommended to run it continuously for as long as possible for maximum [[#Rewards|rewards]].&lt;br /&gt;
&lt;br /&gt;
==Signing Up==&lt;br /&gt;
[[Image:H@H Application.png|thumb|The Application screen.]]&lt;br /&gt;
===Requirements===&lt;br /&gt;
(See the [http://forums.e-hentai.org/index.php?showtopic=19795 H@H FAQ topic]).&lt;br /&gt;
&lt;br /&gt;
*[http://www.oracle.com/technetwork/java/javase/downloads/jre7-downloads-1880261.html Java 7 Runtime Environment] (the [http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html Java 7 SDK] is also usable). There is one known issue that can be avoided by using Java 6 but it doesn&#039;t affect most users&amp;lt;sup&amp;gt;[http://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=97152&amp;amp;view=findpost&amp;amp;p=2265428]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
*3 Mbit/s burst upload speed or higher. Users may make limits on how much bandwidth is used per hour if they have a bandwidth cap (100 MB/hour minimum). This requirement varies from region to region.&lt;br /&gt;
*2 GB of hard drive space or higher.&lt;br /&gt;
*[http://portforward.com/ An open port] (TCP only).&lt;br /&gt;
*An additional IP address for each additional client (must be IPv4).&lt;br /&gt;
&lt;br /&gt;
===Obtaining Client Keys===&lt;br /&gt;
Users who are signing up for their first client simply go to the [[My_Home#Hentai.40Home | Hentai@Home page]] in their [[My Home]] area. A flash interface will appear where one may fill in their qualifications. Once submitted, simply wait a few days for approval.&lt;br /&gt;
&lt;br /&gt;
To sign up for any additional clients, please [http://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 PM Tenboro]. For users wishing to run more than five clients the average quality of their existing clients must be stable above 7,500 before more keys can be assigned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Installation&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Installation Guides==&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?showtopic=19795 Windows]&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?showtopic=100453 FreeBSD with Jails]&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=19795&amp;amp;view=findpost&amp;amp;p=797807 Linux]&lt;br /&gt;
**[[Installing H@H on Ubuntu|Ubuntu]]&lt;br /&gt;
**[[Installing H@H on Debian|Debian]]&lt;br /&gt;
**[http://forums.e-hentai.org/index.php?showtopic=69880 Debian on Raspberry Pi]&lt;br /&gt;
**[http://forums.e-hentai.org/index.php?showtopic=69887 Solaris]&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?showtopic=97809 Rented Server]&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?showtopic=132751 Python Client]&lt;br /&gt;
&lt;br /&gt;
==Limits==&lt;br /&gt;
*Ports that can be used for H@H: 80 or any port between 1024-65534&lt;br /&gt;
**Exceptions: 2049, 3659, 4045, 6000, 6665-6669&lt;br /&gt;
&lt;br /&gt;
A client&#039;s maximum burst speed will determine:&lt;br /&gt;
*The maximum number of connections that can be had simultaneously (up to 500).&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Maximum Connections&#039;&#039;&#039; = 20 + max_burst_speed / 10000&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The maximum disk cache size (in GBs).&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;&#039;&#039;&#039;Cache Size&#039;&#039;&#039; = max_burst_speed / 10&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Speed Test===&lt;br /&gt;
When the H@H client starts, it contacts one of the H@H main servers which tests the Internet connection of the client in order to check if it can upload data at the configured maximum burst speed. If it cannot the maximum burst speed is reduced internally to the measured upload speed in order to prevent the connection from being overloaded. &lt;br /&gt;
&lt;br /&gt;
It is possible for the measured upload speed to be significantly lower than real upload speed of the Internet connection, especially if that connection isn&#039;t located on the European continent (where the H@H main servers are located). In such a case the H@H client will be underused and its owner can request a speed test override from [http://forums.e-hentai.org/index.php?act=Msg&amp;amp;CODE=4&amp;amp;MID=6 Tenboro] by sending him proof that the Internet connection the H@H client runs on can upload at a higher speed than the measured speed (e.g. a screenshot of their [http://speedtest.net SpeedTest]&#039;s results).&lt;br /&gt;
&lt;br /&gt;
==Scheduler==&lt;br /&gt;
Each client can be scheduled to use less than its maximum burst speed and bandwidth. These can be based on particular days but are limited to using precise times (every hour on the hour).&lt;br /&gt;
&lt;br /&gt;
==Software==&lt;br /&gt;
A few command line switches may be given to the H@H application in order to change some of its behaviors:&lt;br /&gt;
:--disable_bwm&lt;br /&gt;
::Disables the bandwidth monitor which is the part that makes sure the H@H application does not use more upload speed than the value of the &amp;quot;Maximum Burst Speed&amp;quot; parameter. When the bandwidth monitor is disabled, the H@H dispatcher will still respect the &amp;quot;Maximum Burst Speed&amp;quot; parameter so that the &amp;lt;u&amp;gt;mean&amp;lt;/u&amp;gt; upload speed of the H@H application won&#039;t exceed the value of that parameter. However, the H@H application might use as much upload speed as the Internet connection on which it runs can provide in order to send image files, which generally results in upload peaks.&lt;br /&gt;
::In some cases, the bandwidth monitor is unable to use the whole maximum upload speed that has been set, which can result in an under-utilization of the H@H application upload speed (and might trigger false overload notifications). In such cases, it is better to disable the bandwidth monitor in order for the H@H application to give better performances.&lt;br /&gt;
:--disable_logging&lt;br /&gt;
::Disables the writing of log entries in the &#039;&#039;log_out&#039;&#039; file. Enabling this switch might increase the performance of the application by reducing its I/O usage.&lt;br /&gt;
:--force_dirty&lt;br /&gt;
::Forces a check of the database for errors (as if the database was dirty).&lt;br /&gt;
:--max_connections=&#039;&#039;conn&#039;&#039;&lt;br /&gt;
::Sets the maximum number of connections the application can handle to &#039;&#039;conn&#039;&#039;. The default maximum number of connections depends on the max burst speed parameter, and is computed as detailed above. In some rare circumstances the default value is too low and the maximum number of connections needs to be increased slightly in order to avoid triggering false overload notifications. Setting this value to a too high limit might have severe consequences on a client&#039;s performance, and impact the whole H@H network badly. &#039;&#039;&#039;DO NOT CHANGE THIS VALUE UNLESS YOU ABSOLUTELY KNOW WHAT YOU ARE DOING&#039;&#039;&#039;!&lt;br /&gt;
:--silentstart&lt;br /&gt;
::Starts the UI in minimized mode (tray icon).&lt;br /&gt;
:--skip_free_space_check&lt;br /&gt;
::Disables the free space check so that the application won&#039;t err if the space left on the partition that contains the &#039;&#039;cache&#039;&#039; folder is less than the configured parameter (or 100MB if that parameter is set to a value less than 100MB).&lt;br /&gt;
:--use_more_memory&lt;br /&gt;
::Allows the application to use more memory in order to increase its performances (by reducing the number of I/O operations). More specifically, the application will use more memory when building the cached files list, sending the file&#039;s content, and it will use a memory cache in order to reduce the number of times the files&#039; access timestamps are updated in the database.&lt;br /&gt;
:--verify_cache&lt;br /&gt;
::Forces a check of the entire cache. This is the same as --force_dirty, except that the content of each file in the cache is also checked (which can take a lot of time).&lt;br /&gt;
:-xmx&#039;&#039;mem&#039;&#039;m&lt;br /&gt;
::Limits the use of memory to &#039;&#039;mem&#039;&#039; (in MB).&lt;br /&gt;
&lt;br /&gt;
==Cache==&lt;br /&gt;
The system will fill the cache will recently in-demand files and will delete least recently used files once it fills up to the set capacity. It is important for users not to manually tamper with any files in the cache as this will cause major trust and cache database issues for the client.&lt;br /&gt;
&lt;br /&gt;
==Trust==&lt;br /&gt;
Trust merely indicates how well the client is performing according to other clients&amp;lt;sup&amp;gt;[http://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=40925&amp;amp;view=findpost&amp;amp;p=1210510][http://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=115037&amp;amp;view=findpost&amp;amp;p=2464003]&amp;lt;/sup&amp;gt;. Trust slowly goes up if the client is behaving normally, even if it is not serving files. Negative trust often occurs from improper shutdowns or bad connections. Trust caps at +1000.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
Quality measures the long-term overall stability and reliability of a client up to a value 10,000. It prioritizes clients  for file requests (along with raw speed and proximity factors).&lt;br /&gt;
*New clients and clients that have been unused for several days will start out with 0 quality; it can take several days for it to stabilize at the baseline value.&lt;br /&gt;
*What constitutes a decent quality rating varies between geographical regions.&lt;br /&gt;
&lt;br /&gt;
==[[Rewards]]==&lt;br /&gt;
Users receive 1 [[GP]] for each hit on their client, as well as be able to compete for a position on the [[Toplists#Hentai.40Home_Toplists|H@H toplist]].&lt;br /&gt;
&lt;br /&gt;
The currency known as [[Hath]] is also be generated (calculated roughly every minute), which can be used to purchase [[Hath Perks]]. The minimum speed required to earn hath is 40 KB/s. The maximum amount that can be earned per day per client is 20 hath (this requires a rate of 300+ hits per minute).&lt;br /&gt;
&lt;br /&gt;
===H@H Image Proxy===&lt;br /&gt;
To use H@H as a proxy for the [[galleries]], users simply need to enable it through their [[My_Home#My_Settings|My Settings]] page. This enables any images viewed in galleries to be loaded through the H@H client. As such, these images are added to the user&#039;s H@H cache, making them instantly (re)viewable as long as they remain cached.&lt;br /&gt;
&lt;br /&gt;
===Hentai@Home Downloader===&lt;br /&gt;
Users can utilize an H@H client to [[download]] [[galleries]] as a alternative to [[Doggie Bag]]ging or [[torrents]]. This method does not cost any [[credits]] or [[GP]].&lt;br /&gt;
&lt;br /&gt;
====How-To====&lt;br /&gt;
# Make sure that an H@H client has been running properly for at least 1 hour (add 15 minutes if coming out of a suspend) and has positive [[#Trust|trust]].&lt;br /&gt;
# In the desired gallery click the &amp;quot;Hentai@Home Downloader&amp;quot; link on the right-side column.&lt;br /&gt;
# Save the &amp;quot;.hathdl&amp;quot; file in the &amp;quot;hathdl&amp;quot; subdirectory found under the H@H directory.&lt;br /&gt;
&lt;br /&gt;
Multiple galleries can be downloaded automatically over time (will be done in the order that the .hathdl files were added). As a gallery is being downloaded it will be saved in the &amp;quot;downloaded&amp;quot; subdirectory. When it is finished a file named &amp;quot;galleryinfo.txt&amp;quot; will be placed in the folder with the most current information for the gallery. The client will attempt to download from other H@H clients first but if this fails for 3 attempts it will pull the images from E-Hentai&#039;s image servers.&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
*The speed at which H@H downloads files varies based on the time the client has been online and the rate at which it has served files.&lt;br /&gt;
*Only the down-sampled pictures available from the E-Hentai server are downloaded, not the high quality images available from the other [[downloading]] options.&lt;br /&gt;
*Downloaded files &#039;&#039;&#039;do&#039;&#039;&#039; count against a user&#039;s daily image viewing limit. If the limit is hit the client will request extensions in blocks of 100 images costing the user 100 [[GP]] each time this occurs.&lt;br /&gt;
*This does not match the effect of the [[#H@H Image Proxy|H@H Image Proxy]] in the long-term. Files in the &amp;quot;downloaded&amp;quot; folder are not utilized when viewing galleries on the site but they are likely to be loaded from the &amp;quot;cache&amp;quot; folder since the client also copies them there during the downloading process.&lt;br /&gt;
&lt;br /&gt;
=====Folder Filenames=====&lt;br /&gt;
*Will always end with the gallery ID in square brackets.&lt;br /&gt;
*Any characters in excess of the first 100 will be replaced by an ellipsis (not including the gallery ID).&lt;br /&gt;
*Some characters will be changed to their HTML escape equivalents (e.g. &#039; -&amp;gt; &amp;amp;amp;#039;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example&#039;&#039;&#039;: &lt;br /&gt;
The gallery [http://g.e-hentai.org/g/584539/ec70d28127/ http://g.e-hentai.org/g/584539/ec70d28127/] will create the following folder name: &amp;quot;[Drill Chichikuri (Warugaki)] Green - Ganbare! (Cry) Kogasa-chan!! ~Return~  Green - Do your Best... [584539]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hath]]&lt;br /&gt;
*[[Doggie Bag]]&lt;br /&gt;
*[[EHTracker]]&lt;br /&gt;
*[[Renting A Seedbox]]&lt;br /&gt;
*[[Technical_Issues#H.40H|Technical Issues - H@H]]&lt;br /&gt;
&lt;br /&gt;
==Forum Links==&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?s=&amp;amp;showtopic=117291&amp;amp;view=findpost&amp;amp;p=2493908 How quality is measured]&lt;br /&gt;
&lt;br /&gt;
{{Template:EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=HentaiVerse&amp;diff=28832</id>
		<title>HentaiVerse</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=HentaiVerse&amp;diff=28832"/>
		<updated>2014-04-16T01:56:44Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* Important */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The HentaiVerse is an &amp;lt;span title=&amp;quot;Role Playing Game&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;RPG&amp;lt;/span&amp;gt; found on E-Hentai. In the HentaiVerse, players fight monsters in a variety of [[battle modes]] in order to gain &amp;lt;span title=&amp;quot;Experience Points&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;[[EXP]]&amp;lt;/span&amp;gt; and [[level up]] as well as earn [[credits]] and various [[items]]. For more specific details, see one of the links below or browse the [[:Category:HentaiVerse|HentaiVerse category]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;font size=3&amp;gt;&#039;&#039;&#039;New players are invited to read the [[Advice]] and [[HentaiVerse FAQ]] pages.&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span title=&amp;quot;Defaults to Character (Stats)&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;[[Character Menu|Character]]&amp;lt;/span&amp;gt;==&lt;br /&gt;
*[[Character Stats|Character (Stats)]] - View and adjust various character attributes&lt;br /&gt;
*[[Equipment]] - Put on/off different pieces of gear&lt;br /&gt;
*[[Abilities]] - Unlock and improve various spells and stats using ability points&lt;br /&gt;
*[[Training]] - Pay credits to gain various permanent benefits such as increased drop rates and increased EXP gains&lt;br /&gt;
*[[Battle Items]] - Select items to be brought into combat, some of which automatically refill in battle&lt;br /&gt;
*[[Character Menu#Inventory|Inventory]] - View all owned items and equipment&lt;br /&gt;
*[[HentaiVerse Settings|Settings]] - Adjust various settings to the game such as difficulty level&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span title=&amp;quot;Defaults to Item Shop&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;[[Bazaar]]&amp;lt;/span&amp;gt;==&lt;br /&gt;
*[[Bazaar#Equipment Shop|Equipment Shop]] - Buy/sell equipment for set prices; lists equipment sold to it by other players&lt;br /&gt;
*[[Bazaar#Item Shop|Item Shop]] - Buy/sell items for set prices; lists items sold to it by other players&lt;br /&gt;
*[[Bazaar#Item Shop Bots|Item Shop Bot]] - Automatically buy items from the shop at set prices and quantities&lt;br /&gt;
*[[Monster Lab]] - Create/feed custom monsters and receive gifts as they fight other players&lt;br /&gt;
*[[The Shrine]] - Turn in artifacts and trophies to receive rewards&lt;br /&gt;
*[[The Forge]] - Improve (either temporarily or permanently) or salvage equipment&lt;br /&gt;
*[[MoogleMail]] - Send/receive mail (including attachments) to/from other players&lt;br /&gt;
*[[Weapon]] [[Lottery]] - Buy tickets for a chance at a high quality weapon or other prizes&lt;br /&gt;
*[[Armor]] [[Lottery]] - Buy tickets for a chance at a high quality armor or other prizes&lt;br /&gt;
&lt;br /&gt;
==[[Battle]]==&lt;br /&gt;
*[[The Arena]] - Fight a set amounts of rounds and monsters&lt;br /&gt;
*[[Ring of Blood]] - Fight in 1-on-1 fights with high-class monsters&lt;br /&gt;
*[[Grindfest]] - Fight for up to 1,000 rounds of combat that steadily get harder&lt;br /&gt;
*[[Item World]] - Raise the potency of equipment by entering it and finishing all of the rounds&lt;br /&gt;
&lt;br /&gt;
==Important==&lt;br /&gt;
*[[Credits]] - The primary currency used in the game; has other functions for the rest of the site&lt;br /&gt;
*[[Dawn of a New Day]] - Occurs daily at a set time; provides additional rewards for active users&lt;br /&gt;
*[[Fighting Styles]] - Determined by equipped weapon(s); changes play style&lt;br /&gt;
*[[Leveling Up]] - The effects of leveling up in the game&lt;br /&gt;
*[[Proficiencies]] - Determine the strength of various aspects of a player that grow with use&lt;br /&gt;
*[[Random Encounter]] - Occurs once per 30 min. (besides when Dawn occurs) as a 1-round battle with some bonuses&lt;br /&gt;
*[[RiddleMaster]] - Occasionally appears in between battle rounds and provides a buff to players for answering correctly and on time&lt;br /&gt;
*[[Spells]] - Players can use mana points to inflict damage, buff themselves, or debuff enemies&lt;br /&gt;
*[[Stamina]] - Affects EXP gains, regenerates over time&lt;br /&gt;
&lt;br /&gt;
==Technical==&lt;br /&gt;
*[[Damage]] - How the various damage mechanics of the game work both for players and monsters (&#039;&#039;&#039;Advanced&#039;&#039;&#039;)&lt;br /&gt;
*[[Equipment Ranges]] - Player-gathered data on the best known stats for equipment (&#039;&#039;&#039;Advanced&#039;&#039;&#039;)&lt;br /&gt;
*[[HentaiVerse Bugs &amp;amp; Errors]] - Common error messages given by the game&lt;br /&gt;
*[[HentaiVerse Hotkeys]] - Keyboard shortcuts that make playing faster&lt;br /&gt;
*[[HentaiVerse Scripts &amp;amp; Tools]] - Various browser scripts/add-ons to enable ease of play or utility&lt;br /&gt;
*[[Loot Drop Rolls]] - How loot drops are handled by the system (&#039;&#039;&#039;Advanced&#039;&#039;&#039;)&lt;br /&gt;
*[[Technical Issues#HentaiVerse|Technical Issues - HentaiVerse]] - All known technical problems and possible solutions&lt;br /&gt;
&lt;br /&gt;
==Help==&lt;br /&gt;
*[[E-Hentai_Forums#The_HentaiVerse|Forum - HentaiVerse]] - The official discussion subforum for the game&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;br /&gt;
[[Category:Site Features]][[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=HentaiVerse&amp;diff=28831</id>
		<title>HentaiVerse</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=HentaiVerse&amp;diff=28831"/>
		<updated>2014-04-16T01:54:01Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* Battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The HentaiVerse is an &amp;lt;span title=&amp;quot;Role Playing Game&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;RPG&amp;lt;/span&amp;gt; found on E-Hentai. In the HentaiVerse, players fight monsters in a variety of [[battle modes]] in order to gain &amp;lt;span title=&amp;quot;Experience Points&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;[[EXP]]&amp;lt;/span&amp;gt; and [[level up]] as well as earn [[credits]] and various [[items]]. For more specific details, see one of the links below or browse the [[:Category:HentaiVerse|HentaiVerse category]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;font size=3&amp;gt;&#039;&#039;&#039;New players are invited to read the [[Advice]] and [[HentaiVerse FAQ]] pages.&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span title=&amp;quot;Defaults to Character (Stats)&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;[[Character Menu|Character]]&amp;lt;/span&amp;gt;==&lt;br /&gt;
*[[Character Stats|Character (Stats)]] - View and adjust various character attributes&lt;br /&gt;
*[[Equipment]] - Put on/off different pieces of gear&lt;br /&gt;
*[[Abilities]] - Unlock and improve various spells and stats using ability points&lt;br /&gt;
*[[Training]] - Pay credits to gain various permanent benefits such as increased drop rates and increased EXP gains&lt;br /&gt;
*[[Battle Items]] - Select items to be brought into combat, some of which automatically refill in battle&lt;br /&gt;
*[[Character Menu#Inventory|Inventory]] - View all owned items and equipment&lt;br /&gt;
*[[HentaiVerse Settings|Settings]] - Adjust various settings to the game such as difficulty level&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span title=&amp;quot;Defaults to Item Shop&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;[[Bazaar]]&amp;lt;/span&amp;gt;==&lt;br /&gt;
*[[Bazaar#Equipment Shop|Equipment Shop]] - Buy/sell equipment for set prices; lists equipment sold to it by other players&lt;br /&gt;
*[[Bazaar#Item Shop|Item Shop]] - Buy/sell items for set prices; lists items sold to it by other players&lt;br /&gt;
*[[Bazaar#Item Shop Bots|Item Shop Bot]] - Automatically buy items from the shop at set prices and quantities&lt;br /&gt;
*[[Monster Lab]] - Create/feed custom monsters and receive gifts as they fight other players&lt;br /&gt;
*[[The Shrine]] - Turn in artifacts and trophies to receive rewards&lt;br /&gt;
*[[The Forge]] - Improve (either temporarily or permanently) or salvage equipment&lt;br /&gt;
*[[MoogleMail]] - Send/receive mail (including attachments) to/from other players&lt;br /&gt;
*[[Weapon]] [[Lottery]] - Buy tickets for a chance at a high quality weapon or other prizes&lt;br /&gt;
*[[Armor]] [[Lottery]] - Buy tickets for a chance at a high quality armor or other prizes&lt;br /&gt;
&lt;br /&gt;
==[[Battle]]==&lt;br /&gt;
*[[The Arena]] - Fight a set amounts of rounds and monsters&lt;br /&gt;
*[[Ring of Blood]] - Fight in 1-on-1 fights with high-class monsters&lt;br /&gt;
*[[Grindfest]] - Fight for up to 1,000 rounds of combat that steadily get harder&lt;br /&gt;
*[[Item World]] - Raise the potency of equipment by entering it and finishing all of the rounds&lt;br /&gt;
&lt;br /&gt;
==Important==&lt;br /&gt;
*[[Credits]] - The primary currency used in the game; has other functions for the rest of the site&lt;br /&gt;
*[[Dawn of a New Day]] - Occurs daily at a set time, providing some rewards to active users&lt;br /&gt;
*[[Fighting Styles]] - Determined by equipped weapon(s); changes play style&lt;br /&gt;
*[[Leveling Up]] - The effects of leveling up in the game&lt;br /&gt;
*[[Proficiencies]] - Determine the strength of various aspects of a player that grow with use&lt;br /&gt;
*[[Random Encounter]] - Occurs once per 30 min. (besides when the Dawn occurs) as a 1-round battle with some bonuses&lt;br /&gt;
*[[RiddleMaster]] - Occasionally appears in between battle rounds and provides rewards to players for answering correctly&lt;br /&gt;
*[[Spells]] - Players can use mana points to inflict damage, buff themselves, or debuff enemies&lt;br /&gt;
*[[Stamina]] - Affects EXP gains, regenerates over time&lt;br /&gt;
&lt;br /&gt;
==Technical==&lt;br /&gt;
*[[Damage]] - How the various damage mechanics of the game work both for players and monsters (&#039;&#039;&#039;Advanced&#039;&#039;&#039;)&lt;br /&gt;
*[[Equipment Ranges]] - Player-gathered data on the best known stats for equipment (&#039;&#039;&#039;Advanced&#039;&#039;&#039;)&lt;br /&gt;
*[[HentaiVerse Bugs &amp;amp; Errors]] - Common error messages given by the game&lt;br /&gt;
*[[HentaiVerse Hotkeys]] - Keyboard shortcuts that make playing faster&lt;br /&gt;
*[[HentaiVerse Scripts &amp;amp; Tools]] - Various browser scripts/add-ons to enable ease of play or utility&lt;br /&gt;
*[[Loot Drop Rolls]] - How loot drops are handled by the system (&#039;&#039;&#039;Advanced&#039;&#039;&#039;)&lt;br /&gt;
*[[Technical Issues#HentaiVerse|Technical Issues - HentaiVerse]] - All known technical problems and possible solutions&lt;br /&gt;
&lt;br /&gt;
==Help==&lt;br /&gt;
*[[E-Hentai_Forums#The_HentaiVerse|Forum - HentaiVerse]] - The official discussion subforum for the game&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;br /&gt;
[[Category:Site Features]][[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=HentaiVerse&amp;diff=28830</id>
		<title>HentaiVerse</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=HentaiVerse&amp;diff=28830"/>
		<updated>2014-04-16T01:50:45Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* Character */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The HentaiVerse is an &amp;lt;span title=&amp;quot;Role Playing Game&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;RPG&amp;lt;/span&amp;gt; found on E-Hentai. In the HentaiVerse, players fight monsters in a variety of [[battle modes]] in order to gain &amp;lt;span title=&amp;quot;Experience Points&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;[[EXP]]&amp;lt;/span&amp;gt; and [[level up]] as well as earn [[credits]] and various [[items]]. For more specific details, see one of the links below or browse the [[:Category:HentaiVerse|HentaiVerse category]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;font size=3&amp;gt;&#039;&#039;&#039;New players are invited to read the [[Advice]] and [[HentaiVerse FAQ]] pages.&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span title=&amp;quot;Defaults to Character (Stats)&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;[[Character Menu|Character]]&amp;lt;/span&amp;gt;==&lt;br /&gt;
*[[Character Stats|Character (Stats)]] - View and adjust various character attributes&lt;br /&gt;
*[[Equipment]] - Put on/off different pieces of gear&lt;br /&gt;
*[[Abilities]] - Unlock and improve various spells and stats using ability points&lt;br /&gt;
*[[Training]] - Pay credits to gain various permanent benefits such as increased drop rates and increased EXP gains&lt;br /&gt;
*[[Battle Items]] - Select items to be brought into combat, some of which automatically refill in battle&lt;br /&gt;
*[[Character Menu#Inventory|Inventory]] - View all owned items and equipment&lt;br /&gt;
*[[HentaiVerse Settings|Settings]] - Adjust various settings to the game such as difficulty level&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span title=&amp;quot;Defaults to Item Shop&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;[[Bazaar]]&amp;lt;/span&amp;gt;==&lt;br /&gt;
*[[Bazaar#Equipment Shop|Equipment Shop]] - Buy/sell equipment for set prices; lists equipment sold to it by other players&lt;br /&gt;
*[[Bazaar#Item Shop|Item Shop]] - Buy/sell items for set prices; lists items sold to it by other players&lt;br /&gt;
*[[Bazaar#Item Shop Bots|Item Shop Bot]] - Automatically buy items from the shop at set prices and quantities&lt;br /&gt;
*[[Monster Lab]] - Create/feed custom monsters and receive gifts as they fight other players&lt;br /&gt;
*[[The Shrine]] - Turn in artifacts and trophies to receive rewards&lt;br /&gt;
*[[The Forge]] - Improve (either temporarily or permanently) or salvage equipment&lt;br /&gt;
*[[MoogleMail]] - Send/receive mail (including attachments) to/from other players&lt;br /&gt;
*[[Weapon]] [[Lottery]] - Buy tickets for a chance at a high quality weapon or other prizes&lt;br /&gt;
*[[Armor]] [[Lottery]] - Buy tickets for a chance at a high quality armor or other prizes&lt;br /&gt;
&lt;br /&gt;
==[[Battle]]==&lt;br /&gt;
*[[The Arena]] - Fight set amounts of rounds and monsters&lt;br /&gt;
*[[Ring of Blood]] - Fight in 1-on-1 fights with high-class monsters&lt;br /&gt;
*[[Grindfest]] - Fight for up to 1,000 rounds of combat that steadily get harder&lt;br /&gt;
*[[Item World]] - Raise the potency of equipment by entering it and finishing all of the rounds&lt;br /&gt;
&lt;br /&gt;
==Important==&lt;br /&gt;
*[[Credits]] - The primary currency used in the game; has other functions for the rest of the site&lt;br /&gt;
*[[Dawn of a New Day]] - Occurs daily at a set time, providing some rewards to active users&lt;br /&gt;
*[[Fighting Styles]] - Determined by equipped weapon(s); changes play style&lt;br /&gt;
*[[Leveling Up]] - The effects of leveling up in the game&lt;br /&gt;
*[[Proficiencies]] - Determine the strength of various aspects of a player that grow with use&lt;br /&gt;
*[[Random Encounter]] - Occurs once per 30 min. (besides when the Dawn occurs) as a 1-round battle with some bonuses&lt;br /&gt;
*[[RiddleMaster]] - Occasionally appears in between battle rounds and provides rewards to players for answering correctly&lt;br /&gt;
*[[Spells]] - Players can use mana points to inflict damage, buff themselves, or debuff enemies&lt;br /&gt;
*[[Stamina]] - Affects EXP gains, regenerates over time&lt;br /&gt;
&lt;br /&gt;
==Technical==&lt;br /&gt;
*[[Damage]] - How the various damage mechanics of the game work both for players and monsters (&#039;&#039;&#039;Advanced&#039;&#039;&#039;)&lt;br /&gt;
*[[Equipment Ranges]] - Player-gathered data on the best known stats for equipment (&#039;&#039;&#039;Advanced&#039;&#039;&#039;)&lt;br /&gt;
*[[HentaiVerse Bugs &amp;amp; Errors]] - Common error messages given by the game&lt;br /&gt;
*[[HentaiVerse Hotkeys]] - Keyboard shortcuts that make playing faster&lt;br /&gt;
*[[HentaiVerse Scripts &amp;amp; Tools]] - Various browser scripts/add-ons to enable ease of play or utility&lt;br /&gt;
*[[Loot Drop Rolls]] - How loot drops are handled by the system (&#039;&#039;&#039;Advanced&#039;&#039;&#039;)&lt;br /&gt;
*[[Technical Issues#HentaiVerse|Technical Issues - HentaiVerse]] - All known technical problems and possible solutions&lt;br /&gt;
&lt;br /&gt;
==Help==&lt;br /&gt;
*[[E-Hentai_Forums#The_HentaiVerse|Forum - HentaiVerse]] - The official discussion subforum for the game&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;br /&gt;
[[Category:Site Features]][[Category:HentaiVerse]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Galleries&amp;diff=28829</id>
		<title>Galleries</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Galleries&amp;diff=28829"/>
		<updated>2014-04-16T01:49:00Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* General Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:EhgExample.png|thumb|The E-Hentai Galleries with the [[Gallery_Searching#Advanced_Options|advanced search]] features enabled.]]&lt;br /&gt;
&lt;br /&gt;
==General Overview==&lt;br /&gt;
The E-Hentai Gallery System is one of the core systems of the E-Hentai site, where users are able to contribute their own material in the form of one or more user galleries. A user can upload [[Gallery_Categories#Private|private]] and public galleries of hentai and anime-related content, which they can use on the [[E-Hentai Forums]] and other sites / forums in order to easily to maintain and share content with other people. The system generates BBCode and CSS-skinnable HTML for direct inclusion as external galleries and can also host a customizable gallery for the user locally. All that is needed is to register an [[E-Hentai Forums]] account.&lt;br /&gt;
&lt;br /&gt;
*The front page is delayed by 4 hours for non-registered visitors&lt;br /&gt;
*The RSS feed for the galleries (capped to the most recent 100) is located here: [[Image:rss_icon.gif|link=http://g.e-hentai.org/rss/ehg.xml]]&lt;br /&gt;
*An [[API]] is available for various purposes&lt;br /&gt;
&lt;br /&gt;
===Defaults===&lt;br /&gt;
The following are the default settings for users and which [[Hath Perks]] can be purchased to increase them respectively.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amount&lt;br /&gt;
!Maximum&lt;br /&gt;
![[Hath Perk]]&lt;br /&gt;
|-&lt;br /&gt;
|Search results per page || 25 || 200 || Paging Enlargement&lt;br /&gt;
|-&lt;br /&gt;
|Thumbnail rows per gallery || 4 || 20 (+20) || The Big Picture (an additional 20 can be gotten via a [[Stars#Gold|Gold Star]] or higher)&lt;br /&gt;
|-&lt;br /&gt;
|Thumbnail size || Small || Large || The Big Picture ([[:File:thumbnails.png|Example]])&lt;br /&gt;
|-&lt;br /&gt;
|Image size || 1280x || Original size || Source Nexus (Can also be accessed manually)&lt;br /&gt;
|-&lt;br /&gt;
|[[Favorite]] slots || 500 || 25,000 || More Favorites&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Site Ads===&lt;br /&gt;
By default there are up to 4 ads of mixed types and content on the main page and 2 when viewing a gallery. The locations of these ads are on the top and bottom of the page, and 2 on either side of the gallery search box, of which the top and bottom ads are persistent throughout the gallery system. These ads can be disabled through [http://g.e-hentai.org/uconfig.php My Settings], which requires [[Stars#Silver | Silver Star]] (or higher) or the Ads-Be-Gone [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
==[[Rules of Engagement]]==&lt;br /&gt;
All rules for permitted content and reporting are here and must be agreed upon before [[uploading]].&lt;br /&gt;
&lt;br /&gt;
==[[Making Galleries]]==&lt;br /&gt;
A guide on how to contribute galleries to the system.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Categories]]===&lt;br /&gt;
There are 11 categories that a user gallery can fall under, designating its content type.&lt;br /&gt;
&lt;br /&gt;
==Gallery Hotkeys==&lt;br /&gt;
The following hotkeys can be used when viewing gallery images.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Function&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Hotkeys&lt;br /&gt;
|-&lt;br /&gt;
!Arrow !! Numpad !! Letter !! Extra&lt;br /&gt;
|-&lt;br /&gt;
| Previous Page || {{Keypress|←}} || {{Keypress|4}} || {{Keypress|A}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Next Page || {{Keypress|→}}  || {{Keypress|6}} || {{Keypress|D}} ||  {{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Up || {{Keypress|&#039;&#039;↑&#039;&#039;}} || {{Keypress|8}} || {{Keypress|W}} || {{Keypress|&amp;amp;#8679;Shift}}+{{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Down || {{Keypress|↓}} || {{Keypress|2}} || {{Keypress|S}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Reload Image || || {{Keypress|5}} || {{Keypress|R}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Subsystems of the E-Hentai Gallery System==&lt;br /&gt;
&lt;br /&gt;
===[[Bounty System|Bounties]]===&lt;br /&gt;
The Bounty System is designed to give users a direct incentive to help other users in finding doujinshi, manga, and other material that can be posted on the galleries or through other mediums.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Commenting|Commenting]]===&lt;br /&gt;
The commenting system allows users to leave comments on galleries and to vote on comments.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Descriptions|Describing]]===&lt;br /&gt;
Uploaders may give descriptions of their galleries to help further inform users about their contents.&lt;br /&gt;
&lt;br /&gt;
===[[Doggie Bag | Doggie Bagging]]===&lt;br /&gt;
The Doggie Bag system allows users of the site to download archived versions of a gallery for a fee, either in [[Credits]] or [[Gallery Points]]. This system is shared by both the user galleries and the [[E-Hentai Gallery | classic galleries]].&lt;br /&gt;
&lt;br /&gt;
===[[EHTracker]]===&lt;br /&gt;
The EHTracker allows for torrents to be uploaded by users in order to provide an alternative means for [[downloading]] galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Expunging]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages, primarily in regards to duplicates and inferior copies of already uploaded galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Favorites]]===&lt;br /&gt;
Allows users to save a large number of galleries to a list of favorites. These favorites are sorted via user-chosen colors with customizable names.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Manager|Managing]]===&lt;br /&gt;
Allows users to upload and maintain their own galleries for public and private use. It also allows a user to categorize and sort their galleries internally using gallery folders.&lt;br /&gt;
&lt;br /&gt;
===[[Multi-Page Viewer]]===&lt;br /&gt;
The Multi-Page Viewer is an alternative viewing system that loads images of a gallery in the background, allowing for faster gallery loading. This can be enabled through a user&#039;s gallery settings, for which the user must have a [[Stars#Gold|Gold Star]] or the Multi-Page Viewer [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Rating|Rating]]===&lt;br /&gt;
Allows users to rate galleries (besides their own). A gallery&#039;s rating is viewable on the gallery pages as well as within the galleries themselves.&lt;br /&gt;
&lt;br /&gt;
===[[Reporting]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages; it is only to be used in cases of very serious rule violations. Not to be used as a substitute for [[#Expunging|Expunging]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Searching|Searching]]===&lt;br /&gt;
Provides a means of finding certain galleries based on various properties.&lt;br /&gt;
&lt;br /&gt;
===[[Tagging]]===&lt;br /&gt;
The tagging system allows users to indicate the content and other properties of a gallery such as its author, language, major fetishes, characters, etc. It is highly recommended to read the guide before performing any tagging.&lt;br /&gt;
&lt;br /&gt;
===[[Toplists]]===&lt;br /&gt;
The E-Hentai Toplists are a set of listings that showcase users who contribute the most to the galleries in many ways. There are currently 7 toplists: individual galleries, uploaders, taggers, [[Hentai@Home]] participants, [[EHTracker]] seeders, cleanup participants, and rating and reviewing.&lt;br /&gt;
&lt;br /&gt;
===[[My Home|User Overview and Control Panel]]===&lt;br /&gt;
The User Overview and Control Panel is the primary location of information regarding a user&#039;s activity in galleries. Included are visits and hits stats, settings, etc.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[E-Hentai Galleries FAQ]]&lt;br /&gt;
*[[Downloading]]&lt;br /&gt;
*[[Lo-Fi Galleries]]&lt;br /&gt;
*[[Technical_Issues#E-Hentai_Galleries|Technical Issues - E-Hentai Galleries]]&lt;br /&gt;
&lt;br /&gt;
{{EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Galleries&amp;diff=28827</id>
		<title>Galleries</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Galleries&amp;diff=28827"/>
		<updated>2014-04-15T22:04:23Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* Multi-Page Viewer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:EhgExample.png|thumb|The E-Hentai Galleries with the [[Gallery_Searching#Advanced_Options|advanced search]] features enabled.]]&lt;br /&gt;
&lt;br /&gt;
==General Overview==&lt;br /&gt;
The E-Hentai Gallery System is one of the core systems of the E-Hentai site, where users are able to contribute their own material in the form of one or more user galleries. A user can upload [[Gallery_Categories#Private|private]] and public galleries of hentai and anime-related content, which they can use on the [[E-Hentai Forums]] and other sites / forums in order to easily to maintain and share content with other people. The system generates BBCode and CSS-skinnable HTML for direct inclusion as external galleries and can also host a customizable gallery for the user locally. All that is needed for this is to register an [[E-Hentai Forums]] account.&lt;br /&gt;
&lt;br /&gt;
*The front page is delayed by 4 hours for non-registered visitors&lt;br /&gt;
*The RSS feed for the galleries (capped to the most recent 100) is located here: [[Image:rss_icon.gif|link=http://g.e-hentai.org/rss/ehg.xml]]&lt;br /&gt;
*An [[API]] is available for various purposes&lt;br /&gt;
&lt;br /&gt;
===Defaults===&lt;br /&gt;
The following are the default settings for users and which [[Hath Perks]] can be purchased to increase them respectively.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amount&lt;br /&gt;
!Maximum&lt;br /&gt;
![[Hath Perk]]&lt;br /&gt;
|-&lt;br /&gt;
|Search results per page || 25 || 200 || Paging Enlargement&lt;br /&gt;
|-&lt;br /&gt;
|Thumbnail rows per gallery || 4 || 20 (+20) || The Big Picture (an additional 20 can be gotten via a [[Stars#Gold|Gold Star]] or higher)&lt;br /&gt;
|-&lt;br /&gt;
|Thumbnail size || Small || Large || The Big Picture ([[:File:thumbnails.png|Example]])&lt;br /&gt;
|-&lt;br /&gt;
|Image size || 1280x || Original size || Source Nexus (Can also be accessed manually)&lt;br /&gt;
|-&lt;br /&gt;
|[[Favorite]] slots || 500 || 25,000 || More Favorites&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Site Ads===&lt;br /&gt;
By default there are up to 4 ads of mixed types and content on the main page and 2 when viewing a gallery. The locations of these ads are on the top and bottom of the page, and 2 on either side of the gallery search box, of which the top and bottom ads are persistent throughout the gallery system. These ads can be disabled through [http://g.e-hentai.org/uconfig.php My Settings], which requires [[Stars#Silver | Silver Star]] (or higher) or the Ads-Be-Gone [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
==[[Rules of Engagement]]==&lt;br /&gt;
All rules for permitted content and reporting are here and must be agreed upon before [[uploading]].&lt;br /&gt;
&lt;br /&gt;
==[[Making Galleries]]==&lt;br /&gt;
A guide on how to contribute galleries to the system.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Categories]]===&lt;br /&gt;
There are 11 categories that a user gallery can fall under, designating its content type.&lt;br /&gt;
&lt;br /&gt;
==Gallery Hotkeys==&lt;br /&gt;
The following hotkeys can be used when viewing gallery images.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Function&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Hotkeys&lt;br /&gt;
|-&lt;br /&gt;
!Arrow !! Numpad !! Letter !! Extra&lt;br /&gt;
|-&lt;br /&gt;
| Previous Page || {{Keypress|←}} || {{Keypress|4}} || {{Keypress|A}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Next Page || {{Keypress|→}}  || {{Keypress|6}} || {{Keypress|D}} ||  {{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Up || {{Keypress|&#039;&#039;↑&#039;&#039;}} || {{Keypress|8}} || {{Keypress|W}} || {{Keypress|&amp;amp;#8679;Shift}}+{{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Down || {{Keypress|↓}} || {{Keypress|2}} || {{Keypress|S}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Reload Image || || {{Keypress|5}} || {{Keypress|R}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Subsystems of the E-Hentai Gallery System==&lt;br /&gt;
&lt;br /&gt;
===[[Bounty System|Bounties]]===&lt;br /&gt;
The Bounty System is designed to give users a direct incentive to help other users in finding doujinshi, manga, and other material that can be posted on the galleries or through other mediums.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Commenting|Commenting]]===&lt;br /&gt;
The commenting system allows users to leave comments on galleries and to vote on comments.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Descriptions|Describing]]===&lt;br /&gt;
Uploaders may give descriptions of their galleries to help further inform users about their contents.&lt;br /&gt;
&lt;br /&gt;
===[[Doggie Bag | Doggie Bagging]]===&lt;br /&gt;
The Doggie Bag system allows users of the site to download archived versions of a gallery for a fee, either in [[Credits]] or [[Gallery Points]]. This system is shared by both the user galleries and the [[E-Hentai Gallery | classic galleries]].&lt;br /&gt;
&lt;br /&gt;
===[[EHTracker]]===&lt;br /&gt;
The EHTracker allows for torrents to be uploaded by users in order to provide an alternative means for [[downloading]] galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Expunging]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages, primarily in regards to duplicates and inferior copies of already uploaded galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Favorites]]===&lt;br /&gt;
Allows users to save a large number of galleries to a list of favorites. These favorites are sorted via user-chosen colors with customizable names.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Manager|Managing]]===&lt;br /&gt;
Allows users to upload and maintain their own galleries for public and private use. It also allows a user to categorize and sort their galleries internally using gallery folders.&lt;br /&gt;
&lt;br /&gt;
===[[Multi-Page Viewer]]===&lt;br /&gt;
The Multi-Page Viewer is an alternative viewing system that loads images of a gallery in the background, allowing for faster gallery loading. This can be enabled through a user&#039;s gallery settings, for which the user must have a [[Stars#Gold|Gold Star]] or the Multi-Page Viewer [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Rating|Rating]]===&lt;br /&gt;
Allows users to rate galleries (besides their own). A gallery&#039;s rating is viewable on the gallery pages as well as within the galleries themselves.&lt;br /&gt;
&lt;br /&gt;
===[[Reporting]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages; it is only to be used in cases of very serious rule violations. Not to be used as a substitute for [[#Expunging|Expunging]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Searching|Searching]]===&lt;br /&gt;
Provides a means of finding certain galleries based on various properties.&lt;br /&gt;
&lt;br /&gt;
===[[Tagging]]===&lt;br /&gt;
The tagging system allows users to indicate the content and other properties of a gallery such as its author, language, major fetishes, characters, etc. It is highly recommended to read the guide before performing any tagging.&lt;br /&gt;
&lt;br /&gt;
===[[Toplists]]===&lt;br /&gt;
The E-Hentai Toplists are a set of listings that showcase users who contribute the most to the galleries in many ways. There are currently 7 toplists: individual galleries, uploaders, taggers, [[Hentai@Home]] participants, [[EHTracker]] seeders, cleanup participants, and rating and reviewing.&lt;br /&gt;
&lt;br /&gt;
===[[My Home|User Overview and Control Panel]]===&lt;br /&gt;
The User Overview and Control Panel is the primary location of information regarding a user&#039;s activity in galleries. Included are visits and hits stats, settings, etc.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[E-Hentai Galleries FAQ]]&lt;br /&gt;
*[[Downloading]]&lt;br /&gt;
*[[Lo-Fi Galleries]]&lt;br /&gt;
*[[Technical_Issues#E-Hentai_Galleries|Technical Issues - E-Hentai Galleries]]&lt;br /&gt;
&lt;br /&gt;
{{EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Galleries&amp;diff=28826</id>
		<title>Galleries</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Galleries&amp;diff=28826"/>
		<updated>2014-04-15T22:00:48Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* Describing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:EhgExample.png|thumb|The E-Hentai Galleries with the [[Gallery_Searching#Advanced_Options|advanced search]] features enabled.]]&lt;br /&gt;
&lt;br /&gt;
==General Overview==&lt;br /&gt;
The E-Hentai Gallery System is one of the core systems of the E-Hentai site, where users are able to contribute their own material in the form of one or more user galleries. A user can upload [[Gallery_Categories#Private|private]] and public galleries of hentai and anime-related content, which they can use on the [[E-Hentai Forums]] and other sites / forums in order to easily to maintain and share content with other people. The system generates BBCode and CSS-skinnable HTML for direct inclusion as external galleries and can also host a customizable gallery for the user locally. All that is needed for this is to register an [[E-Hentai Forums]] account.&lt;br /&gt;
&lt;br /&gt;
*The front page is delayed by 4 hours for non-registered visitors&lt;br /&gt;
*The RSS feed for the galleries (capped to the most recent 100) is located here: [[Image:rss_icon.gif|link=http://g.e-hentai.org/rss/ehg.xml]]&lt;br /&gt;
*An [[API]] is available for various purposes&lt;br /&gt;
&lt;br /&gt;
===Defaults===&lt;br /&gt;
The following are the default settings for users and which [[Hath Perks]] can be purchased to increase them respectively.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amount&lt;br /&gt;
!Maximum&lt;br /&gt;
![[Hath Perk]]&lt;br /&gt;
|-&lt;br /&gt;
|Search results per page || 25 || 200 || Paging Enlargement&lt;br /&gt;
|-&lt;br /&gt;
|Thumbnail rows per gallery || 4 || 20 (+20) || The Big Picture (an additional 20 can be gotten via a [[Stars#Gold|Gold Star]] or higher)&lt;br /&gt;
|-&lt;br /&gt;
|Thumbnail size || Small || Large || The Big Picture ([[:File:thumbnails.png|Example]])&lt;br /&gt;
|-&lt;br /&gt;
|Image size || 1280x || Original size || Source Nexus (Can also be accessed manually)&lt;br /&gt;
|-&lt;br /&gt;
|[[Favorite]] slots || 500 || 25,000 || More Favorites&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Site Ads===&lt;br /&gt;
By default there are up to 4 ads of mixed types and content on the main page and 2 when viewing a gallery. The locations of these ads are on the top and bottom of the page, and 2 on either side of the gallery search box, of which the top and bottom ads are persistent throughout the gallery system. These ads can be disabled through [http://g.e-hentai.org/uconfig.php My Settings], which requires [[Stars#Silver | Silver Star]] (or higher) or the Ads-Be-Gone [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
==[[Rules of Engagement]]==&lt;br /&gt;
All rules for permitted content and reporting are here and must be agreed upon before [[uploading]].&lt;br /&gt;
&lt;br /&gt;
==[[Making Galleries]]==&lt;br /&gt;
A guide on how to contribute galleries to the system.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Categories]]===&lt;br /&gt;
There are 11 categories that a user gallery can fall under, designating its content type.&lt;br /&gt;
&lt;br /&gt;
==Gallery Hotkeys==&lt;br /&gt;
The following hotkeys can be used when viewing gallery images.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Function&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Hotkeys&lt;br /&gt;
|-&lt;br /&gt;
!Arrow !! Numpad !! Letter !! Extra&lt;br /&gt;
|-&lt;br /&gt;
| Previous Page || {{Keypress|←}} || {{Keypress|4}} || {{Keypress|A}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Next Page || {{Keypress|→}}  || {{Keypress|6}} || {{Keypress|D}} ||  {{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Up || {{Keypress|&#039;&#039;↑&#039;&#039;}} || {{Keypress|8}} || {{Keypress|W}} || {{Keypress|&amp;amp;#8679;Shift}}+{{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Down || {{Keypress|↓}} || {{Keypress|2}} || {{Keypress|S}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Reload Image || || {{Keypress|5}} || {{Keypress|R}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Subsystems of the E-Hentai Gallery System==&lt;br /&gt;
&lt;br /&gt;
===[[Bounty System|Bounties]]===&lt;br /&gt;
The Bounty System is designed to give users a direct incentive to help other users in finding doujinshi, manga, and other material that can be posted on the galleries or through other mediums.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Commenting|Commenting]]===&lt;br /&gt;
The commenting system allows users to leave comments on galleries and to vote on comments.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Descriptions|Describing]]===&lt;br /&gt;
Uploaders may give descriptions of their galleries to help further inform users about their contents.&lt;br /&gt;
&lt;br /&gt;
===[[Doggie Bag | Doggie Bagging]]===&lt;br /&gt;
The Doggie Bag system allows users of the site to download archived versions of a gallery for a fee, either in [[Credits]] or [[Gallery Points]]. This system is shared by both the user galleries and the [[E-Hentai Gallery | classic galleries]].&lt;br /&gt;
&lt;br /&gt;
===[[EHTracker]]===&lt;br /&gt;
The EHTracker allows for torrents to be uploaded by users in order to provide an alternative means for [[downloading]] galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Expunging]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages, primarily in regards to duplicates and inferior copies of already uploaded galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Favorites]]===&lt;br /&gt;
Allows users to save a large number of galleries to a list of favorites. These favorites are sorted via user-chosen colors with customizable names.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Manager|Managing]]===&lt;br /&gt;
Allows users to upload and maintain their own galleries for public and private use. It also allows a user to categorize and sort their galleries internally using gallery folders.&lt;br /&gt;
&lt;br /&gt;
===[[Multi-Page Viewer]]===&lt;br /&gt;
The Multi-Page Viewer is an alternative viewing system that loads images of a gallery in the background, allowing faster gallery loading. This can be enabled through a user&#039;s gallery settings, for which the user must have a [[Stars#Gold|Gold Star]] or the Multi-Page Viewer [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Rating|Rating]]===&lt;br /&gt;
Allows users to rate galleries (besides their own). A gallery&#039;s rating is viewable on the gallery pages as well as within the galleries themselves.&lt;br /&gt;
&lt;br /&gt;
===[[Reporting]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages; it is only to be used in cases of very serious rule violations. Not to be used as a substitute for [[#Expunging|Expunging]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Searching|Searching]]===&lt;br /&gt;
Provides a means of finding certain galleries based on various properties.&lt;br /&gt;
&lt;br /&gt;
===[[Tagging]]===&lt;br /&gt;
The tagging system allows users to indicate the content and other properties of a gallery such as its author, language, major fetishes, characters, etc. It is highly recommended to read the guide before performing any tagging.&lt;br /&gt;
&lt;br /&gt;
===[[Toplists]]===&lt;br /&gt;
The E-Hentai Toplists are a set of listings that showcase users who contribute the most to the galleries in many ways. There are currently 7 toplists: individual galleries, uploaders, taggers, [[Hentai@Home]] participants, [[EHTracker]] seeders, cleanup participants, and rating and reviewing.&lt;br /&gt;
&lt;br /&gt;
===[[My Home|User Overview and Control Panel]]===&lt;br /&gt;
The User Overview and Control Panel is the primary location of information regarding a user&#039;s activity in galleries. Included are visits and hits stats, settings, etc.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[E-Hentai Galleries FAQ]]&lt;br /&gt;
*[[Downloading]]&lt;br /&gt;
*[[Lo-Fi Galleries]]&lt;br /&gt;
*[[Technical_Issues#E-Hentai_Galleries|Technical Issues - E-Hentai Galleries]]&lt;br /&gt;
&lt;br /&gt;
{{EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Galleries&amp;diff=28825</id>
		<title>Galleries</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Galleries&amp;diff=28825"/>
		<updated>2014-04-15T21:59:58Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* Bounties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:EhgExample.png|thumb|The E-Hentai Galleries with the [[Gallery_Searching#Advanced_Options|advanced search]] features enabled.]]&lt;br /&gt;
&lt;br /&gt;
==General Overview==&lt;br /&gt;
The E-Hentai Gallery System is one of the core systems of the E-Hentai site, where users are able to contribute their own material in the form of one or more user galleries. A user can upload [[Gallery_Categories#Private|private]] and public galleries of hentai and anime-related content, which they can use on the [[E-Hentai Forums]] and other sites / forums in order to easily to maintain and share content with other people. The system generates BBCode and CSS-skinnable HTML for direct inclusion as external galleries and can also host a customizable gallery for the user locally. All that is needed for this is to register an [[E-Hentai Forums]] account.&lt;br /&gt;
&lt;br /&gt;
*The front page is delayed by 4 hours for non-registered visitors&lt;br /&gt;
*The RSS feed for the galleries (capped to the most recent 100) is located here: [[Image:rss_icon.gif|link=http://g.e-hentai.org/rss/ehg.xml]]&lt;br /&gt;
*An [[API]] is available for various purposes&lt;br /&gt;
&lt;br /&gt;
===Defaults===&lt;br /&gt;
The following are the default settings for users and which [[Hath Perks]] can be purchased to increase them respectively.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amount&lt;br /&gt;
!Maximum&lt;br /&gt;
![[Hath Perk]]&lt;br /&gt;
|-&lt;br /&gt;
|Search results per page || 25 || 200 || Paging Enlargement&lt;br /&gt;
|-&lt;br /&gt;
|Thumbnail rows per gallery || 4 || 20 (+20) || The Big Picture (an additional 20 can be gotten via a [[Stars#Gold|Gold Star]] or higher)&lt;br /&gt;
|-&lt;br /&gt;
|Thumbnail size || Small || Large || The Big Picture ([[:File:thumbnails.png|Example]])&lt;br /&gt;
|-&lt;br /&gt;
|Image size || 1280x || Original size || Source Nexus (Can also be accessed manually)&lt;br /&gt;
|-&lt;br /&gt;
|[[Favorite]] slots || 500 || 25,000 || More Favorites&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Site Ads===&lt;br /&gt;
By default there are up to 4 ads of mixed types and content on the main page and 2 when viewing a gallery. The locations of these ads are on the top and bottom of the page, and 2 on either side of the gallery search box, of which the top and bottom ads are persistent throughout the gallery system. These ads can be disabled through [http://g.e-hentai.org/uconfig.php My Settings], which requires [[Stars#Silver | Silver Star]] (or higher) or the Ads-Be-Gone [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
==[[Rules of Engagement]]==&lt;br /&gt;
All rules for permitted content and reporting are here and must be agreed upon before [[uploading]].&lt;br /&gt;
&lt;br /&gt;
==[[Making Galleries]]==&lt;br /&gt;
A guide on how to contribute galleries to the system.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Categories]]===&lt;br /&gt;
There are 11 categories that a user gallery can fall under, designating its content type.&lt;br /&gt;
&lt;br /&gt;
==Gallery Hotkeys==&lt;br /&gt;
The following hotkeys can be used when viewing gallery images.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Function&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Hotkeys&lt;br /&gt;
|-&lt;br /&gt;
!Arrow !! Numpad !! Letter !! Extra&lt;br /&gt;
|-&lt;br /&gt;
| Previous Page || {{Keypress|←}} || {{Keypress|4}} || {{Keypress|A}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Next Page || {{Keypress|→}}  || {{Keypress|6}} || {{Keypress|D}} ||  {{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Up || {{Keypress|&#039;&#039;↑&#039;&#039;}} || {{Keypress|8}} || {{Keypress|W}} || {{Keypress|&amp;amp;#8679;Shift}}+{{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Down || {{Keypress|↓}} || {{Keypress|2}} || {{Keypress|S}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Reload Image || || {{Keypress|5}} || {{Keypress|R}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Subsystems of the E-Hentai Gallery System==&lt;br /&gt;
&lt;br /&gt;
===[[Bounty System|Bounties]]===&lt;br /&gt;
The Bounty System is designed to give users a direct incentive to help other users in finding doujinshi, manga, and other material that can be posted on the galleries or through other mediums.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Commenting|Commenting]]===&lt;br /&gt;
The commenting system allows users to leave comments on galleries and to vote on comments.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Descriptions|Describing]]===&lt;br /&gt;
Uploaders may give descriptions of their galleries to help inform users further about its contents.&lt;br /&gt;
&lt;br /&gt;
===[[Doggie Bag | Doggie Bagging]]===&lt;br /&gt;
The Doggie Bag system allows users of the site to download archived versions of a gallery for a fee, either in [[Credits]] or [[Gallery Points]]. This system is shared by both the user galleries and the [[E-Hentai Gallery | classic galleries]].&lt;br /&gt;
&lt;br /&gt;
===[[EHTracker]]===&lt;br /&gt;
The EHTracker allows for torrents to be uploaded by users in order to provide an alternative means for [[downloading]] galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Expunging]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages, primarily in regards to duplicates and inferior copies of already uploaded galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Favorites]]===&lt;br /&gt;
Allows users to save a large number of galleries to a list of favorites. These favorites are sorted via user-chosen colors with customizable names.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Manager|Managing]]===&lt;br /&gt;
Allows users to upload and maintain their own galleries for public and private use. It also allows a user to categorize and sort their galleries internally using gallery folders.&lt;br /&gt;
&lt;br /&gt;
===[[Multi-Page Viewer]]===&lt;br /&gt;
The Multi-Page Viewer is an alternative viewing system that loads images of a gallery in the background, allowing faster gallery loading. This can be enabled through a user&#039;s gallery settings, for which the user must have a [[Stars#Gold|Gold Star]] or the Multi-Page Viewer [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Rating|Rating]]===&lt;br /&gt;
Allows users to rate galleries (besides their own). A gallery&#039;s rating is viewable on the gallery pages as well as within the galleries themselves.&lt;br /&gt;
&lt;br /&gt;
===[[Reporting]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages; it is only to be used in cases of very serious rule violations. Not to be used as a substitute for [[#Expunging|Expunging]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Searching|Searching]]===&lt;br /&gt;
Provides a means of finding certain galleries based on various properties.&lt;br /&gt;
&lt;br /&gt;
===[[Tagging]]===&lt;br /&gt;
The tagging system allows users to indicate the content and other properties of a gallery such as its author, language, major fetishes, characters, etc. It is highly recommended to read the guide before performing any tagging.&lt;br /&gt;
&lt;br /&gt;
===[[Toplists]]===&lt;br /&gt;
The E-Hentai Toplists are a set of listings that showcase users who contribute the most to the galleries in many ways. There are currently 7 toplists: individual galleries, uploaders, taggers, [[Hentai@Home]] participants, [[EHTracker]] seeders, cleanup participants, and rating and reviewing.&lt;br /&gt;
&lt;br /&gt;
===[[My Home|User Overview and Control Panel]]===&lt;br /&gt;
The User Overview and Control Panel is the primary location of information regarding a user&#039;s activity in galleries. Included are visits and hits stats, settings, etc.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[E-Hentai Galleries FAQ]]&lt;br /&gt;
*[[Downloading]]&lt;br /&gt;
*[[Lo-Fi Galleries]]&lt;br /&gt;
*[[Technical_Issues#E-Hentai_Galleries|Technical Issues - E-Hentai Galleries]]&lt;br /&gt;
&lt;br /&gt;
{{EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Galleries&amp;diff=28824</id>
		<title>Galleries</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Galleries&amp;diff=28824"/>
		<updated>2014-04-15T21:58:20Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* Gallery Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:EhgExample.png|thumb|The E-Hentai Galleries with the [[Gallery_Searching#Advanced_Options|advanced search]] features enabled.]]&lt;br /&gt;
&lt;br /&gt;
==General Overview==&lt;br /&gt;
The E-Hentai Gallery System is one of the core systems of the E-Hentai site, where users are able to contribute their own material in the form of one or more user galleries. A user can upload [[Gallery_Categories#Private|private]] and public galleries of hentai and anime-related content, which they can use on the [[E-Hentai Forums]] and other sites / forums in order to easily to maintain and share content with other people. The system generates BBCode and CSS-skinnable HTML for direct inclusion as external galleries and can also host a customizable gallery for the user locally. All that is needed for this is to register an [[E-Hentai Forums]] account.&lt;br /&gt;
&lt;br /&gt;
*The front page is delayed by 4 hours for non-registered visitors&lt;br /&gt;
*The RSS feed for the galleries (capped to the most recent 100) is located here: [[Image:rss_icon.gif|link=http://g.e-hentai.org/rss/ehg.xml]]&lt;br /&gt;
*An [[API]] is available for various purposes&lt;br /&gt;
&lt;br /&gt;
===Defaults===&lt;br /&gt;
The following are the default settings for users and which [[Hath Perks]] can be purchased to increase them respectively.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amount&lt;br /&gt;
!Maximum&lt;br /&gt;
![[Hath Perk]]&lt;br /&gt;
|-&lt;br /&gt;
|Search results per page || 25 || 200 || Paging Enlargement&lt;br /&gt;
|-&lt;br /&gt;
|Thumbnail rows per gallery || 4 || 20 (+20) || The Big Picture (an additional 20 can be gotten via a [[Stars#Gold|Gold Star]] or higher)&lt;br /&gt;
|-&lt;br /&gt;
|Thumbnail size || Small || Large || The Big Picture ([[:File:thumbnails.png|Example]])&lt;br /&gt;
|-&lt;br /&gt;
|Image size || 1280x || Original size || Source Nexus (Can also be accessed manually)&lt;br /&gt;
|-&lt;br /&gt;
|[[Favorite]] slots || 500 || 25,000 || More Favorites&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Site Ads===&lt;br /&gt;
By default there are up to 4 ads of mixed types and content on the main page and 2 when viewing a gallery. The locations of these ads are on the top and bottom of the page, and 2 on either side of the gallery search box, of which the top and bottom ads are persistent throughout the gallery system. These ads can be disabled through [http://g.e-hentai.org/uconfig.php My Settings], which requires [[Stars#Silver | Silver Star]] (or higher) or the Ads-Be-Gone [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
==[[Rules of Engagement]]==&lt;br /&gt;
All rules for permitted content and reporting are here and must be agreed upon before [[uploading]].&lt;br /&gt;
&lt;br /&gt;
==[[Making Galleries]]==&lt;br /&gt;
A guide on how to contribute galleries to the system.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Categories]]===&lt;br /&gt;
There are 11 categories that a user gallery can fall under, designating its content type.&lt;br /&gt;
&lt;br /&gt;
==Gallery Hotkeys==&lt;br /&gt;
The following hotkeys can be used when viewing gallery images.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Function&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Hotkeys&lt;br /&gt;
|-&lt;br /&gt;
!Arrow !! Numpad !! Letter !! Extra&lt;br /&gt;
|-&lt;br /&gt;
| Previous Page || {{Keypress|←}} || {{Keypress|4}} || {{Keypress|A}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Next Page || {{Keypress|→}}  || {{Keypress|6}} || {{Keypress|D}} ||  {{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Up || {{Keypress|&#039;&#039;↑&#039;&#039;}} || {{Keypress|8}} || {{Keypress|W}} || {{Keypress|&amp;amp;#8679;Shift}}+{{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Down || {{Keypress|↓}} || {{Keypress|2}} || {{Keypress|S}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Reload Image || || {{Keypress|5}} || {{Keypress|R}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Subsystems of the E-Hentai Gallery System==&lt;br /&gt;
&lt;br /&gt;
===[[Bounty System|Bounties]]===&lt;br /&gt;
The Bounty System is designed to give users a direct incentive to help other users in finding doujinshi, manga, and other material that can be posted on the galleries or in other mediums.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Commenting|Commenting]]===&lt;br /&gt;
The commenting system allows users to leave comments on galleries and to vote on comments.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Descriptions|Describing]]===&lt;br /&gt;
Uploaders may give descriptions of their galleries to help inform users further about its contents.&lt;br /&gt;
&lt;br /&gt;
===[[Doggie Bag | Doggie Bagging]]===&lt;br /&gt;
The Doggie Bag system allows users of the site to download archived versions of a gallery for a fee, either in [[Credits]] or [[Gallery Points]]. This system is shared by both the user galleries and the [[E-Hentai Gallery | classic galleries]].&lt;br /&gt;
&lt;br /&gt;
===[[EHTracker]]===&lt;br /&gt;
The EHTracker allows for torrents to be uploaded by users in order to provide an alternative means for [[downloading]] galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Expunging]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages, primarily in regards to duplicates and inferior copies of already uploaded galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Favorites]]===&lt;br /&gt;
Allows users to save a large number of galleries to a list of favorites. These favorites are sorted via user-chosen colors with customizable names.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Manager|Managing]]===&lt;br /&gt;
Allows users to upload and maintain their own galleries for public and private use. It also allows a user to categorize and sort their galleries internally using gallery folders.&lt;br /&gt;
&lt;br /&gt;
===[[Multi-Page Viewer]]===&lt;br /&gt;
The Multi-Page Viewer is an alternative viewing system that loads images of a gallery in the background, allowing faster gallery loading. This can be enabled through a user&#039;s gallery settings, for which the user must have a [[Stars#Gold|Gold Star]] or the Multi-Page Viewer [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Rating|Rating]]===&lt;br /&gt;
Allows users to rate galleries (besides their own). A gallery&#039;s rating is viewable on the gallery pages as well as within the galleries themselves.&lt;br /&gt;
&lt;br /&gt;
===[[Reporting]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages; it is only to be used in cases of very serious rule violations. Not to be used as a substitute for [[#Expunging|Expunging]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Searching|Searching]]===&lt;br /&gt;
Provides a means of finding certain galleries based on various properties.&lt;br /&gt;
&lt;br /&gt;
===[[Tagging]]===&lt;br /&gt;
The tagging system allows users to indicate the content and other properties of a gallery such as its author, language, major fetishes, characters, etc. It is highly recommended to read the guide before performing any tagging.&lt;br /&gt;
&lt;br /&gt;
===[[Toplists]]===&lt;br /&gt;
The E-Hentai Toplists are a set of listings that showcase users who contribute the most to the galleries in many ways. There are currently 7 toplists: individual galleries, uploaders, taggers, [[Hentai@Home]] participants, [[EHTracker]] seeders, cleanup participants, and rating and reviewing.&lt;br /&gt;
&lt;br /&gt;
===[[My Home|User Overview and Control Panel]]===&lt;br /&gt;
The User Overview and Control Panel is the primary location of information regarding a user&#039;s activity in galleries. Included are visits and hits stats, settings, etc.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[E-Hentai Galleries FAQ]]&lt;br /&gt;
*[[Downloading]]&lt;br /&gt;
*[[Lo-Fi Galleries]]&lt;br /&gt;
*[[Technical_Issues#E-Hentai_Galleries|Technical Issues - E-Hentai Galleries]]&lt;br /&gt;
&lt;br /&gt;
{{EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Galleries&amp;diff=28823</id>
		<title>Galleries</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Galleries&amp;diff=28823"/>
		<updated>2014-04-15T21:57:50Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* Rules of Engagement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:EhgExample.png|thumb|The E-Hentai Galleries with the [[Gallery_Searching#Advanced_Options|advanced search]] features enabled.]]&lt;br /&gt;
&lt;br /&gt;
==General Overview==&lt;br /&gt;
The E-Hentai Gallery System is one of the core systems of the E-Hentai site, where users are able to contribute their own material in the form of one or more user galleries. A user can upload [[Gallery_Categories#Private|private]] and public galleries of hentai and anime-related content, which they can use on the [[E-Hentai Forums]] and other sites / forums in order to easily to maintain and share content with other people. The system generates BBCode and CSS-skinnable HTML for direct inclusion as external galleries and can also host a customizable gallery for the user locally. All that is needed for this is to register an [[E-Hentai Forums]] account.&lt;br /&gt;
&lt;br /&gt;
*The front page is delayed by 4 hours for non-registered visitors&lt;br /&gt;
*The RSS feed for the galleries (capped to the most recent 100) is located here: [[Image:rss_icon.gif|link=http://g.e-hentai.org/rss/ehg.xml]]&lt;br /&gt;
*An [[API]] is available for various purposes&lt;br /&gt;
&lt;br /&gt;
===Defaults===&lt;br /&gt;
The following are the default settings for users and which [[Hath Perks]] can be purchased to increase them respectively.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amount&lt;br /&gt;
!Maximum&lt;br /&gt;
![[Hath Perk]]&lt;br /&gt;
|-&lt;br /&gt;
|Search results per page || 25 || 200 || Paging Enlargement&lt;br /&gt;
|-&lt;br /&gt;
|Thumbnail rows per gallery || 4 || 20 (+20) || The Big Picture (an additional 20 can be gotten via a [[Stars#Gold|Gold Star]] or higher)&lt;br /&gt;
|-&lt;br /&gt;
|Thumbnail size || Small || Large || The Big Picture ([[:File:thumbnails.png|Example]])&lt;br /&gt;
|-&lt;br /&gt;
|Image size || 1280x || Original size || Source Nexus (Can also be accessed manually)&lt;br /&gt;
|-&lt;br /&gt;
|[[Favorite]] slots || 500 || 25,000 || More Favorites&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Site Ads===&lt;br /&gt;
By default there are up to 4 ads of mixed types and content on the main page and 2 when viewing a gallery. The locations of these ads are on the top and bottom of the page, and 2 on either side of the gallery search box, of which the top and bottom ads are persistent throughout the gallery system. These ads can be disabled through [http://g.e-hentai.org/uconfig.php My Settings], which requires [[Stars#Silver | Silver Star]] (or higher) or the Ads-Be-Gone [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
==[[Rules of Engagement]]==&lt;br /&gt;
All rules for permitted content and reporting are here and must be agreed upon before [[uploading]].&lt;br /&gt;
&lt;br /&gt;
==[[Making Galleries]]==&lt;br /&gt;
A guide on how to contribute galleries to the system.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Categories]]===&lt;br /&gt;
There are 11 categories that a user gallery can fall under, designating their content type.&lt;br /&gt;
&lt;br /&gt;
==Gallery Hotkeys==&lt;br /&gt;
The following hotkeys can be used when viewing gallery images.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Function&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Hotkeys&lt;br /&gt;
|-&lt;br /&gt;
!Arrow !! Numpad !! Letter !! Extra&lt;br /&gt;
|-&lt;br /&gt;
| Previous Page || {{Keypress|←}} || {{Keypress|4}} || {{Keypress|A}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Next Page || {{Keypress|→}}  || {{Keypress|6}} || {{Keypress|D}} ||  {{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Up || {{Keypress|&#039;&#039;↑&#039;&#039;}} || {{Keypress|8}} || {{Keypress|W}} || {{Keypress|&amp;amp;#8679;Shift}}+{{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Down || {{Keypress|↓}} || {{Keypress|2}} || {{Keypress|S}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Reload Image || || {{Keypress|5}} || {{Keypress|R}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Subsystems of the E-Hentai Gallery System==&lt;br /&gt;
&lt;br /&gt;
===[[Bounty System|Bounties]]===&lt;br /&gt;
The Bounty System is designed to give users a direct incentive to help other users in finding doujinshi, manga, and other material that can be posted on the galleries or in other mediums.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Commenting|Commenting]]===&lt;br /&gt;
The commenting system allows users to leave comments on galleries and to vote on comments.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Descriptions|Describing]]===&lt;br /&gt;
Uploaders may give descriptions of their galleries to help inform users further about its contents.&lt;br /&gt;
&lt;br /&gt;
===[[Doggie Bag | Doggie Bagging]]===&lt;br /&gt;
The Doggie Bag system allows users of the site to download archived versions of a gallery for a fee, either in [[Credits]] or [[Gallery Points]]. This system is shared by both the user galleries and the [[E-Hentai Gallery | classic galleries]].&lt;br /&gt;
&lt;br /&gt;
===[[EHTracker]]===&lt;br /&gt;
The EHTracker allows for torrents to be uploaded by users in order to provide an alternative means for [[downloading]] galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Expunging]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages, primarily in regards to duplicates and inferior copies of already uploaded galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Favorites]]===&lt;br /&gt;
Allows users to save a large number of galleries to a list of favorites. These favorites are sorted via user-chosen colors with customizable names.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Manager|Managing]]===&lt;br /&gt;
Allows users to upload and maintain their own galleries for public and private use. It also allows a user to categorize and sort their galleries internally using gallery folders.&lt;br /&gt;
&lt;br /&gt;
===[[Multi-Page Viewer]]===&lt;br /&gt;
The Multi-Page Viewer is an alternative viewing system that loads images of a gallery in the background, allowing faster gallery loading. This can be enabled through a user&#039;s gallery settings, for which the user must have a [[Stars#Gold|Gold Star]] or the Multi-Page Viewer [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Rating|Rating]]===&lt;br /&gt;
Allows users to rate galleries (besides their own). A gallery&#039;s rating is viewable on the gallery pages as well as within the galleries themselves.&lt;br /&gt;
&lt;br /&gt;
===[[Reporting]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages; it is only to be used in cases of very serious rule violations. Not to be used as a substitute for [[#Expunging|Expunging]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Searching|Searching]]===&lt;br /&gt;
Provides a means of finding certain galleries based on various properties.&lt;br /&gt;
&lt;br /&gt;
===[[Tagging]]===&lt;br /&gt;
The tagging system allows users to indicate the content and other properties of a gallery such as its author, language, major fetishes, characters, etc. It is highly recommended to read the guide before performing any tagging.&lt;br /&gt;
&lt;br /&gt;
===[[Toplists]]===&lt;br /&gt;
The E-Hentai Toplists are a set of listings that showcase users who contribute the most to the galleries in many ways. There are currently 7 toplists: individual galleries, uploaders, taggers, [[Hentai@Home]] participants, [[EHTracker]] seeders, cleanup participants, and rating and reviewing.&lt;br /&gt;
&lt;br /&gt;
===[[My Home|User Overview and Control Panel]]===&lt;br /&gt;
The User Overview and Control Panel is the primary location of information regarding a user&#039;s activity in galleries. Included are visits and hits stats, settings, etc.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[E-Hentai Galleries FAQ]]&lt;br /&gt;
*[[Downloading]]&lt;br /&gt;
*[[Lo-Fi Galleries]]&lt;br /&gt;
*[[Technical_Issues#E-Hentai_Galleries|Technical Issues - E-Hentai Galleries]]&lt;br /&gt;
&lt;br /&gt;
{{EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Galleries&amp;diff=28822</id>
		<title>Galleries</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Galleries&amp;diff=28822"/>
		<updated>2014-04-15T21:57:20Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* General Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:EhgExample.png|thumb|The E-Hentai Galleries with the [[Gallery_Searching#Advanced_Options|advanced search]] features enabled.]]&lt;br /&gt;
&lt;br /&gt;
==General Overview==&lt;br /&gt;
The E-Hentai Gallery System is one of the core systems of the E-Hentai site, where users are able to contribute their own material in the form of one or more user galleries. A user can upload [[Gallery_Categories#Private|private]] and public galleries of hentai and anime-related content, which they can use on the [[E-Hentai Forums]] and other sites / forums in order to easily to maintain and share content with other people. The system generates BBCode and CSS-skinnable HTML for direct inclusion as external galleries and can also host a customizable gallery for the user locally. All that is needed for this is to register an [[E-Hentai Forums]] account.&lt;br /&gt;
&lt;br /&gt;
*The front page is delayed by 4 hours for non-registered visitors&lt;br /&gt;
*The RSS feed for the galleries (capped to the most recent 100) is located here: [[Image:rss_icon.gif|link=http://g.e-hentai.org/rss/ehg.xml]]&lt;br /&gt;
*An [[API]] is available for various purposes&lt;br /&gt;
&lt;br /&gt;
===Defaults===&lt;br /&gt;
The following are the default settings for users and which [[Hath Perks]] can be purchased to increase them respectively.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amount&lt;br /&gt;
!Maximum&lt;br /&gt;
![[Hath Perk]]&lt;br /&gt;
|-&lt;br /&gt;
|Search results per page || 25 || 200 || Paging Enlargement&lt;br /&gt;
|-&lt;br /&gt;
|Thumbnail rows per gallery || 4 || 20 (+20) || The Big Picture (an additional 20 can be gotten via a [[Stars#Gold|Gold Star]] or higher)&lt;br /&gt;
|-&lt;br /&gt;
|Thumbnail size || Small || Large || The Big Picture ([[:File:thumbnails.png|Example]])&lt;br /&gt;
|-&lt;br /&gt;
|Image size || 1280x || Original size || Source Nexus (Can also be accessed manually)&lt;br /&gt;
|-&lt;br /&gt;
|[[Favorite]] slots || 500 || 25,000 || More Favorites&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Site Ads===&lt;br /&gt;
By default there are up to 4 ads of mixed types and content on the main page and 2 when viewing a gallery. The locations of these ads are on the top and bottom of the page, and 2 on either side of the gallery search box, of which the top and bottom ads are persistent throughout the gallery system. These ads can be disabled through [http://g.e-hentai.org/uconfig.php My Settings], which requires [[Stars#Silver | Silver Star]] (or higher) or the Ads-Be-Gone [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
==[[Rules of Engagement]]==&lt;br /&gt;
All rules for permitted content and reporting are here and must be agree upon before [[uploading]].&lt;br /&gt;
&lt;br /&gt;
==[[Making Galleries]]==&lt;br /&gt;
A guide on how to contribute galleries to the system.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Categories]]===&lt;br /&gt;
There are 11 categories that a user gallery can fall under, designating their content type.&lt;br /&gt;
&lt;br /&gt;
==Gallery Hotkeys==&lt;br /&gt;
The following hotkeys can be used when viewing gallery images.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Function&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Hotkeys&lt;br /&gt;
|-&lt;br /&gt;
!Arrow !! Numpad !! Letter !! Extra&lt;br /&gt;
|-&lt;br /&gt;
| Previous Page || {{Keypress|←}} || {{Keypress|4}} || {{Keypress|A}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Next Page || {{Keypress|→}}  || {{Keypress|6}} || {{Keypress|D}} ||  {{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Up || {{Keypress|&#039;&#039;↑&#039;&#039;}} || {{Keypress|8}} || {{Keypress|W}} || {{Keypress|&amp;amp;#8679;Shift}}+{{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Down || {{Keypress|↓}} || {{Keypress|2}} || {{Keypress|S}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Reload Image || || {{Keypress|5}} || {{Keypress|R}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Subsystems of the E-Hentai Gallery System==&lt;br /&gt;
&lt;br /&gt;
===[[Bounty System|Bounties]]===&lt;br /&gt;
The Bounty System is designed to give users a direct incentive to help other users in finding doujinshi, manga, and other material that can be posted on the galleries or in other mediums.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Commenting|Commenting]]===&lt;br /&gt;
The commenting system allows users to leave comments on galleries and to vote on comments.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Descriptions|Describing]]===&lt;br /&gt;
Uploaders may give descriptions of their galleries to help inform users further about its contents.&lt;br /&gt;
&lt;br /&gt;
===[[Doggie Bag | Doggie Bagging]]===&lt;br /&gt;
The Doggie Bag system allows users of the site to download archived versions of a gallery for a fee, either in [[Credits]] or [[Gallery Points]]. This system is shared by both the user galleries and the [[E-Hentai Gallery | classic galleries]].&lt;br /&gt;
&lt;br /&gt;
===[[EHTracker]]===&lt;br /&gt;
The EHTracker allows for torrents to be uploaded by users in order to provide an alternative means for [[downloading]] galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Expunging]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages, primarily in regards to duplicates and inferior copies of already uploaded galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Favorites]]===&lt;br /&gt;
Allows users to save a large number of galleries to a list of favorites. These favorites are sorted via user-chosen colors with customizable names.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Manager|Managing]]===&lt;br /&gt;
Allows users to upload and maintain their own galleries for public and private use. It also allows a user to categorize and sort their galleries internally using gallery folders.&lt;br /&gt;
&lt;br /&gt;
===[[Multi-Page Viewer]]===&lt;br /&gt;
The Multi-Page Viewer is an alternative viewing system that loads images of a gallery in the background, allowing faster gallery loading. This can be enabled through a user&#039;s gallery settings, for which the user must have a [[Stars#Gold|Gold Star]] or the Multi-Page Viewer [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Rating|Rating]]===&lt;br /&gt;
Allows users to rate galleries (besides their own). A gallery&#039;s rating is viewable on the gallery pages as well as within the galleries themselves.&lt;br /&gt;
&lt;br /&gt;
===[[Reporting]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages; it is only to be used in cases of very serious rule violations. Not to be used as a substitute for [[#Expunging|Expunging]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Searching|Searching]]===&lt;br /&gt;
Provides a means of finding certain galleries based on various properties.&lt;br /&gt;
&lt;br /&gt;
===[[Tagging]]===&lt;br /&gt;
The tagging system allows users to indicate the content and other properties of a gallery such as its author, language, major fetishes, characters, etc. It is highly recommended to read the guide before performing any tagging.&lt;br /&gt;
&lt;br /&gt;
===[[Toplists]]===&lt;br /&gt;
The E-Hentai Toplists are a set of listings that showcase users who contribute the most to the galleries in many ways. There are currently 7 toplists: individual galleries, uploaders, taggers, [[Hentai@Home]] participants, [[EHTracker]] seeders, cleanup participants, and rating and reviewing.&lt;br /&gt;
&lt;br /&gt;
===[[My Home|User Overview and Control Panel]]===&lt;br /&gt;
The User Overview and Control Panel is the primary location of information regarding a user&#039;s activity in galleries. Included are visits and hits stats, settings, etc.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[E-Hentai Galleries FAQ]]&lt;br /&gt;
*[[Downloading]]&lt;br /&gt;
*[[Lo-Fi Galleries]]&lt;br /&gt;
*[[Technical_Issues#E-Hentai_Galleries|Technical Issues - E-Hentai Galleries]]&lt;br /&gt;
&lt;br /&gt;
{{EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Galleries&amp;diff=28821</id>
		<title>Galleries</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Galleries&amp;diff=28821"/>
		<updated>2014-04-15T21:50:42Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* General Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:EhgExample.png|thumb|The E-Hentai Galleries with the [[Gallery_Searching#Advanced_Options|advanced search]] features enabled.]]&lt;br /&gt;
&lt;br /&gt;
==General Overview==&lt;br /&gt;
The E-Hentai Gallery System is one of the core systems of the E-Hentai site, where users are able to contribute their own material in the form of one or more user galleries. A user can upload [[Gallery_Categories#Private|private]] and public galleries of hentai and anime-related content, which they can use on the [[E-Hentai Forums]] and other sites / forums in order to easily to maintain and share content with other people. The system generates BBCode and CSS-skinnable HTML for direct inclusion as external galleries and can also host a customizable gallery for the user locally. All that is need for this is to register an [[E-Hentai Forums]] account.&lt;br /&gt;
&lt;br /&gt;
*The front page is delayed by 4 hours for non-registered visitors&lt;br /&gt;
*The RSS feed for the galleries (capped to the most recent 100) is located here: [[Image:rss_icon.gif|link=http://g.e-hentai.org/rss/ehg.xml]]&lt;br /&gt;
*An [[API]] is available for various purposes&lt;br /&gt;
&lt;br /&gt;
===Defaults===&lt;br /&gt;
The following are the default settings for users and which [[Hath Perks]] can be purchased to increase them respectively.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Amount&lt;br /&gt;
!Maximum&lt;br /&gt;
![[Hath Perk]]&lt;br /&gt;
|-&lt;br /&gt;
|Search results per page || 25 || 200 || Paging Enlargement&lt;br /&gt;
|-&lt;br /&gt;
|Thumbnail rows per gallery || 4 || 20 (+20) || The Big Picture (an additional 20 can be gotten via a [[Stars#Gold|Gold Star]] or higher)&lt;br /&gt;
|-&lt;br /&gt;
|Thumbnail size || Small || Large || The Big Picture ([[:File:thumbnails.png|Example]])&lt;br /&gt;
|-&lt;br /&gt;
|Image size || 1280x || Original size || Source Nexus (Can also be accessed manually)&lt;br /&gt;
|-&lt;br /&gt;
|[[Favorite]] slots || 500 || 25,000 || More Favorites&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Site Ads===&lt;br /&gt;
By default there are up to 4 ads of mixed types and content on the main page and 2 when viewing a gallery. The locations of these ads are on the top and bottom of the page, and 2 on either side of the gallery search box, of which the top and bottom ads are persistent throughout the gallery system. These ads can be disabled through [http://g.e-hentai.org/uconfig.php My Settings], which requires [[Stars#Silver | Silver Star]] (or higher) or the Ads-Be-Gone [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
==[[Rules of Engagement]]==&lt;br /&gt;
All rules for permitted content and reporting are here and must be agree upon before [[uploading]].&lt;br /&gt;
&lt;br /&gt;
==[[Making Galleries]]==&lt;br /&gt;
A guide on how to contribute galleries to the system.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Categories]]===&lt;br /&gt;
There are 11 categories that a user gallery can fall under, designating their content type.&lt;br /&gt;
&lt;br /&gt;
==Gallery Hotkeys==&lt;br /&gt;
The following hotkeys can be used when viewing gallery images.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Function&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Hotkeys&lt;br /&gt;
|-&lt;br /&gt;
!Arrow !! Numpad !! Letter !! Extra&lt;br /&gt;
|-&lt;br /&gt;
| Previous Page || {{Keypress|←}} || {{Keypress|4}} || {{Keypress|A}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Next Page || {{Keypress|→}}  || {{Keypress|6}} || {{Keypress|D}} ||  {{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Up || {{Keypress|&#039;&#039;↑&#039;&#039;}} || {{Keypress|8}} || {{Keypress|W}} || {{Keypress|&amp;amp;#8679;Shift}}+{{Keypress|Spacebar}}&lt;br /&gt;
|-&lt;br /&gt;
| Scroll Down || {{Keypress|↓}} || {{Keypress|2}} || {{Keypress|S}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Reload Image || || {{Keypress|5}} || {{Keypress|R}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Subsystems of the E-Hentai Gallery System==&lt;br /&gt;
&lt;br /&gt;
===[[Bounty System|Bounties]]===&lt;br /&gt;
The Bounty System is designed to give users a direct incentive to help other users in finding doujinshi, manga, and other material that can be posted on the galleries or in other mediums.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Commenting|Commenting]]===&lt;br /&gt;
The commenting system allows users to leave comments on galleries and to vote on comments.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Descriptions|Describing]]===&lt;br /&gt;
Uploaders may give descriptions of their galleries to help inform users further about its contents.&lt;br /&gt;
&lt;br /&gt;
===[[Doggie Bag | Doggie Bagging]]===&lt;br /&gt;
The Doggie Bag system allows users of the site to download archived versions of a gallery for a fee, either in [[Credits]] or [[Gallery Points]]. This system is shared by both the user galleries and the [[E-Hentai Gallery | classic galleries]].&lt;br /&gt;
&lt;br /&gt;
===[[EHTracker]]===&lt;br /&gt;
The EHTracker allows for torrents to be uploaded by users in order to provide an alternative means for [[downloading]] galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Expunging]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages, primarily in regards to duplicates and inferior copies of already uploaded galleries.&lt;br /&gt;
&lt;br /&gt;
===[[Favorites]]===&lt;br /&gt;
Allows users to save a large number of galleries to a list of favorites. These favorites are sorted via user-chosen colors with customizable names.&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Manager|Managing]]===&lt;br /&gt;
Allows users to upload and maintain their own galleries for public and private use. It also allows a user to categorize and sort their galleries internally using gallery folders.&lt;br /&gt;
&lt;br /&gt;
===[[Multi-Page Viewer]]===&lt;br /&gt;
The Multi-Page Viewer is an alternative viewing system that loads images of a gallery in the background, allowing faster gallery loading. This can be enabled through a user&#039;s gallery settings, for which the user must have a [[Stars#Gold|Gold Star]] or the Multi-Page Viewer [[Hath Perk]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Rating|Rating]]===&lt;br /&gt;
Allows users to rate galleries (besides their own). A gallery&#039;s rating is viewable on the gallery pages as well as within the galleries themselves.&lt;br /&gt;
&lt;br /&gt;
===[[Reporting]]===&lt;br /&gt;
A form of gallery moderation that allows users to petition for the removal of galleries from the gallery pages; it is only to be used in cases of very serious rule violations. Not to be used as a substitute for [[#Expunging|Expunging]].&lt;br /&gt;
&lt;br /&gt;
===[[Gallery Searching|Searching]]===&lt;br /&gt;
Provides a means of finding certain galleries based on various properties.&lt;br /&gt;
&lt;br /&gt;
===[[Tagging]]===&lt;br /&gt;
The tagging system allows users to indicate the content and other properties of a gallery such as its author, language, major fetishes, characters, etc. It is highly recommended to read the guide before performing any tagging.&lt;br /&gt;
&lt;br /&gt;
===[[Toplists]]===&lt;br /&gt;
The E-Hentai Toplists are a set of listings that showcase users who contribute the most to the galleries in many ways. There are currently 7 toplists: individual galleries, uploaders, taggers, [[Hentai@Home]] participants, [[EHTracker]] seeders, cleanup participants, and rating and reviewing.&lt;br /&gt;
&lt;br /&gt;
===[[My Home|User Overview and Control Panel]]===&lt;br /&gt;
The User Overview and Control Panel is the primary location of information regarding a user&#039;s activity in galleries. Included are visits and hits stats, settings, etc.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[E-Hentai Galleries FAQ]]&lt;br /&gt;
*[[Downloading]]&lt;br /&gt;
*[[Lo-Fi Galleries]]&lt;br /&gt;
*[[Technical_Issues#E-Hentai_Galleries|Technical Issues - E-Hentai Galleries]]&lt;br /&gt;
&lt;br /&gt;
{{EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Site Features]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
	<entry>
		<id>https://ehwiki.org/index.php?title=Gallery_Tagging&amp;diff=28820</id>
		<title>Gallery Tagging</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=Gallery_Tagging&amp;diff=28820"/>
		<updated>2014-04-15T21:49:05Z</updated>

		<summary type="html">&lt;p&gt;AntiGod: /* Usage Guidelines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&#039;&#039;&#039;Additional languages: [[Gallery Tagging/Spanish|Spanish/Español]]&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
Tagging is a system of the [[E-Hentai Galleries]] to assist users in identifying the contents and properties of a gallery.&lt;br /&gt;
&amp;lt;div id =&amp;quot;rules&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;Rules&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;Rule&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;rule&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;guidelines&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;Guidelines&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Usage Guidelines==&lt;br /&gt;
&amp;lt;div id=&amp;quot;Presence&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;presence&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;rule1&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Rule1&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!Rule&lt;br /&gt;
!Details&lt;br /&gt;
!Examples / Exceptions&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Presence&#039;&#039;&#039; || [[Image:Point.png]] &amp;lt;font size=5&amp;gt;In general, do &#039;&#039;&#039;NOT&#039;&#039;&#039; tag something unless it has a fair amount of presence in a gallery. Anything found in only 1-2 images should almost never be tagged.&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
||&amp;lt;u&amp;gt;Example&amp;lt;/u&amp;gt;: 10+ out of 80 images or more than 25% would be sufficient for tagging, more so if they are sequential.&lt;br /&gt;
&amp;lt;u&amp;gt;Exceptions&amp;lt;/u&amp;gt;: [[abortion]], [[bestiality]], [[birth]] (stories/sequences only), [[guro]], [[incest]], [[lolicon]], [[scat]], [[shotacon]], [[toddlercon]], [[vomit]]. &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;&#039;&#039;&#039;1 image of ANY of these is enough for a tag.&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div id =&amp;quot;formatting&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;format&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;Format&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Formatting&#039;&#039;&#039; || Tags only allow for alphanumeric, spaces, periods, and hyphens. Tags must be at least 3 characters long. &lt;br /&gt;
||&amp;lt;u&amp;gt;Exceptions&amp;lt;/u&amp;gt;: [[3d]] or anything with a [[namespace]].&lt;br /&gt;
|-&lt;br /&gt;
|Due to the technical limitation noted above certain terms are tagged differently then how they are normally written. ||&amp;lt;u&amp;gt;Example&amp;lt;/u&amp;gt;: The circle &amp;quot;#define&amp;quot; is tagged as &amp;quot;g:sharp define&amp;quot;.&lt;br /&gt;
&amp;lt;div id =&amp;quot;conflicting&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;Conflicting&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;Conflicts&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;conflicts&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;conflict&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;Conflict&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Conflicting&#039;&#039;&#039; || Tags such as [[futanari]] and [[yuri]], [[cheating]] and [[netorare]], or [[dark skin]] and [[tanlines]] do not go together as they are mutually exclusive; they can only be tagged if they both occur separately.&lt;br /&gt;
||&amp;lt;u&amp;gt;Example&amp;lt;/u&amp;gt;: 2 females having sex followed by a futanari having sex with a female would suffice for both tags.&amp;lt;div id=&amp;quot;Costume&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Clothing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;costume&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;clothing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;clothes&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;Clothes&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;costumes&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;Costumes&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Clothing&#039;&#039;&#039; || Only apply if they are kept on (at least partially) during sexual activities. If they are absent or removed beforehand, they should NOT be tagged.&lt;br /&gt;
||&amp;lt;u&amp;gt;Exceptions&amp;lt;/u&amp;gt;: For non-pornographic galleries the clothing does not need to be removed in any way.&amp;lt;div id =&amp;quot;visual&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;Visual&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;Visuals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;visuals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Visual&#039;&#039;&#039;|| All non-contextual fetish/content tags are based on visuals and not text. If there is any conflict between what is being said/acted and what is shown the visual wins. See the next rule for contextual tags. || &amp;lt;u&amp;gt;Example&amp;lt;/u&amp;gt;: A girl saying she&#039;s old when she looks relatively young does not qualify for the [[milf]] nor [[old lady]] tags.&lt;br /&gt;
&amp;lt;div id =&amp;quot;Context&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;context&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;Contextual&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;contextual&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Contextual&#039;&#039;&#039; || [[Fetish_Listing#Contextual|Contextual tags]] do not require visual presence but must have dialogue/story presence. &#039;&#039;&#039;DO NOT&#039;&#039;&#039; tag them unless they are fairly obvious to a casual reader.&lt;br /&gt;
||&amp;lt;u&amp;gt;Example&amp;lt;/u&amp;gt;: A woman saying the man with whom she&#039;s about to sex is not her husband and then does so for several pages counts as [[cheating]].&amp;lt;div id =&amp;quot;Namespace&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;namespace&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;namespaces&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;Namespaces&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;NS&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;ns&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Namespace&#039;&#039;&#039; || Most [[fetish]] tags use either a female or male namespace to indicate which gender is being affected. For these purposes [[futanari]] and [[shemale]] are considered female.&lt;br /&gt;
||&amp;lt;u&amp;gt;Examples&amp;lt;/u&amp;gt;: m:[[glasses]] if a male is wearing them, f:[[glasses]] if a female is wearing them, etc.&amp;lt;div id =&amp;quot;new&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;New&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;New&#039;&#039;&#039; || The creation of new Fetish/Content tags is largely prohibited. Please use [http://forums.e-hentai.org/index.php?showtopic=24273 the forums] to discuss any new tag requests.&lt;br /&gt;
||&amp;lt;u&amp;gt;Exceptions&amp;lt;/u&amp;gt;: Artist, Group, or Parody tags may be requested freely (with citations if possible).&amp;lt;div id =&amp;quot;Animal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;animal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;animals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;Animals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Animal&#039;&#039;&#039;|| All animal tags require that either an [[animal on animal]] or [[bestiality]] tag is also present. || &amp;lt;u&amp;gt;Example&amp;lt;/u&amp;gt;: Two canines mating allows for the [[dog]] tag but one having sex with a [[furry]] does not.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Good Tags==&lt;br /&gt;
;Contents/Fetishes&lt;br /&gt;
:As long as they are relevant sexually.&lt;br /&gt;
&lt;br /&gt;
;Languages&lt;br /&gt;
:Should be tagged in their English equivalent (e.g. &#039;&#039;Spanish&#039;&#039; not &#039;&#039;Espanol&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
;Circles&lt;br /&gt;
:Name of the circle(s) that published the work. &#039;&#039;&#039;Should NOT be added when they are not officially credited (e.g. most [[Manga]]).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Mangakas&lt;br /&gt;
:Name(s) of the artist(s) who drew major parts or all of the work and were officially credited as such.&lt;br /&gt;
&lt;br /&gt;
;Original Series&lt;br /&gt;
:Names of the series that appear or are being parodied. Parodies should be obvious and relevant (e.g. a cosplayer cosplaying as a certain character). Should be as specific as possible (e.g. [[dragon quest viii]], not [[dragon quest]]) if the sub-series is different from the main one and only 1-3 of the sub-series are present.&lt;br /&gt;
&lt;br /&gt;
;Participants &amp;lt;div id=&amp;quot;Names&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Characters&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;characters&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:Names of characters (or characters that a cosplayer is cosplaying as) participating in the gallery. Original characters (non-parodies) that do not exist outside of their own works should not be tagged.&lt;br /&gt;
*[[Non-H]] works may only have the &#039;&#039;&#039;most focused&#039;&#039;&#039; characters be tagged.&lt;br /&gt;
*Character names are preferred &#039;&#039;&#039;in full and in their western order&#039;&#039;&#039; (given name(s) followed by family name; e.g. &#039;&#039;[[hinata hyuga]]&#039;&#039;). There are rare exceptions.&lt;br /&gt;
*A &#039;&#039;&#039;character in costume&#039;&#039;&#039; is to be tagged with their alias (should they have one), otherwise use their real name; e.g. &#039;&#039;[[sailor mercury]]&#039;&#039; when she is transformed, &#039;&#039;[[ami mizuno]]&#039;&#039; when she is not.&lt;br /&gt;
*A &#039;&#039;&#039;genderbent character&#039;&#039;&#039; is preferred be tagged with their regular name. Exceptions apply to characters that act independent of their normal gender&#039;s persona; these include &#039;&#039;naruko&#039;&#039; and &#039;&#039;kyonko&#039;&#039;.&lt;br /&gt;
*A &#039;&#039;&#039;character with no official name&#039;&#039;&#039; may be tagged based on their relationship with another character; e.g. &#039;&#039;[[dexters mom]]&#039;&#039; from [[Dexter&#039;s Laboratory]].&amp;lt;sup&amp;gt;([http://dexterslab.wikia.com/wiki/Mom Ref])&amp;lt;/sup&amp;gt;&lt;br /&gt;
*Asian cosplayers&#039; names are preferred in eastern order.&lt;br /&gt;
&amp;lt;div id=&amp;quot;Directory&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;directory&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Tag Directory===&lt;br /&gt;
{{TagNav}}&lt;br /&gt;
&amp;lt;div id =&amp;quot;KTD&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;ktd&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;difference&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;Difference&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Know The Difference==&lt;br /&gt;
&#039;&#039;&#039;[[bestiality|Bestiality]]&#039;&#039;&#039; - Known animal or creature of lore with no human qualities having sex with a human.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[furry|Furry]]&#039;&#039;&#039; - Anthropomorphic. Has human qualities mixed with those of an animal or creature of lore.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[monster|Monster]]&#039;&#039;&#039; - Does not closely resemble any known animal. Also any creature of lore that is non-organic but not mechanical.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;[[futanari|Futanari]]&#039;&#039;&#039; - Penis with a vagina still present (may not be visible).&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[shemale|Shemale]]&#039;&#039;&#039; - Penis and testicles present, no vagina.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;[[big breasts|Big Breasts]]&#039;&#039;&#039; - At least the size of the character&#039;s head.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[huge breasts|Huge Breasts]]&#039;&#039;&#039; - Twice the size of the character&#039;s head or larger. Invokes [[big breasts]].&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;[[cheating|Cheating]]&#039;&#039;&#039; - Someone having sex with someone other than their spouse without their knowledge. Usually a wife with someone other than her husband.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[netorare|Netorare]]&#039;&#039;&#039; - The spouse is aware of the infidelity. Also acceptable for when the story attempts to sympathize with the spouse should they not know about it.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[swinging|Swinging]]&#039;&#039;&#039; - Both partners are knowingly having sex with other people and are fine with that.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;[[breast feeding|Breast Feeding]]&#039;&#039;&#039; - Breasts are sucked on directly by a mouth. Milk may or may not be present. Often occurs with infants and their mothers.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[lactation|Lactation]]&#039;&#039;&#039; - Breasts secrete or squirt milk on their own or with little effort.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[milking|Milking]]&#039;&#039;&#039; - Breasts are actively being pulled in some way (machine pumping, methodical tugging, etc.) to induce lactation. Invokes [[lactation]].&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;[[corruption|Corruption]]&#039;&#039;&#039; - Removing someone&#039;s purity of character and changing their personality to a more deviant one via magic or other supernatural means.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[mind break|Mind Break]]&#039;&#039;&#039; - Conditioning someone to enjoy sexual activities against that person&#039;s will. Usually implied to be permanent. Often paired with the [[ahegao]] tag.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[mind control|Mind Control]]&#039;&#039;&#039; - Hypnosis or other techniques are used to take advantage of someone sexually by suppressing their will. May alter the victim&#039;s active personality although it is not their real one. Generally temporary in nature.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[moral degeneration|Moral Degeneration]]&#039;&#039;&#039; - Removing someone&#039;s purity of character and changing their personality to a more deviant one via natural means.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[possession|Possession]]&#039;&#039;&#039; - An individual&#039;s body is directly controlled, having their mind suppressed by an outside entity. Typically done by a [[ghost]], spirit, or [[parasite]].&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;[[pantyhose|Pantyhose]]&#039;&#039;&#039; - Covers the genital area as well as the legs.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[stockings|Stockings]]&#039;&#039;&#039; - Covers the legs up to around the knee area.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;[[inflation|Inflation]]&#039;&#039;&#039; - The stomach area is expanded artificially via air, cum, [[eggs]], [[slime]], [[tentacles]], [[vore]], or other liquids. Sometimes caused by an [[enema]]. Often leads to a round (possibly balloon-like) belly with an appearance.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[pregnant|Pregnant]]&#039;&#039;&#039; - Expansion via a fetus being inside the stomach area. Sometimes leads to the [[birth]] tag if a live creature is involved. &#039;&#039;&#039;Should not be tagged if a girl is simply shown as pregnant in the last pages of a story, nor is it to be used in place of [[impregnation]].&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[stomach deformation|Stomach Deformation]]&#039;&#039;&#039; - Part of stomach area appears to bulge, bend, or stretch unusually. Very often caused by a [[big penis]], [[large insertions]], or [[tentacles]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[weight gain|Weight Gain]]&#039;&#039;&#039; - Expansion occurs naturally (although perhaps at an extraordinary metabolic rate) via food ingestion. Often leads to folds of fat forming and incurring the [[bbw]] tag.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;[[bodysuit|Bodysuit]]&#039;&#039;&#039; - Covers the arms and legs in addition to the torso.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[latex|Latex]]&#039;&#039;&#039; - Used in [[bdsm]], usually dark in color and includes a mask or [[gag]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[leotard|Leotard]]&#039;&#039;&#039; - Used for gymnastics and [[wrestling]].&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[swimsuit|Swimsuit]]&#039;&#039;&#039; - Used for swimming or repelling water.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[tights|Tights]]&#039;&#039;&#039; - Used primarily by superheroes and are very colorful. Usually include a cape.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;[[mecha girl|Mecha Girl]]&#039;&#039;&#039; - Wearing or being a hybrid of giant robot parts (or otherwise humanoid-shaped machinery parts).&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;[[robot girl|Robot Girl]]&#039;&#039;&#039; - Mechanical female made to look human.&lt;br /&gt;
&lt;br /&gt;
==Bad Tags==&lt;br /&gt;
&#039;&#039;Note: These are just a few examples.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Location&#039;&#039;&#039;: forest, office, prison, school, space, virtual reality&lt;br /&gt;
*&#039;&#039;&#039;Meme&#039;&#039;&#039;: arrow to the knee, epic fail, lolwut, over 9000, pomf, sup mugi&lt;br /&gt;
*&#039;&#039;&#039;No Sexual Connection&#039;&#039;&#039;: celebrity, exercise, heels, microphone, pillow, swords&lt;br /&gt;
*&#039;&#039;&#039;Opinionated / Pejorative&#039;&#039;&#039;: cute, extreme, funny, gross, hot, garbage, nice tits, not bad, sad, scary, terrible, ugly, weird&lt;br /&gt;
*&#039;&#039;&#039;Technical&#039;&#039;&#039;: 800x600, double pages, fanart, sketch, textless&lt;br /&gt;
*&#039;&#039;&#039;Too Common&#039;&#039;&#039;: anime, censored, [[japanese]], long hair, nymphomaniac, semen, sex, skirt, softcore, straight, upskirt, vaginal&lt;br /&gt;
*&#039;&#039;&#039;Too Minor&#039;&#039;&#039;: (all eye colors), (all hair colors), heterochromia&lt;br /&gt;
*&#039;&#039;&#039;Too Vague&#039;&#039;&#039;: areola, ass, nipples, pussy, shaved, wet&lt;br /&gt;
*&#039;&#039;&#039;Requests&#039;&#039;&#039;: decensor request, more please, need english, torrent plz, translation wanted&lt;br /&gt;
**Requests should be made [http://forums.e-hentai.org/index.php?showforum=45 on the forums], not via tags.&lt;br /&gt;
&amp;lt;div id =&amp;quot;Category&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;category&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;categories&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id =&amp;quot;Categories&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===[[Gallery Categories‎|Categories]]===&lt;br /&gt;
Category tags should &#039;&#039;&#039;only&#039;&#039;&#039; be used to change an improperly categorized gallery. Once such a tag receives 100 [[power]] the category will switch to that of the tag. If two of these tags are present (which means one of them is incorrect and should be downvoted) the one with the higher power will be used.&lt;br /&gt;
&lt;br /&gt;
===Bad Variables===&lt;br /&gt;
;Conventions&lt;br /&gt;
:Can be in the gallery&#039;s name, but not a tag. &#039;&#039;The most recent Comiket is given a temporary exception for 30-60 days.&#039;&#039;&lt;br /&gt;
;Dates, Years&lt;br /&gt;
:The month and year of publication can be in the gallery&#039;s name for [[anthology]] releases.&lt;br /&gt;
;Publishers, Websites&lt;br /&gt;
:Do not actually produce the content. Rare exceptions apply if no other names that can be used to identify a work&#039;s creator.&lt;br /&gt;
;Resolutions&lt;br /&gt;
:This is technical and not helpful for [[searches]].&lt;br /&gt;
;Scanners, Translators&lt;br /&gt;
:They do not produce the content.&lt;br /&gt;
;Software&lt;br /&gt;
:The tools with which the artist created the content are irrelevant.&lt;br /&gt;
;Title&lt;br /&gt;
:The title of a gallery is NOT something to be tagged unless it is otherwise an already appropriate tag.&lt;br /&gt;
;Writers&lt;br /&gt;
:Not to be confused with the artist(s).&lt;br /&gt;
&lt;br /&gt;
===Do Not===&lt;br /&gt;
*Use [[Cosplay]]-only tags ([[hardcore]], [[non-nude]]) on non-Cosplay galleries.&lt;br /&gt;
*Use [[:Category:Language Tag|language tags]] for anything other than indicating a gallery&#039;s text.&lt;br /&gt;
*Use a language tag on an [[imageset]] gallery unless a vast majority of it (75%+) contains text in that language.&lt;br /&gt;
*Tag [[mother]] when not in conjunction with [[incest]]. This includes women giving [[birth]], women who happen to have children, or [[milf]]s.&lt;br /&gt;
*Use negative tags like &amp;quot;not futanari&amp;quot;. Users who disagree with a tag should vote it down and post in [http://forums.e-hentai.org/index.php?showtopic=11364 this forum thread].&lt;br /&gt;
*Use the [[cosplay]] tag when characters in drawn works are cosplaying as other characters; use [[cosplaying]] instead.&lt;br /&gt;
*Combine tags (e.g. &amp;quot;furry yaoi&amp;quot;). Each tag should be separated by a comma. This also includes artist/circle names or character pairings (e.g. &amp;quot;naruto x hinata&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
====Temporary Tags====&lt;br /&gt;
Please do not vote up tags of a temporary nature past too much [[power]]. These include:&lt;br /&gt;
*[[incomplete]]&lt;br /&gt;
*[[out of order]]&lt;br /&gt;
*[[#Categories|Category tags]]&lt;br /&gt;
*Convention tags&lt;br /&gt;
*[[Expunging]] tags&lt;br /&gt;
&amp;lt;div id=&amp;quot;Why Should I Tag?&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rewards]]==&lt;br /&gt;
Tagging earns points toward a [[toplist]] position and the [[Toplists#Rewards|rewards that come with it]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Point.png]] Note that repeated poor use of tags may result in the user being [[banned]] from using them further.&lt;br /&gt;
&lt;br /&gt;
==[[Tagging Mechanics]]==&lt;br /&gt;
For further details about tags and advanced usage. Includes known issues and workarounds.&lt;br /&gt;
&lt;br /&gt;
==Tag History==&lt;br /&gt;
Users can check their own tag history (up to the last 1,000 actions within the last 30 days) and accuracy rating via this tool:&lt;br /&gt;
&amp;lt;pre&amp;lt;includeonly&amp;gt;&amp;lt;/includeonly&amp;gt; style=&amp;quot;overflow: auto;{{{style|}}}&amp;quot;&amp;gt;http://g.e-hentai.org/tools.php?act=taglist&amp;amp;uid={USER}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Replace {USER} with the numeric forum ID (users can find this by clicking their own name at the top next to the &amp;quot;Logged in as&amp;quot; text). For example, a history link for the user [http://forums.e-hentai.org/index.php?showuser=5 Snowflake] would use the URL http://g.e-hentai.org/tools.php?act=taglist&amp;amp;uid=5&lt;br /&gt;
*The numbers next to each tag indicate the [[mod power]] the user utilized for that action.&lt;br /&gt;
*&amp;quot;Started&amp;quot; indicates the approximate accuracy of tags newly added to galleries whereas &amp;quot;Voted&amp;quot; indicates the same of tags upon which the user voted.&lt;br /&gt;
*Note that accuracy score calculations are delayed by 3 days (same as [[toplist]] calculations).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Fetish Listing]] - A list of all official fetish tags based on their area.&lt;br /&gt;
*[[Toplists#Tagging_Toplists|Toplists - Tagging]]&lt;br /&gt;
*[[Gallery Categories‎]]&lt;br /&gt;
*[[Technical_Issues#Gallery_Tagging|Technical Issues - Gallery Tagging]]&lt;br /&gt;
&lt;br /&gt;
==Forum Links==&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?showtopic=11364 Forum: Tagging and its abuse.] - Please report any bad tagging here.&lt;br /&gt;
*[http://forums.e-hentai.org/index.php?showtopic=24273 Forum: The Tag Grouping/Blacklist Discussion]&lt;br /&gt;
&lt;br /&gt;
{{Template:EHGNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:E-Hentai Galleries]][[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>AntiGod</name></author>
	</entry>
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