Stamina
This is primarily an anti-cheating mechanism, but is also used to add a "Rested" EXP bonus.
Effect
Stamina is displayed at the bottom of the left sidebar as a number from 1-99. The number ranges are as follows:
| Stamina | Status | Effect |
|---|---|---|
| 80-99 | Great | +50% EXP/Credit Bonus and inflict 25% more damage. |
| 20-79 | Normal | No bonuses or penalties. |
| 10-19 | Poor | -50% EXP/Credit Penalty. |
| <10 | Exhausted | No EXP, Credit, proficiencies, or drops from monsters. |
Note: The EXP bonus is applied separately from everything else, so regardless what other bonuses you have, you will get 50% more.
Stamina Usage
There are two main ways that stamina is used up
It is consumed in battle every round at the following rates:
| Battle Type | Status | |
|---|---|---|
| Great | Normal | |
| Arena | 0.05 | 0.01 |
| Ring Of Blood | 0.05 | 0.01 |
| Grindfest | 0.1 | 0.05 |
| Crysfest | 0.025? | 0.005 |
| Item World | 0.05 | 0.01 |
| Random Encounter | 0.1 | 0.05 |
Failing or running out of time on a RiddleMaster puzzle will instantly consume stamina depending on how many times you have failed in a sliding 3 day window.
| Failure | Stamina Lost |
|---|---|
| First | 1 |
| Second | 5 |
| Third | 10 |
| Fourth and up | 20 |
Recovering Stamina
Stamina is restored at a base rate of 20 per day and stamina does NOT regenerate while in a battle.
However, if you clear an arena/ring of blood, stamina will be reimbursed according to how much time you have spent in that arena/ROB.
Stamina can also be restored by 20 points up to the maximum of 99 using the rare item Energy Drink.