Stamina: Difference between revisions
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|align="center"|10-19 ||align="center"|Poor || -50% EXP/Credit Penalty. | |align="center"|10-19 ||align="center"|Poor || -50% EXP/Credit Penalty. | ||
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|align="center"|<10 ||align="center"|Exhausted || No EXP, Credit, proficiencies , or drops from monsters. | |align="center"|<10 ||align="center"|Exhausted || No EXP, Credit, proficiencies, or drops from monsters. | ||
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Revision as of 23:36, 19 May 2011
This is primarily an anti-cheating mechanism, but is also used to add a "Rested" EXP bonus.
Effect
Stamina is displayed at the bottom of the left sidebar as a number from 1-99. The number ranges are as follows:
| Stamina | Status | Effect |
|---|---|---|
| 80-99 | Great | +50% EXP/Credit Bonus and inflict 25% more damage. |
| 20-79 | Normal | No bonuses or penalties. |
| 10-19 | Poor | -50% EXP/Credit Penalty. |
| <10 | Exhausted | No EXP, Credit, proficiencies, or drops from monsters. |
Note: The EXP bonus is applied separately from everything else, so regardless what other bonuses you have, you will get 50% more.
Stamina Usage
There are two main ways that stamina is used up
It is consumed in battle every round at the following rates:
- 0.050 per round cleared with Great status
- 0.010 per round cleared with Normal status and below in Arena/Item World
- 0.020 per round cleared with Normal status and below in Grindfest
Failing or running out of time on a RiddleMaster puzzle will instantly consume stamina depending on how many times you have failed in a sliding 3 day window.
- First failure - 5 stamina lost
- Second failure - 10 stamina lost
- Third failure - 1 stamina lost
- All failures after third failure - 20 stamina lost
Recovering Stamina
Stamina is restored at a base rate of 20 per day and stamina does NOT regenerate while in a battle.
Stamina can also be restored by 20 points up to the maximum of 99 using a rare energy drink