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| I got tired of not knowing what to call monster attacks, so I decided to add some definitions. I went with "Skill" and "Spirit Attack", because using "Magic Attack" for attacks that may be physical is a little confusing, and I couldn't think of anything better for Spirit (and "Soul Attack" is just wrong). --[[User:Sayoaisaka|Sayo]] 10:34, 22 December 2009 (UTC) | | What is the Boss+ Exp modifier? Can I assume that it's just their HP mod? Or is it listed somewhere else in the wiki? I checked the EXP page, and I doubt the bonus that customs give is applicable here, so... yeah. I just want to make my little Arena equivalent monster per round chart as accurate as possible, and that means finding out how much bosses and up are worth in terms of EXP and credits relative to the "average" monster. --[[User:Destructorspace|Destructorspace]] ([[User talk:Destructorspace|talk]]) 05:15, 26 February 2013 (UTC) |
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| I don't know who added it, but I cannot see any possible value in knowing the Monster Id #. And bolding the name of the monsters just looks awful. Awful I say.- Boggyb
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| Updated some infos. I didn't see Yggdrasil use it's spirit attack, it probably don't have any. Also, even with weaken and bewilder up, the sisters seem to still be able to crit all their attacks if they have the Fury of the Sisters buff. I couldn't test their resistances/weaknesses, even if they all seem pretty resist to holy at least, which seems logical, because they are goddesses. My banish hitted them only for 500 with PA up. - Vaelh
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| Who the hell put the Monster Id # info back? And why the hell are they including it in the first place? --[[User:Boggyb|Boggyb]] 16:56, 2 April 2010 (UTC)
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| == Monster HP @ level 312 ==
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| http://forums.e-hentai.org/index.php?s=&showtopic=22234&view=findpost&p=1394507
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| Hey I found a few new monsters, didn't get the attacks, but found some scan stats. You can delete this whenever.
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| Those are custom monsters, so I just deleted the info to avoid confusion. -Varst
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| Ahhh ok, thank you for clearing that up. I was confused. -Omni
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| Why should custom monsters be excluded from the list? -mrttao
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| == Telling monsters apart ==
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| How do you tell if a monster is common, boss, mini-boss, etc? There is no explanation in the article on how to differentiate between them and there should be.
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| Until I know how to categorize monsters, I am including their scan info below (please delete this once added)
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| I scanned the following unlisted monster:
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| Scanning Kiryu...
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| HP: 88/292 MP: 30/51 SP: 7/14
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| Monster Class: Mechanoid, Power Level 19
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| Melee Attack: Piercing
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| Weak against: Elec
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| Resistant to: Piercing, Fire, Cold, Wind, Holy, Soul
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| Impervious to: Nothing
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| Found it during grind-fest, its name is not marked in any special way, as if it is a common monster. It is showing as level 24 despite the scan saying 19 (I was level 27 at time of fight so maybe its average?).
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What is the Boss+ Exp modifier? Can I assume that it's just their HP mod? Or is it listed somewhere else in the wiki? I checked the EXP page, and I doubt the bonus that customs give is applicable here, so... yeah. I just want to make my little Arena equivalent monster per round chart as accurate as possible, and that means finding out how much bosses and up are worth in terms of EXP and credits relative to the "average" monster. --Destructorspace (talk) 05:15, 26 February 2013 (UTC)