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| I got tired of not knowing what to call monster attacks, so I decided to add some definitions. I went with "Skill" and "Spirit Attack", because using "Magic Attack" for attacks that may be physical is a little confusing, and I couldn't think of anything better for Spirit (and "Soul Attack" is just wrong). --[[User:Sayoaisaka|Sayo]] 10:34, 22 December 2009 (UTC) | | What is the Boss+ Exp modifier? Can I assume that it's just their HP mod? Or is it listed somewhere else in the wiki? I checked the EXP page, and I doubt the bonus that customs give is applicable here, so... yeah. I just want to make my little Arena equivalent monster per round chart as accurate as possible, and that means finding out how much bosses and up are worth in terms of EXP and credits relative to the "average" monster. --[[User:Destructorspace|Destructorspace]] ([[User talk:Destructorspace|talk]]) 05:15, 26 February 2013 (UTC) |
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| I don't know who added it, but I cannot see any possible value in knowing the Monster Id #. And bolding the name of the monsters just looks awful. Awful I say.- Boggyb
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| Updated some infos. I didn't see Yggdrasil use it's spirit attack, it probably don't have any. Also, even with weaken and bewilder up, the sisters seem to still be able to crit all their attacks if they have the Fury of the Sisters buff. I couldn't test their resistances/weaknesses, even if they all seem pretty resist to holy at least, which seems logical, because they are goddesses. My banish hitted them only for 500 with PA up. - Vaelh
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| Who the hell put the Monster Id # info back? And why the hell are they including it in the first place? --[[User:Boggyb|Boggyb]] 16:56, 2 April 2010 (UTC)
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| == Monster HP @ level 312 ==
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| http://forums.e-hentai.org/index.php?s=&showtopic=22234&view=findpost&p=1394507
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| Hey I found a few new monsters, didn't get the attacks, but found some scan stats. You can delete this whenever.
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| Scanning Daddy...
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| HP: 519/519 MP: 21/46 SP: 5/14
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| Monster Class: Giant, Power Level 24
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| Melee Attack: Crushing
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| Weak against: Piercing, Elec, Wind
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| Resistant to: Crushing
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| Impervious to: Nothing
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| Scanning Lambl2...
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| HP: 475.5/475.5 MP: 14/41 SP: 2/13
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| Monster Class: Giant, Power Level 25
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| Melee Attack: Crushing
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| Weak against: Piercing, Elec, Wind
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| Resistant to: Crushing
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| Impervious to: Nothing
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| Scanning Ga-rei...
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| HP: 220.5/382.5 MP: 25/56 SP: 4/16
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| Monster Class: Avion, Power Level 25
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| Melee Attack: Slashing
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| Weak against: Fire, Wind
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| Resistant to: Elec
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| Impervious to: Nothing
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| Scanning Valakas...
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| HP: 430.5/430.5 MP: 21/49 SP: 7/13
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| Monster Class: Dragonkin, Power Level 23
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| Melee Attack: Crushing
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| Weak against: Cold, Wind
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| Resistant to: Crushing, Fire
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| Impervious to: Nothing
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| Scanning Yosha...
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| HP: 337.5/337.5 MP: 4/50 SP: 3/13
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| Monster Class: Humanoid, Power Level 22
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| Melee Attack: Crushing
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| Weak against: Dark
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| Resistant to: Nothing
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| Impervious to: Nothing
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What is the Boss+ Exp modifier? Can I assume that it's just their HP mod? Or is it listed somewhere else in the wiki? I checked the EXP page, and I doubt the bonus that customs give is applicable here, so... yeah. I just want to make my little Arena equivalent monster per round chart as accurate as possible, and that means finding out how much bosses and up are worth in terms of EXP and credits relative to the "average" monster. --Destructorspace (talk) 05:15, 26 February 2013 (UTC)