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	<updated>2026-04-04T19:07:57Z</updated>
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		<id>https://ehwiki.org/index.php?title=HentaiVerse_FAQ&amp;diff=7437</id>
		<title>HentaiVerse FAQ</title>
		<link rel="alternate" type="text/html" href="https://ehwiki.org/index.php?title=HentaiVerse_FAQ&amp;diff=7437"/>
		<updated>2012-02-29T07:53:43Z</updated>

		<summary type="html">&lt;p&gt;FillInTheBlank: /* Item World */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of frequently asked questions in regards to the [[Hentaiverse]] mini-game. &lt;br /&gt;
&lt;br /&gt;
If you cannot find the answer here or in other pages, additional game mechanic questions can be asked [http://forums.e-hentai.org/index.php?showtopic=21512 here]. For character building advice, ask [http://forums.e-hentai.org/index.php?showtopic=22234 here].&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What is the best/fastest/easiest way to get [[credits]]?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; The fastest way will always be by [[donation|donating]]. You can also upload high quality [[galleries]], and convert [[Gallery Points]] to [[Credits]]. Barring that, you can get credits by playing most of the battle modes of the HentaiVerse. Having high [[stamina]] increases credit gains from killing monsters. There are some other things you can do to improve credit gains including [[training]] Scavenger, Quartermaster, Archaelogist, and [http://forums.e-hentai.org/index.php?showforum=77 selling artifacts or equipment to other players]. There are also [[Hath perks]] that increase credit gains.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Does [[Karma]] effect [[Battles|battles]]?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; Karma increases your [[Power]] which increases your Spirit Points (1/7th of your power is added to your SP). The effects of that however, are &#039;&#039;extremely&#039;&#039; minor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Is there any way to reset the [[Auras]] I&#039;ve selected?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; No.&lt;br /&gt;
&lt;br /&gt;
==[[Items#Artifacts|Artifacts]]==&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Is there any difference between the different [[Items#Artifacts|artifact]] types?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; No.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Is there any way to choose the reward given by the [[Shrine]]?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; No.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; I&#039;ve collected all the pieces of the chainsaw. Where is my chainsaw!?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; Ask [http://forums.e-hentai.org/index.php?showuser=6 Tenboro] that very question. (Hint: Don&#039;t count on it.)&lt;br /&gt;
&lt;br /&gt;
==[[Items#Crystals|Crystals]] &amp;amp; [[Monster Lab]]==&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; How do I get [[Items#Crystals|crystals]]?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; Enemies drop crystals as they do with other [[items]]. [[Items#Artifacts|Artifacts]] can also grant 100 of a random crystal type as part of their random reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Is there any way to increase crystal gains?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; Scavenger [[training]] will increase loot which will increase crystal gains while the Crystarium [[Hath Perks]] and HV [[difficulty]] setting boosts the number received when they drop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Is there any way to increase drops of [Insert Specific Crystal type]?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; No.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Is there any way to turn off crystal drops?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; No.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Do crystals have any use other than [[Monster_Lab#Monster_Stats_.26_Power_Level|upgrading monsters]]?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; No.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; How do I use crystals?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; Go to the [http://hentaiverse.org/?s=Bazaar&amp;amp;ss=ml Monster Lab] page. Click on one of your created monsters. If you have enough crystals to upgrade a stat, it will be highlighted in level.&lt;br /&gt;
&lt;br /&gt;
Examples: Enough crystals to upgrade a stat: http://g.ehgt.org/hv050/img/monster/elec_a.png&lt;br /&gt;
&lt;br /&gt;
Not enough crystals to upgrade a stat: http://g.ehgt.org/hv050/img/monster/wind.png&lt;br /&gt;
&amp;lt;br&amp;gt;Letting the mouse roll over the stat&#039;s name will tell how many are needed.&lt;br /&gt;
&lt;br /&gt;
==[[difficulty|Difficulty]]==&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What are the advantages of playing on harder [[difficulty|difficulties]]? What are the disadvantages of playing on lower difficulties?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; [[EXP|Experience]], [[credits]], and the quality of [[item]]/[[equipment]] drops are dependent on the difficulty (higher difficulties grant more while lower difficulties grant less). Drop &#039;&#039;&#039;rates&#039;&#039;&#039; are unaffected.&lt;br /&gt;
*If you are doing an [[Item World]], difficulty effects the number of levels the [[equipment]] will gain upon completion.&lt;br /&gt;
&lt;br /&gt;
==[[Equipment]]==&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Can I use a piece of [[equipment]] of a higher level than my character level?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; Yes, however, you do not receive the full benefit of the equipment&#039;s stats. For more details, see the [[Level Scaling]] page.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Can [[Equipment_Procs|proc]] chance increase as a [[Weapons|weapon]] increases in level?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; No.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Can proc duration/effect increase as an item increases in level?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; Yes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; I&#039;ve heard that there&#039;s a Legendary ethereal diamond katana of ponies, Puffy clouds and unicorns. Does it really exist?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; Yes it does. It&#039;s just very, very rare.&lt;br /&gt;
&lt;br /&gt;
==[[Item World]]==&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What happens upon completion of an [[Item World]]?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; If the [[difficulty]] is Normal or above, the piece of [[equipment]] gains a level (Easy is not guaranteed a level gain). This increases the stats of the equipment. Details can be found on the [[Level Scaling]] page and through the [http://www.starfleetplatoon.com/~cmal/equipcalc/HVEquipCalc.html Equipment Scaling Calculator].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Is there any way to increase the number of levels gained upon completion of an [[Item World]]?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; Other than increasing [[difficulty]], no.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What effect does the [[quality]] of the equipment entered have on the [[Item World]]?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; There are variables determined by equipment quality:&lt;br /&gt;
&lt;br /&gt;
*Enemy Difficulty - The quality of the equipment has a substantive effect on enemy difficulty. Enemies in a Crude piece of equipment are significantly easier than those in a Magnificent piece.&lt;br /&gt;
&lt;br /&gt;
*[[EXP|Experience]] Gains - While experience gained in Item Worlds does not directly correspond with equipment quality (each piece of equipment has an Item World experience value. Equipment of a lower type quality can have a higher value than those of a higher quality), higher quality pieces of equipment generally have higher experience rewards.&lt;br /&gt;
&lt;br /&gt;
*There is some debate, but drop rates might be affected by the quality of the piece of equipment entered.&lt;br /&gt;
&lt;br /&gt;
==[[Character_Stats#Primary Attributes|Primary Attributes]]==&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Is there any way to predict how much [[EXP|experience]] future levels of an attribute will cost? &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; Simple answer: No. Complicated answer: [http://forums.e-hentai.org/index.php?showtopic=31204 Yes].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; What does [Insert Stat Here] do?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; Check [[Character Stats | here]].&lt;br /&gt;
&lt;br /&gt;
==[[Proficiencies]]==&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Is there any way to increase proficiency gains?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; Overall:  Only through [[training]] Assimilator.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; However, you can deliberately make battles last longer by using up mana on &#039;useless&#039; spells or hitting an enemy with high physical defense instead of using spells.  This gives you more proficiency gains for the given number of battles.&lt;br /&gt;
&lt;br /&gt;
==[[Items#Tokens|Tokens]]==&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; How do I get [insert Token type here]?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; Tokens are granted as a reward for beating [[Arena|arenas]] and rarely dropped by enemies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Is there any way to increase Token drop rates?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; No, but the Arena Token Bonus increases as you complete higher [[Arena]] challenges.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Is there any way to transfer Tokens to another player?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; No.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Is it possible to sell Tokens?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; No.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Is it possible to exchange Tokens of one type for another?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; No.&lt;br /&gt;
&lt;br /&gt;
==[[Training]]==&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Does Power Tank (under [[Training]]) have any direct impact on [[Battles|battles]]?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; Power Tank increases your [[Karma#Power|power]] which increases your Spirit Points (1/7th of your power is added to your SP). This, however, is not significant enough to warrant training.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; How much do future levels of [[training]] cost?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; Use the training section of the [http://www.starfleetplatoon.com/EHCalc/download.php EH Calculator].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Is there any way to reduce [[training]] costs?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; The Penny Pincher series of [[Hath Perks]] reduces training costs slightly, but it is highly unlikely to be a worthwhile investment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Does [[training]] Quartermaster reduce your chance of getting [[items]]/[[Items#Artifacts|artifacts]]? Does training Archaeologist reduce your chance of getting [[equipment]]/other items?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; Technically, yes, but the reduction is infinitesimally small. &lt;br /&gt;
&lt;br /&gt;
===[[Training#Luck_of_the_Draw|Luck of the Draw]]===&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Does Luck of the Draw increase the quality of [[equipment]] granted by the [[Shrine]]?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; Not at this time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Does [[training]] Luck of the Draw increase the drop rates of Phase, Kevlar, or other special equipment types?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; No.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Does training Luck of the Draw have any effect on [[Equipment Suffixes|equipment suffixes]]?&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;A:&#039;&#039;&#039; No.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[HentaiVerse Advice]]&lt;br /&gt;
&lt;br /&gt;
{{HVnav}}&lt;/div&gt;</summary>
		<author><name>FillInTheBlank</name></author>
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